1; NOTE: Assertions have been autogenerated by utils/update_test_checks.py 2; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux -mattr=+sse2 | FileCheck %s --check-prefixes=CHECK,SSE 3; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux -mattr=+avx | FileCheck %s --check-prefixes=CHECK,AVX 4; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux -mattr=+avx2 | FileCheck %s --check-prefixes=CHECK,AVX2 5; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux -mattr=+avx512f | FileCheck %s --check-prefixes=CHECK,AVX512F 6; RUN: opt < %s -slp-vectorizer -instcombine -S -mtriple=x86_64-unknown-linux -mattr=+avx512vl | FileCheck %s --check-prefixes=CHECK,AVX512VL 7 8define void @gather_load(i32* noalias nocapture %0, i32* noalias nocapture readonly %1) { 9; CHECK-LABEL: @gather_load( 10; CHECK-NEXT: [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 1 11; CHECK-NEXT: [[TMP4:%.*]] = load i32, i32* [[TMP1]], align 4, !tbaa [[TBAA0:![0-9]+]] 12; CHECK-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 11 13; CHECK-NEXT: [[TMP6:%.*]] = load i32, i32* [[TMP5]], align 4, !tbaa [[TBAA0]] 14; CHECK-NEXT: [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4 15; CHECK-NEXT: [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, !tbaa [[TBAA0]] 16; CHECK-NEXT: [[TMP9:%.*]] = load i32, i32* [[TMP3]], align 4, !tbaa [[TBAA0]] 17; CHECK-NEXT: [[TMP10:%.*]] = insertelement <4 x i32> undef, i32 [[TMP4]], i64 0 18; CHECK-NEXT: [[TMP11:%.*]] = insertelement <4 x i32> [[TMP10]], i32 [[TMP6]], i64 1 19; CHECK-NEXT: [[TMP12:%.*]] = insertelement <4 x i32> [[TMP11]], i32 [[TMP8]], i64 2 20; CHECK-NEXT: [[TMP13:%.*]] = insertelement <4 x i32> [[TMP12]], i32 [[TMP9]], i64 3 21; CHECK-NEXT: [[TMP14:%.*]] = add nsw <4 x i32> [[TMP13]], <i32 1, i32 2, i32 3, i32 4> 22; CHECK-NEXT: [[TMP15:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>* 23; CHECK-NEXT: store <4 x i32> [[TMP14]], <4 x i32>* [[TMP15]], align 4, !tbaa [[TBAA0]] 24; CHECK-NEXT: ret void 25; 26 %3 = getelementptr inbounds i32, i32* %1, i64 1 27 %4 = load i32, i32* %1, align 4, !tbaa !2 28 %5 = getelementptr inbounds i32, i32* %0, i64 1 29 %6 = getelementptr inbounds i32, i32* %1, i64 11 30 %7 = load i32, i32* %6, align 4, !tbaa !2 31 %8 = getelementptr inbounds i32, i32* %0, i64 2 32 %9 = getelementptr inbounds i32, i32* %1, i64 4 33 %10 = load i32, i32* %9, align 4, !tbaa !2 34 %11 = getelementptr inbounds i32, i32* %0, i64 3 35 %12 = load i32, i32* %3, align 4, !tbaa !2 36 %13 = insertelement <4 x i32> undef, i32 %4, i32 0 37 %14 = insertelement <4 x i32> %13, i32 %7, i32 1 38 %15 = insertelement <4 x i32> %14, i32 %10, i32 2 39 %16 = insertelement <4 x i32> %15, i32 %12, i32 3 40 %17 = add nsw <4 x i32> %16, <i32 1, i32 2, i32 3, i32 4> 41 %18 = bitcast i32* %0 to <4 x i32>* 42 store <4 x i32> %17, <4 x i32>* %18, align 4, !tbaa !2 43 ret void 44} 45 46define void @gather_load_2(i32* noalias nocapture %0, i32* noalias nocapture readonly %1) { 47; SSE-LABEL: @gather_load_2( 48; SSE-NEXT: [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 1 49; SSE-NEXT: [[TMP4:%.*]] = load i32, i32* [[TMP3]], align 4, !tbaa [[TBAA0]] 50; SSE-NEXT: [[TMP5:%.*]] = add nsw i32 [[TMP4]], 1 51; SSE-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1 52; SSE-NEXT: store i32 [[TMP5]], i32* [[TMP0]], align 4, !tbaa [[TBAA0]] 53; SSE-NEXT: [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 10 54; SSE-NEXT: [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, !tbaa [[TBAA0]] 55; SSE-NEXT: [[TMP9:%.*]] = add nsw i32 [[TMP8]], 2 56; SSE-NEXT: [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 2 57; SSE-NEXT: store i32 [[TMP9]], i32* [[TMP6]], align 4, !tbaa [[TBAA0]] 58; SSE-NEXT: [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 3 59; SSE-NEXT: [[TMP12:%.*]] = load i32, i32* [[TMP11]], align 4, !tbaa [[TBAA0]] 60; SSE-NEXT: [[TMP13:%.*]] = add nsw i32 [[TMP12]], 3 61; SSE-NEXT: [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 3 62; SSE-NEXT: store i32 [[TMP13]], i32* [[TMP10]], align 4, !tbaa [[TBAA0]] 63; SSE-NEXT: [[TMP15:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 5 64; SSE-NEXT: [[TMP16:%.*]] = load i32, i32* [[TMP15]], align 4, !tbaa [[TBAA0]] 65; SSE-NEXT: [[TMP17:%.*]] = add nsw i32 [[TMP16]], 4 66; SSE-NEXT: store i32 [[TMP17]], i32* [[TMP14]], align 4, !tbaa [[TBAA0]] 67; SSE-NEXT: ret void 68; 69; AVX-LABEL: @gather_load_2( 70; AVX-NEXT: [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 1 71; AVX-NEXT: [[TMP4:%.*]] = load i32, i32* [[TMP3]], align 4, !tbaa [[TBAA0]] 72; AVX-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 10 73; AVX-NEXT: [[TMP6:%.*]] = load i32, i32* [[TMP5]], align 4, !tbaa [[TBAA0]] 74; AVX-NEXT: [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 3 75; AVX-NEXT: [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, !tbaa [[TBAA0]] 76; AVX-NEXT: [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 5 77; AVX-NEXT: [[TMP10:%.*]] = load i32, i32* [[TMP9]], align 4, !tbaa [[TBAA0]] 78; AVX-NEXT: [[TMP11:%.*]] = insertelement <4 x i32> poison, i32 [[TMP4]], i64 0 79; AVX-NEXT: [[TMP12:%.*]] = insertelement <4 x i32> [[TMP11]], i32 [[TMP6]], i64 1 80; AVX-NEXT: [[TMP13:%.*]] = insertelement <4 x i32> [[TMP12]], i32 [[TMP8]], i64 2 81; AVX-NEXT: [[TMP14:%.*]] = insertelement <4 x i32> [[TMP13]], i32 [[TMP10]], i64 3 82; AVX-NEXT: [[TMP15:%.*]] = add nsw <4 x i32> [[TMP14]], <i32 1, i32 2, i32 3, i32 4> 83; AVX-NEXT: [[TMP16:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>* 84; AVX-NEXT: store <4 x i32> [[TMP15]], <4 x i32>* [[TMP16]], align 4, !tbaa [[TBAA0]] 85; AVX-NEXT: ret void 86; 87; AVX2-LABEL: @gather_load_2( 88; AVX2-NEXT: [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 1 89; AVX2-NEXT: [[TMP4:%.*]] = load i32, i32* [[TMP3]], align 4, !tbaa [[TBAA0]] 90; AVX2-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 10 91; AVX2-NEXT: [[TMP6:%.*]] = load i32, i32* [[TMP5]], align 4, !tbaa [[TBAA0]] 92; AVX2-NEXT: [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 3 93; AVX2-NEXT: [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, !tbaa [[TBAA0]] 94; AVX2-NEXT: [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 5 95; AVX2-NEXT: [[TMP10:%.*]] = load i32, i32* [[TMP9]], align 4, !tbaa [[TBAA0]] 96; AVX2-NEXT: [[TMP11:%.*]] = insertelement <4 x i32> poison, i32 [[TMP4]], i64 0 97; AVX2-NEXT: [[TMP12:%.*]] = insertelement <4 x i32> [[TMP11]], i32 [[TMP6]], i64 1 98; AVX2-NEXT: [[TMP13:%.*]] = insertelement <4 x i32> [[TMP12]], i32 [[TMP8]], i64 2 99; AVX2-NEXT: [[TMP14:%.*]] = insertelement <4 x i32> [[TMP13]], i32 [[TMP10]], i64 3 100; AVX2-NEXT: [[TMP15:%.*]] = add nsw <4 x i32> [[TMP14]], <i32 1, i32 2, i32 3, i32 4> 101; AVX2-NEXT: [[TMP16:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>* 102; AVX2-NEXT: store <4 x i32> [[TMP15]], <4 x i32>* [[TMP16]], align 4, !tbaa [[TBAA0]] 103; AVX2-NEXT: ret void 104; 105; AVX512F-LABEL: @gather_load_2( 106; AVX512F-NEXT: [[TMP3:%.*]] = getelementptr inbounds i32, i32* [[TMP1:%.*]], i64 1 107; AVX512F-NEXT: [[TMP4:%.*]] = load i32, i32* [[TMP3]], align 4, !tbaa [[TBAA0]] 108; AVX512F-NEXT: [[TMP5:%.*]] = add nsw i32 [[TMP4]], 1 109; AVX512F-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1 110; AVX512F-NEXT: store i32 [[TMP5]], i32* [[TMP0]], align 4, !tbaa [[TBAA0]] 111; AVX512F-NEXT: [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 10 112; AVX512F-NEXT: [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4, !tbaa [[TBAA0]] 113; AVX512F-NEXT: [[TMP9:%.*]] = add nsw i32 [[TMP8]], 2 114; AVX512F-NEXT: [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 2 115; AVX512F-NEXT: store i32 [[TMP9]], i32* [[TMP6]], align 4, !tbaa [[TBAA0]] 116; AVX512F-NEXT: [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 3 117; AVX512F-NEXT: [[TMP12:%.