xref: /redis-3.2.3/src/scripting.c (revision 626b4f69)
1 /*
2  * Copyright (c) 2009-2012, Salvatore Sanfilippo <antirez at gmail dot com>
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are met:
7  *
8  *   * Redistributions of source code must retain the above copyright notice,
9  *     this list of conditions and the following disclaimer.
10  *   * Redistributions in binary form must reproduce the above copyright
11  *     notice, this list of conditions and the following disclaimer in the
12  *     documentation and/or other materials provided with the distribution.
13  *   * Neither the name of Redis nor the names of its contributors may be used
14  *     to endorse or promote products derived from this software without
15  *     specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
18  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
21  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
22  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
23  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
24  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
25  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
26  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
27  * POSSIBILITY OF SUCH DAMAGE.
28  */
29 
30 #include "redis.h"
31 #include "sha1.h"
32 #include "rand.h"
33 #include "cluster.h"
34 
35 #include <lua.h>
36 #include <lauxlib.h>
37 #include <lualib.h>
38 #include <ctype.h>
39 #include <math.h>
40 
41 char *redisProtocolToLuaType_Int(lua_State *lua, char *reply);
42 char *redisProtocolToLuaType_Bulk(lua_State *lua, char *reply);
43 char *redisProtocolToLuaType_Status(lua_State *lua, char *reply);
44 char *redisProtocolToLuaType_Error(lua_State *lua, char *reply);
45 char *redisProtocolToLuaType_MultiBulk(lua_State *lua, char *reply);
46 int redis_math_random (lua_State *L);
47 int redis_math_randomseed (lua_State *L);
48 void sha1hex(char *digest, char *script, size_t len);
49 
50 /* Take a Redis reply in the Redis protocol format and convert it into a
51  * Lua type. Thanks to this function, and the introduction of not connected
52  * clients, it is trivial to implement the redis() lua function.
53  *
54  * Basically we take the arguments, execute the Redis command in the context
55  * of a non connected client, then take the generated reply and convert it
56  * into a suitable Lua type. With this trick the scripting feature does not
57  * need the introduction of a full Redis internals API. Basically the script
58  * is like a normal client that bypasses all the slow I/O paths.
59  *
60  * Note: in this function we do not do any sanity check as the reply is
61  * generated by Redis directly. This allows us to go faster.
62  * The reply string can be altered during the parsing as it is discarded
63  * after the conversion is completed.
64  *
65  * Errors are returned as a table with a single 'err' field set to the
66  * error string.
67  */
68 
69 char *redisProtocolToLuaType(lua_State *lua, char* reply) {
70     char *p = reply;
71 
72     switch(*p) {
73     case ':':
74         p = redisProtocolToLuaType_Int(lua,reply);
75         break;
76     case '$':
77         p = redisProtocolToLuaType_Bulk(lua,reply);
78         break;
79     case '+':
80         p = redisProtocolToLuaType_Status(lua,reply);
81         break;
82     case '-':
83         p = redisProtocolToLuaType_Error(lua,reply);
84         break;
85     case '*':
86         p = redisProtocolToLuaType_MultiBulk(lua,reply);
87         break;
88     }
89     return p;
90 }
91 
92 char *redisProtocolToLuaType_Int(lua_State *lua, char *reply) {
93     char *p = strchr(reply+1,'\r');
94     long long value;
95 
96     string2ll(reply+1,p-reply-1,&value);
97     lua_pushnumber(lua,(lua_Number)value);
98     return p+2;
99 }
100 
101 char *redisProtocolToLuaType_Bulk(lua_State *lua, char *reply) {
102     char *p = strchr(reply+1,'\r');
103     long long bulklen;
104 
105     string2ll(reply+1,p-reply-1,&bulklen);
106     if (bulklen == -1) {
107         lua_pushboolean(lua,0);
108         return p+2;
109     } else {
110         lua_pushlstring(lua,p+2,bulklen);
111         return p+2+bulklen+2;
112     }
113 }
114 
115 char *redisProtocolToLuaType_Status(lua_State *lua, char *reply) {
116     char *p = strchr(reply+1,'\r');
117 
118     lua_newtable(lua);
119     lua_pushstring(lua,"ok");
120     lua_pushlstring(lua,reply+1,p-reply-1);
121     lua_settable(lua,-3);
122     return p+2;
123 }
124 
125 char *redisProtocolToLuaType_Error(lua_State *lua, char *reply) {
126     char *p = strchr(reply+1,'\r');
127 
128     lua_newtable(lua);
129     lua_pushstring(lua,"err");
130     lua_pushlstring(lua,reply+1,p-reply-1);
131     lua_settable(lua,-3);
132     return p+2;
133 }
134 
135 char *redisProtocolToLuaType_MultiBulk(lua_State *lua, char *reply) {
136     char *p = strchr(reply+1,'\r');
137     long long mbulklen;
138     int j = 0;
139 
140     string2ll(reply+1,p-reply-1,&mbulklen);
141     p += 2;
142     if (mbulklen == -1) {
143         lua_pushboolean(lua,0);
144         return p;
145     }
146     lua_newtable(lua);
147     for (j = 0; j < mbulklen; j++) {
148         lua_pushnumber(lua,j+1);
149         p = redisProtocolToLuaType(lua,p);
150         lua_settable(lua,-3);
151     }
152     return p;
153 }
154 
155 void luaPushError(lua_State *lua, char *error) {
156     lua_Debug dbg;
157 
158     lua_newtable(lua);
159     lua_pushstring(lua,"err");
160 
161     /* Attempt to figure out where this function was called, if possible */
162     if(lua_getstack(lua, 1, &dbg) && lua_getinfo(lua, "nSl", &dbg)) {
163         sds msg = sdscatprintf(sdsempty(), "%s: %d: %s",
164             dbg.source, dbg.currentline, error);
165         lua_pushstring(lua, msg);
166         sdsfree(msg);
167     } else {
168         lua_pushstring(lua, error);
169     }
170     lua_settable(lua,-3);
171 }
172 
173 /* Sort the array currently in the stack. We do this to make the output
174  * of commands like KEYS or SMEMBERS something deterministic when called
175  * from Lua (to play well with AOf/replication).
