1 //===- PruneEH.cpp - Pass which deletes unused exception handlers ---------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements a simple interprocedural pass which walks the 11 // call-graph, turning invoke instructions into calls, iff the callee cannot 12 // throw an exception, and marking functions 'nounwind' if they cannot throw. 13 // It implements this as a bottom-up traversal of the call-graph. 14 // 15 //===----------------------------------------------------------------------===// 16 17 #include "llvm/Transforms/IPO.h" 18 #include "llvm/ADT/SmallPtrSet.h" 19 #include "llvm/ADT/SmallVector.h" 20 #include "llvm/ADT/Statistic.h" 21 #include "llvm/Support/raw_ostream.h" 22 #include "llvm/Analysis/CallGraph.h" 23 #include "llvm/Analysis/CallGraphSCCPass.h" 24 #include "llvm/Analysis/LibCallSemantics.h" 25 #include "llvm/IR/CFG.h" 26 #include "llvm/IR/Constants.h" 27 #include "llvm/IR/Function.h" 28 #include "llvm/IR/InlineAsm.h" 29 #include "llvm/IR/Instructions.h" 30 #include "llvm/IR/IntrinsicInst.h" 31 #include "llvm/IR/LLVMContext.h" 32 #include <algorithm> 33 using namespace llvm; 34 35 #define DEBUG_TYPE "prune-eh" 36 37 STATISTIC(NumRemoved, "Number of invokes removed"); 38 STATISTIC(NumUnreach, "Number of noreturn calls optimized"); 39 40 namespace { 41 struct PruneEH : public CallGraphSCCPass { 42 static char ID; // Pass identification, replacement for typeid 43 PruneEH() : CallGraphSCCPass(ID) { 44 initializePruneEHPass(*PassRegistry::getPassRegistry()); 45 } 46 47 // runOnSCC - Analyze the SCC, performing the transformation if possible. 48 bool runOnSCC(CallGraphSCC &SCC) override; 49 50 bool SimplifyFunction(Function *F); 51 void DeleteBasicBlock(BasicBlock *BB); 52 }; 53 } 54 55 char PruneEH::ID = 0; 56 INITIALIZE_PASS_BEGIN(PruneEH, "prune-eh", 57 "Remove unused exception handling info", false, false) 58 INITIALIZE_PASS_DEPENDENCY(CallGraphWrapperPass) 59 INITIALIZE_PASS_END(PruneEH, "prune-eh", 60 "Remove unused exception handling info", false, false) 61 62 Pass *llvm::createPruneEHPass() { return new PruneEH(); } 63 64 65 bool PruneEH::runOnSCC(CallGraphSCC &SCC) { 66 SmallPtrSet<CallGraphNode *, 8> SCCNodes; 67 CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph(); 68 bool MadeChange = false; 69 70 // Fill SCCNodes with the elements of the SCC. Used for quickly 71 // looking up whether a given CallGraphNode is in this SCC. 72 for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) 73 SCCNodes.insert(*I); 74 75 // First pass, scan all of the functions in the SCC, simplifying them 76 // according to what we know. 77 for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) 78 if (Function *F = (*I)->getFunction()) 79 MadeChange |= SimplifyFunction(F); 80 81 // Next, check to see if any callees might throw or if there are any external 82 // functions in this SCC: if so, we cannot prune any functions in this SCC. 83 // Definitions that are weak and not declared non-throwing might be 84 // overridden at linktime with something that throws, so assume that. 85 // If this SCC includes the unwind instruction, we KNOW it throws, so 86 // obviously the SCC might throw. 87 // 88 bool SCCMightUnwind = false, SCCMightReturn = false; 89 for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); 90 (!SCCMightUnwind || !SCCMightReturn) && I != E; ++I) { 91 Function *F = (*I)->getFunction(); 92 if (!F) { 93 SCCMightUnwind = true; 94 SCCMightReturn = true; 95 } else if (F->isDeclaration() || F->mayBeOverridden()) { 96 SCCMightUnwind |= !F->doesNotThrow(); 97 SCCMightReturn |= !F->doesNotReturn(); 98 } else { 99 bool CheckUnwind = !SCCMightUnwind && !F->doesNotThrow(); 100 bool CheckReturn = !SCCMightReturn && !F->doesNotReturn(); 101 // Determine if we should scan for InlineAsm in a naked function as it 102 // is the only way to return without a ReturnInst. Only do this for 103 // no-inline functions as functions which may be inlined cannot 104 // meaningfully return via assembly. 105 bool CheckReturnViaAsm = CheckReturn && 106 F->hasFnAttribute(Attribute::Naked) && 107 F->hasFnAttribute(Attribute::NoInline); 108 109 if (!CheckUnwind && !CheckReturn) 110 continue; 111 112 for (const BasicBlock &BB : *F) { 113 const TerminatorInst *TI = BB.getTerminator(); 114 if (CheckUnwind && TI->mayThrow()) { 115 SCCMightUnwind = true; 116 } else if (CheckReturn && isa<ReturnInst>(TI)) { 117 SCCMightReturn = true; 118 } 119 120 for (const Instruction &I : BB) { 121 if ((!CheckUnwind || SCCMightUnwind) && 122 (!CheckReturnViaAsm || SCCMightReturn)) 123 break; 124 125 // Check to see if this function performs an unwind or calls an 126 // unwinding function. 127 if (CheckUnwind && !SCCMightUnwind && I.mayThrow()) { 128 bool InstMightUnwind = true; 129 if (const auto *CI = dyn_cast<CallInst>(&I)) { 130 if (Function *Callee = CI->getCalledFunction()) { 131 CallGraphNode *CalleeNode = CG[Callee]; 132 // If the callee is outside our current SCC then we may throw 133 // because it might. If it is inside, do nothing. 