1 /* A simple event-driven programming library. Originally I wrote this code 2 * for the Jim's event-loop (Jim is a Tcl interpreter) but later translated 3 * it in form of a library for easy reuse. 4 * 5 * Copyright (c) 2006-2010, Salvatore Sanfilippo <antirez at gmail dot com> 6 * All rights reserved. 7 * 8 * Redistribution and use in source and binary forms, with or without 9 * modification, are permitted provided that the following conditions are met: 10 * 11 * * Redistributions of source code must retain the above copyright notice, 12 * this list of conditions and the following disclaimer. 13 * * Redistributions in binary form must reproduce the above copyright 14 * notice, this list of conditions and the following disclaimer in the 15 * documentation and/or other materials provided with the distribution. 16 * * Neither the name of Redis nor the names of its contributors may be used 17 * to endorse or promote products derived from this software without 18 * specific prior written permission. 19 * 20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 21 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 22 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 23 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 24 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 25 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 26 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 27 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 28 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 29 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 30 * POSSIBILITY OF SUCH DAMAGE. 31 */ 32 33 #include <stdio.h> 34 #include <sys/time.h> 35 #include <sys/types.h> 36 #include <unistd.h> 37 #include <stdlib.h> 38 #include <string.h> 39 40 #include "ae.h" 41 #include "zmalloc.h" 42 #include "config.h" 43 44 /* Include the best multiplexing layer supported by this system. 45 * The following should be ordered by performances, descending. */ 46 #ifdef HAVE_EPOLL 47 #include "ae_epoll.c" 48 #else 49 #ifdef HAVE_KQUEUE 50 #include "ae_kqueue.c" 51 #else 52 #include "ae_select.c" 53 #endif 54 #endif 55 56 aeEventLoop *aeCreateEventLoop(int setsize) { 57 aeEventLoop *eventLoop; 58 int i; 59 60 if ((eventLoop = zmalloc(sizeof(*eventLoop))) == NULL) goto err; 61 eventLoop->events = zmalloc(sizeof(aeFileEvent)*setsize); 62 eventLoop->fired = zmalloc(sizeof(aeFiredEvent)*setsize); 63 if (eventLoop->events == NULL || eventLoop->fired == NULL) goto err; 64 eventLoop->setsize = setsize; 65 eventLoop->timeEventHead = NULL; 66 eventLoop->timeEventNextId = 0; 67 eventLoop->stop = 0; 68 eventLoop->maxfd = -1; 69 eventLoop->beforesleep = NULL; 70 if (aeApiCreate(eventLoop) == -1) goto err; 71 /* Events with mask == AE_NONE are not set. So let's initialize the 72 * vector with it. */ 73 for (i = 0; i < setsize; i++) 74 eventLoop->events[i].mask = AE_NONE; 75 return eventLoop; 76 77 err: 78 if (eventLoop) { 79 zfree(eventLoop->events); 80 zfree(eventLoop->fired); 81 zfree(eventLoop); 82 } 83 return NULL; 84 } 85 86 void aeDeleteEventLoop(aeEventLoop *eventLoop) { 87 aeApiFree(eventLoop); 88 zfree(eventLoop->events); 89 zfree(eventLoop->fired); 90 zfree(eventLoop); 91 } 92 93 void aeStop(aeEventLoop *eventLoop) { 94 