1; RUN: opt -S -hints-allow-reordering=false -loop-vectorize -prefer-predicate-over-epilogue=predicate-else-scalar-epilogue < %s | FileCheck %s
2
3target triple = "aarch64-unknown-linux-gnu"
4
5
6define void @simple_memset(i32 %val, i32* %ptr, i64 %n) #0 {
7; CHECK-LABEL: @simple_memset(
8; CHECK-NEXT:  entry:
9; CHECK-NEXT:    [[UMAX:%.*]] = call i64 @llvm.umax.i64(i64 [[N:%.*]], i64 1)
10; CHECK-NEXT:    [[TMP2:%.*]] = sub i64 -1, [[UMAX]]
11; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
12; CHECK-NEXT:    [[TMP1:%.*]] = mul i64 [[TMP0]], 4
13; CHECK-NEXT:    [[TMP3:%.*]] = icmp ult i64 [[TMP2]], [[TMP1]]
14; CHECK-NEXT:    br i1 [[TMP3]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
15; CHECK:       vector.ph:
16; CHECK-NEXT:    [[TMP4:%.*]] = call i64 @llvm.vscale.i64()
17; CHECK-NEXT:    [[TMP5:%.*]] = mul i64 [[TMP4]], 4
18; CHECK-NEXT:    [[TMP6:%.*]] = call i64 @llvm.vscale.i64()
19; CHECK-NEXT:    [[TMP7:%.*]] = mul i64 [[TMP6]], 4
20; CHECK-NEXT:    [[TMP8:%.*]] = sub i64 [[TMP7]], 1
21; CHECK-NEXT:    [[N_RND_UP:%.*]] = add i64 [[UMAX]], [[TMP8]]
22; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 [[N_RND_UP]], [[TMP5]]
23; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 [[N_RND_UP]], [[N_MOD_VF]]
24; CHECK-NEXT:    [[ACTIVE_LANE_MASK:%.*]] = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 0, i64 [[UMAX]])
25; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[VAL:%.*]], i32 0
26; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
27; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
28; CHECK:       vector.body:
29; CHECK-NEXT:    [[INDEX1:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT3:%.*]], [[VECTOR_BODY]] ]
30; CHECK-NEXT:    [[ACTIVE_LANE_MASK2:%.*]] = phi <vscale x 4 x i1> [ [[ACTIVE_LANE_MASK]], [[VECTOR_PH]] ], [ [[ACTIVE_LANE_MASK4:%.*]], [[VECTOR_BODY]] ]
31; CHECK-NEXT:    [[TMP9:%.*]] = add i64 [[INDEX1]], 0
32; CHECK-NEXT:    [[TMP10:%.*]] = getelementptr i32, i32* [[PTR:%.*]], i64 [[TMP9]]
33; CHECK-NEXT:    [[TMP11:%.*]] = getelementptr i32, i32* [[TMP10]], i32 0
34; CHECK-NEXT:    [[TMP12:%.*]] = bitcast i32* [[TMP11]] to <vscale x 4 x i32>*
35; CHECK-NEXT:    call void @llvm.masked.store.nxv4i32.p0nxv4i32(<vscale x 4 x i32> [[BROADCAST_SPLAT]], <vscale x 4 x i32>* [[TMP12]], i32 4, <vscale x 4 x i1> [[ACTIVE_LANE_MASK2]])
36; CHECK-NEXT:    [[TMP13:%.*]] = call i64 @llvm.vscale.i64()
37; CHECK-NEXT:    [[TMP14:%.*]] = mul i64 [[TMP13]], 4
38; CHECK-NEXT:    [[INDEX_NEXT3]] = add i64 [[INDEX1]], [[TMP14]]
39; CHECK-NEXT:    [[ACTIVE_LANE_MASK4]] = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 [[INDEX_NEXT3]], i64 [[UMAX]])
40; CHECK-NEXT:    [[TMP15:%.*]] = xor <vscale x 4 x i1> [[ACTIVE_LANE_MASK4]], shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i32 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer)
41; CHECK-NEXT:    [[TMP16:%.*]] = extractelement <vscale x 4 x i1> [[TMP15]], i32 0
42; CHECK-NEXT:    br i1 [[TMP16]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
43; CHECK:       middle.block:
44; CHECK-NEXT:    br i1 true, label [[WHILE_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
45;
46entry:
47  br label %while.body
48
49while.body:                                       ; preds = %while.body, %entry
50  %index = phi i64 [ %index.next, %while.body ], [ 0, %entry ]
51  %gep = getelementptr i32, i32* %ptr, i64 %index
52  store i32 %val, i32* %gep
53  %index.next = add nsw i64 %index, 1
54  %cmp10 = icmp ult i64 %index.next, %n
55  br i1 %cmp10, label %while.body, label %while.end.loopexit, !llvm.loop !0
56
57while.end.loopexit:                               ; preds = %while.body
58  ret void
59}
60
61
62define void @simple_memset_v4i32(i32 %val, i32* %ptr, i64 %n) #0 {
63; CHECK-LABEL: @simple_memset_v4i32(
64; CHECK-NEXT:  entry:
65; CHECK-NEXT:    [[UMAX:%.*]] = call i64 @llvm.umax.i64(i64 [[N:%.*]], i64 1)
66; CHECK-NEXT:    br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
67; CHECK:       vector.ph:
68; CHECK-NEXT:    [[N_RND_UP:%.*]] = add i64 [[UMAX]], 3
69; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 [[N_RND_UP]], 4
70; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 [[N_RND_UP]], [[N_MOD_VF]]
71; CHECK-NEXT:    [[ACTIVE_LANE_MASK:%.*]] = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i64(i64 0, i64 [[UMAX]])
72; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <4 x i32> poison, i32 [[VAL:%.*]], i32 0
73; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <4 x i32> [[BROADCAST_SPLATINSERT]], <4 x i32> poison, <4 x i32> zeroinitializer
74; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
75; CHECK:       vector.body:
76; CHECK-NEXT:    [[INDEX1:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT3:%.*]], [[VECTOR_BODY]] ]
77; CHECK-NEXT:    [[ACTIVE_LANE_MASK2:%.*]] = phi <4 x i1> [ [[ACTIVE_LANE_MASK]], [[VECTOR_PH]] ], [ [[ACTIVE_LANE_MASK4:%.*]], [[VECTOR_BODY]] ]