*]] = load i32, i32* [[TMP11]], align 4, !tbaa [[TBAA0]] 118; AVX512F-NEXT: [[TMP13:%.*]] = add nsw i32 [[TMP12]], 3 119; AVX512F-NEXT: [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 3 120; AVX512F-NEXT: store i32 [[TMP13]], i32* [[TMP10]], align 4, !tbaa [[TBAA0]] 121; AVX512F-NEXT: [[TMP15:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 5 122; AVX512F-NEXT: [[TMP16:%.*]] = load i32, i32* [[TMP15]], align 4, !tbaa [[TBAA0]] 123; AVX512F-NEXT: [[TMP17:%.*]] = add nsw i32 [[TMP16]], 4 124; AVX512F-NEXT: store i32 [[TMP17]], i32* [[TMP14]], align 4, !tbaa [[TBAA0]] 125; AVX512F-NEXT: ret void 126; 127; AVX512VL-LABEL: @gather_load_2( 128; AVX512VL-NEXT: [[TMP3:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1:%.*]], i64 0 129; AVX512VL-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32*> [[TMP3]], <4 x i32*> poison, <4 x i32> zeroinitializer 130; AVX512VL-NEXT: [[TMP4:%.*]] = getelementptr i32, <4 x i32*> [[SHUFFLE]], <4 x i64> <i64 1, i64 10, i64 3, i64 5> 131; AVX512VL-NEXT: [[TMP5:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP4]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]] 132; AVX512VL-NEXT: [[TMP6:%.*]] = add nsw <4 x i32> [[TMP5]], <i32 1, i32 2, i32 3, i32 4> 133; AVX512VL-NEXT: [[TMP7:%.*]] = bitcast i32* [[TMP0:%.*]] to <4 x i32>* 134; AVX512VL-NEXT: store <4 x i32> [[TMP6]], <4 x i32>* [[TMP7]], align 4, !tbaa [[TBAA0]] 135; AVX512VL-NEXT: ret void 136; 137 %3 = getelementptr inbounds i32, i32* %1, i64 1 138 %4 = load i32, i32* %3, align 4, !tbaa !2 139 %5 = add nsw i32 %4, 1 140 %6 = getelementptr inbounds i32, i32* %0, i64 1 141 store i32 %5, i32* %0, align 4, !tbaa !2 142 %7 = getelementptr inbounds i32, i32* %1, i64 10 143 %8 = load i32, i32* %7, align 4, !tbaa !2 144 %9 = add nsw i32 %8, 2 145 %10 = getelementptr inbounds i32, i32* %0, i64 2 146 store i32 %9, i32* %6, align 4, !tbaa !2 147 %11 = getelementptr inbounds i32, i32* %1, i64 3 148 %12 = load i32, i32* %11, align 4, !tbaa !2 149 %13 = add nsw i32 %12, 3 150 %14 = getelementptr inbounds i32, i32* %0, i64 3 151 store i32 %13, i32* %10, align 4, !tbaa !2 152 %15 = getelementptr inbounds i32, i32* %1, i64 5 153 %16 = load i32, i32* %15, align 4, !tbaa !2 154 %17 = add nsw i32 %16, 4 155 store i32 %17, i32* %14, align 4, !tbaa !2 156 ret void 157} 158 159 160define void @gather_load_3(i32* noalias nocapture %0, i32* noalias nocapture readonly %1) { 161; SSE-LABEL: @gather_load_3( 162; SSE-NEXT: [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, !tbaa [[TBAA0]] 163; SSE-NEXT: [[TMP4:%.*]] = add i32 [[TMP3]], 1 164; SSE-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1 165; SSE-NEXT: store i32 [[TMP4]], i32* [[TMP0]], align 4, !tbaa [[TBAA0]] 166; SSE-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 11 167; SSE-NEXT: [[TMP7:%.*]] = load i32, i32* [[TMP6]], align 4, !tbaa [[TBAA0]] 168; SSE-NEXT: [[TMP8:%.*]] = add i32 [[TMP7]], 2 169; SSE-NEXT: [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 2 170; SSE-NEXT: store i32 [[TMP8]], i32* [[TMP5]], align 4, !tbaa [[TBAA0]] 171; SSE-NEXT: [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4 172; SSE-NEXT: [[TMP11:%.*]] = load i32, i32* [[TMP10]], align 4, !tbaa [[TBAA0]] 173; SSE-NEXT: [[TMP12:%.*]] = add i32 [[TMP11]], 3 174; SSE-NEXT: [[TMP13:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 3 175; SSE-NEXT: store i32 [[TMP12]], i32* [[TMP9]], align 4, !tbaa [[TBAA0]] 176; SSE-NEXT: [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15 177; SSE-NEXT: [[TMP15:%.*]] = load i32, i32* [[TMP14]], align 4, !tbaa [[TBAA0]] 178; SSE-NEXT: [[TMP16:%.*]] = add i32 [[TMP15]], 4 179; SSE-NEXT: [[TMP17:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 4 180; SSE-NEXT: store i32 [[TMP16]], i32* [[TMP13]], align 4, !tbaa [[TBAA0]] 181; SSE-NEXT: [[TMP18:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18 182; SSE-NEXT: [[TMP19:%.*]] = load i32, i32* [[TMP18]], align 4, !tbaa [[TBAA0]] 183; SSE-NEXT: [[TMP20:%.*]] = add i32 [[TMP19]], 1 184; SSE-NEXT: [[TMP21:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5 185; SSE-NEXT: store i32 [[TMP20]], i32* [[TMP17]], align 4, !tbaa [[TBAA0]] 186; SSE-NEXT: [[TMP22:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9 187; SSE-NEXT: [[TMP23:%.*]] = load i32, i32* [[TMP22]], align 4, !tbaa [[TBAA0]] 188; SSE-NEXT: [[TMP24:%.*]] = add i32 [[TMP23]], 2 189; SSE-NEXT: [[TMP25:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 6 190; SSE-NEXT: store i32 [[TMP24]], i32* [[TMP21]], align 4, !tbaa [[TBAA0]] 191; SSE-NEXT: [[TMP26:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6 192; SSE-NEXT: [[TMP27:%.*]] = load i32, i32* [[TMP26]], align 4, !tbaa [[TBAA0]] 193; SSE-NEXT: [[TMP28:%.*]] = add i32 [[TMP27]], 3 194; SSE-NEXT: [[TMP29:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 7 195; SSE-NEXT: store i32 [[TMP28]], i32* [[TMP25]], align 4, !tbaa [[TBAA0]] 196; SSE-NEXT: [[TMP30:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21 197; SSE-NEXT: [[TMP31:%.*]] = load i32, i32* [[TMP30]], align 4, !tbaa [[TBAA0]] 198; SSE-NEXT: [[TMP32:%.*]] = add i32 [[TMP31]], 4 199; SSE-NEXT: store i32 [[TMP32]], i32* [[TMP29]], align 4, !tbaa [[TBAA0]] 200; SSE-NEXT: ret void 201; 202; AVX-LABEL: @gather_load_3( 203; AVX-NEXT: [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, !tbaa [[TBAA0]] 204; AVX-NEXT: [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 11 205; AVX-NEXT: [[TMP5:%.*]] = load i32, i32* [[TMP4]], align 4, !tbaa [[TBAA0]] 206; AVX-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4 207; AVX-NEXT: [[TMP7:%.*]] = load i32, i32* [[TMP6]], align 4, !tbaa [[TBAA0]] 208; AVX-NEXT: [[TMP8:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15 209; AVX-NEXT: [[TMP9:%.*]] = load i32, i32* [[TMP8]], align 4, !tbaa [[TBAA0]] 210; AVX-NEXT: [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18 211; AVX-NEXT: [[TMP11:%.*]] = load i32, i32* [[TMP10]], align 4, !tbaa [[TBAA0]] 212; AVX-NEXT: [[TMP12:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9 213; AVX-NEXT: [[TMP13:%.*]] = load i32, i32* [[TMP12]], align 4, !tbaa [[TBAA0]] 214; AVX-NEXT: [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6 215; AVX-NEXT: [[TMP15:%.*]] = load i32, i32* [[TMP14]], align 4, !tbaa [[TBAA0]] 216; AVX-NEXT: [[TMP16:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21 217; AVX-NEXT: [[TMP17:%.*]] = load i32, i32* [[TMP16]], align 4, !tbaa [[TBAA0]] 218; AVX-NEXT: [[TMP18:%.*]] = insertelement <8 x i32> poison, i32 [[TMP3]], i64 0 219; AVX-NEXT: [[TMP19:%.*]] = insertelement <8 x i32> [[TMP18]], i32 [[TMP5]], i64 1 220; AVX-NEXT: [[TMP20:%.*]] = insertelement <8 x i32> [[TMP19]], i32 [[TMP7]], i64 2 221; AVX-NEXT: [[TMP21:%.*]] = insertelement <8 x i32> [[TMP20]], i32 [[TMP9]], i64 3 222; AVX-NEXT: [[TMP22:%.*]] = insertelement <8 x i32> [[TMP21]], i32 [[TMP11]], i64 4 223; AVX-NEXT: [[TMP23:%.*]] = insertelement <8 x i32> [[TMP22]], i32 [[TMP13]], i64 5 224; AVX-NEXT: [[TMP24:%.*]] = insertelement <8 x i32> [[TMP23]], i32 [[TMP15]], i64 6 225; AVX-NEXT: [[TMP25:%.*]] = insertelement <8 x i32> [[TMP24]], i32 [[TMP17]], i64 7 226; AVX-NEXT: [[TMP26:%.*]] = add <8 x i32> [[TMP25]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4> 227; AVX-NEXT: [[TMP27:%.*]] = bitcast i32* [[TMP0:%.*]] to <8 x i32>* 228; AVX-NEXT: store <8 x i32> [[TMP26]], <8 x i32>* [[TMP27]], align 4, !tbaa [[TBAA0]] 229; AVX-NEXT: ret void 230; 231; AVX2-LABEL: @gather_load_3( 232; AVX2-NEXT: [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, !tbaa [[TBAA0]] 233; AVX2-NEXT: [[TMP4:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 11 234; AVX2-NEXT: [[TMP5:%.*]] = load i32, i32* [[TMP4]], align 4, !tbaa [[TBAA0]] 235; AVX2-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4 236; AVX2-NEXT: [[TMP7:%.