176  *
177  * The array is sorted using table.sort itself, and assuming all the
178  * list elements are strings. */
179 void luaSortArray(lua_State *lua) {
180     /* Initial Stack: array */
181     lua_getglobal(lua,"table");
182     lua_pushstring(lua,"sort");
183     lua_gettable(lua,-2);       /* Stack: array, table, table.sort */
184     lua_pushvalue(lua,-3);      /* Stack: array, table, table.sort, array */
185     if (lua_pcall(lua,1,0,0)) {
186         /* Stack: array, table, error */
187 
188         /* We are not interested in the error, we assume that the problem is
189          * that there are 'false' elements inside the array, so we try
190          * again with a slower function but able to handle this case, that
191          * is: table.sort(table, __redis__compare_helper) */
192         lua_pop(lua,1);             /* Stack: array, table */
193         lua_pushstring(lua,"sort"); /* Stack: array, table, sort */
194         lua_gettable(lua,-2);       /* Stack: array, table, table.sort */
195         lua_pushvalue(lua,-3);      /* Stack: array, table, table.sort, array */
196         lua_getglobal(lua,"__redis__compare_helper");
197         /* Stack: array, table, table.sort, array, __redis__compare_helper */
198         lua_call(lua,2,0);
199     }
200     /* Stack: array (sorted), table */
201     lua_pop(lua,1);             /* Stack: array (sorted) */
202 }
203 
204 #define LUA_CMD_OBJCACHE_SIZE 32
205 #define LUA_CMD_OBJCACHE_MAX_LEN 64
206 int luaRedisGenericCommand(lua_State *lua, int raise_error) {
207     int j, argc = lua_gettop(lua);
208     struct redisCommand *cmd;
209     redisClient *c = server.lua_client;
210     sds reply;
211 
212     /* Cached across calls. */
213     static robj **argv = NULL;
214     static int argv_size = 0;
215     static robj *cached_objects[LUA_CMD_OBJCACHE_SIZE];
216     static size_t cached_objects_len[LUA_CMD_OBJCACHE_SIZE];
217     static int inuse = 0;   /* Recursive calls detection. */
218 
219     /* By using Lua debug hooks it is possible to trigger a recursive call
220      * to luaRedisGenericCommand(), which normally should never happen.
221      * To make this function reentrant is futile and makes it slower, but
222      * we should at least detect such a misuse, and abort. */
223     if (inuse) {
224         char *recursion_warning =
225             "luaRedisGenericCommand() recursive call detected. "
226             "Are you doing funny stuff with Lua debug hooks?";
227         redisLog(REDIS_WARNING,"%s",recursion_warning);
228         luaPushError(lua,recursion_warning);
229         return 1;
230     }
231     inuse++;
232 
233     /* Require at least one argument */
234     if (argc == 0) {
235         luaPushError(lua,
236             "Please specify at least one argument for redis.call()");
237         inuse--;
238         return 1;
239     }
240 
241     /* Build the arguments vector */
242     if (argv_size < argc) {
243         argv = zrealloc(argv,sizeof(robj*)*argc);
244         argv_size = argc;
245     }
246 
247     for (j = 0; j < argc; j++) {
248         char *obj_s;
249         size_t obj_len;
250         char dbuf[64];
251 
252         if (lua_type(lua,j+1) == LUA_TNUMBER) {
253             /* We can't use lua_tolstring() for number -> string conversion
254              * since Lua uses a format specifier that loses precision. */
255             lua_Number num = lua_tonumber(lua,j+1);
256 
257             obj_len = snprintf(dbuf,sizeof(dbuf),"%.17g",(double)num);
258             obj_s = dbuf;
259         } else {
260             obj_s = (char*)lua_tolstring(lua,j+1,&obj_len);
261             if (obj_s == NULL) break; /* Not a string. */
262         }
263 
264         /* Try to use a cached object. */
265         if (j < LUA_CMD_OBJCACHE_SIZE && cached_objects[j] &&
266             cached_objects_len[j] >= obj_len)
267         {
268             char *s = cached_objects[j]->ptr;
269             struct sdshdr *sh = (void*)(s-(sizeof(struct sdshdr)));
270 
271             argv[j] = cached_objects[j];
272             cached_objects[j] = NULL;
273             memcpy(s,obj_s,obj_len+1);
274             sh->free += sh->len - obj_len;
275             sh->len = obj_len;
276         } else {
277             argv[j] = createStringObject(obj_s, obj_len);
278         }
279     }
280 
281     /* Check if one of the arguments passed by the Lua script
282      * is not a string or an integer (lua_isstring() return true for
283      * integers as well). */
284     if (j != argc) {
285         j--;
286         while (j >= 0) {
287             decrRefCount(argv[j]);
288             j--;
289         }
290         luaPushError(lua,
291             "Lua redis() command arguments must be strings or integers");
292         inuse--;
293         return 1;
294     }
295 
296     /* Setup our fake client for command execution */
297     c->argv = argv;
298     c->argc = argc;
299 
300     /* Command lookup */
301     cmd = lookupCommand(argv[0]->ptr);
302     if (!cmd || ((cmd->arity > 0 && cmd->arity != argc) ||
303                    (argc < -cmd->arity)))
304     {
305         if (cmd)
306             luaPushError(lua,
307                 "Wrong number of args calling Redis command From Lua script");
308         else
309             luaPushError(lua,"Unknown Redis command called from Lua script");
310         goto cleanup;
311     }
312     c->cmd = cmd;
313 
314     /* There are commands that are not allowed inside scripts. */
315     if (cmd->flags & REDIS_CMD_NOSCRIPT) {
316         luaPushError(lua, "This Redis command is not allowed from scripts");
317         goto cleanup;
318     }
319 
320     /* Write commands are forbidden against read-only slaves, or if a