78; CHECK-NEXT:    [[TMP0:%.*]] = add i64 [[INDEX1]], 0
79; CHECK-NEXT:    [[TMP1:%.*]] = getelementptr i32, i32* [[PTR:%.*]], i64 [[TMP0]]
80; CHECK-NEXT:    [[TMP2:%.*]] = getelementptr i32, i32* [[TMP1]], i32 0
81; CHECK-NEXT:    [[TMP3:%.*]] = bitcast i32* [[TMP2]] to <4 x i32>*
82; CHECK-NEXT:    call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> [[BROADCAST_SPLAT]], <4 x i32>* [[TMP3]], i32 4, <4 x i1> [[ACTIVE_LANE_MASK2]])
83; CHECK-NEXT:    [[INDEX_NEXT3]] = add i64 [[INDEX1]], 4
84; CHECK-NEXT:    [[ACTIVE_LANE_MASK4]] = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i64(i64 [[INDEX_NEXT3]], i64 [[UMAX]])
85; CHECK-NEXT:    [[TMP4:%.*]] = xor <4 x i1> [[ACTIVE_LANE_MASK4]], <i1 true, i1 true, i1 true, i1 true>
86; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <4 x i1> [[TMP4]], i32 0
87; CHECK-NEXT:    br i1 [[TMP5]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
88; CHECK:       middle.block:
89; CHECK-NEXT:    br i1 true, label [[WHILE_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
90;
91entry:
92  br label %while.body
93
94while.body:                                       ; preds = %while.body, %entry
95  %index = phi i64 [ %index.next, %while.body ], [ 0, %entry ]
96  %gep = getelementptr i32, i32* %ptr, i64 %index
97  store i32 %val, i32* %gep
98  %index.next = add nsw i64 %index, 1
99  %cmp10 = icmp ult i64 %index.next, %n
100  br i1 %cmp10, label %while.body, label %while.end.loopexit, !llvm.loop !3
101
102while.end.loopexit:                               ; preds = %while.body
103  ret void
104}
105
106
107define void @simple_memcpy(i32* noalias %dst, i32* noalias %src, i64 %n) #0 {
108; CHECK-LABEL: @simple_memcpy(
109; CHECK-NEXT:  entry:
110; CHECK-NEXT:    [[UMAX:%.*]] = call i64 @llvm.umax.i64(i64 [[N:%.*]], i64 1)
111; CHECK-NEXT:    [[TMP2:%.*]] = sub i64 -1, [[UMAX]]
112; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
113; CHECK-NEXT:    [[TMP1:%.*]] = mul i64 [[TMP0]], 4
114; CHECK-NEXT:    [[TMP3:%.*]] = icmp ult i64 [[TMP2]], [[TMP1]]
115; CHECK-NEXT:    br i1 [[TMP3]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
116; CHECK:       vector.ph:
117; CHECK-NEXT:    [[TMP4:%.*]] = call i64 @llvm.vscale.i64()
118; CHECK-NEXT:    [[TMP5:%.*]] = mul i64 [[TMP4]], 4
119; CHECK-NEXT:    [[TMP6:%.*]] = call i64 @llvm.vscale.i64()
120; CHECK-NEXT:    [[TMP7:%.*]] = mul i64 [[TMP6]], 4
121; CHECK-NEXT:    [[TMP8:%.*]] = sub i64 [[TMP7]], 1
122; CHECK-NEXT:    [[N_RND_UP:%.*]] = add i64 [[UMAX]], [[TMP8]]
123; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 [[N_RND_UP]], [[TMP5]]
124; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 [[N_RND_UP]], [[N_MOD_VF]]
125; CHECK-NEXT:    [[ACTIVE_LANE_MASK:%.*]] = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 0, i64 [[UMAX]])
126; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
127; CHECK:       vector.body:
128; CHECK-NEXT:    [[INDEX1:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT3:%.*]], [[VECTOR_BODY]] ]
129; CHECK-NEXT:    [[ACTIVE_LANE_MASK2:%.*]] = phi <vscale x 4 x i1> [ [[ACTIVE_LANE_MASK]], [[VECTOR_PH]] ], [ [[ACTIVE_LANE_MASK4:%.*]], [[VECTOR_BODY]] ]
130; CHECK-NEXT:    [[TMP9:%.*]] = add i64 [[INDEX1]], 0
131; CHECK-NEXT:    [[TMP10:%.*]] = getelementptr i32, i32* [[SRC:%.*]], i64 [[TMP9]]
132; CHECK-NEXT:    [[TMP11:%.*]] = getelementptr i32, i32* [[TMP10]], i32 0
133; CHECK-NEXT:    [[TMP12:%.*]] = bitcast i32* [[TMP11]] to <vscale x 4 x i32>*
134; CHECK-NEXT:    [[WIDE_MASKED_LOAD:%.*]] = call <vscale x 4 x i32> @llvm.masked.load.nxv4i32.p0nxv4i32(<vscale x 4 x i32>* [[TMP12]], i32 4, <vscale x 4 x i1> [[ACTIVE_LANE_MASK2]], <vscale x 4 x i32> poison)
135; CHECK-NEXT:    [[TMP13:%.*]] = getelementptr i32, i32* [[DST:%.*]], i64 [[TMP9]]
136; CHECK-NEXT:    [[TMP14:%.*]] = getelementptr i32, i32* [[TMP13]], i32 0
137; CHECK-NEXT:    [[TMP15:%.*]] = bitcast i32* [[TMP14]] to <vscale x 4 x i32>*
138; CHECK-NEXT:    call void @llvm.masked.store.nxv4i32.p0nxv4i32(<vscale x 4 x i32> [[WIDE_MASKED_LOAD]], <vscale x 4 x i32>* [[TMP15]], i32 4, <vscale x 4 x i1> [[ACTIVE_LANE_MASK2]])
139; CHECK-NEXT:    [[TMP16:%.*]] = call i64 @llvm.vscale.i64()
140; CHECK-NEXT:    [[TMP17:%.*]] = mul i64 [[TMP16]], 4
141; CHECK-NEXT:    [[INDEX_NEXT3]] = add i64 [[INDEX1]], [[TMP17]]
142; CHECK-NEXT:    [[ACTIVE_LANE_MASK4]] = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 [[INDEX_NEXT3]], i64 [[UMAX]])
143; CHECK-NEXT:    [[TMP18:%.*]] = xor <vscale x 4 x i1> [[ACTIVE_LANE_MASK4]], shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i32 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer)
144; CHECK-NEXT:    [[TMP19:%.*]] = extractelement <vscale x 4 x i1> [[TMP18]], i32 0
145; CHECK-NEXT:    br i1 [[TMP19]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
146; CHECK:       middle.block:
147; CHECK-NEXT:    br i1 true, label [[WHILE_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
