1; RUN: opt -instsimplify -S < %s | FileCheck %s 2 3; Test back to back reverse shuffles are eliminated. 4define <vscale x 4 x i32> @shuffle_b2b_reverse(<vscale x 4 x i32> %a) { 5; CHECK-LABEL: @shuffle_b2b_reverse( 6; CHECK: ret <vscale x 4 x i32> %a 7 %rev = tail call <vscale x 4 x i32> @llvm.experimental.vector.reverse.nxv4i32(<vscale x 4 x i32> %a) 8 %rev.rev = tail call <vscale x 4 x i32> @llvm.experimental.vector.reverse.nxv4i32(<vscale x 4 x i32> %rev) 9 ret <vscale x 4 x i32> %rev.rev 10} 11 12; Test reverse of a splat is eliminated. 13define <vscale x 4 x i32> @splat_reverse(i32 %a) { 14; CHECK-LABEL: @splat_reverse( 15; CHECK-NEXT: [[SPLAT_INSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[A:%.*]], i32 0 16; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[SPLAT_INSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer 17; CHECK-NEXT: ret <vscale x 4 x i32> [[SPLAT]] 18; 19 %splat_insert = insertelement <vscale x 4 x i32> poison, i32 %a, i32 0 20 %splat = shufflevector <vscale x 4 x i32> %splat_insert, <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer 21 %rev = tail call <vscale x 4 x i32> @llvm.experimental.vector.reverse.nxv4i32(<vscale x 4 x i32> %splat) 22 ret <vscale x 4 x i32> %rev 23} 24 25declare <vscale x 4 x i32> @llvm.experimental.vector.reverse.nxv4i32(<vscale x 4 x i32>) 26