1 //===- PruneEH.cpp - Pass which deletes unused exception handlers ---------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements a simple interprocedural pass which walks the 11 // call-graph, turning invoke instructions into calls, iff the callee cannot 12 // throw an exception, and marking functions 'nounwind' if they cannot throw. 13 // It implements this as a bottom-up traversal of the call-graph. 14 // 15 //===----------------------------------------------------------------------===// 16 17 #define DEBUG_TYPE "prune-eh" 18 #include "llvm/Transforms/IPO.h" 19 #include "llvm/CallGraphSCCPass.h" 20 #include "llvm/Constants.h" 21 #include "llvm/Function.h" 22 #include "llvm/LLVMContext.h" 23 #include "llvm/Instructions.h" 24 #include "llvm/IntrinsicInst.h" 25 #include "llvm/Analysis/CallGraph.h" 26 #include "llvm/ADT/SmallPtrSet.h" 27 #include "llvm/ADT/SmallVector.h" 28 #include "llvm/ADT/Statistic.h" 29 #include "llvm/Support/CFG.h" 30 #include "llvm/Support/Compiler.h" 31 #include <set> 32 #include <algorithm> 33 using namespace llvm; 34 35 STATISTIC(NumRemoved, "Number of invokes removed"); 36 STATISTIC(NumUnreach, "Number of noreturn calls optimized"); 37 38 namespace { 39 struct VISIBILITY_HIDDEN PruneEH : public CallGraphSCCPass { 40 static char ID; // Pass identification, replacement for typeid 41 PruneEH() : CallGraphSCCPass(&ID) {} 42 43 // runOnSCC - Analyze the SCC, performing the transformation if possible. 44 bool runOnSCC(const std::vector<CallGraphNode *> &SCC); 45 46 bool SimplifyFunction(Function *F); 47 void DeleteBasicBlock(BasicBlock *BB); 48 }; 49 } 50 51 char PruneEH::ID = 0; 52 static RegisterPass<PruneEH> 53 X("prune-eh", "Remove unused exception handling info"); 54 55 Pass *llvm::createPruneEHPass() { return new PruneEH(); } 56 57 58 bool PruneEH::runOnSCC(const std::vector<CallGraphNode *> &SCC) { 59 SmallPtrSet<CallGraphNode *, 8> SCCNodes; 60 CallGraph &CG = getAnalysis<CallGraph>(); 61 bool MadeChange = false; 62 63 // Fill SCCNodes with the elements of the SCC. Used for quickly 64 // looking up whether a given CallGraphNode is in this SCC. 65 for (unsigned i = 0, e = SCC.size(); i != e; ++i) 66 SCCNodes.insert(SCC[i]); 67 68 // First pass, scan all of the functions in the SCC, simplifying them 69 // according to what we know. 70 for (unsigned i = 0, e = SCC.size(); i != e; ++i) 71 if (Function *F = SCC[i]->getFunction()) 72 MadeChange |= SimplifyFunction(F); 73 74 // Next, check to see if any callees might throw or if there are any external 75 // functions in this SCC: if so, we cannot prune any functions in this SCC. 76 // Definitions that are weak and not declared non-throwing might be 77 // overridden at linktime with something that throws, so assume that. 78 // If this SCC includes the unwind instruction, we KNOW it throws, so 79 // obviously the SCC might throw. 80 // 81 bool SCCMightUnwind = false, SCCMightReturn = false; 82 for (unsigned i = 0, e = SCC.size(); 83 (!SCCMightUnwind || !SCCMightReturn) && i != e; ++i) { 84 Function *F = SCC[i]->getFunction(); 85 if (F == 0) { 86 SCCMightUnwind = true; 87 SCCMightReturn = true; 88 } else if (F->isDeclaration() || F->mayBeOverridden()) { 89 SCCMightUnwind |= !F->doesNotThrow(); 90 SCCMightReturn |= !F->doesNotReturn(); 91 } else { 92 bool CheckUnwind = !SCCMightUnwind && !F->doesNotThrow(); 93 bool CheckReturn = !SCCMightReturn && !F->doesNotReturn(); 94 95 if (!CheckUnwind && !CheckReturn) 96 continue; 97 98 // Check to see if this function performs an unwind or calls an 99 // unwinding function. 100 for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) { 101 if (CheckUnwind && isa<UnwindInst>(BB->getTerminator())) { 102 // Uses unwind! 103 SCCMightUnwind = true; 104 } else if (CheckReturn && isa<ReturnInst>(BB->getTerminator())) { 105 SCCMightReturn = true; 106 } 107 108 // Invoke instructions don't allow unwinding to continue, so we are 109 // only interested in call instructions. 110 if (CheckUnwind && !SCCMightUnwind) 111 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) 112 if (CallInst *CI = dyn_cast<CallInst>(I)) { 113 if (CI->doesNotThrow()) { 114 // This call cannot throw. 115 } else if (Function *Callee = CI->getCalledFunction()) { 116 CallGraphNode *CalleeNode = CG[Callee]; 117 // If the callee is outside our current SCC then we may 118 // throw because it might. 119 if (!SCCNodes.count(CalleeNode)) { 120 SCCMightUnwind = true; 121 break; 122 } 123 } else { 124 // Indirect call, it might throw. 