321      * command marked as non-deterministic was already called in the context
322      * of this script. */
323     if (cmd->flags & REDIS_CMD_WRITE) {
324         if (server.lua_random_dirty) {
325             luaPushError(lua,
326                 "Write commands not allowed after non deterministic commands");
327             goto cleanup;
328         } else if (server.masterhost && server.repl_slave_ro &&
329                    !server.loading &&
330                    !(server.lua_caller->flags & REDIS_MASTER))
331         {
332             luaPushError(lua, shared.roslaveerr->ptr);
333             goto cleanup;
334         } else if (server.stop_writes_on_bgsave_err &&
335                    server.saveparamslen > 0 &&
336                    server.lastbgsave_status == REDIS_ERR)
337         {
338             luaPushError(lua, shared.bgsaveerr->ptr);
339             goto cleanup;
340         }
341     }
342 
343     /* If we reached the memory limit configured via maxmemory, commands that
344      * could enlarge the memory usage are not allowed, but only if this is the
345      * first write in the context of this script, otherwise we can't stop
346      * in the middle. */
347     if (server.maxmemory && server.lua_write_dirty == 0 &&
348         (cmd->flags & REDIS_CMD_DENYOOM))
349     {
350         if (freeMemoryIfNeeded() == REDIS_ERR) {
351             luaPushError(lua, shared.oomerr->ptr);
352             goto cleanup;
353         }
354     }
355 
356     if (cmd->flags & REDIS_CMD_RANDOM) server.lua_random_dirty = 1;
357     if (cmd->flags & REDIS_CMD_WRITE) server.lua_write_dirty = 1;
358 
359     /* If this is a Redis Cluster node, we need to make sure Lua is not
360      * trying to access non-local keys, with the exception of commands
361      * received from our master. */
362     if (server.cluster_enabled && !(server.lua_caller->flags & REDIS_MASTER)) {
363         /* Duplicate relevant flags in the lua client. */
364         c->flags &= ~(REDIS_READONLY|REDIS_ASKING);
365         c->flags |= server.lua_caller->flags & (REDIS_READONLY|REDIS_ASKING);
366         if (getNodeByQuery(c,c->cmd,c->argv,c->argc,NULL,NULL) !=
367                            server.cluster->myself)
368         {
369             luaPushError(lua,
370                 "Lua script attempted to access a non local key in a "
371                 "cluster node");
372             goto cleanup;
373         }
374     }
375 
376     /* Run the command */
377     call(c,REDIS_CALL_SLOWLOG | REDIS_CALL_STATS);
378 
379     /* Convert the result of the Redis command into a suitable Lua type.
380      * The first thing we need is to create a single string from the client
381      * output buffers. */
382     if (listLength(c->reply) == 0 && c->bufpos < REDIS_REPLY_CHUNK_BYTES) {
383         /* This is a fast path for the common case of a reply inside the
384          * client static buffer. Don't create an SDS string but just use
385          * the client buffer directly. */
386         c->buf[c->bufpos] = '\0';
387         reply = c->buf;
388         c->bufpos = 0;
389     } else {
390         reply = sdsnewlen(c->buf,c->bufpos);
391         c->bufpos = 0;
392         while(listLength(c->reply)) {
393             robj *o = listNodeValue(listFirst(c->reply));
394 
395             reply = sdscatlen(reply,o->ptr,sdslen(o->ptr));
396             listDelNode(c->reply,listFirst(c->reply));
397         }
398     }
399     if (raise_error && reply[0] != '-') raise_error = 0;
400     redisProtocolToLuaType(lua,reply);
401     /* Sort the output array if needed, assuming it is a non-null multi bulk
402      * reply as expected. */
403     if ((cmd->flags & REDIS_CMD_SORT_FOR_SCRIPT) &&
404         (reply[0] == '*' && reply[1] != '-')) {
405             luaSortArray(lua);
406     }
407     if (reply != c->buf) sdsfree(reply);
408     c->reply_bytes = 0;
409 
410 cleanup:
411     /* Clean up. Command code may have changed argv/argc so we use the
412      * argv/argc of the client instead of the local variables. */
413     for (j = 0; j < c->argc; j++) {
414         robj *o = c->argv[j];
415 
416         /* Try to cache the object in the cached_objects array.
417          * The object must be small, SDS-encoded, and with refcount = 1
418          * (we must be the only owner) for us to cache it. */
419         if (j < LUA_CMD_OBJCACHE_SIZE &&
420             o->refcount == 1 &&
421             (o->encoding == REDIS_ENCODING_RAW ||
422              o->encoding == REDIS_ENCODING_EMBSTR) &&
423             sdslen(o->ptr) <= LUA_CMD_OBJCACHE_MAX_LEN)
424         {
425             struct sdshdr *sh = (void*)(((char*)(o->ptr))-(sizeof(struct sdshdr)));
426 
427             if (cached_objects[j]) decrRefCount(cached_objects[j]);
428             cached_objects[j] = o;
429             cached_objects_len[j] = sh->free + sh->len;
430         } else {
431             decrRefCount(o);
432         }
433     }
434 
435     if (c->argv != argv) {
436         zfree(c->argv);
437         argv = NULL;
438         argv_size = 0;
439     }
440 
441     if (raise_error) {
442         /* If we are here we should have an error in the stack, in the
443          * form of a table with an "err" field. Extract the string to
444          * return the plain error. */
445         lua_pushstring(lua,"err");
446         lua_gettable(lua,-2);
447         inuse--;
448         return lua_error(lua);
449     }
450     inuse--;
451     return 1;
452 }
453 
454 int luaRedisCallCommand(lua_State *lua) {
455     return luaRedisGenericCommand(lua,1);
456 }
457 
458 int luaRedisPCallCommand(lua_State *lua) {
459     return luaRedisGenericCommand(lua,0);
