1 //===- SLPVectorizer.cpp - A bottom up SLP Vectorizer ---------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // This pass implements the Bottom Up SLP vectorizer. It detects consecutive 10 // stores that can be put together into vector-stores. Next, it attempts to 11 // construct vectorizable tree using the use-def chains. If a profitable tree 12 // was found, the SLP vectorizer performs vectorization on the tree. 13 // 14 // The pass is inspired by the work described in the paper: 15 // "Loop-Aware SLP in GCC" by Ira Rosen, Dorit Nuzman, Ayal Zaks. 16 // 17 //===----------------------------------------------------------------------===// 18 #include "llvm/Transforms/Vectorize/SLPVectorizer.h" 19 #include "llvm/ADT/Optional.h" 20 #include "llvm/ADT/PostOrderIterator.h" 21 #include "llvm/ADT/SetVector.h" 22 #include "llvm/ADT/Statistic.h" 23 #include "llvm/Analysis/CodeMetrics.h" 24 #include "llvm/Analysis/GlobalsModRef.h" 25 #include "llvm/Analysis/LoopAccessAnalysis.h" 26 #include "llvm/Analysis/ScalarEvolutionExpressions.h" 27 #include "llvm/Analysis/ValueTracking.h" 28 #include "llvm/Analysis/VectorUtils.h" 29 #include "llvm/IR/DataLayout.h" 30 #include "llvm/IR/Dominators.h" 31 #include "llvm/IR/IRBuilder.h" 32 #include "llvm/IR/Instructions.h" 33 #include "llvm/IR/IntrinsicInst.h" 34 #include "llvm/IR/Module.h" 35 #include "llvm/IR/NoFolder.h" 36 #include "llvm/IR/Type.h" 37 #include "llvm/IR/Value.h" 38 #include "llvm/IR/Verifier.h" 39 #include "llvm/Pass.h" 40 #include "llvm/Support/CommandLine.h" 41 #include "llvm/Support/Debug.h" 42 #include "llvm/Support/raw_ostream.h" 43 #include "llvm/Transforms/Vectorize.h" 44 #include <algorithm> 45 #include <memory> 46 47 using namespace llvm; 48 using namespace slpvectorizer; 49 50 #define SV_NAME "slp-vectorizer" 51 #define DEBUG_TYPE "SLP" 52 53 STATISTIC(NumVectorInstructions, "Number of vector instructions generated"); 54 55 static cl::opt<int> 56 SLPCostThreshold("slp-threshold", cl::init(0), cl::Hidden, 57 cl::desc("Only vectorize if you gain more than this " 58 "number ")); 59 60 static cl::opt<bool> 61 ShouldVectorizeHor("slp-vectorize-hor", cl::init(true), cl::Hidden, 62 cl::desc("Attempt to vectorize horizontal reductions")); 63 64 static cl::opt<bool> ShouldStartVectorizeHorAtStore( 65 "slp-vectorize-hor-store", cl::init(false), cl::Hidden, 66 cl::desc( 67 "Attempt to vectorize horizontal reductions feeding into a store")); 68 69 static cl::opt<int> 70 MaxVectorRegSizeOption("slp-max-reg-size", cl::init(128), cl::Hidden, 71 cl::desc("Attempt to vectorize for this register size in bits")); 72 73 /// Limits the size of scheduling regions in a block. 74 /// It avoid long compile times for _very_ large blocks where vector 75 /// instructions are spread over a wide range. 76 /// This limit is way higher than needed by real-world functions. 77 static cl::opt<int> 78 ScheduleRegionSizeBudget("slp-schedule-budget", cl::init(100000), cl::Hidden, 79 cl::desc("Limit the size of the SLP scheduling region per block")); 80 81 static cl::opt<int> MinVectorRegSizeOption( 82 "slp-min-reg-size", cl::init(128), cl::Hidden, 83 cl::desc("Attempt to vectorize for this register size in bits")); 84 85 static cl::opt<unsigned> RecursionMaxDepth( 86 "slp-recursion-max-depth", cl::init(12), cl::Hidden, 87 cl::desc("Limit the recursion depth when building a vectorizable tree")); 88 89 static cl::opt<unsigned> MinTreeSize( 90 "slp-min-tree-size", cl::init(3), cl::Hidden, 91 cl::desc("Only vectorize small trees if they are fully vectorizable")); 92 93 // Limit the number of alias checks. The limit is chosen so that 94 // it has no negative effect on the llvm benchmarks. 95 static const unsigned AliasedCheckLimit = 10; 96 97 // Another limit for the alias checks: The maximum distance between load/store 98 // instructions where alias checks are done. 99 // This limit is useful for very large basic blocks. 100 static const unsigned MaxMemDepDistance = 160; 101 102 /// If the ScheduleRegionSizeBudget is exhausted, we allow small scheduling 103 /// regions to be handled. 104 static const int MinScheduleRegionSize = 16; 105 106 /// \brief Predicate for the element types that the SLP vectorizer supports. 107 /// 108 /// The most important thing to filter here are types which are invalid in LLVM 109 /// vectors. We also filter target specific types which have absolutely no 110 /// meaningful vectorization path such as x86_fp80 and ppc_f128. This just 111 /// avoids spending time checking the cost model and realizing that they will 112 /// be inevitably scalarized. 113 static bool isValidElementType(Type *Ty) { 114 return VectorType::isValidElementType(Ty) && !Ty->isX86_FP80Ty() && 115 !Ty->isPPC_FP128Ty(); 116 } 117 118 /// \returns true if all of the instructions in \p VL are in the same block or 119 /// false otherwise. 120 static bool allSameBlock(ArrayRef<Value *> VL) { 121 Instruction *I0 = dyn_cast<Instruction>(VL[0]); 122 if (!I0) 123 return false; 124 BasicBlock *BB = I0->getParent(); 125 for (int i = 1, e = VL.size(); i < e; i++) { 126 Instruction *I = dyn_cast<Instruction>(VL[i]); 127 if (!I) 128 return false; 129 130 if (BB != I->getParent()) 131 return false; 132 } 133 return true; 134 } 135 136 /// \returns True if all of the values in \p VL are constants. 137 static bool allConstant(ArrayRef<Value *> VL) { 138 for (Value *i : VL) 139 if (!isa<Constant>(i)) 140 return false; 141 return true; 142 } 143 144 /// \returns True if all of the values in \p VL are identical. 145 static bool isSplat(ArrayRef<Value *> VL) { 146 for (unsigned i = 1, e = VL.size(); i < e; ++i) 147 if (VL[i] != VL[0]) 148 return false; 149 return true; 150 } 151 152 ///\returns Opcode that can be clubbed with \p Op to create an alternate 153 /// sequence which can later be merged as a ShuffleVector instruction. 154 static unsigned getAltOpcode(unsigned Op) { 155 switch (Op) { 156 case Instruction::FAdd: 157 return Instruction::FSub; 158 case Instruction::FSub: 159 return Instruction::FAdd; 160 case Instruction::Add: 161 return Instruction::Sub; 162 case Instruction::Sub: 163 return Instruction::Add; 164 default: 165 return 0; 166 } 167 } 168 169 ///\returns bool representing if Opcode \p Op can be part 170 /// of an alternate sequence which can later be merged as 171 /// a ShuffleVector instruction. 172 static bool canCombineAsAltInst(unsigned Op) { 173 return Op == Instruction::FAdd || Op == Instruction::FSub || 174 Op == Instruction::Sub || Op == Instruction::Add; 175 } 176 177 /// \returns ShuffleVector instruction if instructions in \p VL have 178 /// alternate fadd,fsub / fsub,fadd/add,sub/sub,add sequence. 179 /// (i.e. e.g. opcodes of fadd,fsub,fadd,fsub...) 180 static unsigned isAltInst(ArrayRef<Value *> VL) { 181 Instruction *I0 = dyn_cast<Instruction>(VL[0]); 182 unsigned Opcode = I0->getOpcode(); 183 unsigned AltOpcode = getAltOpcode(Opcode); 184 for (int i = 1, e = VL.size(); i < e; i++) { 185 Instruction *I = dyn_cast<Instruction>(VL[i]); 186 if (!I || I->getOpcode() != ((i & 1) ? AltOpcode : Opcode)) 187 return 0; 188 } 189 return Instruction::ShuffleVector; 190 } 191 192 /// \returns The opcode if all of the Instructions in \p VL have the same 193 /// opcode, or zero. 194 static unsigned getSameOpcode(ArrayRef<Value *> VL) { 195 Instruction *I0 = dyn_cast<Instruction>(VL[0]); 196 if (!I0) 197 return 0; 198 unsigned Opcode = I0->getOpcode(); 199 for (int i = 1, e = VL.size(); i < e; i++) { 200 Instruction *I = dyn_cast<Instruction>(VL[i]); 201 if (!I || Opcode != I->getOpcode()) { 202 if (canCombineAsAltInst(Opcode) && i == 1) 203 return isAltInst(VL); 204 return 0; 205 } 206 } 207 return Opcode; 208 } 209 210 /// Get the intersection (logical and) of all of the potential IR flags 211 /// of each scalar operation (VL) that will be converted into a vector (I). 212 /// Flag set: NSW, NUW, exact, and all of fast-math. 213 static void propagateIRFlags(Value *I, ArrayRef<Value *> VL) { 214 if (auto *VecOp = dyn_cast<Instruction>(I)) { 215 if (auto *Intersection = dyn_cast<Instruction>(VL[0])) { 216 // Intersection is initialized to the 0th scalar, 217 // so start counting from index '1'. 218 for (int i = 1, e = VL.size(); i < e; ++i) { 219 if (auto *Scalar = dyn_cast<Instruction>(VL[i])) 220 Intersection->andIRFlags(Scalar); 221 } 222 VecOp->copyIRFlags(Intersection); 223 } 224 } 225 } 226 227 /// \returns true if all of the values in \p VL have the same type or false 228 /// otherwise. 229 static bool allSameType(ArrayRef<Value *> VL) { 230 Type *Ty = VL[0]->getType(); 231 for (int i = 1, e = VL.size(); i < e; i++) 232 if (VL[i]->getType() != Ty) 233 return false; 234 235 return true; 236 } 237 238 /// \returns True if Extract{Value,Element} instruction extracts element Idx. 239 static bool matchExtractIndex(Instruction *E, unsigned Idx, unsigned Opcode) { 240 assert(Opcode == Instruction::ExtractElement || 241 Opcode == Instruction::ExtractValue); 242 if (Opcode == Instruction::ExtractElement) { 243 ConstantInt *CI = dyn_cast<ConstantInt>(E->getOperand(1)); 244 return CI && CI->getZExtValue() == Idx; 245 } else { 246 ExtractValueInst *EI = cast<ExtractValueInst>(E); 247 return EI->getNumIndices() == 1 && *EI->idx_begin() == Idx; 248 } 249 } 250 251 /// \returns True if in-tree use also needs extract. This refers to 252 /// possible scalar operand in vectorized instruction. 253 static bool InTreeUserNeedToExtract(Value *Scalar, Instruction *UserInst, 254 TargetLibraryInfo *TLI) { 255 256 unsigned Opcode = UserInst->getOpcode(); 257 switch (Opcode) { 258 case Instruction::Load: { 259 LoadInst *LI = cast<LoadInst>(UserInst); 260 return (LI->getPointerOperand() == Scalar); 261 } 262 case Instruction::Store: { 263 StoreInst *SI = cast<StoreInst>(UserInst); 264 return (SI->getPointerOperand() == Scalar); 265 } 266 case Instruction::Call: { 267 CallInst *CI = cast<CallInst>(UserInst); 268 Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI); 269 if (hasVectorInstrinsicScalarOpd(ID, 1)) { 270 return (CI->getArgOperand(1) == Scalar); 271 } 272 } 273 default: 274 return false; 275 } 276 } 277 278 /// \returns the AA location that is being access by the instruction. 279 static MemoryLocation getLocation(Instruction *I, AliasAnalysis *AA) { 280 if (StoreInst *SI = dyn_cast<StoreInst>(I)) 281 return MemoryLocation::get(SI); 282 if (LoadInst *LI = dyn_cast<LoadInst>(I)) 283 return MemoryLocation::get(LI); 284 return MemoryLocation(); 285 } 286 287 /// \returns True if the instruction is not a volatile or atomic load/store. 288 static bool isSimple(Instruction *I) { 289 if (LoadInst *LI = dyn_cast<LoadInst>(I)) 290 return LI->isSimple(); 291 if (StoreInst *SI = dyn_cast<StoreInst>(I)) 292 return SI->isSimple(); 293 if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I)) 294 return !MI->isVolatile(); 295 return true; 296 } 297 298 namespace llvm { 299 namespace slpvectorizer { 300 /// Bottom Up SLP Vectorizer. 301 class BoUpSLP { 302 public: 303 typedef SmallVector<Value *, 8> ValueList; 304 typedef SmallVector<Instruction *, 16> InstrList; 305 typedef SmallPtrSet<Value *, 16> ValueSet; 306 typedef SmallVector<StoreInst *, 8> StoreList; 307 typedef MapVector<Value *, SmallVector<DebugLoc, 2>> ExtraValueToDebugLocsMap; 308 309 BoUpSLP(Function *Func, ScalarEvolution *Se, TargetTransformInfo *Tti, 310 TargetLibraryInfo *TLi, AliasAnalysis *Aa, LoopInfo *Li, 311 DominatorTree *Dt, AssumptionCache *AC, DemandedBits *DB, 312 const DataLayout *DL) 313 : NumLoadsWantToKeepOrder(0), NumLoadsWantToChangeOrder(0), F(Func), 314 SE(Se), TTI(Tti), TLI(TLi), AA(Aa), LI(Li), DT(Dt), AC(AC), DB(DB), 315 DL(DL), Builder(Se->getContext()) { 316 CodeMetrics::collectEphemeralValues(F, AC, EphValues); 317 // Use the vector register size specified by the target unless overridden 318 // by a command-line option. 319 // TODO: It would be better to limit the vectorization factor based on 320 // data type rather than just register size. For example, x86 AVX has 321 // 256-bit registers, but it does not support integer operations 322 // at that width (that requires AVX2). 323 if (MaxVectorRegSizeOption.getNumOccurrences()) 324 MaxVecRegSize = MaxVectorRegSizeOption; 325 else 326 MaxVecRegSize = TTI->getRegisterBitWidth(true); 327 328 MinVecRegSize = MinVectorRegSizeOption; 329 } 330 331 /// \brief Vectorize the tree that starts with the elements in \p VL. 332 /// Returns the vectorized root. 333 Value *vectorizeTree(); 334 /// Vectorize the tree but with the list of externally used values \p 335 /// ExternallyUsedValues. Values in this MapVector can be replaced but the 336 /// generated extractvalue instructions. 337 Value *vectorizeTree(ExtraValueToDebugLocsMap &ExternallyUsedValues); 338 339 /// \returns the cost incurred by unwanted spills and fills, caused by 340 /// holding live values over call sites. 341 int getSpillCost(); 342 343 /// \returns the vectorization cost of the subtree that starts at \p VL. 344 /// A negative number means that this is profitable. 345 int getTreeCost(); 346 347 /// Construct a vectorizable tree that starts at \p Roots, ignoring users for 348 /// the purpose of scheduling and extraction in the \p UserIgnoreLst. 349 void buildTree(ArrayRef<Value *> Roots, 350 ArrayRef<Value *> UserIgnoreLst = None); 351 /// Construct a vectorizable tree that starts at \p Roots, ignoring users for 352 /// the purpose of scheduling and extraction in the \p UserIgnoreLst taking 353 /// into account (anf updating it, if required) list of externally used 354 /// values stored in \p ExternallyUsedValues. 355 void buildTree(ArrayRef<Value *> Roots, 356 ExtraValueToDebugLocsMap &ExternallyUsedValues, 357 ArrayRef<Value *> UserIgnoreLst = None); 358 359 /// Clear the internal data structures that are created by 'buildTree'. 360 void deleteTree() { 361 VectorizableTree.clear(); 362 ScalarToTreeEntry.clear(); 363 MustGather.clear(); 364 ExternalUses.clear(); 365 NumLoadsWantToKeepOrder = 0; 366 NumLoadsWantToChangeOrder = 0; 367 for (auto &Iter : BlocksSchedules) { 368 BlockScheduling *BS = Iter.second.get(); 369 BS->clear(); 370 } 371 MinBWs.clear(); 372 } 373 374 /// \brief Perform LICM and CSE on the newly generated gather sequences. 375 void optimizeGatherSequence(); 376 377 /// \returns true if it is beneficial to reverse the vector order. 378 bool shouldReorder() const { 379 return NumLoadsWantToChangeOrder > NumLoadsWantToKeepOrder; 380 } 381 382 /// \return The vector element size in bits to use when vectorizing the 383 /// expression tree ending at \p V. If V is a store, the size is the width of 384 /// the stored value. Otherwise, the size is the width of the largest loaded 385 /// value reaching V. This method is used by the vectorizer to calculate 386 /// vectorization factors. 387 unsigned getVectorElementSize(Value *V); 388 389 /// Compute the minimum type sizes required to represent the entries in a 390 /// vectorizable tree. 391 void computeMinimumValueSizes(); 392 393 // \returns maximum vector register size as set by TTI or overridden by cl::opt. 394 unsigned getMaxVecRegSize() const { 395 return MaxVecRegSize; 396 } 397 398 // \returns minimum vector register size as set by cl::opt. 399 unsigned getMinVecRegSize() const { 400 return MinVecRegSize; 401 } 402 403 /// \brief Check if ArrayType or StructType is isomorphic to some VectorType. 404 /// 405 /// \returns number of elements in vector if isomorphism exists, 0 otherwise. 406 unsigned canMapToVector(Type *T, const DataLayout &DL) const; 407 408 /// \returns True if the VectorizableTree is both tiny and not fully 409 /// vectorizable. We do not vectorize such trees. 410 bool isTreeTinyAndNotFullyVectorizable(); 411 412 private: 413 struct TreeEntry; 414 415 /// \returns the cost of the vectorizable entry. 416 int getEntryCost(TreeEntry *E); 417 418 /// This is the recursive part of buildTree. 419 void buildTree_rec(ArrayRef<Value *> Roots, unsigned Depth); 420 421 /// \returns True if the ExtractElement/ExtractValue instructions in VL can 422 /// be vectorized to use the original vector (or aggregate "bitcast" to a vector). 423 bool canReuseExtract(ArrayRef<Value *> VL, unsigned Opcode) const; 424 425 /// Vectorize a single entry in the tree. VL icontains all isomorphic scalars 426 /// in order of its usage in a user program, for example ADD1, ADD2 and so on 427 /// or LOAD1 , LOAD2 etc. 428 Value *vectorizeTree(ArrayRef<Value *> VL, TreeEntry *E); 429 430 /// Vectorize a single entry in the tree, starting in \p VL. 431 Value *vectorizeTree(ArrayRef<Value *> VL); 432 433 /// \returns the pointer to the vectorized value if \p VL is already 434 /// vectorized, or NULL. They may happen in cycles. 435 Value *alreadyVectorized(ArrayRef<Value *> VL) const; 436 437 /// \returns the scalarization cost for this type. Scalarization in this 438 /// context means the creation of vectors from a group of scalars. 439 int getGatherCost(Type *Ty); 440 441 /// \returns the scalarization cost for this list of values. Assuming that 442 /// this subtree gets vectorized, we may need to extract the values from the 443 /// roots. This method calculates the cost of extracting the values. 444 int getGatherCost(ArrayRef<Value *> VL); 445 446 /// \brief Set the Builder insert point to one after the last instruction in 447 /// the bundle 448 void setInsertPointAfterBundle(ArrayRef<Value *> VL); 449 450 /// \returns a vector from a collection of scalars in \p VL. 451 Value *Gather(ArrayRef<Value *> VL, VectorType *Ty); 452 453 /// \returns whether the VectorizableTree is fully vectorizable and will 454 /// be beneficial even the tree height is tiny. 455 bool isFullyVectorizableTinyTree(); 456 457 /// \reorder commutative operands in alt shuffle if they result in 458 /// vectorized code. 459 void reorderAltShuffleOperands(ArrayRef<Value *> VL, 460 SmallVectorImpl<Value *> &Left, 461 SmallVectorImpl<Value *> &Right); 462 /// \reorder commutative operands to get better probability of 463 /// generating vectorized code. 464 void reorderInputsAccordingToOpcode(ArrayRef<Value *> VL, 465 SmallVectorImpl<Value *> &Left, 466 SmallVectorImpl<Value *> &Right); 467 struct TreeEntry { 468 TreeEntry() : Scalars(), VectorizedValue(nullptr), 469 NeedToGather(0), NeedToShuffle(0) {} 470 471 /// \returns true if the scalars in VL are equal to this entry. 472 bool isSame(ArrayRef<Value *> VL) const { 473 assert(VL.size() == Scalars.size() && "Invalid size"); 474 return std::equal(VL.begin(), VL.end(), Scalars.begin()); 475 } 476 477 /// \returns true if the scalars in VL are found in this tree entry. 478 bool isFoundJumbled(ArrayRef<Value *> VL, const DataLayout &DL, 479 ScalarEvolution &SE) const { 480 assert(VL.size() == Scalars.size() && "Invalid size"); 481 SmallVector<Value *, 8> List; 482 if (!sortMemAccesses(VL, DL, SE, List)) 483 return false; 484 485 return std::equal(List.begin(), List.end(), Scalars.begin()); 486 } 487 488 /// A vector of scalars. 489 ValueList Scalars; 490 491 /// The Scalars are vectorized into this value. It is initialized to Null. 492 Value *VectorizedValue; 493 494 /// Do we need to gather this sequence ? 495 bool NeedToGather; 496 497 /// Do we need to shuffle the load ? 498 bool NeedToShuffle; 499 }; 500 501 /// Create a new VectorizableTree entry. 502 TreeEntry *newTreeEntry(ArrayRef<Value *> VL, bool Vectorized, 503 bool NeedToShuffle) { 504 VectorizableTree.emplace_back(); 505 int idx = VectorizableTree.size() - 1; 506 TreeEntry *Last = &VectorizableTree[idx]; 507 Last->Scalars.insert(Last->Scalars.begin(), VL.begin(), VL.end()); 508 Last->NeedToGather = !Vectorized; 509 Last->NeedToShuffle = NeedToShuffle; 510 if (Vectorized) { 511 for (int i = 0, e = VL.size(); i != e; ++i) { 512 assert(!ScalarToTreeEntry.count(VL[i]) && "Scalar already in tree!"); 513 ScalarToTreeEntry[VL[i]] = idx; 514 } 515 } else { 516 MustGather.insert(VL.begin(), VL.end()); 517 } 518 return Last; 519 } 520 521 /// -- Vectorization State -- 522 /// Holds all of the tree entries. 523 std::vector<TreeEntry> VectorizableTree; 524 525 /// Maps a specific scalar to its tree entry. 526 SmallDenseMap<Value*, int> ScalarToTreeEntry; 527 528 /// A list of scalars that we found that we need to keep as scalars. 529 ValueSet MustGather; 530 531 /// This POD struct describes one external user in the vectorized tree. 532 struct ExternalUser { 533 ExternalUser (Value *S, llvm::User *U, int L) : 534 Scalar(S), User(U), Lane(L){} 535 // Which scalar in our function. 536 Value *Scalar; 537 // Which user that uses the scalar. 538 llvm::User *User; 539 // Which lane does the scalar belong to. 540 int Lane; 541 }; 542 typedef SmallVector<ExternalUser, 16> UserList; 543 544 /// Checks if two instructions may access the same memory. 545 /// 546 /// \p Loc1 is the location of \p Inst1. It is passed explicitly because it 547 /// is invariant in the calling loop. 548 bool isAliased(const MemoryLocation &Loc1, Instruction *Inst1, 549 Instruction *Inst2) { 550 551 // First check if the result is already in the cache. 552 AliasCacheKey key = std::make_pair(Inst1, Inst2); 553 Optional<bool> &result = AliasCache[key]; 554 if (result.hasValue()) { 555 return result.getValue(); 556 } 557 MemoryLocation Loc2 = getLocation(Inst2, AA); 558 bool aliased = true; 559 if (Loc1.Ptr && Loc2.Ptr && isSimple(Inst1) && isSimple(Inst2)) { 560 // Do the alias check. 561 aliased = AA->alias(Loc1, Loc2); 562 } 563 // Store the result in the cache. 564 result = aliased; 565 return aliased; 566 } 567 568 typedef std::pair<Instruction *, Instruction *> AliasCacheKey; 569 570 /// Cache for alias results. 571 /// TODO: consider moving this to the AliasAnalysis itself. 572 DenseMap<AliasCacheKey, Optional<bool>> AliasCache; 573 574 /// Removes an instruction from its block and eventually deletes it. 575 /// It's like Instruction::eraseFromParent() except that the actual deletion 576 /// is delayed until BoUpSLP is destructed. 577 /// This is required to ensure that there are no incorrect collisions in the 578 /// AliasCache, which can happen if a new instruction is allocated at the 579 /// same address as a previously deleted instruction. 580 void eraseInstruction(Instruction *I) { 581 I->removeFromParent(); 582 I->dropAllReferences(); 583 DeletedInstructions.push_back(std::unique_ptr<Instruction>(I)); 584 } 585 586 /// Temporary store for deleted instructions. Instructions will be deleted 587 /// eventually when the BoUpSLP is destructed. 588 SmallVector<std::unique_ptr<Instruction>, 8> DeletedInstructions; 589 590 /// A list of values that need to extracted out of the tree. 591 /// This list holds pairs of (Internal Scalar : External User). External User 592 /// can be nullptr, it means that this Internal Scalar will be used later, 593 /// after vectorization. 594 UserList ExternalUses; 595 596 /// Values used only by @llvm.assume calls. 597 SmallPtrSet<const Value *, 32> EphValues; 598 599 /// Holds all of the instructions that we gathered. 600 SetVector<Instruction *> GatherSeq; 601 /// A list of blocks that we are going to CSE. 602 SetVector<BasicBlock *> CSEBlocks; 603 604 /// Contains all scheduling relevant data for an instruction. 605 /// A ScheduleData either represents a single instruction or a member of an 606 /// instruction bundle (= a group of instructions which is combined into a 607 /// vector instruction). 