1 //===- MethodInlining.cpp - Code to perform method inlining ---------------===// 2 // 3 // This file implements inlining of methods. 4 // 5 // Specifically, this: 6 // * Exports functionality to inline any method call 7 // * Inlines methods that consist of a single basic block 8 // * Is able to inline ANY method call 9 // . Has a smart heuristic for when to inline a method 10 // 11 // Notice that: 12 // * This pass has a habit of introducing duplicated constant pool entries, 13 // and also opens up a lot of opportunities for constant propogation. It is 14 // a good idea to to run a constant propogation pass, then a DCE pass 15 // sometime after running this pass. 16 // 17 // TODO: Currently this throws away all of the symbol names in the method being 18 // inlined to try to avoid name clashes. Use a name if it's not taken 19 // 20 //===----------------------------------------------------------------------===// 21 22 #include "llvm/Optimizations/MethodInlining.h" 23 #include "llvm/Module.h" 24 #include "llvm/Method.h" 25 #include "llvm/iTerminators.h" 26 #include "llvm/iOther.h" 27 #include <algorithm> 28 #include <map> 29 30 #include "llvm/Assembly/Writer.h" 31 32 using namespace opt; 33 34 // RemapInstruction - Convert the instruction operands from referencing the 35 // current values into those specified by ValueMap. 36 // 37 static inline void RemapInstruction(Instruction *I, 38 map<const Value *, Value*> &ValueMap) { 39 40 for (unsigned op = 0; const Value *Op = I->getOperand(op); ++op) { 41 Value *V = ValueMap[Op]; 42 if (!V && Op->isMethod()) 43 continue; // Methods don't get relocated 44 45 if (!V) { 46 cerr << "Val = " << endl << Op << "Addr = " << (void*)Op << endl; 47 cerr << "Inst = " << I; 48 } 49 assert(V && "Referenced value not in value map!"); 50 I->setOperand(op, V); 51 } 52 } 53 54 // InlineMethod - This function forcibly inlines the called method into the 55 // basic block of the caller. This returns false if it is not possible to 56 // inline this call. The program is still in a well defined state if this 57 // occurs though. 58 // 59 // Note that this only does one level of inlining. For example, if the 60 // instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now 61 // exists in the instruction stream. Similiarly this will inline a recursive 62 // method by one level. 63 // 64 bool opt::InlineMethod(BasicBlock::iterator CIIt) { 65 assert((*CIIt)->getInstType() == Instruction::Call && 66 "InlineMethod only works on CallInst nodes!"); 67 assert((*CIIt)->getParent() && "Instruction not embedded in basic block!"); 68 assert((*CIIt)->getParent()->getParent() && "Instruction not in method!"); 69 70 CallInst *CI = (CallInst*)*CIIt; 71 const Method *CalledMeth = CI->getCalledMethod(); 72 Method *CurrentMeth = CI->getParent()->getParent(); 73 74 //cerr << "Inlining " << CalledMeth->getName() << " into " 75 // << CurrentMeth->getName() << endl; 76 77 BasicBlock *OrigBB = CI->getParent(); 78 79 // Call splitBasicBlock - The original basic block now ends at the instruction 80 // immediately before the call. The original basic block now ends with an 81 // unconditional branch to NewBB, and NewBB starts with the call instruction. 82 // 83 BasicBlock *NewBB = OrigBB->splitBasicBlock(CIIt); 84 85 // Remove (unlink) the CallInst from the start of the new basic block. 86 NewBB->getInstList().remove(CI); 87 88 // If we have a return value generated by this call, convert it into a PHI 89 // node that gets values from each of the old RET instructions in the original 90 // method. 91 // 92 PHINode *PHI = 0; 93 if (CalledMeth->getReturnType() != Type::VoidTy) { 94 PHI = new PHINode(CalledMeth->getReturnType(), CI->getName()); 95 96 // The PHI node should go at the front of the new basic block to merge all 97 // possible incoming values. 98 // 99 NewBB->getInstList().push_front(PHI); 100 101 // Anything that used the result of the function call should now use the PHI 102 // node as their operand. 103 // 104 CI->replaceAllUsesWith(PHI); 105 } 106 107 // Keep a mapping between the original method's values and the new duplicated 108 // code's values. This includes all of: Method arguments, instruction values, 109 // constant pool entries, and basic blocks. 110 // 111 map<const Value *, Value*> ValueMap; 112 113 // Add the method arguments to the mapping: (start counting at 1 to skip the 114 // method reference itself) 115 // 116 Method::ArgumentListType::const_iterator PTI = 117 CalledMeth->getArgumentList().begin(); 118 for (unsigned a = 1; Value *Operand = CI->getOperand(a); ++a, ++PTI) { 119 ValueMap[*PTI] = Operand; 120 } 121 122 123 ValueMap[NewBB] = NewBB; // Returns get converted to reference NewBB 124 125 // Loop over all of the basic blocks in the method, inlining them as 126 // appropriate. Keep track of the first basic block of the method... 