1 //===- SLPVectorizer.cpp - A bottom up SLP Vectorizer ---------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // This pass implements the Bottom Up SLP vectorizer. It detects consecutive 10 // stores that can be put together into vector-stores. Next, it attempts to 11 // construct vectorizable tree using the use-def chains. If a profitable tree 12 // was found, the SLP vectorizer performs vectorization on the tree. 13 // 14 // The pass is inspired by the work described in the paper: 15 // "Loop-Aware SLP in GCC" by Ira Rosen, Dorit Nuzman, Ayal Zaks. 16 // 17 //===----------------------------------------------------------------------===// 18 #include "llvm/Transforms/Vectorize/SLPVectorizer.h" 19 #include "llvm/ADT/Optional.h" 20 #include "llvm/ADT/PostOrderIterator.h" 21 #include "llvm/ADT/SetVector.h" 22 #include "llvm/ADT/Statistic.h" 23 #include "llvm/Analysis/CodeMetrics.h" 24 #include "llvm/Analysis/GlobalsModRef.h" 25 #include "llvm/Analysis/LoopAccessAnalysis.h" 26 #include "llvm/Analysis/ScalarEvolutionExpressions.h" 27 #include "llvm/Analysis/ValueTracking.h" 28 #include "llvm/Analysis/VectorUtils.h" 29 #include "llvm/IR/DataLayout.h" 30 #include "llvm/IR/Dominators.h" 31 #include "llvm/IR/IRBuilder.h" 32 #include "llvm/IR/Instructions.h" 33 #include "llvm/IR/IntrinsicInst.h" 34 #include "llvm/IR/Module.h" 35 #include "llvm/IR/NoFolder.h" 36 #include "llvm/IR/Type.h" 37 #include "llvm/IR/Value.h" 38 #include "llvm/IR/Verifier.h" 39 #include "llvm/Pass.h" 40 #include "llvm/Support/CommandLine.h" 41 #include "llvm/Support/Debug.h" 42 #include "llvm/Support/raw_ostream.h" 43 #include "llvm/Transforms/Vectorize.h" 44 #include <algorithm> 45 #include <memory> 46 47 using namespace llvm; 48 using namespace slpvectorizer; 49 50 #define SV_NAME "slp-vectorizer" 51 #define DEBUG_TYPE "SLP" 52 53 STATISTIC(NumVectorInstructions, "Number of vector instructions generated"); 54 55 static cl::opt<int> 56 SLPCostThreshold("slp-threshold", cl::init(0), cl::Hidden, 57 cl::desc("Only vectorize if you gain more than this " 58 "number ")); 59 60 static cl::opt<bool> 61 ShouldVectorizeHor("slp-vectorize-hor", cl::init(true), cl::Hidden, 62 cl::desc("Attempt to vectorize horizontal reductions")); 63 64 static cl::opt<bool> ShouldStartVectorizeHorAtStore( 65 "slp-vectorize-hor-store", cl::init(false), cl::Hidden, 66 cl::desc( 67 "Attempt to vectorize horizontal reductions feeding into a store")); 68 69 static cl::opt<int> 70 MaxVectorRegSizeOption("slp-max-reg-size", cl::init(128), cl::Hidden, 71 cl::desc("Attempt to vectorize for this register size in bits")); 72 73 /// Limits the size of scheduling regions in a block. 74 /// It avoid long compile times for _very_ large blocks where vector 75 /// instructions are spread over a wide range. 76 /// This limit is way higher than needed by real-world functions. 77 static cl::opt<int> 78 ScheduleRegionSizeBudget("slp-schedule-budget", cl::init(100000), cl::Hidden, 79 cl::desc("Limit the size of the SLP scheduling region per block")); 80 81 static cl::opt<int> MinVectorRegSizeOption( 82 "slp-min-reg-size", cl::init(128), cl::Hidden, 83 cl::desc("Attempt to vectorize for this register size in bits")); 84 85 static cl::opt<unsigned> RecursionMaxDepth( 86 "slp-recursion-max-depth", cl::init(12), cl::Hidden, 87 cl::desc("Limit the recursion depth when building a vectorizable tree")); 88 89 static cl::opt<unsigned> MinTreeSize( 90 "slp-min-tree-size", cl::init(3), cl::Hidden, 91 cl::desc("Only vectorize small trees if they are fully vectorizable")); 92 93 // Limit the number of alias checks. The limit is chosen so that 94 // it has no negative effect on the llvm benchmarks. 95 static const unsigned AliasedCheckLimit = 10; 96 97 // Another limit for the alias checks: The maximum distance between load/store 98 // instructions where alias checks are done. 99 // This limit is useful for very large basic blocks. 100 static const unsigned MaxMemDepDistance = 160; 101 102 /// If the ScheduleRegionSizeBudget is exhausted, we allow small scheduling 103 /// regions to be handled. 104 static const int MinScheduleRegionSize = 16; 105 106 /// \brief Predicate for the element types that the SLP vectorizer supports. 107 /// 108 /// The most important thing to filter here are types which are invalid in LLVM 109 /// vectors. We also filter target specific types which have absolutely no 110 /// meaningful vectorization path such as x86_fp80 and ppc_f128. This just 111 /// avoids spending time checking the cost model and realizing that they will 112 /// be inevitably scalarized. 113 static bool isValidElementType(Type *Ty) { 114 return VectorType::isValidElementType(Ty) && !Ty->isX86_FP80Ty() && 115 !Ty->isPPC_FP128Ty(); 116 } 117 118 /// \returns true if all of the instructions in \p VL are in the same block or 119 /// false otherwise. 120 static bool allSameBlock(ArrayRef<Value *> VL) { 121 Instruction *I0 = dyn_cast<Instruction>(VL[0]); 122 if (!I0) 123 return false; 124 BasicBlock *BB = I0->getParent(); 125 for (int i = 1, e = VL.size(); i < e; i++) { 126 Instruction *I = dyn_cast<Instruction>(VL[i]); 127 if (!I) 128 return false; 129 130 if (BB != I->getParent()) 131 return false; 132 } 133 return true; 134 } 135 136 /// \returns True if all of the values in \p VL are constants. 137 static bool allConstant(ArrayRef<Value *> VL) { 138 for (Value *i : VL) 139 if (!isa<Constant>(i)) 140 return false; 141 return true; 142 } 143 144 /// \returns True if all of the values in \p VL are identical. 145 static bool isSplat(ArrayRef<Value *> VL) { 146 for (unsigned i = 1, e = VL.size(); i < e; ++i) 147 if (VL[i] != VL[0]) 148 return false; 149 return true; 150 } 151 152 ///\returns Opcode that can be clubbed with \p Op to create an alternate 153 /// sequence which can later be merged as a ShuffleVector instruction. 154 static unsigned getAltOpcode(unsigned Op) { 155 switch (Op) { 156 case Instruction::FAdd: 157 return Instruction::FSub; 158 case Instruction::FSub: 159 return Instruction::FAdd; 160 case Instruction::Add: 161 return Instruction::Sub; 162 case Instruction::Sub: 163 return Instruction::Add; 164 default: 165 return 0; 166 } 167 } 168 169 ///\returns bool representing if Opcode \p Op can be part 170 /// of an alternate sequence which can later be merged as 171 /// a ShuffleVector instruction. 172 static bool canCombineAsAltInst(unsigned Op) { 173 return Op == Instruction::FAdd || Op == Instruction::FSub || 174 Op == Instruction::Sub || Op == Instruction::Add; 175 } 176 177 /// \returns ShuffleVector instruction if instructions in \p VL have 178 /// alternate fadd,fsub / fsub,fadd/add,sub/sub,add sequence. 179 /// (i.e. e.g. opcodes of fadd,fsub,fadd,fsub...) 180 static unsigned isAltInst(ArrayRef<Value *> VL) { 181 Instruction *I0 = dyn_cast<Instruction>(VL[0]); 182 unsigned Opcode = I0->getOpcode(); 183 unsigned AltOpcode = getAltOpcode(Opcode); 184 for (int i = 1, e = VL.size(); i < e; i++) { 185 Instruction *I = dyn_cast<Instruction>(VL[i]); 186 if (!I || I->getOpcode() != ((i & 1) ? AltOpcode : Opcode)) 187 return 0; 188 } 189 return Instruction::ShuffleVector; 190 } 191 192 /// \returns The opcode if all of the Instructions in \p VL have the same 193 /// opcode, or zero. 194 static unsigned getSameOpcode(ArrayRef<Value *> VL) { 195 Instruction *I0 = dyn_cast<Instruction>(VL[0]); 196 if (!I0) 197 return 0; 198 unsigned Opcode = I0->getOpcode(); 199 for (int i = 1, e = VL.size(); i < e; i++) { 200 Instruction *I = dyn_cast<Instruction>(VL[i]); 201 if (!I || Opcode != I->getOpcode()) { 202 if (canCombineAsAltInst(Opcode) && i == 1) 203 return isAltInst(VL); 204 return 0; 205 } 206 } 207 return Opcode; 208 } 209 210 /// Get the intersection (logical and) of all of the potential IR flags 211 /// of each scalar operation (VL) that will be converted into a vector (I). 212 /// Flag set: NSW, NUW, exact, and all of fast-math. 213 static void propagateIRFlags(Value *I, ArrayRef<Value *> VL) { 214 if (auto *VecOp = dyn_cast<Instruction>(I)) { 215 if (auto *I0 = dyn_cast<Instruction>(VL[0])) { 216 // VecOVp is initialized to the 0th scalar, so start counting from index 217 // '1'. 218 VecOp->copyIRFlags(I0); 219 for (int i = 1, e = VL.size(); i < e; ++i) { 220 if (auto *Scalar = dyn_cast<Instruction>(VL[i])) 221 VecOp->andIRFlags(Scalar); 222 } 223 } 224 } 225 } 226 227 /// \returns true if all of the values in \p VL have the same type or false 228 /// otherwise. 229 static bool allSameType(ArrayRef<Value *> VL) { 230 Type *Ty = VL[0]->getType(); 231 for (int i = 1, e = VL.size(); i < e; i++) 232 if (VL[i]->getType() != Ty) 233 return false; 234 235 return true; 236 } 237 238 /// \returns True if Extract{Value,Element} instruction extracts element Idx. 239 static bool matchExtractIndex(Instruction *E, unsigned Idx, unsigned Opcode) { 240 assert(Opcode == Instruction::ExtractElement || 241 Opcode == Instruction::ExtractValue); 242 if (Opcode == Instruction::ExtractElement) { 243 ConstantInt *CI = dyn_cast<ConstantInt>(E->getOperand(1)); 244 return CI && CI->getZExtValue() == Idx; 245 } else { 246 ExtractValueInst *EI = cast<ExtractValueInst>(E); 247 return EI->getNumIndices() == 1 && *EI->idx_begin() == Idx; 248 } 249 } 250 251 /// \returns True if in-tree use also needs extract. This refers to 252 /// possible scalar operand in vectorized instruction. 253 static bool InTreeUserNeedToExtract(Value *Scalar, Instruction *UserInst, 254 TargetLibraryInfo *TLI) { 255 256 unsigned Opcode = UserInst->getOpcode(); 257 switch (Opcode) { 258 case Instruction::Load: { 259 LoadInst *LI = cast<LoadInst>(UserInst); 260 return (LI->getPointerOperand() == Scalar); 261 } 262 case Instruction::Store: { 263 StoreInst *SI = cast<StoreInst>(UserInst); 264 return (SI->getPointerOperand() == Scalar); 265 } 266 case Instruction::Call: { 267 CallInst *CI = cast<CallInst>(UserInst); 268 Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI); 269 if (hasVectorInstrinsicScalarOpd(ID, 1)) { 270 return (CI->getArgOperand(1) == Scalar); 271 } 272 } 273 default: 274 return false; 275 } 276 } 277 278 /// \returns the AA location that is being access by the instruction. 279 static MemoryLocation getLocation(Instruction *I, AliasAnalysis *AA) { 280 if (StoreInst *SI = dyn_cast<StoreInst>(I)) 281 return MemoryLocation::get(SI); 282 if (LoadInst *LI = dyn_cast<LoadInst>(I)) 283 return MemoryLocation::get(LI); 284 return MemoryLocation(); 285 } 286 287 /// \returns True if the instruction is not a volatile or atomic load/store. 288 static bool isSimple(Instruction *I) { 289 if (LoadInst *LI = dyn_cast<LoadInst>(I)) 290 return LI->isSimple(); 291 if (StoreInst *SI = dyn_cast<StoreInst>(I)) 292 return SI->isSimple(); 293 if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I)) 294 return !MI->isVolatile(); 295 return true; 296 } 297 298 namespace llvm { 299 namespace slpvectorizer { 300 /// Bottom Up SLP Vectorizer. 301 class BoUpSLP { 302 public: 303 typedef SmallVector<Value *, 8> ValueList; 304 typedef SmallVector<Instruction *, 16> InstrList; 305 typedef SmallPtrSet<Value *, 16> ValueSet; 306 typedef SmallVector<StoreInst *, 8> StoreList; 307 typedef MapVector<Value *, SmallVector<Instruction *, 2>> 308 ExtraValueToDebugLocsMap; 309 310 BoUpSLP(Function *Func, ScalarEvolution *Se, TargetTransformInfo *Tti, 311 TargetLibraryInfo *TLi, AliasAnalysis *Aa, LoopInfo *Li, 312 DominatorTree *Dt, AssumptionCache *AC, DemandedBits *DB, 313 const DataLayout *DL) 314 : NumLoadsWantToKeepOrder(0), NumLoadsWantToChangeOrder(0), F(Func), 315 SE(Se), TTI(Tti), TLI(TLi), AA(Aa), LI(Li), DT(Dt), AC(AC), DB(DB), 316 DL(DL), Builder(Se->getContext()) { 317 CodeMetrics::collectEphemeralValues(F, AC, EphValues); 318 // Use the vector register size specified by the target unless overridden 319 // by a command-line option. 320 // TODO: It would be better to limit the vectorization factor based on 321 // data type rather than just register size. For example, x86 AVX has 322 // 256-bit registers, but it does not support integer operations 323 // at that width (that requires AVX2). 324 if (MaxVectorRegSizeOption.getNumOccurrences()) 325 MaxVecRegSize = MaxVectorRegSizeOption; 326 else 327 MaxVecRegSize = TTI->getRegisterBitWidth(true); 328 329 MinVecRegSize = MinVectorRegSizeOption; 330 } 331 332 /// \brief Vectorize the tree that starts with the elements in \p VL. 333 /// Returns the vectorized root. 334 Value *vectorizeTree(); 335 /// Vectorize the tree but with the list of externally used values \p 336 /// ExternallyUsedValues. Values in this MapVector can be replaced but the 337 /// generated extractvalue instructions. 338 Value *vectorizeTree(ExtraValueToDebugLocsMap &ExternallyUsedValues); 339 340 /// \returns the cost incurred by unwanted spills and fills, caused by 341 /// holding live values over call sites. 342 int getSpillCost(); 343 344 /// \returns the vectorization cost of the subtree that starts at \p VL. 345 /// A negative number means that this is profitable. 346 int getTreeCost(); 347 348 /// Construct a vectorizable tree that starts at \p Roots, ignoring users for 349 /// the purpose of scheduling and extraction in the \p UserIgnoreLst. 350 void buildTree(ArrayRef<Value *> Roots, 351 ArrayRef<Value *> UserIgnoreLst = None); 352 /// Construct a vectorizable tree that starts at \p Roots, ignoring users for 353 /// the purpose of scheduling and extraction in the \p UserIgnoreLst taking 354 /// into account (anf updating it, if required) list of externally used 355 /// values stored in \p ExternallyUsedValues. 356 void buildTree(ArrayRef<Value *> Roots, 357 ExtraValueToDebugLocsMap &ExternallyUsedValues, 358 ArrayRef<Value *> UserIgnoreLst = None); 359 360 /// Clear the internal data structures that are created by 'buildTree'. 361 void deleteTree() { 362 VectorizableTree.clear(); 363 ScalarToTreeEntry.clear(); 364 MustGather.clear(); 365 ExternalUses.clear(); 366 NumLoadsWantToKeepOrder = 0; 367 NumLoadsWantToChangeOrder = 0; 368 for (auto &Iter : BlocksSchedules) { 369 BlockScheduling *BS = Iter.second.get(); 370 BS->clear(); 371 } 372 MinBWs.clear(); 373 } 374 375 /// \brief Perform LICM and CSE on the newly generated gather sequences. 376 void optimizeGatherSequence(); 377 378 /// \returns true if it is beneficial to reverse the vector order. 379 bool shouldReorder() const { 380 return NumLoadsWantToChangeOrder > NumLoadsWantToKeepOrder; 381 } 382 383 /// \return The vector element size in bits to use when vectorizing the 384 /// expression tree ending at \p V. If V is a store, the size is the width of 385 /// the stored value. Otherwise, the size is the width of the largest loaded 386 /// value reaching V. This method is used by the vectorizer to calculate 387 /// vectorization factors. 388 unsigned getVectorElementSize(Value *V); 389 390 /// Compute the minimum type sizes required to represent the entries in a 391 /// vectorizable tree. 392 void computeMinimumValueSizes(); 393 394 // \returns maximum vector register size as set by TTI or overridden by cl::opt. 395 unsigned getMaxVecRegSize() const { 396 return MaxVecRegSize; 397 } 398 399 // \returns minimum vector register size as set by cl::opt. 400 unsigned getMinVecRegSize() const { 401 return MinVecRegSize; 402 } 403 404 /// \brief Check if ArrayType or StructType is isomorphic to some VectorType. 405 /// 406 /// \returns number of elements in vector if isomorphism exists, 0 otherwise. 407 unsigned canMapToVector(Type *T, const DataLayout &DL) const; 408 409 /// \returns True if the VectorizableTree is both tiny and not fully 410 /// vectorizable. We do not vectorize such trees. 411 bool isTreeTinyAndNotFullyVectorizable(); 412 413 private: 414 struct TreeEntry; 415 416 /// \returns the cost of the vectorizable entry. 417 int getEntryCost(TreeEntry *E); 418 419 /// This is the recursive part of buildTree. 420 void buildTree_rec(ArrayRef<Value *> Roots, unsigned Depth); 421 422 /// \returns True if the ExtractElement/ExtractValue instructions in VL can 423 /// be vectorized to use the original vector (or aggregate "bitcast" to a vector). 424 bool canReuseExtract(ArrayRef<Value *> VL, unsigned Opcode) const; 425 426 /// Vectorize a single entry in the tree. 427 Value *vectorizeTree(TreeEntry *E); 428 429 /// Vectorize a single entry in the tree, starting in \p VL. 430 Value *vectorizeTree(ArrayRef<Value *> VL); 431 432 /// \returns the pointer to the vectorized value if \p VL is already 433 /// vectorized, or NULL. They may happen in cycles. 434 Value *alreadyVectorized(ArrayRef<Value *> VL) const; 435 436 /// \returns the scalarization cost for this type. Scalarization in this 437 /// context means the creation of vectors from a group of scalars. 438 int getGatherCost(Type *Ty); 439 440 /// \returns the scalarization cost for this list of values. Assuming that 441 /// this subtree gets vectorized, we may need to extract the values from the 442 /// roots. This method calculates the cost of extracting the values. 443 int getGatherCost(ArrayRef<Value *> VL); 444 445 /// \brief Set the Builder insert point to one after the last instruction in 446 /// the bundle 447 void setInsertPointAfterBundle(ArrayRef<Value *> VL); 448 449 /// \returns a vector from a collection of scalars in \p VL. 450 Value *Gather(ArrayRef<Value *> VL, VectorType *Ty); 451 452 /// \returns whether the VectorizableTree is fully vectorizable and will 453 /// be beneficial even the tree height is tiny. 454 bool isFullyVectorizableTinyTree(); 455 456 /// \reorder commutative operands in alt shuffle if they result in 457 /// vectorized code. 458 void reorderAltShuffleOperands(ArrayRef<Value *> VL, 459 SmallVectorImpl<Value *> &Left, 460 SmallVectorImpl<Value *> &Right); 461 /// \reorder commutative operands to get better probability of 462 /// generating vectorized code. 463 void reorderInputsAccordingToOpcode(ArrayRef<Value *> VL, 464 SmallVectorImpl<Value *> &Left, 465 SmallVectorImpl<Value *> &Right); 466 struct TreeEntry { 467 TreeEntry() 468 : Scalars(), VectorizedValue(nullptr), NeedToGather(0), ShuffleMask() {} 469 470 /// \returns true if the scalars in VL are equal to this entry. 471 bool isSame(ArrayRef<Value *> VL) const { 472 assert(VL.size() == Scalars.size() && "Invalid size"); 473 return std::equal(VL.begin(), VL.end(), Scalars.begin()); 474 } 475 476 /// \returns true if the scalars in VL are found in this tree entry. 477 bool isFoundJumbled(ArrayRef<Value *> VL, const DataLayout &DL, 478 ScalarEvolution &SE) const { 479 assert(VL.size() == Scalars.size() && "Invalid size"); 480 SmallVector<Value *, 8> List; 481 if (!sortMemAccesses(VL, DL, SE, List)) 482 return false; 483 484 return std::equal(List.begin(), List.end(), Scalars.begin()); 485 } 486 487 /// A vector of scalars. 488 ValueList Scalars; 489 490 /// The Scalars are vectorized into this value. It is initialized to Null. 491 Value *VectorizedValue; 492 493 /// Do we need to gather this sequence ? 494 bool NeedToGather; 495 496 /// Records optional suffle mask for jumbled memory accesses in this. 497 SmallVector<unsigned, 8> ShuffleMask; 498 499 }; 500 501 /// Create a new VectorizableTree entry. 502 TreeEntry *newTreeEntry(ArrayRef<Value *> VL, bool Vectorized, 503 ArrayRef<unsigned> ShuffleMask = None) { 504 VectorizableTree.emplace_back(); 505 int idx = VectorizableTree.size() - 1; 506 TreeEntry *Last = &VectorizableTree[idx]; 507 Last->Scalars.insert(Last->Scalars.begin(), VL.begin(), VL.end()); 508 Last->NeedToGather = !Vectorized; 509 if (!ShuffleMask.empty()) 510 Last->ShuffleMask.insert(Last->ShuffleMask.begin(), ShuffleMask.begin(), 511 ShuffleMask.end()); 512 513 if (Vectorized) { 514 for (int i = 0, e = VL.size(); i != e; ++i) { 515 assert(!ScalarToTreeEntry.count(VL[i]) && "Scalar already in tree!"); 516 ScalarToTreeEntry[VL[i]] = idx; 517 } 518 } else { 519 MustGather.insert(VL.begin(), VL.end()); 520 } 521 return Last; 522 } 523 524 /// -- Vectorization State -- 525 /// Holds all of the tree entries. 526 std::vector<TreeEntry> VectorizableTree; 527 528 /// Maps a specific scalar to its tree entry. 529 SmallDenseMap<Value*, int> ScalarToTreeEntry; 530 531 /// A list of scalars that we found that we need to keep as scalars. 532 ValueSet MustGather; 533 534 /// This POD struct describes one external user in the vectorized tree. 535 struct ExternalUser { 536 ExternalUser (Value *S, llvm::User *U, int L) : 537 Scalar(S), User(U), Lane(L){} 538 // Which scalar in our function. 539 Value *Scalar; 540 // Which user that uses the scalar. 541 llvm::User *User; 542 // Which lane does the scalar belong to. 543 int Lane; 544 }; 545 typedef SmallVector<ExternalUser, 16> UserList; 546 547 /// Checks if two instructions may access the same memory. 548 /// 549 /// \p Loc1 is the location of \p Inst1. It is passed explicitly because it 550 /// is invariant in the calling loop. 551 bool isAliased(const MemoryLocation &Loc1, Instruction *Inst1, 552 Instruction *Inst2) { 553 554 // First check if the result is already in the cache. 555 AliasCacheKey key = std::make_pair(Inst1, Inst2); 556 Optional<bool> &result = AliasCache[key]; 557 if (result.hasValue()) { 558 return result.getValue(); 559 } 560 MemoryLocation Loc2 = getLocation(Inst2, AA); 561 bool aliased = true; 562 if (Loc1.Ptr && Loc2.Ptr && isSimple(Inst1) && isSimple(Inst2)) { 563 // Do the alias check. 564 aliased = AA->alias(Loc1, Loc2); 565 } 566 // Store the result in the cache. 567 result = aliased; 568 return aliased; 569 } 570 571 typedef std::pair<Instruction *, Instruction *> AliasCacheKey; 572 573 /// Cache for alias results. 574 /// TODO: consider moving this to the AliasAnalysis itself. 575 DenseMap<AliasCacheKey, Optional<bool>> AliasCache; 576 577 /// Removes an instruction from its block and eventually deletes it. 578 /// It's like Instruction::eraseFromParent() except that the actual deletion 579 /// is delayed until BoUpSLP is destructed. 580 /// This is required to ensure that there are no incorrect collisions in the 581 /// AliasCache, which can happen if a new instruction is allocated at the 582 /// same address as a previously deleted instruction. 583 void eraseInstruction(Instruction *I) { 584 I->removeFromParent(); 585 I->dropAllReferences(); 586 DeletedInstructions.push_back(std::unique_ptr<Instruction>(I)); 587 } 588 589 /// Temporary store for deleted instructions. Instructions will be deleted 590 /// eventually when the BoUpSLP is destructed. 591 SmallVector<std::unique_ptr<Instruction>, 8> DeletedInstructions; 592 593 /// A list of values that need to extracted out of the tree. 594 /// This list holds pairs of (Internal Scalar : External User). External User 595 /// can be nullptr, it means that this Internal Scalar will be used later, 596 /// after vectorization. 597 UserList ExternalUses; 598 599 /// Values used only by @llvm.assume calls. 600 SmallPtrSet<const Value *, 32> EphValues; 601 602 /// Holds all of the instructions that we gathered. 603 SetVector<Instruction *> GatherSeq; 604 /// A list of blocks that we are going to CSE. 605 SetVector<BasicBlock *> CSEBlocks; 606 607 /// Contains all scheduling relevant data for an instruction. 