1 //===- CoroFrame.cpp - Builds and manipulates coroutine frame -------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // This file contains classes used to discover if for a particular value 9 // there from sue to definition that crosses a suspend block. 10 // 11 // Using the information discovered we form a Coroutine Frame structure to 12 // contain those values. All uses of those values are replaced with appropriate 13 // GEP + load from the coroutine frame. At the point of the definition we spill 14 // the value into the coroutine frame. 15 //===----------------------------------------------------------------------===// 16 17 #include "CoroInternal.h" 18 #include "llvm/ADT/BitVector.h" 19 #include "llvm/ADT/ScopeExit.h" 20 #include "llvm/ADT/SmallString.h" 21 #include "llvm/Analysis/PtrUseVisitor.h" 22 #include "llvm/Analysis/StackLifetime.h" 23 #include "llvm/Config/llvm-config.h" 24 #include "llvm/IR/CFG.h" 25 #include "llvm/IR/DIBuilder.h" 26 #include "llvm/IR/DebugInfo.h" 27 #include "llvm/IR/Dominators.h" 28 #include "llvm/IR/IRBuilder.h" 29 #include "llvm/IR/InstIterator.h" 30 #include "llvm/IR/IntrinsicInst.h" 31 #include "llvm/Support/CommandLine.h" 32 #include "llvm/Support/Debug.h" 33 #include "llvm/Support/MathExtras.h" 34 #include "llvm/Support/OptimizedStructLayout.h" 35 #include "llvm/Support/circular_raw_ostream.h" 36 #include "llvm/Support/raw_ostream.h" 37 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 38 #include "llvm/Transforms/Utils/Local.h" 39 #include "llvm/Transforms/Utils/PromoteMemToReg.h" 40 #include <algorithm> 41 42 using namespace llvm; 43 44 // The "coro-suspend-crossing" flag is very noisy. There is another debug type, 45 // "coro-frame", which results in leaner debug spew. 46 #define DEBUG_TYPE "coro-suspend-crossing" 47 48 static cl::opt<bool> EnableReuseStorageInFrame( 49 "reuse-storage-in-coroutine-frame", cl::Hidden, 50 cl::desc( 51 "Enable the optimization which would reuse the storage in the coroutine \ 52 frame for allocas whose liferanges are not overlapped, for testing purposes"), 53 llvm::cl::init(false)); 54 55 enum { SmallVectorThreshold = 32 }; 56 57 // Provides two way mapping between the blocks and numbers. 58 namespace { 59 class BlockToIndexMapping { 60 SmallVector<BasicBlock *, SmallVectorThreshold> V; 61 62 public: 63 size_t size() const { return V.size(); } 64 65 BlockToIndexMapping(Function &F) { 66 for (BasicBlock &BB : F) 67 V.push_back(&BB); 68 llvm::sort(V); 69 } 70 71 size_t blockToIndex(BasicBlock *BB) const { 72 auto *I = llvm::lower_bound(V, BB); 73 assert(I != V.end() && *I == BB && "BasicBlockNumberng: Unknown block"); 74 return I - V.begin(); 75 } 76 77 BasicBlock *indexToBlock(unsigned Index) const { return V[Index]; } 78 }; 79 } // end anonymous namespace 80 81 // The SuspendCrossingInfo maintains data that allows to answer a question 82 // whether given two BasicBlocks A and B there is a path from A to B that 83 // passes through a suspend point. 84 // 85 // For every basic block 'i' it maintains a BlockData that consists of: 86 // Consumes: a bit vector which contains a set of indices of blocks that can 87 // reach block 'i' 88 // Kills: a bit vector which contains a set of indices of blocks that can 89 // reach block 'i', but one of the path will cross a suspend point 90 // Suspend: a boolean indicating whether block 'i' contains a suspend point. 91 // End: a boolean indicating whether block 'i' contains a coro.end intrinsic. 92 // 93 namespace { 94 struct SuspendCrossingInfo { 95 BlockToIndexMapping Mapping; 96 97 struct BlockData { 98 BitVector Consumes; 99 BitVector Kills; 100 bool Suspend = false; 101 bool End = false; 102 }; 103 SmallVector<BlockData, SmallVectorThreshold> Block; 104 105 iterator_range<succ_iterator> successors(BlockData const &BD) const { 106 BasicBlock *BB = Mapping.indexToBlock(&BD - &Block[0]); 107 return llvm::successors(BB); 108 } 109 110 BlockData &getBlockData(BasicBlock *BB) { 111 return Block[Mapping.blockToIndex(BB)]; 112 } 113 114 void dump() const; 115 void dump(StringRef Label, BitVector const &BV) const; 116 117 SuspendCrossingInfo(Function &F, coro::Shape &Shape); 118 119 bool hasPathCrossingSuspendPoint(BasicBlock *DefBB, BasicBlock *UseBB) const { 120 size_t const DefIndex = Mapping.blockToIndex(DefBB); 121 size_t const UseIndex = Mapping.blockToIndex(UseBB); 122 123 bool const Result = Block[UseIndex].Kills[DefIndex]; 124 LLVM_DEBUG(dbgs() << UseBB->getName() << " => " << DefBB->getName() 125 << " answer is " << Result << "\n"); 126 return Result; 127 } 128 129 bool isDefinitionAcrossSuspend(BasicBlock *DefBB, User *U) const { 130 auto *I = cast<Instruction>(U); 131 132 // We rewrote PHINodes, so that only the ones with exactly one incoming 133 // value need to be analyzed. 134 if (auto *PN = dyn_cast<PHINode>(I)) 135 if (PN->getNumIncomingValues() > 1) 136 return false; 137 138 BasicBlock *UseBB = I->getParent(); 139 140 // As a special case, treat uses by an llvm.coro.suspend.retcon or an 141 // llvm.coro.suspend.async as if they were uses in the suspend's single 142 // predecessor: the uses conceptually occur before the suspend. 143 if (isa<CoroSuspendRetconInst>(I) || isa<CoroSuspendAsyncInst>(I)) { 144 UseBB = UseBB->getSinglePredecessor(); 145 assert(UseBB && "should have split coro.suspend into its own block"); 146 } 147 148 return hasPathCrossingSuspendPoint(DefBB, UseBB); 149 } 150 151 bool isDefinitionAcrossSuspend(Argument &A, User *U) const { 152 return isDefinitionAcrossSuspend(&A.getParent()->getEntryBlock(), U); 153 } 154 155 bool isDefinitionAcrossSuspend(Instruction &I, User *U) const { 156 auto *DefBB = I.getParent(); 157 158 // As a special case, treat values produced by an llvm.coro.suspend.* 159 // as if they were defined in the single successor: the uses 160 // conceptually occur after the suspend. 161 if (isa<AnyCoroSuspendInst>(I)) { 162 DefBB = DefBB->getSingleSuccessor(); 163 assert(DefBB && "should have split coro.suspend into its own block"); 164 } 165 166 return isDefinitionAcrossSuspend(DefBB, U); 167 } 168 169 bool isDefinitionAcrossSuspend(Value &V, User *U) const { 170 if (auto *Arg = dyn_cast<Argument>(&V)) 171 return isDefinitionAcrossSuspend(*Arg, U); 172 if (auto *Inst = dyn_cast<Instruction>(&V)) 173 return isDefinitionAcrossSuspend(*Inst, U); 174 175 llvm_unreachable( 176 "Coroutine could only collect Argument and Instruction now."); 177 } 178 }; 179 } // end anonymous namespace 180 181 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 182 LLVM_DUMP_METHOD void SuspendCrossingInfo::dump(StringRef Label, 183 BitVector const &BV) const { 184 dbgs() << Label << ":"; 185 for (size_t I = 0, N = BV.size(); I < N; ++I) 186 if (BV[I]) 187 dbgs() << " " << Mapping.indexToBlock(I)->getName(); 188 dbgs() << "\n"; 189 } 190 191 LLVM_DUMP_METHOD void SuspendCrossingInfo::dump() const { 192 for (size_t I = 0, N = Block.size(); I < N; ++I) { 193 BasicBlock *const B = Mapping.indexToBlock(I); 194 dbgs() << B->getName() << ":\n"; 195 dump(" Consumes", Block[I].Consumes); 196 dump(" Kills", Block[I].Kills); 197 } 198 dbgs() << "\n"; 199 } 200 #endif 201 202 SuspendCrossingInfo::SuspendCrossingInfo(Function &F, coro::Shape &Shape) 203 : Mapping(F) { 204 const size_t N = Mapping.size(); 205 Block.resize(N); 206 207 // Initialize every block so that it consumes itself 208 for (size_t I = 0; I < N; ++I) { 209 auto &B = Block[I]; 210 B.Consumes.resize(N); 211 B.Kills.resize(N); 212 B.Consumes.set(I); 213 } 214 215 // Mark all CoroEnd Blocks. We do not propagate Kills beyond coro.ends as 216 // the code beyond coro.end is reachable during initial invocation of the 217 // coroutine. 218 for (auto *CE : Shape.CoroEnds) 219 getBlockData(CE->getParent()).End = true; 220 221 // Mark all suspend blocks and indicate that they kill everything they 222 // consume. Note, that crossing coro.save also requires a spill, as any code 223 // between coro.save and coro.suspend may resume the coroutine and all of the 224 // state needs to be saved by that time. 225 auto markSuspendBlock = [&](IntrinsicInst *BarrierInst) { 226 BasicBlock *SuspendBlock = BarrierInst->getParent(); 227 auto &B = getBlockData(SuspendBlock); 228 B.Suspend = true; 229 B.Kills |= B.Consumes; 230 }; 231 for (auto *CSI : Shape.CoroSuspends) { 232 markSuspendBlock(CSI); 233 if (auto *Save = CSI->getCoroSave()) 234 markSuspendBlock(Save); 235 } 236 237 // Iterate propagating consumes and kills until they stop changing. 238 int Iteration = 0; 239 (void)Iteration; 240 241 bool Changed; 242 do { 243 LLVM_DEBUG(dbgs() << "iteration " << ++Iteration); 244 LLVM_DEBUG(dbgs() << "==============\n"); 245 246 Changed = false; 247 for (size_t I = 0; I < N; ++I) { 248 auto &B = Block[I]; 249 for (BasicBlock *SI : successors(B)) { 250 251 auto SuccNo = Mapping.blockToIndex(SI); 252 253 // Saved Consumes and Kills bitsets so that it is easy to see 254 // if anything changed after propagation. 255 auto &S = Block[SuccNo]; 256 auto SavedConsumes = S.Consumes; 257 auto SavedKills = S.Kills; 258 259 // Propagate Kills and Consumes from block B into its successor S. 260 S.Consumes |= B.Consumes; 261 S.Kills |= B.Kills; 262 263 // If block B is a suspend block, it should propagate kills into the 264 // its successor for every block B consumes. 265 if (B.Suspend) { 266 S.Kills |= B.Consumes; 267 } 268 if (S.Suspend) { 269 // If block S is a suspend block, it should kill all of the blocks it 270 // consumes. 271 S.Kills |= S.Consumes; 272 } else if (S.End) { 273 // If block S is an end block, it should not propagate kills as the 274 // blocks following coro.end() are reached during initial invocation 275 // of the coroutine while all the data are still available on the 276 // stack or in the registers. 277 S.Kills.reset(); 278 } else { 279 // This is reached when S block it not Suspend nor coro.end and it 280 // need to make sure that it is not in the kill set. 281 S.Kills.reset(SuccNo); 282 } 283 284 // See if anything changed. 