1; NOTE: Assertions have been autogenerated by utils/update_test_checks.py 2; RUN: opt -S -slp-vectorizer -slp-threshold=-10000 < %s | FileCheck %s 3; RUN: opt -S -slp-vectorizer -slp-threshold=0 < %s | FileCheck %s 4 5target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-n8:16:32:64-S128" 6target triple = "x86_64-apple-macosx10.8.0" 7 8define <4 x float> @simple_select(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { 9; CHECK-LABEL: @simple_select( 10; CHECK-NEXT: [[TMP1:%.*]] = icmp ne <4 x i32> [[C:%.*]], zeroinitializer 11; CHECK-NEXT: [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x float> [[A:%.*]], <4 x float> [[B:%.*]] 12; CHECK-NEXT: ret <4 x float> [[TMP2]] 13; 14 %c0 = extractelement <4 x i32> %c, i32 0 15 %c1 = extractelement <4 x i32> %c, i32 1 16 %c2 = extractelement <4 x i32> %c, i32 2 17 %c3 = extractelement <4 x i32> %c, i32 3 18 %a0 = extractelement <4 x float> %a, i32 0 19 %a1 = extractelement <4 x float> %a, i32 1 20 %a2 = extractelement <4 x float> %a, i32 2 21 %a3 = extractelement <4 x float> %a, i32 3 22 %b0 = extractelement <4 x float> %b, i32 0 23 %b1 = extractelement <4 x float> %b, i32 1 24 %b2 = extractelement <4 x float> %b, i32 2 25 %b3 = extractelement <4 x float> %b, i32 3 26 %cmp0 = icmp ne i32 %c0, 0 27 %cmp1 = icmp ne i32 %c1, 0 28 %cmp2 = icmp ne i32 %c2, 0 29 %cmp3 = icmp ne i32 %c3, 0 30 %s0 = select i1 %cmp0, float %a0, float %b0 31 %s1 = select i1 %cmp1, float %a1, float %b1 32 %s2 = select i1 %cmp2, float %a2, float %b2 33 %s3 = select i1 %cmp3, float %a3, float %b3 34 %ra = insertelement <4 x float> undef, float %s0, i32 0 35 %rb = insertelement <4 x float> %ra, float %s1, i32 1 36 %rc = insertelement <4 x float> %rb, float %s2, i32 2 37 %rd = insertelement <4 x float> %rc, float %s3, i32 3 38 ret <4 x float> %rd 39} 40 41define <8 x float> @simple_select2(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { 42; CHECK-LABEL: @simple_select2( 43; CHECK-NEXT: [[TMP1:%.*]] = icmp ne <4 x i32> [[C:%.*]], zeroinitializer 44; CHECK-NEXT: [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x float> [[A:%.*]], <4 x float> [[B:%.*]] 45; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <4 x float> [[TMP2]], <4 x float> undef, <8 x i32> <i32 0, i32 undef, i32 1, i32 undef, i32 2, i32 undef, i32 undef, i32 3> 46; CHECK-NEXT: [[RD1:%.*]] = shufflevector <8 x float> undef, <8 x float> [[TMP3]], <8 x i32> <i32 8, i32 1, i32 10, i32 3, i32 12, i32 5, i32 6, i32 15> 47; CHECK-NEXT: ret <8 x float> [[RD1]] 48; 49 %c0 = extractelement <4 x i32> %c, i32 0 50 %c1 = extractelement <4 x i32> %c, i32 1 51 %c2 = extractelement <4 x i32> %c, i32 2 52 %c3 = extractelement <4 x i32> %c, i32 3 53 %a0 = extractelement <4 x float> %a, i32 0 54 %a1 = extractelement <4 x float> %a, i32 1 55 %a2 = extractelement <4 x float> %a, i32 2 56 %a3 = extractelement <4 x float> %a, i32 3 57 %b0 = extractelement <4 x float> %b, i32 0 58 %b1 = extractelement <4 x float> %b, i32 1 59 %b2 = extractelement <4 x float> %b, i32 2 60 %b3 = extractelement <4 x float> %b, i32 3 61 %cmp0 = icmp ne i32 %c0, 0 62 %cmp1 = icmp ne i32 %c1, 0 63 %cmp2 = icmp ne i32 %c2, 0 64 %cmp3 = icmp ne i32 %c3, 0 65 %s0 = select i1 %cmp0, float %a0, float %b0 66 %s1 = select i1 %cmp1, float %a1, float %b1 67 %s2 = select i1 %cmp2, float %a2, float %b2 68 %s3 = select