*]] = load i32, i32* [[TMP6]], align 4, !tbaa [[TBAA0]] 237; AVX2-NEXT: [[TMP8:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15 238; AVX2-NEXT: [[TMP9:%.*]] = load i32, i32* [[TMP8]], align 4, !tbaa [[TBAA0]] 239; AVX2-NEXT: [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18 240; AVX2-NEXT: [[TMP11:%.*]] = load i32, i32* [[TMP10]], align 4, !tbaa [[TBAA0]] 241; AVX2-NEXT: [[TMP12:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9 242; AVX2-NEXT: [[TMP13:%.*]] = load i32, i32* [[TMP12]], align 4, !tbaa [[TBAA0]] 243; AVX2-NEXT: [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6 244; AVX2-NEXT: [[TMP15:%.*]] = load i32, i32* [[TMP14]], align 4, !tbaa [[TBAA0]] 245; AVX2-NEXT: [[TMP16:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21 246; AVX2-NEXT: [[TMP17:%.*]] = load i32, i32* [[TMP16]], align 4, !tbaa [[TBAA0]] 247; AVX2-NEXT: [[TMP18:%.*]] = insertelement <8 x i32> poison, i32 [[TMP3]], i64 0 248; AVX2-NEXT: [[TMP19:%.*]] = insertelement <8 x i32> [[TMP18]], i32 [[TMP5]], i64 1 249; AVX2-NEXT: [[TMP20:%.*]] = insertelement <8 x i32> [[TMP19]], i32 [[TMP7]], i64 2 250; AVX2-NEXT: [[TMP21:%.*]] = insertelement <8 x i32> [[TMP20]], i32 [[TMP9]], i64 3 251; AVX2-NEXT: [[TMP22:%.*]] = insertelement <8 x i32> [[TMP21]], i32 [[TMP11]], i64 4 252; AVX2-NEXT: [[TMP23:%.*]] = insertelement <8 x i32> [[TMP22]], i32 [[TMP13]], i64 5 253; AVX2-NEXT: [[TMP24:%.*]] = insertelement <8 x i32> [[TMP23]], i32 [[TMP15]], i64 6 254; AVX2-NEXT: [[TMP25:%.*]] = insertelement <8 x i32> [[TMP24]], i32 [[TMP17]], i64 7 255; AVX2-NEXT: [[TMP26:%.*]] = add <8 x i32> [[TMP25]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4> 256; AVX2-NEXT: [[TMP27:%.*]] = bitcast i32* [[TMP0:%.*]] to <8 x i32>* 257; AVX2-NEXT: store <8 x i32> [[TMP26]], <8 x i32>* [[TMP27]], align 4, !tbaa [[TBAA0]] 258; AVX2-NEXT: ret void 259; 260; AVX512F-LABEL: @gather_load_3( 261; AVX512F-NEXT: [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, !tbaa [[TBAA0]] 262; AVX512F-NEXT: [[TMP4:%.*]] = add i32 [[TMP3]], 1 263; AVX512F-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1 264; AVX512F-NEXT: store i32 [[TMP4]], i32* [[TMP0]], align 4, !tbaa [[TBAA0]] 265; AVX512F-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 11 266; AVX512F-NEXT: [[TMP7:%.*]] = load i32, i32* [[TMP6]], align 4, !tbaa [[TBAA0]] 267; AVX512F-NEXT: [[TMP8:%.*]] = add i32 [[TMP7]], 2 268; AVX512F-NEXT: [[TMP9:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 2 269; AVX512F-NEXT: store i32 [[TMP8]], i32* [[TMP5]], align 4, !tbaa [[TBAA0]] 270; AVX512F-NEXT: [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 4 271; AVX512F-NEXT: [[TMP11:%.*]] = load i32, i32* [[TMP10]], align 4, !tbaa [[TBAA0]] 272; AVX512F-NEXT: [[TMP12:%.*]] = add i32 [[TMP11]], 3 273; AVX512F-NEXT: [[TMP13:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 3 274; AVX512F-NEXT: store i32 [[TMP12]], i32* [[TMP9]], align 4, !tbaa [[TBAA0]] 275; AVX512F-NEXT: [[TMP14:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 15 276; AVX512F-NEXT: [[TMP15:%.*]] = load i32, i32* [[TMP14]], align 4, !tbaa [[TBAA0]] 277; AVX512F-NEXT: [[TMP16:%.*]] = add i32 [[TMP15]], 4 278; AVX512F-NEXT: [[TMP17:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 4 279; AVX512F-NEXT: store i32 [[TMP16]], i32* [[TMP13]], align 4, !tbaa [[TBAA0]] 280; AVX512F-NEXT: [[TMP18:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 18 281; AVX512F-NEXT: [[TMP19:%.*]] = load i32, i32* [[TMP18]], align 4, !tbaa [[TBAA0]] 282; AVX512F-NEXT: [[TMP20:%.*]] = add i32 [[TMP19]], 1 283; AVX512F-NEXT: [[TMP21:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5 284; AVX512F-NEXT: store i32 [[TMP20]], i32* [[TMP17]], align 4, !tbaa [[TBAA0]] 285; AVX512F-NEXT: [[TMP22:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9 286; AVX512F-NEXT: [[TMP23:%.*]] = load i32, i32* [[TMP22]], align 4, !tbaa [[TBAA0]] 287; AVX512F-NEXT: [[TMP24:%.*]] = add i32 [[TMP23]], 2 288; AVX512F-NEXT: [[TMP25:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 6 289; AVX512F-NEXT: store i32 [[TMP24]], i32* [[TMP21]], align 4, !tbaa [[TBAA0]] 290; AVX512F-NEXT: [[TMP26:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6 291; AVX512F-NEXT: [[TMP27:%.*]] = load i32, i32* [[TMP26]], align 4, !tbaa [[TBAA0]] 292; AVX512F-NEXT: [[TMP28:%.*]] = add i32 [[TMP27]], 3 293; AVX512F-NEXT: [[TMP29:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 7 294; AVX512F-NEXT: store i32 [[TMP28]], i32* [[TMP25]], align 4, !tbaa [[TBAA0]] 295; AVX512F-NEXT: [[TMP30:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21 296; AVX512F-NEXT: [[TMP31:%.*]] = load i32, i32* [[TMP30]], align 4, !tbaa [[TBAA0]] 297; AVX512F-NEXT: [[TMP32:%.*]] = add i32 [[TMP31]], 4 298; AVX512F-NEXT: store i32 [[TMP32]], i32* [[TMP29]], align 4, !tbaa [[TBAA0]] 299; AVX512F-NEXT: ret void 300; 301; AVX512VL-LABEL: @gather_load_3( 302; AVX512VL-NEXT: [[TMP3:%.*]] = load i32, i32* [[TMP1:%.*]], align 4, !tbaa [[TBAA0]] 303; AVX512VL-NEXT: [[TMP4:%.*]] = add i32 [[TMP3]], 1 304; AVX512VL-NEXT: [[TMP5:%.*]] = getelementptr inbounds i32, i32* [[TMP0:%.*]], i64 1 305; AVX512VL-NEXT: store i32 [[TMP4]], i32* [[TMP0]], align 4, !tbaa [[TBAA0]] 306; AVX512VL-NEXT: [[TMP6:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1]], i64 0 307; AVX512VL-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32*> [[TMP6]], <4 x i32*> poison, <4 x i32> zeroinitializer 308; AVX512VL-NEXT: [[TMP7:%.*]] = getelementptr i32, <4 x i32*> [[SHUFFLE]], <4 x i64> <i64 11, i64 4, i64 15, i64 18> 309; AVX512VL-NEXT: [[TMP8:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP7]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]] 310; AVX512VL-NEXT: [[TMP9:%.*]] = add <4 x i32> [[TMP8]], <i32 2, i32 3, i32 4, i32 1> 311; AVX512VL-NEXT: [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 5 312; AVX512VL-NEXT: [[TMP11:%.*]] = bitcast i32* [[TMP5]] to <4 x i32>* 313; AVX512VL-NEXT: store <4 x i32> [[TMP9]], <4 x i32>* [[TMP11]], align 4, !tbaa [[TBAA0]] 314; AVX512VL-NEXT: [[TMP12:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 9 315; AVX512VL-NEXT: [[TMP13:%.*]] = load i32, i32* [[TMP12]], align 4, !tbaa [[TBAA0]] 316; AVX512VL-NEXT: [[TMP14:%.*]] = add i32 [[TMP13]], 2 317; AVX512VL-NEXT: [[TMP15:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 6 318; AVX512VL-NEXT: store i32 [[TMP14]], i32* [[TMP10]], align 4, !tbaa [[TBAA0]] 319; AVX512VL-NEXT: [[TMP16:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 6 320; AVX512VL-NEXT: [[TMP17:%.*]] = load i32, i32* [[TMP16]], align 4, !tbaa [[TBAA0]] 321; AVX512VL-NEXT: [[TMP18:%.*]] = add i32 [[TMP17]], 3 322; AVX512VL-NEXT: [[TMP19:%.*]] = getelementptr inbounds i32, i32* [[TMP0]], i64 7 323; AVX512VL-NEXT: store i32 [[TMP18]], i32* [[TMP15]], align 4, !tbaa [[TBAA0]] 324; AVX512VL-NEXT: [[TMP20:%.*]] = getelementptr inbounds i32, i32* [[TMP1]], i64 21 325; AVX512VL-NEXT: [[TMP21:%.*]] = load i32, i32* [[TMP20]], align 4, !tbaa [[TBAA0]] 326; AVX512VL-NEXT: [[TMP22:%.