1 //===- CloneModule.cpp - Clone an entire module ---------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the CloneModule interface which makes a copy of an 11 // entire module. 12 // 13 //===----------------------------------------------------------------------===// 14 15 #include "llvm/Transforms/Utils/Cloning.h" 16 #include "llvm/Module.h" 17 #include "llvm/DerivedTypes.h" 18 #include "llvm/TypeSymbolTable.h" 19 #include "llvm/Constant.h" 20 #include "llvm/Transforms/Utils/ValueMapper.h" 21 using namespace llvm; 22 23 /// CloneModule - Return an exact copy of the specified module. This is not as 24 /// easy as it might seem because we have to worry about making copies of global 25 /// variables and functions, and making their (initializers and references, 26 /// respectively) refer to the right globals. 27 /// 28 Module *llvm::CloneModule(const Module *M) { 29 // Create the value map that maps things from the old module over to the new 30 // module. 31 DenseMap<const Value*, Value*> ValueMap; 32 return CloneModule(M, ValueMap); 33 } 34 35 Module *llvm::CloneModule(const Module *M, 36 DenseMap<const Value*, Value*> &ValueMap) { 37 // First off, we need to create the new module... 38 Module *New = new Module(M->getModuleIdentifier(), M->getContext()); 39 New->setDataLayout(M->getDataLayout()); 40 New->setTargetTriple(M->getTargetTriple()); 41 New->setModuleInlineAsm(M->getModuleInlineAsm()); 42 43 // Copy all of the type symbol table entries over. 44 const TypeSymbolTable &TST = M->getTypeSymbolTable(); 45 for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end(); 46 TI != TE; ++TI) 47 New->addTypeName(TI->first, TI->second); 48 49 // Copy all of the dependent libraries over. 50 for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I) 51 New->addLibrary(*I); 52 53 // Loop over all of the global variables, making corresponding globals in the 54 // new module. Here we add them to the ValueMap and to the new Module. We 55 // don't worry about attributes or initializers, they will come later. 56 // 57 for (Module::const_global_iterator I = M->global_begin(), E = M->global_end(); 58 I != E; ++I) { 59 GlobalVariable *GV = new GlobalVariable(I->getType()->getElementType(), 60 false, 61 GlobalValue::ExternalLinkage, 0, 62 I->getName(), New); 63 GV->setAlignment(I->getAlignment()); 64 ValueMap[I] = GV; 65 } 66 67 // Loop over the functions in the module, making external functions as before 68 for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) { 69 Function *NF = 70 Function::Create(cast<FunctionType>(I->getType()->getElementType()), 71 GlobalValue::ExternalLinkage, I->getName(), New); 72 NF->copyAttributesFrom(I); 73 ValueMap[I] = NF; 74 } 75 76 // Loop over the aliases in the module 77 for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end(); 78 I != E; ++I) 79 ValueMap[I] = new GlobalAlias(I->getType(), GlobalAlias::ExternalLinkage, 80 I->getName(), NULL, New); 81 82 // Now that all of the things that global variable initializer can refer to 83 // have been created, loop through and copy the global variable referrers 84 // over... We also set the attributes on the global now. 85 // 86 for (Module::const_global_iterator I = M->global_begin(), E = M->global_end(); 87 I != E; ++I) { 88 GlobalVariable *GV = cast<GlobalVariable>(ValueMap[I]); 89 if (I->hasInitializer()) 90 GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(), 91 ValueMap, 92 &M->getContext()))); 93 GV->setLinkage(I->getLinkage()); 94 GV->setThreadLocal(I->isThreadLocal()); 95 GV->setConstant(I->isConstant()); 96 } 97 98 // Similarly, copy over function bodies now... 99 // 100 for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) { 101 Function *F = cast<Function>(ValueMap[I]); 102 if (!I->isDeclaration()) { 103 Function::arg_iterator DestI = F->arg_begin(); 104 for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end(); 105 ++J) { 106 DestI->setName(J->getName()); 107 ValueMap[J] = DestI++; 108 } 109 110 std::vector<ReturnInst*> Returns; // Ignore returns cloned... 111 CloneFunctionInto(F, I, ValueMap, Returns); 112 } 113 114 F->setLinkage(I->getLinkage()); 115 } 116 117 // And aliases 118 for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end(); 119 I != E; ++I) { 120 GlobalAlias *GA = cast<GlobalAlias>(ValueMap[I]); 121 GA->setLinkage(I->getLinkage()); 122 if (const Constant* C = I->getAliasee()) 123 GA->setAliasee(cast<Constant>(MapValue(C, ValueMap, &M->getContext()))); 124 } 125 126 return New; 127 } 128