1; REQUIRES: asserts 2 3; RUN: opt -loop-vectorize -mtriple=arm64-apple-ios %s -S -debug -disable-output 2>&1 | FileCheck --check-prefix=CM %s 4; RUN: opt -loop-vectorize -force-vector-width=2 -force-vector-interleave=1 %s -S | FileCheck --check-prefix=FORCED %s 5 6; Test case from PR41294. 7 8; Check scalar cost for extractvalue. The constant and loop invariant operands are free, 9; leaving cost 3 for scalarizing the result + 2 for executing the op with VF 2. 10 11; CM: LV: Found uniform instruction: %a = extractvalue { i64, i64 } %sv, 0 12; CM: LV: Found uniform instruction: %b = extractvalue { i64, i64 } %sv, 1 13 14; CM: LV: Scalar loop costs: 5. 15; CM: LV: Found an estimated cost of 0 for VF 2 For instruction: %a = extractvalue { i64, i64 } %sv, 0 16; CM-NEXT: LV: Found an estimated cost of 0 for VF 2 For instruction: %b = extractvalue { i64, i64 } %sv, 1 17 18; Check that the extractvalue operands are actually free in vector code. 19 20; FORCED-LABEL: vector.body: ; preds = %vector.body, %vector.ph 21; FORCED-NEXT: %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] 22; FORCED-NEXT: %0 = add i32 %index, 0 23; FORCED-NEXT: %1 = extractvalue { i64, i64 } %sv, 0 24; FORCED-NEXT: %broadcast.splatinsert = insertelement <2 x i64> poison, i64 %1, i32 0 25; FORCED-NEXT: %broadcast.splat = shufflevector <2 x i64> %broadcast.splatinsert, <2 x i64> poison, <2 x i32> zeroinitializer 26; FORCED-NEXT: %2 = extractvalue { i64, i64 } %sv, 1 27; FORCED-NEXT: %broadcast.splatinsert1 = insertelement <2 x i64> poison, i64 %2, i32 0 28; FORCED-NEXT: %broadcast.splat2 = shufflevector <2 x i64> %broadcast.splatinsert1, <2 x i64> poison, <2 x i32> zeroinitializer 29; FORCED-NEXT: %3 = getelementptr i64, i64* %dst, i32 %0 30; FORCED-NEXT: %4 = add <2 x i64> %broadcast.splat, %broadcast.splat2 31; FORCED-NEXT: %5 = getelementptr i64, i64* %3, i32 0 32; FORCED-NEXT: %6 = bitcast i64* %5 to <2 x i64>* 33; FORCED-NEXT: store <2 x i64> %4, <2 x i64>* %6, align 4 34; FORCED-NEXT: %index.next = add nuw i32 %index, 2 35; FORCED-NEXT: %7 = icmp eq i32 %index.next, 0 36; FORCED-NEXT: br i1 %7, label %middle.block, label %vector.body, !llvm.loop !0 37 38define void @test1(i64* %dst, {i64, i64} %sv) { 39entry: 40 br label %loop.body 41 42loop.body: 43 %iv = phi i32 [ 0, %entry ], [ %iv.next, %loop.body ] 44 %a = extractvalue { i64, i64 } %sv, 0 45 %b = extractvalue { i64, i64 } %sv, 1 46 %addr = getelementptr i64, i64* %dst, i32 %iv 47 %add = add i64 %a, %b 48 store i64 %add, i64* %addr 49 %iv.next = add nsw i32 %iv, 1 50 %cond = icmp ne i32 %iv.next, 0 51 br i1 %cond, label %loop.body, label %exit 52 53exit: 54 ret void 55} 56 57 58; Similar to the test case above, but checks getVectorCallCost as well. 59declare float @pow(float, float) readnone nounwind 60 61; CM: LV: Found uniform instruction: %a = extractvalue { float, float } %sv, 0 62; CM: LV: Found uniform instruction: %b = extractvalue { float, float } %sv, 1 63 64; CM: LV: Scalar loop costs: 14. 65; CM: LV: Found an estimated cost of 0 for VF 2 For instruction: %a = extractvalue { float, float } %sv, 0 66; CM-NEXT: LV: Found an estimated cost of 0 for VF 2 For instruction: %b = extractvalue { float, float } %sv, 1 67 68; FORCED-LABEL: define void @test_getVectorCallCost 69 70; FORCED-LABEL: vector.body: ; preds = %vector.body, %vector.ph 71; FORCED-NEXT: %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] 72; FORCED-NEXT: %0 = add i32 %index, 0 73; FORCED-NEXT: %1 = extractvalue { float, float } %sv, 0 74; FORCED-NEXT: %broadcast.splatinsert = insertelement <2 x float> poison, float %1, i32 0 75; FORCED-NEXT: %broadcast.splat = shufflevector <2 x float> %broadcast.splatinsert, <2 x float> poison, <2 x i32> zeroinitializer 76; FORCED-NEXT: %2 = extractvalue { float, float } %sv, 1 77; FORCED-NEXT: %broadcast.splatinsert1 = insertelement <2 x float> poison, float %2, i32 0 78; FORCED-NEXT: %broadcast.splat2 = shufflevector <2 x float> %broadcast.splatinsert1, <2 x float> poison, <2 x i32> zeroinitializer 79; FORCED-NEXT: %3 = getelementptr float, float* %dst, i32 %0 80; FORCED-NEXT: %4 = call <2 x float> @llvm.pow.v2f32(<2 x float> %broadcast.splat, <2 x float> %broadcast.splat2) 81; FORCED-NEXT: %5 = getelementptr float, float* %3, i32 0 82; FORCED-NEXT: %6 = bitcast float* %5 to <2 x float>* 83; FORCED-NEXT: store <2 x float> %4, <2 x float>* %6, align 4 84; FORCED-NEXT: %index.next = add nuw i32 %index, 2 85; FORCED-NEXT: %7 = icmp eq i32 %index.next, 0 86; FORCED-NEXT: br i1 %7, label %middle.block, label %vector.body, !llvm.loop !4 87 88define void @test_getVectorCallCost(float* %dst, {float, float} %sv) { 89entry: 90 br label %loop.body 91 92loop.body: 93 %iv = phi i32 [ 0, %entry ], [ %iv.next, %loop.body ] 94 %a = extractvalue { float, float } %sv, 0 95 %b = extractvalue { float, float } %sv, 1 96 %addr = getelementptr float, float* %dst, i32 %iv 97 %p = call float @pow(float %a, float %b) 98 store float %p, float* %addr 99 %iv.next = add nsw i32 %iv, 1 100 %cond = icmp ne i32 %iv.next, 0 101 br i1 %cond, label %loop.body, label %exit 102 103exit: 104 ret void 105} 106