*]] = add i32 [[TMP21]], 4 327; AVX512VL-NEXT: store i32 [[TMP22]], i32* [[TMP19]], align 4, !tbaa [[TBAA0]] 328; AVX512VL-NEXT: ret void 329; 330 %3 = load i32, i32* %1, align 4, !tbaa !2 331 %4 = add i32 %3, 1 332 %5 = getelementptr inbounds i32, i32* %0, i64 1 333 store i32 %4, i32* %0, align 4, !tbaa !2 334 %6 = getelementptr inbounds i32, i32* %1, i64 11 335 %7 = load i32, i32* %6, align 4, !tbaa !2 336 %8 = add i32 %7, 2 337 %9 = getelementptr inbounds i32, i32* %0, i64 2 338 store i32 %8, i32* %5, align 4, !tbaa !2 339 %10 = getelementptr inbounds i32, i32* %1, i64 4 340 %11 = load i32, i32* %10, align 4, !tbaa !2 341 %12 = add i32 %11, 3 342 %13 = getelementptr inbounds i32, i32* %0, i64 3 343 store i32 %12, i32* %9, align 4, !tbaa !2 344 %14 = getelementptr inbounds i32, i32* %1, i64 15 345 %15 = load i32, i32* %14, align 4, !tbaa !2 346 %16 = add i32 %15, 4 347 %17 = getelementptr inbounds i32, i32* %0, i64 4 348 store i32 %16, i32* %13, align 4, !tbaa !2 349 %18 = getelementptr inbounds i32, i32* %1, i64 18 350 %19 = load i32, i32* %18, align 4, !tbaa !2 351 %20 = add i32 %19, 1 352 %21 = getelementptr inbounds i32, i32* %0, i64 5 353 store i32 %20, i32* %17, align 4, !tbaa !2 354 %22 = getelementptr inbounds i32, i32* %1, i64 9 355 %23 = load i32, i32* %22, align 4, !tbaa !2 356 %24 = add i32 %23, 2 357 %25 = getelementptr inbounds i32, i32* %0, i64 6 358 store i32 %24, i32* %21, align 4, !tbaa !2 359 %26 = getelementptr inbounds i32, i32* %1, i64 6 360 %27 = load i32, i32* %26, align 4, !tbaa !2 361 %28 = add i32 %27, 3 362 %29 = getelementptr inbounds i32, i32* %0, i64 7 363 store i32 %28, i32* %25, align 4, !tbaa !2 364 %30 = getelementptr inbounds i32, i32* %1, i64 21 365 %31 = load i32, i32* %30, align 4, !tbaa !2 366 %32 = add i32 %31, 4 367 store i32 %32, i32* %29, align 4, !tbaa !2 368 ret void 369} 370 371define void @gather_load_4(i32* noalias nocapture %t0, i32* noalias nocapture readonly %t1) { 372; SSE-LABEL: @gather_load_4( 373; SSE-NEXT: [[T5:%.*]] = getelementptr inbounds i32, i32* [[T0:%.*]], i64 1 374; SSE-NEXT: [[T6:%.*]] = getelementptr inbounds i32, i32* [[T1:%.*]], i64 11 375; SSE-NEXT: [[T9:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 2 376; SSE-NEXT: [[T10:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 4 377; SSE-NEXT: [[T13:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 3 378; SSE-NEXT: [[T14:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 15 379; SSE-NEXT: [[T17:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 4 380; SSE-NEXT: [[T18:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 18 381; SSE-NEXT: [[T21:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 5 382; SSE-NEXT: [[T22:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 9 383; SSE-NEXT: [[T25:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 6 384; SSE-NEXT: [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6 385; SSE-NEXT: [[T29:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 7 386; SSE-NEXT: [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21 387; SSE-NEXT: [[T3:%.*]] = load i32, i32* [[T1]], align 4, !tbaa [[TBAA0]] 388; SSE-NEXT: [[T7:%.*]] = load i32, i32* [[T6]], align 4, !tbaa [[TBAA0]] 389; SSE-NEXT: [[T11:%.*]] = load i32, i32* [[T10]], align 4, !tbaa [[TBAA0]] 390; SSE-NEXT: [[T15:%.*]] = load i32, i32* [[T14]], align 4, !tbaa [[TBAA0]] 391; SSE-NEXT: [[T19:%.*]] = load i32, i32* [[T18]], align 4, !tbaa [[TBAA0]] 392; SSE-NEXT: [[T23:%.*]] = load i32, i32* [[T22]], align 4, !tbaa [[TBAA0]] 393; SSE-NEXT: [[T27:%.*]] = load i32, i32* [[T26]], align 4, !tbaa [[TBAA0]] 394; SSE-NEXT: [[T31:%.*]] = load i32, i32* [[T30]], align 4, !tbaa [[TBAA0]] 395; SSE-NEXT: [[T4:%.*]] = add i32 [[T3]], 1 396; SSE-NEXT: [[T8:%.*]] = add i32 [[T7]], 2 397; SSE-NEXT: [[T12:%.*]] = add i32 [[T11]], 3 398; SSE-NEXT: [[T16:%.*]] = add i32 [[T15]], 4 399; SSE-NEXT: [[T20:%.*]] = add i32 [[T19]], 1 400; SSE-NEXT: [[T24:%.*]] = add i32 [[T23]], 2 401; SSE-NEXT: [[T28:%.*]] = add i32 [[T27]], 3 402; SSE-NEXT: [[T32:%.*]] = add i32 [[T31]], 4 403; SSE-NEXT: store i32 [[T4]], i32* [[T0]], align 4, !tbaa [[TBAA0]] 404; SSE-NEXT: store i32 [[T8]], i32* [[T5]], align 4, !tbaa [[TBAA0]] 405; SSE-NEXT: store i32 [[T12]], i32* [[T9]], align 4, !tbaa [[TBAA0]] 406; SSE-NEXT: store i32 [[T16]], i32* [[T13]], align 4, !tbaa [[TBAA0]] 407; SSE-NEXT: store i32 [[T20]], i32* [[T17]], align 4, !tbaa [[TBAA0]] 408; SSE-NEXT: store i32 [[T24]], i32* [[T21]], align 4, !tbaa [[TBAA0]] 409; SSE-NEXT: store i32 [[T28]], i32* [[T25]], align 4, !tbaa [[TBAA0]] 410; SSE-NEXT: store i32 [[T32]], i32* [[T29]], align 4, !tbaa [[TBAA0]] 411; SSE-NEXT: ret void 412; 413; AVX-LABEL: @gather_load_4( 414; AVX-NEXT: [[T6:%.*]] = getelementptr inbounds i32, i32* [[T1:%.*]], i64 11 415; AVX-NEXT: [[T10:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 4 416; AVX-NEXT: [[T14:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 15 417; AVX-NEXT: [[T18:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 18 418; AVX-NEXT: [[T22:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 9 419; AVX-NEXT: [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6 420; AVX-NEXT: [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21 421; AVX-NEXT: [[T3:%.*]] = load i32, i32* [[T1]], align 4, !tbaa [[TBAA0]] 422; AVX-NEXT: [[T7:%.*]] = load i32, i32* [[T6]], align 4, !tbaa [[TBAA0]] 423; AVX-NEXT: [[T11:%.*]] = load i32, i32* [[T10]], align 4, !tbaa [[TBAA0]] 424; AVX-NEXT: [[T15:%.*]] = load i32, i32* [[T14]], align 4, !tbaa [[TBAA0]] 425; AVX-NEXT: [[T19:%.*]] = load i32, i32* [[T18]], align 4, !tbaa [[TBAA0]] 426; AVX-NEXT: [[T23:%.*]] = load i32, i32* [[T22]], align 4, !tbaa [[TBAA0]] 427; AVX-NEXT: [[T27:%.*]] = load i32, i32* [[T26]], align 4, !tbaa [[TBAA0]] 428; AVX-NEXT: [[T31:%.*]] = load i32, i32* [[T30]], align 4, !tbaa [[TBAA0]] 429; AVX-NEXT: [[TMP1:%.*]] = insertelement <8 x i32> poison, i32 [[T3]], i64 0 430; AVX-NEXT: [[TMP2:%.*]] = insertelement <8 x i32> [[TMP1]], i32 [[T7]], i64 1 431; AVX-NEXT: [[TMP3:%.*]] = insertelement <8 x i32> [[TMP2]], i32 [[T11]], i64 2 432; AVX-NEXT: [[TMP4:%.*]] = insertelement <8 x i32> [[TMP3]], i32 [[T15]], i64 3 433; AVX-NEXT: [[TMP5:%.*]] = insertelement <8 x i32> [[TMP4]], i32 [[T19]], i64 4 434; AVX-NEXT: [[TMP6:%.*]] = insertelement <8 x i32> [[TMP5]], i32 [[T23]], i64 5 435; AVX-NEXT: [[TMP7:%.*]] = insertelement <8 x i32> [[TMP6]], i32 [[T27]], i64 6 436; AVX-NEXT: [[TMP8:%.*]] = insertelement <8 x i32> [[TMP7]], i32 [[T31]], i64 7 437; AVX-NEXT: [[TMP9:%.*]] = add <8 x i32> [[TMP8]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4> 438; AVX-NEXT: [[TMP10:%.*]] = bitcast i32* [[T0:%.*]] to <8 x i32>* 439; AVX-NEXT: store <8 x i32> [[TMP9]], <8 x i32>* [[TMP10]], align 4, !tbaa [[TBAA0]] 440; AVX-NEXT: ret void 441; 442; AVX2-LABEL: @gather_load_4( 443; AVX2-NEXT: [[T6:%.*]] = getelementptr inbounds i32, i32* [[T1:%.*]], i64 11 444; AVX2-NEXT: [[T10:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 4 445; AVX2-NEXT: [[T14:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 15 446; AVX2-NEXT: [[T18:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 18 447; AVX2-NEXT: [[T22:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 9 448; AVX2-NEXT: [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6 449; AVX2-NEXT: [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21 450; AVX2-NEXT: [[T3:%.*]] = load i32, i32* [[T1]], align 4, !tbaa [[TBAA0]] 451; AVX2-NEXT: [[T7:%.*]] = load i32, i32* [[T6]], align 4, !tbaa [[TBAA0]] 452; AVX2-NEXT: [[T11:%.*]] = load i32, i32* [[T10]], align 4, !tbaa [[TBAA0]] 453; AVX2-NEXT: [[T15:%.*]] = load i32, i32* [[T14]], align 4, !tbaa [[TBAA0]] 454; AVX2-NEXT: [[T19:%.*]] = load i32, i32* [[T18]], align 4, !tbaa [[TBAA0]] 455; AVX2-NEXT: [[T23:%.*]] = load i32, i32* [[T22]], align 4, !tbaa [[TBAA0]] 456; AVX2-NEXT: [[T27:%.*]] = load i32, i32* [[T26]], align 4, !tbaa [[TBAA0]] 457; AVX2-NEXT: [[T31:%.*]] = load i32, i32* [[T30]], align 4, !tbaa [[TBAA0]] 458; AVX2-NEXT: [[TMP1:%.*]] = insertelement <8 x i32> poison, i32 [[T3]], i64 0 459; AVX2-NEXT: [[TMP2:%.*]] = insertelement <8 x i32> [[TMP1]], i32 [[T7]], i64 1 460; AVX2-NEXT: [[TMP3:%.*]] = insertelement <8 x i32> [[TMP2]], i32 [[T11]], i64 2 461; AVX2-NEXT: [[TMP4:%.*]] = insertelement <8 x i32> [[TMP3]], i32 [[T15]], i64 3 462; AVX2-NEXT: [[TMP5:%.*]] = insertelement <8 x i32> [[TMP4]], i32 [[T19]], i64 4 463; AVX2-NEXT: [[TMP6:%.*]] = insertelement <8 x i32> [[TMP5]], i32 [[T23]], i64 5 464; AVX2-NEXT: [[TMP7:%.