1; RUN: llc -march=mips -mattr=+msa,+fp64 < %s | FileCheck -check-prefix=ALL %s
2; RUN: llc -march=mipsel -mattr=+msa,+fp64 < %s | FileCheck -check-prefix=ALL %s
3
4@v4f32 = global <4 x float> <float 0.0, float 0.0, float 0.0, float 0.0>
5@v2f64 = global <2 x double> <double 0.0, double 0.0>
6@i32 = global i32 0
7@f32 = global float 0.0
8@f64 = global double 0.0
9
10define void @const_v4f32() nounwind {
11  ; ALL-LABEL: const_v4f32:
12
13  store volatile <4 x float> <float 0.0, float 0.0, float 0.0, float 0.0>, <4 x float>*@v4f32
14  ; ALL: ldi.b  [[R1:\$w[0-9]+]], 0
15
16  store volatile <4 x float> <float 1.0, float 1.0, float 1.0, float 1.0>, <4 x float>*@v4f32
17  ; ALL: lui     [[R1:\$[0-9]+]], 16256
18  ; ALL: fill.w  [[R2:\$w[0-9]+]], [[R1]]
19
20  store volatile <4 x float> <float 1.0, float 1.0, float 1.0, float 31.0>, <4 x float>*@v4f32
21  ; ALL: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($
22  ; ALL: ld.w  [[R1:\$w[0-9]+]], 0([[G_PTR]])
23
24  store volatile <4 x float> <float 65537.0, float 65537.0, float 65537.0, float 65537.0>, <4 x float>*@v4f32
25  ; ALL: lui     [[R1:\$[0-9]+]], 18304
26  ; ALL: ori     [[R2:\$[0-9]+]], [[R1]], 128
27  ; ALL: fill.w  [[R3:\$w[0-9]+]], [[R2]]
28
29  store volatile <4 x float> <float 1.0, float 2.0, float 1.0, float 2.0>, <4 x float>*@v4f32
30  ; ALL: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($
31  ; ALL: ld.w  [[R1:\$w[0-9]+]], 0([[G_PTR]])
32
33  store volatile <4 x float> <float 3.0, float 4.0, float 5.0, float 6.0>, <4 x float>*@v4f32
34  ; ALL: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($
35  ; ALL: ld.w  [[R1:\$w[0-9]+]], 0([[G_PTR]])
36
37  ret void
38}
39
40define void @const_v2f64() nounwind {
41  ; ALL-LABEL: const_v2f64:
42
43  store volatile <2 x double> <double 0.0, double 0.0>, <2 x double>*@v2f64
44  ; ALL: ldi.b  [[R1:\$w[0-9]+]], 0
45
46  store volatile <2 x double> <double 72340172838076673.0, double 72340172838076673.0>, <2 x double>*@v2f64
47  ; ALL: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($
48  ; ALL: ld.d  [[R1:\$w[0-9]+]], 0([[G_PTR]])
49
50  store volatile <2 x double> <double 281479271743489.0, double 281479271743489.0>, <2 x double>*@v2f64
51  ; ALL: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($
52  ; ALL: ld.d  [[R1:\$w[0-9]+]], 0([[G_PTR]])
53
54  store volatile <2 x double> <double 4294967297.0, double 4294967297.0>, <2 x double>*@v2f64
55  ; ALL: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($
56  ; ALL: ld.d  [[R1:\$w[0-9]+]], 0([[G_PTR]])
57
58  store volatile <2 x double> <double 1.0, double 1.0>, <2 x double>*@v2f64