148;
149entry:
150  br label %while.body
151
152while.body:                                       ; preds = %while.body, %entry
153  %index = phi i64 [ %index.next, %while.body ], [ 0, %entry ]
154  %gep1 = getelementptr i32, i32* %src, i64 %index
155  %val = load i32, i32* %gep1
156  %gep2 = getelementptr i32, i32* %dst, i64 %index
157  store i32 %val, i32* %gep2
158  %index.next = add nsw i64 %index, 1
159  %cmp10 = icmp ult i64 %index.next, %n
160  br i1 %cmp10, label %while.body, label %while.end.loopexit, !llvm.loop !0
161
162while.end.loopexit:                               ; preds = %while.body
163  ret void
164}
165
166
167define void @copy_stride4(i32* noalias %dst, i32* noalias %src, i64 %n) #0 {
168; CHECK-LABEL: @copy_stride4(
169; CHECK-NEXT:  entry:
170; CHECK-NEXT:    [[UMAX:%.*]] = call i64 @llvm.umax.i64(i64 [[N:%.*]], i64 4)
171; CHECK-NEXT:    [[TMP0:%.*]] = add i64 [[UMAX]], -1
172; CHECK-NEXT:    [[TMP1:%.*]] = lshr i64 [[TMP0]], 2
173; CHECK-NEXT:    [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1
174; CHECK-NEXT:    [[TMP5:%.*]] = sub i64 -1, [[TMP2]]
175; CHECK-NEXT:    [[TMP3:%.*]] = call i64 @llvm.vscale.i64()
176; CHECK-NEXT:    [[TMP4:%.*]] = mul i64 [[TMP3]], 4
177; CHECK-NEXT:    [[TMP6:%.*]] = icmp ult i64 [[TMP5]], [[TMP4]]
178; CHECK-NEXT:    br i1 [[TMP6]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
179; CHECK:       vector.ph:
180; CHECK-NEXT:    [[TMP7:%.*]] = call i64 @llvm.vscale.i64()
181; CHECK-NEXT:    [[TMP8:%.*]] = mul i64 [[TMP7]], 4
182; CHECK-NEXT:    [[TMP9:%.*]] = call i64 @llvm.vscale.i64()
183; CHECK-NEXT:    [[TMP10:%.*]] = mul i64 [[TMP9]], 4
184; CHECK-NEXT:    [[TMP11:%.*]] = sub i64 [[TMP10]], 1
185; CHECK-NEXT:    [[N_RND_UP:%.*]] = add i64 [[TMP2]], [[TMP11]]
186; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 [[N_RND_UP]], [[TMP8]]
187; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 [[N_RND_UP]], [[N_MOD_VF]]
188; CHECK-NEXT:    [[IND_END:%.*]] = mul i64 [[N_VEC]], 4
189; CHECK-NEXT:    [[ACTIVE_LANE_MASK:%.*]] = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 0, i64 [[TMP2]])
190; CHECK-NEXT:    [[TMP12:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
191; CHECK-NEXT:    [[TMP13:%.*]] = add <vscale x 4 x i64> [[TMP12]], zeroinitializer
192; CHECK-NEXT:    [[TMP14:%.*]] = mul <vscale x 4 x i64> [[TMP13]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 4, i32 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
193; CHECK-NEXT:    [[INDUCTION:%.*]] = add <vscale x 4 x i64> zeroinitializer, [[TMP14]]
194; CHECK-NEXT:    [[TMP15:%.*]] = call i64 @llvm.vscale.i64()
195; CHECK-NEXT:    [[TMP16:%.*]] = mul i64 [[TMP15]], 4
196; CHECK-NEXT:    [[TMP17:%.*]] = mul i64 4, [[TMP16]]
197; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP17]], i32 0
198; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
199; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
200; CHECK:       vector.body:
201; CHECK-NEXT:    [[INDEX1:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT3:%.*]], [[VECTOR_BODY]] ]
202; CHECK-NEXT:    [[ACTIVE_LANE_MASK2:%.*]] = phi <vscale x 4 x i1> [ [[ACTIVE_LANE_MASK]], [[VECTOR_PH]] ], [ [[ACTIVE_LANE_MASK4:%.*]], [[VECTOR_BODY]] ]
203; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
204; CHECK-NEXT:    [[TMP18:%.*]] = getelementptr i32, i32* [[SRC:%.*]], <vscale x 4 x i64> [[VEC_IND]]
205; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0i32(<vscale x 4 x i32*> [[TMP18]], i32 4, <vscale x 4 x i1> [[ACTIVE_LANE_MASK2]], <vscale x 4 x i32> undef)
206; CHECK-NEXT:    [[TMP19:%.*]] = getelementptr i32, i32* [[DST:%.*]], <vscale x 4 x i64> [[VEC_IND]]
207; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0i32(<vscale x 4 x i32> [[WIDE_MASKED_GATHER]], <vscale x 4 x i32*> [[TMP19]], i32 4, <vscale x 4 x i1> [[ACTIVE_LANE_MASK2]])
208; CHECK-NEXT:    [[TMP20:%.*]] = call i64 @llvm.vscale.i64()
209; CHECK-NEXT:    [[TMP21:%.*]] = mul i64 [[TMP20]], 4
210; CHECK-NEXT:    [[INDEX_NEXT3]] = add i64 [[INDEX1]], [[TMP21]]
211; CHECK-NEXT:    [[ACTIVE_LANE_MASK4]] = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 [[INDEX_NEXT3]], i64 [[TMP2]])
212; CHECK-NEXT:    [[TMP22:%.*]] = xor <vscale x 4 x i1> [[ACTIVE_LANE_MASK4]], shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i32 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer)
213; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
214; CHECK-NEXT:    [[TMP23:%.*]] = extractelement <vscale x 4 x i1> [[TMP22]], i32 0
215; CHECK-NEXT:    br i1 [[TMP23]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
216; CHECK:       middle.block:
217; CHECK-NEXT:    br i1 true, label [[WHILE_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
218;
219entry:
220  br label %while.body
221
222while.body:                                       ; preds = %while.body, %entry