i1 %cmp3, float %a3, float %b3 69 %ra = insertelement <8 x float> undef, float %s0, i32 0 70 %rb = insertelement <8 x float> %ra, float %s1, i32 2 71 %rc = insertelement <8 x float> %rb, float %s2, i32 4 72 %rd = insertelement <8 x float> %rc, float %s3, i32 7 73 ret <8 x float> %rd 74} 75 76declare void @llvm.assume(i1) nounwind 77 78; This entire tree is ephemeral, don't vectorize any of it. 79define <4 x float> @simple_select_eph(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { 80; CHECK-LABEL: @simple_select_eph( 81; CHECK-NEXT: [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0 82; CHECK-NEXT: [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1 83; CHECK-NEXT: [[C2:%.*]] = extractelement <4 x i32> [[C]], i32 2 84; CHECK-NEXT: [[C3:%.*]] = extractelement <4 x i32> [[C]], i32 3 85; CHECK-NEXT: [[A0:%.*]] = extractelement <4 x float> [[A:%.*]], i32 0 86; CHECK-NEXT: [[A1:%.*]] = extractelement <4 x float> [[A]], i32 1 87; CHECK-NEXT: [[A2:%.*]] = extractelement <4 x float> [[A]], i32 2 88; CHECK-NEXT: [[A3:%.*]] = extractelement <4 x float> [[A]], i32 3 89; CHECK-NEXT: [[B0:%.*]] = extractelement <4 x float> [[B:%.*]], i32 0 90; CHECK-NEXT: [[B1:%.*]] = extractelement <4 x float> [[B]], i32 1 91; CHECK-NEXT: [[B2:%.*]] = extractelement <4 x float> [[B]], i32 2 92; CHECK-NEXT: [[B3:%.*]] = extractelement <4 x float> [[B]], i32 3 93; CHECK-NEXT: [[CMP0:%.*]] = icmp ne i32 [[C0]], 0 94; CHECK-NEXT: [[CMP1:%.*]] = icmp ne i32 [[C1]], 0 95; CHECK-NEXT: [[CMP2:%.*]] = icmp ne i32 [[C2]], 0 96; CHECK-NEXT: [[CMP3:%.*]] = icmp ne i32 [[C3]], 0 97; CHECK-NEXT: [[S0:%.*]] = select i1 [[CMP0]], float [[A0]], float [[B0]] 98; CHECK-NEXT: [[S1:%.*]] = select i1 [[CMP1]], float [[A1]], float [[B1]] 99; CHECK-NEXT: [[S2:%.*]] = select i1 [[CMP2]], float [[A2]], float [[B2]] 100; CHECK-NEXT: [[S3:%.*]] = select i1 [[CMP3]], float [[A3]], float [[B3]] 101; CHECK-NEXT: [[RA:%.*]] = insertelement <4 x float> undef, float [[S0]], i32 0 102; CHECK-NEXT: [[RB:%.*]] = insertelement <4 x float> [[RA]], float [[S1]], i32 1 103; CHECK-NEXT: [[RC:%.*]] = insertelement <4 x float> [[RB]], float [[S2]], i32 2 104; CHECK-NEXT: [[RD:%.*]] = insertelement <4 x float> [[RC]], float [[S3]], i32 3 105; CHECK-NEXT: [[Q0:%.*]] = extractelement <4 x float> [[RD]], i32 0 106; CHECK-NEXT: [[Q1:%.*]] = extractelement <4 x float> [[RD]], i32 1 107; CHECK-NEXT: [[Q2:%.*]] = extractelement <4 x float> [[RD]], i32 2 108; CHECK-NEXT: [[Q3:%.*]] = extractelement <4 x float> [[RD]], i32 3 109; CHECK-NEXT: [[Q4:%.*]] = fadd float [[Q0]], [[Q1]] 110; CHECK-NEXT: [[Q5:%.*]] = fadd float [[Q2]], [[Q3]] 111; CHECK-NEXT: [[Q6:%.*]] = fadd float [[Q4]], [[Q5]] 112; CHECK-NEXT: [[QI:%.*]] = fcmp olt float [[Q6]], [[Q5]] 113; CHECK-NEXT: call void @llvm.assume(i1 [[QI]]) 114; CHECK-NEXT: ret <4 x float> undef 115; 116 %c0 = extractelement <4 x i32> %c, i32 0 117 %c1 = extractelement <4 x i32> %c, i32 1 118 %c2 = extractelement <4 x i32> %c, i32 2 119 %c3 = extractelement <4 x i32> %c, i32 3 120 %a0 = extractelement <4 x float> %a, i32 0 121 %a1 = extractelement <4 x float> %a, i32 1 122 %a2 = extractelement <4 x float> %a, i32 2 123 %a3 = extractelement <4 x float> %a, i32 3 124 %b0 = extractelement <4 x float> %b, i32 0 125 %b1 = extractelement <4 x float> %b, i32 1 126 %b2 = extractelement <4 x