1 /* A simple event-driven programming library. Originally I wrote this code 2 * for the Jim's event-loop (Jim is a Tcl interpreter) but later translated 3 * it in form of a library for easy reuse. 4 * 5 * Copyright (c) 2006-2010, Salvatore Sanfilippo <antirez at gmail dot com> 6 * All rights reserved. 7 * 8 * Redistribution and use in source and binary forms, with or without 9 * modification, are permitted provided that the following conditions are met: 10 * 11 * * Redistributions of source code must retain the above copyright notice, 12 * this list of conditions and the following disclaimer. 13 * * Redistributions in binary form must reproduce the above copyright 14 * notice, this list of conditions and the following disclaimer in the 15 * documentation and/or other materials provided with the distribution. 16 * * Neither the name of Redis nor the names of its contributors may be used 17 * to endorse or promote products derived from this software without 18 * specific prior written permission. 19 * 20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 21 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 22 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 23 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 24 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 25 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 26 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 27 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 28 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 29 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 30 * POSSIBILITY OF SUCH DAMAGE. 31 */ 32 33 #include <stdio.h> 34 #include <sys/time.h> 35 #include <sys/types.h> 36 #include <unistd.h> 37 #include <stdlib.h> 38 #include <poll.h> 39 #include <string.h> 40 #include <time.h> 41 #include <errno.h> 42 43 #include "ae.h" 44 #include "zmalloc.h" 45 #include "config.h" 46 47 /* Include the best multiplexing layer supported by this system. 48 * The following should be ordered by performances, descending. */ 49 #ifdef HAVE_EVPORT 50 #include "ae_evport.c" 51 #else 52 #ifdef HAVE_EPOLL 53 #include "ae_epoll.c" 54 #else 55 #ifdef HAVE_KQUEUE 56 #include "ae_kqueue.c" 57 #else 58 #include "ae_select.c" 59 #endif 60 #endif 61 #endif 62 63 aeEventLoop *aeCreateEventLoop(int setsize) { 64 aeEventLoop *eventLoop; 65 int i; 66 67 if ((eventLoop = zmalloc(sizeof(*eventLoop))) == NULL) goto err; 68 eventLoop->events = zmalloc(sizeof(aeFileEvent)*setsize); 69 eventLoop->fired = zmalloc(sizeof(aeFiredEvent)*setsize); 70 if (eventLoop->events == NULL || eventLoop->fired == NULL) goto err; 71 eventLoop->setsize = setsize; 72 eventLoop->lastTime = time(NULL); 73 eventLoop->timeEventHead = NULL; 74 eventLoop->timeEventNextId = 0; 75 eventLoop->stop = 0; 76 eventLoop->maxfd = -1; 77 eventLoop->beforesleep = NULL; 78 if (aeApiCreate(eventLoop) == -1) goto err; 79 /* Events with mask == AE_NONE are not set. So let's initialize the 80 * vector with it. */ 81 for (i = 0; i < setsize; i++) 82 eventLoop->events[i].mask = AE_NONE; 83 return eventLoop; 84 85 err: 86 if (eventLoop) { 87 zfree(eventLoop->events); 88 zfree(eventLoop->fired); 89 zfree(eventLoop); 90 } 91 return NULL; 92 } 93 94 /* Return the current set size. */ 95 int aeGetSetSize(aeEventLoop *eventLoop) { 96 return eventLoop->setsize; 97 } 98 99 /* Resize the maximum set size of the event loop. 100 * If the requested set size is smaller than the current set size, but 101 * there is already a file descriptor in use that is >= the requested 102 * set size minus one, AE_ERR is returned and the operation is not 103 * performed at all. 104 * 105 * Otherwise AE_OK is returned and the operation is successful. */ 