1 //===- SLPVectorizer.cpp - A bottom up SLP Vectorizer ---------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // This pass implements the Bottom Up SLP vectorizer. It detects consecutive 10 // stores that can be put together into vector-stores. Next, it attempts to 11 // construct vectorizable tree using the use-def chains. If a profitable tree 12 // was found, the SLP vectorizer performs vectorization on the tree. 13 // 14 // The pass is inspired by the work described in the paper: 15 // "Loop-Aware SLP in GCC" by Ira Rosen, Dorit Nuzman, Ayal Zaks. 16 // 17 //===----------------------------------------------------------------------===// 18 #include "llvm/Transforms/Vectorize/SLPVectorizer.h" 19 #include "llvm/ADT/Optional.h" 20 #include "llvm/ADT/PostOrderIterator.h" 21 #include "llvm/ADT/SetVector.h" 22 #include "llvm/ADT/Statistic.h" 23 #include "llvm/Analysis/CodeMetrics.h" 24 #include "llvm/Analysis/GlobalsModRef.h" 25 #include "llvm/Analysis/LoopAccessAnalysis.h" 26 #include "llvm/Analysis/ScalarEvolutionExpressions.h" 27 #include "llvm/Analysis/ValueTracking.h" 28 #include "llvm/Analysis/VectorUtils.h" 29 #include "llvm/IR/DataLayout.h" 30 #include "llvm/IR/Dominators.h" 31 #include "llvm/IR/IRBuilder.h" 32 #include "llvm/IR/Instructions.h" 33 #include "llvm/IR/IntrinsicInst.h" 34 #include "llvm/IR/Module.h" 35 #include "llvm/IR/NoFolder.h" 36 #include "llvm/IR/Type.h" 37 #include "llvm/IR/Value.h" 38 #include "llvm/IR/Verifier.h" 39 #include "llvm/Pass.h" 40 #include "llvm/Support/CommandLine.h" 41 #include "llvm/Support/Debug.h" 42 #include "llvm/Support/GraphWriter.h" 43 #include "llvm/Support/raw_ostream.h" 44 #include "llvm/Transforms/Vectorize.h" 45 #include <algorithm> 46 #include <memory> 47 48 using namespace llvm; 49 using namespace slpvectorizer; 50 51 #define SV_NAME "slp-vectorizer" 52 #define DEBUG_TYPE "SLP" 53 54 STATISTIC(NumVectorInstructions, "Number of vector instructions generated"); 55 56 static cl::opt<int> 57 SLPCostThreshold("slp-threshold", cl::init(0), cl::Hidden, 58 cl::desc("Only vectorize if you gain more than this " 59 "number ")); 60 61 static cl::opt<bool> 62 ShouldVectorizeHor("slp-vectorize-hor", cl::init(true), cl::Hidden, 63 cl::desc("Attempt to vectorize horizontal reductions")); 64 65 static cl::opt<bool> ShouldStartVectorizeHorAtStore( 66 "slp-vectorize-hor-store", cl::init(false), cl::Hidden, 67 cl::desc( 68 "Attempt to vectorize horizontal reductions feeding into a store")); 69 70 static cl::opt<int> 71 MaxVectorRegSizeOption("slp-max-reg-size", cl::init(128), cl::Hidden, 72 cl::desc("Attempt to vectorize for this register size in bits")); 73 74 /// Limits the size of scheduling regions in a block. 75 /// It avoid long compile times for _very_ large blocks where vector 76 /// instructions are spread over a wide range. 77 /// This limit is way higher than needed by real-world functions. 78 static cl::opt<int> 79 ScheduleRegionSizeBudget("slp-schedule-budget", cl::init(100000), cl::Hidden, 80 cl::desc("Limit the size of the SLP scheduling region per block")); 81 82 static cl::opt<int> MinVectorRegSizeOption( 83 "slp-min-reg-size", cl::init(128), cl::Hidden, 84 cl::desc("Attempt to vectorize for this register size in bits")); 85 86 static cl::opt<unsigned> RecursionMaxDepth( 87 "slp-recursion-max-depth", cl::init(12), cl::Hidden, 88 cl::desc("Limit the recursion depth when building a vectorizable tree")); 89 90 static cl::opt<unsigned> MinTreeSize( 91 "slp-min-tree-size", cl::init(3), cl::Hidden, 92 cl::desc("Only vectorize small trees if they are fully vectorizable")); 93 94 static cl::opt<bool> 95 ViewSLPTree("view-slp-tree", cl::Hidden, 96 cl::desc("Display the SLP trees with Graphviz")); 97 98 // Limit the number of alias checks. The limit is chosen so that 99 // it has no negative effect on the llvm benchmarks. 100 static const unsigned AliasedCheckLimit = 10; 101 102 // Another limit for the alias checks: The maximum distance between load/store 103 // instructions where alias checks are done. 104 // This limit is useful for very large basic blocks. 105 static const unsigned MaxMemDepDistance = 160; 106 107 /// If the ScheduleRegionSizeBudget is exhausted, we allow small scheduling 108 /// regions to be handled. 109 static const int MinScheduleRegionSize = 16; 110 111 /// \brief Predicate for the element types that the SLP vectorizer supports. 112 /// 113 /// The most important thing to filter here are types which are invalid in LLVM 114 /// vectors. We also filter target specific types which have absolutely no 115 /// meaningful vectorization path such as x86_fp80 and ppc_f128. This just 116 /// avoids spending time checking the cost model and realizing that they will 117 /// be inevitably scalarized. 118 static bool isValidElementType(Type *Ty) { 119 return VectorType::isValidElementType(Ty) && !Ty->isX86_FP80Ty() && 120 !Ty->isPPC_FP128Ty(); 121 } 122 123 /// \returns true if all of the instructions in \p VL are in the same block or 124 /// false otherwise. 125 static bool allSameBlock(ArrayRef<Value *> VL) { 126 Instruction *I0 = dyn_cast<Instruction>(VL[0]); 127 if (!I0) 128 return false; 129 BasicBlock *BB = I0->getParent(); 130 for (int i = 1, e = VL.size(); i < e; i++) { 131 Instruction *I = dyn_cast<Instruction>(VL[i]); 132 if (!I) 133 return false; 134 135 if (BB != I->getParent()) 136 return false; 137 } 138 return true; 139 } 140 141 /// \returns True if all of the values in \p VL are constants. 142 static bool allConstant(ArrayRef<Value *> VL) { 143 for (Value *i : VL) 144 if (!isa<Constant>(i)) 145 return false; 146 return true; 147 } 148 149 /// \returns True if all of the values in \p VL are identical. 150 static bool isSplat(ArrayRef<Value *> VL) { 151 for (unsigned i = 1, e = VL.size(); i < e; ++i) 152 if (VL[i] != VL[0]) 153 return false; 154 return true; 155 } 156 157 ///\returns Opcode that can be clubbed with \p Op to create an alternate 158 /// sequence which can later be merged as a ShuffleVector instruction. 159 static unsigned getAltOpcode(unsigned Op) { 160 switch (Op) { 161 case Instruction::FAdd: 162 return Instruction::FSub; 163 case Instruction::FSub: 164 return Instruction::FAdd; 165 case Instruction::Add: 166 return Instruction::Sub; 167 case Instruction::Sub: 168 return Instruction::Add; 169 default: 170 return 0; 171 } 172 } 173 174 ///\returns bool representing if Opcode \p Op can be part 175 /// of an alternate sequence which can later be merged as 176 /// a ShuffleVector instruction. 177 static bool canCombineAsAltInst(unsigned Op) { 178 return Op == Instruction::FAdd || Op == Instruction::FSub || 179 Op == Instruction::Sub || Op == Instruction::Add; 180 } 181 182 /// \returns ShuffleVector instruction if instructions in \p VL have 183 /// alternate fadd,fsub / fsub,fadd/add,sub/sub,add sequence. 184 /// (i.e. e.g. opcodes of fadd,fsub,fadd,fsub...) 185 static unsigned isAltInst(ArrayRef<Value *> VL) { 186 Instruction *I0 = dyn_cast<Instruction>(VL[0]); 187 unsigned Opcode = I0->getOpcode(); 188 unsigned AltOpcode = getAltOpcode(Opcode); 189 for (int i = 1, e = VL.size(); i < e; i++) { 190 Instruction *I = dyn_cast<Instruction>(VL[i]); 191 if (!I || I->getOpcode() != ((i & 1) ? AltOpcode : Opcode)) 192 return 0; 193 } 194 return Instruction::ShuffleVector; 195 } 196 197 /// \returns The opcode if all of the Instructions in \p VL have the same 198 /// opcode, or zero. 199 static unsigned getSameOpcode(ArrayRef<Value *> VL) { 200 Instruction *I0 = dyn_cast<Instruction>(VL[0]); 201 if (!I0) 202 return 0; 203 unsigned Opcode = I0->getOpcode(); 204 for (int i = 1, e = VL.size(); i < e; i++) { 205 Instruction *I = dyn_cast<Instruction>(VL[i]); 206 if (!I || Opcode != I->getOpcode()) { 207 if (canCombineAsAltInst(Opcode) && i == 1) 208 return isAltInst(VL); 209 return 0; 210 } 211 } 212 return Opcode; 213 } 214 215 /// Get the intersection (logical and) of all of the potential IR flags 216 /// of each scalar operation (VL) that will be converted into a vector (I). 217 /// Flag set: NSW, NUW, exact, and all of fast-math. 218 static void propagateIRFlags(Value *I, ArrayRef<Value *> VL) { 219 if (auto *VecOp = dyn_cast<Instruction>(I)) { 220 if (auto *I0 = dyn_cast<Instruction>(VL[0])) { 221 // VecOVp is initialized to the 0th scalar, so start counting from index 222 // '1'. 223 VecOp->copyIRFlags(I0); 224 for (int i = 1, e = VL.size(); i < e; ++i) { 225 if (auto *Scalar = dyn_cast<Instruction>(VL[i])) 226 VecOp->andIRFlags(Scalar); 227 } 228 } 229 } 230 } 231 232 /// \returns true if all of the values in \p VL have the same type or false 233 /// otherwise. 234 static bool allSameType(ArrayRef<Value *> VL) { 235 Type *Ty = VL[0]->getType(); 236 for (int i = 1, e = VL.size(); i < e; i++) 237 if (VL[i]->getType() != Ty) 238 return false; 239 240 return true; 241 } 242 243 /// \returns True if Extract{Value,Element} instruction extracts element Idx. 244 static bool matchExtractIndex(Instruction *E, unsigned Idx, unsigned Opcode) { 245 assert(Opcode == Instruction::ExtractElement || 246 Opcode == Instruction::ExtractValue); 247 if (Opcode == Instruction::ExtractElement) { 248 ConstantInt *CI = dyn_cast<ConstantInt>(E->getOperand(1)); 249 return CI && CI->getZExtValue() == Idx; 250 } else { 251 ExtractValueInst *EI = cast<ExtractValueInst>(E); 252 return EI->getNumIndices() == 1 && *EI->idx_begin() == Idx; 253 } 254 } 255 256 /// \returns True if in-tree use also needs extract. This refers to 257 /// possible scalar operand in vectorized instruction. 258 static bool InTreeUserNeedToExtract(Value *Scalar, Instruction *UserInst, 259 TargetLibraryInfo *TLI) { 260 261 unsigned Opcode = UserInst->getOpcode(); 262 switch (Opcode) { 263 case Instruction::Load: { 264 LoadInst *LI = cast<LoadInst>(UserInst); 265 return (LI->getPointerOperand() == Scalar); 266 } 267 case Instruction::Store: { 268 StoreInst *SI = cast<StoreInst>(UserInst); 269 return (SI->getPointerOperand() == Scalar); 270 } 271 case Instruction::Call: { 272 CallInst *CI = cast<CallInst>(UserInst); 273 Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI); 274 if (hasVectorInstrinsicScalarOpd(ID, 1)) { 275 return (CI->getArgOperand(1) == Scalar); 276 } 277 } 278 default: 279 return false; 280 } 281 } 282 283 /// \returns the AA location that is being access by the instruction. 284 static MemoryLocation getLocation(Instruction *I, AliasAnalysis *AA) { 285 if (StoreInst *SI = dyn_cast<StoreInst>(I)) 286 return MemoryLocation::get(SI); 287 if (LoadInst *LI = dyn_cast<LoadInst>(I)) 288 return MemoryLocation::get(LI); 289 return MemoryLocation(); 290 } 291 292 /// \returns True if the instruction is not a volatile or atomic load/store. 293 static bool isSimple(Instruction *I) { 294 if (LoadInst *LI = dyn_cast<LoadInst>(I)) 295 return LI->isSimple(); 296 if (StoreInst *SI = dyn_cast<StoreInst>(I)) 297 return SI->isSimple(); 298 if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I)) 299 return !MI->isVolatile(); 300 return true; 301 } 302 303 namespace llvm { 304 namespace slpvectorizer { 305 /// Bottom Up SLP Vectorizer. 306 class BoUpSLP { 307 public: 308 typedef SmallVector<Value *, 8> ValueList; 309 typedef SmallVector<Instruction *, 16> InstrList; 310 typedef SmallPtrSet<Value *, 16> ValueSet; 311 typedef SmallVector<StoreInst *, 8> StoreList; 312 typedef MapVector<Value *, SmallVector<Instruction *, 2>> 313 ExtraValueToDebugLocsMap; 314 315 BoUpSLP(Function *Func, ScalarEvolution *Se, TargetTransformInfo *Tti, 316 TargetLibraryInfo *TLi, AliasAnalysis *Aa, LoopInfo *Li, 317 DominatorTree *Dt, AssumptionCache *AC, DemandedBits *DB, 318 const DataLayout *DL) 319 : NumLoadsWantToKeepOrder(0), NumLoadsWantToChangeOrder(0), F(Func), 320 SE(Se), TTI(Tti), TLI(TLi), AA(Aa), LI(Li), DT(Dt), AC(AC), DB(DB), 321 DL(DL), Builder(Se->getContext()) { 322 CodeMetrics::collectEphemeralValues(F, AC, EphValues); 323 // Use the vector register size specified by the target unless overridden 324 // by a command-line option. 325 // TODO: It would be better to limit the vectorization factor based on 326 // data type rather than just register size. For example, x86 AVX has 327 // 256-bit registers, but it does not support integer operations 328 // at that width (that requires AVX2). 329 if (MaxVectorRegSizeOption.getNumOccurrences()) 330 MaxVecRegSize = MaxVectorRegSizeOption; 331 else 332 MaxVecRegSize = TTI->getRegisterBitWidth(true); 333 334 MinVecRegSize = MinVectorRegSizeOption; 335 } 336 337 /// \brief Vectorize the tree that starts with the elements in \p VL. 338 /// Returns the vectorized root. 339 Value *vectorizeTree(); 340 /// Vectorize the tree but with the list of externally used values \p 341 /// ExternallyUsedValues. Values in this MapVector can be replaced but the 342 /// generated extractvalue instructions. 343 Value *vectorizeTree(ExtraValueToDebugLocsMap &ExternallyUsedValues); 344 345 /// \returns the cost incurred by unwanted spills and fills, caused by 346 /// holding live values over call sites. 347 int getSpillCost(); 348 349 /// \returns the vectorization cost of the subtree that starts at \p VL. 350 /// A negative number means that this is profitable. 351 int getTreeCost(); 352 353 /// Construct a vectorizable tree that starts at \p Roots, ignoring users for 354 /// the purpose of scheduling and extraction in the \p UserIgnoreLst. 355 void buildTree(ArrayRef<Value *> Roots, 356 ArrayRef<Value *> UserIgnoreLst = None); 357 /// Construct a vectorizable tree that starts at \p Roots, ignoring users for 358 /// the purpose of scheduling and extraction in the \p UserIgnoreLst taking 359 /// into account (anf updating it, if required) list of externally used 360 /// values stored in \p ExternallyUsedValues. 361 void buildTree(ArrayRef<Value *> Roots, 362 ExtraValueToDebugLocsMap &ExternallyUsedValues, 363 ArrayRef<Value *> UserIgnoreLst = None); 364 365 /// Clear the internal data structures that are created by 'buildTree'. 366 void deleteTree() { 367 VectorizableTree.clear(); 368 ScalarToTreeEntry.clear(); 369 MustGather.clear(); 370 ExternalUses.clear(); 371 NumLoadsWantToKeepOrder = 0; 372 NumLoadsWantToChangeOrder = 0; 373 for (auto &Iter : BlocksSchedules) { 374 BlockScheduling *BS = Iter.second.get(); 375 BS->clear(); 376 } 377 MinBWs.clear(); 378 } 379 380 /// \brief Perform LICM and CSE on the newly generated gather sequences. 381 void optimizeGatherSequence(); 382 383 /// \returns true if it is beneficial to reverse the vector order. 384 bool shouldReorder() const { 385 return NumLoadsWantToChangeOrder > NumLoadsWantToKeepOrder; 386 } 387 388 /// \return The vector element size in bits to use when vectorizing the 389 /// expression tree ending at \p V. If V is a store, the size is the width of 390 /// the stored value. Otherwise, the size is the width of the largest loaded 391 /// value reaching V. This method is used by the vectorizer to calculate 392 /// vectorization factors. 393 unsigned getVectorElementSize(Value *V); 394 395 /// Compute the minimum type sizes required to represent the entries in a 396 /// vectorizable tree. 397 void computeMinimumValueSizes(); 398 399 // \returns maximum vector register size as set by TTI or overridden by cl::opt. 400 unsigned getMaxVecRegSize() const { 401 return MaxVecRegSize; 402 } 403 404 // \returns minimum vector register size as set by cl::opt. 405 unsigned getMinVecRegSize() const { 406 return MinVecRegSize; 407 } 408 409 /// \brief Check if ArrayType or StructType is isomorphic to some VectorType. 410 /// 411 /// \returns number of elements in vector if isomorphism exists, 0 otherwise. 412 unsigned canMapToVector(Type *T, const DataLayout &DL) const; 413 414 /// \returns True if the VectorizableTree is both tiny and not fully 415 /// vectorizable. We do not vectorize such trees. 416 bool isTreeTinyAndNotFullyVectorizable(); 417 418 private: 419 struct TreeEntry; 420 421 /// \returns the cost of the vectorizable entry. 422 int getEntryCost(TreeEntry *E); 423 424 /// This is the recursive part of buildTree. 425 void buildTree_rec(ArrayRef<Value *> Roots, unsigned Depth, int); 426 427 /// \returns True if the ExtractElement/ExtractValue instructions in VL can 428 /// be vectorized to use the original vector (or aggregate "bitcast" to a vector). 429 bool canReuseExtract(ArrayRef<Value *> VL, unsigned Opcode) const; 430 431 /// Vectorize a single entry in the tree. 432 Value *vectorizeTree(TreeEntry *E); 433 434 /// Vectorize a single entry in the tree, starting in \p VL. 435 Value *vectorizeTree(ArrayRef<Value *> VL); 436 437 /// \returns the pointer to the vectorized value if \p VL is already 438 /// vectorized, or NULL. They may happen in cycles. 439 Value *alreadyVectorized(ArrayRef<Value *> VL) const; 440 441 /// \returns the scalarization cost for this type. Scalarization in this 442 /// context means the creation of vectors from a group of scalars. 443 int getGatherCost(Type *Ty); 444 445 /// \returns the scalarization cost for this list of values. Assuming that 446 /// this subtree gets vectorized, we may need to extract the values from the 447 /// roots. This method calculates the cost of extracting the values. 448 int getGatherCost(ArrayRef<Value *> VL); 449 450 /// \brief Set the Builder insert point to one after the last instruction in 451 /// the bundle 452 void setInsertPointAfterBundle(ArrayRef<Value *> VL); 453 454 /// \returns a vector from a collection of scalars in \p VL. 455 Value *Gather(ArrayRef<Value *> VL, VectorType *Ty); 456 457 /// \returns whether the VectorizableTree is fully vectorizable and will 458 /// be beneficial even the tree height is tiny. 459 bool isFullyVectorizableTinyTree(); 460 461 /// \reorder commutative operands in alt shuffle if they result in 462 /// vectorized code. 463 void reorderAltShuffleOperands(ArrayRef<Value *> VL, 464 SmallVectorImpl<Value *> &Left, 465 SmallVectorImpl<Value *> &Right); 466 /// \reorder commutative operands to get better probability of 467 /// generating vectorized code. 468 void reorderInputsAccordingToOpcode(ArrayRef<Value *> VL, 469 SmallVectorImpl<Value *> &Left, 470 SmallVectorImpl<Value *> &Right); 471 struct TreeEntry { 472 TreeEntry(std::vector<TreeEntry> &Container) 473 : Scalars(), VectorizedValue(nullptr), NeedToGather(0), 474 Container(Container) {} 475 476 /// \returns true if the scalars in VL are equal to this entry. 477 bool isSame(ArrayRef<Value *> VL) const { 478 assert(VL.size() == Scalars.size() && "Invalid size"); 479 return std::equal(VL.begin(), VL.end(), Scalars.begin()); 480 } 481 482 /// A vector of scalars. 483 ValueList Scalars; 484 485 /// The Scalars are vectorized into this value. It is initialized to Null. 486 Value *VectorizedValue; 487 488 /// Do we need to gather this sequence ? 489 bool NeedToGather; 490 491 /// Points back to the VectorizableTree. 492 /// 493 /// Only used for Graphviz right now. Unfortunately GraphTrait::NodeRef has 494 /// to be a pointer and needs to be able to initialize the child iterator. 495 /// Thus we need a reference back to the container to translate the indices 496 /// to entries. 497 std::vector<TreeEntry> &Container; 498 499 /// The TreeEntry index containing the user of this entry. We can actually 500 /// have multiple users so the data structure is not truly a tree. 501 SmallVector<int, 1> UserTreeIndices; 502 }; 503 504 /// Create a new VectorizableTree entry. 505 TreeEntry *newTreeEntry(ArrayRef<Value *> VL, bool Vectorized, 506 int &UserTreeIdx) { 507 VectorizableTree.emplace_back(VectorizableTree); 508 int idx = VectorizableTree.size() - 1; 509 TreeEntry *Last = &VectorizableTree[idx]; 510 Last->Scalars.insert(Last->Scalars.begin(), VL.begin(), VL.end()); 511 Last->NeedToGather = !Vectorized; 512 if (Vectorized) { 513 for (int i = 0, e = VL.size(); i != e; ++i) { 514 assert(!ScalarToTreeEntry.count(VL[i]) && "Scalar already in tree!"); 515 ScalarToTreeEntry[VL[i]] = idx; 516 } 517 } else { 518 MustGather.insert(VL.begin(), VL.end()); 519 } 520 521 if (UserTreeIdx >= 0) 522 Last->UserTreeIndices.push_back(UserTreeIdx); 523 UserTreeIdx = idx; 524 return Last; 525 } 526 527 /// -- Vectorization State -- 528 /// Holds all of the tree entries. 529 std::vector<TreeEntry> VectorizableTree; 530 531 /// Maps a specific scalar to its tree entry. 532 SmallDenseMap<Value*, int> ScalarToTreeEntry; 533 534 /// A list of scalars that we found that we need to keep as scalars. 535 ValueSet MustGather; 536 537 /// This POD struct describes one external user in the vectorized tree. 538 struct ExternalUser { 539 ExternalUser (Value *S, llvm::User *U, int L) : 540 Scalar(S), User(U), Lane(L){} 541 // Which scalar in our function. 542 Value *Scalar; 543 // Which user that uses the scalar. 544 llvm::User *User; 545 // Which lane does the scalar belong to. 546 int Lane; 547 }; 548 typedef SmallVector<ExternalUser, 16> UserList; 549 550 /// Checks if two instructions may access the same memory. 551 /// 552 /// \p Loc1 is the location of \p Inst1. It is passed explicitly because it 553 /// is invariant in the calling loop. 554 bool isAliased(const MemoryLocation &Loc1, Instruction *Inst1, 555 Instruction *Inst2) { 556 557 // First check if the result is already in the cache. 558 AliasCacheKey key = std::make_pair(Inst1, Inst2); 559 Optional<bool> &result = AliasCache[key]; 560 if (result.hasValue()) { 561 return result.getValue(); 562 } 563 MemoryLocation Loc2 = getLocation(Inst2, AA); 564 bool aliased = true; 565 if (Loc1.Ptr && Loc2.Ptr && isSimple(Inst1) && isSimple(Inst2)) { 566 // Do the alias check. 567 aliased = AA->alias(Loc1, Loc2); 568 } 569 // Store the result in the cache. 570 result = aliased; 571 return aliased; 572 } 573 574 typedef std::pair<Instruction *, Instruction *> AliasCacheKey; 575 576 /// Cache for alias results. 577 /// TODO: consider moving this to the AliasAnalysis itself. 578 DenseMap<AliasCacheKey, Optional<bool>> AliasCache; 579 580 /// Removes an instruction from its block and eventually deletes it. 581 /// It's like Instruction::eraseFromParent() except that the actual deletion 582 /// is delayed until BoUpSLP is destructed. 583 /// This is required to ensure that there are no incorrect collisions in the 584 /// AliasCache, which can happen if a new instruction is allocated at the 585 /// same address as a previously deleted instruction. 586 void eraseInstruction(Instruction *I) { 587 I->removeFromParent(); 588 I->dropAllReferences(); 589 DeletedInstructions.push_back(std::unique_ptr<Instruction>(I)); 590 } 591 592 /// Temporary store for deleted instructions. Instructions will be deleted 593 /// eventually when the BoUpSLP is destructed. 594 SmallVector<std::unique_ptr<Instruction>, 8> DeletedInstructions; 595 596 /// A list of values that need to extracted out of the tree. 597 /// This list holds pairs of (Internal Scalar : External User). External User 598 /// can be nullptr, it means that this Internal Scalar will be used later, 599 /// after vectorization. 600 UserList ExternalUses; 601 602 /// Values used only by @llvm.assume calls. 603 SmallPtrSet<const Value *, 32> EphValues; 604 605 /// Holds all of the instructions that we gathered. 606 SetVector<Instruction *> GatherSeq; 607 /// A list of blocks that we are going to CSE. 608 SetVector<BasicBlock *> CSEBlocks; 609 610 /// Contains all scheduling relevant data for an instruction. 611 /// A ScheduleData either represents a single instruction or a member of an 612 /// instruction bundle (= a group of instructions which is combined into a 613 /// vector instruction). 