1d86ed7fbStbbdev /*
2*b15aabb3Stbbdev     Copyright (c) 2005-2021 Intel Corporation
3d86ed7fbStbbdev 
4d86ed7fbStbbdev     Licensed under the Apache License, Version 2.0 (the "License");
5d86ed7fbStbbdev     you may not use this file except in compliance with the License.
6d86ed7fbStbbdev     You may obtain a copy of the License at
7d86ed7fbStbbdev 
8d86ed7fbStbbdev         http://www.apache.org/licenses/LICENSE-2.0
9d86ed7fbStbbdev 
10d86ed7fbStbbdev     Unless required by applicable law or agreed to in writing, software
11d86ed7fbStbbdev     distributed under the License is distributed on an "AS IS" BASIS,
12d86ed7fbStbbdev     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13d86ed7fbStbbdev     See the License for the specific language governing permissions and
14d86ed7fbStbbdev     limitations under the License.
15d86ed7fbStbbdev */
16d86ed7fbStbbdev 
17d86ed7fbStbbdev /*
18d86ed7fbStbbdev     The original source for this example is
19d86ed7fbStbbdev     Copyright (c) 1994-2008 John E. Stone
20d86ed7fbStbbdev     All rights reserved.
21d86ed7fbStbbdev 
22d86ed7fbStbbdev     Redistribution and use in source and binary forms, with or without
23d86ed7fbStbbdev     modification, are permitted provided that the following conditions
24d86ed7fbStbbdev     are met:
25d86ed7fbStbbdev     1. Redistributions of source code must retain the above copyright
26d86ed7fbStbbdev        notice, this list of conditions and the following disclaimer.
27d86ed7fbStbbdev     2. Redistributions in binary form must reproduce the above copyright
28d86ed7fbStbbdev        notice, this list of conditions and the following disclaimer in the
29d86ed7fbStbbdev        documentation and/or other materials provided with the distribution.
30d86ed7fbStbbdev     3. The name of the author may not be used to endorse or promote products
31d86ed7fbStbbdev        derived from this software without specific prior written permission.
32d86ed7fbStbbdev 
33d86ed7fbStbbdev     THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
34d86ed7fbStbbdev     OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
35d86ed7fbStbbdev     WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
36d86ed7fbStbbdev     ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
37d86ed7fbStbbdev     DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
38d86ed7fbStbbdev     DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
39d86ed7fbStbbdev     OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
40d86ed7fbStbbdev     HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
41d86ed7fbStbbdev     LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
42d86ed7fbStbbdev     OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
43d86ed7fbStbbdev     SUCH DAMAGE.
44d86ed7fbStbbdev */
45d86ed7fbStbbdev 
46d86ed7fbStbbdev /*
47d86ed7fbStbbdev  * apitrigeom.cpp - This file contains code for generating triangle tessellated
48d86ed7fbStbbdev  *                geometry, for use with OpenGL, XGL, etc.