*]] = insertelement <8 x i32> [[TMP6]], i32 [[T27]], i64 6 465; AVX2-NEXT: [[TMP8:%.*]] = insertelement <8 x i32> [[TMP7]], i32 [[T31]], i64 7 466; AVX2-NEXT: [[TMP9:%.*]] = add <8 x i32> [[TMP8]], <i32 1, i32 2, i32 3, i32 4, i32 1, i32 2, i32 3, i32 4> 467; AVX2-NEXT: [[TMP10:%.*]] = bitcast i32* [[T0:%.*]] to <8 x i32>* 468; AVX2-NEXT: store <8 x i32> [[TMP9]], <8 x i32>* [[TMP10]], align 4, !tbaa [[TBAA0]] 469; AVX2-NEXT: ret void 470; 471; AVX512F-LABEL: @gather_load_4( 472; AVX512F-NEXT: [[T5:%.*]] = getelementptr inbounds i32, i32* [[T0:%.*]], i64 1 473; AVX512F-NEXT: [[T6:%.*]] = getelementptr inbounds i32, i32* [[T1:%.*]], i64 11 474; AVX512F-NEXT: [[T9:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 2 475; AVX512F-NEXT: [[T10:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 4 476; AVX512F-NEXT: [[T13:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 3 477; AVX512F-NEXT: [[T14:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 15 478; AVX512F-NEXT: [[T17:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 4 479; AVX512F-NEXT: [[T18:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 18 480; AVX512F-NEXT: [[T21:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 5 481; AVX512F-NEXT: [[T22:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 9 482; AVX512F-NEXT: [[T25:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 6 483; AVX512F-NEXT: [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6 484; AVX512F-NEXT: [[T29:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 7 485; AVX512F-NEXT: [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21 486; AVX512F-NEXT: [[T3:%.*]] = load i32, i32* [[T1]], align 4, !tbaa [[TBAA0]] 487; AVX512F-NEXT: [[T7:%.*]] = load i32, i32* [[T6]], align 4, !tbaa [[TBAA0]] 488; AVX512F-NEXT: [[T11:%.*]] = load i32, i32* [[T10]], align 4, !tbaa [[TBAA0]] 489; AVX512F-NEXT: [[T15:%.*]] = load i32, i32* [[T14]], align 4, !tbaa [[TBAA0]] 490; AVX512F-NEXT: [[T19:%.*]] = load i32, i32* [[T18]], align 4, !tbaa [[TBAA0]] 491; AVX512F-NEXT: [[T23:%.*]] = load i32, i32* [[T22]], align 4, !tbaa [[TBAA0]] 492; AVX512F-NEXT: [[T27:%.*]] = load i32, i32* [[T26]], align 4, !tbaa [[TBAA0]] 493; AVX512F-NEXT: [[T31:%.*]] = load i32, i32* [[T30]], align 4, !tbaa [[TBAA0]] 494; AVX512F-NEXT: [[T4:%.*]] = add i32 [[T3]], 1 495; AVX512F-NEXT: [[T8:%.*]] = add i32 [[T7]], 2 496; AVX512F-NEXT: [[T12:%.*]] = add i32 [[T11]], 3 497; AVX512F-NEXT: [[T16:%.*]] = add i32 [[T15]], 4 498; AVX512F-NEXT: [[T20:%.*]] = add i32 [[T19]], 1 499; AVX512F-NEXT: [[T24:%.*]] = add i32 [[T23]], 2 500; AVX512F-NEXT: [[T28:%.*]] = add i32 [[T27]], 3 501; AVX512F-NEXT: [[T32:%.*]] = add i32 [[T31]], 4 502; AVX512F-NEXT: store i32 [[T4]], i32* [[T0]], align 4, !tbaa [[TBAA0]] 503; AVX512F-NEXT: store i32 [[T8]], i32* [[T5]], align 4, !tbaa [[TBAA0]] 504; AVX512F-NEXT: store i32 [[T12]], i32* [[T9]], align 4, !tbaa [[TBAA0]] 505; AVX512F-NEXT: store i32 [[T16]], i32* [[T13]], align 4, !tbaa [[TBAA0]] 506; AVX512F-NEXT: store i32 [[T20]], i32* [[T17]], align 4, !tbaa [[TBAA0]] 507; AVX512F-NEXT: store i32 [[T24]], i32* [[T21]], align 4, !tbaa [[TBAA0]] 508; AVX512F-NEXT: store i32 [[T28]], i32* [[T25]], align 4, !tbaa [[TBAA0]] 509; AVX512F-NEXT: store i32 [[T32]], i32* [[T29]], align 4, !tbaa [[TBAA0]] 510; AVX512F-NEXT: ret void 511; 512; AVX512VL-LABEL: @gather_load_4( 513; AVX512VL-NEXT: [[T5:%.*]] = getelementptr inbounds i32, i32* [[T0:%.*]], i64 1 514; AVX512VL-NEXT: [[TMP1:%.*]] = insertelement <4 x i32*> poison, i32* [[T1:%.*]], i64 0 515; AVX512VL-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32*> [[TMP1]], <4 x i32*> poison, <4 x i32> zeroinitializer 516; AVX512VL-NEXT: [[TMP2:%.*]] = getelementptr i32, <4 x i32*> [[SHUFFLE]], <4 x i64> <i64 11, i64 4, i64 15, i64 18> 517; AVX512VL-NEXT: [[T21:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 5 518; AVX512VL-NEXT: [[T22:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 9 519; AVX512VL-NEXT: [[T25:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 6 520; AVX512VL-NEXT: [[T26:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 6 521; AVX512VL-NEXT: [[T29:%.*]] = getelementptr inbounds i32, i32* [[T0]], i64 7 522; AVX512VL-NEXT: [[T30:%.*]] = getelementptr inbounds i32, i32* [[T1]], i64 21 523; AVX512VL-NEXT: [[T3:%.*]] = load i32, i32* [[T1]], align 4, !tbaa [[TBAA0]] 524; AVX512VL-NEXT: [[TMP3:%.*]] = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[TMP2]], i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef), !tbaa [[TBAA0]] 525; AVX512VL-NEXT: [[T23:%.*]] = load i32, i32* [[T22]], align 4, !tbaa [[TBAA0]] 526; AVX512VL-NEXT: [[T27:%.*]] = load i32, i32* [[T26]], align 4, !tbaa [[TBAA0]] 527; AVX512VL-NEXT: [[T31:%.*]] = load i32, i32* [[T30]], align 4, !tbaa [[TBAA0]] 528; AVX512VL-NEXT: [[T4:%.*]] = add i32 [[T3]], 1 529; AVX512VL-NEXT: [[TMP4:%.*]] = add <4 x i32> [[TMP3]], <i32 2, i32 3, i32 4, i32 1> 530; AVX512VL-NEXT: [[T24:%.*]] = add i32 [[T23]], 2 531; AVX512VL-NEXT: [[T28:%.*]] = add i32 [[T27]], 3 532; AVX512VL-NEXT: [[T32:%.*]] = add i32 [[T31]], 4 533; AVX512VL-NEXT: store i32 [[T4]], i32* [[T0]], align 4, !tbaa [[TBAA0]] 534; AVX512VL-NEXT: [[TMP5:%.*]] = bitcast i32* [[T5]] to <4 x i32>* 535; AVX512VL-NEXT: store <4 x i32> [[TMP4]], <4 x i32>* [[TMP5]], align 4, !tbaa [[TBAA0]] 536; AVX512VL-NEXT: store i32 [[T24]], i32* [[T21]], align 4, !tbaa [[TBAA0]] 537; AVX512VL-NEXT: store i32 [[T28]], i32* [[T25]], align 4, !tbaa [[TBAA0]] 538; AVX512VL-NEXT: store i32 [[T32]], i32* [[T29]], align 4, !tbaa [[TBAA0]] 539; AVX512VL-NEXT: ret void 540; 541 %t5 = getelementptr inbounds i32, i32* %t0, i64 1 542 %t6 = getelementptr inbounds i32, i32* %t1, i64 11 543 %t9 = getelementptr inbounds i32, i32* %t0, i64 2 544 %t10 = getelementptr inbounds i32, i32* %t1, i64 4 545 %t13 = getelementptr inbounds i32, i32* %t0, i64 3 546 %t14 = getelementptr inbounds i32, i32* %t1, i64 15 547 %t17 = getelementptr inbounds i32, i32* %t0, i64 4 548 %t18 = getelementptr inbounds i32, i32* %t1, i64 18 549 %t21 = getelementptr inbounds i32, i32* %t0, i64 5 550 %t22 = getelementptr inbounds i32, i32* %t1, i64 9 551 %t25 = getelementptr inbounds i32, i32* %t0, i64 6 552 %t26 = getelementptr inbounds i32, i32* %t1, i64 6 553 %t29 = getelementptr inbounds i32, i32* %t0, i64 7 554 %t30 = getelementptr inbounds i32, i32* %t1, i64 21 555 556 %t3 = load i32, i32* %t1, align 4, !tbaa !2 557 %t7 = load i32, i32* %t6, align 4, !tbaa !2 558 %t11 = load i32, i32* %t10, align 4, !tbaa !2 559 %t15 = load i32, i32* %t14, align 4, !tbaa !2 560 %t19 = load i32, i32* %t18, align 4, !tbaa !2 561 %t23 = load i32, i32* %t22, align 4, !tbaa !2 562 %t27 = load i32, i32* %t26, align 4, !tbaa !2 563 %t31 = load i32, i32* %t30, align 4, !tbaa !2 564 565 %t4 = add i32 %t3, 1 566 %t8 = add i32 %t7, 2 567 %t12 = add i32 %t11, 3 568 %t16 = add i32 %t15, 4 569 %t20 = add i32 %t19, 1 570 %t24 = add i32 %t23, 2 571 %t28 = add i32 %t27, 3 572 %t32 = add i32 %t31, 4 573 574 store i32 %t4, i32* %t0, align 4, !tbaa !2 575 store i32 %t8, i32* %t5, align 4, !tbaa !2 576 store i32 %t12, i32* %t9, align 4, !tbaa !2 577 store i32 %t16, i32* %t13, align 4, !tbaa !2 578 store i32 %t20, i32* %t17, align 4, !tbaa !2 579 store i32 %t24, i32* %t21, align 4, !tbaa !2 580 store i32 %t28, i32* %t25, align 4, !tbaa !2 581 store i32 %t32, i32* %t29, align 4, !tbaa !2 582 583 ret void 584} 585 586 587define void @gather_load_div(float* noalias nocapture %0, float* noalias nocapture readonly %1) { 588; SSE-LABEL: @gather_load_div( 589; SSE-NEXT: [[TMP3:%.*]] = load float, float* [[TMP1:%.*]], align 4, !tbaa [[TBAA0]] 590; SSE-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 4 591; SSE-NEXT: [[TMP5:%.