614 struct ScheduleData { 615 616 // The initial value for the dependency counters. It means that the 617 // dependencies are not calculated yet. 618 enum { InvalidDeps = -1 }; 619 620 ScheduleData() 621 : Inst(nullptr), FirstInBundle(nullptr), NextInBundle(nullptr), 622 NextLoadStore(nullptr), SchedulingRegionID(0), SchedulingPriority(0), 623 Dependencies(InvalidDeps), UnscheduledDeps(InvalidDeps), 624 UnscheduledDepsInBundle(InvalidDeps), IsScheduled(false) {} 625 626 void init(int BlockSchedulingRegionID) { 627 FirstInBundle = this; 628 NextInBundle = nullptr; 629 NextLoadStore = nullptr; 630 IsScheduled = false; 631 SchedulingRegionID = BlockSchedulingRegionID; 632 UnscheduledDepsInBundle = UnscheduledDeps; 633 clearDependencies(); 634 } 635 636 /// Returns true if the dependency information has been calculated. 637 bool hasValidDependencies() const { return Dependencies != InvalidDeps; } 638 639 /// Returns true for single instructions and for bundle representatives 640 /// (= the head of a bundle). 641 bool isSchedulingEntity() const { return FirstInBundle == this; } 642 643 /// Returns true if it represents an instruction bundle and not only a 644 /// single instruction. 645 bool isPartOfBundle() const { 646 return NextInBundle != nullptr || FirstInBundle != this; 647 } 648 649 /// Returns true if it is ready for scheduling, i.e. it has no more 650 /// unscheduled depending instructions/bundles. 651 bool isReady() const { 652 assert(isSchedulingEntity() && 653 "can't consider non-scheduling entity for ready list"); 654 return UnscheduledDepsInBundle == 0 && !IsScheduled; 655 } 656 657 /// Modifies the number of unscheduled dependencies, also updating it for 658 /// the whole bundle. 659 int incrementUnscheduledDeps(int Incr) { 660 UnscheduledDeps += Incr; 661 return FirstInBundle->UnscheduledDepsInBundle += Incr; 662 } 663 664 /// Sets the number of unscheduled dependencies to the number of 665 /// dependencies. 666 void resetUnscheduledDeps() { 667 incrementUnscheduledDeps(Dependencies - UnscheduledDeps); 668 } 669 670 /// Clears all dependency information. 671 void clearDependencies() { 672 Dependencies = InvalidDeps; 673 resetUnscheduledDeps(); 674 MemoryDependencies.clear(); 675 } 676 677 void dump(raw_ostream &os) const { 678 if (!isSchedulingEntity()) { 679 os << "/ " << *Inst; 680 } else if (NextInBundle) { 681 os << '[' << *Inst; 682 ScheduleData *SD = NextInBundle; 683 while (SD) { 684 os << ';' << *SD->Inst; 685 SD = SD->NextInBundle; 686 } 687 os << ']'; 688 } else { 689 os << *Inst; 690 } 691 } 692 693 Instruction *Inst; 694 695 /// Points to the head in an instruction bundle (and always to this for 696 /// single instructions). 697 ScheduleData *FirstInBundle; 698 699 /// Single linked list of all instructions in a bundle. Null if it is a 700 /// single instruction. 701 ScheduleData *NextInBundle; 702 703 /// Single linked list of all memory instructions (e.g. load, store, call) 704 /// in the block - until the end of the scheduling region. 705 ScheduleData *NextLoadStore; 706 707 /// The dependent memory instructions. 708 /// This list is derived on demand in calculateDependencies(). 709 SmallVector<ScheduleData *, 4> MemoryDependencies; 710 711 /// This ScheduleData is in the current scheduling region if this matches 712 /// the current SchedulingRegionID of BlockScheduling. 713 int SchedulingRegionID; 714 715 /// Used for getting a "good" final ordering of instructions. 716 int SchedulingPriority; 717 718 /// The number of dependencies. Constitutes of the number of users of the 719 /// instruction plus the number of dependent memory instructions (if any). 720 /// This value is calculated on demand. 721 /// If InvalidDeps, the number of dependencies is not calculated yet. 722 /// 723 int Dependencies; 724 725 /// The number of dependencies minus the number of dependencies of scheduled 726 /// instructions. As soon as this is zero, the instruction/bundle gets ready 727 /// for scheduling. 728 /// Note that this is negative as long as Dependencies is not calculated. 729 int UnscheduledDeps; 730 731 /// The sum of UnscheduledDeps in a bundle. Equals to UnscheduledDeps for 732 /// single instructions. 733 int UnscheduledDepsInBundle; 734 735 /// True if this instruction is scheduled (or considered as scheduled in the 736 /// dry-run). 737 bool IsScheduled; 738 }; 739 740 #ifndef NDEBUG 741 friend inline raw_ostream &operator<<(raw_ostream &os, 742 const BoUpSLP::ScheduleData &SD) { 743 SD.dump(os); 744 return os; 745 } 746 #endif 747 friend struct GraphTraits<BoUpSLP *>; 748 friend struct DOTGraphTraits<BoUpSLP *>; 749 750 /// Contains all scheduling data for a basic block. 751 /// 752 struct BlockScheduling { 753 754 BlockScheduling(BasicBlock *BB) 755 : BB(BB), ChunkSize(BB->size()), ChunkPos(ChunkSize), 756 ScheduleStart(nullptr), ScheduleEnd(nullptr), 757 FirstLoadStoreInRegion(nullptr), LastLoadStoreInRegion(nullptr), 758 ScheduleRegionSize(0), 759 ScheduleRegionSizeLimit(ScheduleRegionSizeBudget), 760 // Make sure that the initial SchedulingRegionID is greater than the 761 // initial SchedulingRegionID in ScheduleData (which is 0). 762 SchedulingRegionID(1) {} 763 764 void clear() { 765 ReadyInsts.clear(); 766 ScheduleStart = nullptr; 767 ScheduleEnd = nullptr; 768 FirstLoadStoreInRegion = nullptr; 769 LastLoadStoreInRegion = nullptr; 770 771 // Reduce the maximum schedule region size by the size of the 772 // previous scheduling run. 773 ScheduleRegionSizeLimit -= ScheduleRegionSize; 774 if (ScheduleRegionSizeLimit < MinScheduleRegionSize) 775 ScheduleRegionSizeLimit = MinScheduleRegionSize; 776 ScheduleRegionSize = 0; 777 778 // Make a new scheduling region, i.e. all existing ScheduleData is not 779 // in the new region yet. 780 ++SchedulingRegionID; 781 } 782 783 ScheduleData *getScheduleData(Value *V) { 784 ScheduleData *SD = ScheduleDataMap[V]; 785 if (SD && SD->SchedulingRegionID == SchedulingRegionID) 786 return SD; 787 return nullptr; 788 } 789 790 bool isInSchedulingRegion(ScheduleData *SD) { 791 return SD->SchedulingRegionID == SchedulingRegionID; 792 } 793 794 /// Marks an instruction as scheduled and puts all dependent ready 795 /// instructions into the ready-list. 796 template <typename ReadyListType> 797 void schedule(ScheduleData *SD, ReadyListType &ReadyList) { 798 SD->IsScheduled = true; 799 DEBUG(dbgs() << "SLP: schedule " << *SD << "\n"); 800 801 ScheduleData *BundleMember = SD; 802 while (BundleMember) { 803 // Handle the def-use chain dependencies. 804 for (Use &U : BundleMember->Inst->operands()) { 805 ScheduleData *OpDef = getScheduleData(U.get()); 806 if (OpDef && OpDef->hasValidDependencies() && 807 OpDef->incrementUnscheduledDeps(-1) == 0) { 808 // There are no more unscheduled dependencies after decrementing, 809 // so we can put the dependent instruction into the ready list. 810 ScheduleData *DepBundle = OpDef->FirstInBundle; 811 assert(!DepBundle->IsScheduled && 812 "already scheduled bundle gets ready"); 813 ReadyList.insert(DepBundle); 814 DEBUG(dbgs() << "SLP: gets ready (def): " << *DepBundle << "\n"); 815 } 816 } 817 // Handle the memory dependencies. 818 for (ScheduleData *MemoryDepSD : BundleMember->MemoryDependencies) { 819 if (MemoryDepSD->incrementUnscheduledDeps(-1) == 0) { 820 // There are no more unscheduled dependencies after decrementing, 821 // so we can put the dependent instruction into the ready list. 822 ScheduleData *DepBundle = MemoryDepSD->FirstInBundle; 823 assert(!DepBundle->IsScheduled && 824 "already scheduled bundle gets ready"); 825 ReadyList.insert(DepBundle); 826 DEBUG(dbgs() << "SLP: gets ready (mem): " << *DepBundle << "\n"); 827 } 828 } 829 BundleMember = BundleMember->NextInBundle; 830 } 831 } 832 833 /// Put all instructions into the ReadyList which are ready for scheduling. 834 template <typename ReadyListType> 835 void initialFillReadyList(ReadyListType &ReadyList) { 836 for (auto *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode()) { 837 ScheduleData *SD = getScheduleData(I); 838 if (SD->isSchedulingEntity() && SD->isReady()) { 839 ReadyList.insert(SD); 840 DEBUG(dbgs() << "SLP: initially in ready list: " << *I << "\n"); 841 } 842 } 843 } 844 845 /// Checks if a bundle of instructions can be scheduled, i.e. has no 846 /// cyclic dependencies. This is only a dry-run, no instructions are 847 /// actually moved at this stage. 848 bool tryScheduleBundle(ArrayRef<Value *> VL, BoUpSLP *SLP); 849 850 /// Un-bundles a group of instructions. 851 void cancelScheduling(ArrayRef<Value *> VL); 852 853 /// Extends the scheduling region so that V is inside the region. 854 /// \returns true if the region size is within the limit. 855 bool extendSchedulingRegion(Value *V); 856 857 /// Initialize the ScheduleData structures for new instructions in the 858 /// scheduling region. 859 void initScheduleData(Instruction *FromI, Instruction *ToI, 860 ScheduleData *PrevLoadStore, 861 ScheduleData *NextLoadStore); 862 863 /// Updates the dependency information of a bundle and of all instructions/ 864 /// bundles which depend on the original bundle. 865 void calculateDependencies(ScheduleData *SD, bool InsertInReadyList, 866 BoUpSLP *SLP); 867 868 /// Sets all instruction in the scheduling region to un-scheduled. 869 void resetSchedule(); 870 871 BasicBlock *BB; 872 873 /// Simple memory allocation for ScheduleData. 874 std::vector<std::unique_ptr<ScheduleData[]>> ScheduleDataChunks; 875 876 /// The size of a ScheduleData array in ScheduleDataChunks. 877 int ChunkSize; 878 879 /// The allocator position in the current chunk, which is the last entry 880 /// of ScheduleDataChunks. 881 int ChunkPos; 882 883 /// Attaches ScheduleData to Instruction. 884 /// Note that the mapping survives during all vectorization iterations, i.e. 885 /// ScheduleData structures are recycled. 886 DenseMap<Value *, ScheduleData *> ScheduleDataMap; 887 888 struct ReadyList : SmallVector<ScheduleData *, 8> { 889 void insert(ScheduleData *SD) { push_back(SD); } 890 }; 891 892 /// The ready-list for scheduling (only used for the dry-run). 893 ReadyList ReadyInsts; 894 895 /// The first instruction of the scheduling region. 896 Instruction *ScheduleStart; 897 898 /// The first instruction _after_ the scheduling region. 899 Instruction *ScheduleEnd; 900 901 /// The first memory accessing instruction in the scheduling region 902 /// (can be null). 903 ScheduleData *FirstLoadStoreInRegion; 904 905 /// The last memory accessing instruction in the scheduling region 906 /// (can be null). 907 ScheduleData *LastLoadStoreInRegion; 908 909 /// The current size of the scheduling region. 910 int ScheduleRegionSize; 911 912 /// The maximum size allowed for the scheduling region. 913 int ScheduleRegionSizeLimit; 914 915 /// The ID of the scheduling region. For a new vectorization iteration this 916 /// is incremented which "removes" all ScheduleData from the region. 917 int SchedulingRegionID; 918 }; 919 920 /// Attaches the BlockScheduling structures to basic blocks. 921 MapVector<BasicBlock *, std::unique_ptr<BlockScheduling>> BlocksSchedules; 922 923 /// Performs the "real" scheduling. Done before vectorization is actually 924 /// performed in a basic block. 925 void scheduleBlock(BlockScheduling *BS); 926 927 /// List of users to ignore during scheduling and that don't need extracting. 928 ArrayRef<Value *> UserIgnoreList; 929 930 // Number of load bundles that contain consecutive loads. 931 int NumLoadsWantToKeepOrder; 932 933 // Number of load bundles that contain consecutive loads in reversed order. 934 int NumLoadsWantToChangeOrder; 935 936 // Analysis and block reference. 937 Function *F; 938 ScalarEvolution *SE; 939 TargetTransformInfo *TTI; 940 TargetLibraryInfo *TLI; 941 AliasAnalysis *AA; 942 LoopInfo *LI; 943 DominatorTree *DT; 944 AssumptionCache *AC; 945 DemandedBits *DB; 946 const DataLayout *DL; 947 unsigned MaxVecRegSize; // This is set by TTI or overridden by cl::opt. 948 unsigned MinVecRegSize; // Set by cl::opt (default: 128). 949 /// Instruction builder to construct the vectorized tree. 950 IRBuilder<> Builder; 951 952 /// A map of scalar integer values to the smallest bit width with which they 953 /// can legally be represented. The values map to (width, signed) pairs, 954 /// where "width" indicates the minimum bit width and "signed" is True if the 955 /// value must be signed-extended, rather than zero-extended, back to its 956 /// original width. 957 MapVector<Value *, std::pair<uint64_t, bool>> MinBWs; 958 }; 959 } // end namespace slpvectorizer 960 961 template <> struct GraphTraits<BoUpSLP *> { 962 typedef BoUpSLP::TreeEntry TreeEntry; 963 964 /// NodeRef has to be a pointer per the GraphWriter. 965 typedef TreeEntry *NodeRef; 966 967 /// \brief Add the VectorizableTree to the index iterator to be able to return 968 /// TreeEntry pointers. 969 struct ChildIteratorType 970 : public iterator_adaptor_base<ChildIteratorType, 971 SmallVector<int, 1>::iterator> { 972 973 std::vector<TreeEntry> &VectorizableTree; 974 975 ChildIteratorType(SmallVector<int, 1>::iterator W, 976 std::vector<TreeEntry> &VT) 977 : ChildIteratorType::iterator_adaptor_base(W), VectorizableTree(VT) {} 978 979 NodeRef operator*() { return &VectorizableTree[*I]; } 980 }; 981 982 static NodeRef getEntryNode(BoUpSLP &R) { return &R.VectorizableTree[0]; } 983 984 static ChildIteratorType child_begin(NodeRef N) { 985 return {N->UserTreeIndices.begin(), N->Container}; 986 } 987 static ChildIteratorType child_end(NodeRef N) { 988 return {N->UserTreeIndices.end(), N->Container}; 989 } 990 991 /// For the node iterator we just need to turn the TreeEntry iterator into a 992 /// TreeEntry* iterator so that it dereferences to NodeRef. 993 typedef pointer_iterator<std::vector<TreeEntry>::iterator> nodes_iterator; 994 995 static nodes_iterator nodes_begin(BoUpSLP *R) { 996 return nodes_iterator(R->VectorizableTree.begin()); 997 } 998 static nodes_iterator nodes_end(BoUpSLP *R) { 999 return nodes_iterator(R->VectorizableTree.end()); 1000 } 1001 1002 static unsigned size(BoUpSLP *R) { return R->VectorizableTree.size(); } 1003 }; 1004 1005 template <> struct DOTGraphTraits<BoUpSLP *> : public DefaultDOTGraphTraits { 1006 typedef BoUpSLP::TreeEntry TreeEntry; 1007 1008 DOTGraphTraits(bool isSimple = false) : DefaultDOTGraphTraits(isSimple) {} 1009 1010 std::string getNodeLabel(const TreeEntry *Entry, const BoUpSLP *R) { 1011 std::string Str; 1012 raw_string_ostream OS(Str); 1013 if (isSplat(Entry->Scalars)) { 1014 OS << "<splat> " << *Entry->Scalars[0]; 1015 return Str; 1016 } 1017 for (auto V : Entry->Scalars) { 1018 OS << *V; 1019 if (std::any_of( 1020 R->ExternalUses.begin(), R->ExternalUses.end(), 1021 [&](const BoUpSLP::ExternalUser &EU) { return EU.Scalar == V; })) 1022 OS << " <extract>"; 1023 OS << "\n"; 1024 } 1025 return Str; 1026 } 1027 1028 static std::string getNodeAttributes(const TreeEntry *Entry, 1029 const BoUpSLP *) { 1030 if (Entry->NeedToGather) 1031 return "color=red"; 1032 return ""; 1033 } 1034 }; 1035 1036 } // end namespace llvm 1037 1038 void BoUpSLP::buildTree(ArrayRef<Value *> Roots, 1039 ArrayRef<Value *> UserIgnoreLst) { 1040 ExtraValueToDebugLocsMap ExternallyUsedValues; 1041 buildTree(Roots, ExternallyUsedValues, UserIgnoreLst); 1042 } 1043 void BoUpSLP::buildTree(ArrayRef<Value *> Roots, 1044 ExtraValueToDebugLocsMap &ExternallyUsedValues, 1045 ArrayRef<Value *> UserIgnoreLst) { 1046 deleteTree(); 1047 UserIgnoreList = UserIgnoreLst; 1048 if (!allSameType(Roots)) 1049 return; 1050 buildTree_rec(Roots, 0, -1); 1051 1052 // Collect the values that we need to extract from the tree. 1053 for (TreeEntry &EIdx : VectorizableTree) { 1054 TreeEntry *Entry = &EIdx; 1055 1056 // For each lane: 1057 for (int Lane = 0, LE = Entry->Scalars.size(); Lane != LE; ++Lane) { 1058 Value *Scalar = Entry->Scalars[Lane]; 1059 1060 // No need to handle users of gathered values. 1061 if (Entry->NeedToGather) 1062 continue; 1063 1064 // Check if the scalar is externally used as an extra arg. 1065 auto ExtI = ExternallyUsedValues.find(Scalar); 1066 if (ExtI != ExternallyUsedValues.end()) { 1067 DEBUG(dbgs() << "SLP: Need to extract: Extra arg from lane " << 1068 Lane << " from " << *Scalar << ".\n"); 1069 ExternalUses.emplace_back(Scalar, nullptr, Lane); 1070 continue; 1071 } 1072 for (User *U : Scalar->users()) { 1073 DEBUG(dbgs() << "SLP: Checking user:" << *U << ".\n"); 1074 1075 Instruction *UserInst = dyn_cast<Instruction>(U); 1076 if (!UserInst) 1077 continue; 1078 1079 // Skip in-tree scalars that become vectors 1080 if (ScalarToTreeEntry.count(U)) { 1081 int Idx = ScalarToTreeEntry[U]; 1082 TreeEntry *UseEntry = &VectorizableTree[Idx]; 1083 Value *UseScalar = UseEntry->Scalars[0]; 1084 // Some in-tree scalars will remain as scalar in vectorized 1085 // instructions. If that is the case, the one in Lane 0 will 1086 // be used. 1087 if (UseScalar != U || 1088 !InTreeUserNeedToExtract(Scalar, UserInst, TLI)) { 1089 DEBUG(dbgs() << "SLP: \tInternal user will be removed:" << *U 1090 << ".\n"); 1091 assert(!VectorizableTree[Idx].NeedToGather && "Bad state"); 1092 continue; 1093 } 1094 } 1095 1096 // Ignore users in the user ignore list. 1097 if (is_contained(UserIgnoreList, UserInst)) 1098 continue; 1099 1100 DEBUG(dbgs() << "SLP: Need to extract:" << *U << " from lane " << 1101 Lane << " from " << *Scalar << ".\n"); 1102 ExternalUses.push_back(ExternalUser(Scalar, U, Lane)); 1103 } 1104 } 1105 } 1106 } 1107 1108 void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth, 1109 int UserTreeIdx) { 1110 bool isAltShuffle = false; 1111 assert((allConstant(VL) || allSameType(VL)) && "Invalid types!"); 1112 1113 if (Depth == RecursionMaxDepth) { 1114 DEBUG(dbgs() << "SLP: Gathering due to max recursion depth.\n"); 1115 newTreeEntry(VL, false, UserTreeIdx); 1116 return; 1117 } 1118 1119 // Don't handle vectors. 1120 if (VL[0]->getType()->isVectorTy()) { 1121 DEBUG(dbgs() << "SLP: Gathering due to vector type.\n"); 1122 newTreeEntry(VL, false, UserTreeIdx); 1123 return; 1124 } 1125 1126 if (StoreInst *SI = dyn_cast<StoreInst>(VL[0])) 1127 if (SI->getValueOperand()->getType()->isVectorTy()) { 1128 DEBUG(dbgs() << "SLP: Gathering due to store vector type.\n"); 1129 newTreeEntry(VL, false, UserTreeIdx); 1130 return; 1131 } 1132 unsigned Opcode = getSameOpcode(VL); 1133 1134 // Check that this shuffle vector refers to the alternate 1135 // sequence of opcodes. 1136 if (Opcode == Instruction::ShuffleVector) { 1137 Instruction *I0 = dyn_cast<Instruction>(VL[0]); 1138 unsigned Op = I0->getOpcode(); 1139 if (Op != Instruction::ShuffleVector) 1140 isAltShuffle = true; 1141 } 1142 1143 // If all of the operands are identical or constant we have a simple solution. 1144 if (allConstant(VL) || isSplat(VL) || !allSameBlock(VL) || !Opcode) { 1145 DEBUG(dbgs() << "SLP: Gathering due to C,S,B,O. \n"); 1146 newTreeEntry(VL, false, UserTreeIdx); 1147 return; 1148 } 1149 1150 // We now know that this is a vector of instructions of the same type from 1151 // the same block. 1152 1153 // Don't vectorize ephemeral values. 1154 for (unsigned i = 0, e = VL.size(); i != e; ++i) { 1155 if (EphValues.count(VL[i])) { 1156 DEBUG(dbgs() << "SLP: The instruction (" << *VL[i] << 1157 ") is ephemeral.\n"); 1158 newTreeEntry(VL, false, UserTreeIdx); 1159 return; 1160 } 1161 } 1162 1163 // Check if this is a duplicate of another entry. 1164 if (ScalarToTreeEntry.count(VL[0])) { 1165 int Idx = ScalarToTreeEntry[VL[0]]; 1166 TreeEntry *E = &VectorizableTree[Idx]; 1167 for (unsigned i = 0, e = VL.size(); i != e; ++i) { 1168 DEBUG(dbgs() << "SLP: \tChecking bundle: " << *VL[i] << ".\n"); 1169 if (E->Scalars[i] != VL[i]) { 1170 DEBUG(dbgs() << "SLP: Gathering due to partial overlap.\n"); 1171 newTreeEntry(VL, false, UserTreeIdx); 1172 return; 1173 } 1174 } 1175 // Record the reuse of the tree node. FIXME, currently this is only used to 1176 // properly draw the graph rather than for the actual vectorization. 1177 E->UserTreeIndices.push_back(UserTreeIdx); 1178 DEBUG(dbgs() << "SLP: Perfect diamond merge at " << *VL[0] << ".\n"); 1179 return; 1180 } 1181 1182 // Check that none of the instructions in the bundle are already in the tree. 1183 for (unsigned i = 0, e = VL.size(); i != e; ++i) { 1184 if (ScalarToTreeEntry.count(VL[i])) { 1185 DEBUG(dbgs() << "SLP: The instruction (" << *VL[i] << 1186 ") is already in tree.\n"); 1187 newTreeEntry(VL, false, UserTreeIdx); 1188 return; 1189 } 1190 } 1191 1192 // If any of the scalars is marked as a value that needs to stay scalar then 1193 // we need to gather the scalars. 1194 for (unsigned i = 0, e = VL.size(); i != e; ++i) { 1195 if (MustGather.count(VL[i])) { 1196 DEBUG(dbgs() << "SLP: Gathering due to gathered scalar.\n"); 1197 newTreeEntry(VL, false, UserTreeIdx); 1198 return; 1199 } 1200 } 1201 1202 // Check that all of the users of the scalars that we want to vectorize are 1203 // schedulable. 1204 Instruction *VL0 = cast<Instruction>(VL[0]); 1205 BasicBlock *BB = cast<Instruction>(VL0)->getParent(); 1206 1207 if (!DT->isReachableFromEntry(BB)) { 1208 // Don't go into unreachable blocks. They may contain instructions with 1209 // dependency cycles which confuse the final scheduling. 1210 DEBUG(dbgs() << "SLP: bundle in unreachable block.\n"); 1211 newTreeEntry(VL, false, UserTreeIdx); 1212 return; 1213 } 1214 1215 // Check that every instructions appears once in this bundle. 1216 for (unsigned i = 0, e = VL.size(); i < e; ++i) 1217 for (unsigned j = i+1; j < e; ++j) 1218 if (VL[i] == VL[j]) { 1219 DEBUG(dbgs() << "SLP: Scalar used twice in bundle.\n"); 1220 newTreeEntry(VL, false, UserTreeIdx); 1221 return; 1222 } 1223 1224 auto &BSRef = BlocksSchedules[BB]; 1225 if (!BSRef) { 1226 BSRef = llvm::make_unique<BlockScheduling>(BB); 1227 } 1228 BlockScheduling &BS = *BSRef.get(); 1229 1230 if (!BS.tryScheduleBundle(VL, this)) { 1231 DEBUG(dbgs() << "SLP: We are not able to schedule this bundle!\n"); 1232 assert((!BS.getScheduleData(VL[0]) || 1233 !BS.getScheduleData(VL[0])->isPartOfBundle()) && 1234 "tryScheduleBundle should cancelScheduling on failure"); 1235 newTreeEntry(VL, false, UserTreeIdx); 1236 return; 1237 } 1238 DEBUG(dbgs() << "SLP: We are able to schedule this bundle.\n"); 1239 1240 switch (Opcode) { 1241 case Instruction::PHI: { 1242 PHINode *PH = dyn_cast<PHINode>(VL0); 1243 1244 // Check for terminator values (e.g. invoke). 1245 for (unsigned j = 0; j < VL.size(); ++j) 1246 for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) { 1247 TerminatorInst *Term = dyn_cast<TerminatorInst>( 1248 cast<PHINode>(VL[j])->getIncomingValueForBlock(PH->getIncomingBlock(i))); 1249 if (Term) { 1250 DEBUG(dbgs() << "SLP: Need to swizzle PHINodes (TerminatorInst use).\n"); 1251 BS.cancelScheduling(VL); 1252 newTreeEntry(VL, false, UserTreeIdx); 1253 return; 1254 } 1255 } 1256 1257 newTreeEntry(VL, true, UserTreeIdx); 1258 DEBUG(dbgs() << "SLP: added a vector of PHINodes.\n"); 1259 1260 for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) { 1261 ValueList Operands; 1262 // Prepare the operand vector. 1263 for (Value *j : VL) 1264 Operands.push_back(cast<PHINode>(j)->getIncomingValueForBlock( 1265 PH->getIncomingBlock(i))); 1266 1267 buildTree_rec(Operands, Depth + 1, UserTreeIdx); 1268 } 1269 return; 1270 } 1271 case Instruction::ExtractValue: 1272 case Instruction::ExtractElement: { 1273 bool Reuse = canReuseExtract(VL, Opcode); 1274 if (Reuse) { 1275 DEBUG(dbgs() << "SLP: Reusing extract sequence.