285 Changed |= (S.Kills != SavedKills) || (S.Consumes != SavedConsumes); 286 287 if (S.Kills != SavedKills) { 288 LLVM_DEBUG(dbgs() << "\nblock " << I << " follower " << SI->getName() 289 << "\n"); 290 LLVM_DEBUG(dump("S.Kills", S.Kills)); 291 LLVM_DEBUG(dump("SavedKills", SavedKills)); 292 } 293 if (S.Consumes != SavedConsumes) { 294 LLVM_DEBUG(dbgs() << "\nblock " << I << " follower " << SI << "\n"); 295 LLVM_DEBUG(dump("S.Consume", S.Consumes)); 296 LLVM_DEBUG(dump("SavedCons", SavedConsumes)); 297 } 298 } 299 } 300 } while (Changed); 301 LLVM_DEBUG(dump()); 302 } 303 304 #undef DEBUG_TYPE // "coro-suspend-crossing" 305 #define DEBUG_TYPE "coro-frame" 306 307 namespace { 308 class FrameTypeBuilder; 309 // Mapping from the to-be-spilled value to all the users that need reload. 310 using SpillInfo = SmallMapVector<Value *, SmallVector<Instruction *, 2>, 8>; 311 struct AllocaInfo { 312 AllocaInst *Alloca; 313 DenseMap<Instruction *, llvm::Optional<APInt>> Aliases; 314 bool MayWriteBeforeCoroBegin; 315 AllocaInfo(AllocaInst *Alloca, 316 DenseMap<Instruction *, llvm::Optional<APInt>> Aliases, 317 bool MayWriteBeforeCoroBegin) 318 : Alloca(Alloca), Aliases(std::move(Aliases)), 319 MayWriteBeforeCoroBegin(MayWriteBeforeCoroBegin) {} 320 }; 321 struct FrameDataInfo { 322 // All the values (that are not allocas) that needs to be spilled to the 323 // frame. 324 SpillInfo Spills; 325 // Allocas contains all values defined as allocas that need to live in the 326 // frame. 327 SmallVector<AllocaInfo, 8> Allocas; 328 329 SmallVector<Value *, 8> getAllDefs() const { 330 SmallVector<Value *, 8> Defs; 331 for (const auto &P : Spills) 332 Defs.push_back(P.first); 333 for (const auto &A : Allocas) 334 Defs.push_back(A.Alloca); 335 return Defs; 336 } 337 338 uint32_t getFieldIndex(Value *V) const { 339 auto Itr = FieldIndexMap.find(V); 340 assert(Itr != FieldIndexMap.end() && 341 "Value does not have a frame field index"); 342 return Itr->second; 343 } 344 345 void setFieldIndex(Value *V, uint32_t Index) { 346 assert((LayoutIndexUpdateStarted || FieldIndexMap.count(V) == 0) && 347 "Cannot set the index for the same field twice."); 348 FieldIndexMap[V] = Index; 349 } 350 351 uint64_t getAlign(Value *V) const { 352 auto Iter = FieldAlignMap.find(V); 353 assert(Iter != FieldAlignMap.end()); 354 return Iter->second; 355 } 356 357 void setAlign(Value *V, uint64_t Align) { 358 assert(FieldAlignMap.count(V) == 0); 359 FieldAlignMap.insert({V, Align}); 360 } 361 362 uint64_t getOffset(Value *V) const { 363 auto Iter = FieldOffsetMap.find(V); 364 assert(Iter != FieldOffsetMap.end()); 365 return Iter->second; 366 } 367 368 void setOffset(Value *V, uint64_t Offset) { 369 assert(FieldOffsetMap.count(V) == 0); 370 FieldOffsetMap.insert({V, Offset}); 371 } 372 373 // Remap the index of every field in the frame, using the final layout index. 374 void updateLayoutIndex(FrameTypeBuilder &B); 375 376 private: 377 // LayoutIndexUpdateStarted is used to avoid updating the index of any field 378 // twice by mistake. 379 bool LayoutIndexUpdateStarted = false; 380 // Map from values to their slot indexes on the frame. They will be first set 381 // with their original insertion field index. After the frame is built, their 382 // indexes will be updated into the final layout index. 383 DenseMap<Value *, uint32_t> FieldIndexMap; 384 // Map from values to their alignment on the frame. They would be set after 385 // the frame is built. 386 DenseMap<Value *, uint64_t> FieldAlignMap; 387 // Map from values to their offset on the frame. They would be set after 388 // the frame is built. 389 DenseMap<Value *, uint64_t> FieldOffsetMap; 390 }; 391 } // namespace 392 393 #ifndef NDEBUG 394 static void dumpSpills(StringRef Title, const SpillInfo &Spills) { 395 dbgs() << "------------- " << Title << "--------------\n"; 396 for (const auto &E : Spills) { 397 E.first->dump(); 398 dbgs() << " user: "; 399 for (auto *I : E.second) 400 I->dump(); 401 } 402 } 403 404 static void dumpAllocas(const SmallVectorImpl<AllocaInfo> &Allocas) { 405 dbgs() << "------------- Allocas --------------\n"; 406 for (const auto &A : Allocas) { 407 A.Alloca->dump(); 408 } 409 } 410 #endif 411 412 namespace { 413 using FieldIDType = size_t; 414 // We cannot rely solely on natural alignment of a type when building a 415 // coroutine frame and if the alignment specified on the Alloca instruction 416 // differs from the natural alignment of the alloca type we will need to insert 417 // padding. 418 class FrameTypeBuilder { 419 private: 420 struct Field { 421 uint64_t Size; 422 uint64_t Offset; 423 Type *Ty; 424 FieldIDType LayoutFieldIndex; 425 Align Alignment; 426 Align TyAlignment; 427 }; 428 429 const DataLayout &DL; 430 LLVMContext &Context; 431 uint64_t StructSize = 0; 432 Align StructAlign; 433 bool IsFinished = false; 434 435 Optional<Align> MaxFrameAlignment; 436 437 SmallVector<Field, 8> Fields; 438 DenseMap<Value*, unsigned> FieldIndexByKey; 439 440 public: 441 FrameTypeBuilder(LLVMContext &Context, const DataLayout &DL, 442 Optional<Align> MaxFrameAlignment) 443 : DL(DL), Context(Context), MaxFrameAlignment(MaxFrameAlignment) {} 444 445 /// Add a field to this structure for the storage of an `alloca` 446 /// instruction. 447 LLVM_NODISCARD FieldIDType addFieldForAlloca(AllocaInst *AI, 448 bool IsHeader = false) { 449 Type *Ty = AI->getAllocatedType(); 450 451 // Make an array type if this is a static array allocation. 452 if (AI->isArrayAllocation()) { 453 if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) 454 Ty = ArrayType::get(Ty, CI->getValue().getZExtValue()); 455 else 456 report_fatal_error("Coroutines cannot handle non static allocas yet"); 457 } 458 459 return addField(Ty, AI->getAlign(), IsHeader); 460 } 461 462 /// We want to put the allocas whose lifetime-ranges are not overlapped 463 /// into one slot of coroutine frame. 464 /// Consider the example at:https://bugs.llvm.org/show_bug.cgi?id=45566 465 /// 466 /// cppcoro::task<void> alternative_paths(bool cond) { 467 /// if (cond) { 468 /// big_structure a; 469 /// process(a); 470 /// co_await something(); 471 /// } else { 472 /// big_structure b; 473 /// process2(b); 474 /// co_await something(); 475 /// } 476 /// } 477 /// 478 /// We want to put variable a and variable b in the same slot to 479 /// reduce the size of coroutine frame. 480 /// 481 /// This function use StackLifetime algorithm to partition the AllocaInsts in 482 /// Spills to non-overlapped sets in order to put Alloca in the same 483 /// non-overlapped set into the same slot in the Coroutine Frame. Then add 484 /// field for the allocas in the same non-overlapped set by using the largest 485 /// type as the field type. 486 /// 487 /// Side Effects: Because We sort the allocas, the order of allocas in the 488 /// frame may be different with the order in the source code. 489 void addFieldForAllocas(const Function &F, FrameDataInfo &FrameData, 490 coro::Shape &Shape); 491 492 /// Add a field to this structure. 493 LLVM_NODISCARD FieldIDType addField(Type *Ty, MaybeAlign FieldAlignment, 494 bool IsHeader = false, 495 bool IsSpillOfValue = false) { 496 assert(!IsFinished && "adding fields to a finished builder"); 497 assert(Ty && "must provide a type for a field"); 498 499 // The field size is always the alloc size of the type. 500 uint64_t FieldSize = DL.getTypeAllocSize(Ty); 501 502 // For an alloca with size=0, we don't need to add a field and they 503 // can just point to any index in the frame. Use index 0. 504 if (FieldSize == 0) { 505 return 0; 506 } 507 508 // The field alignment might not be the type alignment, but we need 509 // to remember the type alignment anyway to build the type. 510 // If we are spilling values we don't need to worry about ABI alignment 511 // concerns. 512 auto ABIAlign = DL.getABITypeAlign(Ty); 513 Align TyAlignment = 514 (IsSpillOfValue && MaxFrameAlignment) 515 ? (*MaxFrameAlignment < ABIAlign ? *MaxFrameAlignment : ABIAlign) 516 : ABIAlign; 517 if (!FieldAlignment) { 518 FieldAlignment = TyAlignment; 519 } 520 521 // Lay out header fields immediately. 522 uint64_t Offset; 523 if (IsHeader) { 524 Offset = alignTo(StructSize, FieldAlignment); 525 StructSize = Offset + FieldSize; 526 527 // Everything else has a flexible offset. 528 } else { 529 Offset = OptimizedStructLayoutField::FlexibleOffset; 530 } 531 532 Fields.push_back({FieldSize, Offset, Ty, 0, *FieldAlignment, TyAlignment}); 533 return Fields.size() - 1; 534 } 535 536 /// Finish the layout and set the body on the given type. 537 void finish(StructType *Ty); 538 539 uint64_t getStructSize() const { 540 assert(IsFinished && "not yet finished!"); 541 return StructSize; 542 } 543 544 Align getStructAlign() const { 545 assert(IsFinished && "not yet finished!"); 546 return StructAlign; 547 } 548 549 FieldIDType getLayoutFieldIndex(FieldIDType Id) const { 550 assert(IsFinished && "not yet finished!"); 551 return Fields[Id].LayoutFieldIndex; 552 } 553 554 Field getLayoutField(FieldIDType Id) const { 555 assert(IsFinished && "not yet finished!"); 556 return Fields[Id]; 557 } 558 }; 559 } // namespace 560 561 void FrameDataInfo::updateLayoutIndex(FrameTypeBuilder &B) { 562 auto Updater = [&](Value *I) { 563 auto Field = B.getLayoutField(getFieldIndex(I)); 564 setFieldIndex(I, Field.LayoutFieldIndex); 565 setAlign(I, Field.Alignment.value()); 566 setOffset(I, Field.Offset); 567 }; 568 LayoutIndexUpdateStarted = true; 569 for (auto &S : Spills) 570 Updater(S.first); 571 for (const auto &A : Allocas) 572 Updater(A.Alloca); 573 LayoutIndexUpdateStarted = false; 574 } 575 576 void FrameTypeBuilder::addFieldForAllocas(const Function &F, 577 FrameDataInfo &FrameData, 578 coro::Shape &Shape) { 579 using AllocaSetType = SmallVector<AllocaInst *, 4>; 580 SmallVector<AllocaSetType, 4> NonOverlapedAllocas; 581 582 // We need to add field for allocas at the end of this function. 583 auto AddFieldForAllocasAtExit = make_scope_exit([&]() { 584 for (auto AllocaList : NonOverlapedAllocas) { 585 auto *LargestAI = *AllocaList.begin(); 586 FieldIDType Id = addFieldForAlloca(LargestAI); 587 for (auto *Alloca : AllocaList) 588 FrameData.setFieldIndex(Alloca, Id); 589 } 590 }); 591 592 if (!Shape.OptimizeFrame && !EnableReuseStorageInFrame) { 593 for (const auto &A : FrameData.Allocas) { 594 AllocaInst *Alloca = A.Alloca; 595 NonOverlapedAllocas.emplace_back(AllocaSetType(1, Alloca)); 596 } 597 return; 598 } 599 600 // Because there are pathes from the lifetime.start to coro.end 601 // for each alloca, the liferanges for every alloca is overlaped 602 // in the blocks who contain coro.end and the successor blocks. 