608 struct ScheduleData { 609 610 // The initial value for the dependency counters. It means that the 611 // dependencies are not calculated yet. 612 enum { InvalidDeps = -1 }; 613 614 ScheduleData() 615 : Inst(nullptr), FirstInBundle(nullptr), NextInBundle(nullptr), 616 NextLoadStore(nullptr), SchedulingRegionID(0), SchedulingPriority(0), 617 Dependencies(InvalidDeps), UnscheduledDeps(InvalidDeps), 618 UnscheduledDepsInBundle(InvalidDeps), IsScheduled(false) {} 619 620 void init(int BlockSchedulingRegionID) { 621 FirstInBundle = this; 622 NextInBundle = nullptr; 623 NextLoadStore = nullptr; 624 IsScheduled = false; 625 SchedulingRegionID = BlockSchedulingRegionID; 626 UnscheduledDepsInBundle = UnscheduledDeps; 627 clearDependencies(); 628 } 629 630 /// Returns true if the dependency information has been calculated. 631 bool hasValidDependencies() const { return Dependencies != InvalidDeps; } 632 633 /// Returns true for single instructions and for bundle representatives 634 /// (= the head of a bundle). 635 bool isSchedulingEntity() const { return FirstInBundle == this; } 636 637 /// Returns true if it represents an instruction bundle and not only a 638 /// single instruction. 639 bool isPartOfBundle() const { 640 return NextInBundle != nullptr || FirstInBundle != this; 641 } 642 643 /// Returns true if it is ready for scheduling, i.e. it has no more 644 /// unscheduled depending instructions/bundles. 645 bool isReady() const { 646 assert(isSchedulingEntity() && 647 "can't consider non-scheduling entity for ready list"); 648 return UnscheduledDepsInBundle == 0 && !IsScheduled; 649 } 650 651 /// Modifies the number of unscheduled dependencies, also updating it for 652 /// the whole bundle. 653 int incrementUnscheduledDeps(int Incr) { 654 UnscheduledDeps += Incr; 655 return FirstInBundle->UnscheduledDepsInBundle += Incr; 656 } 657 658 /// Sets the number of unscheduled dependencies to the number of 659 /// dependencies. 660 void resetUnscheduledDeps() { 661 incrementUnscheduledDeps(Dependencies - UnscheduledDeps); 662 } 663 664 /// Clears all dependency information. 665 void clearDependencies() { 666 Dependencies = InvalidDeps; 667 resetUnscheduledDeps(); 668 MemoryDependencies.clear(); 669 } 670 671 void dump(raw_ostream &os) const { 672 if (!isSchedulingEntity()) { 673 os << "/ " << *Inst; 674 } else if (NextInBundle) { 675 os << '[' << *Inst; 676 ScheduleData *SD = NextInBundle; 677 while (SD) { 678 os << ';' << *SD->Inst; 679 SD = SD->NextInBundle; 680 } 681 os << ']'; 682 } else { 683 os << *Inst; 684 } 685 } 686 687 Instruction *Inst; 688 689 /// Points to the head in an instruction bundle (and always to this for 690 /// single instructions). 691 ScheduleData *FirstInBundle; 692 693 /// Single linked list of all instructions in a bundle. Null if it is a 694 /// single instruction. 695 ScheduleData *NextInBundle; 696 697 /// Single linked list of all memory instructions (e.g. load, store, call) 698 /// in the block - until the end of the scheduling region. 699 ScheduleData *NextLoadStore; 700 701 /// The dependent memory instructions. 702 /// This list is derived on demand in calculateDependencies(). 703 SmallVector<ScheduleData *, 4> MemoryDependencies; 704 705 /// This ScheduleData is in the current scheduling region if this matches 706 /// the current SchedulingRegionID of BlockScheduling. 707 int SchedulingRegionID; 708 709 /// Used for getting a "good" final ordering of instructions. 710 int SchedulingPriority; 711 712 /// The number of dependencies. Constitutes of the number of users of the 713 /// instruction plus the number of dependent memory instructions (if any). 714 /// This value is calculated on demand. 715 /// If InvalidDeps, the number of dependencies is not calculated yet. 716 /// 717 int Dependencies; 718 719 /// The number of dependencies minus the number of dependencies of scheduled 720 /// instructions. As soon as this is zero, the instruction/bundle gets ready 721 /// for scheduling. 722 /// Note that this is negative as long as Dependencies is not calculated. 723 int UnscheduledDeps; 724 725 /// The sum of UnscheduledDeps in a bundle. Equals to UnscheduledDeps for 726 /// single instructions. 727 int UnscheduledDepsInBundle; 728 729 /// True if this instruction is scheduled (or considered as scheduled in the 730 /// dry-run). 731 bool IsScheduled; 732 }; 733 734 #ifndef NDEBUG 735 friend inline raw_ostream &operator<<(raw_ostream &os, 736 const BoUpSLP::ScheduleData &SD) { 737 SD.dump(os); 738 return os; 739 } 740 #endif 741 742 /// Contains all scheduling data for a basic block. 743 /// 744 struct BlockScheduling { 745 746 BlockScheduling(BasicBlock *BB) 747 : BB(BB), ChunkSize(BB->size()), ChunkPos(ChunkSize), 748 ScheduleStart(nullptr), ScheduleEnd(nullptr), 749 FirstLoadStoreInRegion(nullptr), LastLoadStoreInRegion(nullptr), 750 ScheduleRegionSize(0), 751 ScheduleRegionSizeLimit(ScheduleRegionSizeBudget), 752 // Make sure that the initial SchedulingRegionID is greater than the 753 // initial SchedulingRegionID in ScheduleData (which is 0). 754 SchedulingRegionID(1) {} 755 756 void clear() { 757 ReadyInsts.clear(); 758 ScheduleStart = nullptr; 759 ScheduleEnd = nullptr; 760 FirstLoadStoreInRegion = nullptr; 761 LastLoadStoreInRegion = nullptr; 762 763 // Reduce the maximum schedule region size by the size of the 764 // previous scheduling run. 765 ScheduleRegionSizeLimit -= ScheduleRegionSize; 766 if (ScheduleRegionSizeLimit < MinScheduleRegionSize) 767 ScheduleRegionSizeLimit = MinScheduleRegionSize; 768 ScheduleRegionSize = 0; 769 770 // Make a new scheduling region, i.e. all existing ScheduleData is not 771 // in the new region yet. 772 ++SchedulingRegionID; 773 } 774 775 ScheduleData *getScheduleData(Value *V) { 776 ScheduleData *SD = ScheduleDataMap[V]; 777 if (SD && SD->SchedulingRegionID == SchedulingRegionID) 778 return SD; 779 return nullptr; 780 } 781 782 bool isInSchedulingRegion(ScheduleData *SD) { 783 return SD->SchedulingRegionID == SchedulingRegionID; 784 } 785 786 /// Marks an instruction as scheduled and puts all dependent ready 787 /// instructions into the ready-list. 788 template <typename ReadyListType> 789 void schedule(ScheduleData *SD, ReadyListType &ReadyList) { 790 SD->IsScheduled = true; 791 DEBUG(dbgs() << "SLP: schedule " << *SD << "\n"); 792 793 ScheduleData *BundleMember = SD; 794 while (BundleMember) { 795 // Handle the def-use chain dependencies. 796 for (Use &U : BundleMember->Inst->operands()) { 797 ScheduleData *OpDef = getScheduleData(U.get()); 798 if (OpDef && OpDef->hasValidDependencies() && 799 OpDef->incrementUnscheduledDeps(-1) == 0) { 800 // There are no more unscheduled dependencies after decrementing, 801 // so we can put the dependent instruction into the ready list. 802 ScheduleData *DepBundle = OpDef->FirstInBundle; 803 assert(!DepBundle->IsScheduled && 804 "already scheduled bundle gets ready"); 805 ReadyList.insert(DepBundle); 806 DEBUG(dbgs() << "SLP: gets ready (def): " << *DepBundle << "\n"); 807 } 808 } 809 // Handle the memory dependencies. 810 for (ScheduleData *MemoryDepSD : BundleMember->MemoryDependencies) { 811 if (MemoryDepSD->incrementUnscheduledDeps(-1) == 0) { 812 // There are no more unscheduled dependencies after decrementing, 813 // so we can put the dependent instruction into the ready list. 814 ScheduleData *DepBundle = MemoryDepSD->FirstInBundle; 815 assert(!DepBundle->IsScheduled && 816 "already scheduled bundle gets ready"); 817 ReadyList.insert(DepBundle); 818 DEBUG(dbgs() << "SLP: gets ready (mem): " << *DepBundle << "\n"); 819 } 820 } 821 BundleMember = BundleMember->NextInBundle; 822 } 823 } 824 825 /// Put all instructions into the ReadyList which are ready for scheduling. 826 template <typename ReadyListType> 827 void initialFillReadyList(ReadyListType &ReadyList) { 828 for (auto *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode()) { 829 ScheduleData *SD = getScheduleData(I); 830 if (SD->isSchedulingEntity() && SD->isReady()) { 831 ReadyList.insert(SD); 832 DEBUG(dbgs() << "SLP: initially in ready list: " << *I << "\n"); 833 } 834 } 835 } 836 837 /// Checks if a bundle of instructions can be scheduled, i.e. has no 838 /// cyclic dependencies. This is only a dry-run, no instructions are 839 /// actually moved at this stage. 840 bool tryScheduleBundle(ArrayRef<Value *> VL, BoUpSLP *SLP); 841 842 /// Un-bundles a group of instructions. 843 void cancelScheduling(ArrayRef<Value *> VL); 844 845 /// Extends the scheduling region so that V is inside the region. 846 /// \returns true if the region size is within the limit. 847 bool extendSchedulingRegion(Value *V); 848 849 /// Initialize the ScheduleData structures for new instructions in the 850 /// scheduling region. 851 void initScheduleData(Instruction *FromI, Instruction *ToI, 852 ScheduleData *PrevLoadStore, 853 ScheduleData *NextLoadStore); 854 855 /// Updates the dependency information of a bundle and of all instructions/ 856 /// bundles which depend on the original bundle. 857 void calculateDependencies(ScheduleData *SD, bool InsertInReadyList, 858 BoUpSLP *SLP); 859 860 /// Sets all instruction in the scheduling region to un-scheduled. 861 void resetSchedule(); 862 863 BasicBlock *BB; 864 865 /// Simple memory allocation for ScheduleData. 866 std::vector<std::unique_ptr<ScheduleData[]>> ScheduleDataChunks; 867 868 /// The size of a ScheduleData array in ScheduleDataChunks. 869 int ChunkSize; 870 871 /// The allocator position in the current chunk, which is the last entry 872 /// of ScheduleDataChunks. 873 int ChunkPos; 874 875 /// Attaches ScheduleData to Instruction. 876 /// Note that the mapping survives during all vectorization iterations, i.e. 877 /// ScheduleData structures are recycled. 878 DenseMap<Value *, ScheduleData *> ScheduleDataMap; 879 880 struct ReadyList : SmallVector<ScheduleData *, 8> { 881 void insert(ScheduleData *SD) { push_back(SD); } 882 }; 883 884 /// The ready-list for scheduling (only used for the dry-run). 885 ReadyList ReadyInsts; 886 887 /// The first instruction of the scheduling region. 888 Instruction *ScheduleStart; 889 890 /// The first instruction _after_ the scheduling region. 891 Instruction *ScheduleEnd; 892 893 /// The first memory accessing instruction in the scheduling region 894 /// (can be null). 895 ScheduleData *FirstLoadStoreInRegion; 896 897 /// The last memory accessing instruction in the scheduling region 898 /// (can be null). 899 ScheduleData *LastLoadStoreInRegion; 900 901 /// The current size of the scheduling region. 902 int ScheduleRegionSize; 903 904 /// The maximum size allowed for the scheduling region. 905 int ScheduleRegionSizeLimit; 906 907 /// The ID of the scheduling region. For a new vectorization iteration this 908 /// is incremented which "removes" all ScheduleData from the region. 909 int SchedulingRegionID; 910 }; 911 912 /// Attaches the BlockScheduling structures to basic blocks. 913 MapVector<BasicBlock *, std::unique_ptr<BlockScheduling>> BlocksSchedules; 914 915 /// Performs the "real" scheduling. Done before vectorization is actually 916 /// performed in a basic block. 917 void scheduleBlock(BlockScheduling *BS); 918 919 /// List of users to ignore during scheduling and that don't need extracting. 920 ArrayRef<Value *> UserIgnoreList; 921 922 // Number of load bundles that contain consecutive loads. 923 int NumLoadsWantToKeepOrder; 924 925 // Number of load bundles that contain consecutive loads in reversed order. 926 int NumLoadsWantToChangeOrder; 927 928 // Analysis and block reference. 929 Function *F; 930 ScalarEvolution *SE; 931 TargetTransformInfo *TTI; 932 TargetLibraryInfo *TLI; 933 AliasAnalysis *AA; 934 LoopInfo *LI; 935 DominatorTree *DT; 936 AssumptionCache *AC; 937 DemandedBits *DB; 938 const DataLayout *DL; 939 unsigned MaxVecRegSize; // This is set by TTI or overridden by cl::opt. 940 unsigned MinVecRegSize; // Set by cl::opt (default: 128). 941 /// Instruction builder to construct the vectorized tree. 942 IRBuilder<> Builder; 943 944 /// A map of scalar integer values to the smallest bit width with which they 945 /// can legally be represented. The values map to (width, signed) pairs, 946 /// where "width" indicates the minimum bit width and "signed" is True if the 947 /// value must be signed-extended, rather than zero-extended, back to its 948 /// original width. 949 MapVector<Value *, std::pair<uint64_t, bool>> MinBWs; 950 }; 951 952 } // end namespace llvm 953 } // end namespace slpvectorizer 954 955 void BoUpSLP::buildTree(ArrayRef<Value *> Roots, 956 ArrayRef<Value *> UserIgnoreLst) { 957 ExtraValueToDebugLocsMap ExternallyUsedValues; 958 buildTree(Roots, ExternallyUsedValues, UserIgnoreLst); 959 } 960 void BoUpSLP::buildTree(ArrayRef<Value *> Roots, 961 ExtraValueToDebugLocsMap &ExternallyUsedValues, 962 ArrayRef<Value *> UserIgnoreLst) { 963 deleteTree(); 964 UserIgnoreList = UserIgnoreLst; 965 if (!allSameType(Roots)) 966 return; 967 buildTree_rec(Roots, 0); 968 969 // Collect the values that we need to extract from the tree. 970 for (TreeEntry &EIdx : VectorizableTree) { 971 TreeEntry *Entry = &EIdx; 972 973 // For each lane: 974 for (int Lane = 0, LE = Entry->Scalars.size(); Lane != LE; ++Lane) { 975 Value *Scalar = Entry->Scalars[Lane]; 976 977 // No need to handle users of gathered values. 978 if (Entry->NeedToGather) 979 continue; 980 981 // Check if the scalar is externally used as an extra arg. 982 auto ExtI = ExternallyUsedValues.find(Scalar); 983 if (ExtI != ExternallyUsedValues.end()) { 984 DEBUG(dbgs() << "SLP: Need to extract: Extra arg from lane " << 985 Lane << " from " << *Scalar << ".\n"); 986 ExternalUses.emplace_back(Scalar, nullptr, Lane); 987 continue; 988 } 989 for (User *U : Scalar->users()) { 990 DEBUG(dbgs() << "SLP: Checking user:" << *U << ".\n"); 991 992 Instruction *UserInst = dyn_cast<Instruction>(U); 993 if (!UserInst) 994 continue; 995 996 // Skip in-tree scalars that become vectors 997 if (ScalarToTreeEntry.count(U)) { 998 int Idx = ScalarToTreeEntry[U]; 999 TreeEntry *UseEntry = &VectorizableTree[Idx]; 1000 Value *UseScalar = UseEntry->Scalars[0]; 1001 // Some in-tree scalars will remain as scalar in vectorized 1002 // instructions. If that is the case, the one in Lane 0 will 1003 // be used. 1004 if (UseScalar != U || 1005 !InTreeUserNeedToExtract(Scalar, UserInst, TLI)) { 1006 DEBUG(dbgs() << "SLP: \tInternal user will be removed:" << *U 1007 << ".\n"); 1008 assert(!VectorizableTree[Idx].NeedToGather && "Bad state"); 1009 continue; 1010 } 1011 } 1012 1013 // Ignore users in the user ignore list. 1014 if (is_contained(UserIgnoreList, UserInst)) 1015 continue; 1016 1017 DEBUG(dbgs() << "SLP: Need to extract:" << *U << " from lane " << 1018 Lane << " from " << *Scalar << ".\n"); 1019 ExternalUses.push_back(ExternalUser(Scalar, U, Lane)); 1020 } 1021 } 1022 } 1023 } 1024 1025 1026 void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth) { 1027 bool isAltShuffle = false; 1028 assert((allConstant(VL) || allSameType(VL)) && "Invalid types!"); 1029 1030 if (Depth == RecursionMaxDepth) { 1031 DEBUG(dbgs() << "SLP: Gathering due to max recursion depth.\n"); 1032 newTreeEntry(VL, false, false); 1033 return; 1034 } 1035 1036 // Don't handle vectors. 1037 if (VL[0]->getType()->isVectorTy()) { 1038 DEBUG(dbgs() << "SLP: Gathering due to vector type.\n"); 1039 newTreeEntry(VL, false, false); 1040 return; 1041 } 1042 1043 if (StoreInst *SI = dyn_cast<StoreInst>(VL[0])) 1044 if (SI->getValueOperand()->getType()->isVectorTy()) { 1045 DEBUG(dbgs() << "SLP: Gathering due to store vector type.\n"); 1046 newTreeEntry(VL, false, false); 1047 return; 1048 } 1049 unsigned Opcode = getSameOpcode(VL); 1050 1051 // Check that this shuffle vector refers to the alternate 1052 // sequence of opcodes. 1053 if (Opcode == Instruction::ShuffleVector) { 1054 Instruction *I0 = dyn_cast<Instruction>(VL[0]); 1055 unsigned Op = I0->getOpcode(); 1056 if (Op != Instruction::ShuffleVector) 1057 isAltShuffle = true; 1058 } 1059 1060 // If all of the operands are identical or constant we have a simple solution. 1061 if (allConstant(VL) || isSplat(VL) || !allSameBlock(VL) || !Opcode) { 1062 DEBUG(dbgs() << "SLP: Gathering due to C,S,B,O. \n"); 1063 newTreeEntry(VL, false, false); 1064 return; 1065 } 1066 1067 // We now know that this is a vector of instructions of the same type from 1068 // the same block. 1069 1070 // Don't vectorize ephemeral values. 1071 for (unsigned i = 0, e = VL.size(); i != e; ++i) { 1072 if (EphValues.count(VL[i])) { 1073 DEBUG(dbgs() << "SLP: The instruction (" << *VL[i] << 1074 ") is ephemeral.\n"); 1075 newTreeEntry(VL, false, false); 1076 return; 1077 } 1078 } 1079 1080 // Check if this is a duplicate of another entry. 1081 if (ScalarToTreeEntry.count(VL[0])) { 1082 int Idx = ScalarToTreeEntry[VL[0]]; 1083 TreeEntry *E = &VectorizableTree[Idx]; 1084 for (unsigned i = 0, e = VL.size(); i != e; ++i) { 1085 DEBUG(dbgs() << "SLP: \tChecking bundle: " << *VL[i] << ".\n"); 1086 if (E->Scalars[i] != VL[i]) { 1087 DEBUG(dbgs() << "SLP: Gathering due to partial overlap.\n"); 1088 newTreeEntry(VL, false, false); 1089 return; 1090 } 1091 } 1092 DEBUG(dbgs() << "SLP: Perfect diamond merge at " << *VL[0] << ".\n"); 1093 return; 1094 } 1095 1096 // Check that none of the instructions in the bundle are already in the tree. 1097 for (unsigned i = 0, e = VL.size(); i != e; ++i) { 1098 if (ScalarToTreeEntry.count(VL[i])) { 1099 DEBUG(dbgs() << "SLP: The instruction (" << *VL[i] << 1100 ") is already in tree.\n"); 1101 newTreeEntry(VL, false, false); 1102 return; 1103 } 1104 } 1105 1106 // If any of the scalars is marked as a value that needs to stay scalar then 1107 // we need to gather the scalars. 1108 for (unsigned i = 0, e = VL.size(); i != e; ++i) { 1109 if (MustGather.count(VL[i])) { 1110 DEBUG(dbgs() << "SLP: Gathering due to gathered scalar.\n"); 1111 newTreeEntry(VL, false, false); 1112 return; 1113 } 1114 } 1115 1116 // Check that all of the users of the scalars that we want to vectorize are 1117 // schedulable. 1118 Instruction *VL0 = cast<Instruction>(VL[0]); 1119 BasicBlock *BB = cast<Instruction>(VL0)->getParent(); 1120 1121 if (!DT->isReachableFromEntry(BB)) { 1122 // Don't go into unreachable blocks. They may contain instructions with 1123 // dependency cycles which confuse the final scheduling. 1124 DEBUG(dbgs() << "SLP: bundle in unreachable block.\n"); 1125 newTreeEntry(VL, false, false); 1126 return; 1127 } 1128 1129 // Check that every instructions appears once in this bundle. 1130 for (unsigned i = 0, e = VL.size(); i < e; ++i) 1131 for (unsigned j = i+1; j < e; ++j) 1132 if (VL[i] == VL[j]) { 1133 DEBUG(dbgs() << "SLP: Scalar used twice in bundle.\n"); 1134 newTreeEntry(VL, false, false); 1135 return; 1136 } 1137 1138 auto &BSRef = BlocksSchedules[BB]; 1139 if (!BSRef) { 1140 BSRef = llvm::make_unique<BlockScheduling>(BB); 1141 } 1142 BlockScheduling &BS = *BSRef.get(); 1143 1144 if (!BS.tryScheduleBundle(VL, this)) { 1145 DEBUG(dbgs() << "SLP: We are not able to schedule this bundle!\n"); 1146 assert((!BS.getScheduleData(VL[0]) || 1147 !BS.getScheduleData(VL[0])->isPartOfBundle()) && 1148 "tryScheduleBundle should cancelScheduling on failure"); 1149 newTreeEntry(VL, false, false); 1150 return; 1151 } 1152 DEBUG(dbgs() << "SLP: We are able to schedule this bundle.\n"); 1153 1154 switch (Opcode) { 1155 case Instruction::PHI: { 1156 PHINode *PH = dyn_cast<PHINode>(VL0); 1157 1158 // Check for terminator values (e.g. invoke). 1159 for (unsigned j = 0; j < VL.size(); ++j) 1160 for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) { 1161 TerminatorInst *Term = dyn_cast<TerminatorInst>( 1162 cast<PHINode>(VL[j])->getIncomingValueForBlock(PH->getIncomingBlock(i))); 1163 if (Term) { 1164 DEBUG(dbgs() << "SLP: Need to swizzle PHINodes (TerminatorInst use).\n"); 1165 BS.cancelScheduling(VL); 1166 newTreeEntry(VL, false, false); 1167 return; 1168 } 1169 } 1170 1171 newTreeEntry(VL, true, false); 1172 DEBUG(dbgs() << "SLP: added a vector of PHINodes.\n"); 1173 1174 for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) { 1175 ValueList Operands; 1176 // Prepare the operand vector. 1177 for (Value *j : VL) 1178 Operands.push_back(cast<PHINode>(j)->getIncomingValueForBlock( 1179 PH->getIncomingBlock(i))); 1180 1181 buildTree_rec(Operands, Depth + 1); 1182 } 1183 return; 1184 } 1185 case Instruction::ExtractValue: 1186 case Instruction::ExtractElement: { 1187 bool Reuse = canReuseExtract(VL, Opcode); 1188 if (Reuse) { 1189 DEBUG(dbgs() << "SLP: Reusing extract sequence.\n"); 1190 } else { 1191 BS.cancelScheduling(VL); 1192 } 1193 newTreeEntry(VL, Reuse, false); 1194 return; 1195 } 1196 case Instruction::Load: { 1197 // Check that a vectorized load would load the same memory as a scalar 1198 // load. 1199 // For example we don't want vectorize loads that are smaller than 8 bit. 1200 // Even though we have a packed struct {<i2, i2, i2, i2>} LLVM treats 1201 // loading/storing it as an i8 struct. If we vectorize loads/stores from 1202 // such a struct we read/write packed bits disagreeing with the 1203 // unvectorized version. 1204 Type *ScalarTy = VL[0]->getType(); 1205 1206 if (DL->getTypeSizeInBits(ScalarTy) != 1207 DL->getTypeAllocSizeInBits(ScalarTy)) { 1208 BS.cancelScheduling(VL); 1209 newTreeEntry(VL, false, false); 1210 DEBUG(dbgs() << "SLP: Gathering loads of non-packed type.\n"); 1211 return; 1212 } 1213 1214 // Make sure all loads in the bundle are simple - we can't vectorize 1215 // atomic or volatile loads. 1216 for (unsigned i = 0, e = VL.size() - 1; i < e; ++i) { 1217 LoadInst *L = cast<LoadInst>(VL[i]); 1218 if (!L->isSimple()) { 1219 BS.cancelScheduling(VL); 1220 newTreeEntry(VL, false, false); 1221 DEBUG(dbgs() << "SLP: Gathering non-simple loads.\n"); 1222 return; 1223 } 1224 } 1225 1226 // Check if the loads are consecutive, reversed, or neither. 1227 bool Consecutive = true; 1228 bool ReverseConsecutive = true; 1229 for (unsigned i = 0, e = VL.size() - 1; i < e; ++i) { 1230 if (!isConsecutiveAccess(VL[i], VL[i + 1], *DL, *SE)) { 1231 Consecutive = false; 1232 break; 1233 } else { 1234 ReverseConsecutive = false; 1235 } 1236 } 1237 1238 if (Consecutive) { 1239 ++NumLoadsWantToKeepOrder; 1240 newTreeEntry(VL, true, false); 1241 DEBUG(dbgs() << "SLP: added a vector of loads.\n"); 1242 return; 1243 } 1244 1245 // If none of the load pairs were consecutive when checked in order, 1246 // check the reverse order. 1247 if (ReverseConsecutive) 1248 for (unsigned i = VL.size() - 1; i > 0; --i) 1249 if (!isConsecutiveAccess(VL[i], VL[i - 1], *DL, *SE)) { 1250 ReverseConsecutive = false; 1251 break; 1252 } 1253 1254 if (VL.size() > 2 && !ReverseConsecutive) { 1255 bool ShuffledLoads = true; 1256 SmallVector<Value *, 8> Sorted; 1257 if (sortMemAccesses(VL, *DL, *SE, Sorted)) { 1258 auto NewVL = makeArrayRef(Sorted.begin(), Sorted.end()); 1259 for (unsigned i = 0, e = NewVL.size() - 1; i < e; ++i) { 1260 if (!isConsecutiveAccess(NewVL[i], NewVL[i + 1], *DL, *SE)) { 1261 ShuffledLoads = false; 1262 break; 1263 } 1264 } 1265 if (ShuffledLoads) { 1266 newTreeEntry(NewVL, true, true); 1267 return; 1268 } 1269 } 1270 } 1271 1272 BS.cancelScheduling(VL); 1273 newTreeEntry(VL, false, false); 1274 1275 if (ReverseConsecutive) { 1276 ++NumLoadsWantToChangeOrder; 1277 DEBUG(dbgs() << "SLP: Gathering reversed loads.