460 }
461 
462 /* This adds redis.sha1hex(string) to Lua scripts using the same hashing
463  * function used for sha1ing lua scripts. */
464 int luaRedisSha1hexCommand(lua_State *lua) {
465     int argc = lua_gettop(lua);
466     char digest[41];
467     size_t len;
468     char *s;
469 
470     if (argc != 1) {
471         luaPushError(lua, "wrong number of arguments");
472         return 1;
473     }
474 
475     s = (char*)lua_tolstring(lua,1,&len);
476     sha1hex(digest,s,len);
477     lua_pushstring(lua,digest);
478     return 1;
479 }
480 
481 /* Returns a table with a single field 'field' set to the string value
482  * passed as argument. This helper function is handy when returning
483  * a Redis Protocol error or status reply from Lua:
484  *
485  * return redis.error_reply("ERR Some Error")
486  * return redis.status_reply("ERR Some Error")
487  */
488 int luaRedisReturnSingleFieldTable(lua_State *lua, char *field) {
489     if (lua_gettop(lua) != 1 || lua_type(lua,-1) != LUA_TSTRING) {
490         luaPushError(lua, "wrong number or type of arguments");
491         return 1;
492     }
493 
494     lua_newtable(lua);
495     lua_pushstring(lua, field);
496     lua_pushvalue(lua, -3);
497     lua_settable(lua, -3);
498     return 1;
499 }
500 
501 int luaRedisErrorReplyCommand(lua_State *lua) {
502     return luaRedisReturnSingleFieldTable(lua,"err");
503 }
504 
505 int luaRedisStatusReplyCommand(lua_State *lua) {
506     return luaRedisReturnSingleFieldTable(lua,"ok");
507 }
508 
509 int luaLogCommand(lua_State *lua) {
510     int j, argc = lua_gettop(lua);
511     int level;
512     sds log;
513 
514     if (argc < 2) {
515         luaPushError(lua, "redis.log() requires two arguments or more.");
516         return 1;
517     } else if (!lua_isnumber(lua,-argc)) {
518         luaPushError(lua, "First argument must be a number (log level).");
519         return 1;
520     }
521     level = lua_tonumber(lua,-argc);
522     if (level < REDIS_DEBUG || level > REDIS_WARNING) {
523         luaPushError(lua, "Invalid debug level.");
524         return 1;
525     }
526 
527     /* Glue together all the arguments */
528     log = sdsempty();
529     for (j = 1; j < argc; j++) {
530         size_t len;
531         char *s;
532 
533         s = (char*)lua_tolstring(lua,(-argc)+j,&len);
534         if (s) {
535             if (j != 1) log = sdscatlen(log," ",1);
536             log = sdscatlen(log,s,len);
537         }
538     }
539     redisLogRaw(level,log);
540     sdsfree(log);
541     return 0;
542 }
543 
544 void luaMaskCountHook(lua_State *lua, lua_Debug *ar) {
545     long long elapsed;
546     REDIS_NOTUSED(ar);
547     REDIS_NOTUSED(lua);
548 
549     elapsed = mstime() - server.lua_time_start;
550     if (elapsed >= server.lua_time_limit && server.lua_timedout == 0) {
551         redisLog(REDIS_WARNING,"Lua slow script detected: still in execution after %lld milliseconds. You can try killing the script using the SCRIPT KILL command.",elapsed);
552         server.lua_timedout = 1;
553         /* Once the script timeouts we reenter the event loop to permit others
554          * to call SCRIPT KILL or SHUTDOWN NOSAVE if needed. For this reason
555          * we need to mask the client executing the script from the event loop.
556          * If we don't do that the client may disconnect and could no longer be
557          * here when the EVAL command will return. */
558          aeDeleteFileEvent(server.el, server.lua_caller->fd, AE_READABLE);
559     }
560     if (server.lua_timedout) processEventsWhileBlocked();
561     if (server.lua_kill) {
562         redisLog(REDIS_WARNING,"Lua script killed by user with SCRIPT KILL.");
563         lua_pushstring(lua,"Script killed by user with SCRIPT KILL...");
564         lua_error(lua);
565     }
566 }
567 
568 void luaLoadLib(lua_State *lua, const char *libname, lua_CFunction luafunc) {
569   lua_pushcfunction(lua, luafunc);
570   lua_pushstring(lua, libname);
571   lua_call(lua, 1, 0);
572 }
573 
574 LUALIB_API int (luaopen_cjson) (lua_State *L);
575 LUALIB_API int (luaopen_struct) (lua_State *L);
576 LUALIB_API int (luaopen_cmsgpack) (lua_State *L);
577 LUALIB_API int (luaopen_bit) (lua_State *L);
578 
579 void luaLoadLibraries(lua_State *lua) {
580     luaLoadLib(lua, "", luaopen_base);
581     luaLoadLib(lua, LUA_TABLIBNAME, luaopen_table);
582     luaLoadLib(lua, LUA_STRLIBNAME, luaopen_string);
583     luaLoadLib(lua, LUA_MATHLIBNAME, luaopen_math);
584     luaLoadLib(lua, LUA_DBLIBNAME, luaopen_debug);
585     luaLoadLib(lua, "cjson", luaopen_cjson);
586     luaLoadLib(lua, "struct", luaopen_struct);
587     luaLoadLib(lua, "cmsgpack", luaopen_cmsgpack);
588     luaLoadLib(lua, "bit", luaopen_bit);
589 
590 #if 0 /* Stuff that we don't load currently, for sandboxing concerns. */
591     luaLoadLib(lua, LUA_LOADLIBNAME, luaopen_package);
592     luaLoadLib(lua, LUA_OSLIBNAME, luaopen_os);
593 #endif
594 }
595 
596 /* Remove a functions that we don't want to expose to the Redis scripting
597  * environment. */
598 void luaRemoveUnsupportedFunctions(lua_State *lua) {
599     lua_pushnil(lua);
600     lua_setglobal(lua,"loadfile");
601 }
602 
603 /* This function installs metamethods in the global table _G that prevent
604  * the creation of globals accidentally.
605  *
606  * It should be the last to be called in the scripting engine initialization
607  * sequence, because it may interact with creation of globals. */
608 void scriptingEnableGlobalsProtection(lua_State *lua) {
609     char *s[32];
610     sds code = sdsempty();
611     int j = 0;
612 
613     /* strict.lua from: http://metalua.luaforge.net/src/lib/strict.lua.html.
