1 //===- SLPVectorizer.cpp - A bottom up SLP Vectorizer ---------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // This pass implements the Bottom Up SLP vectorizer. It detects consecutive 10 // stores that can be put together into vector-stores. Next, it attempts to 11 // construct vectorizable tree using the use-def chains. If a profitable tree 12 // was found, the SLP vectorizer performs vectorization on the tree. 13 // 14 // The pass is inspired by the work described in the paper: 15 // "Loop-Aware SLP in GCC" by Ira Rosen, Dorit Nuzman, Ayal Zaks. 16 // 17 //===----------------------------------------------------------------------===// 18 #include "llvm/Transforms/Vectorize/SLPVectorizer.h" 19 #include "llvm/ADT/Optional.h" 20 #include "llvm/ADT/PostOrderIterator.h" 21 #include "llvm/ADT/SetVector.h" 22 #include "llvm/ADT/Statistic.h" 23 #include "llvm/Analysis/CodeMetrics.h" 24 #include "llvm/Analysis/GlobalsModRef.h" 25 #include "llvm/Analysis/LoopAccessAnalysis.h" 26 #include "llvm/Analysis/ScalarEvolutionExpressions.h" 27 #include "llvm/Analysis/ValueTracking.h" 28 #include "llvm/Analysis/VectorUtils.h" 29 #include "llvm/IR/DataLayout.h" 30 #include "llvm/IR/Dominators.h" 31 #include "llvm/IR/IRBuilder.h" 32 #include "llvm/IR/Instructions.h" 33 #include "llvm/IR/IntrinsicInst.h" 34 #include "llvm/IR/Module.h" 35 #include "llvm/IR/NoFolder.h" 36 #include "llvm/IR/Type.h" 37 #include "llvm/IR/Value.h" 38 #include "llvm/IR/Verifier.h" 39 #include "llvm/Pass.h" 40 #include "llvm/Support/CommandLine.h" 41 #include "llvm/Support/Debug.h" 42 #include "llvm/Support/GraphWriter.h" 43 #include "llvm/Support/raw_ostream.h" 44 #include "llvm/Transforms/Utils/LoopUtils.h" 45 #include "llvm/Transforms/Vectorize.h" 46 #include <algorithm> 47 #include <memory> 48 49 using namespace llvm; 50 using namespace slpvectorizer; 51 52 #define SV_NAME "slp-vectorizer" 53 #define DEBUG_TYPE "SLP" 54 55 STATISTIC(NumVectorInstructions, "Number of vector instructions generated"); 56 57 static cl::opt<int> 58 SLPCostThreshold("slp-threshold", cl::init(0), cl::Hidden, 59 cl::desc("Only vectorize if you gain more than this " 60 "number ")); 61 62 static cl::opt<bool> 63 ShouldVectorizeHor("slp-vectorize-hor", cl::init(true), cl::Hidden, 64 cl::desc("Attempt to vectorize horizontal reductions")); 65 66 static cl::opt<bool> ShouldStartVectorizeHorAtStore( 67 "slp-vectorize-hor-store", cl::init(false), cl::Hidden, 68 cl::desc( 69 "Attempt to vectorize horizontal reductions feeding into a store")); 70 71 static cl::opt<int> 72 MaxVectorRegSizeOption("slp-max-reg-size", cl::init(128), cl::Hidden, 73 cl::desc("Attempt to vectorize for this register size in bits")); 74 75 /// Limits the size of scheduling regions in a block. 76 /// It avoid long compile times for _very_ large blocks where vector 77 /// instructions are spread over a wide range. 78 /// This limit is way higher than needed by real-world functions. 79 static cl::opt<int> 80 ScheduleRegionSizeBudget("slp-schedule-budget", cl::init(100000), cl::Hidden, 81 cl::desc("Limit the size of the SLP scheduling region per block")); 82 83 static cl::opt<int> MinVectorRegSizeOption( 84 "slp-min-reg-size", cl::init(128), cl::Hidden, 85 cl::desc("Attempt to vectorize for this register size in bits")); 86 87 static cl::opt<unsigned> RecursionMaxDepth( 88 "slp-recursion-max-depth", cl::init(12), cl::Hidden, 89 cl::desc("Limit the recursion depth when building a vectorizable tree")); 90 91 static cl::opt<unsigned> MinTreeSize( 92 "slp-min-tree-size", cl::init(3), cl::Hidden, 93 cl::desc("Only vectorize small trees if they are fully vectorizable")); 94 95 static cl::opt<bool> 96 ViewSLPTree("view-slp-tree", cl::Hidden, 97 cl::desc("Display the SLP trees with Graphviz")); 98 99 // Limit the number of alias checks. The limit is chosen so that 100 // it has no negative effect on the llvm benchmarks. 101 static const unsigned AliasedCheckLimit = 10; 102 103 // Another limit for the alias checks: The maximum distance between load/store 104 // instructions where alias checks are done. 105 // This limit is useful for very large basic blocks. 106 static const unsigned MaxMemDepDistance = 160; 107 108 /// If the ScheduleRegionSizeBudget is exhausted, we allow small scheduling 109 /// regions to be handled. 110 static const int MinScheduleRegionSize = 16; 111 112 /// \brief Predicate for the element types that the SLP vectorizer supports. 113 /// 114 /// The most important thing to filter here are types which are invalid in LLVM 115 /// vectors. We also filter target specific types which have absolutely no 116 /// meaningful vectorization path such as x86_fp80 and ppc_f128. This just 117 /// avoids spending time checking the cost model and realizing that they will 118 /// be inevitably scalarized. 119 static bool isValidElementType(Type *Ty) { 120 return VectorType::isValidElementType(Ty) && !Ty->isX86_FP80Ty() && 121 !Ty->isPPC_FP128Ty(); 122 } 123 124 /// \returns true if all of the instructions in \p VL are in the same block or 125 /// false otherwise. 126 static bool allSameBlock(ArrayRef<Value *> VL) { 127 Instruction *I0 = dyn_cast<Instruction>(VL[0]); 128 if (!I0) 129 return false; 130 BasicBlock *BB = I0->getParent(); 131 for (int i = 1, e = VL.size(); i < e; i++) { 132 Instruction *I = dyn_cast<Instruction>(VL[i]); 133 if (!I) 134 return false; 135 136 if (BB != I->getParent()) 137 return false; 138 } 139 return true; 140 } 141 142 /// \returns True if all of the values in \p VL are constants. 143 static bool allConstant(ArrayRef<Value *> VL) { 144 for (Value *i : VL) 145 if (!isa<Constant>(i)) 146 return false; 147 return true; 148 } 149 150 /// \returns True if all of the values in \p VL are identical. 151 static bool isSplat(ArrayRef<Value *> VL) { 152 for (unsigned i = 1, e = VL.size(); i < e; ++i) 153 if (VL[i] != VL[0]) 154 return false; 155 return true; 156 } 157 158 ///\returns Opcode that can be clubbed with \p Op to create an alternate 159 /// sequence which can later be merged as a ShuffleVector instruction. 160 static unsigned getAltOpcode(unsigned Op) { 161 switch (Op) { 162 case Instruction::FAdd: 163 return Instruction::FSub; 164 case Instruction::FSub: 165 return Instruction::FAdd; 166 case Instruction::Add: 167 return Instruction::Sub; 168 case Instruction::Sub: 169 return Instruction::Add; 170 default: 171 return 0; 172 } 173 } 174 175 ///\returns bool representing if Opcode \p Op can be part 176 /// of an alternate sequence which can later be merged as 177 /// a ShuffleVector instruction. 178 static bool canCombineAsAltInst(unsigned Op) { 179 return Op == Instruction::FAdd || Op == Instruction::FSub || 180 Op == Instruction::Sub || Op == Instruction::Add; 181 } 182 183 /// \returns ShuffleVector instruction if instructions in \p VL have 184 /// alternate fadd,fsub / fsub,fadd/add,sub/sub,add sequence. 185 /// (i.e. e.g. opcodes of fadd,fsub,fadd,fsub...) 186 static unsigned isAltInst(ArrayRef<Value *> VL) { 187 Instruction *I0 = dyn_cast<Instruction>(VL[0]); 188 unsigned Opcode = I0->getOpcode(); 189 unsigned AltOpcode = getAltOpcode(Opcode); 190 for (int i = 1, e = VL.size(); i < e; i++) { 191 Instruction *I = dyn_cast<Instruction>(VL[i]); 192 if (!I || I->getOpcode() != ((i & 1) ? AltOpcode : Opcode)) 193 return 0; 194 } 195 return Instruction::ShuffleVector; 196 } 197 198 /// \returns The opcode if all of the Instructions in \p VL have the same 199 /// opcode, or zero. 200 static unsigned getSameOpcode(ArrayRef<Value *> VL) { 201 Instruction *I0 = dyn_cast<Instruction>(VL[0]); 202 if (!I0) 203 return 0; 204 unsigned Opcode = I0->getOpcode(); 205 for (int i = 1, e = VL.size(); i < e; i++) { 206 Instruction *I = dyn_cast<Instruction>(VL[i]); 207 if (!I || Opcode != I->getOpcode()) { 208 if (canCombineAsAltInst(Opcode) && i == 1) 209 return isAltInst(VL); 210 return 0; 211 } 212 } 213 return Opcode; 214 } 215 216 /// \returns true if all of the values in \p VL have the same type or false 217 /// otherwise. 218 static bool allSameType(ArrayRef<Value *> VL) { 219 Type *Ty = VL[0]->getType(); 220 for (int i = 1, e = VL.size(); i < e; i++) 221 if (VL[i]->getType() != Ty) 222 return false; 223 224 return true; 225 } 226 227 /// \returns True if Extract{Value,Element} instruction extracts element Idx. 228 static bool matchExtractIndex(Instruction *E, unsigned Idx, unsigned Opcode) { 229 assert(Opcode == Instruction::ExtractElement || 230 Opcode == Instruction::ExtractValue); 231 if (Opcode == Instruction::ExtractElement) { 232 ConstantInt *CI = dyn_cast<ConstantInt>(E->getOperand(1)); 233 return CI && CI->getZExtValue() == Idx; 234 } else { 235 ExtractValueInst *EI = cast<ExtractValueInst>(E); 236 return EI->getNumIndices() == 1 && *EI->idx_begin() == Idx; 237 } 238 } 239 240 /// \returns True if in-tree use also needs extract. This refers to 241 /// possible scalar operand in vectorized instruction. 242 static bool InTreeUserNeedToExtract(Value *Scalar, Instruction *UserInst, 243 TargetLibraryInfo *TLI) { 244 245 unsigned Opcode = UserInst->getOpcode(); 246 switch (Opcode) { 247 case Instruction::Load: { 248 LoadInst *LI = cast<LoadInst>(UserInst); 249 return (LI->getPointerOperand() == Scalar); 250 } 251 case Instruction::Store: { 252 StoreInst *SI = cast<StoreInst>(UserInst); 253 return (SI->getPointerOperand() == Scalar); 254 } 255 case Instruction::Call: { 256 CallInst *CI = cast<CallInst>(UserInst); 257 Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI); 258 if (hasVectorInstrinsicScalarOpd(ID, 1)) { 259 return (CI->getArgOperand(1) == Scalar); 260 } 261 } 262 default: 263 return false; 264 } 265 } 266 267 /// \returns the AA location that is being access by the instruction. 268 static MemoryLocation getLocation(Instruction *I, AliasAnalysis *AA) { 269 if (StoreInst *SI = dyn_cast<StoreInst>(I)) 270 return MemoryLocation::get(SI); 271 if (LoadInst *LI = dyn_cast<LoadInst>(I)) 272 return MemoryLocation::get(LI); 273 return MemoryLocation(); 274 } 275 276 /// \returns True if the instruction is not a volatile or atomic load/store. 277 static bool isSimple(Instruction *I) { 278 if (LoadInst *LI = dyn_cast<LoadInst>(I)) 279 return LI->isSimple(); 280 if (StoreInst *SI = dyn_cast<StoreInst>(I)) 281 return SI->isSimple(); 282 if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I)) 283 return !MI->isVolatile(); 284 return true; 285 } 286 287 namespace llvm { 288 namespace slpvectorizer { 289 /// Bottom Up SLP Vectorizer. 290 class BoUpSLP { 291 public: 292 typedef SmallVector<Value *, 8> ValueList; 293 typedef SmallVector<Instruction *, 16> InstrList; 294 typedef SmallPtrSet<Value *, 16> ValueSet; 295 typedef SmallVector<StoreInst *, 8> StoreList; 296 typedef MapVector<Value *, SmallVector<Instruction *, 2>> 297 ExtraValueToDebugLocsMap; 298 299 BoUpSLP(Function *Func, ScalarEvolution *Se, TargetTransformInfo *Tti, 300 TargetLibraryInfo *TLi, AliasAnalysis *Aa, LoopInfo *Li, 301 DominatorTree *Dt, AssumptionCache *AC, DemandedBits *DB, 302 const DataLayout *DL) 303 : NumLoadsWantToKeepOrder(0), NumLoadsWantToChangeOrder(0), F(Func), 304 SE(Se), TTI(Tti), TLI(TLi), AA(Aa), LI(Li), DT(Dt), AC(AC), DB(DB), 305 DL(DL), Builder(Se->getContext()) { 306 CodeMetrics::collectEphemeralValues(F, AC, EphValues); 307 // Use the vector register size specified by the target unless overridden 308 // by a command-line option. 309 // TODO: It would be better to limit the vectorization factor based on 310 // data type rather than just register size. For example, x86 AVX has 311 // 256-bit registers, but it does not support integer operations 312 // at that width (that requires AVX2). 313 if (MaxVectorRegSizeOption.getNumOccurrences()) 314 MaxVecRegSize = MaxVectorRegSizeOption; 315 else 316 MaxVecRegSize = TTI->getRegisterBitWidth(true); 317 318 MinVecRegSize = MinVectorRegSizeOption; 319 } 320 321 /// \brief Vectorize the tree that starts with the elements in \p VL. 322 /// Returns the vectorized root. 323 Value *vectorizeTree(); 324 /// Vectorize the tree but with the list of externally used values \p 325 /// ExternallyUsedValues. Values in this MapVector can be replaced but the 326 /// generated extractvalue instructions. 327 Value *vectorizeTree(ExtraValueToDebugLocsMap &ExternallyUsedValues); 328 329 /// \returns the cost incurred by unwanted spills and fills, caused by 330 /// holding live values over call sites. 331 int getSpillCost(); 332 333 /// \returns the vectorization cost of the subtree that starts at \p VL. 334 /// A negative number means that this is profitable. 335 int getTreeCost(); 336 337 /// Construct a vectorizable tree that starts at \p Roots, ignoring users for 338 /// the purpose of scheduling and extraction in the \p UserIgnoreLst. 339 void buildTree(ArrayRef<Value *> Roots, 340 ArrayRef<Value *> UserIgnoreLst = None); 341 /// Construct a vectorizable tree that starts at \p Roots, ignoring users for 342 /// the purpose of scheduling and extraction in the \p UserIgnoreLst taking 343 /// into account (anf updating it, if required) list of externally used 344 /// values stored in \p ExternallyUsedValues. 345 void buildTree(ArrayRef<Value *> Roots, 346 ExtraValueToDebugLocsMap &ExternallyUsedValues, 347 ArrayRef<Value *> UserIgnoreLst = None); 348 349 /// Clear the internal data structures that are created by 'buildTree'. 350 void deleteTree() { 351 VectorizableTree.clear(); 352 ScalarToTreeEntry.clear(); 353 MustGather.clear(); 354 ExternalUses.clear(); 355 NumLoadsWantToKeepOrder = 0; 356 NumLoadsWantToChangeOrder = 0; 357 for (auto &Iter : BlocksSchedules) { 358 BlockScheduling *BS = Iter.second.get(); 359 BS->clear(); 360 } 361 MinBWs.clear(); 362 } 363 364 /// \brief Perform LICM and CSE on the newly generated gather sequences. 365 void optimizeGatherSequence(); 366 367 /// \returns true if it is beneficial to reverse the vector order. 368 bool shouldReorder() const { 369 return NumLoadsWantToChangeOrder > NumLoadsWantToKeepOrder; 370 } 371 372 /// \return The vector element size in bits to use when vectorizing the 373 /// expression tree ending at \p V. If V is a store, the size is the width of 374 /// the stored value. Otherwise, the size is the width of the largest loaded 375 /// value reaching V. This method is used by the vectorizer to calculate 376 /// vectorization factors. 377 unsigned getVectorElementSize(Value *V); 378 379 /// Compute the minimum type sizes required to represent the entries in a 380 /// vectorizable tree. 381 void computeMinimumValueSizes(); 382 383 // \returns maximum vector register size as set by TTI or overridden by cl::opt. 384 unsigned getMaxVecRegSize() const { 385 return MaxVecRegSize; 386 } 387 388 // \returns minimum vector register size as set by cl::opt. 389 unsigned getMinVecRegSize() const { 390 return MinVecRegSize; 391 } 392 393 /// \brief Check if ArrayType or StructType is isomorphic to some VectorType. 394 /// 395 /// \returns number of elements in vector if isomorphism exists, 0 otherwise. 396 unsigned canMapToVector(Type *T, const DataLayout &DL) const; 397 398 /// \returns True if the VectorizableTree is both tiny and not fully 399 /// vectorizable. We do not vectorize such trees. 400 bool isTreeTinyAndNotFullyVectorizable(); 401 402 private: 403 struct TreeEntry; 404 405 /// \returns the cost of the vectorizable entry. 406 int getEntryCost(TreeEntry *E); 407 408 /// This is the recursive part of buildTree. 409 void buildTree_rec(ArrayRef<Value *> Roots, unsigned Depth, int); 410 411 /// \returns True if the ExtractElement/ExtractValue instructions in VL can 412 /// be vectorized to use the original vector (or aggregate "bitcast" to a vector). 413 bool canReuseExtract(ArrayRef<Value *> VL, unsigned Opcode) const; 414 415 /// Vectorize a single entry in the tree. 416 Value *vectorizeTree(TreeEntry *E); 417 418 /// Vectorize a single entry in the tree, starting in \p VL. 419 Value *vectorizeTree(ArrayRef<Value *> VL); 420 421 /// \returns the pointer to the vectorized value if \p VL is already 422 /// vectorized, or NULL. They may happen in cycles. 423 Value *alreadyVectorized(ArrayRef<Value *> VL) const; 424 425 /// \returns the scalarization cost for this type. Scalarization in this 426 /// context means the creation of vectors from a group of scalars. 427 int getGatherCost(Type *Ty); 428 429 /// \returns the scalarization cost for this list of values. Assuming that 430 /// this subtree gets vectorized, we may need to extract the values from the 431 /// roots. This method calculates the cost of extracting the values. 432 int getGatherCost(ArrayRef<Value *> VL); 433 434 /// \brief Set the Builder insert point to one after the last instruction in 435 /// the bundle 436 void setInsertPointAfterBundle(ArrayRef<Value *> VL); 437 438 /// \returns a vector from a collection of scalars in \p VL. 439 Value *Gather(ArrayRef<Value *> VL, VectorType *Ty); 440 441 /// \returns whether the VectorizableTree is fully vectorizable and will 442 /// be beneficial even the tree height is tiny. 443 bool isFullyVectorizableTinyTree(); 444 445 /// \reorder commutative operands in alt shuffle if they result in 446 /// vectorized code. 447 void reorderAltShuffleOperands(ArrayRef<Value *> VL, 448 SmallVectorImpl<Value *> &Left, 449 SmallVectorImpl<Value *> &Right); 450 /// \reorder commutative operands to get better probability of 451 /// generating vectorized code. 452 void reorderInputsAccordingToOpcode(ArrayRef<Value *> VL, 453 SmallVectorImpl<Value *> &Left, 454 SmallVectorImpl<Value *> &Right); 455 struct TreeEntry { 456 TreeEntry(std::vector<TreeEntry> &Container) 457 : Scalars(), VectorizedValue(nullptr), NeedToGather(0), 458 Container(Container) {} 459 460 /// \returns true if the scalars in VL are equal to this entry. 461 bool isSame(ArrayRef<Value *> VL) const { 462 assert(VL.size() == Scalars.size() && "Invalid size"); 463 return std::equal(VL.begin(), VL.end(), Scalars.begin()); 464 } 465 466 /// A vector of scalars. 467 ValueList Scalars; 468 469 /// The Scalars are vectorized into this value. It is initialized to Null. 470 Value *VectorizedValue; 471 472 /// Do we need to gather this sequence ? 473 bool NeedToGather; 474 475 /// Points back to the VectorizableTree. 476 /// 477 /// Only used for Graphviz right now. Unfortunately GraphTrait::NodeRef has 478 /// to be a pointer and needs to be able to initialize the child iterator. 479 /// Thus we need a reference back to the container to translate the indices 480 /// to entries. 481 std::vector<TreeEntry> &Container; 482 483 /// The TreeEntry index containing the user of this entry. We can actually 484 /// have multiple users so the data structure is not truly a tree. 485 SmallVector<int, 1> UserTreeIndices; 486 }; 487 488 /// Create a new VectorizableTree entry. 489 TreeEntry *newTreeEntry(ArrayRef<Value *> VL, bool Vectorized, 490 int &UserTreeIdx) { 491 VectorizableTree.emplace_back(VectorizableTree); 492 int idx = VectorizableTree.size() - 1; 493 TreeEntry *Last = &VectorizableTree[idx]; 494 Last->Scalars.insert(Last->Scalars.begin(), VL.begin(), VL.end()); 495 Last->NeedToGather = !Vectorized; 496 if (Vectorized) { 497 for (int i = 0, e = VL.size(); i != e; ++i) { 498 assert(!ScalarToTreeEntry.count(VL[i]) && "Scalar already in tree!"); 499 ScalarToTreeEntry[VL[i]] = idx; 500 } 501 } else { 502 MustGather.insert(VL.begin(), VL.end()); 503 } 504 505 if (UserTreeIdx >= 0) 506 Last->UserTreeIndices.push_back(UserTreeIdx); 507 UserTreeIdx = idx; 508 return Last; 509 } 510 511 /// -- Vectorization State -- 512 /// Holds all of the tree entries. 513 std::vector<TreeEntry> VectorizableTree; 514 515 /// Maps a specific scalar to its tree entry. 516 SmallDenseMap<Value*, int> ScalarToTreeEntry; 517 518 /// A list of scalars that we found that we need to keep as scalars. 519 ValueSet MustGather; 520 521 /// This POD struct describes one external user in the vectorized tree. 522 struct ExternalUser { 523 ExternalUser (Value *S, llvm::User *U, int L) : 524 Scalar(S), User(U), Lane(L){} 525 // Which scalar in our function. 526 Value *Scalar; 527 // Which user that uses the scalar. 528 llvm::User *User; 529 // Which lane does the scalar belong to. 530 int Lane; 531 }; 532 typedef SmallVector<ExternalUser, 16> UserList; 533 534 /// Checks if two instructions may access the same memory. 535 /// 536 /// \p Loc1 is the location of \p Inst1. It is passed explicitly because it 537 /// is invariant in the calling loop. 538 bool isAliased(const MemoryLocation &Loc1, Instruction *Inst1, 539 Instruction *Inst2) { 540 541 // First check if the result is already in the cache. 542 AliasCacheKey key = std::make_pair(Inst1, Inst2); 543 Optional<bool> &result = AliasCache[key]; 544 if (result.hasValue()) { 545 return result.getValue(); 546 } 547 MemoryLocation Loc2 = getLocation(Inst2, AA); 548 bool aliased = true; 549 if (Loc1.Ptr && Loc2.Ptr && isSimple(Inst1) && isSimple(Inst2)) { 550 // Do the alias check. 551 aliased = AA->alias(Loc1, Loc2); 552 } 553 // Store the result in the cache. 554 result = aliased; 555 return aliased; 556 } 557 558 typedef std::pair<Instruction *, Instruction *> AliasCacheKey; 559 560 /// Cache for alias results. 561 /// TODO: consider moving this to the AliasAnalysis itself. 562 DenseMap<AliasCacheKey, Optional<bool>> AliasCache; 563 564 /// Removes an instruction from its block and eventually deletes it. 565 /// It's like Instruction::eraseFromParent() except that the actual deletion 566 /// is delayed until BoUpSLP is destructed. 567 /// This is required to ensure that there are no incorrect collisions in the 568 /// AliasCache, which can happen if a new instruction is allocated at the 569 /// same address as a previously deleted instruction. 570 void eraseInstruction(Instruction *I) { 571 I->removeFromParent(); 572 I->dropAllReferences(); 573 DeletedInstructions.push_back(std::unique_ptr<Instruction>(I)); 574 } 575 576 /// Temporary store for deleted instructions. Instructions will be deleted 577 /// eventually when the BoUpSLP is destructed. 578 SmallVector<std::unique_ptr<Instruction>, 8> DeletedInstructions; 579 580 /// A list of values that need to extracted out of the tree. 581 /// This list holds pairs of (Internal Scalar : External User). External User 582 /// can be nullptr, it means that this Internal Scalar will be used later, 583 /// after vectorization. 584 UserList ExternalUses; 585 586 /// Values used only by @llvm.assume calls. 587 SmallPtrSet<const Value *, 32> EphValues; 588 589 /// Holds all of the instructions that we gathered. 590 SetVector<Instruction *> GatherSeq; 591 /// A list of blocks that we are going to CSE. 592 SetVector<BasicBlock *> CSEBlocks; 593 594 /// Contains all scheduling relevant data for an instruction. 595 /// A ScheduleData either represents a single instruction or a member of an 596 /// instruction bundle (= a group of instructions which is combined into a 597 /// vector instruction). 598 struct ScheduleData { 599 600 // The initial value for the dependency counters. It means that the 601 // dependencies are not calculated yet. 602 enum { InvalidDeps = -1 }; 603 604 ScheduleData() 605 : Inst(nullptr), FirstInBundle(nullptr), NextInBundle(nullptr), 606 NextLoadStore(nullptr), SchedulingRegionID(0), SchedulingPriority(0), 607 Dependencies(InvalidDeps), UnscheduledDeps(InvalidDeps), 608 UnscheduledDepsInBundle(InvalidDeps), IsScheduled(false) {} 609 610 void init(int BlockSchedulingRegionID) { 611 FirstInBundle = this; 612 NextInBundle = nullptr; 613 NextLoadStore = nullptr; 614 IsScheduled = false; 615 SchedulingRegionID = BlockSchedulingRegionID; 616 UnscheduledDepsInBundle = UnscheduledDeps; 617 clearDependencies(); 618 } 619 620 /// Returns true if the dependency information has been calculated. 