eventLoop->stop = 1; 95 } 96 97 int aeCreateFileEvent(aeEventLoop *eventLoop, int fd, int mask, 98 aeFileProc *proc, void *clientData) 99 { 100 if (fd >= eventLoop->setsize) return AE_ERR; 101 aeFileEvent *fe = &eventLoop->events[fd]; 102 103 if (aeApiAddEvent(eventLoop, fd, mask) == -1) 104 return AE_ERR; 105 fe->mask |= mask; 106 if (mask & AE_READABLE) fe->rfileProc = proc; 107 if (mask & AE_WRITABLE) fe->wfileProc = proc; 108 fe->clientData = clientData; 109 if (fd > eventLoop->maxfd) 110 eventLoop->maxfd = fd; 111 return AE_OK; 112 } 113 114 void aeDeleteFileEvent(aeEventLoop *eventLoop, int fd, int mask) 115 { 116 if (fd >= eventLoop->setsize) return; 117 aeFileEvent *fe = &eventLoop->events[fd]; 118 119 if (fe->mask == AE_NONE) return; 120 fe->mask = fe->mask & (~mask); 121 if (fd == eventLoop->maxfd && fe->mask == AE_NONE) { 122 /* Update the max fd */ 123 int j; 124 125 for (j = eventLoop->maxfd-1; j >= 0; j--) 126 if (eventLoop->events[j].mask != AE_NONE) break; 127 eventLoop->maxfd = j; 128 } 129 aeApiDelEvent(eventLoop, fd, mask); 130 } 131 132 int aeGetFileEvents(aeEventLoop *eventLoop, int fd) { 133 if (fd >= eventLoop->setsize) return 0; 134 aeFileEvent *fe = &eventLoop->events[fd]; 135 136 return fe->mask; 137 } 138 139 static void aeGetTime(long *seconds, long *milliseconds) 140 { 141 struct timeval tv; 142 143 gettimeofday(&tv, NULL); 144 *seconds = tv.tv_sec; 145 *milliseconds = tv.tv_usec/1000; 146 } 147 148 static void aeAddMillisecondsToNow(long long milliseconds, long *sec, long *ms) { 149 long cur_sec, cur_ms, when_sec, when_ms; 150 151 aeGetTime(&cur_sec, &cur_ms); 152 when_sec = cur_sec + milliseconds/1000; 153 when_ms = cur_ms + milliseconds%1000; 154 if (when_ms >= 1000) { 155 when_sec ++; 156 when_ms -= 1000; 157 } 158 *sec = when_sec; 159 *ms = when_ms; 160 } 161 162 long long aeCreateTimeEvent(aeEventLoop *eventLoop, long long milliseconds, 163 aeTimeProc *proc, void *clientData, 164 aeEventFinalizerProc *finalizerProc) 165 { 166 long long id = eventLoop->timeEventNextId++; 167 aeTimeEvent *te; 168 169 te = zmalloc(sizeof(*te)); 170 if (te == NULL) return AE_ERR; 171 te->id = id; 172 aeAddMillisecondsToNow(milliseconds,&te->when_sec,&te->when_ms); 173 te->timeProc = proc; 174 te->finalizerProc = finalizerProc; 175 te->clientData = clientData; 176 te->next = eventLoop->timeEventHead; 177 eventLoop->timeEventHead = te; 178 return id; 179 } 180 181 int aeDeleteTimeEvent(aeEventLoop *eventLoop, long long id) 182 { 183 aeTimeEvent *te, *prev = NULL; 184 185 te = eventLoop->timeEventHead; 186 while(te) { 187 if (te->id == id) { 188 if (prev == NULL) 189 eventLoop->timeEventHead = te->next; 190 else 191 prev->next = te->next; 192 if (te->finalizerProc) 193 te->finalizerProc(eventLoop, te->clientData); 194 zfree(te); 195 return AE_OK; 196 } 197 prev = te; 198 te = te->next; 199 } 200 return AE_ERR; /* NO event with the specified ID found */ 201 } 202 203 /* Search the first timer to fire. 204 * This operation is useful to know how many time the select can be 205 * put in sleep without to delay any event. 206 * If there are no timers NULL is returned. 207 * 208 * Note that's O(N) since time events are unsorted. 