\n"); 1278 } else { 1279 DEBUG(dbgs() << "SLP: Gathering non-consecutive loads.\n"); 1280 } 1281 return; 1282 } 1283 case Instruction::ZExt: 1284 case Instruction::SExt: 1285 case Instruction::FPToUI: 1286 case Instruction::FPToSI: 1287 case Instruction::FPExt: 1288 case Instruction::PtrToInt: 1289 case Instruction::IntToPtr: 1290 case Instruction::SIToFP: 1291 case Instruction::UIToFP: 1292 case Instruction::Trunc: 1293 case Instruction::FPTrunc: 1294 case Instruction::BitCast: { 1295 Type *SrcTy = VL0->getOperand(0)->getType(); 1296 for (Value *Val : VL) { 1297 Type *Ty = cast<Instruction>(Val)->getOperand(0)->getType(); 1298 if (Ty != SrcTy || !isValidElementType(Ty)) { 1299 BS.cancelScheduling(VL); 1300 newTreeEntry(VL, false, false); 1301 DEBUG(dbgs() << "SLP: Gathering casts with different src types.\n"); 1302 return; 1303 } 1304 } 1305 newTreeEntry(VL, true, false); 1306 DEBUG(dbgs() << "SLP: added a vector of casts.\n"); 1307 1308 for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) { 1309 ValueList Operands; 1310 // Prepare the operand vector. 1311 for (Value *j : VL) 1312 Operands.push_back(cast<Instruction>(j)->getOperand(i)); 1313 1314 buildTree_rec(Operands, Depth+1); 1315 } 1316 return; 1317 } 1318 case Instruction::ICmp: 1319 case Instruction::FCmp: { 1320 // Check that all of the compares have the same predicate. 1321 CmpInst::Predicate P0 = cast<CmpInst>(VL0)->getPredicate(); 1322 Type *ComparedTy = cast<Instruction>(VL[0])->getOperand(0)->getType(); 1323 for (unsigned i = 1, e = VL.size(); i < e; ++i) { 1324 CmpInst *Cmp = cast<CmpInst>(VL[i]); 1325 if (Cmp->getPredicate() != P0 || 1326 Cmp->getOperand(0)->getType() != ComparedTy) { 1327 BS.cancelScheduling(VL); 1328 newTreeEntry(VL, false, false); 1329 DEBUG(dbgs() << "SLP: Gathering cmp with different predicate.\n"); 1330 return; 1331 } 1332 } 1333 1334 newTreeEntry(VL, true, false); 1335 DEBUG(dbgs() << "SLP: added a vector of compares.\n"); 1336 1337 for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) { 1338 ValueList Operands; 1339 // Prepare the operand vector. 1340 for (Value *j : VL) 1341 Operands.push_back(cast<Instruction>(j)->getOperand(i)); 1342 1343 buildTree_rec(Operands, Depth+1); 1344 } 1345 return; 1346 } 1347 case Instruction::Select: 1348 case Instruction::Add: 1349 case Instruction::FAdd: 1350 case Instruction::Sub: 1351 case Instruction::FSub: 1352 case Instruction::Mul: 1353 case Instruction::FMul: 1354 case Instruction::UDiv: 1355 case Instruction::SDiv: 1356 case Instruction::FDiv: 1357 case Instruction::URem: 1358 case Instruction::SRem: 1359 case Instruction::FRem: 1360 case Instruction::Shl: 1361 case Instruction::LShr: 1362 case Instruction::AShr: 1363 case Instruction::And: 1364 case Instruction::Or: 1365 case Instruction::Xor: { 1366 newTreeEntry(VL, true, false); 1367 DEBUG(dbgs() << "SLP: added a vector of bin op.\n"); 1368 1369 // Sort operands of the instructions so that each side is more likely to 1370 // have the same opcode. 1371 if (isa<BinaryOperator>(VL0) && VL0->isCommutative()) { 1372 ValueList Left, Right; 1373 reorderInputsAccordingToOpcode(VL, Left, Right); 1374 buildTree_rec(Left, Depth + 1); 1375 buildTree_rec(Right, Depth + 1); 1376 return; 1377 } 1378 1379 for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) { 1380 ValueList Operands; 1381 // Prepare the operand vector. 1382 for (Value *j : VL) 1383 Operands.push_back(cast<Instruction>(j)->getOperand(i)); 1384 1385 buildTree_rec(Operands, Depth+1); 1386 } 1387 return; 1388 } 1389 case Instruction::GetElementPtr: { 1390 // We don't combine GEPs with complicated (nested) indexing. 1391 for (Value *Val : VL) { 1392 if (cast<Instruction>(Val)->getNumOperands() != 2) { 1393 DEBUG(dbgs() << "SLP: not-vectorizable GEP (nested indexes).\n"); 1394 BS.cancelScheduling(VL); 1395 newTreeEntry(VL, false, false); 1396 return; 1397 } 1398 } 1399 1400 // We can't combine several GEPs into one vector if they operate on 1401 // different types. 1402 Type *Ty0 = cast<Instruction>(VL0)->getOperand(0)->getType(); 1403 for (Value *Val : VL) { 1404 Type *CurTy = cast<Instruction>(Val)->getOperand(0)->getType(); 1405 if (Ty0 != CurTy) { 1406 DEBUG(dbgs() << "SLP: not-vectorizable GEP (different types).\n"); 1407 BS.cancelScheduling(VL); 1408 newTreeEntry(VL, false, false); 1409 return; 1410 } 1411 } 1412 1413 // We don't combine GEPs with non-constant indexes. 1414 for (Value *Val : VL) { 1415 auto Op = cast<Instruction>(Val)->getOperand(1); 1416 if (!isa<ConstantInt>(Op)) { 1417 DEBUG( 1418 dbgs() << "SLP: not-vectorizable GEP (non-constant indexes).\n"); 1419 BS.cancelScheduling(VL); 1420 newTreeEntry(VL, false, false); 1421 return; 1422 } 1423 } 1424 1425 newTreeEntry(VL, true, false); 1426 DEBUG(dbgs() << "SLP: added a vector of GEPs.\n"); 1427 for (unsigned i = 0, e = 2; i < e; ++i) { 1428 ValueList Operands; 1429 // Prepare the operand vector. 1430 for (Value *j : VL) 1431 Operands.push_back(cast<Instruction>(j)->getOperand(i)); 1432 1433 buildTree_rec(Operands, Depth + 1); 1434 } 1435 return; 1436 } 1437 case Instruction::Store: { 1438 // Check if the stores are consecutive or of we need to swizzle them. 1439 for (unsigned i = 0, e = VL.size() - 1; i < e; ++i) 1440 if (!isConsecutiveAccess(VL[i], VL[i + 1], *DL, *SE)) { 1441 BS.cancelScheduling(VL); 1442 newTreeEntry(VL, false, false); 1443 DEBUG(dbgs() << "SLP: Non-consecutive store.\n"); 1444 return; 1445 } 1446 1447 newTreeEntry(VL, true, false); 1448 DEBUG(dbgs() << "SLP: added a vector of stores.\n"); 1449 1450 ValueList Operands; 1451 for (Value *j : VL) 1452 Operands.push_back(cast<Instruction>(j)->getOperand(0)); 1453 1454 buildTree_rec(Operands, Depth + 1); 1455 return; 1456 } 1457 case Instruction::Call: { 1458 // Check if the calls are all to the same vectorizable intrinsic. 1459 CallInst *CI = cast<CallInst>(VL[0]); 1460 // Check if this is an Intrinsic call or something that can be 1461 // represented by an intrinsic call 1462 Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI); 1463 if (!isTriviallyVectorizable(ID)) { 1464 BS.cancelScheduling(VL); 1465 newTreeEntry(VL, false, false); 1466 DEBUG(dbgs() << "SLP: Non-vectorizable call.\n"); 1467 return; 1468 } 1469 Function *Int = CI->getCalledFunction(); 1470 Value *A1I = nullptr; 1471 if (hasVectorInstrinsicScalarOpd(ID, 1)) 1472 A1I = CI->getArgOperand(1); 1473 for (unsigned i = 1, e = VL.size(); i != e; ++i) { 1474 CallInst *CI2 = dyn_cast<CallInst>(VL[i]); 1475 if (!CI2 || CI2->getCalledFunction() != Int || 1476 getVectorIntrinsicIDForCall(CI2, TLI) != ID || 1477 !CI->hasIdenticalOperandBundleSchema(*CI2)) { 1478 BS.cancelScheduling(VL); 1479 newTreeEntry(VL, false, false); 1480 DEBUG(dbgs() << "SLP: mismatched calls:" << *CI << "!=" << *VL[i] 1481 << "\n"); 1482 return; 1483 } 1484 // ctlz,cttz and powi are special intrinsics whose second argument 1485 // should be same in order for them to be vectorized. 1486 if (hasVectorInstrinsicScalarOpd(ID, 1)) { 1487 Value *A1J = CI2->getArgOperand(1); 1488 if (A1I != A1J) { 1489 BS.cancelScheduling(VL); 1490 newTreeEntry(VL, false, false); 1491 DEBUG(dbgs() << "SLP: mismatched arguments in call:" << *CI 1492 << " argument "<< A1I<<"!=" << A1J 1493 << "\n"); 1494 return; 1495 } 1496 } 1497 // Verify that the bundle operands are identical between the two calls. 1498 if (CI->hasOperandBundles() && 1499 !std::equal(CI->op_begin() + CI->getBundleOperandsStartIndex(), 1500 CI->op_begin() + CI->getBundleOperandsEndIndex(), 1501 CI2->op_begin() + CI2->getBundleOperandsStartIndex())) { 1502 BS.cancelScheduling(VL); 1503 newTreeEntry(VL, false, false); 1504 DEBUG(dbgs() << "SLP: mismatched bundle operands in calls:" << *CI << "!=" 1505 << *VL[i] << '\n'); 1506 return; 1507 } 1508 } 1509 1510 newTreeEntry(VL, true, false); 1511 for (unsigned i = 0, e = CI->getNumArgOperands(); i != e; ++i) { 1512 ValueList Operands; 1513 // Prepare the operand vector. 1514 for (Value *j : VL) { 1515 CallInst *CI2 = dyn_cast<CallInst>(j); 1516 Operands.push_back(CI2->getArgOperand(i)); 1517 } 1518 buildTree_rec(Operands, Depth + 1); 1519 } 1520 return; 1521 } 1522 case Instruction::ShuffleVector: { 1523 // If this is not an alternate sequence of opcode like add-sub 1524 // then do not vectorize this instruction. 1525 if (!isAltShuffle) { 1526 BS.cancelScheduling(VL); 1527 newTreeEntry(VL, false, false); 1528 DEBUG(dbgs() << "SLP: ShuffleVector are not vectorized.\n"); 1529 return; 1530 } 1531 newTreeEntry(VL, true, false); 1532 DEBUG(dbgs() << "SLP: added a ShuffleVector op.\n"); 1533 1534 // Reorder operands if reordering would enable vectorization. 1535 if (isa<BinaryOperator>(VL0)) { 1536 ValueList Left, Right; 1537 reorderAltShuffleOperands(VL, Left, Right); 1538 buildTree_rec(Left, Depth + 1); 1539 buildTree_rec(Right, Depth + 1); 1540 return; 1541 } 1542 1543 for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) { 1544 ValueList Operands; 1545 // Prepare the operand vector. 1546 for (Value *j : VL) 1547 Operands.push_back(cast<Instruction>(j)->getOperand(i)); 1548 1549 buildTree_rec(Operands, Depth + 1); 1550 } 1551 return; 1552 } 1553 default: 1554 BS.cancelScheduling(VL); 1555 newTreeEntry(VL, false, false); 1556 DEBUG(dbgs() << "SLP: Gathering unknown instruction.\n"); 1557 return; 1558 } 1559 } 1560 1561 unsigned BoUpSLP::canMapToVector(Type *T, const DataLayout &DL) const { 1562 unsigned N; 1563 Type *EltTy; 1564 auto *ST = dyn_cast<StructType>(T); 1565 if (ST) { 1566 N = ST->getNumElements(); 1567 EltTy = *ST->element_begin(); 1568 } else { 1569 N = cast<ArrayType>(T)->getNumElements(); 1570 EltTy = cast<ArrayType>(T)->getElementType(); 1571 } 1572 if (!isValidElementType(EltTy)) 1573 return 0; 1574 uint64_t VTSize = DL.getTypeStoreSizeInBits(VectorType::get(EltTy, N)); 1575 if (VTSize < MinVecRegSize || VTSize > MaxVecRegSize || VTSize != DL.getTypeStoreSizeInBits(T)) 1576 return 0; 1577 if (ST) { 1578 // Check that struct is homogeneous. 1579 for (const auto *Ty : ST->elements()) 1580 if (Ty != EltTy) 1581 return 0; 1582 } 1583 return N; 1584 } 1585 1586 bool BoUpSLP::canReuseExtract(ArrayRef<Value *> VL, unsigned Opcode) const { 1587 assert(Opcode == Instruction::ExtractElement || 1588 Opcode == Instruction::ExtractValue); 1589 assert(Opcode == getSameOpcode(VL) && "Invalid opcode"); 1590 // Check if all of the extracts come from the same vector and from the 1591 // correct offset. 1592 Value *VL0 = VL[0]; 1593 Instruction *E0 = cast<Instruction>(VL0); 1594 Value *Vec = E0->getOperand(0); 1595 1596 // We have to extract from a vector/aggregate with the same number of elements. 1597 unsigned NElts; 1598 if (Opcode == Instruction::ExtractValue) { 1599 const DataLayout &DL = E0->getModule()->getDataLayout(); 1600 NElts = canMapToVector(Vec->getType(), DL); 1601 if (!NElts) 1602 return false; 1603 // Check if load can be rewritten as load of vector. 1604 LoadInst *LI = dyn_cast<LoadInst>(Vec); 1605 if (!LI || !LI->isSimple() || !LI->hasNUses(VL.size())) 1606 return false; 1607 } else { 1608 NElts = Vec->getType()->getVectorNumElements(); 1609 } 1610 1611 if (NElts != VL.size()) 1612 return false; 1613 1614 // Check that all of the indices extract from the correct offset. 1615 if (!matchExtractIndex(E0, 0, Opcode)) 1616 return false; 1617 1618 for (unsigned i = 1, e = VL.size(); i < e; ++i) { 1619 Instruction *E = cast<Instruction>(VL[i]); 1620 if (!matchExtractIndex(E, i, Opcode)) 1621 return false; 1622 if (E->getOperand(0) != Vec) 1623 return false; 1624 } 1625 1626 return true; 1627 } 1628 1629 int BoUpSLP::getEntryCost(TreeEntry *E) { 1630 ArrayRef<Value*> VL = E->Scalars; 1631 1632 Type *ScalarTy = VL[0]->getType(); 1633 if (StoreInst *SI = dyn_cast<StoreInst>(VL[0])) 1634 ScalarTy = SI->getValueOperand()->getType(); 1635 VectorType *VecTy = VectorType::get(ScalarTy, VL.size()); 1636 1637 // If we have computed a smaller type for the expression, update VecTy so 1638 // that the costs will be accurate. 1639 if (MinBWs.count(VL[0])) 1640 VecTy = VectorType::get( 1641 IntegerType::get(F->getContext(), MinBWs[VL[0]].first), VL.size()); 1642 1643 if (E->NeedToGather) { 1644 if (allConstant(VL)) 1645 return 0; 1646 if (isSplat(VL)) { 1647 return TTI->getShuffleCost(TargetTransformInfo::SK_Broadcast, VecTy, 0); 1648 } 1649 return getGatherCost(E->Scalars); 1650 } 1651 unsigned Opcode = getSameOpcode(VL); 1652 assert(Opcode && allSameType(VL) && allSameBlock(VL) && "Invalid VL"); 1653 Instruction *VL0 = cast<Instruction>(VL[0]); 1654 switch (Opcode) { 1655 case Instruction::PHI: { 1656 return 0; 1657 } 1658 case Instruction::ExtractValue: 1659 case Instruction::ExtractElement: { 1660 if (canReuseExtract(VL, Opcode)) { 1661 int DeadCost = 0; 1662 for (unsigned i = 0, e = VL.size(); i < e; ++i) { 1663 Instruction *E = cast<Instruction>(VL[i]); 1664 // If all users are going to be vectorized, instruction can be 1665 // considered as dead. 1666 // The same, if have only one user, it will be vectorized for sure. 1667 if (E->hasOneUse() || 1668 std::all_of(E->user_begin(), E->user_end(), [this](User *U) { 1669 return ScalarToTreeEntry.count(U) > 0; 1670 })) 1671 // Take credit for instruction that will become dead. 1672 DeadCost += 1673 TTI->getVectorInstrCost(Instruction::ExtractElement, VecTy, i); 1674 } 1675 return -DeadCost; 1676 } 1677 return getGatherCost(VecTy); 1678 } 1679 case Instruction::ZExt: 1680 case Instruction::SExt: 1681 case Instruction::FPToUI: 1682 case Instruction::FPToSI: 1683 case Instruction::FPExt: 1684 case Instruction::PtrToInt: 1685 case Instruction::IntToPtr: 1686 case Instruction::SIToFP: 1687 case Instruction::UIToFP: 1688 case Instruction::Trunc: 1689 case Instruction::FPTrunc: 1690 case Instruction::BitCast: { 1691 Type *SrcTy = VL0->getOperand(0)->getType(); 1692 1693 // Calculate the cost of this instruction. 1694 int ScalarCost = VL.size() * TTI->getCastInstrCost(VL0->getOpcode(), 1695 VL0->getType(), SrcTy); 1696 1697 VectorType *SrcVecTy = VectorType::get(SrcTy, VL.size()); 1698 int VecCost = TTI->getCastInstrCost(VL0->getOpcode(), VecTy, SrcVecTy); 1699 return VecCost - ScalarCost; 1700 } 1701 case Instruction::FCmp: 1702 case Instruction::ICmp: 1703 case Instruction::Select: { 1704 // Calculate the cost of this instruction. 1705 VectorType *MaskTy = VectorType::get(Builder.getInt1Ty(), VL.size()); 1706 int ScalarCost = VecTy->getNumElements() * 1707 TTI->getCmpSelInstrCost(Opcode, ScalarTy, Builder.getInt1Ty()); 1708 int VecCost = TTI->getCmpSelInstrCost(Opcode, VecTy, MaskTy); 1709 return VecCost - ScalarCost; 1710 } 1711 case Instruction::Add: 1712 case Instruction::FAdd: 1713 case Instruction::Sub: 1714 case Instruction::FSub: 1715 case Instruction::Mul: 1716 case Instruction::FMul: 1717 case Instruction::UDiv: 1718 case Instruction::SDiv: 1719 case Instruction::FDiv: 1720 case Instruction::URem: 1721 case Instruction::SRem: 1722 case Instruction::FRem: 1723 case Instruction::Shl: 1724 case Instruction::LShr: 1725 case Instruction::AShr: 1726 case Instruction::And: 1727 case Instruction::Or: 1728 case Instruction::Xor: { 1729 // Certain instructions can be cheaper to vectorize if they have a 1730 // constant second vector operand. 1731 TargetTransformInfo::OperandValueKind Op1VK = 1732 TargetTransformInfo::OK_AnyValue; 1733 TargetTransformInfo::OperandValueKind Op2VK = 1734 TargetTransformInfo::OK_UniformConstantValue; 1735 TargetTransformInfo::OperandValueProperties Op1VP = 1736 TargetTransformInfo::OP_None; 1737 TargetTransformInfo::OperandValueProperties Op2VP = 1738 TargetTransformInfo::OP_None; 1739 1740 // If all operands are exactly the same ConstantInt then set the 1741 // operand kind to OK_UniformConstantValue. 1742 // If instead not all operands are constants, then set the operand kind 1743 // to OK_AnyValue. If all operands are constants but not the same, 1744 // then set the operand kind to OK_NonUniformConstantValue. 1745 ConstantInt *CInt = nullptr; 1746 for (unsigned i = 0; i < VL.size(); ++i) { 1747 const Instruction *I = cast<Instruction>(VL[i]); 1748 if (!isa<ConstantInt>(I->getOperand(1))) { 1749 Op2VK = TargetTransformInfo::OK_AnyValue; 1750 break; 1751 } 1752 if (i == 0) { 1753 CInt = cast<ConstantInt>(I->getOperand(1)); 1754 continue; 1755 } 1756 if (Op2VK == TargetTransformInfo::OK_UniformConstantValue && 1757 CInt != cast<ConstantInt>(I->getOperand(1))) 1758 Op2VK = TargetTransformInfo::OK_NonUniformConstantValue; 1759 } 1760 // FIXME: Currently cost of model modification for division by power of 1761 // 2 is handled for X86 and AArch64. Add support for other targets. 1762 if (Op2VK == TargetTransformInfo::OK_UniformConstantValue && CInt && 1763 CInt->getValue().isPowerOf2()) 1764 Op2VP = TargetTransformInfo::OP_PowerOf2; 1765 1766 int ScalarCost = VecTy->getNumElements() * 1767 TTI->getArithmeticInstrCost(Opcode, ScalarTy, Op1VK, 1768 Op2VK, Op1VP, Op2VP); 1769 int VecCost = TTI->getArithmeticInstrCost(Opcode, VecTy, Op1VK, Op2VK, 1770 Op1VP, Op2VP); 1771 return VecCost - ScalarCost; 1772 } 1773 case Instruction::GetElementPtr: { 1774 TargetTransformInfo::OperandValueKind Op1VK = 1775 TargetTransformInfo::OK_AnyValue; 1776 TargetTransformInfo::OperandValueKind Op2VK = 1777 TargetTransformInfo::OK_UniformConstantValue; 1778 1779 int ScalarCost = 1780 VecTy->getNumElements() * 1781 TTI->getArithmeticInstrCost(Instruction::Add, ScalarTy, Op1VK, Op2VK); 1782 int VecCost = 1783 TTI->getArithmeticInstrCost(Instruction::Add, VecTy, Op1VK, Op2VK); 1784 1785 return VecCost - ScalarCost; 1786 } 1787 case Instruction::Load: { 1788 // Cost of wide load - cost of scalar loads. 1789 unsigned alignment = dyn_cast<LoadInst>(VL0)->getAlignment(); 1790 int ScalarLdCost = VecTy->getNumElements() * 1791 TTI->getMemoryOpCost(Instruction::Load, ScalarTy, alignment, 0); 1792 int VecLdCost = TTI->getMemoryOpCost(Instruction::Load, 1793 VecTy, alignment, 0); 1794 if (E->NeedToShuffle) { 1795 VecLdCost += TTI->getShuffleCost( 1796 TargetTransformInfo::SK_PermuteSingleSrc, VecTy, 0); 1797 } 1798 return VecLdCost - ScalarLdCost; 1799 } 1800 case Instruction::Store: { 1801 // We know that we can merge the stores. Calculate the cost. 1802 unsigned alignment = dyn_cast<StoreInst>(VL0)->getAlignment(); 1803 int ScalarStCost = VecTy->getNumElements() * 1804 TTI->getMemoryOpCost(Instruction::Store, ScalarTy, alignment, 0); 1805 int VecStCost = TTI->getMemoryOpCost(Instruction::Store, 1806 VecTy, alignment, 0); 1807 return VecStCost - ScalarStCost; 1808 } 1809 case Instruction::Call: { 1810 CallInst *CI = cast<CallInst>(VL0); 1811 Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI); 1812 1813 // Calculate the cost of the scalar and vector calls. 1814 SmallVector<Type*, 4> ScalarTys, VecTys; 1815 for (unsigned op = 0, opc = CI->getNumArgOperands(); op!= opc; ++op) { 1816 ScalarTys.push_back(CI->getArgOperand(op)->getType()); 1817 VecTys.push_back(VectorType::get(CI->getArgOperand(op)->getType(), 1818 VecTy->getNumElements())); 1819 } 1820 1821 FastMathFlags FMF; 1822 if (auto *FPMO = dyn_cast<FPMathOperator>(CI)) 1823 FMF = FPMO->getFastMathFlags(); 1824 1825 int ScalarCallCost = VecTy->getNumElements() * 1826 TTI->getIntrinsicInstrCost(ID, ScalarTy, ScalarTys, FMF); 1827 1828 int VecCallCost = TTI->getIntrinsicInstrCost(ID, VecTy, VecTys, FMF); 1829 1830 DEBUG(dbgs() << "SLP: Call cost "<< VecCallCost - ScalarCallCost 1831 << " (" << VecCallCost << "-" << ScalarCallCost << ")" 1832 << " for " << *CI << "\n"); 1833 1834 return VecCallCost - ScalarCallCost; 1835 } 1836 case Instruction::ShuffleVector: { 1837 TargetTransformInfo::OperandValueKind Op1VK = 1838 TargetTransformInfo::OK_AnyValue; 1839 TargetTransformInfo::OperandValueKind Op2VK = 1840 TargetTransformInfo::OK_AnyValue; 1841 int ScalarCost = 0; 1842 int VecCost = 0; 1843 for (Value *i : VL) { 1844 Instruction *I = cast<Instruction>(i); 1845 if (!I) 1846 break; 1847 ScalarCost += 1848 TTI->getArithmeticInstrCost(I->getOpcode(), ScalarTy, Op1VK, Op2VK); 1849 } 1850 // VecCost is equal to sum of the cost of creating 2 vectors 1851 // and the cost of creating shuffle. 1852 Instruction *I0 = cast<Instruction>(VL[0]); 1853 VecCost = 1854 TTI->getArithmeticInstrCost(I0->getOpcode(), VecTy, Op1VK, Op2VK); 1855 Instruction *I1 = cast<Instruction>(VL[1]); 1856 VecCost += 1857 TTI->getArithmeticInstrCost(I1->getOpcode(), VecTy, Op1VK, Op2VK); 1858 VecCost += 1859 TTI->getShuffleCost(TargetTransformInfo::SK_Alternate, VecTy, 0); 1860 return VecCost - ScalarCost; 1861 } 1862 default: 1863 llvm_unreachable("Unknown instruction"); 1864 } 1865 } 1866 1867 bool BoUpSLP::isFullyVectorizableTinyTree() { 1868 DEBUG(dbgs() << "SLP: Check whether the tree with height " << 1869 VectorizableTree.size() << " is fully vectorizable .\n"); 1870 1871 // We only handle trees of heights 1 and 2. 1872 if (VectorizableTree.size() == 1 && !VectorizableTree[0].NeedToGather) 1873 return true; 1874 1875 if (VectorizableTree.size() != 2) 1876 return false; 1877 1878 // Handle splat and all-constants stores. 1879 if (!VectorizableTree[0].NeedToGather && 1880 (allConstant(VectorizableTree[1].Scalars) || 1881 isSplat(VectorizableTree[1].Scalars))) 1882 return true; 1883 1884 // Gathering cost would be too much for tiny trees. 1885 if (VectorizableTree[0].NeedToGather || VectorizableTree[1].NeedToGather) 1886 return false; 1887 1888 return true; 1889 } 1890 1891 bool BoUpSLP::isTreeTinyAndNotFullyVectorizable() { 1892 1893 // We can vectorize the tree if its size is greater than or equal to the 1894 // minimum size specified by the MinTreeSize command line option. 1895 if (VectorizableTree.size() >= MinTreeSize) 1896 return false; 1897 1898 // If we have a tiny tree (a tree whose size is less than MinTreeSize), we 1899 // can vectorize it if we can prove it fully vectorizable. 1900 if (isFullyVectorizableTinyTree()) 1901 return false; 1902 1903 assert(VectorizableTree.empty() 1904 ? ExternalUses.empty() 1905 : true && "We shouldn't have any external users"); 1906 1907 // Otherwise, we can't vectorize the tree. It is both tiny and not fully 1908 // vectorizable. 1909 return true; 1910 } 1911 1912 int BoUpSLP::getSpillCost() { 1913 // Walk from the bottom of the tree to the top, tracking which values are 1914 // live. When we see a call instruction that is not part of our tree, 1915 // query TTI to see if there is a cost to keeping values live over it 1916 // (for example, if spills and fills are required). 1917 unsigned BundleWidth = VectorizableTree.front().Scalars.size(); 1918 int Cost = 0; 1919 1920 SmallPtrSet<Instruction*, 4> LiveValues; 1921 Instruction *PrevInst = nullptr; 1922 1923 for (const auto &N : VectorizableTree) { 1924 Instruction *Inst = dyn_cast<Instruction>(N.Scalars[0]); 1925 if (!Inst) 1926 continue; 1927 1928 if (!PrevInst) { 1929 PrevInst = Inst; 1930 continue; 1931 } 1932 1933 // Update LiveValues. 