621 bool hasValidDependencies() const { return Dependencies != InvalidDeps; } 622 623 /// Returns true for single instructions and for bundle representatives 624 /// (= the head of a bundle). 625 bool isSchedulingEntity() const { return FirstInBundle == this; } 626 627 /// Returns true if it represents an instruction bundle and not only a 628 /// single instruction. 629 bool isPartOfBundle() const { 630 return NextInBundle != nullptr || FirstInBundle != this; 631 } 632 633 /// Returns true if it is ready for scheduling, i.e. it has no more 634 /// unscheduled depending instructions/bundles. 635 bool isReady() const { 636 assert(isSchedulingEntity() && 637 "can't consider non-scheduling entity for ready list"); 638 return UnscheduledDepsInBundle == 0 && !IsScheduled; 639 } 640 641 /// Modifies the number of unscheduled dependencies, also updating it for 642 /// the whole bundle. 643 int incrementUnscheduledDeps(int Incr) { 644 UnscheduledDeps += Incr; 645 return FirstInBundle->UnscheduledDepsInBundle += Incr; 646 } 647 648 /// Sets the number of unscheduled dependencies to the number of 649 /// dependencies. 650 void resetUnscheduledDeps() { 651 incrementUnscheduledDeps(Dependencies - UnscheduledDeps); 652 } 653 654 /// Clears all dependency information. 655 void clearDependencies() { 656 Dependencies = InvalidDeps; 657 resetUnscheduledDeps(); 658 MemoryDependencies.clear(); 659 } 660 661 void dump(raw_ostream &os) const { 662 if (!isSchedulingEntity()) { 663 os << "/ " << *Inst; 664 } else if (NextInBundle) { 665 os << '[' << *Inst; 666 ScheduleData *SD = NextInBundle; 667 while (SD) { 668 os << ';' << *SD->Inst; 669 SD = SD->NextInBundle; 670 } 671 os << ']'; 672 } else { 673 os << *Inst; 674 } 675 } 676 677 Instruction *Inst; 678 679 /// Points to the head in an instruction bundle (and always to this for 680 /// single instructions). 681 ScheduleData *FirstInBundle; 682 683 /// Single linked list of all instructions in a bundle. Null if it is a 684 /// single instruction. 685 ScheduleData *NextInBundle; 686 687 /// Single linked list of all memory instructions (e.g. load, store, call) 688 /// in the block - until the end of the scheduling region. 689 ScheduleData *NextLoadStore; 690 691 /// The dependent memory instructions. 692 /// This list is derived on demand in calculateDependencies(). 693 SmallVector<ScheduleData *, 4> MemoryDependencies; 694 695 /// This ScheduleData is in the current scheduling region if this matches 696 /// the current SchedulingRegionID of BlockScheduling. 697 int SchedulingRegionID; 698 699 /// Used for getting a "good" final ordering of instructions. 700 int SchedulingPriority; 701 702 /// The number of dependencies. Constitutes of the number of users of the 703 /// instruction plus the number of dependent memory instructions (if any). 704 /// This value is calculated on demand. 705 /// If InvalidDeps, the number of dependencies is not calculated yet. 706 /// 707 int Dependencies; 708 709 /// The number of dependencies minus the number of dependencies of scheduled 710 /// instructions. As soon as this is zero, the instruction/bundle gets ready 711 /// for scheduling. 712 /// Note that this is negative as long as Dependencies is not calculated. 713 int UnscheduledDeps; 714 715 /// The sum of UnscheduledDeps in a bundle. Equals to UnscheduledDeps for 716 /// single instructions. 717 int UnscheduledDepsInBundle; 718 719 /// True if this instruction is scheduled (or considered as scheduled in the 720 /// dry-run). 721 bool IsScheduled; 722 }; 723 724 #ifndef NDEBUG 725 friend inline raw_ostream &operator<<(raw_ostream &os, 726 const BoUpSLP::ScheduleData &SD) { 727 SD.dump(os); 728 return os; 729 } 730 #endif 731 friend struct GraphTraits<BoUpSLP *>; 732 friend struct DOTGraphTraits<BoUpSLP *>; 733 734 /// Contains all scheduling data for a basic block. 735 /// 736 struct BlockScheduling { 737 738 BlockScheduling(BasicBlock *BB) 739 : BB(BB), ChunkSize(BB->size()), ChunkPos(ChunkSize), 740 ScheduleStart(nullptr), ScheduleEnd(nullptr), 741 FirstLoadStoreInRegion(nullptr), LastLoadStoreInRegion(nullptr), 742 ScheduleRegionSize(0), 743 ScheduleRegionSizeLimit(ScheduleRegionSizeBudget), 744 // Make sure that the initial SchedulingRegionID is greater than the 745 // initial SchedulingRegionID in ScheduleData (which is 0). 746 SchedulingRegionID(1) {} 747 748 void clear() { 749 ReadyInsts.clear(); 750 ScheduleStart = nullptr; 751 ScheduleEnd = nullptr; 752 FirstLoadStoreInRegion = nullptr; 753 LastLoadStoreInRegion = nullptr; 754 755 // Reduce the maximum schedule region size by the size of the 756 // previous scheduling run. 757 ScheduleRegionSizeLimit -= ScheduleRegionSize; 758 if (ScheduleRegionSizeLimit < MinScheduleRegionSize) 759 ScheduleRegionSizeLimit = MinScheduleRegionSize; 760 ScheduleRegionSize = 0; 761 762 // Make a new scheduling region, i.e. all existing ScheduleData is not 763 // in the new region yet. 764 ++SchedulingRegionID; 765 } 766 767 ScheduleData *getScheduleData(Value *V) { 768 ScheduleData *SD = ScheduleDataMap[V]; 769 if (SD && SD->SchedulingRegionID == SchedulingRegionID) 770 return SD; 771 return nullptr; 772 } 773 774 bool isInSchedulingRegion(ScheduleData *SD) { 775 return SD->SchedulingRegionID == SchedulingRegionID; 776 } 777 778 /// Marks an instruction as scheduled and puts all dependent ready 779 /// instructions into the ready-list. 780 template <typename ReadyListType> 781 void schedule(ScheduleData *SD, ReadyListType &ReadyList) { 782 SD->IsScheduled = true; 783 DEBUG(dbgs() << "SLP: schedule " << *SD << "\n"); 784 785 ScheduleData *BundleMember = SD; 786 while (BundleMember) { 787 // Handle the def-use chain dependencies. 788 for (Use &U : BundleMember->Inst->operands()) { 789 ScheduleData *OpDef = getScheduleData(U.get()); 790 if (OpDef && OpDef->hasValidDependencies() && 791 OpDef->incrementUnscheduledDeps(-1) == 0) { 792 // There are no more unscheduled dependencies after decrementing, 793 // so we can put the dependent instruction into the ready list. 794 ScheduleData *DepBundle = OpDef->FirstInBundle; 795 assert(!DepBundle->IsScheduled && 796 "already scheduled bundle gets ready"); 797 ReadyList.insert(DepBundle); 798 DEBUG(dbgs() << "SLP: gets ready (def): " << *DepBundle << "\n"); 799 } 800 } 801 // Handle the memory dependencies. 802 for (ScheduleData *MemoryDepSD : BundleMember->MemoryDependencies) { 803 if (MemoryDepSD->incrementUnscheduledDeps(-1) == 0) { 804 // There are no more unscheduled dependencies after decrementing, 805 // so we can put the dependent instruction into the ready list. 806 ScheduleData *DepBundle = MemoryDepSD->FirstInBundle; 807 assert(!DepBundle->IsScheduled && 808 "already scheduled bundle gets ready"); 809 ReadyList.insert(DepBundle); 810 DEBUG(dbgs() << "SLP: gets ready (mem): " << *DepBundle << "\n"); 811 } 812 } 813 BundleMember = BundleMember->NextInBundle; 814 } 815 } 816 817 /// Put all instructions into the ReadyList which are ready for scheduling. 818 template <typename ReadyListType> 819 void initialFillReadyList(ReadyListType &ReadyList) { 820 for (auto *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode()) { 821 ScheduleData *SD = getScheduleData(I); 822 if (SD->isSchedulingEntity() && SD->isReady()) { 823 ReadyList.insert(SD); 824 DEBUG(dbgs() << "SLP: initially in ready list: " << *I << "\n"); 825 } 826 } 827 } 828 829 /// Checks if a bundle of instructions can be scheduled, i.e. has no 830 /// cyclic dependencies. This is only a dry-run, no instructions are 831 /// actually moved at this stage. 832 bool tryScheduleBundle(ArrayRef<Value *> VL, BoUpSLP *SLP); 833 834 /// Un-bundles a group of instructions. 835 void cancelScheduling(ArrayRef<Value *> VL); 836 837 /// Extends the scheduling region so that V is inside the region. 838 /// \returns true if the region size is within the limit. 839 bool extendSchedulingRegion(Value *V); 840 841 /// Initialize the ScheduleData structures for new instructions in the 842 /// scheduling region. 843 void initScheduleData(Instruction *FromI, Instruction *ToI, 844 ScheduleData *PrevLoadStore, 845 ScheduleData *NextLoadStore); 846 847 /// Updates the dependency information of a bundle and of all instructions/ 848 /// bundles which depend on the original bundle. 849 void calculateDependencies(ScheduleData *SD, bool InsertInReadyList, 850 BoUpSLP *SLP); 851 852 /// Sets all instruction in the scheduling region to un-scheduled. 853 void resetSchedule(); 854 855 BasicBlock *BB; 856 857 /// Simple memory allocation for ScheduleData. 858 std::vector<std::unique_ptr<ScheduleData[]>> ScheduleDataChunks; 859 860 /// The size of a ScheduleData array in ScheduleDataChunks. 861 int ChunkSize; 862 863 /// The allocator position in the current chunk, which is the last entry 864 /// of ScheduleDataChunks. 865 int ChunkPos; 866 867 /// Attaches ScheduleData to Instruction. 868 /// Note that the mapping survives during all vectorization iterations, i.e. 869 /// ScheduleData structures are recycled. 870 DenseMap<Value *, ScheduleData *> ScheduleDataMap; 871 872 struct ReadyList : SmallVector<ScheduleData *, 8> { 873 void insert(ScheduleData *SD) { push_back(SD); } 874 }; 875 876 /// The ready-list for scheduling (only used for the dry-run). 877 ReadyList ReadyInsts; 878 879 /// The first instruction of the scheduling region. 880 Instruction *ScheduleStart; 881 882 /// The first instruction _after_ the scheduling region. 883 Instruction *ScheduleEnd; 884 885 /// The first memory accessing instruction in the scheduling region 886 /// (can be null). 887 ScheduleData *FirstLoadStoreInRegion; 888 889 /// The last memory accessing instruction in the scheduling region 890 /// (can be null). 891 ScheduleData *LastLoadStoreInRegion; 892 893 /// The current size of the scheduling region. 894 int ScheduleRegionSize; 895 896 /// The maximum size allowed for the scheduling region. 897 int ScheduleRegionSizeLimit; 898 899 /// The ID of the scheduling region. For a new vectorization iteration this 900 /// is incremented which "removes" all ScheduleData from the region. 901 int SchedulingRegionID; 902 }; 903 904 /// Attaches the BlockScheduling structures to basic blocks. 905 MapVector<BasicBlock *, std::unique_ptr<BlockScheduling>> BlocksSchedules; 906 907 /// Performs the "real" scheduling. Done before vectorization is actually 908 /// performed in a basic block. 909 void scheduleBlock(BlockScheduling *BS); 910 911 /// List of users to ignore during scheduling and that don't need extracting. 912 ArrayRef<Value *> UserIgnoreList; 913 914 // Number of load bundles that contain consecutive loads. 915 int NumLoadsWantToKeepOrder; 916 917 // Number of load bundles that contain consecutive loads in reversed order. 918 int NumLoadsWantToChangeOrder; 919 920 // Analysis and block reference. 921 Function *F; 922 ScalarEvolution *SE; 923 TargetTransformInfo *TTI; 924 TargetLibraryInfo *TLI; 925 AliasAnalysis *AA; 926 LoopInfo *LI; 927 DominatorTree *DT; 928 AssumptionCache *AC; 929 DemandedBits *DB; 930 const DataLayout *DL; 931 unsigned MaxVecRegSize; // This is set by TTI or overridden by cl::opt. 932 unsigned MinVecRegSize; // Set by cl::opt (default: 128). 933 /// Instruction builder to construct the vectorized tree. 934 IRBuilder<> Builder; 935 936 /// A map of scalar integer values to the smallest bit width with which they 937 /// can legally be represented. The values map to (width, signed) pairs, 938 /// where "width" indicates the minimum bit width and "signed" is True if the 939 /// value must be signed-extended, rather than zero-extended, back to its 940 /// original width. 941 MapVector<Value *, std::pair<uint64_t, bool>> MinBWs; 942 }; 943 } // end namespace slpvectorizer 944 945 template <> struct GraphTraits<BoUpSLP *> { 946 typedef BoUpSLP::TreeEntry TreeEntry; 947 948 /// NodeRef has to be a pointer per the GraphWriter. 949 typedef TreeEntry *NodeRef; 950 951 /// \brief Add the VectorizableTree to the index iterator to be able to return 952 /// TreeEntry pointers. 953 struct ChildIteratorType 954 : public iterator_adaptor_base<ChildIteratorType, 955 SmallVector<int, 1>::iterator> { 956 957 std::vector<TreeEntry> &VectorizableTree; 958 959 ChildIteratorType(SmallVector<int, 1>::iterator W, 960 std::vector<TreeEntry> &VT) 961 : ChildIteratorType::iterator_adaptor_base(W), VectorizableTree(VT) {} 962 963 NodeRef operator*() { return &VectorizableTree[*I]; } 964 }; 965 966 static NodeRef getEntryNode(BoUpSLP &R) { return &R.VectorizableTree[0]; } 967 968 static ChildIteratorType child_begin(NodeRef N) { 969 return {N->UserTreeIndices.begin(), N->Container}; 970 } 971 static ChildIteratorType child_end(NodeRef N) { 972 return {N->UserTreeIndices.end(), N->Container}; 973 } 974 975 /// For the node iterator we just need to turn the TreeEntry iterator into a 976 /// TreeEntry* iterator so that it dereferences to NodeRef. 977 typedef pointer_iterator<std::vector<TreeEntry>::iterator> nodes_iterator; 978 979 static nodes_iterator nodes_begin(BoUpSLP *R) { 980 return nodes_iterator(R->VectorizableTree.begin()); 981 } 982 static nodes_iterator nodes_end(BoUpSLP *R) { 983 return nodes_iterator(R->VectorizableTree.end()); 984 } 985 986 static unsigned size(BoUpSLP *R) { return R->VectorizableTree.size(); } 987 }; 988 989 template <> struct DOTGraphTraits<BoUpSLP *> : public DefaultDOTGraphTraits { 990 typedef BoUpSLP::TreeEntry TreeEntry; 991 992 DOTGraphTraits(bool isSimple = false) : DefaultDOTGraphTraits(isSimple) {} 993 994 std::string getNodeLabel(const TreeEntry *Entry, const BoUpSLP *R) { 995 std::string Str; 996 raw_string_ostream OS(Str); 997 if (isSplat(Entry->Scalars)) { 998 OS << "<splat> " << *Entry->Scalars[0]; 999 return Str; 1000 } 1001 for (auto V : Entry->Scalars) { 1002 OS << *V; 1003 if (std::any_of( 1004 R->ExternalUses.begin(), R->ExternalUses.end(), 1005 [&](const BoUpSLP::ExternalUser &EU) { return EU.Scalar == V; })) 1006 OS << " <extract>"; 1007 OS << "\n"; 1008 } 1009 return Str; 1010 } 1011 1012 static std::string getNodeAttributes(const TreeEntry *Entry, 1013 const BoUpSLP *) { 1014 if (Entry->NeedToGather) 1015 return "color=red"; 1016 return ""; 1017 } 1018 }; 1019 1020 } // end namespace llvm 1021 1022 void BoUpSLP::buildTree(ArrayRef<Value *> Roots, 1023 ArrayRef<Value *> UserIgnoreLst) { 1024 ExtraValueToDebugLocsMap ExternallyUsedValues; 1025 buildTree(Roots, ExternallyUsedValues, UserIgnoreLst); 1026 } 1027 void BoUpSLP::buildTree(ArrayRef<Value *> Roots, 1028 ExtraValueToDebugLocsMap &ExternallyUsedValues, 1029 ArrayRef<Value *> UserIgnoreLst) { 1030 deleteTree(); 1031 UserIgnoreList = UserIgnoreLst; 1032 if (!allSameType(Roots)) 1033 return; 1034 buildTree_rec(Roots, 0, -1); 1035 1036 // Collect the values that we need to extract from the tree. 1037 for (TreeEntry &EIdx : VectorizableTree) { 1038 TreeEntry *Entry = &EIdx; 1039 1040 // For each lane: 1041 for (int Lane = 0, LE = Entry->Scalars.size(); Lane != LE; ++Lane) { 1042 Value *Scalar = Entry->Scalars[Lane]; 1043 1044 // No need to handle users of gathered values. 1045 if (Entry->NeedToGather) 1046 continue; 1047 1048 // Check if the scalar is externally used as an extra arg. 1049 auto ExtI = ExternallyUsedValues.find(Scalar); 1050 if (ExtI != ExternallyUsedValues.end()) { 1051 DEBUG(dbgs() << "SLP: Need to extract: Extra arg from lane " << 1052 Lane << " from " << *Scalar << ".\n"); 1053 ExternalUses.emplace_back(Scalar, nullptr, Lane); 1054 continue; 1055 } 1056 for (User *U : Scalar->users()) { 1057 DEBUG(dbgs() << "SLP: Checking user:" << *U << ".\n"); 1058 1059 Instruction *UserInst = dyn_cast<Instruction>(U); 1060 if (!UserInst) 1061 continue; 1062 1063 // Skip in-tree scalars that become vectors 1064 if (ScalarToTreeEntry.count(U)) { 1065 int Idx = ScalarToTreeEntry[U]; 1066 TreeEntry *UseEntry = &VectorizableTree[Idx]; 1067 Value *UseScalar = UseEntry->Scalars[0]; 1068 // Some in-tree scalars will remain as scalar in vectorized 1069 // instructions. If that is the case, the one in Lane 0 will 1070 // be used. 1071 if (UseScalar != U || 1072 !InTreeUserNeedToExtract(Scalar, UserInst, TLI)) { 1073 DEBUG(dbgs() << "SLP: \tInternal user will be removed:" << *U 1074 << ".\n"); 1075 assert(!VectorizableTree[Idx].NeedToGather && "Bad state"); 1076 continue; 1077 } 1078 } 1079 1080 // Ignore users in the user ignore list. 1081 if (is_contained(UserIgnoreList, UserInst)) 1082 continue; 1083 1084 DEBUG(dbgs() << "SLP: Need to extract:" << *U << " from lane " << 1085 Lane << " from " << *Scalar << ".\n"); 1086 ExternalUses.push_back(ExternalUser(Scalar, U, Lane)); 1087 } 1088 } 1089 } 1090 } 1091 1092 void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth, 1093 int UserTreeIdx) { 1094 bool isAltShuffle = false; 1095 assert((allConstant(VL) || allSameType(VL)) && "Invalid types!"); 1096 1097 if (Depth == RecursionMaxDepth) { 1098 DEBUG(dbgs() << "SLP: Gathering due to max recursion depth.\n"); 1099 newTreeEntry(VL, false, UserTreeIdx); 1100 return; 1101 } 1102 1103 // Don't handle vectors. 1104 if (VL[0]->getType()->isVectorTy()) { 1105 DEBUG(dbgs() << "SLP: Gathering due to vector type.\n"); 1106 newTreeEntry(VL, false, UserTreeIdx); 1107 return; 1108 } 1109 1110 if (StoreInst *SI = dyn_cast<StoreInst>(VL[0])) 1111 if (SI->getValueOperand()->getType()->isVectorTy()) { 1112 DEBUG(dbgs() << "SLP: Gathering due to store vector type.\n"); 1113 newTreeEntry(VL, false, UserTreeIdx); 1114 return; 1115 } 1116 unsigned Opcode = getSameOpcode(VL); 1117 1118 // Check that this shuffle vector refers to the alternate 1119 // sequence of opcodes. 1120 if (Opcode == Instruction::ShuffleVector) { 1121 Instruction *I0 = dyn_cast<Instruction>(VL[0]); 1122 unsigned Op = I0->getOpcode(); 1123 if (Op != Instruction::ShuffleVector) 1124 isAltShuffle = true; 1125 } 1126 1127 // If all of the operands are identical or constant we have a simple solution. 1128 if (allConstant(VL) || isSplat(VL) || !allSameBlock(VL) || !Opcode) { 1129 DEBUG(dbgs() << "SLP: Gathering due to C,S,B,O. \n"); 1130 newTreeEntry(VL, false, UserTreeIdx); 1131 return; 1132 } 1133 1134 // We now know that this is a vector of instructions of the same type from 1135 // the same block. 1136 1137 // Don't vectorize ephemeral values. 1138 for (unsigned i = 0, e = VL.size(); i != e; ++i) { 1139 if (EphValues.count(VL[i])) { 1140 DEBUG(dbgs() << "SLP: The instruction (" << *VL[i] << 1141 ") is ephemeral.\n"); 1142 newTreeEntry(VL, false, UserTreeIdx); 1143 return; 1144 } 1145 } 1146 1147 // Check if this is a duplicate of another entry. 1148 if (ScalarToTreeEntry.count(VL[0])) { 1149 int Idx = ScalarToTreeEntry[VL[0]]; 1150 TreeEntry *E = &VectorizableTree[Idx]; 1151 for (unsigned i = 0, e = VL.size(); i != e; ++i) { 1152 DEBUG(dbgs() << "SLP: \tChecking bundle: " << *VL[i] << ".\n"); 1153 if (E->Scalars[i] != VL[i]) { 1154 DEBUG(dbgs() << "SLP: Gathering due to partial overlap.\n"); 1155 newTreeEntry(VL, false, UserTreeIdx); 1156 return; 1157 } 1158 } 1159 // Record the reuse of the tree node. FIXME, currently this is only used to 1160 // properly draw the graph rather than for the actual vectorization. 1161 E->UserTreeIndices.push_back(UserTreeIdx); 1162 DEBUG(dbgs() << "SLP: Perfect diamond merge at " << *VL[0] << ".\n"); 1163 return; 1164 } 1165 1166 // Check that none of the instructions in the bundle are already in the tree. 1167 for (unsigned i = 0, e = VL.size(); i != e; ++i) { 1168 if (ScalarToTreeEntry.count(VL[i])) { 1169 DEBUG(dbgs() << "SLP: The instruction (" << *VL[i] << 1170 ") is already in tree.\n"); 1171 newTreeEntry(VL, false, UserTreeIdx); 1172 return; 1173 } 1174 } 1175 1176 // If any of the scalars is marked as a value that needs to stay scalar then 1177 // we need to gather the scalars. 1178 for (unsigned i = 0, e = VL.size(); i != e; ++i) { 1179 if (MustGather.count(VL[i])) { 1180 DEBUG(dbgs() << "SLP: Gathering due to gathered scalar.\n"); 1181 newTreeEntry(VL, false, UserTreeIdx); 1182 return; 1183 } 1184 } 1185 1186 // Check that all of the users of the scalars that we want to vectorize are 1187 // schedulable. 1188 Instruction *VL0 = cast<Instruction>(VL[0]); 1189 BasicBlock *BB = cast<Instruction>(VL0)->getParent(); 1190 1191 if (!DT->isReachableFromEntry(BB)) { 1192 // Don't go into unreachable blocks. They may contain instructions with 1193 // dependency cycles which confuse the final scheduling. 1194 DEBUG(dbgs() << "SLP: bundle in unreachable block.\n"); 1195 newTreeEntry(VL, false, UserTreeIdx); 1196 return; 1197 } 1198 1199 // Check that every instructions appears once in this bundle. 1200 for (unsigned i = 0, e = VL.size(); i < e; ++i) 1201 for (unsigned j = i+1; j < e; ++j) 1202 if (VL[i] == VL[j]) { 1203 DEBUG(dbgs() << "SLP: Scalar used twice in bundle.\n"); 1204 newTreeEntry(VL, false, UserTreeIdx); 1205 return; 1206 } 1207 1208 auto &BSRef = BlocksSchedules[BB]; 1209 if (!BSRef) { 1210 BSRef = llvm::make_unique<BlockScheduling>(BB); 1211 } 1212 BlockScheduling &BS = *BSRef.get(); 1213 1214 if (!BS.tryScheduleBundle(VL, this)) { 1215 DEBUG(dbgs() << "SLP: We are not able to schedule this bundle!\n"); 1216 assert((!BS.getScheduleData(VL[0]) || 1217 !BS.getScheduleData(VL[0])->isPartOfBundle()) && 1218 "tryScheduleBundle should cancelScheduling on failure"); 1219 newTreeEntry(VL, false, UserTreeIdx); 1220 return; 1221 } 1222 DEBUG(dbgs() << "SLP: We are able to schedule this bundle.\n"); 1223 1224 switch (Opcode) { 1225 case Instruction::PHI: { 1226 PHINode *PH = dyn_cast<PHINode>(VL0); 1227 1228 // Check for terminator values (e.g. invoke). 1229 for (unsigned j = 0; j < VL.size(); ++j) 1230 for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) { 1231 TerminatorInst *Term = dyn_cast<TerminatorInst>( 1232 cast<PHINode>(VL[j])->getIncomingValueForBlock(PH->getIncomingBlock(i))); 1233 if (Term) { 1234 DEBUG(dbgs() << "SLP: Need to swizzle PHINodes (TerminatorInst use).\n"); 1235 BS.cancelScheduling(VL); 1236 newTreeEntry(VL, false, UserTreeIdx); 1237 return; 1238 } 1239 } 1240 1241 newTreeEntry(VL, true, UserTreeIdx); 1242 DEBUG(dbgs() << "SLP: added a vector of PHINodes.\n"); 1243 1244 for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) { 1245 ValueList Operands; 1246 // Prepare the operand vector. 1247 for (Value *j : VL) 1248 Operands.push_back(cast<PHINode>(j)->getIncomingValueForBlock( 1249 PH->getIncomingBlock(i))); 1250 1251 buildTree_rec(Operands, Depth + 1, UserTreeIdx); 1252 } 1253 return; 1254 } 1255 case Instruction::ExtractValue: 1256 case Instruction::ExtractElement: { 1257 bool Reuse = canReuseExtract(VL, Opcode); 1258 if (Reuse) { 1259 DEBUG(dbgs() << "SLP: Reusing extract sequence.\n"); 1260 } else { 1261 BS.cancelScheduling(VL); 1262 } 1263 newTreeEntry(VL, Reuse, UserTreeIdx); 1264 return; 1265 } 1266 case Instruction::Load: { 1267 // Check that a vectorized load would load the same memory as a scalar 1268 // load. 1269 // For example we don't want vectorize loads that are smaller than 8 bit. 1270 // Even though we have a packed struct {<i2, i2, i2, i2>} LLVM treats 1271 // loading/storing it as an i8 struct. If we vectorize loads/stores from 1272 // such a struct we read/write packed bits disagreeing with the 1273 // unvectorized version. 