\n"); 1276 } else { 1277 BS.cancelScheduling(VL); 1278 } 1279 newTreeEntry(VL, Reuse, UserTreeIdx); 1280 return; 1281 } 1282 case Instruction::Load: { 1283 // Check that a vectorized load would load the same memory as a scalar 1284 // load. 1285 // For example we don't want vectorize loads that are smaller than 8 bit. 1286 // Even though we have a packed struct {<i2, i2, i2, i2>} LLVM treats 1287 // loading/storing it as an i8 struct. If we vectorize loads/stores from 1288 // such a struct we read/write packed bits disagreeing with the 1289 // unvectorized version. 1290 Type *ScalarTy = VL[0]->getType(); 1291 1292 if (DL->getTypeSizeInBits(ScalarTy) != 1293 DL->getTypeAllocSizeInBits(ScalarTy)) { 1294 BS.cancelScheduling(VL); 1295 newTreeEntry(VL, false, UserTreeIdx); 1296 DEBUG(dbgs() << "SLP: Gathering loads of non-packed type.\n"); 1297 return; 1298 } 1299 1300 // Make sure all loads in the bundle are simple - we can't vectorize 1301 // atomic or volatile loads. 1302 for (unsigned i = 0, e = VL.size() - 1; i < e; ++i) { 1303 LoadInst *L = cast<LoadInst>(VL[i]); 1304 if (!L->isSimple()) { 1305 BS.cancelScheduling(VL); 1306 newTreeEntry(VL, false, UserTreeIdx); 1307 DEBUG(dbgs() << "SLP: Gathering non-simple loads.\n"); 1308 return; 1309 } 1310 } 1311 1312 // Check if the loads are consecutive, reversed, or neither. 1313 // TODO: What we really want is to sort the loads, but for now, check 1314 // the two likely directions. 1315 bool Consecutive = true; 1316 bool ReverseConsecutive = true; 1317 for (unsigned i = 0, e = VL.size() - 1; i < e; ++i) { 1318 if (!isConsecutiveAccess(VL[i], VL[i + 1], *DL, *SE)) { 1319 Consecutive = false; 1320 break; 1321 } else { 1322 ReverseConsecutive = false; 1323 } 1324 } 1325 1326 if (Consecutive) { 1327 ++NumLoadsWantToKeepOrder; 1328 newTreeEntry(VL, true, UserTreeIdx); 1329 DEBUG(dbgs() << "SLP: added a vector of loads.\n"); 1330 return; 1331 } 1332 1333 // If none of the load pairs were consecutive when checked in order, 1334 // check the reverse order. 1335 if (ReverseConsecutive) 1336 for (unsigned i = VL.size() - 1; i > 0; --i) 1337 if (!isConsecutiveAccess(VL[i], VL[i - 1], *DL, *SE)) { 1338 ReverseConsecutive = false; 1339 break; 1340 } 1341 1342 BS.cancelScheduling(VL); 1343 newTreeEntry(VL, false, UserTreeIdx); 1344 1345 if (ReverseConsecutive) { 1346 ++NumLoadsWantToChangeOrder; 1347 DEBUG(dbgs() << "SLP: Gathering reversed loads.\n"); 1348 } else { 1349 DEBUG(dbgs() << "SLP: Gathering non-consecutive loads.\n"); 1350 } 1351 return; 1352 } 1353 case Instruction::ZExt: 1354 case Instruction::SExt: 1355 case Instruction::FPToUI: 1356 case Instruction::FPToSI: 1357 case Instruction::FPExt: 1358 case Instruction::PtrToInt: 1359 case Instruction::IntToPtr: 1360 case Instruction::SIToFP: 1361 case Instruction::UIToFP: 1362 case Instruction::Trunc: 1363 case Instruction::FPTrunc: 1364 case Instruction::BitCast: { 1365 Type *SrcTy = VL0->getOperand(0)->getType(); 1366 for (unsigned i = 0; i < VL.size(); ++i) { 1367 Type *Ty = cast<Instruction>(VL[i])->getOperand(0)->getType(); 1368 if (Ty != SrcTy || !isValidElementType(Ty)) { 1369 BS.cancelScheduling(VL); 1370 newTreeEntry(VL, false, UserTreeIdx); 1371 DEBUG(dbgs() << "SLP: Gathering casts with different src types.\n"); 1372 return; 1373 } 1374 } 1375 newTreeEntry(VL, true, UserTreeIdx); 1376 DEBUG(dbgs() << "SLP: added a vector of casts.\n"); 1377 1378 for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) { 1379 ValueList Operands; 1380 // Prepare the operand vector. 1381 for (Value *j : VL) 1382 Operands.push_back(cast<Instruction>(j)->getOperand(i)); 1383 1384 buildTree_rec(Operands, Depth + 1, UserTreeIdx); 1385 } 1386 return; 1387 } 1388 case Instruction::ICmp: 1389 case Instruction::FCmp: { 1390 // Check that all of the compares have the same predicate. 1391 CmpInst::Predicate P0 = cast<CmpInst>(VL0)->getPredicate(); 1392 Type *ComparedTy = cast<Instruction>(VL[0])->getOperand(0)->getType(); 1393 for (unsigned i = 1, e = VL.size(); i < e; ++i) { 1394 CmpInst *Cmp = cast<CmpInst>(VL[i]); 1395 if (Cmp->getPredicate() != P0 || 1396 Cmp->getOperand(0)->getType() != ComparedTy) { 1397 BS.cancelScheduling(VL); 1398 newTreeEntry(VL, false, UserTreeIdx); 1399 DEBUG(dbgs() << "SLP: Gathering cmp with different predicate.\n"); 1400 return; 1401 } 1402 } 1403 1404 newTreeEntry(VL, true, UserTreeIdx); 1405 DEBUG(dbgs() << "SLP: added a vector of compares.\n"); 1406 1407 for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) { 1408 ValueList Operands; 1409 // Prepare the operand vector. 1410 for (Value *j : VL) 1411 Operands.push_back(cast<Instruction>(j)->getOperand(i)); 1412 1413 buildTree_rec(Operands, Depth + 1, UserTreeIdx); 1414 } 1415 return; 1416 } 1417 case Instruction::Select: 1418 case Instruction::Add: 1419 case Instruction::FAdd: 1420 case Instruction::Sub: 1421 case Instruction::FSub: 1422 case Instruction::Mul: 1423 case Instruction::FMul: 1424 case Instruction::UDiv: 1425 case Instruction::SDiv: 1426 case Instruction::FDiv: 1427 case Instruction::URem: 1428 case Instruction::SRem: 1429 case Instruction::FRem: 1430 case Instruction::Shl: 1431 case Instruction::LShr: 1432 case Instruction::AShr: 1433 case Instruction::And: 1434 case Instruction::Or: 1435 case Instruction::Xor: { 1436 newTreeEntry(VL, true, UserTreeIdx); 1437 DEBUG(dbgs() << "SLP: added a vector of bin op.\n"); 1438 1439 // Sort operands of the instructions so that each side is more likely to 1440 // have the same opcode. 1441 if (isa<BinaryOperator>(VL0) && VL0->isCommutative()) { 1442 ValueList Left, Right; 1443 reorderInputsAccordingToOpcode(VL, Left, Right); 1444 buildTree_rec(Left, Depth + 1, UserTreeIdx); 1445 buildTree_rec(Right, Depth + 1, UserTreeIdx); 1446 return; 1447 } 1448 1449 for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) { 1450 ValueList Operands; 1451 // Prepare the operand vector. 1452 for (Value *j : VL) 1453 Operands.push_back(cast<Instruction>(j)->getOperand(i)); 1454 1455 buildTree_rec(Operands, Depth + 1, UserTreeIdx); 1456 } 1457 return; 1458 } 1459 case Instruction::GetElementPtr: { 1460 // We don't combine GEPs with complicated (nested) indexing. 1461 for (unsigned j = 0; j < VL.size(); ++j) { 1462 if (cast<Instruction>(VL[j])->getNumOperands() != 2) { 1463 DEBUG(dbgs() << "SLP: not-vectorizable GEP (nested indexes).\n"); 1464 BS.cancelScheduling(VL); 1465 newTreeEntry(VL, false, UserTreeIdx); 1466 return; 1467 } 1468 } 1469 1470 // We can't combine several GEPs into one vector if they operate on 1471 // different types. 1472 Type *Ty0 = cast<Instruction>(VL0)->getOperand(0)->getType(); 1473 for (unsigned j = 0; j < VL.size(); ++j) { 1474 Type *CurTy = cast<Instruction>(VL[j])->getOperand(0)->getType(); 1475 if (Ty0 != CurTy) { 1476 DEBUG(dbgs() << "SLP: not-vectorizable GEP (different types).\n"); 1477 BS.cancelScheduling(VL); 1478 newTreeEntry(VL, false, UserTreeIdx); 1479 return; 1480 } 1481 } 1482 1483 // We don't combine GEPs with non-constant indexes. 1484 for (unsigned j = 0; j < VL.size(); ++j) { 1485 auto Op = cast<Instruction>(VL[j])->getOperand(1); 1486 if (!isa<ConstantInt>(Op)) { 1487 DEBUG( 1488 dbgs() << "SLP: not-vectorizable GEP (non-constant indexes).\n"); 1489 BS.cancelScheduling(VL); 1490 newTreeEntry(VL, false, UserTreeIdx); 1491 return; 1492 } 1493 } 1494 1495 newTreeEntry(VL, true, UserTreeIdx); 1496 DEBUG(dbgs() << "SLP: added a vector of GEPs.\n"); 1497 for (unsigned i = 0, e = 2; i < e; ++i) { 1498 ValueList Operands; 1499 // Prepare the operand vector. 1500 for (Value *j : VL) 1501 Operands.push_back(cast<Instruction>(j)->getOperand(i)); 1502 1503 buildTree_rec(Operands, Depth + 1, UserTreeIdx); 1504 } 1505 return; 1506 } 1507 case Instruction::Store: { 1508 // Check if the stores are consecutive or of we need to swizzle them. 1509 for (unsigned i = 0, e = VL.size() - 1; i < e; ++i) 1510 if (!isConsecutiveAccess(VL[i], VL[i + 1], *DL, *SE)) { 1511 BS.cancelScheduling(VL); 1512 newTreeEntry(VL, false, UserTreeIdx); 1513 DEBUG(dbgs() << "SLP: Non-consecutive store.\n"); 1514 return; 1515 } 1516 1517 newTreeEntry(VL, true, UserTreeIdx); 1518 DEBUG(dbgs() << "SLP: added a vector of stores.\n"); 1519 1520 ValueList Operands; 1521 for (Value *j : VL) 1522 Operands.push_back(cast<Instruction>(j)->getOperand(0)); 1523 1524 buildTree_rec(Operands, Depth + 1, UserTreeIdx); 1525 return; 1526 } 1527 case Instruction::Call: { 1528 // Check if the calls are all to the same vectorizable intrinsic. 1529 CallInst *CI = cast<CallInst>(VL[0]); 1530 // Check if this is an Intrinsic call or something that can be 1531 // represented by an intrinsic call 1532 Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI); 1533 if (!isTriviallyVectorizable(ID)) { 1534 BS.cancelScheduling(VL); 1535 newTreeEntry(VL, false, UserTreeIdx); 1536 DEBUG(dbgs() << "SLP: Non-vectorizable call.\n"); 1537 return; 1538 } 1539 Function *Int = CI->getCalledFunction(); 1540 Value *A1I = nullptr; 1541 if (hasVectorInstrinsicScalarOpd(ID, 1)) 1542 A1I = CI->getArgOperand(1); 1543 for (unsigned i = 1, e = VL.size(); i != e; ++i) { 1544 CallInst *CI2 = dyn_cast<CallInst>(VL[i]); 1545 if (!CI2 || CI2->getCalledFunction() != Int || 1546 getVectorIntrinsicIDForCall(CI2, TLI) != ID || 1547 !CI->hasIdenticalOperandBundleSchema(*CI2)) { 1548 BS.cancelScheduling(VL); 1549 newTreeEntry(VL, false, UserTreeIdx); 1550 DEBUG(dbgs() << "SLP: mismatched calls:" << *CI << "!=" << *VL[i] 1551 << "\n"); 1552 return; 1553 } 1554 // ctlz,cttz and powi are special intrinsics whose second argument 1555 // should be same in order for them to be vectorized. 1556 if (hasVectorInstrinsicScalarOpd(ID, 1)) { 1557 Value *A1J = CI2->getArgOperand(1); 1558 if (A1I != A1J) { 1559 BS.cancelScheduling(VL); 1560 newTreeEntry(VL, false, UserTreeIdx); 1561 DEBUG(dbgs() << "SLP: mismatched arguments in call:" << *CI 1562 << " argument "<< A1I<<"!=" << A1J 1563 << "\n"); 1564 return; 1565 } 1566 } 1567 // Verify that the bundle operands are identical between the two calls. 1568 if (CI->hasOperandBundles() && 1569 !std::equal(CI->op_begin() + CI->getBundleOperandsStartIndex(), 1570 CI->op_begin() + CI->getBundleOperandsEndIndex(), 1571 CI2->op_begin() + CI2->getBundleOperandsStartIndex())) { 1572 BS.cancelScheduling(VL); 1573 newTreeEntry(VL, false, UserTreeIdx); 1574 DEBUG(dbgs() << "SLP: mismatched bundle operands in calls:" << *CI << "!=" 1575 << *VL[i] << '\n'); 1576 return; 1577 } 1578 } 1579 1580 newTreeEntry(VL, true, UserTreeIdx); 1581 for (unsigned i = 0, e = CI->getNumArgOperands(); i != e; ++i) { 1582 ValueList Operands; 1583 // Prepare the operand vector. 1584 for (Value *j : VL) { 1585 CallInst *CI2 = dyn_cast<CallInst>(j); 1586 Operands.push_back(CI2->getArgOperand(i)); 1587 } 1588 buildTree_rec(Operands, Depth + 1, UserTreeIdx); 1589 } 1590 return; 1591 } 1592 case Instruction::ShuffleVector: { 1593 // If this is not an alternate sequence of opcode like add-sub 1594 // then do not vectorize this instruction. 1595 if (!isAltShuffle) { 1596 BS.cancelScheduling(VL); 1597 newTreeEntry(VL, false, UserTreeIdx); 1598 DEBUG(dbgs() << "SLP: ShuffleVector are not vectorized.\n"); 1599 return; 1600 } 1601 newTreeEntry(VL, true, UserTreeIdx); 1602 DEBUG(dbgs() << "SLP: added a ShuffleVector op.\n"); 1603 1604 // Reorder operands if reordering would enable vectorization. 1605 if (isa<BinaryOperator>(VL0)) { 1606 ValueList Left, Right; 1607 reorderAltShuffleOperands(VL, Left, Right); 1608 buildTree_rec(Left, Depth + 1, UserTreeIdx); 1609 buildTree_rec(Right, Depth + 1, UserTreeIdx); 1610 return; 1611 } 1612 1613 for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) { 1614 ValueList Operands; 1615 // Prepare the operand vector. 1616 for (Value *j : VL) 1617 Operands.push_back(cast<Instruction>(j)->getOperand(i)); 1618 1619 buildTree_rec(Operands, Depth + 1, UserTreeIdx); 1620 } 1621 return; 1622 } 1623 default: 1624 BS.cancelScheduling(VL); 1625 newTreeEntry(VL, false, UserTreeIdx); 1626 DEBUG(dbgs() << "SLP: Gathering unknown instruction.\n"); 1627 return; 1628 } 1629 } 1630 1631 unsigned BoUpSLP::canMapToVector(Type *T, const DataLayout &DL) const { 1632 unsigned N; 1633 Type *EltTy; 1634 auto *ST = dyn_cast<StructType>(T); 1635 if (ST) { 1636 N = ST->getNumElements(); 1637 EltTy = *ST->element_begin(); 1638 } else { 1639 N = cast<ArrayType>(T)->getNumElements(); 1640 EltTy = cast<ArrayType>(T)->getElementType(); 1641 } 1642 if (!isValidElementType(EltTy)) 1643 return 0; 1644 uint64_t VTSize = DL.getTypeStoreSizeInBits(VectorType::get(EltTy, N)); 1645 if (VTSize < MinVecRegSize || VTSize > MaxVecRegSize || VTSize != DL.getTypeStoreSizeInBits(T)) 1646 return 0; 1647 if (ST) { 1648 // Check that struct is homogeneous. 1649 for (const auto *Ty : ST->elements()) 1650 if (Ty != EltTy) 1651 return 0; 1652 } 1653 return N; 1654 } 1655 1656 bool BoUpSLP::canReuseExtract(ArrayRef<Value *> VL, unsigned Opcode) const { 1657 assert(Opcode == Instruction::ExtractElement || 1658 Opcode == Instruction::ExtractValue); 1659 assert(Opcode == getSameOpcode(VL) && "Invalid opcode"); 1660 // Check if all of the extracts come from the same vector and from the 1661 // correct offset. 1662 Value *VL0 = VL[0]; 1663 Instruction *E0 = cast<Instruction>(VL0); 1664 Value *Vec = E0->getOperand(0); 1665 1666 // We have to extract from a vector/aggregate with the same number of elements. 1667 unsigned NElts; 1668 if (Opcode == Instruction::ExtractValue) { 1669 const DataLayout &DL = E0->getModule()->getDataLayout(); 1670 NElts = canMapToVector(Vec->getType(), DL); 1671 if (!NElts) 1672 return false; 1673 // Check if load can be rewritten as load of vector. 1674 LoadInst *LI = dyn_cast<LoadInst>(Vec); 1675 if (!LI || !LI->isSimple() || !LI->hasNUses(VL.size())) 1676 return false; 1677 } else { 1678 NElts = Vec->getType()->getVectorNumElements(); 1679 } 1680 1681 if (NElts != VL.size()) 1682 return false; 1683 1684 // Check that all of the indices extract from the correct offset. 1685 if (!matchExtractIndex(E0, 0, Opcode)) 1686 return false; 1687 1688 for (unsigned i = 1, e = VL.size(); i < e; ++i) { 1689 Instruction *E = cast<Instruction>(VL[i]); 1690 if (!matchExtractIndex(E, i, Opcode)) 1691 return false; 1692 if (E->getOperand(0) != Vec) 1693 return false; 1694 } 1695 1696 return true; 1697 } 1698 1699 int BoUpSLP::getEntryCost(TreeEntry *E) { 1700 ArrayRef<Value*> VL = E->Scalars; 1701 1702 Type *ScalarTy = VL[0]->getType(); 1703 if (StoreInst *SI = dyn_cast<StoreInst>(VL[0])) 1704 ScalarTy = SI->getValueOperand()->getType(); 1705 VectorType *VecTy = VectorType::get(ScalarTy, VL.size()); 1706 1707 // If we have computed a smaller type for the expression, update VecTy so 1708 // that the costs will be accurate. 1709 if (MinBWs.count(VL[0])) 1710 VecTy = VectorType::get( 1711 IntegerType::get(F->getContext(), MinBWs[VL[0]].first), VL.size()); 1712 1713 if (E->NeedToGather) { 1714 if (allConstant(VL)) 1715 return 0; 1716 if (isSplat(VL)) { 1717 return TTI->getShuffleCost(TargetTransformInfo::SK_Broadcast, VecTy, 0); 1718 } 1719 return getGatherCost(E->Scalars); 1720 } 1721 unsigned Opcode = getSameOpcode(VL); 1722 assert(Opcode && allSameType(VL) && allSameBlock(VL) && "Invalid VL"); 1723 Instruction *VL0 = cast<Instruction>(VL[0]); 1724 switch (Opcode) { 1725 case Instruction::PHI: { 1726 return 0; 1727 } 1728 case Instruction::ExtractValue: 1729 case Instruction::ExtractElement: { 1730 if (canReuseExtract(VL, Opcode)) { 1731 int DeadCost = 0; 1732 for (unsigned i = 0, e = VL.size(); i < e; ++i) { 1733 Instruction *E = cast<Instruction>(VL[i]); 1734 // If all users are going to be vectorized, instruction can be 1735 // considered as dead. 1736 // The same, if have only one user, it will be vectorized for sure. 1737 if (E->hasOneUse() || 1738 std::all_of(E->user_begin(), E->user_end(), [this](User *U) { 1739 return ScalarToTreeEntry.count(U) > 0; 1740 })) 1741 // Take credit for instruction that will become dead. 1742 DeadCost += 1743 TTI->getVectorInstrCost(Instruction::ExtractElement, VecTy, i); 1744 } 1745 return -DeadCost; 1746 } 1747 return getGatherCost(VecTy); 1748 } 1749 case Instruction::ZExt: 1750 case Instruction::SExt: 1751 case Instruction::FPToUI: 1752 case Instruction::FPToSI: 1753 case Instruction::FPExt: 1754 case Instruction::PtrToInt: 1755 case Instruction::IntToPtr: 1756 case Instruction::SIToFP: 1757 case Instruction::UIToFP: 1758 case Instruction::Trunc: 1759 case Instruction::FPTrunc: 1760 case Instruction::BitCast: { 1761 Type *SrcTy = VL0->getOperand(0)->getType(); 1762 1763 // Calculate the cost of this instruction. 1764 int ScalarCost = VL.size() * TTI->getCastInstrCost(VL0->getOpcode(), 1765 VL0->getType(), SrcTy); 1766 1767 VectorType *SrcVecTy = VectorType::get(SrcTy, VL.size()); 1768 int VecCost = TTI->getCastInstrCost(VL0->getOpcode(), VecTy, SrcVecTy); 1769 return VecCost - ScalarCost; 1770 } 1771 case Instruction::FCmp: 1772 case Instruction::ICmp: 1773 case Instruction::Select: { 1774 // Calculate the cost of this instruction. 1775 VectorType *MaskTy = VectorType::get(Builder.getInt1Ty(), VL.size()); 1776 int ScalarCost = VecTy->getNumElements() * 1777 TTI->getCmpSelInstrCost(Opcode, ScalarTy, Builder.getInt1Ty()); 1778 int VecCost = TTI->getCmpSelInstrCost(Opcode, VecTy, MaskTy); 1779 return VecCost - ScalarCost; 1780 } 1781 case Instruction::Add: 1782 case Instruction::FAdd: 1783 case Instruction::Sub: 1784 case Instruction::FSub: 1785 case Instruction::Mul: 1786 case Instruction::FMul: 1787 case Instruction::UDiv: 1788 case Instruction::SDiv: 1789 case Instruction::FDiv: 1790 case Instruction::URem: 1791 case Instruction::SRem: 1792 case Instruction::FRem: 1793 case Instruction::Shl: 1794 case Instruction::LShr: 1795 case Instruction::AShr: 1796 case Instruction::And: 1797 case Instruction::Or: 1798 case Instruction::Xor: { 1799 // Certain instructions can be cheaper to vectorize if they have a 1800 // constant second vector operand. 1801 TargetTransformInfo::OperandValueKind Op1VK = 1802 TargetTransformInfo::OK_AnyValue; 1803 TargetTransformInfo::OperandValueKind Op2VK = 1804 TargetTransformInfo::OK_UniformConstantValue; 1805 TargetTransformInfo::OperandValueProperties Op1VP = 1806 TargetTransformInfo::OP_None; 1807 TargetTransformInfo::OperandValueProperties Op2VP = 1808 TargetTransformInfo::OP_None; 1809 1810 // If all operands are exactly the same ConstantInt then set the 1811 // operand kind to OK_UniformConstantValue. 1812 // If instead not all operands are constants, then set the operand kind 1813 // to OK_AnyValue. If all operands are constants but not the same, 1814 // then set the operand kind to OK_NonUniformConstantValue. 1815 ConstantInt *CInt = nullptr; 1816 for (unsigned i = 0; i < VL.size(); ++i) { 1817 const Instruction *I = cast<Instruction>(VL[i]); 1818 if (!isa<ConstantInt>(I->getOperand(1))) { 1819 Op2VK = TargetTransformInfo::OK_AnyValue; 1820 break; 1821 } 1822 if (i == 0) { 1823 CInt = cast<ConstantInt>(I->getOperand(1)); 1824 continue; 1825 } 1826 if (Op2VK == TargetTransformInfo::OK_UniformConstantValue && 1827 CInt != cast<ConstantInt>(I->getOperand(1))) 1828 Op2VK = TargetTransformInfo::OK_NonUniformConstantValue; 1829 } 1830 // FIXME: Currently cost of model modification for division by power of 1831 // 2 is handled for X86 and AArch64. Add support for other targets. 1832 if (Op2VK == TargetTransformInfo::OK_UniformConstantValue && CInt && 1833 CInt->getValue().isPowerOf2()) 1834 Op2VP = TargetTransformInfo::OP_PowerOf2; 1835 1836 int ScalarCost = VecTy->getNumElements() * 1837 TTI->getArithmeticInstrCost(Opcode, ScalarTy, Op1VK, 1838 Op2VK, Op1VP, Op2VP); 1839 int VecCost = TTI->getArithmeticInstrCost(Opcode, VecTy, Op1VK, Op2VK, 1840 Op1VP, Op2VP); 1841 return VecCost - ScalarCost; 1842 } 1843 case Instruction::GetElementPtr: { 1844 TargetTransformInfo::OperandValueKind Op1VK = 1845 TargetTransformInfo::OK_AnyValue; 1846 TargetTransformInfo::OperandValueKind Op2VK = 1847 TargetTransformInfo::OK_UniformConstantValue; 1848 1849 int ScalarCost = 1850 VecTy->getNumElements() * 1851 TTI->getArithmeticInstrCost(Instruction::Add, ScalarTy, Op1VK, Op2VK); 1852 int VecCost = 1853 TTI->getArithmeticInstrCost(Instruction::Add, VecTy, Op1VK, Op2VK); 1854 1855 return VecCost - ScalarCost; 1856 } 1857 case Instruction::Load: { 1858 // Cost of wide load - cost of scalar loads. 1859 unsigned alignment = dyn_cast<LoadInst>(VL0)->getAlignment(); 1860 int ScalarLdCost = VecTy->getNumElements() * 1861 TTI->getMemoryOpCost(Instruction::Load, ScalarTy, alignment, 0); 1862 int VecLdCost = TTI->getMemoryOpCost(Instruction::Load, 1863 VecTy, alignment, 0); 1864 return VecLdCost - ScalarLdCost; 1865 } 1866 case Instruction::Store: { 1867 // We know that we can merge the stores. Calculate the cost. 1868 unsigned alignment = dyn_cast<StoreInst>(VL0)->getAlignment(); 1869 int ScalarStCost = VecTy->getNumElements() * 1870 TTI->getMemoryOpCost(Instruction::Store, ScalarTy, alignment, 0); 1871 int VecStCost = TTI->getMemoryOpCost(Instruction::Store, 1872 VecTy, alignment, 0); 1873 return VecStCost - ScalarStCost; 1874 } 1875 case Instruction::Call: { 1876 CallInst *CI = cast<CallInst>(VL0); 1877 Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI); 1878 1879 // Calculate the cost of the scalar and vector calls. 1880 SmallVector<Type*, 4> ScalarTys; 1881 for (unsigned op = 0, opc = CI->getNumArgOperands(); op!= opc; ++op) 1882 ScalarTys.push_back(CI->getArgOperand(op)->getType()); 1883 1884 FastMathFlags FMF; 1885 if (auto *FPMO = dyn_cast<FPMathOperator>(CI)) 1886 FMF = FPMO->getFastMathFlags(); 1887 1888 int ScalarCallCost = VecTy->getNumElements() * 1889 TTI->getIntrinsicInstrCost(ID, ScalarTy, ScalarTys, FMF); 1890 1891 SmallVector<Value *, 4> Args(CI->arg_operands()); 1892 int VecCallCost = TTI->getIntrinsicInstrCost(ID, CI->getType(), Args, FMF, 1893 VecTy->getNumElements()); 1894 1895 DEBUG(dbgs() << "SLP: Call cost "<< VecCallCost - ScalarCallCost 1896 << " (" << VecCallCost << "-" << ScalarCallCost << ")" 1897 << " for " << *CI << "\n"); 1898 1899 return VecCallCost - ScalarCallCost; 1900 } 1901 case Instruction::ShuffleVector: { 1902 TargetTransformInfo::OperandValueKind Op1VK = 1903 TargetTransformInfo::OK_AnyValue; 1904 TargetTransformInfo::OperandValueKind Op2VK = 1905 TargetTransformInfo::OK_AnyValue; 1906 int ScalarCost = 0; 1907 int VecCost = 0; 1908 for (Value *i : VL) { 1909 Instruction *I = cast<Instruction>(i); 1910 if (!I) 1911 break; 1912 ScalarCost += 1913 TTI->getArithmeticInstrCost(I->getOpcode(), ScalarTy, Op1VK, Op2VK); 1914 } 1915 // VecCost is equal to sum of the cost of creating 2 vectors 1916 // and the cost of creating shuffle. 1917 Instruction *I0 = cast<Instruction>(VL[0]); 1918 VecCost = 1919 TTI->getArithmeticInstrCost(I0->getOpcode(), VecTy, Op1VK, Op2VK); 1920 Instruction *I1 = cast<Instruction>(VL[1]); 1921 VecCost += 1922 TTI->getArithmeticInstrCost(I1->getOpcode(), VecTy, Op1VK, Op2VK); 1923 VecCost += 1924 TTI->getShuffleCost(TargetTransformInfo::SK_Alternate, VecTy, 0); 1925 return VecCost - ScalarCost; 1926 } 1927 default: 1928 llvm_unreachable("Unknown instruction"); 1929 } 1930 } 1931 1932 bool BoUpSLP::isFullyVectorizableTinyTree() { 1933 DEBUG(dbgs() << "SLP: Check whether the tree with height " << 1934 VectorizableTree.size() << " is fully vectorizable .