59  ; ALL: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($
60  ; ALL: ld.d  [[R1:\$w[0-9]+]], 0([[G_PTR]])
61
62  store volatile <2 x double> <double 1.0, double 31.0>, <2 x double>*@v2f64
63  ; ALL: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($
64  ; ALL: ld.d  [[R1:\$w[0-9]+]], 0([[G_PTR]])
65
66  store volatile <2 x double> <double 3.0, double 4.0>, <2 x double>*@v2f64
67  ; ALL: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($
68  ; ALL: ld.d  [[R1:\$w[0-9]+]], 0([[G_PTR]])
69
70  ret void
71}
72
73define void @nonconst_v4f32() nounwind {
74  ; ALL-LABEL: nonconst_v4f32:
75
76  %1 = load float , float *@f32
77  %2 = insertelement <4 x float> undef, float %1, i32 0
78  %3 = insertelement <4 x float> %2, float %1, i32 1
79  %4 = insertelement <4 x float> %3, float %1, i32 2
80  %5 = insertelement <4 x float> %4, float %1, i32 3
81  store volatile <4 x float> %5, <4 x float>*@v4f32
82  ; ALL: lwc1 $f[[R1:[0-9]+]], 0(
83  ; ALL: splati.w [[R2:\$w[0-9]+]], $w[[R1]]
84
85  ret void
86}
87
88define void @nonconst_v2f64() nounwind {
89  ; ALL-LABEL: nonconst_v2f64:
90
91  %1 = load double , double *@f64
92  %2 = insertelement <2 x double> undef, double %1, i32 0
93  %3 = insertelement <2 x double> %2, double %1, i32 1
94  store volatile <2 x double> %3, <2 x double>*@v2f64
95  ; ALL: ldc1 $f[[R1:[0-9]+]], 0(
96  ; ALL: splati.d [[R2:\$w[0-9]+]], $w[[R1]]
97
98  ret void
99}
100
101define float @extract_v4f32() nounwind {
102  ; ALL-LABEL: extract_v4f32:
103
104  %1 = load <4 x float>, <4 x float>* @v4f32
105  ; ALL-DAG: ld.w [[R1:\$w[0-9]+]],
106
107  %2 = fadd <4 x float> %1, %1
108  ; ALL-DAG: fadd.w [[R2:\$w[0-9]+]], [[R1]], [[R1]]
109
110  %3 = extractelement <4 x float> %2, i32 1
111  ; Element 1 can be obtained by splatting it across the vector and extracting
112  ; $w0:sub_lo
113  ; ALL-DAG: splati.w $w0, [[R1]][1]
114
115  ret float %3
116}
117
118define float @extract_v4f32_elt0() nounwind {
119  ; ALL-LABEL: extract_v4f32_elt0:
120
121  %1 = load <4 x float>, <4 x float>* @v4f32
122  ; ALL-DAG: ld.w [[R1:\$w[0-9]+]],
123
124  %2 = fadd <4 x float> %1, %1
125  ; ALL-DAG: fadd.w $w0, [[R1]], [[R1]]
126
127  %3 = extractelement <4 x float> %2, i32 0
128  ; Element 0 can be obtained by extracting $w0:sub_lo ($f0)
129  ; ALL-NOT: copy_u.w
130  ; ALL-NOT: mtc1
131
132  ret float %3
133}
134
135define float @extract_v4f32_elt2() nounwind {
136  ; ALL-LABEL: extract_v4f32_elt2:
137
138  %1 = load <4 x float>, <4 x float>* @v4f32
139  ; ALL-DAG: ld.w [[R1:\$w[0-9]+]],
140