1274 Type *ScalarTy = VL[0]->getType(); 1275 1276 if (DL->getTypeSizeInBits(ScalarTy) != 1277 DL->getTypeAllocSizeInBits(ScalarTy)) { 1278 BS.cancelScheduling(VL); 1279 newTreeEntry(VL, false, UserTreeIdx); 1280 DEBUG(dbgs() << "SLP: Gathering loads of non-packed type.\n"); 1281 return; 1282 } 1283 1284 // Make sure all loads in the bundle are simple - we can't vectorize 1285 // atomic or volatile loads. 1286 for (unsigned i = 0, e = VL.size() - 1; i < e; ++i) { 1287 LoadInst *L = cast<LoadInst>(VL[i]); 1288 if (!L->isSimple()) { 1289 BS.cancelScheduling(VL); 1290 newTreeEntry(VL, false, UserTreeIdx); 1291 DEBUG(dbgs() << "SLP: Gathering non-simple loads.\n"); 1292 return; 1293 } 1294 } 1295 1296 // Check if the loads are consecutive, reversed, or neither. 1297 // TODO: What we really want is to sort the loads, but for now, check 1298 // the two likely directions. 1299 bool Consecutive = true; 1300 bool ReverseConsecutive = true; 1301 for (unsigned i = 0, e = VL.size() - 1; i < e; ++i) { 1302 if (!isConsecutiveAccess(VL[i], VL[i + 1], *DL, *SE)) { 1303 Consecutive = false; 1304 break; 1305 } else { 1306 ReverseConsecutive = false; 1307 } 1308 } 1309 1310 if (Consecutive) { 1311 ++NumLoadsWantToKeepOrder; 1312 newTreeEntry(VL, true, UserTreeIdx); 1313 DEBUG(dbgs() << "SLP: added a vector of loads.\n"); 1314 return; 1315 } 1316 1317 // If none of the load pairs were consecutive when checked in order, 1318 // check the reverse order. 1319 if (ReverseConsecutive) 1320 for (unsigned i = VL.size() - 1; i > 0; --i) 1321 if (!isConsecutiveAccess(VL[i], VL[i - 1], *DL, *SE)) { 1322 ReverseConsecutive = false; 1323 break; 1324 } 1325 1326 BS.cancelScheduling(VL); 1327 newTreeEntry(VL, false, UserTreeIdx); 1328 1329 if (ReverseConsecutive) { 1330 ++NumLoadsWantToChangeOrder; 1331 DEBUG(dbgs() << "SLP: Gathering reversed loads.\n"); 1332 } else { 1333 DEBUG(dbgs() << "SLP: Gathering non-consecutive loads.\n"); 1334 } 1335 return; 1336 } 1337 case Instruction::ZExt: 1338 case Instruction::SExt: 1339 case Instruction::FPToUI: 1340 case Instruction::FPToSI: 1341 case Instruction::FPExt: 1342 case Instruction::PtrToInt: 1343 case Instruction::IntToPtr: 1344 case Instruction::SIToFP: 1345 case Instruction::UIToFP: 1346 case Instruction::Trunc: 1347 case Instruction::FPTrunc: 1348 case Instruction::BitCast: { 1349 Type *SrcTy = VL0->getOperand(0)->getType(); 1350 for (unsigned i = 0; i < VL.size(); ++i) { 1351 Type *Ty = cast<Instruction>(VL[i])->getOperand(0)->getType(); 1352 if (Ty != SrcTy || !isValidElementType(Ty)) { 1353 BS.cancelScheduling(VL); 1354 newTreeEntry(VL, false, UserTreeIdx); 1355 DEBUG(dbgs() << "SLP: Gathering casts with different src types.\n"); 1356 return; 1357 } 1358 } 1359 newTreeEntry(VL, true, UserTreeIdx); 1360 DEBUG(dbgs() << "SLP: added a vector of casts.\n"); 1361 1362 for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) { 1363 ValueList Operands; 1364 // Prepare the operand vector. 1365 for (Value *j : VL) 1366 Operands.push_back(cast<Instruction>(j)->getOperand(i)); 1367 1368 buildTree_rec(Operands, Depth + 1, UserTreeIdx); 1369 } 1370 return; 1371 } 1372 case Instruction::ICmp: 1373 case Instruction::FCmp: { 1374 // Check that all of the compares have the same predicate. 1375 CmpInst::Predicate P0 = cast<CmpInst>(VL0)->getPredicate(); 1376 Type *ComparedTy = cast<Instruction>(VL[0])->getOperand(0)->getType(); 1377 for (unsigned i = 1, e = VL.size(); i < e; ++i) { 1378 CmpInst *Cmp = cast<CmpInst>(VL[i]); 1379 if (Cmp->getPredicate() != P0 || 1380 Cmp->getOperand(0)->getType() != ComparedTy) { 1381 BS.cancelScheduling(VL); 1382 newTreeEntry(VL, false, UserTreeIdx); 1383 DEBUG(dbgs() << "SLP: Gathering cmp with different predicate.\n"); 1384 return; 1385 } 1386 } 1387 1388 newTreeEntry(VL, true, UserTreeIdx); 1389 DEBUG(dbgs() << "SLP: added a vector of compares.\n"); 1390 1391 for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) { 1392 ValueList Operands; 1393 // Prepare the operand vector. 1394 for (Value *j : VL) 1395 Operands.push_back(cast<Instruction>(j)->getOperand(i)); 1396 1397 buildTree_rec(Operands, Depth + 1, UserTreeIdx); 1398 } 1399 return; 1400 } 1401 case Instruction::Select: 1402 case Instruction::Add: 1403 case Instruction::FAdd: 1404 case Instruction::Sub: 1405 case Instruction::FSub: 1406 case Instruction::Mul: 1407 case Instruction::FMul: 1408 case Instruction::UDiv: 1409 case Instruction::SDiv: 1410 case Instruction::FDiv: 1411 case Instruction::URem: 1412 case Instruction::SRem: 1413 case Instruction::FRem: 1414 case Instruction::Shl: 1415 case Instruction::LShr: 1416 case Instruction::AShr: 1417 case Instruction::And: 1418 case Instruction::Or: 1419 case Instruction::Xor: { 1420 newTreeEntry(VL, true, UserTreeIdx); 1421 DEBUG(dbgs() << "SLP: added a vector of bin op.\n"); 1422 1423 // Sort operands of the instructions so that each side is more likely to 1424 // have the same opcode. 1425 if (isa<BinaryOperator>(VL0) && VL0->isCommutative()) { 1426 ValueList Left, Right; 1427 reorderInputsAccordingToOpcode(VL, Left, Right); 1428 buildTree_rec(Left, Depth + 1, UserTreeIdx); 1429 buildTree_rec(Right, Depth + 1, UserTreeIdx); 1430 return; 1431 } 1432 1433 for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) { 1434 ValueList Operands; 1435 // Prepare the operand vector. 1436 for (Value *j : VL) 1437 Operands.push_back(cast<Instruction>(j)->getOperand(i)); 1438 1439 buildTree_rec(Operands, Depth + 1, UserTreeIdx); 1440 } 1441 return; 1442 } 1443 case Instruction::GetElementPtr: { 1444 // We don't combine GEPs with complicated (nested) indexing. 1445 for (unsigned j = 0; j < VL.size(); ++j) { 1446 if (cast<Instruction>(VL[j])->getNumOperands() != 2) { 1447 DEBUG(dbgs() << "SLP: not-vectorizable GEP (nested indexes).\n"); 1448 BS.cancelScheduling(VL); 1449 newTreeEntry(VL, false, UserTreeIdx); 1450 return; 1451 } 1452 } 1453 1454 // We can't combine several GEPs into one vector if they operate on 1455 // different types. 1456 Type *Ty0 = cast<Instruction>(VL0)->getOperand(0)->getType(); 1457 for (unsigned j = 0; j < VL.size(); ++j) { 1458 Type *CurTy = cast<Instruction>(VL[j])->getOperand(0)->getType(); 1459 if (Ty0 != CurTy) { 1460 DEBUG(dbgs() << "SLP: not-vectorizable GEP (different types).\n"); 1461 BS.cancelScheduling(VL); 1462 newTreeEntry(VL, false, UserTreeIdx); 1463 return; 1464 } 1465 } 1466 1467 // We don't combine GEPs with non-constant indexes. 1468 for (unsigned j = 0; j < VL.size(); ++j) { 1469 auto Op = cast<Instruction>(VL[j])->getOperand(1); 1470 if (!isa<ConstantInt>(Op)) { 1471 DEBUG( 1472 dbgs() << "SLP: not-vectorizable GEP (non-constant indexes).\n"); 1473 BS.cancelScheduling(VL); 1474 newTreeEntry(VL, false, UserTreeIdx); 1475 return; 1476 } 1477 } 1478 1479 newTreeEntry(VL, true, UserTreeIdx); 1480 DEBUG(dbgs() << "SLP: added a vector of GEPs.\n"); 1481 for (unsigned i = 0, e = 2; i < e; ++i) { 1482 ValueList Operands; 1483 // Prepare the operand vector. 1484 for (Value *j : VL) 1485 Operands.push_back(cast<Instruction>(j)->getOperand(i)); 1486 1487 buildTree_rec(Operands, Depth + 1, UserTreeIdx); 1488 } 1489 return; 1490 } 1491 case Instruction::Store: { 1492 // Check if the stores are consecutive or of we need to swizzle them. 1493 for (unsigned i = 0, e = VL.size() - 1; i < e; ++i) 1494 if (!isConsecutiveAccess(VL[i], VL[i + 1], *DL, *SE)) { 1495 BS.cancelScheduling(VL); 1496 newTreeEntry(VL, false, UserTreeIdx); 1497 DEBUG(dbgs() << "SLP: Non-consecutive store.\n"); 1498 return; 1499 } 1500 1501 newTreeEntry(VL, true, UserTreeIdx); 1502 DEBUG(dbgs() << "SLP: added a vector of stores.\n"); 1503 1504 ValueList Operands; 1505 for (Value *j : VL) 1506 Operands.push_back(cast<Instruction>(j)->getOperand(0)); 1507 1508 buildTree_rec(Operands, Depth + 1, UserTreeIdx); 1509 return; 1510 } 1511 case Instruction::Call: { 1512 // Check if the calls are all to the same vectorizable intrinsic. 1513 CallInst *CI = cast<CallInst>(VL[0]); 1514 // Check if this is an Intrinsic call or something that can be 1515 // represented by an intrinsic call 1516 Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI); 1517 if (!isTriviallyVectorizable(ID)) { 1518 BS.cancelScheduling(VL); 1519 newTreeEntry(VL, false, UserTreeIdx); 1520 DEBUG(dbgs() << "SLP: Non-vectorizable call.\n"); 1521 return; 1522 } 1523 Function *Int = CI->getCalledFunction(); 1524 Value *A1I = nullptr; 1525 if (hasVectorInstrinsicScalarOpd(ID, 1)) 1526 A1I = CI->getArgOperand(1); 1527 for (unsigned i = 1, e = VL.size(); i != e; ++i) { 1528 CallInst *CI2 = dyn_cast<CallInst>(VL[i]); 1529 if (!CI2 || CI2->getCalledFunction() != Int || 1530 getVectorIntrinsicIDForCall(CI2, TLI) != ID || 1531 !CI->hasIdenticalOperandBundleSchema(*CI2)) { 1532 BS.cancelScheduling(VL); 1533 newTreeEntry(VL, false, UserTreeIdx); 1534 DEBUG(dbgs() << "SLP: mismatched calls:" << *CI << "!=" << *VL[i] 1535 << "\n"); 1536 return; 1537 } 1538 // ctlz,cttz and powi are special intrinsics whose second argument 1539 // should be same in order for them to be vectorized. 1540 if (hasVectorInstrinsicScalarOpd(ID, 1)) { 1541 Value *A1J = CI2->getArgOperand(1); 1542 if (A1I != A1J) { 1543 BS.cancelScheduling(VL); 1544 newTreeEntry(VL, false, UserTreeIdx); 1545 DEBUG(dbgs() << "SLP: mismatched arguments in call:" << *CI 1546 << " argument "<< A1I<<"!=" << A1J 1547 << "\n"); 1548 return; 1549 } 1550 } 1551 // Verify that the bundle operands are identical between the two calls. 1552 if (CI->hasOperandBundles() && 1553 !std::equal(CI->op_begin() + CI->getBundleOperandsStartIndex(), 1554 CI->op_begin() + CI->getBundleOperandsEndIndex(), 1555 CI2->op_begin() + CI2->getBundleOperandsStartIndex())) { 1556 BS.cancelScheduling(VL); 1557 newTreeEntry(VL, false, UserTreeIdx); 1558 DEBUG(dbgs() << "SLP: mismatched bundle operands in calls:" << *CI << "!=" 1559 << *VL[i] << '\n'); 1560 return; 1561 } 1562 } 1563 1564 newTreeEntry(VL, true, UserTreeIdx); 1565 for (unsigned i = 0, e = CI->getNumArgOperands(); i != e; ++i) { 1566 ValueList Operands; 1567 // Prepare the operand vector. 1568 for (Value *j : VL) { 1569 CallInst *CI2 = dyn_cast<CallInst>(j); 1570 Operands.push_back(CI2->getArgOperand(i)); 1571 } 1572 buildTree_rec(Operands, Depth + 1, UserTreeIdx); 1573 } 1574 return; 1575 } 1576 case Instruction::ShuffleVector: { 1577 // If this is not an alternate sequence of opcode like add-sub 1578 // then do not vectorize this instruction. 1579 if (!isAltShuffle) { 1580 BS.cancelScheduling(VL); 1581 newTreeEntry(VL, false, UserTreeIdx); 1582 DEBUG(dbgs() << "SLP: ShuffleVector are not vectorized.\n"); 1583 return; 1584 } 1585 newTreeEntry(VL, true, UserTreeIdx); 1586 DEBUG(dbgs() << "SLP: added a ShuffleVector op.\n"); 1587 1588 // Reorder operands if reordering would enable vectorization. 1589 if (isa<BinaryOperator>(VL0)) { 1590 ValueList Left, Right; 1591 reorderAltShuffleOperands(VL, Left, Right); 1592 buildTree_rec(Left, Depth + 1, UserTreeIdx); 1593 buildTree_rec(Right, Depth + 1, UserTreeIdx); 1594 return; 1595 } 1596 1597 for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) { 1598 ValueList Operands; 1599 // Prepare the operand vector. 1600 for (Value *j : VL) 1601 Operands.push_back(cast<Instruction>(j)->getOperand(i)); 1602 1603 buildTree_rec(Operands, Depth + 1, UserTreeIdx); 1604 } 1605 return; 1606 } 1607 default: 1608 BS.cancelScheduling(VL); 1609 newTreeEntry(VL, false, UserTreeIdx); 1610 DEBUG(dbgs() << "SLP: Gathering unknown instruction.\n"); 1611 return; 1612 } 1613 } 1614 1615 unsigned BoUpSLP::canMapToVector(Type *T, const DataLayout &DL) const { 1616 unsigned N; 1617 Type *EltTy; 1618 auto *ST = dyn_cast<StructType>(T); 1619 if (ST) { 1620 N = ST->getNumElements(); 1621 EltTy = *ST->element_begin(); 1622 } else { 1623 N = cast<ArrayType>(T)->getNumElements(); 1624 EltTy = cast<ArrayType>(T)->getElementType(); 1625 } 1626 if (!isValidElementType(EltTy)) 1627 return 0; 1628 uint64_t VTSize = DL.getTypeStoreSizeInBits(VectorType::get(EltTy, N)); 1629 if (VTSize < MinVecRegSize || VTSize > MaxVecRegSize || VTSize != DL.getTypeStoreSizeInBits(T)) 1630 return 0; 1631 if (ST) { 1632 // Check that struct is homogeneous. 1633 for (const auto *Ty : ST->elements()) 1634 if (Ty != EltTy) 1635 return 0; 1636 } 1637 return N; 1638 } 1639 1640 bool BoUpSLP::canReuseExtract(ArrayRef<Value *> VL, unsigned Opcode) const { 1641 assert(Opcode == Instruction::ExtractElement || 1642 Opcode == Instruction::ExtractValue); 1643 assert(Opcode == getSameOpcode(VL) && "Invalid opcode"); 1644 // Check if all of the extracts come from the same vector and from the 1645 // correct offset. 1646 Value *VL0 = VL[0]; 1647 Instruction *E0 = cast<Instruction>(VL0); 1648 Value *Vec = E0->getOperand(0); 1649 1650 // We have to extract from a vector/aggregate with the same number of elements. 1651 unsigned NElts; 1652 if (Opcode == Instruction::ExtractValue) { 1653 const DataLayout &DL = E0->getModule()->getDataLayout(); 1654 NElts = canMapToVector(Vec->getType(), DL); 1655 if (!NElts) 1656 return false; 1657 // Check if load can be rewritten as load of vector. 1658 LoadInst *LI = dyn_cast<LoadInst>(Vec); 1659 if (!LI || !LI->isSimple() || !LI->hasNUses(VL.size())) 1660 return false; 1661 } else { 1662 NElts = Vec->getType()->getVectorNumElements(); 1663 } 1664 1665 if (NElts != VL.size()) 1666 return false; 1667 1668 // Check that all of the indices extract from the correct offset. 1669 if (!matchExtractIndex(E0, 0, Opcode)) 1670 return false; 1671 1672 for (unsigned i = 1, e = VL.size(); i < e; ++i) { 1673 Instruction *E = cast<Instruction>(VL[i]); 1674 if (!matchExtractIndex(E, i, Opcode)) 1675 return false; 1676 if (E->getOperand(0) != Vec) 1677 return false; 1678 } 1679 1680 return true; 1681 } 1682 1683 int BoUpSLP::getEntryCost(TreeEntry *E) { 1684 ArrayRef<Value*> VL = E->Scalars; 1685 1686 Type *ScalarTy = VL[0]->getType(); 1687 if (StoreInst *SI = dyn_cast<StoreInst>(VL[0])) 1688 ScalarTy = SI->getValueOperand()->getType(); 1689 else if (CmpInst *CI = dyn_cast<CmpInst>(VL[0])) 1690 ScalarTy = CI->getOperand(0)->getType(); 1691 VectorType *VecTy = VectorType::get(ScalarTy, VL.size()); 1692 1693 // If we have computed a smaller type for the expression, update VecTy so 1694 // that the costs will be accurate. 1695 if (MinBWs.count(VL[0])) 1696 VecTy = VectorType::get( 1697 IntegerType::get(F->getContext(), MinBWs[VL[0]].first), VL.size()); 1698 1699 if (E->NeedToGather) { 1700 if (allConstant(VL)) 1701 return 0; 1702 if (isSplat(VL)) { 1703 return TTI->getShuffleCost(TargetTransformInfo::SK_Broadcast, VecTy, 0); 1704 } 1705 return getGatherCost(E->Scalars); 1706 } 1707 unsigned Opcode = getSameOpcode(VL); 1708 assert(Opcode && allSameType(VL) && allSameBlock(VL) && "Invalid VL"); 1709 Instruction *VL0 = cast<Instruction>(VL[0]); 1710 switch (Opcode) { 1711 case Instruction::PHI: { 1712 return 0; 1713 } 1714 case Instruction::ExtractValue: 1715 case Instruction::ExtractElement: { 1716 if (canReuseExtract(VL, Opcode)) { 1717 int DeadCost = 0; 1718 for (unsigned i = 0, e = VL.size(); i < e; ++i) { 1719 Instruction *E = cast<Instruction>(VL[i]); 1720 // If all users are going to be vectorized, instruction can be 1721 // considered as dead. 1722 // The same, if have only one user, it will be vectorized for sure. 1723 if (E->hasOneUse() || 1724 std::all_of(E->user_begin(), E->user_end(), [this](User *U) { 1725 return ScalarToTreeEntry.count(U) > 0; 1726 })) 1727 // Take credit for instruction that will become dead. 1728 DeadCost += 1729 TTI->getVectorInstrCost(Instruction::ExtractElement, VecTy, i); 1730 } 1731 return -DeadCost; 1732 } 1733 return getGatherCost(VecTy); 1734 } 1735 case Instruction::ZExt: 1736 case Instruction::SExt: 1737 case Instruction::FPToUI: 1738 case Instruction::FPToSI: 1739 case Instruction::FPExt: 1740 case Instruction::PtrToInt: 1741 case Instruction::IntToPtr: 1742 case Instruction::SIToFP: 1743 case Instruction::UIToFP: 1744 case Instruction::Trunc: 1745 case Instruction::FPTrunc: 1746 case Instruction::BitCast: { 1747 Type *SrcTy = VL0->getOperand(0)->getType(); 1748 1749 // Calculate the cost of this instruction. 1750 int ScalarCost = VL.size() * TTI->getCastInstrCost(VL0->getOpcode(), 1751 VL0->getType(), SrcTy, VL0); 1752 1753 VectorType *SrcVecTy = VectorType::get(SrcTy, VL.size()); 1754 int VecCost = TTI->getCastInstrCost(VL0->getOpcode(), VecTy, SrcVecTy, VL0); 1755 return VecCost - ScalarCost; 1756 } 1757 case Instruction::FCmp: 1758 case Instruction::ICmp: 1759 case Instruction::Select: { 1760 // Calculate the cost of this instruction. 1761 VectorType *MaskTy = VectorType::get(Builder.getInt1Ty(), VL.size()); 1762 int ScalarCost = VecTy->getNumElements() * 1763 TTI->getCmpSelInstrCost(Opcode, ScalarTy, Builder.getInt1Ty(), VL0); 1764 int VecCost = TTI->getCmpSelInstrCost(Opcode, VecTy, MaskTy, VL0); 1765 return VecCost - ScalarCost; 1766 } 1767 case Instruction::Add: 1768 case Instruction::FAdd: 1769 case Instruction::Sub: 1770 case Instruction::FSub: 1771 case Instruction::Mul: 1772 case Instruction::FMul: 1773 case Instruction::UDiv: 1774 case Instruction::SDiv: 1775 case Instruction::FDiv: 1776 case Instruction::URem: 1777 case Instruction::SRem: 1778 case Instruction::FRem: 1779 case Instruction::Shl: 1780 case Instruction::LShr: 1781 case Instruction::AShr: 1782 case Instruction::And: 1783 case Instruction::Or: 1784 case Instruction::Xor: { 1785 // Certain instructions can be cheaper to vectorize if they have a 1786 // constant second vector operand. 1787 TargetTransformInfo::OperandValueKind Op1VK = 1788 TargetTransformInfo::OK_AnyValue; 1789 TargetTransformInfo::OperandValueKind Op2VK = 1790 TargetTransformInfo::OK_UniformConstantValue; 1791 TargetTransformInfo::OperandValueProperties Op1VP = 1792 TargetTransformInfo::OP_None; 1793 TargetTransformInfo::OperandValueProperties Op2VP = 1794 TargetTransformInfo::OP_None; 1795 1796 // If all operands are exactly the same ConstantInt then set the 1797 // operand kind to OK_UniformConstantValue. 1798 // If instead not all operands are constants, then set the operand kind 1799 // to OK_AnyValue. If all operands are constants but not the same, 1800 // then set the operand kind to OK_NonUniformConstantValue. 1801 ConstantInt *CInt = nullptr; 1802 for (unsigned i = 0; i < VL.size(); ++i) { 1803 const Instruction *I = cast<Instruction>(VL[i]); 1804 if (!isa<ConstantInt>(I->getOperand(1))) { 1805 Op2VK = TargetTransformInfo::OK_AnyValue; 1806 break; 1807 } 1808 if (i == 0) { 1809 CInt = cast<ConstantInt>(I->getOperand(1)); 1810 continue; 1811 } 1812 if (Op2VK == TargetTransformInfo::OK_UniformConstantValue && 1813 CInt != cast<ConstantInt>(I->getOperand(1))) 1814 Op2VK = TargetTransformInfo::OK_NonUniformConstantValue; 1815 } 1816 // FIXME: Currently cost of model modification for division by power of 1817 // 2 is handled for X86 and AArch64. Add support for other targets. 1818 if (Op2VK == TargetTransformInfo::OK_UniformConstantValue && CInt && 1819 CInt->getValue().isPowerOf2()) 1820 Op2VP = TargetTransformInfo::OP_PowerOf2; 1821 1822 SmallVector<const Value *, 4> Operands(VL0->operand_values()); 1823 int ScalarCost = 1824 VecTy->getNumElements() * 1825 TTI->getArithmeticInstrCost(Opcode, ScalarTy, Op1VK, Op2VK, Op1VP, 1826 Op2VP, Operands); 1827 int VecCost = TTI->getArithmeticInstrCost(Opcode, VecTy, Op1VK, Op2VK, 1828 Op1VP, Op2VP, Operands); 1829 return VecCost - ScalarCost; 1830 } 1831 case Instruction::GetElementPtr: { 1832 TargetTransformInfo::OperandValueKind Op1VK = 1833 TargetTransformInfo::OK_AnyValue; 1834 TargetTransformInfo::OperandValueKind Op2VK = 1835 TargetTransformInfo::OK_UniformConstantValue; 1836 1837 int ScalarCost = 1838 VecTy->getNumElements() * 1839 TTI->getArithmeticInstrCost(Instruction::Add, ScalarTy, Op1VK, Op2VK); 1840 int VecCost = 1841 TTI->getArithmeticInstrCost(Instruction::Add, VecTy, Op1VK, Op2VK); 1842 1843 return VecCost - ScalarCost; 1844 } 1845 case Instruction::Load: { 1846 // Cost of wide load - cost of scalar loads. 1847 unsigned alignment = dyn_cast<LoadInst>(VL0)->getAlignment(); 1848 int ScalarLdCost = VecTy->getNumElements() * 1849 TTI->getMemoryOpCost(Instruction::Load, ScalarTy, alignment, 0, VL0); 1850 int VecLdCost = TTI->getMemoryOpCost(Instruction::Load, 1851 VecTy, alignment, 0, VL0); 1852 return VecLdCost - ScalarLdCost; 1853 } 1854 case Instruction::Store: { 1855 // We know that we can merge the stores. Calculate the cost. 1856 unsigned alignment = dyn_cast<StoreInst>(VL0)->getAlignment(); 1857 int ScalarStCost = VecTy->getNumElements() * 1858 TTI->getMemoryOpCost(Instruction::Store, ScalarTy, alignment, 0, VL0); 1859 int VecStCost = TTI->getMemoryOpCost(Instruction::Store, 1860 VecTy, alignment, 0, VL0); 1861 return VecStCost - ScalarStCost; 1862 } 1863 case Instruction::Call: { 1864 CallInst *CI = cast<CallInst>(VL0); 1865 Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI); 1866 1867 // Calculate the cost of the scalar and vector calls. 1868 SmallVector<Type*, 4> ScalarTys; 1869 for (unsigned op = 0, opc = CI->getNumArgOperands(); op!= opc; ++op) 1870 ScalarTys.push_back(CI->getArgOperand(op)->getType()); 1871 1872 FastMathFlags FMF; 1873 if (auto *FPMO = dyn_cast<FPMathOperator>(CI)) 1874 FMF = FPMO->getFastMathFlags(); 1875 1876 int ScalarCallCost = VecTy->getNumElements() * 1877 TTI->getIntrinsicInstrCost(ID, ScalarTy, ScalarTys, FMF); 1878 1879 SmallVector<Value *, 4> Args(CI->arg_operands()); 1880 int VecCallCost = TTI->getIntrinsicInstrCost(ID, CI->getType(), Args, FMF, 1881 VecTy->getNumElements()); 1882 1883 DEBUG(dbgs() << "SLP: Call cost "<< VecCallCost - ScalarCallCost 1884 << " (" << VecCallCost << "-" << ScalarCallCost << ")" 1885 << " for " << *CI << "\n"); 1886 1887 return VecCallCost - ScalarCallCost; 1888 } 1889 case Instruction::ShuffleVector: { 1890 TargetTransformInfo::OperandValueKind Op1VK = 1891 TargetTransformInfo::OK_AnyValue; 1892 TargetTransformInfo::OperandValueKind Op2VK = 1893 TargetTransformInfo::OK_AnyValue; 1894 int ScalarCost = 0; 1895 int VecCost = 0; 1896 for (Value *i : VL) { 1897 Instruction *I = cast<Instruction>(i); 1898 if (!I) 1899 break; 1900 ScalarCost += 1901 TTI->getArithmeticInstrCost(I->getOpcode(), ScalarTy, Op1VK, Op2VK); 1902 } 1903 // VecCost is equal to sum of the cost of creating 2 vectors 1904 // and the cost of creating shuffle. 1905 Instruction *I0 = cast<Instruction>(VL[0]); 1906 VecCost = 1907 TTI->getArithmeticInstrCost(I0->getOpcode(), VecTy, Op1VK, Op2VK); 1908 Instruction *I1 = cast<Instruction>(VL[1]); 1909 VecCost += 1910 TTI->getArithmeticInstrCost(I1->getOpcode(), VecTy, Op1VK, Op2VK); 1911 VecCost += 1912 TTI->getShuffleCost(TargetTransformInfo::SK_Alternate, VecTy, 0); 1913 return VecCost - ScalarCost; 1914 } 1915 default: 1916 llvm_unreachable("Unknown instruction"); 1917 } 1918 } 1919 1920 bool BoUpSLP::isFullyVectorizableTinyTree() { 1921 DEBUG(dbgs() << "SLP: Check whether the tree with height " << 1922 VectorizableTree.size() << " is fully vectorizable .\n"); 1923 1924 // We only handle trees of heights 1 and 2. 1925 if (VectorizableTree.size() == 1 && !VectorizableTree[0].NeedToGather) 1926 return true; 1927 1928 if (VectorizableTree.size() != 2) 1929 return false; 1930 1931 // Handle splat and all-constants stores. 1932 if (!VectorizableTree[0].NeedToGather && 1933 (allConstant(VectorizableTree[1].Scalars) || 1934 isSplat(VectorizableTree[1].Scalars))) 1935 return true; 1936 1937 // Gathering cost would be too much for tiny trees. 