603 // So we choose to skip there blocks when we calculates the liferange 604 // for each alloca. It should be reasonable since there shouldn't be uses 605 // in these blocks and the coroutine frame shouldn't be used outside the 606 // coroutine body. 607 // 608 // Note that the user of coro.suspend may not be SwitchInst. However, this 609 // case seems too complex to handle. And it is harmless to skip these 610 // patterns since it just prevend putting the allocas to live in the same 611 // slot. 612 DenseMap<SwitchInst *, BasicBlock *> DefaultSuspendDest; 613 for (auto CoroSuspendInst : Shape.CoroSuspends) { 614 for (auto U : CoroSuspendInst->users()) { 615 if (auto *ConstSWI = dyn_cast<SwitchInst>(U)) { 616 auto *SWI = const_cast<SwitchInst *>(ConstSWI); 617 DefaultSuspendDest[SWI] = SWI->getDefaultDest(); 618 SWI->setDefaultDest(SWI->getSuccessor(1)); 619 } 620 } 621 } 622 623 auto ExtractAllocas = [&]() { 624 AllocaSetType Allocas; 625 Allocas.reserve(FrameData.Allocas.size()); 626 for (const auto &A : FrameData.Allocas) 627 Allocas.push_back(A.Alloca); 628 return Allocas; 629 }; 630 StackLifetime StackLifetimeAnalyzer(F, ExtractAllocas(), 631 StackLifetime::LivenessType::May); 632 StackLifetimeAnalyzer.run(); 633 auto IsAllocaInferenre = [&](const AllocaInst *AI1, const AllocaInst *AI2) { 634 return StackLifetimeAnalyzer.getLiveRange(AI1).overlaps( 635 StackLifetimeAnalyzer.getLiveRange(AI2)); 636 }; 637 auto GetAllocaSize = [&](const AllocaInfo &A) { 638 Optional<TypeSize> RetSize = A.Alloca->getAllocationSizeInBits(DL); 639 assert(RetSize && "Variable Length Arrays (VLA) are not supported.\n"); 640 assert(!RetSize->isScalable() && "Scalable vectors are not yet supported"); 641 return RetSize->getFixedSize(); 642 }; 643 // Put larger allocas in the front. So the larger allocas have higher 644 // priority to merge, which can save more space potentially. Also each 645 // AllocaSet would be ordered. So we can get the largest Alloca in one 646 // AllocaSet easily. 647 sort(FrameData.Allocas, [&](const auto &Iter1, const auto &Iter2) { 648 return GetAllocaSize(Iter1) > GetAllocaSize(Iter2); 649 }); 650 for (const auto &A : FrameData.Allocas) { 651 AllocaInst *Alloca = A.Alloca; 652 bool Merged = false; 653 // Try to find if the Alloca is not inferenced with any existing 654 // NonOverlappedAllocaSet. If it is true, insert the alloca to that 655 // NonOverlappedAllocaSet. 656 for (auto &AllocaSet : NonOverlapedAllocas) { 657 assert(!AllocaSet.empty() && "Processing Alloca Set is not empty.\n"); 658 bool NoInference = none_of(AllocaSet, [&](auto Iter) { 659 return IsAllocaInferenre(Alloca, Iter); 660 }); 661 // If the alignment of A is multiple of the alignment of B, the address 662 // of A should satisfy the requirement for aligning for B. 663 // 664 // There may be other more fine-grained strategies to handle the alignment 665 // infomation during the merging process. But it seems hard to handle 666 // these strategies and benefit little. 667 bool Alignable = [&]() -> bool { 668 auto *LargestAlloca = *AllocaSet.begin(); 669 return LargestAlloca->getAlign().value() % Alloca->getAlign().value() == 670 0; 671 }(); 672 bool CouldMerge = NoInference && Alignable; 673 if (!CouldMerge) 674 continue; 675 AllocaSet.push_back(Alloca); 676 Merged = true; 677 break; 678 } 679 if (!Merged) { 680 NonOverlapedAllocas.emplace_back(AllocaSetType(1, Alloca)); 681 } 682 } 683 // Recover the default target destination for each Switch statement 684 // reserved. 685 for (auto SwitchAndDefaultDest : DefaultSuspendDest) { 686 SwitchInst *SWI = SwitchAndDefaultDest.first; 687 BasicBlock *DestBB = SwitchAndDefaultDest.second; 688 SWI->setDefaultDest(DestBB); 689 } 690 // This Debug Info could tell us which allocas are merged into one slot. 691 LLVM_DEBUG(for (auto &AllocaSet 692 : NonOverlapedAllocas) { 693 if (AllocaSet.size() > 1) { 694 dbgs() << "In Function:" << F.getName() << "\n"; 695 dbgs() << "Find Union Set " 696 << "\n"; 697 dbgs() << "\tAllocas are \n"; 698 for (auto Alloca : AllocaSet) 699 dbgs() << "\t\t" << *Alloca << "\n"; 700 } 701 }); 702 } 703 704 void FrameTypeBuilder::finish(StructType *Ty) { 705 assert(!IsFinished && "already finished!"); 706 707 // Prepare the optimal-layout field array. 708 // The Id in the layout field is a pointer to our Field for it. 709 SmallVector<OptimizedStructLayoutField, 8> LayoutFields; 710 LayoutFields.reserve(Fields.size()); 711 for (auto &Field : Fields) { 712 LayoutFields.emplace_back(&Field, Field.Size, Field.Alignment, 713 Field.Offset); 714 } 715 716 // Perform layout. 717 auto SizeAndAlign = performOptimizedStructLayout(LayoutFields); 718 StructSize = SizeAndAlign.first; 719 StructAlign = SizeAndAlign.second; 720 721 auto getField = [](const OptimizedStructLayoutField &LayoutField) -> Field & { 722 return *static_cast<Field *>(const_cast<void*>(LayoutField.Id)); 723 }; 724 725 // We need to produce a packed struct type if there's a field whose 726 // assigned offset isn't a multiple of its natural type alignment. 727 bool Packed = [&] { 728 for (auto &LayoutField : LayoutFields) { 729 auto &F = getField(LayoutField); 730 if (!isAligned(F.TyAlignment, LayoutField.Offset)) 731 return true; 732 } 733 return false; 734 }(); 735 736 // Build the struct body. 737 SmallVector<Type*, 16> FieldTypes; 738 FieldTypes.reserve(LayoutFields.size() * 3 / 2); 739 uint64_t LastOffset = 0; 740 for (auto &LayoutField : LayoutFields) { 741 auto &F = getField(LayoutField); 742 743 auto Offset = LayoutField.Offset; 744 745 // Add a padding field if there's a padding gap and we're either 746 // building a packed struct or the padding gap is more than we'd 747 // get from aligning to the field type's natural alignment. 748 assert(Offset >= LastOffset); 749 if (Offset != LastOffset) { 750 if (Packed || alignTo(LastOffset, F.TyAlignment) != Offset) 751 FieldTypes.push_back(ArrayType::get(Type::getInt8Ty(Context), 752 Offset - LastOffset)); 753 } 754 755 F.Offset = Offset; 756 F.LayoutFieldIndex = FieldTypes.size(); 757 758 FieldTypes.push_back(F.Ty); 759 LastOffset = Offset + F.Size; 760 } 761 762 Ty->setBody(FieldTypes, Packed); 763 764 #ifndef NDEBUG 765 // Check that the IR layout matches the offsets we expect. 766 auto Layout = DL.getStructLayout(Ty); 767 for (auto &F : Fields) { 768 assert(Ty->getElementType(F.LayoutFieldIndex) == F.Ty); 769 assert(Layout->getElementOffset(F.LayoutFieldIndex) == F.Offset); 770 } 771 #endif 772 773 IsFinished = true; 774 } 775 776 static void cacheDIVar(FrameDataInfo &FrameData, 777 DenseMap<Value *, DILocalVariable *> &DIVarCache) { 778 for (auto *V : FrameData.getAllDefs()) { 779 if (DIVarCache.find(V) != DIVarCache.end()) 780 continue; 781 782 auto DDIs = FindDbgDeclareUses(V); 783 auto *I = llvm::find_if(DDIs, [](DbgDeclareInst *DDI) { 784 return DDI->getExpression()->getNumElements() == 0; 785 }); 786 if (I != DDIs.end()) 787 DIVarCache.insert({V, (*I)->getVariable()}); 788 } 789 } 790 791 /// Create name for Type. It uses MDString to store new created string to 792 /// avoid memory leak. 793 static StringRef solveTypeName(Type *Ty) { 794 if (Ty->isIntegerTy()) { 795 // The longest name in common may be '__int_128', which has 9 bits. 796 SmallString<16> Buffer; 797 raw_svector_ostream OS(Buffer); 798 OS << "__int_" << cast<IntegerType>(Ty)->getBitWidth(); 799 auto *MDName = MDString::get(Ty->getContext(), OS.str()); 800 return MDName->getString(); 801 } 802 803 if (Ty->isFloatingPointTy()) { 804 if (Ty->isFloatTy()) 805 return "__float_"; 806 if (Ty->isDoubleTy()) 807 return "__double_"; 808 return "__floating_type_"; 809 } 810 811 if (Ty->isPointerTy()) { 812 auto *PtrTy = cast<PointerType>(Ty); 813 Type *PointeeTy = PtrTy->getPointerElementType(); 814 auto Name = solveTypeName(PointeeTy); 815 if (Name == "UnknownType") 816 return "PointerType"; 817 SmallString<16> Buffer; 818 Twine(Name + "_Ptr").toStringRef(Buffer); 819 auto *MDName = MDString::get(Ty->getContext(), Buffer.str()); 820 return MDName->getString(); 821 } 822 823 if (Ty->isStructTy()) { 824 if (!cast<StructType>(Ty)->hasName()) 825 return "__LiteralStructType_"; 826 827 auto Name = Ty->getStructName(); 828 829 SmallString<16> Buffer(Name); 830 for_each(Buffer, [](auto &Iter) { 831 if (Iter == '.' || Iter == ':') 832 Iter = '_'; 833 }); 834 auto *MDName = MDString::get(Ty->getContext(), Buffer.str()); 835 return MDName->getString(); 836 } 837 838 return "UnknownType"; 839 } 840 841 static DIType *solveDIType(DIBuilder &Builder, Type *Ty, 842 const DataLayout &Layout, DIScope *Scope, 843 unsigned LineNum, 844 DenseMap<Type *, DIType *> &DITypeCache) { 845 if (DIType *DT = DITypeCache.lookup(Ty)) 846 return DT; 847 848 StringRef Name = solveTypeName(Ty); 849 850 DIType *RetType = nullptr; 851 852 if (Ty->isIntegerTy()) { 853 auto BitWidth = cast<IntegerType>(Ty)->getBitWidth(); 854 RetType = Builder.createBasicType(Name, BitWidth, dwarf::DW_ATE_signed, 855 llvm::DINode::FlagArtificial); 856 } else if (Ty->isFloatingPointTy()) { 857 RetType = Builder.createBasicType(Name, Layout.getTypeSizeInBits(Ty), 858 dwarf::DW_ATE_float, 859 llvm::DINode::FlagArtificial); 860 } else if (Ty->isPointerTy()) { 861 // Construct BasicType instead of PointerType to avoid infinite 862 // search problem. 