1 //===- LoopDeletion.cpp - Dead Loop Deletion Pass ---------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the Dead Loop Deletion Pass. This pass is responsible 11 // for eliminating loops with non-infinite computable trip counts that have no 12 // side effects or volatile instructions, and do not contribute to the 13 // computation of the function's return value. 14 // 15 //===----------------------------------------------------------------------===// 16 17 #define DEBUG_TYPE "loop-delete" 18 #include "llvm/Transforms/Scalar.h" 19 #include "llvm/Analysis/LoopPass.h" 20 #include "llvm/Analysis/ScalarEvolution.h" 21 #include "llvm/ADT/Statistic.h" 22 #include "llvm/ADT/SmallVector.h" 23 using namespace llvm; 24 25 STATISTIC(NumDeleted, "Number of loops deleted"); 26 27 namespace { 28 class LoopDeletion : public LoopPass { 29 public: 30 static char ID; // Pass ID, replacement for typeid 31 LoopDeletion() : LoopPass(&ID) {} 32 33 // Possibly eliminate loop L if it is dead. 34 bool runOnLoop(Loop* L, LPPassManager& LPM); 35 36 bool SingleDominatingExit(Loop* L, 37 SmallVector<BasicBlock*, 4>& exitingBlocks); 38 bool IsLoopDead(Loop* L, SmallVector<BasicBlock*, 4>& exitingBlocks, 39 SmallVector<BasicBlock*, 4>& exitBlocks, 40 bool &Changed, BasicBlock *Preheader); 41 42 virtual void getAnalysisUsage(AnalysisUsage& AU) const { 43 AU.addRequired<ScalarEvolution>(); 44 AU.addRequired<DominatorTree>(); 45 AU.addRequired<LoopInfo>(); 46 AU.addRequiredID(LoopSimplifyID); 47 AU.addRequiredID(LCSSAID); 48 49 AU.addPreserved<ScalarEvolution>(); 50 AU.addPreserved<DominatorTree>(); 51 AU.addPreserved<LoopInfo>(); 52 AU.addPreservedID(LoopSimplifyID); 53 AU.addPreservedID(LCSSAID); 54 AU.addPreserved<DominanceFrontier>(); 55 } 56 }; 57 } 58 59 char LoopDeletion::ID = 0; 60 static RegisterPass<LoopDeletion> X("loop-deletion", "Delete dead loops"); 61 62 Pass* llvm::createLoopDeletionPass() { 63 return new LoopDeletion(); 64 } 65 66 /// SingleDominatingExit - Checks that there is only a single blocks that 67 /// branches out of the loop, and that it also g the latch block. Loops 68 /// with multiple or non-latch-dominating exiting blocks could be dead, but we'd 69 /// have to do more extensive analysis to make sure, for instance, that the 70 /// control flow logic involved was or could be made loop-invariant. 71 bool LoopDeletion::SingleDominatingExit(Loop* L, 72 SmallVector<BasicBlock*, 4>& exitingBlocks) { 73 74 if (exitingBlocks.size() != 1) 75 return false; 76 77 BasicBlock* latch = L->getLoopLatch(); 78 if (!latch) 79 return false; 80 81 DominatorTree& DT = getAnalysis<DominatorTree>(); 82 return DT.dominates(exitingBlocks[0], latch); 83 } 84 85 /// IsLoopDead - Determined if a loop is dead. This assumes that we've already 86 /// checked for unique exit and exiting blocks, and that the code is in LCSSA 87 /// form. 88 bool LoopDeletion::IsLoopDead(Loop* L, 89 SmallVector<BasicBlock*, 4>& exitingBlocks, 90 SmallVector<BasicBlock*, 4>& exitBlocks, 91 bool &Changed, BasicBlock *Preheader) { 92 BasicBlock* exitingBlock = exitingBlocks[0]; 93 BasicBlock* exitBlock = exitBlocks[0]; 94 95 // Make sure that all PHI entries coming from the loop are loop invariant. 96 // Because the code is in LCSSA form, any values used outside of the loop 97 // must pass through a PHI in the exit block, meaning that this check is 98 // sufficient to guarantee that no loop-variant values are used outside 99 // of the loop. 100 BasicBlock::iterator BI = exitBlock->begin(); 101 while (PHINode* P = dyn_cast<PHINode>(BI)) { 102 Value* incoming = P->getIncomingValueForBlock(exitingBlock); 103 if (Instruction* I = dyn_cast<Instruction>(incoming)) 104 if (!L->makeLoopInvariant(I, Changed, Preheader->getTerminator())) 105 return false; 106 107 BI++; 108 } 109 110 // Make sure that no instructions in the block have potential side-effects. 111 // This includes instructions that could write to memory, and loads that are 112 // marked volatile. This could be made more aggressive by using aliasing 113 // information to identify readonly and readnone calls. 114 for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end(); 115 LI != LE; ++LI) { 116 for (BasicBlock::iterator BI = (*LI)->begin(), BE = (*LI)->end(); 117 BI != BE; ++BI) { 118 if (BI->mayHaveSideEffects()) 119 return false; 120 } 121 } 122 123 return true; 124 } 125 126 /// runOnLoop - Remove dead loops, by which we mean loops that do not impact the 127 /// observable behavior of the program other than finite running time. Note 128 /// we do ensure that this never remove a loop that might be infinite, as doing 129 /// so could change the halting/non-halting nature of a program. 