1d86ed7fbStbbdev /*
2*b15aabb3Stbbdev     Copyright (c) 2005-2021 Intel Corporation
3d86ed7fbStbbdev 
4d86ed7fbStbbdev     Licensed under the Apache License, Version 2.0 (the "License");
5d86ed7fbStbbdev     you may not use this file except in compliance with the License.
6d86ed7fbStbbdev     You may obtain a copy of the License at
7d86ed7fbStbbdev 
8d86ed7fbStbbdev         http://www.apache.org/licenses/LICENSE-2.0
9d86ed7fbStbbdev 
10d86ed7fbStbbdev     Unless required by applicable law or agreed to in writing, software
11d86ed7fbStbbdev     distributed under the License is distributed on an "AS IS" BASIS,
12d86ed7fbStbbdev     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13d86ed7fbStbbdev     See the License for the specific language governing permissions and
14d86ed7fbStbbdev     limitations under the License.
15d86ed7fbStbbdev */
16d86ed7fbStbbdev 
17d86ed7fbStbbdev /*
18d86ed7fbStbbdev     The original source for this example is
19d86ed7fbStbbdev     Copyright (c) 1994-2008 John E. Stone
20d86ed7fbStbbdev     All rights reserved.
21d86ed7fbStbbdev 
22d86ed7fbStbbdev     Redistribution and use in source and binary forms, with or without
23d86ed7fbStbbdev     modification, are permitted provided that the following conditions
24d86ed7fbStbbdev     are met:
25d86ed7fbStbbdev     1. Redistributions of source code must retain the above copyright
26d86ed7fbStbbdev        notice, this list of conditions and the following disclaimer.
27d86ed7fbStbbdev     2. Redistributions in binary form must reproduce the above copyright
28d86ed7fbStbbdev        notice, this list of conditions and the following disclaimer in the
29d86ed7fbStbbdev        documentation and/or other materials provided with the distribution.
30d86ed7fbStbbdev     3. The name of the author may not be used to endorse or promote products
31d86ed7fbStbbdev        derived from this software without specific prior written permission.
32d86ed7fbStbbdev 
33d86ed7fbStbbdev     THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
34d86ed7fbStbbdev     OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
35d86ed7fbStbbdev     WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
36d86ed7fbStbbdev     ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
37d86ed7fbStbbdev     DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
38d86ed7fbStbbdev     DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
39d86ed7fbStbbdev     OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
40d86ed7fbStbbdev     HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
41d86ed7fbStbbdev     LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
42d86ed7fbStbbdev     OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
43d86ed7fbStbbdev     SUCH DAMAGE.
44d86ed7fbStbbdev */
45d86ed7fbStbbdev 
46d86ed7fbStbbdev /*
47d86ed7fbStbbdev  * api.cpp - This file contains all of the API calls that are defined for
48d86ed7fbStbbdev  *         external driver code to use.