\n"); 1935 1936 // We only handle trees of heights 1 and 2. 1937 if (VectorizableTree.size() == 1 && !VectorizableTree[0].NeedToGather) 1938 return true; 1939 1940 if (VectorizableTree.size() != 2) 1941 return false; 1942 1943 // Handle splat and all-constants stores. 1944 if (!VectorizableTree[0].NeedToGather && 1945 (allConstant(VectorizableTree[1].Scalars) || 1946 isSplat(VectorizableTree[1].Scalars))) 1947 return true; 1948 1949 // Gathering cost would be too much for tiny trees. 1950 if (VectorizableTree[0].NeedToGather || VectorizableTree[1].NeedToGather) 1951 return false; 1952 1953 return true; 1954 } 1955 1956 bool BoUpSLP::isTreeTinyAndNotFullyVectorizable() { 1957 1958 // We can vectorize the tree if its size is greater than or equal to the 1959 // minimum size specified by the MinTreeSize command line option. 1960 if (VectorizableTree.size() >= MinTreeSize) 1961 return false; 1962 1963 // If we have a tiny tree (a tree whose size is less than MinTreeSize), we 1964 // can vectorize it if we can prove it fully vectorizable. 1965 if (isFullyVectorizableTinyTree()) 1966 return false; 1967 1968 assert(VectorizableTree.empty() 1969 ? ExternalUses.empty() 1970 : true && "We shouldn't have any external users"); 1971 1972 // Otherwise, we can't vectorize the tree. It is both tiny and not fully 1973 // vectorizable. 1974 return true; 1975 } 1976 1977 int BoUpSLP::getSpillCost() { 1978 // Walk from the bottom of the tree to the top, tracking which values are 1979 // live. When we see a call instruction that is not part of our tree, 1980 // query TTI to see if there is a cost to keeping values live over it 1981 // (for example, if spills and fills are required). 1982 unsigned BundleWidth = VectorizableTree.front().Scalars.size(); 1983 int Cost = 0; 1984 1985 SmallPtrSet<Instruction*, 4> LiveValues; 1986 Instruction *PrevInst = nullptr; 1987 1988 for (const auto &N : VectorizableTree) { 1989 Instruction *Inst = dyn_cast<Instruction>(N.Scalars[0]); 1990 if (!Inst) 1991 continue; 1992 1993 if (!PrevInst) { 1994 PrevInst = Inst; 1995 continue; 1996 } 1997 1998 // Update LiveValues. 1999 LiveValues.erase(PrevInst); 2000 for (auto &J : PrevInst->operands()) { 2001 if (isa<Instruction>(&*J) && ScalarToTreeEntry.count(&*J)) 2002 LiveValues.insert(cast<Instruction>(&*J)); 2003 } 2004 2005 DEBUG( 2006 dbgs() << "SLP: #LV: " << LiveValues.size(); 2007 for (auto *X : LiveValues) 2008 dbgs() << " " << X->getName(); 2009 dbgs() << ", Looking at "; 2010 Inst->dump(); 2011 ); 2012 2013 // Now find the sequence of instructions between PrevInst and Inst. 2014 BasicBlock::reverse_iterator InstIt = ++Inst->getIterator().getReverse(), 2015 PrevInstIt = 2016 PrevInst->getIterator().getReverse(); 2017 while (InstIt != PrevInstIt) { 2018 if (PrevInstIt == PrevInst->getParent()->rend()) { 2019 PrevInstIt = Inst->getParent()->rbegin(); 2020 continue; 2021 } 2022 2023 if (isa<CallInst>(&*PrevInstIt) && &*PrevInstIt != PrevInst) { 2024 SmallVector<Type*, 4> V; 2025 for (auto *II : LiveValues) 2026 V.push_back(VectorType::get(II->getType(), BundleWidth)); 2027 Cost += TTI->getCostOfKeepingLiveOverCall(V); 2028 } 2029 2030 ++PrevInstIt; 2031 } 2032 2033 PrevInst = Inst; 2034 } 2035 2036 return Cost; 2037 } 2038 2039 int BoUpSLP::getTreeCost() { 2040 int Cost = 0; 2041 DEBUG(dbgs() << "SLP: Calculating cost for tree of size " << 2042 VectorizableTree.size() << ".\n"); 2043 2044 unsigned BundleWidth = VectorizableTree[0].Scalars.size(); 2045 2046 for (TreeEntry &TE : VectorizableTree) { 2047 int C = getEntryCost(&TE); 2048 DEBUG(dbgs() << "SLP: Adding cost " << C << " for bundle that starts with " 2049 << *TE.Scalars[0] << ".\n"); 2050 Cost += C; 2051 } 2052 2053 SmallSet<Value *, 16> ExtractCostCalculated; 2054 int ExtractCost = 0; 2055 for (ExternalUser &EU : ExternalUses) { 2056 // We only add extract cost once for the same scalar. 2057 if (!ExtractCostCalculated.insert(EU.Scalar).second) 2058 continue; 2059 2060 // Uses by ephemeral values are free (because the ephemeral value will be 2061 // removed prior to code generation, and so the extraction will be 2062 // removed as well). 2063 if (EphValues.count(EU.User)) 2064 continue; 2065 2066 // If we plan to rewrite the tree in a smaller type, we will need to sign 2067 // extend the extracted value back to the original type. Here, we account 2068 // for the extract and the added cost of the sign extend if needed. 2069 auto *VecTy = VectorType::get(EU.Scalar->getType(), BundleWidth); 2070 auto *ScalarRoot = VectorizableTree[0].Scalars[0]; 2071 if (MinBWs.count(ScalarRoot)) { 2072 auto *MinTy = IntegerType::get(F->getContext(), MinBWs[ScalarRoot].first); 2073 auto Extend = 2074 MinBWs[ScalarRoot].second ? Instruction::SExt : Instruction::ZExt; 2075 VecTy = VectorType::get(MinTy, BundleWidth); 2076 ExtractCost += TTI->getExtractWithExtendCost(Extend, EU.Scalar->getType(), 2077 VecTy, EU.Lane); 2078 } else { 2079 ExtractCost += 2080 TTI->getVectorInstrCost(Instruction::ExtractElement, VecTy, EU.Lane); 2081 } 2082 } 2083 2084 int SpillCost = getSpillCost(); 2085 Cost += SpillCost + ExtractCost; 2086 2087 std::string Str; 2088 { 2089 raw_string_ostream OS(Str); 2090 OS << "SLP: Spill Cost = " << SpillCost << ".\n" 2091 << "SLP: Extract Cost = " << ExtractCost << ".\n" 2092 << "SLP: Total Cost = " << Cost << ".\n"; 2093 } 2094 DEBUG(dbgs() << Str); 2095 2096 if (ViewSLPTree) 2097 ViewGraph(this, "SLP" + F->getName(), false, Str); 2098 2099 return Cost; 2100 } 2101 2102 int BoUpSLP::getGatherCost(Type *Ty) { 2103 int Cost = 0; 2104 for (unsigned i = 0, e = cast<VectorType>(Ty)->getNumElements(); i < e; ++i) 2105 Cost += TTI->getVectorInstrCost(Instruction::InsertElement, Ty, i); 2106 return Cost; 2107 } 2108 2109 int BoUpSLP::getGatherCost(ArrayRef<Value *> VL) { 2110 // Find the type of the operands in VL. 2111 Type *ScalarTy = VL[0]->getType(); 2112 if (StoreInst *SI = dyn_cast<StoreInst>(VL[0])) 2113 ScalarTy = SI->getValueOperand()->getType(); 2114 VectorType *VecTy = VectorType::get(ScalarTy, VL.size()); 2115 // Find the cost of inserting/extracting values from the vector. 2116 return getGatherCost(VecTy); 2117 } 2118 2119 // Reorder commutative operations in alternate shuffle if the resulting vectors 2120 // are consecutive loads. This would allow us to vectorize the tree. 2121 // If we have something like- 2122 // load a[0] - load b[0] 2123 // load b[1] + load a[1] 2124 // load a[2] - load b[2] 2125 // load a[3] + load b[3] 2126 // Reordering the second load b[1] load a[1] would allow us to vectorize this 2127 // code. 2128 void BoUpSLP::reorderAltShuffleOperands(ArrayRef<Value *> VL, 2129 SmallVectorImpl<Value *> &Left, 2130 SmallVectorImpl<Value *> &Right) { 2131 // Push left and right operands of binary operation into Left and Right 2132 for (Value *i : VL) { 2133 Left.push_back(cast<Instruction>(i)->getOperand(0)); 2134 Right.push_back(cast<Instruction>(i)->getOperand(1)); 2135 } 2136 2137 // Reorder if we have a commutative operation and consecutive access 2138 // are on either side of the alternate instructions. 2139 for (unsigned j = 0; j < VL.size() - 1; ++j) { 2140 if (LoadInst *L = dyn_cast<LoadInst>(Left[j])) { 2141 if (LoadInst *L1 = dyn_cast<LoadInst>(Right[j + 1])) { 2142 Instruction *VL1 = cast<Instruction>(VL[j]); 2143 Instruction *VL2 = cast<Instruction>(VL[j + 1]); 2144 if (VL1->isCommutative() && isConsecutiveAccess(L, L1, *DL, *SE)) { 2145 std::swap(Left[j], Right[j]); 2146 continue; 2147 } else if (VL2->isCommutative() && 2148 isConsecutiveAccess(L, L1, *DL, *SE)) { 2149 std::swap(Left[j + 1], Right[j + 1]); 2150 continue; 2151 } 2152 // else unchanged 2153 } 2154 } 2155 if (LoadInst *L = dyn_cast<LoadInst>(Right[j])) { 2156 if (LoadInst *L1 = dyn_cast<LoadInst>(Left[j + 1])) { 2157 Instruction *VL1 = cast<Instruction>(VL[j]); 2158 Instruction *VL2 = cast<Instruction>(VL[j + 1]); 2159 if (VL1->isCommutative() && isConsecutiveAccess(L, L1, *DL, *SE)) { 2160 std::swap(Left[j], Right[j]); 2161 continue; 2162 } else if (VL2->isCommutative() && 2163 isConsecutiveAccess(L, L1, *DL, *SE)) { 2164 std::swap(Left[j + 1], Right[j + 1]); 2165 continue; 2166 } 2167 // else unchanged 2168 } 2169 } 2170 } 2171 } 2172 2173 // Return true if I should be commuted before adding it's left and right 2174 // operands to the arrays Left and Right. 2175 // 2176 // The vectorizer is trying to either have all elements one side being 2177 // instruction with the same opcode to enable further vectorization, or having 2178 // a splat to lower the vectorizing cost. 2179 static bool shouldReorderOperands(int i, Instruction &I, 2180 SmallVectorImpl<Value *> &Left, 2181 SmallVectorImpl<Value *> &Right, 2182 bool AllSameOpcodeLeft, 2183 bool AllSameOpcodeRight, bool SplatLeft, 2184 bool SplatRight) { 2185 Value *VLeft = I.getOperand(0); 2186 Value *VRight = I.getOperand(1); 2187 // If we have "SplatRight", try to see if commuting is needed to preserve it. 2188 if (SplatRight) { 2189 if (VRight == Right[i - 1]) 2190 // Preserve SplatRight 2191 return false; 2192 if (VLeft == Right[i - 1]) { 2193 // Commuting would preserve SplatRight, but we don't want to break 2194 // SplatLeft either, i.e. preserve the original order if possible. 2195 // (FIXME: why do we care?) 2196 if (SplatLeft && VLeft == Left[i - 1]) 2197 return false; 2198 return true; 2199 } 2200 } 2201 // Symmetrically handle Right side. 2202 if (SplatLeft) { 2203 if (VLeft == Left[i - 1]) 2204 // Preserve SplatLeft 2205 return false; 2206 if (VRight == Left[i - 1]) 2207 return true; 2208 } 2209 2210 Instruction *ILeft = dyn_cast<Instruction>(VLeft); 2211 Instruction *IRight = dyn_cast<Instruction>(VRight); 2212 2213 // If we have "AllSameOpcodeRight", try to see if the left operands preserves 2214 // it and not the right, in this case we want to commute. 2215 if (AllSameOpcodeRight) { 2216 unsigned RightPrevOpcode = cast<Instruction>(Right[i - 1])->getOpcode(); 2217 if (IRight && RightPrevOpcode == IRight->getOpcode()) 2218 // Do not commute, a match on the right preserves AllSameOpcodeRight 2219 return false; 2220 if (ILeft && RightPrevOpcode == ILeft->getOpcode()) { 2221 // We have a match and may want to commute, but first check if there is 2222 // not also a match on the existing operands on the Left to preserve 2223 // AllSameOpcodeLeft, i.e. preserve the original order if possible. 2224 // (FIXME: why do we care?) 2225 if (AllSameOpcodeLeft && ILeft && 2226 cast<Instruction>(Left[i - 1])->getOpcode() == ILeft->getOpcode()) 2227 return false; 2228 return true; 2229 } 2230 } 2231 // Symmetrically handle Left side. 2232 if (AllSameOpcodeLeft) { 2233 unsigned LeftPrevOpcode = cast<Instruction>(Left[i - 1])->getOpcode(); 2234 if (ILeft && LeftPrevOpcode == ILeft->getOpcode()) 2235 return false; 2236 if (IRight && LeftPrevOpcode == IRight->getOpcode()) 2237 return true; 2238 } 2239 return false; 2240 } 2241 2242 void BoUpSLP::reorderInputsAccordingToOpcode(ArrayRef<Value *> VL, 2243 SmallVectorImpl<Value *> &Left, 2244 SmallVectorImpl<Value *> &Right) { 2245 2246 if (VL.size()) { 2247 // Peel the first iteration out of the loop since there's nothing 2248 // interesting to do anyway and it simplifies the checks in the loop. 2249 auto VLeft = cast<Instruction>(VL[0])->getOperand(0); 2250 auto VRight = cast<Instruction>(VL[0])->getOperand(1); 2251 if (!isa<Instruction>(VRight) && isa<Instruction>(VLeft)) 2252 // Favor having instruction to the right. FIXME: why? 2253 std::swap(VLeft, VRight); 2254 Left.push_back(VLeft); 2255 Right.push_back(VRight); 2256 } 2257 2258 // Keep track if we have instructions with all the same opcode on one side. 2259 bool AllSameOpcodeLeft = isa<Instruction>(Left[0]); 2260 bool AllSameOpcodeRight = isa<Instruction>(Right[0]); 2261 // Keep track if we have one side with all the same value (broadcast). 2262 bool SplatLeft = true; 2263 bool SplatRight = true; 2264 2265 for (unsigned i = 1, e = VL.size(); i != e; ++i) { 2266 Instruction *I = cast<Instruction>(VL[i]); 2267 assert(I->isCommutative() && "Can only process commutative instruction"); 2268 // Commute to favor either a splat or maximizing having the same opcodes on 2269 // one side. 2270 if (shouldReorderOperands(i, *I, Left, Right, AllSameOpcodeLeft, 2271 AllSameOpcodeRight, SplatLeft, SplatRight)) { 2272 Left.push_back(I->getOperand(1)); 2273 Right.push_back(I->getOperand(0)); 2274 } else { 2275 Left.push_back(I->getOperand(0)); 2276 Right.push_back(I->getOperand(1)); 2277 } 2278 // Update Splat* and AllSameOpcode* after the insertion. 2279 SplatRight = SplatRight && (Right[i - 1] == Right[i]); 2280 SplatLeft = SplatLeft && (Left[i - 1] == Left[i]); 2281 AllSameOpcodeLeft = AllSameOpcodeLeft && isa<Instruction>(Left[i]) && 2282 (cast<Instruction>(Left[i - 1])->getOpcode() == 2283 cast<Instruction>(Left[i])->getOpcode()); 2284 AllSameOpcodeRight = AllSameOpcodeRight && isa<Instruction>(Right[i]) && 2285 (cast<Instruction>(Right[i - 1])->getOpcode() == 2286 cast<Instruction>(Right[i])->getOpcode()); 2287 } 2288 2289 // If one operand end up being broadcast, return this operand order. 2290 if (SplatRight || SplatLeft) 2291 return; 2292 2293 // Finally check if we can get longer vectorizable chain by reordering 2294 // without breaking the good operand order detected above. 2295 // E.g. If we have something like- 2296 // load a[0] load b[0] 2297 // load b[1] load a[1] 2298 // load a[2] load b[2] 2299 // load a[3] load b[3] 2300 // Reordering the second load b[1] load a[1] would allow us to vectorize 2301 // this code and we still retain AllSameOpcode property. 2302 // FIXME: This load reordering might break AllSameOpcode in some rare cases 2303 // such as- 2304 // add a[0],c[0] load b[0] 2305 // add a[1],c[2] load b[1] 2306 // b[2] load b[2] 2307 // add a[3],c[3] load b[3] 2308 for (unsigned j = 0; j < VL.size() - 1; ++j) { 2309 if (LoadInst *L = dyn_cast<LoadInst>(Left[j])) { 2310 if (LoadInst *L1 = dyn_cast<LoadInst>(Right[j + 1])) { 2311 if (isConsecutiveAccess(L, L1, *DL, *SE)) { 2312 std::swap(Left[j + 1], Right[j + 1]); 2313 continue; 2314 } 2315 } 2316 } 2317 if (LoadInst *L = dyn_cast<LoadInst>(Right[j])) { 2318 if (LoadInst *L1 = dyn_cast<LoadInst>(Left[j + 1])) { 2319 if (isConsecutiveAccess(L, L1, *DL, *SE)) { 2320 std::swap(Left[j + 1], Right[j + 1]); 2321 continue; 2322 } 2323 } 2324 } 2325 // else unchanged 2326 } 2327 } 2328 2329 void BoUpSLP::setInsertPointAfterBundle(ArrayRef<Value *> VL) { 2330 2331 // Get the basic block this bundle is in. All instructions in the bundle 2332 // should be in this block. 2333 auto *Front = cast<Instruction>(VL.front()); 2334 auto *BB = Front->getParent(); 2335 assert(all_of(make_range(VL.begin(), VL.end()), [&](Value *V) -> bool { 2336 return cast<Instruction>(V)->getParent() == BB; 2337 })); 2338 2339 // The last instruction in the bundle in program order. 2340 Instruction *LastInst = nullptr; 2341 2342 // Find the last instruction. The common case should be that BB has been 2343 // scheduled, and the last instruction is VL.back(). So we start with 2344 // VL.back() and iterate over schedule data until we reach the end of the 2345 // bundle. The end of the bundle is marked by null ScheduleData. 2346 if (BlocksSchedules.count(BB)) { 2347 auto *Bundle = BlocksSchedules[BB]->getScheduleData(VL.back()); 2348 if (Bundle && Bundle->isPartOfBundle()) 2349 for (; Bundle; Bundle = Bundle->NextInBundle) 2350 LastInst = Bundle->Inst; 2351 } 2352 2353 // LastInst can still be null at this point if there's either not an entry 2354 // for BB in BlocksSchedules or there's no ScheduleData available for 2355 // VL.back(). This can be the case if buildTree_rec aborts for various 2356 // reasons (e.g., the maximum recursion depth is reached, the maximum region 2357 // size is reached, etc.). ScheduleData is initialized in the scheduling 2358 // "dry-run". 2359 // 2360 // If this happens, we can still find the last instruction by brute force. We 2361 // iterate forwards from Front (inclusive) until we either see all 2362 // instructions in the bundle or reach the end of the block. If Front is the 2363 // last instruction in program order, LastInst will be set to Front, and we 2364 // will visit all the remaining instructions in the block. 2365 // 2366 // One of the reasons we exit early from buildTree_rec is to place an upper 2367 // bound on compile-time. Thus, taking an additional compile-time hit here is 2368 // not ideal. However, this should be exceedingly rare since it requires that 2369 // we both exit early from buildTree_rec and that the bundle be out-of-order 2370 // (causing us to iterate all the way to the end of the block). 2371 if (!LastInst) { 2372 SmallPtrSet<Value *, 16> Bundle(VL.begin(), VL.end()); 2373 for (auto &I : make_range(BasicBlock::iterator(Front), BB->end())) { 2374 if (Bundle.erase(&I)) 2375 LastInst = &I; 2376 if (Bundle.empty()) 2377 break; 2378 } 2379 } 2380 2381 // Set the insertion point after the last instruction in the bundle. Set the 2382 // debug location to Front. 2383 Builder.SetInsertPoint(BB, ++LastInst->getIterator()); 2384 Builder.SetCurrentDebugLocation(Front->getDebugLoc()); 2385 } 2386 2387 Value *BoUpSLP::Gather(ArrayRef<Value *> VL, VectorType *Ty) { 2388 Value *Vec = UndefValue::get(Ty); 2389 // Generate the 'InsertElement' instruction. 2390 for (unsigned i = 0; i < Ty->getNumElements(); ++i) { 2391 Vec = Builder.CreateInsertElement(Vec, VL[i], Builder.getInt32(i)); 2392 if (Instruction *Insrt = dyn_cast<Instruction>(Vec)) { 2393 GatherSeq.insert(Insrt); 2394 CSEBlocks.insert(Insrt->getParent()); 2395 2396 // Add to our 'need-to-extract' list. 2397 if (ScalarToTreeEntry.count(VL[i])) { 2398 int Idx = ScalarToTreeEntry[VL[i]]; 2399 TreeEntry *E = &VectorizableTree[Idx]; 2400 // Find which lane we need to extract. 2401 int FoundLane = -1; 2402 for (unsigned Lane = 0, LE = VL.size(); Lane != LE; ++Lane) { 2403 // Is this the lane of the scalar that we are looking for ? 2404 if (E->Scalars[Lane] == VL[i]) { 2405 FoundLane = Lane; 2406 break; 2407 } 2408 } 2409 assert(FoundLane >= 0 && "Could not find the correct lane"); 2410 ExternalUses.push_back(ExternalUser(VL[i], Insrt, FoundLane)); 2411 } 2412 } 2413 } 2414 2415 return Vec; 2416 } 2417 2418 Value *BoUpSLP::alreadyVectorized(ArrayRef<Value *> VL) const { 2419 SmallDenseMap<Value*, int>::const_iterator Entry 2420 = ScalarToTreeEntry.find(VL[0]); 2421 if (Entry != ScalarToTreeEntry.end()) { 2422 int Idx = Entry->second; 2423 const TreeEntry *En = &VectorizableTree[Idx]; 2424 if (En->isSame(VL) && En->VectorizedValue) 2425 return En->VectorizedValue; 2426 } 2427 return nullptr; 2428 } 2429 2430 Value *BoUpSLP::vectorizeTree(ArrayRef<Value *> VL) { 2431 if (ScalarToTreeEntry.count(VL[0])) { 2432 int Idx = ScalarToTreeEntry[VL[0]]; 2433 TreeEntry *E = &VectorizableTree[Idx]; 2434 if (E->isSame(VL)) 2435 return vectorizeTree(E); 2436 } 2437 2438 Type *ScalarTy = VL[0]->getType(); 2439 if (StoreInst *SI = dyn_cast<StoreInst>(VL[0])) 2440 ScalarTy = SI->getValueOperand()->getType(); 2441 VectorType *VecTy = VectorType::get(ScalarTy, VL.size()); 2442 2443 return Gather(VL, VecTy); 2444 } 2445 2446 Value *BoUpSLP::vectorizeTree(TreeEntry *E) { 2447 IRBuilder<>::InsertPointGuard Guard(Builder); 2448 2449 if (E->VectorizedValue) { 2450 DEBUG(dbgs() << "SLP: Diamond merged for " << *E->Scalars[0] << ".\n"); 2451 return E->VectorizedValue; 2452 } 2453 2454 Instruction *VL0 = cast<Instruction>(E->Scalars[0]); 2455 Type *ScalarTy = VL0->getType(); 2456 if (StoreInst *SI = dyn_cast<StoreInst>(VL0)) 2457 ScalarTy = SI->getValueOperand()->getType(); 2458 VectorType *VecTy = VectorType::get(ScalarTy, E->Scalars.size()); 2459 2460 if (E->NeedToGather) { 2461 setInsertPointAfterBundle(E->Scalars); 2462 auto *V = Gather(E->Scalars, VecTy); 2463 E->VectorizedValue = V; 2464 return V; 2465 } 2466 2467 unsigned Opcode = getSameOpcode(E->Scalars); 2468 2469 switch (Opcode) { 2470 case Instruction::PHI: { 2471 PHINode *PH = dyn_cast<PHINode>(VL0); 2472 Builder.SetInsertPoint(PH->getParent()->getFirstNonPHI()); 2473 Builder.SetCurrentDebugLocation(PH->getDebugLoc()); 2474 PHINode *NewPhi = Builder.CreatePHI(VecTy, PH->getNumIncomingValues()); 2475 E->VectorizedValue = NewPhi; 2476 2477 // PHINodes may have multiple entries from the same block. We want to 2478 // visit every block once. 2479 SmallSet<BasicBlock*, 4> VisitedBBs; 2480 2481 for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) { 2482 ValueList Operands; 2483 BasicBlock *IBB = PH->getIncomingBlock(i); 2484 2485 if (!VisitedBBs.insert(IBB).second) { 2486 NewPhi->addIncoming(NewPhi->getIncomingValueForBlock(IBB), IBB); 2487 continue; 2488 } 2489 2490 // Prepare the operand vector. 2491 for (Value *V : E->Scalars) 2492 Operands.push_back(cast<PHINode>(V)->getIncomingValueForBlock(IBB)); 2493 2494 Builder.SetInsertPoint(IBB->getTerminator()); 2495 Builder.SetCurrentDebugLocation(PH->getDebugLoc()); 2496 Value *Vec = vectorizeTree(Operands); 2497 NewPhi->addIncoming(Vec, IBB); 2498 } 2499 2500 assert(NewPhi->getNumIncomingValues() == PH->getNumIncomingValues() && 2501 "Invalid number of incoming values"); 2502 return NewPhi; 2503 } 2504 2505 case Instruction::ExtractElement: { 2506 if (canReuseExtract(E->Scalars, Instruction::ExtractElement)) { 2507 Value *V = VL0->getOperand(0); 2508 E->VectorizedValue = V; 2509 return V; 2510 } 2511 setInsertPointAfterBundle(E->Scalars); 2512 auto *V = Gather(E->Scalars, VecTy); 2513 E->VectorizedValue = V; 2514 return V; 2515 } 2516 case Instruction::ExtractValue: { 2517 if (canReuseExtract(E->Scalars, Instruction::ExtractValue)) { 2518 LoadInst *LI = cast<LoadInst>(VL0->getOperand(0)); 2519 Builder.SetInsertPoint(LI); 2520 PointerType *PtrTy = PointerType::get(VecTy, LI->getPointerAddressSpace()); 2521 Value *Ptr = Builder.CreateBitCast(LI->getOperand(0), PtrTy); 2522 LoadInst *V = Builder.CreateAlignedLoad(Ptr, LI->getAlignment()); 2523 E->VectorizedValue = V; 2524 return propagateMetadata(V, E->Scalars); 2525 } 2526 setInsertPointAfterBundle(E->Scalars); 2527 auto *V = Gather(E->Scalars, VecTy); 2528 E->VectorizedValue = V; 2529 return V; 2530 } 2531 case Instruction::ZExt: 2532 case Instruction::SExt: 2533 case Instruction::FPToUI: 2534 case Instruction::FPToSI: 2535 case Instruction::FPExt: 2536 case Instruction::PtrToInt: 2537 case Instruction::IntToPtr: 2538 case Instruction::SIToFP: 2539 case Instruction::UIToFP: 2540 case Instruction::Trunc: 2541 case Instruction::FPTrunc: 2542 case Instruction::BitCast: { 2543 ValueList INVL; 2544 for (Value *V : E->Scalars) 2545 INVL.push_back(cast<Instruction>(V)->getOperand(0)); 2546 2547 setInsertPointAfterBundle(E->Scalars); 2548 2549 Value *InVec = vectorizeTree(INVL); 2550 2551 if (Value *V = alreadyVectorized(E->Scalars)) 2552 return V; 2553 2554 CastInst *CI = dyn_cast<CastInst>(VL0); 2555 Value *V = Builder.CreateCast(CI->getOpcode(), InVec, VecTy); 2556 E->VectorizedValue = V; 2557 ++NumVectorInstructions; 2558 return V; 2559 } 2560 case Instruction::FCmp: 2561 case Instruction::ICmp: { 2562 ValueList LHSV, RHSV; 2563 for (Value *V : E->Scalars) { 2564 LHSV.push_back(cast<Instruction>(V)->getOperand(0)); 2565 RHSV.push_back(cast<Instruction>(V)->getOperand(1)); 2566 } 2567 2568 setInsertPointAfterBundle(E->Scalars); 2569 2570 Value *L = vectorizeTree(LHSV); 2571 Value *R = vectorizeTree(RHSV); 2572 2573 if (Value *V = alreadyVectorized(E->Scalars)) 2574 return V; 2575 2576 CmpInst::Predicate P0 = cast<CmpInst>(VL0)->getPredicate(); 2577 Value *V; 2578 if (Opcode == Instruction::FCmp) 2579 V = Builder.CreateFCmp(P0, L, R); 2580 else 2581 V = Builder.CreateICmp(P0, L, R); 2582 2583 E->VectorizedValue = V; 2584 propagateIRFlags(E->VectorizedValue, E->Scalars); 2585 ++NumVectorInstructions; 2586 return V; 2587 } 2588 case Instruction::Select: { 2589 ValueList TrueVec, FalseVec, CondVec; 2590 for (Value *V : E->Scalars) { 2591 CondVec.push_back(cast<Instruction>(V)->getOperand(0)); 2592 TrueVec.push_back(cast<Instruction>(V)->getOperand(1)); 2593 FalseVec.push_back(cast<Instruction>(V)->getOperand(2)); 2594 } 2595 2596 setInsertPointAfterBundle(E->Scalars); 2597 2598 Value *Cond = vectorizeTree(CondVec); 2599 Value *True = vectorizeTree(TrueVec); 2600 Value *False = vectorizeTree(FalseVec); 2601 2602 if (Value *V = alreadyVectorized(E->Scalars)) 2603 return V; 2604 2605 Value *V = Builder.CreateSelect(Cond, True, False); 2606 E->VectorizedValue = V; 2607 ++NumVectorInstructions; 2608 return V; 2609 } 2610 case Instruction::Add: 2611 case Instruction::FAdd: 2612 case Instruction::Sub: 2613 case Instruction::FSub: 2614 case Instruction::Mul: 2615 case Instruction::FMul: 2616 case Instruction::UDiv: 2617 case Instruction::SDiv: 2618 case Instruction::FDiv: 2619 case Instruction::URem: 2620 case Instruction::SRem: 2621 case Instruction::FRem: 2622 case Instruction::Shl: 2623 case Instruction::LShr: 2624 case Instruction::AShr: 2625 case Instruction::And: 2626 case Instruction::Or: 2627 case Instruction::Xor: { 2628 ValueList LHSVL, RHSVL; 2629 if (isa<BinaryOperator>(VL0) && VL0->isCommutative()) 2630 reorderInputsAccordingToOpcode(E->Scalars, LHSVL, RHSVL); 2631 else 2632 for (Value *V : E->Scalars) { 2633 LHSVL.push_back(cast<Instruction>(V)->getOperand(0)); 2634 RHSVL.push_back(cast<Instruction>(V)->getOperand(1)); 2635 } 2636 2637 setInsertPointAfterBundle(E->Scalars); 2638 2639 Value *LHS = vectorizeTree(LHSVL); 2640 Value *RHS = vectorizeTree(RHSVL); 2641 2642 if (Value *V = alreadyVectorized(E->Scalars)) 2643 return V; 2644 2645 BinaryOperator *BinOp = cast<BinaryOperator>(VL0); 2646 Value *V = Builder.CreateBinOp(BinOp->getOpcode(), LHS, RHS); 2647 E->VectorizedValue = V; 2648 propagateIRFlags(E->VectorizedValue, E->Scalars); 2649 ++NumVectorInstructions; 2650 2651 if (Instruction *I = dyn_cast<Instruction>(V)) 2652 return propagateMetadata(I, E->Scalars); 2653 2654 return V; 2655 } 2656 case Instruction::Load: { 2657 // Loads are inserted at the head of the tree because we don't want to 2658 // sink them all the way down past store instructions. 