1; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py 2; RUN: llc -aarch64-sve-vector-bits-min=256 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256 3; RUN: llc -aarch64-sve-vector-bits-min=512 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512 4; RUN: llc -aarch64-sve-vector-bits-min=2048 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_512 5 6target triple = "aarch64-unknown-linux-gnu" 7 8; 9; insertelement 10; 11 12; Don't use SVE for 64-bit vectors. 13define <4 x half> @insertelement_v4f16(<4 x half> %op1) vscale_range(2,0) #0 { 14; CHECK-LABEL: insertelement_v4f16: 15; CHECK: // %bb.0: 16; CHECK-NEXT: fmov h1, #5.00000000 17; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 18; CHECK-NEXT: mov v0.h[3], v1.h[0] 19; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 20; CHECK-NEXT: ret 21 %r = insertelement <4 x half> %op1, half 5.0, i64 3 22 ret <4 x half> %r 23} 24 25; Don't use SVE for 128-bit vectors. 26define <8 x half> @insertelement_v8f16(<8 x half> %op1) vscale_range(2,0) #0 { 27; CHECK-LABEL: insertelement_v8f16: 28; CHECK: // %bb.0: 29; CHECK-NEXT: fmov h1, #5.00000000 30; CHECK-NEXT: mov v0.h[7], v1.h[0] 31; CHECK-NEXT: ret 32 %r = insertelement <8 x half> %op1, half 5.0, i64 7 33 ret <8 x half> %r 34} 35 36define <16 x half> @insertelement_v16f16(<16 x half>* %a) vscale_range(2,0) #0 { 37; CHECK-LABEL: insertelement_v16f16: 38; CHECK: // %bb.0: 39; CHECK-NEXT: mov w9, #15 40; CHECK-NEXT: ptrue p0.h, vl16 41; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0] 42; CHECK-NEXT: fmov h2, #5.00000000 43; CHECK-NEXT: index z3.h, #0, #1 44; CHECK-NEXT: ptrue p1.h 45; CHECK-NEXT: mov z1.h, w9 46; CHECK-NEXT: cmpeq p1.h, p1/z, z3.h, z1.h 47; CHECK-NEXT: mov z0.h, p1/m, h2 48; CHECK-NEXT: st1h { z0.h }, p0, [x8] 49; CHECK-NEXT: ret 50 %op1 = load <16 x half>, <16 x half>* %a 51 %r = insertelement <16 x half> %op1, half 5.0, i64 15 52 ret <16 x half> %r 53} 54 55define <32 x half> @insertelement_v32f16(<32 x half>* %a) #0 { 56; VBITS_GE_256-LABEL: insertelement_v32f16: 57; VBITS_GE_256: // %bb.0: 58; VBITS_GE_256-NEXT: mov x9, #16 59; VBITS_GE_256-NEXT: mov w10, #15 60; VBITS_GE_256-NEXT: ptrue p0.h, vl16 61; VBITS_GE_256-NEXT: fmov h3, #5.00000000 62; VBITS_GE_256-NEXT: index z4.h, #0, #1 63; VBITS_GE_256-NEXT: ptrue p1.h 64; VBITS_GE_256-NEXT: ld1h { z0.h }, p0/z, [x0, x9, lsl #1] 65; VBITS_GE_256-NEXT: ld1h { z1.h }, p0/z, [x0] 66; VBITS_GE_256-NEXT: mov z2.h, w10 67; VBITS_GE_256-NEXT: cmpeq p1.h, p1/z, z4.h, z2.h 68; VBITS_GE_256-NEXT: mov z0.h, p1/m, h3 69; VBITS_GE_256-NEXT: st1h { z0.h }, p0, [x8, x9, lsl #1] 70; VBITS_GE_256-NEXT: st1h { z1.h }, p0, [x8] 71; VBITS_GE_256-NEXT: ret 