1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py 2; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve -verify-machineinstrs %s -o - | FileCheck %s --check-prefix=CHECK 3 4define arm_aapcs_vfpcc void @test32(i32* noalias nocapture readonly %x, i32* noalias nocapture readonly %y, i32* nocapture %z, i32 %n) { 5; CHECK-LABEL: test32: 6; CHECK: @ %bb.0: @ %entry 7; CHECK-NEXT: .save {r4, r5, r7, lr} 8; CHECK-NEXT: push {r4, r5, r7, lr} 9; CHECK-NEXT: cmp r3, #1 10; CHECK-NEXT: blt .LBB0_2 11; CHECK-NEXT: .LBB0_1: @ %vector.body 12; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 13; CHECK-NEXT: vldrw.u32 q0, [r0], #16 14; CHECK-NEXT: vldrw.u32 q1, [r1], #16 15; CHECK-NEXT: subs r3, #4 16; CHECK-NEXT: vmullb.s32 q2, q1, q0 17; CHECK-NEXT: vmullt.s32 q3, q1, q0 18; CHECK-NEXT: vmov r12, r5, d5 19; CHECK-NEXT: lsrl r12, r5, #31 20; CHECK-NEXT: vmov r4, r5, d4 21; CHECK-NEXT: lsrl r4, r5, #31 22; CHECK-NEXT: vmov q2[2], q2[0], r4, r12 23; CHECK-NEXT: vmov r12, r5, d7 24; CHECK-NEXT: lsrl r12, r5, #31 25; CHECK-NEXT: vmov r4, r5, d6 26; CHECK-NEXT: lsrl r4, r5, #31 27; CHECK-NEXT: vmov q2[3], q2[1], r4, r12 28; CHECK-NEXT: vstrb.8 q2, [r2], #16 29; CHECK-NEXT: bne .LBB0_1 30; CHECK-NEXT: .LBB0_2: @ %for.cond.cleanup 31; CHECK-NEXT: pop {r4, r5, r7, pc} 32entry: 33 %0 = and i32 %n, 3 34 %cmp = icmp eq i32 %0, 0 35 %cmp113 = icmp sgt i32 %n, 0 36 br i1 %cmp113, label %vector.body, label %for.cond.cleanup 37 38vector.body: ; preds = %vector.body, %entry 39 %index = phi i32 [ %index.next, %vector.body ], [ 0, %entry ] 40 %1 = getelementptr inbounds i32, i32* %x, i32 %index 41 %2 = bitcast i32* %1 to <4 x i32>* 42 %wide.load = load <4 x i32>, <4 x i32>* %2, align 4 43 %3 = shufflevector <4 x i32> %wide.load, <4 x i32> %wide.load, <2 x i32> <i32 0, i32 2> 44 %4 = shufflevector <4 x i32> %wide.load, <4 x i32> %wide.load, <2 x i32> <i32 1, i32 3> 45 %5 = sext <2 x i32> %3 to <2 x i64> 46 %6 = sext <2 x i32> %4 to <2 x i64> 47 %7 = getelementptr inbounds i32, i32* %y, i32 %index 48 %8 = bitcast i32* %7 to <4 x i32>* 49 %wide.load15 = load <4 x i32>, <4 x i32>* %8, align 4 50 %9 = shufflevector <4 x i32> %wide.load15, <4 x i32> %wide.load15, <2 x i32> <i32 0, i32 2> 51 %10 = shufflevector <4 x i32> %wide.load15, <4 x i32> %wide.load15, <2 x i32> <i32 1, i32 3> 52 %11 = sext <2 x i32> %9 to <2 x i64> 53 %12 = sext <2 x i32> %10 to <2 x i64> 54 %13 = mul <2 x i64> %11, %5 55 %14 = mul <2 x i64> %12, %6 56 %15 = lshr <2 x i64> %13, <i64 31, i64 31> 57 %16 = lshr <2 x i64> %14, <i64 31, i64 31> 58 %17 = shufflevector <2 x i64> %15, <2 x i64> %16, <4 x i32> <i32 0, i32 2, i32 1, i32 3> 59 %18 = trunc <4 x i64> %17 to <4 x i32> 60 %19 = getelementptr inbounds i32, i32* %z, i32 %index 61 %20 = bitcast i32* %19 to <4 x i32>* 62 store <4 x i32> %18, <4 x i32>* %20, align 4 63 %index.next = add i32 %index, 4 64 %21 = icmp eq i32 %index.next, %n 65 br i1 %21, label %for.cond.cleanup, label %vector.body 66 67for.cond.cleanup: ; preds = %vector.body, %entry 68 ret void 69} 70 71define arm_aapcs_vfpcc void @test16(i16* noalias nocapture readonly %x, i16* noalias nocapture readonly %y, i16* nocapture %z, i32 %n) { 72; CHECK-LABEL: test16: 73; CHECK: @ %bb.0: @ %entry 74; CHECK-NEXT: cmp r3, #1 75; CHECK-NEXT: it lt 76; CHECK-NEXT: bxlt lr 77; CHECK-NEXT: .LBB1_1: @ %vector.body 78; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 79; CHECK-NEXT: vldrh.u16 q0, [r0], #16 80; CHECK-NEXT: vldrh.u16 q1, [r1], #16 81; CHECK-NEXT: subs r3, #8 82; CHECK-NEXT: vmullt.s16 q2, q1, q0 83; CHECK-NEXT: vmullb.s16 q0, q1, q0 84; CHECK-NEXT: vshr.u32 q2, q2, #15 85; CHECK-NEXT: vshr.u32 q0, q0, #15 86; CHECK-NEXT: vmovnt.i32 q0, q2 87; CHECK-NEXT: vstrb.8 q0, [r2], #16 88; CHECK-NEXT: bne .LBB1_1 89; CHECK-NEXT: @ %bb.2: @ %for.cond.cleanup 90; CHECK-NEXT: bx lr 91entry: 92 %0 = and i32 %n, 7 93 %cmp = icmp eq i32 %0, 0 94 %cmp113 = icmp sgt i32 %n, 0 95 br i1 %cmp113, label %vector.body, label %for.cond.cleanup 96 97vector.body: ; preds = %vector.body, %entry 98 %index = phi i32 [ %index.next, %vector.body ], [ 0, %entry ] 99 %1 = getelementptr inbounds i16, i16* %x, i32 %index 100 %2 = bitcast i16* %1 to <8 x i16>* 101 %wide.load = load <8 x i16>, <8 x i16>* %2, align 2 102 %3 = shufflevector <8 x i16> %wide.load, <8 x i16> %wide.load, <4 x i32> <i32 0, i32 2, i32 4, i32 6> 103 %4 = shufflevector <8 x i16> %wide.load, <8 x i16> %wide.load, <4 x i32> <i32 1, i32 3, i32 5, i32 7> 104 %5 = sext <4 x i16> %3 to <4 x i32> 105 %6 = sext <4 x i16> %4 to <4 x i32> 106 %7 = getelementptr inbounds i16, i16* %y, i32 %index 107 %8 = bitcast i16* %7 to <8 x i16>* 108 %wide.load15 = load <8 x i16>, <8 x i16>* %8, align 2 109 %9 = shufflevector <8 x i16> %wide.load15, <8 x i16> %wide.load15, <4 x i32> <i32 0, i32 2, i32 4, i32 6> 110 %10 = shufflevector <8 x i16> %wide.load15, <8 x i16> %wide.load15, <4 x i32> <i32 1, i32 3, i32 5, i32 7> 111 %11 = sext <4 x i16> %9 to <4 x i32> 112 %12 = sext <4 x i16> %10 to <4 x i32> 113 %13 = mul <4 x i32> %11, %5 114 %14 = mul <4 x i32> %12, %6 115 %15 = lshr <4 x i32> %13, <i32 15, i32 15, i32 15, i32 15> 116 %16 = lshr <4 x i32> %14, <i32 15, i32 15, i32 15, i32 15> 117 %17 = shufflevector <4 x i32> %15, <4 x i32> %16, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7> 118 %18 = trunc <8 x i32> %17 to <8 x i16> 119 %19 = getelementptr inbounds i16, i16* %z, i32 %index 120 %20 = bitcast i16* %19 to <8 x i16>* 121 store <8 x i16> %18, <8 x i16>* %20, align 2 122 %index.next = add i32 %index, 8 123 %21 = icmp eq i32 %index.next, %n 124 br i1 %21, label %for.cond.cleanup, label %vector.body 125 126for.cond.cleanup: ; preds = %vector.body, %entry 127 ret void 128} 129 130define