1938 if (VectorizableTree[0].NeedToGather || VectorizableTree[1].NeedToGather) 1939 return false; 1940 1941 return true; 1942 } 1943 1944 bool BoUpSLP::isTreeTinyAndNotFullyVectorizable() { 1945 1946 // We can vectorize the tree if its size is greater than or equal to the 1947 // minimum size specified by the MinTreeSize command line option. 1948 if (VectorizableTree.size() >= MinTreeSize) 1949 return false; 1950 1951 // If we have a tiny tree (a tree whose size is less than MinTreeSize), we 1952 // can vectorize it if we can prove it fully vectorizable. 1953 if (isFullyVectorizableTinyTree()) 1954 return false; 1955 1956 assert(VectorizableTree.empty() 1957 ? ExternalUses.empty() 1958 : true && "We shouldn't have any external users"); 1959 1960 // Otherwise, we can't vectorize the tree. It is both tiny and not fully 1961 // vectorizable. 1962 return true; 1963 } 1964 1965 int BoUpSLP::getSpillCost() { 1966 // Walk from the bottom of the tree to the top, tracking which values are 1967 // live. When we see a call instruction that is not part of our tree, 1968 // query TTI to see if there is a cost to keeping values live over it 1969 // (for example, if spills and fills are required). 1970 unsigned BundleWidth = VectorizableTree.front().Scalars.size(); 1971 int Cost = 0; 1972 1973 SmallPtrSet<Instruction*, 4> LiveValues; 1974 Instruction *PrevInst = nullptr; 1975 1976 for (const auto &N : VectorizableTree) { 1977 Instruction *Inst = dyn_cast<Instruction>(N.Scalars[0]); 1978 if (!Inst) 1979 continue; 1980 1981 if (!PrevInst) { 1982 PrevInst = Inst; 1983 continue; 1984 } 1985 1986 // Update LiveValues. 1987 LiveValues.erase(PrevInst); 1988 for (auto &J : PrevInst->operands()) { 1989 if (isa<Instruction>(&*J) && ScalarToTreeEntry.count(&*J)) 1990 LiveValues.insert(cast<Instruction>(&*J)); 1991 } 1992 1993 DEBUG( 1994 dbgs() << "SLP: #LV: " << LiveValues.size(); 1995 for (auto *X : LiveValues) 1996 dbgs() << " " << X->getName(); 1997 dbgs() << ", Looking at "; 1998 Inst->dump(); 1999 ); 2000 2001 // Now find the sequence of instructions between PrevInst and Inst. 2002 BasicBlock::reverse_iterator InstIt = ++Inst->getIterator().getReverse(), 2003 PrevInstIt = 2004 PrevInst->getIterator().getReverse(); 2005 while (InstIt != PrevInstIt) { 2006 if (PrevInstIt == PrevInst->getParent()->rend()) { 2007 PrevInstIt = Inst->getParent()->rbegin(); 2008 continue; 2009 } 2010 2011 if (isa<CallInst>(&*PrevInstIt) && &*PrevInstIt != PrevInst) { 2012 SmallVector<Type*, 4> V; 2013 for (auto *II : LiveValues) 2014 V.push_back(VectorType::get(II->getType(), BundleWidth)); 2015 Cost += TTI->getCostOfKeepingLiveOverCall(V); 2016 } 2017 2018 ++PrevInstIt; 2019 } 2020 2021 PrevInst = Inst; 2022 } 2023 2024 return Cost; 2025 } 2026 2027 int BoUpSLP::getTreeCost() { 2028 int Cost = 0; 2029 DEBUG(dbgs() << "SLP: Calculating cost for tree of size " << 2030 VectorizableTree.size() << ".\n"); 2031 2032 unsigned BundleWidth = VectorizableTree[0].Scalars.size(); 2033 2034 for (TreeEntry &TE : VectorizableTree) { 2035 int C = getEntryCost(&TE); 2036 DEBUG(dbgs() << "SLP: Adding cost " << C << " for bundle that starts with " 2037 << *TE.Scalars[0] << ".\n"); 2038 Cost += C; 2039 } 2040 2041 SmallSet<Value *, 16> ExtractCostCalculated; 2042 int ExtractCost = 0; 2043 for (ExternalUser &EU : ExternalUses) { 2044 // We only add extract cost once for the same scalar. 2045 if (!ExtractCostCalculated.insert(EU.Scalar).second) 2046 continue; 2047 2048 // Uses by ephemeral values are free (because the ephemeral value will be 2049 // removed prior to code generation, and so the extraction will be 2050 // removed as well). 2051 if (EphValues.count(EU.User)) 2052 continue; 2053 2054 // If we plan to rewrite the tree in a smaller type, we will need to sign 2055 // extend the extracted value back to the original type. Here, we account 2056 // for the extract and the added cost of the sign extend if needed. 2057 auto *VecTy = VectorType::get(EU.Scalar->getType(), BundleWidth); 2058 auto *ScalarRoot = VectorizableTree[0].Scalars[0]; 2059 if (MinBWs.count(ScalarRoot)) { 2060 auto *MinTy = IntegerType::get(F->getContext(), MinBWs[ScalarRoot].first); 2061 auto Extend = 2062 MinBWs[ScalarRoot].second ? Instruction::SExt : Instruction::ZExt; 2063 VecTy = VectorType::get(MinTy, BundleWidth); 2064 ExtractCost += TTI->getExtractWithExtendCost(Extend, EU.Scalar->getType(), 2065 VecTy, EU.Lane); 2066 } else { 2067 ExtractCost += 2068 TTI->getVectorInstrCost(Instruction::ExtractElement, VecTy, EU.Lane); 2069 } 2070 } 2071 2072 int SpillCost = getSpillCost(); 2073 Cost += SpillCost + ExtractCost; 2074 2075 std::string Str; 2076 { 2077 raw_string_ostream OS(Str); 2078 OS << "SLP: Spill Cost = " << SpillCost << ".\n" 2079 << "SLP: Extract Cost = " << ExtractCost << ".\n" 2080 << "SLP: Total Cost = " << Cost << ".\n"; 2081 } 2082 DEBUG(dbgs() << Str); 2083 2084 if (ViewSLPTree) 2085 ViewGraph(this, "SLP" + F->getName(), false, Str); 2086 2087 return Cost; 2088 } 2089 2090 int BoUpSLP::getGatherCost(Type *Ty) { 2091 int Cost = 0; 2092 for (unsigned i = 0, e = cast<VectorType>(Ty)->getNumElements(); i < e; ++i) 2093 Cost += TTI->getVectorInstrCost(Instruction::InsertElement, Ty, i); 2094 return Cost; 2095 } 2096 2097 int BoUpSLP::getGatherCost(ArrayRef<Value *> VL) { 2098 // Find the type of the operands in VL. 2099 Type *ScalarTy = VL[0]->getType(); 2100 if (StoreInst *SI = dyn_cast<StoreInst>(VL[0])) 2101 ScalarTy = SI->getValueOperand()->getType(); 2102 VectorType *VecTy = VectorType::get(ScalarTy, VL.size()); 2103 // Find the cost of inserting/extracting values from the vector. 2104 return getGatherCost(VecTy); 2105 } 2106 2107 // Reorder commutative operations in alternate shuffle if the resulting vectors 2108 // are consecutive loads. This would allow us to vectorize the tree. 2109 // If we have something like- 2110 // load a[0] - load b[0] 2111 // load b[1] + load a[1] 2112 // load a[2] - load b[2] 2113 // load a[3] + load b[3] 2114 // Reordering the second load b[1] load a[1] would allow us to vectorize this 2115 // code. 2116 void BoUpSLP::reorderAltShuffleOperands(ArrayRef<Value *> VL, 2117 SmallVectorImpl<Value *> &Left, 2118 SmallVectorImpl<Value *> &Right) { 2119 // Push left and right operands of binary operation into Left and Right 2120 for (Value *i : VL) { 2121 Left.push_back(cast<Instruction>(i)->getOperand(0)); 2122 Right.push_back(cast<Instruction>(i)->getOperand(1)); 2123 } 2124 2125 // Reorder if we have a commutative operation and consecutive access 2126 // are on either side of the alternate instructions. 2127 for (unsigned j = 0; j < VL.size() - 1; ++j) { 2128 if (LoadInst *L = dyn_cast<LoadInst>(Left[j])) { 2129 if (LoadInst *L1 = dyn_cast<LoadInst>(Right[j + 1])) { 2130 Instruction *VL1 = cast<Instruction>(VL[j]); 2131 Instruction *VL2 = cast<Instruction>(VL[j + 1]); 2132 if (VL1->isCommutative() && isConsecutiveAccess(L, L1, *DL, *SE)) { 2133 std::swap(Left[j], Right[j]); 2134 continue; 2135 } else if (VL2->isCommutative() && 2136 isConsecutiveAccess(L, L1, *DL, *SE)) { 2137 std::swap(Left[j + 1], Right[j + 1]); 2138 continue; 2139 } 2140 // else unchanged 2141 } 2142 } 2143 if (LoadInst *L = dyn_cast<LoadInst>(Right[j])) { 2144 if (LoadInst *L1 = dyn_cast<LoadInst>(Left[j + 1])) { 2145 Instruction *VL1 = cast<Instruction>(VL[j]); 2146 Instruction *VL2 = cast<Instruction>(VL[j + 1]); 2147 if (VL1->isCommutative() && isConsecutiveAccess(L, L1, *DL, *SE)) { 2148 std::swap(Left[j], Right[j]); 2149 continue; 2150 } else if (VL2->isCommutative() && 2151 isConsecutiveAccess(L, L1, *DL, *SE)) { 2152 std::swap(Left[j + 1], Right[j + 1]); 2153 continue; 2154 } 2155 // else unchanged 2156 } 2157 } 2158 } 2159 } 2160 2161 // Return true if I should be commuted before adding it's left and right 2162 // operands to the arrays Left and Right. 2163 // 2164 // The vectorizer is trying to either have all elements one side being 2165 // instruction with the same opcode to enable further vectorization, or having 2166 // a splat to lower the vectorizing cost. 2167 static bool shouldReorderOperands(int i, Instruction &I, 2168 SmallVectorImpl<Value *> &Left, 2169 SmallVectorImpl<Value *> &Right, 2170 bool AllSameOpcodeLeft, 2171 bool AllSameOpcodeRight, bool SplatLeft, 2172 bool SplatRight) { 2173 Value *VLeft = I.getOperand(0); 2174 Value *VRight = I.getOperand(1); 2175 // If we have "SplatRight", try to see if commuting is needed to preserve it. 2176 if (SplatRight) { 2177 if (VRight == Right[i - 1]) 2178 // Preserve SplatRight 2179 return false; 2180 if (VLeft == Right[i - 1]) { 2181 // Commuting would preserve SplatRight, but we don't want to break 2182 // SplatLeft either, i.e. preserve the original order if possible. 2183 // (FIXME: why do we care?) 2184 if (SplatLeft && VLeft == Left[i - 1]) 2185 return false; 2186 return true; 2187 } 2188 } 2189 // Symmetrically handle Right side. 2190 if (SplatLeft) { 2191 if (VLeft == Left[i - 1]) 2192 // Preserve SplatLeft 2193 return false; 2194 if (VRight == Left[i - 1]) 2195 return true; 2196 } 2197 2198 Instruction *ILeft = dyn_cast<Instruction>(VLeft); 2199 Instruction *IRight = dyn_cast<Instruction>(VRight); 2200 2201 // If we have "AllSameOpcodeRight", try to see if the left operands preserves 2202 // it and not the right, in this case we want to commute. 2203 if (AllSameOpcodeRight) { 2204 unsigned RightPrevOpcode = cast<Instruction>(Right[i - 1])->getOpcode(); 2205 if (IRight && RightPrevOpcode == IRight->getOpcode()) 2206 // Do not commute, a match on the right preserves AllSameOpcodeRight 2207 return false; 2208 if (ILeft && RightPrevOpcode == ILeft->getOpcode()) { 2209 // We have a match and may want to commute, but first check if there is 2210 // not also a match on the existing operands on the Left to preserve 2211 // AllSameOpcodeLeft, i.e. preserve the original order if possible. 2212 // (FIXME: why do we care?) 2213 if (AllSameOpcodeLeft && ILeft && 2214 cast<Instruction>(Left[i - 1])->getOpcode() == ILeft->getOpcode()) 2215 return false; 2216 return true; 2217 } 2218 } 2219 // Symmetrically handle Left side. 2220 if (AllSameOpcodeLeft) { 2221 unsigned LeftPrevOpcode = cast<Instruction>(Left[i - 1])->getOpcode(); 2222 if (ILeft && LeftPrevOpcode == ILeft->getOpcode()) 2223 return false; 2224 if (IRight && LeftPrevOpcode == IRight->getOpcode()) 2225 return true; 2226 } 2227 return false; 2228 } 2229 2230 void BoUpSLP::reorderInputsAccordingToOpcode(ArrayRef<Value *> VL, 2231 SmallVectorImpl<Value *> &Left, 2232 SmallVectorImpl<Value *> &Right) { 2233 2234 if (VL.size()) { 2235 // Peel the first iteration out of the loop since there's nothing 2236 // interesting to do anyway and it simplifies the checks in the loop. 2237 auto VLeft = cast<Instruction>(VL[0])->getOperand(0); 2238 auto VRight = cast<Instruction>(VL[0])->getOperand(1); 2239 if (!isa<Instruction>(VRight) && isa<Instruction>(VLeft)) 2240 // Favor having instruction to the right. FIXME: why? 2241 std::swap(VLeft, VRight); 2242 Left.push_back(VLeft); 2243 Right.push_back(VRight); 2244 } 2245 2246 // Keep track if we have instructions with all the same opcode on one side. 2247 bool AllSameOpcodeLeft = isa<Instruction>(Left[0]); 2248 bool AllSameOpcodeRight = isa<Instruction>(Right[0]); 2249 // Keep track if we have one side with all the same value (broadcast). 2250 bool SplatLeft = true; 2251 bool SplatRight = true; 2252 2253 for (unsigned i = 1, e = VL.size(); i != e; ++i) { 2254 Instruction *I = cast<Instruction>(VL[i]); 2255 assert(I->isCommutative() && "Can only process commutative instruction"); 2256 // Commute to favor either a splat or maximizing having the same opcodes on 2257 // one side. 2258 if (shouldReorderOperands(i, *I, Left, Right, AllSameOpcodeLeft, 2259 AllSameOpcodeRight, SplatLeft, SplatRight)) { 2260 Left.push_back(I->getOperand(1)); 2261 Right.push_back(I->getOperand(0)); 2262 } else { 2263 Left.push_back(I->getOperand(0)); 2264 Right.push_back(I->getOperand(1)); 2265 } 2266 // Update Splat* and AllSameOpcode* after the insertion. 2267 SplatRight = SplatRight && (Right[i - 1] == Right[i]); 2268 SplatLeft = SplatLeft && (Left[i - 1] == Left[i]); 2269 AllSameOpcodeLeft = AllSameOpcodeLeft && isa<Instruction>(Left[i]) && 2270 (cast<Instruction>(Left[i - 1])->getOpcode() == 2271 cast<Instruction>(Left[i])->getOpcode()); 2272 AllSameOpcodeRight = AllSameOpcodeRight && isa<Instruction>(Right[i]) && 2273 (cast<Instruction>(Right[i - 1])->getOpcode() == 2274 cast<Instruction>(Right[i])->getOpcode()); 2275 } 2276 2277 // If one operand end up being broadcast, return this operand order. 2278 if (SplatRight || SplatLeft) 2279 return; 2280 2281 // Finally check if we can get longer vectorizable chain by reordering 2282 // without breaking the good operand order detected above. 2283 // E.g. If we have something like- 2284 // load a[0] load b[0] 2285 // load b[1] load a[1] 2286 // load a[2] load b[2] 2287 // load a[3] load b[3] 2288 // Reordering the second load b[1] load a[1] would allow us to vectorize 2289 // this code and we still retain AllSameOpcode property. 2290 // FIXME: This load reordering might break AllSameOpcode in some rare cases 2291 // such as- 2292 // add a[0],c[0] load b[0] 2293 // add a[1],c[2] load b[1] 2294 // b[2] load b[2] 2295 // add a[3],c[3] load b[3] 2296 for (unsigned j = 0; j < VL.size() - 1; ++j) { 2297 if (LoadInst *L = dyn_cast<LoadInst>(Left[j])) { 2298 if (LoadInst *L1 = dyn_cast<LoadInst>(Right[j + 1])) { 2299 if (isConsecutiveAccess(L, L1, *DL, *SE)) { 2300 std::swap(Left[j + 1], Right[j + 1]); 2301 continue; 2302 } 2303 } 2304 } 2305 if (LoadInst *L = dyn_cast<LoadInst>(Right[j])) { 2306 if (LoadInst *L1 = dyn_cast<LoadInst>(Left[j + 1])) { 2307 if (isConsecutiveAccess(L, L1, *DL, *SE)) { 2308 std::swap(Left[j + 1], Right[j + 1]); 2309 continue; 2310 } 2311 } 2312 } 2313 // else unchanged 2314 } 2315 } 2316 2317 void BoUpSLP::setInsertPointAfterBundle(ArrayRef<Value *> VL) { 2318 2319 // Get the basic block this bundle is in. All instructions in the bundle 2320 // should be in this block. 2321 auto *Front = cast<Instruction>(VL.front()); 2322 auto *BB = Front->getParent(); 2323 assert(all_of(make_range(VL.begin(), VL.end()), [&](Value *V) -> bool { 2324 return cast<Instruction>(V)->getParent() == BB; 2325 })); 2326 2327 // The last instruction in the bundle in program order. 2328 Instruction *LastInst = nullptr; 2329 2330 // Find the last instruction. The common case should be that BB has been 2331 // scheduled, and the last instruction is VL.back(). So we start with 2332 // VL.back() and iterate over schedule data until we reach the end of the 2333 // bundle. The end of the bundle is marked by null ScheduleData. 2334 if (BlocksSchedules.count(BB)) { 2335 auto *Bundle = BlocksSchedules[BB]->getScheduleData(VL.back()); 2336 if (Bundle && Bundle->isPartOfBundle()) 2337 for (; Bundle; Bundle = Bundle->NextInBundle) 2338 LastInst = Bundle->Inst; 2339 } 2340 2341 // LastInst can still be null at this point if there's either not an entry 2342 // for BB in BlocksSchedules or there's no ScheduleData available for 2343 // VL.back(). This can be the case if buildTree_rec aborts for various 2344 // reasons (e.g., the maximum recursion depth is reached, the maximum region 2345 // size is reached, etc.). ScheduleData is initialized in the scheduling 2346 // "dry-run". 2347 // 2348 // If this happens, we can still find the last instruction by brute force. We 2349 // iterate forwards from Front (inclusive) until we either see all 2350 // instructions in the bundle or reach the end of the block. If Front is the 2351 // last instruction in program order, LastInst will be set to Front, and we 2352 // will visit all the remaining instructions in the block. 2353 // 2354 // One of the reasons we exit early from buildTree_rec is to place an upper 2355 // bound on compile-time. Thus, taking an additional compile-time hit here is 2356 // not ideal. However, this should be exceedingly rare since it requires that 2357 // we both exit early from buildTree_rec and that the bundle be out-of-order 2358 // (causing us to iterate all the way to the end of the block). 2359 if (!LastInst) { 2360 SmallPtrSet<Value *, 16> Bundle(VL.begin(), VL.end()); 2361 for (auto &I : make_range(BasicBlock::iterator(Front), BB->end())) { 2362 if (Bundle.erase(&I)) 2363 LastInst = &I; 2364 if (Bundle.empty()) 2365 break; 2366 } 2367 } 2368 2369 // Set the insertion point after the last instruction in the bundle. Set the 2370 // debug location to Front. 2371 Builder.SetInsertPoint(BB, ++LastInst->getIterator()); 2372 Builder.SetCurrentDebugLocation(Front->getDebugLoc()); 2373 } 2374 2375 Value *BoUpSLP::Gather(ArrayRef<Value *> VL, VectorType *Ty) { 2376 Value *Vec = UndefValue::get(Ty); 2377 // Generate the 'InsertElement' instruction. 2378 for (unsigned i = 0; i < Ty->getNumElements(); ++i) { 2379 Vec = Builder.CreateInsertElement(Vec, VL[i], Builder.getInt32(i)); 2380 if (Instruction *Insrt = dyn_cast<Instruction>(Vec)) { 2381 GatherSeq.insert(Insrt); 2382 CSEBlocks.insert(Insrt->getParent()); 2383 2384 // Add to our 'need-to-extract' list. 2385 if (ScalarToTreeEntry.count(VL[i])) { 2386 int Idx = ScalarToTreeEntry[VL[i]]; 2387 TreeEntry *E = &VectorizableTree[Idx]; 2388 // Find which lane we need to extract. 2389 int FoundLane = -1; 2390 for (unsigned Lane = 0, LE = VL.size(); Lane != LE; ++Lane) { 2391 // Is this the lane of the scalar that we are looking for ? 2392 if (E->Scalars[Lane] == VL[i]) { 2393 FoundLane = Lane; 2394 break; 2395 } 2396 } 2397 assert(FoundLane >= 0 && "Could not find the correct lane"); 2398 ExternalUses.push_back(ExternalUser(VL[i], Insrt, FoundLane)); 2399 } 2400 } 2401 } 2402 2403 return Vec; 2404 } 2405 2406 Value *BoUpSLP::alreadyVectorized(ArrayRef<Value *> VL) const { 2407 SmallDenseMap<Value*, int>::const_iterator Entry 2408 = ScalarToTreeEntry.find(VL[0]); 2409 if (Entry != ScalarToTreeEntry.end()) { 2410 int Idx = Entry->second; 2411 const TreeEntry *En = &VectorizableTree[Idx]; 2412 if (En->isSame(VL) && En->VectorizedValue) 2413 return En->VectorizedValue; 2414 } 2415 return nullptr; 2416 } 2417 2418 Value *BoUpSLP::vectorizeTree(ArrayRef<Value *> VL) { 2419 if (ScalarToTreeEntry.count(VL[0])) { 2420 int Idx = ScalarToTreeEntry[VL[0]]; 2421 TreeEntry *E = &VectorizableTree[Idx]; 2422 if (E->isSame(VL)) 2423 return vectorizeTree(E); 2424 } 2425 2426 Type *ScalarTy = VL[0]->getType(); 2427 if (StoreInst *SI = dyn_cast<StoreInst>(VL[0])) 2428 ScalarTy = SI->getValueOperand()->getType(); 2429 VectorType *VecTy = VectorType::get(ScalarTy, VL.size()); 2430 2431 return Gather(VL, VecTy); 2432 } 2433 2434 Value *BoUpSLP::vectorizeTree(TreeEntry *E) { 2435 IRBuilder<>::InsertPointGuard Guard(Builder); 2436 2437 if (E->VectorizedValue) { 2438 DEBUG(dbgs() << "SLP: Diamond merged for " << *E->Scalars[0] << ".\n"); 2439 return E->VectorizedValue; 2440 } 2441 2442 Instruction *VL0 = cast<Instruction>(E->Scalars[0]); 2443 Type *ScalarTy = VL0->getType(); 2444 if (StoreInst *SI = dyn_cast<StoreInst>(VL0)) 2445 ScalarTy = SI->getValueOperand()->getType(); 2446 VectorType *VecTy = VectorType::get(ScalarTy, E->Scalars.size()); 2447 2448 if (E->NeedToGather) { 2449 setInsertPointAfterBundle(E->Scalars); 2450 auto *V = Gather(E->Scalars, VecTy); 2451 E->VectorizedValue = V; 2452 return V; 2453 } 2454 2455 unsigned Opcode = getSameOpcode(E->Scalars); 2456 2457 switch (Opcode) { 2458 case Instruction::PHI: { 2459 PHINode *PH = dyn_cast<PHINode>(VL0); 2460 Builder.SetInsertPoint(PH->getParent()->getFirstNonPHI()); 2461 Builder.SetCurrentDebugLocation(PH->getDebugLoc()); 2462 PHINode *NewPhi = Builder.CreatePHI(VecTy, PH->getNumIncomingValues()); 2463 E->VectorizedValue = NewPhi; 2464 2465 // PHINodes may have multiple entries from the same block. We want to 2466 // visit every block once. 2467 SmallSet<BasicBlock*, 4> VisitedBBs; 2468 2469 for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) { 2470 ValueList Operands; 2471 BasicBlock *IBB = PH->getIncomingBlock(i); 2472 2473 if (!VisitedBBs.insert(IBB).second) { 2474 NewPhi->addIncoming(NewPhi->getIncomingValueForBlock(IBB), IBB); 2475 continue; 2476 } 2477 2478 // Prepare the operand vector. 2479 for (Value *V : E->Scalars) 2480 Operands.push_back(cast<PHINode>(V)->getIncomingValueForBlock(IBB)); 2481 2482 Builder.SetInsertPoint(IBB->getTerminator()); 2483 Builder.SetCurrentDebugLocation(PH->getDebugLoc()); 2484 Value *Vec = vectorizeTree(Operands); 2485 NewPhi->addIncoming(Vec, IBB); 2486 } 2487 2488 assert(NewPhi->getNumIncomingValues() == PH->getNumIncomingValues() && 2489 "Invalid number of incoming values"); 2490 return NewPhi; 2491 } 2492 2493 case Instruction::ExtractElement: { 2494 if (canReuseExtract(E->Scalars, Instruction::ExtractElement)) { 2495 Value *V = VL0->getOperand(0); 2496 E->VectorizedValue = V; 2497 return V; 2498 } 2499 setInsertPointAfterBundle(E->Scalars); 2500 auto *V = Gather(E->Scalars, VecTy); 2501 E->VectorizedValue = V; 2502 return V; 2503 } 2504 case Instruction::ExtractValue: { 2505 if (canReuseExtract(E->Scalars, Instruction::ExtractValue)) { 2506 LoadInst *LI = cast<LoadInst>(VL0->getOperand(0)); 2507 Builder.SetInsertPoint(LI); 2508 PointerType *PtrTy = PointerType::get(VecTy, LI->getPointerAddressSpace()); 2509 Value *Ptr = Builder.CreateBitCast(LI->getOperand(0), PtrTy); 2510 LoadInst *V = Builder.CreateAlignedLoad(Ptr, LI->getAlignment()); 2511 E->VectorizedValue = V; 2512 return propagateMetadata(V, E->Scalars); 2513 } 2514 setInsertPointAfterBundle(E->Scalars); 2515 auto *V = Gather(E->Scalars, VecTy); 2516 E->VectorizedValue = V; 2517 return V; 2518 } 2519 case Instruction::ZExt: 2520 case Instruction::SExt: 2521 case Instruction::FPToUI: 2522 case Instruction::FPToSI: 2523 case Instruction::FPExt: 2524 case Instruction::PtrToInt: 2525 case Instruction::IntToPtr: 2526 case Instruction::SIToFP: 2527 case Instruction::UIToFP: 2528 case Instruction::Trunc: 2529 case Instruction::FPTrunc: 2530 case Instruction::BitCast: { 2531 ValueList INVL; 2532 for (Value *V : E->Scalars) 2533 INVL.push_back(cast<Instruction>(V)->getOperand(0)); 2534 2535 setInsertPointAfterBundle(E->Scalars); 2536 2537 Value *InVec = vectorizeTree(INVL); 2538 2539 if (Value *V = alreadyVectorized(E->Scalars)) 2540 return V; 2541 2542 CastInst *CI = dyn_cast<CastInst>(VL0); 2543 Value *V = Builder.CreateCast(CI->getOpcode(), InVec, VecTy); 2544 E->VectorizedValue = V; 2545 ++NumVectorInstructions; 2546 return V; 2547 } 2548 case Instruction::FCmp: 2549 case Instruction::ICmp: { 2550 ValueList LHSV, RHSV; 2551 for (Value *V : E->Scalars) { 2552 LHSV.push_back(cast<Instruction>(V)->getOperand(0)); 2553 RHSV.push_back(cast<Instruction>(V)->getOperand(1)); 2554 } 2555 2556 setInsertPointAfterBundle(E->Scalars); 2557 2558 Value *L = vectorizeTree(LHSV); 2559 Value *R = vectorizeTree(RHSV); 2560 2561 if (Value *V = alreadyVectorized(E->Scalars)) 2562 return V; 2563 2564 CmpInst::Predicate P0 = cast<CmpInst>(VL0)->getPredicate(); 2565 Value *V; 2566 if (Opcode == Instruction::FCmp) 2567 V = Builder.CreateFCmp(P0, L, R); 2568 else 2569 V = Builder.CreateICmp(P0, L, R); 2570 2571 E->VectorizedValue = V; 2572 propagateIRFlags(E->VectorizedValue, E->Scalars); 2573 ++NumVectorInstructions; 2574 return V; 2575 } 2576 case Instruction::Select: { 2577 ValueList TrueVec, FalseVec, CondVec; 2578 for (Value *V : E->Scalars) { 2579 CondVec.push_back(cast<Instruction>(V)->getOperand(0)); 2580 TrueVec.push_back(cast<Instruction>(V)->getOperand(1)); 2581 FalseVec.push_back(cast<Instruction>(V)->getOperand(2)); 2582 } 2583 2584 setInsertPointAfterBundle(E->Scalars); 2585 2586 Value *Cond = vectorizeTree(CondVec); 2587 Value *True = vectorizeTree(TrueVec); 2588 Value *False = vectorizeTree(FalseVec); 2589 2590 if (Value *V = alreadyVectorized(E->Scalars)) 2591 return V; 2592 2593 Value *V = Builder.CreateSelect(Cond, True, False); 2594 E->VectorizedValue = V; 2595 ++NumVectorInstructions; 2596 return V; 2597 } 2598 case Instruction::Add: 2599 case Instruction::FAdd: 2600 case Instruction::Sub: 2601 case Instruction::FSub: 2602 case Instruction::Mul: 2603 case Instruction::FMul: 2604 case Instruction::UDiv: 2605 case Instruction::SDiv: 2606 case Instruction::FDiv: 2607 case Instruction::URem: 2608 case Instruction::SRem: 2609 case Instruction::FRem: 2610 case Instruction::Shl: 2611 case Instruction::LShr: 2612 case Instruction::AShr: 2613 case Instruction::And: 2614 case Instruction::Or: 2615 case Instruction::Xor: { 2616 ValueList LHSVL, RHSVL; 2617 if (isa<BinaryOperator>(VL0) && VL0->isCommutative()) 2618 reorderInputsAccordingToOpcode(E->Scalars, LHSVL, RHSVL); 2619 else 2620 for (Value *V : E->Scalars) { 2621 LHSVL.push_back(cast<Instruction>(V)->getOperand(0)); 2622 RHSVL.push_back(cast<Instruction>(V)->getOperand(1)); 2623 } 2624 2625 setInsertPointAfterBundle(E->Scalars); 2626 2627 Value *LHS = vectorizeTree(LHSVL); 2628 Value *RHS = vectorizeTree(RHSVL); 2629 2630 if (Value *V = alreadyVectorized(E->Scalars)) 2631 return V; 2632 2633 BinaryOperator *BinOp = cast<BinaryOperator>(VL0); 2634 Value *V = Builder.CreateBinOp(BinOp->getOpcode(), LHS, RHS); 2635 E->VectorizedValue = V; 2636 propagateIRFlags(E->VectorizedValue, E->Scalars); 2637 ++NumVectorInstructions; 2638 2639 if (Instruction *I = dyn_cast<Instruction>(V)) 2640 return propagateMetadata(I, E->Scalars); 2641 2642 return V; 2643 } 2644 case Instruction::Load: { 2645 // Loads are inserted at the head of the tree because we don't want to 2646 // sink them all the way down past store instructions. 