127 // 128 for (Method::const_iterator BI = CalledMeth->begin(); 129 BI != CalledMeth->end(); ++BI) { 130 const BasicBlock *BB = *BI; 131 assert(BB->getTerminator() && "BasicBlock doesn't have terminator!?!?"); 132 133 // Create a new basic block to copy instructions into! 134 BasicBlock *IBB = new BasicBlock("", NewBB->getParent()); 135 136 ValueMap[*BI] = IBB; // Add basic block mapping. 137 138 // Make sure to capture the mapping that a return will use... 139 // TODO: This assumes that the RET is returning a value computed in the same 140 // basic block as the return was issued from! 141 // 142 const TerminatorInst *TI = BB->getTerminator(); 143 144 // Loop over all instructions copying them over... 145 Instruction *NewInst; 146 for (BasicBlock::const_iterator II = BB->begin(); 147 II != (BB->end()-1); ++II) { 148 IBB->getInstList().push_back((NewInst = (*II)->clone())); 149 ValueMap[*II] = NewInst; // Add instruction map to value. 150 } 151 152 // Copy over the terminator now... 153 switch (TI->getInstType()) { 154 case Instruction::Ret: { 155 const ReturnInst *RI = (const ReturnInst*)TI; 156 157 if (PHI) { // The PHI node should include this value! 158 assert(RI->getReturnValue() && "Ret should have value!"); 159 assert(RI->getReturnValue()->getType() == PHI->getType() && 160 "Ret value not consistent in method!"); 161 PHI->addIncoming((Value*)RI->getReturnValue(), (BasicBlock*)BB); 162 } 163 164 // Add a branch to the code that was after the original Call. 165 IBB->getInstList().push_back(new BranchInst(NewBB)); 166 break; 167 } 168 case Instruction::Br: 169 IBB->getInstList().push_back(TI->clone()); 170 break; 171 172 default: 173 cerr << "MethodInlining: Don't know how to handle terminator: " << TI; 174 abort(); 175 } 176 } 177 178 179 // Copy over the constant pool... 180 // 181 const ConstantPool &CP = CalledMeth->getConstantPool(); 182 ConstantPool &NewCP = CurrentMeth->getConstantPool(); 183 for (ConstantPool::plane_const_iterator PI = CP.begin(); PI != CP.end(); ++PI){ 184 ConstantPool::PlaneType &Plane = **PI; 185 for (ConstantPool::PlaneType::const_iterator I = Plane.begin(); 186 I != Plane.end(); ++I) { 187 ConstPoolVal *NewVal = (*I)->clone(); // Copy existing constant 188 NewCP.insert(NewVal); // Insert the new copy into local const pool 189 ValueMap[*I] = NewVal; // Keep track of constant value mappings 190 } 191 } 192 193 // Loop over all of the instructions in the method, fixing up operand 194 // references as we go. This uses ValueMap to do all the hard work. 195 // 196 for (Method::const_iterator BI = CalledMeth->begin(); 197 BI != CalledMeth->end(); ++BI) { 198 const BasicBlock *BB = *BI; 199 BasicBlock *NBB = (BasicBlock*)ValueMap[BB]; 200 201 // Loop over all instructions, fixing each one as we find it... 202 // 203 for (BasicBlock::iterator II = NBB->begin(); II != NBB->end(); II++) 204 RemapInstruction(*II, ValueMap); 205 } 206 207 if (PHI) RemapInstruction(PHI, ValueMap); // Fix the PHI node also... 208 209 // Change the branch that used to go to NewBB to branch to the first basic 210 // block of the inlined method. 211 // 212 TerminatorInst *Br = OrigBB->getTerminator(); 213 assert(Br && Br->getInstType() == Instruction::Br && 214 "splitBasicBlock broken!"); 215 Br->setOperand(0, ValueMap[CalledMeth->front()]); 216 217 // Since we are now done with the CallInst, we can finally delete it. 218 delete CI; 219 return true; 220 } 221 222 bool opt::InlineMethod(CallInst *CI) { 223 assert(CI->getParent() && "CallInst not embeded in BasicBlock!"); 224 BasicBlock *PBB = CI->getParent(); 225 226 BasicBlock::iterator CallIt = find(PBB->begin(), PBB->end(), CI); 227 228 assert(CallIt != PBB->end() && 229 "CallInst has parent that doesn't contain CallInst?!?"); 230 return InlineMethod(CallIt); 231 } 232 233 static inline bool ShouldInlineMethod(const CallInst *CI, const Method *M) { 234 assert(CI->getParent() && CI->getParent()->getParent() && 235 "Call not embedded into a method!"); 236 237 // Don't inline a recursive call. 238 if (CI->getParent()->getParent() == M) return false; 239 240 // Don't inline something too big. This is a really crappy heuristic 241 if (M->size() > 3) return false; 242 243 // Don't inline into something too big. This is a **really** crappy heuristic 244 if (CI->getParent()->getParent()->size() > 10) return false; 245 246 // Go ahead and try just about anything else. 247 return true; 248 } 249 250 251 static inline bool DoMethodInlining(BasicBlock *BB) { 252 for (BasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) { 253 if ((*I)->getInstType() == Instruction::Call) { 254 // Check to see if we should inline this method 255 CallInst *CI = (CallInst*)*I; 256 Method *M = CI->getCalledMethod(); 257 if (ShouldInlineMethod(CI, M)) 258 return InlineMethod(I); 259 } 260 } 261 return false; 262 } 263 264 bool opt::DoMethodInlining(Method *M) { 265 bool Changed = false; 266 267 // Loop through now and inline instructions a basic block at a time... 268 for (Method::iterator I = M->begin(); I != M->end(); ) 269 if (DoMethodInlining(*I)) { 270 Changed = true; 271 // Iterator is now invalidated by new basic blocks inserted 272 I = M->begin(); 273 } else { 274 ++I; 275 } 276 277 return Changed; 278 } 279