1 /*
2     Copyright (c) 2005-2020 Intel Corporation
3 
4     Licensed under the Apache License, Version 2.0 (the "License");
5     you may not use this file except in compliance with the License.
6     You may obtain a copy of the License at
7 
8         http://www.apache.org/licenses/LICENSE-2.0
9 
10     Unless required by applicable law or agreed to in writing, software
11     distributed under the License is distributed on an "AS IS" BASIS,
12     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13     See the License for the specific language governing permissions and
14     limitations under the License.
15 */
16 
17 /*
18     The original source for this example is
19     Copyright (c) 1994-2008 John E. Stone
20     All rights reserved.
21 
22     Redistribution and use in source and binary forms, with or without
23     modification, are permitted provided that the following conditions
24     are met:
25     1. Redistributions of source code must retain the above copyright
26        notice, this list of conditions and the following disclaimer.
27     2. Redistributions in binary form must reproduce the above copyright
28        notice, this list of conditions and the following disclaimer in the
29        documentation and/or other materials provided with the distribution.
30     3. The name of the author may not be used to endorse or promote products
31        derived from this software without specific prior written permission.
32 
33     THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
34     OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
35     WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
36     ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
37     DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
38     DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
39     OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
40     HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
41     LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
42     OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
43     SUCH DAMAGE.
44 */
45 
46 /*
47  * bndbox.cpp - This file contains the functions for dealing with bounding boxes.
48  */
49 
50 #include "machine.hpp"
51 #include "types.hpp"
52 #include "macros.hpp"
53 #include "vector.hpp"
54 #include "intersect.hpp"
55 #include "util.hpp"
56 
57 #define BNDBOX_PRIVATE
58 #include "bndbox.hpp"
59 
60 static object_methods bndbox_methods = { (void (*)(void *, void *))(bndbox_intersect),
61                                          (void (*)(void *, void *, void *, void *))(nullptr),
62                                          bndbox_bbox,
63                                          free_bndbox };
64 
65 bndbox *newbndbox(vector min, vector max) {
66     bndbox *b;
67 
68     b = (bndbox *)rt_getmem(sizeof(bndbox));
69     memset(b, 0, sizeof(bndbox));
70     b->min = min;
71     b->max = max;
72     b->methods = &bndbox_methods;
73 
74     b->objlist = nullptr;
75     b->tex = nullptr;
76     b->nextobj = nullptr;
77     return b;
78 }
79 
80 static int bndbox_bbox(void *obj, vector *min, vector *max) {
81     bndbox *b = (bndbox *)obj;
82 
83     *min = b->min;
84     *max = b->max;
85 
86     return 1;
87 }
88 
89 static void free_bndbox(void *v) {
90     bndbox *b = (bndbox *)v;
91 
92     free_objects(b->objlist);
93 
94     free(b);
95 }
96 
97 static void bndbox_intersect(bndbox *bx, ray *ry) {
98     flt a, tx1, tx2, ty1, ty2, tz1, tz2;
99     flt tnear, tfar;
100     object *obj;
101     ray newray;
102 
103     /* eliminate bounded rays whose bounds do not intersect  */
104     /* the bounds of the box..                               */
105     if (ry->flags & RT_RAY_BOUNDED) {
106         if ((ry->s.x > bx->max.x) && (ry->e.x > bx->max.x))
107             return;
108         if ((ry->s.x < bx->min.x) && (ry->e.x < bx->min.x))
109             return;
110 
111         if ((ry->s.y > bx->max.y) && (ry->e.y > bx->max.y))
112             return;
113         if ((ry->s.y < bx->min.y) && (ry->e.y < bx->min.y))
114             return;
115 
116         if ((ry->s.z > bx->max.z) && (ry->e.z > bx->max.z))
117             return;
118         if ((ry->s.z < bx->min.z) && (ry->e.z < bx->min.z))
119             return;
120     }
121 
122     tnear = -FHUGE;
123     tfar = FHUGE;
124 
125     if (ry->d.x == 0.0) {
126         if ((ry->o.x < bx->min.x) || (ry->o.x > bx->max.x))
127             return;
128     }
129     else {
130         tx1 = (bx->min.x - ry->o.x) / ry->d.x;
131         tx2 = (bx->max.x - ry->o.x) / ry->d.x;
132         if (tx1 > tx2) {
133             a = tx1;
134             tx1 = tx2;
135             tx2 = a;
136         }
137         if (tx1 > tnear)
138             tnear = tx1;
139         if (tx2 < tfar)
140             tfar = tx2;
141     }
142     if (tnear > tfar)
143         return;
144     if (tfar < 0.0)
145         return;
146 
147     if (ry->d.y == 0.0) {
148         if ((ry->o.y < bx->min.y) || (ry->o.y > bx->max.y))
149             return;
150     }
151     else {
152         ty1 = (bx->min.y - ry->o.y) / ry->d.y;
153         ty2 = (bx->max.y - ry->o.y) / ry->d.y;
154         if (ty1 > ty2) {
155             a = ty1;
156             ty1 = ty2;
157             ty2 = a;
158         }
159         if (ty1 > tnear)
160             tnear = ty1;
161         if (ty2 < tfar)
162             tfar = ty2;
163     }
164     if (tnear > tfar)
165         return;
166     if (tfar < 0.0)
167         return;
168 
169     if (ry->d.z == 0.0) {
170         if ((ry->o.z < bx->min.z) || (ry->o.z > bx->max.z))
171             return;
172     }
173     else {
174         tz1 = (bx->min.z - ry->o.z) / ry->d.z;
175         tz2 = (bx->max.z - ry->o.z) / ry->d.z;
176         if (tz1 > tz2) {
177             a = tz1;
178             tz1 = tz2;
179             tz2 = a;
180         }
181         if (tz1 > tnear)
182             tnear = tz1;
183         if (tz2 < tfar)
184             tfar = tz2;
185     }
186     if (tnear > tfar)
187         return;
188     if (tfar < 0.0)
189         return;
190 
191     /* intersect all of the enclosed objects */
192     newray = *ry;
193     newray.flags |= RT_RAY_BOUNDED;
194 
195     RAYPNT(newray.s, (*ry), tnear);
196     RAYPNT(newray.e, (*ry), (tfar + EPSILON));
197 
198     obj = bx->objlist;
199     while (obj != nullptr) {
200         obj->methods->intersect(obj, &newray);
201         obj = (object *)obj->nextobj;
202     }
203 }
204