1 //===- ObjCARCOpts.cpp - ObjC ARC Optimization ----------------------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 /// \file
10 /// This file defines ObjC ARC optimizations. ARC stands for Automatic
11 /// Reference Counting and is a system for managing reference counts for objects
12 /// in Objective C.
13 ///
14 /// The optimizations performed include elimination of redundant, partially
15 /// redundant, and inconsequential reference count operations, elimination of
16 /// redundant weak pointer operations, and numerous minor simplifications.
17 ///
18 /// WARNING: This file knows about certain library functions. It recognizes them
19 /// by name, and hardwires knowledge of their semantics.
20 ///
21 /// WARNING: This file knows about how certain Objective-C library functions are
22 /// used. Naive LLVM IR transformations which would otherwise be
23 /// behavior-preserving may break these assumptions.
24 ///
25 //===----------------------------------------------------------------------===//
26 
27 #include "ObjCARC.h"
28 #include "ARCRuntimeEntryPoints.h"
29 #include "BlotMapVector.h"
30 #include "DependencyAnalysis.h"
31 #include "ProvenanceAnalysis.h"
32 #include "PtrState.h"
33 #include "llvm/ADT/DenseMap.h"
34 #include "llvm/ADT/DenseSet.h"
35 #include "llvm/ADT/STLExtras.h"
36 #include "llvm/ADT/SmallPtrSet.h"
37 #include "llvm/ADT/Statistic.h"
38 #include "llvm/Analysis/ObjCARCAliasAnalysis.h"
39 #include "llvm/IR/CFG.h"
40 #include "llvm/IR/IRBuilder.h"
41 #include "llvm/IR/LLVMContext.h"
42 #include "llvm/Support/Debug.h"
43 #include "llvm/Support/raw_ostream.h"
44 
45 using namespace llvm;
46 using namespace llvm::objcarc;
47 
48 #define DEBUG_TYPE "objc-arc-opts"
49 
50 /// \defgroup ARCUtilities Utility declarations/definitions specific to ARC.
51 /// @{
52 
53 /// \brief This is similar to GetRCIdentityRoot but it stops as soon
54 /// as it finds a value with multiple uses.
55 static const Value *FindSingleUseIdentifiedObject(const Value *Arg) {
56   if (Arg->hasOneUse()) {
57     if (const BitCastInst *BC = dyn_cast<BitCastInst>(Arg))
58       return FindSingleUseIdentifiedObject(BC->getOperand(0));
59     if (const GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Arg))
60       if (GEP->hasAllZeroIndices())
61         return FindSingleUseIdentifiedObject(GEP->getPointerOperand());
62     if (IsForwarding(GetBasicARCInstKind(Arg)))
63       return FindSingleUseIdentifiedObject(
64                cast<CallInst>(Arg)->getArgOperand(0));
65     if (!IsObjCIdentifiedObject(Arg))
66       return nullptr;
67     return Arg;
68   }
69 
70   // If we found an identifiable object but it has multiple uses, but they are
71   // trivial uses, we can still consider this to be a single-use value.
72   if (IsObjCIdentifiedObject(Arg)) {
73     for (const User *U : Arg->users())
74       if (!U->use_empty() || GetRCIdentityRoot(U) != Arg)
75          return nullptr;
76 
77     return Arg;
78   }
79 
80   return nullptr;
81 }
82 
83 /// This is a wrapper around getUnderlyingObjCPtr along the lines of
84 /// GetUnderlyingObjects except that it returns early when it sees the first
85 /// alloca.
86 static inline bool AreAnyUnderlyingObjectsAnAlloca(const Value *V,
87                                                    const DataLayout &DL) {
88   SmallPtrSet<const Value *, 4> Visited;
89   SmallVector<const Value *, 4> Worklist;
90   Worklist.push_back(V);
91   do {
92     const Value *P = Worklist.pop_back_val();
93     P = GetUnderlyingObjCPtr(P, DL);
94 
95     if (isa<AllocaInst>(P))
96       return true;
97 
98     if (!Visited.insert(P).second)
99       continue;
100 
101     if (const SelectInst *SI = dyn_cast<const SelectInst>(P)) {
102       Worklist.push_back(SI->getTrueValue());
103       Worklist.push_back(SI->getFalseValue());
104       continue;
105     }
106 
107     if (const PHINode *PN = dyn_cast<const PHINode>(P)) {
108       for (Value *IncValue : PN->incoming_values())
109         Worklist.push_back(IncValue);
110       continue;
111     }
112   } while (!Worklist.empty());
113 
114   return false;
115 }
116 
117 
118 /// @}
119 ///
120 /// \defgroup ARCOpt ARC Optimization.
121 /// @{
122 
123 // TODO: On code like this:
124 //
125 // objc_retain(%x)
126 // stuff_that_cannot_release()
127 // objc_autorelease(%x)
128 // stuff_that_cannot_release()
129 // objc_retain(%x)
130 // stuff_that_cannot_release()
131 // objc_autorelease(%x)
132 //
133 // The second retain and autorelease can be deleted.
134 
135 // TODO: It should be possible to delete
136 // objc_autoreleasePoolPush and objc_autoreleasePoolPop
137 // pairs if nothing is actually autoreleased between them. Also, autorelease
138 // calls followed by objc_autoreleasePoolPop calls (perhaps in ObjC++ code
139 // after inlining) can be turned into plain release calls.
140 
141 // TODO: Critical-edge splitting. If the optimial insertion point is
142 // a critical edge, the current algorithm has to fail, because it doesn't
143 // know how to split edges. It should be possible to make the optimizer
144 // think in terms of edges, rather than blocks, and then split critical
145 // edges on demand.
146 
147 // TODO: OptimizeSequences could generalized to be Interprocedural.
148 
149 // TODO: Recognize that a bunch of other objc runtime calls have
150 // non-escaping arguments and non-releasing arguments, and may be
151 // non-autoreleasing.
152 
153 // TODO: Sink autorelease calls as far as possible. Unfortunately we
154 // usually can't sink them past other calls, which would be the main
155 // case where it would be useful.
156 
157 // TODO: The pointer returned from objc_loadWeakRetained is retained.
158 
159 // TODO: Delete release+retain pairs (rare).
160 
161 STATISTIC(NumNoops,       "Number of no-op objc calls eliminated");
162 STATISTIC(NumPartialNoops, "Number of partially no-op objc calls eliminated");
163 STATISTIC(NumAutoreleases,"Number of autoreleases converted to releases");
164 STATISTIC(NumRets,        "Number of return value forwarding "
165                           "retain+autoreleases eliminated");
166 STATISTIC(NumRRs,         "Number of retain+release paths eliminated");
167 STATISTIC(NumPeeps,       "Number of calls peephole-optimized");
168 #ifndef NDEBUG
169 STATISTIC(NumRetainsBeforeOpt,
170           "Number of retains before optimization");
171 STATISTIC(NumReleasesBeforeOpt,
172           "Number of releases before optimization");
173 STATISTIC(NumRetainsAfterOpt,
174           "Number of retains after optimization");
175 STATISTIC(NumReleasesAfterOpt,
176           "Number of releases after optimization");
177 #endif
178 
179 namespace {
180   /// \brief Per-BasicBlock state.
181   class BBState {
182     /// The number of unique control paths from the entry which can reach this
183     /// block.
184     unsigned TopDownPathCount;
185 
186     /// The number of unique control paths to exits from this block.
187     unsigned BottomUpPathCount;
188 
189     /// The top-down traversal uses this to record information known about a
190     /// pointer at the bottom of each block.
191     BlotMapVector<const Value *, TopDownPtrState> PerPtrTopDown;
192 
193     /// The bottom-up traversal uses this to record information known about a
194     /// pointer at the top of each block.
195     BlotMapVector<const Value *, BottomUpPtrState> PerPtrBottomUp;
196 
197     /// Effective predecessors of the current block ignoring ignorable edges and
198     /// ignored backedges.
199     SmallVector<BasicBlock *, 2> Preds;
200 
201     /// Effective successors of the current block ignoring ignorable edges and
202     /// ignored backedges.
203     SmallVector<BasicBlock *, 2> Succs;
204 
205   public:
206     static const unsigned OverflowOccurredValue;
207 
208     BBState() : TopDownPathCount(0), BottomUpPathCount(0) { }
209 
210     typedef decltype(PerPtrTopDown)::iterator top_down_ptr_iterator;
211     typedef decltype(PerPtrTopDown)::const_iterator const_top_down_ptr_iterator;
212 
213     top_down_ptr_iterator top_down_ptr_begin() { return PerPtrTopDown.begin(); }
214     top_down_ptr_iterator top_down_ptr_end() { return PerPtrTopDown.end(); }
215     const_top_down_ptr_iterator top_down_ptr_begin() const {
216       return PerPtrTopDown.begin();
217     }
218     const_top_down_ptr_iterator top_down_ptr_end() const {
219       return PerPtrTopDown.end();
220     }
221     bool hasTopDownPtrs() const {
222       return !PerPtrTopDown.empty();
223     }
224 
225     typedef decltype(PerPtrBottomUp)::iterator bottom_up_ptr_iterator;
226     typedef decltype(
227         PerPtrBottomUp)::const_iterator const_bottom_up_ptr_iterator;
228 
229     bottom_up_ptr_iterator bottom_up_ptr_begin() {
230       return PerPtrBottomUp.begin();
231     }
232     bottom_up_ptr_iterator bottom_up_ptr_end() { return PerPtrBottomUp.end(); }
233     const_bottom_up_ptr_iterator bottom_up_ptr_begin() const {
234       return PerPtrBottomUp.begin();
235     }
236     const_bottom_up_ptr_iterator bottom_up_ptr_end() const {
237       return PerPtrBottomUp.end();
238     }
239     bool hasBottomUpPtrs() const {
240       return !PerPtrBottomUp.empty();
241     }
242 
243     /// Mark this block as being an entry block, which has one path from the
244     /// entry by definition.
245     void SetAsEntry() { TopDownPathCount = 1; }
246 
247     /// Mark this block as being an exit block, which has one path to an exit by
248     /// definition.
249     void SetAsExit()  { BottomUpPathCount = 1; }
250 
251     /// Attempt to find the PtrState object describing the top down state for
252     /// pointer Arg. Return a new initialized PtrState describing the top down
253     /// state for Arg if we do not find one.
254     TopDownPtrState &getPtrTopDownState(const Value *Arg) {
255       return PerPtrTopDown[Arg];
256     }
257 
258     /// Attempt to find the PtrState object describing the bottom up state for
259     /// pointer Arg. Return a new initialized PtrState describing the bottom up
260     /// state for Arg if we do not find one.
261     BottomUpPtrState &getPtrBottomUpState(const Value *Arg) {
262       return PerPtrBottomUp[Arg];
263     }
264 
265     /// Attempt to find the PtrState object describing the bottom up state for
266     /// pointer Arg.
267     bottom_up_ptr_iterator findPtrBottomUpState(const Value *Arg) {
268       return PerPtrBottomUp.find(Arg);
269     }
270 
271     void clearBottomUpPointers() {
272       PerPtrBottomUp.clear();
273     }
274 
275     void clearTopDownPointers() {
276       PerPtrTopDown.clear();
277     }
278 
279     void InitFromPred(const BBState &Other);
280     void InitFromSucc(const BBState &Other);
281     void MergePred(const BBState &Other);
282     void MergeSucc(const BBState &Other);
283 
284     /// Compute the number of possible unique paths from an entry to an exit
285     /// which pass through this block. This is only valid after both the
286     /// top-down and bottom-up traversals are complete.
287     ///
288     /// Returns true if overflow occurred. Returns false if overflow did not
289     /// occur.
290     bool GetAllPathCountWithOverflow(unsigned &PathCount) const {
291       if (TopDownPathCount == OverflowOccurredValue ||
292           BottomUpPathCount == OverflowOccurredValue)
293         return true;
294       unsigned long long Product =
295         (unsigned long long)TopDownPathCount*BottomUpPathCount;
296       // Overflow occurred if any of the upper bits of Product are set or if all
297       // the lower bits of Product are all set.
298       return (Product >> 32) ||
299              ((PathCount = Product) == OverflowOccurredValue);
300     }
301 
302     // Specialized CFG utilities.