49d86ed7fbStbbdev  */
50d86ed7fbStbbdev 
51d86ed7fbStbbdev #include "machine.hpp"
52d86ed7fbStbbdev #include "types.hpp"
53d86ed7fbStbbdev #include "api.hpp"
54d86ed7fbStbbdev #include "macros.hpp"
55d86ed7fbStbbdev #include "vector.hpp"
56d86ed7fbStbbdev 
57d86ed7fbStbbdev #define MyVNorm(a)          VNorm((vector *)a)
58d86ed7fbStbbdev #define MyVCross(a, b, c)   VCross((vector *)a, (vector *)b, (vector *)c)
59d86ed7fbStbbdev #define MyVAddS(x, a, b, c) VAddS((flt)x, (vector *)a, (vector *)b, (vector *)c)
60d86ed7fbStbbdev 
61d86ed7fbStbbdev #define CYLFACETS    36
62d86ed7fbStbbdev #define RINGFACETS   36
63d86ed7fbStbbdev #define SPHEREFACETS 25
64d86ed7fbStbbdev 
rt_tri_fcylinder(void * tex,vector ctr,vector axis,apiflt rad)65d86ed7fbStbbdev void rt_tri_fcylinder(void *tex, vector ctr, vector axis, apiflt rad) {
66d86ed7fbStbbdev     vector x, y, z, tmp;
67d86ed7fbStbbdev     double u, v, u2, v2;
68d86ed7fbStbbdev     int j;
69d86ed7fbStbbdev     vector p1, p2, p3, p4;
70d86ed7fbStbbdev     vector n1, n2;
71d86ed7fbStbbdev 
72d86ed7fbStbbdev     z = axis;
73d86ed7fbStbbdev     MyVNorm(&z);
74d86ed7fbStbbdev     tmp.x = z.y - 2.1111111;
75d86ed7fbStbbdev     tmp.y = -z.z + 3.14159267;
76d86ed7fbStbbdev     tmp.z = z.x - 3.915292342341;
77d86ed7fbStbbdev     MyVNorm(&z);
78d86ed7fbStbbdev     MyVNorm(&tmp);
79d86ed7fbStbbdev     MyVCross(&z, &tmp, &x);
80d86ed7fbStbbdev     MyVNorm(&x);
81d86ed7fbStbbdev     MyVCross(&x, &z, &y);
82d86ed7fbStbbdev     MyVNorm(&y);
83d86ed7fbStbbdev 
84d86ed7fbStbbdev     for (j = 0; j < CYLFACETS; j++) {
85d86ed7fbStbbdev         u = rad * sin((6.28 * j) / (CYLFACETS - 1.0));
86d86ed7fbStbbdev         v = rad * cos((6.28 * j) / (CYLFACETS - 1.0));
87d86ed7fbStbbdev         u2 = rad * sin((6.28 * (j + 1.0)) / (CYLFACETS - 1.0));
88d86ed7fbStbbdev         v2 = rad * cos((6.28 * (j + 1.0)) / (CYLFACETS - 1.0));
89d86ed7fbStbbdev 
90d86ed7fbStbbdev         p1.x = p1.y = p1.z = 0.0;
91d86ed7fbStbbdev         p4 = p3 = p2 = p1;
92d86ed7fbStbbdev 
93d86ed7fbStbbdev         MyVAddS(u, &x, &p1, &p1);
94d86ed7fbStbbdev         MyVAddS(v, &y, &p1, &p1);
95d86ed7fbStbbdev         n1 = p1;
96d86ed7fbStbbdev         MyVNorm(&n1);
97d86ed7fbStbbdev         MyVAddS(1.0, &ctr, &p1, &p1);
98d86ed7fbStbbdev 
99d86ed7fbStbbdev         MyVAddS(u2, &x, &p2, &p2);
100d86ed7fbStbbdev         MyVAddS(v2, &y, &p2, &p2);
101d86ed7fbStbbdev         n2 = p2;
102d86ed7fbStbbdev         MyVNorm(&n2);
103d86ed7fbStbbdev         MyVAddS(1.0, &ctr, &p2, &p2);
104d86ed7fbStbbdev 
105d86ed7fbStbbdev         MyVAddS(1.0, &axis, &p1, &p3);
106d86ed7fbStbbdev         MyVAddS(1.0, &axis, &p2, &p4);
107d86ed7fbStbbdev 
108d86ed7fbStbbdev         rt_stri(tex, p1, p2, p3, n1, n2, n1);
109d86ed7fbStbbdev         rt_stri(tex, p3, p2, p4, n1, n2, n2);
110d86ed7fbStbbdev     }
111d86ed7fbStbbdev }
112d86ed7fbStbbdev 
