1 //===-- GlobalDCE.cpp - DCE unreachable internal functions ----------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This transform is designed to eliminate unreachable internal globals from the 11 // program. It uses an aggressive algorithm, searching out globals that are 12 // known to be alive. After it finds all of the globals which are needed, it 13 // deletes whatever is left over. This allows it to delete recursive chunks of 14 // the program which are unreachable. 15 // 16 //===----------------------------------------------------------------------===// 17 18 #define DEBUG_TYPE "globaldce" 19 #include "llvm/Transforms/IPO.h" 20 #include "llvm/Constants.h" 21 #include "llvm/Module.h" 22 #include "llvm/Pass.h" 23 #include "llvm/ADT/Statistic.h" 24 #include "llvm/Support/Compiler.h" 25 #include <set> 26 using namespace llvm; 27 28 STATISTIC(NumAliases , "Number of global aliases removed"); 29 STATISTIC(NumFunctions, "Number of functions removed"); 30 STATISTIC(NumVariables, "Number of global variables removed"); 31 32 namespace { 33 struct VISIBILITY_HIDDEN GlobalDCE : public ModulePass { 34 static char ID; // Pass identification, replacement for typeid 35 GlobalDCE() : ModulePass(&ID) {} 36 37 // run - Do the GlobalDCE pass on the specified module, optionally updating 38 // the specified callgraph to reflect the changes. 39 // 40 bool runOnModule(Module &M); 41 42 private: 43 std::set<GlobalValue*> AliveGlobals; 44 45 /// GlobalIsNeeded - mark the specific global value as needed, and 46 /// recursively mark anything that it uses as also needed. 47 void GlobalIsNeeded(GlobalValue *GV); 48 void MarkUsedGlobalsAsNeeded(Constant *C); 49 50 bool RemoveUnusedGlobalValue(GlobalValue &GV); 51 }; 52 } 53 54 char GlobalDCE::ID = 0; 55 static RegisterPass<GlobalDCE> X("globaldce", "Dead Global Elimination"); 56 57 ModulePass *llvm::createGlobalDCEPass() { return new GlobalDCE(); } 58 59 bool GlobalDCE::runOnModule(Module &M) { 60 bool Changed = false; 61 // Loop over the module, adding globals which are obviously necessary. 62 for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) { 63 Changed |= RemoveUnusedGlobalValue(*I); 64 // Functions with external linkage are needed if they have a body 65 if (!I->hasLocalLinkage() && !I->hasLinkOnceLinkage() && 66 !I->isDeclaration() && !I->hasAvailableExternallyLinkage()) 67 GlobalIsNeeded(I); 68 } 69 70 for (Module::global_iterator I = M.global_begin(), E = M.global_end(); 71 I != E; ++I) { 72 Changed |= RemoveUnusedGlobalValue(*I); 73 // Externally visible & appending globals are needed, if they have an 74 // initializer. 75 if (!I->hasLocalLinkage() && !I->hasLinkOnceLinkage() && 76 !I->isDeclaration() && !I->hasAvailableExternallyLinkage()) 77 GlobalIsNeeded(I); 78 } 79 80 for (Module::alias_iterator I = M.alias_begin(), E = M.alias_end(); 81 I != E; ++I) { 82 Changed |= RemoveUnusedGlobalValue(*I); 83 // Externally visible aliases are needed. 84 if (!I->hasLocalLinkage() && !I->hasLinkOnceLinkage()) 85 GlobalIsNeeded(I); 86 } 87 88 // Now that all globals which are needed are in the AliveGlobals set, we loop 89 // through the program, deleting those which are not alive. 90 // 91 92 // The first pass is to drop initializers of global variables which are dead. 93 std::vector<GlobalVariable*> DeadGlobalVars; // Keep track of dead globals 94 for (Module::global_iterator I = M.global_begin(), E = M.global_end(); I != E; ++I) 95 if (!AliveGlobals.count(I)) { 96 DeadGlobalVars.push_back(I); // Keep track of dead globals 97 I->setInitializer(0); 98 } 99 100 // The second pass drops the bodies of functions which are dead... 101 std::vector<Function*> DeadFunctions; 102 for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) 103 if (!AliveGlobals.count(I)) { 104 DeadFunctions.push_back(I); // Keep track of dead globals 105 if (!I->isDeclaration()) 106 I->deleteBody(); 107 } 108 109 // The third pass drops targets of aliases which are dead... 110 std::vector<GlobalAlias*> DeadAliases; 111 for (Module::alias_iterator I = M.alias_begin(), E = M.alias_end(); I != E; 112 ++I) 113 if (!AliveGlobals.count(I)) { 114 DeadAliases.push_back(I); 115 I->setAliasee(0); 116 } 117 118 if (!DeadFunctions.empty()) { 119 // Now that all interferences have been dropped, delete the actual objects 120 // themselves. 