303     typedef SmallVectorImpl<BasicBlock *>::const_iterator edge_iterator;
304     edge_iterator pred_begin() const { return Preds.begin(); }
305     edge_iterator pred_end() const { return Preds.end(); }
306     edge_iterator succ_begin() const { return Succs.begin(); }
307     edge_iterator succ_end() const { return Succs.end(); }
308 
309     void addSucc(BasicBlock *Succ) { Succs.push_back(Succ); }
310     void addPred(BasicBlock *Pred) { Preds.push_back(Pred); }
311 
312     bool isExit() const { return Succs.empty(); }
313   };
314 
315   const unsigned BBState::OverflowOccurredValue = 0xffffffff;
316 }
317 
318 namespace llvm {
319 raw_ostream &operator<<(raw_ostream &OS,
320                         BBState &BBState) LLVM_ATTRIBUTE_UNUSED;
321 }
322 
323 void BBState::InitFromPred(const BBState &Other) {
324   PerPtrTopDown = Other.PerPtrTopDown;
325   TopDownPathCount = Other.TopDownPathCount;
326 }
327 
328 void BBState::InitFromSucc(const BBState &Other) {
329   PerPtrBottomUp = Other.PerPtrBottomUp;
330   BottomUpPathCount = Other.BottomUpPathCount;
331 }
332 
333 /// The top-down traversal uses this to merge information about predecessors to
334 /// form the initial state for a new block.
335 void BBState::MergePred(const BBState &Other) {
336   if (TopDownPathCount == OverflowOccurredValue)
337     return;
338 
339   // Other.TopDownPathCount can be 0, in which case it is either dead or a
340   // loop backedge. Loop backedges are special.
341   TopDownPathCount += Other.TopDownPathCount;
342 
343   // In order to be consistent, we clear the top down pointers when by adding
344   // TopDownPathCount becomes OverflowOccurredValue even though "true" overflow
345   // has not occurred.
346   if (TopDownPathCount == OverflowOccurredValue) {
347     clearTopDownPointers();
348     return;
349   }
350 
351   // Check for overflow. If we have overflow, fall back to conservative
352   // behavior.
353   if (TopDownPathCount < Other.TopDownPathCount) {
354     TopDownPathCount = OverflowOccurredValue;
355     clearTopDownPointers();
356     return;
357   }
358 
359   // For each entry in the other set, if our set has an entry with the same key,
360   // merge the entries. Otherwise, copy the entry and merge it with an empty
361   // entry.
362   for (auto MI = Other.top_down_ptr_begin(), ME = Other.top_down_ptr_end();
363        MI != ME; ++MI) {
364     auto Pair = PerPtrTopDown.insert(*MI);
365     Pair.first->second.Merge(Pair.second ? TopDownPtrState() : MI->second,
366                              /*TopDown=*/true);
367   }
368 
369   // For each entry in our set, if the other set doesn't have an entry with the
370   // same key, force it to merge with an empty entry.
371   for (auto MI = top_down_ptr_begin(), ME = top_down_ptr_end(); MI != ME; ++MI)
372     if (Other.PerPtrTopDown.find(MI->first) == Other.PerPtrTopDown.end())
373       MI->second.Merge(TopDownPtrState(), /*TopDown=*/true);
374 }
375 
376 /// The bottom-up traversal uses this to merge information about successors to
377 /// form the initial state for a new block.
378 void BBState::MergeSucc(const BBState &Other) {
379   if (BottomUpPathCount == OverflowOccurredValue)
380     return;
381 
382   // Other.BottomUpPathCount can be 0, in which case it is either dead or a
383   // loop backedge. Loop backedges are special.
384   BottomUpPathCount += Other.BottomUpPathCount;
385 
386   // In order to be consistent, we clear the top down pointers when by adding
387   // BottomUpPathCount becomes OverflowOccurredValue even though "true" overflow
388   // has not occurred.
389   if (BottomUpPathCount == OverflowOccurredValue) {
390     clearBottomUpPointers();
391     return;
392   }
393 
394   // Check for overflow. If we have overflow, fall back to conservative
395   // behavior.
396   if (BottomUpPathCount < Other.BottomUpPathCount) {
397     BottomUpPathCount = OverflowOccurredValue;
398     clearBottomUpPointers();
399     return;
400   }
401 
402   // For each entry in the other set, if our set has an entry with the
403   // same key, merge the entries. Otherwise, copy the entry and merge
404   // it with an empty entry.
405   for (auto MI = Other.bottom_up_ptr_begin(), ME = Other.bottom_up_ptr_end();
406        MI != ME; ++MI) {
407     auto Pair = PerPtrBottomUp.insert(*MI);
408     Pair.first->second.Merge(Pair.second ? BottomUpPtrState() : MI->second,
409                              /*TopDown=*/false);
410   }
411 
412   // For each entry in our set, if the other set doesn't have an entry
413   // with the same key, force it to merge with an empty entry.
414   for (auto MI = bottom_up_ptr_begin(), ME = bottom_up_ptr_end(); MI != ME;
415        ++MI)
416     if (Other.PerPtrBottomUp.find(MI->first) == Other.PerPtrBottomUp.end())
417       MI->second.Merge(BottomUpPtrState(), /*TopDown=*/false);
418 }
419 
420 raw_ostream &llvm::operator<<(raw_ostream &OS, BBState &BBInfo) {
421   // Dump the pointers we are tracking.
422   OS << "    TopDown State:\n";
423   if (!BBInfo.hasTopDownPtrs()) {
424     DEBUG(llvm::dbgs() << "        NONE!\n");
425   } else {
426     for (auto I = BBInfo.top_down_ptr_begin(), E = BBInfo.top_down_ptr_end();
427          I != E; ++I) {
428       const PtrState &P = I->second;
429       OS << "        Ptr: " << *I->first
430          << "\n            KnownSafe:        " << (P.IsKnownSafe()?"true":"false")
431          << "\n            ImpreciseRelease: "
432            << (P.IsTrackingImpreciseReleases()?"true":"false") << "\n"
433          << "            HasCFGHazards:    "
434            << (P.IsCFGHazardAfflicted()?"true":"false") << "\n"
435          << "            KnownPositive:    "
436            << (P.HasKnownPositiveRefCount()?"true":"false") << "\n"
437          << "            Seq:              "
438          << P.GetSeq() << "\n";
439     }
440   }
441 
442   OS << "    BottomUp State:\n";
443   if (!BBInfo.hasBottomUpPtrs()) {
444     DEBUG(llvm::dbgs() << "        NONE!\n");
445   } else {
446     for (auto I = BBInfo.bottom_up_ptr_begin(), E = BBInfo.bottom_up_ptr_end();
447          I != E; ++I) {
448       const PtrState &P = I->second;
449       OS << "        Ptr: " << *I->first
450          << "\n            KnownSafe:        " << (P.IsKnownSafe()?"true":"false")
451          << "\n            ImpreciseRelease: "
452            << (P.IsTrackingImpreciseReleases()?"true":"false") << "\n"
453          << "            HasCFGHazards:    "
454            << (P.IsCFGHazardAfflicted()?"true":"false") << "\n"
455          << "            KnownPositive:    "
456            << (P.HasKnownPositiveRefCount()?"true":"false") << "\n"
457          << "            Seq:              "
458          << P.GetSeq() << "\n";
459     }
460   }
461 
462   return OS;
463 }
464 
465 namespace {
466 
467   /// \brief The main ARC optimization pass.
468   class ObjCARCOpt : public FunctionPass {
469     bool Changed;
470     ProvenanceAnalysis PA;
471 
472     /// A cache of references to runtime entry point constants.
473     ARCRuntimeEntryPoints EP;
474 
475     /// A cache of MDKinds that can be passed into other functions to propagate
476     /// MDKind identifiers.
477     ARCMDKindCache MDKindCache;
478 
479     // This is used to track if a pointer is stored into an alloca.
480     DenseSet<const Value *> MultiOwnersSet;
481 
482     /// A flag indicating whether this optimization pass should run.
483     bool Run;
484 
485     /// Flags which determine whether each of the interesting runtime functions
486     /// is in fact used in the current function.
487     unsigned UsedInThisFunction;
488 
489     bool OptimizeRetainRVCall(Function &F, Instruction *RetainRV);
490     void OptimizeAutoreleaseRVCall(Function &F, Instruction *AutoreleaseRV,
491                                    ARCInstKind &Class);
492     void OptimizeIndividualCalls(Function &F);
493 
494     void CheckForCFGHazards(const BasicBlock *BB,
495                             DenseMap<const BasicBlock *, BBState> &BBStates,
496                             BBState &MyStates) const;
497     bool VisitInstructionBottomUp(Instruction *Inst, BasicBlock *BB,
498                                   BlotMapVector<Value *, RRInfo> &Retains,
499                                   BBState &MyStates);
500     bool VisitBottomUp(BasicBlock *BB,
501                        DenseMap<const BasicBlock *, BBState> &BBStates,
502                        BlotMapVector<Value *, RRInfo> &Retains);
503     bool VisitInstructionTopDown(Instruction *Inst,
504                                  DenseMap<Value *, RRInfo> &Releases,
505                                  BBState &MyStates);
506     bool VisitTopDown(BasicBlock *BB,
507                       DenseMap<const BasicBlock *, BBState> &BBStates,
508                       DenseMap<Value *, RRInfo> &Releases);
509     bool Visit(Function &F, DenseMap<const BasicBlock *, BBState> &BBStates,
510                BlotMapVector<Value *, RRInfo> &Retains,
511                DenseMap<Value *, RRInfo> &Releases);
512 
513     void MoveCalls(Value *Arg, RRInfo &RetainsToMove, RRInfo &ReleasesToMove,
514                    BlotMapVector<Value *, RRInfo> &Retains,
515                    DenseMap<Value *, RRInfo> &Releases,
516                    SmallVectorImpl<Instruction *> &DeadInsts, Module *M);
517 
518     bool
519     PairUpRetainsAndReleases(DenseMap<const BasicBlock *, BBState> &BBStates,
520                              BlotMapVector<Value *, RRInfo> &Retains,
521                              DenseMap<Value *, RRInfo> &Releases, Module *M,
522                              SmallVectorImpl<Instruction *> &NewRetains,
523                              SmallVectorImpl<Instruction *> &NewReleases,
524                              SmallVectorImpl<Instruction *> &DeadInsts,
525                              RRInfo &RetainsToMove, RRInfo &ReleasesToMove,
526                              Value *Arg, bool KnownSafe,
527                              bool &AnyPairsCompletelyEliminated);
528 
529     bool PerformCodePlacement(DenseMap<const BasicBlock *, BBState> &BBStates,
530                               BlotMapVector<Value *, RRInfo> &Retains,
531                               DenseMap<Value *, RRInfo> &Releases, Module *M);
532 
533     void OptimizeWeakCalls(Function &F);
534 
535     bool OptimizeSequences(Function &F);
536 
537     void OptimizeReturns(Function &F);
538 
539 #ifndef NDEBUG
540     void GatherStatistics(Function &F, bool AfterOptimization = false);
541 #endif
542 
543     void getAnalysisUsage(AnalysisUsage &AU) const override;
544     bool doInitialization(Module &M) override;
545     bool runOnFunction(Function &F) override;
546     void releaseMemory() override;
547 
548   public:
549     static char ID;
550     ObjCARCOpt() : FunctionPass(ID) {
551       initializeObjCARCOptPass(*PassRegistry::getPassRegistry());
552     }
553   };
554 }
555 
556 char ObjCARCOpt::ID = 0;
557 INITIALIZE_PASS_BEGIN(ObjCARCOpt,
558                       "objc-arc", "ObjC ARC optimization", false, false)
559 INITIALIZE_PASS_DEPENDENCY(ObjCARCAAWrapperPass)
560 INITIALIZE_PASS_END(ObjCARCOpt,
561                     "objc-arc", "ObjC ARC optimization", false, false)
562 
563 Pass *llvm::createObjCARCOptPass() {
564   return new ObjCARCOpt();
565 }
566 
567 void ObjCARCOpt::getAnalysisUsage(AnalysisUsage &AU) const {
568   AU.addRequired<ObjCARCAAWrapperPass>();
569   AU.addRequired<AAResultsWrapperPass>();
570   // ARC optimization doesn't currently split critical edges.
571   AU.setPreservesCFG();
572 }
573 
574 /// Turn objc_retainAutoreleasedReturnValue into objc_retain if the operand is
575 /// not a return value.  Or, if it can be paired with an
576 /// objc_autoreleaseReturnValue, delete the pair and return true.