863 // For example, we would be in trouble if we traverse recursively: 864 // 865 // struct Node { 866 // Node* ptr; 867 // }; 868 RetType = Builder.createBasicType(Name, Layout.getTypeSizeInBits(Ty), 869 dwarf::DW_ATE_address, 870 llvm::DINode::FlagArtificial); 871 } else if (Ty->isStructTy()) { 872 auto *DIStruct = Builder.createStructType( 873 Scope, Name, Scope->getFile(), LineNum, Layout.getTypeSizeInBits(Ty), 874 Layout.getPrefTypeAlignment(Ty), llvm::DINode::FlagArtificial, nullptr, 875 llvm::DINodeArray()); 876 877 auto *StructTy = cast<StructType>(Ty); 878 SmallVector<Metadata *, 16> Elements; 879 for (unsigned I = 0; I < StructTy->getNumElements(); I++) { 880 DIType *DITy = solveDIType(Builder, StructTy->getElementType(I), Layout, 881 Scope, LineNum, DITypeCache); 882 assert(DITy); 883 Elements.push_back(Builder.createMemberType( 884 Scope, DITy->getName(), Scope->getFile(), LineNum, 885 DITy->getSizeInBits(), DITy->getAlignInBits(), 886 Layout.getStructLayout(StructTy)->getElementOffsetInBits(I), 887 llvm::DINode::FlagArtificial, DITy)); 888 } 889 890 Builder.replaceArrays(DIStruct, Builder.getOrCreateArray(Elements)); 891 892 RetType = DIStruct; 893 } else { 894 LLVM_DEBUG(dbgs() << "Unresolved Type: " << *Ty << "\n";); 895 SmallString<32> Buffer; 896 raw_svector_ostream OS(Buffer); 897 OS << Name.str() << "_" << Layout.getTypeSizeInBits(Ty); 898 RetType = Builder.createBasicType(OS.str(), Layout.getTypeSizeInBits(Ty), 899 dwarf::DW_ATE_address, 900 llvm::DINode::FlagArtificial); 901 } 902 903 DITypeCache.insert({Ty, RetType}); 904 return RetType; 905 } 906 907 /// Build artificial debug info for C++ coroutine frames to allow users to 908 /// inspect the contents of the frame directly 909 /// 910 /// Create Debug information for coroutine frame with debug name "__coro_frame". 911 /// The debug information for the fields of coroutine frame is constructed from 912 /// the following way: 913 /// 1. For all the value in the Frame, we search the use of dbg.declare to find 914 /// the corresponding debug variables for the value. If we can find the 915 /// debug variable, we can get full and accurate debug information. 916 /// 2. If we can't get debug information in step 1 and 2, we could only try to 917 /// build the DIType by Type. We did this in solveDIType. We only handle 918 /// integer, float, double, integer type and struct type for now. 919 static void buildFrameDebugInfo(Function &F, coro::Shape &Shape, 920 FrameDataInfo &FrameData) { 921 DISubprogram *DIS = F.getSubprogram(); 922 // If there is no DISubprogram for F, it implies the Function are not compiled 923 // with debug info. So we also don't need to generate debug info for the frame 924 // neither. 925 if (!DIS || !DIS->getUnit() || 926 !dwarf::isCPlusPlus( 927 (dwarf::SourceLanguage)DIS->getUnit()->getSourceLanguage())) 928 return; 929 930 assert(Shape.ABI == coro::ABI::Switch && 931 "We could only build debug infomation for C++ coroutine now.\n"); 932 933 DIBuilder DBuilder(*F.getParent(), /*AllowUnresolved*/ false); 934 935 AllocaInst *PromiseAlloca = Shape.getPromiseAlloca(); 936 assert(PromiseAlloca && 937 "Coroutine with switch ABI should own Promise alloca"); 938 939 TinyPtrVector<DbgDeclareInst *> DIs = FindDbgDeclareUses(PromiseAlloca); 940 if (DIs.empty()) 941 return; 942 943 DbgDeclareInst *PromiseDDI = DIs.front(); 944 DILocalVariable *PromiseDIVariable = PromiseDDI->getVariable(); 945 DILocalScope *PromiseDIScope = PromiseDIVariable->getScope(); 946 DIFile *DFile = PromiseDIScope->getFile(); 947 DILocation *DILoc = PromiseDDI->getDebugLoc().get(); 948 unsigned LineNum = PromiseDIVariable->getLine(); 949 950 DICompositeType *FrameDITy = DBuilder.createStructType( 951 DIS, "__coro_frame_ty", DFile, LineNum, Shape.FrameSize * 8, 952 Shape.FrameAlign.value() * 8, llvm::DINode::FlagArtificial, nullptr, 953 llvm::DINodeArray()); 954 StructType *FrameTy = Shape.FrameTy; 955 SmallVector<Metadata *, 16> Elements; 956 DataLayout Layout = F.getParent()->getDataLayout(); 957 958 DenseMap<Value *, DILocalVariable *> DIVarCache; 959 cacheDIVar(FrameData, DIVarCache); 960 961 unsigned ResumeIndex = coro::Shape::SwitchFieldIndex::Resume; 962 unsigned DestroyIndex = coro::Shape::SwitchFieldIndex::Destroy; 963 unsigned IndexIndex = Shape.SwitchLowering.IndexField; 964 965 DenseMap<unsigned, StringRef> NameCache; 966 NameCache.insert({ResumeIndex, "__resume_fn"}); 967 NameCache.insert({DestroyIndex, "__destroy_fn"}); 968 NameCache.insert({IndexIndex, "__coro_index"}); 969 970 Type *ResumeFnTy = FrameTy->getElementType(ResumeIndex), 971 *DestroyFnTy = FrameTy->getElementType(DestroyIndex), 972 *IndexTy = FrameTy->getElementType(IndexIndex); 973 974 DenseMap<unsigned, DIType *> TyCache; 975 TyCache.insert({ResumeIndex, 976 DBuilder.createBasicType("__resume_fn", 977 Layout.getTypeSizeInBits(ResumeFnTy), 978 dwarf::DW_ATE_address)}); 979 TyCache.insert( 980 {DestroyIndex, DBuilder.createBasicType( 981 "__destroy_fn", Layout.getTypeSizeInBits(DestroyFnTy), 982 dwarf::DW_ATE_address)}); 983 984 /// FIXME: If we fill the field `SizeInBits` with the actual size of 985 /// __coro_index in bits, then __coro_index wouldn't show in the debugger. 986 TyCache.insert({IndexIndex, DBuilder.createBasicType( 987 "__coro_index", 988 (Layout.getTypeSizeInBits(IndexTy) < 8) 989 ? 8 990 : Layout.getTypeSizeInBits(IndexTy), 991 dwarf::DW_ATE_unsigned_char)}); 992 993 for (auto *V : FrameData.getAllDefs()) { 994 if (DIVarCache.find(V) == DIVarCache.end()) 995 continue; 996 997 auto Index = FrameData.getFieldIndex(V); 998 999 NameCache.insert({Index, DIVarCache[V]->getName()}); 1000 TyCache.insert({Index, DIVarCache[V]->getType()}); 1001 } 1002 1003 // Cache from index to (Align, Offset Pair) 1004 DenseMap<unsigned, std::pair<unsigned, unsigned>> OffsetCache; 1005 // The Align and Offset of Resume function and Destroy function are fixed. 1006 OffsetCache.insert({ResumeIndex, {8, 0}}); 1007 OffsetCache.insert({DestroyIndex, {8, 8}}); 1008 OffsetCache.insert( 1009 {IndexIndex, 1010 {Shape.SwitchLowering.IndexAlign, Shape.SwitchLowering.IndexOffset}}); 1011 1012 for (auto *V : FrameData.getAllDefs()) { 1013 auto Index = FrameData.getFieldIndex(V); 1014 1015 OffsetCache.insert( 1016 {Index, {FrameData.getAlign(V), FrameData.getOffset(V)}}); 1017 } 1018 1019 DenseMap<Type *, DIType *> DITypeCache; 1020 // This counter is used to avoid same type names. e.g., there would be 1021 // many i32 and i64 types in one coroutine. And we would use i32_0 and 1022 // i32_1 to avoid the same type. Since it makes no sense the name of the 1023 // fields confilicts with each other. 1024 unsigned UnknownTypeNum = 0; 1025 for (unsigned Index = 0; Index < FrameTy->getNumElements(); Index++) { 1026 if (OffsetCache.find(Index) == OffsetCache.end()) 1027 continue; 1028 1029 std::string Name; 1030 uint64_t SizeInBits; 1031 uint32_t AlignInBits; 1032 uint64_t OffsetInBits; 1033 DIType *DITy = nullptr; 1034 1035 Type *Ty = FrameTy->getElementType(Index); 1036 assert(Ty->isSized() && "We can't handle type which is not sized.\n"); 1037 SizeInBits = Layout.getTypeSizeInBits(Ty).getFixedSize(); 1038 AlignInBits = OffsetCache[Index].first * 8; 1039 OffsetInBits = OffsetCache[Index].second * 8; 1040 1041 if (NameCache.find(Index) != NameCache.end()) { 1042 Name = NameCache[Index].str(); 1043 DITy = TyCache[Index]; 1044 } else { 1045 DITy = solveDIType(DBuilder, Ty, Layout, FrameDITy, LineNum, DITypeCache); 1046 assert(DITy && "SolveDIType shouldn't return nullptr.\n"); 1047 Name = DITy->getName().str(); 1048 Name += "_" + std::to_string(UnknownTypeNum); 1049 UnknownTypeNum++; 1050 } 1051 1052 Elements.push_back(DBuilder.createMemberType( 1053 FrameDITy, Name, DFile, LineNum, SizeInBits, AlignInBits, OffsetInBits, 1054 llvm::DINode::FlagArtificial, DITy)); 1055 } 1056 1057 DBuilder.replaceArrays(FrameDITy, DBuilder.getOrCreateArray(Elements)); 1058 1059 auto *FrameDIVar = DBuilder.createAutoVariable(PromiseDIScope, "__coro_frame", 1060 DFile, LineNum, FrameDITy, 1061 true, DINode::FlagArtificial); 1062 assert(FrameDIVar->isValidLocationForIntrinsic(PromiseDDI->getDebugLoc())); 1063 1064 // Subprogram would have ContainedNodes field which records the debug 1065 // variables it contained. So we need to add __coro_frame to the 1066 // ContainedNodes of it. 1067 // 1068 // If we don't add __coro_frame to the RetainedNodes, user may get 1069 // `no symbol __coro_frame in context` rather than `__coro_frame` 1070 // is optimized out, which is more precise. 1071 if (auto *SubProgram = dyn_cast<DISubprogram>(PromiseDIScope)) { 1072 auto RetainedNodes = SubProgram->getRetainedNodes(); 1073 SmallVector<Metadata *, 32> RetainedNodesVec(RetainedNodes.begin(), 1074 RetainedNodes.end()); 1075 RetainedNodesVec.push_back(FrameDIVar); 1076 SubProgram->replaceOperandWith( 1077 7, (MDTuple::get(F.getContext(), RetainedNodesVec))); 1078 } 1079 1080 DBuilder.insertDeclare(Shape.FramePtr, FrameDIVar, 1081 DBuilder.createExpression(), DILoc, 1082 Shape.getInsertPtAfterFramePtr()); 1083 } 1084 1085 // Build a struct that will keep state for an active coroutine. 1086 // struct f.frame { 1087 // ResumeFnTy ResumeFnAddr; 1088 // ResumeFnTy DestroyFnAddr; 1089 // int ResumeIndex; 1090 // ... promise (if present) ... 1091 // ... spills ... 1092 // }; 1093 static StructType *buildFrameType(Function &F, coro::Shape &Shape, 1094 FrameDataInfo &FrameData) { 1095 LLVMContext &C = F.getContext(); 1096 const DataLayout &DL = F.getParent()->getDataLayout(); 1097 StructType *FrameTy = [&] { 1098 SmallString<32> Name(F.getName()); 1099 Name.append(".Frame"); 1100 return StructType::create(C, Name); 1101 }(); 1102 1103 // We will use this value to cap the alignment of spilled values. 1104 Optional<Align> MaxFrameAlignment; 1105 if (Shape.ABI == coro::ABI::Async) 1106 MaxFrameAlignment = Shape.AsyncLowering.getContextAlignment(); 1107 FrameTypeBuilder B(C, DL, MaxFrameAlignment); 1108 1109 AllocaInst *PromiseAlloca = Shape.getPromiseAlloca(); 1110 Optional<FieldIDType> SwitchIndexFieldId; 1111 1112 if (Shape.ABI == coro::ABI::Switch) { 1113 auto *FramePtrTy = FrameTy->getPointerTo(); 1114 auto *FnTy = FunctionType::get(Type::getVoidTy(C), FramePtrTy, 1115 /*IsVarArg=*/false); 1116 auto *FnPtrTy = FnTy->getPointerTo(); 1117 1118 // Add header fields for the resume and destroy functions. 1119 // We can rely on these being perfectly packed. 1120 (void)B.addField(FnPtrTy, None, /*header*/ true); 1121 (void)B.addField(FnPtrTy, None, /*header*/ true); 1122 1123 // PromiseAlloca field needs to be explicitly added here because it's 1124 // a header field with a fixed offset based on its alignment. Hence it 1125 // needs special handling and cannot be added to FrameData.Allocas. 1126 if (PromiseAlloca) 1127 FrameData.setFieldIndex( 1128 PromiseAlloca, B.addFieldForAlloca(PromiseAlloca, /*header*/ true)); 1129 1130 // Add a field to store the suspend index. This doesn't need to 1131 // be in the header. 