float> %b, i32 2 127 %b3 = extractelement <4 x float> %b, i32 3 128 %cmp0 = icmp ne i32 %c0, 0 129 %cmp1 = icmp ne i32 %c1, 0 130 %cmp2 = icmp ne i32 %c2, 0 131 %cmp3 = icmp ne i32 %c3, 0 132 %s0 = select i1 %cmp0, float %a0, float %b0 133 %s1 = select i1 %cmp1, float %a1, float %b1 134 %s2 = select i1 %cmp2, float %a2, float %b2 135 %s3 = select i1 %cmp3, float %a3, float %b3 136 %ra = insertelement <4 x float> undef, float %s0, i32 0 137 %rb = insertelement <4 x float> %ra, float %s1, i32 1 138 %rc = insertelement <4 x float> %rb, float %s2, i32 2 139 %rd = insertelement <4 x float> %rc, float %s3, i32 3 140 %q0 = extractelement <4 x float> %rd, i32 0 141 %q1 = extractelement <4 x float> %rd, i32 1 142 %q2 = extractelement <4 x float> %rd, i32 2 143 %q3 = extractelement <4 x float> %rd, i32 3 144 %q4 = fadd float %q0, %q1 145 %q5 = fadd float %q2, %q3 146 %q6 = fadd float %q4, %q5 147 %qi = fcmp olt float %q6, %q5 148 call void @llvm.assume(i1 %qi) 149 ret <4 x float> undef 150} 151 152; Insert in an order different from the vector indices to make sure it 153; doesn't matter 154define <4 x float> @simple_select_insert_out_of_order(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { 155; CHECK-LABEL: @simple_select_insert_out_of_order( 156; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <4 x i32> [[C:%.*]], <4 x i32> poison, <4 x i32> <i32 2, i32 1, i32 0, i32 3> 157; CHECK-NEXT: [[SHUFFLE1:%.*]] = shufflevector <4 x float> [[A:%.*]], <4 x float> poison, <4 x i32> <i32 2, i32 1, i32 0, i32 3> 158; CHECK-NEXT: [[SHUFFLE2:%.*]] = shufflevector <4 x float> [[B:%.*]], <4 x float> poison, <4 x i32> <i32 2, i32 1, i32 0, i32 3> 159; CHECK-NEXT: [[TMP1:%.*]] = icmp ne <4 x i32> [[SHUFFLE]], zeroinitializer 160; CHECK-NEXT: [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x float> [[SHUFFLE1]], <4 x float> [[SHUFFLE2]] 161; CHECK-NEXT: ret <4 x float> [[TMP2]] 162; 163 %c0 = extractelement <4 x i32> %c, i32 0 164 %c1 = extractelement <4 x i32> %c, i32 1 165 %c2 = extractelement <4 x i32> %c, i32 2 166 %c3 = extractelement <4 x i32> %c, i32 3 167 %a0 = extractelement <4 x float> %a, i32 0 168 %a1 = extractelement <4 x float> %a, i32 1 169 %a2 = extractelement <4 x float> %a, i32 2 170 %a3 = extractelement <4 x float> %a, i32 3 171 %b0 = extractelement <4 x float> %b, i32 0 172 %b1 = extractelement <4 x float> %b, i32 1 173 %b2 = extractelement <4 x float> %b, i32 2 174 %b3 = extractelement <4 x float> %b, i32 3 175 %cmp0 = icmp ne i32 %c0, 0 176 %cmp1 = icmp ne i32 %c1, 0 177 %cmp2 = icmp ne i32 %c2, 0 178 %cmp3 = icmp ne i32 %c3, 0 179 %s0 = select i1 %cmp0, float %a0, float %b0 180 %s1 = select i1 %cmp1, float %a1, float %b1 181 %s2 = select i1 %cmp2, float %a2, float %b2 182 %s3 = select i1 %cmp3, float %a3, float %b3 183 %ra = insertelement <4 x float> undef, float %s0, i32 2 184 %rb = insertelement <4 x float> %ra, float %s1, i32 1 185 %rc = insertelement <4 x float> %rb, float %s2, i32 0 186 %rd = insertelement <4 x float> %rc, float %s3, i32 3 187 ret <4 x float> %rd 188} 189 190declare void @v4f32_user(<4 x float>) #0 191declare void @f32_user(float) #0 192 193; Multiple users of the final constructed vector 194define <4 x float> @simple_select_users(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { 195; CHECK-LABEL: @simple_select_users( 196; CHECK-NEXT: [[TMP1:%.