577 bool
578 ObjCARCOpt::OptimizeRetainRVCall(Function &F, Instruction *RetainRV) {
579   // Check for the argument being from an immediately preceding call or invoke.
580   const Value *Arg = GetArgRCIdentityRoot(RetainRV);
581   ImmutableCallSite CS(Arg);
582   if (const Instruction *Call = CS.getInstruction()) {
583     if (Call->getParent() == RetainRV->getParent()) {
584       BasicBlock::const_iterator I(Call);
585       ++I;
586       while (IsNoopInstruction(&*I))
587         ++I;
588       if (&*I == RetainRV)
589         return false;
590     } else if (const InvokeInst *II = dyn_cast<InvokeInst>(Call)) {
591       BasicBlock *RetainRVParent = RetainRV->getParent();
592       if (II->getNormalDest() == RetainRVParent) {
593         BasicBlock::const_iterator I = RetainRVParent->begin();
594         while (IsNoopInstruction(&*I))
595           ++I;
596         if (&*I == RetainRV)
597           return false;
598       }
599     }
600   }
601 
602   // Check for being preceded by an objc_autoreleaseReturnValue on the same
603   // pointer. In this case, we can delete the pair.
604   BasicBlock::iterator I = RetainRV->getIterator(),
605                        Begin = RetainRV->getParent()->begin();
606   if (I != Begin) {
607     do
608       --I;
609     while (I != Begin && IsNoopInstruction(&*I));
610     if (GetBasicARCInstKind(&*I) == ARCInstKind::AutoreleaseRV &&
611         GetArgRCIdentityRoot(&*I) == Arg) {
612       Changed = true;
613       ++NumPeeps;
614 
615       DEBUG(dbgs() << "Erasing autoreleaseRV,retainRV pair: " << *I << "\n"
616                    << "Erasing " << *RetainRV << "\n");
617 
618       EraseInstruction(&*I);
619       EraseInstruction(RetainRV);
620       return true;
621     }
622   }
623 
624   // Turn it to a plain objc_retain.
625   Changed = true;
626   ++NumPeeps;
627 
628   DEBUG(dbgs() << "Transforming objc_retainAutoreleasedReturnValue => "
629                   "objc_retain since the operand is not a return value.\n"
630                   "Old = " << *RetainRV << "\n");
631 
632   Constant *NewDecl = EP.get(ARCRuntimeEntryPointKind::Retain);
633   cast<CallInst>(RetainRV)->setCalledFunction(NewDecl);
634 
635   DEBUG(dbgs() << "New = " << *RetainRV << "\n");
636 
637   return false;
638 }
639 
640 /// Turn objc_autoreleaseReturnValue into objc_autorelease if the result is not
641 /// used as a return value.
642 void ObjCARCOpt::OptimizeAutoreleaseRVCall(Function &F,
643                                            Instruction *AutoreleaseRV,
644                                            ARCInstKind &Class) {
645   // Check for a return of the pointer value.
646   const Value *Ptr = GetArgRCIdentityRoot(AutoreleaseRV);
647   SmallVector<const Value *, 2> Users;
648   Users.push_back(Ptr);
649   do {
650     Ptr = Users.pop_back_val();
651     for (const User *U : Ptr->users()) {
652       if (isa<ReturnInst>(U) || GetBasicARCInstKind(U) == ARCInstKind::RetainRV)
653         return;
654       if (isa<BitCastInst>(U))
655         Users.push_back(U);
656     }
657   } while (!Users.empty());
658 
659   Changed = true;
660   ++NumPeeps;
661 
662   DEBUG(dbgs() << "Transforming objc_autoreleaseReturnValue => "
663                   "objc_autorelease since its operand is not used as a return "
664                   "value.\n"
665                   "Old = " << *AutoreleaseRV << "\n");
666 
667   CallInst *AutoreleaseRVCI = cast<CallInst>(AutoreleaseRV);
668   Constant *NewDecl = EP.get(ARCRuntimeEntryPointKind::Autorelease);
669   AutoreleaseRVCI->setCalledFunction(NewDecl);
670   AutoreleaseRVCI->setTailCall(false); // Never tail call objc_autorelease.
671   Class = ARCInstKind::Autorelease;
672 
673   DEBUG(dbgs() << "New: " << *AutoreleaseRV << "\n");
674 
675 }
676 
677 /// Visit each call, one at a time, and make simplifications without doing any
678 /// additional analysis.
679 void ObjCARCOpt::OptimizeIndividualCalls(Function &F) {
680   DEBUG(dbgs() << "\n== ObjCARCOpt::OptimizeIndividualCalls ==\n");
681   // Reset all the flags in preparation for recomputing them.
682   UsedInThisFunction = 0;
683 
684   // Visit all objc_* calls in F.
685   for (inst_iterator I = inst_begin(&F), E = inst_end(&F); I != E; ) {
686     Instruction *Inst = &*I++;
687 
688     ARCInstKind Class = GetBasicARCInstKind(Inst);
689 
690     DEBUG(dbgs() << "Visiting: Class: " << Class << "; " << *Inst << "\n");
691 
692     switch (Class) {
693     default: break;
694 
695     // Delete no-op casts. These function calls have special semantics, but
696     // the semantics are entirely implemented via lowering in the front-end,
697     // so by the time they reach the optimizer, they are just no-op calls
698     // which return their argument.
699     //
700     // There are gray areas here, as the ability to cast reference-counted
701     // pointers to raw void* and back allows code to break ARC assumptions,
702     // however these are currently considered to be unimportant.
703     case ARCInstKind::NoopCast:
704       Changed = true;
705       ++NumNoops;
706       DEBUG(dbgs() << "Erasing no-op cast: " << *Inst << "\n");
707       EraseInstruction(Inst);
708       continue;
709 
710     // If the pointer-to-weak-pointer is null, it's undefined behavior.
711     case ARCInstKind::StoreWeak:
712     case ARCInstKind::LoadWeak:
713     case ARCInstKind::LoadWeakRetained:
714     case ARCInstKind::InitWeak:
715     case ARCInstKind::DestroyWeak: {
716       CallInst *CI = cast<CallInst>(Inst);
717       if (IsNullOrUndef(CI->getArgOperand(0))) {
718         Changed = true;
719         Type *Ty = CI->getArgOperand(0)->getType();
720         new StoreInst(UndefValue::get(cast<PointerType>(Ty)->getElementType()),
721                       Constant::getNullValue(Ty),
722                       CI);
723         llvm::Value *NewValue = UndefValue::get(CI->getType());
724         DEBUG(dbgs() << "A null pointer-to-weak-pointer is undefined behavior."
725                        "\nOld = " << *CI << "\nNew = " << *NewValue << "\n");
726         CI->replaceAllUsesWith(NewValue);
727         CI->eraseFromParent();
728         continue;
729       }
730       break;
731     }
732     case ARCInstKind::CopyWeak:
733     case ARCInstKind::MoveWeak: {
734       CallInst *CI = cast<CallInst>(Inst);
735       if (IsNullOrUndef(CI->getArgOperand(0)) ||
736           IsNullOrUndef(CI->getArgOperand(1))) {
737         Changed = true;
738         Type *Ty = CI->getArgOperand(0)->getType();
739         new StoreInst(UndefValue::get(cast<PointerType>(Ty)->getElementType()),
740                       Constant::getNullValue(Ty),
741                       CI);
742 
743         llvm::Value *NewValue = UndefValue::get(CI->getType());
744         DEBUG(dbgs() << "A null pointer-to-weak-pointer is undefined behavior."
745                         "\nOld = " << *CI << "\nNew = " << *NewValue << "\n");
746 
747         CI->replaceAllUsesWith(NewValue);
748         CI->eraseFromParent();
749         continue;
750       }
751       break;
752     }
753     case ARCInstKind::RetainRV:
754       if (OptimizeRetainRVCall(F, Inst))
755         continue;
756       break;
757     case ARCInstKind::AutoreleaseRV:
758       OptimizeAutoreleaseRVCall(F, Inst, Class);
759       break;
760     }
761 
762     // objc_autorelease(x) -> objc_release(x) if x is otherwise unused.
763     if (IsAutorelease(Class) && Inst->use_empty()) {
764       CallInst *Call = cast<CallInst>(Inst);
765       const Value *Arg = Call->getArgOperand(0);
766       Arg = FindSingleUseIdentifiedObject(Arg);
767       if (Arg) {
768         Changed = true;
769         ++NumAutoreleases;
770 
771         // Create the declaration lazily.
772         LLVMContext &C = Inst->getContext();
773 
774         Constant *Decl = EP.get(ARCRuntimeEntryPointKind::Release);
775         CallInst *NewCall = CallInst::Create(Decl, Call->getArgOperand(0), "",
776                                              Call);
777         NewCall->setMetadata(MDKindCache.get(ARCMDKindID::ImpreciseRelease),
778                              MDNode::get(C, None));
779 
780         DEBUG(dbgs() << "Replacing autorelease{,RV}(x) with objc_release(x) "
781               "since x is otherwise unused.\nOld: " << *Call << "\nNew: "
782               << *NewCall << "\n");
783 
784         EraseInstruction(Call);
785         Inst = NewCall;
786         Class = ARCInstKind::Release;
787       }
788     }
789 
790     // For functions which can never be passed stack arguments, add
791     // a tail keyword.
792     if (IsAlwaysTail(Class)) {
793       Changed = true;
794       DEBUG(dbgs() << "Adding tail keyword to function since it can never be "
795                       "passed stack args: " << *Inst << "\n");
796       cast<CallInst>(Inst)->setTailCall();
797     }
798 
799     // Ensure that functions that can never have a "tail" keyword due to the
800     // semantics of ARC truly do not do so.
801     if (IsNeverTail(Class)) {
802       Changed = true;
803       DEBUG(dbgs() << "Removing tail keyword from function: " << *Inst <<
804             "\n");
805       cast<CallInst>(Inst)->setTailCall(false);
806     }
807 
808     // Set nounwind as needed.
809     if (IsNoThrow(Class)) {
810       Changed = true;
811       DEBUG(dbgs() << "Found no throw class. Setting nounwind on: " << *Inst
812                    << "\n");
813       cast<CallInst>(Inst)->setDoesNotThrow();
814     }
815 
816     if (!IsNoopOnNull(Class)) {
817       UsedInThisFunction |= 1 << unsigned(Class);
818       continue;
819     }
820 
821     const Value *Arg = GetArgRCIdentityRoot(Inst);
822 
823     // ARC calls with null are no-ops. Delete them.
824     if (IsNullOrUndef(Arg)) {
825       Changed = true;
826       ++NumNoops;
827       DEBUG(dbgs() << "ARC calls with  null are no-ops. Erasing: " << *Inst
828             << "\n");
829       EraseInstruction(Inst);
830       continue;
831     }
832 
833     // Keep track of which of retain, release, autorelease, and retain_block
834     // are actually present in this function.
835     UsedInThisFunction |= 1 << unsigned(Class);
836 
837     // If Arg is a PHI, and one or more incoming values to the
838     // PHI are null, and the call is control-equivalent to the PHI, and there
839     // are no relevant side effects between the PHI and the call, the call
840     // could be pushed up to just those paths with non-null incoming values.
841     // For now, don't bother splitting critical edges for this.
842     SmallVector<std::pair<Instruction *, const Value *>, 4> Worklist;
843     Worklist.push_back(std::make_pair(Inst, Arg));
844     do {
845       std::pair<Instruction *, const Value *> Pair = Worklist.pop_back_val();
846       Inst = Pair.first;
847       Arg = Pair.second;
848 
849       const PHINode *PN = dyn_cast<PHINode>(Arg);
850       if (!PN) continue;
851 
852       // Determine if the PHI has any null operands, or any incoming
853       // critical edges.
854       bool HasNull = false;
855       bool HasCriticalEdges = false;
856       for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
857         Value *Incoming =
858           GetRCIdentityRoot(PN->getIncomingValue(i));
859         if (IsNullOrUndef(Incoming))
860           HasNull = true;
861         else if (cast<TerminatorInst>(PN->getIncomingBlock(i)->back())
862                    .getNumSuccessors() != 1) {
863           HasCriticalEdges = true;
864           break;
865         }
866       }
867       // If we have null operands and no critical edges, optimize.
868       if (!HasCriticalEdges && HasNull) {
869         SmallPtrSet<Instruction *, 4> DependingInstructions;
870         SmallPtrSet<const BasicBlock *, 4> Visited;
871 
872         // Check that there is nothing that cares about the reference
873         // count between the call and the phi.
