1 //===- SymbolDCE.cpp - Pass to delete dead symbols ------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This file implements an algorithm for eliminating symbol operations that are 10 // known to be dead. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "PassDetail.h" 15 #include "mlir/Transforms/Passes.h" 16 17 using namespace mlir; 18 19 namespace { 20 struct SymbolDCE : public SymbolDCEBase<SymbolDCE> { 21 void runOnOperation() override; 22 23 /// Compute the liveness of the symbols within the given symbol table. 24 /// `symbolTableIsHidden` is true if this symbol table is known to be 25 /// unaccessible from operations in its parent regions. 26 LogicalResult computeLiveness(Operation *symbolTableOp, 27 SymbolTableCollection &symbolTable, 28 bool symbolTableIsHidden, 29 DenseSet<Operation *> &liveSymbols); 30 }; 31 } // end anonymous namespace 32 33 void SymbolDCE::runOnOperation() { 34 Operation *symbolTableOp = getOperation(); 35 36 // SymbolDCE should only be run on operations that define a symbol table. 37 if (!symbolTableOp->hasTrait<OpTrait::SymbolTable>()) { 38 symbolTableOp->emitOpError() 39 << " was scheduled to run under SymbolDCE, but does not define a " 40 "symbol table"; 41 return signalPassFailure(); 42 } 43 44 // A flag that signals if the top level symbol table is hidden, i.e. not 45 // accessible from parent scopes. 46 bool symbolTableIsHidden = true; 47 SymbolOpInterface symbol = dyn_cast<SymbolOpInterface>(symbolTableOp); 48 if (symbolTableOp->getParentOp() && symbol) 49 symbolTableIsHidden = symbol.isPrivate(); 50 51 // Compute the set of live symbols within the symbol table. 52 DenseSet<Operation *> liveSymbols; 53 SymbolTableCollection symbolTable; 54 if (failed(computeLiveness(symbolTableOp, symbolTable, symbolTableIsHidden, 55 liveSymbols))) 56 return signalPassFailure(); 57 58 // After computing the liveness, delete all of the symbols that were found to 59 // be dead. 60 symbolTableOp->walk([&](Operation *nestedSymbolTable) { 61 if (!nestedSymbolTable->hasTrait<OpTrait::SymbolTable>()) 62 return; 63 for (auto &block : nestedSymbolTable->getRegion(0)) { 64 for (Operation &op : llvm::make_early_inc_range(block)) { 65 if (isa<SymbolOpInterface>(&op) && !liveSymbols.count(&op)) 66 op.erase(); 67 } 68 } 69 }); 70 } 71 72 /// Compute the liveness of the symbols within the given symbol table. 73 /// `symbolTableIsHidden` is true if this symbol table is known to be 74 /// unaccessible from operations in its parent regions. 75 LogicalResult SymbolDCE::computeLiveness(Operation *symbolTableOp, 76 SymbolTableCollection &symbolTable, 77 bool symbolTableIsHidden, 78 DenseSet<Operation *> &liveSymbols) { 79 // A worklist of live operations to propagate uses from. 80 SmallVector<Operation *, 16> worklist; 81 82 // Walk the symbols within the current symbol table, marking the symbols that 83 // are known to be live. 84 for (auto &block : symbolTableOp->getRegion(0)) { 85 // Add all non-symbols or symbols that can't be discarded. 86 for (Operation &op : block) { 87 SymbolOpInterface symbol = dyn_cast<SymbolOpInterface>(&op); 88 if (!symbol) { 89 worklist.push_back(&op); 90 continue; 91 } 92 bool isDiscardable = (symbolTableIsHidden || symbol.isPrivate()) && 93 symbol.canDiscardOnUseEmpty(); 94 if (!isDiscardable && liveSymbols.insert(&op).second) 95 worklist.push_back(&op); 96 } 97 } 98 99 // Process the set of symbols that were known to be live, adding new symbols 100 // that are referenced within. 101 while (!worklist.empty()) { 102 Operation *op = worklist.pop_back_val(); 103 104 // If this is a symbol table, recursively compute its liveness. 105 if (op->hasTrait<OpTrait::SymbolTable>()) { 106 // The internal symbol table is hidden if the parent is, if its not a 107 // symbol, or if it is a private symbol. 108 SymbolOpInterface symbol = dyn_cast<SymbolOpInterface>(op); 109 bool symIsHidden = symbolTableIsHidden || !symbol || symbol.isPrivate(); 110 if (failed(computeLiveness(op, symbolTable, symIsHidden, liveSymbols))) 111 return failure(); 112 } 113 114 // Collect the uses held by this operation. 115 Optional<SymbolTable::UseRange> uses = SymbolTable::getSymbolUses(op); 116 if (!uses) { 117 return op->emitError() 118 << "operation contains potentially unknown symbol table, " 119 "meaning that we can't reliable compute symbol uses"; 120 } 121 122 SmallVector<Operation *, 4> resolvedSymbols; 123 for (const SymbolTable::SymbolUse &use : *uses) { 124 // Lookup the symbols referenced by this use. 125 resolvedSymbols.clear(); 126 if (failed(symbolTable.lookupSymbolIn( 127 op->getParentOp(), use.getSymbolRef(), resolvedSymbols))) { 128 return use.getUser()->emitError() 129 << "unable to resolve reference to symbol " 130 << use.getSymbolRef(); 131 } 132 133 // Mark each of the resolved symbols as live. 134 for (Operation *resolvedSymbol : resolvedSymbols) 135 if (liveSymbols.insert(resolvedSymbol).second) 136 worklist.push_back(resolvedSymbol); 137 } 138 } 139 140 return success(); 141 } 142 143 std::unique_ptr<Pass> mlir::createSymbolDCEPass() { 144 return std::make_unique<SymbolDCE>(); 145 } 146