1 //===-- GlobalDCE.cpp - DCE unreachable internal functions ----------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file was developed by the LLVM research group and is distributed under 6 // the University of Illinois Open Source License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This transform is designed to eliminate unreachable internal globals from the 11 // program. It uses an aggressive algorithm, searching out globals that are 12 // known to be alive. After it finds all of the globals which are needed, it 13 // deletes whatever is left over. This allows it to delete recursive chunks of 14 // the program which are unreachable. 15 // 16 //===----------------------------------------------------------------------===// 17 18 #include "llvm/Transforms/IPO.h" 19 #include "llvm/Constants.h" 20 #include "llvm/Module.h" 21 #include "llvm/Pass.h" 22 #include "Support/Statistic.h" 23 #include <set> 24 using namespace llvm; 25 26 namespace { 27 Statistic<> NumFunctions("globaldce","Number of functions removed"); 28 Statistic<> NumVariables("globaldce","Number of global variables removed"); 29 Statistic<> NumCPRs("globaldce", "Number of const pointer refs removed"); 30 31 struct GlobalDCE : public Pass { 32 // run - Do the GlobalDCE pass on the specified module, optionally updating 33 // the specified callgraph to reflect the changes. 34 // 35 bool run(Module &M); 36 37 private: 38 std::set<GlobalValue*> AliveGlobals; 39 40 /// MarkGlobalIsNeeded - the specific global value as needed, and 41 /// recursively mark anything that it uses as also needed. 42 void GlobalIsNeeded(GlobalValue *GV); 43 void MarkUsedGlobalsAsNeeded(Constant *C); 44 45 bool RemoveUnusedConstantPointerRef(GlobalValue &GV); 46 bool SafeToDestroyConstant(Constant *C); 47 }; 48 RegisterOpt<GlobalDCE> X("globaldce", "Dead Global Elimination"); 49 } 50 51 Pass *llvm::createGlobalDCEPass() { return new GlobalDCE(); } 52 53 bool GlobalDCE::run(Module &M) { 54 bool Changed = false; 55 // Loop over the module, adding globals which are obviously necessary. 56 for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) { 57 Changed |= RemoveUnusedConstantPointerRef(*I); 58 // Functions with external linkage are needed if they have a body 59 if ((!I->hasInternalLinkage() && !I->hasLinkOnceLinkage()) && 60 !I->isExternal()) 61 GlobalIsNeeded(I); 62 } 63 64 for (Module::giterator I = M.gbegin(), E = M.gend(); I != E; ++I) { 65 Changed |= RemoveUnusedConstantPointerRef(*I); 66 // Externally visible & appending globals are needed, if they have an 67 // initializer. 68 if ((!I->hasInternalLinkage() && !I->hasLinkOnceLinkage()) && 69 !I->isExternal()) 70 GlobalIsNeeded(I); 71 } 72 73 74 // Now that all globals which are needed are in the AliveGlobals set, we loop 75 // through the program, deleting those which are not alive. 76 // 77 78 // The first pass is to drop initializers of global variables which are dead. 79 std::vector<GlobalVariable*> DeadGlobalVars; // Keep track of dead globals 80 for (Module::giterator I = M.gbegin(), E = M.gend(); I != E; ++I) 81 if (!AliveGlobals.count(I)) { 82 DeadGlobalVars.push_back(I); // Keep track of dead globals 83 I->setInitializer(0); 84 } 85 86 87 // The second pass drops the bodies of functions which are dead... 88 std::vector<Function*> DeadFunctions; 89 for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) 90 if (!AliveGlobals.count(I)) { 91 DeadFunctions.push_back(I); // Keep track of dead globals 92 if (!I->isExternal()) 93 I->deleteBody(); 94 } 95 96 if (!DeadFunctions.empty()) { 97 // Now that all interreferences have been dropped, delete the actual objects 98 // themselves. 