1d86ed7fbStbbdev /*
2*b15aabb3Stbbdev Copyright (c) 2005-2021 Intel Corporation
3d86ed7fbStbbdev
4d86ed7fbStbbdev Licensed under the Apache License, Version 2.0 (the "License");
5d86ed7fbStbbdev you may not use this file except in compliance with the License.
6d86ed7fbStbbdev You may obtain a copy of the License at
7d86ed7fbStbbdev
8d86ed7fbStbbdev http://www.apache.org/licenses/LICENSE-2.0
9d86ed7fbStbbdev
10d86ed7fbStbbdev Unless required by applicable law or agreed to in writing, software
11d86ed7fbStbbdev distributed under the License is distributed on an "AS IS" BASIS,
12d86ed7fbStbbdev WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13d86ed7fbStbbdev See the License for the specific language governing permissions and
14d86ed7fbStbbdev limitations under the License.
15d86ed7fbStbbdev */
16d86ed7fbStbbdev
17d86ed7fbStbbdev /*
18d86ed7fbStbbdev The original source for this example is
19d86ed7fbStbbdev Copyright (c) 1994-2008 John E. Stone
20d86ed7fbStbbdev All rights reserved.
21d86ed7fbStbbdev
22d86ed7fbStbbdev Redistribution and use in source and binary forms, with or without
23d86ed7fbStbbdev modification, are permitted provided that the following conditions
24d86ed7fbStbbdev are met:
25d86ed7fbStbbdev 1. Redistributions of source code must retain the above copyright
26d86ed7fbStbbdev notice, this list of conditions and the following disclaimer.
27d86ed7fbStbbdev 2. Redistributions in binary form must reproduce the above copyright
28d86ed7fbStbbdev notice, this list of conditions and the following disclaimer in the
29d86ed7fbStbbdev documentation and/or other materials provided with the distribution.
30d86ed7fbStbbdev 3. The name of the author may not be used to endorse or promote products
31d86ed7fbStbbdev derived from this software without specific prior written permission.
32d86ed7fbStbbdev
33d86ed7fbStbbdev THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
34d86ed7fbStbbdev OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
35d86ed7fbStbbdev WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
36d86ed7fbStbbdev ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
37d86ed7fbStbbdev DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
38d86ed7fbStbbdev DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
39d86ed7fbStbbdev OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
40d86ed7fbStbbdev HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
41d86ed7fbStbbdev LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
42d86ed7fbStbbdev OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
43d86ed7fbStbbdev SUCH DAMAGE.
44d86ed7fbStbbdev */
45d86ed7fbStbbdev
46d86ed7fbStbbdev /*
47d86ed7fbStbbdev * trace.cpp - This file contains the functions for firing primary rays
48d86ed7fbStbbdev * and handling subsequent calculations
49d86ed7fbStbbdev */
50d86ed7fbStbbdev
51d86ed7fbStbbdev #include "machine.hpp"
52d86ed7fbStbbdev #include "types.hpp"
53d86ed7fbStbbdev #include "macros.hpp"
54d86ed7fbStbbdev #include "vector.hpp"
55d86ed7fbStbbdev #include "tgafile.hpp"
56d86ed7fbStbbdev #include "trace.hpp"
57d86ed7fbStbbdev #include "light.hpp"
58d86ed7fbStbbdev #include "shade.hpp"
59d86ed7fbStbbdev #include "camera.hpp"
60d86ed7fbStbbdev #include "util.hpp"
61d86ed7fbStbbdev #include "intersect.hpp"
62d86ed7fbStbbdev #include "global.hpp"
63d86ed7fbStbbdev #include "ui.hpp"