130 /// NOTE: This entire process relies pretty heavily on LoopSimplify and LCSSA 131 /// in order to make various safety checks work. 132 bool LoopDeletion::runOnLoop(Loop* L, LPPassManager& LPM) { 133 // We can only remove the loop if there is a preheader that we can 134 // branch from after removing it. 135 BasicBlock* preheader = L->getLoopPreheader(); 136 if (!preheader) 137 return false; 138 139 // We can't remove loops that contain subloops. If the subloops were dead, 140 // they would already have been removed in earlier executions of this pass. 141 if (L->begin() != L->end()) 142 return false; 143 144 SmallVector<BasicBlock*, 4> exitingBlocks; 145 L->getExitingBlocks(exitingBlocks); 146 147 SmallVector<BasicBlock*, 4> exitBlocks; 148 L->getUniqueExitBlocks(exitBlocks); 149 150 // We require that the loop only have a single exit block. Otherwise, we'd 151 // be in the situation of needing to be able to solve statically which exit 152 // block will be branched to, or trying to preserve the branching logic in 153 // a loop invariant manner. 154 if (exitBlocks.size() != 1) 155 return false; 156 157 // Loops with multiple exits or exits that don't dominate the latch 158 // are too complicated to handle correctly. 159 if (!SingleDominatingExit(L, exitingBlocks)) 160 return false; 161 162 // Finally, we have to check that the loop really is dead. 163 bool Changed = false; 164 if (!IsLoopDead(L, exitingBlocks, exitBlocks, Changed, preheader)) 165 return Changed; 166 167 // Don't remove loops for which we can't solve the trip count. 168 // They could be infinite, in which case we'd be changing program behavior. 169 ScalarEvolution& SE = getAnalysis<ScalarEvolution>(); 170 const SCEV *S = SE.getBackedgeTakenCount(L); 171 if (isa<SCEVCouldNotCompute>(S)) 172 return Changed; 173 174 // Now that we know the removal is safe, remove the loop by changing the 175 // branch from the preheader to go to the single exit block. 176 BasicBlock* exitBlock = exitBlocks[0]; 177 BasicBlock* exitingBlock = exitingBlocks[0]; 178 179 // Because we're deleting a large chunk of code at once, the sequence in which 180 // we remove things is very important to avoid invalidation issues. Don't 181 // mess with this unless you have good reason and know what you're doing. 182 183 // Tell ScalarEvolution that the loop is deleted. Do this before 184 // deleting the loop so that ScalarEvolution can look at the loop 185 // to determine what it needs to clean up. 186 SE.forgetLoopBackedgeTakenCount(L); 187 188 // Connect the preheader directly to the exit block. 189 TerminatorInst* TI = preheader->getTerminator(); 190 TI->replaceUsesOfWith(L->getHeader(), exitBlock); 191 192 // Rewrite phis in the exit block to get their inputs from 193 // the preheader instead of the exiting block. 194 BasicBlock::iterator BI = exitBlock->begin(); 195 while (PHINode* P = dyn_cast<PHINode>(BI)) { 196 P->replaceUsesOfWith(exitingBlock, preheader); 197 BI++; 198 } 199 200 // Update the dominator tree and remove the instructions and blocks that will 201 // be deleted from the reference counting scheme. 202 DominatorTree& DT = getAnalysis<DominatorTree>(); 203 DominanceFrontier* DF = getAnalysisIfAvailable<DominanceFrontier>(); 204 SmallPtrSet<DomTreeNode*, 8> ChildNodes; 205 for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end(); 206 LI != LE; ++LI) { 207 // Move all of the block's children to be children of the preheader, which 208 // allows us to remove the domtree entry for the block. 209 ChildNodes.insert(DT[*LI]->begin(), DT[*LI]->end()); 210 for (SmallPtrSet<DomTreeNode*, 8>::iterator DI = ChildNodes.begin(), 211 DE = ChildNodes.end(); DI != DE; ++DI) { 212 DT.changeImmediateDominator(*DI, DT[preheader]); 213 if (DF) DF->changeImmediateDominator((*DI)->getBlock(), preheader, &DT); 214 } 215 216 ChildNodes.clear(); 217 DT.eraseNode(*LI); 218 if (DF) DF->removeBlock(*LI); 219 220 // Remove the block from the reference counting scheme, so that we can 221 // delete it freely later. 222 (*LI)->dropAllReferences(); 223 } 224 225 // Erase the instructions and the blocks without having to worry 226 // about ordering because we already dropped the references. 227 // NOTE: This iteration is safe because erasing the block does not remove its 228 // entry from the loop's block list. We do that in the next section. 229 for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end(); 230 LI != LE; ++LI) 231 (*LI)->eraseFromParent(); 232 233 // Finally, the blocks from loopinfo. This has to happen late because 234 // otherwise our loop iterators won't work. 235 LoopInfo& loopInfo = getAnalysis<LoopInfo>(); 236 SmallPtrSet<BasicBlock*, 8> blocks; 237 blocks.insert(L->block_begin(), L->block_end()); 238 for (SmallPtrSet<BasicBlock*,8>::iterator I = blocks.begin(), 239 E = blocks.end(); I != E; ++I) 240 loopInfo.removeBlock(*I); 241 242 // The last step is to inform the loop pass manager that we've 243 // eliminated this loop. 244 LPM.deleteLoopFromQueue(L); 245 Changed = true; 246 247 NumDeleted++; 248 249 return Changed; 250 } 251