49d86ed7fbStbbdev  */
50d86ed7fbStbbdev 
51d86ed7fbStbbdev #include "machine.hpp"
52d86ed7fbStbbdev #include "types.hpp"
53d86ed7fbStbbdev #include "api.hpp"
54d86ed7fbStbbdev #include "macros.hpp"
55d86ed7fbStbbdev #include "vector.hpp"
56d86ed7fbStbbdev 
57d86ed7fbStbbdev #define MyVNorm(a) VNorm((vector *)a)
58d86ed7fbStbbdev 
rt_polycylinder(void * tex,vector * points,int numpts,apiflt rad)59d86ed7fbStbbdev void rt_polycylinder(void *tex, vector *points, int numpts, apiflt rad) {
60d86ed7fbStbbdev     vector a;
61d86ed7fbStbbdev     int i;
62d86ed7fbStbbdev 
63d86ed7fbStbbdev     if ((points == nullptr) || (numpts == 0)) {
64d86ed7fbStbbdev         return;
65d86ed7fbStbbdev     }
66d86ed7fbStbbdev 
67d86ed7fbStbbdev     if (numpts > 0) {
68d86ed7fbStbbdev         rt_sphere(tex, points[0], rad);
69d86ed7fbStbbdev 
70d86ed7fbStbbdev         if (numpts > 1) {
71d86ed7fbStbbdev             for (i = 1; i < numpts; i++) {
72d86ed7fbStbbdev                 a.x = points[i].x - points[i - 1].x;
73d86ed7fbStbbdev                 a.y = points[i].y - points[i - 1].y;
74d86ed7fbStbbdev                 a.z = points[i].z - points[i - 1].z;
75d86ed7fbStbbdev 
76d86ed7fbStbbdev                 rt_fcylinder(tex, points[i - 1], a, rad);
77d86ed7fbStbbdev                 rt_sphere(tex, points[i], rad);
78d86ed7fbStbbdev             }
79d86ed7fbStbbdev         }
80d86ed7fbStbbdev     }
81d86ed7fbStbbdev }
82d86ed7fbStbbdev 
rt_heightfield(void * tex,vector ctr,int m,int n,apiflt * field,apiflt wx,apiflt wy)83d86ed7fbStbbdev void rt_heightfield(void *tex, vector ctr, int m, int n, apiflt *field, apiflt wx, apiflt wy) {
84d86ed7fbStbbdev     int xx, yy;
85d86ed7fbStbbdev     vector v0, v1, v2;
86d86ed7fbStbbdev     apiflt xoff, yoff, zoff;
87d86ed7fbStbbdev 
88d86ed7fbStbbdev     xoff = ctr.x - (wx / 2.0);
89d86ed7fbStbbdev     yoff = ctr.z - (wy / 2.0);
90d86ed7fbStbbdev     zoff = ctr.y;
91d86ed7fbStbbdev 
92d86ed7fbStbbdev     for (yy = 0; yy < (n - 1); yy++) {
93d86ed7fbStbbdev         for (xx = 0; xx < (m - 1); xx++) {
94d86ed7fbStbbdev             v0.x = wx * (xx) / (m * 1.0) + xoff;
95d86ed7fbStbbdev             v0.y = field[(yy)*m + (xx)] + zoff;
96d86ed7fbStbbdev             v0.z = wy * (yy) / (n * 1.0) + yoff;
97d86ed7fbStbbdev 
98d86ed7fbStbbdev             v1.x = wx * (xx + 1) / (m * 1.0) + xoff;
99d86ed7fbStbbdev             v1.y = field[(yy)*m + (xx + 1)] + zoff;
100d86ed7fbStbbdev             v1.z = wy * (yy) / (n * 1.0) + yoff;
101d86ed7fbStbbdev 
102d86ed7fbStbbdev             v2.x = wx * (xx + 1) / (m * 1.0) + xoff;
103d86ed7fbStbbdev             v2.y = field[(yy + 1) * m + (xx + 1)] + zoff;
104d86ed7fbStbbdev             v2.z = wy * (yy + 1) / (n * 1.0) + yoff;
105d86ed7fbStbbdev 
106d86ed7fbStbbdev             rt_tri(tex, v1, v0, v2);
107d86ed7fbStbbdev 
108d86ed7fbStbbdev             v0.x = wx * (xx) / (m * 1.0) + xoff;