99 for (unsigned i = 0, e = DeadFunctions.size(); i != e; ++i) { 100 RemoveUnusedConstantPointerRef(*DeadFunctions[i]); 101 M.getFunctionList().erase(DeadFunctions[i]); 102 } 103 NumFunctions += DeadFunctions.size(); 104 Changed = true; 105 } 106 107 if (!DeadGlobalVars.empty()) { 108 for (unsigned i = 0, e = DeadGlobalVars.size(); i != e; ++i) { 109 RemoveUnusedConstantPointerRef(*DeadGlobalVars[i]); 110 M.getGlobalList().erase(DeadGlobalVars[i]); 111 } 112 NumVariables += DeadGlobalVars.size(); 113 Changed = true; 114 } 115 116 // Make sure that all memory is released 117 AliveGlobals.clear(); 118 return Changed; 119 } 120 121 /// MarkGlobalIsNeeded - the specific global value as needed, and 122 /// recursively mark anything that it uses as also needed. 123 void GlobalDCE::GlobalIsNeeded(GlobalValue *G) { 124 std::set<GlobalValue*>::iterator I = AliveGlobals.lower_bound(G); 125 126 // If the global is already in the set, no need to reprocess it. 127 if (I != AliveGlobals.end() && *I == G) return; 128 129 // Otherwise insert it now, so we do not infinitely recurse 130 AliveGlobals.insert(I, G); 131 132 if (GlobalVariable *GV = dyn_cast<GlobalVariable>(G)) { 133 // If this is a global variable, we must make sure to add any global values 134 // referenced by the initializer to the alive set. 135 if (GV->hasInitializer()) 136 MarkUsedGlobalsAsNeeded(GV->getInitializer()); 137 } else { 138 // Otherwise this must be a function object. We have to scan the body of 139 // the function looking for constants and global values which are used as 140 // operands. Any operands of these types must be processed to ensure that 141 // any globals used will be marked as needed. 142 Function *F = cast<Function>(G); 143 // For all basic blocks... 144 for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) 145 // For all instructions... 146 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) 147 // For all operands... 148 for (User::op_iterator U = I->op_begin(), E = I->op_end(); U != E; ++U) 149 if (GlobalValue *GV = dyn_cast<GlobalValue>(*U)) 150 GlobalIsNeeded(GV); 151 else if (Constant *C = dyn_cast<Constant>(*U)) 152 MarkUsedGlobalsAsNeeded(C); 153 } 154 } 155 156 void GlobalDCE::MarkUsedGlobalsAsNeeded(Constant *C) { 157 if (ConstantPointerRef *CPR = dyn_cast<ConstantPointerRef>(C)) 158 GlobalIsNeeded(CPR->getValue()); 159 else { 160 // Loop over all of the operands of the constant, adding any globals they 161 // use to the list of needed globals. 162 for (User::op_iterator I = C->op_begin(), E = C->op_end(); I != E; ++I) 163 MarkUsedGlobalsAsNeeded(cast<Constant>(*I)); 164 } 165 } 166 167 // RemoveUnusedConstantPointerRef - Loop over all of the uses of the specified 168 // GlobalValue, looking for the constant pointer ref that may be pointing to it. 169 // If found, check to see if the constant pointer ref is safe to destroy, and if 170 // so, nuke it. This will reduce the reference count on the global value, which 171 // might make it deader. 172 // 173 bool GlobalDCE::RemoveUnusedConstantPointerRef(GlobalValue &GV) { 174 for (Value::use_iterator I = GV.use_begin(), E = GV.use_end(); I != E; ++I) 175 if (ConstantPointerRef *CPR = dyn_cast<ConstantPointerRef>(*I)) 176 if (SafeToDestroyConstant(CPR)) { // Only if unreferenced... 177 CPR->destroyConstant(); 178 ++NumCPRs; 179 return true; 180 } 181 182 return false; 183 } 184 185 // SafeToDestroyConstant - It is safe to destroy a constant iff it is only used 186 // by constants itself. Note that constants cannot be cyclic, so this test is 187 // pretty easy to implement recursively. 188 // 189 bool GlobalDCE::SafeToDestroyConstant(Constant *C) { 190 for (Value::use_iterator I = C->use_begin(), E = C->use_end(); I != E; ++I) 191 if (Constant *User = dyn_cast<Constant>(*I)) { 192 if (!SafeToDestroyConstant(User)) return false; 193 } else { 194 return false; 195 } 196 197 return true; 198 } 199 200