1 //===- LoopDeletion.cpp - Dead Loop Deletion Pass ---------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the Dead Loop Deletion Pass. This pass is responsible 11 // for eliminating loops with non-infinite computable trip counts that have no 12 // side effects or volatile instructions, and do not contribute to the 13 // computation of the function's return value. 14 // 15 //===----------------------------------------------------------------------===// 16 17 #define DEBUG_TYPE "loop-delete" 18 19 #include "llvm/Transforms/Scalar.h" 20 #include "llvm/Analysis/LoopPass.h" 21 #include "llvm/Analysis/ScalarEvolution.h" 22 #include "llvm/ADT/Statistic.h" 23 #include "llvm/ADT/SmallVector.h" 24 25 using namespace llvm; 26 27 STATISTIC(NumDeleted, "Number of loops deleted"); 28 29 namespace { 30 class VISIBILITY_HIDDEN LoopDeletion : public LoopPass { 31 public: 32 static char ID; // Pass ID, replacement for typeid 33 LoopDeletion() : LoopPass(&ID) {} 34 35 // Possibly eliminate loop L if it is dead. 36 bool runOnLoop(Loop* L, LPPassManager& LPM); 37 38 bool SingleDominatingExit(Loop* L, 39 SmallVector<BasicBlock*, 4>& exitingBlocks); 40 bool IsLoopDead(Loop* L, SmallVector<BasicBlock*, 4>& exitingBlocks, 41 SmallVector<BasicBlock*, 4>& exitBlocks); 42 bool IsLoopInvariantInst(Instruction *I, Loop* L); 43 44 virtual void getAnalysisUsage(AnalysisUsage& AU) const { 45 AU.addRequired<ScalarEvolution>(); 46 AU.addRequired<DominatorTree>(); 47 AU.addRequired<LoopInfo>(); 48 AU.addRequiredID(LoopSimplifyID); 49 AU.addRequiredID(LCSSAID); 50 51 AU.addPreserved<ScalarEvolution>(); 52 AU.addPreserved<DominatorTree>(); 53 AU.addPreserved<LoopInfo>(); 54 AU.addPreservedID(LoopSimplifyID); 55 AU.addPreservedID(LCSSAID); 56 AU.addPreserved<DominanceFrontier>(); 57 } 58 }; 59 } 60 61 char LoopDeletion::ID = 0; 62 static RegisterPass<LoopDeletion> X("loop-deletion", "Delete dead loops"); 63 64 Pass* llvm::createLoopDeletionPass() { 65 return new LoopDeletion(); 66 } 67 68 /// SingleDominatingExit - Checks that there is only a single blocks that 69 /// branches out of the loop, and that it also g the latch block. Loops 70 /// with multiple or non-latch-dominating exiting blocks could be dead, but we'd 71 /// have to do more extensive analysis to make sure, for instance, that the 72 /// control flow logic involved was or could be made loop-invariant. 73 bool LoopDeletion::SingleDominatingExit(Loop* L, 74 SmallVector<BasicBlock*, 4>& exitingBlocks) { 75 76 if (exitingBlocks.size() != 1) 77 return false; 78 79 BasicBlock* latch = L->getLoopLatch(); 80 if (!latch) 81 return false; 82 83 DominatorTree& DT = getAnalysis<DominatorTree>(); 84 return DT.dominates(exitingBlocks[0], latch); 85 } 86 87 /// IsLoopInvariantInst - Checks if an instruction is invariant with respect to 88 /// a loop, which is defined as being true if all of its operands are defined 89 /// outside of the loop. These instructions can be hoisted out of the loop 90 /// if their results are needed. This could be made more aggressive by 91 /// recursively checking the operands for invariance, but it's not clear that 92 /// it's worth it. 93 bool LoopDeletion::IsLoopInvariantInst(Instruction *I, Loop* L) { 94 // PHI nodes are not loop invariant if defined in the loop. 95 if (isa<PHINode>(I) && L->contains(I->getParent())) 96 return false; 97 98 // The instruction is loop invariant if all of its operands are loop-invariant 99 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) 100 if (!L->isLoopInvariant(I->getOperand(i))) 101 return false; 102 103 // If we got this far, the instruction is loop invariant! 