2659 setInsertPointAfterBundle(E->Scalars); 2660 2661 LoadInst *LI = cast<LoadInst>(VL0); 2662 Type *ScalarLoadTy = LI->getType(); 2663 unsigned AS = LI->getPointerAddressSpace(); 2664 2665 Value *VecPtr = Builder.CreateBitCast(LI->getPointerOperand(), 2666 VecTy->getPointerTo(AS)); 2667 2668 // The pointer operand uses an in-tree scalar so we add the new BitCast to 2669 // ExternalUses list to make sure that an extract will be generated in the 2670 // future. 2671 if (ScalarToTreeEntry.count(LI->getPointerOperand())) 2672 ExternalUses.push_back( 2673 ExternalUser(LI->getPointerOperand(), cast<User>(VecPtr), 0)); 2674 2675 unsigned Alignment = LI->getAlignment(); 2676 LI = Builder.CreateLoad(VecPtr); 2677 if (!Alignment) { 2678 Alignment = DL->getABITypeAlignment(ScalarLoadTy); 2679 } 2680 LI->setAlignment(Alignment); 2681 E->VectorizedValue = LI; 2682 ++NumVectorInstructions; 2683 return propagateMetadata(LI, E->Scalars); 2684 } 2685 case Instruction::Store: { 2686 StoreInst *SI = cast<StoreInst>(VL0); 2687 unsigned Alignment = SI->getAlignment(); 2688 unsigned AS = SI->getPointerAddressSpace(); 2689 2690 ValueList ValueOp; 2691 for (Value *V : E->Scalars) 2692 ValueOp.push_back(cast<StoreInst>(V)->getValueOperand()); 2693 2694 setInsertPointAfterBundle(E->Scalars); 2695 2696 Value *VecValue = vectorizeTree(ValueOp); 2697 Value *VecPtr = Builder.CreateBitCast(SI->getPointerOperand(), 2698 VecTy->getPointerTo(AS)); 2699 StoreInst *S = Builder.CreateStore(VecValue, VecPtr); 2700 2701 // The pointer operand uses an in-tree scalar so we add the new BitCast to 2702 // ExternalUses list to make sure that an extract will be generated in the 2703 // future. 2704 if (ScalarToTreeEntry.count(SI->getPointerOperand())) 2705 ExternalUses.push_back( 2706 ExternalUser(SI->getPointerOperand(), cast<User>(VecPtr), 0)); 2707 2708 if (!Alignment) { 2709 Alignment = DL->getABITypeAlignment(SI->getValueOperand()->getType()); 2710 } 2711 S->setAlignment(Alignment); 2712 E->VectorizedValue = S; 2713 ++NumVectorInstructions; 2714 return propagateMetadata(S, E->Scalars); 2715 } 2716 case Instruction::GetElementPtr: { 2717 setInsertPointAfterBundle(E->Scalars); 2718 2719 ValueList Op0VL; 2720 for (Value *V : E->Scalars) 2721 Op0VL.push_back(cast<GetElementPtrInst>(V)->getOperand(0)); 2722 2723 Value *Op0 = vectorizeTree(Op0VL); 2724 2725 std::vector<Value *> OpVecs; 2726 for (int j = 1, e = cast<GetElementPtrInst>(VL0)->getNumOperands(); j < e; 2727 ++j) { 2728 ValueList OpVL; 2729 for (Value *V : E->Scalars) 2730 OpVL.push_back(cast<GetElementPtrInst>(V)->getOperand(j)); 2731 2732 Value *OpVec = vectorizeTree(OpVL); 2733 OpVecs.push_back(OpVec); 2734 } 2735 2736 Value *V = Builder.CreateGEP( 2737 cast<GetElementPtrInst>(VL0)->getSourceElementType(), Op0, OpVecs); 2738 E->VectorizedValue = V; 2739 ++NumVectorInstructions; 2740 2741 if (Instruction *I = dyn_cast<Instruction>(V)) 2742 return propagateMetadata(I, E->Scalars); 2743 2744 return V; 2745 } 2746 case Instruction::Call: { 2747 CallInst *CI = cast<CallInst>(VL0); 2748 setInsertPointAfterBundle(E->Scalars); 2749 Function *FI; 2750 Intrinsic::ID IID = Intrinsic::not_intrinsic; 2751 Value *ScalarArg = nullptr; 2752 if (CI && (FI = CI->getCalledFunction())) { 2753 IID = FI->getIntrinsicID(); 2754 } 2755 std::vector<Value *> OpVecs; 2756 for (int j = 0, e = CI->getNumArgOperands(); j < e; ++j) { 2757 ValueList OpVL; 2758 // ctlz,cttz and powi are special intrinsics whose second argument is 2759 // a scalar. This argument should not be vectorized. 2760 if (hasVectorInstrinsicScalarOpd(IID, 1) && j == 1) { 2761 CallInst *CEI = cast<CallInst>(E->Scalars[0]); 2762 ScalarArg = CEI->getArgOperand(j); 2763 OpVecs.push_back(CEI->getArgOperand(j)); 2764 continue; 2765 } 2766 for (Value *V : E->Scalars) { 2767 CallInst *CEI = cast<CallInst>(V); 2768 OpVL.push_back(CEI->getArgOperand(j)); 2769 } 2770 2771 Value *OpVec = vectorizeTree(OpVL); 2772 DEBUG(dbgs() << "SLP: OpVec[" << j << "]: " << *OpVec << "\n"); 2773 OpVecs.push_back(OpVec); 2774 } 2775 2776 Module *M = F->getParent(); 2777 Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI); 2778 Type *Tys[] = { VectorType::get(CI->getType(), E->Scalars.size()) }; 2779 Function *CF = Intrinsic::getDeclaration(M, ID, Tys); 2780 SmallVector<OperandBundleDef, 1> OpBundles; 2781 CI->getOperandBundlesAsDefs(OpBundles); 2782 Value *V = Builder.CreateCall(CF, OpVecs, OpBundles); 2783 2784 // The scalar argument uses an in-tree scalar so we add the new vectorized 2785 // call to ExternalUses list to make sure that an extract will be 2786 // generated in the future. 2787 if (ScalarArg && ScalarToTreeEntry.count(ScalarArg)) 2788 ExternalUses.push_back(ExternalUser(ScalarArg, cast<User>(V), 0)); 2789 2790 E->VectorizedValue = V; 2791 propagateIRFlags(E->VectorizedValue, E->Scalars); 2792 ++NumVectorInstructions; 2793 return V; 2794 } 2795 case Instruction::ShuffleVector: { 2796 ValueList LHSVL, RHSVL; 2797 assert(isa<BinaryOperator>(VL0) && "Invalid Shuffle Vector Operand"); 2798 reorderAltShuffleOperands(E->Scalars, LHSVL, RHSVL); 2799 setInsertPointAfterBundle(E->Scalars); 2800 2801 Value *LHS = vectorizeTree(LHSVL); 2802 Value *RHS = vectorizeTree(RHSVL); 2803 2804 if (Value *V = alreadyVectorized(E->Scalars)) 2805 return V; 2806 2807 // Create a vector of LHS op1 RHS 2808 BinaryOperator *BinOp0 = cast<BinaryOperator>(VL0); 2809 Value *V0 = Builder.CreateBinOp(BinOp0->getOpcode(), LHS, RHS); 2810 2811 // Create a vector of LHS op2 RHS 2812 Instruction *VL1 = cast<Instruction>(E->Scalars[1]); 2813 BinaryOperator *BinOp1 = cast<BinaryOperator>(VL1); 2814 Value *V1 = Builder.CreateBinOp(BinOp1->getOpcode(), LHS, RHS); 2815 2816 // Create shuffle to take alternate operations from the vector. 2817 // Also, gather up odd and even scalar ops to propagate IR flags to 2818 // each vector operation. 2819 ValueList OddScalars, EvenScalars; 2820 unsigned e = E->Scalars.size(); 2821 SmallVector<Constant *, 8> Mask(e); 2822 for (unsigned i = 0; i < e; ++i) { 2823 if (i & 1) { 2824 Mask[i] = Builder.getInt32(e + i); 2825 OddScalars.push_back(E->Scalars[i]); 2826 } else { 2827 Mask[i] = Builder.getInt32(i); 2828 EvenScalars.push_back(E->Scalars[i]); 2829 } 2830 } 2831 2832 Value *ShuffleMask = ConstantVector::get(Mask); 2833 propagateIRFlags(V0, EvenScalars); 2834 propagateIRFlags(V1, OddScalars); 2835 2836 Value *V = Builder.CreateShuffleVector(V0, V1, ShuffleMask); 2837 E->VectorizedValue = V; 2838 ++NumVectorInstructions; 2839 if (Instruction *I = dyn_cast<Instruction>(V)) 2840 return propagateMetadata(I, E->Scalars); 2841 2842 return V; 2843 } 2844 default: 2845 llvm_unreachable("unknown inst"); 2846 } 2847 return nullptr; 2848 } 2849 2850 Value *BoUpSLP::vectorizeTree() { 2851 ExtraValueToDebugLocsMap ExternallyUsedValues; 2852 return vectorizeTree(ExternallyUsedValues); 2853 } 2854 2855 Value * 2856 BoUpSLP::vectorizeTree(ExtraValueToDebugLocsMap &ExternallyUsedValues) { 2857 2858 // All blocks must be scheduled before any instructions are inserted. 2859 for (auto &BSIter : BlocksSchedules) { 2860 scheduleBlock(BSIter.second.get()); 2861 } 2862 2863 Builder.SetInsertPoint(&F->getEntryBlock().front()); 2864 auto *VectorRoot = vectorizeTree(&VectorizableTree[0]); 2865 2866 // If the vectorized tree can be rewritten in a smaller type, we truncate the 2867 // vectorized root. InstCombine will then rewrite the entire expression. We 2868 // sign extend the extracted values below. 2869 auto *ScalarRoot = VectorizableTree[0].Scalars[0]; 2870 if (MinBWs.count(ScalarRoot)) { 2871 if (auto *I = dyn_cast<Instruction>(VectorRoot)) 2872 Builder.SetInsertPoint(&*++BasicBlock::iterator(I)); 2873 auto BundleWidth = VectorizableTree[0].Scalars.size(); 2874 auto *MinTy = IntegerType::get(F->getContext(), MinBWs[ScalarRoot].first); 2875 auto *VecTy = VectorType::get(MinTy, BundleWidth); 2876 auto *Trunc = Builder.CreateTrunc(VectorRoot, VecTy); 2877 VectorizableTree[0].VectorizedValue = Trunc; 2878 } 2879 2880 DEBUG(dbgs() << "SLP: Extracting " << ExternalUses.size() << " values .\n"); 2881 2882 // If necessary, sign-extend or zero-extend ScalarRoot to the larger type 2883 // specified by ScalarType. 2884 auto extend = [&](Value *ScalarRoot, Value *Ex, Type *ScalarType) { 2885 if (!MinBWs.count(ScalarRoot)) 2886 return Ex; 2887 if (MinBWs[ScalarRoot].second) 2888 return Builder.CreateSExt(Ex, ScalarType); 2889 return Builder.CreateZExt(Ex, ScalarType); 2890 }; 2891 2892 // Extract all of the elements with the external uses. 2893 for (const auto &ExternalUse : ExternalUses) { 2894 Value *Scalar = ExternalUse.Scalar; 2895 llvm::User *User = ExternalUse.User; 2896 2897 // Skip users that we already RAUW. This happens when one instruction 2898 // has multiple uses of the same value. 2899 if (User && !is_contained(Scalar->users(), User)) 2900 continue; 2901 assert(ScalarToTreeEntry.count(Scalar) && "Invalid scalar"); 2902 2903 int Idx = ScalarToTreeEntry[Scalar]; 2904 TreeEntry *E = &VectorizableTree[Idx]; 2905 assert(!E->NeedToGather && "Extracting from a gather list"); 2906 2907 Value *Vec = E->VectorizedValue; 2908 assert(Vec && "Can't find vectorizable value"); 2909 2910 Value *Lane = Builder.getInt32(ExternalUse.Lane); 2911 // If User == nullptr, the Scalar is used as extra arg. Generate 2912 // ExtractElement instruction and update the record for this scalar in 2913 // ExternallyUsedValues. 2914 if (!User) { 2915 assert(ExternallyUsedValues.count(Scalar) && 2916 "Scalar with nullptr as an external user must be registered in " 2917 "ExternallyUsedValues map"); 2918 if (auto *VecI = dyn_cast<Instruction>(Vec)) { 2919 Builder.SetInsertPoint(VecI->getParent(), 2920 std::next(VecI->getIterator())); 2921 } else { 2922 Builder.SetInsertPoint(&F->getEntryBlock().front()); 2923 } 2924 Value *Ex = Builder.CreateExtractElement(Vec, Lane); 2925 Ex = extend(ScalarRoot, Ex, Scalar->getType()); 2926 CSEBlocks.insert(cast<Instruction>(Scalar)->getParent()); 2927 auto &Locs = ExternallyUsedValues[Scalar]; 2928 ExternallyUsedValues.insert({Ex, Locs}); 2929 ExternallyUsedValues.erase(Scalar); 2930 continue; 2931 } 2932 2933 // Generate extracts for out-of-tree users. 2934 // Find the insertion point for the extractelement lane. 2935 if (auto *VecI = dyn_cast<Instruction>(Vec)) { 2936 if (PHINode *PH = dyn_cast<PHINode>(User)) { 2937 for (int i = 0, e = PH->getNumIncomingValues(); i != e; ++i) { 2938 if (PH->getIncomingValue(i) == Scalar) { 2939 TerminatorInst *IncomingTerminator = 2940 PH->getIncomingBlock(i)->getTerminator(); 2941 if (isa<CatchSwitchInst>(IncomingTerminator)) { 2942 Builder.SetInsertPoint(VecI->getParent(), 2943 std::next(VecI->getIterator())); 2944 } else { 2945 Builder.SetInsertPoint(PH->getIncomingBlock(i)->getTerminator()); 2946 } 2947 Value *Ex = Builder.CreateExtractElement(Vec, Lane); 2948 Ex = extend(ScalarRoot, Ex, Scalar->getType()); 2949 CSEBlocks.insert(PH->getIncomingBlock(i)); 2950 PH->setOperand(i, Ex); 2951 } 2952 } 2953 } else { 2954 Builder.SetInsertPoint(cast<Instruction>(User)); 2955 Value *Ex = Builder.CreateExtractElement(Vec, Lane); 2956 Ex = extend(ScalarRoot, Ex, Scalar->getType()); 2957 CSEBlocks.insert(cast<Instruction>(User)->getParent()); 2958 User->replaceUsesOfWith(Scalar, Ex); 2959 } 2960 } else { 2961 Builder.SetInsertPoint(&F->getEntryBlock().front()); 2962 Value *Ex = Builder.CreateExtractElement(Vec, Lane); 2963 Ex = extend(ScalarRoot, Ex, Scalar->getType()); 2964 CSEBlocks.insert(&F->getEntryBlock()); 2965 User->replaceUsesOfWith(Scalar, Ex); 2966 } 2967 2968 DEBUG(dbgs() << "SLP: Replaced:" << *User << ".\n"); 2969 } 2970 2971 // For each vectorized value: 2972 for (TreeEntry &EIdx : VectorizableTree) { 2973 TreeEntry *Entry = &EIdx; 2974 2975 // For each lane: 2976 for (int Lane = 0, LE = Entry->Scalars.size(); Lane != LE; ++Lane) { 2977 Value *Scalar = Entry->Scalars[Lane]; 2978 // No need to handle users of gathered values. 2979 if (Entry->NeedToGather) 2980 continue; 2981 2982 assert(Entry->VectorizedValue && "Can't find vectorizable value"); 2983 2984 Type *Ty = Scalar->getType(); 2985 if (!Ty->isVoidTy()) { 2986 #ifndef NDEBUG 2987 for (User *U : Scalar->users()) { 2988 DEBUG(dbgs() << "SLP: \tvalidating user:" << *U << ".\n"); 2989 2990 assert((ScalarToTreeEntry.count(U) || 2991 // It is legal to replace users in the ignorelist by undef. 2992 is_contained(UserIgnoreList, U)) && 2993 "Replacing out-of-tree value with undef"); 2994 } 2995 #endif 2996 Value *Undef = UndefValue::get(Ty); 2997 Scalar->replaceAllUsesWith(Undef); 2998 } 2999 DEBUG(dbgs() << "SLP: \tErasing scalar:" << *Scalar << ".\n"); 3000 eraseInstruction(cast<Instruction>(Scalar)); 3001 } 3002 } 3003 3004 Builder.ClearInsertionPoint(); 3005 3006 return VectorizableTree[0].VectorizedValue; 3007 } 3008 3009 void BoUpSLP::optimizeGatherSequence() { 3010 DEBUG(dbgs() << "SLP: Optimizing " << GatherSeq.size() 3011 << " gather sequences instructions.\n"); 3012 // LICM InsertElementInst sequences. 3013 for (Instruction *it : GatherSeq) { 3014 InsertElementInst *Insert = dyn_cast<InsertElementInst>(it); 3015 3016 if (!Insert) 3017 continue; 3018 3019 // Check if this block is inside a loop. 3020 Loop *L = LI->getLoopFor(Insert->getParent()); 3021 if (!L) 3022 continue; 3023 3024 // Check if it has a preheader. 3025 BasicBlock *PreHeader = L->getLoopPreheader(); 3026 if (!PreHeader) 3027 continue; 3028 3029 // If the vector or the element that we insert into it are 3030 // instructions that are defined in this basic block then we can't 3031 // hoist this instruction. 3032 Instruction *CurrVec = dyn_cast<Instruction>(Insert->getOperand(0)); 3033 Instruction *NewElem = dyn_cast<Instruction>(Insert->getOperand(1)); 3034 if (CurrVec && L->contains(CurrVec)) 3035 continue; 3036 if (NewElem && L->contains(NewElem)) 3037 continue; 3038 3039 // We can hoist this instruction. Move it to the pre-header. 3040 Insert->moveBefore(PreHeader->getTerminator()); 3041 } 3042 3043 // Make a list of all reachable blocks in our CSE queue. 3044 SmallVector<const DomTreeNode *, 8> CSEWorkList; 3045 CSEWorkList.reserve(CSEBlocks.size()); 3046 for (BasicBlock *BB : CSEBlocks) 3047 if (DomTreeNode *N = DT->getNode(BB)) { 3048 assert(DT->isReachableFromEntry(N)); 3049 CSEWorkList.push_back(N); 3050 } 3051 3052 // Sort blocks by domination. This ensures we visit a block after all blocks 3053 // dominating it are visited. 3054 std::stable_sort(CSEWorkList.begin(), CSEWorkList.end(), 3055 [this](const DomTreeNode *A, const DomTreeNode *B) { 3056 return DT->properlyDominates(A, B); 3057 }); 3058 3059 // Perform O(N^2) search over the gather sequences and merge identical 3060 // instructions. TODO: We can further optimize this scan if we split the 3061 // instructions into different buckets based on the insert lane. 3062 SmallVector<Instruction *, 16> Visited; 3063 for (auto I = CSEWorkList.begin(), E = CSEWorkList.end(); I != E; ++I) { 3064 assert((I == CSEWorkList.begin() || !DT->dominates(*I, *std::prev(I))) && 3065 "Worklist not sorted properly!"); 3066 BasicBlock *BB = (*I)->getBlock(); 3067 // For all instructions in blocks containing gather sequences: 3068 for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e;) { 3069 Instruction *In = &*it++; 3070 if (!isa<InsertElementInst>(In) && !isa<ExtractElementInst>(In)) 3071 continue; 3072 3073 // Check if we can replace this instruction with any of the 3074 // visited instructions. 3075 for (Instruction *v : Visited) { 3076 if (In->isIdenticalTo(v) && 3077 DT->dominates(v->getParent(), In->getParent())) { 3078 In->replaceAllUsesWith(v); 3079 eraseInstruction(In); 3080 In = nullptr; 3081 break; 3082 } 3083 } 3084 if (In) { 3085 assert(!is_contained(Visited, In)); 3086 Visited.push_back(In); 3087 } 3088 } 3089 } 3090 CSEBlocks.clear(); 3091 GatherSeq.clear(); 3092 } 3093 3094 // Groups the instructions to a bundle (which is then a single scheduling entity) 3095 // and schedules instructions until the bundle gets ready. 3096 bool BoUpSLP::BlockScheduling::tryScheduleBundle(ArrayRef<Value *> VL, 3097 BoUpSLP *SLP) { 3098 if (isa<PHINode>(VL[0])) 3099 return true; 3100 3101 // Initialize the instruction bundle. 3102 Instruction *OldScheduleEnd = ScheduleEnd; 3103 ScheduleData *PrevInBundle = nullptr; 3104 ScheduleData *Bundle = nullptr; 3105 bool ReSchedule = false; 3106 DEBUG(dbgs() << "SLP: bundle: " << *VL[0] << "\n"); 3107 3108 // Make sure that the scheduling region contains all 3109 // instructions of the bundle. 3110 for (Value *V : VL) { 3111 if (!extendSchedulingRegion(V)) 3112 return false; 3113 } 3114 3115 for (Value *V : VL) { 3116 ScheduleData *BundleMember = getScheduleData(V); 3117 assert(BundleMember && 3118 "no ScheduleData for bundle member (maybe not in same basic block)"); 3119 if (BundleMember->IsScheduled) { 3120 // A bundle member was scheduled as single instruction before and now 3121 // needs to be scheduled as part of the bundle. We just get rid of the 3122 // existing schedule. 3123 DEBUG(dbgs() << "SLP: reset schedule because " << *BundleMember 3124 << " was already scheduled\n"); 3125 ReSchedule = true; 3126 } 3127 assert(BundleMember->isSchedulingEntity() && 3128 "bundle member already part of other bundle"); 3129 if (PrevInBundle) { 3130 PrevInBundle->NextInBundle = BundleMember; 3131 } else { 3132 Bundle = BundleMember; 3133 } 3134 BundleMember->UnscheduledDepsInBundle = 0; 3135 Bundle->UnscheduledDepsInBundle += BundleMember->UnscheduledDeps; 3136 3137 // Group the instructions to a bundle. 3138 BundleMember->FirstInBundle = Bundle; 3139 PrevInBundle = BundleMember; 3140 } 3141 if (ScheduleEnd != OldScheduleEnd) { 3142 // The scheduling region got new instructions at the lower end (or it is a 3143 // new region for the first bundle). This makes it necessary to 3144 // recalculate all dependencies. 3145 // It is seldom that this needs to be done a second time after adding the 3146 // initial bundle to the region. 3147 for (auto *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode()) { 3148 ScheduleData *SD = getScheduleData(I); 3149 SD->clearDependencies(); 3150 } 3151 ReSchedule = true; 3152 } 3153 if (ReSchedule) { 3154 resetSchedule(); 3155 initialFillReadyList(ReadyInsts); 3156 } 3157 3158 DEBUG(dbgs() << "SLP: try schedule bundle " << *Bundle << " in block " 3159 << BB->getName() << "\n"); 3160 3161 calculateDependencies(Bundle, true, SLP); 3162 3163 // Now try to schedule the new bundle. As soon as the bundle is "ready" it 3164 // means that there are no cyclic dependencies and we can schedule it. 3165 // Note that's important that we don't "schedule" the bundle yet (see 3166 // cancelScheduling). 3167 while (!Bundle->isReady() && !ReadyInsts.empty()) { 3168 3169 ScheduleData *pickedSD = ReadyInsts.back(); 3170 ReadyInsts.pop_back(); 3171 3172 if (pickedSD->isSchedulingEntity() && pickedSD->isReady()) { 3173 schedule(pickedSD, ReadyInsts); 3174 } 3175 } 3176 if (!Bundle->isReady()) { 3177 cancelScheduling(VL); 3178 return false; 3179 } 3180 return true; 3181 } 3182 3183 void BoUpSLP::BlockScheduling::cancelScheduling(ArrayRef<Value *> VL) { 3184 if (isa<PHINode>(VL[0])) 3185 return; 3186 3187 ScheduleData *Bundle = getScheduleData(VL[0]); 3188 DEBUG(dbgs() << "SLP: cancel scheduling of " << *Bundle << "\n"); 3189 assert(!Bundle->IsScheduled && 3190 "Can't cancel bundle which is already scheduled"); 3191 assert(Bundle->isSchedulingEntity() && Bundle->isPartOfBundle() && 3192 "tried to unbundle something which is not a bundle"); 3193 3194 // Un-bundle: make single instructions out of the bundle. 3195 ScheduleData *BundleMember = Bundle; 3196 while (BundleMember) { 3197 assert(BundleMember->FirstInBundle == Bundle && "corrupt bundle links"); 3198 BundleMember->FirstInBundle = BundleMember; 3199 ScheduleData *Next = BundleMember->NextInBundle; 3200 BundleMember->NextInBundle = nullptr; 3201 BundleMember->UnscheduledDepsInBundle = BundleMember->UnscheduledDeps; 3202 if (BundleMember->UnscheduledDepsInBundle == 0) { 3203 ReadyInsts.insert(BundleMember); 3204 } 3205 BundleMember = Next; 3206 } 3207 } 3208 3209 bool BoUpSLP::BlockScheduling::extendSchedulingRegion(Value *V) { 3210 if (getScheduleData(V)) 3211 return true; 3212 Instruction *I = dyn_cast<Instruction>(V); 3213 assert(I && "bundle member must be an instruction"); 3214 assert(!isa<PHINode>(I) && "phi nodes don't need to be scheduled"); 3215 if (!ScheduleStart) { 3216 // It's the first instruction in the new region. 3217 initScheduleData(I, I->getNextNode(), nullptr, nullptr); 3218 ScheduleStart = I; 3219 ScheduleEnd = I->getNextNode(); 3220 assert(ScheduleEnd && "tried to vectorize a TerminatorInst?"); 3221 DEBUG(dbgs() << "SLP: initialize schedule region to " << *I << "\n"); 3222 return true; 3223 } 3224 // Search up and down at the same time, because we don't know if the new 3225 // instruction is above or below the existing scheduling region. 