209 * Possible optimizations (not needed by Redis so far, but...): 210 * 1) Insert the event in order, so that the nearest is just the head. 211 * Much better but still insertion or deletion of timers is O(N). 212 * 2) Use a skiplist to have this operation as O(1) and insertion as O(log(N)). 213 */ 214 static aeTimeEvent *aeSearchNearestTimer(aeEventLoop *eventLoop) 215 { 216 aeTimeEvent *te = eventLoop->timeEventHead; 217 aeTimeEvent *nearest = NULL; 218 219 while(te) { 220 if (!nearest || te->when_sec < nearest->when_sec || 221 (te->when_sec == nearest->when_sec && 222 te->when_ms < nearest->when_ms)) 223 nearest = te; 224 te = te->next; 225 } 226 return nearest; 227 } 228 229 /* Process time events */ 230 static int processTimeEvents(aeEventLoop *eventLoop) { 231 int processed = 0; 232 aeTimeEvent *te; 233 long long maxId; 234 235 te = eventLoop->timeEventHead; 236 maxId = eventLoop->timeEventNextId-1; 237 while(te) { 238 long now_sec, now_ms; 239 long long id; 240 241 if (te->id > maxId) { 242 te = te->next; 243 continue; 244 } 245 aeGetTime(&now_sec, &now_ms); 246 if (now_sec > te->when_sec || 247 (now_sec == te->when_sec && now_ms >= te->when_ms)) 248 { 249 int retval; 250 251 id = te->id; 252 retval = te->timeProc(eventLoop, id, te->clientData); 253 processed++; 254 /* After an event is processed our time event list may 255 * no longer be the same, so we restart from head. 256 * Still we make sure to don't process events registered 257 * by event handlers itself in order to don't loop forever. 258 * To do so we saved the max ID we want to handle. 259 * 260 * FUTURE OPTIMIZATIONS: 261 * Note that this is NOT great algorithmically. Redis uses 262 * a single time event so it's not a problem but the right 263 * way to do this is to add the new elements on head, and 264 * to flag deleted elements in a special way for later 265 * deletion (putting references to the nodes to delete into 266 * another linked list). */ 267 if (retval != AE_NOMORE) { 268 aeAddMillisecondsToNow(retval,&te->when_sec,&te->when_ms); 269 } else { 270 aeDeleteTimeEvent(eventLoop, id); 271 } 272 te = eventLoop->timeEventHead; 273 } else { 274 te = te->next; 275 } 276 } 277 return processed; 278 } 279 280 /* Process every pending time event, then every pending file event 281 * (that may be registered by time event callbacks just processed). 282 * Without special flags the function sleeps until some file event 283 * fires, or when the next time event occurrs (if any). 284 * 285 * If flags is 0, the function does nothing and returns. 286 * if flags has AE_ALL_EVENTS set, all the kind of events are processed. 287 * if flags has AE_FILE_EVENTS set, file events are processed. 288 * if flags has AE_TIME_EVENTS set, time events are processed. 289 * if flags has AE_DONT_WAIT set the function returns ASAP until all 290 * the events that's possible to process without to wait are processed. 291 * 292 * The function returns the number of events processed. */ 293 int aeProcessEvents(aeEventLoop *eventLoop, int flags) 294 { 295 int processed = 0, numevents; 296 297 /* Nothing to do? return ASAP */ 298 if (!(flags & AE_TIME_EVENTS) && !(flags & AE_FILE_EVENTS)) return 0; 299 300 /* Note that we want call select() even if there are no 301 * file events to process as long as we want to process time 302 * events, in order to sleep until the next time event is ready 303 * to fire. */ 304 if (eventLoop->maxfd != -1 || 305 ((flags & AE_TIME_EVENTS) && !