1 //===-- GlobalStatus.cpp - Compute status info for globals -----------------==// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "llvm/Transforms/Utils/GlobalStatus.h" 11 #include "llvm/ADT/SmallPtrSet.h" 12 #include "llvm/IR/BasicBlock.h" 13 #include "llvm/IR/CallSite.h" 14 #include "llvm/IR/Constant.h" 15 #include "llvm/IR/Constants.h" 16 #include "llvm/IR/GlobalValue.h" 17 #include "llvm/IR/GlobalVariable.h" 18 #include "llvm/IR/InstrTypes.h" 19 #include "llvm/IR/Instruction.h" 20 #include "llvm/IR/Instructions.h" 21 #include "llvm/IR/IntrinsicInst.h" 22 #include "llvm/IR/Use.h" 23 #include "llvm/IR/User.h" 24 #include "llvm/IR/Value.h" 25 #include "llvm/Support/AtomicOrdering.h" 26 #include "llvm/Support/Casting.h" 27 #include <algorithm> 28 #include <cassert> 29 30 using namespace llvm; 31 32 /// Return the stronger of the two ordering. If the two orderings are acquire 33 /// and release, then return AcquireRelease. 34 /// 35 static AtomicOrdering strongerOrdering(AtomicOrdering X, AtomicOrdering Y) { 36 if ((X == AtomicOrdering::Acquire && Y == AtomicOrdering::Release) || 37 (Y == AtomicOrdering::Acquire && X == AtomicOrdering::Release)) 38 return AtomicOrdering::AcquireRelease; 39 return (AtomicOrdering)std::max((unsigned)X, (unsigned)Y); 40 } 41 42 /// It is safe to destroy a constant iff it is only used by constants itself. 43 /// Note that constants cannot be cyclic, so this test is pretty easy to 44 /// implement recursively. 45 /// 46 bool llvm::isSafeToDestroyConstant(const Constant *C) { 47 if (isa<GlobalValue>(C)) 48 return false; 49 50 if (isa<ConstantData>(C)) 51 return false; 52 53 for (const User *U : C->users()) 54 if (const Constant *CU = dyn_cast<Constant>(U)) { 55 if (!isSafeToDestroyConstant(CU)) 56 return false; 57 } else 58 return false; 59 return true; 60 } 61 62 static bool analyzeGlobalAux(const Value *V, GlobalStatus &GS, 63 SmallPtrSetImpl<const Value *> &VisitedUsers) { 64 if (const GlobalVariable *GV = dyn_cast<GlobalVariable>(V)) 65 if (GV->isExternallyInitialized()) 66 GS.StoredType = GlobalStatus::StoredOnce; 67 68 for (const Use &U : V->uses()) { 69 const User *UR = U.getUser(); 70 if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(UR)) { 71 GS.HasNonInstructionUser = true; 72 73 // If the result of the constantexpr isn't pointer type, then we won't 74 // know to expect it in various places. Just reject early. 75 if (!isa<PointerType>(CE->getType())) 76 return true; 77 78 // FIXME: Do we need to add constexpr selects to VisitedUsers? 79 if (analyzeGlobalAux(CE, GS, VisitedUsers)) 80 return true; 81 } else if (const Instruction *I = dyn_cast<Instruction>(UR)) { 82 if (!GS.HasMultipleAccessingFunctions) { 83 const Function *F = I->getParent()->getParent(); 84 if (!GS.AccessingFunction) 85 GS.AccessingFunction = F; 86 else if (GS.AccessingFunction != F) 87 GS.HasMultipleAccessingFunctions = true; 88 } 89 if (const LoadInst *LI = dyn_cast<LoadInst>(I)) { 90 GS.IsLoaded = true; 91 // Don't hack on volatile loads. 92 if (LI->isVolatile()) 93 return true; 94 GS.Ordering = strongerOrdering(GS.Ordering, LI->getOrdering()); 95 } else if (const StoreInst *SI = dyn_cast<StoreInst>(I)) { 96 // Don't allow a store OF the address, only stores TO the address. 97 if (SI->getOperand(0) == V) 98 return true; 99 100 // Don't hack on volatile stores. 