223  %index = phi i64 [ %index.next, %while.body ], [ 0, %entry ]
224  %gep1 = getelementptr i32, i32* %src, i64 %index
225  %val = load i32, i32* %gep1
226  %gep2 = getelementptr i32, i32* %dst, i64 %index
227  store i32 %val, i32* %gep2
228  %index.next = add nsw i64 %index, 4
229  %cmp10 = icmp ult i64 %index.next, %n
230  br i1 %cmp10, label %while.body, label %while.end.loopexit, !llvm.loop !0
231
232while.end.loopexit:                               ; preds = %while.body
233  ret void
234}
235
236
237define void @simple_gather_scatter(i32* noalias %dst, i32* noalias %src, i32* noalias %ind, i64 %n) #0 {
238; CHECK-LABEL: @simple_gather_scatter(
239; CHECK-NEXT:  entry:
240; CHECK-NEXT:    [[UMAX:%.*]] = call i64 @llvm.umax.i64(i64 [[N:%.*]], i64 1)
241; CHECK-NEXT:    [[TMP2:%.*]] = sub i64 -1, [[UMAX]]
242; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
243; CHECK-NEXT:    [[TMP1:%.*]] = mul i64 [[TMP0]], 4
244; CHECK-NEXT:    [[TMP3:%.*]] = icmp ult i64 [[TMP2]], [[TMP1]]
245; CHECK-NEXT:    br i1 [[TMP3]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
246; CHECK:       vector.ph:
247; CHECK-NEXT:    [[TMP4:%.*]] = call i64 @llvm.vscale.i64()
248; CHECK-NEXT:    [[TMP5:%.*]] = mul i64 [[TMP4]], 4
249; CHECK-NEXT:    [[TMP6:%.*]] = call i64 @llvm.vscale.i64()
250; CHECK-NEXT:    [[TMP7:%.*]] = mul i64 [[TMP6]], 4
251; CHECK-NEXT:    [[TMP8:%.*]] = sub i64 [[TMP7]], 1
252; CHECK-NEXT:    [[N_RND_UP:%.*]] = add i64 [[UMAX]], [[TMP8]]
253; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 [[N_RND_UP]], [[TMP5]]
254; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 [[N_RND_UP]], [[N_MOD_VF]]
255; CHECK-NEXT:    [[ACTIVE_LANE_MASK:%.*]] = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 0, i64 [[UMAX]])
256; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
257; CHECK:       vector.body:
258; CHECK-NEXT:    [[INDEX1:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT3:%.*]], [[VECTOR_BODY]] ]
259; CHECK-NEXT:    [[ACTIVE_LANE_MASK2:%.*]] = phi <vscale x 4 x i1> [ [[ACTIVE_LANE_MASK]], [[VECTOR_PH]] ], [ [[ACTIVE_LANE_MASK4:%.*]], [[VECTOR_BODY]] ]
260; CHECK-NEXT:    [[TMP9:%.*]] = add i64 [[INDEX1]], 0
261; CHECK-NEXT:    [[TMP10:%.*]] = getelementptr i32, i32* [[IND:%.*]], i64 [[TMP9]]
262; CHECK-NEXT:    [[TMP11:%.*]] = getelementptr i32, i32* [[TMP10]], i32 0
263; CHECK-NEXT:    [[TMP12:%.*]] = bitcast i32* [[TMP11]] to <vscale x 4 x i32>*
264; CHECK-NEXT:    [[WIDE_MASKED_LOAD:%.*]] = call <vscale x 4 x i32> @llvm.masked.load.nxv4i32.p0nxv4i32(<vscale x 4 x i32>* [[TMP12]], i32 4, <vscale x 4 x i1> [[ACTIVE_LANE_MASK2]], <vscale x 4 x i32> poison)
265; CHECK-NEXT:    [[TMP13:%.*]] = getelementptr i32, i32* [[SRC:%.*]], <vscale x 4 x i32> [[WIDE_MASKED_LOAD]]
266; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0i32(<vscale x 4 x i32*> [[TMP13]], i32 4, <vscale x 4 x i1> [[ACTIVE_LANE_MASK2]], <vscale x 4 x i32> undef)
267; CHECK-NEXT:    [[TMP14:%.*]] = getelementptr i32, i32* [[DST:%.*]], <vscale x 4 x i32> [[WIDE_MASKED_LOAD]]
268; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0i32(<vscale x 4 x i32> [[WIDE_MASKED_GATHER]], <vscale x 4 x i32*> [[TMP14]], i32 4, <vscale x 4 x i1> [[ACTIVE_LANE_MASK2]])
269; CHECK-NEXT:    [[TMP15:%.*]] = call i64 @llvm.vscale.i64()
270; CHECK-NEXT:    [[TMP16:%.*]] = mul i64 [[TMP15]], 4
271; CHECK-NEXT:    [[INDEX_NEXT3]] = add i64 [[INDEX1]], [[TMP16]]
272; CHECK-NEXT:    [[ACTIVE_LANE_MASK4]] = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 [[INDEX_NEXT3]], i64 [[UMAX]])
273; CHECK-NEXT:    [[TMP17:%.*]] = xor <vscale x 4 x i1> [[ACTIVE_LANE_MASK4]], shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i32 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer)
274; CHECK-NEXT:    [[TMP18:%.*]] = extractelement <vscale x 4 x i1> [[TMP17]], i32 0
275; CHECK-NEXT:    br i1 [[TMP18]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
276; CHECK:       middle.block:
277; CHECK-NEXT:    br i1 true, label [[WHILE_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
278;
279entry:
280  br label %while.body
281
282while.body:                                       ; preds = %while.body, %entry
283  %index = phi i64 [ %index.next, %while.body ], [ 0, %entry ]
284  %gep1 = getelementptr i32, i32* %ind, i64 %index
285  %ind_val = load i32, i32* %gep1
286  %gep2 = getelementptr i32, i32* %src, i32 %ind_val
287  %val = load i32, i32* %gep2
288  %gep3 = getelementptr i32, i32* %dst, i32 %ind_val
289  store i32 %val, i32* %gep3
290  %index.next = add nsw i64 %index, 1
291  %cmp10 = icmp ult i64 %index.next, %n
292  br i1 %cmp10, label %while.body, label %while.end.loopexit, !llvm.loop !0
293
294while.end.loopexit:                               ; preds = %while.body
295  ret void
296}
297
298
299; The original loop had an unconditional uniform load. Let's make sure
300; we don't artificially create new predicated blocks for the load.