72; 73; VBITS_GE_512-LABEL: insertelement_v32f16: 74; VBITS_GE_512: // %bb.0: 75; VBITS_GE_512-NEXT: mov w9, #31 76; VBITS_GE_512-NEXT: ptrue p0.h, vl32 77; VBITS_GE_512-NEXT: ld1h { z0.h }, p0/z, [x0] 78; VBITS_GE_512-NEXT: fmov h2, #5.00000000 79; VBITS_GE_512-NEXT: index z3.h, #0, #1 80; VBITS_GE_512-NEXT: ptrue p1.h 81; VBITS_GE_512-NEXT: mov z1.h, w9 82; VBITS_GE_512-NEXT: cmpeq p1.h, p1/z, z3.h, z1.h 83; VBITS_GE_512-NEXT: mov z0.h, p1/m, h2 84; VBITS_GE_512-NEXT: st1h { z0.h }, p0, [x8] 85; VBITS_GE_512-NEXT: ret 86 %op1 = load <32 x half>, <32 x half>* %a 87 %r = insertelement <32 x half> %op1, half 5.0, i64 31 88 ret <32 x half> %r 89} 90 91define <64 x half> @insertelement_v64f16(<64 x half>* %a) vscale_range(8,0) #0 { 92; CHECK-LABEL: insertelement_v64f16: 93; CHECK: // %bb.0: 94; CHECK-NEXT: mov w9, #63 95; CHECK-NEXT: ptrue p0.h, vl64 96; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0] 97; CHECK-NEXT: fmov h2, #5.00000000 98; CHECK-NEXT: index z3.h, #0, #1 99; CHECK-NEXT: ptrue p1.h 100; CHECK-NEXT: mov z1.h, w9 101; CHECK-NEXT: cmpeq p1.h, p1/z, z3.h, z1.h 102; CHECK-NEXT: mov z0.h, p1/m, h2 103; CHECK-NEXT: st1h { z0.h }, p0, [x8] 104; CHECK-NEXT: ret 105 %op1 = load <64 x half>, <64 x half>* %a 106 %r = insertelement <64 x half> %op1, half 5.0, i64 63 107 ret <64 x half> %r 108} 109 110define <128 x half> @insertelement_v128f16(<128 x half>* %a) vscale_range(16,0) #0 { 111; CHECK-LABEL: insertelement_v128f16: 112; CHECK: // %bb.0: 113; CHECK-NEXT: mov w9, #127 114; CHECK-NEXT: ptrue p0.h, vl128 115; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0] 116; CHECK-NEXT: fmov h2, #5.00000000 117; CHECK-NEXT: index z3.h, #0, #1 118; CHECK-NEXT: ptrue p1.h 119; CHECK-NEXT: mov z1.h, w9 120; CHECK-NEXT: cmpeq p1.h, p1/z, z3.h, z1.h 121; CHECK-NEXT: mov z0.h, p1/m, h2 122; CHECK-NEXT: st1h { z0.h }, p0, [x8] 123; CHECK-NEXT: ret 124 %op1 = load <128 x half>, <128 x half>* %a 125 %r = insertelement <128 x half> %op1, half 5.0, i64 127 126 ret <128 x half> %r 127} 128 129; Don't use SVE for 64-bit vectors. 130define <2 x float> @insertelement_v2f32(<2 x float> %op1) vscale_range(2,0) #0 { 131; CHECK-LABEL: insertelement_v2f32: 132; CHECK: // %bb.0: 133; CHECK-NEXT: fmov s1, #5.00000000 134; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 135; CHECK-NEXT: mov v0.s[1], v1.s[0] 136; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 137; CHECK-NEXT: ret 138 %r = insertelement <2 x float> %op1, float 5.0, i64 1 139 ret <2 x float> %r 140} 141 142; Don't use SVE for 128-bit vectors. 