*]] = load float, float* [[TMP4]], align 4, !tbaa [[TBAA0]] 592; SSE-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 10 593; SSE-NEXT: [[TMP7:%.*]] = load float, float* [[TMP6]], align 4, !tbaa [[TBAA0]] 594; SSE-NEXT: [[TMP8:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 13 595; SSE-NEXT: [[TMP9:%.*]] = load float, float* [[TMP8]], align 4, !tbaa [[TBAA0]] 596; SSE-NEXT: [[TMP10:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 3 597; SSE-NEXT: [[TMP11:%.*]] = load float, float* [[TMP10]], align 4, !tbaa [[TBAA0]] 598; SSE-NEXT: [[TMP12:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 11 599; SSE-NEXT: [[TMP13:%.*]] = load float, float* [[TMP12]], align 4, !tbaa [[TBAA0]] 600; SSE-NEXT: [[TMP14:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 14 601; SSE-NEXT: [[TMP15:%.*]] = load float, float* [[TMP14]], align 4, !tbaa [[TBAA0]] 602; SSE-NEXT: [[TMP16:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 44 603; SSE-NEXT: [[TMP17:%.*]] = load float, float* [[TMP16]], align 4, !tbaa [[TBAA0]] 604; SSE-NEXT: [[TMP18:%.*]] = insertelement <4 x float> poison, float [[TMP3]], i64 0 605; SSE-NEXT: [[TMP19:%.*]] = insertelement <4 x float> [[TMP18]], float [[TMP7]], i64 1 606; SSE-NEXT: [[TMP20:%.*]] = insertelement <4 x float> [[TMP19]], float [[TMP11]], i64 2 607; SSE-NEXT: [[TMP21:%.*]] = insertelement <4 x float> [[TMP20]], float [[TMP15]], i64 3 608; SSE-NEXT: [[TMP22:%.*]] = insertelement <4 x float> poison, float [[TMP5]], i64 0 609; SSE-NEXT: [[TMP23:%.*]] = insertelement <4 x float> [[TMP22]], float [[TMP9]], i64 1 610; SSE-NEXT: [[TMP24:%.*]] = insertelement <4 x float> [[TMP23]], float [[TMP13]], i64 2 611; SSE-NEXT: [[TMP25:%.*]] = insertelement <4 x float> [[TMP24]], float [[TMP17]], i64 3 612; SSE-NEXT: [[TMP26:%.*]] = fdiv <4 x float> [[TMP21]], [[TMP25]] 613; SSE-NEXT: [[TMP27:%.*]] = getelementptr inbounds float, float* [[TMP0:%.*]], i64 4 614; SSE-NEXT: [[TMP28:%.*]] = bitcast float* [[TMP0]] to <4 x float>* 615; SSE-NEXT: store <4 x float> [[TMP26]], <4 x float>* [[TMP28]], align 4, !tbaa [[TBAA0]] 616; SSE-NEXT: [[TMP29:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 17 617; SSE-NEXT: [[TMP30:%.*]] = load float, float* [[TMP29]], align 4, !tbaa [[TBAA0]] 618; SSE-NEXT: [[TMP31:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 33 619; SSE-NEXT: [[TMP32:%.*]] = load float, float* [[TMP31]], align 4, !tbaa [[TBAA0]] 620; SSE-NEXT: [[TMP33:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 8 621; SSE-NEXT: [[TMP34:%.*]] = load float, float* [[TMP33]], align 4, !tbaa [[TBAA0]] 622; SSE-NEXT: [[TMP35:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 30 623; SSE-NEXT: [[TMP36:%.*]] = load float, float* [[TMP35]], align 4, !tbaa [[TBAA0]] 624; SSE-NEXT: [[TMP37:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 5 625; SSE-NEXT: [[TMP38:%.*]] = load float, float* [[TMP37]], align 4, !tbaa [[TBAA0]] 626; SSE-NEXT: [[TMP39:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 27 627; SSE-NEXT: [[TMP40:%.*]] = load float, float* [[TMP39]], align 4, !tbaa [[TBAA0]] 628; SSE-NEXT: [[TMP41:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 20 629; SSE-NEXT: [[TMP42:%.*]] = load float, float* [[TMP41]], align 4, !tbaa [[TBAA0]] 630; SSE-NEXT: [[TMP43:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 23 631; SSE-NEXT: [[TMP44:%.*]] = load float, float* [[TMP43]], align 4, !tbaa [[TBAA0]] 632; SSE-NEXT: [[TMP45:%.*]] = insertelement <4 x float> poison, float [[TMP30]], i64 0 633; SSE-NEXT: [[TMP46:%.*]] = insertelement <4 x float> [[TMP45]], float [[TMP34]], i64 1 634; SSE-NEXT: [[TMP47:%.*]] = insertelement <4 x float> [[TMP46]], float [[TMP38]], i64 2 635; SSE-NEXT: [[TMP48:%.*]] = insertelement <4 x float> [[TMP47]], float [[TMP42]], i64 3 636; SSE-NEXT: [[TMP49:%.*]] = insertelement <4 x float> poison, float [[TMP32]], i64 0 637; SSE-NEXT: [[TMP50:%.*]] = insertelement <4 x float> [[TMP49]], float [[TMP36]], i64 1 638; SSE-NEXT: [[TMP51:%.*]] = insertelement <4 x float> [[TMP50]], float [[TMP40]], i64 2 639; SSE-NEXT: [[TMP52:%.*]] = insertelement <4 x float> [[TMP51]], float [[TMP44]], i64 3 640; SSE-NEXT: [[TMP53:%.*]] = fdiv <4 x float> [[TMP48]], [[TMP52]] 641; SSE-NEXT: [[TMP54:%.*]] = bitcast float* [[TMP27]] to <4 x float>* 642; SSE-NEXT: store <4 x float> [[TMP53]], <4 x float>* [[TMP54]], align 4, !tbaa [[TBAA0]] 643; SSE-NEXT: ret void 644; 645; AVX-LABEL: @gather_load_div( 646; AVX-NEXT: [[TMP3:%.*]] = load float, float* [[TMP1:%.*]], align 4, !tbaa [[TBAA0]] 647; AVX-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 4 648; AVX-NEXT: [[TMP5:%.*]] = load float, float* [[TMP4]], align 4, !tbaa [[TBAA0]] 649; AVX-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 10 650; AVX-NEXT: [[TMP7:%.*]] = load float, float* [[TMP6]], align 4, !tbaa [[TBAA0]] 651; AVX-NEXT: [[TMP8:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 13 652; AVX-NEXT: [[TMP9:%.*]] = load float, float* [[TMP8]], align 4, !tbaa [[TBAA0]] 653; AVX-NEXT: [[TMP10:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 3 654; AVX-NEXT: [[TMP11:%.*]] = load float, float* [[TMP10]], align 4, !tbaa [[TBAA0]] 655; AVX-NEXT: [[TMP12:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 11 656; AVX-NEXT: [[TMP13:%.*]] = load float, float* [[TMP12]], align 4, !tbaa [[TBAA0]] 657; AVX-NEXT: [[TMP14:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 14 658; AVX-NEXT: [[TMP15:%.*]] = load float, float* [[TMP14]], align 4, !tbaa [[TBAA0]] 659; AVX-NEXT: [[TMP16:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 44 660; AVX-NEXT: [[TMP17:%.*]] = load float, float* [[TMP16]], align 4, !tbaa [[TBAA0]] 661; AVX-NEXT: [[TMP18:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 17 662; AVX-NEXT: [[TMP19:%.*]] = load float, float* [[TMP18]], align 4, !tbaa [[TBAA0]] 663; AVX-NEXT: [[TMP20:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 33 664; AVX-NEXT: [[TMP21:%.*]] = load float, float* [[TMP20]], align 4, !tbaa [[TBAA0]] 665; AVX-NEXT: [[TMP22:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 8 666; AVX-NEXT: [[TMP23:%.*]] = load float, float* [[TMP22]], align 4, !tbaa [[TBAA0]] 667; AVX-NEXT: [[TMP24:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 30 668; AVX-NEXT: [[TMP25:%.*]] = load float, float* [[TMP24]], align 4, !tbaa [[TBAA0]] 669; AVX-NEXT: [[TMP26:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 5 670; AVX-NEXT: [[TMP27:%.*]] = load float, float* [[TMP26]], align 4, !tbaa [[TBAA0]] 671; AVX-NEXT: [[TMP28:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 27 672; AVX-NEXT: [[TMP29:%.*]] = load float, float* [[TMP28]], align 4, !tbaa [[TBAA0]] 673; AVX-NEXT: [[TMP30:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 20 674; AVX-NEXT: [[TMP31:%.*]] = load float, float* [[TMP30]], align 4, !tbaa [[TBAA0]] 675; AVX-NEXT: [[TMP32:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 23 676; AVX-NEXT: [[TMP33:%.*]] = load float, float* [[TMP32]], align 4, !tbaa [[TBAA0]] 677; AVX-NEXT: [[TMP34:%.*]] = insertelement <8 x float> poison, float [[TMP3]], i64 0 678; AVX-NEXT: [[TMP35:%.*]] = insertelement <8 x float> [[TMP34]], float [[TMP7]], i64 1 679; AVX-NEXT: [[TMP36:%.*]] = insertelement <8 x float> [[TMP35]], float [[TMP11]], i64 2 680; AVX-NEXT: [[TMP37:%.*]] = insertelement <8 x float> [[TMP36]], float [[TMP15]], i64 3 681; AVX-NEXT: [[TMP38:%.*]] = insertelement <8 x float> [[TMP37]], float [[TMP19]], i64 4 682; AVX-NEXT: [[TMP39:%.*]] = insertelement <8 x float> [[TMP38]], float [[TMP23]], i64 5 683; AVX-NEXT: [[TMP40:%.*]] = insertelement <8 x float> [[TMP39]], float [[TMP27]], i64 6 684; AVX-NEXT: [[TMP41:%.*]] = insertelement <8 x float> [[TMP40]], float [[TMP31]], i64 7 685; AVX-NEXT: [[TMP42:%.*]] = insertelement <8 x float> poison, float [[TMP5]], i64 0 686; AVX-NEXT: [[TMP43:%.