608 /// A ScheduleData either represents a single instruction or a member of an 609 /// instruction bundle (= a group of instructions which is combined into a 610 /// vector instruction). 611 struct ScheduleData { 612 613 // The initial value for the dependency counters. It means that the 614 // dependencies are not calculated yet. 615 enum { InvalidDeps = -1 }; 616 617 ScheduleData() 618 : Inst(nullptr), FirstInBundle(nullptr), NextInBundle(nullptr), 619 NextLoadStore(nullptr), SchedulingRegionID(0), SchedulingPriority(0), 620 Dependencies(InvalidDeps), UnscheduledDeps(InvalidDeps), 621 UnscheduledDepsInBundle(InvalidDeps), IsScheduled(false) {} 622 623 void init(int BlockSchedulingRegionID) { 624 FirstInBundle = this; 625 NextInBundle = nullptr; 626 NextLoadStore = nullptr; 627 IsScheduled = false; 628 SchedulingRegionID = BlockSchedulingRegionID; 629 UnscheduledDepsInBundle = UnscheduledDeps; 630 clearDependencies(); 631 } 632 633 /// Returns true if the dependency information has been calculated. 634 bool hasValidDependencies() const { return Dependencies != InvalidDeps; } 635 636 /// Returns true for single instructions and for bundle representatives 637 /// (= the head of a bundle). 638 bool isSchedulingEntity() const { return FirstInBundle == this; } 639 640 /// Returns true if it represents an instruction bundle and not only a 641 /// single instruction. 642 bool isPartOfBundle() const { 643 return NextInBundle != nullptr || FirstInBundle != this; 644 } 645 646 /// Returns true if it is ready for scheduling, i.e. it has no more 647 /// unscheduled depending instructions/bundles. 648 bool isReady() const { 649 assert(isSchedulingEntity() && 650 "can't consider non-scheduling entity for ready list"); 651 return UnscheduledDepsInBundle == 0 && !IsScheduled; 652 } 653 654 /// Modifies the number of unscheduled dependencies, also updating it for 655 /// the whole bundle. 656 int incrementUnscheduledDeps(int Incr) { 657 UnscheduledDeps += Incr; 658 return FirstInBundle->UnscheduledDepsInBundle += Incr; 659 } 660 661 /// Sets the number of unscheduled dependencies to the number of 662 /// dependencies. 663 void resetUnscheduledDeps() { 664 incrementUnscheduledDeps(Dependencies - UnscheduledDeps); 665 } 666 667 /// Clears all dependency information. 668 void clearDependencies() { 669 Dependencies = InvalidDeps; 670 resetUnscheduledDeps(); 671 MemoryDependencies.clear(); 672 } 673 674 void dump(raw_ostream &os) const { 675 if (!isSchedulingEntity()) { 676 os << "/ " << *Inst; 677 } else if (NextInBundle) { 678 os << '[' << *Inst; 679 ScheduleData *SD = NextInBundle; 680 while (SD) { 681 os << ';' << *SD->Inst; 682 SD = SD->NextInBundle; 683 } 684 os << ']'; 685 } else { 686 os << *Inst; 687 } 688 } 689 690 Instruction *Inst; 691 692 /// Points to the head in an instruction bundle (and always to this for 693 /// single instructions). 694 ScheduleData *FirstInBundle; 695 696 /// Single linked list of all instructions in a bundle. Null if it is a 697 /// single instruction. 698 ScheduleData *NextInBundle; 699 700 /// Single linked list of all memory instructions (e.g. load, store, call) 701 /// in the block - until the end of the scheduling region. 702 ScheduleData *NextLoadStore; 703 704 /// The dependent memory instructions. 705 /// This list is derived on demand in calculateDependencies(). 706 SmallVector<ScheduleData *, 4> MemoryDependencies; 707 708 /// This ScheduleData is in the current scheduling region if this matches 709 /// the current SchedulingRegionID of BlockScheduling. 710 int SchedulingRegionID; 711 712 /// Used for getting a "good" final ordering of instructions. 713 int SchedulingPriority; 714 715 /// The number of dependencies. Constitutes of the number of users of the 716 /// instruction plus the number of dependent memory instructions (if any). 717 /// This value is calculated on demand. 718 /// If InvalidDeps, the number of dependencies is not calculated yet. 719 /// 720 int Dependencies; 721 722 /// The number of dependencies minus the number of dependencies of scheduled 723 /// instructions. As soon as this is zero, the instruction/bundle gets ready 724 /// for scheduling. 725 /// Note that this is negative as long as Dependencies is not calculated. 726 int UnscheduledDeps; 727 728 /// The sum of UnscheduledDeps in a bundle. Equals to UnscheduledDeps for 729 /// single instructions. 730 int UnscheduledDepsInBundle; 731 732 /// True if this instruction is scheduled (or considered as scheduled in the 733 /// dry-run). 734 bool IsScheduled; 735 }; 736 737 #ifndef NDEBUG 738 friend inline raw_ostream &operator<<(raw_ostream &os, 739 const BoUpSLP::ScheduleData &SD) { 740 SD.dump(os); 741 return os; 742 } 743 #endif 744 745 /// Contains all scheduling data for a basic block. 746 /// 747 struct BlockScheduling { 748 749 BlockScheduling(BasicBlock *BB) 750 : BB(BB), ChunkSize(BB->size()), ChunkPos(ChunkSize), 751 ScheduleStart(nullptr), ScheduleEnd(nullptr), 752 FirstLoadStoreInRegion(nullptr), LastLoadStoreInRegion(nullptr), 753 ScheduleRegionSize(0), 754 ScheduleRegionSizeLimit(ScheduleRegionSizeBudget), 755 // Make sure that the initial SchedulingRegionID is greater than the 756 // initial SchedulingRegionID in ScheduleData (which is 0). 757 SchedulingRegionID(1) {} 758 759 void clear() { 760 ReadyInsts.clear(); 761 ScheduleStart = nullptr; 762 ScheduleEnd = nullptr; 763 FirstLoadStoreInRegion = nullptr; 764 LastLoadStoreInRegion = nullptr; 765 766 // Reduce the maximum schedule region size by the size of the 767 // previous scheduling run. 768 ScheduleRegionSizeLimit -= ScheduleRegionSize; 769 if (ScheduleRegionSizeLimit < MinScheduleRegionSize) 770 ScheduleRegionSizeLimit = MinScheduleRegionSize; 771 ScheduleRegionSize = 0; 772 773 // Make a new scheduling region, i.e. all existing ScheduleData is not 774 // in the new region yet. 775 ++SchedulingRegionID; 776 } 777 778 ScheduleData *getScheduleData(Value *V) { 779 ScheduleData *SD = ScheduleDataMap[V]; 780 if (SD && SD->SchedulingRegionID == SchedulingRegionID) 781 return SD; 782 return nullptr; 783 } 784 785 bool isInSchedulingRegion(ScheduleData *SD) { 786 return SD->SchedulingRegionID == SchedulingRegionID; 787 } 788 789 /// Marks an instruction as scheduled and puts all dependent ready 790 /// instructions into the ready-list. 791 template <typename ReadyListType> 792 void schedule(ScheduleData *SD, ReadyListType &ReadyList) { 793 SD->IsScheduled = true; 794 DEBUG(dbgs() << "SLP: schedule " << *SD << "\n"); 795 796 ScheduleData *BundleMember = SD; 797 while (BundleMember) { 798 // Handle the def-use chain dependencies. 799 for (Use &U : BundleMember->Inst->operands()) { 800 ScheduleData *OpDef = getScheduleData(U.get()); 801 if (OpDef && OpDef->hasValidDependencies() && 802 OpDef->incrementUnscheduledDeps(-1) == 0) { 803 // There are no more unscheduled dependencies after decrementing, 804 // so we can put the dependent instruction into the ready list. 805 ScheduleData *DepBundle = OpDef->FirstInBundle; 806 assert(!DepBundle->IsScheduled && 807 "already scheduled bundle gets ready"); 808 ReadyList.insert(DepBundle); 809 DEBUG(dbgs() << "SLP: gets ready (def): " << *DepBundle << "\n"); 810 } 811 } 812 // Handle the memory dependencies. 813 for (ScheduleData *MemoryDepSD : BundleMember->MemoryDependencies) { 814 if (MemoryDepSD->incrementUnscheduledDeps(-1) == 0) { 815 // There are no more unscheduled dependencies after decrementing, 816 // so we can put the dependent instruction into the ready list. 817 ScheduleData *DepBundle = MemoryDepSD->FirstInBundle; 818 assert(!DepBundle->IsScheduled && 819 "already scheduled bundle gets ready"); 820 ReadyList.insert(DepBundle); 821 DEBUG(dbgs() << "SLP: gets ready (mem): " << *DepBundle << "\n"); 822 } 823 } 824 BundleMember = BundleMember->NextInBundle; 825 } 826 } 827 828 /// Put all instructions into the ReadyList which are ready for scheduling. 829 template <typename ReadyListType> 830 void initialFillReadyList(ReadyListType &ReadyList) { 831 for (auto *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode()) { 832 ScheduleData *SD = getScheduleData(I); 833 if (SD->isSchedulingEntity() && SD->isReady()) { 834 ReadyList.insert(SD); 835 DEBUG(dbgs() << "SLP: initially in ready list: " << *I << "\n"); 836 } 837 } 838 } 839 840 /// Checks if a bundle of instructions can be scheduled, i.e. has no 841 /// cyclic dependencies. This is only a dry-run, no instructions are 842 /// actually moved at this stage. 843 bool tryScheduleBundle(ArrayRef<Value *> VL, BoUpSLP *SLP); 844 845 /// Un-bundles a group of instructions. 846 void cancelScheduling(ArrayRef<Value *> VL); 847 848 /// Extends the scheduling region so that V is inside the region. 849 /// \returns true if the region size is within the limit. 850 bool extendSchedulingRegion(Value *V); 851 852 /// Initialize the ScheduleData structures for new instructions in the 853 /// scheduling region. 854 void initScheduleData(Instruction *FromI, Instruction *ToI, 855 ScheduleData *PrevLoadStore, 856 ScheduleData *NextLoadStore); 857 858 /// Updates the dependency information of a bundle and of all instructions/ 859 /// bundles which depend on the original bundle. 860 void calculateDependencies(ScheduleData *SD, bool InsertInReadyList, 861 BoUpSLP *SLP); 862 863 /// Sets all instruction in the scheduling region to un-scheduled. 864 void resetSchedule(); 865 866 BasicBlock *BB; 867 868 /// Simple memory allocation for ScheduleData. 869 std::vector<std::unique_ptr<ScheduleData[]>> ScheduleDataChunks; 870 871 /// The size of a ScheduleData array in ScheduleDataChunks. 872 int ChunkSize; 873 874 /// The allocator position in the current chunk, which is the last entry 875 /// of ScheduleDataChunks. 876 int ChunkPos; 877 878 /// Attaches ScheduleData to Instruction. 879 /// Note that the mapping survives during all vectorization iterations, i.e. 880 /// ScheduleData structures are recycled. 881 DenseMap<Value *, ScheduleData *> ScheduleDataMap; 882 883 struct ReadyList : SmallVector<ScheduleData *, 8> { 884 void insert(ScheduleData *SD) { push_back(SD); } 885 }; 886 887 /// The ready-list for scheduling (only used for the dry-run). 888 ReadyList ReadyInsts; 889 890 /// The first instruction of the scheduling region. 891 Instruction *ScheduleStart; 892 893 /// The first instruction _after_ the scheduling region. 894 Instruction *ScheduleEnd; 895 896 /// The first memory accessing instruction in the scheduling region 897 /// (can be null). 898 ScheduleData *FirstLoadStoreInRegion; 899 900 /// The last memory accessing instruction in the scheduling region 901 /// (can be null). 902 ScheduleData *LastLoadStoreInRegion; 903 904 /// The current size of the scheduling region. 905 int ScheduleRegionSize; 906 907 /// The maximum size allowed for the scheduling region. 908 int ScheduleRegionSizeLimit; 909 910 /// The ID of the scheduling region. For a new vectorization iteration this 911 /// is incremented which "removes" all ScheduleData from the region. 912 int SchedulingRegionID; 913 }; 914 915 /// Attaches the BlockScheduling structures to basic blocks. 916 MapVector<BasicBlock *, std::unique_ptr<BlockScheduling>> BlocksSchedules; 917 918 /// Performs the "real" scheduling. Done before vectorization is actually 919 /// performed in a basic block. 920 void scheduleBlock(BlockScheduling *BS); 921 922 /// List of users to ignore during scheduling and that don't need extracting. 923 ArrayRef<Value *> UserIgnoreList; 924 925 // Number of load bundles that contain consecutive loads. 926 int NumLoadsWantToKeepOrder; 927 928 // Number of load bundles that contain consecutive loads in reversed order. 929 int NumLoadsWantToChangeOrder; 930 931 // Analysis and block reference. 932 Function *F; 933 ScalarEvolution *SE; 934 TargetTransformInfo *TTI; 935 TargetLibraryInfo *TLI; 936 AliasAnalysis *AA; 937 LoopInfo *LI; 938 DominatorTree *DT; 939 AssumptionCache *AC; 940 DemandedBits *DB; 941 const DataLayout *DL; 942 unsigned MaxVecRegSize; // This is set by TTI or overridden by cl::opt. 943 unsigned MinVecRegSize; // Set by cl::opt (default: 128). 944 /// Instruction builder to construct the vectorized tree. 945 IRBuilder<> Builder; 946 947 /// A map of scalar integer values to the smallest bit width with which they 948 /// can legally be represented. The values map to (width, signed) pairs, 949 /// where "width" indicates the minimum bit width and "signed" is True if the 950 /// value must be signed-extended, rather than zero-extended, back to its 951 /// original width. 952 MapVector<Value *, std::pair<uint64_t, bool>> MinBWs; 953 }; 954 955 } // end namespace llvm 956 } // end namespace slpvectorizer 957 958 void BoUpSLP::buildTree(ArrayRef<Value *> Roots, 959 ArrayRef<Value *> UserIgnoreLst) { 960 ExtraValueToDebugLocsMap ExternallyUsedValues; 961 buildTree(Roots, ExternallyUsedValues, UserIgnoreLst); 962 } 963 void BoUpSLP::buildTree(ArrayRef<Value *> Roots, 964 ExtraValueToDebugLocsMap &ExternallyUsedValues, 965 ArrayRef<Value *> UserIgnoreLst) { 966 deleteTree(); 967 UserIgnoreList = UserIgnoreLst; 968 if (!allSameType(Roots)) 969 return; 970 buildTree_rec(Roots, 0); 971 972 // Collect the values that we need to extract from the tree. 973 for (TreeEntry &EIdx : VectorizableTree) { 974 TreeEntry *Entry = &EIdx; 975 976 // For each lane: 977 for (int Lane = 0, LE = Entry->Scalars.size(); Lane != LE; ++Lane) { 978 Value *Scalar = Entry->Scalars[Lane]; 979 980 // No need to handle users of gathered values. 981 if (Entry->NeedToGather) 982 continue; 983 984 // Check if the scalar is externally used as an extra arg. 985 auto ExtI = ExternallyUsedValues.find(Scalar); 986 if (ExtI != ExternallyUsedValues.end()) { 987 DEBUG(dbgs() << "SLP: Need to extract: Extra arg from lane " << 988 Lane << " from " << *Scalar << ".\n"); 989 ExternalUses.emplace_back(Scalar, nullptr, Lane); 990 continue; 991 } 992 for (User *U : Scalar->users()) { 993 DEBUG(dbgs() << "SLP: Checking user:" << *U << ".\n"); 994 995 Instruction *UserInst = dyn_cast<Instruction>(U); 996 if (!UserInst) 997 continue; 998 999 // Skip in-tree scalars that become vectors 1000 if (ScalarToTreeEntry.count(U)) { 1001 int Idx = ScalarToTreeEntry[U]; 1002 TreeEntry *UseEntry = &VectorizableTree[Idx]; 1003 Value *UseScalar = UseEntry->Scalars[0]; 1004 // Some in-tree scalars will remain as scalar in vectorized 1005 // instructions. If that is the case, the one in Lane 0 will 1006 // be used. 1007 if (UseScalar != U || 1008 !InTreeUserNeedToExtract(Scalar, UserInst, TLI)) { 1009 DEBUG(dbgs() << "SLP: \tInternal user will be removed:" << *U 1010 << ".\n"); 1011 assert(!VectorizableTree[Idx].NeedToGather && "Bad state"); 1012 continue; 1013 } 1014 } 1015 1016 // Ignore users in the user ignore list. 1017 if (is_contained(UserIgnoreList, UserInst)) 1018 continue; 1019 1020 DEBUG(dbgs() << "SLP: Need to extract:" << *U << " from lane " << 1021 Lane << " from " << *Scalar << ".\n"); 1022 ExternalUses.push_back(ExternalUser(Scalar, U, Lane)); 1023 } 1024 } 1025 } 1026 } 1027 1028 1029 void BoUpSLP::buildTree_rec(ArrayRef<Value *> VL, unsigned Depth) { 1030 bool isAltShuffle = false; 1031 assert((allConstant(VL) || allSameType(VL)) && "Invalid types!"); 1032 1033 if (Depth == RecursionMaxDepth) { 1034 DEBUG(dbgs() << "SLP: Gathering due to max recursion depth.\n"); 1035 newTreeEntry(VL, false); 1036 return; 1037 } 1038 1039 // Don't handle vectors. 1040 if (VL[0]->getType()->isVectorTy()) { 1041 DEBUG(dbgs() << "SLP: Gathering due to vector type.\n"); 1042 newTreeEntry(VL, false); 1043 return; 1044 } 1045 1046 if (StoreInst *SI = dyn_cast<StoreInst>(VL[0])) 1047 if (SI->getValueOperand()->getType()->isVectorTy()) { 1048 DEBUG(dbgs() << "SLP: Gathering due to store vector type.\n"); 1049 newTreeEntry(VL, false); 1050 return; 1051 } 1052 unsigned Opcode = getSameOpcode(VL); 1053 1054 // Check that this shuffle vector refers to the alternate 1055 // sequence of opcodes. 1056 if (Opcode == Instruction::ShuffleVector) { 1057 Instruction *I0 = dyn_cast<Instruction>(VL[0]); 1058 unsigned Op = I0->getOpcode(); 1059 if (Op != Instruction::ShuffleVector) 1060 isAltShuffle = true; 1061 } 1062 1063 // If all of the operands are identical or constant we have a simple solution. 1064 if (allConstant(VL) || isSplat(VL) || !allSameBlock(VL) || !Opcode) { 1065 DEBUG(dbgs() << "SLP: Gathering due to C,S,B,O. \n"); 1066 newTreeEntry(VL, false); 1067 return; 1068 } 1069 1070 // We now know that this is a vector of instructions of the same type from 1071 // the same block. 1072 1073 // Don't vectorize ephemeral values. 1074 for (unsigned i = 0, e = VL.size(); i != e; ++i) { 1075 if (EphValues.count(VL[i])) { 1076 DEBUG(dbgs() << "SLP: The instruction (" << *VL[i] << 1077 ") is ephemeral.\n"); 1078 newTreeEntry(VL, false); 1079 return; 1080 } 1081 } 1082 1083 // Check if this is a duplicate of another entry. 1084 if (ScalarToTreeEntry.count(VL[0])) { 1085 int Idx = ScalarToTreeEntry[VL[0]]; 1086 TreeEntry *E = &VectorizableTree[Idx]; 1087 for (unsigned i = 0, e = VL.size(); i != e; ++i) { 1088 DEBUG(dbgs() << "SLP: \tChecking bundle: " << *VL[i] << ".\n"); 1089 if (E->Scalars[i] != VL[i]) { 1090 DEBUG(dbgs() << "SLP: Gathering due to partial overlap.\n"); 1091 newTreeEntry(VL, false); 1092 return; 1093 } 1094 } 1095 DEBUG(dbgs() << "SLP: Perfect diamond merge at " << *VL[0] << ".\n"); 1096 return; 1097 } 1098 1099 // Check that none of the instructions in the bundle are already in the tree. 1100 for (unsigned i = 0, e = VL.size(); i != e; ++i) { 1101 if (ScalarToTreeEntry.count(VL[i])) { 1102 DEBUG(dbgs() << "SLP: The instruction (" << *VL[i] << 1103 ") is already in tree.\n"); 1104 newTreeEntry(VL, false); 1105 return; 1106 } 1107 } 1108 1109 // If any of the scalars is marked as a value that needs to stay scalar then 1110 // we need to gather the scalars. 1111 for (unsigned i = 0, e = VL.size(); i != e; ++i) { 1112 if (MustGather.count(VL[i])) { 1113 DEBUG(dbgs() << "SLP: Gathering due to gathered scalar.\n"); 1114 newTreeEntry(VL, false); 1115 return; 1116 } 1117 } 1118 1119 // Check that all of the users of the scalars that we want to vectorize are 1120 // schedulable. 1121 Instruction *VL0 = cast<Instruction>(VL[0]); 1122 BasicBlock *BB = cast<Instruction>(VL0)->getParent(); 1123 1124 if (!DT->isReachableFromEntry(BB)) { 1125 // Don't go into unreachable blocks. They may contain instructions with 1126 // dependency cycles which confuse the final scheduling. 1127 DEBUG(dbgs() << "SLP: bundle in unreachable block.\n"); 1128 newTreeEntry(VL, false); 1129 return; 1130 } 1131 1132 // Check that every instructions appears once in this bundle. 1133 for (unsigned i = 0, e = VL.size(); i < e; ++i) 1134 for (unsigned j = i+1; j < e; ++j) 1135 if (VL[i] == VL[j]) { 1136 DEBUG(dbgs() << "SLP: Scalar used twice in bundle.\n"); 1137 newTreeEntry(VL, false); 1138 return; 1139 } 1140 1141 auto &BSRef = BlocksSchedules[BB]; 1142 if (!BSRef) { 1143 BSRef = llvm::make_unique<BlockScheduling>(BB); 1144 } 1145 BlockScheduling &BS = *BSRef.get(); 1146 1147 if (!BS.tryScheduleBundle(VL, this)) { 1148 DEBUG(dbgs() << "SLP: We are not able to schedule this bundle!\n"); 1149 assert((!BS.getScheduleData(VL[0]) || 1150 !BS.getScheduleData(VL[0])->isPartOfBundle()) && 1151 "tryScheduleBundle should cancelScheduling on failure"); 1152 newTreeEntry(VL, false); 1153 return; 1154 } 1155 DEBUG(dbgs() << "SLP: We are able to schedule this bundle.\n"); 1156 1157 switch (Opcode) { 1158 case Instruction::PHI: { 1159 PHINode *PH = dyn_cast<PHINode>(VL0); 1160 1161 // Check for terminator values (e.g. invoke). 1162 for (unsigned j = 0; j < VL.size(); ++j) 1163 for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) { 1164 TerminatorInst *Term = dyn_cast<TerminatorInst>( 1165 cast<PHINode>(VL[j])->getIncomingValueForBlock(PH->getIncomingBlock(i))); 1166 if (Term) { 1167 DEBUG(dbgs() << "SLP: Need to swizzle PHINodes (TerminatorInst use).\n"); 1168 BS.cancelScheduling(VL); 1169 newTreeEntry(VL, false); 1170 return; 1171 } 1172 } 1173 1174 newTreeEntry(VL, true); 1175 DEBUG(dbgs() << "SLP: added a vector of PHINodes.\n"); 1176 1177 for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) { 1178 ValueList Operands; 1179 // Prepare the operand vector. 1180 for (Value *j : VL) 1181 Operands.push_back(cast<PHINode>(j)->getIncomingValueForBlock( 1182 PH->getIncomingBlock(i))); 1183 1184 buildTree_rec(Operands, Depth + 1); 1185 } 1186 return; 1187 } 1188 case Instruction::ExtractValue: 1189 case Instruction::ExtractElement: { 1190 bool Reuse = canReuseExtract(VL, Opcode); 1191 if (Reuse) { 1192 DEBUG(dbgs() << "SLP: Reusing extract sequence.\n"); 1193 } else { 1194 BS.cancelScheduling(VL); 1195 } 1196 newTreeEntry(VL, Reuse); 1197 return; 1198 } 1199 case Instruction::Load: { 1200 // Check that a vectorized load would load the same memory as a scalar 1201 // load. 1202 // For example we don't want vectorize loads that are smaller than 8 bit. 1203 // Even though we have a packed struct {<i2, i2, i2, i2>} LLVM treats 1204 // loading/storing it as an i8 struct. If we vectorize loads/stores from 1205 // such a struct we read/write packed bits disagreeing with the 1206 // unvectorized version. 1207 Type *ScalarTy = VL[0]->getType(); 1208 1209 if (DL->getTypeSizeInBits(ScalarTy) != 1210 DL->getTypeAllocSizeInBits(ScalarTy)) { 1211 BS.cancelScheduling(VL); 1212 newTreeEntry(VL, false); 1213 DEBUG(dbgs() << "SLP: Gathering loads of non-packed type.\n"); 1214 return; 1215 } 1216 1217 // Make sure all loads in the bundle are simple - we can't vectorize 1218 // atomic or volatile loads. 1219 for (unsigned i = 0, e = VL.size() - 1; i < e; ++i) { 1220 LoadInst *L = cast<LoadInst>(VL[i]); 1221 if (!L->isSimple()) { 1222 BS.cancelScheduling(VL); 1223 newTreeEntry(VL, false); 1224 DEBUG(dbgs() << "SLP: Gathering non-simple loads.\n"); 1225 return; 1226 } 1227 } 1228 1229 // Check if the loads are consecutive, reversed, or neither. 1230 bool Consecutive = true; 1231 bool ReverseConsecutive = true; 1232 for (unsigned i = 0, e = VL.size() - 1; i < e; ++i) { 1233 if (!isConsecutiveAccess(VL[i], VL[i + 1], *DL, *SE)) { 1234 Consecutive = false; 1235 break; 1236 } else { 1237 ReverseConsecutive = false; 1238 } 1239 } 1240 1241 if (Consecutive) { 1242 ++NumLoadsWantToKeepOrder; 1243 newTreeEntry(VL, true); 1244 DEBUG(dbgs() << "SLP: added a vector of loads.\n"); 1245 return; 1246 } 1247 1248 // If none of the load pairs were consecutive when checked in order, 1249 // check the reverse order. 1250 if (ReverseConsecutive) 1251 for (unsigned i = VL.size() - 1; i > 0; --i) 1252 if (!isConsecutiveAccess(VL[i], VL[i - 1], *DL, *SE)) { 1253 ReverseConsecutive = false; 1254 break; 1255 } 1256 1257 if (VL.size() > 2 && !ReverseConsecutive) { 1258 bool ShuffledLoads = true; 1259 SmallVector<Value *, 8> Sorted; 1260 SmallVector<unsigned, 4> Mask; 1261 if (sortMemAccesses(VL, *DL, *SE, Sorted, &Mask)) { 1262 auto NewVL = makeArrayRef(Sorted.begin(), Sorted.end()); 1263 for (unsigned i = 0, e = NewVL.size() - 1; i < e; ++i) { 1264 if (!isConsecutiveAccess(NewVL[i], NewVL[i + 1], *DL, *SE)) { 1265 ShuffledLoads = false; 1266 break; 1267 } 1268 } 1269 if (ShuffledLoads) { 1270 newTreeEntry(NewVL, true, makeArrayRef(Mask.begin(), Mask.end())); 1271 return; 1272 } 1273 } 1274 } 1275 1276 BS.cancelScheduling(VL); 1277 newTreeEntry(VL, false); 1278 1279 if (ReverseConsecutive) { 1280 ++NumLoadsWantToChangeOrder; 1281 DEBUG(dbgs() << "SLP: Gathering reversed loads.