1132 unsigned IndexBits = std::max(1U, Log2_64_Ceil(Shape.CoroSuspends.size())); 1133 Type *IndexType = Type::getIntNTy(C, IndexBits); 1134 1135 SwitchIndexFieldId = B.addField(IndexType, None); 1136 } else { 1137 assert(PromiseAlloca == nullptr && "lowering doesn't support promises"); 1138 } 1139 1140 // Because multiple allocas may own the same field slot, 1141 // we add allocas to field here. 1142 B.addFieldForAllocas(F, FrameData, Shape); 1143 // Add PromiseAlloca to Allocas list so that 1144 // 1. updateLayoutIndex could update its index after 1145 // `performOptimizedStructLayout` 1146 // 2. it is processed in insertSpills. 1147 if (Shape.ABI == coro::ABI::Switch && PromiseAlloca) 1148 // We assume that the promise alloca won't be modified before 1149 // CoroBegin and no alias will be create before CoroBegin. 1150 FrameData.Allocas.emplace_back( 1151 PromiseAlloca, DenseMap<Instruction *, llvm::Optional<APInt>>{}, false); 1152 // Create an entry for every spilled value. 1153 for (auto &S : FrameData.Spills) { 1154 Type *FieldType = S.first->getType(); 1155 // For byval arguments, we need to store the pointed value in the frame, 1156 // instead of the pointer itself. 1157 if (const Argument *A = dyn_cast<Argument>(S.first)) 1158 if (A->hasByValAttr()) 1159 FieldType = A->getParamByValType(); 1160 FieldIDType Id = 1161 B.addField(FieldType, None, false /*header*/, true /*IsSpillOfValue*/); 1162 FrameData.setFieldIndex(S.first, Id); 1163 } 1164 1165 B.finish(FrameTy); 1166 FrameData.updateLayoutIndex(B); 1167 Shape.FrameAlign = B.getStructAlign(); 1168 Shape.FrameSize = B.getStructSize(); 1169 1170 switch (Shape.ABI) { 1171 case coro::ABI::Switch: { 1172 // In the switch ABI, remember the switch-index field. 1173 auto IndexField = B.getLayoutField(*SwitchIndexFieldId); 1174 Shape.SwitchLowering.IndexField = IndexField.LayoutFieldIndex; 1175 Shape.SwitchLowering.IndexAlign = IndexField.Alignment.value(); 1176 Shape.SwitchLowering.IndexOffset = IndexField.Offset; 1177 1178 // Also round the frame size up to a multiple of its alignment, as is 1179 // generally expected in C/C++. 1180 Shape.FrameSize = alignTo(Shape.FrameSize, Shape.FrameAlign); 1181 break; 1182 } 1183 1184 // In the retcon ABI, remember whether the frame is inline in the storage. 1185 case coro::ABI::Retcon: 1186 case coro::ABI::RetconOnce: { 1187 auto Id = Shape.getRetconCoroId(); 1188 Shape.RetconLowering.IsFrameInlineInStorage 1189 = (B.getStructSize() <= Id->getStorageSize() && 1190 B.getStructAlign() <= Id->getStorageAlignment()); 1191 break; 1192 } 1193 case coro::ABI::Async: { 1194 Shape.AsyncLowering.FrameOffset = 1195 alignTo(Shape.AsyncLowering.ContextHeaderSize, Shape.FrameAlign); 1196 // Also make the final context size a multiple of the context alignment to 1197 // make allocation easier for allocators. 1198 Shape.AsyncLowering.ContextSize = 1199 alignTo(Shape.AsyncLowering.FrameOffset + Shape.FrameSize, 1200 Shape.AsyncLowering.getContextAlignment()); 1201 if (Shape.AsyncLowering.getContextAlignment() < Shape.FrameAlign) { 1202 report_fatal_error( 1203 "The alignment requirment of frame variables cannot be higher than " 1204 "the alignment of the async function context"); 1205 } 1206 break; 1207 } 1208 } 1209 1210 return FrameTy; 1211 } 1212 1213 // We use a pointer use visitor to track how an alloca is being used. 1214 // The goal is to be able to answer the following three questions: 1215 // 1. Should this alloca be allocated on the frame instead. 1216 // 2. Could the content of the alloca be modified prior to CoroBegn, which would 1217 // require copying the data from alloca to the frame after CoroBegin. 1218 // 3. Is there any alias created for this alloca prior to CoroBegin, but used 1219 // after CoroBegin. In that case, we will need to recreate the alias after 1220 // CoroBegin based off the frame. To answer question 1, we track two things: 1221 // a. List of all BasicBlocks that use this alloca or any of the aliases of 1222 // the alloca. In the end, we check if there exists any two basic blocks that 1223 // cross suspension points. If so, this alloca must be put on the frame. b. 1224 // Whether the alloca or any alias of the alloca is escaped at some point, 1225 // either by storing the address somewhere, or the address is used in a 1226 // function call that might capture. If it's ever escaped, this alloca must be 1227 // put on the frame conservatively. 1228 // To answer quetion 2, we track through the variable MayWriteBeforeCoroBegin. 1229 // Whenever a potential write happens, either through a store instruction, a 1230 // function call or any of the memory intrinsics, we check whether this 1231 // instruction is prior to CoroBegin. To answer question 3, we track the offsets 1232 // of all aliases created for the alloca prior to CoroBegin but used after 1233 // CoroBegin. llvm::Optional is used to be able to represent the case when the 1234 // offset is unknown (e.g. when you have a PHINode that takes in different 1235 // offset values). We cannot handle unknown offsets and will assert. This is the 1236 // potential issue left out. An ideal solution would likely require a 1237 // significant redesign. 1238 namespace { 1239 struct AllocaUseVisitor : PtrUseVisitor<AllocaUseVisitor> { 1240 using Base = PtrUseVisitor<AllocaUseVisitor>; 1241 AllocaUseVisitor(const DataLayout &DL, const DominatorTree &DT, 1242 const CoroBeginInst &CB, const SuspendCrossingInfo &Checker, 1243 bool ShouldUseLifetimeStartInfo) 1244 : PtrUseVisitor(DL), DT(DT), CoroBegin(CB), Checker(Checker), 1245 ShouldUseLifetimeStartInfo(ShouldUseLifetimeStartInfo) {} 1246 1247 void visit(Instruction &I) { 1248 Users.insert(&I); 1249 Base::visit(I); 1250 // If the pointer is escaped prior to CoroBegin, we have to assume it would 1251 // be written into before CoroBegin as well. 1252 if (PI.isEscaped() && !DT.dominates(&CoroBegin, PI.getEscapingInst())) { 1253 MayWriteBeforeCoroBegin = true; 1254 } 1255 } 1256 // We need to provide this overload as PtrUseVisitor uses a pointer based 1257 // visiting function. 1258 void visit(Instruction *I) { return visit(*I); } 1259 1260 void visitPHINode(PHINode &I) { 1261 enqueueUsers(I); 1262 handleAlias(I); 1263 } 1264 1265 void visitSelectInst(SelectInst &I) { 1266 enqueueUsers(I); 1267 handleAlias(I); 1268 } 1269 1270 void visitStoreInst(StoreInst &SI) { 1271 // Regardless whether the alias of the alloca is the value operand or the 1272 // pointer operand, we need to assume the alloca is been written. 1273 handleMayWrite(SI); 1274 1275 if (SI.getValueOperand() != U->get()) 1276 return; 1277 1278 // We are storing the pointer into a memory location, potentially escaping. 1279 // As an optimization, we try to detect simple cases where it doesn't 1280 // actually escape, for example: 1281 // %ptr = alloca .. 1282 // %addr = alloca .. 1283 // store %ptr, %addr 1284 // %x = load %addr 1285 // .. 1286 // If %addr is only used by loading from it, we could simply treat %x as 1287 // another alias of %ptr, and not considering %ptr being escaped. 1288 auto IsSimpleStoreThenLoad = [&]() { 1289 auto *AI = dyn_cast<AllocaInst>(SI.getPointerOperand()); 1290 // If the memory location we are storing to is not an alloca, it 1291 // could be an alias of some other memory locations, which is difficult 1292 // to analyze. 1293 if (!AI) 1294 return false; 1295 // StoreAliases contains aliases of the memory location stored into. 1296 SmallVector<Instruction *, 4> StoreAliases = {AI}; 1297 while (!StoreAliases.empty()) { 1298 Instruction *I = StoreAliases.pop_back_val(); 1299 for (User *U : I->users()) { 1300 // If we are loading from the memory location, we are creating an 1301 // alias of the original pointer. 1302 if (auto *LI = dyn_cast<LoadInst>(U)) { 1303 enqueueUsers(*LI); 1304 handleAlias(*LI); 1305 continue; 1306 } 1307 // If we are overriding the memory location, the pointer certainly 1308 // won't escape. 1309 if (auto *S = dyn_cast<StoreInst>(U)) 1310 if (S->getPointerOperand() == I) 1311 continue; 1312 if (auto *II = dyn_cast<IntrinsicInst>(U)) 1313 if (II->isLifetimeStartOrEnd()) 1314 continue; 1315 // BitCastInst creats aliases of the memory location being stored 1316 // into. 1317 if (auto *BI = dyn_cast<BitCastInst>(U)) { 1318 StoreAliases.push_back(BI); 1319 continue; 1320 } 1321 return false; 1322 } 1323 } 1324 1325 return true; 1326 }; 1327 1328 if (!IsSimpleStoreThenLoad()) 1329 PI.setEscaped(&SI); 1330 } 1331 1332 // All mem intrinsics modify the data. 1333 void visitMemIntrinsic(MemIntrinsic &MI) { handleMayWrite(MI); } 1334 1335 void visitBitCastInst(BitCastInst &BC) { 1336 Base::visitBitCastInst(BC); 1337 handleAlias(BC); 1338 } 1339 1340 void visitAddrSpaceCastInst(AddrSpaceCastInst &ASC) { 1341 Base::visitAddrSpaceCastInst(ASC); 1342 handleAlias(ASC); 1343 } 1344 1345 void visitGetElementPtrInst(GetElementPtrInst &GEPI) { 1346 // The base visitor will adjust Offset accordingly. 1347 Base::visitGetElementPtrInst(GEPI); 1348 handleAlias(GEPI); 1349 } 1350 1351 void visitIntrinsicInst(IntrinsicInst &II) { 1352 // When we found the lifetime markers refers to a 1353 // subrange of the original alloca, ignore the lifetime 1354 // markers to avoid misleading the analysis. 1355 if (II.getIntrinsicID() != Intrinsic::lifetime_start || !IsOffsetKnown || 1356 !Offset.isZero()) 1357 return Base::visitIntrinsicInst(II); 1358 LifetimeStarts.insert(&II); 1359 } 1360 1361 void visitCallBase(CallBase &CB) { 1362 for (unsigned Op = 0, OpCount = CB.arg_size(); Op < OpCount; ++Op) 1363 if (U->get() == CB.getArgOperand(Op) && !CB.doesNotCapture(Op)) 1364 PI.setEscaped(&CB); 1365 handleMayWrite(CB); 1366 } 1367 1368 bool getShouldLiveOnFrame() const { 1369 if (!ShouldLiveOnFrame) 1370 ShouldLiveOnFrame = computeShouldLiveOnFrame(); 1371 return ShouldLiveOnFrame.getValue(); 1372 } 1373 1374 bool getMayWriteBeforeCoroBegin() const { return MayWriteBeforeCoroBegin; } 1375 1376 DenseMap<Instruction *, llvm::Optional<APInt>> getAliasesCopy() const { 1377 assert(getShouldLiveOnFrame() && "This method should only be called if the " 1378 "alloca needs to live on the frame."); 1379 for (const auto &P : AliasOffetMap) 1380 if (!P.second) 1381 report_fatal_error("Unable to handle an alias with unknown offset " 1382 "created before CoroBegin."); 1383 return AliasOffetMap; 1384 } 1385 1386 private: 1387 const DominatorTree &DT; 1388 const CoroBeginInst &CoroBegin; 1389 const SuspendCrossingInfo &Checker; 1390 // All alias to the original AllocaInst, created before CoroBegin and used 1391 // after CoroBegin. Each entry contains the instruction and the offset in the 1392 // original Alloca. They need to be recreated after CoroBegin off the frame. 