614      * Modified to be adapted to Redis. */
615     s[j++]="local mt = {}\n";
616     s[j++]="setmetatable(_G, mt)\n";
617     s[j++]="mt.__newindex = function (t, n, v)\n";
618     s[j++]="  if debug.getinfo(2) then\n";
619     s[j++]="    local w = debug.getinfo(2, \"S\").what\n";
620     s[j++]="    if w ~= \"main\" and w ~= \"C\" then\n";
621     s[j++]="      error(\"Script attempted to create global variable '\"..tostring(n)..\"'\", 2)\n";
622     s[j++]="    end\n";
623     s[j++]="  end\n";
624     s[j++]="  rawset(t, n, v)\n";
625     s[j++]="end\n";
626     s[j++]="mt.__index = function (t, n)\n";
627     s[j++]="  if debug.getinfo(2) and debug.getinfo(2, \"S\").what ~= \"C\" then\n";
628     s[j++]="    error(\"Script attempted to access unexisting global variable '\"..tostring(n)..\"'\", 2)\n";
629     s[j++]="  end\n";
630     s[j++]="  return rawget(t, n)\n";
631     s[j++]="end\n";
632     s[j++]=NULL;
633 
634     for (j = 0; s[j] != NULL; j++) code = sdscatlen(code,s[j],strlen(s[j]));
635     luaL_loadbuffer(lua,code,sdslen(code),"@enable_strict_lua");
636     lua_pcall(lua,0,0,0);
637     sdsfree(code);
638 }
639 
640 /* Initialize the scripting environment.
641  * It is possible to call this function to reset the scripting environment
642  * assuming that we call scriptingRelease() before.
643  * See scriptingReset() for more information. */
644 void scriptingInit(void) {
645     lua_State *lua = lua_open();
646 
647     luaLoadLibraries(lua);
648     luaRemoveUnsupportedFunctions(lua);
649 
650     /* Initialize a dictionary we use to map SHAs to scripts.
651      * This is useful for replication, as we need to replicate EVALSHA
652      * as EVAL, so we need to remember the associated script. */
653     server.lua_scripts = dictCreate(&shaScriptObjectDictType,NULL);
654 
655     /* Register the redis commands table and fields */
656     lua_newtable(lua);
657 
658     /* redis.call */
659     lua_pushstring(lua,"call");
660     lua_pushcfunction(lua,luaRedisCallCommand);
661     lua_settable(lua,-3);
662 
663     /* redis.pcall */
664     lua_pushstring(lua,"pcall");
665     lua_pushcfunction(lua,luaRedisPCallCommand);
666     lua_settable(lua,-3);
667 
668     /* redis.log and log levels. */
669     lua_pushstring(lua,"log");
670     lua_pushcfunction(lua,luaLogCommand);
671     lua_settable(lua,-3);
672 
673     lua_pushstring(lua,"LOG_DEBUG");
674     lua_pushnumber(lua,REDIS_DEBUG);
675     lua_settable(lua,-3);
676 
677     lua_pushstring(lua,"LOG_VERBOSE");
678     lua_pushnumber(lua,REDIS_VERBOSE);
679     lua_settable(lua,-3);
680 
681     lua_pushstring(lua,"LOG_NOTICE");
682     lua_pushnumber(lua,REDIS_NOTICE);
683     lua_settable(lua,-3);
684 
685     lua_pushstring(lua,"LOG_WARNING");
686     lua_pushnumber(lua,REDIS_WARNING);
687     lua_settable(lua,-3);
688 
689     /* redis.sha1hex */
690     lua_pushstring(lua, "sha1hex");
691     lua_pushcfunction(lua, luaRedisSha1hexCommand);
692     lua_settable(lua, -3);
693 
694     /* redis.error_reply and redis.status_reply */
695     lua_pushstring(lua, "error_reply");
696     lua_pushcfunction(lua, luaRedisErrorReplyCommand);
697     lua_settable(lua, -3);
698     lua_pushstring(lua, "status_reply");
699     lua_pushcfunction(lua, luaRedisStatusReplyCommand);
700     lua_settable(lua, -3);
701 
702     /* Finally set the table as 'redis' global var. */
703     lua_setglobal(lua,"redis");
704 
705     /* Replace math.random and math.randomseed with our implementations. */
706     lua_getglobal(lua,"math");
707 
708     lua_pushstring(lua,"random");
709     lua_pushcfunction(lua,redis_math_random);
710     lua_settable(lua,-3);
711 
712     lua_pushstring(lua,"randomseed");
713     lua_pushcfunction(lua,redis_math_randomseed);
714     lua_settable(lua,-3);
715 
716     lua_setglobal(lua,"math");
717 
718     /* Add a helper function that we use to sort the multi bulk output of non
719      * deterministic commands, when containing 'false' elements. */
720     {
721         char *compare_func =    "function __redis__compare_helper(a,b)\n"
722                                 "  if a == false then a = '' end\n"
723                                 "  if b == false then b = '' end\n"
724                                 "  return a<b\n"
725                                 "end\n";
726         luaL_loadbuffer(lua,compare_func,strlen(compare_func),"@cmp_func_def");
727         lua_pcall(lua,0,0,0);
728     }
729 
730     /* Add a helper function we use for pcall error reporting.
731      * Note that when the error is in the C function we want to report the
732      * information about the caller, that's what makes sense from the point
733      * of view of the user debugging a script. */
734     {
735         char *errh_func =       "function __redis__err__handler(err)\n"
736                                 "  local i = debug.getinfo(2,'nSl')\n"
737                                 "  if i and i.what == 'C' then\n"
738                                 "    i = debug.getinfo(3,'nSl')\n"
739                                 "  end\n"
740                                 "  if i then\n"
741                                 "    return i.source .. ':' .. i.currentline .. ': ' .. err\n"
742                                 "  else\n"
743                                 "    return err\n"
744                                 "  end\n"
745                                 "end\n";
746         luaL_loadbuffer(lua,errh_func,strlen(errh_func),"@err_handler_def");
747         lua_pcall(lua,0,0,0);
748     }
749 
750     /* Create the (non connected) client that we use to execute Redis commands
751      * inside the Lua interpreter.
752      * Note: there is no need to create it again when this function is called
753      * by scriptingReset(). */
754     if (server.lua_client == NULL) {
755         server.lua_client = createClient(-1);
756         server.lua_client->flags |= REDIS_LUA_CLIENT;
757     }
758 
759     /* Lua beginners often don't use "local", this is likely to introduce
760      * subtle bugs in their code. To prevent problems we protect accesses
761      * to global variables. */
762     scriptingEnableGlobalsProtection(lua);
763 
764     server.lua = lua;
765 }
766 
767 /* Release resources related to Lua scripting.