143define <4 x float> @insertelement_v4f32(<4 x float> %op1) vscale_range(2,0) #0 { 144; CHECK-LABEL: insertelement_v4f32: 145; CHECK: // %bb.0: 146; CHECK-NEXT: fmov s1, #5.00000000 147; CHECK-NEXT: mov v0.s[3], v1.s[0] 148; CHECK-NEXT: ret 149 %r = insertelement <4 x float> %op1, float 5.0, i64 3 150 ret <4 x float> %r 151} 152 153define <8 x float> @insertelement_v8f32(<8 x float>* %a) vscale_range(2,0) #0 { 154; CHECK-LABEL: insertelement_v8f32: 155; CHECK: // %bb.0: 156; CHECK-NEXT: mov w9, #7 157; CHECK-NEXT: ptrue p0.s, vl8 158; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0] 159; CHECK-NEXT: fmov s2, #5.00000000 160; CHECK-NEXT: index z3.s, #0, #1 161; CHECK-NEXT: ptrue p1.s 162; CHECK-NEXT: mov z1.s, w9 163; CHECK-NEXT: cmpeq p1.s, p1/z, z3.s, z1.s 164; CHECK-NEXT: mov z0.s, p1/m, s2 165; CHECK-NEXT: st1w { z0.s }, p0, [x8] 166; CHECK-NEXT: ret 167 %op1 = load <8 x float>, <8 x float>* %a 168 %r = insertelement <8 x float> %op1, float 5.0, i64 7 169 ret <8 x float> %r 170} 171 172define <16 x float> @insertelement_v16f32(<16 x float>* %a) #0 { 173; VBITS_GE_256-LABEL: insertelement_v16f32: 174; VBITS_GE_256: // %bb.0: 175; VBITS_GE_256-NEXT: mov x9, #8 176; VBITS_GE_256-NEXT: mov w10, #7 177; VBITS_GE_256-NEXT: ptrue p0.s, vl8 178; VBITS_GE_256-NEXT: fmov s3, #5.00000000 179; VBITS_GE_256-NEXT: index z4.s, #0, #1 180; VBITS_GE_256-NEXT: ptrue p1.s 181; VBITS_GE_256-NEXT: ld1w { z0.s }, p0/z, [x0, x9, lsl #2] 182; VBITS_GE_256-NEXT: ld1w { z1.s }, p0/z, [x0] 183; VBITS_GE_256-NEXT: mov z2.s, w10 184; VBITS_GE_256-NEXT: cmpeq p1.s, p1/z, z4.s, z2.s 185; VBITS_GE_256-NEXT: mov z0.s, p1/m, s3 186; VBITS_GE_256-NEXT: st1w { z0.s }, p0, [x8, x9, lsl #2] 187; VBITS_GE_256-NEXT: st1w { z1.s }, p0, [x8] 188; VBITS_GE_256-NEXT: ret 189; 190; VBITS_GE_512-LABEL: insertelement_v16f32: 191; VBITS_GE_512: // %bb.0: 192; VBITS_GE_512-NEXT: mov w9, #15 193; VBITS_GE_512-NEXT: ptrue p0.s, vl16 194; VBITS_GE_512-NEXT: ld1w { z0.s }, p0/z, [x0] 195; VBITS_GE_512-NEXT: fmov s2, #5.00000000 196; VBITS_GE_512-NEXT: index z3.s, #0, #1 197; VBITS_GE_512-NEXT: ptrue p1.s 198; VBITS_GE_512-NEXT: mov z1.s, w9 199; VBITS_GE_512-NEXT: cmpeq p1.s, p1/z, z3.s, z1.s 200; VBITS_GE_512-NEXT: mov z0.s, p1/m, s2 201; VBITS_GE_512-NEXT: st1w { z0.s }, p0, [x8] 202; VBITS_GE_512-NEXT: ret 203 %op1 = load <16 x float>, <16 x float>* %a 204 %r = insertelement <16 x float> %op1, float 5.0, i64 15 205 ret <16 x float> %r 206} 207 208define <32 x float> @insertelement_v32f32(<32 x float>* %a) vscale_range(8,0) #0 { 209; CHECK-LABEL: insertelement_v32f32: 210; CHECK: // %bb.0: 211; CHECK-NEXT: mov w9, #31 212; CHECK-NEXT: ptrue p0.s, vl32 213; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0] 214; CHECK-NEXT: fmov s2, #5.00000000 215; CHECK-NEXT: index z3.s, #0, #1 