109d86ed7fbStbbdev             v0.y = field[(yy)*m + (xx)] + zoff;
110d86ed7fbStbbdev             v0.z = wy * (yy) / (n * 1.0) + yoff;
111d86ed7fbStbbdev 
112d86ed7fbStbbdev             v1.x = wx * (xx) / (m * 1.0) + xoff;
113d86ed7fbStbbdev             v1.y = field[(yy + 1) * m + (xx)] + zoff;
114d86ed7fbStbbdev             v1.z = wy * (yy + 1) / (n * 1.0) + yoff;
115d86ed7fbStbbdev 
116d86ed7fbStbbdev             v2.x = wx * (xx + 1) / (m * 1.0) + xoff;
117d86ed7fbStbbdev             v2.y = field[(yy + 1) * m + (xx + 1)] + zoff;
118d86ed7fbStbbdev             v2.z = wy * (yy + 1) / (n * 1.0) + yoff;
119d86ed7fbStbbdev 
120d86ed7fbStbbdev             rt_tri(tex, v0, v1, v2);
121d86ed7fbStbbdev         }
122d86ed7fbStbbdev     }
123d86ed7fbStbbdev } /* end of heightfield */
124d86ed7fbStbbdev 
125d86ed7fbStbbdev static void
rt_sheightfield(void * tex,vector ctr,int m,int n,apiflt * field,apiflt wx,apiflt wy)126d86ed7fbStbbdev rt_sheightfield(void *tex, vector ctr, int m, int n, apiflt *field, apiflt wx, apiflt wy) {
127d86ed7fbStbbdev     vector *vertices;
128d86ed7fbStbbdev     vector *normals;
129d86ed7fbStbbdev     vector offset;
130d86ed7fbStbbdev     apiflt xinc, yinc;
131d86ed7fbStbbdev     int x, y, addr;
132d86ed7fbStbbdev 
133d86ed7fbStbbdev     vertices = (vector *)malloc(m * n * sizeof(vector));
134d86ed7fbStbbdev     normals = (vector *)malloc(m * n * sizeof(vector));
135d86ed7fbStbbdev 
136d86ed7fbStbbdev     offset.x = ctr.x - (wx / 2.0);
137d86ed7fbStbbdev     offset.y = ctr.z - (wy / 2.0);
138d86ed7fbStbbdev     offset.z = ctr.y;
139d86ed7fbStbbdev 
140d86ed7fbStbbdev     xinc = wx / ((apiflt)m);
141d86ed7fbStbbdev     yinc = wy / ((apiflt)n);
142d86ed7fbStbbdev 
143d86ed7fbStbbdev     /* build vertex list */
144d86ed7fbStbbdev     for (y = 0; y < n; y++) {
145d86ed7fbStbbdev         for (x = 0; x < m; x++) {
146d86ed7fbStbbdev             addr = y * m + x;
147d86ed7fbStbbdev             vertices[addr] =
148d86ed7fbStbbdev                 rt_vector(x * xinc + offset.x, field[addr] + offset.z, y * yinc + offset.y);
149d86ed7fbStbbdev         }
150d86ed7fbStbbdev     }
151d86ed7fbStbbdev 
152d86ed7fbStbbdev     /* build normals from vertex list */
153d86ed7fbStbbdev     for (x = 1; x < m; x++) {
154d86ed7fbStbbdev         normals[x] = normals[(n - 1) * m + x] = rt_vector(0.0, 1.0, 0.0);
155d86ed7fbStbbdev     }
156d86ed7fbStbbdev     for (y = 1; y < n; y++) {
157d86ed7fbStbbdev         normals[y * m] = normals[y * m + (m - 1)] = rt_vector(0.0, 1.0, 0.0);
158d86ed7fbStbbdev     }
159d86ed7fbStbbdev     for (y = 1; y < (n - 1); y++) {
160d86ed7fbStbbdev         for (x = 1; x < (m - 1); x++) {
161d86ed7fbStbbdev             addr = y * m + x;
162d86ed7fbStbbdev 
163d86ed7fbStbbdev             normals[addr] = rt_vector(-(field[addr + 1] - field[addr - 1]) / (2.0 * xinc),
164d86ed7fbStbbdev                                       1.0,