874         switch (Class) {
875         case ARCInstKind::Retain:
876         case ARCInstKind::RetainBlock:
877           // These can always be moved up.
878           break;
879         case ARCInstKind::Release:
880           // These can't be moved across things that care about the retain
881           // count.
882           FindDependencies(NeedsPositiveRetainCount, Arg,
883                            Inst->getParent(), Inst,
884                            DependingInstructions, Visited, PA);
885           break;
886         case ARCInstKind::Autorelease:
887           // These can't be moved across autorelease pool scope boundaries.
888           FindDependencies(AutoreleasePoolBoundary, Arg,
889                            Inst->getParent(), Inst,
890                            DependingInstructions, Visited, PA);
891           break;
892         case ARCInstKind::ClaimRV:
893         case ARCInstKind::RetainRV:
894         case ARCInstKind::AutoreleaseRV:
895           // Don't move these; the RV optimization depends on the autoreleaseRV
896           // being tail called, and the retainRV being immediately after a call
897           // (which might still happen if we get lucky with codegen layout, but
898           // it's not worth taking the chance).
899           continue;
900         default:
901           llvm_unreachable("Invalid dependence flavor");
902         }
903 
904         if (DependingInstructions.size() == 1 &&
905             *DependingInstructions.begin() == PN) {
906           Changed = true;
907           ++NumPartialNoops;
908           // Clone the call into each predecessor that has a non-null value.
909           CallInst *CInst = cast<CallInst>(Inst);
910           Type *ParamTy = CInst->getArgOperand(0)->getType();
911           for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
912             Value *Incoming =
913               GetRCIdentityRoot(PN->getIncomingValue(i));
914             if (!IsNullOrUndef(Incoming)) {
915               CallInst *Clone = cast<CallInst>(CInst->clone());
916               Value *Op = PN->getIncomingValue(i);
917               Instruction *InsertPos = &PN->getIncomingBlock(i)->back();
918               if (Op->getType() != ParamTy)
919                 Op = new BitCastInst(Op, ParamTy, "", InsertPos);
920               Clone->setArgOperand(0, Op);
921               Clone->insertBefore(InsertPos);
922 
923               DEBUG(dbgs() << "Cloning "
924                            << *CInst << "\n"
925                            "And inserting clone at " << *InsertPos << "\n");
926               Worklist.push_back(std::make_pair(Clone, Incoming));
927             }
928           }
929           // Erase the original call.
930           DEBUG(dbgs() << "Erasing: " << *CInst << "\n");
931           EraseInstruction(CInst);
932           continue;
933         }
934       }
935     } while (!Worklist.empty());
936   }
937 }
938 
939 /// If we have a top down pointer in the S_Use state, make sure that there are
940 /// no CFG hazards by checking the states of various bottom up pointers.
941 static void CheckForUseCFGHazard(const Sequence SuccSSeq,
942                                  const bool SuccSRRIKnownSafe,
943                                  TopDownPtrState &S,
944                                  bool &SomeSuccHasSame,
945                                  bool &AllSuccsHaveSame,
946                                  bool &NotAllSeqEqualButKnownSafe,
947                                  bool &ShouldContinue) {
948   switch (SuccSSeq) {
949   case S_CanRelease: {
950     if (!S.IsKnownSafe() && !SuccSRRIKnownSafe) {
951       S.ClearSequenceProgress();
952       break;
953     }
954     S.SetCFGHazardAfflicted(true);
955     ShouldContinue = true;
956     break;
957   }
958   case S_Use:
959     SomeSuccHasSame = true;
960     break;
961   case S_Stop:
962   case S_Release:
963   case S_MovableRelease:
964     if (!S.IsKnownSafe() && !SuccSRRIKnownSafe)
965       AllSuccsHaveSame = false;
966     else
967       NotAllSeqEqualButKnownSafe = true;
968     break;
969   case S_Retain:
970     llvm_unreachable("bottom-up pointer in retain state!");
971   case S_None:
972     llvm_unreachable("This should have been handled earlier.");
973   }
974 }
975 
976 /// If we have a Top Down pointer in the S_CanRelease state, make sure that
977 /// there are no CFG hazards by checking the states of various bottom up
978 /// pointers.
979 static void CheckForCanReleaseCFGHazard(const Sequence SuccSSeq,
980                                         const bool SuccSRRIKnownSafe,
981                                         TopDownPtrState &S,
982                                         bool &SomeSuccHasSame,
983                                         bool &AllSuccsHaveSame,
984                                         bool &NotAllSeqEqualButKnownSafe) {
985   switch (SuccSSeq) {
986   case S_CanRelease:
987     SomeSuccHasSame = true;
988     break;
989   case S_Stop:
990   case S_Release:
991   case S_MovableRelease:
992   case S_Use:
993     if (!S.IsKnownSafe() && !SuccSRRIKnownSafe)
994       AllSuccsHaveSame = false;
995     else
996       NotAllSeqEqualButKnownSafe = true;
997     break;
998   case S_Retain:
999     llvm_unreachable("bottom-up pointer in retain state!");
1000   case S_None:
1001     llvm_unreachable("This should have been handled earlier.");
1002   }
1003 }
1004 
1005 /// Check for critical edges, loop boundaries, irreducible control flow, or
1006 /// other CFG structures where moving code across the edge would result in it
1007 /// being executed more.
1008 void
1009 ObjCARCOpt::CheckForCFGHazards(const BasicBlock *BB,
1010                                DenseMap<const BasicBlock *, BBState> &BBStates,
1011                                BBState &MyStates) const {
1012   // If any top-down local-use or possible-dec has a succ which is earlier in
1013   // the sequence, forget it.
1014   for (auto I = MyStates.top_down_ptr_begin(), E = MyStates.top_down_ptr_end();
1015        I != E; ++I) {
1016     TopDownPtrState &S = I->second;
1017     const Sequence Seq = I->second.GetSeq();
1018 
1019     // We only care about S_Retain, S_CanRelease, and S_Use.
1020     if (Seq == S_None)
1021       continue;
1022 
1023     // Make sure that if extra top down states are added in the future that this
1024     // code is updated to handle it.
1025     assert((Seq == S_Retain || Seq == S_CanRelease || Seq == S_Use) &&
1026            "Unknown top down sequence state.");
1027 
1028     const Value *Arg = I->first;
1029     const TerminatorInst *TI = cast<TerminatorInst>(&BB->back());
1030     bool SomeSuccHasSame = false;
1031     bool AllSuccsHaveSame = true;
1032     bool NotAllSeqEqualButKnownSafe = false;
1033 
1034     succ_const_iterator SI(TI), SE(TI, false);
1035 
1036     for (; SI != SE; ++SI) {
1037       // If VisitBottomUp has pointer information for this successor, take
1038       // what we know about it.
1039       const DenseMap<const BasicBlock *, BBState>::iterator BBI =
1040         BBStates.find(*SI);
1041       assert(BBI != BBStates.end());
1042       const BottomUpPtrState &SuccS = BBI->second.getPtrBottomUpState(Arg);
1043       const Sequence SuccSSeq = SuccS.GetSeq();
1044 
1045       // If bottom up, the pointer is in an S_None state, clear the sequence
1046       // progress since the sequence in the bottom up state finished
1047       // suggesting a mismatch in between retains/releases. This is true for
1048       // all three cases that we are handling here: S_Retain, S_Use, and
1049       // S_CanRelease.
1050       if (SuccSSeq == S_None) {
1051         S.ClearSequenceProgress();
1052         continue;
1053       }
1054 
1055       // If we have S_Use or S_CanRelease, perform our check for cfg hazard
1056       // checks.
1057       const bool SuccSRRIKnownSafe = SuccS.IsKnownSafe();
1058 
1059       // *NOTE* We do not use Seq from above here since we are allowing for
1060       // S.GetSeq() to change while we are visiting basic blocks.
1061       switch(S.GetSeq()) {
1062       case S_Use: {
1063         bool ShouldContinue = false;
1064         CheckForUseCFGHazard(SuccSSeq, SuccSRRIKnownSafe, S, SomeSuccHasSame,
1065                              AllSuccsHaveSame, NotAllSeqEqualButKnownSafe,
1066                              ShouldContinue);
1067         if (ShouldContinue)
1068           continue;
1069         break;
1070       }
1071       case S_CanRelease: {
1072         CheckForCanReleaseCFGHazard(SuccSSeq, SuccSRRIKnownSafe, S,
1073                                     SomeSuccHasSame, AllSuccsHaveSame,
1074                                     NotAllSeqEqualButKnownSafe);
1075         break;
1076       }
1077       case S_Retain:
1078       case S_None:
1079       case S_Stop:
1080       case S_Release:
1081       case S_MovableRelease:
1082         break;
1083       }
1084     }
1085 
1086     // If the state at the other end of any of the successor edges
1087     // matches the current state, require all edges to match. This
1088     // guards against loops in the middle of a sequence.
1089     if (SomeSuccHasSame && !AllSuccsHaveSame) {
1090       S.ClearSequenceProgress();
1091     } else if (NotAllSeqEqualButKnownSafe) {
1092       // If we would have cleared the state foregoing the fact that we are known
1093       // safe, stop code motion. This is because whether or not it is safe to
1094       // remove RR pairs via KnownSafe is an orthogonal concept to whether we
1095       // are allowed to perform code motion.
1096       S.SetCFGHazardAfflicted(true);
1097     }
1098   }
1099 }
1100 
1101 bool ObjCARCOpt::VisitInstructionBottomUp(
1102     Instruction *Inst, BasicBlock *BB, BlotMapVector<Value *, RRInfo> &Retains,
1103     BBState &MyStates) {
1104   bool NestingDetected = false;
1105   ARCInstKind Class = GetARCInstKind(Inst);
1106   const Value *Arg = nullptr;
1107 
1108   DEBUG(dbgs() << "        Class: " << Class << "\n");
1109 
1110   switch (Class) {
1111   case ARCInstKind::Release: {
1112     Arg = GetArgRCIdentityRoot(Inst);
1113 
1114     BottomUpPtrState &S = MyStates.getPtrBottomUpState(Arg);
1115     NestingDetected |= S.InitBottomUp(MDKindCache, Inst);
1116     break;
1117   }
1118   case ARCInstKind::RetainBlock:
1119     // In OptimizeIndividualCalls, we have strength reduced all optimizable
1120     // objc_retainBlocks to objc_retains. Thus at this point any
1121     // objc_retainBlocks that we see are not optimizable.
1122     break;
1123   case ARCInstKind::Retain:
1124   case ARCInstKind::RetainRV: {
1125     Arg = GetArgRCIdentityRoot(Inst);
1126     BottomUpPtrState &S = MyStates.getPtrBottomUpState(Arg);
1127     if (S.MatchWithRetain()) {
1128       // Don't do retain+release tracking for ARCInstKind::RetainRV, because
1129       // it's better to let it remain as the first instruction after a call.
1130       if (Class != ARCInstKind::RetainRV) {
1131         DEBUG(llvm::dbgs() << "        Matching with: " << *Inst << "\n");
1132         Retains[Inst] = S.GetRRInfo();
1133       }
1134       S.ClearSequenceProgress();
1135     }
1136     // A retain moving bottom up can be a use.
1137     break;
1138   }
1139   case ARCInstKind::AutoreleasepoolPop:
1140     // Conservatively, clear MyStates for all known pointers.
1141     MyStates.clearBottomUpPointers();
1142     return NestingDetected;
1143   case ARCInstKind::AutoreleasepoolPush:
1144   case ARCInstKind::None:
1145     // These are irrelevant.
1146     return NestingDetected;
1147   case ARCInstKind::User:
1148     // If we have a store into an alloca of a pointer we are tracking, the
1149     // pointer has multiple owners implying that we must be more conservative.
1150     //
1151     // This comes up in the context of a pointer being ``KnownSafe''. In the
1152     // presence of a block being initialized, the frontend will emit the
1153     // objc_retain on the original pointer and the release on the pointer loaded
1154     // from the alloca. The optimizer will through the provenance analysis
1155     // realize that the two are related, but since we only require KnownSafe in
1156     // one direction, will match the inner retain on the original pointer with
1157     // the guard release on the original pointer. This is fixed by ensuring that
1158     // in the presence of allocas we only unconditionally remove pointers if
1159     // both our retain and our release are KnownSafe.