2647 setInsertPointAfterBundle(E->Scalars); 2648 2649 LoadInst *LI = cast<LoadInst>(VL0); 2650 Type *ScalarLoadTy = LI->getType(); 2651 unsigned AS = LI->getPointerAddressSpace(); 2652 2653 Value *VecPtr = Builder.CreateBitCast(LI->getPointerOperand(), 2654 VecTy->getPointerTo(AS)); 2655 2656 // The pointer operand uses an in-tree scalar so we add the new BitCast to 2657 // ExternalUses list to make sure that an extract will be generated in the 2658 // future. 2659 if (ScalarToTreeEntry.count(LI->getPointerOperand())) 2660 ExternalUses.push_back( 2661 ExternalUser(LI->getPointerOperand(), cast<User>(VecPtr), 0)); 2662 2663 unsigned Alignment = LI->getAlignment(); 2664 LI = Builder.CreateLoad(VecPtr); 2665 if (!Alignment) { 2666 Alignment = DL->getABITypeAlignment(ScalarLoadTy); 2667 } 2668 LI->setAlignment(Alignment); 2669 E->VectorizedValue = LI; 2670 ++NumVectorInstructions; 2671 return propagateMetadata(LI, E->Scalars); 2672 } 2673 case Instruction::Store: { 2674 StoreInst *SI = cast<StoreInst>(VL0); 2675 unsigned Alignment = SI->getAlignment(); 2676 unsigned AS = SI->getPointerAddressSpace(); 2677 2678 ValueList ValueOp; 2679 for (Value *V : E->Scalars) 2680 ValueOp.push_back(cast<StoreInst>(V)->getValueOperand()); 2681 2682 setInsertPointAfterBundle(E->Scalars); 2683 2684 Value *VecValue = vectorizeTree(ValueOp); 2685 Value *VecPtr = Builder.CreateBitCast(SI->getPointerOperand(), 2686 VecTy->getPointerTo(AS)); 2687 StoreInst *S = Builder.CreateStore(VecValue, VecPtr); 2688 2689 // The pointer operand uses an in-tree scalar so we add the new BitCast to 2690 // ExternalUses list to make sure that an extract will be generated in the 2691 // future. 2692 if (ScalarToTreeEntry.count(SI->getPointerOperand())) 2693 ExternalUses.push_back( 2694 ExternalUser(SI->getPointerOperand(), cast<User>(VecPtr), 0)); 2695 2696 if (!Alignment) { 2697 Alignment = DL->getABITypeAlignment(SI->getValueOperand()->getType()); 2698 } 2699 S->setAlignment(Alignment); 2700 E->VectorizedValue = S; 2701 ++NumVectorInstructions; 2702 return propagateMetadata(S, E->Scalars); 2703 } 2704 case Instruction::GetElementPtr: { 2705 setInsertPointAfterBundle(E->Scalars); 2706 2707 ValueList Op0VL; 2708 for (Value *V : E->Scalars) 2709 Op0VL.push_back(cast<GetElementPtrInst>(V)->getOperand(0)); 2710 2711 Value *Op0 = vectorizeTree(Op0VL); 2712 2713 std::vector<Value *> OpVecs; 2714 for (int j = 1, e = cast<GetElementPtrInst>(VL0)->getNumOperands(); j < e; 2715 ++j) { 2716 ValueList OpVL; 2717 for (Value *V : E->Scalars) 2718 OpVL.push_back(cast<GetElementPtrInst>(V)->getOperand(j)); 2719 2720 Value *OpVec = vectorizeTree(OpVL); 2721 OpVecs.push_back(OpVec); 2722 } 2723 2724 Value *V = Builder.CreateGEP( 2725 cast<GetElementPtrInst>(VL0)->getSourceElementType(), Op0, OpVecs); 2726 E->VectorizedValue = V; 2727 ++NumVectorInstructions; 2728 2729 if (Instruction *I = dyn_cast<Instruction>(V)) 2730 return propagateMetadata(I, E->Scalars); 2731 2732 return V; 2733 } 2734 case Instruction::Call: { 2735 CallInst *CI = cast<CallInst>(VL0); 2736 setInsertPointAfterBundle(E->Scalars); 2737 Function *FI; 2738 Intrinsic::ID IID = Intrinsic::not_intrinsic; 2739 Value *ScalarArg = nullptr; 2740 if (CI && (FI = CI->getCalledFunction())) { 2741 IID = FI->getIntrinsicID(); 2742 } 2743 std::vector<Value *> OpVecs; 2744 for (int j = 0, e = CI->getNumArgOperands(); j < e; ++j) { 2745 ValueList OpVL; 2746 // ctlz,cttz and powi are special intrinsics whose second argument is 2747 // a scalar. This argument should not be vectorized. 2748 if (hasVectorInstrinsicScalarOpd(IID, 1) && j == 1) { 2749 CallInst *CEI = cast<CallInst>(E->Scalars[0]); 2750 ScalarArg = CEI->getArgOperand(j); 2751 OpVecs.push_back(CEI->getArgOperand(j)); 2752 continue; 2753 } 2754 for (Value *V : E->Scalars) { 2755 CallInst *CEI = cast<CallInst>(V); 2756 OpVL.push_back(CEI->getArgOperand(j)); 2757 } 2758 2759 Value *OpVec = vectorizeTree(OpVL); 2760 DEBUG(dbgs() << "SLP: OpVec[" << j << "]: " << *OpVec << "\n"); 2761 OpVecs.push_back(OpVec); 2762 } 2763 2764 Module *M = F->getParent(); 2765 Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI); 2766 Type *Tys[] = { VectorType::get(CI->getType(), E->Scalars.size()) }; 2767 Function *CF = Intrinsic::getDeclaration(M, ID, Tys); 2768 SmallVector<OperandBundleDef, 1> OpBundles; 2769 CI->getOperandBundlesAsDefs(OpBundles); 2770 Value *V = Builder.CreateCall(CF, OpVecs, OpBundles); 2771 2772 // The scalar argument uses an in-tree scalar so we add the new vectorized 2773 // call to ExternalUses list to make sure that an extract will be 2774 // generated in the future. 2775 if (ScalarArg && ScalarToTreeEntry.count(ScalarArg)) 2776 ExternalUses.push_back(ExternalUser(ScalarArg, cast<User>(V), 0)); 2777 2778 E->VectorizedValue = V; 2779 propagateIRFlags(E->VectorizedValue, E->Scalars); 2780 ++NumVectorInstructions; 2781 return V; 2782 } 2783 case Instruction::ShuffleVector: { 2784 ValueList LHSVL, RHSVL; 2785 assert(isa<BinaryOperator>(VL0) && "Invalid Shuffle Vector Operand"); 2786 reorderAltShuffleOperands(E->Scalars, LHSVL, RHSVL); 2787 setInsertPointAfterBundle(E->Scalars); 2788 2789 Value *LHS = vectorizeTree(LHSVL); 2790 Value *RHS = vectorizeTree(RHSVL); 2791 2792 if (Value *V = alreadyVectorized(E->Scalars)) 2793 return V; 2794 2795 // Create a vector of LHS op1 RHS 2796 BinaryOperator *BinOp0 = cast<BinaryOperator>(VL0); 2797 Value *V0 = Builder.CreateBinOp(BinOp0->getOpcode(), LHS, RHS); 2798 2799 // Create a vector of LHS op2 RHS 2800 Instruction *VL1 = cast<Instruction>(E->Scalars[1]); 2801 BinaryOperator *BinOp1 = cast<BinaryOperator>(VL1); 2802 Value *V1 = Builder.CreateBinOp(BinOp1->getOpcode(), LHS, RHS); 2803 2804 // Create shuffle to take alternate operations from the vector. 2805 // Also, gather up odd and even scalar ops to propagate IR flags to 2806 // each vector operation. 2807 ValueList OddScalars, EvenScalars; 2808 unsigned e = E->Scalars.size(); 2809 SmallVector<Constant *, 8> Mask(e); 2810 for (unsigned i = 0; i < e; ++i) { 2811 if (i & 1) { 2812 Mask[i] = Builder.getInt32(e + i); 2813 OddScalars.push_back(E->Scalars[i]); 2814 } else { 2815 Mask[i] = Builder.getInt32(i); 2816 EvenScalars.push_back(E->Scalars[i]); 2817 } 2818 } 2819 2820 Value *ShuffleMask = ConstantVector::get(Mask); 2821 propagateIRFlags(V0, EvenScalars); 2822 propagateIRFlags(V1, OddScalars); 2823 2824 Value *V = Builder.CreateShuffleVector(V0, V1, ShuffleMask); 2825 E->VectorizedValue = V; 2826 ++NumVectorInstructions; 2827 if (Instruction *I = dyn_cast<Instruction>(V)) 2828 return propagateMetadata(I, E->Scalars); 2829 2830 return V; 2831 } 2832 default: 2833 llvm_unreachable("unknown inst"); 2834 } 2835 return nullptr; 2836 } 2837 2838 Value *BoUpSLP::vectorizeTree() { 2839 ExtraValueToDebugLocsMap ExternallyUsedValues; 2840 return vectorizeTree(ExternallyUsedValues); 2841 } 2842 2843 Value * 2844 BoUpSLP::vectorizeTree(ExtraValueToDebugLocsMap &ExternallyUsedValues) { 2845 2846 // All blocks must be scheduled before any instructions are inserted. 2847 for (auto &BSIter : BlocksSchedules) { 2848 scheduleBlock(BSIter.second.get()); 2849 } 2850 2851 Builder.SetInsertPoint(&F->getEntryBlock().front()); 2852 auto *VectorRoot = vectorizeTree(&VectorizableTree[0]); 2853 2854 // If the vectorized tree can be rewritten in a smaller type, we truncate the 2855 // vectorized root. InstCombine will then rewrite the entire expression. We 2856 // sign extend the extracted values below. 2857 auto *ScalarRoot = VectorizableTree[0].Scalars[0]; 2858 if (MinBWs.count(ScalarRoot)) { 2859 if (auto *I = dyn_cast<Instruction>(VectorRoot)) 2860 Builder.SetInsertPoint(&*++BasicBlock::iterator(I)); 2861 auto BundleWidth = VectorizableTree[0].Scalars.size(); 2862 auto *MinTy = IntegerType::get(F->getContext(), MinBWs[ScalarRoot].first); 2863 auto *VecTy = VectorType::get(MinTy, BundleWidth); 2864 auto *Trunc = Builder.CreateTrunc(VectorRoot, VecTy); 2865 VectorizableTree[0].VectorizedValue = Trunc; 2866 } 2867 2868 DEBUG(dbgs() << "SLP: Extracting " << ExternalUses.size() << " values .\n"); 2869 2870 // If necessary, sign-extend or zero-extend ScalarRoot to the larger type 2871 // specified by ScalarType. 2872 auto extend = [&](Value *ScalarRoot, Value *Ex, Type *ScalarType) { 2873 if (!MinBWs.count(ScalarRoot)) 2874 return Ex; 2875 if (MinBWs[ScalarRoot].second) 2876 return Builder.CreateSExt(Ex, ScalarType); 2877 return Builder.CreateZExt(Ex, ScalarType); 2878 }; 2879 2880 // Extract all of the elements with the external uses. 2881 for (const auto &ExternalUse : ExternalUses) { 2882 Value *Scalar = ExternalUse.Scalar; 2883 llvm::User *User = ExternalUse.User; 2884 2885 // Skip users that we already RAUW. This happens when one instruction 2886 // has multiple uses of the same value. 2887 if (User && !is_contained(Scalar->users(), User)) 2888 continue; 2889 assert(ScalarToTreeEntry.count(Scalar) && "Invalid scalar"); 2890 2891 int Idx = ScalarToTreeEntry[Scalar]; 2892 TreeEntry *E = &VectorizableTree[Idx]; 2893 assert(!E->NeedToGather && "Extracting from a gather list"); 2894 2895 Value *Vec = E->VectorizedValue; 2896 assert(Vec && "Can't find vectorizable value"); 2897 2898 Value *Lane = Builder.getInt32(ExternalUse.Lane); 2899 // If User == nullptr, the Scalar is used as extra arg. Generate 2900 // ExtractElement instruction and update the record for this scalar in 2901 // ExternallyUsedValues. 2902 if (!User) { 2903 assert(ExternallyUsedValues.count(Scalar) && 2904 "Scalar with nullptr as an external user must be registered in " 2905 "ExternallyUsedValues map"); 2906 if (auto *VecI = dyn_cast<Instruction>(Vec)) { 2907 Builder.SetInsertPoint(VecI->getParent(), 2908 std::next(VecI->getIterator())); 2909 } else { 2910 Builder.SetInsertPoint(&F->getEntryBlock().front()); 2911 } 2912 Value *Ex = Builder.CreateExtractElement(Vec, Lane); 2913 Ex = extend(ScalarRoot, Ex, Scalar->getType()); 2914 CSEBlocks.insert(cast<Instruction>(Scalar)->getParent()); 2915 auto &Locs = ExternallyUsedValues[Scalar]; 2916 ExternallyUsedValues.insert({Ex, Locs}); 2917 ExternallyUsedValues.erase(Scalar); 2918 continue; 2919 } 2920 2921 // Generate extracts for out-of-tree users. 2922 // Find the insertion point for the extractelement lane. 2923 if (auto *VecI = dyn_cast<Instruction>(Vec)) { 2924 if (PHINode *PH = dyn_cast<PHINode>(User)) { 2925 for (int i = 0, e = PH->getNumIncomingValues(); i != e; ++i) { 2926 if (PH->getIncomingValue(i) == Scalar) { 2927 TerminatorInst *IncomingTerminator = 2928 PH->getIncomingBlock(i)->getTerminator(); 2929 if (isa<CatchSwitchInst>(IncomingTerminator)) { 2930 Builder.SetInsertPoint(VecI->getParent(), 2931 std::next(VecI->getIterator())); 2932 } else { 2933 Builder.SetInsertPoint(PH->getIncomingBlock(i)->getTerminator()); 2934 } 2935 Value *Ex = Builder.CreateExtractElement(Vec, Lane); 2936 Ex = extend(ScalarRoot, Ex, Scalar->getType()); 2937 CSEBlocks.insert(PH->getIncomingBlock(i)); 2938 PH->setOperand(i, Ex); 2939 } 2940 } 2941 } else { 2942 Builder.SetInsertPoint(cast<Instruction>(User)); 2943 Value *Ex = Builder.CreateExtractElement(Vec, Lane); 2944 Ex = extend(ScalarRoot, Ex, Scalar->getType()); 2945 CSEBlocks.insert(cast<Instruction>(User)->getParent()); 2946 User->replaceUsesOfWith(Scalar, Ex); 2947 } 2948 } else { 2949 Builder.SetInsertPoint(&F->getEntryBlock().front()); 2950 Value *Ex = Builder.CreateExtractElement(Vec, Lane); 2951 Ex = extend(ScalarRoot, Ex, Scalar->getType()); 2952 CSEBlocks.insert(&F->getEntryBlock()); 2953 User->replaceUsesOfWith(Scalar, Ex); 2954 } 2955 2956 DEBUG(dbgs() << "SLP: Replaced:" << *User << ".\n"); 2957 } 2958 2959 // For each vectorized value: 2960 for (TreeEntry &EIdx : VectorizableTree) { 2961 TreeEntry *Entry = &EIdx; 2962 2963 // For each lane: 2964 for (int Lane = 0, LE = Entry->Scalars.size(); Lane != LE; ++Lane) { 2965 Value *Scalar = Entry->Scalars[Lane]; 2966 // No need to handle users of gathered values. 2967 if (Entry->NeedToGather) 2968 continue; 2969 2970 assert(Entry->VectorizedValue && "Can't find vectorizable value"); 2971 2972 Type *Ty = Scalar->getType(); 2973 if (!Ty->isVoidTy()) { 2974 #ifndef NDEBUG 2975 for (User *U : Scalar->users()) { 2976 DEBUG(dbgs() << "SLP: \tvalidating user:" << *U << ".\n"); 2977 2978 assert((ScalarToTreeEntry.count(U) || 2979 // It is legal to replace users in the ignorelist by undef. 2980 is_contained(UserIgnoreList, U)) && 2981 "Replacing out-of-tree value with undef"); 2982 } 2983 #endif 2984 Value *Undef = UndefValue::get(Ty); 2985 Scalar->replaceAllUsesWith(Undef); 2986 } 2987 DEBUG(dbgs() << "SLP: \tErasing scalar:" << *Scalar << ".\n"); 2988 eraseInstruction(cast<Instruction>(Scalar)); 2989 } 2990 } 2991 2992 Builder.ClearInsertionPoint(); 2993 2994 return VectorizableTree[0].VectorizedValue; 2995 } 2996 2997 void BoUpSLP::optimizeGatherSequence() { 2998 DEBUG(dbgs() << "SLP: Optimizing " << GatherSeq.size() 2999 << " gather sequences instructions.\n"); 3000 // LICM InsertElementInst sequences. 3001 for (Instruction *it : GatherSeq) { 3002 InsertElementInst *Insert = dyn_cast<InsertElementInst>(it); 3003 3004 if (!Insert) 3005 continue; 3006 3007 // Check if this block is inside a loop. 3008 Loop *L = LI->getLoopFor(Insert->getParent()); 3009 if (!L) 3010 continue; 3011 3012 // Check if it has a preheader. 3013 BasicBlock *PreHeader = L->getLoopPreheader(); 3014 if (!PreHeader) 3015 continue; 3016 3017 // If the vector or the element that we insert into it are 3018 // instructions that are defined in this basic block then we can't 3019 // hoist this instruction. 3020 Instruction *CurrVec = dyn_cast<Instruction>(Insert->getOperand(0)); 3021 Instruction *NewElem = dyn_cast<Instruction>(Insert->getOperand(1)); 3022 if (CurrVec && L->contains(CurrVec)) 3023 continue; 3024 if (NewElem && L->contains(NewElem)) 3025 continue; 3026 3027 // We can hoist this instruction. Move it to the pre-header. 3028 Insert->moveBefore(PreHeader->getTerminator()); 3029 } 3030 3031 // Make a list of all reachable blocks in our CSE queue. 3032 SmallVector<const DomTreeNode *, 8> CSEWorkList; 3033 CSEWorkList.reserve(CSEBlocks.size()); 3034 for (BasicBlock *BB : CSEBlocks) 3035 if (DomTreeNode *N = DT->getNode(BB)) { 3036 assert(DT->isReachableFromEntry(N)); 3037 CSEWorkList.push_back(N); 3038 } 3039 3040 // Sort blocks by domination. This ensures we visit a block after all blocks 3041 // dominating it are visited. 3042 std::stable_sort(CSEWorkList.begin(), CSEWorkList.end(), 3043 [this](const DomTreeNode *A, const DomTreeNode *B) { 3044 return DT->properlyDominates(A, B); 3045 }); 3046 3047 // Perform O(N^2) search over the gather sequences and merge identical 3048 // instructions. TODO: We can further optimize this scan if we split the 3049 // instructions into different buckets based on the insert lane. 3050 SmallVector<Instruction *, 16> Visited; 3051 for (auto I = CSEWorkList.begin(), E = CSEWorkList.end(); I != E; ++I) { 3052 assert((I == CSEWorkList.begin() || !DT->dominates(*I, *std::prev(I))) && 3053 "Worklist not sorted properly!"); 3054 BasicBlock *BB = (*I)->getBlock(); 3055 // For all instructions in blocks containing gather sequences: 3056 for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e;) { 3057 Instruction *In = &*it++; 3058 if (!isa<InsertElementInst>(In) && !isa<ExtractElementInst>(In)) 3059 continue; 3060 3061 // Check if we can replace this instruction with any of the 3062 // visited instructions. 3063 for (Instruction *v : Visited) { 3064 if (In->isIdenticalTo(v) && 3065 DT->dominates(v->getParent(), In->getParent())) { 3066 In->replaceAllUsesWith(v); 3067 eraseInstruction(In); 3068 In = nullptr; 3069 break; 3070 } 3071 } 3072 if (In) { 3073 assert(!is_contained(Visited, In)); 3074 Visited.push_back(In); 3075 } 3076 } 3077 } 3078 CSEBlocks.clear(); 3079 GatherSeq.clear(); 3080 } 3081 3082 // Groups the instructions to a bundle (which is then a single scheduling entity) 3083 // and schedules instructions until the bundle gets ready. 3084 bool BoUpSLP::BlockScheduling::tryScheduleBundle(ArrayRef<Value *> VL, 3085 BoUpSLP *SLP) { 3086 if (isa<PHINode>(VL[0])) 3087 return true; 3088 3089 // Initialize the instruction bundle. 3090 Instruction *OldScheduleEnd = ScheduleEnd; 3091 ScheduleData *PrevInBundle = nullptr; 3092 ScheduleData *Bundle = nullptr; 3093 bool ReSchedule = false; 3094 DEBUG(dbgs() << "SLP: bundle: " << *VL[0] << "\n"); 3095 3096 // Make sure that the scheduling region contains all 3097 // instructions of the bundle. 3098 for (Value *V : VL) { 3099 if (!extendSchedulingRegion(V)) 3100 return false; 3101 } 3102 3103 for (Value *V : VL) { 3104 ScheduleData *BundleMember = getScheduleData(V); 3105 assert(BundleMember && 3106 "no ScheduleData for bundle member (maybe not in same basic block)"); 3107 if (BundleMember->IsScheduled) { 3108 // A bundle member was scheduled as single instruction before and now 3109 // needs to be scheduled as part of the bundle. We just get rid of the 3110 // existing schedule. 3111 DEBUG(dbgs() << "SLP: reset schedule because " << *BundleMember 3112 << " was already scheduled\n"); 3113 ReSchedule = true; 3114 } 3115 assert(BundleMember->isSchedulingEntity() && 3116 "bundle member already part of other bundle"); 3117 if (PrevInBundle) { 3118 PrevInBundle->NextInBundle = BundleMember; 3119 } else { 3120 Bundle = BundleMember; 3121 } 3122 BundleMember->UnscheduledDepsInBundle = 0; 3123 Bundle->UnscheduledDepsInBundle += BundleMember->UnscheduledDeps; 3124 3125 // Group the instructions to a bundle. 3126 BundleMember->FirstInBundle = Bundle; 3127 PrevInBundle = BundleMember; 3128 } 3129 if (ScheduleEnd != OldScheduleEnd) { 3130 // The scheduling region got new instructions at the lower end (or it is a 3131 // new region for the first bundle). This makes it necessary to 3132 // recalculate all dependencies. 3133 // It is seldom that this needs to be done a second time after adding the 3134 // initial bundle to the region. 3135 for (auto *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode()) { 3136 ScheduleData *SD = getScheduleData(I); 3137 SD->clearDependencies(); 3138 } 3139 ReSchedule = true; 3140 } 3141 if (ReSchedule) { 3142 resetSchedule(); 3143 initialFillReadyList(ReadyInsts); 3144 } 3145 3146 DEBUG(dbgs() << "SLP: try schedule bundle " << *Bundle << " in block " 3147 << BB->getName() << "\n"); 3148 3149 calculateDependencies(Bundle, true, SLP); 3150 3151 // Now try to schedule the new bundle. As soon as the bundle is "ready" it 3152 // means that there are no cyclic dependencies and we can schedule it. 3153 // Note that's important that we don't "schedule" the bundle yet (see 3154 // cancelScheduling). 3155 while (!Bundle->isReady() && !ReadyInsts.empty()) { 3156 3157 ScheduleData *pickedSD = ReadyInsts.back(); 3158 ReadyInsts.pop_back(); 3159 3160 if (pickedSD->isSchedulingEntity() && pickedSD->isReady()) { 3161 schedule(pickedSD, ReadyInsts); 3162 } 3163 } 3164 if (!Bundle->isReady()) { 3165 cancelScheduling(VL); 3166 return false; 3167 } 3168 return true; 3169 } 3170 3171 void BoUpSLP::BlockScheduling::cancelScheduling(ArrayRef<Value *> VL) { 3172 if (isa<PHINode>(VL[0])) 3173 return; 3174 3175 ScheduleData *Bundle = getScheduleData(VL[0]); 3176 DEBUG(dbgs() << "SLP: cancel scheduling of " << *Bundle << "\n"); 3177 assert(!Bundle->IsScheduled && 3178 "Can't cancel bundle which is already scheduled"); 3179 assert(Bundle->isSchedulingEntity() && Bundle->isPartOfBundle() && 3180 "tried to unbundle something which is not a bundle"); 3181 3182 // Un-bundle: make single instructions out of the bundle. 3183 ScheduleData *BundleMember = Bundle; 3184 while (BundleMember) { 3185 assert(BundleMember->FirstInBundle == Bundle && "corrupt bundle links"); 3186 BundleMember->FirstInBundle = BundleMember; 3187 ScheduleData *Next = BundleMember->NextInBundle; 3188 BundleMember->NextInBundle = nullptr; 3189 BundleMember->UnscheduledDepsInBundle = BundleMember->UnscheduledDeps; 3190 if (BundleMember->UnscheduledDepsInBundle == 0) { 3191 ReadyInsts.insert(BundleMember); 3192 } 3193 BundleMember = Next; 3194 } 3195 } 3196 3197 bool BoUpSLP::BlockScheduling::extendSchedulingRegion(Value *V) { 3198 if (getScheduleData(V)) 3199 return true; 3200 Instruction *I = dyn_cast<Instruction>(V); 3201 assert(I && "bundle member must be an instruction"); 3202 assert(!isa<PHINode>(I) && "phi nodes don't need to be scheduled"); 3203 if (!ScheduleStart) { 3204 // It's the first instruction in the new region. 3205 initScheduleData(I, I->getNextNode(), nullptr, nullptr); 3206 ScheduleStart = I; 3207 ScheduleEnd = I->getNextNode(); 3208 assert(ScheduleEnd && "tried to vectorize a TerminatorInst?"); 3209 DEBUG(dbgs() << "SLP: initialize schedule region to " << *I << "\n"); 3210 return true; 3211 } 3212 // Search up and down at the same time, because we don't know if the new 3213 // instruction is above or below the existing scheduling region. 