165d86ed7fbStbbdev                                       -(field[addr + m] - field[addr - m]) / (2.0 * yinc));
166d86ed7fbStbbdev 
167d86ed7fbStbbdev             MyVNorm(&normals[addr]);
168d86ed7fbStbbdev         }
169d86ed7fbStbbdev     }
170d86ed7fbStbbdev 
171d86ed7fbStbbdev     /* generate actual triangles */
172d86ed7fbStbbdev     for (y = 0; y < (n - 1); y++) {
173d86ed7fbStbbdev         for (x = 0; x < (m - 1); x++) {
174d86ed7fbStbbdev             addr = y * m + x;
175d86ed7fbStbbdev 
176d86ed7fbStbbdev             rt_stri(tex,
177d86ed7fbStbbdev                     vertices[addr],
178d86ed7fbStbbdev                     vertices[addr + 1 + m],
179d86ed7fbStbbdev                     vertices[addr + 1],
180d86ed7fbStbbdev                     normals[addr],
181d86ed7fbStbbdev                     normals[addr + 1 + m],
182d86ed7fbStbbdev                     normals[addr + 1]);
183d86ed7fbStbbdev             rt_stri(tex,
184d86ed7fbStbbdev                     vertices[addr],
185d86ed7fbStbbdev                     vertices[addr + m],
186d86ed7fbStbbdev                     vertices[addr + 1 + m],
187d86ed7fbStbbdev                     normals[addr],
188d86ed7fbStbbdev                     normals[addr + m],
189d86ed7fbStbbdev                     normals[addr + 1 + m]);
190d86ed7fbStbbdev         }
191d86ed7fbStbbdev     }
192d86ed7fbStbbdev 
193d86ed7fbStbbdev     free(normals);
194d86ed7fbStbbdev     free(vertices);
195d86ed7fbStbbdev } /* end of smoothed heightfield */
196d86ed7fbStbbdev 
adjust(apiflt * base,int xres,int yres,apiflt wx,apiflt wy,int xa,int ya,int x,int y,int xb,int yb)197d86ed7fbStbbdev static void adjust(apiflt *base,
198d86ed7fbStbbdev                    int xres,
199d86ed7fbStbbdev                    int yres,
200d86ed7fbStbbdev                    apiflt wx,
201d86ed7fbStbbdev                    apiflt wy,
202d86ed7fbStbbdev                    int xa,
203d86ed7fbStbbdev                    int ya,
204d86ed7fbStbbdev                    int x,
205d86ed7fbStbbdev                    int y,
206d86ed7fbStbbdev                    int xb,
207d86ed7fbStbbdev                    int yb) {
208d86ed7fbStbbdev     apiflt d, v;
209d86ed7fbStbbdev 
210d86ed7fbStbbdev     if (base[x + (xres * y)] == 0.0) {
211d86ed7fbStbbdev         d = (abs(xa - xb) / (xres * 1.0)) * wx + (abs(ya - yb) / (yres * 1.0)) * wy;
212d86ed7fbStbbdev 
213d86ed7fbStbbdev         v = (base[xa + (xres * ya)] + base[xb + (xres * yb)]) / 2.0 +
214d86ed7fbStbbdev             (((((rand() % 1000) - 500.0) / 500.0) * d) / 8.0);
215d86ed7fbStbbdev 
216d86ed7fbStbbdev         if (v < 0.0)
217d86ed7fbStbbdev             v = 0.0;
218d86ed7fbStbbdev         if (v > (xres + yres))
219d86ed7fbStbbdev             v = (xres + yres);
220d86ed7fbStbbdev         base[x + (xres * y)] = v;
221d86ed7fbStbbdev     }
222d86ed7fbStbbdev }