\n"); 1282 } else { 1283 DEBUG(dbgs() << "SLP: Gathering non-consecutive loads.\n"); 1284 } 1285 return; 1286 } 1287 case Instruction::ZExt: 1288 case Instruction::SExt: 1289 case Instruction::FPToUI: 1290 case Instruction::FPToSI: 1291 case Instruction::FPExt: 1292 case Instruction::PtrToInt: 1293 case Instruction::IntToPtr: 1294 case Instruction::SIToFP: 1295 case Instruction::UIToFP: 1296 case Instruction::Trunc: 1297 case Instruction::FPTrunc: 1298 case Instruction::BitCast: { 1299 Type *SrcTy = VL0->getOperand(0)->getType(); 1300 for (Value *Val : VL) { 1301 Type *Ty = cast<Instruction>(Val)->getOperand(0)->getType(); 1302 if (Ty != SrcTy || !isValidElementType(Ty)) { 1303 BS.cancelScheduling(VL); 1304 newTreeEntry(VL, false); 1305 DEBUG(dbgs() << "SLP: Gathering casts with different src types.\n"); 1306 return; 1307 } 1308 } 1309 newTreeEntry(VL, true); 1310 DEBUG(dbgs() << "SLP: added a vector of casts.\n"); 1311 1312 for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) { 1313 ValueList Operands; 1314 // Prepare the operand vector. 1315 for (Value *j : VL) 1316 Operands.push_back(cast<Instruction>(j)->getOperand(i)); 1317 1318 buildTree_rec(Operands, Depth+1); 1319 } 1320 return; 1321 } 1322 case Instruction::ICmp: 1323 case Instruction::FCmp: { 1324 // Check that all of the compares have the same predicate. 1325 CmpInst::Predicate P0 = cast<CmpInst>(VL0)->getPredicate(); 1326 Type *ComparedTy = cast<Instruction>(VL[0])->getOperand(0)->getType(); 1327 for (unsigned i = 1, e = VL.size(); i < e; ++i) { 1328 CmpInst *Cmp = cast<CmpInst>(VL[i]); 1329 if (Cmp->getPredicate() != P0 || 1330 Cmp->getOperand(0)->getType() != ComparedTy) { 1331 BS.cancelScheduling(VL); 1332 newTreeEntry(VL, false); 1333 DEBUG(dbgs() << "SLP: Gathering cmp with different predicate.\n"); 1334 return; 1335 } 1336 } 1337 1338 newTreeEntry(VL, true); 1339 DEBUG(dbgs() << "SLP: added a vector of compares.\n"); 1340 1341 for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) { 1342 ValueList Operands; 1343 // Prepare the operand vector. 1344 for (Value *j : VL) 1345 Operands.push_back(cast<Instruction>(j)->getOperand(i)); 1346 1347 buildTree_rec(Operands, Depth+1); 1348 } 1349 return; 1350 } 1351 case Instruction::Select: 1352 case Instruction::Add: 1353 case Instruction::FAdd: 1354 case Instruction::Sub: 1355 case Instruction::FSub: 1356 case Instruction::Mul: 1357 case Instruction::FMul: 1358 case Instruction::UDiv: 1359 case Instruction::SDiv: 1360 case Instruction::FDiv: 1361 case Instruction::URem: 1362 case Instruction::SRem: 1363 case Instruction::FRem: 1364 case Instruction::Shl: 1365 case Instruction::LShr: 1366 case Instruction::AShr: 1367 case Instruction::And: 1368 case Instruction::Or: 1369 case Instruction::Xor: { 1370 newTreeEntry(VL, true); 1371 DEBUG(dbgs() << "SLP: added a vector of bin op.\n"); 1372 1373 // Sort operands of the instructions so that each side is more likely to 1374 // have the same opcode. 1375 if (isa<BinaryOperator>(VL0) && VL0->isCommutative()) { 1376 ValueList Left, Right; 1377 reorderInputsAccordingToOpcode(VL, Left, Right); 1378 buildTree_rec(Left, Depth + 1); 1379 buildTree_rec(Right, Depth + 1); 1380 return; 1381 } 1382 1383 for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) { 1384 ValueList Operands; 1385 // Prepare the operand vector. 1386 for (Value *j : VL) 1387 Operands.push_back(cast<Instruction>(j)->getOperand(i)); 1388 1389 buildTree_rec(Operands, Depth+1); 1390 } 1391 return; 1392 } 1393 case Instruction::GetElementPtr: { 1394 // We don't combine GEPs with complicated (nested) indexing. 1395 for (Value *Val : VL) { 1396 if (cast<Instruction>(Val)->getNumOperands() != 2) { 1397 DEBUG(dbgs() << "SLP: not-vectorizable GEP (nested indexes).\n"); 1398 BS.cancelScheduling(VL); 1399 newTreeEntry(VL, false); 1400 return; 1401 } 1402 } 1403 1404 // We can't combine several GEPs into one vector if they operate on 1405 // different types. 1406 Type *Ty0 = cast<Instruction>(VL0)->getOperand(0)->getType(); 1407 for (Value *Val : VL) { 1408 Type *CurTy = cast<Instruction>(Val)->getOperand(0)->getType(); 1409 if (Ty0 != CurTy) { 1410 DEBUG(dbgs() << "SLP: not-vectorizable GEP (different types).\n"); 1411 BS.cancelScheduling(VL); 1412 newTreeEntry(VL, false); 1413 return; 1414 } 1415 } 1416 1417 // We don't combine GEPs with non-constant indexes. 1418 for (Value *Val : VL) { 1419 auto Op = cast<Instruction>(Val)->getOperand(1); 1420 if (!isa<ConstantInt>(Op)) { 1421 DEBUG( 1422 dbgs() << "SLP: not-vectorizable GEP (non-constant indexes).\n"); 1423 BS.cancelScheduling(VL); 1424 newTreeEntry(VL, false); 1425 return; 1426 } 1427 } 1428 1429 newTreeEntry(VL, true); 1430 DEBUG(dbgs() << "SLP: added a vector of GEPs.\n"); 1431 for (unsigned i = 0, e = 2; i < e; ++i) { 1432 ValueList Operands; 1433 // Prepare the operand vector. 1434 for (Value *j : VL) 1435 Operands.push_back(cast<Instruction>(j)->getOperand(i)); 1436 1437 buildTree_rec(Operands, Depth + 1); 1438 } 1439 return; 1440 } 1441 case Instruction::Store: { 1442 // Check if the stores are consecutive or of we need to swizzle them. 1443 for (unsigned i = 0, e = VL.size() - 1; i < e; ++i) 1444 if (!isConsecutiveAccess(VL[i], VL[i + 1], *DL, *SE)) { 1445 BS.cancelScheduling(VL); 1446 newTreeEntry(VL, false); 1447 DEBUG(dbgs() << "SLP: Non-consecutive store.\n"); 1448 return; 1449 } 1450 1451 newTreeEntry(VL, true); 1452 DEBUG(dbgs() << "SLP: added a vector of stores.\n"); 1453 1454 ValueList Operands; 1455 for (Value *j : VL) 1456 Operands.push_back(cast<Instruction>(j)->getOperand(0)); 1457 1458 buildTree_rec(Operands, Depth + 1); 1459 return; 1460 } 1461 case Instruction::Call: { 1462 // Check if the calls are all to the same vectorizable intrinsic. 1463 CallInst *CI = cast<CallInst>(VL[0]); 1464 // Check if this is an Intrinsic call or something that can be 1465 // represented by an intrinsic call 1466 Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI); 1467 if (!isTriviallyVectorizable(ID)) { 1468 BS.cancelScheduling(VL); 1469 newTreeEntry(VL, false); 1470 DEBUG(dbgs() << "SLP: Non-vectorizable call.\n"); 1471 return; 1472 } 1473 Function *Int = CI->getCalledFunction(); 1474 Value *A1I = nullptr; 1475 if (hasVectorInstrinsicScalarOpd(ID, 1)) 1476 A1I = CI->getArgOperand(1); 1477 for (unsigned i = 1, e = VL.size(); i != e; ++i) { 1478 CallInst *CI2 = dyn_cast<CallInst>(VL[i]); 1479 if (!CI2 || CI2->getCalledFunction() != Int || 1480 getVectorIntrinsicIDForCall(CI2, TLI) != ID || 1481 !CI->hasIdenticalOperandBundleSchema(*CI2)) { 1482 BS.cancelScheduling(VL); 1483 newTreeEntry(VL, false); 1484 DEBUG(dbgs() << "SLP: mismatched calls:" << *CI << "!=" << *VL[i] 1485 << "\n"); 1486 return; 1487 } 1488 // ctlz,cttz and powi are special intrinsics whose second argument 1489 // should be same in order for them to be vectorized. 1490 if (hasVectorInstrinsicScalarOpd(ID, 1)) { 1491 Value *A1J = CI2->getArgOperand(1); 1492 if (A1I != A1J) { 1493 BS.cancelScheduling(VL); 1494 newTreeEntry(VL, false); 1495 DEBUG(dbgs() << "SLP: mismatched arguments in call:" << *CI 1496 << " argument "<< A1I<<"!=" << A1J 1497 << "\n"); 1498 return; 1499 } 1500 } 1501 // Verify that the bundle operands are identical between the two calls. 1502 if (CI->hasOperandBundles() && 1503 !std::equal(CI->op_begin() + CI->getBundleOperandsStartIndex(), 1504 CI->op_begin() + CI->getBundleOperandsEndIndex(), 1505 CI2->op_begin() + CI2->getBundleOperandsStartIndex())) { 1506 BS.cancelScheduling(VL); 1507 newTreeEntry(VL, false); 1508 DEBUG(dbgs() << "SLP: mismatched bundle operands in calls:" << *CI << "!=" 1509 << *VL[i] << '\n'); 1510 return; 1511 } 1512 } 1513 1514 newTreeEntry(VL, true); 1515 for (unsigned i = 0, e = CI->getNumArgOperands(); i != e; ++i) { 1516 ValueList Operands; 1517 // Prepare the operand vector. 1518 for (Value *j : VL) { 1519 CallInst *CI2 = dyn_cast<CallInst>(j); 1520 Operands.push_back(CI2->getArgOperand(i)); 1521 } 1522 buildTree_rec(Operands, Depth + 1); 1523 } 1524 return; 1525 } 1526 case Instruction::ShuffleVector: { 1527 // If this is not an alternate sequence of opcode like add-sub 1528 // then do not vectorize this instruction. 1529 if (!isAltShuffle) { 1530 BS.cancelScheduling(VL); 1531 newTreeEntry(VL, false); 1532 DEBUG(dbgs() << "SLP: ShuffleVector are not vectorized.\n"); 1533 return; 1534 } 1535 newTreeEntry(VL, true); 1536 DEBUG(dbgs() << "SLP: added a ShuffleVector op.\n"); 1537 1538 // Reorder operands if reordering would enable vectorization. 1539 if (isa<BinaryOperator>(VL0)) { 1540 ValueList Left, Right; 1541 reorderAltShuffleOperands(VL, Left, Right); 1542 buildTree_rec(Left, Depth + 1); 1543 buildTree_rec(Right, Depth + 1); 1544 return; 1545 } 1546 1547 for (unsigned i = 0, e = VL0->getNumOperands(); i < e; ++i) { 1548 ValueList Operands; 1549 // Prepare the operand vector. 1550 for (Value *j : VL) 1551 Operands.push_back(cast<Instruction>(j)->getOperand(i)); 1552 1553 buildTree_rec(Operands, Depth + 1); 1554 } 1555 return; 1556 } 1557 default: 1558 BS.cancelScheduling(VL); 1559 newTreeEntry(VL, false); 1560 DEBUG(dbgs() << "SLP: Gathering unknown instruction.\n"); 1561 return; 1562 } 1563 } 1564 1565 unsigned BoUpSLP::canMapToVector(Type *T, const DataLayout &DL) const { 1566 unsigned N; 1567 Type *EltTy; 1568 auto *ST = dyn_cast<StructType>(T); 1569 if (ST) { 1570 N = ST->getNumElements(); 1571 EltTy = *ST->element_begin(); 1572 } else { 1573 N = cast<ArrayType>(T)->getNumElements(); 1574 EltTy = cast<ArrayType>(T)->getElementType(); 1575 } 1576 if (!isValidElementType(EltTy)) 1577 return 0; 1578 uint64_t VTSize = DL.getTypeStoreSizeInBits(VectorType::get(EltTy, N)); 1579 if (VTSize < MinVecRegSize || VTSize > MaxVecRegSize || VTSize != DL.getTypeStoreSizeInBits(T)) 1580 return 0; 1581 if (ST) { 1582 // Check that struct is homogeneous. 1583 for (const auto *Ty : ST->elements()) 1584 if (Ty != EltTy) 1585 return 0; 1586 } 1587 return N; 1588 } 1589 1590 bool BoUpSLP::canReuseExtract(ArrayRef<Value *> VL, unsigned Opcode) const { 1591 assert(Opcode == Instruction::ExtractElement || 1592 Opcode == Instruction::ExtractValue); 1593 assert(Opcode == getSameOpcode(VL) && "Invalid opcode"); 1594 // Check if all of the extracts come from the same vector and from the 1595 // correct offset. 1596 Value *VL0 = VL[0]; 1597 Instruction *E0 = cast<Instruction>(VL0); 1598 Value *Vec = E0->getOperand(0); 1599 1600 // We have to extract from a vector/aggregate with the same number of elements. 1601 unsigned NElts; 1602 if (Opcode == Instruction::ExtractValue) { 1603 const DataLayout &DL = E0->getModule()->getDataLayout(); 1604 NElts = canMapToVector(Vec->getType(), DL); 1605 if (!NElts) 1606 return false; 1607 // Check if load can be rewritten as load of vector. 1608 LoadInst *LI = dyn_cast<LoadInst>(Vec); 1609 if (!LI || !LI->isSimple() || !LI->hasNUses(VL.size())) 1610 return false; 1611 } else { 1612 NElts = Vec->getType()->getVectorNumElements(); 1613 } 1614 1615 if (NElts != VL.size()) 1616 return false; 1617 1618 // Check that all of the indices extract from the correct offset. 1619 if (!matchExtractIndex(E0, 0, Opcode)) 1620 return false; 1621 1622 for (unsigned i = 1, e = VL.size(); i < e; ++i) { 1623 Instruction *E = cast<Instruction>(VL[i]); 1624 if (!matchExtractIndex(E, i, Opcode)) 1625 return false; 1626 if (E->getOperand(0) != Vec) 1627 return false; 1628 } 1629 1630 return true; 1631 } 1632 1633 int BoUpSLP::getEntryCost(TreeEntry *E) { 1634 ArrayRef<Value*> VL = E->Scalars; 1635 1636 Type *ScalarTy = VL[0]->getType(); 1637 if (StoreInst *SI = dyn_cast<StoreInst>(VL[0])) 1638 ScalarTy = SI->getValueOperand()->getType(); 1639 VectorType *VecTy = VectorType::get(ScalarTy, VL.size()); 1640 1641 // If we have computed a smaller type for the expression, update VecTy so 1642 // that the costs will be accurate. 1643 if (MinBWs.count(VL[0])) 1644 VecTy = VectorType::get( 1645 IntegerType::get(F->getContext(), MinBWs[VL[0]].first), VL.size()); 1646 1647 if (E->NeedToGather) { 1648 if (allConstant(VL)) 1649 return 0; 1650 if (isSplat(VL)) { 1651 return TTI->getShuffleCost(TargetTransformInfo::SK_Broadcast, VecTy, 0); 1652 } 1653 return getGatherCost(E->Scalars); 1654 } 1655 unsigned Opcode = getSameOpcode(VL); 1656 assert(Opcode && allSameType(VL) && allSameBlock(VL) && "Invalid VL"); 1657 Instruction *VL0 = cast<Instruction>(VL[0]); 1658 switch (Opcode) { 1659 case Instruction::PHI: { 1660 return 0; 1661 } 1662 case Instruction::ExtractValue: 1663 case Instruction::ExtractElement: { 1664 if (canReuseExtract(VL, Opcode)) { 1665 int DeadCost = 0; 1666 for (unsigned i = 0, e = VL.size(); i < e; ++i) { 1667 Instruction *E = cast<Instruction>(VL[i]); 1668 // If all users are going to be vectorized, instruction can be 1669 // considered as dead. 1670 // The same, if have only one user, it will be vectorized for sure. 1671 if (E->hasOneUse() || 1672 std::all_of(E->user_begin(), E->user_end(), [this](User *U) { 1673 return ScalarToTreeEntry.count(U) > 0; 1674 })) 1675 // Take credit for instruction that will become dead. 1676 DeadCost += 1677 TTI->getVectorInstrCost(Instruction::ExtractElement, VecTy, i); 1678 } 1679 return -DeadCost; 1680 } 1681 return getGatherCost(VecTy); 1682 } 1683 case Instruction::ZExt: 1684 case Instruction::SExt: 1685 case Instruction::FPToUI: 1686 case Instruction::FPToSI: 1687 case Instruction::FPExt: 1688 case Instruction::PtrToInt: 1689 case Instruction::IntToPtr: 1690 case Instruction::SIToFP: 1691 case Instruction::UIToFP: 1692 case Instruction::Trunc: 1693 case Instruction::FPTrunc: 1694 case Instruction::BitCast: { 1695 Type *SrcTy = VL0->getOperand(0)->getType(); 1696 1697 // Calculate the cost of this instruction. 1698 int ScalarCost = VL.size() * TTI->getCastInstrCost(VL0->getOpcode(), 1699 VL0->getType(), SrcTy); 1700 1701 VectorType *SrcVecTy = VectorType::get(SrcTy, VL.size()); 1702 int VecCost = TTI->getCastInstrCost(VL0->getOpcode(), VecTy, SrcVecTy); 1703 return VecCost - ScalarCost; 1704 } 1705 case Instruction::FCmp: 1706 case Instruction::ICmp: 1707 case Instruction::Select: { 1708 // Calculate the cost of this instruction. 1709 VectorType *MaskTy = VectorType::get(Builder.getInt1Ty(), VL.size()); 1710 int ScalarCost = VecTy->getNumElements() * 1711 TTI->getCmpSelInstrCost(Opcode, ScalarTy, Builder.getInt1Ty()); 1712 int VecCost = TTI->getCmpSelInstrCost(Opcode, VecTy, MaskTy); 1713 return VecCost - ScalarCost; 1714 } 1715 case Instruction::Add: 1716 case Instruction::FAdd: 1717 case Instruction::Sub: 1718 case Instruction::FSub: 1719 case Instruction::Mul: 1720 case Instruction::FMul: 1721 case Instruction::UDiv: 1722 case Instruction::SDiv: 1723 case Instruction::FDiv: 1724 case Instruction::URem: 1725 case Instruction::SRem: 1726 case Instruction::FRem: 1727 case Instruction::Shl: 1728 case Instruction::LShr: 1729 case Instruction::AShr: 1730 case Instruction::And: 1731 case Instruction::Or: 1732 case Instruction::Xor: { 1733 // Certain instructions can be cheaper to vectorize if they have a 1734 // constant second vector operand. 1735 TargetTransformInfo::OperandValueKind Op1VK = 1736 TargetTransformInfo::OK_AnyValue; 1737 TargetTransformInfo::OperandValueKind Op2VK = 1738 TargetTransformInfo::OK_UniformConstantValue; 1739 TargetTransformInfo::OperandValueProperties Op1VP = 1740 TargetTransformInfo::OP_None; 1741 TargetTransformInfo::OperandValueProperties Op2VP = 1742 TargetTransformInfo::OP_None; 1743 1744 // If all operands are exactly the same ConstantInt then set the 1745 // operand kind to OK_UniformConstantValue. 1746 // If instead not all operands are constants, then set the operand kind 1747 // to OK_AnyValue. If all operands are constants but not the same, 1748 // then set the operand kind to OK_NonUniformConstantValue. 1749 ConstantInt *CInt = nullptr; 1750 for (unsigned i = 0; i < VL.size(); ++i) { 1751 const Instruction *I = cast<Instruction>(VL[i]); 1752 if (!isa<ConstantInt>(I->getOperand(1))) { 1753 Op2VK = TargetTransformInfo::OK_AnyValue; 1754 break; 1755 } 1756 if (i == 0) { 1757 CInt = cast<ConstantInt>(I->getOperand(1)); 1758 continue; 1759 } 1760 if (Op2VK == TargetTransformInfo::OK_UniformConstantValue && 1761 CInt != cast<ConstantInt>(I->getOperand(1))) 1762 Op2VK = TargetTransformInfo::OK_NonUniformConstantValue; 1763 } 1764 // FIXME: Currently cost of model modification for division by power of 1765 // 2 is handled for X86 and AArch64. Add support for other targets. 1766 if (Op2VK == TargetTransformInfo::OK_UniformConstantValue && CInt && 1767 CInt->getValue().isPowerOf2()) 1768 Op2VP = TargetTransformInfo::OP_PowerOf2; 1769 1770 int ScalarCost = VecTy->getNumElements() * 1771 TTI->getArithmeticInstrCost(Opcode, ScalarTy, Op1VK, 1772 Op2VK, Op1VP, Op2VP); 1773 int VecCost = TTI->getArithmeticInstrCost(Opcode, VecTy, Op1VK, Op2VK, 1774 Op1VP, Op2VP); 1775 return VecCost - ScalarCost; 1776 } 1777 case Instruction::GetElementPtr: { 1778 TargetTransformInfo::OperandValueKind Op1VK = 1779 TargetTransformInfo::OK_AnyValue; 1780 TargetTransformInfo::OperandValueKind Op2VK = 1781 TargetTransformInfo::OK_UniformConstantValue; 1782 1783 int ScalarCost = 1784 VecTy->getNumElements() * 1785 TTI->getArithmeticInstrCost(Instruction::Add, ScalarTy, Op1VK, Op2VK); 1786 int VecCost = 1787 TTI->getArithmeticInstrCost(Instruction::Add, VecTy, Op1VK, Op2VK); 1788 1789 return VecCost - ScalarCost; 1790 } 1791 case Instruction::Load: { 1792 // Cost of wide load - cost of scalar loads. 1793 unsigned alignment = dyn_cast<LoadInst>(VL0)->getAlignment(); 1794 int ScalarLdCost = VecTy->getNumElements() * 1795 TTI->getMemoryOpCost(Instruction::Load, ScalarTy, alignment, 0); 1796 int VecLdCost = TTI->getMemoryOpCost(Instruction::Load, 1797 VecTy, alignment, 0); 1798 if (!E->ShuffleMask.empty()) { 1799 VecLdCost += TTI->getShuffleCost( 1800 TargetTransformInfo::SK_PermuteSingleSrc, VecTy, 0); 1801 } 1802 return VecLdCost - ScalarLdCost; 1803 } 1804 case Instruction::Store: { 1805 // We know that we can merge the stores. Calculate the cost. 1806 unsigned alignment = dyn_cast<StoreInst>(VL0)->getAlignment(); 1807 int ScalarStCost = VecTy->getNumElements() * 1808 TTI->getMemoryOpCost(Instruction::Store, ScalarTy, alignment, 0); 1809 int VecStCost = TTI->getMemoryOpCost(Instruction::Store, 1810 VecTy, alignment, 0); 1811 return VecStCost - ScalarStCost; 1812 } 1813 case Instruction::Call: { 1814 CallInst *CI = cast<CallInst>(VL0); 1815 Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI); 1816 1817 // Calculate the cost of the scalar and vector calls. 1818 SmallVector<Type*, 4> ScalarTys, VecTys; 1819 for (unsigned op = 0, opc = CI->getNumArgOperands(); op!= opc; ++op) { 1820 ScalarTys.push_back(CI->getArgOperand(op)->getType()); 1821 VecTys.push_back(VectorType::get(CI->getArgOperand(op)->getType(), 1822 VecTy->getNumElements())); 1823 } 1824 1825 FastMathFlags FMF; 1826 if (auto *FPMO = dyn_cast<FPMathOperator>(CI)) 1827 FMF = FPMO->getFastMathFlags(); 1828 1829 int ScalarCallCost = VecTy->getNumElements() * 1830 TTI->getIntrinsicInstrCost(ID, ScalarTy, ScalarTys, FMF); 1831 1832 int VecCallCost = TTI->getIntrinsicInstrCost(ID, VecTy, VecTys, FMF); 1833 1834 DEBUG(dbgs() << "SLP: Call cost "<< VecCallCost - ScalarCallCost 1835 << " (" << VecCallCost << "-" << ScalarCallCost << ")" 1836 << " for " << *CI << "\n"); 1837 1838 return VecCallCost - ScalarCallCost; 1839 } 1840 case Instruction::ShuffleVector: { 1841 TargetTransformInfo::OperandValueKind Op1VK = 1842 TargetTransformInfo::OK_AnyValue; 1843 TargetTransformInfo::OperandValueKind Op2VK = 1844 TargetTransformInfo::OK_AnyValue; 1845 int ScalarCost = 0; 1846 int VecCost = 0; 1847 for (Value *i : VL) { 1848 Instruction *I = cast<Instruction>(i); 1849 if (!I) 1850 break; 1851 ScalarCost += 1852 TTI->getArithmeticInstrCost(I->getOpcode(), ScalarTy, Op1VK, Op2VK); 1853 } 1854 // VecCost is equal to sum of the cost of creating 2 vectors 1855 // and the cost of creating shuffle. 1856 Instruction *I0 = cast<Instruction>(VL[0]); 1857 VecCost = 1858 TTI->getArithmeticInstrCost(I0->getOpcode(), VecTy, Op1VK, Op2VK); 1859 Instruction *I1 = cast<Instruction>(VL[1]); 1860 VecCost += 1861 TTI->getArithmeticInstrCost(I1->getOpcode(), VecTy, Op1VK, Op2VK); 1862 VecCost += 1863 TTI->getShuffleCost(TargetTransformInfo::SK_Alternate, VecTy, 0); 1864 return VecCost - ScalarCost; 1865 } 1866 default: 1867 llvm_unreachable("Unknown instruction"); 1868 } 1869 } 1870 1871 bool BoUpSLP::isFullyVectorizableTinyTree() { 1872 DEBUG(dbgs() << "SLP: Check whether the tree with height " << 1873 VectorizableTree.size() << " is fully vectorizable .\n"); 1874 1875 // We only handle trees of heights 1 and 2. 1876 if (VectorizableTree.size() == 1 && !VectorizableTree[0].NeedToGather) 1877 return true; 1878 1879 if (VectorizableTree.size() != 2) 1880 return false; 1881 1882 // Handle splat and all-constants stores. 1883 if (!VectorizableTree[0].NeedToGather && 1884 (allConstant(VectorizableTree[1].Scalars) || 1885 isSplat(VectorizableTree[1].Scalars))) 1886 return true; 1887 1888 // Gathering cost would be too much for tiny trees. 1889 if (VectorizableTree[0].NeedToGather || VectorizableTree[1].NeedToGather) 1890 return false; 1891 1892 return true; 1893 } 1894 1895 bool BoUpSLP::isTreeTinyAndNotFullyVectorizable() { 1896 1897 // We can vectorize the tree if its size is greater than or equal to the 1898 // minimum size specified by the MinTreeSize command line option. 1899 if (VectorizableTree.size() >= MinTreeSize) 1900 return false; 1901 1902 // If we have a tiny tree (a tree whose size is less than MinTreeSize), we 1903 // can vectorize it if we can prove it fully vectorizable. 1904 if (isFullyVectorizableTinyTree()) 1905 return false; 1906 1907 assert(VectorizableTree.empty() 1908 ? ExternalUses.empty() 1909 : true && "We shouldn't have any external users"); 1910 1911 // Otherwise, we can't vectorize the tree. It is both tiny and not fully 1912 // vectorizable. 1913 return true; 1914 } 1915 1916 int BoUpSLP::getSpillCost() { 1917 // Walk from the bottom of the tree to the top, tracking which values are 1918 // live. When we see a call instruction that is not part of our tree, 1919 // query TTI to see if there is a cost to keeping values live over it 1920 // (for example, if spills and fills are required). 1921 unsigned BundleWidth = VectorizableTree.front().Scalars.size(); 1922 int Cost = 0; 1923 1924 SmallPtrSet<Instruction*, 4> LiveValues; 1925 Instruction *PrevInst = nullptr; 1926 1927 for (const auto &N : VectorizableTree) { 1928 Instruction *Inst = dyn_cast<Instruction>(N.Scalars[0]); 1929 if (!Inst) 1930 continue; 1931 1932 if (!PrevInst) { 1933 PrevInst = Inst; 1934 continue; 1935 } 1936 1937 // Update LiveValues. 