1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
2; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx906 < %s | FileCheck -check-prefixes=GCN,GFX9,MUBUF %s
3; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=gfx906 --amdgpu-enable-flat-scratch < %s | FileCheck -check-prefixes=GCN,GFX9,FLATSCR %s
4
5; Make sure we use the correct frame offset is used with the local
6; frame area.
7;
8; %pin.low is allocated to offset 0.
9;
10; %local.area is assigned to the local frame offset by the
11; LocalStackSlotAllocation pass at offset 4096.
12;
13; The %load1 access to %gep.large.offset initially used the stack
14; pointer register and directly referenced the frame index. After
15; LocalStackSlotAllocation, it would no longer refer to a frame index
16; so eliminateFrameIndex would not adjust the access to use the
17; correct FP offset.
18
19define amdgpu_kernel void @local_stack_offset_uses_sp(i64 addrspace(1)* %out, i8 addrspace(1)* %in) {
20; MUBUF-LABEL: local_stack_offset_uses_sp:
21; MUBUF:       ; %bb.0: ; %entry
22; MUBUF-NEXT:    s_load_dwordx2 s[4:5], s[4:5], 0x0
23; MUBUF-NEXT:    s_add_u32 flat_scratch_lo, s6, s9
24; MUBUF-NEXT:    s_addc_u32 flat_scratch_hi, s7, 0
25; MUBUF-NEXT:    s_add_u32 s0, s0, s9
26; MUBUF-NEXT:    v_mov_b32_e32 v1, 0x3000
27; MUBUF-NEXT:    s_addc_u32 s1, s1, 0
28; MUBUF-NEXT:    v_add_u32_e32 v0, 64, v1
29; MUBUF-NEXT:    v_mov_b32_e32 v2, 0
30; MUBUF-NEXT:    v_mov_b32_e32 v3, 0x2000
31; MUBUF-NEXT:    s_mov_b32 s6, 0
32; MUBUF-NEXT:    buffer_store_dword v2, v3, s[0:3], 0 offen
33; MUBUF-NEXT:  BB0_1: ; %loadstoreloop
34; MUBUF-NEXT:    ; =>This Inner Loop Header: Depth=1
35; MUBUF-NEXT:    v_add_u32_e32 v3, s6, v1
36; MUBUF-NEXT:    s_add_i32 s6, s6, 1
37; MUBUF-NEXT:    s_cmpk_lt_u32 s6, 0x2120
38; MUBUF-NEXT:    buffer_store_byte v2, v3, s[0:3], 0 offen
39; MUBUF-NEXT:    s_cbranch_scc1 BB0_1
40; MUBUF-NEXT:  ; %bb.2: ; %split
41; MUBUF-NEXT:    v_mov_b32_e32 v1, 0x3000
42; MUBUF-NEXT:    v_add_u32_e32 v1, 0x20d0, v1
43; MUBUF-NEXT:    buffer_load_dword v2, v1, s[0:3], 0 offen
44; MUBUF-NEXT:    buffer_load_dword v1, v1, s[0:3], 0 offen offset:4
45; MUBUF-NEXT:    buffer_load_dword v3, v0, s[0:3], 0 offen
46; MUBUF-NEXT:    buffer_load_dword v4, v0, s[0:3], 0 offen offset:4
47; MUBUF-NEXT:    s_waitcnt vmcnt(1)
48; MUBUF-NEXT:    v_add_co_u32_e32 v0, vcc, v2, v3
49; MUBUF-NEXT:    s_waitcnt lgkmcnt(0)
50; MUBUF-NEXT:    v_mov_b32_e32 v2, s4
51; MUBUF-NEXT:    s_waitcnt vmcnt(0)
52; MUBUF-NEXT:    v_addc_co_u32_e32 v1, vcc, v1, v4, vcc