64d86ed7fbStbbdev #include "tachyon_video.hpp"
65d86ed7fbStbbdev
trace(ray * primary)66d86ed7fbStbbdev color trace(ray *primary) {
67d86ed7fbStbbdev if (primary->depth > 0) {
68d86ed7fbStbbdev VNorm(&primary->d);
69d86ed7fbStbbdev reset_intersection(primary->intstruct);
70d86ed7fbStbbdev intersect_objects(primary);
71d86ed7fbStbbdev return shader(primary);
72d86ed7fbStbbdev }
73d86ed7fbStbbdev
74d86ed7fbStbbdev /* if ray is truncated, return the background as its color */
75d86ed7fbStbbdev return primary->scene->background;
76d86ed7fbStbbdev }
77d86ed7fbStbbdev
thread_io(void * parms)78d86ed7fbStbbdev void *thread_io(void *parms) {
79d86ed7fbStbbdev thr_io_parms p;
80d86ed7fbStbbdev
81d86ed7fbStbbdev p = *((thr_io_parms *)parms);
82d86ed7fbStbbdev writetgaregion(p.tga, p.iwidth, p.iheight, p.startx, p.starty, p.stopx, p.stopy, p.buffer);
83d86ed7fbStbbdev free(p.buffer); /* free the buffer once we are done with it.. */
84d86ed7fbStbbdev free(parms);
85d86ed7fbStbbdev
86d86ed7fbStbbdev return (nullptr);
87d86ed7fbStbbdev }
88d86ed7fbStbbdev
trace_shm(scenedef scene,int startx,int stopx,int starty,int stopy)89d86ed7fbStbbdev void trace_shm(scenedef scene, /*char * buffer, */ int startx, int stopx, int starty, int stopy) {
90d86ed7fbStbbdev thr_parms *parms;
91d86ed7fbStbbdev
92d86ed7fbStbbdev parms = (thr_parms *)rt_getmem(sizeof(thr_parms));
93d86ed7fbStbbdev
94d86ed7fbStbbdev parms->tid = 0;
95d86ed7fbStbbdev parms->nthr = 1;
96d86ed7fbStbbdev parms->scene = scene;
97d86ed7fbStbbdev parms->startx = startx;
98d86ed7fbStbbdev parms->stopx = stopx;
99d86ed7fbStbbdev parms->starty = starty;
100d86ed7fbStbbdev parms->stopy = stopy;
101d86ed7fbStbbdev
102d86ed7fbStbbdev thread_trace(parms);
103d86ed7fbStbbdev
104d86ed7fbStbbdev rt_freemem(parms);
105d86ed7fbStbbdev }
106d86ed7fbStbbdev
trace_region(scenedef scene,void * tga,int startx,int starty,int stopx,int stopy)107d86ed7fbStbbdev void trace_region(scenedef scene, void *tga, int startx, int starty, int stopx, int stopy) {
108d86ed7fbStbbdev if (scene.verbosemode) {
109d86ed7fbStbbdev char msgtxt[2048];
110d86ed7fbStbbdev sprintf(msgtxt,
111d86ed7fbStbbdev "Node %3d tracing region %4d, %4d ---> %4d, %4d \n",
112d86ed7fbStbbdev 0,
113d86ed7fbStbbdev startx,
114d86ed7fbStbbdev starty,
115d86ed7fbStbbdev stopx,
116d86ed7fbStbbdev stopy);
117d86ed7fbStbbdev rt_ui_message(MSG_0, msgtxt);
118d86ed7fbStbbdev }
119d86ed7fbStbbdev
120d86ed7fbStbbdev trace_shm(scene, /*buffer,*/ startx, stopx, starty, stopy);
121d86ed7fbStbbdev /* not used now
122d86ed7fbStbbdev writetgaregion(tga, scene.hres, scene.vres,
123d86ed7fbStbbdev startx, starty, stopx, stopy, global_buffer);
124d86ed7fbStbbdev
125d86ed7fbStbbdev if (scene.rawimage != nullptr) {
126d86ed7fbStbbdev int x, y;
127d86ed7fbStbbdev int totalx = stopx - startx + 1;
128d86ed7fbStbbdev for (y=starty; y<=stopy; y++) {
129d86ed7fbStbbdev for (x=0; x<scene.hres; x++) {
130d86ed7fbStbbdev scene.rawimage[(scene.vres-y)*scene.hres*3 + x*3] = global_buffer[(y-starty)*totalx*3 + x*3 + 2];
131d86ed7fbStbbdev scene.rawimage[(scene.vres-y)*scene.hres*3 + x*3 +1] = global_buffer[(y-starty)*totalx*3 + x*3 + 1];
132d86ed7fbStbbdev scene.rawimage[(scene.vres-y)*scene.hres*3 + x*3 +2] = global_buffer[(y-starty)*totalx*3 + x*3];
133d86ed7fbStbbdev }
134d86ed7fbStbbdev }
135d86ed7fbStbbdev }
136d86ed7fbStbbdev */
137d86ed7fbStbbdev }
138