216; CHECK-NEXT: ptrue p1.s 217; CHECK-NEXT: mov z1.s, w9 218; CHECK-NEXT: cmpeq p1.s, p1/z, z3.s, z1.s 219; CHECK-NEXT: mov z0.s, p1/m, s2 220; CHECK-NEXT: st1w { z0.s }, p0, [x8] 221; CHECK-NEXT: ret 222 %op1 = load <32 x float>, <32 x float>* %a 223 %r = insertelement <32 x float> %op1, float 5.0, i64 31 224 ret <32 x float> %r 225} 226 227define <64 x float> @insertelement_v64f32(<64 x float>* %a) vscale_range(16,0) #0 { 228; CHECK-LABEL: insertelement_v64f32: 229; CHECK: // %bb.0: 230; CHECK-NEXT: mov w9, #63 231; CHECK-NEXT: ptrue p0.s, vl64 232; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0] 233; CHECK-NEXT: fmov s2, #5.00000000 234; CHECK-NEXT: index z3.s, #0, #1 235; CHECK-NEXT: ptrue p1.s 236; CHECK-NEXT: mov z1.s, w9 237; CHECK-NEXT: cmpeq p1.s, p1/z, z3.s, z1.s 238; CHECK-NEXT: mov z0.s, p1/m, s2 239; CHECK-NEXT: st1w { z0.s }, p0, [x8] 240; CHECK-NEXT: ret 241 %op1 = load <64 x float>, <64 x float>* %a 242 %r = insertelement <64 x float> %op1, float 5.0, i64 63 243 ret <64 x float> %r 244} 245 246; Don't use SVE for 64-bit vectors. 247define <1 x double> @insertelement_v1f64(<1 x double> %op1) vscale_range(2,0) #0 { 248; CHECK-LABEL: insertelement_v1f64: 249; CHECK: // %bb.0: 250; CHECK-NEXT: mov x8, #4617315517961601024 251; CHECK-NEXT: fmov d0, x8 252; CHECK-NEXT: ret 253 %r = insertelement <1 x double> %op1, double 5.0, i64 0 254 ret <1 x double> %r 255} 256 257; Don't use SVE for 128-bit vectors. 258define <2 x double> @insertelement_v2f64(<2 x double> %op1) vscale_range(2,0) #0 { 259; CHECK-LABEL: insertelement_v2f64: 260; CHECK: // %bb.0: 261; CHECK-NEXT: fmov d1, #5.00000000 262; CHECK-NEXT: mov v0.d[1], v1.d[0] 263; CHECK-NEXT: ret 264 %r = insertelement <2 x double> %op1, double 5.0, i64 1 265 ret <2 x double> %r 266} 267 268define <4 x double> @insertelement_v4f64(<4 x double>* %a) vscale_range(2,0) #0 { 269; CHECK-LABEL: insertelement_v4f64: 270; CHECK: // %bb.0: 271; CHECK-NEXT: mov w9, #3 272; CHECK-NEXT: ptrue p0.d, vl4 273; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0] 274; CHECK-NEXT: fmov d2, #5.00000000 275; CHECK-NEXT: index z3.d, #0, #1 276; CHECK-NEXT: ptrue p1.d 277; CHECK-NEXT: mov z1.d, x9 278; CHECK-NEXT: cmpeq p1.d, p1/z, z3.d, z1.d 279; CHECK-NEXT: mov z0.d, p1/m, d2 280; CHECK-NEXT: st1d { z0.d }, p0, [x8] 281; CHECK-NEXT: ret 282 %op1 = load <4 x double>, <4 x double>* %a 283 %r = insertelement <4 x double> %op1, double 5.0, i64 3 284 ret <4 x double> %r 285} 286 287define <8 x double> @insertelement_v8f64(<8 x double>* %a) #0 { 288; VBITS_GE_256-LABEL: insertelement_v8f64: 289; VBITS_GE_256: // %bb.0: 290; VBITS_GE_256-NEXT: mov x9, #4 291; VBITS_GE_256-NEXT: mov