53; MUBUF-NEXT:    v_mov_b32_e32 v3, s5
54; MUBUF-NEXT:    global_store_dwordx2 v[2:3], v[0:1], off
55; MUBUF-NEXT:    s_endpgm
56;
57; FLATSCR-LABEL: local_stack_offset_uses_sp:
58; FLATSCR:       ; %bb.0: ; %entry
59; FLATSCR-NEXT:    s_load_dwordx2 s[0:1], s[0:1], 0x0
60; FLATSCR-NEXT:    s_add_u32 flat_scratch_lo, s2, s5
61; FLATSCR-NEXT:    s_addc_u32 flat_scratch_hi, s3, 0
62; FLATSCR-NEXT:    v_mov_b32_e32 v0, 0
63; FLATSCR-NEXT:    s_movk_i32 vcc_hi, 0x2000
64; FLATSCR-NEXT:    s_mov_b32 s2, 0
65; FLATSCR-NEXT:    scratch_store_dword off, v0, vcc_hi
66; FLATSCR-NEXT:  BB0_1: ; %loadstoreloop
67; FLATSCR-NEXT:    ; =>This Inner Loop Header: Depth=1
68; FLATSCR-NEXT:    s_add_u32 s3, 0x3000, s2
69; FLATSCR-NEXT:    s_add_i32 s2, s2, 1
70; FLATSCR-NEXT:    s_cmpk_lt_u32 s2, 0x2120
71; FLATSCR-NEXT:    scratch_store_byte off, v0, s3
72; FLATSCR-NEXT:    s_cbranch_scc1 BB0_1
73; FLATSCR-NEXT:  ; %bb.2: ; %split
74; FLATSCR-NEXT:    s_movk_i32 s2, 0x20d0
75; FLATSCR-NEXT:    s_add_u32 s2, 0x3000, s2
76; FLATSCR-NEXT:    scratch_load_dword v1, off, s2 offset:4
77; FLATSCR-NEXT:    s_movk_i32 s2, 0x2000
78; FLATSCR-NEXT:    s_add_u32 s2, 0x3000, s2
79; FLATSCR-NEXT:    scratch_load_dword v0, off, s2 offset:208
80; FLATSCR-NEXT:    s_movk_i32 s2, 0x3000
81; FLATSCR-NEXT:    scratch_load_dword v2, off, s2 offset:68
82; FLATSCR-NEXT:    s_movk_i32 s2, 0x3000
83; FLATSCR-NEXT:    scratch_load_dword v3, off, s2 offset:64
84; FLATSCR-NEXT:    s_waitcnt vmcnt(0)
85; FLATSCR-NEXT:    v_add_co_u32_e32 v0, vcc, v0, v3
86; FLATSCR-NEXT:    v_addc_co_u32_e32 v1, vcc, v1, v2, vcc
87; FLATSCR-NEXT:    s_waitcnt lgkmcnt(0)
88; FLATSCR-NEXT:    v_mov_b32_e32 v3, s1
89; FLATSCR-NEXT:    v_mov_b32_e32 v2, s0
90; FLATSCR-NEXT:    global_store_dwordx2 v[2:3], v[0:1], off
91; FLATSCR-NEXT:    s_endpgm
92entry:
93  %pin.low = alloca i32, align 8192, addrspace(5)
94  %local.area = alloca [1060 x i64], align 4096, addrspace(5)
95  store volatile i32 0, i32 addrspace(5)* %pin.low
96  %local.area.cast = bitcast [1060 x i64] addrspace(5)* %local.area to i8 addrspace(5)*
97  call void @llvm.memset.p5i8.i32(i8 addrspace(5)* align 4 %local.area.cast, i8 0, i32 8480, i1 true)
98  %gep.large.offset = getelementptr inbounds [1060 x i64], [1060 x i64] addrspace(5)* %local.area, i64 0, i64 1050
99  %gep.small.offset = getelementptr inbounds [1060 x i64], [1060 x i64] addrspace(5)* %local.area, i64 0, i64 8
100  %load0 = load volatile i64, i64 addrspace(5)* %gep.large.offset