1393 DenseMap<Instruction *, llvm::Optional<APInt>> AliasOffetMap{}; 1394 SmallPtrSet<Instruction *, 4> Users{}; 1395 SmallPtrSet<IntrinsicInst *, 2> LifetimeStarts{}; 1396 bool MayWriteBeforeCoroBegin{false}; 1397 bool ShouldUseLifetimeStartInfo{true}; 1398 1399 mutable llvm::Optional<bool> ShouldLiveOnFrame{}; 1400 1401 bool computeShouldLiveOnFrame() const { 1402 // If lifetime information is available, we check it first since it's 1403 // more precise. We look at every pair of lifetime.start intrinsic and 1404 // every basic block that uses the pointer to see if they cross suspension 1405 // points. The uses cover both direct uses as well as indirect uses. 1406 if (ShouldUseLifetimeStartInfo && !LifetimeStarts.empty()) { 1407 for (auto *I : Users) 1408 for (auto *S : LifetimeStarts) 1409 if (Checker.isDefinitionAcrossSuspend(*S, I)) 1410 return true; 1411 return false; 1412 } 1413 // FIXME: Ideally the isEscaped check should come at the beginning. 1414 // However there are a few loose ends that need to be fixed first before 1415 // we can do that. We need to make sure we are not over-conservative, so 1416 // that the data accessed in-between await_suspend and symmetric transfer 1417 // is always put on the stack, and also data accessed after coro.end is 1418 // always put on the stack (esp the return object). To fix that, we need 1419 // to: 1420 // 1) Potentially treat sret as nocapture in calls 1421 // 2) Special handle the return object and put it on the stack 1422 // 3) Utilize lifetime.end intrinsic 1423 if (PI.isEscaped()) 1424 return true; 1425 1426 for (auto *U1 : Users) 1427 for (auto *U2 : Users) 1428 if (Checker.isDefinitionAcrossSuspend(*U1, U2)) 1429 return true; 1430 1431 return false; 1432 } 1433 1434 void handleMayWrite(const Instruction &I) { 1435 if (!DT.dominates(&CoroBegin, &I)) 1436 MayWriteBeforeCoroBegin = true; 1437 } 1438 1439 bool usedAfterCoroBegin(Instruction &I) { 1440 for (auto &U : I.uses()) 1441 if (DT.dominates(&CoroBegin, U)) 1442 return true; 1443 return false; 1444 } 1445 1446 void handleAlias(Instruction &I) { 1447 // We track all aliases created prior to CoroBegin but used after. 1448 // These aliases may need to be recreated after CoroBegin if the alloca 1449 // need to live on the frame. 1450 if (DT.dominates(&CoroBegin, &I) || !usedAfterCoroBegin(I)) 1451 return; 1452 1453 if (!IsOffsetKnown) { 1454 AliasOffetMap[&I].reset(); 1455 } else { 1456 auto Itr = AliasOffetMap.find(&I); 1457 if (Itr == AliasOffetMap.end()) { 1458 AliasOffetMap[&I] = Offset; 1459 } else if (Itr->second.hasValue() && Itr->second.getValue() != Offset) { 1460 // If we have seen two different possible values for this alias, we set 1461 // it to empty. 1462 AliasOffetMap[&I].reset(); 1463 } 1464 } 1465 } 1466 }; 1467 } // namespace 1468 1469 // We need to make room to insert a spill after initial PHIs, but before 1470 // catchswitch instruction. Placing it before violates the requirement that 1471 // catchswitch, like all other EHPads must be the first nonPHI in a block. 1472 // 1473 // Split away catchswitch into a separate block and insert in its place: 1474 // 1475 // cleanuppad <InsertPt> cleanupret. 1476 // 1477 // cleanupret instruction will act as an insert point for the spill. 1478 static Instruction *splitBeforeCatchSwitch(CatchSwitchInst *CatchSwitch) { 1479 BasicBlock *CurrentBlock = CatchSwitch->getParent(); 1480 BasicBlock *NewBlock = CurrentBlock->splitBasicBlock(CatchSwitch); 1481 CurrentBlock->getTerminator()->eraseFromParent(); 1482 1483 auto *CleanupPad = 1484 CleanupPadInst::Create(CatchSwitch->getParentPad(), {}, "", CurrentBlock); 1485 auto *CleanupRet = 1486 CleanupReturnInst::Create(CleanupPad, NewBlock, CurrentBlock); 1487 return CleanupRet; 1488 } 1489 1490 static void createFramePtr(coro::Shape &Shape) { 1491 auto *CB = Shape.CoroBegin; 1492 IRBuilder<> Builder(CB->getNextNode()); 1493 StructType *FrameTy = Shape.FrameTy; 1494 PointerType *FramePtrTy = FrameTy->getPointerTo(); 1495 Shape.FramePtr = 1496 cast<Instruction>(Builder.CreateBitCast(CB, FramePtrTy, "FramePtr")); 1497 } 1498 1499 // Replace all alloca and SSA values that are accessed across suspend points 1500 // with GetElementPointer from coroutine frame + loads and stores. Create an 1501 // AllocaSpillBB that will become the new entry block for the resume parts of 1502 // the coroutine: 1503 // 1504 // %hdl = coro.begin(...) 1505 // whatever 1506 // 1507 // becomes: 1508 // 1509 // %hdl = coro.begin(...) 1510 // %FramePtr = bitcast i8* hdl to %f.frame* 1511 // br label %AllocaSpillBB 1512 // 1513 // AllocaSpillBB: 1514 // ; geps corresponding to allocas that were moved to coroutine frame 1515 // br label PostSpill 1516 // 1517 // PostSpill: 1518 // whatever 1519 // 1520 // 1521 static void insertSpills(const FrameDataInfo &FrameData, coro::Shape &Shape) { 1522 auto *CB = Shape.CoroBegin; 1523 LLVMContext &C = CB->getContext(); 1524 IRBuilder<> Builder(C); 1525 StructType *FrameTy = Shape.FrameTy; 1526 Value *FramePtr = Shape.FramePtr; 1527 DominatorTree DT(*CB->getFunction()); 1528 SmallDenseMap<llvm::Value *, llvm::AllocaInst *, 4> DbgPtrAllocaCache; 1529 1530 // Create a GEP with the given index into the coroutine frame for the original 1531 // value Orig. Appends an extra 0 index for array-allocas, preserving the 1532 // original type. 1533 auto GetFramePointer = [&](Value *Orig) -> Value * { 1534 FieldIDType Index = FrameData.getFieldIndex(Orig); 1535 SmallVector<Value *, 3> Indices = { 1536 ConstantInt::get(Type::getInt32Ty(C), 0), 1537 ConstantInt::get(Type::getInt32Ty(C), Index), 1538 }; 1539 1540 if (auto *AI = dyn_cast<AllocaInst>(Orig)) { 1541 if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) { 1542 auto Count = CI->getValue().getZExtValue(); 1543 if (Count > 1) { 1544 Indices.push_back(ConstantInt::get(Type::getInt32Ty(C), 0)); 1545 } 1546 } else { 1547 report_fatal_error("Coroutines cannot handle non static allocas yet"); 1548 } 1549 } 1550 1551 auto GEP = cast<GetElementPtrInst>( 1552 Builder.CreateInBoundsGEP(FrameTy, FramePtr, Indices)); 1553 if (isa<AllocaInst>(Orig)) { 1554 // If the type of GEP is not equal to the type of AllocaInst, it implies 1555 // that the AllocaInst may be reused in the Frame slot of other 1556 // AllocaInst. So We cast GEP to the AllocaInst here to re-use 1557 // the Frame storage. 1558 // 1559 // Note: If we change the strategy dealing with alignment, we need to refine 1560 // this casting. 1561 if (GEP->getResultElementType() != Orig->getType()) 1562 return Builder.CreateBitCast(GEP, Orig->getType(), 1563 Orig->getName() + Twine(".cast")); 1564 } 1565 return GEP; 1566 }; 1567 1568 for (auto const &E : FrameData.Spills) { 1569 Value *Def = E.first; 1570 auto SpillAlignment = Align(FrameData.getAlign(Def)); 1571 // Create a store instruction storing the value into the 1572 // coroutine frame. 1573 Instruction *InsertPt = nullptr; 1574 Type *ByValTy = nullptr; 1575 if (auto *Arg = dyn_cast<Argument>(Def)) { 1576 // For arguments, we will place the store instruction right after 1577 // the coroutine frame pointer instruction, i.e. bitcast of 1578 // coro.begin from i8* to %f.frame*. 1579 InsertPt = Shape.getInsertPtAfterFramePtr(); 1580 1581 // If we're spilling an Argument, make sure we clear 'nocapture' 1582 // from the coroutine function. 1583 Arg->getParent()->removeParamAttr(Arg->getArgNo(), Attribute::NoCapture); 1584 1585 if (Arg->hasByValAttr()) 1586 ByValTy = Arg->getParamByValType(); 1587 } else if (auto *CSI = dyn_cast<AnyCoroSuspendInst>(Def)) { 1588 // Don't spill immediately after a suspend; splitting assumes 1589 // that the suspend will be followed by a branch. 1590 InsertPt = CSI->getParent()->getSingleSuccessor()->getFirstNonPHI(); 1591 } else { 1592 auto *I = cast<Instruction>(Def); 1593 if (!DT.dominates(CB, I)) { 1594 // If it is not dominated by CoroBegin, then spill should be 1595 // inserted immediately after CoroFrame is computed. 1596 InsertPt = Shape.getInsertPtAfterFramePtr(); 1597 } else if (auto *II = dyn_cast<InvokeInst>(I)) { 1598 // If we are spilling the result of the invoke instruction, split 1599 // the normal edge and insert the spill in the new block. 1600 auto *NewBB = SplitEdge(II->getParent(), II->getNormalDest()); 1601 InsertPt = NewBB->getTerminator(); 1602 } else if (isa<PHINode>(I)) { 1603 // Skip the PHINodes and EH pads instructions. 1604 BasicBlock *DefBlock = I->getParent(); 1605 if (auto *CSI = dyn_cast<CatchSwitchInst>(DefBlock->getTerminator())) 1606 InsertPt = splitBeforeCatchSwitch(CSI); 1607 else 1608 InsertPt = &*DefBlock->getFirstInsertionPt(); 1609 } else { 1610 assert(!I->isTerminator() && "unexpected terminator"); 1611 // For all other values, the spill is placed immediately after 1612 // the definition. 1613 InsertPt = I->getNextNode(); 1614 } 1615 } 1616 1617 auto Index = FrameData.getFieldIndex(Def); 1618 Builder.SetInsertPoint(InsertPt); 1619 auto *G = Builder.CreateConstInBoundsGEP2_32( 1620 FrameTy, FramePtr, 0, Index, Def->getName() + Twine(".spill.addr")); 1621 if (ByValTy) { 1622 // For byval arguments, we need to store the pointed value in the frame, 1623 // instead of the pointer itself. 