rt_tri_cylinder(void * tex,vector ctr,vector axis,apiflt rad)113d86ed7fbStbbdev void rt_tri_cylinder(void *tex, vector ctr, vector axis, apiflt rad) {
114d86ed7fbStbbdev     rt_fcylinder(tex, ctr, axis, rad);
115d86ed7fbStbbdev }
116d86ed7fbStbbdev 
rt_tri_ring(void * tex,vector ctr,vector norm,apiflt a,apiflt b)117d86ed7fbStbbdev void rt_tri_ring(void *tex, vector ctr, vector norm, apiflt a, apiflt b) {
118d86ed7fbStbbdev     vector x, y, z, tmp;
119d86ed7fbStbbdev     double u, v, u2, v2;
120d86ed7fbStbbdev     int j;
121d86ed7fbStbbdev     vector p1, p2, p3, p4;
122d86ed7fbStbbdev     vector n1, n2;
123d86ed7fbStbbdev 
124d86ed7fbStbbdev     z = norm;
125d86ed7fbStbbdev     MyVNorm(&z);
126d86ed7fbStbbdev     tmp.x = z.y - 2.1111111;
127d86ed7fbStbbdev     tmp.y = -z.z + 3.14159267;
128d86ed7fbStbbdev     tmp.z = z.x - 3.915292342341;
129d86ed7fbStbbdev     MyVNorm(&z);
130d86ed7fbStbbdev     MyVNorm(&tmp);
131d86ed7fbStbbdev     MyVCross(&z, &tmp, &x);
132d86ed7fbStbbdev     MyVNorm(&x);
133d86ed7fbStbbdev     MyVCross(&x, &z, &y);
134d86ed7fbStbbdev     MyVNorm(&y);
135d86ed7fbStbbdev 
136d86ed7fbStbbdev     for (j = 0; j < RINGFACETS; j++) {
137d86ed7fbStbbdev         u = sin((6.28 * j) / (RINGFACETS - 1.0));
138d86ed7fbStbbdev         v = cos((6.28 * j) / (RINGFACETS - 1.0));
139d86ed7fbStbbdev         u2 = sin((6.28 * (j + 1.0)) / (RINGFACETS - 1.0));
140d86ed7fbStbbdev         v2 = cos((6.28 * (j + 1.0)) / (RINGFACETS - 1.0));
141d86ed7fbStbbdev 
142d86ed7fbStbbdev         p1.x = p1.y = p1.z = 0.0;
143d86ed7fbStbbdev         p4 = p3 = p2 = p1;
144d86ed7fbStbbdev 
145d86ed7fbStbbdev         MyVAddS(u, &x, &p1, &p1);
146d86ed7fbStbbdev         MyVAddS(v, &y, &p1, &p1);
147d86ed7fbStbbdev         n1 = p1;
148d86ed7fbStbbdev         MyVNorm(&n1);
149d86ed7fbStbbdev         MyVAddS(a, &n1, &ctr, &p1);
150d86ed7fbStbbdev         MyVAddS(b, &n1, &ctr, &p3);
151d86ed7fbStbbdev 
152d86ed7fbStbbdev         MyVAddS(u2, &x, &p2, &p2);
153d86ed7fbStbbdev         MyVAddS(v2, &y, &p2, &p2);
154d86ed7fbStbbdev         n2 = p2;
155d86ed7fbStbbdev         MyVNorm(&n2);
156d86ed7fbStbbdev         MyVAddS(a, &n2, &ctr, &p2);
157d86ed7fbStbbdev         MyVAddS(b, &n2, &ctr, &p4);
158d86ed7fbStbbdev 
159d86ed7fbStbbdev         rt_stri(tex, p1, p2, p3, norm, norm, norm);
160d86ed7fbStbbdev         rt_stri(tex, p3, p2, p4, norm, norm, norm);
161d86ed7fbStbbdev     }
162d86ed7fbStbbdev }
163d86ed7fbStbbdev 
rt_tri_box(void * tex,vector min,vector max)164d86ed7fbStbbdev void rt_tri_box(void *tex, vector min, vector max) {
165d86ed7fbStbbdev     /* -XY face */
166d86ed7fbStbbdev     rt_tri(tex,
167d86ed7fbStbbdev            rt_vector(min.x, min.y, min.z),
168d86ed7fbStbbdev            rt_vector(min.x, max.y, min.z),
169d86ed7fbStbbdev            rt_vector(max.x, max.y, min.z));
170d86ed7fbStbbdev     rt_tri(tex,
171d86ed7fbStbbdev            rt_vector(min.x, min.y, min.z),
172d86ed7fbStbbdev            rt_vector(max.x, max.y, min.z),
173d86ed7fbStbbdev            rt_vector(max.x, min.y, min.z));