1160     if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
1161       const DataLayout &DL = BB->getModule()->getDataLayout();
1162       if (AreAnyUnderlyingObjectsAnAlloca(SI->getPointerOperand(), DL)) {
1163         auto I = MyStates.findPtrBottomUpState(
1164             GetRCIdentityRoot(SI->getValueOperand()));
1165         if (I != MyStates.bottom_up_ptr_end())
1166           MultiOwnersSet.insert(I->first);
1167       }
1168     }
1169     break;
1170   default:
1171     break;
1172   }
1173 
1174   // Consider any other possible effects of this instruction on each
1175   // pointer being tracked.
1176   for (auto MI = MyStates.bottom_up_ptr_begin(),
1177             ME = MyStates.bottom_up_ptr_end();
1178        MI != ME; ++MI) {
1179     const Value *Ptr = MI->first;
1180     if (Ptr == Arg)
1181       continue; // Handled above.
1182     BottomUpPtrState &S = MI->second;
1183 
1184     if (S.HandlePotentialAlterRefCount(Inst, Ptr, PA, Class))
1185       continue;
1186 
1187     S.HandlePotentialUse(BB, Inst, Ptr, PA, Class);
1188   }
1189 
1190   return NestingDetected;
1191 }
1192 
1193 bool ObjCARCOpt::VisitBottomUp(BasicBlock *BB,
1194                                DenseMap<const BasicBlock *, BBState> &BBStates,
1195                                BlotMapVector<Value *, RRInfo> &Retains) {
1196 
1197   DEBUG(dbgs() << "\n== ObjCARCOpt::VisitBottomUp ==\n");
1198 
1199   bool NestingDetected = false;
1200   BBState &MyStates = BBStates[BB];
1201 
1202   // Merge the states from each successor to compute the initial state
1203   // for the current block.
1204   BBState::edge_iterator SI(MyStates.succ_begin()),
1205                          SE(MyStates.succ_end());
1206   if (SI != SE) {
1207     const BasicBlock *Succ = *SI;
1208     DenseMap<const BasicBlock *, BBState>::iterator I = BBStates.find(Succ);
1209     assert(I != BBStates.end());
1210     MyStates.InitFromSucc(I->second);
1211     ++SI;
1212     for (; SI != SE; ++SI) {
1213       Succ = *SI;
1214       I = BBStates.find(Succ);
1215       assert(I != BBStates.end());
1216       MyStates.MergeSucc(I->second);
1217     }
1218   }
1219 
1220   DEBUG(llvm::dbgs() << "Before:\n" << BBStates[BB] << "\n"
1221                      << "Performing Dataflow:\n");
1222 
1223   // Visit all the instructions, bottom-up.
1224   for (BasicBlock::iterator I = BB->end(), E = BB->begin(); I != E; --I) {
1225     Instruction *Inst = &*std::prev(I);
1226 
1227     // Invoke instructions are visited as part of their successors (below).
1228     if (isa<InvokeInst>(Inst))
1229       continue;
1230 
1231     DEBUG(dbgs() << "    Visiting " << *Inst << "\n");
1232 
1233     NestingDetected |= VisitInstructionBottomUp(Inst, BB, Retains, MyStates);
1234   }
1235 
1236   // If there's a predecessor with an invoke, visit the invoke as if it were
1237   // part of this block, since we can't insert code after an invoke in its own
1238   // block, and we don't want to split critical edges.
1239   for (BBState::edge_iterator PI(MyStates.pred_begin()),
1240        PE(MyStates.pred_end()); PI != PE; ++PI) {
1241     BasicBlock *Pred = *PI;
1242     if (InvokeInst *II = dyn_cast<InvokeInst>(&Pred->back()))
1243       NestingDetected |= VisitInstructionBottomUp(II, BB, Retains, MyStates);
1244   }
1245 
1246   DEBUG(llvm::dbgs() << "\nFinal State:\n" << BBStates[BB] << "\n");
1247 
1248   return NestingDetected;
1249 }
1250 
1251 bool
1252 ObjCARCOpt::VisitInstructionTopDown(Instruction *Inst,
1253                                     DenseMap<Value *, RRInfo> &Releases,
1254                                     BBState &MyStates) {
1255   bool NestingDetected = false;
1256   ARCInstKind Class = GetARCInstKind(Inst);
1257   const Value *Arg = nullptr;
1258 
1259   DEBUG(llvm::dbgs() << "        Class: " << Class << "\n");
1260 
1261   switch (Class) {
1262   case ARCInstKind::RetainBlock:
1263     // In OptimizeIndividualCalls, we have strength reduced all optimizable
1264     // objc_retainBlocks to objc_retains. Thus at this point any
1265     // objc_retainBlocks that we see are not optimizable. We need to break since
1266     // a retain can be a potential use.
1267     break;
1268   case ARCInstKind::Retain:
1269   case ARCInstKind::RetainRV: {
1270     Arg = GetArgRCIdentityRoot(Inst);
1271     TopDownPtrState &S = MyStates.getPtrTopDownState(Arg);
1272     NestingDetected |= S.InitTopDown(Class, Inst);
1273     // A retain can be a potential use; proceed to the generic checking
1274     // code below.
1275     break;
1276   }
1277   case ARCInstKind::Release: {
1278     Arg = GetArgRCIdentityRoot(Inst);
1279     TopDownPtrState &S = MyStates.getPtrTopDownState(Arg);
1280     // Try to form a tentative pair in between this release instruction and the
1281     // top down pointers that we are tracking.
1282     if (S.MatchWithRelease(MDKindCache, Inst)) {
1283       // If we succeed, copy S's RRInfo into the Release -> {Retain Set
1284       // Map}. Then we clear S.
1285       DEBUG(llvm::dbgs() << "        Matching with: " << *Inst << "\n");
1286       Releases[Inst] = S.GetRRInfo();
1287       S.ClearSequenceProgress();
1288     }
1289     break;
1290   }
1291   case ARCInstKind::AutoreleasepoolPop:
1292     // Conservatively, clear MyStates for all known pointers.
1293     MyStates.clearTopDownPointers();
1294     return false;
1295   case ARCInstKind::AutoreleasepoolPush:
1296   case ARCInstKind::None:
1297     // These can not be uses of
1298     return false;
1299   default:
1300     break;
1301   }
1302 
1303   // Consider any other possible effects of this instruction on each
1304   // pointer being tracked.
1305   for (auto MI = MyStates.top_down_ptr_begin(),
1306             ME = MyStates.top_down_ptr_end();
1307        MI != ME; ++MI) {
1308     const Value *Ptr = MI->first;
1309     if (Ptr == Arg)
1310       continue; // Handled above.
1311     TopDownPtrState &S = MI->second;
1312     if (S.HandlePotentialAlterRefCount(Inst, Ptr, PA, Class))
1313       continue;
1314 
1315     S.HandlePotentialUse(Inst, Ptr, PA, Class);
1316   }
1317 
1318   return NestingDetected;
1319 }
1320 
1321 bool
1322 ObjCARCOpt::VisitTopDown(BasicBlock *BB,
1323                          DenseMap<const BasicBlock *, BBState> &BBStates,
1324                          DenseMap<Value *, RRInfo> &Releases) {
1325   DEBUG(dbgs() << "\n== ObjCARCOpt::VisitTopDown ==\n");
1326   bool NestingDetected = false;
1327   BBState &MyStates = BBStates[BB];
1328 
1329   // Merge the states from each predecessor to compute the initial state
1330   // for the current block.
1331   BBState::edge_iterator PI(MyStates.pred_begin()),
1332                          PE(MyStates.pred_end());
1333   if (PI != PE) {
1334     const BasicBlock *Pred = *PI;
1335     DenseMap<const BasicBlock *, BBState>::iterator I = BBStates.find(Pred);
1336     assert(I != BBStates.end());
1337     MyStates.InitFromPred(I->second);
1338     ++PI;
1339     for (; PI != PE; ++PI) {
1340       Pred = *PI;
1341       I = BBStates.find(Pred);
1342       assert(I != BBStates.end());
1343       MyStates.MergePred(I->second);
1344     }
1345   }
1346 
1347   DEBUG(llvm::dbgs() << "Before:\n" << BBStates[BB]  << "\n"
1348                      << "Performing Dataflow:\n");
1349 
1350   // Visit all the instructions, top-down.
1351   for (Instruction &Inst : *BB) {
1352     DEBUG(dbgs() << "    Visiting " << Inst << "\n");
1353 
1354     NestingDetected |= VisitInstructionTopDown(&Inst, Releases, MyStates);
1355   }
1356 
1357   DEBUG(llvm::dbgs() << "\nState Before Checking for CFG Hazards:\n"
1358                      << BBStates[BB] << "\n\n");
1359   CheckForCFGHazards(BB, BBStates, MyStates);
1360   DEBUG(llvm::dbgs() << "Final State:\n" << BBStates[BB] << "\n");
1361   return NestingDetected;
1362 }
1363 
1364 static void
1365 ComputePostOrders(Function &F,
1366                   SmallVectorImpl<BasicBlock *> &PostOrder,
1367                   SmallVectorImpl<BasicBlock *> &ReverseCFGPostOrder,
1368                   unsigned NoObjCARCExceptionsMDKind,
1369                   DenseMap<const BasicBlock *, BBState> &BBStates) {
1370   /// The visited set, for doing DFS walks.
1371   SmallPtrSet<BasicBlock *, 16> Visited;
1372 
1373   // Do DFS, computing the PostOrder.
1374   SmallPtrSet<BasicBlock *, 16> OnStack;
1375   SmallVector<std::pair<BasicBlock *, succ_iterator>, 16> SuccStack;
1376 
1377   // Functions always have exactly one entry block, and we don't have
1378   // any other block that we treat like an entry block.
1379   BasicBlock *EntryBB = &F.getEntryBlock();
1380   BBState &MyStates = BBStates[EntryBB];
1381   MyStates.SetAsEntry();
1382   TerminatorInst *EntryTI = cast<TerminatorInst>(&EntryBB->back());
1383   SuccStack.push_back(std::make_pair(EntryBB, succ_iterator(EntryTI)));
1384   Visited.insert(EntryBB);
1385   OnStack.insert(EntryBB);
1386   do {
1387   dfs_next_succ:
1388     BasicBlock *CurrBB = SuccStack.back().first;
1389     TerminatorInst *TI = cast<TerminatorInst>(&CurrBB->back());
1390     succ_iterator SE(TI, false);
1391 
1392     while (SuccStack.back().second != SE) {
1393       BasicBlock *SuccBB = *SuccStack.back().second++;
1394       if (Visited.insert(SuccBB).second) {
1395         TerminatorInst *TI = cast<TerminatorInst>(&SuccBB->back());
1396         SuccStack.push_back(std::make_pair(SuccBB, succ_iterator(TI)));
1397         BBStates[CurrBB].addSucc(SuccBB);
1398         BBState &SuccStates = BBStates[SuccBB];
1399         SuccStates.addPred(CurrBB);
1400         OnStack.insert(SuccBB);
1401         goto dfs_next_succ;
1402       }
1403 
1404       if (!OnStack.count(SuccBB)) {
1405         BBStates[CurrBB].addSucc(SuccBB);
1406         BBStates[SuccBB].addPred(CurrBB);
1407       }
1408     }
1409     OnStack.erase(CurrBB);
1410     PostOrder.push_back(CurrBB);
1411     SuccStack.pop_back();
1412   } while (!SuccStack.empty());
1413 
1414   Visited.clear();
1415 
1416   // Do reverse-CFG DFS, computing the reverse-CFG PostOrder.
1417   // Functions may have many exits, and there also blocks which we treat
1418   // as exits due to ignored edges.
1419   SmallVector<std::pair<BasicBlock *, BBState::edge_iterator>, 16> PredStack;
1420   for (BasicBlock &ExitBB : F) {
1421     BBState &MyStates = BBStates[&ExitBB];
1422     if (!MyStates.isExit())
1423       continue;
1424 
1425     MyStates.SetAsExit();
1426 
1427     PredStack.push_back(std::make_pair(&ExitBB, MyStates.pred_begin()));
1428     Visited.insert(&ExitBB);
1429     while (!PredStack.empty()) {
1430     reverse_dfs_next_succ:
1431       BBState::edge_iterator PE = BBStates[PredStack.back().first].pred_end();
1432       while (PredStack.back().second != PE) {
1433         BasicBlock *BB = *PredStack.back().second++;
1434         if (Visited.insert(BB).second) {
1435           PredStack.push_back(std::make_pair(BB, BBStates[BB].pred_begin()));
1436           goto reverse_dfs_next_succ;
1437         }
1438       }
1439       ReverseCFGPostOrder.push_back(PredStack.pop_back_val().first);
1440     }
1441   }
1442 }
1443 
1444 // Visit the function both top-down and bottom-up.