*]] = icmp ne <4 x i32> [[C:%.*]], zeroinitializer 197; CHECK-NEXT: [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x float> [[A:%.*]], <4 x float> [[B:%.*]] 198; CHECK-NEXT: call void @v4f32_user(<4 x float> [[TMP2]]) #[[ATTR0:[0-9]+]] 199; CHECK-NEXT: ret <4 x float> [[TMP2]] 200; 201 %c0 = extractelement <4 x i32> %c, i32 0 202 %c1 = extractelement <4 x i32> %c, i32 1 203 %c2 = extractelement <4 x i32> %c, i32 2 204 %c3 = extractelement <4 x i32> %c, i32 3 205 %a0 = extractelement <4 x float> %a, i32 0 206 %a1 = extractelement <4 x float> %a, i32 1 207 %a2 = extractelement <4 x float> %a, i32 2 208 %a3 = extractelement <4 x float> %a, i32 3 209 %b0 = extractelement <4 x float> %b, i32 0 210 %b1 = extractelement <4 x float> %b, i32 1 211 %b2 = extractelement <4 x float> %b, i32 2 212 %b3 = extractelement <4 x float> %b, i32 3 213 %cmp0 = icmp ne i32 %c0, 0 214 %cmp1 = icmp ne i32 %c1, 0 215 %cmp2 = icmp ne i32 %c2, 0 216 %cmp3 = icmp ne i32 %c3, 0 217 %s0 = select i1 %cmp0, float %a0, float %b0 218 %s1 = select i1 %cmp1, float %a1, float %b1 219 %s2 = select i1 %cmp2, float %a2, float %b2 220 %s3 = select i1 %cmp3, float %a3, float %b3 221 %ra = insertelement <4 x float> undef, float %s0, i32 0 222 %rb = insertelement <4 x float> %ra, float %s1, i32 1 223 %rc = insertelement <4 x float> %rb, float %s2, i32 2 224 %rd = insertelement <4 x float> %rc, float %s3, i32 3 225 call void @v4f32_user(<4 x float> %rd) #0 226 ret <4 x float> %rd 227} 228 229; Unused insertelement 230define <4 x float> @simple_select_no_users(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { 231; CHECK-LABEL: @simple_select_no_users( 232; CHECK-NEXT: [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0 233; CHECK-NEXT: [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1 234; CHECK-NEXT: [[C2:%.*]] = extractelement <4 x i32> [[C]], i32 2 235; CHECK-NEXT: [[C3:%.*]] = extractelement <4 x i32> [[C]], i32 3 236; CHECK-NEXT: [[A0:%.*]] = extractelement <4 x float> [[A:%.*]], i32 0 237; CHECK-NEXT: [[A1:%.*]] = extractelement <4 x float> [[A]], i32 1 238; CHECK-NEXT: [[A2:%.*]] = extractelement <4 x float> [[A]], i32 2 239; CHECK-NEXT: [[A3:%.*]] = extractelement <4 x float> [[A]], i32 3 240; CHECK-NEXT: [[B0:%.*]] = extractelement <4 x float> [[B:%.*]], i32 0 241; CHECK-NEXT: [[B1:%.*]] = extractelement <4 x float> [[B]], i32 1 242; CHECK-NEXT: [[B2:%.*]] = extractelement <4 x float> [[B]], i32 2 243; CHECK-NEXT: [[B3:%.*]] = extractelement <4 x float> [[B]], i32 3 244; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x i32> poison, i32 [[C0]], i32 0 245; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x i32> [[TMP1]], i32 [[C1]], i32 1 246; CHECK-NEXT: [[TMP3:%.*]] = icmp ne <2 x i32> [[TMP2]], zeroinitializer 247; CHECK-NEXT: [[TMP4:%.*]] = insertelement <2 x i32> poison, i32 [[C2]], i32 0 248; CHECK-NEXT: [[TMP5:%.*]] = insertelement <2 x i32> [[TMP4]], i32 [[C3]], i32 1 249; CHECK-NEXT: [[TMP6:%.*]] = icmp ne <2 x i32> [[TMP5]], zeroinitializer 250; CHECK-NEXT: [[TMP7:%.*]] = insertelement <2 x float> poison, float [[A0]], i32 0 251; CHECK-NEXT: [[TMP8:%.*]] = insertelement <2 x float> [[TMP7]], float [[A1]], i32 1 252; CHECK-NEXT: [[TMP9:%.*]] = insertelement <2 x float> poison, float [[B0]], i32 0 253; CHECK-NEXT: [[TMP10:%.