3226 BasicBlock::reverse_iterator UpIter = 3227 ++ScheduleStart->getIterator().getReverse(); 3228 BasicBlock::reverse_iterator UpperEnd = BB->rend(); 3229 BasicBlock::iterator DownIter = ScheduleEnd->getIterator(); 3230 BasicBlock::iterator LowerEnd = BB->end(); 3231 for (;;) { 3232 if (++ScheduleRegionSize > ScheduleRegionSizeLimit) { 3233 DEBUG(dbgs() << "SLP: exceeded schedule region size limit\n"); 3234 return false; 3235 } 3236 3237 if (UpIter != UpperEnd) { 3238 if (&*UpIter == I) { 3239 initScheduleData(I, ScheduleStart, nullptr, FirstLoadStoreInRegion); 3240 ScheduleStart = I; 3241 DEBUG(dbgs() << "SLP: extend schedule region start to " << *I << "\n"); 3242 return true; 3243 } 3244 UpIter++; 3245 } 3246 if (DownIter != LowerEnd) { 3247 if (&*DownIter == I) { 3248 initScheduleData(ScheduleEnd, I->getNextNode(), LastLoadStoreInRegion, 3249 nullptr); 3250 ScheduleEnd = I->getNextNode(); 3251 assert(ScheduleEnd && "tried to vectorize a TerminatorInst?"); 3252 DEBUG(dbgs() << "SLP: extend schedule region end to " << *I << "\n"); 3253 return true; 3254 } 3255 DownIter++; 3256 } 3257 assert((UpIter != UpperEnd || DownIter != LowerEnd) && 3258 "instruction not found in block"); 3259 } 3260 return true; 3261 } 3262 3263 void BoUpSLP::BlockScheduling::initScheduleData(Instruction *FromI, 3264 Instruction *ToI, 3265 ScheduleData *PrevLoadStore, 3266 ScheduleData *NextLoadStore) { 3267 ScheduleData *CurrentLoadStore = PrevLoadStore; 3268 for (Instruction *I = FromI; I != ToI; I = I->getNextNode()) { 3269 ScheduleData *SD = ScheduleDataMap[I]; 3270 if (!SD) { 3271 // Allocate a new ScheduleData for the instruction. 3272 if (ChunkPos >= ChunkSize) { 3273 ScheduleDataChunks.push_back( 3274 llvm::make_unique<ScheduleData[]>(ChunkSize)); 3275 ChunkPos = 0; 3276 } 3277 SD = &(ScheduleDataChunks.back()[ChunkPos++]); 3278 ScheduleDataMap[I] = SD; 3279 SD->Inst = I; 3280 } 3281 assert(!isInSchedulingRegion(SD) && 3282 "new ScheduleData already in scheduling region"); 3283 SD->init(SchedulingRegionID); 3284 3285 if (I->mayReadOrWriteMemory()) { 3286 // Update the linked list of memory accessing instructions. 3287 if (CurrentLoadStore) { 3288 CurrentLoadStore->NextLoadStore = SD; 3289 } else { 3290 FirstLoadStoreInRegion = SD; 3291 } 3292 CurrentLoadStore = SD; 3293 } 3294 } 3295 if (NextLoadStore) { 3296 if (CurrentLoadStore) 3297 CurrentLoadStore->NextLoadStore = NextLoadStore; 3298 } else { 3299 LastLoadStoreInRegion = CurrentLoadStore; 3300 } 3301 } 3302 3303 void BoUpSLP::BlockScheduling::calculateDependencies(ScheduleData *SD, 3304 bool InsertInReadyList, 3305 BoUpSLP *SLP) { 3306 assert(SD->isSchedulingEntity()); 3307 3308 SmallVector<ScheduleData *, 10> WorkList; 3309 WorkList.push_back(SD); 3310 3311 while (!WorkList.empty()) { 3312 ScheduleData *SD = WorkList.back(); 3313 WorkList.pop_back(); 3314 3315 ScheduleData *BundleMember = SD; 3316 while (BundleMember) { 3317 assert(isInSchedulingRegion(BundleMember)); 3318 if (!BundleMember->hasValidDependencies()) { 3319 3320 DEBUG(dbgs() << "SLP: update deps of " << *BundleMember << "\n"); 3321 BundleMember->Dependencies = 0; 3322 BundleMember->resetUnscheduledDeps(); 3323 3324 // Handle def-use chain dependencies. 3325 for (User *U : BundleMember->Inst->users()) { 3326 if (isa<Instruction>(U)) { 3327 ScheduleData *UseSD = getScheduleData(U); 3328 if (UseSD && isInSchedulingRegion(UseSD->FirstInBundle)) { 3329 BundleMember->Dependencies++; 3330 ScheduleData *DestBundle = UseSD->FirstInBundle; 3331 if (!DestBundle->IsScheduled) { 3332 BundleMember->incrementUnscheduledDeps(1); 3333 } 3334 if (!DestBundle->hasValidDependencies()) { 3335 WorkList.push_back(DestBundle); 3336 } 3337 } 3338 } else { 3339 // I'm not sure if this can ever happen. But we need to be safe. 3340 // This lets the instruction/bundle never be scheduled and 3341 // eventually disable vectorization. 3342 BundleMember->Dependencies++; 3343 BundleMember->incrementUnscheduledDeps(1); 3344 } 3345 } 3346 3347 // Handle the memory dependencies. 3348 ScheduleData *DepDest = BundleMember->NextLoadStore; 3349 if (DepDest) { 3350 Instruction *SrcInst = BundleMember->Inst; 3351 MemoryLocation SrcLoc = getLocation(SrcInst, SLP->AA); 3352 bool SrcMayWrite = BundleMember->Inst->mayWriteToMemory(); 3353 unsigned numAliased = 0; 3354 unsigned DistToSrc = 1; 3355 3356 while (DepDest) { 3357 assert(isInSchedulingRegion(DepDest)); 3358 3359 // We have two limits to reduce the complexity: 3360 // 1) AliasedCheckLimit: It's a small limit to reduce calls to 3361 // SLP->isAliased (which is the expensive part in this loop). 3362 // 2) MaxMemDepDistance: It's for very large blocks and it aborts 3363 // the whole loop (even if the loop is fast, it's quadratic). 3364 // It's important for the loop break condition (see below) to 3365 // check this limit even between two read-only instructions. 3366 if (DistToSrc >= MaxMemDepDistance || 3367 ((SrcMayWrite || DepDest->Inst->mayWriteToMemory()) && 3368 (numAliased >= AliasedCheckLimit || 3369 SLP->isAliased(SrcLoc, SrcInst, DepDest->Inst)))) { 3370 3371 // We increment the counter only if the locations are aliased 3372 // (instead of counting all alias checks). This gives a better 3373 // balance between reduced runtime and accurate dependencies. 3374 numAliased++; 3375 3376 DepDest->MemoryDependencies.push_back(BundleMember); 3377 BundleMember->Dependencies++; 3378 ScheduleData *DestBundle = DepDest->FirstInBundle; 3379 if (!DestBundle->IsScheduled) { 3380 BundleMember->incrementUnscheduledDeps(1); 3381 } 3382 if (!DestBundle->hasValidDependencies()) { 3383 WorkList.push_back(DestBundle); 3384 } 3385 } 3386 DepDest = DepDest->NextLoadStore; 3387 3388 // Example, explaining the loop break condition: Let's assume our 3389 // starting instruction is i0 and MaxMemDepDistance = 3. 3390 // 3391 // +--------v--v--v 3392 // i0,i1,i2,i3,i4,i5,i6,i7,i8 3393 // +--------^--^--^ 3394 // 3395 // MaxMemDepDistance let us stop alias-checking at i3 and we add 3396 // dependencies from i0 to i3,i4,.. (even if they are not aliased). 3397 // Previously we already added dependencies from i3 to i6,i7,i8 3398 // (because of MaxMemDepDistance). As we added a dependency from 3399 // i0 to i3, we have transitive dependencies from i0 to i6,i7,i8 3400 // and we can abort this loop at i6. 3401 if (DistToSrc >= 2 * MaxMemDepDistance) 3402 break; 3403 DistToSrc++; 3404 } 3405 } 3406 } 3407 BundleMember = BundleMember->NextInBundle; 3408 } 3409 if (InsertInReadyList && SD->isReady()) { 3410 ReadyInsts.push_back(SD); 3411 DEBUG(dbgs() << "SLP: gets ready on update: " << *SD->Inst << "\n"); 3412 } 3413 } 3414 } 3415 3416 void BoUpSLP::BlockScheduling::resetSchedule() { 3417 assert(ScheduleStart && 3418 "tried to reset schedule on block which has not been scheduled"); 3419 for (Instruction *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode()) { 3420 ScheduleData *SD = getScheduleData(I); 3421 assert(isInSchedulingRegion(SD)); 3422 SD->IsScheduled = false; 3423 SD->resetUnscheduledDeps(); 3424 } 3425 ReadyInsts.clear(); 3426 } 3427 3428 void BoUpSLP::scheduleBlock(BlockScheduling *BS) { 3429 3430 if (!BS->ScheduleStart) 3431 return; 3432 3433 DEBUG(dbgs() << "SLP: schedule block " << BS->BB->getName() << "\n"); 3434 3435 BS->resetSchedule(); 3436 3437 // For the real scheduling we use a more sophisticated ready-list: it is 3438 // sorted by the original instruction location. This lets the final schedule 3439 // be as close as possible to the original instruction order. 3440 struct ScheduleDataCompare { 3441 bool operator()(ScheduleData *SD1, ScheduleData *SD2) const { 3442 return SD2->SchedulingPriority < SD1->SchedulingPriority; 3443 } 3444 }; 3445 std::set<ScheduleData *, ScheduleDataCompare> ReadyInsts; 3446 3447 // Ensure that all dependency data is updated and fill the ready-list with 3448 // initial instructions. 3449 int Idx = 0; 3450 int NumToSchedule = 0; 3451 for (auto *I = BS->ScheduleStart; I != BS->ScheduleEnd; 3452 I = I->getNextNode()) { 3453 ScheduleData *SD = BS->getScheduleData(I); 3454 assert( 3455 SD->isPartOfBundle() == (ScalarToTreeEntry.count(SD->Inst) != 0) && 3456 "scheduler and vectorizer have different opinion on what is a bundle"); 3457 SD->FirstInBundle->SchedulingPriority = Idx++; 3458 if (SD->isSchedulingEntity()) { 3459 BS->calculateDependencies(SD, false, this); 3460 NumToSchedule++; 3461 } 3462 } 3463 BS->initialFillReadyList(ReadyInsts); 3464 3465 Instruction *LastScheduledInst = BS->ScheduleEnd; 3466 3467 // Do the "real" scheduling. 3468 while (!ReadyInsts.empty()) { 3469 ScheduleData *picked = *ReadyInsts.begin(); 3470 ReadyInsts.erase(ReadyInsts.begin()); 3471 3472 // Move the scheduled instruction(s) to their dedicated places, if not 3473 // there yet. 3474 ScheduleData *BundleMember = picked; 3475 while (BundleMember) { 3476 Instruction *pickedInst = BundleMember->Inst; 3477 if (LastScheduledInst->getNextNode() != pickedInst) { 3478 BS->BB->getInstList().remove(pickedInst); 3479 BS->BB->getInstList().insert(LastScheduledInst->getIterator(), 3480 pickedInst); 3481 } 3482 LastScheduledInst = pickedInst; 3483 BundleMember = BundleMember->NextInBundle; 3484 } 3485 3486 BS->schedule(picked, ReadyInsts); 3487 NumToSchedule--; 3488 } 3489 assert(NumToSchedule == 0 && "could not schedule all instructions"); 3490 3491 // Avoid duplicate scheduling of the block. 3492 BS->ScheduleStart = nullptr; 3493 } 3494 3495 unsigned BoUpSLP::getVectorElementSize(Value *V) { 3496 // If V is a store, just return the width of the stored value without 3497 // traversing the expression tree. This is the common case. 3498 if (auto *Store = dyn_cast<StoreInst>(V)) 3499 return DL->getTypeSizeInBits(Store->getValueOperand()->getType()); 3500 3501 // If V is not a store, we can traverse the expression tree to find loads 3502 // that feed it. The type of the loaded value may indicate a more suitable 3503 // width than V's type. We want to base the vector element size on the width 3504 // of memory operations where possible. 3505 SmallVector<Instruction *, 16> Worklist; 3506 SmallPtrSet<Instruction *, 16> Visited; 3507 if (auto *I = dyn_cast<Instruction>(V)) 3508 Worklist.push_back(I); 3509 3510 // Traverse the expression tree in bottom-up order looking for loads. If we 3511 // encounter an instruciton we don't yet handle, we give up. 3512 auto MaxWidth = 0u; 3513 auto FoundUnknownInst = false; 3514 while (!Worklist.empty() && !FoundUnknownInst) { 3515 auto *I = Worklist.pop_back_val(); 3516 Visited.insert(I); 3517 3518 // We should only be looking at scalar instructions here. If the current 3519 // instruction has a vector type, give up. 3520 auto *Ty = I->getType(); 3521 if (isa<VectorType>(Ty)) 3522 FoundUnknownInst = true; 3523 3524 // If the current instruction is a load, update MaxWidth to reflect the 3525 // width of the loaded value. 3526 else if (isa<LoadInst>(I)) 3527 MaxWidth = std::max<unsigned>(MaxWidth, DL->getTypeSizeInBits(Ty)); 3528 3529 // Otherwise, we need to visit the operands of the instruction. We only 3530 // handle the interesting cases from buildTree here. If an operand is an 3531 // instruction we haven't yet visited, we add it to the worklist. 3532 else if (isa<PHINode>(I) || isa<CastInst>(I) || isa<GetElementPtrInst>(I) || 3533 isa<CmpInst>(I) || isa<SelectInst>(I) || isa<BinaryOperator>(I)) { 3534 for (Use &U : I->operands()) 3535 if (auto *J = dyn_cast<Instruction>(U.get())) 3536 if (!Visited.count(J)) 3537 Worklist.push_back(J); 3538 } 3539 3540 // If we don't yet handle the instruction, give up. 3541 else 3542 FoundUnknownInst = true; 3543 } 3544 3545 // If we didn't encounter a memory access in the expression tree, or if we 3546 // gave up for some reason, just return the width of V. 3547 if (!MaxWidth || FoundUnknownInst) 3548 return DL->getTypeSizeInBits(V->getType()); 3549 3550 // Otherwise, return the maximum width we found. 3551 return MaxWidth; 3552 } 3553 3554 // Determine if a value V in a vectorizable expression Expr can be demoted to a 3555 // smaller type with a truncation. We collect the values that will be demoted 3556 // in ToDemote and additional roots that require investigating in Roots. 3557 static bool collectValuesToDemote(Value *V, SmallPtrSetImpl<Value *> &Expr, 3558 SmallVectorImpl<Value *> &ToDemote, 3559 SmallVectorImpl<Value *> &Roots) { 3560 3561 // We can always demote constants. 3562 if (isa<Constant>(V)) { 3563 ToDemote.push_back(V); 3564 return true; 3565 } 3566 3567 // If the value is not an instruction in the expression with only one use, it 3568 // cannot be demoted. 3569 auto *I = dyn_cast<Instruction>(V); 3570 if (!I || !I->hasOneUse() || !Expr.count(I)) 3571 return false; 3572 3573 switch (I->getOpcode()) { 3574 3575 // We can always demote truncations and extensions. Since truncations can 3576 // seed additional demotion, we save the truncated value. 3577 case Instruction::Trunc: 3578 Roots.push_back(I->getOperand(0)); 3579 case Instruction::ZExt: 3580 case Instruction::SExt: 3581 break; 3582 3583 // We can demote certain binary operations if we can demote both of their 3584 // operands. 3585 case Instruction::Add: 3586 case Instruction::Sub: 3587 case Instruction::Mul: 3588 case Instruction::And: 3589 case Instruction::Or: 3590 case Instruction::Xor: 3591 if (!collectValuesToDemote(I->getOperand(0), Expr, ToDemote, Roots) || 3592 !collectValuesToDemote(I->getOperand(1), Expr, ToDemote, Roots)) 3593 return false; 3594 break; 3595 3596 // We can demote selects if we can demote their true and false values. 3597 case Instruction::Select: { 3598 SelectInst *SI = cast<SelectInst>(I); 3599 if (!collectValuesToDemote(SI->getTrueValue(), Expr, ToDemote, Roots) || 3600 !collectValuesToDemote(SI->getFalseValue(), Expr, ToDemote, Roots)) 3601 return false; 3602 break; 3603 } 3604 3605 // We can demote phis if we can demote all their incoming operands. Note that 3606 // we don't need to worry about cycles since we ensure single use above. 3607 case Instruction::PHI: { 3608 PHINode *PN = cast<PHINode>(I); 3609 for (Value *IncValue : PN->incoming_values()) 3610 if (!collectValuesToDemote(IncValue, Expr, ToDemote, Roots)) 3611 return false; 3612 break; 3613 } 3614 3615 // Otherwise, conservatively give up. 3616 default: 3617 return false; 3618 } 3619 3620 // Record the value that we can demote. 3621 ToDemote.push_back(V); 3622 return true; 3623 } 3624 3625 void BoUpSLP::computeMinimumValueSizes() { 3626 // If there are no external uses, the expression tree must be rooted by a 3627 // store. We can't demote in-memory values, so there is nothing to do here. 3628 if (ExternalUses.empty()) 3629 return; 3630 3631 // We only attempt to truncate integer expressions. 3632 auto &TreeRoot = VectorizableTree[0].Scalars; 3633 auto *TreeRootIT = dyn_cast<IntegerType>(TreeRoot[0]->getType()); 3634 if (!TreeRootIT) 3635 return; 3636 3637 // If the expression is not rooted by a store, these roots should have 3638 // external uses. We will rely on InstCombine to rewrite the expression in 3639 // the narrower type. However, InstCombine only rewrites single-use values. 3640 // This means that if a tree entry other than a root is used externally, it 3641 // must have multiple uses and InstCombine will not rewrite it. The code 3642 // below ensures that only the roots are used externally. 3643 SmallPtrSet<Value *, 32> Expr(TreeRoot.begin(), TreeRoot.end()); 3644 for (auto &EU : ExternalUses) 3645 if (!Expr.erase(EU.Scalar)) 3646 return; 3647 if (!Expr.empty()) 3648 return; 3649 3650 // Collect the scalar values of the vectorizable expression. We will use this 3651 // context to determine which values can be demoted. If we see a truncation, 3652 // we mark it as seeding another demotion. 3653 for (auto &Entry : VectorizableTree) 3654 Expr.insert(Entry.Scalars.begin(), Entry.Scalars.end()); 3655 3656 // Ensure the roots of the vectorizable tree don't form a cycle. They must 3657 // have a single external user that is not in the vectorizable tree. 3658 for (auto *Root : TreeRoot) 3659 if (!Root->hasOneUse() || Expr.count(*Root->user_begin())) 3660 return; 3661 3662 // Conservatively determine if we can actually truncate the roots of the 3663 // expression. Collect the values that can be demoted in ToDemote and 3664 // additional roots that require investigating in Roots. 3665 SmallVector<Value *, 32> ToDemote; 3666 SmallVector<Value *, 4> Roots; 3667 for (auto *Root : TreeRoot) 3668 if (!collectValuesToDemote(Root, Expr, ToDemote, Roots)) 3669 return; 3670 3671 // The maximum bit width required to represent all the values that can be 3672 // demoted without loss of precision. It would be safe to truncate the roots 3673 // of the expression to this width. 3674 auto MaxBitWidth = 8u; 3675 3676 // We first check if all the bits of the roots are demanded. If they're not, 3677 // we can truncate the roots to this narrower type. 3678 for (auto *Root : TreeRoot) { 3679 auto Mask = DB->getDemandedBits(cast<Instruction>(Root)); 3680 MaxBitWidth = std::max<unsigned>( 3681 Mask.getBitWidth() - Mask.countLeadingZeros(), MaxBitWidth); 3682 } 3683 3684 // True if the roots can be zero-extended back to their original type, rather 3685 // than sign-extended. We know that if the leading bits are not demanded, we 3686 // can safely zero-extend. So we initialize IsKnownPositive to True. 3687 bool IsKnownPositive = true; 3688 3689 // If all the bits of the roots are demanded, we can try a little harder to 3690 // compute a narrower type. This can happen, for example, if the roots are 3691 // getelementptr indices. InstCombine promotes these indices to the pointer 3692 // width. Thus, all their bits are technically demanded even though the 3693 // address computation might be vectorized in a smaller type. 3694 // 3695 // We start by looking at each entry that can be demoted. We compute the 3696 // maximum bit width required to store the scalar by using ValueTracking to 3697 // compute the number of high-order bits we can truncate. 3698 if (MaxBitWidth == DL->getTypeSizeInBits(TreeRoot[0]->getType())) { 3699 MaxBitWidth = 8u; 3700 3701 // Determine if the sign bit of all the roots is known to be zero. If not, 3702 // IsKnownPositive is set to False. 3703 IsKnownPositive = all_of(TreeRoot, [&](Value *R) { 3704 bool KnownZero = false; 3705 bool KnownOne = false; 3706 ComputeSignBit(R, KnownZero, KnownOne, *DL); 3707 return KnownZero; 3708 }); 3709 3710 // Determine the maximum number of bits required to store the scalar 3711 // values. 3712 for (auto *Scalar : ToDemote) { 3713 auto NumSignBits = ComputeNumSignBits(Scalar, *DL, 0, AC, 0, DT); 3714 auto NumTypeBits = DL->getTypeSizeInBits(Scalar->getType()); 3715 MaxBitWidth = std::max<unsigned>(NumTypeBits - NumSignBits, MaxBitWidth); 3716 } 3717 3718 // If we can't prove that the sign bit is zero, we must add one to the 3719 // maximum bit width to account for the unknown sign bit. This preserves 3720 // the existing sign bit so we can safely sign-extend the root back to the 3721 // original type. Otherwise, if we know the sign bit is zero, we will 3722 // zero-extend the root instead. 3723 // 3724 // FIXME: This is somewhat suboptimal, as there will be cases where adding 3725 // one to the maximum bit width will yield a larger-than-necessary 3726 // type. In general, we need to add an extra bit only if we can't 3727 // prove that the upper bit of the original type is equal to the 3728 // upper bit of the proposed smaller type. If these two bits are the 3729 // same (either zero or one) we know that sign-extending from the 3730 // smaller type will result in the same value. Here, since we can't 3731 // yet prove this, we are just making the proposed smaller type 3732 // larger to ensure correctness. 3733 if (!IsKnownPositive) 3734 ++MaxBitWidth; 3735 } 3736 3737 // Round MaxBitWidth up to the next power-of-two. 3738 if (!isPowerOf2_64(MaxBitWidth)) 3739 MaxBitWidth = NextPowerOf2(MaxBitWidth); 3740 3741 // If the maximum bit width we compute is less than the with of the roots' 3742 // type, we can proceed with the narrowing. Otherwise, do nothing. 3743 if (MaxBitWidth >= TreeRootIT->getBitWidth()) 3744 return; 3745 3746 // If we can truncate the root, we must collect additional values that might 3747 // be demoted as a result. That is, those seeded by truncations we will 3748 // modify. 3749 while (!Roots.empty()) 3750 collectValuesToDemote(Roots.pop_back_val(), Expr, ToDemote, Roots); 3751 3752 // Finally, map the values we can demote to the maximum bit with we computed. 3753 for (auto *Scalar : ToDemote) 3754 MinBWs[Scalar] = std::make_pair(MaxBitWidth, !IsKnownPositive); 3755 } 3756 3757 namespace { 3758 /// The SLPVectorizer Pass. 3759 struct SLPVectorizer : public FunctionPass { 3760 SLPVectorizerPass Impl; 3761 3762 /// Pass identification, replacement for typeid 3763 static char ID; 3764 3765 explicit SLPVectorizer() : FunctionPass(ID) { 3766 initializeSLPVectorizerPass(*PassRegistry::getPassRegistry()); 3767 } 3768 3769 3770 bool doInitialization(Module &M) override { 3771 return false; 3772 } 3773 3774 bool runOnFunction(Function &F) override { 3775 if (skipFunction(F)) 3776 return false; 3777 3778 auto *SE = &getAnalysis<ScalarEvolutionWrapperPass>().getSE(); 3779 auto *TTI = &getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F); 3780 auto *TLIP = getAnalysisIfAvailable<TargetLibraryInfoWrapperPass>(); 3781 auto *TLI = TLIP ? &TLIP->getTLI() : nullptr; 3782 auto *AA = &getAnalysis<AAResultsWrapperPass>().getAAResults(); 3783 auto *LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo(); 3784 auto *DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree(); 3785 auto *AC = &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F); 3786 auto *DB = &getAnalysis<DemandedBitsWrapperPass>().getDemandedBits(); 3787 3788 return Impl.runImpl(F, SE, TTI, TLI, AA, LI, DT, AC, DB); 3789 } 3790 3791 void getAnalysisUsage(AnalysisUsage &AU) const override { 3792 FunctionPass::getAnalysisUsage(AU); 3793 AU.addRequired<AssumptionCacheTracker>(); 3794 AU.addRequired<ScalarEvolutionWrapperPass>(); 3795 AU.addRequired<AAResultsWrapperPass>(); 3796 AU.addRequired<TargetTransformInfoWrapperPass>(); 3797 AU.addRequired<LoopInfoWrapperPass>(); 3798 AU.addRequired<DominatorTreeWrapperPass>(); 3799 AU.addRequired<DemandedBitsWrapperPass>(); 3800 AU.addPreserved<LoopInfoWrapperPass>(); 3801 AU.addPreserved<DominatorTreeWrapperPass>(); 3802 AU.addPreserved<AAResultsWrapperPass>(); 3803 AU.addPreserved<GlobalsAAWrapperPass>(); 3804 AU.setPreservesCFG(); 3805 } 3806 }; 3807 } // end anonymous namespace 3808 3809 PreservedAnalyses SLPVectorizerPass::run(Function &F, FunctionAnalysisManager &AM) { 3810 auto *SE = &AM.getResult<ScalarEvolutionAnalysis>(F); 3811 auto *TTI = &AM.getResult<TargetIRAnalysis>(F); 3812 auto *TLI = AM.getCachedResult<TargetLibraryAnalysis>(F); 3813 auto *AA = &AM.getResult<AAManager>(F); 3814 auto *LI = &AM.getResult<LoopAnalysis>(F); 3815 auto *DT = &AM.getResult<DominatorTreeAnalysis>(F); 3816 auto *AC = &AM.getResult<AssumptionAnalysis>(F); 3817 auto *DB = &AM.getResult<DemandedBitsAnalysis>(F); 3818 3819 bool Changed = runImpl(F, SE, TTI, TLI, AA, LI, DT, AC, DB); 3820 if (!Changed) 3821 return PreservedAnalyses::all(); 3822 3823 PreservedAnalyses PA; 3824 PA.preserveSet<CFGAnalyses>(); 3825 PA.preserve<AAManager>(); 3826 PA.preserve<GlobalsAA>(); 3827 return PA; 3828 } 3829 3830 bool SLPVectorizerPass::runImpl(Function &F, ScalarEvolution *SE_, 3831 TargetTransformInfo *TTI_, 3832 TargetLibraryInfo *TLI_, AliasAnalysis *AA_, 3833 LoopInfo *LI_, DominatorTree *DT_, 3834 AssumptionCache *AC_, DemandedBits *DB_) { 3835 SE = SE_; 3836 TTI = TTI_; 3837 TLI = TLI_; 3838 AA = AA_; 3839 LI = LI_; 3840 DT = DT_; 3841 AC = AC_; 3842 DB = DB_; 3843 DL = &F.getParent()->getDataLayout(); 3844 3845 Stores.clear(); 3846 GEPs.clear(); 3847 bool Changed = false; 3848 3849 // If the target claims to have no vector registers don't attempt 3850 // vectorization. 