1624 auto *Value = Builder.CreateLoad(ByValTy, Def); 1625 Builder.CreateAlignedStore(Value, G, SpillAlignment); 1626 } else { 1627 Builder.CreateAlignedStore(Def, G, SpillAlignment); 1628 } 1629 1630 BasicBlock *CurrentBlock = nullptr; 1631 Value *CurrentReload = nullptr; 1632 for (auto *U : E.second) { 1633 // If we have not seen the use block, create a load instruction to reload 1634 // the spilled value from the coroutine frame. Populates the Value pointer 1635 // reference provided with the frame GEP. 1636 if (CurrentBlock != U->getParent()) { 1637 CurrentBlock = U->getParent(); 1638 Builder.SetInsertPoint(&*CurrentBlock->getFirstInsertionPt()); 1639 1640 auto *GEP = GetFramePointer(E.first); 1641 GEP->setName(E.first->getName() + Twine(".reload.addr")); 1642 if (ByValTy) 1643 CurrentReload = GEP; 1644 else 1645 CurrentReload = Builder.CreateAlignedLoad( 1646 FrameTy->getElementType(FrameData.getFieldIndex(E.first)), GEP, 1647 SpillAlignment, E.first->getName() + Twine(".reload")); 1648 1649 TinyPtrVector<DbgDeclareInst *> DIs = FindDbgDeclareUses(Def); 1650 for (DbgDeclareInst *DDI : DIs) { 1651 bool AllowUnresolved = false; 1652 // This dbg.declare is preserved for all coro-split function 1653 // fragments. It will be unreachable in the main function, and 1654 // processed by coro::salvageDebugInfo() by CoroCloner. 1655 DIBuilder(*CurrentBlock->getParent()->getParent(), AllowUnresolved) 1656 .insertDeclare(CurrentReload, DDI->getVariable(), 1657 DDI->getExpression(), DDI->getDebugLoc(), 1658 &*Builder.GetInsertPoint()); 1659 // This dbg.declare is for the main function entry point. It 1660 // will be deleted in all coro-split functions. 1661 coro::salvageDebugInfo(DbgPtrAllocaCache, DDI, Shape.OptimizeFrame); 1662 } 1663 } 1664 1665 // Salvage debug info on any dbg.addr that we see. We do not insert them 1666 // into each block where we have a use though. 1667 if (auto *DI = dyn_cast<DbgAddrIntrinsic>(U)) { 1668 coro::salvageDebugInfo(DbgPtrAllocaCache, DI, Shape.OptimizeFrame); 1669 } 1670 1671 // If we have a single edge PHINode, remove it and replace it with a 1672 // reload from the coroutine frame. (We already took care of multi edge 1673 // PHINodes by rewriting them in the rewritePHIs function). 1674 if (auto *PN = dyn_cast<PHINode>(U)) { 1675 assert(PN->getNumIncomingValues() == 1 && 1676 "unexpected number of incoming " 1677 "values in the PHINode"); 1678 PN->replaceAllUsesWith(CurrentReload); 1679 PN->eraseFromParent(); 1680 continue; 1681 } 1682 1683 // Replace all uses of CurrentValue in the current instruction with 1684 // reload. 1685 U->replaceUsesOfWith(Def, CurrentReload); 1686 } 1687 } 1688 1689 BasicBlock *FramePtrBB = Shape.getInsertPtAfterFramePtr()->getParent(); 1690 1691 auto SpillBlock = FramePtrBB->splitBasicBlock( 1692 Shape.getInsertPtAfterFramePtr(), "AllocaSpillBB"); 1693 SpillBlock->splitBasicBlock(&SpillBlock->front(), "PostSpill"); 1694 Shape.AllocaSpillBlock = SpillBlock; 1695 1696 // retcon and retcon.once lowering assumes all uses have been sunk. 1697 if (Shape.ABI == coro::ABI::Retcon || Shape.ABI == coro::ABI::RetconOnce || 1698 Shape.ABI == coro::ABI::Async) { 1699 // If we found any allocas, replace all of their remaining uses with Geps. 1700 Builder.SetInsertPoint(&SpillBlock->front()); 1701 for (const auto &P : FrameData.Allocas) { 1702 AllocaInst *Alloca = P.Alloca; 1703 auto *G = GetFramePointer(Alloca); 1704 1705 // We are not using ReplaceInstWithInst(P.first, cast<Instruction>(G)) 1706 // here, as we are changing location of the instruction. 1707 G->takeName(Alloca); 1708 Alloca->replaceAllUsesWith(G); 1709 Alloca->eraseFromParent(); 1710 } 1711 return; 1712 } 1713 1714 // If we found any alloca, replace all of their remaining uses with GEP 1715 // instructions. To remain debugbility, we replace the uses of allocas for 1716 // dbg.declares and dbg.values with the reload from the frame. 1717 // Note: We cannot replace the alloca with GEP instructions indiscriminately, 1718 // as some of the uses may not be dominated by CoroBegin. 1719 Builder.SetInsertPoint(&Shape.AllocaSpillBlock->front()); 1720 SmallVector<Instruction *, 4> UsersToUpdate; 1721 for (const auto &A : FrameData.Allocas) { 1722 AllocaInst *Alloca = A.Alloca; 1723 UsersToUpdate.clear(); 1724 for (User *U : Alloca->users()) { 1725 auto *I = cast<Instruction>(U); 1726 if (DT.dominates(CB, I)) 1727 UsersToUpdate.push_back(I); 1728 } 1729 if (UsersToUpdate.empty()) 1730 continue; 1731 auto *G = GetFramePointer(Alloca); 1732 G->setName(Alloca->getName() + Twine(".reload.addr")); 1733 1734 SmallVector<DbgVariableIntrinsic *, 4> DIs; 1735 findDbgUsers(DIs, Alloca); 1736 for (auto *DVI : DIs) 1737 DVI->replaceUsesOfWith(Alloca, G); 1738 1739 for (Instruction *I : UsersToUpdate) 1740 I->replaceUsesOfWith(Alloca, G); 1741 } 1742 Builder.SetInsertPoint(Shape.getInsertPtAfterFramePtr()); 1743 for (const auto &A : FrameData.Allocas) { 1744 AllocaInst *Alloca = A.Alloca; 1745 if (A.MayWriteBeforeCoroBegin) { 1746 // isEscaped really means potentially modified before CoroBegin. 1747 if (Alloca->isArrayAllocation()) 1748 report_fatal_error( 1749 "Coroutines cannot handle copying of array allocas yet"); 1750 1751 auto *G = GetFramePointer(Alloca); 1752 auto *Value = Builder.CreateLoad(Alloca->getAllocatedType(), Alloca); 1753 Builder.CreateStore(Value, G); 1754 } 1755 // For each alias to Alloca created before CoroBegin but used after 1756 // CoroBegin, we recreate them after CoroBegin by appplying the offset 1757 // to the pointer in the frame. 1758 for (const auto &Alias : A.Aliases) { 1759 auto *FramePtr = GetFramePointer(Alloca); 1760 auto *FramePtrRaw = 1761 Builder.CreateBitCast(FramePtr, Type::getInt8PtrTy(C)); 1762 auto *AliasPtr = Builder.CreateGEP( 1763 Type::getInt8Ty(C), FramePtrRaw, 1764 ConstantInt::get(Type::getInt64Ty(C), Alias.second.getValue())); 1765 auto *AliasPtrTyped = 1766 Builder.CreateBitCast(AliasPtr, Alias.first->getType()); 1767 Alias.first->replaceUsesWithIf( 1768 AliasPtrTyped, [&](Use &U) { return DT.dominates(CB, U); }); 1769 } 1770 } 1771 } 1772 1773 // Moves the values in the PHIs in SuccBB that correspong to PredBB into a new 1774 // PHI in InsertedBB. 1775 static void movePHIValuesToInsertedBlock(BasicBlock *SuccBB, 1776 BasicBlock *InsertedBB, 1777 BasicBlock *PredBB, 1778 PHINode *UntilPHI = nullptr) { 1779 auto *PN = cast<PHINode>(&SuccBB->front()); 1780 do { 1781 int Index = PN->getBasicBlockIndex(InsertedBB); 1782 Value *V = PN->getIncomingValue(Index); 1783 PHINode *InputV = PHINode::Create( 1784 V->getType(), 1, V->getName() + Twine(".") + SuccBB->getName(), 1785 &InsertedBB->front()); 1786 InputV->addIncoming(V, PredBB); 1787 PN->setIncomingValue(Index, InputV); 1788 PN = dyn_cast<PHINode>(PN->getNextNode()); 1789 } while (PN != UntilPHI); 1790 } 1791 1792 // Rewrites the PHI Nodes in a cleanuppad. 1793 static void rewritePHIsForCleanupPad(BasicBlock *CleanupPadBB, 1794 CleanupPadInst *CleanupPad) { 1795 // For every incoming edge to a CleanupPad we will create a new block holding 1796 // all incoming values in single-value PHI nodes. We will then create another 1797 // block to act as a dispather (as all unwind edges for related EH blocks 1798 // must be the same). 1799 // 1800 // cleanuppad: 1801 // %2 = phi i32[%0, %catchswitch], [%1, %catch.1] 1802 // %3 = cleanuppad within none [] 1803 // 1804 // It will create: 1805 // 1806 // cleanuppad.corodispatch 1807 // %2 = phi i8[0, %catchswitch], [1, %catch.1] 1808 // %3 = cleanuppad within none [] 1809 // switch i8 % 2, label %unreachable 1810 // [i8 0, label %cleanuppad.from.catchswitch 1811 // i8 1, label %cleanuppad.from.catch.1] 1812 // cleanuppad.from.catchswitch: 1813 // %4 = phi i32 [%0, %catchswitch] 1814 // br %label cleanuppad 1815 // cleanuppad.from.catch.1: 1816 // %6 = phi i32 [%1, %catch.1] 1817 // br %label cleanuppad 1818 // cleanuppad: 1819 // %8 = phi i32 [%4, %cleanuppad.from.catchswitch], 1820 // [%6, %cleanuppad.from.catch.1] 1821 1822 // Unreachable BB, in case switching on an invalid value in the dispatcher. 1823 auto *UnreachBB = BasicBlock::Create( 1824 CleanupPadBB->getContext(), "unreachable", CleanupPadBB->getParent()); 1825 IRBuilder<> Builder(UnreachBB); 1826 Builder.CreateUnreachable(); 1827 1828 // Create a new cleanuppad which will be the dispatcher. 1829 auto *NewCleanupPadBB = 1830 BasicBlock::Create(CleanupPadBB->getContext(), 1831 CleanupPadBB->getName() + Twine(".corodispatch"), 1832 CleanupPadBB->getParent(), CleanupPadBB); 1833 Builder.SetInsertPoint(NewCleanupPadBB); 1834 auto *SwitchType = Builder.getInt8Ty(); 1835 auto *SetDispatchValuePN = 1836 Builder.CreatePHI(SwitchType, pred_size(CleanupPadBB)); 1837 CleanupPad->removeFromParent(); 1838 CleanupPad->insertAfter(SetDispatchValuePN); 1839 auto *SwitchOnDispatch = Builder.CreateSwitch(SetDispatchValuePN, UnreachBB, 1840 pred_size(CleanupPadBB)); 1841 1842 int SwitchIndex = 0; 1843 SmallVector<BasicBlock *, 8> Preds(predecessors(CleanupPadBB)); 1844 for (BasicBlock *Pred : Preds) { 1845 // Create a new cleanuppad and move the PHI values to there. 1846 auto *CaseBB = BasicBlock::Create(CleanupPadBB->getContext(), 1847 CleanupPadBB->getName() + 1848 Twine(".from.") + Pred->getName(), 1849 CleanupPadBB->getParent(), CleanupPadBB); 1850 updatePhiNodes(CleanupPadBB, Pred, CaseBB); 1851 CaseBB->setName(CleanupPadBB->getName() + Twine(".from.") + 1852 Pred->getName()); 1853 Builder.SetInsertPoint(CaseBB); 1854 Builder.CreateBr(CleanupPadBB); 1855 movePHIValuesToInsertedBlock(CleanupPadBB, CaseBB, NewCleanupPadBB); 1856 1857 // Update this Pred to the new unwind point. 1858 setUnwindEdgeTo(Pred->getTerminator(), NewCleanupPadBB); 1859 1860 // Setup the switch in the dispatcher. 1861 auto *SwitchConstant = ConstantInt::get(SwitchType, SwitchIndex); 1862 SetDispatchValuePN->addIncoming(SwitchConstant, Pred); 1863 SwitchOnDispatch->addCase(SwitchConstant, CaseBB); 1864 SwitchIndex++; 1865 } 1866 } 1867 1868 static void cleanupSinglePredPHIs(Function &F) { 1869 SmallVector<PHINode *, 32> Worklist; 1870 for (auto &BB : F) { 1871 for (auto &Phi : BB.phis()) { 1872 if (Phi.getNumIncomingValues() == 1) { 1873 Worklist.push_back(&Phi); 1874 } else 1875 break; 1876 } 1877 } 1878 while (!Worklist.empty()) { 1879 auto *Phi = Worklist.pop_back_val(); 1880 auto *OriginalValue = Phi->getIncomingValue(0); 1881 Phi->replaceAllUsesWith(OriginalValue); 1882 } 1883 } 1884 1885 static void rewritePHIs(BasicBlock &BB) { 1886 // For every incoming edge we will create a block holding all 1887 // incoming values in a single PHI nodes. 1888 // 1889 // loop: 1890 // %n.val = phi i32[%n, %entry], [%inc, %loop] 1891 // 1892 // It will create: 1893 // 1894 // loop.from.entry: 1895 // %n.loop.pre = phi i32 [%n, %entry] 1896 // br %label loop 1897 // loop.from.loop: 1898 // %inc.loop.pre = phi i32 [%inc, %loop] 1899 // br %label loop 1900 // 1901 // After this rewrite, further analysis will ignore any phi nodes with more 1902 // than one incoming edge. 1903 1904 // TODO: Simplify PHINodes in the basic block to remove duplicate 1905 // predecessors. 