768  * This function is used in order to reset the scripting environment. */
769 void scriptingRelease(void) {
770     dictRelease(server.lua_scripts);
771     lua_close(server.lua);
772 }
773 
774 void scriptingReset(void) {
775     scriptingRelease();
776     scriptingInit();
777 }
778 
779 /* Perform the SHA1 of the input string. We use this both for hashing script
780  * bodies in order to obtain the Lua function name, and in the implementation
781  * of redis.sha1().
782  *
783  * 'digest' should point to a 41 bytes buffer: 40 for SHA1 converted into an
784  * hexadecimal number, plus 1 byte for null term. */
785 void sha1hex(char *digest, char *script, size_t len) {
786     SHA1_CTX ctx;
787     unsigned char hash[20];
788     char *cset = "0123456789abcdef";
789     int j;
790 
791     SHA1Init(&ctx);
792     SHA1Update(&ctx,(unsigned char*)script,len);
793     SHA1Final(hash,&ctx);
794 
795     for (j = 0; j < 20; j++) {
796         digest[j*2] = cset[((hash[j]&0xF0)>>4)];
797         digest[j*2+1] = cset[(hash[j]&0xF)];
798     }
799     digest[40] = '\0';
800 }
801 
802 void luaReplyToRedisReply(redisClient *c, lua_State *lua) {
803     int t = lua_type(lua,-1);
804 
805     switch(t) {
806     case LUA_TSTRING:
807         addReplyBulkCBuffer(c,(char*)lua_tostring(lua,-1),lua_strlen(lua,-1));
808         break;
809     case LUA_TBOOLEAN:
810         addReply(c,lua_toboolean(lua,-1) ? shared.cone : shared.nullbulk);
811         break;
812     case LUA_TNUMBER:
813         addReplyLongLong(c,(long long)lua_tonumber(lua,-1));
814         break;
815     case LUA_TTABLE:
816         /* We need to check if it is an array, an error, or a status reply.
817          * Error are returned as a single element table with 'err' field.
818          * Status replies are returned as single element table with 'ok' field */
819         lua_pushstring(lua,"err");
820         lua_gettable(lua,-2);
821         t = lua_type(lua,-1);
822         if (t == LUA_TSTRING) {
823             sds err = sdsnew(lua_tostring(lua,-1));
824             sdsmapchars(err,"\r\n","  ",2);
825             addReplySds(c,sdscatprintf(sdsempty(),"-%s\r\n",err));
826             sdsfree(err);
827             lua_pop(lua,2);
828             return;
829         }
830 
831         lua_pop(lua,1);
832         lua_pushstring(lua,"ok");
833         lua_gettable(lua,-2);
834         t = lua_type(lua,-1);
835         if (t == LUA_TSTRING) {
836             sds ok = sdsnew(lua_tostring(lua,-1));
837             sdsmapchars(ok,"\r\n","  ",2);
838             addReplySds(c,sdscatprintf(sdsempty(),"+%s\r\n",ok));
839             sdsfree(ok);
840             lua_pop(lua,1);
841         } else {
842             void *replylen = addDeferredMultiBulkLength(c);
843             int j = 1, mbulklen = 0;
844 
845             lua_pop(lua,1); /* Discard the 'ok' field value we popped */
846             while(1) {
847                 lua_pushnumber(lua,j++);
848                 lua_gettable(lua,-2);
849                 t = lua_type(lua,-1);
850                 if (t == LUA_TNIL) {
851                     lua_pop(lua,1);
852                     break;
853                 }
854                 luaReplyToRedisReply(c, lua);
855                 mbulklen++;
856             }
857             setDeferredMultiBulkLength(c,replylen,mbulklen);
858         }
859         break;
860     default:
861         addReply(c,shared.nullbulk);
862     }
863     lua_pop(lua,1);
864 }
865 
866 /* Set an array of Redis String Objects as a Lua array (table) stored into a
867  * global variable. */
868 void luaSetGlobalArray(lua_State *lua, char *var, robj **elev, int elec) {
869     int j;
870 
871     lua_newtable(lua);
872     for (j = 0; j < elec; j++) {
873         lua_pushlstring(lua,(char*)elev[j]->ptr,sdslen(elev[j]->ptr));
874         lua_rawseti(lua,-2,j+1);
875     }
876     lua_setglobal(lua,var);
877 }
878 
879 /* Define a lua function with the specified function name and body.
880  * The function name musts be a 2 characters long string, since all the
881  * functions we defined in the Lua context are in the form:
882  *
883  *   f_<hex sha1 sum>
884  *
885  * On success REDIS_OK is returned, and nothing is left on the Lua stack.
886  * On error REDIS_ERR is returned and an appropriate error is set in the
887  * client context. */
888 int luaCreateFunction(redisClient *c, lua_State *lua, char *funcname, robj *body) {
889     sds funcdef = sdsempty();
890 
891     funcdef = sdscat(funcdef,"function ");
892     funcdef = sdscatlen(funcdef,funcname,42);
893     funcdef = sdscatlen(funcdef,"() ",3);
894     funcdef = sdscatlen(funcdef,body->ptr,sdslen(body->ptr));
895     funcdef = sdscatlen(funcdef," end",4);
896 
897     if (luaL_loadbuffer(lua,funcdef,sdslen(funcdef),"@user_script")) {
898         addReplyErrorFormat(c,"Error compiling script (new function): %s\n",
899             lua_tostring(lua,-1));
900         lua_pop(lua,1);
901         sdsfree(funcdef);
902         return REDIS_ERR;
903     }
904     sdsfree(funcdef);
905     if (lua_pcall(lua,0,0,0)) {
906         addReplyErrorFormat(c,"Error running script (new function): %s\n",
907             lua_tostring(lua,-1));
908         lua_pop(lua,1);
909         return REDIS_ERR;
910     }
911 
912     /* We also save a SHA1 -> Original script map in a dictionary
913      * so that we can replicate / write in the AOF all the
914      * EVALSHA commands as EVAL using the original script. */
915     {
916         int retval = dictAdd(server.lua_scripts,
917                              sdsnewlen(funcname+2,40),body);
918         redisAssertWithInfo(c,NULL,retval == DICT_OK);
919         incrRefCount(body);
920     }
921     return REDIS_OK;
922 }
923 
924 void evalGenericCommand(redisClient *c, int evalsha) {
925     lua_State *lua = server.lua;
926     char funcname[43];
927     long long numkeys;
928     int delhook = 0, err;
929 
930     /* We want the same PRNG sequence at every call so that our PRNG is
931      * not affected by external state. */
932     redisSrand48(0);
933 
934     /* We set this flag to zero to remember that so far no random command
935      * was called. This way we can allow the user to call commands like
936      * SRANDMEMBER or RANDOMKEY from Lua scripts as far as no write command
937      * is called (otherwise the replication and AOF would end with non
938      * deterministic sequences).