3851 if (!TTI->getNumberOfRegisters(true)) 3852 return false; 3853 3854 // Don't vectorize when the attribute NoImplicitFloat is used. 3855 if (F.hasFnAttribute(Attribute::NoImplicitFloat)) 3856 return false; 3857 3858 DEBUG(dbgs() << "SLP: Analyzing blocks in " << F.getName() << ".\n"); 3859 3860 // Use the bottom up slp vectorizer to construct chains that start with 3861 // store instructions. 3862 BoUpSLP R(&F, SE, TTI, TLI, AA, LI, DT, AC, DB, DL); 3863 3864 // A general note: the vectorizer must use BoUpSLP::eraseInstruction() to 3865 // delete instructions. 3866 3867 // Scan the blocks in the function in post order. 3868 for (auto BB : post_order(&F.getEntryBlock())) { 3869 collectSeedInstructions(BB); 3870 3871 // Vectorize trees that end at stores. 3872 if (!Stores.empty()) { 3873 DEBUG(dbgs() << "SLP: Found stores for " << Stores.size() 3874 << " underlying objects.\n"); 3875 Changed |= vectorizeStoreChains(R); 3876 } 3877 3878 // Vectorize trees that end at reductions. 3879 Changed |= vectorizeChainsInBlock(BB, R); 3880 3881 // Vectorize the index computations of getelementptr instructions. This 3882 // is primarily intended to catch gather-like idioms ending at 3883 // non-consecutive loads. 3884 if (!GEPs.empty()) { 3885 DEBUG(dbgs() << "SLP: Found GEPs for " << GEPs.size() 3886 << " underlying objects.\n"); 3887 Changed |= vectorizeGEPIndices(BB, R); 3888 } 3889 } 3890 3891 if (Changed) { 3892 R.optimizeGatherSequence(); 3893 DEBUG(dbgs() << "SLP: vectorized \"" << F.getName() << "\"\n"); 3894 DEBUG(verifyFunction(F)); 3895 } 3896 return Changed; 3897 } 3898 3899 /// \brief Check that the Values in the slice in VL array are still existent in 3900 /// the WeakVH array. 3901 /// Vectorization of part of the VL array may cause later values in the VL array 3902 /// to become invalid. We track when this has happened in the WeakVH array. 3903 static bool hasValueBeenRAUWed(ArrayRef<Value *> VL, ArrayRef<WeakVH> VH, 3904 unsigned SliceBegin, unsigned SliceSize) { 3905 VL = VL.slice(SliceBegin, SliceSize); 3906 VH = VH.slice(SliceBegin, SliceSize); 3907 return !std::equal(VL.begin(), VL.end(), VH.begin()); 3908 } 3909 3910 bool SLPVectorizerPass::vectorizeStoreChain(ArrayRef<Value *> Chain, BoUpSLP &R, 3911 unsigned VecRegSize) { 3912 unsigned ChainLen = Chain.size(); 3913 DEBUG(dbgs() << "SLP: Analyzing a store chain of length " << ChainLen 3914 << "\n"); 3915 unsigned Sz = R.getVectorElementSize(Chain[0]); 3916 unsigned VF = VecRegSize / Sz; 3917 3918 if (!isPowerOf2_32(Sz) || VF < 2) 3919 return false; 3920 3921 // Keep track of values that were deleted by vectorizing in the loop below. 3922 SmallVector<WeakVH, 8> TrackValues(Chain.begin(), Chain.end()); 3923 3924 bool Changed = false; 3925 // Look for profitable vectorizable trees at all offsets, starting at zero. 3926 for (unsigned i = 0, e = ChainLen; i < e; ++i) { 3927 if (i + VF > e) 3928 break; 3929 3930 // Check that a previous iteration of this loop did not delete the Value. 3931 if (hasValueBeenRAUWed(Chain, TrackValues, i, VF)) 3932 continue; 3933 3934 DEBUG(dbgs() << "SLP: Analyzing " << VF << " stores at offset " << i 3935 << "\n"); 3936 ArrayRef<Value *> Operands = Chain.slice(i, VF); 3937 3938 R.buildTree(Operands); 3939 if (R.isTreeTinyAndNotFullyVectorizable()) 3940 continue; 3941 3942 R.computeMinimumValueSizes(); 3943 3944 int Cost = R.getTreeCost(); 3945 3946 DEBUG(dbgs() << "SLP: Found cost=" << Cost << " for VF=" << VF << "\n"); 3947 if (Cost < -SLPCostThreshold) { 3948 DEBUG(dbgs() << "SLP: Decided to vectorize cost=" << Cost << "\n"); 3949 R.vectorizeTree(); 3950 3951 // Move to the next bundle. 3952 i += VF - 1; 3953 Changed = true; 3954 } 3955 } 3956 3957 return Changed; 3958 } 3959 3960 bool SLPVectorizerPass::vectorizeStores(ArrayRef<StoreInst *> Stores, 3961 BoUpSLP &R) { 3962 SetVector<StoreInst *> Heads, Tails; 3963 SmallDenseMap<StoreInst *, StoreInst *> ConsecutiveChain; 3964 3965 // We may run into multiple chains that merge into a single chain. We mark the 3966 // stores that we vectorized so that we don't visit the same store twice. 3967 BoUpSLP::ValueSet VectorizedStores; 3968 bool Changed = false; 3969 3970 // Do a quadratic search on all of the given stores and find 3971 // all of the pairs of stores that follow each other. 3972 SmallVector<unsigned, 16> IndexQueue; 3973 for (unsigned i = 0, e = Stores.size(); i < e; ++i) { 3974 IndexQueue.clear(); 3975 // If a store has multiple consecutive store candidates, search Stores 3976 // array according to the sequence: from i+1 to e, then from i-1 to 0. 3977 // This is because usually pairing with immediate succeeding or preceding 3978 // candidate create the best chance to find slp vectorization opportunity. 3979 unsigned j = 0; 3980 for (j = i + 1; j < e; ++j) 3981 IndexQueue.push_back(j); 3982 for (j = i; j > 0; --j) 3983 IndexQueue.push_back(j - 1); 3984 3985 for (auto &k : IndexQueue) { 3986 if (isConsecutiveAccess(Stores[i], Stores[k], *DL, *SE)) { 3987 Tails.insert(Stores[k]); 3988 Heads.insert(Stores[i]); 3989 ConsecutiveChain[Stores[i]] = Stores[k]; 3990 break; 3991 } 3992 } 3993 } 3994 3995 // For stores that start but don't end a link in the chain: 3996 for (SetVector<StoreInst *>::iterator it = Heads.begin(), e = Heads.end(); 3997 it != e; ++it) { 3998 if (Tails.count(*it)) 3999 continue; 4000 4001 // We found a store instr that starts a chain. Now follow the chain and try 4002 // to vectorize it. 4003 BoUpSLP::ValueList Operands; 4004 StoreInst *I = *it; 4005 // Collect the chain into a list. 4006 while (Tails.count(I) || Heads.count(I)) { 4007 if (VectorizedStores.count(I)) 4008 break; 4009 Operands.push_back(I); 4010 // Move to the next value in the chain. 4011 I = ConsecutiveChain[I]; 4012 } 4013 4014 // FIXME: Is division-by-2 the correct step? Should we assert that the 4015 // register size is a power-of-2? 4016 for (unsigned Size = R.getMaxVecRegSize(); Size >= R.getMinVecRegSize(); 4017 Size /= 2) { 4018 if (vectorizeStoreChain(Operands, R, Size)) { 4019 // Mark the vectorized stores so that we don't vectorize them again. 4020 VectorizedStores.insert(Operands.begin(), Operands.end()); 4021 Changed = true; 4022 break; 4023 } 4024 } 4025 } 4026 4027 return Changed; 4028 } 4029 4030 void SLPVectorizerPass::collectSeedInstructions(BasicBlock *BB) { 4031 4032 // Initialize the collections. We will make a single pass over the block. 4033 Stores.clear(); 4034 GEPs.clear(); 4035 4036 // Visit the store and getelementptr instructions in BB and organize them in 4037 // Stores and GEPs according to the underlying objects of their pointer 4038 // operands. 4039 for (Instruction &I : *BB) { 4040 4041 // Ignore store instructions that are volatile or have a pointer operand 4042 // that doesn't point to a scalar type. 4043 if (auto *SI = dyn_cast<StoreInst>(&I)) { 4044 if (!SI->isSimple()) 4045 continue; 4046 if (!isValidElementType(SI->getValueOperand()->getType())) 4047 continue; 4048 Stores[GetUnderlyingObject(SI->getPointerOperand(), *DL)].push_back(SI); 4049 } 4050 4051 // Ignore getelementptr instructions that have more than one index, a 4052 // constant index, or a pointer operand that doesn't point to a scalar 4053 // type. 4054 else if (auto *GEP = dyn_cast<GetElementPtrInst>(&I)) { 4055 auto Idx = GEP->idx_begin()->get(); 4056 if (GEP->getNumIndices() > 1 || isa<Constant>(Idx)) 4057 continue; 4058 if (!isValidElementType(Idx->getType())) 4059 continue; 4060 if (GEP->getType()->isVectorTy()) 4061 continue; 4062 GEPs[GetUnderlyingObject(GEP->getPointerOperand(), *DL)].push_back(GEP); 4063 } 4064 } 4065 } 4066 4067 bool SLPVectorizerPass::tryToVectorizePair(Value *A, Value *B, BoUpSLP &R) { 4068 if (!A || !B) 4069 return false; 4070 Value *VL[] = { A, B }; 4071 return tryToVectorizeList(VL, R, None, true); 4072 } 4073 4074 bool SLPVectorizerPass::tryToVectorizeList(ArrayRef<Value *> VL, BoUpSLP &R, 4075 ArrayRef<Value *> BuildVector, 4076 bool AllowReorder) { 4077 if (VL.size() < 2) 4078 return false; 4079 4080 DEBUG(dbgs() << "SLP: Trying to vectorize a list of length = " << VL.size() 4081 << ".\n"); 4082 4083 // Check that all of the parts are scalar instructions of the same type. 4084 Instruction *I0 = dyn_cast<Instruction>(VL[0]); 4085 if (!I0) 4086 return false; 4087 4088 unsigned Opcode0 = I0->getOpcode(); 4089 4090 unsigned Sz = R.getVectorElementSize(I0); 4091 unsigned MinVF = std::max(2U, R.getMinVecRegSize() / Sz); 4092 unsigned MaxVF = std::max<unsigned>(PowerOf2Floor(VL.size()), MinVF); 4093 if (MaxVF < 2) 4094 return false; 4095 4096 for (Value *V : VL) { 4097 Type *Ty = V->getType(); 4098 if (!isValidElementType(Ty)) 4099 return false; 4100 Instruction *Inst = dyn_cast<Instruction>(V); 4101 if (!Inst || Inst->getOpcode() != Opcode0) 4102 return false; 4103 } 4104 4105 bool Changed = false; 4106 4107 // Keep track of values that were deleted by vectorizing in the loop below. 4108 SmallVector<WeakVH, 8> TrackValues(VL.begin(), VL.end()); 4109 4110 unsigned NextInst = 0, MaxInst = VL.size(); 4111 for (unsigned VF = MaxVF; NextInst + 1 < MaxInst && VF >= MinVF; 4112 VF /= 2) { 4113 // No actual vectorization should happen, if number of parts is the same as 4114 // provided vectorization factor (i.e. the scalar type is used for vector 4115 // code during codegen). 4116 auto *VecTy = VectorType::get(VL[0]->getType(), VF); 4117 if (TTI->getNumberOfParts(VecTy) == VF) 4118 continue; 4119 for (unsigned I = NextInst; I < MaxInst; ++I) { 4120 unsigned OpsWidth = 0; 4121 4122 if (I + VF > MaxInst) 4123 OpsWidth = MaxInst - I; 4124 else 4125 OpsWidth = VF; 4126 4127 if (!isPowerOf2_32(OpsWidth) || OpsWidth < 2) 4128 break; 4129 4130 // Check that a previous iteration of this loop did not delete the Value. 4131 if (hasValueBeenRAUWed(VL, TrackValues, I, OpsWidth)) 4132 continue; 4133 4134 DEBUG(dbgs() << "SLP: Analyzing " << OpsWidth << " operations " 4135 << "\n"); 4136 ArrayRef<Value *> Ops = VL.slice(I, OpsWidth); 4137 4138 ArrayRef<Value *> BuildVectorSlice; 4139 if (!BuildVector.empty()) 4140 BuildVectorSlice = BuildVector.slice(I, OpsWidth); 4141 4142 R.buildTree(Ops, BuildVectorSlice); 4143 // TODO: check if we can allow reordering for more cases. 4144 if (AllowReorder && R.shouldReorder()) { 4145 // Conceptually, there is nothing actually preventing us from trying to 4146 // reorder a larger list. In fact, we do exactly this when vectorizing 4147 // reductions. However, at this point, we only expect to get here from 4148 // tryToVectorizePair(). 4149 assert(Ops.size() == 2); 4150 assert(BuildVectorSlice.empty()); 4151 Value *ReorderedOps[] = {Ops[1], Ops[0]}; 4152 R.buildTree(ReorderedOps, None); 4153 } 4154 if (R.isTreeTinyAndNotFullyVectorizable()) 4155 continue; 4156 4157 R.computeMinimumValueSizes(); 4158 int Cost = R.getTreeCost(); 4159 4160 if (Cost < -SLPCostThreshold) { 4161 DEBUG(dbgs() << "SLP: Vectorizing list at cost:" << Cost << ".\n"); 4162 Value *VectorizedRoot = R.vectorizeTree(); 4163 4164 // Reconstruct the build vector by extracting the vectorized root. This 4165 // way we handle the case where some elements of the vector are 4166 // undefined. 4167 // (return (inserelt <4 xi32> (insertelt undef (opd0) 0) (opd1) 2)) 4168 if (!BuildVectorSlice.empty()) { 4169 // The insert point is the last build vector instruction. The 4170 // vectorized root will precede it. This guarantees that we get an 4171 // instruction. The vectorized tree could have been constant folded. 4172 Instruction *InsertAfter = cast<Instruction>(BuildVectorSlice.back()); 4173 unsigned VecIdx = 0; 4174 for (auto &V : BuildVectorSlice) { 4175 IRBuilder<NoFolder> Builder(InsertAfter->getParent(), 4176 ++BasicBlock::iterator(InsertAfter)); 4177 Instruction *I = cast<Instruction>(V); 4178 assert(isa<InsertElementInst>(I) || isa<InsertValueInst>(I)); 4179 Instruction *Extract = 4180 cast<Instruction>(Builder.CreateExtractElement( 4181 VectorizedRoot, Builder.getInt32(VecIdx++))); 4182 I->setOperand(1, Extract); 4183 I->removeFromParent(); 4184 I->insertAfter(Extract); 4185 InsertAfter = I; 4186 } 4187 } 4188 // Move to the next bundle. 4189 I += VF - 1; 4190 NextInst = I + 1; 4191 Changed = true; 4192 } 4193 } 4194 } 4195 4196 return Changed; 4197 } 4198 4199 bool SLPVectorizerPass::tryToVectorize(BinaryOperator *V, BoUpSLP &R) { 4200 if (!V) 4201 return false; 4202 4203 Value *P = V->getParent(); 4204 4205 // Vectorize in current basic block only. 4206 auto *Op0 = dyn_cast<Instruction>(V->getOperand(0)); 4207 auto *Op1 = dyn_cast<Instruction>(V->getOperand(1)); 4208 if (!Op0 || !Op1 || Op0->getParent() != P || Op1->getParent() != P) 4209 return false; 4210 4211 // Try to vectorize V. 4212 if (tryToVectorizePair(Op0, Op1, R)) 4213 return true; 4214 4215 auto *A = dyn_cast<BinaryOperator>(Op0); 4216 auto *B = dyn_cast<BinaryOperator>(Op1); 4217 // Try to skip B. 4218 if (B && B->hasOneUse()) { 4219 auto *B0 = dyn_cast<BinaryOperator>(B->getOperand(0)); 4220 auto *B1 = dyn_cast<BinaryOperator>(B->getOperand(1)); 4221 if (B0 && B0->getParent() == P && tryToVectorizePair(A, B0, R)) 4222 return true; 4223 if (B1 && B1->getParent() == P && tryToVectorizePair(A, B1, R)) 4224 return true; 4225 } 4226 4227 // Try to skip A. 4228 if (A && A->hasOneUse()) { 4229 auto *A0 = dyn_cast<BinaryOperator>(A->getOperand(0)); 4230 auto *A1 = dyn_cast<BinaryOperator>(A->getOperand(1)); 4231 if (A0 && A0->getParent() == P && tryToVectorizePair(A0, B, R)) 4232 return true; 4233 if (A1 && A1->getParent() == P && tryToVectorizePair(A1, B, R)) 4234 return true; 4235 } 4236 return false; 4237 } 4238 4239 /// \brief Generate a shuffle mask to be used in a reduction tree. 4240 /// 4241 /// \param VecLen The length of the vector to be reduced. 4242 /// \param NumEltsToRdx The number of elements that should be reduced in the 4243 /// vector. 4244 /// \param IsPairwise Whether the reduction is a pairwise or splitting 4245 /// reduction. A pairwise reduction will generate a mask of 4246 /// <0,2,...> or <1,3,..> while a splitting reduction will generate 4247 /// <2,3, undef,undef> for a vector of 4 and NumElts = 2. 4248 /// \param IsLeft True will generate a mask of even elements, odd otherwise. 4249 static Value *createRdxShuffleMask(unsigned VecLen, unsigned NumEltsToRdx, 4250 bool IsPairwise, bool IsLeft, 4251 IRBuilder<> &Builder) { 4252 assert((IsPairwise || !IsLeft) && "Don't support a <0,1,undef,...> mask"); 4253 4254 SmallVector<Constant *, 32> ShuffleMask( 4255 VecLen, UndefValue::get(Builder.getInt32Ty())); 4256 4257 if (IsPairwise) 4258 // Build a mask of 0, 2, ... (left) or 1, 3, ... (right). 4259 for (unsigned i = 0; i != NumEltsToRdx; ++i) 4260 ShuffleMask[i] = Builder.getInt32(2 * i + !IsLeft); 4261 else 4262 // Move the upper half of the vector to the lower half. 4263 for (unsigned i = 0; i != NumEltsToRdx; ++i) 4264 ShuffleMask[i] = Builder.getInt32(NumEltsToRdx + i); 4265 4266 return ConstantVector::get(ShuffleMask); 4267 } 4268 4269 namespace { 4270 /// Model horizontal reductions. 4271 /// 4272 /// A horizontal reduction is a tree of reduction operations (currently add and 4273 /// fadd) that has operations that can be put into a vector as its leaf. 4274 /// For example, this tree: 4275 /// 4276 /// mul mul mul mul 4277 /// \ / \ / 4278 /// + + 4279 /// \ / 4280 /// + 4281 /// This tree has "mul" as its reduced values and "+" as its reduction 4282 /// operations. A reduction might be feeding into a store or a binary operation 4283 /// feeding a phi. 4284 /// ... 4285 /// \ / 4286 /// + 4287 /// | 4288 /// phi += 4289 /// 4290 /// Or: 4291 /// ... 4292 /// \ / 4293 /// + 4294 /// | 4295 /// *p = 4296 /// 4297 class HorizontalReduction { 4298 SmallVector<Value *, 16> ReductionOps; 4299 SmallVector<Value *, 32> ReducedVals; 4300 // Use map vector to make stable output. 4301 MapVector<Instruction *, Value *> ExtraArgs; 4302 4303 BinaryOperator *ReductionRoot = nullptr; 4304 4305 /// The opcode of the reduction. 4306 Instruction::BinaryOps ReductionOpcode = Instruction::BinaryOpsEnd; 4307 /// The opcode of the values we perform a reduction on. 4308 unsigned ReducedValueOpcode = 0; 4309 /// Should we model this reduction as a pairwise reduction tree or a tree that 4310 /// splits the vector in halves and adds those halves. 4311 bool IsPairwiseReduction = false; 4312 4313 /// Checks if the ParentStackElem.first should be marked as a reduction 4314 /// operation with an extra argument or as extra argument itself. 4315 void markExtraArg(std::pair<Instruction *, unsigned> &ParentStackElem, 4316 Value *ExtraArg) { 4317 if (ExtraArgs.count(ParentStackElem.first)) { 4318 ExtraArgs[ParentStackElem.first] = nullptr; 4319 // We ran into something like: 4320 // ParentStackElem.first = ExtraArgs[ParentStackElem.first] + ExtraArg. 4321 // The whole ParentStackElem.first should be considered as an extra value 4322 // in this case. 4323 // Do not perform analysis of remaining operands of ParentStackElem.first 4324 // instruction, this whole instruction is an extra argument. 4325 ParentStackElem.second = ParentStackElem.first->getNumOperands(); 4326 } else { 4327 // We ran into something like: 4328 // ParentStackElem.first += ... + ExtraArg + ... 4329 ExtraArgs[ParentStackElem.first] = ExtraArg; 4330 } 4331 } 4332 4333 public: 4334 HorizontalReduction() = default; 4335 4336 /// \brief Try to find a reduction tree. 4337 bool matchAssociativeReduction(PHINode *Phi, BinaryOperator *B) { 4338 assert((!Phi || is_contained(Phi->operands(), B)) && 4339 "Thi phi needs to use the binary operator"); 4340 4341 // We could have a initial reductions that is not an add. 4342 // r *= v1 + v2 + v3 + v4 4343 // In such a case start looking for a tree rooted in the first '+'. 4344 if (Phi) { 4345 if (B->getOperand(0) == Phi) { 4346 Phi = nullptr; 4347 B = dyn_cast<BinaryOperator>(B->getOperand(1)); 4348 } else if (B->getOperand(1) == Phi) { 4349 Phi = nullptr; 4350 B = dyn_cast<BinaryOperator>(B->getOperand(0)); 4351 } 4352 } 4353 4354 if (!B) 4355 return false; 4356 4357 Type *Ty = B->getType(); 4358 if (!isValidElementType(Ty)) 4359 return false; 4360 4361 ReductionOpcode = B->getOpcode(); 4362 ReducedValueOpcode = 0; 4363 ReductionRoot = B; 4364 4365 // We currently only support adds. 4366 if ((ReductionOpcode != Instruction::Add && 4367 ReductionOpcode != Instruction::FAdd) || 4368 !B->isAssociative()) 4369 return false; 4370 4371 // Post order traverse the reduction tree starting at B. We only handle true 4372 // trees containing only binary operators or selects. 4373 SmallVector<std::pair<Instruction *, unsigned>, 32> Stack; 4374 Stack.push_back(std::make_pair(B, 0)); 4375 while (!Stack.empty()) { 4376 Instruction *TreeN = Stack.back().first; 4377 unsigned EdgeToVist = Stack.back().second++; 4378 bool IsReducedValue = TreeN->getOpcode() != ReductionOpcode; 4379 4380 // Postorder vist. 4381 if (EdgeToVist == 2 || IsReducedValue) { 4382 if (IsReducedValue) 4383 ReducedVals.push_back(TreeN); 4384 else { 4385 auto I = ExtraArgs.find(TreeN); 4386 if (I != ExtraArgs.end() && !I->second) { 4387 // Check if TreeN is an extra argument of its parent operation. 4388 if (Stack.size() <= 1) { 4389 // TreeN can't be an extra argument as it is a root reduction 4390 // operation. 4391 return false; 4392 } 4393 // Yes, TreeN is an extra argument, do not add it to a list of 4394 // reduction operations. 4395 // Stack[Stack.size() - 2] always points to the parent operation. 4396 markExtraArg(Stack[Stack.size() - 2], TreeN); 4397 ExtraArgs.erase(TreeN); 4398 } else 4399 ReductionOps.push_back(TreeN); 4400 } 4401 // Retract. 4402 Stack.pop_back(); 4403 continue; 4404 } 4405 4406 // Visit left or right. 4407 Value *NextV = TreeN->getOperand(EdgeToVist); 4408 if (NextV != Phi) { 4409 auto *I = dyn_cast<Instruction>(NextV); 4410 // Continue analysis if the next operand is a reduction operation or 4411 // (possibly) a reduced value. If the reduced value opcode is not set, 4412 // the first met operation != reduction operation is considered as the 4413 // reduced value class. 4414 if (I && (!ReducedValueOpcode || I->getOpcode() == ReducedValueOpcode || 4415 I->getOpcode() == ReductionOpcode)) { 4416 // Only handle trees in the current basic block. 4417 if (I->getParent() != B->getParent()) { 4418 // I is an extra argument for TreeN (its parent operation). 4419 markExtraArg(Stack.back(), I); 4420 continue; 4421 } 4422 4423 // Each tree node needs to have one user except for the ultimate 4424 // reduction. 4425 if (!I->hasOneUse() && I != B) { 4426 // I is an extra argument for TreeN (its parent operation). 4427 markExtraArg(Stack.back(), I); 4428 continue; 4429 } 4430 4431 if (I->getOpcode() == ReductionOpcode) { 4432 // We need to be able to reassociate the reduction operations. 4433 if (!I->isAssociative()) { 4434 // I is an extra argument for TreeN (its parent operation). 4435 markExtraArg(Stack.back(), I); 4436 continue; 4437 } 4438 } else if (ReducedValueOpcode && 4439 ReducedValueOpcode != I->getOpcode()) { 4440 // Make sure that the opcodes of the operations that we are going to 4441 // reduce match. 4442 // I is an extra argument for TreeN (its parent operation). 4443 markExtraArg(Stack.back(), I); 4444 continue; 4445 } else if (!ReducedValueOpcode) 4446 ReducedValueOpcode = I->getOpcode(); 4447 4448 Stack.push_back(std::make_pair(I, 0)); 4449 continue; 4450 } 4451 } 4452 // NextV is an extra argument for TreeN (its parent operation). 4453 markExtraArg(Stack.back(), NextV); 4454 } 4455 return true; 4456 } 4457 4458 /// \brief Attempt to vectorize the tree found by 4459 /// matchAssociativeReduction. 4460 bool tryToReduce(BoUpSLP &V, TargetTransformInfo *TTI) { 4461 if (ReducedVals.empty()) 4462 return false; 4463 4464 // If there is a sufficient number of reduction values, reduce 4465 // to a nearby power-of-2. Can safely generate oversized 4466 // vectors and rely on the backend to split them to legal sizes. 4467 unsigned NumReducedVals = ReducedVals.size(); 4468 if (NumReducedVals < 4) 4469 return false; 4470 4471 unsigned ReduxWidth = PowerOf2Floor(NumReducedVals); 4472 4473 Value *VectorizedTree = nullptr; 4474 IRBuilder<> Builder(ReductionRoot); 4475 FastMathFlags Unsafe; 4476 Unsafe.setUnsafeAlgebra(); 4477 Builder.setFastMathFlags(Unsafe); 4478 unsigned i = 0; 4479 4480 BoUpSLP::ExtraValueToDebugLocsMap ExternallyUsedValues; 4481 // The same extra argument may be used several time, so log each attempt 4482 // to use it. 4483 for (auto &Pair : ExtraArgs) 4484 ExternallyUsedValues[Pair.second].push_back(Pair.first); 4485 while (i < NumReducedVals - ReduxWidth + 1 && ReduxWidth > 2) { 4486 auto VL = makeArrayRef(&ReducedVals[i], ReduxWidth); 4487 V.buildTree(VL, ExternallyUsedValues, ReductionOps); 4488 if (V.shouldReorder()) { 4489 SmallVector<Value *, 8> Reversed(VL.rbegin(), VL.rend()); 4490 V.buildTree(Reversed, ExternallyUsedValues, ReductionOps); 4491 } 4492 if (V.isTreeTinyAndNotFullyVectorizable()) 4493 break; 4494 4495 V.computeMinimumValueSizes(); 4496 4497 // Estimate cost. 4498 int Cost = 4499 V.getTreeCost() + getReductionCost(TTI, ReducedVals[i], ReduxWidth); 4500 if (Cost >= -SLPCostThreshold) 4501 break; 4502 4503 DEBUG(dbgs() << "SLP: Vectorizing horizontal reduction at cost:" << Cost 4504 << ". (HorRdx)\n"); 4505 4506 // Vectorize a tree. 4507 DebugLoc Loc = cast<Instruction>(ReducedVals[i])->getDebugLoc(); 4508 Value *VectorizedRoot = V.vectorizeTree(ExternallyUsedValues); 4509 4510 // Emit a reduction. 