1 //===- PruneEH.cpp - Pass which deletes unused exception handlers ---------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements a simple interprocedural pass which walks the 11 // call-graph, turning invoke instructions into calls, iff the callee cannot 12 // throw an exception, and marking functions 'nounwind' if they cannot throw. 13 // It implements this as a bottom-up traversal of the call-graph. 14 // 15 //===----------------------------------------------------------------------===// 16 17 #include "llvm/Transforms/IPO.h" 18 #include "llvm/ADT/SmallPtrSet.h" 19 #include "llvm/ADT/SmallVector.h" 20 #include "llvm/ADT/Statistic.h" 21 #include "llvm/Support/raw_ostream.h" 22 #include "llvm/Analysis/CallGraph.h" 23 #include "llvm/Analysis/CallGraphSCCPass.h" 24 #include "llvm/Analysis/LibCallSemantics.h" 25 #include "llvm/IR/CFG.h" 26 #include "llvm/IR/Constants.h" 27 #include "llvm/IR/Function.h" 28 #include "llvm/IR/Instructions.h" 29 #include "llvm/IR/IntrinsicInst.h" 30 #include "llvm/IR/LLVMContext.h" 31 #include <algorithm> 32 using namespace llvm; 33 34 #define DEBUG_TYPE "prune-eh" 35 36 STATISTIC(NumRemoved, "Number of invokes removed"); 37 STATISTIC(NumUnreach, "Number of noreturn calls optimized"); 38 39 namespace { 40 struct PruneEH : public CallGraphSCCPass { 41 static char ID; // Pass identification, replacement for typeid 42 PruneEH() : CallGraphSCCPass(ID) { 43 initializePruneEHPass(*PassRegistry::getPassRegistry()); 44 } 45 46 // runOnSCC - Analyze the SCC, performing the transformation if possible. 47 bool runOnSCC(CallGraphSCC &SCC) override; 48 49 bool SimplifyFunction(Function *F); 50 void DeleteBasicBlock(BasicBlock *BB); 51 }; 52 } 53 54 char PruneEH::ID = 0; 55 INITIALIZE_PASS_BEGIN(PruneEH, "prune-eh", 56 "Remove unused exception handling info", false, false) 57 INITIALIZE_PASS_DEPENDENCY(CallGraphWrapperPass) 58 INITIALIZE_PASS_END(PruneEH, "prune-eh", 59 "Remove unused exception handling info", false, false) 60 61 Pass *llvm::createPruneEHPass() { return new PruneEH(); } 62 63 64 bool PruneEH::runOnSCC(CallGraphSCC &SCC) { 65 SmallPtrSet<CallGraphNode *, 8> SCCNodes; 66 CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph(); 67 bool MadeChange = false; 68 69 // Fill SCCNodes with the elements of the SCC. Used for quickly 70 // looking up whether a given CallGraphNode is in this SCC. 71 for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) 72 SCCNodes.insert(*I); 73 74 // First pass, scan all of the functions in the SCC, simplifying them 75 // according to what we know. 76 for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) 77 if (Function *F = (*I)->getFunction()) 78 MadeChange |= SimplifyFunction(F); 79 80 // Next, check to see if any callees might throw or if there are any external 81 // functions in this SCC: if so, we cannot prune any functions in this SCC. 82 // Definitions that are weak and not declared non-throwing might be 83 // overridden at linktime with something that throws, so assume that. 84 // If this SCC includes the unwind instruction, we KNOW it throws, so 85 // obviously the SCC might throw. 86 // 87 bool SCCMightUnwind = false, SCCMightReturn = false; 88 for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); 89 (!SCCMightUnwind || !SCCMightReturn) && I != E; ++I) { 90 Function *F = (*I)->getFunction(); 91 if (!F) { 92 SCCMightUnwind = true; 93 SCCMightReturn = true; 94 } else if (F->isDeclaration() || F->mayBeOverridden()) { 95 SCCMightUnwind |= !F->doesNotThrow(); 96 SCCMightReturn |= !F->doesNotReturn(); 97 } else { 98 bool CheckUnwind = !SCCMightUnwind && !F->doesNotThrow(); 99 bool CheckReturn = !SCCMightReturn && !F->doesNotReturn(); 100 101 if (!CheckUnwind && !CheckReturn) 102 continue; 103 104 // Check to see if this function performs an unwind or calls an 105 // unwinding function. 106 for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) { 107 if (CheckUnwind && isa<ResumeInst>(BB->getTerminator())) { 108 // Uses unwind / resume! 109 SCCMightUnwind = true; 110 } else if (CheckReturn && isa<ReturnInst>(BB->getTerminator())) { 111 SCCMightReturn = true; 112 } 113 114 // Invoke instructions don't allow unwinding to continue, so we are 115 // only interested in call instructions. 116 if (CheckUnwind && !SCCMightUnwind) 117 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) 118 if (CallInst *CI = dyn_cast<CallInst>(I)) { 119 if (CI->doesNotThrow()) { 120 // This call cannot throw. 121 } else if (Function *Callee = CI->getCalledFunction()) { 122 CallGraphNode *CalleeNode = CG[Callee]; 123 // If the callee is outside our current SCC then we may 124 // throw because it might. 