1938 LiveValues.erase(PrevInst); 1939 for (auto &J : PrevInst->operands()) { 1940 if (isa<Instruction>(&*J) && ScalarToTreeEntry.count(&*J)) 1941 LiveValues.insert(cast<Instruction>(&*J)); 1942 } 1943 1944 DEBUG( 1945 dbgs() << "SLP: #LV: " << LiveValues.size(); 1946 for (auto *X : LiveValues) 1947 dbgs() << " " << X->getName(); 1948 dbgs() << ", Looking at "; 1949 Inst->dump(); 1950 ); 1951 1952 // Now find the sequence of instructions between PrevInst and Inst. 1953 BasicBlock::reverse_iterator InstIt = ++Inst->getIterator().getReverse(), 1954 PrevInstIt = 1955 PrevInst->getIterator().getReverse(); 1956 while (InstIt != PrevInstIt) { 1957 if (PrevInstIt == PrevInst->getParent()->rend()) { 1958 PrevInstIt = Inst->getParent()->rbegin(); 1959 continue; 1960 } 1961 1962 if (isa<CallInst>(&*PrevInstIt) && &*PrevInstIt != PrevInst) { 1963 SmallVector<Type*, 4> V; 1964 for (auto *II : LiveValues) 1965 V.push_back(VectorType::get(II->getType(), BundleWidth)); 1966 Cost += TTI->getCostOfKeepingLiveOverCall(V); 1967 } 1968 1969 ++PrevInstIt; 1970 } 1971 1972 PrevInst = Inst; 1973 } 1974 1975 return Cost; 1976 } 1977 1978 int BoUpSLP::getTreeCost() { 1979 int Cost = 0; 1980 DEBUG(dbgs() << "SLP: Calculating cost for tree of size " << 1981 VectorizableTree.size() << ".\n"); 1982 1983 unsigned BundleWidth = VectorizableTree[0].Scalars.size(); 1984 1985 for (TreeEntry &TE : VectorizableTree) { 1986 int C = getEntryCost(&TE); 1987 DEBUG(dbgs() << "SLP: Adding cost " << C << " for bundle that starts with " 1988 << *TE.Scalars[0] << ".\n"); 1989 Cost += C; 1990 } 1991 1992 SmallSet<Value *, 16> ExtractCostCalculated; 1993 int ExtractCost = 0; 1994 for (ExternalUser &EU : ExternalUses) { 1995 // We only add extract cost once for the same scalar. 1996 if (!ExtractCostCalculated.insert(EU.Scalar).second) 1997 continue; 1998 1999 // Uses by ephemeral values are free (because the ephemeral value will be 2000 // removed prior to code generation, and so the extraction will be 2001 // removed as well). 2002 if (EphValues.count(EU.User)) 2003 continue; 2004 2005 // If we plan to rewrite the tree in a smaller type, we will need to sign 2006 // extend the extracted value back to the original type. Here, we account 2007 // for the extract and the added cost of the sign extend if needed. 2008 auto *VecTy = VectorType::get(EU.Scalar->getType(), BundleWidth); 2009 auto *ScalarRoot = VectorizableTree[0].Scalars[0]; 2010 if (MinBWs.count(ScalarRoot)) { 2011 auto *MinTy = IntegerType::get(F->getContext(), MinBWs[ScalarRoot].first); 2012 auto Extend = 2013 MinBWs[ScalarRoot].second ? Instruction::SExt : Instruction::ZExt; 2014 VecTy = VectorType::get(MinTy, BundleWidth); 2015 ExtractCost += TTI->getExtractWithExtendCost(Extend, EU.Scalar->getType(), 2016 VecTy, EU.Lane); 2017 } else { 2018 ExtractCost += 2019 TTI->getVectorInstrCost(Instruction::ExtractElement, VecTy, EU.Lane); 2020 } 2021 } 2022 2023 int SpillCost = getSpillCost(); 2024 Cost += SpillCost + ExtractCost; 2025 2026 DEBUG(dbgs() << "SLP: Spill Cost = " << SpillCost << ".\n" 2027 << "SLP: Extract Cost = " << ExtractCost << ".\n" 2028 << "SLP: Total Cost = " << Cost << ".\n"); 2029 return Cost; 2030 } 2031 2032 int BoUpSLP::getGatherCost(Type *Ty) { 2033 int Cost = 0; 2034 for (unsigned i = 0, e = cast<VectorType>(Ty)->getNumElements(); i < e; ++i) 2035 Cost += TTI->getVectorInstrCost(Instruction::InsertElement, Ty, i); 2036 return Cost; 2037 } 2038 2039 int BoUpSLP::getGatherCost(ArrayRef<Value *> VL) { 2040 // Find the type of the operands in VL. 2041 Type *ScalarTy = VL[0]->getType(); 2042 if (StoreInst *SI = dyn_cast<StoreInst>(VL[0])) 2043 ScalarTy = SI->getValueOperand()->getType(); 2044 VectorType *VecTy = VectorType::get(ScalarTy, VL.size()); 2045 // Find the cost of inserting/extracting values from the vector. 2046 return getGatherCost(VecTy); 2047 } 2048 2049 // Reorder commutative operations in alternate shuffle if the resulting vectors 2050 // are consecutive loads. This would allow us to vectorize the tree. 2051 // If we have something like- 2052 // load a[0] - load b[0] 2053 // load b[1] + load a[1] 2054 // load a[2] - load b[2] 2055 // load a[3] + load b[3] 2056 // Reordering the second load b[1] load a[1] would allow us to vectorize this 2057 // code. 2058 void BoUpSLP::reorderAltShuffleOperands(ArrayRef<Value *> VL, 2059 SmallVectorImpl<Value *> &Left, 2060 SmallVectorImpl<Value *> &Right) { 2061 // Push left and right operands of binary operation into Left and Right 2062 for (Value *i : VL) { 2063 Left.push_back(cast<Instruction>(i)->getOperand(0)); 2064 Right.push_back(cast<Instruction>(i)->getOperand(1)); 2065 } 2066 2067 // Reorder if we have a commutative operation and consecutive access 2068 // are on either side of the alternate instructions. 2069 for (unsigned j = 0; j < VL.size() - 1; ++j) { 2070 if (LoadInst *L = dyn_cast<LoadInst>(Left[j])) { 2071 if (LoadInst *L1 = dyn_cast<LoadInst>(Right[j + 1])) { 2072 Instruction *VL1 = cast<Instruction>(VL[j]); 2073 Instruction *VL2 = cast<Instruction>(VL[j + 1]); 2074 if (VL1->isCommutative() && isConsecutiveAccess(L, L1, *DL, *SE)) { 2075 std::swap(Left[j], Right[j]); 2076 continue; 2077 } else if (VL2->isCommutative() && 2078 isConsecutiveAccess(L, L1, *DL, *SE)) { 2079 std::swap(Left[j + 1], Right[j + 1]); 2080 continue; 2081 } 2082 // else unchanged 2083 } 2084 } 2085 if (LoadInst *L = dyn_cast<LoadInst>(Right[j])) { 2086 if (LoadInst *L1 = dyn_cast<LoadInst>(Left[j + 1])) { 2087 Instruction *VL1 = cast<Instruction>(VL[j]); 2088 Instruction *VL2 = cast<Instruction>(VL[j + 1]); 2089 if (VL1->isCommutative() && isConsecutiveAccess(L, L1, *DL, *SE)) { 2090 std::swap(Left[j], Right[j]); 2091 continue; 2092 } else if (VL2->isCommutative() && 2093 isConsecutiveAccess(L, L1, *DL, *SE)) { 2094 std::swap(Left[j + 1], Right[j + 1]); 2095 continue; 2096 } 2097 // else unchanged 2098 } 2099 } 2100 } 2101 } 2102 2103 // Return true if I should be commuted before adding it's left and right 2104 // operands to the arrays Left and Right. 2105 // 2106 // The vectorizer is trying to either have all elements one side being 2107 // instruction with the same opcode to enable further vectorization, or having 2108 // a splat to lower the vectorizing cost. 2109 static bool shouldReorderOperands(int i, Instruction &I, 2110 SmallVectorImpl<Value *> &Left, 2111 SmallVectorImpl<Value *> &Right, 2112 bool AllSameOpcodeLeft, 2113 bool AllSameOpcodeRight, bool SplatLeft, 2114 bool SplatRight) { 2115 Value *VLeft = I.getOperand(0); 2116 Value *VRight = I.getOperand(1); 2117 // If we have "SplatRight", try to see if commuting is needed to preserve it. 2118 if (SplatRight) { 2119 if (VRight == Right[i - 1]) 2120 // Preserve SplatRight 2121 return false; 2122 if (VLeft == Right[i - 1]) { 2123 // Commuting would preserve SplatRight, but we don't want to break 2124 // SplatLeft either, i.e. preserve the original order if possible. 2125 // (FIXME: why do we care?) 2126 if (SplatLeft && VLeft == Left[i - 1]) 2127 return false; 2128 return true; 2129 } 2130 } 2131 // Symmetrically handle Right side. 2132 if (SplatLeft) { 2133 if (VLeft == Left[i - 1]) 2134 // Preserve SplatLeft 2135 return false; 2136 if (VRight == Left[i - 1]) 2137 return true; 2138 } 2139 2140 Instruction *ILeft = dyn_cast<Instruction>(VLeft); 2141 Instruction *IRight = dyn_cast<Instruction>(VRight); 2142 2143 // If we have "AllSameOpcodeRight", try to see if the left operands preserves 2144 // it and not the right, in this case we want to commute. 2145 if (AllSameOpcodeRight) { 2146 unsigned RightPrevOpcode = cast<Instruction>(Right[i - 1])->getOpcode(); 2147 if (IRight && RightPrevOpcode == IRight->getOpcode()) 2148 // Do not commute, a match on the right preserves AllSameOpcodeRight 2149 return false; 2150 if (ILeft && RightPrevOpcode == ILeft->getOpcode()) { 2151 // We have a match and may want to commute, but first check if there is 2152 // not also a match on the existing operands on the Left to preserve 2153 // AllSameOpcodeLeft, i.e. preserve the original order if possible. 2154 // (FIXME: why do we care?) 2155 if (AllSameOpcodeLeft && ILeft && 2156 cast<Instruction>(Left[i - 1])->getOpcode() == ILeft->getOpcode()) 2157 return false; 2158 return true; 2159 } 2160 } 2161 // Symmetrically handle Left side. 2162 if (AllSameOpcodeLeft) { 2163 unsigned LeftPrevOpcode = cast<Instruction>(Left[i - 1])->getOpcode(); 2164 if (ILeft && LeftPrevOpcode == ILeft->getOpcode()) 2165 return false; 2166 if (IRight && LeftPrevOpcode == IRight->getOpcode()) 2167 return true; 2168 } 2169 return false; 2170 } 2171 2172 void BoUpSLP::reorderInputsAccordingToOpcode(ArrayRef<Value *> VL, 2173 SmallVectorImpl<Value *> &Left, 2174 SmallVectorImpl<Value *> &Right) { 2175 2176 if (VL.size()) { 2177 // Peel the first iteration out of the loop since there's nothing 2178 // interesting to do anyway and it simplifies the checks in the loop. 2179 auto VLeft = cast<Instruction>(VL[0])->getOperand(0); 2180 auto VRight = cast<Instruction>(VL[0])->getOperand(1); 2181 if (!isa<Instruction>(VRight) && isa<Instruction>(VLeft)) 2182 // Favor having instruction to the right. FIXME: why? 2183 std::swap(VLeft, VRight); 2184 Left.push_back(VLeft); 2185 Right.push_back(VRight); 2186 } 2187 2188 // Keep track if we have instructions with all the same opcode on one side. 2189 bool AllSameOpcodeLeft = isa<Instruction>(Left[0]); 2190 bool AllSameOpcodeRight = isa<Instruction>(Right[0]); 2191 // Keep track if we have one side with all the same value (broadcast). 2192 bool SplatLeft = true; 2193 bool SplatRight = true; 2194 2195 for (unsigned i = 1, e = VL.size(); i != e; ++i) { 2196 Instruction *I = cast<Instruction>(VL[i]); 2197 assert(I->isCommutative() && "Can only process commutative instruction"); 2198 // Commute to favor either a splat or maximizing having the same opcodes on 2199 // one side. 2200 if (shouldReorderOperands(i, *I, Left, Right, AllSameOpcodeLeft, 2201 AllSameOpcodeRight, SplatLeft, SplatRight)) { 2202 Left.push_back(I->getOperand(1)); 2203 Right.push_back(I->getOperand(0)); 2204 } else { 2205 Left.push_back(I->getOperand(0)); 2206 Right.push_back(I->getOperand(1)); 2207 } 2208 // Update Splat* and AllSameOpcode* after the insertion. 2209 SplatRight = SplatRight && (Right[i - 1] == Right[i]); 2210 SplatLeft = SplatLeft && (Left[i - 1] == Left[i]); 2211 AllSameOpcodeLeft = AllSameOpcodeLeft && isa<Instruction>(Left[i]) && 2212 (cast<Instruction>(Left[i - 1])->getOpcode() == 2213 cast<Instruction>(Left[i])->getOpcode()); 2214 AllSameOpcodeRight = AllSameOpcodeRight && isa<Instruction>(Right[i]) && 2215 (cast<Instruction>(Right[i - 1])->getOpcode() == 2216 cast<Instruction>(Right[i])->getOpcode()); 2217 } 2218 2219 // If one operand end up being broadcast, return this operand order. 2220 if (SplatRight || SplatLeft) 2221 return; 2222 2223 // Finally check if we can get longer vectorizable chain by reordering 2224 // without breaking the good operand order detected above. 2225 // E.g. If we have something like- 2226 // load a[0] load b[0] 2227 // load b[1] load a[1] 2228 // load a[2] load b[2] 2229 // load a[3] load b[3] 2230 // Reordering the second load b[1] load a[1] would allow us to vectorize 2231 // this code and we still retain AllSameOpcode property. 2232 // FIXME: This load reordering might break AllSameOpcode in some rare cases 2233 // such as- 2234 // add a[0],c[0] load b[0] 2235 // add a[1],c[2] load b[1] 2236 // b[2] load b[2] 2237 // add a[3],c[3] load b[3] 2238 for (unsigned j = 0; j < VL.size() - 1; ++j) { 2239 if (LoadInst *L = dyn_cast<LoadInst>(Left[j])) { 2240 if (LoadInst *L1 = dyn_cast<LoadInst>(Right[j + 1])) { 2241 if (isConsecutiveAccess(L, L1, *DL, *SE)) { 2242 std::swap(Left[j + 1], Right[j + 1]); 2243 continue; 2244 } 2245 } 2246 } 2247 if (LoadInst *L = dyn_cast<LoadInst>(Right[j])) { 2248 if (LoadInst *L1 = dyn_cast<LoadInst>(Left[j + 1])) { 2249 if (isConsecutiveAccess(L, L1, *DL, *SE)) { 2250 std::swap(Left[j + 1], Right[j + 1]); 2251 continue; 2252 } 2253 } 2254 } 2255 // else unchanged 2256 } 2257 } 2258 2259 void BoUpSLP::setInsertPointAfterBundle(ArrayRef<Value *> VL) { 2260 2261 // Get the basic block this bundle is in. All instructions in the bundle 2262 // should be in this block. 2263 auto *Front = cast<Instruction>(VL.front()); 2264 auto *BB = Front->getParent(); 2265 assert(all_of(make_range(VL.begin(), VL.end()), [&](Value *V) -> bool { 2266 return cast<Instruction>(V)->getParent() == BB; 2267 })); 2268 2269 // The last instruction in the bundle in program order. 2270 Instruction *LastInst = nullptr; 2271 2272 // Find the last instruction. The common case should be that BB has been 2273 // scheduled, and the last instruction is VL.back(). So we start with 2274 // VL.back() and iterate over schedule data until we reach the end of the 2275 // bundle. The end of the bundle is marked by null ScheduleData. 2276 if (BlocksSchedules.count(BB)) { 2277 auto *Bundle = BlocksSchedules[BB]->getScheduleData(VL.back()); 2278 if (Bundle && Bundle->isPartOfBundle()) 2279 for (; Bundle; Bundle = Bundle->NextInBundle) 2280 LastInst = Bundle->Inst; 2281 } 2282 2283 // LastInst can still be null at this point if there's either not an entry 2284 // for BB in BlocksSchedules or there's no ScheduleData available for 2285 // VL.back(). This can be the case if buildTree_rec aborts for various 2286 // reasons (e.g., the maximum recursion depth is reached, the maximum region 2287 // size is reached, etc.). ScheduleData is initialized in the scheduling 2288 // "dry-run". 2289 // 2290 // If this happens, we can still find the last instruction by brute force. We 2291 // iterate forwards from Front (inclusive) until we either see all 2292 // instructions in the bundle or reach the end of the block. If Front is the 2293 // last instruction in program order, LastInst will be set to Front, and we 2294 // will visit all the remaining instructions in the block. 2295 // 2296 // One of the reasons we exit early from buildTree_rec is to place an upper 2297 // bound on compile-time. Thus, taking an additional compile-time hit here is 2298 // not ideal. However, this should be exceedingly rare since it requires that 2299 // we both exit early from buildTree_rec and that the bundle be out-of-order 2300 // (causing us to iterate all the way to the end of the block). 2301 if (!LastInst) { 2302 SmallPtrSet<Value *, 16> Bundle(VL.begin(), VL.end()); 2303 for (auto &I : make_range(BasicBlock::iterator(Front), BB->end())) { 2304 if (Bundle.erase(&I)) 2305 LastInst = &I; 2306 if (Bundle.empty()) 2307 break; 2308 } 2309 } 2310 2311 // Set the insertion point after the last instruction in the bundle. Set the 2312 // debug location to Front. 2313 Builder.SetInsertPoint(BB, ++LastInst->getIterator()); 2314 Builder.SetCurrentDebugLocation(Front->getDebugLoc()); 2315 } 2316 2317 Value *BoUpSLP::Gather(ArrayRef<Value *> VL, VectorType *Ty) { 2318 Value *Vec = UndefValue::get(Ty); 2319 // Generate the 'InsertElement' instruction. 2320 for (unsigned i = 0; i < Ty->getNumElements(); ++i) { 2321 Vec = Builder.CreateInsertElement(Vec, VL[i], Builder.getInt32(i)); 2322 if (Instruction *Insrt = dyn_cast<Instruction>(Vec)) { 2323 GatherSeq.insert(Insrt); 2324 CSEBlocks.insert(Insrt->getParent()); 2325 2326 // Add to our 'need-to-extract' list. 2327 if (ScalarToTreeEntry.count(VL[i])) { 2328 int Idx = ScalarToTreeEntry[VL[i]]; 2329 TreeEntry *E = &VectorizableTree[Idx]; 2330 // Find which lane we need to extract. 2331 int FoundLane = -1; 2332 for (unsigned Lane = 0, LE = VL.size(); Lane != LE; ++Lane) { 2333 // Is this the lane of the scalar that we are looking for ? 2334 if (E->Scalars[Lane] == VL[i]) { 2335 FoundLane = Lane; 2336 break; 2337 } 2338 } 2339 assert(FoundLane >= 0 && "Could not find the correct lane"); 2340 ExternalUses.push_back(ExternalUser(VL[i], Insrt, FoundLane)); 2341 } 2342 } 2343 } 2344 2345 return Vec; 2346 } 2347 2348 Value *BoUpSLP::alreadyVectorized(ArrayRef<Value *> VL) const { 2349 SmallDenseMap<Value*, int>::const_iterator Entry 2350 = ScalarToTreeEntry.find(VL[0]); 2351 if (Entry != ScalarToTreeEntry.end()) { 2352 int Idx = Entry->second; 2353 const TreeEntry *En = &VectorizableTree[Idx]; 2354 if (En->isSame(VL) && En->VectorizedValue) 2355 return En->VectorizedValue; 2356 } 2357 return nullptr; 2358 } 2359 2360 Value *BoUpSLP::vectorizeTree(ArrayRef<Value *> VL) { 2361 if (ScalarToTreeEntry.count(VL[0])) { 2362 int Idx = ScalarToTreeEntry[VL[0]]; 2363 TreeEntry *E = &VectorizableTree[Idx]; 2364 if (E->isSame(VL) || 2365 (!E->ShuffleMask.empty() && E->isFoundJumbled(VL, *DL, *SE))) 2366 return vectorizeTree(E); 2367 } 2368 2369 Type *ScalarTy = VL[0]->getType(); 2370 if (StoreInst *SI = dyn_cast<StoreInst>(VL[0])) 2371 ScalarTy = SI->getValueOperand()->getType(); 2372 VectorType *VecTy = VectorType::get(ScalarTy, VL.size()); 2373 2374 return Gather(VL, VecTy); 2375 } 2376 2377 Value *BoUpSLP::vectorizeTree(TreeEntry *E) { 2378 IRBuilder<>::InsertPointGuard Guard(Builder); 2379 2380 if (E->VectorizedValue && E->ShuffleMask.empty()) { 2381 DEBUG(dbgs() << "SLP: Diamond merged for " << *E->Scalars[0] << ".\n"); 2382 return E->VectorizedValue; 2383 } 2384 2385 Instruction *VL0 = cast<Instruction>(E->Scalars[0]); 2386 Type *ScalarTy = VL0->getType(); 2387 if (StoreInst *SI = dyn_cast<StoreInst>(VL0)) 2388 ScalarTy = SI->getValueOperand()->getType(); 2389 VectorType *VecTy = VectorType::get(ScalarTy, E->Scalars.size()); 2390 2391 if (E->NeedToGather) { 2392 setInsertPointAfterBundle(E->Scalars); 2393 auto *V = Gather(E->Scalars, VecTy); 2394 E->VectorizedValue = V; 2395 return V; 2396 } 2397 2398 unsigned Opcode = getSameOpcode(E->Scalars); 2399 2400 switch (Opcode) { 2401 case Instruction::PHI: { 2402 PHINode *PH = dyn_cast<PHINode>(VL0); 2403 Builder.SetInsertPoint(PH->getParent()->getFirstNonPHI()); 2404 Builder.SetCurrentDebugLocation(PH->getDebugLoc()); 2405 PHINode *NewPhi = Builder.CreatePHI(VecTy, PH->getNumIncomingValues()); 2406 E->VectorizedValue = NewPhi; 2407 2408 // PHINodes may have multiple entries from the same block. We want to 2409 // visit every block once. 2410 SmallSet<BasicBlock*, 4> VisitedBBs; 2411 2412 for (unsigned i = 0, e = PH->getNumIncomingValues(); i < e; ++i) { 2413 ValueList Operands; 2414 BasicBlock *IBB = PH->getIncomingBlock(i); 2415 2416 if (!VisitedBBs.insert(IBB).second) { 2417 NewPhi->addIncoming(NewPhi->getIncomingValueForBlock(IBB), IBB); 2418 continue; 2419 } 2420 2421 // Prepare the operand vector. 2422 for (Value *V : E->Scalars) 2423 Operands.push_back(cast<PHINode>(V)->getIncomingValueForBlock(IBB)); 2424 2425 Builder.SetInsertPoint(IBB->getTerminator()); 2426 Builder.SetCurrentDebugLocation(PH->getDebugLoc()); 2427 Value *Vec = vectorizeTree(Operands); 2428 NewPhi->addIncoming(Vec, IBB); 2429 } 2430 2431 assert(NewPhi->getNumIncomingValues() == PH->getNumIncomingValues() && 2432 "Invalid number of incoming values"); 2433 return NewPhi; 2434 } 2435 2436 case Instruction::ExtractElement: { 2437 if (canReuseExtract(E->Scalars, Instruction::ExtractElement)) { 2438 Value *V = VL0->getOperand(0); 2439 E->VectorizedValue = V; 2440 return V; 2441 } 2442 setInsertPointAfterBundle(E->Scalars); 2443 auto *V = Gather(E->Scalars, VecTy); 2444 E->VectorizedValue = V; 2445 return V; 2446 } 2447 case Instruction::ExtractValue: { 2448 if (canReuseExtract(E->Scalars, Instruction::ExtractValue)) { 2449 LoadInst *LI = cast<LoadInst>(VL0->getOperand(0)); 2450 Builder.SetInsertPoint(LI); 2451 PointerType *PtrTy = PointerType::get(VecTy, LI->getPointerAddressSpace()); 2452 Value *Ptr = Builder.CreateBitCast(LI->getOperand(0), PtrTy); 2453 LoadInst *V = Builder.CreateAlignedLoad(Ptr, LI->getAlignment()); 2454 E->VectorizedValue = V; 2455 return propagateMetadata(V, E->Scalars); 2456 } 2457 setInsertPointAfterBundle(E->Scalars); 2458 auto *V = Gather(E->Scalars, VecTy); 2459 E->VectorizedValue = V; 2460 return V; 2461 } 2462 case Instruction::ZExt: 2463 case Instruction::SExt: 2464 case Instruction::FPToUI: 2465 case Instruction::FPToSI: 2466 case Instruction::FPExt: 2467 case Instruction::PtrToInt: 2468 case Instruction::IntToPtr: 2469 case Instruction::SIToFP: 2470 case Instruction::UIToFP: 2471 case Instruction::Trunc: 2472 case Instruction::FPTrunc: 2473 case Instruction::BitCast: { 2474 ValueList INVL; 2475 for (Value *V : E->Scalars) 2476 INVL.push_back(cast<Instruction>(V)->getOperand(0)); 2477 2478 setInsertPointAfterBundle(E->Scalars); 2479 2480 Value *InVec = vectorizeTree(INVL); 2481 2482 if (Value *V = alreadyVectorized(E->Scalars)) 2483 return V; 2484 2485 CastInst *CI = dyn_cast<CastInst>(VL0); 2486 Value *V = Builder.CreateCast(CI->getOpcode(), InVec, VecTy); 2487 E->VectorizedValue = V; 2488 ++NumVectorInstructions; 2489 return V; 2490 } 2491 case Instruction::FCmp: 2492 case Instruction::ICmp: { 2493 ValueList LHSV, RHSV; 2494 for (Value *V : E->Scalars) { 2495 LHSV.push_back(cast<Instruction>(V)->getOperand(0)); 2496 RHSV.push_back(cast<Instruction>(V)->getOperand(1)); 2497 } 2498 2499 setInsertPointAfterBundle(E->Scalars); 2500 2501 Value *L = vectorizeTree(LHSV); 2502 Value *R = vectorizeTree(RHSV); 2503 2504 if (Value *V = alreadyVectorized(E->Scalars)) 2505 return V; 2506 2507 CmpInst::Predicate P0 = cast<CmpInst>(VL0)->getPredicate(); 2508 Value *V; 2509 if (Opcode == Instruction::FCmp) 2510 V = Builder.CreateFCmp(P0, L, R); 2511 else 2512 V = Builder.CreateICmp(P0, L, R); 2513 2514 E->VectorizedValue = V; 2515 propagateIRFlags(E->VectorizedValue, E->Scalars); 2516 ++NumVectorInstructions; 2517 return V; 2518 } 2519 case Instruction::Select: { 2520 ValueList TrueVec, FalseVec, CondVec; 2521 for (Value *V : E->Scalars) { 2522 CondVec.push_back(cast<Instruction>(V)->getOperand(0)); 2523 TrueVec.push_back(cast<Instruction>(V)->getOperand(1)); 2524 FalseVec.push_back(cast<Instruction>(V)->getOperand(2)); 2525 } 2526 2527 setInsertPointAfterBundle(E->Scalars); 2528 2529 Value *Cond = vectorizeTree(CondVec); 2530 Value *True = vectorizeTree(TrueVec); 2531 Value *False = vectorizeTree(FalseVec); 2532 2533 if (Value *V = alreadyVectorized(E->Scalars)) 2534 return V; 2535 2536 Value *V = Builder.CreateSelect(Cond, True, False); 2537 E->VectorizedValue = V; 2538 ++NumVectorInstructions; 2539 return V; 2540 } 2541 case Instruction::Add: 2542 case Instruction::FAdd: 2543 case Instruction::Sub: 2544 case Instruction::FSub: 2545 case Instruction::Mul: 2546 case Instruction::FMul: 2547 case Instruction::UDiv: 2548 case Instruction::SDiv: 2549 case Instruction::FDiv: 2550 case Instruction::URem: 2551 case Instruction::SRem: 2552 case Instruction::FRem: 2553 case Instruction::Shl: 2554 case Instruction::LShr: 2555 case Instruction::AShr: 2556 case Instruction::And: 2557 case Instruction::Or: 2558 case Instruction::Xor: { 2559 ValueList LHSVL, RHSVL; 2560 if (isa<BinaryOperator>(VL0) && VL0->isCommutative()) 2561 reorderInputsAccordingToOpcode(E->Scalars, LHSVL, RHSVL); 2562 else 2563 for (Value *V : E->Scalars) { 2564 LHSVL.push_back(cast<Instruction>(V)->getOperand(0)); 2565 RHSVL.push_back(cast<Instruction>(V)->getOperand(1)); 2566 } 2567 2568 setInsertPointAfterBundle(E->Scalars); 2569 2570 Value *LHS = vectorizeTree(LHSVL); 2571 Value *RHS = vectorizeTree(RHSVL); 2572 2573 if (Value *V = alreadyVectorized(E->Scalars)) 2574 return V; 2575 2576 BinaryOperator *BinOp = cast<BinaryOperator>(VL0); 2577 Value *V = Builder.CreateBinOp(BinOp->getOpcode(), LHS, RHS); 2578 E->VectorizedValue = V; 2579 propagateIRFlags(E->VectorizedValue, E->Scalars); 2580 ++NumVectorInstructions; 2581 2582 if (Instruction *I = dyn_cast<Instruction>(V)) 2583 return propagateMetadata(I, E->Scalars); 2584 2585 return V; 2586 } 2587 case Instruction::Load: { 2588 // Loads are inserted at the head of the tree because we don't want to 2589 // sink them all the way down past store instructions. 