arm_aapcs_vfpcc void @test8(i8* noalias nocapture readonly %x, i8* noalias nocapture readonly %y, i8* nocapture %z, i32 %n) { 131; CHECK-LABEL: test8: 132; CHECK: @ %bb.0: @ %entry 133; CHECK-NEXT: cmp r3, #1 134; CHECK-NEXT: it lt 135; CHECK-NEXT: bxlt lr 136; CHECK-NEXT: .LBB2_1: @ %vector.body 137; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1 138; CHECK-NEXT: vldrb.u8 q0, [r0], #16 139; CHECK-NEXT: vldrb.u8 q1, [r1], #16 140; CHECK-NEXT: subs r3, #16 141; CHECK-NEXT: vmullt.u8 q2, q1, q0 142; CHECK-NEXT: vmullb.u8 q0, q1, q0 143; CHECK-NEXT: vshr.u16 q2, q2, #7 144; CHECK-NEXT: vshr.u16 q0, q0, #7 145; CHECK-NEXT: vmovnt.i16 q0, q2 146; CHECK-NEXT: vstrb.8 q0, [r2], #16 147; CHECK-NEXT: bne .LBB2_1 148; CHECK-NEXT: @ %bb.2: @ %for.cond.cleanup 149; CHECK-NEXT: bx lr 150entry: 151 %0 = and i32 %n, 15 152 %cmp = icmp eq i32 %0, 0 153 %cmp117 = icmp sgt i32 %n, 0 154 br i1 %cmp117, label %vector.body, label %for.cond.cleanup 155 156vector.body: ; preds = %vector.body, %entry 157 %index = phi i32 [ %index.next, %vector.body ], [ 0, %entry ] 158 %1 = getelementptr inbounds i8, i8* %x, i32 %index 159 %2 = bitcast i8* %1 to <16 x i8>* 160 %wide.load = load <16 x i8>, <16 x i8>* %2, align 1 161 %3 = shufflevector <16 x i8> %wide.load, <16 x i8> %wide.load, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14> 162 %4 = shufflevector <16 x i8> %wide.load, <16 x i8> %wide.load, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15> 163 %5 = zext <8 x i8> %3 to <8 x i16> 164 %6 = zext <8 x i8> %4 to <8 x i16> 165 %7 = getelementptr inbounds i8, i8* %y, i32 %index 166 %8 = bitcast i8* %7 to <16 x i8>* 167 %wide.load19 = load <16 x i8>, <16 x i8>* %8, align 1 168 %9 = shufflevector <16 x i8> %wide.load19, <16 x i8> %wide.load19, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14> 169 %10 = shufflevector <16 x i8> %wide.load19, <16 x i8> %wide.load19, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15> 170 %11 = zext <8 x i8> %9 to <8 x i16> 171 %12 = zext <8 x i8> %10 to <8 x i16> 172 %13 = mul <8 x i16> %11, %5 173 %14 = mul <8 x i16> %12, %6 174 %15 = lshr <8 x i16> %13, <i16 7, i16 7, i16 7, i16 7, i16 7, i16 7, i16 7, i16 7> 175 %16 = lshr <8 x i16> %14, <i16 7, i16 7, i16 7, i16 7, i16 7, i16 7, i16 7, i16 7> 176 %17 = shufflevector <8 x i16> %15, <8 x i16> %16, <16 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11, i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15> 177 %18 = trunc <16 x i16> %17 to <16 x i8> 178 %19 = getelementptr inbounds i8, i8* %z, i32 %index 179 %20 = bitcast i8* %19 to <16 x i8>* 180 store <16 x i8> %18, <16 x i8>* %20, align 1 181 %index.next = add i32 %index, 16 182 %21 = icmp eq i32 %index.next, %n 183 br i1 %21, label %for.cond.cleanup, label %vector.body 184 185for.cond.cleanup: ; preds = %vector.body, %entry 186 ret void 187} 188