134 if (SCCNodes.count(CalleeNode) > 0) 135 InstMightUnwind = false; 136 } 137 } 138 SCCMightUnwind |= InstMightUnwind; 139 } 140 if (CheckReturnViaAsm && !SCCMightReturn) 141 if (auto ICS = ImmutableCallSite(&I)) 142 if (const auto *IA = dyn_cast<InlineAsm>(ICS.getCalledValue())) 143 if (IA->hasSideEffects()) 144 SCCMightReturn = true; 145 } 146 147 if (SCCMightUnwind && SCCMightReturn) 148 break; 149 } 150 } 151 } 152 153 // If the SCC doesn't unwind or doesn't throw, note this fact. 154 if (!SCCMightUnwind || !SCCMightReturn) 155 for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) { 156 AttrBuilder NewAttributes; 157 158 if (!SCCMightUnwind) 159 NewAttributes.addAttribute(Attribute::NoUnwind); 160 if (!SCCMightReturn) 161 NewAttributes.addAttribute(Attribute::NoReturn); 162 163 Function *F = (*I)->getFunction(); 164 const AttributeSet &PAL = F->getAttributes().getFnAttributes(); 165 const AttributeSet &NPAL = AttributeSet::get( 166 F->getContext(), AttributeSet::FunctionIndex, NewAttributes); 167 168 if (PAL != NPAL) { 169 MadeChange = true; 170 F->addAttributes(AttributeSet::FunctionIndex, NPAL); 171 } 172 } 173 174 for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) { 175 // Convert any invoke instructions to non-throwing functions in this node 176 // into call instructions with a branch. This makes the exception blocks 177 // dead. 178 if (Function *F = (*I)->getFunction()) 179 MadeChange |= SimplifyFunction(F); 180 } 181 182 return MadeChange; 183 } 184 185 186 // SimplifyFunction - Given information about callees, simplify the specified 187 // function if we have invokes to non-unwinding functions or code after calls to 188 // no-return functions. 189 bool PruneEH::SimplifyFunction(Function *F) { 190 bool MadeChange = false; 191 for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) { 192 if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator())) 193 if (II->doesNotThrow() && canSimplifyInvokeNoUnwind(F)) { 194 SmallVector<Value*, 8> Args(II->op_begin(), II->op_end() - 3); 195 // Insert a call instruction before the invoke. 196 CallInst *Call = CallInst::Create(II->getCalledValue(), Args, "", II); 197 Call->takeName(II); 198 Call->setCallingConv(II->getCallingConv()); 199 Call->setAttributes(II->getAttributes()); 200 Call->setDebugLoc(II->getDebugLoc()); 201 202 // Anything that used the value produced by the invoke instruction 203 // now uses the value produced by the call instruction. Note that we 204 // do this even for void functions and calls with no uses so that the 205 // callgraph edge is updated. 206 II->replaceAllUsesWith(Call); 207 BasicBlock *UnwindBlock = II->getUnwindDest(); 208 UnwindBlock->removePredecessor(II->getParent()); 209 210 // Insert a branch to the normal destination right before the 211 // invoke. 212 BranchInst::Create(II->getNormalDest(), II); 213 214 // Finally, delete the invoke instruction! 215 BB->getInstList().pop_back(); 216 217 // If the unwind block is now dead, nuke it. 218 if (pred_empty(UnwindBlock)) 219 DeleteBasicBlock(UnwindBlock); // Delete the new BB. 220 221 ++NumRemoved; 222 MadeChange = true; 223 } 224 225 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) 226 if (CallInst *CI = dyn_cast<CallInst>(I++)) 227 if (CI->doesNotReturn() && !isa<UnreachableInst>(I)) { 228 // This call calls a function that cannot return. Insert an 229 // unreachable instruction after it and simplify the code. Do this 230 // by splitting the BB, adding the unreachable, then deleting the 231 // new BB. 232 BasicBlock *New = BB->splitBasicBlock(I); 233 234 // Remove the uncond branch and add an unreachable. 235 BB->getInstList().pop_back(); 236 new UnreachableInst(BB->getContext(), &*BB); 237 238 DeleteBasicBlock(New); // Delete the new BB. 239 MadeChange = true; 240 ++NumUnreach; 241 break; 242 } 243 } 244 245 return MadeChange; 246 } 247 248 /// DeleteBasicBlock - remove the specified basic block from the program, 249 /// updating the callgraph to reflect any now-obsolete edges due to calls that 250 /// exist in the BB. 251 void PruneEH::DeleteBasicBlock(BasicBlock *BB) { 252 assert(pred_empty(BB) && "BB is not dead!"); 253 CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph(); 254 255 CallGraphNode *CGN = CG[BB->getParent()]; 256 for (BasicBlock::iterator I = BB->end(), E = BB->begin(); I != E; ) { 257 --I; 258 if (CallInst *CI = dyn_cast<CallInst>(I)) { 259 if (!isa<IntrinsicInst>(I)) 260 CGN->removeCallEdgeFor(CI); 261 } else if (InvokeInst *II = dyn_cast<InvokeInst>(I)) 262 CGN->removeCallEdgeFor(II); 263 if (!I->use_empty()) 264 I->replaceAllUsesWith(UndefValue::get(I->getType())); 265 } 266 267 // Get the list of successors of this block. 268 std::vector<BasicBlock*> Succs(succ_begin(BB), succ_end(BB)); 269 270 for (unsigned i = 0, e = Succs.size(); i != e; ++i) 271 Succs[i]->removePredecessor(BB); 272 273 BB->eraseFromParent(); 274 } 275