2590 setInsertPointAfterBundle(E->Scalars); 2591 2592 LoadInst *LI = cast<LoadInst>(VL0); 2593 Type *ScalarLoadTy = LI->getType(); 2594 unsigned AS = LI->getPointerAddressSpace(); 2595 2596 Value *VecPtr = Builder.CreateBitCast(LI->getPointerOperand(), 2597 VecTy->getPointerTo(AS)); 2598 2599 // The pointer operand uses an in-tree scalar so we add the new BitCast to 2600 // ExternalUses list to make sure that an extract will be generated in the 2601 // future. 2602 if (ScalarToTreeEntry.count(LI->getPointerOperand())) 2603 ExternalUses.push_back( 2604 ExternalUser(LI->getPointerOperand(), cast<User>(VecPtr), 0)); 2605 2606 unsigned Alignment = LI->getAlignment(); 2607 LI = Builder.CreateLoad(VecPtr); 2608 if (!Alignment) { 2609 Alignment = DL->getABITypeAlignment(ScalarLoadTy); 2610 } 2611 LI->setAlignment(Alignment); 2612 E->VectorizedValue = LI; 2613 ++NumVectorInstructions; 2614 propagateMetadata(LI, E->Scalars); 2615 2616 // As program order of scalar loads are jumbled, the vectorized 'load' 2617 // must be followed by a 'shuffle' with the required jumbled mask. 2618 if (!E->ShuffleMask.empty()) { 2619 SmallVector<Constant *, 8> Mask; 2620 for (unsigned Lane = 0, LE = E->ShuffleMask.size(); Lane != LE; 2621 ++Lane) { 2622 Mask.push_back(Builder.getInt32(E->ShuffleMask[Lane])); 2623 } 2624 // Generate shuffle for jumbled memory access 2625 Value *Undef = UndefValue::get(VecTy); 2626 Value *Shuf = Builder.CreateShuffleVector((Value *)LI, Undef, 2627 ConstantVector::get(Mask)); 2628 E->VectorizedValue = Shuf; 2629 ++NumVectorInstructions; 2630 return Shuf; 2631 } 2632 2633 return LI; 2634 } 2635 case Instruction::Store: { 2636 StoreInst *SI = cast<StoreInst>(VL0); 2637 unsigned Alignment = SI->getAlignment(); 2638 unsigned AS = SI->getPointerAddressSpace(); 2639 2640 ValueList ValueOp; 2641 for (Value *V : E->Scalars) 2642 ValueOp.push_back(cast<StoreInst>(V)->getValueOperand()); 2643 2644 setInsertPointAfterBundle(E->Scalars); 2645 2646 Value *VecValue = vectorizeTree(ValueOp); 2647 Value *VecPtr = Builder.CreateBitCast(SI->getPointerOperand(), 2648 VecTy->getPointerTo(AS)); 2649 StoreInst *S = Builder.CreateStore(VecValue, VecPtr); 2650 2651 // The pointer operand uses an in-tree scalar so we add the new BitCast to 2652 // ExternalUses list to make sure that an extract will be generated in the 2653 // future. 2654 if (ScalarToTreeEntry.count(SI->getPointerOperand())) 2655 ExternalUses.push_back( 2656 ExternalUser(SI->getPointerOperand(), cast<User>(VecPtr), 0)); 2657 2658 if (!Alignment) { 2659 Alignment = DL->getABITypeAlignment(SI->getValueOperand()->getType()); 2660 } 2661 S->setAlignment(Alignment); 2662 E->VectorizedValue = S; 2663 ++NumVectorInstructions; 2664 return propagateMetadata(S, E->Scalars); 2665 } 2666 case Instruction::GetElementPtr: { 2667 setInsertPointAfterBundle(E->Scalars); 2668 2669 ValueList Op0VL; 2670 for (Value *V : E->Scalars) 2671 Op0VL.push_back(cast<GetElementPtrInst>(V)->getOperand(0)); 2672 2673 Value *Op0 = vectorizeTree(Op0VL); 2674 2675 std::vector<Value *> OpVecs; 2676 for (int j = 1, e = cast<GetElementPtrInst>(VL0)->getNumOperands(); j < e; 2677 ++j) { 2678 ValueList OpVL; 2679 for (Value *V : E->Scalars) 2680 OpVL.push_back(cast<GetElementPtrInst>(V)->getOperand(j)); 2681 2682 Value *OpVec = vectorizeTree(OpVL); 2683 OpVecs.push_back(OpVec); 2684 } 2685 2686 Value *V = Builder.CreateGEP( 2687 cast<GetElementPtrInst>(VL0)->getSourceElementType(), Op0, OpVecs); 2688 E->VectorizedValue = V; 2689 ++NumVectorInstructions; 2690 2691 if (Instruction *I = dyn_cast<Instruction>(V)) 2692 return propagateMetadata(I, E->Scalars); 2693 2694 return V; 2695 } 2696 case Instruction::Call: { 2697 CallInst *CI = cast<CallInst>(VL0); 2698 setInsertPointAfterBundle(E->Scalars); 2699 Function *FI; 2700 Intrinsic::ID IID = Intrinsic::not_intrinsic; 2701 Value *ScalarArg = nullptr; 2702 if (CI && (FI = CI->getCalledFunction())) { 2703 IID = FI->getIntrinsicID(); 2704 } 2705 std::vector<Value *> OpVecs; 2706 for (int j = 0, e = CI->getNumArgOperands(); j < e; ++j) { 2707 ValueList OpVL; 2708 // ctlz,cttz and powi are special intrinsics whose second argument is 2709 // a scalar. This argument should not be vectorized. 2710 if (hasVectorInstrinsicScalarOpd(IID, 1) && j == 1) { 2711 CallInst *CEI = cast<CallInst>(E->Scalars[0]); 2712 ScalarArg = CEI->getArgOperand(j); 2713 OpVecs.push_back(CEI->getArgOperand(j)); 2714 continue; 2715 } 2716 for (Value *V : E->Scalars) { 2717 CallInst *CEI = cast<CallInst>(V); 2718 OpVL.push_back(CEI->getArgOperand(j)); 2719 } 2720 2721 Value *OpVec = vectorizeTree(OpVL); 2722 DEBUG(dbgs() << "SLP: OpVec[" << j << "]: " << *OpVec << "\n"); 2723 OpVecs.push_back(OpVec); 2724 } 2725 2726 Module *M = F->getParent(); 2727 Intrinsic::ID ID = getVectorIntrinsicIDForCall(CI, TLI); 2728 Type *Tys[] = { VectorType::get(CI->getType(), E->Scalars.size()) }; 2729 Function *CF = Intrinsic::getDeclaration(M, ID, Tys); 2730 SmallVector<OperandBundleDef, 1> OpBundles; 2731 CI->getOperandBundlesAsDefs(OpBundles); 2732 Value *V = Builder.CreateCall(CF, OpVecs, OpBundles); 2733 2734 // The scalar argument uses an in-tree scalar so we add the new vectorized 2735 // call to ExternalUses list to make sure that an extract will be 2736 // generated in the future. 2737 if (ScalarArg && ScalarToTreeEntry.count(ScalarArg)) 2738 ExternalUses.push_back(ExternalUser(ScalarArg, cast<User>(V), 0)); 2739 2740 E->VectorizedValue = V; 2741 propagateIRFlags(E->VectorizedValue, E->Scalars); 2742 ++NumVectorInstructions; 2743 return V; 2744 } 2745 case Instruction::ShuffleVector: { 2746 ValueList LHSVL, RHSVL; 2747 assert(isa<BinaryOperator>(VL0) && "Invalid Shuffle Vector Operand"); 2748 reorderAltShuffleOperands(E->Scalars, LHSVL, RHSVL); 2749 setInsertPointAfterBundle(E->Scalars); 2750 2751 Value *LHS = vectorizeTree(LHSVL); 2752 Value *RHS = vectorizeTree(RHSVL); 2753 2754 if (Value *V = alreadyVectorized(E->Scalars)) 2755 return V; 2756 2757 // Create a vector of LHS op1 RHS 2758 BinaryOperator *BinOp0 = cast<BinaryOperator>(VL0); 2759 Value *V0 = Builder.CreateBinOp(BinOp0->getOpcode(), LHS, RHS); 2760 2761 // Create a vector of LHS op2 RHS 2762 Instruction *VL1 = cast<Instruction>(E->Scalars[1]); 2763 BinaryOperator *BinOp1 = cast<BinaryOperator>(VL1); 2764 Value *V1 = Builder.CreateBinOp(BinOp1->getOpcode(), LHS, RHS); 2765 2766 // Create shuffle to take alternate operations from the vector. 2767 // Also, gather up odd and even scalar ops to propagate IR flags to 2768 // each vector operation. 2769 ValueList OddScalars, EvenScalars; 2770 unsigned e = E->Scalars.size(); 2771 SmallVector<Constant *, 8> Mask(e); 2772 for (unsigned i = 0; i < e; ++i) { 2773 if (i & 1) { 2774 Mask[i] = Builder.getInt32(e + i); 2775 OddScalars.push_back(E->Scalars[i]); 2776 } else { 2777 Mask[i] = Builder.getInt32(i); 2778 EvenScalars.push_back(E->Scalars[i]); 2779 } 2780 } 2781 2782 Value *ShuffleMask = ConstantVector::get(Mask); 2783 propagateIRFlags(V0, EvenScalars); 2784 propagateIRFlags(V1, OddScalars); 2785 2786 Value *V = Builder.CreateShuffleVector(V0, V1, ShuffleMask); 2787 E->VectorizedValue = V; 2788 ++NumVectorInstructions; 2789 if (Instruction *I = dyn_cast<Instruction>(V)) 2790 return propagateMetadata(I, E->Scalars); 2791 2792 return V; 2793 } 2794 default: 2795 llvm_unreachable("unknown inst"); 2796 } 2797 return nullptr; 2798 } 2799 2800 Value *BoUpSLP::vectorizeTree() { 2801 ExtraValueToDebugLocsMap ExternallyUsedValues; 2802 return vectorizeTree(ExternallyUsedValues); 2803 } 2804 2805 Value * 2806 BoUpSLP::vectorizeTree(ExtraValueToDebugLocsMap &ExternallyUsedValues) { 2807 2808 // All blocks must be scheduled before any instructions are inserted. 2809 for (auto &BSIter : BlocksSchedules) { 2810 scheduleBlock(BSIter.second.get()); 2811 } 2812 2813 Builder.SetInsertPoint(&F->getEntryBlock().front()); 2814 auto *VectorRoot = vectorizeTree(&VectorizableTree[0]); 2815 2816 // If the vectorized tree can be rewritten in a smaller type, we truncate the 2817 // vectorized root. InstCombine will then rewrite the entire expression. We 2818 // sign extend the extracted values below. 2819 auto *ScalarRoot = VectorizableTree[0].Scalars[0]; 2820 if (MinBWs.count(ScalarRoot)) { 2821 if (auto *I = dyn_cast<Instruction>(VectorRoot)) 2822 Builder.SetInsertPoint(&*++BasicBlock::iterator(I)); 2823 auto BundleWidth = VectorizableTree[0].Scalars.size(); 2824 auto *MinTy = IntegerType::get(F->getContext(), MinBWs[ScalarRoot].first); 2825 auto *VecTy = VectorType::get(MinTy, BundleWidth); 2826 auto *Trunc = Builder.CreateTrunc(VectorRoot, VecTy); 2827 VectorizableTree[0].VectorizedValue = Trunc; 2828 } 2829 2830 DEBUG(dbgs() << "SLP: Extracting " << ExternalUses.size() << " values .\n"); 2831 2832 // If necessary, sign-extend or zero-extend ScalarRoot to the larger type 2833 // specified by ScalarType. 2834 auto extend = [&](Value *ScalarRoot, Value *Ex, Type *ScalarType) { 2835 if (!MinBWs.count(ScalarRoot)) 2836 return Ex; 2837 if (MinBWs[ScalarRoot].second) 2838 return Builder.CreateSExt(Ex, ScalarType); 2839 return Builder.CreateZExt(Ex, ScalarType); 2840 }; 2841 2842 // Extract all of the elements with the external uses. 2843 for (const auto &ExternalUse : ExternalUses) { 2844 Value *Scalar = ExternalUse.Scalar; 2845 llvm::User *User = ExternalUse.User; 2846 2847 // Skip users that we already RAUW. This happens when one instruction 2848 // has multiple uses of the same value. 2849 if (User && !is_contained(Scalar->users(), User)) 2850 continue; 2851 assert(ScalarToTreeEntry.count(Scalar) && "Invalid scalar"); 2852 2853 int Idx = ScalarToTreeEntry[Scalar]; 2854 TreeEntry *E = &VectorizableTree[Idx]; 2855 assert(!E->NeedToGather && "Extracting from a gather list"); 2856 2857 Value *Vec = E->VectorizedValue; 2858 assert(Vec && "Can't find vectorizable value"); 2859 unsigned i = 0; 2860 Value *Lane; 2861 // In case vectorizable scalars use are not in-order, scalars would have 2862 // been shuffled.Recompute the proper Lane of ExternalUse. 2863 if (!E->ShuffleMask.empty()) { 2864 SmallVector<unsigned, 4> Val(E->ShuffleMask.size()); 2865 for (; i < E->ShuffleMask.size(); i++) { 2866 if (E->ShuffleMask[i] == (unsigned)ExternalUse.Lane) 2867 break; 2868 } 2869 Lane = Builder.getInt32(i); 2870 } else { 2871 Lane = Builder.getInt32(ExternalUse.Lane); 2872 } 2873 // If User == nullptr, the Scalar is used as extra arg. Generate 2874 // ExtractElement instruction and update the record for this scalar in 2875 // ExternallyUsedValues. 2876 if (!User) { 2877 assert(ExternallyUsedValues.count(Scalar) && 2878 "Scalar with nullptr as an external user must be registered in " 2879 "ExternallyUsedValues map"); 2880 if (auto *VecI = dyn_cast<Instruction>(Vec)) { 2881 Builder.SetInsertPoint(VecI->getParent(), 2882 std::next(VecI->getIterator())); 2883 } else { 2884 Builder.SetInsertPoint(&F->getEntryBlock().front()); 2885 } 2886 Value *Ex = Builder.CreateExtractElement(Vec, Lane); 2887 Ex = extend(ScalarRoot, Ex, Scalar->getType()); 2888 CSEBlocks.insert(cast<Instruction>(Scalar)->getParent()); 2889 auto &Locs = ExternallyUsedValues[Scalar]; 2890 ExternallyUsedValues.insert({Ex, Locs}); 2891 ExternallyUsedValues.erase(Scalar); 2892 continue; 2893 } 2894 2895 // Generate extracts for out-of-tree users. 2896 // Find the insertion point for the extractelement lane. 2897 if (auto *VecI = dyn_cast<Instruction>(Vec)) { 2898 if (PHINode *PH = dyn_cast<PHINode>(User)) { 2899 for (int i = 0, e = PH->getNumIncomingValues(); i != e; ++i) { 2900 if (PH->getIncomingValue(i) == Scalar) { 2901 TerminatorInst *IncomingTerminator = 2902 PH->getIncomingBlock(i)->getTerminator(); 2903 if (isa<CatchSwitchInst>(IncomingTerminator)) { 2904 Builder.SetInsertPoint(VecI->getParent(), 2905 std::next(VecI->getIterator())); 2906 } else { 2907 Builder.SetInsertPoint(PH->getIncomingBlock(i)->getTerminator()); 2908 } 2909 Value *Ex = Builder.CreateExtractElement(Vec, Lane); 2910 Ex = extend(ScalarRoot, Ex, Scalar->getType()); 2911 CSEBlocks.insert(PH->getIncomingBlock(i)); 2912 PH->setOperand(i, Ex); 2913 } 2914 } 2915 } else { 2916 Builder.SetInsertPoint(cast<Instruction>(User)); 2917 Value *Ex = Builder.CreateExtractElement(Vec, Lane); 2918 Ex = extend(ScalarRoot, Ex, Scalar->getType()); 2919 CSEBlocks.insert(cast<Instruction>(User)->getParent()); 2920 User->replaceUsesOfWith(Scalar, Ex); 2921 } 2922 } else { 2923 Builder.SetInsertPoint(&F->getEntryBlock().front()); 2924 Value *Ex = Builder.CreateExtractElement(Vec, Lane); 2925 Ex = extend(ScalarRoot, Ex, Scalar->getType()); 2926 CSEBlocks.insert(&F->getEntryBlock()); 2927 User->replaceUsesOfWith(Scalar, Ex); 2928 } 2929 2930 DEBUG(dbgs() << "SLP: Replaced:" << *User << ".\n"); 2931 } 2932 2933 // For each vectorized value: 2934 for (TreeEntry &EIdx : VectorizableTree) { 2935 TreeEntry *Entry = &EIdx; 2936 2937 // For each lane: 2938 for (int Lane = 0, LE = Entry->Scalars.size(); Lane != LE; ++Lane) { 2939 Value *Scalar = Entry->Scalars[Lane]; 2940 // No need to handle users of gathered values. 2941 if (Entry->NeedToGather) 2942 continue; 2943 2944 assert(Entry->VectorizedValue && "Can't find vectorizable value"); 2945 2946 Type *Ty = Scalar->getType(); 2947 if (!Ty->isVoidTy()) { 2948 #ifndef NDEBUG 2949 for (User *U : Scalar->users()) { 2950 DEBUG(dbgs() << "SLP: \tvalidating user:" << *U << ".\n"); 2951 2952 assert((ScalarToTreeEntry.count(U) || 2953 // It is legal to replace users in the ignorelist by undef. 2954 is_contained(UserIgnoreList, U)) && 2955 "Replacing out-of-tree value with undef"); 2956 } 2957 #endif 2958 Value *Undef = UndefValue::get(Ty); 2959 Scalar->replaceAllUsesWith(Undef); 2960 } 2961 DEBUG(dbgs() << "SLP: \tErasing scalar:" << *Scalar << ".\n"); 2962 eraseInstruction(cast<Instruction>(Scalar)); 2963 } 2964 } 2965 2966 Builder.ClearInsertionPoint(); 2967 2968 return VectorizableTree[0].VectorizedValue; 2969 } 2970 2971 void BoUpSLP::optimizeGatherSequence() { 2972 DEBUG(dbgs() << "SLP: Optimizing " << GatherSeq.size() 2973 << " gather sequences instructions.\n"); 2974 // LICM InsertElementInst sequences. 2975 for (Instruction *it : GatherSeq) { 2976 InsertElementInst *Insert = dyn_cast<InsertElementInst>(it); 2977 2978 if (!Insert) 2979 continue; 2980 2981 // Check if this block is inside a loop. 2982 Loop *L = LI->getLoopFor(Insert->getParent()); 2983 if (!L) 2984 continue; 2985 2986 // Check if it has a preheader. 2987 BasicBlock *PreHeader = L->getLoopPreheader(); 2988 if (!PreHeader) 2989 continue; 2990 2991 // If the vector or the element that we insert into it are 2992 // instructions that are defined in this basic block then we can't 2993 // hoist this instruction. 2994 Instruction *CurrVec = dyn_cast<Instruction>(Insert->getOperand(0)); 2995 Instruction *NewElem = dyn_cast<Instruction>(Insert->getOperand(1)); 2996 if (CurrVec && L->contains(CurrVec)) 2997 continue; 2998 if (NewElem && L->contains(NewElem)) 2999 continue; 3000 3001 // We can hoist this instruction. Move it to the pre-header. 3002 Insert->moveBefore(PreHeader->getTerminator()); 3003 } 3004 3005 // Make a list of all reachable blocks in our CSE queue. 3006 SmallVector<const DomTreeNode *, 8> CSEWorkList; 3007 CSEWorkList.reserve(CSEBlocks.size()); 3008 for (BasicBlock *BB : CSEBlocks) 3009 if (DomTreeNode *N = DT->getNode(BB)) { 3010 assert(DT->isReachableFromEntry(N)); 3011 CSEWorkList.push_back(N); 3012 } 3013 3014 // Sort blocks by domination. This ensures we visit a block after all blocks 3015 // dominating it are visited. 3016 std::stable_sort(CSEWorkList.begin(), CSEWorkList.end(), 3017 [this](const DomTreeNode *A, const DomTreeNode *B) { 3018 return DT->properlyDominates(A, B); 3019 }); 3020 3021 // Perform O(N^2) search over the gather sequences and merge identical 3022 // instructions. TODO: We can further optimize this scan if we split the 3023 // instructions into different buckets based on the insert lane. 3024 SmallVector<Instruction *, 16> Visited; 3025 for (auto I = CSEWorkList.begin(), E = CSEWorkList.end(); I != E; ++I) { 3026 assert((I == CSEWorkList.begin() || !DT->dominates(*I, *std::prev(I))) && 3027 "Worklist not sorted properly!"); 3028 BasicBlock *BB = (*I)->getBlock(); 3029 // For all instructions in blocks containing gather sequences: 3030 for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e;) { 3031 Instruction *In = &*it++; 3032 if (!isa<InsertElementInst>(In) && !isa<ExtractElementInst>(In)) 3033 continue; 3034 3035 // Check if we can replace this instruction with any of the 3036 // visited instructions. 3037 for (Instruction *v : Visited) { 3038 if (In->isIdenticalTo(v) && 3039 DT->dominates(v->getParent(), In->getParent())) { 3040 In->replaceAllUsesWith(v); 3041 eraseInstruction(In); 3042 In = nullptr; 3043 break; 3044 } 3045 } 3046 if (In) { 3047 assert(!is_contained(Visited, In)); 3048 Visited.push_back(In); 3049 } 3050 } 3051 } 3052 CSEBlocks.clear(); 3053 GatherSeq.clear(); 3054 } 3055 3056 // Groups the instructions to a bundle (which is then a single scheduling entity) 3057 // and schedules instructions until the bundle gets ready. 3058 bool BoUpSLP::BlockScheduling::tryScheduleBundle(ArrayRef<Value *> VL, 3059 BoUpSLP *SLP) { 3060 if (isa<PHINode>(VL[0])) 3061 return true; 3062 3063 // Initialize the instruction bundle. 3064 Instruction *OldScheduleEnd = ScheduleEnd; 3065 ScheduleData *PrevInBundle = nullptr; 3066 ScheduleData *Bundle = nullptr; 3067 bool ReSchedule = false; 3068 DEBUG(dbgs() << "SLP: bundle: " << *VL[0] << "\n"); 3069 3070 // Make sure that the scheduling region contains all 3071 // instructions of the bundle. 3072 for (Value *V : VL) { 3073 if (!extendSchedulingRegion(V)) 3074 return false; 3075 } 3076 3077 for (Value *V : VL) { 3078 ScheduleData *BundleMember = getScheduleData(V); 3079 assert(BundleMember && 3080 "no ScheduleData for bundle member (maybe not in same basic block)"); 3081 if (BundleMember->IsScheduled) { 3082 // A bundle member was scheduled as single instruction before and now 3083 // needs to be scheduled as part of the bundle. We just get rid of the 3084 // existing schedule. 3085 DEBUG(dbgs() << "SLP: reset schedule because " << *BundleMember 3086 << " was already scheduled\n"); 3087 ReSchedule = true; 3088 } 3089 assert(BundleMember->isSchedulingEntity() && 3090 "bundle member already part of other bundle"); 3091 if (PrevInBundle) { 3092 PrevInBundle->NextInBundle = BundleMember; 3093 } else { 3094 Bundle = BundleMember; 3095 } 3096 BundleMember->UnscheduledDepsInBundle = 0; 3097 Bundle->UnscheduledDepsInBundle += BundleMember->UnscheduledDeps; 3098 3099 // Group the instructions to a bundle. 3100 BundleMember->FirstInBundle = Bundle; 3101 PrevInBundle = BundleMember; 3102 } 3103 if (ScheduleEnd != OldScheduleEnd) { 3104 // The scheduling region got new instructions at the lower end (or it is a 3105 // new region for the first bundle). This makes it necessary to 3106 // recalculate all dependencies. 3107 // It is seldom that this needs to be done a second time after adding the 3108 // initial bundle to the region. 3109 for (auto *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode()) { 3110 ScheduleData *SD = getScheduleData(I); 3111 SD->clearDependencies(); 3112 } 3113 ReSchedule = true; 3114 } 3115 if (ReSchedule) { 3116 resetSchedule(); 3117 initialFillReadyList(ReadyInsts); 3118 } 3119 3120 DEBUG(dbgs() << "SLP: try schedule bundle " << *Bundle << " in block " 3121 << BB->getName() << "\n"); 3122 3123 calculateDependencies(Bundle, true, SLP); 3124 3125 // Now try to schedule the new bundle. As soon as the bundle is "ready" it 3126 // means that there are no cyclic dependencies and we can schedule it. 3127 // Note that's important that we don't "schedule" the bundle yet (see 3128 // cancelScheduling). 3129 while (!Bundle->isReady() && !ReadyInsts.empty()) { 3130 3131 ScheduleData *pickedSD = ReadyInsts.back(); 3132 ReadyInsts.pop_back(); 3133 3134 if (pickedSD->isSchedulingEntity() && pickedSD->isReady()) { 3135 schedule(pickedSD, ReadyInsts); 3136 } 3137 } 3138 if (!Bundle->isReady()) { 3139 cancelScheduling(VL); 3140 return false; 3141 } 3142 return true; 3143 } 3144 3145 void BoUpSLP::BlockScheduling::cancelScheduling(ArrayRef<Value *> VL) { 3146 if (isa<PHINode>(VL[0])) 3147 return; 3148 3149 ScheduleData *Bundle = getScheduleData(VL[0]); 3150 DEBUG(dbgs() << "SLP: cancel scheduling of " << *Bundle << "\n"); 3151 assert(!Bundle->IsScheduled && 3152 "Can't cancel bundle which is already scheduled"); 3153 assert(Bundle->isSchedulingEntity() && Bundle->isPartOfBundle() && 3154 "tried to unbundle something which is not a bundle"); 3155 3156 // Un-bundle: make single instructions out of the bundle. 3157 ScheduleData *BundleMember = Bundle; 3158 while (BundleMember) { 3159 assert(BundleMember->FirstInBundle == Bundle && "corrupt bundle links"); 3160 BundleMember->FirstInBundle = BundleMember; 3161 ScheduleData *Next = BundleMember->NextInBundle; 3162 BundleMember->NextInBundle = nullptr; 3163 BundleMember->UnscheduledDepsInBundle = BundleMember->UnscheduledDeps; 3164 if (BundleMember->UnscheduledDepsInBundle == 0) { 3165 ReadyInsts.insert(BundleMember); 3166 } 3167 BundleMember = Next; 3168 } 3169 } 3170 3171 bool BoUpSLP::BlockScheduling::extendSchedulingRegion(Value *V) { 3172 if (getScheduleData(V)) 3173 return true; 3174 Instruction *I = dyn_cast<Instruction>(V); 3175 assert(I && "bundle member must be an instruction"); 3176 assert(!isa<PHINode>(I) && "phi nodes don't need to be scheduled"); 3177 if (!ScheduleStart) { 3178 // It's the first instruction in the new region. 3179 initScheduleData(I, I->getNextNode(), nullptr, nullptr); 3180 ScheduleStart = I; 3181 ScheduleEnd = I->getNextNode(); 3182 assert(ScheduleEnd && "tried to vectorize a TerminatorInst?"); 3183 DEBUG(dbgs() << "SLP: initialize schedule region to " << *I << "\n"); 3184 return true; 3185 } 3186 // Search up and down at the same time, because we don't know if the new 3187 // instruction is above or below the existing scheduling region. 