223d86ed7fbStbbdev 
224d86ed7fbStbbdev static void
subdivide(apiflt * base,int xres,int yres,apiflt wx,apiflt wy,int x1,int y1,int x2,int y2)225d86ed7fbStbbdev subdivide(apiflt *base, int xres, int yres, apiflt wx, apiflt wy, int x1, int y1, int x2, int y2) {
226d86ed7fbStbbdev     long x, y;
227d86ed7fbStbbdev 
228d86ed7fbStbbdev     if (((x2 - x1) < 2) && ((y2 - y1) < 2)) {
229d86ed7fbStbbdev         return;
230d86ed7fbStbbdev     }
231d86ed7fbStbbdev 
232d86ed7fbStbbdev     x = (x1 + x2) / 2;
233d86ed7fbStbbdev     y = (y1 + y2) / 2;
234d86ed7fbStbbdev 
235d86ed7fbStbbdev     adjust(base, xres, yres, wx, wy, x1, y1, x, y1, x2, y1);
236d86ed7fbStbbdev     adjust(base, xres, yres, wx, wy, x2, y1, x2, y, x2, y2);
237d86ed7fbStbbdev     adjust(base, xres, yres, wx, wy, x1, y2, x, y2, x2, y2);
238d86ed7fbStbbdev     adjust(base, xres, yres, wx, wy, x1, y1, x1, y, x1, y2);
239d86ed7fbStbbdev 
240d86ed7fbStbbdev     if (base[x + xres * y] == 0.0) {
241d86ed7fbStbbdev         base[x + (xres * y)] = (base[x1 + xres * y1] + base[x2 + xres * y1] + base[x2 + xres * y2] +
242d86ed7fbStbbdev                                 base[x1 + xres * y2]) /
243d86ed7fbStbbdev                                4.0;
244d86ed7fbStbbdev     }
245d86ed7fbStbbdev 
246d86ed7fbStbbdev     subdivide(base, xres, yres, wx, wy, x1, y1, x, y);
247d86ed7fbStbbdev     subdivide(base, xres, yres, wx, wy, x, y1, x2, y);
248d86ed7fbStbbdev     subdivide(base, xres, yres, wx, wy, x, y, x2, y2);
249d86ed7fbStbbdev     subdivide(base, xres, yres, wx, wy, x1, y, x, y2);
250d86ed7fbStbbdev }
251d86ed7fbStbbdev 
rt_landscape(void * tex,int m,int n,vector ctr,apiflt wx,apiflt wy)252d86ed7fbStbbdev void rt_landscape(void *tex, int m, int n, vector ctr, apiflt wx, apiflt wy) {
253d86ed7fbStbbdev     int totalsize, x, y;
254d86ed7fbStbbdev     apiflt *field;
255d86ed7fbStbbdev 
256d86ed7fbStbbdev     totalsize = m * n;
257d86ed7fbStbbdev 
258d86ed7fbStbbdev     srand(totalsize);
259d86ed7fbStbbdev 
260d86ed7fbStbbdev     field = (apiflt *)malloc(totalsize * sizeof(apiflt));
261d86ed7fbStbbdev 
262d86ed7fbStbbdev     for (y = 0; y < n; y++) {
263d86ed7fbStbbdev         for (x = 0; x < m; x++) {
264d86ed7fbStbbdev             field[x + y * m] = 0.0;
265d86ed7fbStbbdev         }
266d86ed7fbStbbdev     }
267d86ed7fbStbbdev 
268d86ed7fbStbbdev     field[0 + 0] = 1.0 + (rand() % 100) / 100.0;
269d86ed7fbStbbdev     field[m - 1] = 1.0 + (rand() % 100) / 100.0;
270d86ed7fbStbbdev     field[0 + m * (n - 1)] = 1.0 + (rand() % 100) / 100.0;
271d86ed7fbStbbdev     field[m - 1 + m * (n - 1)] = 1.0 + (rand() % 100) / 100.0;
272d86ed7fbStbbdev 
273d86ed7fbStbbdev     subdivide(field, m, n, wx, wy, 0, 0, m - 1, n - 1);
274d86ed7fbStbbdev 
275d86ed7fbStbbdev     rt_sheightfield(tex, ctr, m, n, field, wx, wy);
276d86ed7fbStbbdev 
277d86ed7fbStbbdev     free(field);
278d86ed7fbStbbdev }
279