w10, #3 292; VBITS_GE_256-NEXT: ptrue p0.d, vl4 293; VBITS_GE_256-NEXT: fmov d3, #5.00000000 294; VBITS_GE_256-NEXT: index z4.d, #0, #1 295; VBITS_GE_256-NEXT: ptrue p1.d 296; VBITS_GE_256-NEXT: ld1d { z0.d }, p0/z, [x0, x9, lsl #3] 297; VBITS_GE_256-NEXT: ld1d { z1.d }, p0/z, [x0] 298; VBITS_GE_256-NEXT: mov z2.d, x10 299; VBITS_GE_256-NEXT: cmpeq p1.d, p1/z, z4.d, z2.d 300; VBITS_GE_256-NEXT: mov z0.d, p1/m, d3 301; VBITS_GE_256-NEXT: st1d { z0.d }, p0, [x8, x9, lsl #3] 302; VBITS_GE_256-NEXT: st1d { z1.d }, p0, [x8] 303; VBITS_GE_256-NEXT: ret 304; 305; VBITS_GE_512-LABEL: insertelement_v8f64: 306; VBITS_GE_512: // %bb.0: 307; VBITS_GE_512-NEXT: mov w9, #7 308; VBITS_GE_512-NEXT: ptrue p0.d, vl8 309; VBITS_GE_512-NEXT: ld1d { z0.d }, p0/z, [x0] 310; VBITS_GE_512-NEXT: fmov d2, #5.00000000 311; VBITS_GE_512-NEXT: index z3.d, #0, #1 312; VBITS_GE_512-NEXT: ptrue p1.d 313; VBITS_GE_512-NEXT: mov z1.d, x9 314; VBITS_GE_512-NEXT: cmpeq p1.d, p1/z, z3.d, z1.d 315; VBITS_GE_512-NEXT: mov z0.d, p1/m, d2 316; VBITS_GE_512-NEXT: st1d { z0.d }, p0, [x8] 317; VBITS_GE_512-NEXT: ret 318 %op1 = load <8 x double>, <8 x double>* %a 319 %r = insertelement <8 x double> %op1, double 5.0, i64 7 320 ret <8 x double> %r 321} 322 323define <16 x double> @insertelement_v16f64(<16 x double>* %a) vscale_range(8,0) #0 { 324; CHECK-LABEL: insertelement_v16f64: 325; CHECK: // %bb.0: 326; CHECK-NEXT: mov w9, #15 327; CHECK-NEXT: ptrue p0.d, vl16 328; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0] 329; CHECK-NEXT: fmov d2, #5.00000000 330; CHECK-NEXT: index z3.d, #0, #1 331; CHECK-NEXT: ptrue p1.d 332; CHECK-NEXT: mov z1.d, x9 333; CHECK-NEXT: cmpeq p1.d, p1/z, z3.d, z1.d 334; CHECK-NEXT: mov z0.d, p1/m, d2 335; CHECK-NEXT: st1d { z0.d }, p0, [x8] 336; CHECK-NEXT: ret 337 %op1 = load <16 x double>, <16 x double>* %a 338 %r = insertelement <16 x double> %op1, double 5.0, i64 15 339 ret <16 x double> %r 340} 341 342define <32 x double> @insertelement_v32f64(<32 x double>* %a) vscale_range(16,0) #0 { 343; CHECK-LABEL: insertelement_v32f64: 344; CHECK: // %bb.0: 345; CHECK-NEXT: mov w9, #31 346; CHECK-NEXT: ptrue p0.d, vl32 347; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0] 348; CHECK-NEXT: fmov d2, #5.00000000 349; CHECK-NEXT: index z3.d, #0, #1 350; CHECK-NEXT: ptrue p1.d 351; CHECK-NEXT: mov z1.d, x9 352; CHECK-NEXT: cmpeq p1.d, p1/z, z3.d, z1.d 353; CHECK-NEXT: mov z0.d, p1/m, d2 354; CHECK-NEXT: st1d { z0.d }, p0, [x8] 355; CHECK-NEXT: ret 356 %op1 = load <32 x double>, <32 x double>* %a 357 %r = insertelement <32 x double> %op1, double 5.0, i64 31 358 ret <32 x double> %r 359} 360 361attributes #0 = { "target-features"="+sve" } 362