*]] = insertelement <2 x float> [[TMP9]], float [[B1]], i32 1 254; CHECK-NEXT: [[TMP11:%.*]] = select <2 x i1> [[TMP3]], <2 x float> [[TMP8]], <2 x float> [[TMP10]] 255; CHECK-NEXT: [[TMP12:%.*]] = insertelement <2 x float> poison, float [[A2]], i32 0 256; CHECK-NEXT: [[TMP13:%.*]] = insertelement <2 x float> [[TMP12]], float [[A3]], i32 1 257; CHECK-NEXT: [[TMP14:%.*]] = insertelement <2 x float> poison, float [[B2]], i32 0 258; CHECK-NEXT: [[TMP15:%.*]] = insertelement <2 x float> [[TMP14]], float [[B3]], i32 1 259; CHECK-NEXT: [[TMP16:%.*]] = select <2 x i1> [[TMP6]], <2 x float> [[TMP13]], <2 x float> [[TMP15]] 260; CHECK-NEXT: [[TMP17:%.*]] = shufflevector <2 x float> [[TMP11]], <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> 261; CHECK-NEXT: [[RB2:%.*]] = shufflevector <4 x float> undef, <4 x float> [[TMP17]], <4 x i32> <i32 4, i32 5, i32 2, i32 3> 262; CHECK-NEXT: [[TMP18:%.*]] = shufflevector <2 x float> [[TMP16]], <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef> 263; CHECK-NEXT: [[RD1:%.*]] = shufflevector <4 x float> undef, <4 x float> [[TMP18]], <4 x i32> <i32 0, i32 1, i32 4, i32 5> 264; CHECK-NEXT: ret <4 x float> [[RD1]] 265; 266 %c0 = extractelement <4 x i32> %c, i32 0 267 %c1 = extractelement <4 x i32> %c, i32 1 268 %c2 = extractelement <4 x i32> %c, i32 2 269 %c3 = extractelement <4 x i32> %c, i32 3 270 %a0 = extractelement <4 x float> %a, i32 0 271 %a1 = extractelement <4 x float> %a, i32 1 272 %a2 = extractelement <4 x float> %a, i32 2 273 %a3 = extractelement <4 x float> %a, i32 3 274 %b0 = extractelement <4 x float> %b, i32 0 275 %b1 = extractelement <4 x float> %b, i32 1 276 %b2 = extractelement <4 x float> %b, i32 2 277 %b3 = extractelement <4 x float> %b, i32 3 278 %cmp0 = icmp ne i32 %c0, 0 279 %cmp1 = icmp ne i32 %c1, 0 280 %cmp2 = icmp ne i32 %c2, 0 281 %cmp3 = icmp ne i32 %c3, 0 282 %s0 = select i1 %cmp0, float %a0, float %b0 283 %s1 = select i1 %cmp1, float %a1, float %b1 284 %s2 = select i1 %cmp2, float %a2, float %b2 285 %s3 = select i1 %cmp3, float %a3, float %b3 286 %ra = insertelement <4 x float> undef, float %s0, i32 0 287 %rb = insertelement <4 x float> %ra, float %s1, i32 1 288 %rc = insertelement <4 x float> undef, float %s2, i32 2 289 %rd = insertelement <4 x float> %rc, float %s3, i32 3 290 ret <4 x float> %rd 291} 292 293; Make sure infinite loop doesn't happen which I ran into when trying 294; to do this backwards this backwards 295define <4 x i32> @reconstruct(<4 x i32> %c) #0 { 296; CHECK-LABEL: @reconstruct( 297; CHECK-NEXT: [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0 298; CHECK-NEXT: [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1 299; CHECK-NEXT: [[C2:%.*]] = extractelement <4 x i32> [[C]], i32 2 300; CHECK-NEXT: [[C3:%.*]] = extractelement <4 x i32> [[C]], i32 3 301; CHECK-NEXT: [[RA:%.*]] = insertelement <4 x i32> undef, i32 [[C0]], i32 0 302; CHECK-NEXT: [[RB:%.*]] = insertelement <4 x i32> [[RA]], i32 [[C1]], i32 1 303; CHECK-NEXT: [[RC:%.*]] = insertelement <4 x i32> [[RB]], i32 [[C2]], i32 2 304; CHECK-NEXT: [[RD:%.