939      *
940      * Thanks to this flag we'll raise an error every time a write command
941      * is called after a random command was used. */
942     server.lua_random_dirty = 0;
943     server.lua_write_dirty = 0;
944 
945     /* Get the number of arguments that are keys */
946     if (getLongLongFromObjectOrReply(c,c->argv[2],&numkeys,NULL) != REDIS_OK)
947         return;
948     if (numkeys > (c->argc - 3)) {
949         addReplyError(c,"Number of keys can't be greater than number of args");
950         return;
951     } else if (numkeys < 0) {
952         addReplyError(c,"Number of keys can't be negative");
953         return;
954     }
955 
956     /* We obtain the script SHA1, then check if this function is already
957      * defined into the Lua state */
958     funcname[0] = 'f';
959     funcname[1] = '_';
960     if (!evalsha) {
961         /* Hash the code if this is an EVAL call */
962         sha1hex(funcname+2,c->argv[1]->ptr,sdslen(c->argv[1]->ptr));
963     } else {
964         /* We already have the SHA if it is a EVALSHA */
965         int j;
966         char *sha = c->argv[1]->ptr;
967 
968         /* Convert to lowercase. We don't use tolower since the function
969          * managed to always show up in the profiler output consuming
970          * a non trivial amount of time. */
971         for (j = 0; j < 40; j++)
972             funcname[j+2] = (sha[j] >= 'A' && sha[j] <= 'Z') ?
973                 sha[j]+('a'-'A') : sha[j];
974         funcname[42] = '\0';
975     }
976 
977     /* Push the pcall error handler function on the stack. */
978     lua_getglobal(lua, "__redis__err__handler");
979 
980     /* Try to lookup the Lua function */
981     lua_getglobal(lua, funcname);
982     if (lua_isnil(lua,-1)) {
983         lua_pop(lua,1); /* remove the nil from the stack */
984         /* Function not defined... let's define it if we have the
985          * body of the function. If this is an EVALSHA call we can just
986          * return an error. */
987         if (evalsha) {
988             lua_pop(lua,1); /* remove the error handler from the stack. */
989             addReply(c, shared.noscripterr);
990             return;
991         }
992         if (luaCreateFunction(c,lua,funcname,c->argv[1]) == REDIS_ERR) {
993             lua_pop(lua,1); /* remove the error handler from the stack. */
994             /* The error is sent to the client by luaCreateFunction()
995              * itself when it returns REDIS_ERR. */
996             return;
997         }
998         /* Now the following is guaranteed to return non nil */
999         lua_getglobal(lua, funcname);
1000         redisAssert(!lua_isnil(lua,-1));
1001     }
1002 
1003     /* Populate the argv and keys table accordingly to the arguments that
1004      * EVAL received. */
1005     luaSetGlobalArray(lua,"KEYS",c->argv+3,numkeys);
1006     luaSetGlobalArray(lua,"ARGV",c->argv+3+numkeys,c->argc-3-numkeys);
1007 
1008     /* Select the right DB in the context of the Lua client */
1009     selectDb(server.lua_client,c->db->id);
1010 
1011     /* Set a hook in order to be able to stop the script execution if it
1012      * is running for too much time.
1013      * We set the hook only if the time limit is enabled as the hook will
1014      * make the Lua script execution slower. */
1015     server.lua_caller = c;
1016     server.lua_time_start = mstime();
1017     server.lua_kill = 0;
1018     if (server.lua_time_limit > 0 && server.masterhost == NULL) {
1019         lua_sethook(lua,luaMaskCountHook,LUA_MASKCOUNT,100000);
1020         delhook = 1;
1021     }
1022 
1023     /* At this point whether this script was never seen before or if it was
1024      * already defined, we can call it. We have zero arguments and expect
1025      * a single return value. */
1026     err = lua_pcall(lua,0,1,-2);
1027 
1028     /* Perform some cleanup that we need to do both on error and success. */
1029     if (delhook) lua_sethook(lua,luaMaskCountHook,0,0); /* Disable hook */
1030     if (server.lua_timedout) {
1031         server.lua_timedout = 0;
1032         /* Restore the readable handler that was unregistered when the
1033          * script timeout was detected. */
1034         aeCreateFileEvent(server.el,c->fd,AE_READABLE,
1035                           readQueryFromClient,c);
1036     }
1037     server.lua_caller = NULL;
1038 
1039     /* Call the Lua garbage collector from time to time to avoid a
1040      * full cycle performed by Lua, which adds too latency.
1041      *
1042      * The call is performed every LUA_GC_CYCLE_PERIOD executed commands
1043      * (and for LUA_GC_CYCLE_PERIOD collection steps) because calling it
1044      * for every command uses too much CPU. */
1045     #define LUA_GC_CYCLE_PERIOD 50
1046     {
1047         static long gc_count = 0;
1048 
1049         gc_count++;
1050         if (gc_count == LUA_GC_CYCLE_PERIOD) {
1051             lua_gc(lua,LUA_GCSTEP,LUA_GC_CYCLE_PERIOD);
1052             gc_count = 0;
1053         }
1054     }
1055 
1056     if (err) {
1057         addReplyErrorFormat(c,"Error running script (call to %s): %s\n",
1058             funcname, lua_tostring(lua,-1));
1059         lua_pop(lua,2); /* Consume the Lua reply and remove error handler. */
1060     } else {
1061         /* On success convert the Lua return value into Redis protocol, and
1062          * send it to * the client. */
1063         luaReplyToRedisReply(c,lua); /* Convert and consume the reply. */
1064         lua_pop(lua,1); /* Remove the error handler. */
1065     }
1066 
1067     /* EVALSHA should be propagated to Slave and AOF file as full EVAL, unless
1068      * we are sure that the script was already in the context of all the
1069      * attached slaves *and* the current AOF file if enabled.