301define void @uniform_load(i32* noalias %dst, i32* noalias readonly %src, i64 %n) #0 {
302; CHECK-LABEL: @uniform_load(
303; CHECK-NEXT:  entry:
304; CHECK-NEXT:    [[TMP2:%.*]] = sub i64 -1, [[N:%.*]]
305; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
306; CHECK-NEXT:    [[TMP1:%.*]] = mul i64 [[TMP0]], 4
307; CHECK-NEXT:    [[TMP3:%.*]] = icmp ult i64 [[TMP2]], [[TMP1]]
308; CHECK-NEXT:    br i1 [[TMP3]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
309; CHECK:       vector.ph:
310; CHECK-NEXT:    [[TMP4:%.*]] = call i64 @llvm.vscale.i64()
311; CHECK-NEXT:    [[TMP5:%.*]] = mul i64 [[TMP4]], 4
312; CHECK-NEXT:    [[TMP6:%.*]] = call i64 @llvm.vscale.i64()
313; CHECK-NEXT:    [[TMP7:%.*]] = mul i64 [[TMP6]], 4
314; CHECK-NEXT:    [[TMP8:%.*]] = sub i64 [[TMP7]], 1
315; CHECK-NEXT:    [[N_RND_UP:%.*]] = add i64 [[N]], [[TMP8]]
316; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 [[N_RND_UP]], [[TMP5]]
317; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 [[N_RND_UP]], [[N_MOD_VF]]
318; CHECK-NEXT:    [[ACTIVE_LANE_MASK:%.*]] = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 0, i64 [[N]])
319; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
320; CHECK:       vector.body:
321; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
322; CHECK-NEXT:    [[ACTIVE_LANE_MASK1:%.*]] = phi <vscale x 4 x i1> [ [[ACTIVE_LANE_MASK]], [[VECTOR_PH]] ], [ [[ACTIVE_LANE_MASK2:%.*]], [[VECTOR_BODY]] ]
323; CHECK-NEXT:    [[TMP9:%.*]] = add i64 [[INDEX]], 0
324; CHECK-NEXT:    [[TMP10:%.*]] = load i32, i32* [[SRC:%.*]], align 4
325; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[TMP10]], i32 0
326; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
327; CHECK-NEXT:    [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[DST:%.*]], i64 [[TMP9]]
328; CHECK-NEXT:    [[TMP12:%.*]] = getelementptr inbounds i32, i32* [[TMP11]], i32 0
329; CHECK-NEXT:    [[TMP13:%.*]] = bitcast i32* [[TMP12]] to <vscale x 4 x i32>*
330; CHECK-NEXT:    call void @llvm.masked.store.nxv4i32.p0nxv4i32(<vscale x 4 x i32> [[BROADCAST_SPLAT]], <vscale x 4 x i32>* [[TMP13]], i32 4, <vscale x 4 x i1> [[ACTIVE_LANE_MASK1]])
331; CHECK-NEXT:    [[TMP14:%.*]] = call i64 @llvm.vscale.i64()
332; CHECK-NEXT:    [[TMP15:%.*]] = mul i64 [[TMP14]], 4
333; CHECK-NEXT:    [[INDEX_NEXT]] = add i64 [[INDEX]], [[TMP15]]
334; CHECK-NEXT:    [[ACTIVE_LANE_MASK2]] = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 [[INDEX_NEXT]], i64 [[N]])
335; CHECK-NEXT:    [[TMP16:%.*]] = xor <vscale x 4 x i1> [[ACTIVE_LANE_MASK2]], shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i32 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer)
336; CHECK-NEXT:    [[TMP17:%.*]] = extractelement <vscale x 4 x i1> [[TMP16]], i32 0
337; CHECK-NEXT:    br i1 [[TMP17]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
338; CHECK:       middle.block:
339; CHECK-NEXT:    br i1 true, label [[FOR_END:%.*]], label [[SCALAR_PH]]
340;
341
342entry:
343  br label %for.body
344
345for.body:                                         ; preds = %entry, %for.body
346  %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
347  %val = load i32, i32* %src, align 4
348  %arrayidx = getelementptr inbounds i32, i32* %dst, i64 %indvars.iv
349  store i32 %val, i32* %arrayidx, align 4
350  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
351  %exitcond.not = icmp eq i64 %indvars.iv.next, %n
352  br i1 %exitcond.not, label %for.end, label %for.body, !llvm.loop !0
353
354for.end:                                          ; preds = %for.body, %entry
355  ret void
356}
357
358
359; The original loop had a conditional uniform load. In this case we actually
360; do need to perform conditional loads and so we end up using a gather instead.
361; However, we at least ensure the mask is the overlap of the loop predicate
362; and the original condition.