*]] = insertelement <4 x i32> [[RC]], i32 [[C3]], i32 3 305; CHECK-NEXT: ret <4 x i32> [[RD]] 306; 307 %c0 = extractelement <4 x i32> %c, i32 0 308 %c1 = extractelement <4 x i32> %c, i32 1 309 %c2 = extractelement <4 x i32> %c, i32 2 310 %c3 = extractelement <4 x i32> %c, i32 3 311 %ra = insertelement <4 x i32> undef, i32 %c0, i32 0 312 %rb = insertelement <4 x i32> %ra, i32 %c1, i32 1 313 %rc = insertelement <4 x i32> %rb, i32 %c2, i32 2 314 %rd = insertelement <4 x i32> %rc, i32 %c3, i32 3 315 ret <4 x i32> %rd 316} 317 318define <2 x float> @simple_select_v2(<2 x float> %a, <2 x float> %b, <2 x i32> %c) #0 { 319; CHECK-LABEL: @simple_select_v2( 320; CHECK-NEXT: [[TMP1:%.*]] = icmp ne <2 x i32> [[C:%.*]], zeroinitializer 321; CHECK-NEXT: [[TMP2:%.*]] = select <2 x i1> [[TMP1]], <2 x float> [[A:%.*]], <2 x float> [[B:%.*]] 322; CHECK-NEXT: ret <2 x float> [[TMP2]] 323; 324 %c0 = extractelement <2 x i32> %c, i32 0 325 %c1 = extractelement <2 x i32> %c, i32 1 326 %a0 = extractelement <2 x float> %a, i32 0 327 %a1 = extractelement <2 x float> %a, i32 1 328 %b0 = extractelement <2 x float> %b, i32 0 329 %b1 = extractelement <2 x float> %b, i32 1 330 %cmp0 = icmp ne i32 %c0, 0 331 %cmp1 = icmp ne i32 %c1, 0 332 %s0 = select i1 %cmp0, float %a0, float %b0 333 %s1 = select i1 %cmp1, float %a1, float %b1 334 %ra = insertelement <2 x float> undef, float %s0, i32 0 335 %rb = insertelement <2 x float> %ra, float %s1, i32 1 336 ret <2 x float> %rb 337} 338 339; Make sure when we construct partial vectors, we don't keep 340; re-visiting the insertelement chains starting with undef 341; (low cost threshold needed to force this to happen) 342define <4 x float> @simple_select_partial_vector(<4 x float> %a, <4 x float> %b, <4 x i32> %c) #0 { 343; CHECK-LABEL: @simple_select_partial_vector( 344; CHECK-NEXT: [[C0:%.*]] = extractelement <4 x i32> [[C:%.*]], i32 0 345; CHECK-NEXT: [[C1:%.*]] = extractelement <4 x i32> [[C]], i32 1 346; CHECK-NEXT: [[A0:%.*]] = extractelement <4 x float> [[A:%.*]], i32 0 347; CHECK-NEXT: [[A1:%.*]] = extractelement <4 x float> [[A]], i32 1 348; CHECK-NEXT: [[B0:%.*]] = extractelement <4 x float> [[B:%.*]], i32 0 349; CHECK-NEXT: [[B1:%.*]] = extractelement <4 x float> [[B]], i32 1 350; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x i32> undef, i32 [[C0]], i32 0 351; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x i32> [[TMP1]], i32 [[C1]], i32 1 352; CHECK-NEXT: [[TMP3:%.*]] = icmp ne <2 x i32> [[TMP2]], zeroinitializer 353; CHECK-NEXT: [[TMP4:%.*]] = insertelement <2 x float> undef, float [[A0]], i32 0 354; CHECK-NEXT: [[TMP5:%.*]] = insertelement <2 x float> [[TMP4]], float [[A1]], i32 1 355; CHECK-NEXT: [[TMP6:%.*]] = insertelement <2 x float> undef, float [[B0]], i32 0 356; CHECK-NEXT: [[TMP7:%.*]] = insertelement <2 x float> [[TMP6]], float [[B1]], i32 1 357; CHECK-NEXT: [[TMP8:%.*]] = select <2 x i1> [[TMP3]], <2 x float> [[TMP5]], <2 x float> [[TMP7]] 358; CHECK-NEXT: [[TMP9:%.*]] = extractelement <2 x float> [[TMP8]], i32 0 359; CHECK-NEXT: [[RA:%.*]] = insertelement <4 x float> undef, float [[TMP9]], i32 0 360; CHECK-NEXT: [[TMP10:%.*]] = extractelement <2 x float> [[TMP8]], i32 1 361; CHECK-NEXT: [[RB:%.