1934 LiveValues.erase(PrevInst); 1935 for (auto &J : PrevInst->operands()) { 1936 if (isa<Instruction>(&*J) && ScalarToTreeEntry.count(&*J)) 1937 LiveValues.insert(cast<Instruction>(&*J)); 1938 } 1939 1940 DEBUG( 1941 dbgs() << "SLP: #LV: " << LiveValues.size(); 1942 for (auto *X : LiveValues) 1943 dbgs() << " " << X->getName(); 1944 dbgs() << ", Looking at "; 1945 Inst->dump(); 1946 ); 1947 1948 // Now find the sequence of instructions between PrevInst and Inst. 1949 BasicBlock::reverse_iterator InstIt = ++Inst->getIterator().getReverse(), 1950 PrevInstIt = 1951 PrevInst->getIterator().getReverse(); 1952 while (InstIt != PrevInstIt) { 1953 if (PrevInstIt == PrevInst->getParent()->rend()) { 1954 PrevInstIt = Inst->getParent()->rbegin(); 1955 continue; 1956 } 1957 1958 if (isa<CallInst>(&*PrevInstIt) && &*PrevInstIt != PrevInst) { 1959 SmallVector<Type*, 4> V; 1960 for (auto *II : LiveValues) 1961 V.push_back(VectorType::get(II->getType(), BundleWidth)); 1962 Cost += TTI->getCostOfKeepingLiveOverCall(V); 1963 } 1964 1965 ++PrevInstIt; 1966 } 1967 1968 PrevInst = Inst; 1969 } 1970 1971 return Cost; 1972 } 1973 1974 int BoUpSLP::getTreeCost() { 1975 int Cost = 0; 1976 DEBUG(dbgs() << "SLP: Calculating cost for tree of size " << 1977 VectorizableTree.size() << ".\n"); 1978 1979 unsigned BundleWidth = VectorizableTree[0].Scalars.size(); 1980 1981 for (TreeEntry &TE : VectorizableTree) { 1982 int C = getEntryCost(&TE); 1983 DEBUG(dbgs() << "SLP: Adding cost " << C << " for bundle that starts with " 1984 << *TE.Scalars[0] << ".\n"); 1985 Cost += C; 1986 } 1987 1988 SmallSet<Value *, 16> ExtractCostCalculated; 1989 int ExtractCost = 0; 1990 for (ExternalUser &EU : ExternalUses) { 1991 // We only add extract cost once for the same scalar. 1992 if (!ExtractCostCalculated.insert(EU.Scalar).second) 1993 continue; 1994 1995 // Uses by ephemeral values are free (because the ephemeral value will be 1996 // removed prior to code generation, and so the extraction will be 1997 // removed as well). 1998 if (EphValues.count(EU.User)) 1999 continue; 2000 2001 // If we plan to rewrite the tree in a smaller type, we will need to sign 2002 // extend the extracted value back to the original type. Here, we account 2003 // for the extract and the added cost of the sign extend if needed. 2004 auto *VecTy = VectorType::get(EU.Scalar->getType(), BundleWidth); 2005 auto *ScalarRoot = VectorizableTree[0].Scalars[0]; 2006 if (MinBWs.count(ScalarRoot)) { 2007 auto *MinTy = IntegerType::get(F->getContext(), MinBWs[ScalarRoot].first); 2008 auto Extend = 2009 MinBWs[ScalarRoot].second ? Instruction::SExt : Instruction::ZExt; 2010 VecTy = VectorType::get(MinTy, BundleWidth); 2011 ExtractCost += TTI->getExtractWithExtendCost(Extend, EU.Scalar->getType(), 2012 VecTy, EU.Lane); 2013 } else { 2014 ExtractCost += 2015 TTI->getVectorInstrCost(Instruction::ExtractElement, VecTy, EU.Lane); 2016 } 2017 } 2018 2019 int SpillCost = getSpillCost(); 2020 Cost += SpillCost + ExtractCost; 2021 2022 DEBUG(dbgs() << "SLP: Spill Cost = " << SpillCost << ".\n" 2023 << "SLP: Extract Cost = " << ExtractCost << ".\n" 2024 << "SLP: Total Cost = " << Cost << ".\n"); 2025 return Cost; 2026 } 2027 2028 int BoUpSLP::getGatherCost(Type *Ty) { 2029 int Cost = 0; 2030 for (unsigned i = 0, e = cast<VectorType>(Ty)->getNumElements(); i < e; ++i) 2031 Cost += TTI->getVectorInstrCost(Instruction::InsertElement, Ty, i); 2032 return Cost; 2033 } 2034 2035 int BoUpSLP::getGatherCost(ArrayRef<Value *> VL) { 2036 // Find the type of the operands in VL. 2037 Type *ScalarTy = VL[0]->getType(); 2038 if (StoreInst *SI = dyn_cast<StoreInst>(VL[0])) 2039 ScalarTy = SI->getValueOperand()->getType(); 2040 VectorType *VecTy = VectorType::get(ScalarTy, VL.size()); 2041 // Find the cost of inserting/extracting values from the vector. 2042 return getGatherCost(VecTy); 2043 } 2044 2045 // Reorder commutative operations in alternate shuffle if the resulting vectors 2046 // are consecutive loads. This would allow us to vectorize the tree. 2047 // If we have something like- 2048 // load a[0] - load b[0] 2049 // load b[1] + load a[1] 2050 // load a[2] - load b[2] 2051 // load a[3] + load b[3] 2052 // Reordering the second load b[1] load a[1] would allow us to vectorize this 2053 // code. 2054 void BoUpSLP::reorderAltShuffleOperands(ArrayRef<Value *> VL, 2055 SmallVectorImpl<Value *> &Left, 2056 SmallVectorImpl<Value *> &Right) { 2057 // Push left and right operands of binary operation into Left and Right 2058 for (Value *i : VL) { 2059 Left.push_back(cast<Instruction>(i)->getOperand(0)); 2060 Right.push_back(cast<Instruction>(i)->getOperand(1)); 2061 } 2062 2063 // Reorder if we have a commutative operation and consecutive access 2064 // are on either side of the alternate instructions. 2065 for (unsigned j = 0; j < VL.size() - 1; ++j) { 2066 if (LoadInst *L = dyn_cast<LoadInst>(Left[j])) { 2067 if (LoadInst *L1 = dyn_cast<LoadInst>(Right[j + 1])) { 2068 Instruction *VL1 = cast<Instruction>(VL[j]); 2069 Instruction *VL2 = cast<Instruction>(VL[j + 1]); 2070 if (VL1->isCommutative() && isConsecutiveAccess(L, L1, *DL, *SE)) { 2071 std::swap(Left[j], Right[j]); 2072 continue; 2073 } else if (VL2->isCommutative() && 2074 isConsecutiveAccess(L, L1, *DL, *SE)) { 2075 std::swap(Left[j + 1], Right[j + 1]); 2076 continue; 2077 } 2078 // else unchanged 2079 } 2080 } 2081 if (LoadInst *L = dyn_cast<LoadInst>(Right[j])) { 2082 if (LoadInst *L1 = dyn_cast<LoadInst>(Left[j + 1])) { 2083 Instruction *VL1 = cast<Instruction>(VL[j]); 2084 Instruction *VL2 = cast<Instruction>(VL[j + 1]); 2085 if (VL1->isCommutative() && isConsecutiveAccess(L, L1, *DL, *SE)) { 2086 std::swap(Left[j], Right[j]); 2087 continue; 2088 } else if (VL2->isCommutative() && 2089 isConsecutiveAccess(L, L1, *DL, *SE)) { 2090 std::swap(Left[j + 1], Right[j + 1]); 2091 continue; 2092 } 2093 // else unchanged 2094 } 2095 } 2096 } 2097 } 2098 2099 // Return true if I should be commuted before adding it's left and right 2100 // operands to the arrays Left and Right. 2101 // 2102 // The vectorizer is trying to either have all elements one side being 2103 // instruction with the same opcode to enable further vectorization, or having 2104 // a splat to lower the vectorizing cost. 2105 static bool shouldReorderOperands(int i, Instruction &I, 2106 SmallVectorImpl<Value *> &Left, 2107 SmallVectorImpl<Value *> &Right, 2108 bool AllSameOpcodeLeft, 2109 bool AllSameOpcodeRight, bool SplatLeft, 2110 bool SplatRight) { 2111 Value *VLeft = I.getOperand(0); 2112 Value *VRight = I.getOperand(1); 2113 // If we have "SplatRight", try to see if commuting is needed to preserve it. 2114 if (SplatRight) { 2115 if (VRight == Right[i - 1]) 2116 // Preserve SplatRight 2117 return false; 2118 if (VLeft == Right[i - 1]) { 2119 // Commuting would preserve SplatRight, but we don't want to break 2120 // SplatLeft either, i.e. preserve the original order if possible. 2121 // (FIXME: why do we care?) 2122 if (SplatLeft && VLeft == Left[i - 1]) 2123 return false; 2124 return true; 2125 } 2126 } 2127 // Symmetrically handle Right side. 2128 if (SplatLeft) { 2129 if (VLeft == Left[i - 1]) 2130 // Preserve SplatLeft 2131 return false; 2132 if (VRight == Left[i - 1]) 2133 return true; 2134 } 2135 2136 Instruction *ILeft = dyn_cast<Instruction>(VLeft); 2137 Instruction *IRight = dyn_cast<Instruction>(VRight); 2138 2139 // If we have "AllSameOpcodeRight", try to see if the left operands preserves 2140 // it and not the right, in this case we want to commute. 2141 if (AllSameOpcodeRight) { 2142 unsigned RightPrevOpcode = cast<Instruction>(Right[i - 1])->getOpcode(); 2143 if (IRight && RightPrevOpcode == IRight->getOpcode()) 2144 // Do not commute, a match on the right preserves AllSameOpcodeRight 2145 return false; 2146 if (ILeft && RightPrevOpcode == ILeft->getOpcode()) { 2147 // We have a match and may want to commute, but first check if there is 2148 // not also a match on the existing operands on the Left to preserve 2149 // AllSameOpcodeLeft, i.e. preserve the original order if possible. 2150 // (FIXME: why do we care?) 2151 if (AllSameOpcodeLeft && ILeft && 2152 cast<Instruction>(Left[i - 1])->getOpcode() == ILeft->getOpcode()) 2153 return false; 2154 return true; 2155 } 2156 } 2157 // Symmetrically handle Left side. 2158 if (AllSameOpcodeLeft) { 2159 unsigned LeftPrevOpcode = cast<Instruction>(Left[i - 1])->getOpcode(); 2160 if (ILeft && LeftPrevOpcode == ILeft->getOpcode()) 2161 return false; 2162 if (IRight && LeftPrevOpcode == IRight->getOpcode()) 2163 return true; 2164 } 2165 return false; 2166 } 2167 2168 void BoUpSLP::reorderInputsAccordingToOpcode(ArrayRef<Value *> VL, 2169 SmallVectorImpl<Value *> &Left, 2170 SmallVectorImpl<Value *> &Right) { 2171 2172 if (VL.size()) { 2173 // Peel the first iteration out of the loop since there's nothing 2174 // interesting to do anyway and it simplifies the checks in the loop. 2175 auto VLeft = cast<Instruction>(VL[0])->getOperand(0); 2176 auto VRight = cast<Instruction>(VL[0])->getOperand(1); 2177 if (!isa<Instruction>(VRight) && isa<Instruction>(VLeft)) 2178 // Favor having instruction to the right. FIXME: why? 2179 std::swap(VLeft, VRight); 2180 Left.push_back(VLeft); 2181 Right.push_back(VRight); 2182 } 2183 2184 // Keep track if we have instructions with all the same opcode on one side. 2185 bool AllSameOpcodeLeft = isa<Instruction>(Left[0]); 2186 bool AllSameOpcodeRight = isa<Instruction>(Right[0]); 2187 // Keep track if we have one side with all the same value (broadcast). 2188 bool SplatLeft = true; 2189 bool SplatRight = true; 2190 2191 for (unsigned i = 1, e = VL.size(); i != e; ++i) { 2192 Instruction *I = cast<Instruction>(VL[i]); 2193 assert(I->isCommutative() && "Can only process commutative instruction"); 2194 // Commute to favor either a splat or maximizing having the same opcodes on 2195 // one side. 2196 if (shouldReorderOperands(i, *I, Left, Right, AllSameOpcodeLeft, 2197 AllSameOpcodeRight, SplatLeft, SplatRight)) { 2198 Left.push_back(I->getOperand(1)); 2199 Right.push_back(I->getOperand(0)); 2200 } else { 2201 Left.push_back(I->getOperand(0)); 2202 Right.push_back(I->getOperand(1)); 2203 } 2204 // Update Splat* and AllSameOpcode* after the insertion. 2205 SplatRight = SplatRight && (Right[i - 1] == Right[i]); 2206 SplatLeft = SplatLeft && (Left[i - 1] == Left[i]); 2207 AllSameOpcodeLeft = AllSameOpcodeLeft && isa<Instruction>(Left[i]) && 2208 (cast<Instruction>(Left[i - 1])->getOpcode() == 2209 cast<Instruction>(Left[i])->getOpcode()); 2210 AllSameOpcodeRight = AllSameOpcodeRight && isa<Instruction>(Right[i]) && 2211 (cast<Instruction>(Right[i - 1])->getOpcode() == 2212 cast<Instruction>(Right[i])->getOpcode()); 2213 } 2214 2215 // If one operand end up being broadcast, return this operand order. 2216 if (SplatRight || SplatLeft) 2217 return; 2218 2219 // Finally check if we can get longer vectorizable chain by reordering 2220 // without breaking the good operand order detected above. 2221 // E.g. If we have something like- 2222 // load a[0] load b[0] 2223 // load b[1] load a[1] 2224 // load a[2] load b[2] 2225 // load a[3] load b[3] 2226 // Reordering the second load b[1] load a[1] would allow us to vectorize 2227 // this code and we still retain AllSameOpcode property. 2228 // FIXME: This load reordering might break AllSameOpcode in some rare cases 2229 // such as- 2230 // add a[0],c[0] load b[0] 2231 // add a[1],c[2] load b[1] 2232 // b[2] load b[2] 2233 // add a[3],c[3] load b[3] 2234 for (unsigned j = 0; j < VL.size() - 1; ++j) { 2235 if (LoadInst *L = dyn_cast<LoadInst>(Left[j])) { 2236 if (LoadInst *L1 = dyn_cast<LoadInst>(Right[j + 1])) { 2237 if (isConsecutiveAccess(L, L1, *DL, *SE)) { 2238 std::swap(Left[j + 1], Right[j + 1]); 2239 continue; 2240 } 2241 } 2242 } 2243 if (LoadInst *L = dyn_cast<LoadInst>(Right[j])) { 2244 if (LoadInst *L1 = dyn_cast<LoadInst>(Left[j + 1])) { 2245 if (isConsecutiveAccess(L, L1, *DL, *SE)) { 2246 std::swap(Left[j + 1], Right[j + 1]); 2247 continue; 2248 } 2249 } 2250 } 2251 // else unchanged 2252 } 2253 } 2254 2255 void BoUpSLP::setInsertPointAfterBundle(ArrayRef<Value *> VL) { 2256 2257 // Get the basic block this bundle is in. All instructions in the bundle 2258 // should be in this block. 2259 auto *Front = cast<Instruction>(VL.front()); 2260 auto *BB = Front->getParent(); 2261 assert(all_of(make_range(VL.begin(), VL.end()), [&](Value *V) -> bool { 2262 return cast<Instruction>(V)->getParent() == BB; 2263 })); 2264 2265 // The last instruction in the bundle in program order. 2266 Instruction *LastInst = nullptr; 2267 2268 // Find the last instruction. The common case should be that BB has been 2269 // scheduled, and the last instruction is VL.back(). So we start with 2270 // VL.back() and iterate over schedule data until we reach the end of the 2271 // bundle. The end of the bundle is marked by null ScheduleData. 2272 if (BlocksSchedules.count(BB)) { 2273 auto *Bundle = BlocksSchedules[BB]->getScheduleData(VL.back()); 2274 if (Bundle && Bundle->isPartOfBundle()) 2275 for (; Bundle; Bundle = Bundle->NextInBundle) 2276 LastInst = Bundle->Inst; 2277 } 2278 2279 // LastInst can still be null at this point if there's either not an entry 2280 // for BB in BlocksSchedules or there's no ScheduleData available for 2281 // VL.back(). This can be the case if buildTree_rec aborts for various 2282 // reasons (e.g., the maximum recursion depth is reached, the maximum region 2283 // size is reached, etc.). ScheduleData is initialized in the scheduling 2284 // "dry-run". 2285 // 2286 // If this happens, we can still find the last instruction by brute force. We 2287 // iterate forwards from Front (inclusive) until we either see all 2288 // instructions in the bundle or reach the end of the block. If Front is the 2289 // last instruction in program order, LastInst will be set to Front, and we 2290 // will visit all the remaining instructions in the block. 2291 // 2292 // One of the reasons we exit early from buildTree_rec is to place an upper 2293 // bound on compile-time. Thus, taking an additional compile-time hit here is 2294 // not ideal. However, this should be exceedingly rare since it requires that 2295 // we both exit early from buildTree_rec and that the bundle be out-of-order 2296 // (causing us to iterate all the way to the end of the block). 2297 if (!LastInst) { 2298 SmallPtrSet<Value *, 16> Bundle(VL.begin(), VL.end()); 2299 for (auto &I : make_range(BasicBlock::iterator(Front), BB->end())) { 2300 if (Bundle.erase(&I)) 2301 LastInst = &I; 2302 if (Bundle.empty()) 2303 break; 2304 } 2305 } 2306 2307 // Set the insertion point after the last instruction in the bundle. Set the 2308 // debug location to Front. 2309 Builder.SetInsertPoint(BB, ++LastInst->getIterator()); 2310 Builder.SetCurrentDebugLocation(Front->getDebugLoc()); 2311 } 2312 2313 Value *BoUpSLP::Gather(ArrayRef<Value *> VL, VectorType *Ty) { 2314 Value *Vec = UndefValue::get(Ty); 2315 // Generate the 'InsertElement' instruction. 2316 for (unsigned i = 0; i < Ty->getNumElements(); ++i) { 2317 Vec = Builder.CreateInsertElement(Vec, VL[i], Builder.getInt32(i)); 2318 if (Instruction *Insrt = dyn_cast<Instruction>(Vec)) { 2319 GatherSeq.insert(Insrt); 2320 CSEBlocks.insert(Insrt->getParent()); 2321 2322 // Add to our 'need-to-extract' list. 2323 if (ScalarToTreeEntry.count(VL[i])) { 2324 int Idx = ScalarToTreeEntry[VL[i]]; 2325 TreeEntry *E = &VectorizableTree[Idx]; 2326 // Find which lane we need to extract. 2327 int FoundLane = -1; 2328 for (unsigned Lane = 0, LE = VL.size(); Lane != LE; ++Lane) { 2329 // Is this the lane of the scalar that we are looking for ? 2330 if (E->Scalars[Lane] == VL[i]) { 2331 FoundLane = Lane; 2332 break; 2333 } 2334 } 2335 assert(FoundLane >= 0 && "Could not find the correct lane"); 2336 ExternalUses.push_back(ExternalUser(VL[i], Insrt, FoundLane)); 2337 } 2338 } 2339 } 2340 2341 return Vec; 2342 } 2343 2344 Value *BoUpSLP::alreadyVectorized(ArrayRef<Value *> VL) const { 2345 SmallDenseMap<Value*, int>::const_iterator Entry 2346 = ScalarToTreeEntry.find(VL[0]); 2347 if (Entry != ScalarToTreeEntry.end()) { 2348 int Idx = Entry->second; 2349 const TreeEntry *En = &VectorizableTree[Idx]; 2350 if (En->isSame(VL) && En->VectorizedValue) 2351 return En->VectorizedValue; 2352 } 2353 return nullptr; 2354 } 2355 2356 Value *BoUpSLP::vectorizeTree(ArrayRef<Value *> VL) { 2357 if (ScalarToTreeEntry.count(VL[0])) { 2358 int Idx = ScalarToTreeEntry[VL[0]]; 2359 TreeEntry *E = &VectorizableTree[Idx]; 2360 if (E->isSame(VL) || (E->NeedToShuffle && E->isFoundJumbled(VL, *DL, *SE))) 2361 return vectorizeTree(VL, E); 2362 } 2363 2364 Type *ScalarTy = VL[0]->getType(); 2365 if (StoreInst *SI = dyn_cast<StoreInst>(VL[0])) 2366 ScalarTy = SI->getValueOperand()->getType(); 2367 VectorType *VecTy = VectorType::get(ScalarTy, VL.size()); 2368 2369 return Gather(VL, VecTy); 2370 } 2371 2372 Value *BoUpSLP::vectorizeTree(ArrayRef<Value *> VL, TreeEntry *E) { 2373 IRBuilder<>::InsertPointGuard Guard(Builder); 2374 2375 if (E->VectorizedValue && !E->NeedToShuffle) { 2376 DEBUG(dbgs() << "SLP: Diamond merged for " << *E->Scalars[0] << ".\n"); 2377 return E->VectorizedValue; 2378 } 2379 2380 Instruction *VL0 = cast<Instruction>(E->Scalars[0]); 2381 Type *ScalarTy = VL0->getType(); 2382 if (StoreInst *SI = dyn_cast<StoreInst>(VL0)) 2383 ScalarTy = SI->getValueOperand()->getType(); 2384 VectorType *VecTy = VectorType::get(ScalarTy, E->Scalars.size()); 2385 2386 if (E->NeedToGather) { 2387 setInsertPointAfterBundle(E->Scalars); 2388 auto *V = Gather(E->Scalars, VecTy); 2389 E->VectorizedValue = V; 2390 return V; 2391 } 2392 2393 unsigned Opcode = getSameOpcode(E->Scalars); 2394 2395 switch (Opcode) { 2396 case Instruction::PHI: { 2397 PHINode *PH = dyn_cast<PHINode>(VL0); 2398 Builder.SetInsertPoint(PH->getParent()->getFirstNonPHI()); 2399 Builder.SetCurrentDebugLocation(PH->getDebugLoc()); 2400 PHINode *NewPhi = Builder.CreatePHI(VecTy, PH->getNumIncomingValues()); 2401 E->VectorizedValue = NewPhi; 2402 2403 // PHINodes may have multiple entries from the same block. We want to 2404 // visit every block once. 2405 SmallSet<BasicBlock*, 4> VisitedBBs; 2406 2407 for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) { 2408 ValueList Operands; 2409 BasicBlock *IBB = PH->getIncomingBlock(i); 2410 2411 if (!VisitedBBs.insert(IBB).second) { 2412 NewPhi->addIncoming(NewPhi->getIncomingValueForBlock(IBB), IBB); 2413 continue; 2414 } 2415 2416 // Prepare the operand vector. 2417 for (Value *V : E->Scalars) 2418 Operands.push_back(cast<PHINode>(V)->getIncomingValueForBlock(IBB)); 2419 2420 Builder.SetInsertPoint(IBB->getTerminator()); 2421 Builder.SetCurrentDebugLocation(PH->getDebugLoc()); 2422 Value *Vec = vectorizeTree(Operands); 2423 NewPhi->addIncoming(Vec, IBB); 2424 } 2425 2426 assert(NewPhi->getNumIncomingValues() == PH->getNumIncomingValues() && 2427 "Invalid number of incoming values"); 2428 return NewPhi; 2429 } 2430 2431 case Instruction::ExtractElement: { 2432 if (canReuseExtract(E->Scalars, Instruction::ExtractElement)) { 2433 Value *V = VL0->getOperand(0); 2434 E->VectorizedValue = V; 2435 return V; 2436 } 2437 setInsertPointAfterBundle(E->Scalars); 2438 auto *V = Gather(E->Scalars, VecTy); 2439 E->VectorizedValue = V; 2440 return V; 2441 } 2442 case Instruction::ExtractValue: { 2443 if (canReuseExtract(E->Scalars, Instruction::ExtractValue)) { 2444 LoadInst *LI = cast<LoadInst>(VL0->getOperand(0)); 2445 Builder.SetInsertPoint(LI); 2446 PointerType *PtrTy = PointerType::get(VecTy, LI->getPointerAddressSpace()); 2447 Value *Ptr = Builder.CreateBitCast(LI->getOperand(0), PtrTy); 2448 LoadInst *V = Builder.CreateAlignedLoad(Ptr, LI->getAlignment()); 2449 E->VectorizedValue = V; 2450 return propagateMetadata(V, E->Scalars); 2451 } 2452 setInsertPointAfterBundle(E->Scalars); 2453 auto *V = Gather(E->Scalars, VecTy); 2454 E->VectorizedValue = V; 2455 return V; 2456 } 2457 case Instruction::ZExt: 2458 case Instruction::SExt: 2459 case Instruction::FPToUI: 2460 case Instruction::FPToSI: 2461 case Instruction::FPExt: 2462 case Instruction::PtrToInt: 2463 case Instruction::IntToPtr: 2464 case Instruction::SIToFP: 2465 case Instruction::UIToFP: 2466 case Instruction::Trunc: 2467 case Instruction::FPTrunc: 2468 case Instruction::BitCast: { 2469 ValueList INVL; 2470 for (Value *V : E->Scalars) 2471 INVL.push_back(cast<Instruction>(V)->getOperand(0)); 2472 2473 setInsertPointAfterBundle(E->Scalars); 2474 2475 Value *InVec = vectorizeTree(INVL); 2476 2477 if (Value *V = alreadyVectorized(E->Scalars)) 2478 return V; 2479 2480 CastInst *CI = dyn_cast<CastInst>(VL0); 2481 Value *V = Builder.CreateCast(CI->getOpcode(), InVec, VecTy); 2482 E->VectorizedValue = V; 2483 ++NumVectorInstructions; 2484 return V; 2485 } 2486 case Instruction::FCmp: 2487 case Instruction::ICmp: { 2488 ValueList LHSV, RHSV; 2489 for (Value *V : E->Scalars) { 2490 LHSV.push_back(cast<Instruction>(V)->getOperand(0)); 2491 RHSV.push_back(cast<Instruction>(V)->getOperand(1)); 2492 } 2493 2494 setInsertPointAfterBundle(E->Scalars); 2495 2496 Value *L = vectorizeTree(LHSV); 2497 Value *R = vectorizeTree(RHSV); 2498 2499 if (Value *V = alreadyVectorized(E->Scalars)) 2500 return V; 2501 2502 CmpInst::Predicate P0 = cast<CmpInst>(VL0)->getPredicate(); 2503 Value *V; 2504 if (Opcode == Instruction::FCmp) 2505 V = Builder.CreateFCmp(P0, L, R); 2506 else 2507 V = Builder.CreateICmp(P0, L, R); 2508 2509 E->VectorizedValue = V; 2510 propagateIRFlags(E->VectorizedValue, E->Scalars); 2511 ++NumVectorInstructions; 2512 return V; 2513 } 2514 case Instruction::Select: { 2515 ValueList TrueVec, FalseVec, CondVec; 2516 for (Value *V : E->Scalars) { 2517 CondVec.push_back(cast<Instruction>(V)->getOperand(0)); 2518 TrueVec.push_back(cast<Instruction>(V)->getOperand(1)); 2519 FalseVec.push_back(cast<Instruction>(V)->getOperand(2)); 2520 } 2521 2522 setInsertPointAfterBundle(E->Scalars); 2523 2524 Value *Cond = vectorizeTree(CondVec); 2525 Value *True = vectorizeTree(TrueVec); 2526 Value *False = vectorizeTree(FalseVec); 2527 2528 if (Value *V = alreadyVectorized(E->Scalars)) 2529 return V; 2530 2531 Value *V = Builder.CreateSelect(Cond, True, False); 2532 E->VectorizedValue = V; 2533 ++NumVectorInstructions; 2534 return V; 2535 } 2536 case Instruction::Add: 2537 case Instruction::FAdd: 2538 case Instruction::Sub: 2539 case Instruction::FSub: 2540 case Instruction::Mul: 2541 case Instruction::FMul: 2542 case Instruction::UDiv: 2543 case Instruction::SDiv: 2544 case Instruction::FDiv: 2545 case Instruction::URem: 2546 case Instruction::SRem: 2547 case Instruction::FRem: 2548 case Instruction::Shl: 2549 case Instruction::LShr: 2550 case Instruction::AShr: 2551 case Instruction::And: 2552 case Instruction::Or: 2553 case Instruction::Xor: { 2554 ValueList LHSVL, RHSVL; 2555 if (isa<BinaryOperator>(VL0) && VL0->isCommutative()) 2556 reorderInputsAccordingToOpcode(E->Scalars, LHSVL, RHSVL); 2557 else 2558 for (Value *V : E->Scalars) { 2559 LHSVL.push_back(cast<Instruction>(V)->getOperand(0)); 2560 RHSVL.push_back(cast<Instruction>(V)->getOperand(1)); 2561 } 2562 2563 setInsertPointAfterBundle(E->Scalars); 2564 2565 Value *LHS = vectorizeTree(LHSVL); 2566 Value *RHS = vectorizeTree(RHSVL); 2567 2568 if (Value *V = alreadyVectorized(E->Scalars)) 2569 return V; 2570 2571 BinaryOperator *BinOp = cast<BinaryOperator>(VL0); 2572 Value *V = Builder.CreateBinOp(BinOp->getOpcode(), LHS, RHS); 2573 E->VectorizedValue = V; 2574 propagateIRFlags(E->VectorizedValue, E->Scalars); 2575 ++NumVectorInstructions; 2576 2577 if (Instruction *I = dyn_cast<Instruction>(V)) 2578 return propagateMetadata(I, E->Scalars); 2579 2580 return V; 2581 } 2582 case Instruction::Load: { 2583 // Loads are inserted at the head of the tree because we don't want to 2584 // sink them all the way down past store instructions. 