1070      *
1071      * To do so we use a cache of SHA1s of scripts that we already propagated
1072      * as full EVAL, that's called the Replication Script Cache.
1073      *
1074      * For repliation, everytime a new slave attaches to the master, we need to
1075      * flush our cache of scripts that can be replicated as EVALSHA, while
1076      * for AOF we need to do so every time we rewrite the AOF file. */
1077     if (evalsha) {
1078         if (!replicationScriptCacheExists(c->argv[1]->ptr)) {
1079             /* This script is not in our script cache, replicate it as
1080              * EVAL, then add it into the script cache, as from now on
1081              * slaves and AOF know about it. */
1082             robj *script = dictFetchValue(server.lua_scripts,c->argv[1]->ptr);
1083 
1084             replicationScriptCacheAdd(c->argv[1]->ptr);
1085             redisAssertWithInfo(c,NULL,script != NULL);
1086             rewriteClientCommandArgument(c,0,
1087                 resetRefCount(createStringObject("EVAL",4)));
1088             rewriteClientCommandArgument(c,1,script);
1089             forceCommandPropagation(c,REDIS_PROPAGATE_REPL|REDIS_PROPAGATE_AOF);
1090         }
1091     }
1092 }
1093 
1094 void evalCommand(redisClient *c) {
1095     evalGenericCommand(c,0);
1096 }
1097 
1098 void evalShaCommand(redisClient *c) {
1099     if (sdslen(c->argv[1]->ptr) != 40) {
1100         /* We know that a match is not possible if the provided SHA is
1101          * not the right length. So we return an error ASAP, this way
1102          * evalGenericCommand() can be implemented without string length
1103          * sanity check */
1104         addReply(c, shared.noscripterr);
1105         return;
1106     }
1107     evalGenericCommand(c,1);
1108 }
1109 
1110 /* We replace math.random() with our implementation that is not affected
1111  * by specific libc random() implementations and will output the same sequence
1112  * (for the same seed) in every arch. */
1113 
1114 /* The following implementation is the one shipped with Lua itself but with
1115  * rand() replaced by redisLrand48(). */
1116 int redis_math_random (lua_State *L) {
1117   /* the `%' avoids the (rare) case of r==1, and is needed also because on
1118      some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */
1119   lua_Number r = (lua_Number)(redisLrand48()%REDIS_LRAND48_MAX) /
1120                                 (lua_Number)REDIS_LRAND48_MAX;
1121   switch (lua_gettop(L)) {  /* check number of arguments */
1122     case 0: {  /* no arguments */
1123       lua_pushnumber(L, r);  /* Number between 0 and 1 */
1124       break;
1125     }
1126     case 1: {  /* only upper limit */
1127       int u = luaL_checkint(L, 1);
1128       luaL_argcheck(L, 1<=u, 1, "interval is empty");
1129       lua_pushnumber(L, floor(r*u)+1);  /* int between 1 and `u' */
1130       break;
1131     }
1132     case 2: {  /* lower and upper limits */
1133       int l = luaL_checkint(L, 1);
1134       int u = luaL_checkint(L, 2);
1135       luaL_argcheck(L, l<=u, 2, "interval is empty");
1136       lua_pushnumber(L, floor(r*(u-l+1))+l);  /* int between `l' and `u' */
1137       break;
1138     }
1139     default: return luaL_error(L, "wrong number of arguments");
1140   }
1141   return 1;
1142 }
1143 
1144 int redis_math_randomseed (lua_State *L) {
1145   redisSrand48(luaL_checkint(L, 1));
1146   return 0;
1147 }
1148 
1149 /* ---------------------------------------------------------------------------
1150  * SCRIPT command for script environment introspection and control
1151  * ------------------------------------------------------------------------- */
1152 
1153 void scriptCommand(redisClient *c) {
1154     if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"flush")) {
1155         scriptingReset();
1156         addReply(c,shared.ok);
1157         replicationScriptCacheFlush();
1158         server.dirty++; /* Propagating this command is a good idea. */
1159     } else if (c->argc >= 2 && !strcasecmp(c->argv[1]->ptr,"exists")) {
1160         int j;
1161 
1162         addReplyMultiBulkLen(c, c->argc-2);
1163         for (j = 2; j < c->argc; j++) {
1164             if (dictFind(server.lua_scripts,c->argv[j]->ptr))
1165                 addReply(c,shared.cone);
1166             else
1167                 addReply(c,shared.czero);
1168         }
1169     } else if (c->argc == 3 && !strcasecmp(c->argv[1]->ptr,"load")) {
1170         char funcname[43];
1171         sds sha;
1172 
1173         funcname[0] = 'f';
1174         funcname[1] = '_';
1175         sha1hex(funcname+2,c->argv[2]->ptr,sdslen(c->argv[2]->ptr));
1176         sha = sdsnewlen(funcname+2,40);
1177         if (dictFind(server.lua_scripts,sha) == NULL) {
1178             if (luaCreateFunction(c,server.lua,funcname,c->argv[2])
1179                     == REDIS_ERR) {
1180                 sdsfree(sha);
1181                 return;
1182             }
1183         }
1184         addReplyBulkCBuffer(c,funcname+2,40);
1185         sdsfree(sha);
1186         forceCommandPropagation(c,REDIS_PROPAGATE_REPL|REDIS_PROPAGATE_AOF);
1187     } else if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"kill")) {
1188         if (server.lua_caller == NULL) {
1189             addReplySds(c,sdsnew("-NOTBUSY No scripts in execution right now.\r\n"));
1190         } else if (server.lua_write_dirty) {
1191             addReplySds(c,sdsnew("-UNKILLABLE Sorry the script already executed write commands against the dataset. You can either wait the script termination or kill the server in a hard way using the SHUTDOWN NOSAVE command.\r\n"));
1192         } else {
1193             server.lua_kill = 1;
1194             addReply(c,shared.ok);
1195         }
1196     } else {
1197         addReplyError(c, "Unknown SCRIPT subcommand or wrong # of args.");
1198     }
1199 }
1200