*]] = insertelement <8 x float> [[TMP42]], float [[TMP9]], i64 1 687; AVX-NEXT: [[TMP44:%.*]] = insertelement <8 x float> [[TMP43]], float [[TMP13]], i64 2 688; AVX-NEXT: [[TMP45:%.*]] = insertelement <8 x float> [[TMP44]], float [[TMP17]], i64 3 689; AVX-NEXT: [[TMP46:%.*]] = insertelement <8 x float> [[TMP45]], float [[TMP21]], i64 4 690; AVX-NEXT: [[TMP47:%.*]] = insertelement <8 x float> [[TMP46]], float [[TMP25]], i64 5 691; AVX-NEXT: [[TMP48:%.*]] = insertelement <8 x float> [[TMP47]], float [[TMP29]], i64 6 692; AVX-NEXT: [[TMP49:%.*]] = insertelement <8 x float> [[TMP48]], float [[TMP33]], i64 7 693; AVX-NEXT: [[TMP50:%.*]] = fdiv <8 x float> [[TMP41]], [[TMP49]] 694; AVX-NEXT: [[TMP51:%.*]] = bitcast float* [[TMP0:%.*]] to <8 x float>* 695; AVX-NEXT: store <8 x float> [[TMP50]], <8 x float>* [[TMP51]], align 4, !tbaa [[TBAA0]] 696; AVX-NEXT: ret void 697; 698; AVX2-LABEL: @gather_load_div( 699; AVX2-NEXT: [[TMP3:%.*]] = load float, float* [[TMP1:%.*]], align 4, !tbaa [[TBAA0]] 700; AVX2-NEXT: [[TMP4:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 4 701; AVX2-NEXT: [[TMP5:%.*]] = load float, float* [[TMP4]], align 4, !tbaa [[TBAA0]] 702; AVX2-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 10 703; AVX2-NEXT: [[TMP7:%.*]] = load float, float* [[TMP6]], align 4, !tbaa [[TBAA0]] 704; AVX2-NEXT: [[TMP8:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 13 705; AVX2-NEXT: [[TMP9:%.*]] = load float, float* [[TMP8]], align 4, !tbaa [[TBAA0]] 706; AVX2-NEXT: [[TMP10:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 3 707; AVX2-NEXT: [[TMP11:%.*]] = load float, float* [[TMP10]], align 4, !tbaa [[TBAA0]] 708; AVX2-NEXT: [[TMP12:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 11 709; AVX2-NEXT: [[TMP13:%.*]] = load float, float* [[TMP12]], align 4, !tbaa [[TBAA0]] 710; AVX2-NEXT: [[TMP14:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 14 711; AVX2-NEXT: [[TMP15:%.*]] = load float, float* [[TMP14]], align 4, !tbaa [[TBAA0]] 712; AVX2-NEXT: [[TMP16:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 44 713; AVX2-NEXT: [[TMP17:%.*]] = load float, float* [[TMP16]], align 4, !tbaa [[TBAA0]] 714; AVX2-NEXT: [[TMP18:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 17 715; AVX2-NEXT: [[TMP19:%.*]] = load float, float* [[TMP18]], align 4, !tbaa [[TBAA0]] 716; AVX2-NEXT: [[TMP20:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 33 717; AVX2-NEXT: [[TMP21:%.*]] = load float, float* [[TMP20]], align 4, !tbaa [[TBAA0]] 718; AVX2-NEXT: [[TMP22:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 8 719; AVX2-NEXT: [[TMP23:%.*]] = load float, float* [[TMP22]], align 4, !tbaa [[TBAA0]] 720; AVX2-NEXT: [[TMP24:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 30 721; AVX2-NEXT: [[TMP25:%.*]] = load float, float* [[TMP24]], align 4, !tbaa [[TBAA0]] 722; AVX2-NEXT: [[TMP26:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 5 723; AVX2-NEXT: [[TMP27:%.*]] = load float, float* [[TMP26]], align 4, !tbaa [[TBAA0]] 724; AVX2-NEXT: [[TMP28:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 27 725; AVX2-NEXT: [[TMP29:%.*]] = load float, float* [[TMP28]], align 4, !tbaa [[TBAA0]] 726; AVX2-NEXT: [[TMP30:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 20 727; AVX2-NEXT: [[TMP31:%.*]] = load float, float* [[TMP30]], align 4, !tbaa [[TBAA0]] 728; AVX2-NEXT: [[TMP32:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 23 729; AVX2-NEXT: [[TMP33:%.*]] = load float, float* [[TMP32]], align 4, !tbaa [[TBAA0]] 730; AVX2-NEXT: [[TMP34:%.*]] = insertelement <8 x float> poison, float [[TMP3]], i64 0 731; AVX2-NEXT: [[TMP35:%.*]] = insertelement <8 x float> [[TMP34]], float [[TMP7]], i64 1 732; AVX2-NEXT: [[TMP36:%.*]] = insertelement <8 x float> [[TMP35]], float [[TMP11]], i64 2 733; AVX2-NEXT: [[TMP37:%.*]] = insertelement <8 x float> [[TMP36]], float [[TMP15]], i64 3 734; AVX2-NEXT: [[TMP38:%.*]] = insertelement <8 x float> [[TMP37]], float [[TMP19]], i64 4 735; AVX2-NEXT: [[TMP39:%.*]] = insertelement <8 x float> [[TMP38]], float [[TMP23]], i64 5 736; AVX2-NEXT: [[TMP40:%.*]] = insertelement <8 x float> [[TMP39]], float [[TMP27]], i64 6 737; AVX2-NEXT: [[TMP41:%.*]] = insertelement <8 x float> [[TMP40]], float [[TMP31]], i64 7 738; AVX2-NEXT: [[TMP42:%.*]] = insertelement <8 x float> poison, float [[TMP5]], i64 0 739; AVX2-NEXT: [[TMP43:%.*]] = insertelement <8 x float> [[TMP42]], float [[TMP9]], i64 1 740; AVX2-NEXT: [[TMP44:%.*]] = insertelement <8 x float> [[TMP43]], float [[TMP13]], i64 2 741; AVX2-NEXT: [[TMP45:%.*]] = insertelement <8 x float> [[TMP44]], float [[TMP17]], i64 3 742; AVX2-NEXT: [[TMP46:%.*]] = insertelement <8 x float> [[TMP45]], float [[TMP21]], i64 4 743; AVX2-NEXT: [[TMP47:%.*]] = insertelement <8 x float> [[TMP46]], float [[TMP25]], i64 5 744; AVX2-NEXT: [[TMP48:%.*]] = insertelement <8 x float> [[TMP47]], float [[TMP29]], i64 6 745; AVX2-NEXT: [[TMP49:%.*]] = insertelement <8 x float> [[TMP48]], float [[TMP33]], i64 7 746; AVX2-NEXT: [[TMP50:%.*]] = fdiv <8 x float> [[TMP41]], [[TMP49]] 747; AVX2-NEXT: [[TMP51:%.*]] = bitcast float* [[TMP0:%.*]] to <8 x float>* 748; AVX2-NEXT: store <8 x float> [[TMP50]], <8 x float>* [[TMP51]], align 4, !tbaa [[TBAA0]] 749; AVX2-NEXT: ret void 750; 751; AVX512F-LABEL: @gather_load_div( 752; AVX512F-NEXT: [[TMP3:%.*]] = insertelement <8 x float*> poison, float* [[TMP1:%.*]], i64 0 753; AVX512F-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x float*> [[TMP3]], <8 x float*> poison, <8 x i32> zeroinitializer 754; AVX512F-NEXT: [[TMP4:%.*]] = getelementptr float, <8 x float*> [[SHUFFLE]], <8 x i64> <i64 4, i64 13, i64 11, i64 44, i64 33, i64 30, i64 27, i64 23> 755; AVX512F-NEXT: [[TMP5:%.*]] = insertelement <4 x float*> poison, float* [[TMP1]], i64 0 756; AVX512F-NEXT: [[SHUFFLE1:%.*]] = shufflevector <4 x float*> [[TMP5]], <4 x float*> poison, <4 x i32> zeroinitializer 757; AVX512F-NEXT: [[TMP6:%.*]] = getelementptr float, <4 x float*> [[SHUFFLE1]], <4 x i64> <i64 10, i64 3, i64 14, i64 17> 758; AVX512F-NEXT: [[TMP7:%.*]] = insertelement <2 x float*> poison, float* [[TMP1]], i64 0 759; AVX512F-NEXT: [[TMP8:%.*]] = shufflevector <2 x float*> [[TMP7]], <2 x float*> poison, <2 x i32> zeroinitializer 760; AVX512F-NEXT: [[TMP9:%.*]] = getelementptr float, <2 x float*> [[TMP8]], <2 x i64> <i64 8, i64 5> 761; AVX512F-NEXT: [[TMP10:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 20 762; AVX512F-NEXT: [[TMP11:%.*]] = shufflevector <4 x float*> [[TMP6]], <4 x float*> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef> 763; AVX512F-NEXT: [[TMP12:%.*]] = shufflevector <8 x float*> [[TMP3]], <8 x float*> [[TMP11]], <8 x i32> <i32 0, i32 8, i32 9, i32 10, i32 11, i32 undef, i32 undef, i32 undef> 764; AVX512F-NEXT: [[TMP13:%.*]] = shufflevector <2 x float*> [[TMP9]], <2 x float*> poison, <8 x i32> <i32 0, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> 765; AVX512F-NEXT: [[TMP14:%.*]] = shufflevector <8 x float*> [[TMP12]], <8 x float*> [[TMP13]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 8, i32 9, i32 undef> 766; AVX512F-NEXT: [[TMP15:%.*]] = insertelement <8 x float*> [[TMP14]], float* [[TMP10]], i64 7 767; AVX512F-NEXT: [[TMP16:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP15]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]] 768; AVX512F-NEXT: [[TMP17:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP4]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]] 769; AVX512F-NEXT: [[TMP18:%.*]] = fdiv <8 x float> [[TMP16]], [[TMP17]] 770; AVX512F-NEXT: [[TMP19:%.*]] = bitcast float* [[TMP0:%.*]] to <8 x float>* 771; AVX512F-NEXT: store <8 x float> [[TMP18]], <8 x float>* [[TMP19]], align 4, !tbaa [[TBAA0]] 772; AVX512F-NEXT: ret void 773; 774; AVX512VL-LABEL: @gather_load_div( 775; AVX512VL-NEXT: [[TMP3:%.