363define void @cond_uniform_load(i32* noalias %dst, i32* noalias readonly %src, i32* noalias readonly %cond, i64 %n) #0 {
364; CHECK-LABEL: @cond_uniform_load(
365; CHECK-NEXT:  entry:
366; CHECK-NEXT:    [[TMP2:%.*]] = sub i64 -1, [[N:%.*]]
367; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
368; CHECK-NEXT:    [[TMP1:%.*]] = mul i64 [[TMP0]], 4
369; CHECK-NEXT:    [[TMP3:%.*]] = icmp ult i64 [[TMP2]], [[TMP1]]
370; CHECK-NEXT:    br i1 [[TMP3]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
371; CHECK:       vector.ph:
372; CHECK-NEXT:    [[TMP4:%.*]] = call i64 @llvm.vscale.i64()
373; CHECK-NEXT:    [[TMP5:%.*]] = mul i64 [[TMP4]], 4
374; CHECK-NEXT:    [[TMP6:%.*]] = call i64 @llvm.vscale.i64()
375; CHECK-NEXT:    [[TMP7:%.*]] = mul i64 [[TMP6]], 4
376; CHECK-NEXT:    [[TMP8:%.*]] = sub i64 [[TMP7]], 1
377; CHECK-NEXT:    [[N_RND_UP:%.*]] = add i64 [[N]], [[TMP8]]
378; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 [[N_RND_UP]], [[TMP5]]
379; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 [[N_RND_UP]], [[N_MOD_VF]]
380; CHECK-NEXT:    [[ACTIVE_LANE_MASK:%.*]] = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 0, i64 [[N]])
381; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i32*> poison, i32* [[SRC:%.*]], i32 0
382; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i32*> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i32*> poison, <vscale x 4 x i32> zeroinitializer
383; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
384; CHECK:       vector.body:
385; CHECK-NEXT:    [[INDEX1:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT3:%.*]], [[VECTOR_BODY]] ]
386; CHECK-NEXT:    [[ACTIVE_LANE_MASK2:%.*]] = phi <vscale x 4 x i1> [ [[ACTIVE_LANE_MASK]], [[VECTOR_PH]] ], [ [[ACTIVE_LANE_MASK4:%.*]], [[VECTOR_BODY]] ]
387; CHECK-NEXT:    [[TMP9:%.*]] = add i64 [[INDEX1]], 0
388; CHECK-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[COND:%.*]], i64 [[TMP9]]
389; CHECK-NEXT:    [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[TMP10]], i32 0
390; CHECK-NEXT:    [[TMP12:%.*]] = bitcast i32* [[TMP11]] to <vscale x 4 x i32>*
391; CHECK-NEXT:    [[WIDE_MASKED_LOAD:%.*]] = call <vscale x 4 x i32> @llvm.masked.load.nxv4i32.p0nxv4i32(<vscale x 4 x i32>* [[TMP12]], i32 4, <vscale x 4 x i1> [[ACTIVE_LANE_MASK2]], <vscale x 4 x i32> poison)
392; CHECK-NEXT:    [[TMP13:%.*]] = icmp eq <vscale x 4 x i32> [[WIDE_MASKED_LOAD]], zeroinitializer
393; CHECK-NEXT:    [[TMP14:%.*]] = xor <vscale x 4 x i1> [[TMP13]], shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i32 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer)
394; CHECK-NEXT:    [[TMP15:%.*]] = select <vscale x 4 x i1> [[ACTIVE_LANE_MASK2]], <vscale x 4 x i1> [[TMP14]], <vscale x 4 x i1> zeroinitializer
395; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0i32(<vscale x 4 x i32*> [[BROADCAST_SPLAT]], i32 4, <vscale x 4 x i1> [[TMP15]], <vscale x 4 x i32> undef)
396; CHECK-NEXT:    [[TMP16:%.*]] = select <vscale x 4 x i1> [[ACTIVE_LANE_MASK2]], <vscale x 4 x i1> [[TMP13]], <vscale x 4 x i1> zeroinitializer
397; CHECK-NEXT:    [[PREDPHI:%.*]] = select <vscale x 4 x i1> [[TMP16]], <vscale x 4 x i32> zeroinitializer, <vscale x 4 x i32> [[WIDE_MASKED_GATHER]]
398; CHECK-NEXT:    [[TMP17:%.*]] = getelementptr inbounds i32, i32* [[DST:%.*]], i64 [[TMP9]]
399; CHECK-NEXT:    [[TMP18:%.*]] = or <vscale x 4 x i1> [[TMP15]], [[TMP16]]
400; CHECK-NEXT:    [[TMP19:%.*]] = getelementptr inbounds i32, i32* [[TMP17]], i32 0
401; CHECK-NEXT:    [[TMP20:%.*]] = bitcast i32* [[TMP19]] to <vscale x 4 x i32>*
402; CHECK-NEXT:    call void @llvm.masked.store.nxv4i32.p0nxv4i32(<vscale x 4 x i32> [[PREDPHI]], <vscale x 4 x i32>* [[TMP20]], i32 4, <vscale x 4 x i1> [[TMP18]])
403; CHECK-NEXT:    [[TMP21:%.*]] = call i64 @llvm.vscale.i64()
404; CHECK-NEXT:    [[TMP22:%.*]] = mul i64 [[TMP21]], 4
405; CHECK-NEXT:    [[INDEX_NEXT3]] = add i64 [[INDEX1]], [[TMP22]]
406; CHECK-NEXT:    [[ACTIVE_LANE_MASK4]] = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 [[INDEX_NEXT3]], i64 [[N]])
407; CHECK-NEXT:    [[TMP23:%.*]] = xor <vscale x 4 x i1> [[ACTIVE_LANE_MASK4]], shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i32 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer)
408; CHECK-NEXT:    [[TMP24:%.*]] = extractelement <vscale x 4 x i1> [[TMP23]], i32 0
409; CHECK-NEXT:    br i1 [[TMP24]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP14:![0-9]+]]
410; CHECK:       middle.block:
411; CHECK-NEXT:    br i1 true, label [[FOR_END:%.*]], label [[SCALAR_PH]]
412;
413
414entry:
415  br label %for.body
416
417for.body:                                         ; preds = %entry, %if.end
418  %index = phi i64 [ %index.next, %if.end ], [ 0, %entry ]
419  %arrayidx = getelementptr inbounds i32, i32* %cond, i64 %index
420  %0 = load i32, i32* %arrayidx, align 4
421  %tobool.not = icmp eq i32 %0, 0
422  br i1 %tobool.not, label %if.end, label %if.then
423
424if.then:                                          ; preds = %for.body
425  %1 = load i32, i32* %src, align 4
426  br label %if.end
427
428if.end:                                           ; preds = %if.then, %for.body
429  %val.0 = phi i32 [ %1, %if.then ], [ 0, %for.body ]
430  %arrayidx1 = getelementptr inbounds i32, i32* %dst, i64 %index
431  store i32 %val.0, i32* %arrayidx1, align 4
432  %index.next = add nuw i64 %index, 1
433  %exitcond.not = icmp eq i64 %index.next, %n
434  br i1 %exitcond.not, label %for.end, label %for.body, !llvm.loop !0
435
436for.end:                                          ; preds = %for.inc, %entry
437  ret void
438}
439
440
441; The original loop had an unconditional uniform store. Let's make sure
442; we don't artificially create new predicated blocks for the load.
