1;RUN: llc < %s -march=amdgcn -mcpu=verde -verify-machineinstrs | FileCheck %s 2;RUN: llc < %s -march=amdgcn -mcpu=tonga -verify-machineinstrs | FileCheck %s 3 4;CHECK-LABEL: {{^}}buffer_load: 5;CHECK: buffer_load_format_xyzw v[0:3], s[0:3], s4 6;CHECK: buffer_load_format_xyzw v[4:7], s[0:3], s4 glc 7;CHECK: buffer_load_format_xyzw v[8:11], s[0:3], s4 slc 8;CHECK: s_waitcnt 9define {<4 x float>, <4 x float>, <4 x float>} @buffer_load(<4 x i32> inreg, i32 inreg) #0 { 10main_body: 11 %data = call <4 x float> @llvm.amdgcn.buffer.load.format(<4 x i32> %0, i32 %1, i32 0, i32 0, i32 0, i1 0, i1 0) 12 %data_glc = call <4 x float> @llvm.amdgcn.buffer.load.format(<4 x i32> %0, i32 %1, i32 0, i32 0, i32 0, i1 1, i1 0) 13 %data_slc = call <4 x float> @llvm.amdgcn.buffer.load.format(<4 x i32> %0, i32 %1, i32 0, i32 0, i32 0, i1 0, i1 1) 14 %r0 = insertvalue {<4 x float>, <4 x float>, <4 x float>} undef, <4 x float> %data, 0 15 %r1 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r0, <4 x float> %data_glc, 1 16 %r2 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r1, <4 x float> %data_slc, 2 17 ret {<4 x float>, <4 x float>, <4 x float>} %r2 18} 19 20;CHECK-LABEL: {{^}}buffer_load_immoffs: 21;CHECK: buffer_load_format_xyzw v[0:3], s[0:3], s4 offset:42 22;CHECK: s_waitcnt 23define <4 x float> @buffer_load_immoffs(<4 x i32> inreg, i32 inreg) #0 { 24main_body: 25 %data = call <4 x float> @llvm.amdgcn.buffer.load.format(<4 x i32> %0, i32 %1, i32 42, i32 0, i32 0, i1 0, i1 0) 26 ret <4 x float> %data 27} 28 29;CHECK-LABEL: {{^}}buffer_load_idx: 30;CHECK: buffer_load_format_xyzw v[0:3], v0, s[0:3], 0 idxen 31;CHECK: s_waitcnt 32define <4 x float> @buffer_load_idx(<4 x i32> inreg, i32) #0 { 33main_body: 34 %data = call <4 x float> @llvm.amdgcn.buffer.load.format(<4 x i32> %0, i32 0, i32 0, i32 %1, i32 0, i1 0, i1 0) 35 ret <4 x float> %data 36} 37 38;CHECK-LABEL: {{^}}buffer_load_ofs: 39;CHECK: buffer_load_format_xyzw v[0:3], v0, s[0:3], 0 offen 40;CHECK: s_waitcnt 41define <4 x float> @buffer_load_ofs(<4 x i32> inreg, i32) #0 { 42main_body: 43 %data = call <4 x float> @llvm.amdgcn.buffer.load.format(<4 x i32> %0, i32 0, i32 0, i32 0, i32 %1, i1 0, i1 0) 44 ret <4 x float> %data 45} 46 47;CHECK-LABEL: {{^}}buffer_load_both: 48;CHECK: buffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 idxen offen 49;CHECK: s_waitcnt 50define <4 x float> @buffer_load_both(<4 x i32> inreg, i32, i32) #0 { 51main_body: 52 %data = call <4 x float> @llvm.amdgcn.buffer.load.format(<4 x i32> %0, i32 0, i32 0, i32 %1, i32 %2, i1 0, i1 0) 53 ret <4 x float> %data 54} 55 56;CHECK-LABEL: {{^}}buffer_load_both_reversed: 57;CHECK: v_mov_b32_e32 v2, v0 58;CHECK: buffer_load_format_xyzw v[0:3], v[1:2], s[0:3], 0 idxen offen 59;CHECK: s_waitcnt 60define <4 x float> @buffer_load_both_reversed(<4 x i32> inreg, i32, i32) #0 { 61main_body: 62 %data = call <4 x float> @llvm.amdgcn.buffer.load.format(<4 x i32> %0, i32 0, i32 0, i32 %2, i32 %1, i1 0, i1 0) 63 ret <4 x float> %data 64} 65 66declare <4 x float> @llvm.amdgcn.buffer.load.format(<4 x i32>, i32, i32, i32, i32, i1, i1) #1 67 68attributes #0 = { "ShaderType"="0" } 69attributes #1 = { nounwind readonly } 70