(flags & AE_DONT_WAIT))) { 306 int j; 307 aeTimeEvent *shortest = NULL; 308 struct timeval tv, *tvp; 309 310 if (flags & AE_TIME_EVENTS && !(flags & AE_DONT_WAIT)) 311 shortest = aeSearchNearestTimer(eventLoop); 312 if (shortest) { 313 long now_sec, now_ms; 314 315 /* Calculate the time missing for the nearest 316 * timer to fire. */ 317 aeGetTime(&now_sec, &now_ms); 318 tvp = &tv; 319 tvp->tv_sec = shortest->when_sec - now_sec; 320 if (shortest->when_ms < now_ms) { 321 tvp->tv_usec = ((shortest->when_ms+1000) - now_ms)*1000; 322 tvp->tv_sec --; 323 } else { 324 tvp->tv_usec = (shortest->when_ms - now_ms)*1000; 325 } 326 if (tvp->tv_sec < 0) tvp->tv_sec = 0; 327 if (tvp->tv_usec < 0) tvp->tv_usec = 0; 328 } else { 329 /* If we have to check for events but need to return 330 * ASAP because of AE_DONT_WAIT we need to se the timeout 331 * to zero */ 332 if (flags & AE_DONT_WAIT) { 333 tv.tv_sec = tv.tv_usec = 0; 334 tvp = &tv; 335 } else { 336 /* Otherwise we can block */ 337 tvp = NULL; /* wait forever */ 338 } 339 } 340 341 numevents = aeApiPoll(eventLoop, tvp); 342 for (j = 0; j < numevents; j++) { 343 aeFileEvent *fe = &eventLoop->events[eventLoop->fired[j].fd]; 344 int mask = eventLoop->fired[j].mask; 345 int fd = eventLoop->fired[j].fd; 346 int rfired = 0; 347 348 /* note the fe->mask & mask & ... code: maybe an already processed 349 * event removed an element that fired and we still didn't 350 * processed, so we check if the event is still valid. */ 351 if (fe->mask & mask & AE_READABLE) { 352 rfired = 1; 353 fe->rfileProc(eventLoop,fd,fe->clientData,mask); 354 } 355 if (fe->mask & mask & AE_WRITABLE) { 356 if (!rfired || fe->wfileProc != fe->rfileProc) 357 fe->wfileProc(eventLoop,fd,fe->clientData,mask); 358 } 359 processed++; 360 } 361 } 362 /* Check time events */ 363 if (flags & AE_TIME_EVENTS) 364 processed += processTimeEvents(eventLoop); 365 366 return processed; /* return the number of processed file/time events */ 367 } 368 369 /* Wait for millseconds until the given file descriptor becomes 370 * writable/readable/exception */ 371 int aeWait(int fd, int mask, long long milliseconds) { 372 struct timeval tv; 373 fd_set rfds, wfds, efds; 374 int retmask = 0, retval; 375 376 tv.tv_sec = milliseconds/1000; 377 tv.tv_usec = (milliseconds%1000)*1000; 378 FD_ZERO(&rfds); 379 FD_ZERO(&wfds); 380 FD_ZERO(&efds); 381 382 if (mask & AE_READABLE) FD_SET(fd,&rfds); 383 if (mask & AE_WRITABLE) FD_SET(fd,&wfds); 384 if ((retval = select(fd+1, &rfds, &wfds, &efds, &tv)) > 0) { 385 if (FD_ISSET(fd,&rfds)) retmask |= AE_READABLE; 386 if (FD_ISSET(fd,&wfds)) retmask |= AE_WRITABLE; 387 return retmask; 388 } else { 389 return retval; 390 } 391 } 392 393 void aeMain(aeEventLoop *eventLoop) { 394 eventLoop->stop = 0; 395 while (!eventLoop->stop) { 396 if (eventLoop->beforesleep != NULL) 397 eventLoop->beforesleep(eventLoop); 398 aeProcessEvents(eventLoop, AE_ALL_EVENTS); 399 } 400 } 401 402 char *aeGetApiName(void) { 403 return aeApiName(); 404 } 405 406 void aeSetBeforeSleepProc(aeEventLoop *eventLoop, aeBeforeSleepProc *beforesleep) { 407 eventLoop->beforesleep = beforesleep; 408 } 409