1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py 2; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+sse4.1 | FileCheck %s --check-prefix=ALL --check-prefix=SSE --check-prefix=SSE41 3; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx | FileCheck %s --check-prefix=ALL --check-prefix=AVX --check-prefix=AVX1 4; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mcpu=x86-64 -mattr=+avx2 | FileCheck %s --check-prefix=ALL --check-prefix=AVX --check-prefix=AVX2 5 6define <4 x float> @shuffle_v4f32_0z27(<4 x float> %x, <4 x float> %a) { 7; SSE-LABEL: shuffle_v4f32_0z27: 8; SSE: # BB#0: 9; SSE-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],xmm1[2] 10; SSE-NEXT: retq 11; 12; AVX-LABEL: shuffle_v4f32_0z27: 13; AVX: # BB#0: 14; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],xmm1[2] 15; AVX-NEXT: retq 16 %vecext = extractelement <4 x float> %x, i32 0 17 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 18 %vecinit1 = insertelement <4 x float> %vecinit, float 0.0, i32 1 19 %vecinit3 = shufflevector <4 x float> %vecinit1, <4 x float> %x, <4 x i32> <i32 0, i32 1, i32 6, i32 undef> 20 %vecinit5 = shufflevector <4 x float> %vecinit3, <4 x float> %a, <4 x i32> <i32 0, i32 1, i32 2, i32 6> 21 ret <4 x float> %vecinit5 22} 23 24define <4 x float> @shuffle_v4f32_0zz4(<4 x float> %xyzw, <4 x float> %abcd) { 25; SSE-LABEL: shuffle_v4f32_0zz4: 26; SSE: # BB#0: 27; SSE-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,zero,xmm1[0] 28; SSE-NEXT: retq 29; 30; AVX-LABEL: shuffle_v4f32_0zz4: 31; AVX: # BB#0: 32; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0],zero,zero,xmm1[0] 33; AVX-NEXT: retq 34 %vecext = extractelement <4 x float> %xyzw, i32 0 35 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 36 %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 1 37 %vecinit2 = insertelement <4 x float> %vecinit1, float 0.000000e+00, i32 2 38 %vecinit4 = shufflevector <4 x float> %vecinit2, <4 x float> %abcd, <4 x i32> <i32 0, i32 1, i32 2, i32 4> 39 ret <4 x float> %vecinit4 40} 41 42define <4 x float> @shuffle_v4f32_0z24(<4 x float> %xyzw, <4 x float> %abcd) { 43; SSE-LABEL: shuffle_v4f32_0z24: 44; SSE: # BB#0: 45; SSE-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],xmm1[0] 46; SSE-NEXT: retq 47; 48; AVX-LABEL: shuffle_v4f32_0z24: 49; AVX: # BB#0: 50; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0],zero,xmm0[2],xmm1[0] 51; AVX-NEXT: retq 52 %vecext = extractelement <4 x float> %xyzw, i32 0 53 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 54 %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 1 55 %vecinit3 = shufflevector <4 x float> %vecinit1, <4 x float> %xyzw, <4 x i32> <i32 0, i32 1, i32 6, i32 undef> 56 %vecinit5 = shufflevector <4 x float> %vecinit3, <4 x float> %abcd, <4 x i32> <i32 0, i32 1, i32 2, i32 4> 57 ret <4 x float> %vecinit5 58} 59 60define <4 x float> @shuffle_v4f32_0zz0(float %a) { 61; SSE-LABEL: shuffle_v4f32_0zz0: 62; SSE: # BB#0: 63; SSE-NEXT: xorps %xmm1, %xmm1 64; SSE-NEXT: blendps {{.*#+}} xmm1 = xmm0[0],xmm1[1,2,3] 65; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1,1,0] 66; SSE-NEXT: movaps %xmm1, %xmm0 67; SSE-NEXT: retq 68; 69; AVX-LABEL: shuffle_v4f32_0zz0: 70; AVX: # BB#0: 71; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 72; AVX-NEXT: vmovss {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3] 73; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,1,1,0] 74; AVX-NEXT: retq 75 %vecinit = insertelement <4 x float> undef, float %a, i32 0 76 %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 1 77 %vecinit2 = insertelement <4 x float> %vecinit1, float 0.000000e+00, i32 2 78 %vecinit3 = insertelement <4 x float> %vecinit2, float %a, i32 3 79 ret <4 x float> %vecinit3 80} 81 82define <4 x float> @shuffle_v4f32_0z6z(<4 x float> %A, <4 x float> %B) { 83; SSE-LABEL: shuffle_v4f32_0z6z: 84; SSE: # BB#0: 85; SSE-NEXT: insertps {{.