443define void @uniform_store(i32* noalias %dst, i32* noalias readonly %src, i64 %n) #0 {
444; CHECK-LABEL: @uniform_store(
445; CHECK-NEXT:  entry:
446; CHECK-NEXT:    [[TMP2:%.*]] = sub i64 -1, [[N:%.*]]
447; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
448; CHECK-NEXT:    [[TMP1:%.*]] = mul i64 [[TMP0]], 4
449; CHECK-NEXT:    [[TMP3:%.*]] = icmp ult i64 [[TMP2]], [[TMP1]]
450; CHECK-NEXT:    br i1 [[TMP3]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
451; CHECK:       vector.ph:
452; CHECK-NEXT:    [[TMP4:%.*]] = call i64 @llvm.vscale.i64()
453; CHECK-NEXT:    [[TMP5:%.*]] = mul i64 [[TMP4]], 4
454; CHECK-NEXT:    [[TMP6:%.*]] = call i64 @llvm.vscale.i64()
455; CHECK-NEXT:    [[TMP7:%.*]] = mul i64 [[TMP6]], 4
456; CHECK-NEXT:    [[TMP8:%.*]] = sub i64 [[TMP7]], 1
457; CHECK-NEXT:    [[N_RND_UP:%.*]] = add i64 [[N]], [[TMP8]]
458; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 [[N_RND_UP]], [[TMP5]]
459; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 [[N_RND_UP]], [[N_MOD_VF]]
460; CHECK-NEXT:    [[ACTIVE_LANE_MASK:%.*]] = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 0, i64 [[N]])
461; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i32*> poison, i32* [[DST:%.*]], i32 0
462; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i32*> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i32*> poison, <vscale x 4 x i32> zeroinitializer
463; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
464; CHECK:       vector.body:
465; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
466; CHECK-NEXT:    [[ACTIVE_LANE_MASK1:%.*]] = phi <vscale x 4 x i1> [ [[ACTIVE_LANE_MASK]], [[VECTOR_PH]] ], [ [[ACTIVE_LANE_MASK2:%.*]], [[VECTOR_BODY]] ]
467; CHECK-NEXT:    [[TMP9:%.*]] = add i64 [[INDEX]], 0
468; CHECK-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, i32* [[SRC:%.*]], i64 [[TMP9]]
469; CHECK-NEXT:    [[TMP11:%.*]] = getelementptr inbounds i32, i32* [[TMP10]], i32 0
470; CHECK-NEXT:    [[TMP12:%.*]] = bitcast i32* [[TMP11]] to <vscale x 4 x i32>*
471; CHECK-NEXT:    [[WIDE_MASKED_LOAD:%.*]] = call <vscale x 4 x i32> @llvm.masked.load.nxv4i32.p0nxv4i32(<vscale x 4 x i32>* [[TMP12]], i32 4, <vscale x 4 x i1> [[ACTIVE_LANE_MASK1]], <vscale x 4 x i32> poison)
472; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0i32(<vscale x 4 x i32> [[WIDE_MASKED_LOAD]], <vscale x 4 x i32*> [[BROADCAST_SPLAT]], i32 4, <vscale x 4 x i1> [[ACTIVE_LANE_MASK1]])
473; CHECK-NEXT:    [[TMP13:%.*]] = call i64 @llvm.vscale.i64()
474; CHECK-NEXT:    [[TMP14:%.*]] = mul i64 [[TMP13]], 4
475; CHECK-NEXT:    [[INDEX_NEXT]] = add i64 [[INDEX]], [[TMP14]]
476; CHECK-NEXT:    [[ACTIVE_LANE_MASK2]] = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 [[INDEX_NEXT]], i64 [[N]])
477; CHECK-NEXT:    [[TMP15:%.*]] = xor <vscale x 4 x i1> [[ACTIVE_LANE_MASK2]], shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i32 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer)
478; CHECK-NEXT:    [[TMP16:%.*]] = extractelement <vscale x 4 x i1> [[TMP15]], i32 0
479; CHECK-NEXT:    br i1 [[TMP16]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP16:![0-9]+]]
480; CHECK:       middle.block:
481; CHECK-NEXT:    br i1 true, label [[FOR_END:%.*]], label [[SCALAR_PH]]
482;
483
484entry:
485  br label %for.body
486
487for.body:                                         ; preds = %entry, %for.body
488  %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
489  %arrayidx = getelementptr inbounds i32, i32* %src, i64 %indvars.iv
490  %val = load i32, i32* %arrayidx, align 4
491  store i32 %val, i32* %dst, align 4
492  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
493  %exitcond.not = icmp eq i64 %indvars.iv.next, %n
494  br i1 %exitcond.not, label %for.end, label %for.body, !llvm.loop !0
495
496for.end:                                          ; preds = %for.body, %entry
497  ret void
498}
499
500
501define void @simple_fdiv(float* noalias %dst, float* noalias %src, i64 %n) #0 {
502; CHECK-LABEL: @simple_fdiv(
503; CHECK-NEXT:  entry:
504; CHECK-NEXT:    [[UMAX:%.*]] = call i64 @llvm.umax.i64(i64 [[N:%.*]], i64 1)
505; CHECK-NEXT:    [[TMP2:%.*]] = sub i64 -1, [[UMAX]]
506; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
507; CHECK-NEXT:    [[TMP1:%.*]] = mul i64 [[TMP0]], 4
508; CHECK-NEXT:    [[TMP3:%.*]] = icmp ult i64 [[TMP2]], [[TMP1]]
509; CHECK-NEXT:    br i1 [[TMP3]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
510; CHECK:       vector.ph:
511; CHECK-NEXT:    [[TMP4:%.*]] = call i64 @llvm.vscale.i64()
512; CHECK-NEXT:    [[TMP5:%.*]] = mul i64 [[TMP4]], 4
513; CHECK-NEXT:    [[TMP6:%.*]] = call i64 @llvm.vscale.i64()
514; CHECK-NEXT:    [[TMP7:%.*]] = mul i64 [[TMP6]], 4
515; CHECK-NEXT:    [[TMP8:%.*]] = sub i64 [[TMP7]], 1
516; CHECK-NEXT:    [[N_RND_UP:%.*]] = add i64 [[UMAX]], [[TMP8]]
517; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 [[N_RND_UP]], [[TMP5]]
518; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 [[N_RND_UP]], [[N_MOD_VF]]
519; CHECK-NEXT:    [[ACTIVE_LANE_MASK:%.*]] = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 0, i64 [[UMAX]])
520; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
521; CHECK:       vector.body:
522; CHECK-NEXT:    [[INDEX1:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT4:%.*]], [[VECTOR_BODY]] ]
523; CHECK-NEXT:    [[ACTIVE_LANE_MASK2:%.*]] = phi <vscale x 4 x i1> [ [[ACTIVE_LANE_MASK]], [[VECTOR_PH]] ], [ [[ACTIVE_LANE_MASK5:%.*]], [[VECTOR_BODY]] ]
524; CHECK-NEXT:    [[TMP9:%.*]] = add i64 [[INDEX1]], 0
525; CHECK-NEXT:    [[TMP10:%.*]] = getelementptr float, float* [[SRC:%.*]], i64 [[TMP9]]
526; CHECK-NEXT:    [[TMP11:%.*]] = getelementptr float, float* [[DST:%.*]], i64 [[TMP9]]
527; CHECK-NEXT:    [[TMP12:%.*]] = getelementptr float, float* [[TMP10]], i32 0
528; CHECK-NEXT:    [[TMP13:%.*]] = bitcast float* [[TMP12]] to <vscale x 4 x float>*
529; CHECK-NEXT:    [[WIDE_MASKED_LOAD:%.*]] = call <vscale x 4 x float> @llvm.masked.load.nxv4f32.p0nxv4f32(<vscale x 4 x float>* [[TMP13]], i32 4, <vscale x 4 x i1> [[ACTIVE_LANE_MASK2]], <vscale x 4 x float> poison)
530; CHECK-NEXT:    [[TMP14:%.*]] = getelementptr float, float* [[TMP11]], i32 0
531; CHECK-NEXT:    [[TMP15:%.*]] = bitcast float* [[TMP14]] to <vscale x 4 x float>*
532; CHECK-NEXT:    [[WIDE_MASKED_LOAD3:%.*]] = call <vscale x 4 x float> @llvm.masked.load.nxv4f32.p0nxv4f32(<vscale x 4 x float>* [[TMP15]], i32 4, <vscale x 4 x i1> [[ACTIVE_LANE_MASK2]], <vscale x 4 x float> poison)
533; CHECK-NEXT:    [[TMP16:%.*]] = fdiv <vscale x 4 x float> [[WIDE_MASKED_LOAD]], [[WIDE_MASKED_LOAD3]]
534; CHECK-NEXT:    [[TMP17:%.*]] = bitcast float* [[TMP14]] to <vscale x 4 x float>*
535; CHECK-NEXT:    call void @llvm.masked.store.nxv4f32.p0nxv4f32(<vscale x 4 x float> [[TMP16]], <vscale x 4 x float>* [[TMP17]], i32 4, <vscale x 4 x i1> [[ACTIVE_LANE_MASK2]])
536; CHECK-NEXT:    [[TMP18:%.*]] = call i64 @llvm.vscale.i64()
537; CHECK-NEXT:    [[TMP19:%.*]] = mul i64 [[TMP18]], 4
538; CHECK-NEXT:    [[INDEX_NEXT4]] = add i64 [[INDEX1]], [[TMP19]]
539; CHECK-NEXT:    [[ACTIVE_LANE_MASK5]] = call <vscale x 4 x i1> @llvm.get.active.lane.mask.nxv4i1.i64(i64 [[INDEX_NEXT4]], i64 [[UMAX]])
540; CHECK-NEXT:    [[TMP20:%.*]] = xor <vscale x 4 x i1> [[ACTIVE_LANE_MASK5]], shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i32 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer)
541; CHECK-NEXT:    [[TMP21:%.*]] = extractelement <vscale x 4 x i1> [[TMP20]], i32 0
542; CHECK-NEXT:    br i1 [[TMP21]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP18:![0-9]+]]
543; CHECK:       middle.block:
544; CHECK-NEXT:    br i1 true, label [[WHILE_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
545;
546entry:
547  br label %while.body
548
549while.body:                                       ; preds = %while.body, %entry
550  %index = phi i64 [ %index.next, %while.body ], [ 0, %entry ]
551  %gep1 = getelementptr float, float* %src, i64 %index
552  %gep2 = getelementptr float, float* %dst, i64 %index
553  %val1 = load float, float* %gep1
554  %val2 = load float, float* %gep2
555  %res = fdiv float %val1, %val2
556  store float %res, float* %gep2
557  %index.next = add nsw i64 %index, 1
558  %cmp10 = icmp ult i64 %index.next, %n
559  br i1 %cmp10, label %while.body, label %while.end.loopexit, !llvm.loop !0
560
561while.end.loopexit:                               ; preds = %while.body
562  ret void
563}
564
565; Negative tests where we don't expect tail-folding
566
567; Integer divides can throw exceptions and since we can't scalarize conditional
568; divides for scalable vectors we just don't bother vectorizing.
569define void @simple_idiv(i32* noalias %dst, i32* noalias %src, i64 %n) #0 {
570; CHECK-LABEL: @simple_idiv(
571; CHECK-NOT:   vector.body
572;
573entry:
574  br label %while.body
575
576while.body:                                       ; preds = %while.body, %entry
577  %index = phi i64 [ %index.next, %while.body ], [ 0, %entry ]
578  %gep1 = getelementptr i32, i32* %src, i64 %index
579  %gep2 = getelementptr i32, i32* %dst, i64 %index
580  %val1 = load i32, i32* %gep1
581  %val2 = load i32, i32* %gep2
582  %res = udiv i32 %val1, %val2
583  store i32 %res, i32* %gep2
584  %index.next = add nsw i64 %index, 1
585  %cmp10 = icmp ult i64 %index.next, %n
586  br i1 %cmp10, label %while.body, label %while.end.loopexit, !llvm.loop !0
587
588while.end.loopexit:                               ; preds = %while.body
589  ret void
590}
591
592!0 = distinct !{!0, !1, !2}
593!1 = !{!"llvm.loop.vectorize.width", i32 4}
594!2 = !{!"llvm.loop.vectorize.scalable.enable", i1 true}
595!3 = distinct !{!3, !4}
596!4 = !{!"llvm.loop.vectorize.width", i32 4}
597
598attributes #0 = { "target-features"="+sve" }
599