104 return true; 105 } 106 107 /// IsLoopDead - Determined if a loop is dead. This assumes that we've already 108 /// checked for unique exit and exiting blocks, and that the code is in LCSSA 109 /// form. 110 bool LoopDeletion::IsLoopDead(Loop* L, 111 SmallVector<BasicBlock*, 4>& exitingBlocks, 112 SmallVector<BasicBlock*, 4>& exitBlocks) { 113 BasicBlock* exitingBlock = exitingBlocks[0]; 114 BasicBlock* exitBlock = exitBlocks[0]; 115 116 // Make sure that all PHI entries coming from the loop are loop invariant. 117 // Because the code is in LCSSA form, any values used outside of the loop 118 // must pass through a PHI in the exit block, meaning that this check is 119 // sufficient to guarantee that no loop-variant values are used outside 120 // of the loop. 121 BasicBlock::iterator BI = exitBlock->begin(); 122 while (PHINode* P = dyn_cast<PHINode>(BI)) { 123 Value* incoming = P->getIncomingValueForBlock(exitingBlock); 124 if (Instruction* I = dyn_cast<Instruction>(incoming)) 125 if (!IsLoopInvariantInst(I, L)) 126 return false; 127 128 BI++; 129 } 130 131 // Make sure that no instructions in the block have potential side-effects. 132 // This includes instructions that could write to memory, and loads that are 133 // marked volatile. This could be made more aggressive by using aliasing 134 // information to identify readonly and readnone calls. 135 for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end(); 136 LI != LE; ++LI) { 137 for (BasicBlock::iterator BI = (*LI)->begin(), BE = (*LI)->end(); 138 BI != BE; ++BI) { 139 if (BI->mayHaveSideEffects()) 140 return false; 141 } 142 } 143 144 return true; 145 } 146 147 /// runOnLoop - Remove dead loops, by which we mean loops that do not impact the 148 /// observable behavior of the program other than finite running time. Note 149 /// we do ensure that this never remove a loop that might be infinite, as doing 150 /// so could change the halting/non-halting nature of a program. 151 /// NOTE: This entire process relies pretty heavily on LoopSimplify and LCSSA 152 /// in order to make various safety checks work. 153 bool LoopDeletion::runOnLoop(Loop* L, LPPassManager& LPM) { 154 // We can only remove the loop if there is a preheader that we can 155 // branch from after removing it. 156 BasicBlock* preheader = L->getLoopPreheader(); 157 if (!preheader) 158 return false; 159 160 // We can't remove loops that contain subloops. If the subloops were dead, 161 // they would already have been removed in earlier executions of this pass. 162 if (L->begin() != L->end()) 163 return false; 164 165 SmallVector<BasicBlock*, 4> exitingBlocks; 166 L->getExitingBlocks(exitingBlocks); 167 168 SmallVector<BasicBlock*, 4> exitBlocks; 169 L->getUniqueExitBlocks(exitBlocks); 170 171 // We require that the loop only have a single exit block. Otherwise, we'd 172 // be in the situation of needing to be able to solve statically which exit 173 // block will be branched to, or trying to preserve the branching logic in 174 // a loop invariant manner. 175 if (exitBlocks.size() != 1) 176 return false; 177 178 // Loops with multiple exits or exits that don't dominate the latch 179 // are too complicated to handle correctly. 180 if (!SingleDominatingExit(L, exitingBlocks)) 181 return false; 182 183 // Finally, we have to check that the loop really is dead. 184 if (!IsLoopDead(L, exitingBlocks, exitBlocks)) 185 return false; 186 187 // Don't remove loops for which we can't solve the trip count. 188 // They could be infinite, in which case we'd be changing program behavior. 189 ScalarEvolution& SE = getAnalysis<ScalarEvolution>(); 190 const SCEV* S = SE.getBackedgeTakenCount(L); 191 if (isa<SCEVCouldNotCompute>(S)) 192 return false; 193 194 // Now that we know the removal is safe, remove the loop by changing the 195 // branch from the preheader to go to the single exit block. 