125 SCCMightUnwind = true; 126 break; 127 } 128 } 129 if (SCCMightUnwind && SCCMightReturn) break; 130 } 131 } 132 } 133 134 // If the SCC doesn't unwind or doesn't throw, note this fact. 135 if (!SCCMightUnwind || !SCCMightReturn) 136 for (unsigned i = 0, e = SCC.size(); i != e; ++i) { 137 Attributes NewAttributes = Attribute::None; 138 139 if (!SCCMightUnwind) 140 NewAttributes |= Attribute::NoUnwind; 141 if (!SCCMightReturn) 142 NewAttributes |= Attribute::NoReturn; 143 144 const AttrListPtr &PAL = SCC[i]->getFunction()->getAttributes(); 145 const AttrListPtr &NPAL = PAL.addAttr(~0, NewAttributes); 146 if (PAL != NPAL) { 147 MadeChange = true; 148 SCC[i]->getFunction()->setAttributes(NPAL); 149 } 150 } 151 152 for (unsigned i = 0, e = SCC.size(); i != e; ++i) { 153 // Convert any invoke instructions to non-throwing functions in this node 154 // into call instructions with a branch. This makes the exception blocks 155 // dead. 156 if (Function *F = SCC[i]->getFunction()) 157 MadeChange |= SimplifyFunction(F); 158 } 159 160 return MadeChange; 161 } 162 163 164 // SimplifyFunction - Given information about callees, simplify the specified 165 // function if we have invokes to non-unwinding functions or code after calls to 166 // no-return functions. 167 bool PruneEH::SimplifyFunction(Function *F) { 168 CallGraph &CG = getAnalysis<CallGraph>(); 169 CallGraphNode *CGN = CG[F]; 170 171 bool MadeChange = false; 172 for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) { 173 if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator())) 174 if (II->doesNotThrow()) { 175 SmallVector<Value*, 8> Args(II->op_begin()+3, II->op_end()); 176 // Insert a call instruction before the invoke. 177 CallInst *Call = CallInst::Create(II->getCalledValue(), 178 Args.begin(), Args.end(), "", II); 179 Call->takeName(II); 180 Call->setCallingConv(II->getCallingConv()); 181 Call->setAttributes(II->getAttributes()); 182 183 // Anything that used the value produced by the invoke instruction 184 // now uses the value produced by the call instruction. 185 II->replaceAllUsesWith(Call); 186 BasicBlock *UnwindBlock = II->getUnwindDest(); 187 UnwindBlock->removePredecessor(II->getParent()); 188 189 // Fix up the call graph. 190 CGN->replaceCallSite(II, Call); 191 192 // Insert a branch to the normal destination right before the 193 // invoke. 194 BranchInst::Create(II->getNormalDest(), II); 195 196 // Finally, delete the invoke instruction! 197 BB->getInstList().pop_back(); 198 199 // If the unwind block is now dead, nuke it. 200 if (pred_begin(UnwindBlock) == pred_end(UnwindBlock)) 201 DeleteBasicBlock(UnwindBlock); // Delete the new BB. 202 203 ++NumRemoved; 204 MadeChange = true; 205 } 206 207 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) 208 if (CallInst *CI = dyn_cast<CallInst>(I++)) 209 if (CI->doesNotReturn() && !isa<UnreachableInst>(I)) { 210 // This call calls a function that cannot return. Insert an 211 // unreachable instruction after it and simplify the code. Do this 212 // by splitting the BB, adding the unreachable, then deleting the 213 // new BB. 214 BasicBlock *New = BB->splitBasicBlock(I); 215 216 // Remove the uncond branch and add an unreachable. 217 BB->getInstList().pop_back(); 218 new UnreachableInst(BB); 219 220 DeleteBasicBlock(New); // Delete the new BB. 221 MadeChange = true; 222 ++NumUnreach; 223 break; 224 } 225 } 226 227 return MadeChange; 228 } 229 230 /// DeleteBasicBlock - remove the specified basic block from the program, 231 /// updating the callgraph to reflect any now-obsolete edges due to calls that 232 /// exist in the BB. 233 void PruneEH::DeleteBasicBlock(BasicBlock *BB) { 234 assert(pred_begin(BB) == pred_end(BB) && "BB is not dead!"); 235 CallGraph &CG = getAnalysis<CallGraph>(); 236 237 CallGraphNode *CGN = CG[BB->getParent()]; 238 for (BasicBlock::iterator I = BB->end(), E = BB->begin(); I != E; ) { 239 --I; 240 if (CallInst *CI = dyn_cast<CallInst>(I)) { 241 if (!isa<DbgInfoIntrinsic>(I)) 242 CGN->removeCallEdgeFor(CI); 243 } else if (InvokeInst *II = dyn_cast<InvokeInst>(I)) 244 CGN->removeCallEdgeFor(II); 245 if (!I->use_empty()) 246 I->replaceAllUsesWith(UndefValue::get(I->getType())); 247 } 248 249 // Get the list of successors of this block. 250 std::vector<BasicBlock*> Succs(succ_begin(BB), succ_end(BB)); 251 252 for (unsigned i = 0, e = Succs.size(); i != e; ++i) 253 Succs[i]->removePredecessor(BB); 254 255 BB->eraseFromParent(); 256 } 257