106 int aeResizeSetSize(aeEventLoop *eventLoop, int setsize) { 107 int i; 108 109 if (setsize == eventLoop->setsize) return AE_OK; 110 if (eventLoop->maxfd >= setsize) return AE_ERR; 111 if (aeApiResize(eventLoop,setsize) == -1) return AE_ERR; 112 113 eventLoop->events = zrealloc(eventLoop->events,sizeof(aeFileEvent)*setsize); 114 eventLoop->fired = zrealloc(eventLoop->fired,sizeof(aeFiredEvent)*setsize); 115 eventLoop->setsize = setsize; 116 117 /* Make sure that if we created new slots, they are initialized with 118 * an AE_NONE mask. */ 119 for (i = eventLoop->maxfd+1; i < setsize; i++) 120 eventLoop->events[i].mask = AE_NONE; 121 return AE_OK; 122 } 123 124 void aeDeleteEventLoop(aeEventLoop *eventLoop) { 125 aeApiFree(eventLoop); 126 zfree(eventLoop->events); 127 zfree(eventLoop->fired); 128 zfree(eventLoop); 129 } 130 131 void aeStop(aeEventLoop *eventLoop) { 132 eventLoop->stop = 1; 133 } 134 135 int aeCreateFileEvent(aeEventLoop *eventLoop, int fd, int mask, 136 aeFileProc *proc, void *clientData) 137 { 138 if (fd >= eventLoop->setsize) { 139 errno = ERANGE; 140 return AE_ERR; 141 } 142 aeFileEvent *fe = &eventLoop->events[fd]; 143 144 if (aeApiAddEvent(eventLoop, fd, mask) == -1) 145 return AE_ERR; 146 fe->mask |= mask; 147 if (mask & AE_READABLE) fe->rfileProc = proc; 148 if (mask & AE_WRITABLE) fe->wfileProc = proc; 149 fe->clientData = clientData; 150 if (fd > eventLoop->maxfd) 151 eventLoop->maxfd = fd; 152 return AE_OK; 153 } 154 155 void aeDeleteFileEvent(aeEventLoop *eventLoop, int fd, int mask) 156 { 157 if (fd >= eventLoop->setsize) return; 158 aeFileEvent *fe = &eventLoop->events[fd]; 159 if (fe->mask == AE_NONE) return; 160 161 aeApiDelEvent(eventLoop, fd, mask); 162 fe->mask = fe->mask & (~mask); 163 if (fd == eventLoop->maxfd && fe->mask == AE_NONE) { 164 /* Update the max fd */ 165 int j; 166 167 for (j = eventLoop->maxfd-1; j >= 0; j--) 168 if (eventLoop->events[j].mask != AE_NONE) break; 169 eventLoop->maxfd = j; 170 } 171 } 172 173 int aeGetFileEvents(aeEventLoop *eventLoop, int fd) { 174 if (fd >= eventLoop->setsize) return 0; 175 aeFileEvent *fe = &eventLoop->events[fd]; 176 177 return fe->mask; 178 } 179 180 static void aeGetTime(long *seconds, long *milliseconds) 181 { 182 struct timeval tv; 183 184 gettimeofday(&tv, NULL); 185 *seconds = tv.tv_sec; 186 *milliseconds = tv.tv_usec/1000; 187 } 188 189 static void aeAddMillisecondsToNow(long long milliseconds, long *sec, long *ms) { 190 long cur_sec, cur_ms, when_sec, when_ms; 191 192 aeGetTime(&cur_sec, &cur_ms); 193 when_sec = cur_sec + milliseconds/1000; 194 when_ms = cur_ms + milliseconds%1000; 195 if (when_ms >= 1000) { 196 when_sec ++; 197 when_ms -= 1000; 198 } 199 *sec = when_sec; 200 *ms = when_ms; 201 } 202 203 long long aeCreateTimeEvent(aeEventLoop *eventLoop, long long milliseconds, 204 aeTimeProc *proc, void *clientData, 205 aeEventFinalizerProc *finalizerProc) 206 { 207 long long id = eventLoop->timeEventNextId++; 208 aeTimeEvent *te; 209 210 te = zmalloc(sizeof(*te)); 211 if (te == NULL) return AE_ERR; 212 te->id = id; 213 aeAddMillisecondsToNow(milliseconds,&te->when_sec,&te->when_ms); 214 te->timeProc = proc; 215 te->finalizerProc = finalizerProc; 216 te->clientData = clientData; 217 te->next = eventLoop->timeEventHead; 218 eventLoop->timeEventHead = te; 219 return id; 220 } 221 222 int aeDeleteTimeEvent(aeEventLoop *eventLoop, long long id) 223 { 224 aeTimeEvent *te = eventLoop->timeEventHead; 225 while(te) { 226 if (te->id == id) { 227 te->id = AE_DELETED_EVENT_ID; 228 return AE_OK; 229 } 230 te = te->next; 231 } 232 return AE_ERR; /* NO event with the specified ID found */ 233 } 234 235 /* Search the first timer to fire. 236 * This operation is useful to know how many time the select can be 237 * put in sleep without to delay any event. 