3214 BasicBlock::reverse_iterator UpIter = 3215 ++ScheduleStart->getIterator().getReverse(); 3216 BasicBlock::reverse_iterator UpperEnd = BB->rend(); 3217 BasicBlock::iterator DownIter = ScheduleEnd->getIterator(); 3218 BasicBlock::iterator LowerEnd = BB->end(); 3219 for (;;) { 3220 if (++ScheduleRegionSize > ScheduleRegionSizeLimit) { 3221 DEBUG(dbgs() << "SLP: exceeded schedule region size limit\n"); 3222 return false; 3223 } 3224 3225 if (UpIter != UpperEnd) { 3226 if (&*UpIter == I) { 3227 initScheduleData(I, ScheduleStart, nullptr, FirstLoadStoreInRegion); 3228 ScheduleStart = I; 3229 DEBUG(dbgs() << "SLP: extend schedule region start to " << *I << "\n"); 3230 return true; 3231 } 3232 UpIter++; 3233 } 3234 if (DownIter != LowerEnd) { 3235 if (&*DownIter == I) { 3236 initScheduleData(ScheduleEnd, I->getNextNode(), LastLoadStoreInRegion, 3237 nullptr); 3238 ScheduleEnd = I->getNextNode(); 3239 assert(ScheduleEnd && "tried to vectorize a TerminatorInst?"); 3240 DEBUG(dbgs() << "SLP: extend schedule region end to " << *I << "\n"); 3241 return true; 3242 } 3243 DownIter++; 3244 } 3245 assert((UpIter != UpperEnd || DownIter != LowerEnd) && 3246 "instruction not found in block"); 3247 } 3248 return true; 3249 } 3250 3251 void BoUpSLP::BlockScheduling::initScheduleData(Instruction *FromI, 3252 Instruction *ToI, 3253 ScheduleData *PrevLoadStore, 3254 ScheduleData *NextLoadStore) { 3255 ScheduleData *CurrentLoadStore = PrevLoadStore; 3256 for (Instruction *I = FromI; I != ToI; I = I->getNextNode()) { 3257 ScheduleData *SD = ScheduleDataMap[I]; 3258 if (!SD) { 3259 // Allocate a new ScheduleData for the instruction. 3260 if (ChunkPos >= ChunkSize) { 3261 ScheduleDataChunks.push_back( 3262 llvm::make_unique<ScheduleData[]>(ChunkSize)); 3263 ChunkPos = 0; 3264 } 3265 SD = &(ScheduleDataChunks.back()[ChunkPos++]); 3266 ScheduleDataMap[I] = SD; 3267 SD->Inst = I; 3268 } 3269 assert(!isInSchedulingRegion(SD) && 3270 "new ScheduleData already in scheduling region"); 3271 SD->init(SchedulingRegionID); 3272 3273 if (I->mayReadOrWriteMemory()) { 3274 // Update the linked list of memory accessing instructions. 3275 if (CurrentLoadStore) { 3276 CurrentLoadStore->NextLoadStore = SD; 3277 } else { 3278 FirstLoadStoreInRegion = SD; 3279 } 3280 CurrentLoadStore = SD; 3281 } 3282 } 3283 if (NextLoadStore) { 3284 if (CurrentLoadStore) 3285 CurrentLoadStore->NextLoadStore = NextLoadStore; 3286 } else { 3287 LastLoadStoreInRegion = CurrentLoadStore; 3288 } 3289 } 3290 3291 void BoUpSLP::BlockScheduling::calculateDependencies(ScheduleData *SD, 3292 bool InsertInReadyList, 3293 BoUpSLP *SLP) { 3294 assert(SD->isSchedulingEntity()); 3295 3296 SmallVector<ScheduleData *, 10> WorkList; 3297 WorkList.push_back(SD); 3298 3299 while (!WorkList.empty()) { 3300 ScheduleData *SD = WorkList.back(); 3301 WorkList.pop_back(); 3302 3303 ScheduleData *BundleMember = SD; 3304 while (BundleMember) { 3305 assert(isInSchedulingRegion(BundleMember)); 3306 if (!BundleMember->hasValidDependencies()) { 3307 3308 DEBUG(dbgs() << "SLP: update deps of " << *BundleMember << "\n"); 3309 BundleMember->Dependencies = 0; 3310 BundleMember->resetUnscheduledDeps(); 3311 3312 // Handle def-use chain dependencies. 3313 for (User *U : BundleMember->Inst->users()) { 3314 if (isa<Instruction>(U)) { 3315 ScheduleData *UseSD = getScheduleData(U); 3316 if (UseSD && isInSchedulingRegion(UseSD->FirstInBundle)) { 3317 BundleMember->Dependencies++; 3318 ScheduleData *DestBundle = UseSD->FirstInBundle; 3319 if (!DestBundle->IsScheduled) { 3320 BundleMember->incrementUnscheduledDeps(1); 3321 } 3322 if (!DestBundle->hasValidDependencies()) { 3323 WorkList.push_back(DestBundle); 3324 } 3325 } 3326 } else { 3327 // I'm not sure if this can ever happen. But we need to be safe. 3328 // This lets the instruction/bundle never be scheduled and 3329 // eventually disable vectorization. 3330 BundleMember->Dependencies++; 3331 BundleMember->incrementUnscheduledDeps(1); 3332 } 3333 } 3334 3335 // Handle the memory dependencies. 3336 ScheduleData *DepDest = BundleMember->NextLoadStore; 3337 if (DepDest) { 3338 Instruction *SrcInst = BundleMember->Inst; 3339 MemoryLocation SrcLoc = getLocation(SrcInst, SLP->AA); 3340 bool SrcMayWrite = BundleMember->Inst->mayWriteToMemory(); 3341 unsigned numAliased = 0; 3342 unsigned DistToSrc = 1; 3343 3344 while (DepDest) { 3345 assert(isInSchedulingRegion(DepDest)); 3346 3347 // We have two limits to reduce the complexity: 3348 // 1) AliasedCheckLimit: It's a small limit to reduce calls to 3349 // SLP->isAliased (which is the expensive part in this loop). 3350 // 2) MaxMemDepDistance: It's for very large blocks and it aborts 3351 // the whole loop (even if the loop is fast, it's quadratic). 3352 // It's important for the loop break condition (see below) to 3353 // check this limit even between two read-only instructions. 3354 if (DistToSrc >= MaxMemDepDistance || 3355 ((SrcMayWrite || DepDest->Inst->mayWriteToMemory()) && 3356 (numAliased >= AliasedCheckLimit || 3357 SLP->isAliased(SrcLoc, SrcInst, DepDest->Inst)))) { 3358 3359 // We increment the counter only if the locations are aliased 3360 // (instead of counting all alias checks). This gives a better 3361 // balance between reduced runtime and accurate dependencies. 3362 numAliased++; 3363 3364 DepDest->MemoryDependencies.push_back(BundleMember); 3365 BundleMember->Dependencies++; 3366 ScheduleData *DestBundle = DepDest->FirstInBundle; 3367 if (!DestBundle->IsScheduled) { 3368 BundleMember->incrementUnscheduledDeps(1); 3369 } 3370 if (!DestBundle->hasValidDependencies()) { 3371 WorkList.push_back(DestBundle); 3372 } 3373 } 3374 DepDest = DepDest->NextLoadStore; 3375 3376 // Example, explaining the loop break condition: Let's assume our 3377 // starting instruction is i0 and MaxMemDepDistance = 3. 3378 // 3379 // +--------v--v--v 3380 // i0,i1,i2,i3,i4,i5,i6,i7,i8 3381 // +--------^--^--^ 3382 // 3383 // MaxMemDepDistance let us stop alias-checking at i3 and we add 3384 // dependencies from i0 to i3,i4,.. (even if they are not aliased). 3385 // Previously we already added dependencies from i3 to i6,i7,i8 3386 // (because of MaxMemDepDistance). As we added a dependency from 3387 // i0 to i3, we have transitive dependencies from i0 to i6,i7,i8 3388 // and we can abort this loop at i6. 3389 if (DistToSrc >= 2 * MaxMemDepDistance) 3390 break; 3391 DistToSrc++; 3392 } 3393 } 3394 } 3395 BundleMember = BundleMember->NextInBundle; 3396 } 3397 if (InsertInReadyList && SD->isReady()) { 3398 ReadyInsts.push_back(SD); 3399 DEBUG(dbgs() << "SLP: gets ready on update: " << *SD->Inst << "\n"); 3400 } 3401 } 3402 } 3403 3404 void BoUpSLP::BlockScheduling::resetSchedule() { 3405 assert(ScheduleStart && 3406 "tried to reset schedule on block which has not been scheduled"); 3407 for (Instruction *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode()) { 3408 ScheduleData *SD = getScheduleData(I); 3409 assert(isInSchedulingRegion(SD)); 3410 SD->IsScheduled = false; 3411 SD->resetUnscheduledDeps(); 3412 } 3413 ReadyInsts.clear(); 3414 } 3415 3416 void BoUpSLP::scheduleBlock(BlockScheduling *BS) { 3417 3418 if (!BS->ScheduleStart) 3419 return; 3420 3421 DEBUG(dbgs() << "SLP: schedule block " << BS->BB->getName() << "\n"); 3422 3423 BS->resetSchedule(); 3424 3425 // For the real scheduling we use a more sophisticated ready-list: it is 3426 // sorted by the original instruction location. This lets the final schedule 3427 // be as close as possible to the original instruction order. 3428 struct ScheduleDataCompare { 3429 bool operator()(ScheduleData *SD1, ScheduleData *SD2) const { 3430 return SD2->SchedulingPriority < SD1->SchedulingPriority; 3431 } 3432 }; 3433 std::set<ScheduleData *, ScheduleDataCompare> ReadyInsts; 3434 3435 // Ensure that all dependency data is updated and fill the ready-list with 3436 // initial instructions. 3437 int Idx = 0; 3438 int NumToSchedule = 0; 3439 for (auto *I = BS->ScheduleStart; I != BS->ScheduleEnd; 3440 I = I->getNextNode()) { 3441 ScheduleData *SD = BS->getScheduleData(I); 3442 assert( 3443 SD->isPartOfBundle() == (ScalarToTreeEntry.count(SD->Inst) != 0) && 3444 "scheduler and vectorizer have different opinion on what is a bundle"); 3445 SD->FirstInBundle->SchedulingPriority = Idx++; 3446 if (SD->isSchedulingEntity()) { 3447 BS->calculateDependencies(SD, false, this); 3448 NumToSchedule++; 3449 } 3450 } 3451 BS->initialFillReadyList(ReadyInsts); 3452 3453 Instruction *LastScheduledInst = BS->ScheduleEnd; 3454 3455 // Do the "real" scheduling. 3456 while (!ReadyInsts.empty()) { 3457 ScheduleData *picked = *ReadyInsts.begin(); 3458 ReadyInsts.erase(ReadyInsts.begin()); 3459 3460 // Move the scheduled instruction(s) to their dedicated places, if not 3461 // there yet. 3462 ScheduleData *BundleMember = picked; 3463 while (BundleMember) { 3464 Instruction *pickedInst = BundleMember->Inst; 3465 if (LastScheduledInst->getNextNode() != pickedInst) { 3466 BS->BB->getInstList().remove(pickedInst); 3467 BS->BB->getInstList().insert(LastScheduledInst->getIterator(), 3468 pickedInst); 3469 } 3470 LastScheduledInst = pickedInst; 3471 BundleMember = BundleMember->NextInBundle; 3472 } 3473 3474 BS->schedule(picked, ReadyInsts); 3475 NumToSchedule--; 3476 } 3477 assert(NumToSchedule == 0 && "could not schedule all instructions"); 3478 3479 // Avoid duplicate scheduling of the block. 3480 BS->ScheduleStart = nullptr; 3481 } 3482 3483 unsigned BoUpSLP::getVectorElementSize(Value *V) { 3484 // If V is a store, just return the width of the stored value without 3485 // traversing the expression tree. This is the common case. 3486 if (auto *Store = dyn_cast<StoreInst>(V)) 3487 return DL->getTypeSizeInBits(Store->getValueOperand()->getType()); 3488 3489 // If V is not a store, we can traverse the expression tree to find loads 3490 // that feed it. The type of the loaded value may indicate a more suitable 3491 // width than V's type. We want to base the vector element size on the width 3492 // of memory operations where possible. 3493 SmallVector<Instruction *, 16> Worklist; 3494 SmallPtrSet<Instruction *, 16> Visited; 3495 if (auto *I = dyn_cast<Instruction>(V)) 3496 Worklist.push_back(I); 3497 3498 // Traverse the expression tree in bottom-up order looking for loads. If we 3499 // encounter an instruciton we don't yet handle, we give up. 3500 auto MaxWidth = 0u; 3501 auto FoundUnknownInst = false; 3502 while (!Worklist.empty() && !FoundUnknownInst) { 3503 auto *I = Worklist.pop_back_val(); 3504 Visited.insert(I); 3505 3506 // We should only be looking at scalar instructions here. If the current 3507 // instruction has a vector type, give up. 3508 auto *Ty = I->getType(); 3509 if (isa<VectorType>(Ty)) 3510 FoundUnknownInst = true; 3511 3512 // If the current instruction is a load, update MaxWidth to reflect the 3513 // width of the loaded value. 3514 else if (isa<LoadInst>(I)) 3515 MaxWidth = std::max<unsigned>(MaxWidth, DL->getTypeSizeInBits(Ty)); 3516 3517 // Otherwise, we need to visit the operands of the instruction. We only 3518 // handle the interesting cases from buildTree here. If an operand is an 3519 // instruction we haven't yet visited, we add it to the worklist. 3520 else if (isa<PHINode>(I) || isa<CastInst>(I) || isa<GetElementPtrInst>(I) || 3521 isa<CmpInst>(I) || isa<SelectInst>(I) || isa<BinaryOperator>(I)) { 3522 for (Use &U : I->operands()) 3523 if (auto *J = dyn_cast<Instruction>(U.get())) 3524 if (!Visited.count(J)) 3525 Worklist.push_back(J); 3526 } 3527 3528 // If we don't yet handle the instruction, give up. 3529 else 3530 FoundUnknownInst = true; 3531 } 3532 3533 // If we didn't encounter a memory access in the expression tree, or if we 3534 // gave up for some reason, just return the width of V. 3535 if (!MaxWidth || FoundUnknownInst) 3536 return DL->getTypeSizeInBits(V->getType()); 3537 3538 // Otherwise, return the maximum width we found. 3539 return MaxWidth; 3540 } 3541 3542 // Determine if a value V in a vectorizable expression Expr can be demoted to a 3543 // smaller type with a truncation. We collect the values that will be demoted 3544 // in ToDemote and additional roots that require investigating in Roots. 3545 static bool collectValuesToDemote(Value *V, SmallPtrSetImpl<Value *> &Expr, 3546 SmallVectorImpl<Value *> &ToDemote, 3547 SmallVectorImpl<Value *> &Roots) { 3548 3549 // We can always demote constants. 3550 if (isa<Constant>(V)) { 3551 ToDemote.push_back(V); 3552 return true; 3553 } 3554 3555 // If the value is not an instruction in the expression with only one use, it 3556 // cannot be demoted. 3557 auto *I = dyn_cast<Instruction>(V); 3558 if (!I || !I->hasOneUse() || !Expr.count(I)) 3559 return false; 3560 3561 switch (I->getOpcode()) { 3562 3563 // We can always demote truncations and extensions. Since truncations can 3564 // seed additional demotion, we save the truncated value. 3565 case Instruction::Trunc: 3566 Roots.push_back(I->getOperand(0)); 3567 case Instruction::ZExt: 3568 case Instruction::SExt: 3569 break; 3570 3571 // We can demote certain binary operations if we can demote both of their 3572 // operands. 3573 case Instruction::Add: 3574 case Instruction::Sub: 3575 case Instruction::Mul: 3576 case Instruction::And: 3577 case Instruction::Or: 3578 case Instruction::Xor: 3579 if (!collectValuesToDemote(I->getOperand(0), Expr, ToDemote, Roots) || 3580 !collectValuesToDemote(I->getOperand(1), Expr, ToDemote, Roots)) 3581 return false; 3582 break; 3583 3584 // We can demote selects if we can demote their true and false values. 3585 case Instruction::Select: { 3586 SelectInst *SI = cast<SelectInst>(I); 3587 if (!collectValuesToDemote(SI->getTrueValue(), Expr, ToDemote, Roots) || 3588 !collectValuesToDemote(SI->getFalseValue(), Expr, ToDemote, Roots)) 3589 return false; 3590 break; 3591 } 3592 3593 // We can demote phis if we can demote all their incoming operands. Note that 3594 // we don't need to worry about cycles since we ensure single use above. 3595 case Instruction::PHI: { 3596 PHINode *PN = cast<PHINode>(I); 3597 for (Value *IncValue : PN->incoming_values()) 3598 if (!collectValuesToDemote(IncValue, Expr, ToDemote, Roots)) 3599 return false; 3600 break; 3601 } 3602 3603 // Otherwise, conservatively give up. 3604 default: 3605 return false; 3606 } 3607 3608 // Record the value that we can demote. 3609 ToDemote.push_back(V); 3610 return true; 3611 } 3612 3613 void BoUpSLP::computeMinimumValueSizes() { 3614 // If there are no external uses, the expression tree must be rooted by a 3615 // store. We can't demote in-memory values, so there is nothing to do here. 3616 if (ExternalUses.empty()) 3617 return; 3618 3619 // We only attempt to truncate integer expressions. 3620 auto &TreeRoot = VectorizableTree[0].Scalars; 3621 auto *TreeRootIT = dyn_cast<IntegerType>(TreeRoot[0]->getType()); 3622 if (!TreeRootIT) 3623 return; 3624 3625 // If the expression is not rooted by a store, these roots should have 3626 // external uses. We will rely on InstCombine to rewrite the expression in 3627 // the narrower type. However, InstCombine only rewrites single-use values. 3628 // This means that if a tree entry other than a root is used externally, it 3629 // must have multiple uses and InstCombine will not rewrite it. The code 3630 // below ensures that only the roots are used externally. 3631 SmallPtrSet<Value *, 32> Expr(TreeRoot.begin(), TreeRoot.end()); 3632 for (auto &EU : ExternalUses) 3633 if (!Expr.erase(EU.Scalar)) 3634 return; 3635 if (!Expr.empty()) 3636 return; 3637 3638 // Collect the scalar values of the vectorizable expression. We will use this 3639 // context to determine which values can be demoted. If we see a truncation, 3640 // we mark it as seeding another demotion. 3641 for (auto &Entry : VectorizableTree) 3642 Expr.insert(Entry.Scalars.begin(), Entry.Scalars.end()); 3643 3644 // Ensure the roots of the vectorizable tree don't form a cycle. They must 3645 // have a single external user that is not in the vectorizable tree. 3646 for (auto *Root : TreeRoot) 3647 if (!Root->hasOneUse() || Expr.count(*Root->user_begin())) 3648 return; 3649 3650 // Conservatively determine if we can actually truncate the roots of the 3651 // expression. Collect the values that can be demoted in ToDemote and 3652 // additional roots that require investigating in Roots. 3653 SmallVector<Value *, 32> ToDemote; 3654 SmallVector<Value *, 4> Roots; 3655 for (auto *Root : TreeRoot) 3656 if (!collectValuesToDemote(Root, Expr, ToDemote, Roots)) 3657 return; 3658 3659 // The maximum bit width required to represent all the values that can be 3660 // demoted without loss of precision. It would be safe to truncate the roots 3661 // of the expression to this width. 3662 auto MaxBitWidth = 8u; 3663 3664 // We first check if all the bits of the roots are demanded. If they're not, 3665 // we can truncate the roots to this narrower type. 3666 for (auto *Root : TreeRoot) { 3667 auto Mask = DB->getDemandedBits(cast<Instruction>(Root)); 3668 MaxBitWidth = std::max<unsigned>( 3669 Mask.getBitWidth() - Mask.countLeadingZeros(), MaxBitWidth); 3670 } 3671 3672 // True if the roots can be zero-extended back to their original type, rather 3673 // than sign-extended. We know that if the leading bits are not demanded, we 3674 // can safely zero-extend. So we initialize IsKnownPositive to True. 3675 bool IsKnownPositive = true; 3676 3677 // If all the bits of the roots are demanded, we can try a little harder to 3678 // compute a narrower type. This can happen, for example, if the roots are 3679 // getelementptr indices. InstCombine promotes these indices to the pointer 3680 // width. Thus, all their bits are technically demanded even though the 3681 // address computation might be vectorized in a smaller type. 3682 // 3683 // We start by looking at each entry that can be demoted. We compute the 3684 // maximum bit width required to store the scalar by using ValueTracking to 3685 // compute the number of high-order bits we can truncate. 3686 if (MaxBitWidth == DL->getTypeSizeInBits(TreeRoot[0]->getType())) { 3687 MaxBitWidth = 8u; 3688 3689 // Determine if the sign bit of all the roots is known to be zero. If not, 3690 // IsKnownPositive is set to False. 3691 IsKnownPositive = all_of(TreeRoot, [&](Value *R) { 3692 bool KnownZero = false; 3693 bool KnownOne = false; 3694 ComputeSignBit(R, KnownZero, KnownOne, *DL); 3695 return KnownZero; 3696 }); 3697 3698 // Determine the maximum number of bits required to store the scalar 3699 // values. 3700 for (auto *Scalar : ToDemote) { 3701 auto NumSignBits = ComputeNumSignBits(Scalar, *DL, 0, AC, 0, DT); 3702 auto NumTypeBits = DL->getTypeSizeInBits(Scalar->getType()); 3703 MaxBitWidth = std::max<unsigned>(NumTypeBits - NumSignBits, MaxBitWidth); 3704 } 3705 3706 // If we can't prove that the sign bit is zero, we must add one to the 3707 // maximum bit width to account for the unknown sign bit. This preserves 3708 // the existing sign bit so we can safely sign-extend the root back to the 3709 // original type. Otherwise, if we know the sign bit is zero, we will 3710 // zero-extend the root instead. 3711 // 3712 // FIXME: This is somewhat suboptimal, as there will be cases where adding 3713 // one to the maximum bit width will yield a larger-than-necessary 3714 // type. In general, we need to add an extra bit only if we can't 3715 // prove that the upper bit of the original type is equal to the 3716 // upper bit of the proposed smaller type. If these two bits are the 3717 // same (either zero or one) we know that sign-extending from the 3718 // smaller type will result in the same value. Here, since we can't 3719 // yet prove this, we are just making the proposed smaller type 3720 // larger to ensure correctness. 3721 if (!IsKnownPositive) 3722 ++MaxBitWidth; 3723 } 3724 3725 // Round MaxBitWidth up to the next power-of-two. 3726 if (!isPowerOf2_64(MaxBitWidth)) 3727 MaxBitWidth = NextPowerOf2(MaxBitWidth); 3728 3729 // If the maximum bit width we compute is less than the with of the roots' 3730 // type, we can proceed with the narrowing. Otherwise, do nothing. 3731 if (MaxBitWidth >= TreeRootIT->getBitWidth()) 3732 return; 3733 3734 // If we can truncate the root, we must collect additional values that might 3735 // be demoted as a result. That is, those seeded by truncations we will 3736 // modify. 3737 while (!Roots.empty()) 3738 collectValuesToDemote(Roots.pop_back_val(), Expr, ToDemote, Roots); 3739 3740 // Finally, map the values we can demote to the maximum bit with we computed. 3741 for (auto *Scalar : ToDemote) 3742 MinBWs[Scalar] = std::make_pair(MaxBitWidth, !IsKnownPositive); 3743 } 3744 3745 namespace { 3746 /// The SLPVectorizer Pass. 3747 struct SLPVectorizer : public FunctionPass { 3748 SLPVectorizerPass Impl; 3749 3750 /// Pass identification, replacement for typeid 3751 static char ID; 3752 3753 explicit SLPVectorizer() : FunctionPass(ID) { 3754 initializeSLPVectorizerPass(*PassRegistry::getPassRegistry()); 3755 } 3756 3757 3758 bool doInitialization(Module &M) override { 3759 return false; 3760 } 3761 3762 bool runOnFunction(Function &F) override { 3763 if (skipFunction(F)) 3764 return false; 3765 3766 auto *SE = &getAnalysis<ScalarEvolutionWrapperPass>().getSE(); 3767 auto *TTI = &getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F); 3768 auto *TLIP = getAnalysisIfAvailable<TargetLibraryInfoWrapperPass>(); 3769 auto *TLI = TLIP ? &TLIP->getTLI() : nullptr; 3770 auto *AA = &getAnalysis<AAResultsWrapperPass>().getAAResults(); 3771 auto *LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo(); 3772 auto *DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree(); 3773 auto *AC = &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F); 3774 auto *DB = &getAnalysis<DemandedBitsWrapperPass>().getDemandedBits(); 3775 3776 return Impl.runImpl(F, SE, TTI, TLI, AA, LI, DT, AC, DB); 3777 } 3778 3779 void getAnalysisUsage(AnalysisUsage &AU) const override { 3780 FunctionPass::getAnalysisUsage(AU); 3781 AU.addRequired<AssumptionCacheTracker>(); 3782 AU.addRequired<ScalarEvolutionWrapperPass>(); 3783 AU.addRequired<AAResultsWrapperPass>(); 3784 AU.addRequired<TargetTransformInfoWrapperPass>(); 3785 AU.addRequired<LoopInfoWrapperPass>(); 3786 AU.addRequired<DominatorTreeWrapperPass>(); 3787 AU.addRequired<DemandedBitsWrapperPass>(); 3788 AU.addPreserved<LoopInfoWrapperPass>(); 3789 AU.addPreserved<DominatorTreeWrapperPass>(); 3790 AU.addPreserved<AAResultsWrapperPass>(); 3791 AU.addPreserved<GlobalsAAWrapperPass>(); 3792 AU.setPreservesCFG(); 3793 } 3794 }; 3795 } // end anonymous namespace 3796 3797 PreservedAnalyses SLPVectorizerPass::run(Function &F, FunctionAnalysisManager &AM) { 3798 auto *SE = &AM.getResult<ScalarEvolutionAnalysis>(F); 3799 auto *TTI = &AM.getResult<TargetIRAnalysis>(F); 3800 auto *TLI = AM.getCachedResult<TargetLibraryAnalysis>(F); 3801 auto *AA = &AM.getResult<AAManager>(F); 3802 auto *LI = &AM.getResult<LoopAnalysis>(F); 3803 auto *DT = &AM.getResult<DominatorTreeAnalysis>(F); 3804 auto *AC = &AM.getResult<AssumptionAnalysis>(F); 3805 auto *DB = &AM.getResult<DemandedBitsAnalysis>(F); 3806 3807 bool Changed = runImpl(F, SE, TTI, TLI, AA, LI, DT, AC, DB); 3808 if (!Changed) 3809 return PreservedAnalyses::all(); 3810 3811 PreservedAnalyses PA; 3812 PA.preserveSet<CFGAnalyses>(); 3813 PA.preserve<AAManager>(); 3814 PA.preserve<GlobalsAA>(); 3815 return PA; 3816 } 3817 3818 bool SLPVectorizerPass::runImpl(Function &F, ScalarEvolution *SE_, 3819 TargetTransformInfo *TTI_, 3820 TargetLibraryInfo *TLI_, AliasAnalysis *AA_, 3821 LoopInfo *LI_, DominatorTree *DT_, 3822 AssumptionCache *AC_, DemandedBits *DB_) { 3823 SE = SE_; 3824 TTI = TTI_; 3825 TLI = TLI_; 3826 AA = AA_; 3827 LI = LI_; 3828 DT = DT_; 3829 AC = AC_; 3830 DB = DB_; 3831 DL = &F.getParent()->getDataLayout(); 3832 3833 Stores.clear(); 3834 GEPs.clear(); 3835 bool Changed = false; 3836 3837 // If the target claims to have no vector registers don't attempt 3838 // vectorization. 