2585 setInsertPointAfterBundle(E->Scalars); 2586 2587 LoadInst *LI = cast<LoadInst>(VL0); 2588 Type *ScalarLoadTy = LI->getType(); 2589 unsigned AS = LI->getPointerAddressSpace(); 2590 2591 Value *VecPtr = Builder.CreateBitCast(LI->getPointerOperand(), 2592 VecTy->getPointerTo(AS)); 2593 2594 // The pointer operand uses an in-tree scalar so we add the new BitCast to 2595 // ExternalUses list to make sure that an extract will be generated in the 2596 // future. 2597 if (ScalarToTreeEntry.count(LI->getPointerOperand())) 2598 ExternalUses.push_back( 2599 ExternalUser(LI->getPointerOperand(), cast<User>(VecPtr), 0)); 2600 2601 unsigned Alignment = LI->getAlignment(); 2602 LI = Builder.CreateLoad(VecPtr); 2603 if (!Alignment) { 2604 Alignment = DL->getABITypeAlignment(ScalarLoadTy); 2605 } 2606 LI->setAlignment(Alignment); 2607 E->VectorizedValue = LI; 2608 ++NumVectorInstructions; 2609 propagateMetadata(LI, E->Scalars); 2610 2611 // As program order of scalar loads are jumbled, the vectorized 'load' 2612 // must be followed by a 'shuffle' with the required jumbled mask. 2613 if (!VL.empty() && (E->NeedToShuffle)) { 2614 assert(VL.size() == E->Scalars.size() && 2615 "Equal number of scalars expected"); 2616 SmallVector<Constant *, 8> Mask; 2617 for (Value *Val : VL) { 2618 if (ScalarToTreeEntry.count(Val)) { 2619 int Idx = ScalarToTreeEntry[Val]; 2620 TreeEntry *E = &VectorizableTree[Idx]; 2621 for (unsigned Lane = 0, LE = VL.size(); Lane != LE; ++Lane) { 2622 if (E->Scalars[Lane] == Val) { 2623 Mask.push_back(Builder.getInt32(Lane)); 2624 break; 2625 } 2626 } 2627 } 2628 } 2629 2630 // Generate shuffle for jumbled memory access 2631 Value *Undef = UndefValue::get(VecTy); 2632 Value *Shuf = Builder.CreateShuffleVector((Value *)LI, Undef, 2633 ConstantVector::get(Mask)); 2634 return Shuf; 2635 } 2636 2637 return LI; 2638 } 2639 case Instruction::Store: { 2640 StoreInst *SI = cast<StoreInst>(VL0); 2641 unsigned Alignment = SI->getAlignment(); 2642 unsigned AS = SI->getPointerAddressSpace(); 2643 2644 ValueList ValueOp; 2645 for (Value *V : E->Scalars) 2646 ValueOp.push_back(cast<StoreInst>(V)->getValueOperand()); 2647 2648 setInsertPointAfterBundle(E->Scalars); 2649 2650 Value *VecValue = vectorizeTree(ValueOp); 2651 Value *VecPtr = Builder.CreateBitCast(SI->getPointerOperand(), 2652 VecTy->getPointerTo(AS)); 2653 StoreInst *S = Builder.CreateStore(VecValue, VecPtr); 2654 2655 // The pointer operand uses an in-tree scalar so we add the new BitCast to 2656 // ExternalUses list to make sure that an extract will be generated in the 2657 // future. 2658 if (ScalarToTreeEntry.count(SI->getPointerOperand())) 2659 ExternalUses.push_back( 2660 ExternalUser(SI->getPointerOperand(), cast<User>(VecPtr), 0)); 2661 2662 if (!Alignment) { 2663 Alignment = DL->getABITypeAlignment(SI->getValueOperand()->getType()); 2664 } 2665 S->setAlignment(Alignment); 2666 E->VectorizedValue = S; 2667 ++NumVectorInstructions; 2668 return propagateMetadata(S, E->Scalars); 2669 } 2670 case Instruction::GetElementPtr: { 2671 setInsertPointAfterBundle(E->Scalars); 2672 2673 ValueList Op0VL; 2674 for (Value *V : E->Scalars) 2675 Op0VL.push_back(cast<GetElementPtrInst>(V)->getOperand(0)); 2676 2677 Value *Op0 = vectorizeTree(Op0VL); 2678 2679 std::vector<Value *> OpVecs; 2680 for (int j = 1, e = cast<GetElementPtrInst>(VL0)->getNumOperands(); j < e; 2681 ++j) { 2682 ValueList OpVL; 2683 for (Value *V : E->Scalars) 2684 OpVL.push_back(cast<GetElementPtrInst>(V)->getOperand(j)); 2685 2686 Value *OpVec = vectorizeTree(OpVL); 2687 OpVecs.push_back(OpVec); 2688 } 2689 2690 Value *V = Builder.CreateGEP( 2691 cast<GetElementPtrInst>(VL0)->getSourceElementType(), Op0, OpVecs); 2692 E->VectorizedValue = V; 2693 ++NumVectorInstructions; 2694 2695 if (Instruction *I = dyn_cast<Instruction>(V)) 2696 return propagateMetadata(I, E->Scalars); 2697 2698 return V; 2699 } 2700 case Instruction::Call: { 2701 CallInst *CI = cast<CallInst>(VL0); 2702 setInsertPointAfterBundle(E->Scalars); 2703 Function *FI; 2704 Intrinsic::ID IID = Intrinsic::not_intrinsic; 2705 Value *ScalarArg = nullptr; 2706 if (CI && (FI = CI->getCalledFunction())) { 2707 IID = FI->getIntrinsicID(); 2708 } 2709 std::vector<Value *> OpVecs; 2710 for (int j = 0, e = CI->getNumArgOperands(); j < e; ++j) { 2711 ValueList OpVL; 2712 // ctlz,cttz and powi are special intrinsics whose second argument is 2713 // a scalar. This argument should not be vectorized. 2714 if (hasVectorInstrinsicScalarOpd(IID, 1) && j == 1) { 2715 CallInst *CEI = cast<CallInst>(E->Scalars[0]); 2716 ScalarArg = CEI->getArgOperand(j); 2717 OpVecs.push_back(CEI->getArgOperand(j)); 2718 continue; 2719 } 2720 for (Value *V : E->Scalars) { 2721 CallInst *CEI = cast<CallInst>(V); 2722 OpVL.push_back(CEI->getArgOperand(j)); 2723 } 2724 2725 Value *OpVec = vectorizeTree(OpVL); 2726 DEBUG(dbgs() << "SLP: OpVec[" << j << "]: " << *OpVec << "\n"); 2727 OpVecs.push_back(OpVec); 2728 } 2729 2730 Module *M = F->getParent(); 2731 Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI); 2732 Type *Tys[] = { VectorType::get(CI->getType(), E->Scalars.size()) }; 2733 Function *CF = Intrinsic::getDeclaration(M, ID, Tys); 2734 SmallVector<OperandBundleDef, 1> OpBundles; 2735 CI->getOperandBundlesAsDefs(OpBundles); 2736 Value *V = Builder.CreateCall(CF, OpVecs, OpBundles); 2737 2738 // The scalar argument uses an in-tree scalar so we add the new vectorized 2739 // call to ExternalUses list to make sure that an extract will be 2740 // generated in the future. 2741 if (ScalarArg && ScalarToTreeEntry.count(ScalarArg)) 2742 ExternalUses.push_back(ExternalUser(ScalarArg, cast<User>(V), 0)); 2743 2744 E->VectorizedValue = V; 2745 propagateIRFlags(E->VectorizedValue, E->Scalars); 2746 ++NumVectorInstructions; 2747 return V; 2748 } 2749 case Instruction::ShuffleVector: { 2750 ValueList LHSVL, RHSVL; 2751 assert(isa<BinaryOperator>(VL0) && "Invalid Shuffle Vector Operand"); 2752 reorderAltShuffleOperands(E->Scalars, LHSVL, RHSVL); 2753 setInsertPointAfterBundle(E->Scalars); 2754 2755 Value *LHS = vectorizeTree(LHSVL); 2756 Value *RHS = vectorizeTree(RHSVL); 2757 2758 if (Value *V = alreadyVectorized(E->Scalars)) 2759 return V; 2760 2761 // Create a vector of LHS op1 RHS 2762 BinaryOperator *BinOp0 = cast<BinaryOperator>(VL0); 2763 Value *V0 = Builder.CreateBinOp(BinOp0->getOpcode(), LHS, RHS); 2764 2765 // Create a vector of LHS op2 RHS 2766 Instruction *VL1 = cast<Instruction>(E->Scalars[1]); 2767 BinaryOperator *BinOp1 = cast<BinaryOperator>(VL1); 2768 Value *V1 = Builder.CreateBinOp(BinOp1->getOpcode(), LHS, RHS); 2769 2770 // Create shuffle to take alternate operations from the vector. 2771 // Also, gather up odd and even scalar ops to propagate IR flags to 2772 // each vector operation. 2773 ValueList OddScalars, EvenScalars; 2774 unsigned e = E->Scalars.size(); 2775 SmallVector<Constant *, 8> Mask(e); 2776 for (unsigned i = 0; i < e; ++i) { 2777 if (i & 1) { 2778 Mask[i] = Builder.getInt32(e + i); 2779 OddScalars.push_back(E->Scalars[i]); 2780 } else { 2781 Mask[i] = Builder.getInt32(i); 2782 EvenScalars.push_back(E->Scalars[i]); 2783 } 2784 } 2785 2786 Value *ShuffleMask = ConstantVector::get(Mask); 2787 propagateIRFlags(V0, EvenScalars); 2788 propagateIRFlags(V1, OddScalars); 2789 2790 Value *V = Builder.CreateShuffleVector(V0, V1, ShuffleMask); 2791 E->VectorizedValue = V; 2792 ++NumVectorInstructions; 2793 if (Instruction *I = dyn_cast<Instruction>(V)) 2794 return propagateMetadata(I, E->Scalars); 2795 2796 return V; 2797 } 2798 default: 2799 llvm_unreachable("unknown inst"); 2800 } 2801 return nullptr; 2802 } 2803 2804 Value *BoUpSLP::vectorizeTree() { 2805 ExtraValueToDebugLocsMap ExternallyUsedValues; 2806 return vectorizeTree(ExternallyUsedValues); 2807 } 2808 2809 Value * 2810 BoUpSLP::vectorizeTree(ExtraValueToDebugLocsMap &ExternallyUsedValues) { 2811 2812 // All blocks must be scheduled before any instructions are inserted. 2813 for (auto &BSIter : BlocksSchedules) { 2814 scheduleBlock(BSIter.second.get()); 2815 } 2816 2817 Builder.SetInsertPoint(&F->getEntryBlock().front()); 2818 auto *VectorRoot = vectorizeTree(ArrayRef<Value *>(), &VectorizableTree[0]); 2819 2820 // If the vectorized tree can be rewritten in a smaller type, we truncate the 2821 // vectorized root. InstCombine will then rewrite the entire expression. We 2822 // sign extend the extracted values below. 2823 auto *ScalarRoot = VectorizableTree[0].Scalars[0]; 2824 if (MinBWs.count(ScalarRoot)) { 2825 if (auto *I = dyn_cast<Instruction>(VectorRoot)) 2826 Builder.SetInsertPoint(&*++BasicBlock::iterator(I)); 2827 auto BundleWidth = VectorizableTree[0].Scalars.size(); 2828 auto *MinTy = IntegerType::get(F->getContext(), MinBWs[ScalarRoot].first); 2829 auto *VecTy = VectorType::get(MinTy, BundleWidth); 2830 auto *Trunc = Builder.CreateTrunc(VectorRoot, VecTy); 2831 VectorizableTree[0].VectorizedValue = Trunc; 2832 } 2833 2834 DEBUG(dbgs() << "SLP: Extracting " << ExternalUses.size() << " values .\n"); 2835 2836 // If necessary, sign-extend or zero-extend ScalarRoot to the larger type 2837 // specified by ScalarType. 2838 auto extend = [&](Value *ScalarRoot, Value *Ex, Type *ScalarType) { 2839 if (!MinBWs.count(ScalarRoot)) 2840 return Ex; 2841 if (MinBWs[ScalarRoot].second) 2842 return Builder.CreateSExt(Ex, ScalarType); 2843 return Builder.CreateZExt(Ex, ScalarType); 2844 }; 2845 2846 // Extract all of the elements with the external uses. 2847 for (const auto &ExternalUse : ExternalUses) { 2848 Value *Scalar = ExternalUse.Scalar; 2849 llvm::User *User = ExternalUse.User; 2850 2851 // Skip users that we already RAUW. This happens when one instruction 2852 // has multiple uses of the same value. 2853 if (User && !is_contained(Scalar->users(), User)) 2854 continue; 2855 assert(ScalarToTreeEntry.count(Scalar) && "Invalid scalar"); 2856 2857 int Idx = ScalarToTreeEntry[Scalar]; 2858 TreeEntry *E = &VectorizableTree[Idx]; 2859 assert(!E->NeedToGather && "Extracting from a gather list"); 2860 2861 Value *Vec = E->VectorizedValue; 2862 assert(Vec && "Can't find vectorizable value"); 2863 2864 Value *Lane = Builder.getInt32(ExternalUse.Lane); 2865 // If User == nullptr, the Scalar is used as extra arg. Generate 2866 // ExtractElement instruction and update the record for this scalar in 2867 // ExternallyUsedValues. 2868 if (!User) { 2869 assert(ExternallyUsedValues.count(Scalar) && 2870 "Scalar with nullptr as an external user must be registered in " 2871 "ExternallyUsedValues map"); 2872 if (auto *VecI = dyn_cast<Instruction>(Vec)) { 2873 Builder.SetInsertPoint(VecI->getParent(), 2874 std::next(VecI->getIterator())); 2875 } else { 2876 Builder.SetInsertPoint(&F->getEntryBlock().front()); 2877 } 2878 Value *Ex = Builder.CreateExtractElement(Vec, Lane); 2879 Ex = extend(ScalarRoot, Ex, Scalar->getType()); 2880 CSEBlocks.insert(cast<Instruction>(Scalar)->getParent()); 2881 auto &Locs = ExternallyUsedValues[Scalar]; 2882 ExternallyUsedValues.insert({Ex, Locs}); 2883 ExternallyUsedValues.erase(Scalar); 2884 continue; 2885 } 2886 2887 // Generate extracts for out-of-tree users. 2888 // Find the insertion point for the extractelement lane. 2889 if (auto *VecI = dyn_cast<Instruction>(Vec)) { 2890 if (PHINode *PH = dyn_cast<PHINode>(User)) { 2891 for (int i = 0, e = PH->getNumIncomingValues(); i != e; ++i) { 2892 if (PH->getIncomingValue(i) == Scalar) { 2893 TerminatorInst *IncomingTerminator = 2894 PH->getIncomingBlock(i)->getTerminator(); 2895 if (isa<CatchSwitchInst>(IncomingTerminator)) { 2896 Builder.SetInsertPoint(VecI->getParent(), 2897 std::next(VecI->getIterator())); 2898 } else { 2899 Builder.SetInsertPoint(PH->getIncomingBlock(i)->getTerminator()); 2900 } 2901 Value *Ex = Builder.CreateExtractElement(Vec, Lane); 2902 Ex = extend(ScalarRoot, Ex, Scalar->getType()); 2903 CSEBlocks.insert(PH->getIncomingBlock(i)); 2904 PH->setOperand(i, Ex); 2905 } 2906 } 2907 } else { 2908 Builder.SetInsertPoint(cast<Instruction>(User)); 2909 Value *Ex = Builder.CreateExtractElement(Vec, Lane); 2910 Ex = extend(ScalarRoot, Ex, Scalar->getType()); 2911 CSEBlocks.insert(cast<Instruction>(User)->getParent()); 2912 User->replaceUsesOfWith(Scalar, Ex); 2913 } 2914 } else { 2915 Builder.SetInsertPoint(&F->getEntryBlock().front()); 2916 Value *Ex = Builder.CreateExtractElement(Vec, Lane); 2917 Ex = extend(ScalarRoot, Ex, Scalar->getType()); 2918 CSEBlocks.insert(&F->getEntryBlock()); 2919 User->replaceUsesOfWith(Scalar, Ex); 2920 } 2921 2922 DEBUG(dbgs() << "SLP: Replaced:" << *User << ".\n"); 2923 } 2924 2925 // For each vectorized value: 2926 for (TreeEntry &EIdx : VectorizableTree) { 2927 TreeEntry *Entry = &EIdx; 2928 2929 // For each lane: 2930 for (int Lane = 0, LE = Entry->Scalars.size(); Lane != LE; ++Lane) { 2931 Value *Scalar = Entry->Scalars[Lane]; 2932 // No need to handle users of gathered values. 2933 if (Entry->NeedToGather) 2934 continue; 2935 2936 assert(Entry->VectorizedValue && "Can't find vectorizable value"); 2937 2938 Type *Ty = Scalar->getType(); 2939 if (!Ty->isVoidTy()) { 2940 #ifndef NDEBUG 2941 for (User *U : Scalar->users()) { 2942 DEBUG(dbgs() << "SLP: \tvalidating user:" << *U << ".\n"); 2943 2944 assert((ScalarToTreeEntry.count(U) || 2945 // It is legal to replace users in the ignorelist by undef. 2946 is_contained(UserIgnoreList, U)) && 2947 "Replacing out-of-tree value with undef"); 2948 } 2949 #endif 2950 Value *Undef = UndefValue::get(Ty); 2951 Scalar->replaceAllUsesWith(Undef); 2952 } 2953 DEBUG(dbgs() << "SLP: \tErasing scalar:" << *Scalar << ".\n"); 2954 eraseInstruction(cast<Instruction>(Scalar)); 2955 } 2956 } 2957 2958 Builder.ClearInsertionPoint(); 2959 2960 return VectorizableTree[0].VectorizedValue; 2961 } 2962 2963 void BoUpSLP::optimizeGatherSequence() { 2964 DEBUG(dbgs() << "SLP: Optimizing " << GatherSeq.size() 2965 << " gather sequences instructions.\n"); 2966 // LICM InsertElementInst sequences. 2967 for (Instruction *it : GatherSeq) { 2968 InsertElementInst *Insert = dyn_cast<InsertElementInst>(it); 2969 2970 if (!Insert) 2971 continue; 2972 2973 // Check if this block is inside a loop. 2974 Loop *L = LI->getLoopFor(Insert->getParent()); 2975 if (!L) 2976 continue; 2977 2978 // Check if it has a preheader. 2979 BasicBlock *PreHeader = L->getLoopPreheader(); 2980 if (!PreHeader) 2981 continue; 2982 2983 // If the vector or the element that we insert into it are 2984 // instructions that are defined in this basic block then we can't 2985 // hoist this instruction. 2986 Instruction *CurrVec = dyn_cast<Instruction>(Insert->getOperand(0)); 2987 Instruction *NewElem = dyn_cast<Instruction>(Insert->getOperand(1)); 2988 if (CurrVec && L->contains(CurrVec)) 2989 continue; 2990 if (NewElem && L->contains(NewElem)) 2991 continue; 2992 2993 // We can hoist this instruction. Move it to the pre-header. 2994 Insert->moveBefore(PreHeader->getTerminator()); 2995 } 2996 2997 // Make a list of all reachable blocks in our CSE queue. 2998 SmallVector<const DomTreeNode *, 8> CSEWorkList; 2999 CSEWorkList.reserve(CSEBlocks.size()); 3000 for (BasicBlock *BB : CSEBlocks) 3001 if (DomTreeNode *N = DT->getNode(BB)) { 3002 assert(DT->isReachableFromEntry(N)); 3003 CSEWorkList.push_back(N); 3004 } 3005 3006 // Sort blocks by domination. This ensures we visit a block after all blocks 3007 // dominating it are visited. 3008 std::stable_sort(CSEWorkList.begin(), CSEWorkList.end(), 3009 [this](const DomTreeNode *A, const DomTreeNode *B) { 3010 return DT->properlyDominates(A, B); 3011 }); 3012 3013 // Perform O(N^2) search over the gather sequences and merge identical 3014 // instructions. TODO: We can further optimize this scan if we split the 3015 // instructions into different buckets based on the insert lane. 3016 SmallVector<Instruction *, 16> Visited; 3017 for (auto I = CSEWorkList.begin(), E = CSEWorkList.end(); I != E; ++I) { 3018 assert((I == CSEWorkList.begin() || !DT->dominates(*I, *std::prev(I))) && 3019 "Worklist not sorted properly!"); 3020 BasicBlock *BB = (*I)->getBlock(); 3021 // For all instructions in blocks containing gather sequences: 3022 for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e;) { 3023 Instruction *In = &*it++; 3024 if (!isa<InsertElementInst>(In) && !isa<ExtractElementInst>(In)) 3025 continue; 3026 3027 // Check if we can replace this instruction with any of the 3028 // visited instructions. 3029 for (Instruction *v : Visited) { 3030 if (In->isIdenticalTo(v) && 3031 DT->dominates(v->getParent(), In->getParent())) { 3032 In->replaceAllUsesWith(v); 3033 eraseInstruction(In); 3034 In = nullptr; 3035 break; 3036 } 3037 } 3038 if (In) { 3039 assert(!is_contained(Visited, In)); 3040 Visited.push_back(In); 3041 } 3042 } 3043 } 3044 CSEBlocks.clear(); 3045 GatherSeq.clear(); 3046 } 3047 3048 // Groups the instructions to a bundle (which is then a single scheduling entity) 3049 // and schedules instructions until the bundle gets ready. 3050 bool BoUpSLP::BlockScheduling::tryScheduleBundle(ArrayRef<Value *> VL, 3051 BoUpSLP *SLP) { 3052 if (isa<PHINode>(VL[0])) 3053 return true; 3054 3055 // Initialize the instruction bundle. 3056 Instruction *OldScheduleEnd = ScheduleEnd; 3057 ScheduleData *PrevInBundle = nullptr; 3058 ScheduleData *Bundle = nullptr; 3059 bool ReSchedule = false; 3060 DEBUG(dbgs() << "SLP: bundle: " << *VL[0] << "\n"); 3061 3062 // Make sure that the scheduling region contains all 3063 // instructions of the bundle. 3064 for (Value *V : VL) { 3065 if (!extendSchedulingRegion(V)) 3066 return false; 3067 } 3068 3069 for (Value *V : VL) { 3070 ScheduleData *BundleMember = getScheduleData(V); 3071 assert(BundleMember && 3072 "no ScheduleData for bundle member (maybe not in same basic block)"); 3073 if (BundleMember->IsScheduled) { 3074 // A bundle member was scheduled as single instruction before and now 3075 // needs to be scheduled as part of the bundle. We just get rid of the 3076 // existing schedule. 3077 DEBUG(dbgs() << "SLP: reset schedule because " << *BundleMember 3078 << " was already scheduled\n"); 3079 ReSchedule = true; 3080 } 3081 assert(BundleMember->isSchedulingEntity() && 3082 "bundle member already part of other bundle"); 3083 if (PrevInBundle) { 3084 PrevInBundle->NextInBundle = BundleMember; 3085 } else { 3086 Bundle = BundleMember; 3087 } 3088 BundleMember->UnscheduledDepsInBundle = 0; 3089 Bundle->UnscheduledDepsInBundle += BundleMember->UnscheduledDeps; 3090 3091 // Group the instructions to a bundle. 3092 BundleMember->FirstInBundle = Bundle; 3093 PrevInBundle = BundleMember; 3094 } 3095 if (ScheduleEnd != OldScheduleEnd) { 3096 // The scheduling region got new instructions at the lower end (or it is a 3097 // new region for the first bundle). This makes it necessary to 3098 // recalculate all dependencies. 3099 // It is seldom that this needs to be done a second time after adding the 3100 // initial bundle to the region. 3101 for (auto *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode()) { 3102 ScheduleData *SD = getScheduleData(I); 3103 SD->clearDependencies(); 3104 } 3105 ReSchedule = true; 3106 } 3107 if (ReSchedule) { 3108 resetSchedule(); 3109 initialFillReadyList(ReadyInsts); 3110 } 3111 3112 DEBUG(dbgs() << "SLP: try schedule bundle " << *Bundle << " in block " 3113 << BB->getName() << "\n"); 3114 3115 calculateDependencies(Bundle, true, SLP); 3116 3117 // Now try to schedule the new bundle. As soon as the bundle is "ready" it 3118 // means that there are no cyclic dependencies and we can schedule it. 3119 // Note that's important that we don't "schedule" the bundle yet (see 3120 // cancelScheduling). 3121 while (!Bundle->isReady() && !ReadyInsts.empty()) { 3122 3123 ScheduleData *pickedSD = ReadyInsts.back(); 3124 ReadyInsts.pop_back(); 3125 3126 if (pickedSD->isSchedulingEntity() && pickedSD->isReady()) { 3127 schedule(pickedSD, ReadyInsts); 3128 } 3129 } 3130 if (!Bundle->isReady()) { 3131 cancelScheduling(VL); 3132 return false; 3133 } 3134 return true; 3135 } 3136 3137 void BoUpSLP::BlockScheduling::cancelScheduling(ArrayRef<Value *> VL) { 3138 if (isa<PHINode>(VL[0])) 3139 return; 3140 3141 ScheduleData *Bundle = getScheduleData(VL[0]); 3142 DEBUG(dbgs() << "SLP: cancel scheduling of " << *Bundle << "\n"); 3143 assert(!Bundle->IsScheduled && 3144 "Can't cancel bundle which is already scheduled"); 3145 assert(Bundle->isSchedulingEntity() && Bundle->isPartOfBundle() && 3146 "tried to unbundle something which is not a bundle"); 3147 3148 // Un-bundle: make single instructions out of the bundle. 3149 ScheduleData *BundleMember = Bundle; 3150 while (BundleMember) { 3151 assert(BundleMember->FirstInBundle == Bundle && "corrupt bundle links"); 3152 BundleMember->FirstInBundle = BundleMember; 3153 ScheduleData *Next = BundleMember->NextInBundle; 3154 BundleMember->NextInBundle = nullptr; 3155 BundleMember->UnscheduledDepsInBundle = BundleMember->UnscheduledDeps; 3156 if (BundleMember->UnscheduledDepsInBundle == 0) { 3157 ReadyInsts.insert(BundleMember); 3158 } 3159 BundleMember = Next; 3160 } 3161 } 3162 3163 bool BoUpSLP::BlockScheduling::extendSchedulingRegion(Value *V) { 3164 if (getScheduleData(V)) 3165 return true; 3166 Instruction *I = dyn_cast<Instruction>(V); 3167 assert(I && "bundle member must be an instruction"); 3168 assert(!isa<PHINode>(I) && "phi nodes don't need to be scheduled"); 3169 if (!ScheduleStart) { 3170 // It's the first instruction in the new region. 3171 initScheduleData(I, I->getNextNode(), nullptr, nullptr); 3172 ScheduleStart = I; 3173 ScheduleEnd = I->getNextNode(); 3174 assert(ScheduleEnd && "tried to vectorize a TerminatorInst?"); 3175 DEBUG(dbgs() << "SLP: initialize schedule region to " << *I << "\n"); 3176 return true; 3177 } 3178 // Search up and down at the same time, because we don't know if the new 3179 // instruction is above or below the existing scheduling region. 3180 BasicBlock::reverse_iterator UpIter = 3181 ++ScheduleStart->getIterator().getReverse(); 3182 BasicBlock::reverse_iterator UpperEnd = BB->rend(); 3183 BasicBlock::iterator DownIter = ScheduleEnd->getIterator(); 3184 BasicBlock::iterator LowerEnd = BB->end(); 3185 for (;;) { 3186 if (++ScheduleRegionSize > ScheduleRegionSizeLimit) { 3187 DEBUG(dbgs() << "SLP: exceeded schedule region size limit\n"); 3188 return false; 3189 } 3190 3191 if (UpIter != UpperEnd) { 3192 if (&*UpIter == I) { 3193 initScheduleData(I, ScheduleStart, nullptr, FirstLoadStoreInRegion); 3194 ScheduleStart = I; 3195 DEBUG(dbgs() << "SLP: extend schedule region start to " << *I << "\n"); 3196 return true; 3197 } 3198 UpIter++; 3199 } 3200 if (DownIter != LowerEnd) { 3201 if (&*DownIter == I) { 3202 initScheduleData(ScheduleEnd, I->getNextNode(), LastLoadStoreInRegion, 3203 nullptr); 3204 ScheduleEnd = I->getNextNode(); 3205 assert(ScheduleEnd && "tried to vectorize a TerminatorInst?"); 3206 DEBUG(dbgs() << "SLP: extend schedule region end to " << *I << "\n"); 3207 return true; 3208 } 3209 DownIter++; 3210 } 3211 assert((UpIter != UpperEnd || DownIter != LowerEnd) && 3212 "instruction not found in block"); 3213 } 3214 return true; 3215 } 3216 3217 void BoUpSLP::BlockScheduling::initScheduleData(Instruction *FromI, 3218 Instruction *ToI, 3219 ScheduleData *PrevLoadStore, 3220 ScheduleData *NextLoadStore) { 3221 ScheduleData *CurrentLoadStore = PrevLoadStore; 3222 for (Instruction *I = FromI; I != ToI; I = I->getNextNode()) { 3223 ScheduleData *SD = ScheduleDataMap[I]; 3224 if (!SD) { 3225 // Allocate a new ScheduleData for the instruction. 