*]] = insertelement <8 x float*> poison, float* [[TMP1:%.*]], i64 0 776; AVX512VL-NEXT: [[SHUFFLE:%.*]] = shufflevector <8 x float*> [[TMP3]], <8 x float*> poison, <8 x i32> zeroinitializer 777; AVX512VL-NEXT: [[TMP4:%.*]] = getelementptr float, <8 x float*> [[SHUFFLE]], <8 x i64> <i64 4, i64 13, i64 11, i64 44, i64 33, i64 30, i64 27, i64 23> 778; AVX512VL-NEXT: [[TMP5:%.*]] = insertelement <4 x float*> poison, float* [[TMP1]], i64 0 779; AVX512VL-NEXT: [[SHUFFLE1:%.*]] = shufflevector <4 x float*> [[TMP5]], <4 x float*> poison, <4 x i32> zeroinitializer 780; AVX512VL-NEXT: [[TMP6:%.*]] = getelementptr float, <4 x float*> [[SHUFFLE1]], <4 x i64> <i64 10, i64 3, i64 14, i64 17> 781; AVX512VL-NEXT: [[TMP7:%.*]] = insertelement <2 x float*> poison, float* [[TMP1]], i64 0 782; AVX512VL-NEXT: [[TMP8:%.*]] = shufflevector <2 x float*> [[TMP7]], <2 x float*> poison, <2 x i32> zeroinitializer 783; AVX512VL-NEXT: [[TMP9:%.*]] = getelementptr float, <2 x float*> [[TMP8]], <2 x i64> <i64 8, i64 5> 784; AVX512VL-NEXT: [[TMP10:%.*]] = getelementptr inbounds float, float* [[TMP1]], i64 20 785; AVX512VL-NEXT: [[TMP11:%.*]] = shufflevector <4 x float*> [[TMP6]], <4 x float*> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef> 786; AVX512VL-NEXT: [[TMP12:%.*]] = shufflevector <8 x float*> [[TMP3]], <8 x float*> [[TMP11]], <8 x i32> <i32 0, i32 8, i32 9, i32 10, i32 11, i32 undef, i32 undef, i32 undef> 787; AVX512VL-NEXT: [[TMP13:%.*]] = shufflevector <2 x float*> [[TMP9]], <2 x float*> poison, <8 x i32> <i32 0, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> 788; AVX512VL-NEXT: [[TMP14:%.*]] = shufflevector <8 x float*> [[TMP12]], <8 x float*> [[TMP13]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 8, i32 9, i32 undef> 789; AVX512VL-NEXT: [[TMP15:%.*]] = insertelement <8 x float*> [[TMP14]], float* [[TMP10]], i64 7 790; AVX512VL-NEXT: [[TMP16:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP15]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]] 791; AVX512VL-NEXT: [[TMP17:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP4]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]] 792; AVX512VL-NEXT: [[TMP18:%.*]] = fdiv <8 x float> [[TMP16]], [[TMP17]] 793; AVX512VL-NEXT: [[TMP19:%.*]] = bitcast float* [[TMP0:%.*]] to <8 x float>* 794; AVX512VL-NEXT: store <8 x float> [[TMP18]], <8 x float>* [[TMP19]], align 4, !tbaa [[TBAA0]] 795; AVX512VL-NEXT: ret void 796; 797; AVX512-LABEL: @gather_load_div( 798; AVX512-NEXT: [[TMP3:%.*]] = getelementptr inbounds float, float* [[TMP1:%.*]], i64 10 799; AVX512-NEXT: [[TMP4:%.*]] = insertelement <2 x float*> poison, float* [[TMP1]], i32 0 800; AVX512-NEXT: [[TMP5:%.*]] = shufflevector <2 x float*> [[TMP4]], <2 x float*> poison, <2 x i32> zeroinitializer 801; AVX512-NEXT: [[TMP6:%.*]] = getelementptr float, <2 x float*> [[TMP5]], <2 x i64> <i64 3, i64 14> 802; AVX512-NEXT: [[TMP7:%.*]] = insertelement <4 x float*> poison, float* [[TMP1]], i32 0 803; AVX512-NEXT: [[TMP8:%.*]] = shufflevector <4 x float*> [[TMP7]], <4 x float*> poison, <4 x i32> zeroinitializer 804; AVX512-NEXT: [[TMP9:%.*]] = getelementptr float, <4 x float*> [[TMP8]], <4 x i64> <i64 17, i64 8, i64 5, i64 20> 805; AVX512-NEXT: [[TMP10:%.*]] = insertelement <8 x float*> poison, float* [[TMP1]], i32 0 806; AVX512-NEXT: [[TMP11:%.*]] = insertelement <8 x float*> [[TMP10]], float* [[TMP3]], i32 1 807; AVX512-NEXT: [[TMP12:%.*]] = shufflevector <2 x float*> [[TMP6]], <2 x float*> poison, <8 x i32> <i32 0, i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef> 808; AVX512-NEXT: [[TMP13:%.*]] = shufflevector <8 x float*> [[TMP11]], <8 x float*> [[TMP12]], <8 x i32> <i32 0, i32 1, i32 8, i32 9, i32 undef, i32 undef, i32 undef, i32 undef> 809; AVX512-NEXT: [[TMP14:%.*]] = shufflevector <4 x float*> [[TMP9]], <4 x float*> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef> 810; AVX512-NEXT: [[TMP15:%.*]] = shufflevector <8 x float*> [[TMP13]], <8 x float*> [[TMP14]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 9, i32 10, i32 11> 811; AVX512-NEXT: [[TMP16:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP15]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]] 812; AVX512-NEXT: [[TMP17:%.*]] = shufflevector <8 x float*> [[TMP10]], <8 x float*> poison, <8 x i32> zeroinitializer 813; AVX512-NEXT: [[TMP18:%.*]] = getelementptr float, <8 x float*> [[TMP17]], <8 x i64> <i64 4, i64 13, i64 11, i64 44, i64 33, i64 30, i64 27, i64 23> 814; AVX512-NEXT: [[TMP19:%.*]] = call <8 x float> @llvm.masked.gather.v8f32.v8p0f32(<8 x float*> [[TMP18]], i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x float> undef), !tbaa [[TBAA0]] 815; AVX512-NEXT: [[TMP20:%.*]] = fdiv <8 x float> [[TMP16]], [[TMP19]] 816; AVX512-NEXT: [[TMP21:%.*]] = bitcast float* [[TMP0:%.*]] to <8 x float>* 817; AVX512-NEXT: store <8 x float> [[TMP20]], <8 x float>* [[TMP21]], align 4, !tbaa [[TBAA0]] 818; AVX512-NEXT: ret void 819 %3 = load float, float* %1, align 4, !tbaa !2 820 %4 = getelementptr inbounds float, float* %1, i64 4 821 %5 = load float, float* %4, align 4, !tbaa !2 822 %6 = fdiv float %3, %5 823 %7 = getelementptr inbounds float, float* %0, i64 1 824 store float %6, float* %0, align 4, !tbaa !2 825 %8 = getelementptr inbounds float, float* %1, i64 10 826 %9 = load float, float* %8, align 4, !tbaa !2 827 %10 = getelementptr inbounds float, float* %1, i64 13 828 %11 = load float, float* %10, align 4, !tbaa !2 829 %12 = fdiv float %9, %11 830 %13 = getelementptr inbounds float, float* %0, i64 2 831 store float %12, float* %7, align 4, !tbaa !2 832 %14 = getelementptr inbounds float, float* %1, i64 3 833 %15 = load float, float* %14, align 4, !tbaa !2 834 %16 = getelementptr inbounds float, float* %1, i64 11 835 %17 = load float, float* %16, align 4, !tbaa !2 836 %18 = fdiv float %15, %17 837 %19 = getelementptr inbounds float, float* %0, i64 3 838 store float %18, float* %13, align 4, !tbaa !2 839 %20 = getelementptr inbounds float, float* %1, i64 14 840 %21 = load float, float* %20, align 4, !tbaa !2 841 %22 = getelementptr inbounds float, float* %1, i64 44 842 %23 = load float, float* %22, align 4, !tbaa !2 843 %24 = fdiv float %21, %23 844 %25 = getelementptr inbounds float, float* %0, i64 4 845 store float %24, float* %19, align 4, !tbaa !2 846 %26 = getelementptr inbounds float, float* %1, i64 17 847 %27 = load float, float* %26, align 4, !tbaa !2 848 %28 = getelementptr inbounds float, float* %1, i64 33 849 %29 = load float, float* %28, align 4, !tbaa !2 850 %30 = fdiv float %27, %29 851 %31 = getelementptr inbounds float, float* %0, i64 5 852 store float %30, float* %25, align 4, !tbaa !2 853 %32 = getelementptr inbounds float, float* %1, i64 8 854 %33 = load float, float* %32, align 4, !tbaa !2 855 %34 = getelementptr inbounds float, float* %1, i64 30 856 %35 = load float, float* %34, align 4, !tbaa !2 857 %36 = fdiv float %33, %35 858 %37 = getelementptr inbounds float, float* %0, i64 6 859 store float %36, float* %31, align 4, !tbaa !2 860 %38 = getelementptr inbounds float, float* %1, i64 5 861 %39 = load float, float* %38, align 4, !tbaa !2 862 %40 = getelementptr inbounds float, float* %1, i64 27 863 %41 = load float, float* %40, align 4, !tbaa !2 864 %42 = fdiv float %39, %41 865 %43 = getelementptr inbounds float, float* %0, i64 7 866 store float %42, float* %37, align 4, !tbaa !2 867 %44 = getelementptr inbounds float, float* %1, i64 20 868 %45 = load float, float* %44, align 4, !tbaa !2 869 %46 = getelementptr inbounds float, float* %1, i64 23 870 %47 = load float, float* %46, align 4, !tbaa !2 871 %48 = fdiv float %45, %47 872 store float %48, float* %43, align 4, !tbaa !2 873 ret void 874} 875 876!2 = !{!3, !3, i64 0} 877!3 = !{!"short", !4, i64 0} 878!4 = !{!"omnipotent char", !5, i64 0} 879!5 = !{!"Simple C++ TBAA"} 880