3839 if (!TTI->getNumberOfRegisters(true)) 3840 return false; 3841 3842 // Don't vectorize when the attribute NoImplicitFloat is used. 3843 if (F.hasFnAttribute(Attribute::NoImplicitFloat)) 3844 return false; 3845 3846 DEBUG(dbgs() << "SLP: Analyzing blocks in " << F.getName() << ".\n"); 3847 3848 // Use the bottom up slp vectorizer to construct chains that start with 3849 // store instructions. 3850 BoUpSLP R(&F, SE, TTI, TLI, AA, LI, DT, AC, DB, DL); 3851 3852 // A general note: the vectorizer must use BoUpSLP::eraseInstruction() to 3853 // delete instructions. 3854 3855 // Scan the blocks in the function in post order. 3856 for (auto BB : post_order(&F.getEntryBlock())) { 3857 collectSeedInstructions(BB); 3858 3859 // Vectorize trees that end at stores. 3860 if (!Stores.empty()) { 3861 DEBUG(dbgs() << "SLP: Found stores for " << Stores.size() 3862 << " underlying objects.\n"); 3863 Changed |= vectorizeStoreChains(R); 3864 } 3865 3866 // Vectorize trees that end at reductions. 3867 Changed |= vectorizeChainsInBlock(BB, R); 3868 3869 // Vectorize the index computations of getelementptr instructions. This 3870 // is primarily intended to catch gather-like idioms ending at 3871 // non-consecutive loads. 3872 if (!GEPs.empty()) { 3873 DEBUG(dbgs() << "SLP: Found GEPs for " << GEPs.size() 3874 << " underlying objects.\n"); 3875 Changed |= vectorizeGEPIndices(BB, R); 3876 } 3877 } 3878 3879 if (Changed) { 3880 R.optimizeGatherSequence(); 3881 DEBUG(dbgs() << "SLP: vectorized \"" << F.getName() << "\"\n"); 3882 DEBUG(verifyFunction(F)); 3883 } 3884 return Changed; 3885 } 3886 3887 /// \brief Check that the Values in the slice in VL array are still existent in 3888 /// the WeakTrackingVH array. 3889 /// Vectorization of part of the VL array may cause later values in the VL array 3890 /// to become invalid. We track when this has happened in the WeakTrackingVH 3891 /// array. 3892 static bool hasValueBeenRAUWed(ArrayRef<Value *> VL, 3893 ArrayRef<WeakTrackingVH> VH, unsigned SliceBegin, 3894 unsigned SliceSize) { 3895 VL = VL.slice(SliceBegin, SliceSize); 3896 VH = VH.slice(SliceBegin, SliceSize); 3897 return !std::equal(VL.begin(), VL.end(), VH.begin()); 3898 } 3899 3900 bool SLPVectorizerPass::vectorizeStoreChain(ArrayRef<Value *> Chain, BoUpSLP &R, 3901 unsigned VecRegSize) { 3902 unsigned ChainLen = Chain.size(); 3903 DEBUG(dbgs() << "SLP: Analyzing a store chain of length " << ChainLen 3904 << "\n"); 3905 unsigned Sz = R.getVectorElementSize(Chain[0]); 3906 unsigned VF = VecRegSize / Sz; 3907 3908 if (!isPowerOf2_32(Sz) || VF < 2) 3909 return false; 3910 3911 // Keep track of values that were deleted by vectorizing in the loop below. 3912 SmallVector<WeakTrackingVH, 8> TrackValues(Chain.begin(), Chain.end()); 3913 3914 bool Changed = false; 3915 // Look for profitable vectorizable trees at all offsets, starting at zero. 3916 for (unsigned i = 0, e = ChainLen; i < e; ++i) { 3917 if (i + VF > e) 3918 break; 3919 3920 // Check that a previous iteration of this loop did not delete the Value. 3921 if (hasValueBeenRAUWed(Chain, TrackValues, i, VF)) 3922 continue; 3923 3924 DEBUG(dbgs() << "SLP: Analyzing " << VF << " stores at offset " << i 3925 << "\n"); 3926 ArrayRef<Value *> Operands = Chain.slice(i, VF); 3927 3928 R.buildTree(Operands); 3929 if (R.isTreeTinyAndNotFullyVectorizable()) 3930 continue; 3931 3932 R.computeMinimumValueSizes(); 3933 3934 int Cost = R.getTreeCost(); 3935 3936 DEBUG(dbgs() << "SLP: Found cost=" << Cost << " for VF=" << VF << "\n"); 3937 if (Cost < -SLPCostThreshold) { 3938 DEBUG(dbgs() << "SLP: Decided to vectorize cost=" << Cost << "\n"); 3939 R.vectorizeTree(); 3940 3941 // Move to the next bundle. 3942 i += VF - 1; 3943 Changed = true; 3944 } 3945 } 3946 3947 return Changed; 3948 } 3949 3950 bool SLPVectorizerPass::vectorizeStores(ArrayRef<StoreInst *> Stores, 3951 BoUpSLP &R) { 3952 SetVector<StoreInst *> Heads, Tails; 3953 SmallDenseMap<StoreInst *, StoreInst *> ConsecutiveChain; 3954 3955 // We may run into multiple chains that merge into a single chain. We mark the 3956 // stores that we vectorized so that we don't visit the same store twice. 3957 BoUpSLP::ValueSet VectorizedStores; 3958 bool Changed = false; 3959 3960 // Do a quadratic search on all of the given stores and find 3961 // all of the pairs of stores that follow each other. 3962 SmallVector<unsigned, 16> IndexQueue; 3963 for (unsigned i = 0, e = Stores.size(); i < e; ++i) { 3964 IndexQueue.clear(); 3965 // If a store has multiple consecutive store candidates, search Stores 3966 // array according to the sequence: from i+1 to e, then from i-1 to 0. 3967 // This is because usually pairing with immediate succeeding or preceding 3968 // candidate create the best chance to find slp vectorization opportunity. 3969 unsigned j = 0; 3970 for (j = i + 1; j < e; ++j) 3971 IndexQueue.push_back(j); 3972 for (j = i; j > 0; --j) 3973 IndexQueue.push_back(j - 1); 3974 3975 for (auto &k : IndexQueue) { 3976 if (isConsecutiveAccess(Stores[i], Stores[k], *DL, *SE)) { 3977 Tails.insert(Stores[k]); 3978 Heads.insert(Stores[i]); 3979 ConsecutiveChain[Stores[i]] = Stores[k]; 3980 break; 3981 } 3982 } 3983 } 3984 3985 // For stores that start but don't end a link in the chain: 3986 for (SetVector<StoreInst *>::iterator it = Heads.begin(), e = Heads.end(); 3987 it != e; ++it) { 3988 if (Tails.count(*it)) 3989 continue; 3990 3991 // We found a store instr that starts a chain. Now follow the chain and try 3992 // to vectorize it. 3993 BoUpSLP::ValueList Operands; 3994 StoreInst *I = *it; 3995 // Collect the chain into a list. 3996 while (Tails.count(I) || Heads.count(I)) { 3997 if (VectorizedStores.count(I)) 3998 break; 3999 Operands.push_back(I); 4000 // Move to the next value in the chain. 4001 I = ConsecutiveChain[I]; 4002 } 4003 4004 // FIXME: Is division-by-2 the correct step? Should we assert that the 4005 // register size is a power-of-2? 4006 for (unsigned Size = R.getMaxVecRegSize(); Size >= R.getMinVecRegSize(); 4007 Size /= 2) { 4008 if (vectorizeStoreChain(Operands, R, Size)) { 4009 // Mark the vectorized stores so that we don't vectorize them again. 4010 VectorizedStores.insert(Operands.begin(), Operands.end()); 4011 Changed = true; 4012 break; 4013 } 4014 } 4015 } 4016 4017 return Changed; 4018 } 4019 4020 void SLPVectorizerPass::collectSeedInstructions(BasicBlock *BB) { 4021 4022 // Initialize the collections. We will make a single pass over the block. 4023 Stores.clear(); 4024 GEPs.clear(); 4025 4026 // Visit the store and getelementptr instructions in BB and organize them in 4027 // Stores and GEPs according to the underlying objects of their pointer 4028 // operands. 4029 for (Instruction &I : *BB) { 4030 4031 // Ignore store instructions that are volatile or have a pointer operand 4032 // that doesn't point to a scalar type. 4033 if (auto *SI = dyn_cast<StoreInst>(&I)) { 4034 if (!SI->isSimple()) 4035 continue; 4036 if (!isValidElementType(SI->getValueOperand()->getType())) 4037 continue; 4038 Stores[GetUnderlyingObject(SI->getPointerOperand(), *DL)].push_back(SI); 4039 } 4040 4041 // Ignore getelementptr instructions that have more than one index, a 4042 // constant index, or a pointer operand that doesn't point to a scalar 4043 // type. 4044 else if (auto *GEP = dyn_cast<GetElementPtrInst>(&I)) { 4045 auto Idx = GEP->idx_begin()->get(); 4046 if (GEP->getNumIndices() > 1 || isa<Constant>(Idx)) 4047 continue; 4048 if (!isValidElementType(Idx->getType())) 4049 continue; 4050 if (GEP->getType()->isVectorTy()) 4051 continue; 4052 GEPs[GetUnderlyingObject(GEP->getPointerOperand(), *DL)].push_back(GEP); 4053 } 4054 } 4055 } 4056 4057 bool SLPVectorizerPass::tryToVectorizePair(Value *A, Value *B, BoUpSLP &R) { 4058 if (!A || !B) 4059 return false; 4060 Value *VL[] = { A, B }; 4061 return tryToVectorizeList(VL, R, None, true); 4062 } 4063 4064 bool SLPVectorizerPass::tryToVectorizeList(ArrayRef<Value *> VL, BoUpSLP &R, 4065 ArrayRef<Value *> BuildVector, 4066 bool AllowReorder) { 4067 if (VL.size() < 2) 4068 return false; 4069 4070 DEBUG(dbgs() << "SLP: Trying to vectorize a list of length = " << VL.size() 4071 << ".\n"); 4072 4073 // Check that all of the parts are scalar instructions of the same type. 4074 Instruction *I0 = dyn_cast<Instruction>(VL[0]); 4075 if (!I0) 4076 return false; 4077 4078 unsigned Opcode0 = I0->getOpcode(); 4079 4080 unsigned Sz = R.getVectorElementSize(I0); 4081 unsigned MinVF = std::max(2U, R.getMinVecRegSize() / Sz); 4082 unsigned MaxVF = std::max<unsigned>(PowerOf2Floor(VL.size()), MinVF); 4083 if (MaxVF < 2) 4084 return false; 4085 4086 for (Value *V : VL) { 4087 Type *Ty = V->getType(); 4088 if (!isValidElementType(Ty)) 4089 return false; 4090 Instruction *Inst = dyn_cast<Instruction>(V); 4091 if (!Inst || Inst->getOpcode() != Opcode0) 4092 return false; 4093 } 4094 4095 bool Changed = false; 4096 4097 // Keep track of values that were deleted by vectorizing in the loop below. 4098 SmallVector<WeakTrackingVH, 8> TrackValues(VL.begin(), VL.end()); 4099 4100 unsigned NextInst = 0, MaxInst = VL.size(); 4101 for (unsigned VF = MaxVF; NextInst + 1 < MaxInst && VF >= MinVF; 4102 VF /= 2) { 4103 // No actual vectorization should happen, if number of parts is the same as 4104 // provided vectorization factor (i.e. the scalar type is used for vector 4105 // code during codegen). 4106 auto *VecTy = VectorType::get(VL[0]->getType(), VF); 4107 if (TTI->getNumberOfParts(VecTy) == VF) 4108 continue; 4109 for (unsigned I = NextInst; I < MaxInst; ++I) { 4110 unsigned OpsWidth = 0; 4111 4112 if (I + VF > MaxInst) 4113 OpsWidth = MaxInst - I; 4114 else 4115 OpsWidth = VF; 4116 4117 if (!isPowerOf2_32(OpsWidth) || OpsWidth < 2) 4118 break; 4119 4120 // Check that a previous iteration of this loop did not delete the Value. 4121 if (hasValueBeenRAUWed(VL, TrackValues, I, OpsWidth)) 4122 continue; 4123 4124 DEBUG(dbgs() << "SLP: Analyzing " << OpsWidth << " operations " 4125 << "\n"); 4126 ArrayRef<Value *> Ops = VL.slice(I, OpsWidth); 4127 4128 ArrayRef<Value *> BuildVectorSlice; 4129 if (!BuildVector.empty()) 4130 BuildVectorSlice = BuildVector.slice(I, OpsWidth); 4131 4132 R.buildTree(Ops, BuildVectorSlice); 4133 // TODO: check if we can allow reordering for more cases. 4134 if (AllowReorder && R.shouldReorder()) { 4135 // Conceptually, there is nothing actually preventing us from trying to 4136 // reorder a larger list. In fact, we do exactly this when vectorizing 4137 // reductions. However, at this point, we only expect to get here when 4138 // there are exactly two operations. 4139 assert(Ops.size() == 2); 4140 assert(BuildVectorSlice.empty()); 4141 Value *ReorderedOps[] = {Ops[1], Ops[0]}; 4142 R.buildTree(ReorderedOps, None); 4143 } 4144 if (R.isTreeTinyAndNotFullyVectorizable()) 4145 continue; 4146 4147 R.computeMinimumValueSizes(); 4148 int Cost = R.getTreeCost(); 4149 4150 if (Cost < -SLPCostThreshold) { 4151 DEBUG(dbgs() << "SLP: Vectorizing list at cost:" << Cost << ".\n"); 4152 Value *VectorizedRoot = R.vectorizeTree(); 4153 4154 // Reconstruct the build vector by extracting the vectorized root. This 4155 // way we handle the case where some elements of the vector are 4156 // undefined. 4157 // (return (inserelt <4 xi32> (insertelt undef (opd0) 0) (opd1) 2)) 4158 if (!BuildVectorSlice.empty()) { 4159 // The insert point is the last build vector instruction. The 4160 // vectorized root will precede it. This guarantees that we get an 4161 // instruction. The vectorized tree could have been constant folded. 4162 Instruction *InsertAfter = cast<Instruction>(BuildVectorSlice.back()); 4163 unsigned VecIdx = 0; 4164 for (auto &V : BuildVectorSlice) { 4165 IRBuilder<NoFolder> Builder(InsertAfter->getParent(), 4166 ++BasicBlock::iterator(InsertAfter)); 4167 Instruction *I = cast<Instruction>(V); 4168 assert(isa<InsertElementInst>(I) || isa<InsertValueInst>(I)); 4169 Instruction *Extract = 4170 cast<Instruction>(Builder.CreateExtractElement( 4171 VectorizedRoot, Builder.getInt32(VecIdx++))); 4172 I->setOperand(1, Extract); 4173 I->removeFromParent(); 4174 I->insertAfter(Extract); 4175 InsertAfter = I; 4176 } 4177 } 4178 // Move to the next bundle. 4179 I += VF - 1; 4180 NextInst = I + 1; 4181 Changed = true; 4182 } 4183 } 4184 } 4185 4186 return Changed; 4187 } 4188 4189 bool SLPVectorizerPass::tryToVectorize(BinaryOperator *V, BoUpSLP &R) { 4190 if (!V) 4191 return false; 4192 4193 Value *P = V->getParent(); 4194 4195 // Vectorize in current basic block only. 4196 auto *Op0 = dyn_cast<Instruction>(V->getOperand(0)); 4197 auto *Op1 = dyn_cast<Instruction>(V->getOperand(1)); 4198 if (!Op0 || !Op1 || Op0->getParent() != P || Op1->getParent() != P) 4199 return false; 4200 4201 // Try to vectorize V. 4202 if (tryToVectorizePair(Op0, Op1, R)) 4203 return true; 4204 4205 auto *A = dyn_cast<BinaryOperator>(Op0); 4206 auto *B = dyn_cast<BinaryOperator>(Op1); 4207 // Try to skip B. 4208 if (B && B->hasOneUse()) { 4209 auto *B0 = dyn_cast<BinaryOperator>(B->getOperand(0)); 4210 auto *B1 = dyn_cast<BinaryOperator>(B->getOperand(1)); 4211 if (B0 && B0->getParent() == P && tryToVectorizePair(A, B0, R)) 4212 return true; 4213 if (B1 && B1->getParent() == P && tryToVectorizePair(A, B1, R)) 4214 return true; 4215 } 4216 4217 // Try to skip A. 4218 if (A && A->hasOneUse()) { 4219 auto *A0 = dyn_cast<BinaryOperator>(A->getOperand(0)); 4220 auto *A1 = dyn_cast<BinaryOperator>(A->getOperand(1)); 4221 if (A0 && A0->getParent() == P && tryToVectorizePair(A0, B, R)) 4222 return true; 4223 if (A1 && A1->getParent() == P && tryToVectorizePair(A1, B, R)) 4224 return true; 4225 } 4226 return false; 4227 } 4228 4229 /// \brief Generate a shuffle mask to be used in a reduction tree. 4230 /// 4231 /// \param VecLen The length of the vector to be reduced. 4232 /// \param NumEltsToRdx The number of elements that should be reduced in the 4233 /// vector. 4234 /// \param IsPairwise Whether the reduction is a pairwise or splitting 4235 /// reduction. A pairwise reduction will generate a mask of 4236 /// <0,2,...> or <1,3,..> while a splitting reduction will generate 4237 /// <2,3, undef,undef> for a vector of 4 and NumElts = 2. 4238 /// \param IsLeft True will generate a mask of even elements, odd otherwise. 4239 static Value *createRdxShuffleMask(unsigned VecLen, unsigned NumEltsToRdx, 4240 bool IsPairwise, bool IsLeft, 4241 IRBuilder<> &Builder) { 4242 assert((IsPairwise || !IsLeft) && "Don't support a <0,1,undef,...> mask"); 4243 4244 SmallVector<Constant *, 32> ShuffleMask( 4245 VecLen, UndefValue::get(Builder.getInt32Ty())); 4246 4247 if (IsPairwise) 4248 // Build a mask of 0, 2, ... (left) or 1, 3, ... (right). 4249 for (unsigned i = 0; i != NumEltsToRdx; ++i) 4250 ShuffleMask[i] = Builder.getInt32(2 * i + !IsLeft); 4251 else 4252 // Move the upper half of the vector to the lower half. 4253 for (unsigned i = 0; i != NumEltsToRdx; ++i) 4254 ShuffleMask[i] = Builder.getInt32(NumEltsToRdx + i); 4255 4256 return ConstantVector::get(ShuffleMask); 4257 } 4258 4259 namespace { 4260 /// Model horizontal reductions. 4261 /// 4262 /// A horizontal reduction is a tree of reduction operations (currently add and 4263 /// fadd) that has operations that can be put into a vector as its leaf. 4264 /// For example, this tree: 4265 /// 4266 /// mul mul mul mul 4267 /// \ / \ / 4268 /// + + 4269 /// \ / 4270 /// + 4271 /// This tree has "mul" as its reduced values and "+" as its reduction 4272 /// operations. A reduction might be feeding into a store or a binary operation 4273 /// feeding a phi. 4274 /// ... 4275 /// \ / 4276 /// + 4277 /// | 4278 /// phi += 4279 /// 4280 /// Or: 4281 /// ... 4282 /// \ / 4283 /// + 4284 /// | 4285 /// *p = 4286 /// 4287 class HorizontalReduction { 4288 SmallVector<Value *, 16> ReductionOps; 4289 SmallVector<Value *, 32> ReducedVals; 4290 // Use map vector to make stable output. 4291 MapVector<Instruction *, Value *> ExtraArgs; 4292 4293 BinaryOperator *ReductionRoot = nullptr; 4294 4295 /// The opcode of the reduction. 4296 Instruction::BinaryOps ReductionOpcode = Instruction::BinaryOpsEnd; 4297 /// The opcode of the values we perform a reduction on. 4298 unsigned ReducedValueOpcode = 0; 4299 /// Should we model this reduction as a pairwise reduction tree or a tree that 4300 /// splits the vector in halves and adds those halves. 4301 bool IsPairwiseReduction = false; 4302 4303 /// Checks if the ParentStackElem.first should be marked as a reduction 4304 /// operation with an extra argument or as extra argument itself. 4305 void markExtraArg(std::pair<Instruction *, unsigned> &ParentStackElem, 4306 Value *ExtraArg) { 4307 if (ExtraArgs.count(ParentStackElem.first)) { 4308 ExtraArgs[ParentStackElem.first] = nullptr; 4309 // We ran into something like: 4310 // ParentStackElem.first = ExtraArgs[ParentStackElem.first] + ExtraArg. 4311 // The whole ParentStackElem.first should be considered as an extra value 4312 // in this case. 4313 // Do not perform analysis of remaining operands of ParentStackElem.first 4314 // instruction, this whole instruction is an extra argument. 4315 ParentStackElem.second = ParentStackElem.first->getNumOperands(); 4316 } else { 4317 // We ran into something like: 4318 // ParentStackElem.first += ... + ExtraArg + ... 4319 ExtraArgs[ParentStackElem.first] = ExtraArg; 4320 } 4321 } 4322 4323 public: 4324 HorizontalReduction() = default; 4325 4326 /// \brief Try to find a reduction tree. 4327 bool matchAssociativeReduction(PHINode *Phi, BinaryOperator *B) { 4328 assert((!Phi || is_contained(Phi->operands(), B)) && 4329 "Thi phi needs to use the binary operator"); 4330 4331 // We could have a initial reductions that is not an add. 4332 // r *= v1 + v2 + v3 + v4 4333 // In such a case start looking for a tree rooted in the first '+'. 4334 if (Phi) { 4335 if (B->getOperand(0) == Phi) { 4336 Phi = nullptr; 4337 B = dyn_cast<BinaryOperator>(B->getOperand(1)); 4338 } else if (B->getOperand(1) == Phi) { 4339 Phi = nullptr; 4340 B = dyn_cast<BinaryOperator>(B->getOperand(0)); 4341 } 4342 } 4343 4344 if (!B) 4345 return false; 4346 4347 Type *Ty = B->getType(); 4348 if (!isValidElementType(Ty)) 4349 return false; 4350 4351 ReductionOpcode = B->getOpcode(); 4352 ReducedValueOpcode = 0; 4353 ReductionRoot = B; 4354 4355 // We currently only support adds. 4356 if ((ReductionOpcode != Instruction::Add && 4357 ReductionOpcode != Instruction::FAdd) || 4358 !B->isAssociative()) 4359 return false; 4360 4361 // Post order traverse the reduction tree starting at B. We only handle true 4362 // trees containing only binary operators or selects. 4363 SmallVector<std::pair<Instruction *, unsigned>, 32> Stack; 4364 Stack.push_back(std::make_pair(B, 0)); 4365 while (!Stack.empty()) { 4366 Instruction *TreeN = Stack.back().first; 4367 unsigned EdgeToVist = Stack.back().second++; 4368 bool IsReducedValue = TreeN->getOpcode() != ReductionOpcode; 4369 4370 // Postorder vist. 4371 if (EdgeToVist == 2 || IsReducedValue) { 4372 if (IsReducedValue) 4373 ReducedVals.push_back(TreeN); 4374 else { 4375 auto I = ExtraArgs.find(TreeN); 4376 if (I != ExtraArgs.end() && !I->second) { 4377 // Check if TreeN is an extra argument of its parent operation. 4378 if (Stack.size() <= 1) { 4379 // TreeN can't be an extra argument as it is a root reduction 4380 // operation. 4381 return false; 4382 } 4383 // Yes, TreeN is an extra argument, do not add it to a list of 4384 // reduction operations. 4385 // Stack[Stack.size() - 2] always points to the parent operation. 4386 markExtraArg(Stack[Stack.size() - 2], TreeN); 4387 ExtraArgs.erase(TreeN); 4388 } else 4389 ReductionOps.push_back(TreeN); 4390 } 4391 // Retract. 4392 Stack.pop_back(); 4393 continue; 4394 } 4395 4396 // Visit left or right. 4397 Value *NextV = TreeN->getOperand(EdgeToVist); 4398 if (NextV != Phi) { 4399 auto *I = dyn_cast<Instruction>(NextV); 4400 // Continue analysis if the next operand is a reduction operation or 4401 // (possibly) a reduced value. If the reduced value opcode is not set, 4402 // the first met operation != reduction operation is considered as the 4403 // reduced value class. 4404 if (I && (!ReducedValueOpcode || I->getOpcode() == ReducedValueOpcode || 4405 I->getOpcode() == ReductionOpcode)) { 4406 // Only handle trees in the current basic block. 4407 if (I->getParent() != B->getParent()) { 4408 // I is an extra argument for TreeN (its parent operation). 4409 markExtraArg(Stack.back(), I); 4410 continue; 4411 } 4412 4413 // Each tree node needs to have one user except for the ultimate 4414 // reduction. 4415 if (!I->hasOneUse() && I != B) { 4416 // I is an extra argument for TreeN (its parent operation). 4417 markExtraArg(Stack.back(), I); 4418 continue; 4419 } 4420 4421 if (I->getOpcode() == ReductionOpcode) { 4422 // We need to be able to reassociate the reduction operations. 4423 if (!I->isAssociative()) { 4424 // I is an extra argument for TreeN (its parent operation). 4425 markExtraArg(Stack.back(), I); 4426 continue; 4427 } 4428 } else if (ReducedValueOpcode && 4429 ReducedValueOpcode != I->getOpcode()) { 4430 // Make sure that the opcodes of the operations that we are going to 4431 // reduce match. 4432 // I is an extra argument for TreeN (its parent operation). 4433 markExtraArg(Stack.back(), I); 4434 continue; 4435 } else if (!ReducedValueOpcode) 4436 ReducedValueOpcode = I->getOpcode(); 4437 4438 Stack.push_back(std::make_pair(I, 0)); 4439 continue; 4440 } 4441 } 4442 // NextV is an extra argument for TreeN (its parent operation). 4443 markExtraArg(Stack.back(), NextV); 4444 } 4445 return true; 4446 } 4447 4448 /// \brief Attempt to vectorize the tree found by 4449 /// matchAssociativeReduction. 4450 bool tryToReduce(BoUpSLP &V, TargetTransformInfo *TTI) { 4451 if (ReducedVals.empty()) 4452 return false; 4453 4454 // If there is a sufficient number of reduction values, reduce 4455 // to a nearby power-of-2. Can safely generate oversized 4456 // vectors and rely on the backend to split them to legal sizes. 4457 unsigned NumReducedVals = ReducedVals.size(); 4458 if (NumReducedVals < 4) 4459 return false; 4460 4461 unsigned ReduxWidth = PowerOf2Floor(NumReducedVals); 4462 4463 Value *VectorizedTree = nullptr; 4464 IRBuilder<> Builder(ReductionRoot); 4465 FastMathFlags Unsafe; 4466 Unsafe.setUnsafeAlgebra(); 4467 Builder.setFastMathFlags(Unsafe); 4468 unsigned i = 0; 4469 4470 BoUpSLP::ExtraValueToDebugLocsMap ExternallyUsedValues; 4471 // The same extra argument may be used several time, so log each attempt 4472 // to use it. 4473 for (auto &Pair : ExtraArgs) 4474 ExternallyUsedValues[Pair.second].push_back(Pair.first); 4475 while (i < NumReducedVals - ReduxWidth + 1 && ReduxWidth > 2) { 4476 auto VL = makeArrayRef(&ReducedVals[i], ReduxWidth); 4477 V.buildTree(VL, ExternallyUsedValues, ReductionOps); 4478 if (V.shouldReorder()) { 4479 SmallVector<Value *, 8> Reversed(VL.rbegin(), VL.rend()); 4480 V.buildTree(Reversed, ExternallyUsedValues, ReductionOps); 4481 } 4482 if (V.isTreeTinyAndNotFullyVectorizable()) 4483 break; 4484 4485 V.computeMinimumValueSizes(); 4486 4487 // Estimate cost. 4488 int Cost = 4489 V.getTreeCost() + getReductionCost(TTI, ReducedVals[i], ReduxWidth); 4490 if (Cost >= -SLPCostThreshold) 4491 break; 4492 4493 DEBUG(dbgs() << "SLP: Vectorizing horizontal reduction at cost:" << Cost 4494 << ". (HorRdx)\n"); 4495 4496 // Vectorize a tree. 4497 DebugLoc Loc = cast<Instruction>(ReducedVals[i])->getDebugLoc(); 4498 Value *VectorizedRoot = V.vectorizeTree(ExternallyUsedValues); 4499 4500 // Emit a reduction. 