3226 if (ChunkPos >= ChunkSize) { 3227 ScheduleDataChunks.push_back( 3228 llvm::make_unique<ScheduleData[]>(ChunkSize)); 3229 ChunkPos = 0; 3230 } 3231 SD = &(ScheduleDataChunks.back()[ChunkPos++]); 3232 ScheduleDataMap[I] = SD; 3233 SD->Inst = I; 3234 } 3235 assert(!isInSchedulingRegion(SD) && 3236 "new ScheduleData already in scheduling region"); 3237 SD->init(SchedulingRegionID); 3238 3239 if (I->mayReadOrWriteMemory()) { 3240 // Update the linked list of memory accessing instructions. 3241 if (CurrentLoadStore) { 3242 CurrentLoadStore->NextLoadStore = SD; 3243 } else { 3244 FirstLoadStoreInRegion = SD; 3245 } 3246 CurrentLoadStore = SD; 3247 } 3248 } 3249 if (NextLoadStore) { 3250 if (CurrentLoadStore) 3251 CurrentLoadStore->NextLoadStore = NextLoadStore; 3252 } else { 3253 LastLoadStoreInRegion = CurrentLoadStore; 3254 } 3255 } 3256 3257 void BoUpSLP::BlockScheduling::calculateDependencies(ScheduleData *SD, 3258 bool InsertInReadyList, 3259 BoUpSLP *SLP) { 3260 assert(SD->isSchedulingEntity()); 3261 3262 SmallVector<ScheduleData *, 10> WorkList; 3263 WorkList.push_back(SD); 3264 3265 while (!WorkList.empty()) { 3266 ScheduleData *SD = WorkList.back(); 3267 WorkList.pop_back(); 3268 3269 ScheduleData *BundleMember = SD; 3270 while (BundleMember) { 3271 assert(isInSchedulingRegion(BundleMember)); 3272 if (!BundleMember->hasValidDependencies()) { 3273 3274 DEBUG(dbgs() << "SLP: update deps of " << *BundleMember << "\n"); 3275 BundleMember->Dependencies = 0; 3276 BundleMember->resetUnscheduledDeps(); 3277 3278 // Handle def-use chain dependencies. 3279 for (User *U : BundleMember->Inst->users()) { 3280 if (isa<Instruction>(U)) { 3281 ScheduleData *UseSD = getScheduleData(U); 3282 if (UseSD && isInSchedulingRegion(UseSD->FirstInBundle)) { 3283 BundleMember->Dependencies++; 3284 ScheduleData *DestBundle = UseSD->FirstInBundle; 3285 if (!DestBundle->IsScheduled) { 3286 BundleMember->incrementUnscheduledDeps(1); 3287 } 3288 if (!DestBundle->hasValidDependencies()) { 3289 WorkList.push_back(DestBundle); 3290 } 3291 } 3292 } else { 3293 // I'm not sure if this can ever happen. But we need to be safe. 3294 // This lets the instruction/bundle never be scheduled and 3295 // eventually disable vectorization. 3296 BundleMember->Dependencies++; 3297 BundleMember->incrementUnscheduledDeps(1); 3298 } 3299 } 3300 3301 // Handle the memory dependencies. 3302 ScheduleData *DepDest = BundleMember->NextLoadStore; 3303 if (DepDest) { 3304 Instruction *SrcInst = BundleMember->Inst; 3305 MemoryLocation SrcLoc = getLocation(SrcInst, SLP->AA); 3306 bool SrcMayWrite = BundleMember->Inst->mayWriteToMemory(); 3307 unsigned numAliased = 0; 3308 unsigned DistToSrc = 1; 3309 3310 while (DepDest) { 3311 assert(isInSchedulingRegion(DepDest)); 3312 3313 // We have two limits to reduce the complexity: 3314 // 1) AliasedCheckLimit: It's a small limit to reduce calls to 3315 // SLP->isAliased (which is the expensive part in this loop). 3316 // 2) MaxMemDepDistance: It's for very large blocks and it aborts 3317 // the whole loop (even if the loop is fast, it's quadratic). 3318 // It's important for the loop break condition (see below) to 3319 // check this limit even between two read-only instructions. 3320 if (DistToSrc >= MaxMemDepDistance || 3321 ((SrcMayWrite || DepDest->Inst->mayWriteToMemory()) && 3322 (numAliased >= AliasedCheckLimit || 3323 SLP->isAliased(SrcLoc, SrcInst, DepDest->Inst)))) { 3324 3325 // We increment the counter only if the locations are aliased 3326 // (instead of counting all alias checks). This gives a better 3327 // balance between reduced runtime and accurate dependencies. 3328 numAliased++; 3329 3330 DepDest->MemoryDependencies.push_back(BundleMember); 3331 BundleMember->Dependencies++; 3332 ScheduleData *DestBundle = DepDest->FirstInBundle; 3333 if (!DestBundle->IsScheduled) { 3334 BundleMember->incrementUnscheduledDeps(1); 3335 } 3336 if (!DestBundle->hasValidDependencies()) { 3337 WorkList.push_back(DestBundle); 3338 } 3339 } 3340 DepDest = DepDest->NextLoadStore; 3341 3342 // Example, explaining the loop break condition: Let's assume our 3343 // starting instruction is i0 and MaxMemDepDistance = 3. 3344 // 3345 // +--------v--v--v 3346 // i0,i1,i2,i3,i4,i5,i6,i7,i8 3347 // +--------^--^--^ 3348 // 3349 // MaxMemDepDistance let us stop alias-checking at i3 and we add 3350 // dependencies from i0 to i3,i4,.. (even if they are not aliased). 3351 // Previously we already added dependencies from i3 to i6,i7,i8 3352 // (because of MaxMemDepDistance). As we added a dependency from 3353 // i0 to i3, we have transitive dependencies from i0 to i6,i7,i8 3354 // and we can abort this loop at i6. 3355 if (DistToSrc >= 2 * MaxMemDepDistance) 3356 break; 3357 DistToSrc++; 3358 } 3359 } 3360 } 3361 BundleMember = BundleMember->NextInBundle; 3362 } 3363 if (InsertInReadyList && SD->isReady()) { 3364 ReadyInsts.push_back(SD); 3365 DEBUG(dbgs() << "SLP: gets ready on update: " << *SD->Inst << "\n"); 3366 } 3367 } 3368 } 3369 3370 void BoUpSLP::BlockScheduling::resetSchedule() { 3371 assert(ScheduleStart && 3372 "tried to reset schedule on block which has not been scheduled"); 3373 for (Instruction *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode()) { 3374 ScheduleData *SD = getScheduleData(I); 3375 assert(isInSchedulingRegion(SD)); 3376 SD->IsScheduled = false; 3377 SD->resetUnscheduledDeps(); 3378 } 3379 ReadyInsts.clear(); 3380 } 3381 3382 void BoUpSLP::scheduleBlock(BlockScheduling *BS) { 3383 3384 if (!BS->ScheduleStart) 3385 return; 3386 3387 DEBUG(dbgs() << "SLP: schedule block " << BS->BB->getName() << "\n"); 3388 3389 BS->resetSchedule(); 3390 3391 // For the real scheduling we use a more sophisticated ready-list: it is 3392 // sorted by the original instruction location. This lets the final schedule 3393 // be as close as possible to the original instruction order. 3394 struct ScheduleDataCompare { 3395 bool operator()(ScheduleData *SD1, ScheduleData *SD2) const { 3396 return SD2->SchedulingPriority < SD1->SchedulingPriority; 3397 } 3398 }; 3399 std::set<ScheduleData *, ScheduleDataCompare> ReadyInsts; 3400 3401 // Ensure that all dependency data is updated and fill the ready-list with 3402 // initial instructions. 3403 int Idx = 0; 3404 int NumToSchedule = 0; 3405 for (auto *I = BS->ScheduleStart; I != BS->ScheduleEnd; 3406 I = I->getNextNode()) { 3407 ScheduleData *SD = BS->getScheduleData(I); 3408 assert( 3409 SD->isPartOfBundle() == (ScalarToTreeEntry.count(SD->Inst) != 0) && 3410 "scheduler and vectorizer have different opinion on what is a bundle"); 3411 SD->FirstInBundle->SchedulingPriority = Idx++; 3412 if (SD->isSchedulingEntity()) { 3413 BS->calculateDependencies(SD, false, this); 3414 NumToSchedule++; 3415 } 3416 } 3417 BS->initialFillReadyList(ReadyInsts); 3418 3419 Instruction *LastScheduledInst = BS->ScheduleEnd; 3420 3421 // Do the "real" scheduling. 3422 while (!ReadyInsts.empty()) { 3423 ScheduleData *picked = *ReadyInsts.begin(); 3424 ReadyInsts.erase(ReadyInsts.begin()); 3425 3426 // Move the scheduled instruction(s) to their dedicated places, if not 3427 // there yet. 3428 ScheduleData *BundleMember = picked; 3429 while (BundleMember) { 3430 Instruction *pickedInst = BundleMember->Inst; 3431 if (LastScheduledInst->getNextNode() != pickedInst) { 3432 BS->BB->getInstList().remove(pickedInst); 3433 BS->BB->getInstList().insert(LastScheduledInst->getIterator(), 3434 pickedInst); 3435 } 3436 LastScheduledInst = pickedInst; 3437 BundleMember = BundleMember->NextInBundle; 3438 } 3439 3440 BS->schedule(picked, ReadyInsts); 3441 NumToSchedule--; 3442 } 3443 assert(NumToSchedule == 0 && "could not schedule all instructions"); 3444 3445 // Avoid duplicate scheduling of the block. 3446 BS->ScheduleStart = nullptr; 3447 } 3448 3449 unsigned BoUpSLP::getVectorElementSize(Value *V) { 3450 // If V is a store, just return the width of the stored value without 3451 // traversing the expression tree. This is the common case. 3452 if (auto *Store = dyn_cast<StoreInst>(V)) 3453 return DL->getTypeSizeInBits(Store->getValueOperand()->getType()); 3454 3455 // If V is not a store, we can traverse the expression tree to find loads 3456 // that feed it. The type of the loaded value may indicate a more suitable 3457 // width than V's type. We want to base the vector element size on the width 3458 // of memory operations where possible. 3459 SmallVector<Instruction *, 16> Worklist; 3460 SmallPtrSet<Instruction *, 16> Visited; 3461 if (auto *I = dyn_cast<Instruction>(V)) 3462 Worklist.push_back(I); 3463 3464 // Traverse the expression tree in bottom-up order looking for loads. If we 3465 // encounter an instruciton we don't yet handle, we give up. 3466 auto MaxWidth = 0u; 3467 auto FoundUnknownInst = false; 3468 while (!Worklist.empty() && !FoundUnknownInst) { 3469 auto *I = Worklist.pop_back_val(); 3470 Visited.insert(I); 3471 3472 // We should only be looking at scalar instructions here. If the current 3473 // instruction has a vector type, give up. 3474 auto *Ty = I->getType(); 3475 if (isa<VectorType>(Ty)) 3476 FoundUnknownInst = true; 3477 3478 // If the current instruction is a load, update MaxWidth to reflect the 3479 // width of the loaded value. 3480 else if (isa<LoadInst>(I)) 3481 MaxWidth = std::max<unsigned>(MaxWidth, DL->getTypeSizeInBits(Ty)); 3482 3483 // Otherwise, we need to visit the operands of the instruction. We only 3484 // handle the interesting cases from buildTree here. If an operand is an 3485 // instruction we haven't yet visited, we add it to the worklist. 3486 else if (isa<PHINode>(I) || isa<CastInst>(I) || isa<GetElementPtrInst>(I) || 3487 isa<CmpInst>(I) || isa<SelectInst>(I) || isa<BinaryOperator>(I)) { 3488 for (Use &U : I->operands()) 3489 if (auto *J = dyn_cast<Instruction>(U.get())) 3490 if (!Visited.count(J)) 3491 Worklist.push_back(J); 3492 } 3493 3494 // If we don't yet handle the instruction, give up. 3495 else 3496 FoundUnknownInst = true; 3497 } 3498 3499 // If we didn't encounter a memory access in the expression tree, or if we 3500 // gave up for some reason, just return the width of V. 3501 if (!MaxWidth || FoundUnknownInst) 3502 return DL->getTypeSizeInBits(V->getType()); 3503 3504 // Otherwise, return the maximum width we found. 3505 return MaxWidth; 3506 } 3507 3508 // Determine if a value V in a vectorizable expression Expr can be demoted to a 3509 // smaller type with a truncation. We collect the values that will be demoted 3510 // in ToDemote and additional roots that require investigating in Roots. 3511 static bool collectValuesToDemote(Value *V, SmallPtrSetImpl<Value *> &Expr, 3512 SmallVectorImpl<Value *> &ToDemote, 3513 SmallVectorImpl<Value *> &Roots) { 3514 3515 // We can always demote constants. 3516 if (isa<Constant>(V)) { 3517 ToDemote.push_back(V); 3518 return true; 3519 } 3520 3521 // If the value is not an instruction in the expression with only one use, it 3522 // cannot be demoted. 3523 auto *I = dyn_cast<Instruction>(V); 3524 if (!I || !I->hasOneUse() || !Expr.count(I)) 3525 return false; 3526 3527 switch (I->getOpcode()) { 3528 3529 // We can always demote truncations and extensions. Since truncations can 3530 // seed additional demotion, we save the truncated value. 3531 case Instruction::Trunc: 3532 Roots.push_back(I->getOperand(0)); 3533 case Instruction::ZExt: 3534 case Instruction::SExt: 3535 break; 3536 3537 // We can demote certain binary operations if we can demote both of their 3538 // operands. 3539 case Instruction::Add: 3540 case Instruction::Sub: 3541 case Instruction::Mul: 3542 case Instruction::And: 3543 case Instruction::Or: 3544 case Instruction::Xor: 3545 if (!collectValuesToDemote(I->getOperand(0), Expr, ToDemote, Roots) || 3546 !collectValuesToDemote(I->getOperand(1), Expr, ToDemote, Roots)) 3547 return false; 3548 break; 3549 3550 // We can demote selects if we can demote their true and false values. 3551 case Instruction::Select: { 3552 SelectInst *SI = cast<SelectInst>(I); 3553 if (!collectValuesToDemote(SI->getTrueValue(), Expr, ToDemote, Roots) || 3554 !collectValuesToDemote(SI->getFalseValue(), Expr, ToDemote, Roots)) 3555 return false; 3556 break; 3557 } 3558 3559 // We can demote phis if we can demote all their incoming operands. Note that 3560 // we don't need to worry about cycles since we ensure single use above. 3561 case Instruction::PHI: { 3562 PHINode *PN = cast<PHINode>(I); 3563 for (Value *IncValue : PN->incoming_values()) 3564 if (!collectValuesToDemote(IncValue, Expr, ToDemote, Roots)) 3565 return false; 3566 break; 3567 } 3568 3569 // Otherwise, conservatively give up. 3570 default: 3571 return false; 3572 } 3573 3574 // Record the value that we can demote. 3575 ToDemote.push_back(V); 3576 return true; 3577 } 3578 3579 void BoUpSLP::computeMinimumValueSizes() { 3580 // If there are no external uses, the expression tree must be rooted by a 3581 // store. We can't demote in-memory values, so there is nothing to do here. 3582 if (ExternalUses.empty()) 3583 return; 3584 3585 // We only attempt to truncate integer expressions. 3586 auto &TreeRoot = VectorizableTree[0].Scalars; 3587 auto *TreeRootIT = dyn_cast<IntegerType>(TreeRoot[0]->getType()); 3588 if (!TreeRootIT) 3589 return; 3590 3591 // If the expression is not rooted by a store, these roots should have 3592 // external uses. We will rely on InstCombine to rewrite the expression in 3593 // the narrower type. However, InstCombine only rewrites single-use values. 3594 // This means that if a tree entry other than a root is used externally, it 3595 // must have multiple uses and InstCombine will not rewrite it. The code 3596 // below ensures that only the roots are used externally. 3597 SmallPtrSet<Value *, 32> Expr(TreeRoot.begin(), TreeRoot.end()); 3598 for (auto &EU : ExternalUses) 3599 if (!Expr.erase(EU.Scalar)) 3600 return; 3601 if (!Expr.empty()) 3602 return; 3603 3604 // Collect the scalar values of the vectorizable expression. We will use this 3605 // context to determine which values can be demoted. If we see a truncation, 3606 // we mark it as seeding another demotion. 3607 for (auto &Entry : VectorizableTree) 3608 Expr.insert(Entry.Scalars.begin(), Entry.Scalars.end()); 3609 3610 // Ensure the roots of the vectorizable tree don't form a cycle. They must 3611 // have a single external user that is not in the vectorizable tree. 3612 for (auto *Root : TreeRoot) 3613 if (!Root->hasOneUse() || Expr.count(*Root->user_begin())) 3614 return; 3615 3616 // Conservatively determine if we can actually truncate the roots of the 3617 // expression. Collect the values that can be demoted in ToDemote and 3618 // additional roots that require investigating in Roots. 3619 SmallVector<Value *, 32> ToDemote; 3620 SmallVector<Value *, 4> Roots; 3621 for (auto *Root : TreeRoot) 3622 if (!collectValuesToDemote(Root, Expr, ToDemote, Roots)) 3623 return; 3624 3625 // The maximum bit width required to represent all the values that can be 3626 // demoted without loss of precision. It would be safe to truncate the roots 3627 // of the expression to this width. 3628 auto MaxBitWidth = 8u; 3629 3630 // We first check if all the bits of the roots are demanded. If they're not, 3631 // we can truncate the roots to this narrower type. 3632 for (auto *Root : TreeRoot) { 3633 auto Mask = DB->getDemandedBits(cast<Instruction>(Root)); 3634 MaxBitWidth = std::max<unsigned>( 3635 Mask.getBitWidth() - Mask.countLeadingZeros(), MaxBitWidth); 3636 } 3637 3638 // True if the roots can be zero-extended back to their original type, rather 3639 // than sign-extended. We know that if the leading bits are not demanded, we 3640 // can safely zero-extend. So we initialize IsKnownPositive to True. 3641 bool IsKnownPositive = true; 3642 3643 // If all the bits of the roots are demanded, we can try a little harder to 3644 // compute a narrower type. This can happen, for example, if the roots are 3645 // getelementptr indices. InstCombine promotes these indices to the pointer 3646 // width. Thus, all their bits are technically demanded even though the 3647 // address computation might be vectorized in a smaller type. 3648 // 3649 // We start by looking at each entry that can be demoted. We compute the 3650 // maximum bit width required to store the scalar by using ValueTracking to 3651 // compute the number of high-order bits we can truncate. 3652 if (MaxBitWidth == DL->getTypeSizeInBits(TreeRoot[0]->getType())) { 3653 MaxBitWidth = 8u; 3654 3655 // Determine if the sign bit of all the roots is known to be zero. If not, 3656 // IsKnownPositive is set to False. 3657 IsKnownPositive = all_of(TreeRoot, [&](Value *R) { 3658 bool KnownZero = false; 3659 bool KnownOne = false; 3660 ComputeSignBit(R, KnownZero, KnownOne, *DL); 3661 return KnownZero; 3662 }); 3663 3664 // Determine the maximum number of bits required to store the scalar 3665 // values. 3666 for (auto *Scalar : ToDemote) { 3667 auto NumSignBits = ComputeNumSignBits(Scalar, *DL, 0, AC, 0, DT); 3668 auto NumTypeBits = DL->getTypeSizeInBits(Scalar->getType()); 3669 MaxBitWidth = std::max<unsigned>(NumTypeBits - NumSignBits, MaxBitWidth); 3670 } 3671 3672 // If we can't prove that the sign bit is zero, we must add one to the 3673 // maximum bit width to account for the unknown sign bit. This preserves 3674 // the existing sign bit so we can safely sign-extend the root back to the 3675 // original type. Otherwise, if we know the sign bit is zero, we will 3676 // zero-extend the root instead. 3677 // 3678 // FIXME: This is somewhat suboptimal, as there will be cases where adding 3679 // one to the maximum bit width will yield a larger-than-necessary 3680 // type. In general, we need to add an extra bit only if we can't 3681 // prove that the upper bit of the original type is equal to the 3682 // upper bit of the proposed smaller type. If these two bits are the 3683 // same (either zero or one) we know that sign-extending from the 3684 // smaller type will result in the same value. Here, since we can't 3685 // yet prove this, we are just making the proposed smaller type 3686 // larger to ensure correctness. 3687 if (!IsKnownPositive) 3688 ++MaxBitWidth; 3689 } 3690 3691 // Round MaxBitWidth up to the next power-of-two. 3692 if (!isPowerOf2_64(MaxBitWidth)) 3693 MaxBitWidth = NextPowerOf2(MaxBitWidth); 3694 3695 // If the maximum bit width we compute is less than the with of the roots' 3696 // type, we can proceed with the narrowing. Otherwise, do nothing. 3697 if (MaxBitWidth >= TreeRootIT->getBitWidth()) 3698 return; 3699 3700 // If we can truncate the root, we must collect additional values that might 3701 // be demoted as a result. That is, those seeded by truncations we will 3702 // modify. 3703 while (!Roots.empty()) 3704 collectValuesToDemote(Roots.pop_back_val(), Expr, ToDemote, Roots); 3705 3706 // Finally, map the values we can demote to the maximum bit with we computed. 3707 for (auto *Scalar : ToDemote) 3708 MinBWs[Scalar] = std::make_pair(MaxBitWidth, !IsKnownPositive); 3709 } 3710 3711 namespace { 3712 /// The SLPVectorizer Pass. 3713 struct SLPVectorizer : public FunctionPass { 3714 SLPVectorizerPass Impl; 3715 3716 /// Pass identification, replacement for typeid 3717 static char ID; 3718 3719 explicit SLPVectorizer() : FunctionPass(ID) { 3720 initializeSLPVectorizerPass(*PassRegistry::getPassRegistry()); 3721 } 3722 3723 3724 bool doInitialization(Module &M) override { 3725 return false; 3726 } 3727 3728 bool runOnFunction(Function &F) override { 3729 if (skipFunction(F)) 3730 return false; 3731 3732 auto *SE = &getAnalysis<ScalarEvolutionWrapperPass>().getSE(); 3733 auto *TTI = &getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F); 3734 auto *TLIP = getAnalysisIfAvailable<TargetLibraryInfoWrapperPass>(); 3735 auto *TLI = TLIP ? &TLIP->getTLI() : nullptr; 3736 auto *AA = &getAnalysis<AAResultsWrapperPass>().getAAResults(); 3737 auto *LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo(); 3738 auto *DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree(); 3739 auto *AC = &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F); 3740 auto *DB = &getAnalysis<DemandedBitsWrapperPass>().getDemandedBits(); 3741 3742 return Impl.runImpl(F, SE, TTI, TLI, AA, LI, DT, AC, DB); 3743 } 3744 3745 void getAnalysisUsage(AnalysisUsage &AU) const override { 3746 FunctionPass::getAnalysisUsage(AU); 3747 AU.addRequired<AssumptionCacheTracker>(); 3748 AU.addRequired<ScalarEvolutionWrapperPass>(); 3749 AU.addRequired<AAResultsWrapperPass>(); 3750 AU.addRequired<TargetTransformInfoWrapperPass>(); 3751 AU.addRequired<LoopInfoWrapperPass>(); 3752 AU.addRequired<DominatorTreeWrapperPass>(); 3753 AU.addRequired<DemandedBitsWrapperPass>(); 3754 AU.addPreserved<LoopInfoWrapperPass>(); 3755 AU.addPreserved<DominatorTreeWrapperPass>(); 3756 AU.addPreserved<AAResultsWrapperPass>(); 3757 AU.addPreserved<GlobalsAAWrapperPass>(); 3758 AU.setPreservesCFG(); 3759 } 3760 }; 3761 } // end anonymous namespace 3762 3763 PreservedAnalyses SLPVectorizerPass::run(Function &F, FunctionAnalysisManager &AM) { 3764 auto *SE = &AM.getResult<ScalarEvolutionAnalysis>(F); 3765 auto *TTI = &AM.getResult<TargetIRAnalysis>(F); 3766 auto *TLI = AM.getCachedResult<TargetLibraryAnalysis>(F); 3767 auto *AA = &AM.getResult<AAManager>(F); 3768 auto *LI = &AM.getResult<LoopAnalysis>(F); 3769 auto *DT = &AM.getResult<DominatorTreeAnalysis>(F); 3770 auto *AC = &AM.getResult<AssumptionAnalysis>(F); 3771 auto *DB = &AM.getResult<DemandedBitsAnalysis>(F); 3772 3773 bool Changed = runImpl(F, SE, TTI, TLI, AA, LI, DT, AC, DB); 3774 if (!Changed) 3775 return PreservedAnalyses::all(); 3776 3777 PreservedAnalyses PA; 3778 PA.preserveSet<CFGAnalyses>(); 3779 PA.preserve<AAManager>(); 3780 PA.preserve<GlobalsAA>(); 3781 return PA; 3782 } 3783 3784 bool SLPVectorizerPass::runImpl(Function &F, ScalarEvolution *SE_, 3785 TargetTransformInfo *TTI_, 3786 TargetLibraryInfo *TLI_, AliasAnalysis *AA_, 3787 LoopInfo *LI_, DominatorTree *DT_, 3788 AssumptionCache *AC_, DemandedBits *DB_) { 3789 SE = SE_; 3790 TTI = TTI_; 3791 TLI = TLI_; 3792 AA = AA_; 3793 LI = LI_; 3794 DT = DT_; 3795 AC = AC_; 3796 DB = DB_; 3797 DL = &F.getParent()->getDataLayout(); 3798 3799 Stores.clear(); 3800 GEPs.clear(); 3801 bool Changed = false; 3802 3803 // If the target claims to have no vector registers don't attempt 3804 // vectorization. 3805 if (!TTI->getNumberOfRegisters(true)) 3806 return false; 3807 3808 // Don't vectorize when the attribute NoImplicitFloat is used. 3809 if (F.hasFnAttribute(Attribute::NoImplicitFloat)) 3810 return false; 3811 3812 DEBUG(dbgs() << "SLP: Analyzing blocks in " << F.getName() << ".\n"); 3813 3814 // Use the bottom up slp vectorizer to construct chains that start with 3815 // store instructions. 