*]] = insertelement <4 x float> [[RA]], float [[TMP10]], i32 1 362; CHECK-NEXT: ret <4 x float> [[RB]] 363; 364 %c0 = extractelement <4 x i32> %c, i32 0 365 %c1 = extractelement <4 x i32> %c, i32 1 366 %a0 = extractelement <4 x float> %a, i32 0 367 %a1 = extractelement <4 x float> %a, i32 1 368 %b0 = extractelement <4 x float> %b, i32 0 369 %b1 = extractelement <4 x float> %b, i32 1 370 %1 = insertelement <2 x i32> undef, i32 %c0, i32 0 371 %2 = insertelement <2 x i32> %1, i32 %c1, i32 1 372 %3 = icmp ne <2 x i32> %2, zeroinitializer 373 %4 = insertelement <2 x float> undef, float %a0, i32 0 374 %5 = insertelement <2 x float> %4, float %a1, i32 1 375 %6 = insertelement <2 x float> undef, float %b0, i32 0 376 %7 = insertelement <2 x float> %6, float %b1, i32 1 377 %8 = select <2 x i1> %3, <2 x float> %5, <2 x float> %7 378 %9 = extractelement <2 x float> %8, i32 0 379 %ra = insertelement <4 x float> undef, float %9, i32 0 380 %10 = extractelement <2 x float> %8, i32 1 381 %rb = insertelement <4 x float> %ra, float %10, i32 1 382 ret <4 x float> %rb 383} 384 385; Make sure that vectorization happens even if insertelements operations 386; must be rescheduled. The case here is from compiling Julia. 387define <4 x float> @reschedule_extract(<4 x float> %a, <4 x float> %b) { 388; CHECK-LABEL: @reschedule_extract( 389; CHECK-NEXT: [[TMP1:%.*]] = fadd <4 x float> [[A:%.*]], [[B:%.*]] 390; CHECK-NEXT: ret <4 x float> [[TMP1]] 391; 392 %a0 = extractelement <4 x float> %a, i32 0 393 %b0 = extractelement <4 x float> %b, i32 0 394 %c0 = fadd float %a0, %b0 395 %v0 = insertelement <4 x float> undef, float %c0, i32 0 396 %a1 = extractelement <4 x float> %a, i32 1 397 %b1 = extractelement <4 x float> %b, i32 1 398 %c1 = fadd float %a1, %b1 399 %v1 = insertelement <4 x float> %v0, float %c1, i32 1 400 %a2 = extractelement <4 x float> %a, i32 2 401 %b2 = extractelement <4 x float> %b, i32 2 402 %c2 = fadd float %a2, %b2 403 %v2 = insertelement <4 x float> %v1, float %c2, i32 2 404 %a3 = extractelement <4 x float> %a, i32 3 405 %b3 = extractelement <4 x float> %b, i32 3 406 %c3 = fadd float %a3, %b3 407 %v3 = insertelement <4 x float> %v2, float %c3, i32 3 408 ret <4 x float> %v3 409} 410 411; Check that cost model for vectorization takes credit for 412; instructions that are erased. 413define <4 x float> @take_credit(<4 x float> %a, <4 x float> %b) { 414; CHECK-LABEL: @take_credit( 415; CHECK-NEXT: [[TMP1:%.*]] = fadd <4 x float> [[A:%.*]], [[B:%.*]] 416; CHECK-NEXT: ret <4 x float> [[TMP1]] 417; 418 %a0 = extractelement <4 x float> %a, i32 0 419 %b0 = extractelement <4 x float> %b, i32 0 420 %c0 = fadd float %a0, %b0 421 %a1 = extractelement <4 x float> %a, i32 1 422 %b1 = extractelement <4 x float> %b, i32 1 423 %c1 = fadd float %a1, %b1 424 %a2 = extractelement <4 x float> %a, i32 2 425 %b2 = extractelement <4 x float> %b, i32 2 426 %c2 = fadd float %a2, %b2 427 %a3 = extractelement <4 x float> %a, i32 3 428 %b3 = extractelement <4 x float> %b, i32 3 429 %c3 = fadd float %a3, %b3 430 %v0 = insertelement <4 x float> undef, float %c0, i32 0 431 %v1 = insertelement <4 x float> %v0, float %c1, i32 1 432 %v2 = insertelement <4 x float> %v1, float %c2, i32 2 433 %v3 = insertelement <4 x float> %v2, float %c3, i32 3 434 ret <4 x float> %v3 435} 436 437; Make sure we handle multiple trees that feed one build vector correctly. 438define <4 x double> @multi_tree(double %w, double %x, double %y, double %z) { 439; CHECK-LABEL: @multi_tree( 440; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x double> poison, double [[Z:%.*]], i32 0 441; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x double> [[TMP1]], double [[Y:%.*]], i32 1 442; CHECK-NEXT: [[TMP3:%.*]] = insertelement <4 x double> [[TMP2]], double [[X:%.