3188 BasicBlock::reverse_iterator UpIter = 3189 ++ScheduleStart->getIterator().getReverse(); 3190 BasicBlock::reverse_iterator UpperEnd = BB->rend(); 3191 BasicBlock::iterator DownIter = ScheduleEnd->getIterator(); 3192 BasicBlock::iterator LowerEnd = BB->end(); 3193 for (;;) { 3194 if (++ScheduleRegionSize > ScheduleRegionSizeLimit) { 3195 DEBUG(dbgs() << "SLP: exceeded schedule region size limit\n"); 3196 return false; 3197 } 3198 3199 if (UpIter != UpperEnd) { 3200 if (&*UpIter == I) { 3201 initScheduleData(I, ScheduleStart, nullptr, FirstLoadStoreInRegion); 3202 ScheduleStart = I; 3203 DEBUG(dbgs() << "SLP: extend schedule region start to " << *I << "\n"); 3204 return true; 3205 } 3206 UpIter++; 3207 } 3208 if (DownIter != LowerEnd) { 3209 if (&*DownIter == I) { 3210 initScheduleData(ScheduleEnd, I->getNextNode(), LastLoadStoreInRegion, 3211 nullptr); 3212 ScheduleEnd = I->getNextNode(); 3213 assert(ScheduleEnd && "tried to vectorize a TerminatorInst?"); 3214 DEBUG(dbgs() << "SLP: extend schedule region end to " << *I << "\n"); 3215 return true; 3216 } 3217 DownIter++; 3218 } 3219 assert((UpIter != UpperEnd || DownIter != LowerEnd) && 3220 "instruction not found in block"); 3221 } 3222 return true; 3223 } 3224 3225 void BoUpSLP::BlockScheduling::initScheduleData(Instruction *FromI, 3226 Instruction *ToI, 3227 ScheduleData *PrevLoadStore, 3228 ScheduleData *NextLoadStore) { 3229 ScheduleData *CurrentLoadStore = PrevLoadStore; 3230 for (Instruction *I = FromI; I != ToI; I = I->getNextNode()) { 3231 ScheduleData *SD = ScheduleDataMap[I]; 3232 if (!SD) { 3233 // Allocate a new ScheduleData for the instruction. 3234 if (ChunkPos >= ChunkSize) { 3235 ScheduleDataChunks.push_back( 3236 llvm::make_unique<ScheduleData[]>(ChunkSize)); 3237 ChunkPos = 0; 3238 } 3239 SD = &(ScheduleDataChunks.back()[ChunkPos++]); 3240 ScheduleDataMap[I] = SD; 3241 SD->Inst = I; 3242 } 3243 assert(!isInSchedulingRegion(SD) && 3244 "new ScheduleData already in scheduling region"); 3245 SD->init(SchedulingRegionID); 3246 3247 if (I->mayReadOrWriteMemory()) { 3248 // Update the linked list of memory accessing instructions. 3249 if (CurrentLoadStore) { 3250 CurrentLoadStore->NextLoadStore = SD; 3251 } else { 3252 FirstLoadStoreInRegion = SD; 3253 } 3254 CurrentLoadStore = SD; 3255 } 3256 } 3257 if (NextLoadStore) { 3258 if (CurrentLoadStore) 3259 CurrentLoadStore->NextLoadStore = NextLoadStore; 3260 } else { 3261 LastLoadStoreInRegion = CurrentLoadStore; 3262 } 3263 } 3264 3265 void BoUpSLP::BlockScheduling::calculateDependencies(ScheduleData *SD, 3266 bool InsertInReadyList, 3267 BoUpSLP *SLP) { 3268 assert(SD->isSchedulingEntity()); 3269 3270 SmallVector<ScheduleData *, 10> WorkList; 3271 WorkList.push_back(SD); 3272 3273 while (!WorkList.empty()) { 3274 ScheduleData *SD = WorkList.back(); 3275 WorkList.pop_back(); 3276 3277 ScheduleData *BundleMember = SD; 3278 while (BundleMember) { 3279 assert(isInSchedulingRegion(BundleMember)); 3280 if (!BundleMember->hasValidDependencies()) { 3281 3282 DEBUG(dbgs() << "SLP: update deps of " << *BundleMember << "\n"); 3283 BundleMember->Dependencies = 0; 3284 BundleMember->resetUnscheduledDeps(); 3285 3286 // Handle def-use chain dependencies. 3287 for (User *U : BundleMember->Inst->users()) { 3288 if (isa<Instruction>(U)) { 3289 ScheduleData *UseSD = getScheduleData(U); 3290 if (UseSD && isInSchedulingRegion(UseSD->FirstInBundle)) { 3291 BundleMember->Dependencies++; 3292 ScheduleData *DestBundle = UseSD->FirstInBundle; 3293 if (!DestBundle->IsScheduled) { 3294 BundleMember->incrementUnscheduledDeps(1); 3295 } 3296 if (!DestBundle->hasValidDependencies()) { 3297 WorkList.push_back(DestBundle); 3298 } 3299 } 3300 } else { 3301 // I'm not sure if this can ever happen. But we need to be safe. 3302 // This lets the instruction/bundle never be scheduled and 3303 // eventually disable vectorization. 3304 BundleMember->Dependencies++; 3305 BundleMember->incrementUnscheduledDeps(1); 3306 } 3307 } 3308 3309 // Handle the memory dependencies. 3310 ScheduleData *DepDest = BundleMember->NextLoadStore; 3311 if (DepDest) { 3312 Instruction *SrcInst = BundleMember->Inst; 3313 MemoryLocation SrcLoc = getLocation(SrcInst, SLP->AA); 3314 bool SrcMayWrite = BundleMember->Inst->mayWriteToMemory(); 3315 unsigned numAliased = 0; 3316 unsigned DistToSrc = 1; 3317 3318 while (DepDest) { 3319 assert(isInSchedulingRegion(DepDest)); 3320 3321 // We have two limits to reduce the complexity: 3322 // 1) AliasedCheckLimit: It's a small limit to reduce calls to 3323 // SLP->isAliased (which is the expensive part in this loop). 3324 // 2) MaxMemDepDistance: It's for very large blocks and it aborts 3325 // the whole loop (even if the loop is fast, it's quadratic). 3326 // It's important for the loop break condition (see below) to 3327 // check this limit even between two read-only instructions. 3328 if (DistToSrc >= MaxMemDepDistance || 3329 ((SrcMayWrite || DepDest->Inst->mayWriteToMemory()) && 3330 (numAliased >= AliasedCheckLimit || 3331 SLP->isAliased(SrcLoc, SrcInst, DepDest->Inst)))) { 3332 3333 // We increment the counter only if the locations are aliased 3334 // (instead of counting all alias checks). This gives a better 3335 // balance between reduced runtime and accurate dependencies. 3336 numAliased++; 3337 3338 DepDest->MemoryDependencies.push_back(BundleMember); 3339 BundleMember->Dependencies++; 3340 ScheduleData *DestBundle = DepDest->FirstInBundle; 3341 if (!DestBundle->IsScheduled) { 3342 BundleMember->incrementUnscheduledDeps(1); 3343 } 3344 if (!DestBundle->hasValidDependencies()) { 3345 WorkList.push_back(DestBundle); 3346 } 3347 } 3348 DepDest = DepDest->NextLoadStore; 3349 3350 // Example, explaining the loop break condition: Let's assume our 3351 // starting instruction is i0 and MaxMemDepDistance = 3. 3352 // 3353 // +--------v--v--v 3354 // i0,i1,i2,i3,i4,i5,i6,i7,i8 3355 // +--------^--^--^ 3356 // 3357 // MaxMemDepDistance let us stop alias-checking at i3 and we add 3358 // dependencies from i0 to i3,i4,.. (even if they are not aliased). 3359 // Previously we already added dependencies from i3 to i6,i7,i8 3360 // (because of MaxMemDepDistance). As we added a dependency from 3361 // i0 to i3, we have transitive dependencies from i0 to i6,i7,i8 3362 // and we can abort this loop at i6. 3363 if (DistToSrc >= 2 * MaxMemDepDistance) 3364 break; 3365 DistToSrc++; 3366 } 3367 } 3368 } 3369 BundleMember = BundleMember->NextInBundle; 3370 } 3371 if (InsertInReadyList && SD->isReady()) { 3372 ReadyInsts.push_back(SD); 3373 DEBUG(dbgs() << "SLP: gets ready on update: " << *SD->Inst << "\n"); 3374 } 3375 } 3376 } 3377 3378 void BoUpSLP::BlockScheduling::resetSchedule() { 3379 assert(ScheduleStart && 3380 "tried to reset schedule on block which has not been scheduled"); 3381 for (Instruction *I = ScheduleStart; I != ScheduleEnd; I = I->getNextNode()) { 3382 ScheduleData *SD = getScheduleData(I); 3383 assert(isInSchedulingRegion(SD)); 3384 SD->IsScheduled = false; 3385 SD->resetUnscheduledDeps(); 3386 } 3387 ReadyInsts.clear(); 3388 } 3389 3390 void BoUpSLP::scheduleBlock(BlockScheduling *BS) { 3391 3392 if (!BS->ScheduleStart) 3393 return; 3394 3395 DEBUG(dbgs() << "SLP: schedule block " << BS->BB->getName() << "\n"); 3396 3397 BS->resetSchedule(); 3398 3399 // For the real scheduling we use a more sophisticated ready-list: it is 3400 // sorted by the original instruction location. This lets the final schedule 3401 // be as close as possible to the original instruction order. 3402 struct ScheduleDataCompare { 3403 bool operator()(ScheduleData *SD1, ScheduleData *SD2) const { 3404 return SD2->SchedulingPriority < SD1->SchedulingPriority; 3405 } 3406 }; 3407 std::set<ScheduleData *, ScheduleDataCompare> ReadyInsts; 3408 3409 // Ensure that all dependency data is updated and fill the ready-list with 3410 // initial instructions. 3411 int Idx = 0; 3412 int NumToSchedule = 0; 3413 for (auto *I = BS->ScheduleStart; I != BS->ScheduleEnd; 3414 I = I->getNextNode()) { 3415 ScheduleData *SD = BS->getScheduleData(I); 3416 assert( 3417 SD->isPartOfBundle() == (ScalarToTreeEntry.count(SD->Inst) != 0) && 3418 "scheduler and vectorizer have different opinion on what is a bundle"); 3419 SD->FirstInBundle->SchedulingPriority = Idx++; 3420 if (SD->isSchedulingEntity()) { 3421 BS->calculateDependencies(SD, false, this); 3422 NumToSchedule++; 3423 } 3424 } 3425 BS->initialFillReadyList(ReadyInsts); 3426 3427 Instruction *LastScheduledInst = BS->ScheduleEnd; 3428 3429 // Do the "real" scheduling. 3430 while (!ReadyInsts.empty()) { 3431 ScheduleData *picked = *ReadyInsts.begin(); 3432 ReadyInsts.erase(ReadyInsts.begin()); 3433 3434 // Move the scheduled instruction(s) to their dedicated places, if not 3435 // there yet. 3436 ScheduleData *BundleMember = picked; 3437 while (BundleMember) { 3438 Instruction *pickedInst = BundleMember->Inst; 3439 if (LastScheduledInst->getNextNode() != pickedInst) { 3440 BS->BB->getInstList().remove(pickedInst); 3441 BS->BB->getInstList().insert(LastScheduledInst->getIterator(), 3442 pickedInst); 3443 } 3444 LastScheduledInst = pickedInst; 3445 BundleMember = BundleMember->NextInBundle; 3446 } 3447 3448 BS->schedule(picked, ReadyInsts); 3449 NumToSchedule--; 3450 } 3451 assert(NumToSchedule == 0 && "could not schedule all instructions"); 3452 3453 // Avoid duplicate scheduling of the block. 3454 BS->ScheduleStart = nullptr; 3455 } 3456 3457 unsigned BoUpSLP::getVectorElementSize(Value *V) { 3458 // If V is a store, just return the width of the stored value without 3459 // traversing the expression tree. This is the common case. 3460 if (auto *Store = dyn_cast<StoreInst>(V)) 3461 return DL->getTypeSizeInBits(Store->getValueOperand()->getType()); 3462 3463 // If V is not a store, we can traverse the expression tree to find loads 3464 // that feed it. The type of the loaded value may indicate a more suitable 3465 // width than V's type. We want to base the vector element size on the width 3466 // of memory operations where possible. 3467 SmallVector<Instruction *, 16> Worklist; 3468 SmallPtrSet<Instruction *, 16> Visited; 3469 if (auto *I = dyn_cast<Instruction>(V)) 3470 Worklist.push_back(I); 3471 3472 // Traverse the expression tree in bottom-up order looking for loads. If we 3473 // encounter an instruciton we don't yet handle, we give up. 3474 auto MaxWidth = 0u; 3475 auto FoundUnknownInst = false; 3476 while (!Worklist.empty() && !FoundUnknownInst) { 3477 auto *I = Worklist.pop_back_val(); 3478 Visited.insert(I); 3479 3480 // We should only be looking at scalar instructions here. If the current 3481 // instruction has a vector type, give up. 3482 auto *Ty = I->getType(); 3483 if (isa<VectorType>(Ty)) 3484 FoundUnknownInst = true; 3485 3486 // If the current instruction is a load, update MaxWidth to reflect the 3487 // width of the loaded value. 3488 else if (isa<LoadInst>(I)) 3489 MaxWidth = std::max<unsigned>(MaxWidth, DL->getTypeSizeInBits(Ty)); 3490 3491 // Otherwise, we need to visit the operands of the instruction. We only 3492 // handle the interesting cases from buildTree here. If an operand is an 3493 // instruction we haven't yet visited, we add it to the worklist. 3494 else if (isa<PHINode>(I) || isa<CastInst>(I) || isa<GetElementPtrInst>(I) || 3495 isa<CmpInst>(I) || isa<SelectInst>(I) || isa<BinaryOperator>(I)) { 3496 for (Use &U : I->operands()) 3497 if (auto *J = dyn_cast<Instruction>(U.get())) 3498 if (!Visited.count(J)) 3499 Worklist.push_back(J); 3500 } 3501 3502 // If we don't yet handle the instruction, give up. 3503 else 3504 FoundUnknownInst = true; 3505 } 3506 3507 // If we didn't encounter a memory access in the expression tree, or if we 3508 // gave up for some reason, just return the width of V. 3509 if (!MaxWidth || FoundUnknownInst) 3510 return DL->getTypeSizeInBits(V->getType()); 3511 3512 // Otherwise, return the maximum width we found. 3513 return MaxWidth; 3514 } 3515 3516 // Determine if a value V in a vectorizable expression Expr can be demoted to a 3517 // smaller type with a truncation. We collect the values that will be demoted 3518 // in ToDemote and additional roots that require investigating in Roots. 3519 static bool collectValuesToDemote(Value *V, SmallPtrSetImpl<Value *> &Expr, 3520 SmallVectorImpl<Value *> &ToDemote, 3521 SmallVectorImpl<Value *> &Roots) { 3522 3523 // We can always demote constants. 3524 if (isa<Constant>(V)) { 3525 ToDemote.push_back(V); 3526 return true; 3527 } 3528 3529 // If the value is not an instruction in the expression with only one use, it 3530 // cannot be demoted. 3531 auto *I = dyn_cast<Instruction>(V); 3532 if (!I || !I->hasOneUse() || !Expr.count(I)) 3533 return false; 3534 3535 switch (I->getOpcode()) { 3536 3537 // We can always demote truncations and extensions. Since truncations can 3538 // seed additional demotion, we save the truncated value. 3539 case Instruction::Trunc: 3540 Roots.push_back(I->getOperand(0)); 3541 case Instruction::ZExt: 3542 case Instruction::SExt: 3543 break; 3544 3545 // We can demote certain binary operations if we can demote both of their 3546 // operands. 3547 case Instruction::Add: 3548 case Instruction::Sub: 3549 case Instruction::Mul: 3550 case Instruction::And: 3551 case Instruction::Or: 3552 case Instruction::Xor: 3553 if (!collectValuesToDemote(I->getOperand(0), Expr, ToDemote, Roots) || 3554 !collectValuesToDemote(I->getOperand(1), Expr, ToDemote, Roots)) 3555 return false; 3556 break; 3557 3558 // We can demote selects if we can demote their true and false values. 3559 case Instruction::Select: { 3560 SelectInst *SI = cast<SelectInst>(I); 3561 if (!collectValuesToDemote(SI->getTrueValue(), Expr, ToDemote, Roots) || 3562 !collectValuesToDemote(SI->getFalseValue(), Expr, ToDemote, Roots)) 3563 return false; 3564 break; 3565 } 3566 3567 // We can demote phis if we can demote all their incoming operands. Note that 3568 // we don't need to worry about cycles since we ensure single use above. 3569 case Instruction::PHI: { 3570 PHINode *PN = cast<PHINode>(I); 3571 for (Value *IncValue : PN->incoming_values()) 3572 if (!collectValuesToDemote(IncValue, Expr, ToDemote, Roots)) 3573 return false; 3574 break; 3575 } 3576 3577 // Otherwise, conservatively give up. 3578 default: 3579 return false; 3580 } 3581 3582 // Record the value that we can demote. 3583 ToDemote.push_back(V); 3584 return true; 3585 } 3586 3587 void BoUpSLP::computeMinimumValueSizes() { 3588 // If there are no external uses, the expression tree must be rooted by a 3589 // store. We can't demote in-memory values, so there is nothing to do here. 3590 if (ExternalUses.empty()) 3591 return; 3592 3593 // We only attempt to truncate integer expressions. 3594 auto &TreeRoot = VectorizableTree[0].Scalars; 3595 auto *TreeRootIT = dyn_cast<IntegerType>(TreeRoot[0]->getType()); 3596 if (!TreeRootIT) 3597 return; 3598 3599 // If the expression is not rooted by a store, these roots should have 3600 // external uses. We will rely on InstCombine to rewrite the expression in 3601 // the narrower type. However, InstCombine only rewrites single-use values. 3602 // This means that if a tree entry other than a root is used externally, it 3603 // must have multiple uses and InstCombine will not rewrite it. The code 3604 // below ensures that only the roots are used externally. 3605 SmallPtrSet<Value *, 32> Expr(TreeRoot.begin(), TreeRoot.end()); 3606 for (auto &EU : ExternalUses) 3607 if (!Expr.erase(EU.Scalar)) 3608 return; 3609 if (!Expr.empty()) 3610 return; 3611 3612 // Collect the scalar values of the vectorizable expression. We will use this 3613 // context to determine which values can be demoted. If we see a truncation, 3614 // we mark it as seeding another demotion. 3615 for (auto &Entry : VectorizableTree) 3616 Expr.insert(Entry.Scalars.begin(), Entry.Scalars.end()); 3617 3618 // Ensure the roots of the vectorizable tree don't form a cycle. They must 3619 // have a single external user that is not in the vectorizable tree. 3620 for (auto *Root : TreeRoot) 3621 if (!Root->hasOneUse() || Expr.count(*Root->user_begin())) 3622 return; 3623 3624 // Conservatively determine if we can actually truncate the roots of the 3625 // expression. Collect the values that can be demoted in ToDemote and 3626 // additional roots that require investigating in Roots. 3627 SmallVector<Value *, 32> ToDemote; 3628 SmallVector<Value *, 4> Roots; 3629 for (auto *Root : TreeRoot) 3630 if (!collectValuesToDemote(Root, Expr, ToDemote, Roots)) 3631 return; 3632 3633 // The maximum bit width required to represent all the values that can be 3634 // demoted without loss of precision. It would be safe to truncate the roots 3635 // of the expression to this width. 3636 auto MaxBitWidth = 8u; 3637 3638 // We first check if all the bits of the roots are demanded. If they're not, 3639 // we can truncate the roots to this narrower type. 3640 for (auto *Root : TreeRoot) { 3641 auto Mask = DB->getDemandedBits(cast<Instruction>(Root)); 3642 MaxBitWidth = std::max<unsigned>( 3643 Mask.getBitWidth() - Mask.countLeadingZeros(), MaxBitWidth); 3644 } 3645 3646 // True if the roots can be zero-extended back to their original type, rather 3647 // than sign-extended. We know that if the leading bits are not demanded, we 3648 // can safely zero-extend. So we initialize IsKnownPositive to True. 3649 bool IsKnownPositive = true; 3650 3651 // If all the bits of the roots are demanded, we can try a little harder to 3652 // compute a narrower type. This can happen, for example, if the roots are 3653 // getelementptr indices. InstCombine promotes these indices to the pointer 3654 // width. Thus, all their bits are technically demanded even though the 3655 // address computation might be vectorized in a smaller type. 3656 // 3657 // We start by looking at each entry that can be demoted. We compute the 3658 // maximum bit width required to store the scalar by using ValueTracking to 3659 // compute the number of high-order bits we can truncate. 3660 if (MaxBitWidth == DL->getTypeSizeInBits(TreeRoot[0]->getType())) { 3661 MaxBitWidth = 8u; 3662 3663 // Determine if the sign bit of all the roots is known to be zero. If not, 3664 // IsKnownPositive is set to False. 3665 IsKnownPositive = all_of(TreeRoot, [&](Value *R) { 3666 bool KnownZero = false; 3667 bool KnownOne = false; 3668 ComputeSignBit(R, KnownZero, KnownOne, *DL); 3669 return KnownZero; 3670 }); 3671 3672 // Determine the maximum number of bits required to store the scalar 3673 // values. 3674 for (auto *Scalar : ToDemote) { 3675 auto NumSignBits = ComputeNumSignBits(Scalar, *DL, 0, AC, 0, DT); 3676 auto NumTypeBits = DL->getTypeSizeInBits(Scalar->getType()); 3677 MaxBitWidth = std::max<unsigned>(NumTypeBits - NumSignBits, MaxBitWidth); 3678 } 3679 3680 // If we can't prove that the sign bit is zero, we must add one to the 3681 // maximum bit width to account for the unknown sign bit. This preserves 3682 // the existing sign bit so we can safely sign-extend the root back to the 3683 // original type. Otherwise, if we know the sign bit is zero, we will 3684 // zero-extend the root instead. 3685 // 3686 // FIXME: This is somewhat suboptimal, as there will be cases where adding 3687 // one to the maximum bit width will yield a larger-than-necessary 3688 // type. In general, we need to add an extra bit only if we can't 3689 // prove that the upper bit of the original type is equal to the 3690 // upper bit of the proposed smaller type. If these two bits are the 3691 // same (either zero or one) we know that sign-extending from the 3692 // smaller type will result in the same value. Here, since we can't 3693 // yet prove this, we are just making the proposed smaller type 3694 // larger to ensure correctness. 3695 if (!IsKnownPositive) 3696 ++MaxBitWidth; 3697 } 3698 3699 // Round MaxBitWidth up to the next power-of-two. 3700 if (!isPowerOf2_64(MaxBitWidth)) 3701 MaxBitWidth = NextPowerOf2(MaxBitWidth); 3702 3703 // If the maximum bit width we compute is less than the with of the roots' 3704 // type, we can proceed with the narrowing. Otherwise, do nothing. 3705 if (MaxBitWidth >= TreeRootIT->getBitWidth()) 3706 return; 3707 3708 // If we can truncate the root, we must collect additional values that might 3709 // be demoted as a result. That is, those seeded by truncations we will 3710 // modify. 3711 while (!Roots.empty()) 3712 collectValuesToDemote(Roots.pop_back_val(), Expr, ToDemote, Roots); 3713 3714 // Finally, map the values we can demote to the maximum bit with we computed. 3715 for (auto *Scalar : ToDemote) 3716 MinBWs[Scalar] = std::make_pair(MaxBitWidth, !IsKnownPositive); 3717 } 3718 3719 namespace { 3720 /// The SLPVectorizer Pass. 3721 struct SLPVectorizer : public FunctionPass { 3722 SLPVectorizerPass Impl; 3723 3724 /// Pass identification, replacement for typeid 3725 static char ID; 3726 3727 explicit SLPVectorizer() : FunctionPass(ID) { 3728 initializeSLPVectorizerPass(*PassRegistry::getPassRegistry()); 3729 } 3730 3731 3732 bool doInitialization(Module &M) override { 3733 return false; 3734 } 3735 3736 bool runOnFunction(Function &F) override { 3737 if (skipFunction(F)) 3738 return false; 3739 3740 auto *SE = &getAnalysis<ScalarEvolutionWrapperPass>().getSE(); 3741 auto *TTI = &getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F); 3742 auto *TLIP = getAnalysisIfAvailable<TargetLibraryInfoWrapperPass>(); 3743 auto *TLI = TLIP ? &TLIP->getTLI() : nullptr; 3744 auto *AA = &getAnalysis<AAResultsWrapperPass>().getAAResults(); 3745 auto *LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo(); 3746 auto *DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree(); 3747 auto *AC = &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F); 3748 auto *DB = &getAnalysis<DemandedBitsWrapperPass>().getDemandedBits(); 3749 3750 return Impl.runImpl(F, SE, TTI, TLI, AA, LI, DT, AC, DB); 3751 } 3752 3753 void getAnalysisUsage(AnalysisUsage &AU) const override { 3754 FunctionPass::getAnalysisUsage(AU); 3755 AU.addRequired<AssumptionCacheTracker>(); 3756 AU.addRequired<ScalarEvolutionWrapperPass>(); 3757 AU.addRequired<AAResultsWrapperPass>(); 3758 AU.addRequired<TargetTransformInfoWrapperPass>(); 3759 AU.addRequired<LoopInfoWrapperPass>(); 3760 AU.addRequired<DominatorTreeWrapperPass>(); 3761 AU.addRequired<DemandedBitsWrapperPass>(); 3762 AU.addPreserved<LoopInfoWrapperPass>(); 3763 AU.addPreserved<DominatorTreeWrapperPass>(); 3764 AU.addPreserved<AAResultsWrapperPass>(); 3765 AU.addPreserved<GlobalsAAWrapperPass>(); 3766 AU.setPreservesCFG(); 3767 } 3768 }; 3769 } // end anonymous namespace 3770 3771 PreservedAnalyses SLPVectorizerPass::run(Function &F, FunctionAnalysisManager &AM) { 3772 auto *SE = &AM.getResult<ScalarEvolutionAnalysis>(F); 3773 auto *TTI = &AM.getResult<TargetIRAnalysis>(F); 3774 auto *TLI = AM.getCachedResult<TargetLibraryAnalysis>(F); 3775 auto *AA = &AM.getResult<AAManager>(F); 3776 auto *LI = &AM.getResult<LoopAnalysis>(F); 3777 auto *DT = &AM.getResult<DominatorTreeAnalysis>(F); 3778 auto *AC = &AM.getResult<AssumptionAnalysis>(F); 3779 auto *DB = &AM.getResult<DemandedBitsAnalysis>(F); 3780 3781 bool Changed = runImpl(F, SE, TTI, TLI, AA, LI, DT, AC, DB); 3782 if (!Changed) 3783 return PreservedAnalyses::all(); 3784 3785 PreservedAnalyses PA; 3786 PA.preserveSet<CFGAnalyses>(); 3787 PA.preserve<AAManager>(); 3788 PA.preserve<GlobalsAA>(); 3789 return PA; 3790 } 3791 3792 bool SLPVectorizerPass::runImpl(Function &F, ScalarEvolution *SE_, 3793 TargetTransformInfo *TTI_, 3794 TargetLibraryInfo *TLI_, AliasAnalysis *AA_, 3795 LoopInfo *LI_, DominatorTree *DT_, 3796 AssumptionCache *AC_, DemandedBits *DB_) { 3797 SE = SE_; 3798 TTI = TTI_; 3799 TLI = TLI_; 3800 AA = AA_; 3801 LI = LI_; 3802 DT = DT_; 3803 AC = AC_; 3804 DB = DB_; 3805 DL = &F.getParent()->getDataLayout(); 3806 3807 Stores.clear(); 3808 GEPs.clear(); 3809 bool Changed = false; 3810 3811 // If the target claims to have no vector registers don't attempt 3812 // vectorization. 