3816 BoUpSLP R(&F, SE, TTI, TLI, AA, LI, DT, AC, DB, DL); 3817 3818 // A general note: the vectorizer must use BoUpSLP::eraseInstruction() to 3819 // delete instructions. 3820 3821 // Scan the blocks in the function in post order. 3822 for (auto BB : post_order(&F.getEntryBlock())) { 3823 collectSeedInstructions(BB); 3824 3825 // Vectorize trees that end at stores. 3826 if (!Stores.empty()) { 3827 DEBUG(dbgs() << "SLP: Found stores for " << Stores.size() 3828 << " underlying objects.\n"); 3829 Changed |= vectorizeStoreChains(R); 3830 } 3831 3832 // Vectorize trees that end at reductions. 3833 Changed |= vectorizeChainsInBlock(BB, R); 3834 3835 // Vectorize the index computations of getelementptr instructions. This 3836 // is primarily intended to catch gather-like idioms ending at 3837 // non-consecutive loads. 3838 if (!GEPs.empty()) { 3839 DEBUG(dbgs() << "SLP: Found GEPs for " << GEPs.size() 3840 << " underlying objects.\n"); 3841 Changed |= vectorizeGEPIndices(BB, R); 3842 } 3843 } 3844 3845 if (Changed) { 3846 R.optimizeGatherSequence(); 3847 DEBUG(dbgs() << "SLP: vectorized \"" << F.getName() << "\"\n"); 3848 DEBUG(verifyFunction(F)); 3849 } 3850 return Changed; 3851 } 3852 3853 /// \brief Check that the Values in the slice in VL array are still existent in 3854 /// the WeakVH array. 3855 /// Vectorization of part of the VL array may cause later values in the VL array 3856 /// to become invalid. We track when this has happened in the WeakVH array. 3857 static bool hasValueBeenRAUWed(ArrayRef<Value *> VL, ArrayRef<WeakVH> VH, 3858 unsigned SliceBegin, unsigned SliceSize) { 3859 VL = VL.slice(SliceBegin, SliceSize); 3860 VH = VH.slice(SliceBegin, SliceSize); 3861 return !std::equal(VL.begin(), VL.end(), VH.begin()); 3862 } 3863 3864 bool SLPVectorizerPass::vectorizeStoreChain(ArrayRef<Value *> Chain, BoUpSLP &R, 3865 unsigned VecRegSize) { 3866 unsigned ChainLen = Chain.size(); 3867 DEBUG(dbgs() << "SLP: Analyzing a store chain of length " << ChainLen 3868 << "\n"); 3869 unsigned Sz = R.getVectorElementSize(Chain[0]); 3870 unsigned VF = VecRegSize / Sz; 3871 3872 if (!isPowerOf2_32(Sz) || VF < 2) 3873 return false; 3874 3875 // Keep track of values that were deleted by vectorizing in the loop below. 3876 SmallVector<WeakVH, 8> TrackValues(Chain.begin(), Chain.end()); 3877 3878 bool Changed = false; 3879 // Look for profitable vectorizable trees at all offsets, starting at zero. 3880 for (unsigned i = 0, e = ChainLen; i < e; ++i) { 3881 if (i + VF > e) 3882 break; 3883 3884 // Check that a previous iteration of this loop did not delete the Value. 3885 if (hasValueBeenRAUWed(Chain, TrackValues, i, VF)) 3886 continue; 3887 3888 DEBUG(dbgs() << "SLP: Analyzing " << VF << " stores at offset " << i 3889 << "\n"); 3890 ArrayRef<Value *> Operands = Chain.slice(i, VF); 3891 3892 R.buildTree(Operands); 3893 if (R.isTreeTinyAndNotFullyVectorizable()) 3894 continue; 3895 3896 R.computeMinimumValueSizes(); 3897 3898 int Cost = R.getTreeCost(); 3899 3900 DEBUG(dbgs() << "SLP: Found cost=" << Cost << " for VF=" << VF << "\n"); 3901 if (Cost < -SLPCostThreshold) { 3902 DEBUG(dbgs() << "SLP: Decided to vectorize cost=" << Cost << "\n"); 3903 R.vectorizeTree(); 3904 3905 // Move to the next bundle. 3906 i += VF - 1; 3907 Changed = true; 3908 } 3909 } 3910 3911 return Changed; 3912 } 3913 3914 bool SLPVectorizerPass::vectorizeStores(ArrayRef<StoreInst *> Stores, 3915 BoUpSLP &R) { 3916 SetVector<StoreInst *> Heads, Tails; 3917 SmallDenseMap<StoreInst *, StoreInst *> ConsecutiveChain; 3918 3919 // We may run into multiple chains that merge into a single chain. We mark the 3920 // stores that we vectorized so that we don't visit the same store twice. 3921 BoUpSLP::ValueSet VectorizedStores; 3922 bool Changed = false; 3923 3924 // Do a quadratic search on all of the given stores and find 3925 // all of the pairs of stores that follow each other. 3926 SmallVector<unsigned, 16> IndexQueue; 3927 for (unsigned i = 0, e = Stores.size(); i < e; ++i) { 3928 IndexQueue.clear(); 3929 // If a store has multiple consecutive store candidates, search Stores 3930 // array according to the sequence: from i+1 to e, then from i-1 to 0. 3931 // This is because usually pairing with immediate succeeding or preceding 3932 // candidate create the best chance to find slp vectorization opportunity. 3933 unsigned j = 0; 3934 for (j = i + 1; j < e; ++j) 3935 IndexQueue.push_back(j); 3936 for (j = i; j > 0; --j) 3937 IndexQueue.push_back(j - 1); 3938 3939 for (auto &k : IndexQueue) { 3940 if (isConsecutiveAccess(Stores[i], Stores[k], *DL, *SE)) { 3941 Tails.insert(Stores[k]); 3942 Heads.insert(Stores[i]); 3943 ConsecutiveChain[Stores[i]] = Stores[k]; 3944 break; 3945 } 3946 } 3947 } 3948 3949 // For stores that start but don't end a link in the chain: 3950 for (SetVector<StoreInst *>::iterator it = Heads.begin(), e = Heads.end(); 3951 it != e; ++it) { 3952 if (Tails.count(*it)) 3953 continue; 3954 3955 // We found a store instr that starts a chain. Now follow the chain and try 3956 // to vectorize it. 3957 BoUpSLP::ValueList Operands; 3958 StoreInst *I = *it; 3959 // Collect the chain into a list. 3960 while (Tails.count(I) || Heads.count(I)) { 3961 if (VectorizedStores.count(I)) 3962 break; 3963 Operands.push_back(I); 3964 // Move to the next value in the chain. 3965 I = ConsecutiveChain[I]; 3966 } 3967 3968 // FIXME: Is division-by-2 the correct step? Should we assert that the 3969 // register size is a power-of-2? 3970 for (unsigned Size = R.getMaxVecRegSize(); Size >= R.getMinVecRegSize(); 3971 Size /= 2) { 3972 if (vectorizeStoreChain(Operands, R, Size)) { 3973 // Mark the vectorized stores so that we don't vectorize them again. 3974 VectorizedStores.insert(Operands.begin(), Operands.end()); 3975 Changed = true; 3976 break; 3977 } 3978 } 3979 } 3980 3981 return Changed; 3982 } 3983 3984 void SLPVectorizerPass::collectSeedInstructions(BasicBlock *BB) { 3985 3986 // Initialize the collections. We will make a single pass over the block. 3987 Stores.clear(); 3988 GEPs.clear(); 3989 3990 // Visit the store and getelementptr instructions in BB and organize them in 3991 // Stores and GEPs according to the underlying objects of their pointer 3992 // operands. 3993 for (Instruction &I : *BB) { 3994 3995 // Ignore store instructions that are volatile or have a pointer operand 3996 // that doesn't point to a scalar type. 3997 if (auto *SI = dyn_cast<StoreInst>(&I)) { 3998 if (!SI->isSimple()) 3999 continue; 4000 if (!isValidElementType(SI->getValueOperand()->getType())) 4001 continue; 4002 Stores[GetUnderlyingObject(SI->getPointerOperand(), *DL)].push_back(SI); 4003 } 4004 4005 // Ignore getelementptr instructions that have more than one index, a 4006 // constant index, or a pointer operand that doesn't point to a scalar 4007 // type. 4008 else if (auto *GEP = dyn_cast<GetElementPtrInst>(&I)) { 4009 auto Idx = GEP->idx_begin()->get(); 4010 if (GEP->getNumIndices() > 1 || isa<Constant>(Idx)) 4011 continue; 4012 if (!isValidElementType(Idx->getType())) 4013 continue; 4014 if (GEP->getType()->isVectorTy()) 4015 continue; 4016 GEPs[GetUnderlyingObject(GEP->getPointerOperand(), *DL)].push_back(GEP); 4017 } 4018 } 4019 } 4020 4021 bool SLPVectorizerPass::tryToVectorizePair(Value *A, Value *B, BoUpSLP &R) { 4022 if (!A || !B) 4023 return false; 4024 Value *VL[] = { A, B }; 4025 return tryToVectorizeList(VL, R, None, true); 4026 } 4027 4028 bool SLPVectorizerPass::tryToVectorizeList(ArrayRef<Value *> VL, BoUpSLP &R, 4029 ArrayRef<Value *> BuildVector, 4030 bool AllowReorder) { 4031 if (VL.size() < 2) 4032 return false; 4033 4034 DEBUG(dbgs() << "SLP: Trying to vectorize a list of length = " << VL.size() 4035 << ".\n"); 4036 4037 // Check that all of the parts are scalar instructions of the same type. 4038 Instruction *I0 = dyn_cast<Instruction>(VL[0]); 4039 if (!I0) 4040 return false; 4041 4042 unsigned Opcode0 = I0->getOpcode(); 4043 4044 unsigned Sz = R.getVectorElementSize(I0); 4045 unsigned MinVF = std::max(2U, R.getMinVecRegSize() / Sz); 4046 unsigned MaxVF = std::max<unsigned>(PowerOf2Floor(VL.size()), MinVF); 4047 if (MaxVF < 2) 4048 return false; 4049 4050 for (Value *V : VL) { 4051 Type *Ty = V->getType(); 4052 if (!isValidElementType(Ty)) 4053 return false; 4054 Instruction *Inst = dyn_cast<Instruction>(V); 4055 if (!Inst || Inst->getOpcode() != Opcode0) 4056 return false; 4057 } 4058 4059 bool Changed = false; 4060 4061 // Keep track of values that were deleted by vectorizing in the loop below. 4062 SmallVector<WeakVH, 8> TrackValues(VL.begin(), VL.end()); 4063 4064 unsigned NextInst = 0, MaxInst = VL.size(); 4065 for (unsigned VF = MaxVF; NextInst + 1 < MaxInst && VF >= MinVF; 4066 VF /= 2) { 4067 // No actual vectorization should happen, if number of parts is the same as 4068 // provided vectorization factor (i.e. the scalar type is used for vector 4069 // code during codegen). 4070 auto *VecTy = VectorType::get(VL[0]->getType(), VF); 4071 if (TTI->getNumberOfParts(VecTy) == VF) 4072 continue; 4073 for (unsigned I = NextInst; I < MaxInst; ++I) { 4074 unsigned OpsWidth = 0; 4075 4076 if (I + VF > MaxInst) 4077 OpsWidth = MaxInst - I; 4078 else 4079 OpsWidth = VF; 4080 4081 if (!isPowerOf2_32(OpsWidth) || OpsWidth < 2) 4082 break; 4083 4084 // Check that a previous iteration of this loop did not delete the Value. 4085 if (hasValueBeenRAUWed(VL, TrackValues, I, OpsWidth)) 4086 continue; 4087 4088 DEBUG(dbgs() << "SLP: Analyzing " << OpsWidth << " operations " 4089 << "\n"); 4090 ArrayRef<Value *> Ops = VL.slice(I, OpsWidth); 4091 4092 ArrayRef<Value *> BuildVectorSlice; 4093 if (!BuildVector.empty()) 4094 BuildVectorSlice = BuildVector.slice(I, OpsWidth); 4095 4096 R.buildTree(Ops, BuildVectorSlice); 4097 // TODO: check if we can allow reordering for more cases. 4098 if (AllowReorder && R.shouldReorder()) { 4099 // Conceptually, there is nothing actually preventing us from trying to 4100 // reorder a larger list. In fact, we do exactly this when vectorizing 4101 // reductions. However, at this point, we only expect to get here from 4102 // tryToVectorizePair(). 4103 assert(Ops.size() == 2); 4104 assert(BuildVectorSlice.empty()); 4105 Value *ReorderedOps[] = {Ops[1], Ops[0]}; 4106 R.buildTree(ReorderedOps, None); 4107 } 4108 if (R.isTreeTinyAndNotFullyVectorizable()) 4109 continue; 4110 4111 R.computeMinimumValueSizes(); 4112 int Cost = R.getTreeCost(); 4113 4114 if (Cost < -SLPCostThreshold) { 4115 DEBUG(dbgs() << "SLP: Vectorizing list at cost:" << Cost << ".\n"); 4116 Value *VectorizedRoot = R.vectorizeTree(); 4117 4118 // Reconstruct the build vector by extracting the vectorized root. This 4119 // way we handle the case where some elements of the vector are 4120 // undefined. 4121 // (return (inserelt <4 xi32> (insertelt undef (opd0) 0) (opd1) 2)) 4122 if (!BuildVectorSlice.empty()) { 4123 // The insert point is the last build vector instruction. The 4124 // vectorized root will precede it. This guarantees that we get an 4125 // instruction. The vectorized tree could have been constant folded. 4126 Instruction *InsertAfter = cast<Instruction>(BuildVectorSlice.back()); 4127 unsigned VecIdx = 0; 4128 for (auto &V : BuildVectorSlice) { 4129 IRBuilder<NoFolder> Builder(InsertAfter->getParent(), 4130 ++BasicBlock::iterator(InsertAfter)); 4131 Instruction *I = cast<Instruction>(V); 4132 assert(isa<InsertElementInst>(I) || isa<InsertValueInst>(I)); 4133 Instruction *Extract = 4134 cast<Instruction>(Builder.CreateExtractElement( 4135 VectorizedRoot, Builder.getInt32(VecIdx++))); 4136 I->setOperand(1, Extract); 4137 I->removeFromParent(); 4138 I->insertAfter(Extract); 4139 InsertAfter = I; 4140 } 4141 } 4142 // Move to the next bundle. 4143 I += VF - 1; 4144 NextInst = I + 1; 4145 Changed = true; 4146 } 4147 } 4148 } 4149 4150 return Changed; 4151 } 4152 4153 bool SLPVectorizerPass::tryToVectorize(BinaryOperator *V, BoUpSLP &R) { 4154 if (!V) 4155 return false; 4156 4157 Value *P = V->getParent(); 4158 4159 // Vectorize in current basic block only. 4160 auto *Op0 = dyn_cast<Instruction>(V->getOperand(0)); 4161 auto *Op1 = dyn_cast<Instruction>(V->getOperand(1)); 4162 if (!Op0 || !Op1 || Op0->getParent() != P || Op1->getParent() != P) 4163 return false; 4164 4165 // Try to vectorize V. 4166 if (tryToVectorizePair(Op0, Op1, R)) 4167 return true; 4168 4169 auto *A = dyn_cast<BinaryOperator>(Op0); 4170 auto *B = dyn_cast<BinaryOperator>(Op1); 4171 // Try to skip B. 4172 if (B && B->hasOneUse()) { 4173 auto *B0 = dyn_cast<BinaryOperator>(B->getOperand(0)); 4174 auto *B1 = dyn_cast<BinaryOperator>(B->getOperand(1)); 4175 if (B0 && B0->getParent() == P && tryToVectorizePair(A, B0, R)) 4176 return true; 4177 if (B1 && B1->getParent() == P && tryToVectorizePair(A, B1, R)) 4178 return true; 4179 } 4180 4181 // Try to skip A. 4182 if (A && A->hasOneUse()) { 4183 auto *A0 = dyn_cast<BinaryOperator>(A->getOperand(0)); 4184 auto *A1 = dyn_cast<BinaryOperator>(A->getOperand(1)); 4185 if (A0 && A0->getParent() == P && tryToVectorizePair(A0, B, R)) 4186 return true; 4187 if (A1 && A1->getParent() == P && tryToVectorizePair(A1, B, R)) 4188 return true; 4189 } 4190 return false; 4191 } 4192 4193 /// \brief Generate a shuffle mask to be used in a reduction tree. 4194 /// 4195 /// \param VecLen The length of the vector to be reduced. 4196 /// \param NumEltsToRdx The number of elements that should be reduced in the 4197 /// vector. 4198 /// \param IsPairwise Whether the reduction is a pairwise or splitting 4199 /// reduction. A pairwise reduction will generate a mask of 4200 /// <0,2,...> or <1,3,..> while a splitting reduction will generate 4201 /// <2,3, undef,undef> for a vector of 4 and NumElts = 2. 4202 /// \param IsLeft True will generate a mask of even elements, odd otherwise. 4203 static Value *createRdxShuffleMask(unsigned VecLen, unsigned NumEltsToRdx, 4204 bool IsPairwise, bool IsLeft, 4205 IRBuilder<> &Builder) { 4206 assert((IsPairwise || !IsLeft) && "Don't support a <0,1,undef,...> mask"); 4207 4208 SmallVector<Constant *, 32> ShuffleMask( 4209 VecLen, UndefValue::get(Builder.getInt32Ty())); 4210 4211 if (IsPairwise) 4212 // Build a mask of 0, 2, ... (left) or 1, 3, ... (right). 4213 for (unsigned i = 0; i != NumEltsToRdx; ++i) 4214 ShuffleMask[i] = Builder.getInt32(2 * i + !IsLeft); 4215 else 4216 // Move the upper half of the vector to the lower half. 4217 for (unsigned i = 0; i != NumEltsToRdx; ++i) 4218 ShuffleMask[i] = Builder.getInt32(NumEltsToRdx + i); 4219 4220 return ConstantVector::get(ShuffleMask); 4221 } 4222 4223 namespace { 4224 /// Model horizontal reductions. 4225 /// 4226 /// A horizontal reduction is a tree of reduction operations (currently add and 4227 /// fadd) that has operations that can be put into a vector as its leaf. 4228 /// For example, this tree: 4229 /// 4230 /// mul mul mul mul 4231 /// \ / \ / 4232 /// + + 4233 /// \ / 4234 /// + 4235 /// This tree has "mul" as its reduced values and "+" as its reduction 4236 /// operations. A reduction might be feeding into a store or a binary operation 4237 /// feeding a phi. 4238 /// ... 4239 /// \ / 4240 /// + 4241 /// | 4242 /// phi += 4243 /// 4244 /// Or: 4245 /// ... 4246 /// \ / 4247 /// + 4248 /// | 4249 /// *p = 4250 /// 4251 class HorizontalReduction { 4252 SmallVector<Value *, 16> ReductionOps; 4253 SmallVector<Value *, 32> ReducedVals; 4254 // Use map vector to make stable output. 4255 MapVector<Instruction *, Value *> ExtraArgs; 4256 4257 BinaryOperator *ReductionRoot = nullptr; 4258 // After successfull horizontal reduction vectorization attempt for PHI node 4259 // vectorizer tries to update root binary op by combining vectorized tree and 4260 // the ReductionPHI node. But during vectorization this ReductionPHI can be 4261 // vectorized itself and replaced by the undef value, while the instruction 4262 // itself is marked for deletion. This 'marked for deletion' PHI node then can 4263 // be used in new binary operation, causing "Use still stuck around after Def 4264 // is destroyed" crash upon PHI node deletion. 4265 WeakVH ReductionPHI; 4266 4267 /// The opcode of the reduction. 4268 Instruction::BinaryOps ReductionOpcode = Instruction::BinaryOpsEnd; 4269 /// The opcode of the values we perform a reduction on. 4270 unsigned ReducedValueOpcode = 0; 4271 /// Should we model this reduction as a pairwise reduction tree or a tree that 4272 /// splits the vector in halves and adds those halves. 4273 bool IsPairwiseReduction = false; 4274 4275 /// Checks if the ParentStackElem.first should be marked as a reduction 4276 /// operation with an extra argument or as extra argument itself. 4277 void markExtraArg(std::pair<Instruction *, unsigned> &ParentStackElem, 4278 Value *ExtraArg) { 4279 if (ExtraArgs.count(ParentStackElem.first)) { 4280 ExtraArgs[ParentStackElem.first] = nullptr; 4281 // We ran into something like: 4282 // ParentStackElem.first = ExtraArgs[ParentStackElem.first] + ExtraArg. 4283 // The whole ParentStackElem.first should be considered as an extra value 4284 // in this case. 4285 // Do not perform analysis of remaining operands of ParentStackElem.first 4286 // instruction, this whole instruction is an extra argument. 4287 ParentStackElem.second = ParentStackElem.first->getNumOperands(); 4288 } else { 4289 // We ran into something like: 4290 // ParentStackElem.first += ... + ExtraArg + ... 4291 ExtraArgs[ParentStackElem.first] = ExtraArg; 4292 } 4293 } 4294 4295 public: 4296 HorizontalReduction() = default; 4297 4298 /// \brief Try to find a reduction tree. 4299 bool matchAssociativeReduction(PHINode *Phi, BinaryOperator *B) { 4300 assert((!Phi || is_contained(Phi->operands(), B)) && 4301 "Thi phi needs to use the binary operator"); 4302 4303 // We could have a initial reductions that is not an add. 4304 // r *= v1 + v2 + v3 + v4 4305 // In such a case start looking for a tree rooted in the first '+'. 4306 if (Phi) { 4307 if (B->getOperand(0) == Phi) { 4308 Phi = nullptr; 4309 B = dyn_cast<BinaryOperator>(B->getOperand(1)); 4310 } else if (B->getOperand(1) == Phi) { 4311 Phi = nullptr; 4312 B = dyn_cast<BinaryOperator>(B->getOperand(0)); 4313 } 4314 } 4315 4316 if (!B) 4317 return false; 4318 4319 Type *Ty = B->getType(); 4320 if (!isValidElementType(Ty)) 4321 return false; 4322 4323 ReductionOpcode = B->getOpcode(); 4324 ReducedValueOpcode = 0; 4325 ReductionRoot = B; 4326 ReductionPHI = Phi; 4327 4328 // We currently only support adds. 4329 if ((ReductionOpcode != Instruction::Add && 4330 ReductionOpcode != Instruction::FAdd) || 4331 !B->isAssociative()) 4332 return false; 4333 4334 // Post order traverse the reduction tree starting at B. We only handle true 4335 // trees containing only binary operators or selects. 4336 SmallVector<std::pair<Instruction *, unsigned>, 32> Stack; 4337 Stack.push_back(std::make_pair(B, 0)); 4338 while (!Stack.empty()) { 4339 Instruction *TreeN = Stack.back().first; 4340 unsigned EdgeToVist = Stack.back().second++; 4341 bool IsReducedValue = TreeN->getOpcode() != ReductionOpcode; 4342 4343 // Postorder vist. 4344 if (EdgeToVist == 2 || IsReducedValue) { 4345 if (IsReducedValue) 4346 ReducedVals.push_back(TreeN); 4347 else { 4348 auto I = ExtraArgs.find(TreeN); 4349 if (I != ExtraArgs.end() && !I->second) { 4350 // Check if TreeN is an extra argument of its parent operation. 4351 if (Stack.size() <= 1) { 4352 // TreeN can't be an extra argument as it is a root reduction 4353 // operation. 4354 return false; 4355 } 4356 // Yes, TreeN is an extra argument, do not add it to a list of 4357 // reduction operations. 4358 // Stack[Stack.size() - 2] always points to the parent operation. 4359 markExtraArg(Stack[Stack.size() - 2], TreeN); 4360 ExtraArgs.erase(TreeN); 4361 } else 4362 ReductionOps.push_back(TreeN); 4363 } 4364 // Retract. 4365 Stack.pop_back(); 4366 continue; 4367 } 4368 4369 // Visit left or right. 4370 Value *NextV = TreeN->getOperand(EdgeToVist); 4371 if (NextV != Phi) { 4372 auto *I = dyn_cast<Instruction>(NextV); 4373 // Continue analysis if the next operand is a reduction operation or 4374 // (possibly) a reduced value. If the reduced value opcode is not set, 4375 // the first met operation != reduction operation is considered as the 4376 // reduced value class. 4377 if (I && (!ReducedValueOpcode || I->getOpcode() == ReducedValueOpcode || 4378 I->getOpcode() == ReductionOpcode)) { 4379 // Only handle trees in the current basic block. 4380 if (I->getParent() != B->getParent()) { 4381 // I is an extra argument for TreeN (its parent operation). 4382 markExtraArg(Stack.back(), I); 4383 continue; 4384 } 4385 4386 // Each tree node needs to have one user except for the ultimate 4387 // reduction. 4388 if (!I->hasOneUse() && I != B) { 4389 // I is an extra argument for TreeN (its parent operation). 4390 markExtraArg(Stack.back(), I); 4391 continue; 4392 } 4393 4394 if (I->getOpcode() == ReductionOpcode) { 4395 // We need to be able to reassociate the reduction operations. 4396 if (!I->isAssociative()) { 4397 // I is an extra argument for TreeN (its parent operation). 4398 markExtraArg(Stack.back(), I); 4399 continue; 4400 } 4401 } else if (ReducedValueOpcode && 4402 ReducedValueOpcode != I->getOpcode()) { 4403 // Make sure that the opcodes of the operations that we are going to 4404 // reduce match. 4405 // I is an extra argument for TreeN (its parent operation). 4406 markExtraArg(Stack.back(), I); 4407 continue; 4408 } else if (!ReducedValueOpcode) 4409 ReducedValueOpcode = I->getOpcode(); 4410 4411 Stack.push_back(std::make_pair(I, 0)); 4412 continue; 4413 } 4414 // NextV is an extra argument for TreeN (its parent operation). 4415 markExtraArg(Stack.back(), NextV); 4416 } 4417 } 4418 return true; 4419 } 4420 4421 /// \brief Attempt to vectorize the tree found by 4422 /// matchAssociativeReduction. 4423 bool tryToReduce(BoUpSLP &V, TargetTransformInfo *TTI) { 4424 if (ReducedVals.empty()) 4425 return false; 4426 4427 // If there is a sufficient number of reduction values, reduce 4428 // to a nearby power-of-2. Can safely generate oversized 4429 // vectors and rely on the backend to split them to legal sizes. 4430 unsigned NumReducedVals = ReducedVals.size(); 4431 if (NumReducedVals < 4) 4432 return false; 4433 4434 unsigned ReduxWidth = PowerOf2Floor(NumReducedVals); 4435 4436 Value *VectorizedTree = nullptr; 4437 IRBuilder<> Builder(ReductionRoot); 4438 FastMathFlags Unsafe; 4439 Unsafe.setUnsafeAlgebra(); 4440 Builder.setFastMathFlags(Unsafe); 4441 unsigned i = 0; 4442 4443 BoUpSLP::ExtraValueToDebugLocsMap ExternallyUsedValues; 4444 // The same extra argument may be used several time, so log each attempt 4445 // to use it. 4446 for (auto &Pair : ExtraArgs) 4447 ExternallyUsedValues[Pair.second].push_back(Pair.first->getDebugLoc()); 4448 while (i < NumReducedVals - ReduxWidth + 1 && ReduxWidth > 2) { 4449 auto VL = makeArrayRef(&ReducedVals[i], ReduxWidth); 4450 V.buildTree(VL, ExternallyUsedValues, ReductionOps); 4451 if (V.shouldReorder()) { 4452 SmallVector<Value *, 8> Reversed(VL.rbegin(), VL.rend()); 4453 V.buildTree(Reversed, ExternallyUsedValues, ReductionOps); 4454 } 4455 if (V.isTreeTinyAndNotFullyVectorizable()) 4456 break; 4457 4458 V.computeMinimumValueSizes(); 4459 4460 // Estimate cost. 4461 int Cost = 4462 V.getTreeCost() + getReductionCost(TTI, ReducedVals[i], ReduxWidth); 4463 if (Cost >= -SLPCostThreshold) 4464 break; 4465 4466 DEBUG(dbgs() << "SLP: Vectorizing horizontal reduction at cost:" << Cost 4467 << ". (HorRdx)\n"); 4468 4469 // Vectorize a tree. 4470 DebugLoc Loc = cast<Instruction>(ReducedVals[i])->getDebugLoc(); 4471 Value *VectorizedRoot = V.vectorizeTree(ExternallyUsedValues); 4472 4473 // Emit a reduction. 