238 * If there are no timers NULL is returned. 239 * 240 * Note that's O(N) since time events are unsorted. 241 * Possible optimizations (not needed by Redis so far, but...): 242 * 1) Insert the event in order, so that the nearest is just the head. 243 * Much better but still insertion or deletion of timers is O(N). 244 * 2) Use a skiplist to have this operation as O(1) and insertion as O(log(N)). 245 */ 246 static aeTimeEvent *aeSearchNearestTimer(aeEventLoop *eventLoop) 247 { 248 aeTimeEvent *te = eventLoop->timeEventHead; 249 aeTimeEvent *nearest = NULL; 250 251 while(te) { 252 if (!nearest || te->when_sec < nearest->when_sec || 253 (te->when_sec == nearest->when_sec && 254 te->when_ms < nearest->when_ms)) 255 nearest = te; 256 te = te->next; 257 } 258 return nearest; 259 } 260 261 /* Process time events */ 262 static int processTimeEvents(aeEventLoop *eventLoop) { 263 int processed = 0; 264 aeTimeEvent *te, *prev; 265 long long maxId; 266 time_t now = time(NULL); 267 268 /* If the system clock is moved to the future, and then set back to the 269 * right value, time events may be delayed in a random way. Often this 270 * means that scheduled operations will not be performed soon enough. 271 * 272 * Here we try to detect system clock skews, and force all the time 273 * events to be processed ASAP when this happens: the idea is that 274 * processing events earlier is less dangerous than delaying them 275 * indefinitely, and practice suggests it is. */ 276 if (now < eventLoop->lastTime) { 277 te = eventLoop->timeEventHead; 278 while(te) { 279 te->when_sec = 0; 280 te = te->next; 281 } 282 } 283 eventLoop->lastTime = now; 284 285 prev = NULL; 286 te = eventLoop->timeEventHead; 287 maxId = eventLoop->timeEventNextId-1; 288 while(te) { 289 long now_sec, now_ms; 290 long long id; 291 292 /* Remove events scheduled for deletion. */ 293 if (te->id == AE_DELETED_EVENT_ID) { 294 aeTimeEvent *next = te->next; 295 if (prev == NULL) 296 eventLoop->timeEventHead = te->next; 297 else 298 prev->next = te->next; 299 if (te->finalizerProc) 300 te->finalizerProc(eventLoop, te->clientData); 301 zfree(te); 302 te = next; 303 continue; 304 } 305 306 /* Make sure we don't process time events created by time events in 307 * this iteration. Note that this check is currently useless: we always 308 * add new timers on the head, however if we change the implementation 309 * detail, this check may be useful again: we keep it here for future 310 * defense. */ 311 if (te->id > maxId) { 312 te = te->next; 313 continue; 314 } 315 aeGetTime(&now_sec, &now_ms); 316 if (now_sec > te->when_sec || 317 (now_sec == te->when_sec && now_ms >= te->when_ms)) 318 { 319 int retval; 320 321 id = te->id; 322 retval = te->timeProc(eventLoop, id, te->clientData); 323 processed++; 324 if (retval != AE_NOMORE) { 325 aeAddMillisecondsToNow(retval,&te->when_sec,&te->when_ms); 326 } else { 327 te->id = AE_DELETED_EVENT_ID; 328 } 329 } 330 prev = te; 331 te = te->next; 332 } 333 return processed; 334 } 335 336 /* Process every pending time event, then every pending file event 337 * (that may be registered by time event callbacks just processed). 338 * Without special flags the function sleeps until some file event 339 * fires, or when the next time event occurs (if any). 340 * 341 * If flags is 0, the function does nothing and returns. 342 * if flags has AE_ALL_EVENTS set, all the kind of events are processed. 343 * if flags has AE_FILE_EVENTS set, file events are processed. 344 * if flags has AE_TIME_EVENTS set, time events are processed. 