1445 bool ObjCARCOpt::Visit(Function &F,
1446                        DenseMap<const BasicBlock *, BBState> &BBStates,
1447                        BlotMapVector<Value *, RRInfo> &Retains,
1448                        DenseMap<Value *, RRInfo> &Releases) {
1449 
1450   // Use reverse-postorder traversals, because we magically know that loops
1451   // will be well behaved, i.e. they won't repeatedly call retain on a single
1452   // pointer without doing a release. We can't use the ReversePostOrderTraversal
1453   // class here because we want the reverse-CFG postorder to consider each
1454   // function exit point, and we want to ignore selected cycle edges.
1455   SmallVector<BasicBlock *, 16> PostOrder;
1456   SmallVector<BasicBlock *, 16> ReverseCFGPostOrder;
1457   ComputePostOrders(F, PostOrder, ReverseCFGPostOrder,
1458                     MDKindCache.get(ARCMDKindID::NoObjCARCExceptions),
1459                     BBStates);
1460 
1461   // Use reverse-postorder on the reverse CFG for bottom-up.
1462   bool BottomUpNestingDetected = false;
1463   for (SmallVectorImpl<BasicBlock *>::const_reverse_iterator I =
1464        ReverseCFGPostOrder.rbegin(), E = ReverseCFGPostOrder.rend();
1465        I != E; ++I)
1466     BottomUpNestingDetected |= VisitBottomUp(*I, BBStates, Retains);
1467 
1468   // Use reverse-postorder for top-down.
1469   bool TopDownNestingDetected = false;
1470   for (SmallVectorImpl<BasicBlock *>::const_reverse_iterator I =
1471        PostOrder.rbegin(), E = PostOrder.rend();
1472        I != E; ++I)
1473     TopDownNestingDetected |= VisitTopDown(*I, BBStates, Releases);
1474 
1475   return TopDownNestingDetected && BottomUpNestingDetected;
1476 }
1477 
1478 /// Move the calls in RetainsToMove and ReleasesToMove.
1479 void ObjCARCOpt::MoveCalls(Value *Arg, RRInfo &RetainsToMove,
1480                            RRInfo &ReleasesToMove,
1481                            BlotMapVector<Value *, RRInfo> &Retains,
1482                            DenseMap<Value *, RRInfo> &Releases,
1483                            SmallVectorImpl<Instruction *> &DeadInsts,
1484                            Module *M) {
1485   Type *ArgTy = Arg->getType();
1486   Type *ParamTy = PointerType::getUnqual(Type::getInt8Ty(ArgTy->getContext()));
1487 
1488   DEBUG(dbgs() << "== ObjCARCOpt::MoveCalls ==\n");
1489 
1490   // Insert the new retain and release calls.
1491   for (Instruction *InsertPt : ReleasesToMove.ReverseInsertPts) {
1492     Value *MyArg = ArgTy == ParamTy ? Arg :
1493                    new BitCastInst(Arg, ParamTy, "", InsertPt);
1494     Constant *Decl = EP.get(ARCRuntimeEntryPointKind::Retain);
1495     CallInst *Call = CallInst::Create(Decl, MyArg, "", InsertPt);
1496     Call->setDoesNotThrow();
1497     Call->setTailCall();
1498 
1499     DEBUG(dbgs() << "Inserting new Retain: " << *Call << "\n"
1500                     "At insertion point: " << *InsertPt << "\n");
1501   }
1502   for (Instruction *InsertPt : RetainsToMove.ReverseInsertPts) {
1503     Value *MyArg = ArgTy == ParamTy ? Arg :
1504                    new BitCastInst(Arg, ParamTy, "", InsertPt);
1505     Constant *Decl = EP.get(ARCRuntimeEntryPointKind::Release);
1506     CallInst *Call = CallInst::Create(Decl, MyArg, "", InsertPt);
1507     // Attach a clang.imprecise_release metadata tag, if appropriate.
1508     if (MDNode *M = ReleasesToMove.ReleaseMetadata)
1509       Call->setMetadata(MDKindCache.get(ARCMDKindID::ImpreciseRelease), M);
1510     Call->setDoesNotThrow();
1511     if (ReleasesToMove.IsTailCallRelease)
1512       Call->setTailCall();
1513 
1514     DEBUG(dbgs() << "Inserting new Release: " << *Call << "\n"
1515                     "At insertion point: " << *InsertPt << "\n");
1516   }
1517 
1518   // Delete the original retain and release calls.
1519   for (Instruction *OrigRetain : RetainsToMove.Calls) {
1520     Retains.blot(OrigRetain);
1521     DeadInsts.push_back(OrigRetain);
1522     DEBUG(dbgs() << "Deleting retain: " << *OrigRetain << "\n");
1523   }
1524   for (Instruction *OrigRelease : ReleasesToMove.Calls) {
1525     Releases.erase(OrigRelease);
1526     DeadInsts.push_back(OrigRelease);
1527     DEBUG(dbgs() << "Deleting release: " << *OrigRelease << "\n");
1528   }
1529 
1530 }
1531 
1532 bool ObjCARCOpt::PairUpRetainsAndReleases(
1533     DenseMap<const BasicBlock *, BBState> &BBStates,
1534     BlotMapVector<Value *, RRInfo> &Retains,
1535     DenseMap<Value *, RRInfo> &Releases, Module *M,
1536     SmallVectorImpl<Instruction *> &NewRetains,
1537     SmallVectorImpl<Instruction *> &NewReleases,
1538     SmallVectorImpl<Instruction *> &DeadInsts, RRInfo &RetainsToMove,
1539     RRInfo &ReleasesToMove, Value *Arg, bool KnownSafe,
1540     bool &AnyPairsCompletelyEliminated) {
1541   // If a pair happens in a region where it is known that the reference count
1542   // is already incremented, we can similarly ignore possible decrements unless
1543   // we are dealing with a retainable object with multiple provenance sources.
1544   bool KnownSafeTD = true, KnownSafeBU = true;
1545   bool MultipleOwners = false;
1546   bool CFGHazardAfflicted = false;
1547 
1548   // Connect the dots between the top-down-collected RetainsToMove and
1549   // bottom-up-collected ReleasesToMove to form sets of related calls.
1550   // This is an iterative process so that we connect multiple releases
1551   // to multiple retains if needed.
1552   unsigned OldDelta = 0;
1553   unsigned NewDelta = 0;
1554   unsigned OldCount = 0;
1555   unsigned NewCount = 0;
1556   bool FirstRelease = true;
1557   for (;;) {
1558     for (SmallVectorImpl<Instruction *>::const_iterator
1559            NI = NewRetains.begin(), NE = NewRetains.end(); NI != NE; ++NI) {
1560       Instruction *NewRetain = *NI;
1561       auto It = Retains.find(NewRetain);
1562       assert(It != Retains.end());
1563       const RRInfo &NewRetainRRI = It->second;
1564       KnownSafeTD &= NewRetainRRI.KnownSafe;
1565       MultipleOwners =
1566         MultipleOwners || MultiOwnersSet.count(GetArgRCIdentityRoot(NewRetain));
1567       for (Instruction *NewRetainRelease : NewRetainRRI.Calls) {
1568         auto Jt = Releases.find(NewRetainRelease);
1569         if (Jt == Releases.end())
1570           return false;
1571         const RRInfo &NewRetainReleaseRRI = Jt->second;
1572 
1573         // If the release does not have a reference to the retain as well,
1574         // something happened which is unaccounted for. Do not do anything.
1575         //
1576         // This can happen if we catch an additive overflow during path count
1577         // merging.
1578         if (!NewRetainReleaseRRI.Calls.count(NewRetain))
1579           return false;
1580 
1581         if (ReleasesToMove.Calls.insert(NewRetainRelease).second) {
1582 
1583           // If we overflow when we compute the path count, don't remove/move
1584           // anything.
1585           const BBState &NRRBBState = BBStates[NewRetainRelease->getParent()];
1586           unsigned PathCount = BBState::OverflowOccurredValue;
1587           if (NRRBBState.GetAllPathCountWithOverflow(PathCount))
1588             return false;
1589           assert(PathCount != BBState::OverflowOccurredValue &&
1590                  "PathCount at this point can not be "
1591                  "OverflowOccurredValue.");
1592           OldDelta -= PathCount;
1593 
1594           // Merge the ReleaseMetadata and IsTailCallRelease values.
1595           if (FirstRelease) {
1596             ReleasesToMove.ReleaseMetadata =
1597               NewRetainReleaseRRI.ReleaseMetadata;
1598             ReleasesToMove.IsTailCallRelease =
1599               NewRetainReleaseRRI.IsTailCallRelease;
1600             FirstRelease = false;
1601           } else {
1602             if (ReleasesToMove.ReleaseMetadata !=
1603                 NewRetainReleaseRRI.ReleaseMetadata)
1604               ReleasesToMove.ReleaseMetadata = nullptr;
1605             if (ReleasesToMove.IsTailCallRelease !=
1606                 NewRetainReleaseRRI.IsTailCallRelease)
1607               ReleasesToMove.IsTailCallRelease = false;
1608           }
1609 
1610           // Collect the optimal insertion points.
1611           if (!KnownSafe)
1612             for (Instruction *RIP : NewRetainReleaseRRI.ReverseInsertPts) {
1613               if (ReleasesToMove.ReverseInsertPts.insert(RIP).second) {
1614                 // If we overflow when we compute the path count, don't
1615                 // remove/move anything.
1616                 const BBState &RIPBBState = BBStates[RIP->getParent()];
1617                 PathCount = BBState::OverflowOccurredValue;
1618                 if (RIPBBState.GetAllPathCountWithOverflow(PathCount))
1619                   return false;
1620                 assert(PathCount != BBState::OverflowOccurredValue &&
1621                        "PathCount at this point can not be "
1622                        "OverflowOccurredValue.");
1623                 NewDelta -= PathCount;
1624               }
1625             }
1626           NewReleases.push_back(NewRetainRelease);
1627         }
1628       }
1629     }
1630     NewRetains.clear();
1631     if (NewReleases.empty()) break;
1632 
1633     // Back the other way.
1634     for (SmallVectorImpl<Instruction *>::const_iterator
1635            NI = NewReleases.begin(), NE = NewReleases.end(); NI != NE; ++NI) {
1636       Instruction *NewRelease = *NI;
1637       auto It = Releases.find(NewRelease);
1638       assert(It != Releases.end());
1639       const RRInfo &NewReleaseRRI = It->second;
1640       KnownSafeBU &= NewReleaseRRI.KnownSafe;
1641       CFGHazardAfflicted |= NewReleaseRRI.CFGHazardAfflicted;
1642       for (Instruction *NewReleaseRetain : NewReleaseRRI.Calls) {
1643         auto Jt = Retains.find(NewReleaseRetain);
1644         if (Jt == Retains.end())
1645           return false;
1646         const RRInfo &NewReleaseRetainRRI = Jt->second;
1647 
1648         // If the retain does not have a reference to the release as well,
1649         // something happened which is unaccounted for. Do not do anything.
1650         //
1651         // This can happen if we catch an additive overflow during path count
1652         // merging.
1653         if (!NewReleaseRetainRRI.Calls.count(NewRelease))
1654           return false;
1655 
1656         if (RetainsToMove.Calls.insert(NewReleaseRetain).second) {
1657           // If we overflow when we compute the path count, don't remove/move
1658           // anything.
1659           const BBState &NRRBBState = BBStates[NewReleaseRetain->getParent()];
1660           unsigned PathCount = BBState::OverflowOccurredValue;
1661           if (NRRBBState.GetAllPathCountWithOverflow(PathCount))
1662             return false;
1663           assert(PathCount != BBState::OverflowOccurredValue &&
1664                  "PathCount at this point can not be "
1665                  "OverflowOccurredValue.");
1666           OldDelta += PathCount;
1667           OldCount += PathCount;
1668 
1669           // Collect the optimal insertion points.
1670           if (!KnownSafe)
1671             for (Instruction *RIP : NewReleaseRetainRRI.ReverseInsertPts) {
1672               if (RetainsToMove.ReverseInsertPts.insert(RIP).second) {
1673                 // If we overflow when we compute the path count, don't
1674                 // remove/move anything.