4474 Value *ReducedSubTree = 4475 emitReduction(VectorizedRoot, Builder, ReduxWidth); 4476 if (VectorizedTree) { 4477 Builder.SetCurrentDebugLocation(Loc); 4478 VectorizedTree = Builder.CreateBinOp(ReductionOpcode, VectorizedTree, 4479 ReducedSubTree, "bin.rdx"); 4480 } else 4481 VectorizedTree = ReducedSubTree; 4482 i += ReduxWidth; 4483 ReduxWidth = PowerOf2Floor(NumReducedVals - i); 4484 } 4485 4486 if (VectorizedTree) { 4487 // Finish the reduction. 4488 for (; i < NumReducedVals; ++i) { 4489 auto *I = cast<Instruction>(ReducedVals[i]); 4490 Builder.SetCurrentDebugLocation(I->getDebugLoc()); 4491 VectorizedTree = 4492 Builder.CreateBinOp(ReductionOpcode, VectorizedTree, I); 4493 } 4494 for (auto &Pair : ExternallyUsedValues) { 4495 assert(!Pair.second.empty() && 4496 "At least one DebugLoc must be inserted"); 4497 // Add each externally used value to the final reduction. 4498 for (auto &DL : Pair.second) { 4499 Builder.SetCurrentDebugLocation(DL); 4500 VectorizedTree = Builder.CreateBinOp(ReductionOpcode, VectorizedTree, 4501 Pair.first, "bin.extra"); 4502 } 4503 } 4504 // Update users. 4505 if (ReductionPHI && !isa<UndefValue>(ReductionPHI)) { 4506 assert(ReductionRoot && "Need a reduction operation"); 4507 ReductionRoot->setOperand(0, VectorizedTree); 4508 ReductionRoot->setOperand(1, ReductionPHI); 4509 } else 4510 ReductionRoot->replaceAllUsesWith(VectorizedTree); 4511 } 4512 return VectorizedTree != nullptr; 4513 } 4514 4515 unsigned numReductionValues() const { 4516 return ReducedVals.size(); 4517 } 4518 4519 private: 4520 /// \brief Calculate the cost of a reduction. 4521 int getReductionCost(TargetTransformInfo *TTI, Value *FirstReducedVal, 4522 unsigned ReduxWidth) { 4523 Type *ScalarTy = FirstReducedVal->getType(); 4524 Type *VecTy = VectorType::get(ScalarTy, ReduxWidth); 4525 4526 int PairwiseRdxCost = TTI->getReductionCost(ReductionOpcode, VecTy, true); 4527 int SplittingRdxCost = TTI->getReductionCost(ReductionOpcode, VecTy, false); 4528 4529 IsPairwiseReduction = PairwiseRdxCost < SplittingRdxCost; 4530 int VecReduxCost = IsPairwiseReduction ? PairwiseRdxCost : SplittingRdxCost; 4531 4532 int ScalarReduxCost = 4533 (ReduxWidth - 1) * 4534 TTI->getArithmeticInstrCost(ReductionOpcode, ScalarTy); 4535 4536 DEBUG(dbgs() << "SLP: Adding cost " << VecReduxCost - ScalarReduxCost 4537 << " for reduction that starts with " << *FirstReducedVal 4538 << " (It is a " 4539 << (IsPairwiseReduction ? "pairwise" : "splitting") 4540 << " reduction)\n"); 4541 4542 return VecReduxCost - ScalarReduxCost; 4543 } 4544 4545 /// \brief Emit a horizontal reduction of the vectorized value. 4546 Value *emitReduction(Value *VectorizedValue, IRBuilder<> &Builder, 4547 unsigned ReduxWidth) { 4548 assert(VectorizedValue && "Need to have a vectorized tree node"); 4549 assert(isPowerOf2_32(ReduxWidth) && 4550 "We only handle power-of-two reductions for now"); 4551 4552 Value *TmpVec = VectorizedValue; 4553 for (unsigned i = ReduxWidth / 2; i != 0; i >>= 1) { 4554 if (IsPairwiseReduction) { 4555 Value *LeftMask = 4556 createRdxShuffleMask(ReduxWidth, i, true, true, Builder); 4557 Value *RightMask = 4558 createRdxShuffleMask(ReduxWidth, i, true, false, Builder); 4559 4560 Value *LeftShuf = Builder.CreateShuffleVector( 4561 TmpVec, UndefValue::get(TmpVec->getType()), LeftMask, "rdx.shuf.l"); 4562 Value *RightShuf = Builder.CreateShuffleVector( 4563 TmpVec, UndefValue::get(TmpVec->getType()), (RightMask), 4564 "rdx.shuf.r"); 4565 TmpVec = Builder.CreateBinOp(ReductionOpcode, LeftShuf, RightShuf, 4566 "bin.rdx"); 4567 } else { 4568 Value *UpperHalf = 4569 createRdxShuffleMask(ReduxWidth, i, false, false, Builder); 4570 Value *Shuf = Builder.CreateShuffleVector( 4571 TmpVec, UndefValue::get(TmpVec->getType()), UpperHalf, "rdx.shuf"); 4572 TmpVec = Builder.CreateBinOp(ReductionOpcode, TmpVec, Shuf, "bin.rdx"); 4573 } 4574 } 4575 4576 // The result is in the first element of the vector. 4577 return Builder.CreateExtractElement(TmpVec, Builder.getInt32(0)); 4578 } 4579 }; 4580 } // end anonymous namespace 4581 4582 /// \brief Recognize construction of vectors like 4583 /// %ra = insertelement <4 x float> undef, float %s0, i32 0 4584 /// %rb = insertelement <4 x float> %ra, float %s1, i32 1 4585 /// %rc = insertelement <4 x float> %rb, float %s2, i32 2 4586 /// %rd = insertelement <4 x float> %rc, float %s3, i32 3 4587 /// 4588 /// Returns true if it matches 4589 /// 4590 static bool findBuildVector(InsertElementInst *FirstInsertElem, 4591 SmallVectorImpl<Value *> &BuildVector, 4592 SmallVectorImpl<Value *> &BuildVectorOpds) { 4593 if (!isa<UndefValue>(FirstInsertElem->getOperand(0))) 4594 return false; 4595 4596 InsertElementInst *IE = FirstInsertElem; 4597 while (true) { 4598 BuildVector.push_back(IE); 4599 BuildVectorOpds.push_back(IE->getOperand(1)); 4600 4601 if (IE->use_empty()) 4602 return false; 4603 4604 InsertElementInst *NextUse = dyn_cast<InsertElementInst>(IE->user_back()); 4605 if (!NextUse) 4606 return true; 4607 4608 // If this isn't the final use, make sure the next insertelement is the only 4609 // use. It's OK if the final constructed vector is used multiple times 4610 if (!IE->hasOneUse()) 4611 return false; 4612 4613 IE = NextUse; 4614 } 4615 4616 return false; 4617 } 4618 4619 /// \brief Like findBuildVector, but looks backwards for construction of aggregate. 4620 /// 4621 /// \return true if it matches. 4622 static bool findBuildAggregate(InsertValueInst *IV, 4623 SmallVectorImpl<Value *> &BuildVector, 4624 SmallVectorImpl<Value *> &BuildVectorOpds) { 4625 Value *V; 4626 do { 4627 BuildVector.push_back(IV); 4628 BuildVectorOpds.push_back(IV->getInsertedValueOperand()); 4629 V = IV->getAggregateOperand(); 4630 if (isa<UndefValue>(V)) 4631 break; 4632 IV = dyn_cast<InsertValueInst>(V); 4633 if (!IV || !IV->hasOneUse()) 4634 return false; 4635 } while (true); 4636 std::reverse(BuildVector.begin(), BuildVector.end()); 4637 std::reverse(BuildVectorOpds.begin(), BuildVectorOpds.end()); 4638 return true; 4639 } 4640 4641 static bool PhiTypeSorterFunc(Value *V, Value *V2) { 4642 return V->getType() < V2->getType(); 4643 } 4644 4645 /// \brief Try and get a reduction value from a phi node. 4646 /// 4647 /// Given a phi node \p P in a block \p ParentBB, consider possible reductions 4648 /// if they come from either \p ParentBB or a containing loop latch. 4649 /// 4650 /// \returns A candidate reduction value if possible, or \code nullptr \endcode 4651 /// if not possible. 4652 static Value *getReductionValue(const DominatorTree *DT, PHINode *P, 4653 BasicBlock *ParentBB, LoopInfo *LI) { 4654 // There are situations where the reduction value is not dominated by the 4655 // reduction phi. Vectorizing such cases has been reported to cause 4656 // miscompiles. See PR25787. 4657 auto DominatedReduxValue = [&](Value *R) { 4658 return ( 4659 dyn_cast<Instruction>(R) && 4660 DT->dominates(P->getParent(), dyn_cast<Instruction>(R)->getParent())); 4661 }; 4662 4663 Value *Rdx = nullptr; 4664 4665 // Return the incoming value if it comes from the same BB as the phi node. 4666 if (P->getIncomingBlock(0) == ParentBB) { 4667 Rdx = P->getIncomingValue(0); 4668 } else if (P->getIncomingBlock(1) == ParentBB) { 4669 Rdx = P->getIncomingValue(1); 4670 } 4671 4672 if (Rdx && DominatedReduxValue(Rdx)) 4673 return Rdx; 4674 4675 // Otherwise, check whether we have a loop latch to look at. 4676 Loop *BBL = LI->getLoopFor(ParentBB); 4677 if (!BBL) 4678 return nullptr; 4679 BasicBlock *BBLatch = BBL->getLoopLatch(); 4680 if (!BBLatch) 4681 return nullptr; 4682 4683 // There is a loop latch, return the incoming value if it comes from 4684 // that. This reduction pattern occasionally turns up. 4685 if (P->getIncomingBlock(0) == BBLatch) { 4686 Rdx = P->getIncomingValue(0); 4687 } else if (P->getIncomingBlock(1) == BBLatch) { 4688 Rdx = P->getIncomingValue(1); 4689 } 4690 4691 if (Rdx && DominatedReduxValue(Rdx)) 4692 return Rdx; 4693 4694 return nullptr; 4695 } 4696 4697 namespace { 4698 /// Tracks instructons and its children. 4699 class WeakVHWithLevel final : public CallbackVH { 4700 /// Operand index of the instruction currently beeing analized. 4701 unsigned Level = 0; 4702 /// Is this the instruction that should be vectorized, or are we now 4703 /// processing children (i.e. operands of this instruction) for potential 4704 /// vectorization? 4705 bool IsInitial = true; 4706 4707 public: 4708 explicit WeakVHWithLevel() = default; 4709 WeakVHWithLevel(Value *V) : CallbackVH(V){}; 4710 /// Restart children analysis each time it is repaced by the new instruction. 4711 void allUsesReplacedWith(Value *New) override { 4712 setValPtr(New); 4713 Level = 0; 4714 IsInitial = true; 4715 } 4716 /// Check if the instruction was not deleted during vectorization. 4717 bool isValid() const { return !getValPtr(); } 4718 /// Is the istruction itself must be vectorized? 4719 bool isInitial() const { return IsInitial; } 4720 /// Try to vectorize children. 4721 void clearInitial() { IsInitial = false; } 4722 /// Are all children processed already? 4723 bool isFinal() const { 4724 assert(getValPtr() && 4725 (isa<Instruction>(getValPtr()) && 4726 cast<Instruction>(getValPtr())->getNumOperands() >= Level)); 4727 return getValPtr() && 4728 cast<Instruction>(getValPtr())->getNumOperands() == Level; 4729 } 4730 /// Get next child operation. 4731 Value *nextOperand() { 4732 assert(getValPtr() && isa<Instruction>(getValPtr()) && 4733 cast<Instruction>(getValPtr())->getNumOperands() > Level); 4734 return cast<Instruction>(getValPtr())->getOperand(Level++); 4735 } 4736 virtual ~WeakVHWithLevel() = default; 4737 }; 4738 } // namespace 4739 4740 /// \brief Attempt to reduce a horizontal reduction. 4741 /// If it is legal to match a horizontal reduction feeding 4742 /// the phi node P with reduction operators Root in a basic block BB, then check 4743 /// if it can be done. 4744 /// \returns true if a horizontal reduction was matched and reduced. 4745 /// \returns false if a horizontal reduction was not matched. 4746 static bool canBeVectorized( 4747 PHINode *P, Instruction *Root, BasicBlock *BB, BoUpSLP &R, 4748 TargetTransformInfo *TTI, 4749 const function_ref<bool(BinaryOperator *, BoUpSLP &)> Vectorize) { 4750 if (!ShouldVectorizeHor) 4751 return false; 4752 4753 if (!Root) 4754 return false; 4755 4756 if (Root->getParent() != BB) 4757 return false; 4758 SmallVector<WeakVHWithLevel, 8> Stack(1, Root); 4759 SmallSet<Value *, 8> VisitedInstrs; 4760 bool Res = false; 4761 while (!Stack.empty()) { 4762 Value *V = Stack.back(); 4763 if (!V) { 4764 Stack.pop_back(); 4765 continue; 4766 } 4767 auto *Inst = dyn_cast<Instruction>(V); 4768 if (!Inst || isa<PHINode>(Inst)) { 4769 Stack.pop_back(); 4770 continue; 4771 } 4772 if (Stack.back().isInitial()) { 4773 Stack.back().clearInitial(); 4774 if (auto *BI = dyn_cast<BinaryOperator>(Inst)) { 4775 HorizontalReduction HorRdx; 4776 if (HorRdx.matchAssociativeReduction(P, BI)) { 4777 if (HorRdx.tryToReduce(R, TTI)) { 4778 Res = true; 4779 P = nullptr; 4780 continue; 4781 } 4782 } 4783 if (P) { 4784 Inst = dyn_cast<Instruction>(BI->getOperand(0)); 4785 if (Inst == P) 4786 Inst = dyn_cast<Instruction>(BI->getOperand(1)); 4787 if (!Inst) { 4788 P = nullptr; 4789 continue; 4790 } 4791 } 4792 } 4793 P = nullptr; 4794 if (Vectorize(dyn_cast<BinaryOperator>(Inst), R)) { 4795 Res = true; 4796 continue; 4797 } 4798 } 4799 if (Stack.back().isFinal()) { 4800 Stack.pop_back(); 4801 continue; 4802 } 4803 4804 if (auto *NextV = dyn_cast<Instruction>(Stack.back().nextOperand())) 4805 if (NextV->getParent() == BB && VisitedInstrs.insert(NextV).second && 4806 Stack.size() < RecursionMaxDepth) 4807 Stack.push_back(NextV); 4808 } 4809 return Res; 4810 } 4811 4812 bool SLPVectorizerPass::vectorizeRootInstruction(PHINode *P, Value *V, 4813 BasicBlock *BB, BoUpSLP &R, 4814 TargetTransformInfo *TTI) { 4815 if (!V) 4816 return false; 4817 auto *I = dyn_cast<Instruction>(V); 4818 if (!I) 4819 return false; 4820 4821 if (!isa<BinaryOperator>(I)) 4822 P = nullptr; 4823 // Try to match and vectorize a horizontal reduction. 4824 return canBeVectorized(P, I, BB, R, TTI, 4825 [this](BinaryOperator *BI, BoUpSLP &R) -> bool { 4826 return tryToVectorize(BI, R); 4827 }); 4828 } 4829 4830 bool SLPVectorizerPass::vectorizeChainsInBlock(BasicBlock *BB, BoUpSLP &R) { 4831 bool Changed = false; 4832 SmallVector<Value *, 4> Incoming; 4833 SmallSet<Value *, 16> VisitedInstrs; 4834 4835 bool HaveVectorizedPhiNodes = true; 4836 while (HaveVectorizedPhiNodes) { 4837 HaveVectorizedPhiNodes = false; 4838 4839 // Collect the incoming values from the PHIs. 4840 Incoming.clear(); 4841 for (Instruction &I : *BB) { 4842 PHINode *P = dyn_cast<PHINode>(&I); 4843 if (!P) 4844 break; 4845 4846 if (!VisitedInstrs.count(P)) 4847 Incoming.push_back(P); 4848 } 4849 4850 // Sort by type. 4851 std::stable_sort(Incoming.begin(), Incoming.end(), PhiTypeSorterFunc); 4852 4853 // Try to vectorize elements base on their type. 4854 for (SmallVector<Value *, 4>::iterator IncIt = Incoming.begin(), 4855 E = Incoming.end(); 4856 IncIt != E;) { 4857 4858 // Look for the next elements with the same type. 4859 SmallVector<Value *, 4>::iterator SameTypeIt = IncIt; 4860 while (SameTypeIt != E && 4861 (*SameTypeIt)->getType() == (*IncIt)->getType()) { 4862 VisitedInstrs.insert(*SameTypeIt); 4863 ++SameTypeIt; 4864 } 4865 4866 // Try to vectorize them. 4867 unsigned NumElts = (SameTypeIt - IncIt); 4868 DEBUG(errs() << "SLP: Trying to vectorize starting at PHIs (" << NumElts << ")\n"); 4869 if (NumElts > 1 && tryToVectorizeList(makeArrayRef(IncIt, NumElts), R)) { 4870 // Success start over because instructions might have been changed. 4871 HaveVectorizedPhiNodes = true; 4872 Changed = true; 4873 break; 4874 } 4875 4876 // Start over at the next instruction of a different type (or the end). 4877 IncIt = SameTypeIt; 4878 } 4879 } 4880 4881 VisitedInstrs.clear(); 4882 4883 for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; it++) { 4884 // We may go through BB multiple times so skip the one we have checked. 4885 if (!VisitedInstrs.insert(&*it).second) 4886 continue; 4887 4888 if (isa<DbgInfoIntrinsic>(it)) 4889 continue; 4890 4891 // Try to vectorize reductions that use PHINodes. 4892 if (PHINode *P = dyn_cast<PHINode>(it)) { 4893 // Check that the PHI is a reduction PHI. 4894 if (P->getNumIncomingValues() != 2) 4895 return Changed; 4896 4897 // Try to match and vectorize a horizontal reduction. 4898 if (vectorizeRootInstruction(P, getReductionValue(DT, P, BB, LI), BB, R, 4899 TTI)) { 4900 Changed = true; 4901 it = BB->begin(); 4902 e = BB->end(); 4903 continue; 4904 } 4905 continue; 4906 } 4907 4908 if (ShouldStartVectorizeHorAtStore) { 4909 if (StoreInst *SI = dyn_cast<StoreInst>(it)) { 4910 // Try to match and vectorize a horizontal reduction. 4911 if (vectorizeRootInstruction(nullptr, SI->getValueOperand(), BB, R, 4912 TTI)) { 4913 Changed = true; 4914 it = BB->begin(); 4915 e = BB->end(); 4916 continue; 4917 } 4918 } 4919 } 4920 4921 // Try to vectorize horizontal reductions feeding into a return. 4922 if (ReturnInst *RI = dyn_cast<ReturnInst>(it)) { 4923 if (RI->getNumOperands() != 0) { 4924 // Try to match and vectorize a horizontal reduction. 4925 if (vectorizeRootInstruction(nullptr, RI->getOperand(0), BB, R, TTI)) { 4926 Changed = true; 4927 it = BB->begin(); 4928 e = BB->end(); 4929 continue; 4930 } 4931 } 4932 } 4933 4934 // Try to vectorize trees that start at compare instructions. 4935 if (CmpInst *CI = dyn_cast<CmpInst>(it)) { 4936 if (tryToVectorizePair(CI->getOperand(0), CI->getOperand(1), R)) { 4937 Changed = true; 4938 // We would like to start over since some instructions are deleted 4939 // and the iterator may become invalid value. 4940 it = BB->begin(); 4941 e = BB->end(); 4942 continue; 4943 } 4944 4945 for (int I = 0; I < 2; ++I) { 4946 if (vectorizeRootInstruction(nullptr, CI->getOperand(I), BB, R, TTI)) { 4947 Changed = true; 4948 // We would like to start over since some instructions are deleted 4949 // and the iterator may become invalid value. 4950 it = BB->begin(); 4951 e = BB->end(); 4952 break; 4953 } 4954 } 4955 continue; 4956 } 4957 4958 // Try to vectorize trees that start at insertelement instructions. 4959 if (InsertElementInst *FirstInsertElem = dyn_cast<InsertElementInst>(it)) { 4960 SmallVector<Value *, 16> BuildVector; 4961 SmallVector<Value *, 16> BuildVectorOpds; 4962 if (!findBuildVector(FirstInsertElem, BuildVector, BuildVectorOpds)) 4963 continue; 4964 4965 // Vectorize starting with the build vector operands ignoring the 4966 // BuildVector instructions for the purpose of scheduling and user 4967 // extraction. 4968 if (tryToVectorizeList(BuildVectorOpds, R, BuildVector)) { 4969 Changed = true; 4970 it = BB->begin(); 4971 e = BB->end(); 4972 } 4973 4974 continue; 4975 } 4976 4977 // Try to vectorize trees that start at insertvalue instructions feeding into 4978 // a store. 4979 if (StoreInst *SI = dyn_cast<StoreInst>(it)) { 4980 if (InsertValueInst *LastInsertValue = dyn_cast<InsertValueInst>(SI->getValueOperand())) { 4981 const DataLayout &DL = BB->getModule()->getDataLayout(); 4982 if (R.canMapToVector(SI->getValueOperand()->getType(), DL)) { 4983 SmallVector<Value *, 16> BuildVector; 4984 SmallVector<Value *, 16> BuildVectorOpds; 4985 if (!findBuildAggregate(LastInsertValue, BuildVector, BuildVectorOpds)) 4986 continue; 4987 4988 DEBUG(dbgs() << "SLP: store of array mappable to vector: " << *SI << "\n"); 4989 if (tryToVectorizeList(BuildVectorOpds, R, BuildVector, false)) { 4990 Changed = true; 4991 it = BB->begin(); 4992 e = BB->end(); 4993 } 4994 continue; 4995 } 4996 } 4997 } 4998 } 4999 5000 return Changed; 5001 } 5002 5003 bool SLPVectorizerPass::vectorizeGEPIndices(BasicBlock *BB, BoUpSLP &R) { 5004 auto Changed = false; 5005 for (auto &Entry : GEPs) { 5006 5007 // If the getelementptr list has fewer than two elements, there's nothing 5008 // to do. 5009 if (Entry.second.size() < 2) 5010 continue; 5011 5012 DEBUG(dbgs() << "SLP: Analyzing a getelementptr list of length " 5013 << Entry.second.size() << ".\n"); 5014 5015 // We process the getelementptr list in chunks of 16 (like we do for 5016 // stores) to minimize compile-time. 5017 for (unsigned BI = 0, BE = Entry.second.size(); BI < BE; BI += 16) { 5018 auto Len = std::min<unsigned>(BE - BI, 16); 5019 auto GEPList = makeArrayRef(&Entry.second[BI], Len); 5020 5021 // Initialize a set a candidate getelementptrs. Note that we use a 5022 // SetVector here to preserve program order. If the index computations 5023 // are vectorizable and begin with loads, we want to minimize the chance 5024 // of having to reorder them later. 5025 SetVector<Value *> Candidates(GEPList.begin(), GEPList.end()); 5026 5027 // Some of the candidates may have already been vectorized after we 5028 // initially collected them. If so, the WeakVHs will have nullified the 5029 // values, so remove them from the set of candidates. 5030 Candidates.remove(nullptr); 5031 5032 // Remove from the set of candidates all pairs of getelementptrs with 5033 // constant differences. Such getelementptrs are likely not good 5034 // candidates for vectorization in a bottom-up phase since one can be 5035 // computed from the other. We also ensure all candidate getelementptr 5036 // indices are unique. 5037 for (int I = 0, E = GEPList.size(); I < E && Candidates.size() > 1; ++I) { 5038 auto *GEPI = cast<GetElementPtrInst>(GEPList[I]); 5039 if (!Candidates.count(GEPI)) 5040 continue; 5041 auto *SCEVI = SE->getSCEV(GEPList[I]); 5042 for (int J = I + 1; J < E && Candidates.size() > 1; ++J) { 5043 auto *GEPJ = cast<GetElementPtrInst>(GEPList[J]); 5044 auto *SCEVJ = SE->getSCEV(GEPList[J]); 5045 if (isa<SCEVConstant>(SE->getMinusSCEV(SCEVI, SCEVJ))) { 5046 Candidates.remove(GEPList[I]); 5047 Candidates.remove(GEPList[J]); 5048 } else if (GEPI->idx_begin()->get() == GEPJ->idx_begin()->get()) { 5049 Candidates.remove(GEPList[J]); 5050 } 5051 } 5052 } 5053 5054 // We break out of the above computation as soon as we know there are 5055 // fewer than two candidates remaining. 5056 if (Candidates.size() < 2) 5057 continue; 5058 5059 // Add the single, non-constant index of each candidate to the bundle. We 5060 // ensured the indices met these constraints when we originally collected 5061 // the getelementptrs. 5062 SmallVector<Value *, 16> Bundle(Candidates.size()); 5063 auto BundleIndex = 0u; 5064 for (auto *V : Candidates) { 5065 auto *GEP = cast<GetElementPtrInst>(V); 5066 auto *GEPIdx = GEP->idx_begin()->get(); 5067 assert(GEP->getNumIndices() == 1 || !isa<Constant>(GEPIdx)); 5068 Bundle[BundleIndex++] = GEPIdx; 5069 } 5070 5071 // Try and vectorize the indices. We are currently only interested in 5072 // gather-like cases of the form: 5073 // 5074 // ... = g[a[0] - b[0]] + g[a[1] - b[1]] + ... 5075 // 5076 // where the loads of "a", the loads of "b", and the subtractions can be 5077 // performed in parallel. It's likely that detecting this pattern in a 5078 // bottom-up phase will be simpler and less costly than building a 5079 // full-blown top-down phase beginning at the consecutive loads. 5080 Changed |= tryToVectorizeList(Bundle, R); 5081 } 5082 } 5083 return Changed; 5084 } 5085 5086 bool SLPVectorizerPass::vectorizeStoreChains(BoUpSLP &R) { 5087 bool Changed = false; 5088 // Attempt to sort and vectorize each of the store-groups. 5089 for (StoreListMap::iterator it = Stores.begin(), e = Stores.end(); it != e; 5090 ++it) { 5091 if (it->second.size() < 2) 5092 continue; 5093 5094 DEBUG(dbgs() << "SLP: Analyzing a store chain of length " 5095 << it->second.size() << ".\n"); 5096 5097 // Process the stores in chunks of 16. 5098 // TODO: The limit of 16 inhibits greater vectorization factors. 5099 // For example, AVX2 supports v32i8. Increasing this limit, however, 5100 // may cause a significant compile-time increase. 5101 for (unsigned CI = 0, CE = it->second.size(); CI < CE; CI+=16) { 5102 unsigned Len = std::min<unsigned>(CE - CI, 16); 5103 Changed |= vectorizeStores(makeArrayRef(&it->second[CI], Len), R); 5104 } 5105 } 5106 return Changed; 5107 } 5108 5109 char SLPVectorizer::ID = 0; 5110 static const char lv_name[] = "SLP Vectorizer"; 5111 INITIALIZE_PASS_BEGIN(SLPVectorizer, SV_NAME, lv_name, false, false) 5112 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass) 5113 INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass) 5114 INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker) 5115 INITIALIZE_PASS_DEPENDENCY(ScalarEvolutionWrapperPass) 5116 INITIALIZE_PASS_DEPENDENCY(LoopSimplify) 5117 INITIALIZE_PASS_DEPENDENCY(DemandedBitsWrapperPass) 5118 INITIALIZE_PASS_END(SLPVectorizer, SV_NAME, lv_name, false, false) 5119 5120 namespace llvm { 5121 Pass *createSLPVectorizerPass() { return new SLPVectorizer(); } 5122 } 5123