345 * if flags has AE_DONT_WAIT set the function returns ASAP until all 346 * the events that's possible to process without to wait are processed. 347 * 348 * The function returns the number of events processed. */ 349 int aeProcessEvents(aeEventLoop *eventLoop, int flags) 350 { 351 int processed = 0, numevents; 352 353 /* Nothing to do? return ASAP */ 354 if (!(flags & AE_TIME_EVENTS) && !(flags & AE_FILE_EVENTS)) return 0; 355 356 /* Note that we want call select() even if there are no 357 * file events to process as long as we want to process time 358 * events, in order to sleep until the next time event is ready 359 * to fire. */ 360 if (eventLoop->maxfd != -1 || 361 ((flags & AE_TIME_EVENTS) && !(flags & AE_DONT_WAIT))) { 362 int j; 363 aeTimeEvent *shortest = NULL; 364 struct timeval tv, *tvp; 365 366 if (flags & AE_TIME_EVENTS && !(flags & AE_DONT_WAIT)) 367 shortest = aeSearchNearestTimer(eventLoop); 368 if (shortest) { 369 long now_sec, now_ms; 370 371 aeGetTime(&now_sec, &now_ms); 372 tvp = &tv; 373 374 /* How many milliseconds we need to wait for the next 375 * time event to fire? */ 376 long long ms = 377 (shortest->when_sec - now_sec)*1000 + 378 shortest->when_ms - now_ms; 379 380 if (ms > 0) { 381 tvp->tv_sec = ms/1000; 382 tvp->tv_usec = (ms % 1000)*1000; 383 } else { 384 tvp->tv_sec = 0; 385 tvp->tv_usec = 0; 386 } 387 } else { 388 /* If we have to check for events but need to return 389 * ASAP because of AE_DONT_WAIT we need to set the timeout 390 * to zero */ 391 if (flags & AE_DONT_WAIT) { 392 tv.tv_sec = tv.tv_usec = 0; 393 tvp = &tv; 394 } else { 395 /* Otherwise we can block */ 396 tvp = NULL; /* wait forever */ 397 } 398 } 399 400 numevents = aeApiPoll(eventLoop, tvp); 401 for (j = 0; j < numevents; j++) { 402 aeFileEvent *fe = &eventLoop->events[eventLoop->fired[j].fd]; 403 int mask = eventLoop->fired[j].mask; 404 int fd = eventLoop->fired[j].fd; 405 int rfired = 0; 406 407 /* note the fe->mask & mask & ... code: maybe an already processed 408 * event removed an element that fired and we still didn't 409 * processed, so we check if the event is still valid. */ 410 if (fe->mask & mask & AE_READABLE) { 411 rfired = 1; 412 fe->rfileProc(eventLoop,fd,fe->clientData,mask); 413 } 414 if (fe->mask & mask & AE_WRITABLE) { 415 if (!rfired || fe->wfileProc != fe->rfileProc) 416 fe->wfileProc(eventLoop,fd,fe->clientData,mask); 417 } 418 processed++; 419 } 420 } 421 /* Check time events */ 422 if (flags & AE_TIME_EVENTS) 423 processed += processTimeEvents(eventLoop); 424 425 return processed; /* return the number of processed file/time events */ 426 } 427 428 /* Wait for milliseconds until the given file descriptor becomes 429 * writable/readable/exception */ 430 int aeWait(int fd, int mask, long long milliseconds) { 431 struct pollfd pfd; 432 int retmask = 0, retval; 433 434 memset(&pfd, 0, sizeof(pfd)); 435 pfd.fd = fd; 436 if (mask & AE_READABLE) pfd.events |= POLLIN; 437 if (mask & AE_WRITABLE) pfd.events |= POLLOUT; 438 439 if ((retval = poll(&pfd, 1, milliseconds))== 1) { 440 if (pfd.revents & POLLIN) retmask |= AE_READABLE; 441 if (pfd.revents & POLLOUT) retmask |= AE_WRITABLE; 442 if (pfd.revents & POLLERR) retmask |= AE_WRITABLE; 443 if (pfd.revents & POLLHUP) retmask |= AE_WRITABLE; 444 return retmask; 445 } else { 446 return retval; 447 } 448 } 449 450 void aeMain(aeEventLoop *eventLoop) { 451 eventLoop->stop = 0; 452 while (!eventLoop->stop) { 453 if (eventLoop->beforesleep != NULL) 454 eventLoop->beforesleep(eventLoop); 455 aeProcessEvents(eventLoop, AE_ALL_EVENTS); 456 } 457 } 458 459 char *aeGetApiName(void) { 460 return aeApiName(); 461 } 462 463 void aeSetBeforeSleepProc(aeEventLoop *eventLoop, aeBeforeSleepProc *beforesleep) { 464 eventLoop->beforesleep = beforesleep; 465 } 466