1675                 const BBState &RIPBBState = BBStates[RIP->getParent()];
1676 
1677                 PathCount = BBState::OverflowOccurredValue;
1678                 if (RIPBBState.GetAllPathCountWithOverflow(PathCount))
1679                   return false;
1680                 assert(PathCount != BBState::OverflowOccurredValue &&
1681                        "PathCount at this point can not be "
1682                        "OverflowOccurredValue.");
1683                 NewDelta += PathCount;
1684                 NewCount += PathCount;
1685               }
1686             }
1687           NewRetains.push_back(NewReleaseRetain);
1688         }
1689       }
1690     }
1691     NewReleases.clear();
1692     if (NewRetains.empty()) break;
1693   }
1694 
1695   // We can only remove pointers if we are known safe in both directions.
1696   bool UnconditionallySafe = KnownSafeTD && KnownSafeBU;
1697   if (UnconditionallySafe) {
1698     RetainsToMove.ReverseInsertPts.clear();
1699     ReleasesToMove.ReverseInsertPts.clear();
1700     NewCount = 0;
1701   } else {
1702     // Determine whether the new insertion points we computed preserve the
1703     // balance of retain and release calls through the program.
1704     // TODO: If the fully aggressive solution isn't valid, try to find a
1705     // less aggressive solution which is.
1706     if (NewDelta != 0)
1707       return false;
1708 
1709     // At this point, we are not going to remove any RR pairs, but we still are
1710     // able to move RR pairs. If one of our pointers is afflicted with
1711     // CFGHazards, we cannot perform such code motion so exit early.
1712     const bool WillPerformCodeMotion = RetainsToMove.ReverseInsertPts.size() ||
1713       ReleasesToMove.ReverseInsertPts.size();
1714     if (CFGHazardAfflicted && WillPerformCodeMotion)
1715       return false;
1716   }
1717 
1718   // Determine whether the original call points are balanced in the retain and
1719   // release calls through the program. If not, conservatively don't touch
1720   // them.
1721   // TODO: It's theoretically possible to do code motion in this case, as
1722   // long as the existing imbalances are maintained.
1723   if (OldDelta != 0)
1724     return false;
1725 
1726   Changed = true;
1727   assert(OldCount != 0 && "Unreachable code?");
1728   NumRRs += OldCount - NewCount;
1729   // Set to true if we completely removed any RR pairs.
1730   AnyPairsCompletelyEliminated = NewCount == 0;
1731 
1732   // We can move calls!
1733   return true;
1734 }
1735 
1736 /// Identify pairings between the retains and releases, and delete and/or move
1737 /// them.
1738 bool ObjCARCOpt::PerformCodePlacement(
1739     DenseMap<const BasicBlock *, BBState> &BBStates,
1740     BlotMapVector<Value *, RRInfo> &Retains,
1741     DenseMap<Value *, RRInfo> &Releases, Module *M) {
1742   DEBUG(dbgs() << "\n== ObjCARCOpt::PerformCodePlacement ==\n");
1743 
1744   bool AnyPairsCompletelyEliminated = false;
1745   RRInfo RetainsToMove;
1746   RRInfo ReleasesToMove;
1747   SmallVector<Instruction *, 4> NewRetains;
1748   SmallVector<Instruction *, 4> NewReleases;
1749   SmallVector<Instruction *, 8> DeadInsts;
1750 
1751   // Visit each retain.
1752   for (BlotMapVector<Value *, RRInfo>::const_iterator I = Retains.begin(),
1753                                                       E = Retains.end();
1754        I != E; ++I) {
1755     Value *V = I->first;
1756     if (!V) continue; // blotted
1757 
1758     Instruction *Retain = cast<Instruction>(V);
1759 
1760     DEBUG(dbgs() << "Visiting: " << *Retain << "\n");
1761 
1762     Value *Arg = GetArgRCIdentityRoot(Retain);
1763 
1764     // If the object being released is in static or stack storage, we know it's
1765     // not being managed by ObjC reference counting, so we can delete pairs
1766     // regardless of what possible decrements or uses lie between them.
1767     bool KnownSafe = isa<Constant>(Arg) || isa<AllocaInst>(Arg);
1768 
1769     // A constant pointer can't be pointing to an object on the heap. It may
1770     // be reference-counted, but it won't be deleted.
1771     if (const LoadInst *LI = dyn_cast<LoadInst>(Arg))
1772       if (const GlobalVariable *GV =
1773             dyn_cast<GlobalVariable>(
1774               GetRCIdentityRoot(LI->getPointerOperand())))
1775         if (GV->isConstant())
1776           KnownSafe = true;
1777 
1778     // Connect the dots between the top-down-collected RetainsToMove and
1779     // bottom-up-collected ReleasesToMove to form sets of related calls.
1780     NewRetains.push_back(Retain);
1781     bool PerformMoveCalls = PairUpRetainsAndReleases(
1782         BBStates, Retains, Releases, M, NewRetains, NewReleases, DeadInsts,
1783         RetainsToMove, ReleasesToMove, Arg, KnownSafe,
1784         AnyPairsCompletelyEliminated);
1785 
1786     if (PerformMoveCalls) {
1787       // Ok, everything checks out and we're all set. Let's move/delete some
1788       // code!
1789       MoveCalls(Arg, RetainsToMove, ReleasesToMove,
1790                 Retains, Releases, DeadInsts, M);
1791     }
1792 
1793     // Clean up state for next retain.
1794     NewReleases.clear();
1795     NewRetains.clear();
1796     RetainsToMove.clear();
1797     ReleasesToMove.clear();
1798   }
1799 
1800   // Now that we're done moving everything, we can delete the newly dead
1801   // instructions, as we no longer need them as insert points.
1802   while (!DeadInsts.empty())
1803     EraseInstruction(DeadInsts.pop_back_val());
1804 
1805   return AnyPairsCompletelyEliminated;
1806 }
1807 
1808 /// Weak pointer optimizations.
1809 void ObjCARCOpt::OptimizeWeakCalls(Function &F) {
1810   DEBUG(dbgs() << "\n== ObjCARCOpt::OptimizeWeakCalls ==\n");
1811 
1812   // First, do memdep-style RLE and S2L optimizations. We can't use memdep
1813   // itself because it uses AliasAnalysis and we need to do provenance
1814   // queries instead.
1815   for (inst_iterator I = inst_begin(&F), E = inst_end(&F); I != E; ) {
1816     Instruction *Inst = &*I++;
1817 
1818     DEBUG(dbgs() << "Visiting: " << *Inst << "\n");
1819 
1820     ARCInstKind Class = GetBasicARCInstKind(Inst);
1821     if (Class != ARCInstKind::LoadWeak &&
1822         Class != ARCInstKind::LoadWeakRetained)
1823       continue;
1824 
1825     // Delete objc_loadWeak calls with no users.
1826     if (Class == ARCInstKind::LoadWeak && Inst->use_empty()) {
1827       Inst->eraseFromParent();
1828       continue;
1829     }
1830 
1831     // TODO: For now, just look for an earlier available version of this value
1832     // within the same block. Theoretically, we could do memdep-style non-local
1833     // analysis too, but that would want caching. A better approach would be to
1834     // use the technique that EarlyCSE uses.
1835     inst_iterator Current = std::prev(I);
1836     BasicBlock *CurrentBB = &*Current.getBasicBlockIterator();
1837     for (BasicBlock::iterator B = CurrentBB->begin(),
1838                               J = Current.getInstructionIterator();
1839          J != B; --J) {
1840       Instruction *EarlierInst = &*std::prev(J);
1841       ARCInstKind EarlierClass = GetARCInstKind(EarlierInst);
1842       switch (EarlierClass) {
1843       case ARCInstKind::LoadWeak:
1844       case ARCInstKind::LoadWeakRetained: {
1845         // If this is loading from the same pointer, replace this load's value
1846         // with that one.
1847         CallInst *Call = cast<CallInst>(Inst);
1848         CallInst *EarlierCall = cast<CallInst>(EarlierInst);
1849         Value *Arg = Call->getArgOperand(0);
1850         Value *EarlierArg = EarlierCall->getArgOperand(0);
1851         switch (PA.getAA()->alias(Arg, EarlierArg)) {
1852         case MustAlias:
1853           Changed = true;
1854           // If the load has a builtin retain, insert a plain retain for it.
1855           if (Class == ARCInstKind::LoadWeakRetained) {
1856             Constant *Decl = EP.get(ARCRuntimeEntryPointKind::Retain);
1857             CallInst *CI = CallInst::Create(Decl, EarlierCall, "", Call);
1858             CI->setTailCall();
1859           }
1860           // Zap the fully redundant load.
1861           Call->replaceAllUsesWith(EarlierCall);
1862           Call->eraseFromParent();
1863           goto clobbered;
1864         case MayAlias:
1865         case PartialAlias:
1866           goto clobbered;
1867         case NoAlias:
1868           break;
1869         }
1870         break;
1871       }
1872       case ARCInstKind::StoreWeak:
1873       case ARCInstKind::InitWeak: {
1874         // If this is storing to the same pointer and has the same size etc.
1875         // replace this load's value with the stored value.
1876         CallInst *Call = cast<CallInst>(Inst);
1877         CallInst *EarlierCall = cast<CallInst>(EarlierInst);
1878         Value *Arg = Call->getArgOperand(0);
1879         Value *EarlierArg = EarlierCall->getArgOperand(0);
1880         switch (PA.getAA()->alias(Arg, EarlierArg)) {
1881         case MustAlias:
1882           Changed = true;
1883           // If the load has a builtin retain, insert a plain retain for it.
1884           if (Class == ARCInstKind::LoadWeakRetained) {
1885             Constant *Decl = EP.get(ARCRuntimeEntryPointKind::Retain);
1886             CallInst *CI = CallInst::Create(Decl, EarlierCall, "", Call);
1887             CI->setTailCall();
1888           }
1889           // Zap the fully redundant load.
1890           Call->replaceAllUsesWith(EarlierCall->getArgOperand(1));
1891           Call->eraseFromParent();
1892           goto clobbered;
1893         case MayAlias:
1894         case PartialAlias:
1895           goto clobbered;
1896         case NoAlias:
1897           break;
1898         }
1899         break;
1900       }
1901       case ARCInstKind::MoveWeak:
1902       case ARCInstKind::CopyWeak:
1903         // TOOD: Grab the copied value.
1904         goto clobbered;
1905       case ARCInstKind::AutoreleasepoolPush:
1906       case ARCInstKind::None:
1907       case ARCInstKind::IntrinsicUser:
1908       case ARCInstKind::User:
1909         // Weak pointers are only modified through the weak entry points
1910         // (and arbitrary calls, which could call the weak entry points).
1911         break;
1912       default:
1913         // Anything else could modify the weak pointer.
1914         goto clobbered;
1915       }
1916     }
1917   clobbered:;
1918   }
1919 
1920   // Then, for each destroyWeak with an alloca operand, check to see if
1921   // the alloca and all its users can be zapped.
1922   for (inst_iterator I = inst_begin(&F), E = inst_end(&F); I != E; ) {
1923     Instruction *Inst = &*I++;
1924     ARCInstKind Class = GetBasicARCInstKind(Inst);
1925     if (Class != ARCInstKind::DestroyWeak)
1926       continue;
1927 
1928     CallInst *Call = cast<CallInst>(Inst);
1929     Value *Arg = Call->getArgOperand(0);
1930     if (AllocaInst *Alloca = dyn_cast<AllocaInst>(Arg)) {
1931       for (User *U : Alloca->users()) {
1932         const Instruction *UserInst = cast<Instruction>(U);
1933         switch (GetBasicARCInstKind(UserInst)) {
1934         case ARCInstKind::InitWeak:
1935         case ARCInstKind::StoreWeak:
1936         case ARCInstKind::DestroyWeak:
1937           continue;
1938         default:
1939           goto done;
1940         }
1941       }
1942       Changed = true;
1943       for (auto UI = Alloca->user_begin(), UE = Alloca->user_end(); UI != UE;) {
1944         CallInst *UserInst = cast<CallInst>(*UI++);
1945         switch (GetBasicARCInstKind(UserInst)) {
1946         case ARCInstKind::InitWeak:
1947         case ARCInstKind::StoreWeak:
1948           // These functions return their second argument.