101 if (SI->isVolatile()) 102 return true; 103 104 GS.Ordering = strongerOrdering(GS.Ordering, SI->getOrdering()); 105 106 // If this is a direct store to the global (i.e., the global is a scalar 107 // value, not an aggregate), keep more specific information about 108 // stores. 109 if (GS.StoredType != GlobalStatus::Stored) { 110 if (const GlobalVariable *GV = 111 dyn_cast<GlobalVariable>(SI->getOperand(1))) { 112 Value *StoredVal = SI->getOperand(0); 113 114 if (Constant *C = dyn_cast<Constant>(StoredVal)) { 115 if (C->isThreadDependent()) { 116 // The stored value changes between threads; don't track it. 117 return true; 118 } 119 } 120 121 if (GV->hasInitializer() && StoredVal == GV->getInitializer()) { 122 if (GS.StoredType < GlobalStatus::InitializerStored) 123 GS.StoredType = GlobalStatus::InitializerStored; 124 } else if (isa<LoadInst>(StoredVal) && 125 cast<LoadInst>(StoredVal)->getOperand(0) == GV) { 126 if (GS.StoredType < GlobalStatus::InitializerStored) 127 GS.StoredType = GlobalStatus::InitializerStored; 128 } else if (GS.StoredType < GlobalStatus::StoredOnce) { 129 GS.StoredType = GlobalStatus::StoredOnce; 130 GS.StoredOnceValue = StoredVal; 131 } else if (GS.StoredType == GlobalStatus::StoredOnce && 132 GS.StoredOnceValue == StoredVal) { 133 // noop. 134 } else { 135 GS.StoredType = GlobalStatus::Stored; 136 } 137 } else { 138 GS.StoredType = GlobalStatus::Stored; 139 } 140 } 141 } else if (isa<BitCastInst>(I) || isa<GetElementPtrInst>(I)) { 142 // Skip over bitcasts and GEPs; we don't care about the type or offset 143 // of the pointer. 144 if (analyzeGlobalAux(I, GS, VisitedUsers)) 145 return true; 146 } else if (isa<SelectInst>(I) || isa<PHINode>(I)) { 147 // Look through selects and PHIs to find if the pointer is 148 // conditionally accessed. Make sure we only visit an instruction 149 // once; otherwise, we can get infinite recursion or exponential 150 // compile time. 151 if (VisitedUsers.insert(I).second) 152 if (analyzeGlobalAux(I, GS, VisitedUsers)) 153 return true; 154 } else if (isa<CmpInst>(I)) { 155 GS.IsCompared = true; 156 } else if (const MemTransferInst *MTI = dyn_cast<MemTransferInst>(I)) { 157 if (MTI->isVolatile()) 158 return true; 159 if (MTI->getArgOperand(0) == V) 160 GS.StoredType = GlobalStatus::Stored; 161 if (MTI->getArgOperand(1) == V) 162 GS.IsLoaded = true; 163 } else if (const MemSetInst *MSI = dyn_cast<MemSetInst>(I)) { 164 assert(MSI->getArgOperand(0) == V && "Memset only takes one pointer!"); 165 if (MSI->isVolatile()) 166 return true; 167 GS.StoredType = GlobalStatus::Stored; 168 } else if (auto C = ImmutableCallSite(I)) { 169 if (!C.isCallee(&U)) 170 return true; 171 GS.IsLoaded = true; 172 } else { 173 return true; // Any other non-load instruction might take address! 174 } 175 } else if (const Constant *C = dyn_cast<Constant>(UR)) { 176 GS.HasNonInstructionUser = true; 177 // We might have a dead and dangling constant hanging off of here. 178 if (!isSafeToDestroyConstant(C)) 179 return true; 180 } else { 181 GS.HasNonInstructionUser = true; 182 // Otherwise must be some other user. 183 return true; 184 } 185 } 186 187 return false; 188 } 189 190 GlobalStatus::GlobalStatus() = default; 191 192 bool GlobalStatus::analyzeGlobal(const Value *V, GlobalStatus &GS) { 193 SmallPtrSet<const Value *, 16> VisitedUsers; 194 return analyzeGlobalAux(V, GS, VisitedUsers); 195 } 196