3813 if (!TTI->getNumberOfRegisters(true)) 3814 return false; 3815 3816 // Don't vectorize when the attribute NoImplicitFloat is used. 3817 if (F.hasFnAttribute(Attribute::NoImplicitFloat)) 3818 return false; 3819 3820 DEBUG(dbgs() << "SLP: Analyzing blocks in " << F.getName() << ".\n"); 3821 3822 // Use the bottom up slp vectorizer to construct chains that start with 3823 // store instructions. 3824 BoUpSLP R(&F, SE, TTI, TLI, AA, LI, DT, AC, DB, DL); 3825 3826 // A general note: the vectorizer must use BoUpSLP::eraseInstruction() to 3827 // delete instructions. 3828 3829 // Scan the blocks in the function in post order. 3830 for (auto BB : post_order(&F.getEntryBlock())) { 3831 collectSeedInstructions(BB); 3832 3833 // Vectorize trees that end at stores. 3834 if (!Stores.empty()) { 3835 DEBUG(dbgs() << "SLP: Found stores for " << Stores.size() 3836 << " underlying objects.\n"); 3837 Changed |= vectorizeStoreChains(R); 3838 } 3839 3840 // Vectorize trees that end at reductions. 3841 Changed |= vectorizeChainsInBlock(BB, R); 3842 3843 // Vectorize the index computations of getelementptr instructions. This 3844 // is primarily intended to catch gather-like idioms ending at 3845 // non-consecutive loads. 3846 if (!GEPs.empty()) { 3847 DEBUG(dbgs() << "SLP: Found GEPs for " << GEPs.size() 3848 << " underlying objects.\n"); 3849 Changed |= vectorizeGEPIndices(BB, R); 3850 } 3851 } 3852 3853 if (Changed) { 3854 R.optimizeGatherSequence(); 3855 DEBUG(dbgs() << "SLP: vectorized \"" << F.getName() << "\"\n"); 3856 DEBUG(verifyFunction(F)); 3857 } 3858 return Changed; 3859 } 3860 3861 /// \brief Check that the Values in the slice in VL array are still existent in 3862 /// the WeakVH array. 3863 /// Vectorization of part of the VL array may cause later values in the VL array 3864 /// to become invalid. We track when this has happened in the WeakVH array. 3865 static bool hasValueBeenRAUWed(ArrayRef<Value *> VL, ArrayRef<WeakVH> VH, 3866 unsigned SliceBegin, unsigned SliceSize) { 3867 VL = VL.slice(SliceBegin, SliceSize); 3868 VH = VH.slice(SliceBegin, SliceSize); 3869 return !std::equal(VL.begin(), VL.end(), VH.begin()); 3870 } 3871 3872 bool SLPVectorizerPass::vectorizeStoreChain(ArrayRef<Value *> Chain, BoUpSLP &R, 3873 unsigned VecRegSize) { 3874 unsigned ChainLen = Chain.size(); 3875 DEBUG(dbgs() << "SLP: Analyzing a store chain of length " << ChainLen 3876 << "\n"); 3877 unsigned Sz = R.getVectorElementSize(Chain[0]); 3878 unsigned VF = VecRegSize / Sz; 3879 3880 if (!isPowerOf2_32(Sz) || VF < 2) 3881 return false; 3882 3883 // Keep track of values that were deleted by vectorizing in the loop below. 3884 SmallVector<WeakVH, 8> TrackValues(Chain.begin(), Chain.end()); 3885 3886 bool Changed = false; 3887 // Look for profitable vectorizable trees at all offsets, starting at zero. 3888 for (unsigned i = 0, e = ChainLen; i < e; ++i) { 3889 if (i + VF > e) 3890 break; 3891 3892 // Check that a previous iteration of this loop did not delete the Value. 3893 if (hasValueBeenRAUWed(Chain, TrackValues, i, VF)) 3894 continue; 3895 3896 DEBUG(dbgs() << "SLP: Analyzing " << VF << " stores at offset " << i 3897 << "\n"); 3898 ArrayRef<Value *> Operands = Chain.slice(i, VF); 3899 3900 R.buildTree(Operands); 3901 if (R.isTreeTinyAndNotFullyVectorizable()) 3902 continue; 3903 3904 R.computeMinimumValueSizes(); 3905 3906 int Cost = R.getTreeCost(); 3907 3908 DEBUG(dbgs() << "SLP: Found cost=" << Cost << " for VF=" << VF << "\n"); 3909 if (Cost < -SLPCostThreshold) { 3910 DEBUG(dbgs() << "SLP: Decided to vectorize cost=" << Cost << "\n"); 3911 R.vectorizeTree(); 3912 3913 // Move to the next bundle. 3914 i += VF - 1; 3915 Changed = true; 3916 } 3917 } 3918 3919 return Changed; 3920 } 3921 3922 bool SLPVectorizerPass::vectorizeStores(ArrayRef<StoreInst *> Stores, 3923 BoUpSLP &R) { 3924 SetVector<StoreInst *> Heads, Tails; 3925 SmallDenseMap<StoreInst *, StoreInst *> ConsecutiveChain; 3926 3927 // We may run into multiple chains that merge into a single chain. We mark the 3928 // stores that we vectorized so that we don't visit the same store twice. 3929 BoUpSLP::ValueSet VectorizedStores; 3930 bool Changed = false; 3931 3932 // Do a quadratic search on all of the given stores and find 3933 // all of the pairs of stores that follow each other. 3934 SmallVector<unsigned, 16> IndexQueue; 3935 for (unsigned i = 0, e = Stores.size(); i < e; ++i) { 3936 IndexQueue.clear(); 3937 // If a store has multiple consecutive store candidates, search Stores 3938 // array according to the sequence: from i+1 to e, then from i-1 to 0. 3939 // This is because usually pairing with immediate succeeding or preceding 3940 // candidate create the best chance to find slp vectorization opportunity. 3941 unsigned j = 0; 3942 for (j = i + 1; j < e; ++j) 3943 IndexQueue.push_back(j); 3944 for (j = i; j > 0; --j) 3945 IndexQueue.push_back(j - 1); 3946 3947 for (auto &k : IndexQueue) { 3948 if (isConsecutiveAccess(Stores[i], Stores[k], *DL, *SE)) { 3949 Tails.insert(Stores[k]); 3950 Heads.insert(Stores[i]); 3951 ConsecutiveChain[Stores[i]] = Stores[k]; 3952 break; 3953 } 3954 } 3955 } 3956 3957 // For stores that start but don't end a link in the chain: 3958 for (SetVector<StoreInst *>::iterator it = Heads.begin(), e = Heads.end(); 3959 it != e; ++it) { 3960 if (Tails.count(*it)) 3961 continue; 3962 3963 // We found a store instr that starts a chain. Now follow the chain and try 3964 // to vectorize it. 3965 BoUpSLP::ValueList Operands; 3966 StoreInst *I = *it; 3967 // Collect the chain into a list. 3968 while (Tails.count(I) || Heads.count(I)) { 3969 if (VectorizedStores.count(I)) 3970 break; 3971 Operands.push_back(I); 3972 // Move to the next value in the chain. 3973 I = ConsecutiveChain[I]; 3974 } 3975 3976 // FIXME: Is division-by-2 the correct step? Should we assert that the 3977 // register size is a power-of-2? 3978 for (unsigned Size = R.getMaxVecRegSize(); Size >= R.getMinVecRegSize(); 3979 Size /= 2) { 3980 if (vectorizeStoreChain(Operands, R, Size)) { 3981 // Mark the vectorized stores so that we don't vectorize them again. 3982 VectorizedStores.insert(Operands.begin(), Operands.end()); 3983 Changed = true; 3984 break; 3985 } 3986 } 3987 } 3988 3989 return Changed; 3990 } 3991 3992 void SLPVectorizerPass::collectSeedInstructions(BasicBlock *BB) { 3993 3994 // Initialize the collections. We will make a single pass over the block. 3995 Stores.clear(); 3996 GEPs.clear(); 3997 3998 // Visit the store and getelementptr instructions in BB and organize them in 3999 // Stores and GEPs according to the underlying objects of their pointer 4000 // operands. 4001 for (Instruction &I : *BB) { 4002 4003 // Ignore store instructions that are volatile or have a pointer operand 4004 // that doesn't point to a scalar type. 4005 if (auto *SI = dyn_cast<StoreInst>(&I)) { 4006 if (!SI->isSimple()) 4007 continue; 4008 if (!isValidElementType(SI->getValueOperand()->getType())) 4009 continue; 4010 Stores[GetUnderlyingObject(SI->getPointerOperand(), *DL)].push_back(SI); 4011 } 4012 4013 // Ignore getelementptr instructions that have more than one index, a 4014 // constant index, or a pointer operand that doesn't point to a scalar 4015 // type. 4016 else if (auto *GEP = dyn_cast<GetElementPtrInst>(&I)) { 4017 auto Idx = GEP->idx_begin()->get(); 4018 if (GEP->getNumIndices() > 1 || isa<Constant>(Idx)) 4019 continue; 4020 if (!isValidElementType(Idx->getType())) 4021 continue; 4022 if (GEP->getType()->isVectorTy()) 4023 continue; 4024 GEPs[GetUnderlyingObject(GEP->getPointerOperand(), *DL)].push_back(GEP); 4025 } 4026 } 4027 } 4028 4029 bool SLPVectorizerPass::tryToVectorizePair(Value *A, Value *B, BoUpSLP &R) { 4030 if (!A || !B) 4031 return false; 4032 Value *VL[] = { A, B }; 4033 return tryToVectorizeList(VL, R, None, true); 4034 } 4035 4036 bool SLPVectorizerPass::tryToVectorizeList(ArrayRef<Value *> VL, BoUpSLP &R, 4037 ArrayRef<Value *> BuildVector, 4038 bool AllowReorder) { 4039 if (VL.size() < 2) 4040 return false; 4041 4042 DEBUG(dbgs() << "SLP: Trying to vectorize a list of length = " << VL.size() 4043 << ".\n"); 4044 4045 // Check that all of the parts are scalar instructions of the same type. 4046 Instruction *I0 = dyn_cast<Instruction>(VL[0]); 4047 if (!I0) 4048 return false; 4049 4050 unsigned Opcode0 = I0->getOpcode(); 4051 4052 unsigned Sz = R.getVectorElementSize(I0); 4053 unsigned MinVF = std::max(2U, R.getMinVecRegSize() / Sz); 4054 unsigned MaxVF = std::max<unsigned>(PowerOf2Floor(VL.size()), MinVF); 4055 if (MaxVF < 2) 4056 return false; 4057 4058 for (Value *V : VL) { 4059 Type *Ty = V->getType(); 4060 if (!isValidElementType(Ty)) 4061 return false; 4062 Instruction *Inst = dyn_cast<Instruction>(V); 4063 if (!Inst || Inst->getOpcode() != Opcode0) 4064 return false; 4065 } 4066 4067 bool Changed = false; 4068 4069 // Keep track of values that were deleted by vectorizing in the loop below. 4070 SmallVector<WeakVH, 8> TrackValues(VL.begin(), VL.end()); 4071 4072 unsigned NextInst = 0, MaxInst = VL.size(); 4073 for (unsigned VF = MaxVF; NextInst + 1 < MaxInst && VF >= MinVF; 4074 VF /= 2) { 4075 // No actual vectorization should happen, if number of parts is the same as 4076 // provided vectorization factor (i.e. the scalar type is used for vector 4077 // code during codegen). 4078 auto *VecTy = VectorType::get(VL[0]->getType(), VF); 4079 if (TTI->getNumberOfParts(VecTy) == VF) 4080 continue; 4081 for (unsigned I = NextInst; I < MaxInst; ++I) { 4082 unsigned OpsWidth = 0; 4083 4084 if (I + VF > MaxInst) 4085 OpsWidth = MaxInst - I; 4086 else 4087 OpsWidth = VF; 4088 4089 if (!isPowerOf2_32(OpsWidth) || OpsWidth < 2) 4090 break; 4091 4092 // Check that a previous iteration of this loop did not delete the Value. 4093 if (hasValueBeenRAUWed(VL, TrackValues, I, OpsWidth)) 4094 continue; 4095 4096 DEBUG(dbgs() << "SLP: Analyzing " << OpsWidth << " operations " 4097 << "\n"); 4098 ArrayRef<Value *> Ops = VL.slice(I, OpsWidth); 4099 4100 ArrayRef<Value *> BuildVectorSlice; 4101 if (!BuildVector.empty()) 4102 BuildVectorSlice = BuildVector.slice(I, OpsWidth); 4103 4104 R.buildTree(Ops, BuildVectorSlice); 4105 // TODO: check if we can allow reordering for more cases. 4106 if (AllowReorder && R.shouldReorder()) { 4107 // Conceptually, there is nothing actually preventing us from trying to 4108 // reorder a larger list. In fact, we do exactly this when vectorizing 4109 // reductions. However, at this point, we only expect to get here from 4110 // tryToVectorizePair(). 4111 assert(Ops.size() == 2); 4112 assert(BuildVectorSlice.empty()); 4113 Value *ReorderedOps[] = {Ops[1], Ops[0]}; 4114 R.buildTree(ReorderedOps, None); 4115 } 4116 if (R.isTreeTinyAndNotFullyVectorizable()) 4117 continue; 4118 4119 R.computeMinimumValueSizes(); 4120 int Cost = R.getTreeCost(); 4121 4122 if (Cost < -SLPCostThreshold) { 4123 DEBUG(dbgs() << "SLP: Vectorizing list at cost:" << Cost << ".\n"); 4124 Value *VectorizedRoot = R.vectorizeTree(); 4125 4126 // Reconstruct the build vector by extracting the vectorized root. This 4127 // way we handle the case where some elements of the vector are 4128 // undefined. 4129 // (return (inserelt <4 xi32> (insertelt undef (opd0) 0) (opd1) 2)) 4130 if (!BuildVectorSlice.empty()) { 4131 // The insert point is the last build vector instruction. The 4132 // vectorized root will precede it. This guarantees that we get an 4133 // instruction. The vectorized tree could have been constant folded. 4134 Instruction *InsertAfter = cast<Instruction>(BuildVectorSlice.back()); 4135 unsigned VecIdx = 0; 4136 for (auto &V : BuildVectorSlice) { 4137 IRBuilder<NoFolder> Builder(InsertAfter->getParent(), 4138 ++BasicBlock::iterator(InsertAfter)); 4139 Instruction *I = cast<Instruction>(V); 4140 assert(isa<InsertElementInst>(I) || isa<InsertValueInst>(I)); 4141 Instruction *Extract = 4142 cast<Instruction>(Builder.CreateExtractElement( 4143 VectorizedRoot, Builder.getInt32(VecIdx++))); 4144 I->setOperand(1, Extract); 4145 I->removeFromParent(); 4146 I->insertAfter(Extract); 4147 InsertAfter = I; 4148 } 4149 } 4150 // Move to the next bundle. 4151 I += VF - 1; 4152 NextInst = I + 1; 4153 Changed = true; 4154 } 4155 } 4156 } 4157 4158 return Changed; 4159 } 4160 4161 bool SLPVectorizerPass::tryToVectorize(BinaryOperator *V, BoUpSLP &R) { 4162 if (!V) 4163 return false; 4164 4165 Value *P = V->getParent(); 4166 4167 // Vectorize in current basic block only. 4168 auto *Op0 = dyn_cast<Instruction>(V->getOperand(0)); 4169 auto *Op1 = dyn_cast<Instruction>(V->getOperand(1)); 4170 if (!Op0 || !Op1 || Op0->getParent() != P || Op1->getParent() != P) 4171 return false; 4172 4173 // Try to vectorize V. 4174 if (tryToVectorizePair(Op0, Op1, R)) 4175 return true; 4176 4177 auto *A = dyn_cast<BinaryOperator>(Op0); 4178 auto *B = dyn_cast<BinaryOperator>(Op1); 4179 // Try to skip B. 4180 if (B && B->hasOneUse()) { 4181 auto *B0 = dyn_cast<BinaryOperator>(B->getOperand(0)); 4182 auto *B1 = dyn_cast<BinaryOperator>(B->getOperand(1)); 4183 if (B0 && B0->getParent() == P && tryToVectorizePair(A, B0, R)) 4184 return true; 4185 if (B1 && B1->getParent() == P && tryToVectorizePair(A, B1, R)) 4186 return true; 4187 } 4188 4189 // Try to skip A. 4190 if (A && A->hasOneUse()) { 4191 auto *A0 = dyn_cast<BinaryOperator>(A->getOperand(0)); 4192 auto *A1 = dyn_cast<BinaryOperator>(A->getOperand(1)); 4193 if (A0 && A0->getParent() == P && tryToVectorizePair(A0, B, R)) 4194 return true; 4195 if (A1 && A1->getParent() == P && tryToVectorizePair(A1, B, R)) 4196 return true; 4197 } 4198 return false; 4199 } 4200 4201 /// \brief Generate a shuffle mask to be used in a reduction tree. 4202 /// 4203 /// \param VecLen The length of the vector to be reduced. 4204 /// \param NumEltsToRdx The number of elements that should be reduced in the 4205 /// vector. 4206 /// \param IsPairwise Whether the reduction is a pairwise or splitting 4207 /// reduction. A pairwise reduction will generate a mask of 4208 /// <0,2,...> or <1,3,..> while a splitting reduction will generate 4209 /// <2,3, undef,undef> for a vector of 4 and NumElts = 2. 4210 /// \param IsLeft True will generate a mask of even elements, odd otherwise. 4211 static Value *createRdxShuffleMask(unsigned VecLen, unsigned NumEltsToRdx, 4212 bool IsPairwise, bool IsLeft, 4213 IRBuilder<> &Builder) { 4214 assert((IsPairwise || !IsLeft) && "Don't support a <0,1,undef,...> mask"); 4215 4216 SmallVector<Constant *, 32> ShuffleMask( 4217 VecLen, UndefValue::get(Builder.getInt32Ty())); 4218 4219 if (IsPairwise) 4220 // Build a mask of 0, 2, ... (left) or 1, 3, ... (right). 4221 for (unsigned i = 0; i != NumEltsToRdx; ++i) 4222 ShuffleMask[i] = Builder.getInt32(2 * i + !IsLeft); 4223 else 4224 // Move the upper half of the vector to the lower half. 4225 for (unsigned i = 0; i != NumEltsToRdx; ++i) 4226 ShuffleMask[i] = Builder.getInt32(NumEltsToRdx + i); 4227 4228 return ConstantVector::get(ShuffleMask); 4229 } 4230 4231 namespace { 4232 /// Model horizontal reductions. 4233 /// 4234 /// A horizontal reduction is a tree of reduction operations (currently add and 4235 /// fadd) that has operations that can be put into a vector as its leaf. 4236 /// For example, this tree: 4237 /// 4238 /// mul mul mul mul 4239 /// \ / \ / 4240 /// + + 4241 /// \ / 4242 /// + 4243 /// This tree has "mul" as its reduced values and "+" as its reduction 4244 /// operations. A reduction might be feeding into a store or a binary operation 4245 /// feeding a phi. 4246 /// ... 4247 /// \ / 4248 /// + 4249 /// | 4250 /// phi += 4251 /// 4252 /// Or: 4253 /// ... 4254 /// \ / 4255 /// + 4256 /// | 4257 /// *p = 4258 /// 4259 class HorizontalReduction { 4260 SmallVector<Value *, 16> ReductionOps; 4261 SmallVector<Value *, 32> ReducedVals; 4262 // Use map vector to make stable output. 4263 MapVector<Instruction *, Value *> ExtraArgs; 4264 4265 BinaryOperator *ReductionRoot = nullptr; 4266 4267 /// The opcode of the reduction. 4268 Instruction::BinaryOps ReductionOpcode = Instruction::BinaryOpsEnd; 4269 /// The opcode of the values we perform a reduction on. 4270 unsigned ReducedValueOpcode = 0; 4271 /// Should we model this reduction as a pairwise reduction tree or a tree that 4272 /// splits the vector in halves and adds those halves. 4273 bool IsPairwiseReduction = false; 4274 4275 /// Checks if the ParentStackElem.first should be marked as a reduction 4276 /// operation with an extra argument or as extra argument itself. 4277 void markExtraArg(std::pair<Instruction *, unsigned> &ParentStackElem, 4278 Value *ExtraArg) { 4279 if (ExtraArgs.count(ParentStackElem.first)) { 4280 ExtraArgs[ParentStackElem.first] = nullptr; 4281 // We ran into something like: 4282 // ParentStackElem.first = ExtraArgs[ParentStackElem.first] + ExtraArg. 4283 // The whole ParentStackElem.first should be considered as an extra value 4284 // in this case. 4285 // Do not perform analysis of remaining operands of ParentStackElem.first 4286 // instruction, this whole instruction is an extra argument. 4287 ParentStackElem.second = ParentStackElem.first->getNumOperands(); 4288 } else { 4289 // We ran into something like: 4290 // ParentStackElem.first += ... + ExtraArg + ... 4291 ExtraArgs[ParentStackElem.first] = ExtraArg; 4292 } 4293 } 4294 4295 public: 4296 HorizontalReduction() = default; 4297 4298 /// \brief Try to find a reduction tree. 4299 bool matchAssociativeReduction(PHINode *Phi, BinaryOperator *B) { 4300 assert((!Phi || is_contained(Phi->operands(), B)) && 4301 "Thi phi needs to use the binary operator"); 4302 4303 // We could have a initial reductions that is not an add. 4304 // r *= v1 + v2 + v3 + v4 4305 // In such a case start looking for a tree rooted in the first '+'. 4306 if (Phi) { 4307 if (B->getOperand(0) == Phi) { 4308 Phi = nullptr; 4309 B = dyn_cast<BinaryOperator>(B->getOperand(1)); 4310 } else if (B->getOperand(1) == Phi) { 4311 Phi = nullptr; 4312 B = dyn_cast<BinaryOperator>(B->getOperand(0)); 4313 } 4314 } 4315 4316 if (!B) 4317 return false; 4318 4319 Type *Ty = B->getType(); 4320 if (!isValidElementType(Ty)) 4321 return false; 4322 4323 ReductionOpcode = B->getOpcode(); 4324 ReducedValueOpcode = 0; 4325 ReductionRoot = B; 4326 4327 // We currently only support adds. 4328 if ((ReductionOpcode != Instruction::Add && 4329 ReductionOpcode != Instruction::FAdd) || 4330 !B->isAssociative()) 4331 return false; 4332 4333 // Post order traverse the reduction tree starting at B. We only handle true 4334 // trees containing only binary operators or selects. 4335 SmallVector<std::pair<Instruction *, unsigned>, 32> Stack; 4336 Stack.push_back(std::make_pair(B, 0)); 4337 while (!Stack.empty()) { 4338 Instruction *TreeN = Stack.back().first; 4339 unsigned EdgeToVist = Stack.back().second++; 4340 bool IsReducedValue = TreeN->getOpcode() != ReductionOpcode; 4341 4342 // Postorder vist. 4343 if (EdgeToVist == 2 || IsReducedValue) { 4344 if (IsReducedValue) 4345 ReducedVals.push_back(TreeN); 4346 else { 4347 auto I = ExtraArgs.find(TreeN); 4348 if (I != ExtraArgs.end() && !I->second) { 4349 // Check if TreeN is an extra argument of its parent operation. 4350 if (Stack.size() <= 1) { 4351 // TreeN can't be an extra argument as it is a root reduction 4352 // operation. 4353 return false; 4354 } 4355 // Yes, TreeN is an extra argument, do not add it to a list of 4356 // reduction operations. 4357 // Stack[Stack.size() - 2] always points to the parent operation. 4358 markExtraArg(Stack[Stack.size() - 2], TreeN); 4359 ExtraArgs.erase(TreeN); 4360 } else 4361 ReductionOps.push_back(TreeN); 4362 } 4363 // Retract. 4364 Stack.pop_back(); 4365 continue; 4366 } 4367 4368 // Visit left or right. 4369 Value *NextV = TreeN->getOperand(EdgeToVist); 4370 if (NextV != Phi) { 4371 auto *I = dyn_cast<Instruction>(NextV); 4372 // Continue analysis if the next operand is a reduction operation or 4373 // (possibly) a reduced value. If the reduced value opcode is not set, 4374 // the first met operation != reduction operation is considered as the 4375 // reduced value class. 4376 if (I && (!ReducedValueOpcode || I->getOpcode() == ReducedValueOpcode || 4377 I->getOpcode() == ReductionOpcode)) { 4378 // Only handle trees in the current basic block. 4379 if (I->getParent() != B->getParent()) { 4380 // I is an extra argument for TreeN (its parent operation). 4381 markExtraArg(Stack.back(), I); 4382 continue; 4383 } 4384 4385 // Each tree node needs to have one user except for the ultimate 4386 // reduction. 4387 if (!I->hasOneUse() && I != B) { 4388 // I is an extra argument for TreeN (its parent operation). 4389 markExtraArg(Stack.back(), I); 4390 continue; 4391 } 4392 4393 if (I->getOpcode() == ReductionOpcode) { 4394 // We need to be able to reassociate the reduction operations. 4395 if (!I->isAssociative()) { 4396 // I is an extra argument for TreeN (its parent operation). 4397 markExtraArg(Stack.back(), I); 4398 continue; 4399 } 4400 } else if (ReducedValueOpcode && 4401 ReducedValueOpcode != I->getOpcode()) { 4402 // Make sure that the opcodes of the operations that we are going to 4403 // reduce match. 4404 // I is an extra argument for TreeN (its parent operation). 4405 markExtraArg(Stack.back(), I); 4406 continue; 4407 } else if (!ReducedValueOpcode) 4408 ReducedValueOpcode = I->getOpcode(); 4409 4410 Stack.push_back(std::make_pair(I, 0)); 4411 continue; 4412 } 4413 } 4414 // NextV is an extra argument for TreeN (its parent operation). 4415 markExtraArg(Stack.back(), NextV); 4416 } 4417 return true; 4418 } 4419 4420 /// \brief Attempt to vectorize the tree found by 4421 /// matchAssociativeReduction. 4422 bool tryToReduce(BoUpSLP &V, TargetTransformInfo *TTI) { 4423 if (ReducedVals.empty()) 4424 return false; 4425 4426 // If there is a sufficient number of reduction values, reduce 4427 // to a nearby power-of-2. Can safely generate oversized 4428 // vectors and rely on the backend to split them to legal sizes. 4429 unsigned NumReducedVals = ReducedVals.size(); 4430 if (NumReducedVals < 4) 4431 return false; 4432 4433 unsigned ReduxWidth = PowerOf2Floor(NumReducedVals); 4434 4435 Value *VectorizedTree = nullptr; 4436 IRBuilder<> Builder(ReductionRoot); 4437 FastMathFlags Unsafe; 4438 Unsafe.setUnsafeAlgebra(); 4439 Builder.setFastMathFlags(Unsafe); 4440 unsigned i = 0; 4441 4442 BoUpSLP::ExtraValueToDebugLocsMap ExternallyUsedValues; 4443 // The same extra argument may be used several time, so log each attempt 4444 // to use it. 4445 for (auto &Pair : ExtraArgs) 4446 ExternallyUsedValues[Pair.second].push_back(Pair.first); 4447 while (i < NumReducedVals - ReduxWidth + 1 && ReduxWidth > 2) { 4448 auto VL = makeArrayRef(&ReducedVals[i], ReduxWidth); 4449 V.buildTree(VL, ExternallyUsedValues, ReductionOps); 4450 if (V.shouldReorder()) { 4451 SmallVector<Value *, 8> Reversed(VL.rbegin(), VL.rend()); 4452 V.buildTree(Reversed, ExternallyUsedValues, ReductionOps); 4453 } 4454 if (V.isTreeTinyAndNotFullyVectorizable()) 4455 break; 4456 4457 V.computeMinimumValueSizes(); 4458 4459 // Estimate cost. 4460 int Cost = 4461 V.getTreeCost() + getReductionCost(TTI, ReducedVals[i], ReduxWidth); 4462 if (Cost >= -SLPCostThreshold) 4463 break; 4464 4465 DEBUG(dbgs() << "SLP: Vectorizing horizontal reduction at cost:" << Cost 4466 << ". (HorRdx)\n"); 4467 4468 // Vectorize a tree. 4469 DebugLoc Loc = cast<Instruction>(ReducedVals[i])->getDebugLoc(); 4470 Value *VectorizedRoot = V.vectorizeTree(ExternallyUsedValues); 4471 4472 // Emit a reduction. 