1949           UserInst->replaceAllUsesWith(UserInst->getArgOperand(1));
1950           break;
1951         case ARCInstKind::DestroyWeak:
1952           // No return value.
1953           break;
1954         default:
1955           llvm_unreachable("alloca really is used!");
1956         }
1957         UserInst->eraseFromParent();
1958       }
1959       Alloca->eraseFromParent();
1960     done:;
1961     }
1962   }
1963 }
1964 
1965 /// Identify program paths which execute sequences of retains and releases which
1966 /// can be eliminated.
1967 bool ObjCARCOpt::OptimizeSequences(Function &F) {
1968   // Releases, Retains - These are used to store the results of the main flow
1969   // analysis. These use Value* as the key instead of Instruction* so that the
1970   // map stays valid when we get around to rewriting code and calls get
1971   // replaced by arguments.
1972   DenseMap<Value *, RRInfo> Releases;
1973   BlotMapVector<Value *, RRInfo> Retains;
1974 
1975   // This is used during the traversal of the function to track the
1976   // states for each identified object at each block.
1977   DenseMap<const BasicBlock *, BBState> BBStates;
1978 
1979   // Analyze the CFG of the function, and all instructions.
1980   bool NestingDetected = Visit(F, BBStates, Retains, Releases);
1981 
1982   // Transform.
1983   bool AnyPairsCompletelyEliminated = PerformCodePlacement(BBStates, Retains,
1984                                                            Releases,
1985                                                            F.getParent());
1986 
1987   // Cleanup.
1988   MultiOwnersSet.clear();
1989 
1990   return AnyPairsCompletelyEliminated && NestingDetected;
1991 }
1992 
1993 /// Check if there is a dependent call earlier that does not have anything in
1994 /// between the Retain and the call that can affect the reference count of their
1995 /// shared pointer argument. Note that Retain need not be in BB.
1996 static bool
1997 HasSafePathToPredecessorCall(const Value *Arg, Instruction *Retain,
1998                              SmallPtrSetImpl<Instruction *> &DepInsts,
1999                              SmallPtrSetImpl<const BasicBlock *> &Visited,
2000                              ProvenanceAnalysis &PA) {
2001   FindDependencies(CanChangeRetainCount, Arg, Retain->getParent(), Retain,
2002                    DepInsts, Visited, PA);
2003   if (DepInsts.size() != 1)
2004     return false;
2005 
2006   auto *Call = dyn_cast_or_null<CallInst>(*DepInsts.begin());
2007 
2008   // Check that the pointer is the return value of the call.
2009   if (!Call || Arg != Call)
2010     return false;
2011 
2012   // Check that the call is a regular call.
2013   ARCInstKind Class = GetBasicARCInstKind(Call);
2014   return Class == ARCInstKind::CallOrUser || Class == ARCInstKind::Call;
2015 }
2016 
2017 /// Find a dependent retain that precedes the given autorelease for which there
2018 /// is nothing in between the two instructions that can affect the ref count of
2019 /// Arg.
2020 static CallInst *
2021 FindPredecessorRetainWithSafePath(const Value *Arg, BasicBlock *BB,
2022                                   Instruction *Autorelease,
2023                                   SmallPtrSetImpl<Instruction *> &DepInsts,
2024                                   SmallPtrSetImpl<const BasicBlock *> &Visited,
2025                                   ProvenanceAnalysis &PA) {
2026   FindDependencies(CanChangeRetainCount, Arg,
2027                    BB, Autorelease, DepInsts, Visited, PA);
2028   if (DepInsts.size() != 1)
2029     return nullptr;
2030 
2031   auto *Retain = dyn_cast_or_null<CallInst>(*DepInsts.begin());
2032 
2033   // Check that we found a retain with the same argument.
2034   if (!Retain || !IsRetain(GetBasicARCInstKind(Retain)) ||
2035       GetArgRCIdentityRoot(Retain) != Arg) {
2036     return nullptr;
2037   }
2038 
2039   return Retain;
2040 }
2041 
2042 /// Look for an ``autorelease'' instruction dependent on Arg such that there are
2043 /// no instructions dependent on Arg that need a positive ref count in between
2044 /// the autorelease and the ret.
2045 static CallInst *
2046 FindPredecessorAutoreleaseWithSafePath(const Value *Arg, BasicBlock *BB,
2047                                        ReturnInst *Ret,
2048                                        SmallPtrSetImpl<Instruction *> &DepInsts,
2049                                        SmallPtrSetImpl<const BasicBlock *> &V,
2050                                        ProvenanceAnalysis &PA) {
2051   FindDependencies(NeedsPositiveRetainCount, Arg,
2052                    BB, Ret, DepInsts, V, PA);
2053   if (DepInsts.size() != 1)
2054     return nullptr;
2055 
2056   auto *Autorelease = dyn_cast_or_null<CallInst>(*DepInsts.begin());
2057   if (!Autorelease)
2058     return nullptr;
2059   ARCInstKind AutoreleaseClass = GetBasicARCInstKind(Autorelease);
2060   if (!IsAutorelease(AutoreleaseClass))
2061     return nullptr;
2062   if (GetArgRCIdentityRoot(Autorelease) != Arg)
2063     return nullptr;
2064 
2065   return Autorelease;
2066 }
2067 
2068 /// Look for this pattern:
2069 /// \code
2070 ///    %call = call i8* @something(...)
2071 ///    %2 = call i8* @objc_retain(i8* %call)
2072 ///    %3 = call i8* @objc_autorelease(i8* %2)
2073 ///    ret i8* %3
2074 /// \endcode
2075 /// And delete the retain and autorelease.
2076 void ObjCARCOpt::OptimizeReturns(Function &F) {
2077   if (!F.getReturnType()->isPointerTy())
2078     return;
2079 
2080   DEBUG(dbgs() << "\n== ObjCARCOpt::OptimizeReturns ==\n");
2081 
2082   SmallPtrSet<Instruction *, 4> DependingInstructions;
2083   SmallPtrSet<const BasicBlock *, 4> Visited;
2084   for (BasicBlock &BB: F) {
2085     ReturnInst *Ret = dyn_cast<ReturnInst>(&BB.back());
2086 
2087     DEBUG(dbgs() << "Visiting: " << *Ret << "\n");
2088 
2089     if (!Ret)
2090       continue;
2091 
2092     const Value *Arg = GetRCIdentityRoot(Ret->getOperand(0));
2093 
2094     // Look for an ``autorelease'' instruction that is a predecessor of Ret and
2095     // dependent on Arg such that there are no instructions dependent on Arg
2096     // that need a positive ref count in between the autorelease and Ret.
2097     CallInst *Autorelease = FindPredecessorAutoreleaseWithSafePath(
2098         Arg, &BB, Ret, DependingInstructions, Visited, PA);
2099     DependingInstructions.clear();
2100     Visited.clear();
2101 
2102     if (!Autorelease)
2103       continue;
2104 
2105     CallInst *Retain = FindPredecessorRetainWithSafePath(
2106         Arg, &BB, Autorelease, DependingInstructions, Visited, PA);
2107     DependingInstructions.clear();
2108     Visited.clear();
2109 
2110     if (!Retain)
2111       continue;
2112 
2113     // Check that there is nothing that can affect the reference count
2114     // between the retain and the call.  Note that Retain need not be in BB.
2115     bool HasSafePathToCall = HasSafePathToPredecessorCall(Arg, Retain,
2116                                                           DependingInstructions,
2117                                                           Visited, PA);
2118     DependingInstructions.clear();
2119     Visited.clear();
2120 
2121     if (!HasSafePathToCall)
2122       continue;
2123 
2124     // If so, we can zap the retain and autorelease.
2125     Changed = true;
2126     ++NumRets;
2127     DEBUG(dbgs() << "Erasing: " << *Retain << "\nErasing: "
2128           << *Autorelease << "\n");
2129     EraseInstruction(Retain);
2130     EraseInstruction(Autorelease);
2131   }
2132 }
2133 
2134 #ifndef NDEBUG
2135 void
2136 ObjCARCOpt::GatherStatistics(Function &F, bool AfterOptimization) {
2137   llvm::Statistic &NumRetains =
2138     AfterOptimization? NumRetainsAfterOpt : NumRetainsBeforeOpt;
2139   llvm::Statistic &NumReleases =
2140     AfterOptimization? NumReleasesAfterOpt : NumReleasesBeforeOpt;
2141 
2142   for (inst_iterator I = inst_begin(&F), E = inst_end(&F); I != E; ) {
2143     Instruction *Inst = &*I++;
2144     switch (GetBasicARCInstKind(Inst)) {
2145     default:
2146       break;
2147     case ARCInstKind::Retain:
2148       ++NumRetains;
2149       break;
2150     case ARCInstKind::Release:
2151       ++NumReleases;
2152       break;
2153     }
2154   }
2155 }
2156 #endif
2157 
2158 bool ObjCARCOpt::doInitialization(Module &M) {
2159   if (!EnableARCOpts)
2160     return false;
2161 
2162   // If nothing in the Module uses ARC, don't do anything.
2163   Run = ModuleHasARC(M);
2164   if (!Run)
2165     return false;
2166 
2167   // Intuitively, objc_retain and others are nocapture, however in practice
2168   // they are not, because they return their argument value. And objc_release
2169   // calls finalizers which can have arbitrary side effects.
2170   MDKindCache.init(&M);
2171 
2172   // Initialize our runtime entry point cache.
2173   EP.init(&M);
2174 
2175   return false;
2176 }
2177 
2178 bool ObjCARCOpt::runOnFunction(Function &F) {
2179   if (!EnableARCOpts)
2180     return false;
2181 
2182   // If nothing in the Module uses ARC, don't do anything.
2183   if (!Run)
2184     return false;
2185 
2186   Changed = false;
2187 
2188   DEBUG(dbgs() << "<<< ObjCARCOpt: Visiting Function: " << F.getName() << " >>>"
2189         "\n");
2190 
2191   PA.setAA(&getAnalysis<AAResultsWrapperPass>().getAAResults());
2192 
2193 #ifndef NDEBUG
2194   if (AreStatisticsEnabled()) {
2195     GatherStatistics(F, false);
2196   }
2197 #endif
2198 
2199   // This pass performs several distinct transformations. As a compile-time aid
2200   // when compiling code that isn't ObjC, skip these if the relevant ObjC
2201   // library functions aren't declared.
2202 
2203   // Preliminary optimizations. This also computes UsedInThisFunction.
2204   OptimizeIndividualCalls(F);
2205 
2206   // Optimizations for weak pointers.
2207   if (UsedInThisFunction & ((1 << unsigned(ARCInstKind::LoadWeak)) |
2208                             (1 << unsigned(ARCInstKind::LoadWeakRetained)) |
2209                             (1 << unsigned(ARCInstKind::StoreWeak)) |
2210                             (1 << unsigned(ARCInstKind::InitWeak)) |
2211                             (1 << unsigned(ARCInstKind::CopyWeak)) |
2212                             (1 << unsigned(ARCInstKind::MoveWeak)) |
2213                             (1 << unsigned(ARCInstKind::DestroyWeak))))
2214     OptimizeWeakCalls(F);
2215 
2216   // Optimizations for retain+release pairs.
2217   if (UsedInThisFunction & ((1 << unsigned(ARCInstKind::Retain)) |
2218                             (1 << unsigned(ARCInstKind::RetainRV)) |
2219                             (1 << unsigned(ARCInstKind::RetainBlock))))
2220     if (UsedInThisFunction & (1 << unsigned(ARCInstKind::Release)))
2221       // Run OptimizeSequences until it either stops making changes or
2222       // no retain+release pair nesting is detected.
2223       while (OptimizeSequences(F)) {}
2224 
2225   // Optimizations if objc_autorelease is used.
2226   if (UsedInThisFunction & ((1 << unsigned(ARCInstKind::Autorelease)) |
2227                             (1 << unsigned(ARCInstKind::AutoreleaseRV))))
2228     OptimizeReturns(F);
2229 
2230   // Gather statistics after optimization.
2231 #ifndef NDEBUG
2232   if (AreStatisticsEnabled()) {
2233     GatherStatistics(F, true);
2234   }
2235 #endif
2236 
2237   DEBUG(dbgs() << "\n");
2238 
2239   return Changed;
2240 }
2241 
2242 void ObjCARCOpt::releaseMemory() {
2243   PA.clear();
2244 }
2245 
2246 /// @}
2247 ///
2248