141  %2 = fadd <4 x float> %1, %1
142  ; ALL-DAG: fadd.w [[R2:\$w[0-9]+]], [[R1]], [[R1]]
143
144  %3 = extractelement <4 x float> %2, i32 2
145  ; Element 2 can be obtained by splatting it across the vector and extracting
146  ; $w0:sub_lo
147  ; ALL-DAG: splati.w $w0, [[R1]][2]
148
149  ret float %3
150}
151
152define float @extract_v4f32_vidx() nounwind {
153  ; ALL-LABEL: extract_v4f32_vidx:
154
155  %1 = load <4 x float>, <4 x float>* @v4f32
156  ; ALL-DAG: lw [[PTR_V:\$[0-9]+]], %got(v4f32)(
157  ; ALL-DAG: ld.w [[R1:\$w[0-9]+]], 0([[PTR_V]])
158
159  %2 = fadd <4 x float> %1, %1
160  ; ALL-DAG: fadd.w [[R2:\$w[0-9]+]], [[R1]], [[R1]]
161
162  %3 = load i32, i32* @i32
163  ; ALL-DAG: lw [[PTR_I:\$[0-9]+]], %got(i32)(
164  ; ALL-DAG: lw [[IDX:\$[0-9]+]], 0([[PTR_I]])
165
166  %4 = extractelement <4 x float> %2, i32 %3
167  ; ALL-DAG: splat.w $w0, [[R1]]{{\[}}[[IDX]]]
168
169  ret float %4
170}
171
172define double @extract_v2f64() nounwind {
173  ; ALL-LABEL: extract_v2f64:
174
175  %1 = load <2 x double>, <2 x double>* @v2f64
176  ; ALL-DAG: ld.d [[R1:\$w[0-9]+]],
177
178  %2 = fadd <2 x double> %1, %1
179  ; ALL-DAG: fadd.d [[R2:\$w[0-9]+]], [[R1]], [[R1]]
180
181  %3 = extractelement <2 x double> %2, i32 1
182  ; Element 1 can be obtained by splatting it across the vector and extracting
183  ; $w0:sub_64
184  ; ALL-DAG: splati.d $w0, [[R1]][1]
185  ; ALL-NOT: copy_u.w
186  ; ALL-NOT: mtc1
187  ; ALL-NOT: mthc1
188  ; ALL-NOT: sll
189  ; ALL-NOT: sra
190
191  ret double %3
192}
193
194define double @extract_v2f64_elt0() nounwind {
195  ; ALL-LABEL: extract_v2f64_elt0:
196
197  %1 = load <2 x double>, <2 x double>* @v2f64
198  ; ALL-DAG: ld.d [[R1:\$w[0-9]+]],
199
200  %2 = fadd <2 x double> %1, %1
201  ; ALL-DAG: fadd.d $w0, [[R1]], [[R1]]
202
203  %3 = extractelement <2 x double> %2, i32 0
204  ; Element 0 can be obtained by extracting $w0:sub_64 ($f0)
205  ; ALL-NOT: copy_u.w
206  ; ALL-NOT: mtc1
207  ; ALL-NOT: mthc1
208  ; ALL-NOT: sll
209  ; ALL-NOT: sra
210
211  ret double %3
212}
213
214define double @extract_v2f64_vidx() nounwind {
215  ; ALL-LABEL: extract_v2f64_vidx:
216
217  %1 = load <2 x double>, <2 x double>* @v2f64
218  ; ALL-DAG: lw [[PTR_V:\$[0-9]+]], %got(v2f64)(
219  ; ALL-DAG: ld.d [[R1:\$w[0-9]+]], 0([[PTR_V]])
220
221  %2 = fadd <2 x double> %1, %1
222  ; ALL-DAG: fadd.d [[R2:\$w[0-9]+]], [[R1]], [[R1]]
223
224  %3 = load i32, i32* @i32
225  ; ALL-DAG: lw [[PTR_I:\$[0-9]+]], %got(i32)(
226  ; ALL-DAG: lw [[IDX:\$[0-9]+]], 0([[PTR_I]])
227
228  %4 = extractelement <2 x double> %2, i32 %3