101  %load1 = load volatile i64, i64 addrspace(5)* %gep.small.offset
102  %add0 = add i64 %load0, %load1
103  store volatile i64 %add0, i64 addrspace(1)* %out
104  ret void
105}
106
107define void @func_local_stack_offset_uses_sp(i64 addrspace(1)* %out, i8 addrspace(1)* %in) {
108; MUBUF-LABEL: func_local_stack_offset_uses_sp:
109; MUBUF:       ; %bb.0: ; %entry
110; MUBUF-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
111; MUBUF-NEXT:    s_add_u32 s4, s32, 0x7ffc0
112; MUBUF-NEXT:    s_mov_b32 s5, s33
113; MUBUF-NEXT:    s_and_b32 s33, s4, 0xfff80000
114; MUBUF-NEXT:    v_lshrrev_b32_e64 v3, 6, s33
115; MUBUF-NEXT:    v_add_u32_e32 v3, 0x1000, v3
116; MUBUF-NEXT:    v_mov_b32_e32 v4, 0
117; MUBUF-NEXT:    v_add_u32_e32 v2, 64, v3
118; MUBUF-NEXT:    s_mov_b32 s4, 0
119; MUBUF-NEXT:    s_add_u32 s32, s32, 0x180000
120; MUBUF-NEXT:    buffer_store_dword v4, off, s[0:3], s33
121; MUBUF-NEXT:  BB1_1: ; %loadstoreloop
122; MUBUF-NEXT:    ; =>This Inner Loop Header: Depth=1
123; MUBUF-NEXT:    v_add_u32_e32 v5, s4, v3
124; MUBUF-NEXT:    s_add_i32 s4, s4, 1
125; MUBUF-NEXT:    s_cmpk_lt_u32 s4, 0x2120
126; MUBUF-NEXT:    buffer_store_byte v4, v5, s[0:3], 0 offen
127; MUBUF-NEXT:    s_cbranch_scc1 BB1_1
128; MUBUF-NEXT:  ; %bb.2: ; %split
129; MUBUF-NEXT:    v_lshrrev_b32_e64 v3, 6, s33
130; MUBUF-NEXT:    v_add_u32_e32 v3, 0x1000, v3
131; MUBUF-NEXT:    v_add_u32_e32 v3, 0x20d0, v3
132; MUBUF-NEXT:    buffer_load_dword v4, v3, s[0:3], 0 offen
133; MUBUF-NEXT:    buffer_load_dword v3, v3, s[0:3], 0 offen offset:4
134; MUBUF-NEXT:    buffer_load_dword v5, v2, s[0:3], 0 offen
135; MUBUF-NEXT:    buffer_load_dword v6, v2, s[0:3], 0 offen offset:4
136; MUBUF-NEXT:    s_sub_u32 s32, s32, 0x180000
137; MUBUF-NEXT:    s_mov_b32 s33, s5
138; MUBUF-NEXT:    s_waitcnt vmcnt(1)
139; MUBUF-NEXT:    v_add_co_u32_e32 v2, vcc, v4, v5
140; MUBUF-NEXT:    s_waitcnt vmcnt(0)
141; MUBUF-NEXT:    v_addc_co_u32_e32 v3, vcc, v3, v6, vcc
142; MUBUF-NEXT:    global_store_dwordx2 v[0:1], v[2:3], off
143; MUBUF-NEXT:    s_waitcnt vmcnt(0)
144; MUBUF-NEXT:    s_setpc_b64 s[30:31]
145;
146; FLATSCR-LABEL: func_local_stack_offset_uses_sp:
147; FLATSCR:       ; %bb.0: ; %entry
148; FLATSCR-NEXT:    s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
149; FLATSCR-NEXT:    s_add_u32 s0, s32, 0x1fff
150; FLATSCR-NEXT:    s_mov_b32 s2, s33
151; FLATSCR-NEXT:    s_and_b32 s33, s0, 0xffffe000
152; FLATSCR-NEXT:    v_mov_b32_e32 v2, 0
153; FLATSCR-NEXT:    s_mov_b32 s0, 0
154; FLATSCR-NEXT:    s_add_u32 s32, s32, 0x6000