4501 Value *ReducedSubTree = 4502 emitReduction(VectorizedRoot, Builder, ReduxWidth, ReductionOps, TTI); 4503 if (VectorizedTree) { 4504 Builder.SetCurrentDebugLocation(Loc); 4505 VectorizedTree = Builder.CreateBinOp(ReductionOpcode, VectorizedTree, 4506 ReducedSubTree, "bin.rdx"); 4507 propagateIRFlags(VectorizedTree, ReductionOps); 4508 } else 4509 VectorizedTree = ReducedSubTree; 4510 i += ReduxWidth; 4511 ReduxWidth = PowerOf2Floor(NumReducedVals - i); 4512 } 4513 4514 if (VectorizedTree) { 4515 // Finish the reduction. 4516 for (; i < NumReducedVals; ++i) { 4517 auto *I = cast<Instruction>(ReducedVals[i]); 4518 Builder.SetCurrentDebugLocation(I->getDebugLoc()); 4519 VectorizedTree = 4520 Builder.CreateBinOp(ReductionOpcode, VectorizedTree, I); 4521 propagateIRFlags(VectorizedTree, ReductionOps); 4522 } 4523 for (auto &Pair : ExternallyUsedValues) { 4524 assert(!Pair.second.empty() && 4525 "At least one DebugLoc must be inserted"); 4526 // Add each externally used value to the final reduction. 4527 for (auto *I : Pair.second) { 4528 Builder.SetCurrentDebugLocation(I->getDebugLoc()); 4529 VectorizedTree = Builder.CreateBinOp(ReductionOpcode, VectorizedTree, 4530 Pair.first, "bin.extra"); 4531 propagateIRFlags(VectorizedTree, I); 4532 } 4533 } 4534 // Update users. 4535 ReductionRoot->replaceAllUsesWith(VectorizedTree); 4536 } 4537 return VectorizedTree != nullptr; 4538 } 4539 4540 unsigned numReductionValues() const { 4541 return ReducedVals.size(); 4542 } 4543 4544 private: 4545 /// \brief Calculate the cost of a reduction. 4546 int getReductionCost(TargetTransformInfo *TTI, Value *FirstReducedVal, 4547 unsigned ReduxWidth) { 4548 Type *ScalarTy = FirstReducedVal->getType(); 4549 Type *VecTy = VectorType::get(ScalarTy, ReduxWidth); 4550 4551 int PairwiseRdxCost = TTI->getReductionCost(ReductionOpcode, VecTy, true); 4552 int SplittingRdxCost = TTI->getReductionCost(ReductionOpcode, VecTy, false); 4553 4554 IsPairwiseReduction = PairwiseRdxCost < SplittingRdxCost; 4555 int VecReduxCost = IsPairwiseReduction ? PairwiseRdxCost : SplittingRdxCost; 4556 4557 int ScalarReduxCost = 4558 (ReduxWidth - 1) * 4559 TTI->getArithmeticInstrCost(ReductionOpcode, ScalarTy); 4560 4561 DEBUG(dbgs() << "SLP: Adding cost " << VecReduxCost - ScalarReduxCost 4562 << " for reduction that starts with " << *FirstReducedVal 4563 << " (It is a " 4564 << (IsPairwiseReduction ? "pairwise" : "splitting") 4565 << " reduction)\n"); 4566 4567 return VecReduxCost - ScalarReduxCost; 4568 } 4569 4570 /// \brief Emit a horizontal reduction of the vectorized value. 4571 Value *emitReduction(Value *VectorizedValue, IRBuilder<> &Builder, 4572 unsigned ReduxWidth, ArrayRef<Value *> RedOps, 4573 const TargetTransformInfo *TTI) { 4574 assert(VectorizedValue && "Need to have a vectorized tree node"); 4575 assert(isPowerOf2_32(ReduxWidth) && 4576 "We only handle power-of-two reductions for now"); 4577 4578 if (!IsPairwiseReduction) 4579 return createSimpleTargetReduction( 4580 Builder, TTI, ReductionOpcode, VectorizedValue, 4581 TargetTransformInfo::ReductionFlags(), RedOps); 4582 4583 Value *TmpVec = VectorizedValue; 4584 for (unsigned i = ReduxWidth / 2; i != 0; i >>= 1) { 4585 Value *LeftMask = 4586 createRdxShuffleMask(ReduxWidth, i, true, true, Builder); 4587 Value *RightMask = 4588 createRdxShuffleMask(ReduxWidth, i, true, false, Builder); 4589 4590 Value *LeftShuf = Builder.CreateShuffleVector( 4591 TmpVec, UndefValue::get(TmpVec->getType()), LeftMask, "rdx.shuf.l"); 4592 Value *RightShuf = Builder.CreateShuffleVector( 4593 TmpVec, UndefValue::get(TmpVec->getType()), (RightMask), 4594 "rdx.shuf.r"); 4595 TmpVec = 4596 Builder.CreateBinOp(ReductionOpcode, LeftShuf, RightShuf, "bin.rdx"); 4597 propagateIRFlags(TmpVec, RedOps); 4598 } 4599 4600 // The result is in the first element of the vector. 4601 return Builder.CreateExtractElement(TmpVec, Builder.getInt32(0)); 4602 } 4603 }; 4604 } // end anonymous namespace 4605 4606 /// \brief Recognize construction of vectors like 4607 /// %ra = insertelement <4 x float> undef, float %s0, i32 0 4608 /// %rb = insertelement <4 x float> %ra, float %s1, i32 1 4609 /// %rc = insertelement <4 x float> %rb, float %s2, i32 2 4610 /// %rd = insertelement <4 x float> %rc, float %s3, i32 3 4611 /// 4612 /// Returns true if it matches 4613 /// 4614 static bool findBuildVector(InsertElementInst *FirstInsertElem, 4615 SmallVectorImpl<Value *> &BuildVector, 4616 SmallVectorImpl<Value *> &BuildVectorOpds) { 4617 if (!isa<UndefValue>(FirstInsertElem->getOperand(0))) 4618 return false; 4619 4620 InsertElementInst *IE = FirstInsertElem; 4621 while (true) { 4622 BuildVector.push_back(IE); 4623 BuildVectorOpds.push_back(IE->getOperand(1)); 4624 4625 if (IE->use_empty()) 4626 return false; 4627 4628 InsertElementInst *NextUse = dyn_cast<InsertElementInst>(IE->user_back()); 4629 if (!NextUse) 4630 return true; 4631 4632 // If this isn't the final use, make sure the next insertelement is the only 4633 // use. It's OK if the final constructed vector is used multiple times 4634 if (!IE->hasOneUse()) 4635 return false; 4636 4637 IE = NextUse; 4638 } 4639 4640 return false; 4641 } 4642 4643 /// \brief Like findBuildVector, but looks backwards for construction of aggregate. 4644 /// 4645 /// \return true if it matches. 4646 static bool findBuildAggregate(InsertValueInst *IV, 4647 SmallVectorImpl<Value *> &BuildVector, 4648 SmallVectorImpl<Value *> &BuildVectorOpds) { 4649 Value *V; 4650 do { 4651 BuildVector.push_back(IV); 4652 BuildVectorOpds.push_back(IV->getInsertedValueOperand()); 4653 V = IV->getAggregateOperand(); 4654 if (isa<UndefValue>(V)) 4655 break; 4656 IV = dyn_cast<InsertValueInst>(V); 4657 if (!IV || !IV->hasOneUse()) 4658 return false; 4659 } while (true); 4660 std::reverse(BuildVector.begin(), BuildVector.end()); 4661 std::reverse(BuildVectorOpds.begin(), BuildVectorOpds.end()); 4662 return true; 4663 } 4664 4665 static bool PhiTypeSorterFunc(Value *V, Value *V2) { 4666 return V->getType() < V2->getType(); 4667 } 4668 4669 /// \brief Try and get a reduction value from a phi node. 4670 /// 4671 /// Given a phi node \p P in a block \p ParentBB, consider possible reductions 4672 /// if they come from either \p ParentBB or a containing loop latch. 4673 /// 4674 /// \returns A candidate reduction value if possible, or \code nullptr \endcode 4675 /// if not possible. 4676 static Value *getReductionValue(const DominatorTree *DT, PHINode *P, 4677 BasicBlock *ParentBB, LoopInfo *LI) { 4678 // There are situations where the reduction value is not dominated by the 4679 // reduction phi. Vectorizing such cases has been reported to cause 4680 // miscompiles. See PR25787. 4681 auto DominatedReduxValue = [&](Value *R) { 4682 return ( 4683 dyn_cast<Instruction>(R) && 4684 DT->dominates(P->getParent(), dyn_cast<Instruction>(R)->getParent())); 4685 }; 4686 4687 Value *Rdx = nullptr; 4688 4689 // Return the incoming value if it comes from the same BB as the phi node. 4690 if (P->getIncomingBlock(0) == ParentBB) { 4691 Rdx = P->getIncomingValue(0); 4692 } else if (P->getIncomingBlock(1) == ParentBB) { 4693 Rdx = P->getIncomingValue(1); 4694 } 4695 4696 if (Rdx && DominatedReduxValue(Rdx)) 4697 return Rdx; 4698 4699 // Otherwise, check whether we have a loop latch to look at. 4700 Loop *BBL = LI->getLoopFor(ParentBB); 4701 if (!BBL) 4702 return nullptr; 4703 BasicBlock *BBLatch = BBL->getLoopLatch(); 4704 if (!BBLatch) 4705 return nullptr; 4706 4707 // There is a loop latch, return the incoming value if it comes from 4708 // that. This reduction pattern occasionally turns up. 4709 if (P->getIncomingBlock(0) == BBLatch) { 4710 Rdx = P->getIncomingValue(0); 4711 } else if (P->getIncomingBlock(1) == BBLatch) { 4712 Rdx = P->getIncomingValue(1); 4713 } 4714 4715 if (Rdx && DominatedReduxValue(Rdx)) 4716 return Rdx; 4717 4718 return nullptr; 4719 } 4720 4721 namespace { 4722 /// Tracks instructons and its children. 4723 class WeakTrackingVHWithLevel final : public CallbackVH { 4724 /// Operand index of the instruction currently beeing analized. 4725 unsigned Level = 0; 4726 /// Is this the instruction that should be vectorized, or are we now 4727 /// processing children (i.e. operands of this instruction) for potential 4728 /// vectorization? 4729 bool IsInitial = true; 4730 4731 public: 4732 explicit WeakTrackingVHWithLevel() = default; 4733 WeakTrackingVHWithLevel(Value *V) : CallbackVH(V){}; 4734 /// Restart children analysis each time it is repaced by the new instruction. 4735 void allUsesReplacedWith(Value *New) override { 4736 setValPtr(New); 4737 Level = 0; 4738 IsInitial = true; 4739 } 4740 /// Check if the instruction was not deleted during vectorization. 4741 bool isValid() const { return !getValPtr(); } 4742 /// Is the istruction itself must be vectorized? 4743 bool isInitial() const { return IsInitial; } 4744 /// Try to vectorize children. 4745 void clearInitial() { IsInitial = false; } 4746 /// Are all children processed already? 4747 bool isFinal() const { 4748 assert(getValPtr() && 4749 (isa<Instruction>(getValPtr()) && 4750 cast<Instruction>(getValPtr())->getNumOperands() >= Level)); 4751 return getValPtr() && 4752 cast<Instruction>(getValPtr())->getNumOperands() == Level; 4753 } 4754 /// Get next child operation. 4755 Value *nextOperand() { 4756 assert(getValPtr() && isa<Instruction>(getValPtr()) && 4757 cast<Instruction>(getValPtr())->getNumOperands() > Level); 4758 return cast<Instruction>(getValPtr())->getOperand(Level++); 4759 } 4760 virtual ~WeakTrackingVHWithLevel() = default; 4761 }; 4762 } // namespace 4763 4764 /// \brief Attempt to reduce a horizontal reduction. 4765 /// If it is legal to match a horizontal reduction feeding 4766 /// the phi node P with reduction operators Root in a basic block BB, then check 4767 /// if it can be done. 4768 /// \returns true if a horizontal reduction was matched and reduced. 4769 /// \returns false if a horizontal reduction was not matched. 4770 static bool canBeVectorized( 4771 PHINode *P, Instruction *Root, BasicBlock *BB, BoUpSLP &R, 4772 TargetTransformInfo *TTI, 4773 const function_ref<bool(BinaryOperator *, BoUpSLP &)> Vectorize) { 4774 if (!ShouldVectorizeHor) 4775 return false; 4776 4777 if (!Root) 4778 return false; 4779 4780 if (Root->getParent() != BB) 4781 return false; 4782 SmallVector<WeakTrackingVHWithLevel, 8> Stack(1, Root); 4783 SmallSet<Value *, 8> VisitedInstrs; 4784 bool Res = false; 4785 while (!Stack.empty()) { 4786 Value *V = Stack.back(); 4787 if (!V) { 4788 Stack.pop_back(); 4789 continue; 4790 } 4791 auto *Inst = dyn_cast<Instruction>(V); 4792 if (!Inst || isa<PHINode>(Inst)) { 4793 Stack.pop_back(); 4794 continue; 4795 } 4796 if (Stack.back().isInitial()) { 4797 Stack.back().clearInitial(); 4798 if (auto *BI = dyn_cast<BinaryOperator>(Inst)) { 4799 HorizontalReduction HorRdx; 4800 if (HorRdx.matchAssociativeReduction(P, BI)) { 4801 if (HorRdx.tryToReduce(R, TTI)) { 4802 Res = true; 4803 P = nullptr; 4804 continue; 4805 } 4806 } 4807 if (P) { 4808 Inst = dyn_cast<Instruction>(BI->getOperand(0)); 4809 if (Inst == P) 4810 Inst = dyn_cast<Instruction>(BI->getOperand(1)); 4811 if (!Inst) { 4812 P = nullptr; 4813 continue; 4814 } 4815 } 4816 } 4817 P = nullptr; 4818 if (Vectorize(dyn_cast<BinaryOperator>(Inst), R)) { 4819 Res = true; 4820 continue; 4821 } 4822 } 4823 if (Stack.back().isFinal()) { 4824 Stack.pop_back(); 4825 continue; 4826 } 4827 4828 if (auto *NextV = dyn_cast<Instruction>(Stack.back().nextOperand())) 4829 if (NextV->getParent() == BB && VisitedInstrs.insert(NextV).second && 4830 Stack.size() < RecursionMaxDepth) 4831 Stack.push_back(NextV); 4832 } 4833 return Res; 4834 } 4835 4836 bool SLPVectorizerPass::vectorizeRootInstruction(PHINode *P, Value *V, 4837 BasicBlock *BB, BoUpSLP &R, 4838 TargetTransformInfo *TTI) { 4839 if (!V) 4840 return false; 4841 auto *I = dyn_cast<Instruction>(V); 4842 if (!I) 4843 return false; 4844 4845 if (!isa<BinaryOperator>(I)) 4846 P = nullptr; 4847 // Try to match and vectorize a horizontal reduction. 4848 return canBeVectorized(P, I, BB, R, TTI, 4849 [this](BinaryOperator *BI, BoUpSLP &R) -> bool { 4850 return tryToVectorize(BI, R); 4851 }); 4852 } 4853 4854 bool SLPVectorizerPass::vectorizeChainsInBlock(BasicBlock *BB, BoUpSLP &R) { 4855 bool Changed = false; 4856 SmallVector<Value *, 4> Incoming; 4857 SmallSet<Value *, 16> VisitedInstrs; 4858 4859 bool HaveVectorizedPhiNodes = true; 4860 while (HaveVectorizedPhiNodes) { 4861 HaveVectorizedPhiNodes = false; 4862 4863 // Collect the incoming values from the PHIs. 4864 Incoming.clear(); 4865 for (Instruction &I : *BB) { 4866 PHINode *P = dyn_cast<PHINode>(&I); 4867 if (!P) 4868 break; 4869 4870 if (!VisitedInstrs.count(P)) 4871 Incoming.push_back(P); 4872 } 4873 4874 // Sort by type. 4875 std::stable_sort(Incoming.begin(), Incoming.end(), PhiTypeSorterFunc); 4876 4877 // Try to vectorize elements base on their type. 4878 for (SmallVector<Value *, 4>::iterator IncIt = Incoming.begin(), 4879 E = Incoming.end(); 4880 IncIt != E;) { 4881 4882 // Look for the next elements with the same type. 4883 SmallVector<Value *, 4>::iterator SameTypeIt = IncIt; 4884 while (SameTypeIt != E && 4885 (*SameTypeIt)->getType() == (*IncIt)->getType()) { 4886 VisitedInstrs.insert(*SameTypeIt); 4887 ++SameTypeIt; 4888 } 4889 4890 // Try to vectorize them. 4891 unsigned NumElts = (SameTypeIt - IncIt); 4892 DEBUG(errs() << "SLP: Trying to vectorize starting at PHIs (" << NumElts << ")\n"); 4893 // The order in which the phi nodes appear in the program does not matter. 4894 // So allow tryToVectorizeList to reorder them if it is beneficial. This 4895 // is done when there are exactly two elements since tryToVectorizeList 4896 // asserts that there are only two values when AllowReorder is true. 4897 bool AllowReorder = NumElts == 2; 4898 if (NumElts > 1 && tryToVectorizeList(makeArrayRef(IncIt, NumElts), R, 4899 None, AllowReorder)) { 4900 // Success start over because instructions might have been changed. 4901 HaveVectorizedPhiNodes = true; 4902 Changed = true; 4903 break; 4904 } 4905 4906 // Start over at the next instruction of a different type (or the end). 4907 IncIt = SameTypeIt; 4908 } 4909 } 4910 4911 VisitedInstrs.clear(); 4912 4913 for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; it++) { 4914 // We may go through BB multiple times so skip the one we have checked. 4915 if (!VisitedInstrs.insert(&*it).second) 4916 continue; 4917 4918 if (isa<DbgInfoIntrinsic>(it)) 4919 continue; 4920 4921 // Try to vectorize reductions that use PHINodes. 4922 if (PHINode *P = dyn_cast<PHINode>(it)) { 4923 // Check that the PHI is a reduction PHI. 4924 if (P->getNumIncomingValues() != 2) 4925 return Changed; 4926 4927 // Try to match and vectorize a horizontal reduction. 4928 if (vectorizeRootInstruction(P, getReductionValue(DT, P, BB, LI), BB, R, 4929 TTI)) { 4930 Changed = true; 4931 it = BB->begin(); 4932 e = BB->end(); 4933 continue; 4934 } 4935 continue; 4936 } 4937 4938 if (ShouldStartVectorizeHorAtStore) { 4939 if (StoreInst *SI = dyn_cast<StoreInst>(it)) { 4940 // Try to match and vectorize a horizontal reduction. 4941 if (vectorizeRootInstruction(nullptr, SI->getValueOperand(), BB, R, 4942 TTI)) { 4943 Changed = true; 4944 it = BB->begin(); 4945 e = BB->end(); 4946 continue; 4947 } 4948 } 4949 } 4950 4951 // Try to vectorize horizontal reductions feeding into a return. 4952 if (ReturnInst *RI = dyn_cast<ReturnInst>(it)) { 4953 if (RI->getNumOperands() != 0) { 4954 // Try to match and vectorize a horizontal reduction. 4955 if (vectorizeRootInstruction(nullptr, RI->getOperand(0), BB, R, TTI)) { 4956 Changed = true; 4957 it = BB->begin(); 4958 e = BB->end(); 4959 continue; 4960 } 4961 } 4962 } 4963 4964 // Try to vectorize trees that start at compare instructions. 4965 if (CmpInst *CI = dyn_cast<CmpInst>(it)) { 4966 if (tryToVectorizePair(CI->getOperand(0), CI->getOperand(1), R)) { 4967 Changed = true; 4968 // We would like to start over since some instructions are deleted 4969 // and the iterator may become invalid value. 4970 it = BB->begin(); 4971 e = BB->end(); 4972 continue; 4973 } 4974 4975 for (int I = 0; I < 2; ++I) { 4976 if (vectorizeRootInstruction(nullptr, CI->getOperand(I), BB, R, TTI)) { 4977 Changed = true; 4978 // We would like to start over since some instructions are deleted 4979 // and the iterator may become invalid value. 4980 it = BB->begin(); 4981 e = BB->end(); 4982 break; 4983 } 4984 } 4985 continue; 4986 } 4987 4988 // Try to vectorize trees that start at insertelement instructions. 4989 if (InsertElementInst *FirstInsertElem = dyn_cast<InsertElementInst>(it)) { 4990 SmallVector<Value *, 16> BuildVector; 4991 SmallVector<Value *, 16> BuildVectorOpds; 4992 if (!findBuildVector(FirstInsertElem, BuildVector, BuildVectorOpds)) 4993 continue; 4994 4995 // Vectorize starting with the build vector operands ignoring the 4996 // BuildVector instructions for the purpose of scheduling and user 4997 // extraction. 4998 if (tryToVectorizeList(BuildVectorOpds, R, BuildVector)) { 4999 Changed = true; 5000 it = BB->begin(); 5001 e = BB->end(); 5002 } 5003 5004 continue; 5005 } 5006 5007 // Try to vectorize trees that start at insertvalue instructions feeding into 5008 // a store. 5009 if (StoreInst *SI = dyn_cast<StoreInst>(it)) { 5010 if (InsertValueInst *LastInsertValue = dyn_cast<InsertValueInst>(SI->getValueOperand())) { 5011 const DataLayout &DL = BB->getModule()->getDataLayout(); 5012 if (R.canMapToVector(SI->getValueOperand()->getType(), DL)) { 5013 SmallVector<Value *, 16> BuildVector; 5014 SmallVector<Value *, 16> BuildVectorOpds; 5015 if (!findBuildAggregate(LastInsertValue, BuildVector, BuildVectorOpds)) 5016 continue; 5017 5018 DEBUG(dbgs() << "SLP: store of array mappable to vector: " << *SI << "\n"); 5019 if (tryToVectorizeList(BuildVectorOpds, R, BuildVector, false)) { 5020 Changed = true; 5021 it = BB->begin(); 5022 e = BB->end(); 5023 } 5024 continue; 5025 } 5026 } 5027 } 5028 } 5029 5030 return Changed; 5031 } 5032 5033 bool SLPVectorizerPass::vectorizeGEPIndices(BasicBlock *BB, BoUpSLP &R) { 5034 auto Changed = false; 5035 for (auto &Entry : GEPs) { 5036 5037 // If the getelementptr list has fewer than two elements, there's nothing 5038 // to do. 5039 if (Entry.second.size() < 2) 5040 continue; 5041 5042 DEBUG(dbgs() << "SLP: Analyzing a getelementptr list of length " 5043 << Entry.second.size() << ".\n"); 5044 5045 // We process the getelementptr list in chunks of 16 (like we do for 5046 // stores) to minimize compile-time. 5047 for (unsigned BI = 0, BE = Entry.second.size(); BI < BE; BI += 16) { 5048 auto Len = std::min<unsigned>(BE - BI, 16); 5049 auto GEPList = makeArrayRef(&Entry.second[BI], Len); 5050 5051 // Initialize a set a candidate getelementptrs. Note that we use a 5052 // SetVector here to preserve program order. If the index computations 5053 // are vectorizable and begin with loads, we want to minimize the chance 5054 // of having to reorder them later. 5055 SetVector<Value *> Candidates(GEPList.begin(), GEPList.end()); 5056 5057 // Some of the candidates may have already been vectorized after we 5058 // initially collected them. If so, the WeakTrackingVHs will have 5059 // nullified the 5060 // values, so remove them from the set of candidates. 5061 Candidates.remove(nullptr); 5062 5063 // Remove from the set of candidates all pairs of getelementptrs with 5064 // constant differences. Such getelementptrs are likely not good 5065 // candidates for vectorization in a bottom-up phase since one can be 5066 // computed from the other. We also ensure all candidate getelementptr 5067 // indices are unique. 5068 for (int I = 0, E = GEPList.size(); I < E && Candidates.size() > 1; ++I) { 5069 auto *GEPI = cast<GetElementPtrInst>(GEPList[I]); 5070 if (!Candidates.count(GEPI)) 5071 continue; 5072 auto *SCEVI = SE->getSCEV(GEPList[I]); 5073 for (int J = I + 1; J < E && Candidates.size() > 1; ++J) { 5074 auto *GEPJ = cast<GetElementPtrInst>(GEPList[J]); 5075 auto *SCEVJ = SE->getSCEV(GEPList[J]); 5076 if (isa<SCEVConstant>(SE->getMinusSCEV(SCEVI, SCEVJ))) { 5077 Candidates.remove(GEPList[I]); 5078 Candidates.remove(GEPList[J]); 5079 } else if (GEPI->idx_begin()->get() == GEPJ->idx_begin()->get()) { 5080 Candidates.remove(GEPList[J]); 5081 } 5082 } 5083 } 5084 5085 // We break out of the above computation as soon as we know there are 5086 // fewer than two candidates remaining. 5087 if (Candidates.size() < 2) 5088 continue; 5089 5090 // Add the single, non-constant index of each candidate to the bundle. We 5091 // ensured the indices met these constraints when we originally collected 5092 // the getelementptrs. 5093 SmallVector<Value *, 16> Bundle(Candidates.size()); 5094 auto BundleIndex = 0u; 5095 for (auto *V : Candidates) { 5096 auto *GEP = cast<GetElementPtrInst>(V); 5097 auto *GEPIdx = GEP->idx_begin()->get(); 5098 assert(GEP->getNumIndices() == 1 || !isa<Constant>(GEPIdx)); 5099 Bundle[BundleIndex++] = GEPIdx; 5100 } 5101 5102 // Try and vectorize the indices. We are currently only interested in 5103 // gather-like cases of the form: 5104 // 5105 // ... = g[a[0] - b[0]] + g[a[1] - b[1]] + ... 5106 // 5107 // where the loads of "a", the loads of "b", and the subtractions can be 5108 // performed in parallel. It's likely that detecting this pattern in a 5109 // bottom-up phase will be simpler and less costly than building a 5110 // full-blown top-down phase beginning at the consecutive loads. 5111 Changed |= tryToVectorizeList(Bundle, R); 5112 } 5113 } 5114 return Changed; 5115 } 5116 5117 bool SLPVectorizerPass::vectorizeStoreChains(BoUpSLP &R) { 5118 bool Changed = false; 5119 // Attempt to sort and vectorize each of the store-groups. 5120 for (StoreListMap::iterator it = Stores.begin(), e = Stores.end(); it != e; 5121 ++it) { 5122 if (it->second.size() < 2) 5123 continue; 5124 5125 DEBUG(dbgs() << "SLP: Analyzing a store chain of length " 5126 << it->second.size() << ".\n"); 5127 5128 // Process the stores in chunks of 16. 5129 // TODO: The limit of 16 inhibits greater vectorization factors. 5130 // For example, AVX2 supports v32i8. Increasing this limit, however, 5131 // may cause a significant compile-time increase. 5132 for (unsigned CI = 0, CE = it->second.size(); CI < CE; CI+=16) { 5133 unsigned Len = std::min<unsigned>(CE - CI, 16); 5134 Changed |= vectorizeStores(makeArrayRef(&it->second[CI], Len), R); 5135 } 5136 } 5137 return Changed; 5138 } 5139 5140 char SLPVectorizer::ID = 0; 5141 static const char lv_name[] = "SLP Vectorizer"; 5142 INITIALIZE_PASS_BEGIN(SLPVectorizer, SV_NAME, lv_name, false, false) 5143 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass) 5144 INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass) 5145 INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker) 5146 INITIALIZE_PASS_DEPENDENCY(ScalarEvolutionWrapperPass) 5147 INITIALIZE_PASS_DEPENDENCY(LoopSimplify) 5148 INITIALIZE_PASS_DEPENDENCY(DemandedBitsWrapperPass) 5149 INITIALIZE_PASS_END(SLPVectorizer, SV_NAME, lv_name, false, false) 5150 5151 namespace llvm { 5152 Pass *createSLPVectorizerPass() { return new SLPVectorizer(); } 5153 } 5154