229  ; ALL-DAG: splat.d $w0, [[R1]]{{\[}}[[IDX]]]
230
231  ret double %4
232}
233
234define void @insert_v4f32(float %a) nounwind {
235  ; ALL-LABEL: insert_v4f32:
236
237  %1 = load <4 x float>, <4 x float>* @v4f32
238  ; ALL-DAG: ld.w [[R1:\$w[0-9]+]],
239
240  %2 = insertelement <4 x float> %1, float %a, i32 1
241  ; float argument passed in $f12
242  ; ALL-DAG: insve.w [[R1]][1], $w12[0]
243
244  store <4 x float> %2, <4 x float>* @v4f32
245  ; ALL-DAG: st.w [[R1]]
246
247  ret void
248}
249
250define void @insert_v2f64(double %a) nounwind {
251  ; ALL-LABEL: insert_v2f64:
252
253  %1 = load <2 x double>, <2 x double>* @v2f64
254  ; ALL-DAG: ld.d [[R1:\$w[0-9]+]],
255
256  %2 = insertelement <2 x double> %1, double %a, i32 1
257  ; double argument passed in $f12
258  ; ALL-DAG: insve.d [[R1]][1], $w12[0]
259
260  store <2 x double> %2, <2 x double>* @v2f64
261  ; ALL-DAG: st.d [[R1]]
262
263  ret void
264}
265
266define void @insert_v4f32_vidx(float %a) nounwind {
267  ; ALL-LABEL: insert_v4f32_vidx:
268
269  %1 = load <4 x float>, <4 x float>* @v4f32
270  ; ALL-DAG: lw [[PTR_V:\$[0-9]+]], %got(v4f32)(
271  ; ALL-DAG: ld.w [[R1:\$w[0-9]+]], 0([[PTR_V]])
272
273  %2 = load i32, i32* @i32
274  ; ALL-DAG: lw [[PTR_I:\$[0-9]+]], %got(i32)(
275  ; ALL-DAG: lw [[IDX:\$[0-9]+]], 0([[PTR_I]])
276
277  %3 = insertelement <4 x float> %1, float %a, i32 %2
278  ; float argument passed in $f12
279  ; ALL-DAG: sll [[BIDX:\$[0-9]+]], [[IDX]], 2
280  ; ALL-DAG: sld.b [[R1]], [[R1]]{{\[}}[[BIDX]]]
281  ; ALL-DAG: insve.w [[R1]][0], $w12[0]
282  ; ALL-DAG: neg [[NIDX:\$[0-9]+]], [[BIDX]]
283  ; ALL-DAG: sld.b [[R1]], [[R1]]{{\[}}[[NIDX]]]
284
285  store <4 x float> %3, <4 x float>* @v4f32
286  ; ALL-DAG: st.w [[R1]]
287
288  ret void
289}
290
291define void @insert_v2f64_vidx(double %a) nounwind {
292  ; ALL-LABEL: insert_v2f64_vidx:
293
294  %1 = load <2 x double>, <2 x double>* @v2f64
295  ; ALL-DAG: lw [[PTR_V:\$[0-9]+]], %got(v2f64)(
296  ; ALL-DAG: ld.d [[R1:\$w[0-9]+]], 0([[PTR_V]])
297
298  %2 = load i32, i32* @i32
299  ; ALL-DAG: lw [[PTR_I:\$[0-9]+]], %got(i32)(
300  ; ALL-DAG: lw [[IDX:\$[0-9]+]], 0([[PTR_I]])
301
302  %3 = insertelement <2 x double> %1, double %a, i32 %2
303  ; double argument passed in $f12
304  ; ALL-DAG: sll [[BIDX:\$[0-9]+]], [[IDX]], 3
305  ; ALL-DAG: sld.b [[R1]], [[R1]]{{\[}}[[BIDX]]]
306  ; ALL-DAG: insve.d [[R1]][0], $w12[0]
307  ; ALL-DAG: neg [[NIDX:\$[0-9]+]], [[BIDX]]
308  ; ALL-DAG: sld.b [[R1]], [[R1]]{{\[}}[[NIDX]]]
309
310  store <2 x double> %3, <2 x double>* @v2f64
311  ; ALL-DAG: st.d [[R1]]
312
313  ret void
314}
315