155; FLATSCR-NEXT:    scratch_store_dword off, v2, s33
156; FLATSCR-NEXT:  BB1_1: ; %loadstoreloop
157; FLATSCR-NEXT:    ; =>This Inner Loop Header: Depth=1
158; FLATSCR-NEXT:    s_add_u32 vcc_hi, s33, 0x1000
159; FLATSCR-NEXT:    s_add_u32 s1, vcc_hi, s0
160; FLATSCR-NEXT:    s_add_i32 s0, s0, 1
161; FLATSCR-NEXT:    s_cmpk_lt_u32 s0, 0x2120
162; FLATSCR-NEXT:    scratch_store_byte off, v2, s1
163; FLATSCR-NEXT:    s_cbranch_scc1 BB1_1
164; FLATSCR-NEXT:  ; %bb.2: ; %split
165; FLATSCR-NEXT:    s_movk_i32 s0, 0x20d0
166; FLATSCR-NEXT:    s_add_u32 s1, s33, 0x1000
167; FLATSCR-NEXT:    s_add_u32 s0, s1, s0
168; FLATSCR-NEXT:    scratch_load_dword v3, off, s0 offset:4
169; FLATSCR-NEXT:    s_movk_i32 s0, 0x2000
170; FLATSCR-NEXT:    s_add_u32 s1, s33, 0x1000
171; FLATSCR-NEXT:    s_add_u32 s0, s1, s0
172; FLATSCR-NEXT:    scratch_load_dword v2, off, s0 offset:208
173; FLATSCR-NEXT:    s_add_u32 s0, s33, 0x1000
174; FLATSCR-NEXT:    scratch_load_dword v4, off, s0 offset:68
175; FLATSCR-NEXT:    s_add_u32 s0, s33, 0x1000
176; FLATSCR-NEXT:    scratch_load_dword v5, off, s0 offset:64
177; FLATSCR-NEXT:    s_sub_u32 s32, s32, 0x6000
178; FLATSCR-NEXT:    s_mov_b32 s33, s2
179; FLATSCR-NEXT:    s_waitcnt vmcnt(0)
180; FLATSCR-NEXT:    v_add_co_u32_e32 v2, vcc, v2, v5
181; FLATSCR-NEXT:    v_addc_co_u32_e32 v3, vcc, v3, v4, vcc
182; FLATSCR-NEXT:    global_store_dwordx2 v[0:1], v[2:3], off
183; FLATSCR-NEXT:    s_waitcnt vmcnt(0)
184; FLATSCR-NEXT:    s_setpc_b64 s[30:31]
185entry:
186  %pin.low = alloca i32, align 8192, addrspace(5)
187  %local.area = alloca [1060 x i64], align 4096, addrspace(5)
188  store volatile i32 0, i32 addrspace(5)* %pin.low
189  %local.area.cast = bitcast [1060 x i64] addrspace(5)* %local.area to i8 addrspace(5)*
190  call void @llvm.memset.p5i8.i32(i8 addrspace(5)* align 4 %local.area.cast, i8 0, i32 8480, i1 true)
191  %gep.large.offset = getelementptr inbounds [1060 x i64], [1060 x i64] addrspace(5)* %local.area, i64 0, i64 1050
192  %gep.small.offset = getelementptr inbounds [1060 x i64], [1060 x i64] addrspace(5)* %local.area, i64 0, i64 8
193  %load0 = load volatile i64, i64 addrspace(5)* %gep.large.offset
194  %load1 = load volatile i64, i64 addrspace(5)* %gep.small.offset
195  %add0 = add i64 %load0, %load1
196  store volatile i64 %add0, i64 addrspace(1)* %out
197  ret void
198}
199
200declare void @llvm.memset.p5i8.i32(i8 addrspace(5)* nocapture writeonly, i8, i32, i1 immarg) #0
201
202attributes #0 = { argmemonly nounwind willreturn writeonly }
203