125 if (!SCCNodes.count(CalleeNode)) { 126 SCCMightUnwind = true; 127 break; 128 } 129 } else { 130 // Indirect call, it might throw. 131 SCCMightUnwind = true; 132 break; 133 } 134 } 135 if (SCCMightUnwind && SCCMightReturn) break; 136 } 137 } 138 } 139 140 // If the SCC doesn't unwind or doesn't throw, note this fact. 141 if (!SCCMightUnwind || !SCCMightReturn) 142 for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) { 143 AttrBuilder NewAttributes; 144 145 if (!SCCMightUnwind) 146 NewAttributes.addAttribute(Attribute::NoUnwind); 147 if (!SCCMightReturn) 148 NewAttributes.addAttribute(Attribute::NoReturn); 149 150 Function *F = (*I)->getFunction(); 151 const AttributeSet &PAL = F->getAttributes().getFnAttributes(); 152 const AttributeSet &NPAL = AttributeSet::get( 153 F->getContext(), AttributeSet::FunctionIndex, NewAttributes); 154 155 if (PAL != NPAL) { 156 MadeChange = true; 157 F->addAttributes(AttributeSet::FunctionIndex, NPAL); 158 } 159 } 160 161 for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) { 162 // Convert any invoke instructions to non-throwing functions in this node 163 // into call instructions with a branch. This makes the exception blocks 164 // dead. 165 if (Function *F = (*I)->getFunction()) 166 MadeChange |= SimplifyFunction(F); 167 } 168 169 return MadeChange; 170 } 171 172 173 // SimplifyFunction - Given information about callees, simplify the specified 174 // function if we have invokes to non-unwinding functions or code after calls to 175 // no-return functions. 176 bool PruneEH::SimplifyFunction(Function *F) { 177 bool MadeChange = false; 178 for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) { 179 if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator())) 180 if (II->doesNotThrow() && canSimplifyInvokeNoUnwind(II)) { 181 SmallVector<Value*, 8> Args(II->op_begin(), II->op_end() - 3); 182 // Insert a call instruction before the invoke. 183 CallInst *Call = CallInst::Create(II->getCalledValue(), Args, "", II); 184 Call->takeName(II); 185 Call->setCallingConv(II->getCallingConv()); 186 Call->setAttributes(II->getAttributes()); 187 Call->setDebugLoc(II->getDebugLoc()); 188 189 // Anything that used the value produced by the invoke instruction 190 // now uses the value produced by the call instruction. Note that we 191 // do this even for void functions and calls with no uses so that the 192 // callgraph edge is updated. 193 II->replaceAllUsesWith(Call); 194 BasicBlock *UnwindBlock = II->getUnwindDest(); 195 UnwindBlock->removePredecessor(II->getParent()); 196 197 // Insert a branch to the normal destination right before the 198 // invoke. 199 BranchInst::Create(II->getNormalDest(), II); 200 201 // Finally, delete the invoke instruction! 202 BB->getInstList().pop_back(); 203 204 // If the unwind block is now dead, nuke it. 205 if (pred_empty(UnwindBlock)) 206 DeleteBasicBlock(UnwindBlock); // Delete the new BB. 207 208 ++NumRemoved; 209 MadeChange = true; 210 } 211 212 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) 213 if (CallInst *CI = dyn_cast<CallInst>(I++)) 214 if (CI->doesNotReturn() && !isa<UnreachableInst>(I)) { 215 // This call calls a function that cannot return. Insert an 216 // unreachable instruction after it and simplify the code. Do this 217 // by splitting the BB, adding the unreachable, then deleting the 218 // new BB. 219 BasicBlock *New = BB->splitBasicBlock(I); 220 221 // Remove the uncond branch and add an unreachable. 222 BB->getInstList().pop_back(); 223 new UnreachableInst(BB->getContext(), BB); 224 225 DeleteBasicBlock(New); // Delete the new BB. 226 MadeChange = true; 227 ++NumUnreach; 228 break; 229 } 230 } 231 232 return MadeChange; 233 } 234 235 /// DeleteBasicBlock - remove the specified basic block from the program, 236 /// updating the callgraph to reflect any now-obsolete edges due to calls that 237 /// exist in the BB. 238 void PruneEH::DeleteBasicBlock(BasicBlock *BB) { 239 assert(pred_empty(BB) && "BB is not dead!"); 240 CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph(); 241 242 CallGraphNode *CGN = CG[BB->getParent()]; 243 for (BasicBlock::iterator I = BB->end(), E = BB->begin(); I != E; ) { 244 --I; 245 if (CallInst *CI = dyn_cast<CallInst>(I)) { 246 if (!isa<IntrinsicInst>(I)) 247 CGN->removeCallEdgeFor(CI); 248 } else if (InvokeInst *II = dyn_cast<InvokeInst>(I)) 249 CGN->removeCallEdgeFor(II); 250 if (!I->use_empty()) 251 I->replaceAllUsesWith(UndefValue::get(I->getType())); 252 } 253 254 // Get the list of successors of this block. 255 std::vector<BasicBlock*> Succs(succ_begin(BB), succ_end(BB)); 256 257 for (unsigned i = 0, e = Succs.size(); i != e; ++i) 258 Succs[i]->removePredecessor(BB); 259 260 BB->eraseFromParent(); 261 } 262