174d86ed7fbStbbdev 
175d86ed7fbStbbdev     /* +XY face */
176d86ed7fbStbbdev     rt_tri(tex,
177d86ed7fbStbbdev            rt_vector(min.x, min.y, max.z),
178d86ed7fbStbbdev            rt_vector(max.x, max.y, max.z),
179d86ed7fbStbbdev            rt_vector(min.x, max.y, max.z));
180d86ed7fbStbbdev     rt_tri(tex,
181d86ed7fbStbbdev            rt_vector(min.x, min.y, max.z),
182d86ed7fbStbbdev            rt_vector(max.x, min.y, max.z),
183d86ed7fbStbbdev            rt_vector(max.x, max.y, max.z));
184d86ed7fbStbbdev 
185d86ed7fbStbbdev     /* -YZ face */
186d86ed7fbStbbdev     rt_tri(tex,
187d86ed7fbStbbdev            rt_vector(min.x, min.y, min.z),
188d86ed7fbStbbdev            rt_vector(min.x, max.y, max.z),
189d86ed7fbStbbdev            rt_vector(min.x, min.y, max.z));
190d86ed7fbStbbdev     rt_tri(tex,
191d86ed7fbStbbdev            rt_vector(min.x, min.y, min.z),
192d86ed7fbStbbdev            rt_vector(min.x, max.y, min.z),
193d86ed7fbStbbdev            rt_vector(min.x, max.y, max.z));
194d86ed7fbStbbdev 
195d86ed7fbStbbdev     /* +YZ face */
196d86ed7fbStbbdev     rt_tri(tex,
197d86ed7fbStbbdev            rt_vector(max.x, min.y, min.z),
198d86ed7fbStbbdev            rt_vector(max.x, min.y, max.z),
199d86ed7fbStbbdev            rt_vector(max.x, max.y, max.z));
200d86ed7fbStbbdev     rt_tri(tex,
201d86ed7fbStbbdev            rt_vector(max.x, min.y, min.z),
202d86ed7fbStbbdev            rt_vector(max.x, max.y, max.z),
203d86ed7fbStbbdev            rt_vector(max.x, max.y, min.z));
204d86ed7fbStbbdev 
205d86ed7fbStbbdev     /* -XZ face */
206d86ed7fbStbbdev     rt_tri(tex,
207d86ed7fbStbbdev            rt_vector(min.x, min.y, min.z),
208d86ed7fbStbbdev            rt_vector(min.x, min.y, max.z),
209d86ed7fbStbbdev            rt_vector(max.x, min.y, max.z));
210d86ed7fbStbbdev     rt_tri(tex,
211d86ed7fbStbbdev            rt_vector(min.x, min.y, min.z),
212d86ed7fbStbbdev            rt_vector(max.x, min.y, max.z),
213d86ed7fbStbbdev            rt_vector(max.x, min.y, min.z));
214d86ed7fbStbbdev 
215d86ed7fbStbbdev     /* +XZ face */
216d86ed7fbStbbdev     rt_tri(tex,
217d86ed7fbStbbdev            rt_vector(min.x, max.y, min.z),
218d86ed7fbStbbdev            rt_vector(max.x, max.y, max.z),
219d86ed7fbStbbdev            rt_vector(min.x, max.y, max.z));
220d86ed7fbStbbdev     rt_tri(tex,
221d86ed7fbStbbdev            rt_vector(min.x, max.y, min.z),
222d86ed7fbStbbdev            rt_vector(max.x, max.y, min.z),
223d86ed7fbStbbdev            rt_vector(max.x, max.y, max.z));
224d86ed7fbStbbdev }
225d86ed7fbStbbdev 
rt_tri_sphere(void * tex,vector ctr,apiflt rad)226d86ed7fbStbbdev void rt_tri_sphere(void *tex, vector ctr, apiflt rad) {}
227d86ed7fbStbbdev 
rt_tri_plane(void * tex,vector ctr,vector norm)228d86ed7fbStbbdev void rt_tri_plane(void *tex, vector ctr, vector norm) {
229d86ed7fbStbbdev     rt_tri_ring(tex, ctr, norm, 0.0, 10000.0);
230d86ed7fbStbbdev }
231