121 for (unsigned i = 0, e = DeadFunctions.size(); i != e; ++i) { 122 RemoveUnusedGlobalValue(*DeadFunctions[i]); 123 M.getFunctionList().erase(DeadFunctions[i]); 124 } 125 NumFunctions += DeadFunctions.size(); 126 Changed = true; 127 } 128 129 if (!DeadGlobalVars.empty()) { 130 for (unsigned i = 0, e = DeadGlobalVars.size(); i != e; ++i) { 131 RemoveUnusedGlobalValue(*DeadGlobalVars[i]); 132 M.getGlobalList().erase(DeadGlobalVars[i]); 133 } 134 NumVariables += DeadGlobalVars.size(); 135 Changed = true; 136 } 137 138 // Now delete any dead aliases. 139 if (!DeadAliases.empty()) { 140 for (unsigned i = 0, e = DeadAliases.size(); i != e; ++i) { 141 RemoveUnusedGlobalValue(*DeadAliases[i]); 142 M.getAliasList().erase(DeadAliases[i]); 143 } 144 NumAliases += DeadAliases.size(); 145 Changed = true; 146 } 147 148 // Make sure that all memory is released 149 AliveGlobals.clear(); 150 return Changed; 151 } 152 153 /// GlobalIsNeeded - the specific global value as needed, and 154 /// recursively mark anything that it uses as also needed. 155 void GlobalDCE::GlobalIsNeeded(GlobalValue *G) { 156 std::set<GlobalValue*>::iterator I = AliveGlobals.find(G); 157 158 // If the global is already in the set, no need to reprocess it. 159 if (I != AliveGlobals.end()) return; 160 161 // Otherwise insert it now, so we do not infinitely recurse 162 AliveGlobals.insert(I, G); 163 164 if (GlobalVariable *GV = dyn_cast<GlobalVariable>(G)) { 165 // If this is a global variable, we must make sure to add any global values 166 // referenced by the initializer to the alive set. 167 if (GV->hasInitializer()) 168 MarkUsedGlobalsAsNeeded(GV->getInitializer()); 169 } else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(G)) { 170 // The target of a global alias is needed. 171 MarkUsedGlobalsAsNeeded(GA->getAliasee()); 172 } else { 173 // Otherwise this must be a function object. We have to scan the body of 174 // the function looking for constants and global values which are used as 175 // operands. Any operands of these types must be processed to ensure that 176 // any globals used will be marked as needed. 177 Function *F = cast<Function>(G); 178 // For all basic blocks... 179 for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) 180 // For all instructions... 181 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) 182 // For all operands... 183 for (User::op_iterator U = I->op_begin(), E = I->op_end(); U != E; ++U) 184 if (GlobalValue *GV = dyn_cast<GlobalValue>(*U)) 185 GlobalIsNeeded(GV); 186 else if (Constant *C = dyn_cast<Constant>(*U)) 187 MarkUsedGlobalsAsNeeded(C); 188 } 189 } 190 191 void GlobalDCE::MarkUsedGlobalsAsNeeded(Constant *C) { 192 if (GlobalValue *GV = dyn_cast<GlobalValue>(C)) 193 GlobalIsNeeded(GV); 194 else { 195 // Loop over all of the operands of the constant, adding any globals they 196 // use to the list of needed globals. 197 for (User::op_iterator I = C->op_begin(), E = C->op_end(); I != E; ++I) 198 MarkUsedGlobalsAsNeeded(cast<Constant>(*I)); 199 } 200 } 201 202 // RemoveUnusedGlobalValue - Loop over all of the uses of the specified 203 // GlobalValue, looking for the constant pointer ref that may be pointing to it. 204 // If found, check to see if the constant pointer ref is safe to destroy, and if 205 // so, nuke it. This will reduce the reference count on the global value, which 206 // might make it deader. 207 // 208 bool GlobalDCE::RemoveUnusedGlobalValue(GlobalValue &GV) { 209 if (GV.use_empty()) return false; 210 GV.removeDeadConstantUsers(); 211 return GV.use_empty(); 212 } 213