4473 Value *ReducedSubTree = 4474 emitReduction(VectorizedRoot, Builder, ReduxWidth, ReductionOps); 4475 if (VectorizedTree) { 4476 Builder.SetCurrentDebugLocation(Loc); 4477 VectorizedTree = Builder.CreateBinOp(ReductionOpcode, VectorizedTree, 4478 ReducedSubTree, "bin.rdx"); 4479 propagateIRFlags(VectorizedTree, ReductionOps); 4480 } else 4481 VectorizedTree = ReducedSubTree; 4482 i += ReduxWidth; 4483 ReduxWidth = PowerOf2Floor(NumReducedVals - i); 4484 } 4485 4486 if (VectorizedTree) { 4487 // Finish the reduction. 4488 for (; i < NumReducedVals; ++i) { 4489 auto *I = cast<Instruction>(ReducedVals[i]); 4490 Builder.SetCurrentDebugLocation(I->getDebugLoc()); 4491 VectorizedTree = 4492 Builder.CreateBinOp(ReductionOpcode, VectorizedTree, I); 4493 propagateIRFlags(VectorizedTree, ReductionOps); 4494 } 4495 for (auto &Pair : ExternallyUsedValues) { 4496 assert(!Pair.second.empty() && 4497 "At least one DebugLoc must be inserted"); 4498 // Add each externally used value to the final reduction. 4499 for (auto *I : Pair.second) { 4500 Builder.SetCurrentDebugLocation(I->getDebugLoc()); 4501 VectorizedTree = Builder.CreateBinOp(ReductionOpcode, VectorizedTree, 4502 Pair.first, "bin.extra"); 4503 propagateIRFlags(VectorizedTree, I); 4504 } 4505 } 4506 // Update users. 4507 ReductionRoot->replaceAllUsesWith(VectorizedTree); 4508 } 4509 return VectorizedTree != nullptr; 4510 } 4511 4512 unsigned numReductionValues() const { 4513 return ReducedVals.size(); 4514 } 4515 4516 private: 4517 /// \brief Calculate the cost of a reduction. 4518 int getReductionCost(TargetTransformInfo *TTI, Value *FirstReducedVal, 4519 unsigned ReduxWidth) { 4520 Type *ScalarTy = FirstReducedVal->getType(); 4521 Type *VecTy = VectorType::get(ScalarTy, ReduxWidth); 4522 4523 int PairwiseRdxCost = TTI->getReductionCost(ReductionOpcode, VecTy, true); 4524 int SplittingRdxCost = TTI->getReductionCost(ReductionOpcode, VecTy, false); 4525 4526 IsPairwiseReduction = PairwiseRdxCost < SplittingRdxCost; 4527 int VecReduxCost = IsPairwiseReduction ? PairwiseRdxCost : SplittingRdxCost; 4528 4529 int ScalarReduxCost = 4530 (ReduxWidth - 1) * 4531 TTI->getArithmeticInstrCost(ReductionOpcode, ScalarTy); 4532 4533 DEBUG(dbgs() << "SLP: Adding cost " << VecReduxCost - ScalarReduxCost 4534 << " for reduction that starts with " << *FirstReducedVal 4535 << " (It is a " 4536 << (IsPairwiseReduction ? "pairwise" : "splitting") 4537 << " reduction)\n"); 4538 4539 return VecReduxCost - ScalarReduxCost; 4540 } 4541 4542 /// \brief Emit a horizontal reduction of the vectorized value. 4543 Value *emitReduction(Value *VectorizedValue, IRBuilder<> &Builder, 4544 unsigned ReduxWidth, ArrayRef<Value *> RedOps) { 4545 assert(VectorizedValue && "Need to have a vectorized tree node"); 4546 assert(isPowerOf2_32(ReduxWidth) && 4547 "We only handle power-of-two reductions for now"); 4548 4549 Value *TmpVec = VectorizedValue; 4550 for (unsigned i = ReduxWidth / 2; i != 0; i >>= 1) { 4551 if (IsPairwiseReduction) { 4552 Value *LeftMask = 4553 createRdxShuffleMask(ReduxWidth, i, true, true, Builder); 4554 Value *RightMask = 4555 createRdxShuffleMask(ReduxWidth, i, true, false, Builder); 4556 4557 Value *LeftShuf = Builder.CreateShuffleVector( 4558 TmpVec, UndefValue::get(TmpVec->getType()), LeftMask, "rdx.shuf.l"); 4559 Value *RightShuf = Builder.CreateShuffleVector( 4560 TmpVec, UndefValue::get(TmpVec->getType()), (RightMask), 4561 "rdx.shuf.r"); 4562 TmpVec = Builder.CreateBinOp(ReductionOpcode, LeftShuf, RightShuf, 4563 "bin.rdx"); 4564 } else { 4565 Value *UpperHalf = 4566 createRdxShuffleMask(ReduxWidth, i, false, false, Builder); 4567 Value *Shuf = Builder.CreateShuffleVector( 4568 TmpVec, UndefValue::get(TmpVec->getType()), UpperHalf, "rdx.shuf"); 4569 TmpVec = Builder.CreateBinOp(ReductionOpcode, TmpVec, Shuf, "bin.rdx"); 4570 } 4571 propagateIRFlags(TmpVec, RedOps); 4572 } 4573 4574 // The result is in the first element of the vector. 4575 return Builder.CreateExtractElement(TmpVec, Builder.getInt32(0)); 4576 } 4577 }; 4578 } // end anonymous namespace 4579 4580 /// \brief Recognize construction of vectors like 4581 /// %ra = insertelement <4 x float> undef, float %s0, i32 0 4582 /// %rb = insertelement <4 x float> %ra, float %s1, i32 1 4583 /// %rc = insertelement <4 x float> %rb, float %s2, i32 2 4584 /// %rd = insertelement <4 x float> %rc, float %s3, i32 3 4585 /// 4586 /// Returns true if it matches 4587 /// 4588 static bool findBuildVector(InsertElementInst *FirstInsertElem, 4589 SmallVectorImpl<Value *> &BuildVector, 4590 SmallVectorImpl<Value *> &BuildVectorOpds) { 4591 if (!isa<UndefValue>(FirstInsertElem->getOperand(0))) 4592 return false; 4593 4594 InsertElementInst *IE = FirstInsertElem; 4595 while (true) { 4596 BuildVector.push_back(IE); 4597 BuildVectorOpds.push_back(IE->getOperand(1)); 4598 4599 if (IE->use_empty()) 4600 return false; 4601 4602 InsertElementInst *NextUse = dyn_cast<InsertElementInst>(IE->user_back()); 4603 if (!NextUse) 4604 return true; 4605 4606 // If this isn't the final use, make sure the next insertelement is the only 4607 // use. It's OK if the final constructed vector is used multiple times 4608 if (!IE->hasOneUse()) 4609 return false; 4610 4611 IE = NextUse; 4612 } 4613 4614 return false; 4615 } 4616 4617 /// \brief Like findBuildVector, but looks backwards for construction of aggregate. 4618 /// 4619 /// \return true if it matches. 4620 static bool findBuildAggregate(InsertValueInst *IV, 4621 SmallVectorImpl<Value *> &BuildVector, 4622 SmallVectorImpl<Value *> &BuildVectorOpds) { 4623 Value *V; 4624 do { 4625 BuildVector.push_back(IV); 4626 BuildVectorOpds.push_back(IV->getInsertedValueOperand()); 4627 V = IV->getAggregateOperand(); 4628 if (isa<UndefValue>(V)) 4629 break; 4630 IV = dyn_cast<InsertValueInst>(V); 4631 if (!IV || !IV->hasOneUse()) 4632 return false; 4633 } while (true); 4634 std::reverse(BuildVector.begin(), BuildVector.end()); 4635 std::reverse(BuildVectorOpds.begin(), BuildVectorOpds.end()); 4636 return true; 4637 } 4638 4639 static bool PhiTypeSorterFunc(Value *V, Value *V2) { 4640 return V->getType() < V2->getType(); 4641 } 4642 4643 /// \brief Try and get a reduction value from a phi node. 4644 /// 4645 /// Given a phi node \p P in a block \p ParentBB, consider possible reductions 4646 /// if they come from either \p ParentBB or a containing loop latch. 4647 /// 4648 /// \returns A candidate reduction value if possible, or \code nullptr \endcode 4649 /// if not possible. 4650 static Value *getReductionValue(const DominatorTree *DT, PHINode *P, 4651 BasicBlock *ParentBB, LoopInfo *LI) { 4652 // There are situations where the reduction value is not dominated by the 4653 // reduction phi. Vectorizing such cases has been reported to cause 4654 // miscompiles. See PR25787. 4655 auto DominatedReduxValue = [&](Value *R) { 4656 return ( 4657 dyn_cast<Instruction>(R) && 4658 DT->dominates(P->getParent(), dyn_cast<Instruction>(R)->getParent())); 4659 }; 4660 4661 Value *Rdx = nullptr; 4662 4663 // Return the incoming value if it comes from the same BB as the phi node. 4664 if (P->getIncomingBlock(0) == ParentBB) { 4665 Rdx = P->getIncomingValue(0); 4666 } else if (P->getIncomingBlock(1) == ParentBB) { 4667 Rdx = P->getIncomingValue(1); 4668 } 4669 4670 if (Rdx && DominatedReduxValue(Rdx)) 4671 return Rdx; 4672 4673 // Otherwise, check whether we have a loop latch to look at. 4674 Loop *BBL = LI->getLoopFor(ParentBB); 4675 if (!BBL) 4676 return nullptr; 4677 BasicBlock *BBLatch = BBL->getLoopLatch(); 4678 if (!BBLatch) 4679 return nullptr; 4680 4681 // There is a loop latch, return the incoming value if it comes from 4682 // that. This reduction pattern occasionally turns up. 4683 if (P->getIncomingBlock(0) == BBLatch) { 4684 Rdx = P->getIncomingValue(0); 4685 } else if (P->getIncomingBlock(1) == BBLatch) { 4686 Rdx = P->getIncomingValue(1); 4687 } 4688 4689 if (Rdx && DominatedReduxValue(Rdx)) 4690 return Rdx; 4691 4692 return nullptr; 4693 } 4694 4695 namespace { 4696 /// Tracks instructons and its children. 4697 class WeakVHWithLevel final : public CallbackVH { 4698 /// Operand index of the instruction currently beeing analized. 4699 unsigned Level = 0; 4700 /// Is this the instruction that should be vectorized, or are we now 4701 /// processing children (i.e. operands of this instruction) for potential 4702 /// vectorization? 4703 bool IsInitial = true; 4704 4705 public: 4706 explicit WeakVHWithLevel() = default; 4707 WeakVHWithLevel(Value *V) : CallbackVH(V){}; 4708 /// Restart children analysis each time it is repaced by the new instruction. 4709 void allUsesReplacedWith(Value *New) override { 4710 setValPtr(New); 4711 Level = 0; 4712 IsInitial = true; 4713 } 4714 /// Check if the instruction was not deleted during vectorization. 4715 bool isValid() const { return !getValPtr(); } 4716 /// Is the istruction itself must be vectorized? 4717 bool isInitial() const { return IsInitial; } 4718 /// Try to vectorize children. 4719 void clearInitial() { IsInitial = false; } 4720 /// Are all children processed already? 4721 bool isFinal() const { 4722 assert(getValPtr() && 4723 (isa<Instruction>(getValPtr()) && 4724 cast<Instruction>(getValPtr())->getNumOperands() >= Level)); 4725 return getValPtr() && 4726 cast<Instruction>(getValPtr())->getNumOperands() == Level; 4727 } 4728 /// Get next child operation. 4729 Value *nextOperand() { 4730 assert(getValPtr() && isa<Instruction>(getValPtr()) && 4731 cast<Instruction>(getValPtr())->getNumOperands() > Level); 4732 return cast<Instruction>(getValPtr())->getOperand(Level++); 4733 } 4734 virtual ~WeakVHWithLevel() = default; 4735 }; 4736 } // namespace 4737 4738 /// \brief Attempt to reduce a horizontal reduction. 4739 /// If it is legal to match a horizontal reduction feeding 4740 /// the phi node P with reduction operators Root in a basic block BB, then check 4741 /// if it can be done. 4742 /// \returns true if a horizontal reduction was matched and reduced. 4743 /// \returns false if a horizontal reduction was not matched. 4744 static bool canBeVectorized( 4745 PHINode *P, Instruction *Root, BasicBlock *BB, BoUpSLP &R, 4746 TargetTransformInfo *TTI, 4747 const function_ref<bool(BinaryOperator *, BoUpSLP &)> Vectorize) { 4748 if (!ShouldVectorizeHor) 4749 return false; 4750 4751 if (!Root) 4752 return false; 4753 4754 if (Root->getParent() != BB) 4755 return false; 4756 SmallVector<WeakVHWithLevel, 8> Stack(1, Root); 4757 SmallSet<Value *, 8> VisitedInstrs; 4758 bool Res = false; 4759 while (!Stack.empty()) { 4760 Value *V = Stack.back(); 4761 if (!V) { 4762 Stack.pop_back(); 4763 continue; 4764 } 4765 auto *Inst = dyn_cast<Instruction>(V); 4766 if (!Inst || isa<PHINode>(Inst)) { 4767 Stack.pop_back(); 4768 continue; 4769 } 4770 if (Stack.back().isInitial()) { 4771 Stack.back().clearInitial(); 4772 if (auto *BI = dyn_cast<BinaryOperator>(Inst)) { 4773 HorizontalReduction HorRdx; 4774 if (HorRdx.matchAssociativeReduction(P, BI)) { 4775 if (HorRdx.tryToReduce(R, TTI)) { 4776 Res = true; 4777 P = nullptr; 4778 continue; 4779 } 4780 } 4781 if (P) { 4782 Inst = dyn_cast<Instruction>(BI->getOperand(0)); 4783 if (Inst == P) 4784 Inst = dyn_cast<Instruction>(BI->getOperand(1)); 4785 if (!Inst) { 4786 P = nullptr; 4787 continue; 4788 } 4789 } 4790 } 4791 P = nullptr; 4792 if (Vectorize(dyn_cast<BinaryOperator>(Inst), R)) { 4793 Res = true; 4794 continue; 4795 } 4796 } 4797 if (Stack.back().isFinal()) { 4798 Stack.pop_back(); 4799 continue; 4800 } 4801 4802 if (auto *NextV = dyn_cast<Instruction>(Stack.back().nextOperand())) 4803 if (NextV->getParent() == BB && VisitedInstrs.insert(NextV).second && 4804 Stack.size() < RecursionMaxDepth) 4805 Stack.push_back(NextV); 4806 } 4807 return Res; 4808 } 4809 4810 bool SLPVectorizerPass::vectorizeRootInstruction(PHINode *P, Value *V, 4811 BasicBlock *BB, BoUpSLP &R, 4812 TargetTransformInfo *TTI) { 4813 if (!V) 4814 return false; 4815 auto *I = dyn_cast<Instruction>(V); 4816 if (!I) 4817 return false; 4818 4819 if (!isa<BinaryOperator>(I)) 4820 P = nullptr; 4821 // Try to match and vectorize a horizontal reduction. 4822 return canBeVectorized(P, I, BB, R, TTI, 4823 [this](BinaryOperator *BI, BoUpSLP &R) -> bool { 4824 return tryToVectorize(BI, R); 4825 }); 4826 } 4827 4828 bool SLPVectorizerPass::vectorizeChainsInBlock(BasicBlock *BB, BoUpSLP &R) { 4829 bool Changed = false; 4830 SmallVector<Value *, 4> Incoming; 4831 SmallSet<Value *, 16> VisitedInstrs; 4832 4833 bool HaveVectorizedPhiNodes = true; 4834 while (HaveVectorizedPhiNodes) { 4835 HaveVectorizedPhiNodes = false; 4836 4837 // Collect the incoming values from the PHIs. 4838 Incoming.clear(); 4839 for (Instruction &I : *BB) { 4840 PHINode *P = dyn_cast<PHINode>(&I); 4841 if (!P) 4842 break; 4843 4844 if (!VisitedInstrs.count(P)) 4845 Incoming.push_back(P); 4846 } 4847 4848 // Sort by type. 4849 std::stable_sort(Incoming.begin(), Incoming.end(), PhiTypeSorterFunc); 4850 4851 // Try to vectorize elements base on their type. 4852 for (SmallVector<Value *, 4>::iterator IncIt = Incoming.begin(), 4853 E = Incoming.end(); 4854 IncIt != E;) { 4855 4856 // Look for the next elements with the same type. 4857 SmallVector<Value *, 4>::iterator SameTypeIt = IncIt; 4858 while (SameTypeIt != E && 4859 (*SameTypeIt)->getType() == (*IncIt)->getType()) { 4860 VisitedInstrs.insert(*SameTypeIt); 4861 ++SameTypeIt; 4862 } 4863 4864 // Try to vectorize them. 4865 unsigned NumElts = (SameTypeIt - IncIt); 4866 DEBUG(errs() << "SLP: Trying to vectorize starting at PHIs (" << NumElts << ")\n"); 4867 if (NumElts > 1 && tryToVectorizeList(makeArrayRef(IncIt, NumElts), R)) { 4868 // Success start over because instructions might have been changed. 4869 HaveVectorizedPhiNodes = true; 4870 Changed = true; 4871 break; 4872 } 4873 4874 // Start over at the next instruction of a different type (or the end). 4875 IncIt = SameTypeIt; 4876 } 4877 } 4878 4879 VisitedInstrs.clear(); 4880 4881 for (BasicBlock::iterator it = BB->begin(), e = BB->end(); it != e; it++) { 4882 // We may go through BB multiple times so skip the one we have checked. 4883 if (!VisitedInstrs.insert(&*it).second) 4884 continue; 4885 4886 if (isa<DbgInfoIntrinsic>(it)) 4887 continue; 4888 4889 // Try to vectorize reductions that use PHINodes. 4890 if (PHINode *P = dyn_cast<PHINode>(it)) { 4891 // Check that the PHI is a reduction PHI. 4892 if (P->getNumIncomingValues() != 2) 4893 return Changed; 4894 4895 // Try to match and vectorize a horizontal reduction. 4896 if (vectorizeRootInstruction(P, getReductionValue(DT, P, BB, LI), BB, R, 4897 TTI)) { 4898 Changed = true; 4899 it = BB->begin(); 4900 e = BB->end(); 4901 continue; 4902 } 4903 continue; 4904 } 4905 4906 if (ShouldStartVectorizeHorAtStore) { 4907 if (StoreInst *SI = dyn_cast<StoreInst>(it)) { 4908 // Try to match and vectorize a horizontal reduction. 4909 if (vectorizeRootInstruction(nullptr, SI->getValueOperand(), BB, R, 4910 TTI)) { 4911 Changed = true; 4912 it = BB->begin(); 4913 e = BB->end(); 4914 continue; 4915 } 4916 } 4917 } 4918 4919 // Try to vectorize horizontal reductions feeding into a return. 4920 if (ReturnInst *RI = dyn_cast<ReturnInst>(it)) { 4921 if (RI->getNumOperands() != 0) { 4922 // Try to match and vectorize a horizontal reduction. 4923 if (vectorizeRootInstruction(nullptr, RI->getOperand(0), BB, R, TTI)) { 4924 Changed = true; 4925 it = BB->begin(); 4926 e = BB->end(); 4927 continue; 4928 } 4929 } 4930 } 4931 4932 // Try to vectorize trees that start at compare instructions. 4933 if (CmpInst *CI = dyn_cast<CmpInst>(it)) { 4934 if (tryToVectorizePair(CI->getOperand(0), CI->getOperand(1), R)) { 4935 Changed = true; 4936 // We would like to start over since some instructions are deleted 4937 // and the iterator may become invalid value. 4938 it = BB->begin(); 4939 e = BB->end(); 4940 continue; 4941 } 4942 4943 for (int I = 0; I < 2; ++I) { 4944 if (vectorizeRootInstruction(nullptr, CI->getOperand(I), BB, R, TTI)) { 4945 Changed = true; 4946 // We would like to start over since some instructions are deleted 4947 // and the iterator may become invalid value. 4948 it = BB->begin(); 4949 e = BB->end(); 4950 break; 4951 } 4952 } 4953 continue; 4954 } 4955 4956 // Try to vectorize trees that start at insertelement instructions. 4957 if (InsertElementInst *FirstInsertElem = dyn_cast<InsertElementInst>(it)) { 4958 SmallVector<Value *, 16> BuildVector; 4959 SmallVector<Value *, 16> BuildVectorOpds; 4960 if (!findBuildVector(FirstInsertElem, BuildVector, BuildVectorOpds)) 4961 continue; 4962 4963 // Vectorize starting with the build vector operands ignoring the 4964 // BuildVector instructions for the purpose of scheduling and user 4965 // extraction. 4966 if (tryToVectorizeList(BuildVectorOpds, R, BuildVector)) { 4967 Changed = true; 4968 it = BB->begin(); 4969 e = BB->end(); 4970 } 4971 4972 continue; 4973 } 4974 4975 // Try to vectorize trees that start at insertvalue instructions feeding into 4976 // a store. 4977 if (StoreInst *SI = dyn_cast<StoreInst>(it)) { 4978 if (InsertValueInst *LastInsertValue = dyn_cast<InsertValueInst>(SI->getValueOperand())) { 4979 const DataLayout &DL = BB->getModule()->getDataLayout(); 4980 if (R.canMapToVector(SI->getValueOperand()->getType(), DL)) { 4981 SmallVector<Value *, 16> BuildVector; 4982 SmallVector<Value *, 16> BuildVectorOpds; 4983 if (!findBuildAggregate(LastInsertValue, BuildVector, BuildVectorOpds)) 4984 continue; 4985 4986 DEBUG(dbgs() << "SLP: store of array mappable to vector: " << *SI << "\n"); 4987 if (tryToVectorizeList(BuildVectorOpds, R, BuildVector, false)) { 4988 Changed = true; 4989 it = BB->begin(); 4990 e = BB->end(); 4991 } 4992 continue; 4993 } 4994 } 4995 } 4996 } 4997 4998 return Changed; 4999 } 5000 5001 bool SLPVectorizerPass::vectorizeGEPIndices(BasicBlock *BB, BoUpSLP &R) { 5002 auto Changed = false; 5003 for (auto &Entry : GEPs) { 5004 5005 // If the getelementptr list has fewer than two elements, there's nothing 5006 // to do. 5007 if (Entry.second.size() < 2) 5008 continue; 5009 5010 DEBUG(dbgs() << "SLP: Analyzing a getelementptr list of length " 5011 << Entry.second.size() << ".\n"); 5012 5013 // We process the getelementptr list in chunks of 16 (like we do for 5014 // stores) to minimize compile-time. 5015 for (unsigned BI = 0, BE = Entry.second.size(); BI < BE; BI += 16) { 5016 auto Len = std::min<unsigned>(BE - BI, 16); 5017 auto GEPList = makeArrayRef(&Entry.second[BI], Len); 5018 5019 // Initialize a set a candidate getelementptrs. Note that we use a 5020 // SetVector here to preserve program order. If the index computations 5021 // are vectorizable and begin with loads, we want to minimize the chance 5022 // of having to reorder them later. 5023 SetVector<Value *> Candidates(GEPList.begin(), GEPList.end()); 5024 5025 // Some of the candidates may have already been vectorized after we 5026 // initially collected them. If so, the WeakVHs will have nullified the 5027 // values, so remove them from the set of candidates. 5028 Candidates.remove(nullptr); 5029 5030 // Remove from the set of candidates all pairs of getelementptrs with 5031 // constant differences. Such getelementptrs are likely not good 5032 // candidates for vectorization in a bottom-up phase since one can be 5033 // computed from the other. We also ensure all candidate getelementptr 5034 // indices are unique. 5035 for (int I = 0, E = GEPList.size(); I < E && Candidates.size() > 1; ++I) { 5036 auto *GEPI = cast<GetElementPtrInst>(GEPList[I]); 5037 if (!Candidates.count(GEPI)) 5038 continue; 5039 auto *SCEVI = SE->getSCEV(GEPList[I]); 5040 for (int J = I + 1; J < E && Candidates.size() > 1; ++J) { 5041 auto *GEPJ = cast<GetElementPtrInst>(GEPList[J]); 5042 auto *SCEVJ = SE->getSCEV(GEPList[J]); 5043 if (isa<SCEVConstant>(SE->getMinusSCEV(SCEVI, SCEVJ))) { 5044 Candidates.remove(GEPList[I]); 5045 Candidates.remove(GEPList[J]); 5046 } else if (GEPI->idx_begin()->get() == GEPJ->idx_begin()->get()) { 5047 Candidates.remove(GEPList[J]); 5048 } 5049 } 5050 } 5051 5052 // We break out of the above computation as soon as we know there are 5053 // fewer than two candidates remaining. 5054 if (Candidates.size() < 2) 5055 continue; 5056 5057 // Add the single, non-constant index of each candidate to the bundle. We 5058 // ensured the indices met these constraints when we originally collected 5059 // the getelementptrs. 5060 SmallVector<Value *, 16> Bundle(Candidates.size()); 5061 auto BundleIndex = 0u; 5062 for (auto *V : Candidates) { 5063 auto *GEP = cast<GetElementPtrInst>(V); 5064 auto *GEPIdx = GEP->idx_begin()->get(); 5065 assert(GEP->getNumIndices() == 1 || !isa<Constant>(GEPIdx)); 5066 Bundle[BundleIndex++] = GEPIdx; 5067 } 5068 5069 // Try and vectorize the indices. We are currently only interested in 5070 // gather-like cases of the form: 5071 // 5072 // ... = g[a[0] - b[0]] + g[a[1] - b[1]] + ... 5073 // 5074 // where the loads of "a", the loads of "b", and the subtractions can be 5075 // performed in parallel. It's likely that detecting this pattern in a 5076 // bottom-up phase will be simpler and less costly than building a 5077 // full-blown top-down phase beginning at the consecutive loads. 5078 Changed |= tryToVectorizeList(Bundle, R); 5079 } 5080 } 5081 return Changed; 5082 } 5083 5084 bool SLPVectorizerPass::vectorizeStoreChains(BoUpSLP &R) { 5085 bool Changed = false; 5086 // Attempt to sort and vectorize each of the store-groups. 5087 for (StoreListMap::iterator it = Stores.begin(), e = Stores.end(); it != e; 5088 ++it) { 5089 if (it->second.size() < 2) 5090 continue; 5091 5092 DEBUG(dbgs() << "SLP: Analyzing a store chain of length " 5093 << it->second.size() << ".\n"); 5094 5095 // Process the stores in chunks of 16. 5096 // TODO: The limit of 16 inhibits greater vectorization factors. 5097 // For example, AVX2 supports v32i8. Increasing this limit, however, 5098 // may cause a significant compile-time increase. 5099 for (unsigned CI = 0, CE = it->second.size(); CI < CE; CI+=16) { 5100 unsigned Len = std::min<unsigned>(CE - CI, 16); 5101 Changed |= vectorizeStores(makeArrayRef(&it->second[CI], Len), R); 5102 } 5103 } 5104 return Changed; 5105 } 5106 5107 char SLPVectorizer::ID = 0; 5108 static const char lv_name[] = "SLP Vectorizer"; 5109 INITIALIZE_PASS_BEGIN(SLPVectorizer, SV_NAME, lv_name, false, false) 5110 INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass) 5111 INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass) 5112 INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker) 5113 INITIALIZE_PASS_DEPENDENCY(ScalarEvolutionWrapperPass) 5114 INITIALIZE_PASS_DEPENDENCY(LoopSimplify) 5115 INITIALIZE_PASS_DEPENDENCY(DemandedBitsWrapperPass) 5116 INITIALIZE_PASS_END(SLPVectorizer, SV_NAME, lv_name, false, false) 5117 5118 namespace llvm { 5119 Pass *createSLPVectorizerPass() { return new SLPVectorizer(); } 5120 } 5121