*]], i32 2 443; CHECK-NEXT: [[TMP4:%.*]] = insertelement <4 x double> [[TMP3]], double [[W:%.*]], i32 3 444; CHECK-NEXT: [[TMP5:%.*]] = fadd <4 x double> [[TMP4]], <double 3.000000e+00, double 2.000000e+00, double 1.000000e+00, double 0.000000e+00> 445; CHECK-NEXT: [[TMP6:%.*]] = fmul <4 x double> [[TMP5]], <double 1.000000e+00, double 1.000000e+00, double 1.000000e+00, double 1.000000e+00> 446; CHECK-NEXT: ret <4 x double> [[TMP6]] 447; 448 %t0 = fadd double %w , 0.000000e+00 449 %t1 = fadd double %x , 1.000000e+00 450 %t2 = fadd double %y , 2.000000e+00 451 %t3 = fadd double %z , 3.000000e+00 452 %t4 = fmul double %t0, 1.000000e+00 453 %i1 = insertelement <4 x double> undef, double %t4, i32 3 454 %t5 = fmul double %t1, 1.000000e+00 455 %i2 = insertelement <4 x double> %i1, double %t5, i32 2 456 %t6 = fmul double %t2, 1.000000e+00 457 %i3 = insertelement <4 x double> %i2, double %t6, i32 1 458 %t7 = fmul double %t3, 1.000000e+00 459 %i4 = insertelement <4 x double> %i3, double %t7, i32 0 460 ret <4 x double> %i4 461} 462 463define <8 x float> @_vadd256(<8 x float> %a, <8 x float> %b) local_unnamed_addr #0 { 464; CHECK-LABEL: @_vadd256( 465; CHECK-NEXT: [[TMP1:%.*]] = fadd <8 x float> [[A:%.*]], [[B:%.*]] 466; CHECK-NEXT: ret <8 x float> [[TMP1]] 467; 468 %vecext = extractelement <8 x float> %a, i32 0 469 %vecext1 = extractelement <8 x float> %b, i32 0 470 %add = fadd float %vecext, %vecext1 471 %vecext2 = extractelement <8 x float> %a, i32 1 472 %vecext3 = extractelement <8 x float> %b, i32 1 473 %add4 = fadd float %vecext2, %vecext3 474 %vecext5 = extractelement <8 x float> %a, i32 2 475 %vecext6 = extractelement <8 x float> %b, i32 2 476 %add7 = fadd float %vecext5, %vecext6 477 %vecext8 = extractelement <8 x float> %a, i32 3 478 %vecext9 = extractelement <8 x float> %b, i32 3 479 %add10 = fadd float %vecext8, %vecext9 480 %vecext11 = extractelement <8 x float> %a, i32 4 481 %vecext12 = extractelement <8 x float> %b, i32 4 482 %add13 = fadd float %vecext11, %vecext12 483 %vecext14 = extractelement <8 x float> %a, i32 5 484 %vecext15 = extractelement <8 x float> %b, i32 5 485 %add16 = fadd float %vecext14, %vecext15 486 %vecext17 = extractelement <8 x float> %a, i32 6 487 %vecext18 = extractelement <8 x float> %b, i32 6 488 %add19 = fadd float %vecext17, %vecext18 489 %vecext20 = extractelement <8 x float> %a, i32 7 490 %vecext21 = extractelement <8 x float> %b, i32 7 491 %add22 = fadd float %vecext20, %vecext21 492 %vecinit.i = insertelement <8 x float> undef, float %add, i32 0 493 %vecinit1.i = insertelement <8 x float> %vecinit.i, float %add4, i32 1 494 %vecinit2.i = insertelement <8 x float> %vecinit1.i, float %add7, i32 2 495 %vecinit3.i = insertelement <8 x float> %vecinit2.i, float %add10, i32 3 496 %vecinit4.i = insertelement <8 x float> %vecinit3.i, float %add13, i32 4 497 %vecinit5.i = insertelement <8 x float> %vecinit4.i, float %add16, i32 5 498 %vecinit6.i = insertelement <8 x float> %vecinit5.i, float %add19, i32 6 499 %vecinit7.i = insertelement <8 x float> %vecinit6.i, float %add22, i32 7 500 ret <8 x float> %vecinit7.i 501} 502 503attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false" "frame-pointer"="all" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "unsafe-fp-math"="false" "use-soft-float"="false" } 504