*#+}} xmm0 = xmm0[0],zero,xmm1[2],zero 86; SSE-NEXT: retq 87; 88; AVX-LABEL: shuffle_v4f32_0z6z: 89; AVX: # BB#0: 90; AVX-NEXT: vinsertps {{.*#+}} xmm0 = xmm0[0],zero,xmm1[2],zero 91; AVX-NEXT: retq 92 %vecext = extractelement <4 x float> %A, i32 0 93 %vecinit = insertelement <4 x float> undef, float %vecext, i32 0 94 %vecinit1 = insertelement <4 x float> %vecinit, float 0.000000e+00, i32 1 95 %vecext2 = extractelement <4 x float> %B, i32 2 96 %vecinit3 = insertelement <4 x float> %vecinit1, float %vecext2, i32 2 97 %vecinit4 = insertelement <4 x float> %vecinit3, float 0.000000e+00, i32 3 98 ret <4 x float> %vecinit4 99} 100 101define <4 x float> @insertps_undef_input0(<4 x float> %a0, <4 x float> %a1) { 102; SSE-LABEL: insertps_undef_input0: 103; SSE: # BB#0: 104; SSE-NEXT: insertps {{.*#+}} xmm0 = zero,xmm1[0],zero,zero 105; SSE-NEXT: retq 106; 107; AVX-LABEL: insertps_undef_input0: 108; AVX: # BB#0: 109; AVX-NEXT: vinsertps {{.*#+}} xmm0 = zero,xmm1[0],zero,zero 110; AVX-NEXT: retq 111 %res0 = fadd <4 x float> %a0, <float 1.0, float 1.0, float 1.0, float 1.0> 112 %res1 = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %res0, <4 x float> %a1, i8 21) 113 %res2 = shufflevector <4 x float> %res1, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 7> 114 ret <4 x float> %res2 115} 116 117define <4 x float> @insertps_undef_input1(<4 x float> %a0, <4 x float> %a1) { 118; SSE-LABEL: insertps_undef_input1: 119; SSE: # BB#0: 120; SSE-NEXT: xorps %xmm1, %xmm1 121; SSE-NEXT: blendps {{.*#+}} xmm0 = xmm1[0,1,2],xmm0[3] 122; SSE-NEXT: retq 123; 124; AVX-LABEL: insertps_undef_input1: 125; AVX: # BB#0: 126; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 127; AVX-NEXT: vblendps {{.*#+}} xmm0 = xmm1[0,1,2],xmm0[3] 128; AVX-NEXT: retq 129 %res0 = fadd <4 x float> %a1, <float 1.0, float 1.0, float 1.0, float 1.0> 130 %res1 = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a0, <4 x float> %res0, i8 21) 131 %res2 = shufflevector <4 x float> %res1, <4 x float> zeroinitializer, <4 x i32> <i32 0, i32 5, i32 2, i32 3> 132 ret <4 x float> %res2 133} 134 135define <4 x float> @consecutive_load_insertps_04zz(float* %p) { 136; SSE-LABEL: consecutive_load_insertps_04zz: 137; SSE: # BB#0: 138; SSE-NEXT: movsd {{.*#+}} xmm0 = mem[0],zero 139; SSE-NEXT: retq 140; 141; AVX-LABEL: consecutive_load_insertps_04zz: 142; AVX: # BB#0: 143; AVX-NEXT: vmovsd {{.*#+}} xmm0 = mem[0],zero 144; AVX-NEXT: retq 145 %p0 = getelementptr inbounds float, float* %p, i64 1 146 %p1 = getelementptr inbounds float, float* %p, i64 2 147 %s0 = load float, float* %p0 148 %s1 = load float, float* %p1 149 %v0 = insertelement <4 x float> undef, float %s0, i32 0 150 %v1 = insertelement <4 x float> undef, float %s1, i32 0 151 %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %v0, <4 x float> %v1, i8 28) 152 ret <4 x float> %res 153} 154 155define float @extract_zero_insertps_z0z7(<4 x float> %a0, <4 x float> %a1) { 156; SSE-LABEL: extract_zero_insertps_z0z7: 157; SSE: # BB#0: 158; SSE-NEXT: xorps %xmm0, %xmm0 159; SSE-NEXT: retq 160; 161; AVX-LABEL: extract_zero_insertps_z0z7: 162; AVX: # BB#0: 163; AVX-NEXT: vxorps %xmm0, %xmm0, %xmm0 164; AVX-NEXT: retq 165 %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a0, <4 x float> %a1, i8 21) 166 %ext = extractelement <4 x float> %res, i32 0 167 ret float %ext 168} 169 170define float @extract_lane_insertps_5123(<4 x float> %a0, <4 x float> *%p1) { 171; SSE-LABEL: extract_lane_insertps_5123: 172; SSE: # BB#0: 173; SSE-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero 174; SSE-NEXT: retq 175; 176; AVX-LABEL: extract_lane_insertps_5123: 177; AVX: # BB#0: 178; AVX-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero 179; AVX-NEXT: retq 180 %a1 = load <4 x float>, <4 x float> *%p1 181 %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a0, <4 x float> %a1, i8 128) 182 %ext = extractelement <4 x float> %res, i32 0 183 ret float %ext 184} 185 186declare <4 x float> @llvm.x86.sse41.insertps(<4 x float>, <4 x float>, i8) nounwind readnone 187