196 BasicBlock* exitBlock = exitBlocks[0]; 197 BasicBlock* exitingBlock = exitingBlocks[0]; 198 199 // Because we're deleting a large chunk of code at once, the sequence in which 200 // we remove things is very important to avoid invalidation issues. Don't 201 // mess with this unless you have good reason and know what you're doing. 202 203 // Move simple loop-invariant expressions out of the loop, since they 204 // might be needed by the exit phis. 205 for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end(); 206 LI != LE; ++LI) 207 for (BasicBlock::iterator BI = (*LI)->begin(), BE = (*LI)->end(); 208 BI != BE; ) { 209 Instruction* I = BI++; 210 if (!I->use_empty() && IsLoopInvariantInst(I, L)) 211 I->moveBefore(preheader->getTerminator()); 212 } 213 214 // Connect the preheader directly to the exit block. 215 TerminatorInst* TI = preheader->getTerminator(); 216 TI->replaceUsesOfWith(L->getHeader(), exitBlock); 217 218 // Rewrite phis in the exit block to get their inputs from 219 // the preheader instead of the exiting block. 220 BasicBlock::iterator BI = exitBlock->begin(); 221 while (PHINode* P = dyn_cast<PHINode>(BI)) { 222 P->replaceUsesOfWith(exitingBlock, preheader); 223 BI++; 224 } 225 226 // Update the dominator tree and remove the instructions and blocks that will 227 // be deleted from the reference counting scheme. 228 DominatorTree& DT = getAnalysis<DominatorTree>(); 229 DominanceFrontier* DF = getAnalysisIfAvailable<DominanceFrontier>(); 230 SmallPtrSet<DomTreeNode*, 8> ChildNodes; 231 for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end(); 232 LI != LE; ++LI) { 233 // Move all of the block's children to be children of the preheader, which 234 // allows us to remove the domtree entry for the block. 235 ChildNodes.insert(DT[*LI]->begin(), DT[*LI]->end()); 236 for (SmallPtrSet<DomTreeNode*, 8>::iterator DI = ChildNodes.begin(), 237 DE = ChildNodes.end(); DI != DE; ++DI) { 238 DT.changeImmediateDominator(*DI, DT[preheader]); 239 if (DF) DF->changeImmediateDominator((*DI)->getBlock(), preheader, &DT); 240 } 241 242 ChildNodes.clear(); 243 DT.eraseNode(*LI); 244 if (DF) DF->removeBlock(*LI); 245 246 // Remove the block from the reference counting scheme, so that we can 247 // delete it freely later. 248 (*LI)->dropAllReferences(); 249 } 250 251 // Tell ScalarEvolution that the loop is deleted. Do this before 252 // deleting the loop so that ScalarEvolution can look at the loop 253 // to determine what it needs to clean up. 254 SE.forgetLoopBackedgeTakenCount(L); 255 256 // Erase the instructions and the blocks without having to worry 257 // about ordering because we already dropped the references. 258 // NOTE: This iteration is safe because erasing the block does not remove its 259 // entry from the loop's block list. We do that in the next section. 260 for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end(); 261 LI != LE; ++LI) 262 (*LI)->eraseFromParent(); 263 264 // Finally, the blocks from loopinfo. This has to happen late because 265 // otherwise our loop iterators won't work. 266 LoopInfo& loopInfo = getAnalysis<LoopInfo>(); 267 SmallPtrSet<BasicBlock*, 8> blocks; 268 blocks.insert(L->block_begin(), L->block_end()); 269 for (SmallPtrSet<BasicBlock*,8>::iterator I = blocks.begin(), 270 E = blocks.end(); I != E; ++I) 271 loopInfo.removeBlock(*I); 272 273 // The last step is to inform the loop pass manager that we've 274 // eliminated this loop. 275 LPM.deleteLoopFromQueue(L); 276 277 NumDeleted++; 278 279 return true; 280 } 281