4511 Value *ReducedSubTree = 4512 emitReduction(VectorizedRoot, Builder, ReduxWidth, ReductionOps); 4513 if (VectorizedTree) { 4514 Builder.SetCurrentDebugLocation(Loc); 4515 VectorizedTree = Builder.CreateBinOp(ReductionOpcode, VectorizedTree, 4516 ReducedSubTree, "bin.rdx"); 4517 propagateIRFlags(VectorizedTree, ReductionOps); 4518 } else 4519 VectorizedTree = ReducedSubTree; 4520 i += ReduxWidth; 4521 ReduxWidth = PowerOf2Floor(NumReducedVals - i); 4522 } 4523 4524 if (VectorizedTree) { 4525 // Finish the reduction. 4526 for (; i < NumReducedVals; ++i) { 4527 auto *I = cast<Instruction>(ReducedVals[i]); 4528 Builder.SetCurrentDebugLocation(I->getDebugLoc()); 4529 VectorizedTree = 4530 Builder.CreateBinOp(ReductionOpcode, VectorizedTree, I); 4531 propagateIRFlags(VectorizedTree, ReductionOps); 4532 } 4533 for (auto &Pair : ExternallyUsedValues) { 4534 assert(!Pair.second.empty() && 4535 "At least one DebugLoc must be inserted"); 4536 // Add each externally used value to the final reduction. 4537 for (auto *I : Pair.second) { 4538 Builder.SetCurrentDebugLocation(I->getDebugLoc()); 4539 VectorizedTree = Builder.CreateBinOp(ReductionOpcode, VectorizedTree, 4540 Pair.first, "bin.extra"); 4541 propagateIRFlags(VectorizedTree, I); 4542 } 4543 } 4544 // Update users. 4545 ReductionRoot->replaceAllUsesWith(VectorizedTree); 4546 } 4547 return VectorizedTree != nullptr; 4548 } 4549 4550 unsigned numReductionValues() const { 4551 return ReducedVals.size(); 4552 } 4553 4554 private: 4555 /// \brief Calculate the cost of a reduction. 4556 int getReductionCost(TargetTransformInfo *TTI, Value *FirstReducedVal, 4557 unsigned ReduxWidth) { 4558 Type *ScalarTy = FirstReducedVal->getType(); 4559 Type *VecTy = VectorType::get(ScalarTy, ReduxWidth); 4560 4561 int PairwiseRdxCost = TTI->getReductionCost(ReductionOpcode, VecTy, true); 4562 int SplittingRdxCost = TTI->getReductionCost(ReductionOpcode, VecTy, false); 4563 4564 IsPairwiseReduction = PairwiseRdxCost < SplittingRdxCost; 4565 int VecReduxCost = IsPairwiseReduction ? PairwiseRdxCost : SplittingRdxCost; 4566 4567 int ScalarReduxCost = 4568 (ReduxWidth - 1) * 4569 TTI->getArithmeticInstrCost(ReductionOpcode, ScalarTy); 4570 4571 DEBUG(dbgs() << "SLP: Adding cost " << VecReduxCost - ScalarReduxCost 4572 << " for reduction that starts with " << *FirstReducedVal 4573 << " (It is a " 4574 << (IsPairwiseReduction ? "pairwise" : "splitting") 4575 << " reduction)\n"); 4576 4577 return VecReduxCost - ScalarReduxCost; 4578 } 4579 4580 /// \brief Emit a horizontal reduction of the vectorized value. 4581 Value *emitReduction(Value *VectorizedValue, IRBuilder<> &Builder, 4582 unsigned ReduxWidth, ArrayRef<Value *> RedOps) { 4583 assert(VectorizedValue && "Need to have a vectorized tree node"); 4584 assert(isPowerOf2_32(ReduxWidth) && 4585 "We only handle power-of-two reductions for now"); 4586 4587 Value *TmpVec = VectorizedValue; 4588 for (unsigned i = ReduxWidth / 2; i != 0; i >>= 1) { 4589 if (IsPairwiseReduction) { 4590 Value *LeftMask = 4591 createRdxShuffleMask(ReduxWidth, i, true, true, Builder); 4592 Value *RightMask = 4593 createRdxShuffleMask(ReduxWidth, i, true, false, Builder); 4594 4595 Value *LeftShuf = Builder.CreateShuffleVector( 4596 TmpVec, UndefValue::get(TmpVec->getType()), LeftMask, "rdx.shuf.l"); 4597 Value *RightShuf = Builder.CreateShuffleVector( 4598 TmpVec, UndefValue::get(TmpVec->getType()), (RightMask), 4599 "rdx.shuf.r"); 4600 TmpVec = Builder.CreateBinOp(ReductionOpcode, LeftShuf, RightShuf, 4601 "bin.rdx"); 4602 } else { 4603 Value *UpperHalf = 4604 createRdxShuffleMask(ReduxWidth, i, false, false, Builder); 4605 Value *Shuf = Builder.CreateShuffleVector( 4606 TmpVec, UndefValue::get(TmpVec->getType()), UpperHalf, "rdx.shuf"); 4607 TmpVec = Builder.CreateBinOp(ReductionOpcode, TmpVec, Shuf, "bin.rdx"); 4608 } 4609 propagateIRFlags(TmpVec, RedOps); 4610 } 4611 4612 // The result is in the first element of the vector. 4613 return Builder.CreateExtractElement(TmpVec, Builder.getInt32(0)); 4614 } 4615 }; 4616 } // end anonymous namespace 4617 4618 /// \brief Recognize construction of vectors like 4619 /// %ra = insertelement <4 x float> undef, float %s0, i32 0 4620 /// %rb = insertelement <4 x float> %ra, float %s1, i32 1 4621 /// %rc = insertelement <4 x float> %rb, float %s2, i32 2 4622 /// %rd = insertelement <4 x float> %rc, float %s3, i32 3 4623 /// 4624 /// Returns true if it matches 4625 /// 4626 static bool findBuildVector(InsertElementInst *FirstInsertElem, 4627 SmallVectorImpl<Value *> &BuildVector, 4628 SmallVectorImpl<Value *> &BuildVectorOpds) { 4629 if (!isa<UndefValue>(FirstInsertElem->getOperand(0))) 4630 return false; 4631 4632 InsertElementInst *IE = FirstInsertElem; 4633 while (true) { 4634 BuildVector.push_back(IE); 4635 BuildVectorOpds.push_back(IE->getOperand(1)); 4636 4637 if (IE->use_empty()) 4638 return false; 4639 4640 InsertElementInst *NextUse = dyn_cast<InsertElementInst>(IE->user_back()); 4641 if (!NextUse) 4642 return true; 4643 4644 // If this isn't the final use, make sure the next insertelement is the only 4645 // use. It's OK if the final constructed vector is used multiple times 4646 if (!IE->hasOneUse()) 4647 return false; 4648 4649 IE = NextUse; 4650 } 4651 4652 return false; 4653 } 4654 4655 /// \brief Like findBuildVector, but looks backwards for construction of aggregate. 4656 /// 4657 /// \return true if it matches. 4658 static bool findBuildAggregate(InsertValueInst *IV, 4659 SmallVectorImpl<Value *> &BuildVector, 4660 SmallVectorImpl<Value *> &BuildVectorOpds) { 4661 Value *V; 4662 do { 4663 BuildVector.push_back(IV); 4664 BuildVectorOpds.push_back(IV->getInsertedValueOperand()); 4665 V = IV->getAggregateOperand(); 4666 if (isa<UndefValue>(V)) 4667 break; 4668 IV = dyn_cast<InsertValueInst>(V); 4669 if (!IV || !IV->hasOneUse()) 4670 return false; 4671 } while (true); 4672 std::reverse(BuildVector.begin(), BuildVector.end()); 4673 std::reverse(BuildVectorOpds.begin(), BuildVectorOpds.end()); 4674 return true; 4675 } 4676 4677 static bool PhiTypeSorterFunc(Value *V, Value *V2) { 4678 return V->getType() < V2->getType(); 4679 } 4680 4681 /// \brief Try and get a reduction value from a phi node. 4682 /// 4683 /// Given a phi node \p P in a block \p ParentBB, consider possible reductions 4684 /// if they come from either \p ParentBB or a containing loop latch. 4685 /// 4686 /// \returns A candidate reduction value if possible, or \code nullptr \endcode 4687 /// if not possible. 4688 static Value *getReductionValue(const DominatorTree *DT, PHINode *P, 4689 BasicBlock *ParentBB, LoopInfo *LI) { 4690 // There are situations where the reduction value is not dominated by the 4691 // reduction phi. Vectorizing such cases has been reported to cause 4692 // miscompiles. See PR25787. 4693 auto DominatedReduxValue = [&](Value *R) { 4694 return ( 4695 dyn_cast<Instruction>(R) && 4696 DT->dominates(P->getParent(), dyn_cast<Instruction>(R)->getParent())); 4697 }; 4698 4699 Value *Rdx = nullptr; 4700 4701 // Return the incoming value if it comes from the same BB as the phi node. 4702 if (P->getIncomingBlock(0) == ParentBB) { 4703 Rdx = P->getIncomingValue(0); 4704 } else if (P->getIncomingBlock(1) == ParentBB) { 4705 Rdx = P->getIncomingValue(1); 4706 } 4707 4708 if (Rdx && DominatedReduxValue(Rdx)) 4709 return Rdx; 4710 4711 // Otherwise, check whether we have a loop latch to look at. 4712 Loop *BBL = LI->getLoopFor(ParentBB); 4713 if (!BBL) 4714 return nullptr; 4715 BasicBlock *BBLatch = BBL->getLoopLatch(); 4716 if (!BBLatch) 4717 return nullptr; 4718 4719 // There is a loop latch, return the incoming value if it comes from 4720 // that. This reduction pattern occasionally turns up. 4721 if (P->getIncomingBlock(0) == BBLatch) { 4722 Rdx = P->getIncomingValue(0); 4723 } else if (P->getIncomingBlock(1) == BBLatch) { 4724 Rdx = P->getIncomingValue(1); 4725 } 4726 4727 if (Rdx && DominatedReduxValue(Rdx)) 4728 return Rdx; 4729 4730 return nullptr; 4731 } 4732 4733 namespace { 4734 /// Tracks instructons and its children. 4735 class WeakVHWithLevel final : public CallbackVH { 4736 /// Operand index of the instruction currently beeing analized. 4737 unsigned Level = 0; 4738 /// Is this the instruction that should be vectorized, or are we now 4739 /// processing children (i.e. operands of this instruction) for potential 4740 /// vectorization? 4741 bool IsInitial = true; 4742 4743 public: 4744 explicit WeakVHWithLevel() = default; 4745 WeakVHWithLevel(Value *V) : CallbackVH(V){}; 4746 /// Restart children analysis each time it is repaced by the new instruction. 4747 void allUsesReplacedWith(Value *New) override { 4748 setValPtr(New); 4749 Level = 0; 4750 IsInitial = true; 4751 } 4752 /// Check if the instruction was not deleted during vectorization. 4753 bool isValid() const { return !getValPtr(); } 4754 /// Is the istruction itself must be vectorized? 4755 bool isInitial() const { return IsInitial; } 4756 /// Try to vectorize children. 4757 void clearInitial() { IsInitial = false; } 4758 /// Are all children processed already? 4759 bool isFinal() const { 4760 assert(getValPtr() && 4761 (isa<Instruction>(getValPtr()) && 4762 cast<Instruction>(getValPtr())->getNumOperands() >= Level)); 4763 return getValPtr() && 4764 cast<Instruction>(getValPtr())->getNumOperands() == Level; 4765 } 4766 /// Get next child operation. 4767 Value *nextOperand() { 4768 assert(getValPtr() && isa<Instruction>(getValPtr()) && 4769 cast<Instruction>(getValPtr())->getNumOperands() > Level); 4770 return cast<Instruction>(getValPtr())->getOperand(Level++); 4771 } 4772 virtual ~WeakVHWithLevel() = default; 4773 }; 4774 } // namespace 4775 4776 /// \brief Attempt to reduce a horizontal reduction. 4777 /// If it is legal to match a horizontal reduction feeding 4778 /// the phi node P with reduction operators Root in a basic block BB, then check 4779 /// if it can be done. 4780 /// \returns true if a horizontal reduction was matched and reduced. 4781 /// \returns false if a horizontal reduction was not matched. 4782 static bool canBeVectorized( 4783 PHINode *P, Instruction *Root, BasicBlock *BB, BoUpSLP &R, 4784 TargetTransformInfo *TTI, 4785 const function_ref<bool(BinaryOperator *, BoUpSLP &)> Vectorize) { 4786 if (!ShouldVectorizeHor) 4787 return false; 4788 4789 if (!Root) 4790 return false; 4791 4792 if (Root->getParent() != BB) 4793 return false; 4794 SmallVector<WeakVHWithLevel, 8> Stack(1, Root); 4795 SmallSet<Value *, 8> VisitedInstrs; 4796 bool Res = false; 4797 while (!Stack.empty()) { 4798 Value *V = Stack.back(); 4799 if (!V) { 4800 Stack.pop_back(); 4801 continue; 4802 } 4803 auto *Inst = dyn_cast<Instruction>(V); 4804 if (!Inst || isa<PHINode>(Inst)) { 4805 Stack.pop_back(); 4806 continue; 4807 } 4808 if (Stack.back().isInitial()) { 4809 Stack.back().clearInitial(); 4810 if (auto *BI = dyn_cast<BinaryOperator>(Inst)) { 4811 HorizontalReduction HorRdx; 4812 if (HorRdx.matchAssociativeReduction(P, BI)) { 4813 if (HorRdx.tryToReduce(R, TTI)) { 4814 Res = true; 4815 P = nullptr; 4816 continue; 4817 } 4818 } 4819 if (P) { 4820 Inst = dyn_cast<Instruction>(BI->getOperand(0)); 4821 if (Inst == P) 4822 Inst = dyn_cast<Instruction>(BI->getOperand(1)); 4823 if (!Inst) { 4824 P = nullptr; 4825 continue; 4826 } 4827 } 4828 } 4829 P = nullptr; 4830 if (Vectorize(dyn_cast<BinaryOperator>(Inst), R)) { 4831 Res = true; 4832 continue; 4833 } 4834 } 4835 if (Stack.back().isFinal()) { 4836 Stack.pop_back(); 4837 continue; 4838 } 4839 4840 if (auto *NextV = dyn_cast<Instruction>(Stack.back().nextOperand())) 4841 if (NextV->getParent() == BB && VisitedInstrs.insert(NextV).second && 4842 Stack.size() < RecursionMaxDepth) 4843 Stack.push_back(NextV); 4844 } 4845 return Res; 4846 } 4847 4848 bool SLPVectorizerPass::vectorizeRootInstruction(PHINode *P, Value *V, 4849 BasicBlock *BB, BoUpSLP &R, 4850 TargetTransformInfo *TTI) { 4851 if (!V) 4852 return false; 4853 auto *I = dyn_cast<Instruction>(V); 4854 if (!I) 4855 return false; 4856 4857 if (!isa<BinaryOperator>(I)) 4858 P = nullptr; 4859 // Try to match and vectorize a horizontal reduction. 4860 return canBeVectorized(P, I, BB, R, TTI, 4861 [this](BinaryOperator *BI, BoUpSLP &R) -> bool { 4862 return tryToVectorize(BI, R); 4863 }); 4864 } 4865 4866 bool SLPVectorizerPass::vectorizeChainsInBlock(BasicBlock *BB, BoUpSLP &R) { 4867 bool Changed = false; 4868 SmallVector<Value *, 4> Incoming; 4869 SmallSet<Value *, 16> VisitedInstrs; 4870 4871 bool HaveVectorizedPhiNodes = true; 4872 while (HaveVectorizedPhiNodes) { 4873 HaveVectorizedPhiNodes = false; 4874 4875 // Collect the incoming values from the PHIs. 4876 Incoming.clear(); 4877 for (Instruction &I : *BB) { 4878 PHINode *P = dyn_cast<PHINode>(&I); 4879 if (!P) 4880 break; 4881 4882 if (!VisitedInstrs.count(P)) 4883 Incoming.push_back(P); 4884 } 4885 4886 // Sort by type. 4887 std::stable_sort(Incoming.begin(), Incoming.end(), PhiTypeSorterFunc); 4888 4889 // Try to vectorize elements base on their type. 4890 for (SmallVector<Value *, 4>::iterator IncIt = Incoming.begin(), 4891 E = Incoming.end(); 4892 IncIt != E;) { 4893 4894 // Look for the next elements with the same type. 4895 SmallVector<Value *, 4>::iterator SameTypeIt = IncIt; 4896 while (SameTypeIt != E && 4897 (*SameTypeIt)->getType() == (*IncIt)->getType()) { 4898 VisitedInstrs.insert(*SameTypeIt); 4899 ++SameTypeIt; 4900 } 4901 4902 // Try to vectorize them. 4903 unsigned NumElts = (SameTypeIt - IncIt); 4904 DEBUG(errs() << "SLP: Trying to vectorize starting at PHIs (" << NumElts << ")\n"); 4905 if (NumElts > 1 && tryToVectorizeList(makeArrayRef(IncIt, NumElts), R)) { 4906 // Success start over because instructions might have been changed. 4907 HaveVectorizedPhiNodes = true; 4908 Changed = true; 4909 break; 4910 } 4911 4912 // Start over at the next instruction of a different type (or the end). 4913 IncIt = SameTypeIt; 4914 } 4915 } 4916 4917 VisitedInstrs.clear(); 4918 4919 for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; it++) { 4920 // We may go through BB multiple times so skip the one we have checked. 4921 if (!VisitedInstrs.insert(&*it).second) 4922 continue; 4923 4924 if (isa<DbgInfoIntrinsic>(it)) 4925 continue; 4926 4927 // Try to vectorize reductions that use PHINodes. 4928 if (PHINode *P = dyn_cast<PHINode>(it)) { 4929 // Check that the PHI is a reduction PHI. 4930 if (P->getNumIncomingValues() != 2) 4931 return Changed; 4932 4933 // Try to match and vectorize a horizontal reduction. 4934 if (vectorizeRootInstruction(P, getReductionValue(DT, P, BB, LI), BB, R, 4935 TTI)) { 4936 Changed = true; 4937 it = BB->begin(); 4938 e = BB->end(); 4939 continue; 4940 } 4941 continue; 4942 } 4943 4944 if (ShouldStartVectorizeHorAtStore) { 4945 if (StoreInst *SI = dyn_cast<StoreInst>(it)) { 4946 // Try to match and vectorize a horizontal reduction. 4947 if (vectorizeRootInstruction(nullptr, SI->getValueOperand(), BB, R, 4948 TTI)) { 4949 Changed = true; 4950 it = BB->begin(); 4951 e = BB->end(); 4952 continue; 4953 } 4954 } 4955 } 4956 4957 // Try to vectorize horizontal reductions feeding into a return. 4958 if (ReturnInst *RI = dyn_cast<ReturnInst>(it)) { 4959 if (RI->getNumOperands() != 0) { 4960 // Try to match and vectorize a horizontal reduction. 4961 if (vectorizeRootInstruction(nullptr, RI->getOperand(0), BB, R, TTI)) { 4962 Changed = true; 4963 it = BB->begin(); 4964 e = BB->end(); 4965 continue; 4966 } 4967 } 4968 } 4969 4970 // Try to vectorize trees that start at compare instructions. 4971 if (CmpInst *CI = dyn_cast<CmpInst>(it)) { 4972 if (tryToVectorizePair(CI->getOperand(0), CI->getOperand(1), R)) { 4973 Changed = true; 4974 // We would like to start over since some instructions are deleted 4975 // and the iterator may become invalid value. 4976 it = BB->begin(); 4977 e = BB->end(); 4978 continue; 4979 } 4980 4981 for (int I = 0; I < 2; ++I) { 4982 if (vectorizeRootInstruction(nullptr, CI->getOperand(I), BB, R, TTI)) { 4983 Changed = true; 4984 // We would like to start over since some instructions are deleted 4985 // and the iterator may become invalid value. 4986 it = BB->begin(); 4987 e = BB->end(); 4988 break; 4989 } 4990 } 4991 continue; 4992 } 4993 4994 // Try to vectorize trees that start at insertelement instructions. 4995 if (InsertElementInst *FirstInsertElem = dyn_cast<InsertElementInst>(it)) { 4996 SmallVector<Value *, 16> BuildVector; 4997 SmallVector<Value *, 16> BuildVectorOpds; 4998 if (!findBuildVector(FirstInsertElem, BuildVector, BuildVectorOpds)) 4999 continue; 5000 5001 // Vectorize starting with the build vector operands ignoring the 5002 // BuildVector instructions for the purpose of scheduling and user 5003 // extraction. 5004 if (tryToVectorizeList(BuildVectorOpds, R, BuildVector)) { 5005 Changed = true; 5006 it = BB->begin(); 5007 e = BB->end(); 5008 } 5009 5010 continue; 5011 } 5012 5013 // Try to vectorize trees that start at insertvalue instructions feeding into 5014 // a store. 5015 if (StoreInst *SI = dyn_cast<StoreInst>(it)) { 5016 if (InsertValueInst *LastInsertValue = dyn_cast<InsertValueInst>(SI->getValueOperand())) { 5017 const DataLayout &DL = BB->getModule()->getDataLayout(); 5018 if (R.canMapToVector(SI->getValueOperand()->getType(), DL)) { 5019 SmallVector<Value *, 16> BuildVector; 5020 SmallVector<Value *, 16> BuildVectorOpds; 5021 if (!findBuildAggregate(LastInsertValue, BuildVector, BuildVectorOpds)) 5022 continue; 5023 5024 DEBUG(dbgs() << "SLP: store of array mappable to vector: " << *SI << "\n"); 5025 if (tryToVectorizeList(BuildVectorOpds, R, BuildVector, false)) { 5026 Changed = true; 5027 it = BB->begin(); 5028 e = BB->end(); 5029 } 5030 continue; 5031 } 5032 } 5033 } 5034 } 5035 5036 return Changed; 5037 } 5038 5039 bool SLPVectorizerPass::vectorizeGEPIndices(BasicBlock *BB, BoUpSLP &R) { 5040 auto Changed = false; 5041 for (auto &Entry : GEPs) { 5042 5043 // If the getelementptr list has fewer than two elements, there's nothing 5044 // to do. 5045 if (Entry.second.size() < 2) 5046 continue; 5047 5048 DEBUG(dbgs() << "SLP: Analyzing a getelementptr list of length " 5049 << Entry.second.size() << ".\n"); 5050 5051 // We process the getelementptr list in chunks of 16 (like we do for 5052 // stores) to minimize compile-time. 5053 for (unsigned BI = 0, BE = Entry.second.size(); BI < BE; BI += 16) { 5054 auto Len = std::min<unsigned>(BE - BI, 16); 5055 auto GEPList = makeArrayRef(&Entry.second[BI], Len); 5056 5057 // Initialize a set a candidate getelementptrs. Note that we use a 5058 // SetVector here to preserve program order. If the index computations 5059 // are vectorizable and begin with loads, we want to minimize the chance 5060 // of having to reorder them later. 5061 SetVector<Value *> Candidates(GEPList.begin(), GEPList.end()); 5062 5063 // Some of the candidates may have already been vectorized after we 5064 // initially collected them. If so, the WeakVHs will have nullified the 5065 // values, so remove them from the set of candidates. 5066 Candidates.remove(nullptr); 5067 5068 // Remove from the set of candidates all pairs of getelementptrs with 5069 // constant differences. Such getelementptrs are likely not good 5070 // candidates for vectorization in a bottom-up phase since one can be 5071 // computed from the other. We also ensure all candidate getelementptr 5072 // indices are unique. 5073 for (int I = 0, E = GEPList.size(); I < E && Candidates.size() > 1; ++I) { 5074 auto *GEPI = cast<GetElementPtrInst>(GEPList[I]); 5075 if (!Candidates.count(GEPI)) 5076 continue; 5077 auto *SCEVI = SE->getSCEV(GEPList[I]); 5078 for (int J = I + 1; J < E && Candidates.size() > 1; ++J) { 5079 auto *GEPJ = cast<GetElementPtrInst>(GEPList[J]); 5080 auto *SCEVJ = SE->getSCEV(GEPList[J]); 5081 if (isa<SCEVConstant>(SE->getMinusSCEV(SCEVI, SCEVJ))) { 5082 Candidates.remove(GEPList[I]); 5083 Candidates.remove(GEPList[J]); 5084 } else if (GEPI->idx_begin()->get() == GEPJ->idx_begin()->get()) { 5085 Candidates.remove(GEPList[J]); 5086 } 5087 } 5088 } 5089 5090 // We break out of the above computation as soon as we know there are 5091 // fewer than two candidates remaining. 5092 if (Candidates.size() < 2) 5093 continue; 5094 5095 // Add the single, non-constant index of each candidate to the bundle. We 5096 // ensured the indices met these constraints when we originally collected 5097 // the getelementptrs. 5098 SmallVector<Value *, 16> Bundle(Candidates.size()); 5099 auto BundleIndex = 0u; 5100 for (auto *V : Candidates) { 5101 auto *GEP = cast<GetElementPtrInst>(V); 5102 auto *GEPIdx = GEP->idx_begin()->get(); 5103 assert(GEP->getNumIndices() == 1 || !isa<Constant>(GEPIdx)); 5104 Bundle[BundleIndex++] = GEPIdx; 5105 } 5106 5107 // Try and vectorize the indices. We are currently only interested in 5108 // gather-like cases of the form: 5109 // 5110 // ... = g[a[0] - b[0]] + g[a[1] - b[1]] + ... 5111 // 5112 // where the loads of "a", the loads of "b", and the subtractions can be 5113 // performed in parallel. It's likely that detecting this pattern in a 5114 // bottom-up phase will be simpler and less costly than building a 5115 // full-blown top-down phase beginning at the consecutive loads. 5116 Changed |= tryToVectorizeList(Bundle, R); 5117 } 5118 } 5119 return Changed; 5120 } 5121 5122 bool SLPVectorizerPass::vectorizeStoreChains(BoUpSLP &R) { 5123 bool Changed = false; 5124 // Attempt to sort and vectorize each of the store-groups. 5125 for (StoreListMap::iterator it = Stores.begin(), e = Stores.end(); it != e; 5126 ++it) { 5127 if (it->second.size() < 2) 5128 continue; 5129 5130 DEBUG(dbgs() << "SLP: Analyzing a store chain of length " 5131 << it->second.size() << ".\n"); 5132 5133 // Process the stores in chunks of 16. 5134 // TODO: The limit of 16 inhibits greater vectorization factors. 5135 // For example, AVX2 supports v32i8. Increasing this limit, however, 5136 // may cause a significant compile-time increase. 5137 for (unsigned CI = 0, CE = it->second.size(); CI < CE; CI+=16) { 5138 unsigned Len = std::min<unsigned>(CE - CI, 16); 5139 Changed |= vectorizeStores(makeArrayRef(&it->second[CI], Len), R); 5140 } 5141 } 5142 return Changed; 5143 } 5144 5145 char SLPVectorizer::ID = 0; 5146 static const char lv_name[] = "SLP Vectorizer"; 5147 INITIALIZE_PASS_BEGIN(SLPVectorizer, SV_NAME, lv_name, false, false) 5148 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass) 5149 INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass) 5150 INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker) 5151 INITIALIZE_PASS_DEPENDENCY(ScalarEvolutionWrapperPass) 5152 INITIALIZE_PASS_DEPENDENCY(LoopSimplify) 5153 INITIALIZE_PASS_DEPENDENCY(DemandedBitsWrapperPass) 5154 INITIALIZE_PASS_END(SLPVectorizer, SV_NAME, lv_name, false, false) 5155 5156 namespace llvm { 5157 Pass *createSLPVectorizerPass() { return new SLPVectorizer(); } 5158 } 5159