1906 1907 // Special case for CleanupPad: all EH blocks must have the same unwind edge 1908 // so we need to create an additional "dispatcher" block. 1909 if (auto *CleanupPad = 1910 dyn_cast_or_null<CleanupPadInst>(BB.getFirstNonPHI())) { 1911 SmallVector<BasicBlock *, 8> Preds(predecessors(&BB)); 1912 for (BasicBlock *Pred : Preds) { 1913 if (CatchSwitchInst *CS = 1914 dyn_cast<CatchSwitchInst>(Pred->getTerminator())) { 1915 // CleanupPad with a CatchSwitch predecessor: therefore this is an 1916 // unwind destination that needs to be handle specially. 1917 assert(CS->getUnwindDest() == &BB); 1918 (void)CS; 1919 rewritePHIsForCleanupPad(&BB, CleanupPad); 1920 return; 1921 } 1922 } 1923 } 1924 1925 LandingPadInst *LandingPad = nullptr; 1926 PHINode *ReplPHI = nullptr; 1927 if ((LandingPad = dyn_cast_or_null<LandingPadInst>(BB.getFirstNonPHI()))) { 1928 // ehAwareSplitEdge will clone the LandingPad in all the edge blocks. 1929 // We replace the original landing pad with a PHINode that will collect the 1930 // results from all of them. 1931 ReplPHI = PHINode::Create(LandingPad->getType(), 1, "", LandingPad); 1932 ReplPHI->takeName(LandingPad); 1933 LandingPad->replaceAllUsesWith(ReplPHI); 1934 // We will erase the original landing pad at the end of this function after 1935 // ehAwareSplitEdge cloned it in the transition blocks. 1936 } 1937 1938 SmallVector<BasicBlock *, 8> Preds(predecessors(&BB)); 1939 for (BasicBlock *Pred : Preds) { 1940 auto *IncomingBB = ehAwareSplitEdge(Pred, &BB, LandingPad, ReplPHI); 1941 IncomingBB->setName(BB.getName() + Twine(".from.") + Pred->getName()); 1942 1943 // Stop the moving of values at ReplPHI, as this is either null or the PHI 1944 // that replaced the landing pad. 1945 movePHIValuesToInsertedBlock(&BB, IncomingBB, Pred, ReplPHI); 1946 } 1947 1948 if (LandingPad) { 1949 // Calls to ehAwareSplitEdge function cloned the original lading pad. 1950 // No longer need it. 1951 LandingPad->eraseFromParent(); 1952 } 1953 } 1954 1955 static void rewritePHIs(Function &F) { 1956 SmallVector<BasicBlock *, 8> WorkList; 1957 1958 for (BasicBlock &BB : F) 1959 if (auto *PN = dyn_cast<PHINode>(&BB.front())) 1960 if (PN->getNumIncomingValues() > 1) 1961 WorkList.push_back(&BB); 1962 1963 for (BasicBlock *BB : WorkList) 1964 rewritePHIs(*BB); 1965 } 1966 1967 // Check for instructions that we can recreate on resume as opposed to spill 1968 // the result into a coroutine frame. 1969 static bool materializable(Instruction &V) { 1970 return isa<CastInst>(&V) || isa<GetElementPtrInst>(&V) || 1971 isa<BinaryOperator>(&V) || isa<CmpInst>(&V) || isa<SelectInst>(&V); 1972 } 1973 1974 // Check for structural coroutine intrinsics that should not be spilled into 1975 // the coroutine frame. 1976 static bool isCoroutineStructureIntrinsic(Instruction &I) { 1977 return isa<CoroIdInst>(&I) || isa<CoroSaveInst>(&I) || 1978 isa<CoroSuspendInst>(&I); 1979 } 1980 1981 // For every use of the value that is across suspend point, recreate that value 1982 // after a suspend point. 1983 static void rewriteMaterializableInstructions(IRBuilder<> &IRB, 1984 const SpillInfo &Spills) { 1985 for (const auto &E : Spills) { 1986 Value *Def = E.first; 1987 BasicBlock *CurrentBlock = nullptr; 1988 Instruction *CurrentMaterialization = nullptr; 1989 for (Instruction *U : E.second) { 1990 // If we have not seen this block, materialize the value. 1991 if (CurrentBlock != U->getParent()) { 1992 1993 bool IsInCoroSuspendBlock = isa<AnyCoroSuspendInst>(U); 1994 CurrentBlock = U->getParent(); 1995 auto *InsertBlock = IsInCoroSuspendBlock 1996 ? CurrentBlock->getSinglePredecessor() 1997 : CurrentBlock; 1998 CurrentMaterialization = cast<Instruction>(Def)->clone(); 1999 CurrentMaterialization->setName(Def->getName()); 2000 CurrentMaterialization->insertBefore( 2001 IsInCoroSuspendBlock ? InsertBlock->getTerminator() 2002 : &*InsertBlock->getFirstInsertionPt()); 2003 } 2004 if (auto *PN = dyn_cast<PHINode>(U)) { 2005 assert(PN->getNumIncomingValues() == 1 && 2006 "unexpected number of incoming " 2007 "values in the PHINode"); 2008 PN->replaceAllUsesWith(CurrentMaterialization); 2009 PN->eraseFromParent(); 2010 continue; 2011 } 2012 // Replace all uses of Def in the current instruction with the 2013 // CurrentMaterialization for the block. 2014 U->replaceUsesOfWith(Def, CurrentMaterialization); 2015 } 2016 } 2017 } 2018 2019 // Splits the block at a particular instruction unless it is the first 2020 // instruction in the block with a single predecessor. 2021 static BasicBlock *splitBlockIfNotFirst(Instruction *I, const Twine &Name) { 2022 auto *BB = I->getParent(); 2023 if (&BB->front() == I) { 2024 if (BB->getSinglePredecessor()) { 2025 BB->setName(Name); 2026 return BB; 2027 } 2028 } 2029 return BB->splitBasicBlock(I, Name); 2030 } 2031 2032 // Split above and below a particular instruction so that it 2033 // will be all alone by itself in a block. 2034 static void splitAround(Instruction *I, const Twine &Name) { 2035 splitBlockIfNotFirst(I, Name); 2036 splitBlockIfNotFirst(I->getNextNode(), "After" + Name); 2037 } 2038 2039 static bool isSuspendBlock(BasicBlock *BB) { 2040 return isa<AnyCoroSuspendInst>(BB->front()); 2041 } 2042 2043 typedef SmallPtrSet<BasicBlock*, 8> VisitedBlocksSet; 2044 2045 /// Does control flow starting at the given block ever reach a suspend 2046 /// instruction before reaching a block in VisitedOrFreeBBs? 2047 static bool isSuspendReachableFrom(BasicBlock *From, 2048 VisitedBlocksSet &VisitedOrFreeBBs) { 2049 // Eagerly try to add this block to the visited set. If it's already 2050 // there, stop recursing; this path doesn't reach a suspend before 2051 // either looping or reaching a freeing block. 2052 if (!VisitedOrFreeBBs.insert(From).second) 2053 return false; 2054 2055 // We assume that we'll already have split suspends into their own blocks. 2056 if (isSuspendBlock(From)) 2057 return true; 2058 2059 // Recurse on the successors. 2060 for (auto Succ : successors(From)) { 2061 if (isSuspendReachableFrom(Succ, VisitedOrFreeBBs)) 2062 return true; 2063 } 2064 2065 return false; 2066 } 2067 2068 /// Is the given alloca "local", i.e. bounded in lifetime to not cross a 2069 /// suspend point? 2070 static bool isLocalAlloca(CoroAllocaAllocInst *AI) { 2071 // Seed the visited set with all the basic blocks containing a free 2072 // so that we won't pass them up. 2073 VisitedBlocksSet VisitedOrFreeBBs; 2074 for (auto User : AI->users()) { 2075 if (auto FI = dyn_cast<CoroAllocaFreeInst>(User)) 2076 VisitedOrFreeBBs.insert(FI->getParent()); 2077 } 2078 2079 return !isSuspendReachableFrom(AI->getParent(), VisitedOrFreeBBs); 2080 } 2081 2082 /// After we split the coroutine, will the given basic block be along 2083 /// an obvious exit path for the resumption function? 2084 static bool willLeaveFunctionImmediatelyAfter(BasicBlock *BB, 2085 unsigned depth = 3) { 2086 // If we've bottomed out our depth count, stop searching and assume 2087 // that the path might loop back. 2088 if (depth == 0) return false; 2089 2090 // If this is a suspend block, we're about to exit the resumption function. 2091 if (isSuspendBlock(BB)) return true; 2092 2093 // Recurse into the successors. 2094 for (auto Succ : successors(BB)) { 2095 if (!willLeaveFunctionImmediatelyAfter(Succ, depth - 1)) 2096 return false; 2097 } 2098 2099 // If none of the successors leads back in a loop, we're on an exit/abort. 2100 return true; 2101 } 2102 2103 static bool localAllocaNeedsStackSave(CoroAllocaAllocInst *AI) { 2104 // Look for a free that isn't sufficiently obviously followed by 2105 // either a suspend or a termination, i.e. something that will leave 2106 // the coro resumption frame. 2107 for (auto U : AI->users()) { 2108 auto FI = dyn_cast<CoroAllocaFreeInst>(U); 2109 if (!FI) continue; 2110 2111 if (!willLeaveFunctionImmediatelyAfter(FI->getParent())) 2112 return true; 2113 } 2114 2115 // If we never found one, we don't need a stack save. 2116 return false; 2117 } 2118 2119 /// Turn each of the given local allocas into a normal (dynamic) alloca 2120 /// instruction. 2121 static void lowerLocalAllocas(ArrayRef<CoroAllocaAllocInst*> LocalAllocas, 2122 SmallVectorImpl<Instruction*> &DeadInsts) { 2123 for (auto AI : LocalAllocas) { 2124 auto M = AI->getModule(); 2125 IRBuilder<> Builder(AI); 2126 2127 // Save the stack depth. Try to avoid doing this if the stackrestore 2128 // is going to immediately precede a return or something. 2129 Value *StackSave = nullptr; 2130 if (localAllocaNeedsStackSave(AI)) 2131 StackSave = Builder.CreateCall( 2132 Intrinsic::getDeclaration(M, Intrinsic::stacksave)); 2133 2134 // Allocate memory. 2135 auto Alloca = Builder.CreateAlloca(Builder.getInt8Ty(), AI->getSize()); 2136 Alloca->setAlignment(Align(AI->getAlignment())); 2137 2138 for (auto U : AI->users()) { 2139 // Replace gets with the allocation. 2140 if (isa<CoroAllocaGetInst>(U)) { 2141 U->replaceAllUsesWith(Alloca); 2142 2143 // Replace frees with stackrestores. This is safe because 2144 // alloca.alloc is required to obey a stack discipline, although we 2145 // don't enforce that structurally. 2146 } else { 2147 auto FI = cast<CoroAllocaFreeInst>(U); 2148 if (StackSave) { 2149 Builder.SetInsertPoint(FI); 2150 Builder.CreateCall( 2151 Intrinsic::getDeclaration(M, Intrinsic::stackrestore), 2152 StackSave); 2153 } 2154 } 2155 DeadInsts.push_back(cast<Instruction>(U)); 2156 } 2157 2158 DeadInsts.push_back(AI); 2159 } 2160 } 2161 2162 /// Turn the given coro.alloca.alloc call into a dynamic allocation. 2163 /// This happens during the all-instructions iteration, so it must not 2164 /// delete the call. 2165 static Instruction *lowerNonLocalAlloca(CoroAllocaAllocInst *AI, 2166 coro::Shape &Shape, 2167 SmallVectorImpl<Instruction*> &DeadInsts) { 2168 IRBuilder<> Builder(AI); 2169 auto Alloc = Shape.emitAlloc(Builder, AI->getSize(), nullptr); 2170 2171 for (User *U : AI->users()) { 2172 if (isa<CoroAllocaGetInst>(U)) { 2173 U->replaceAllUsesWith(Alloc); 2174 } else { 2175 auto FI = cast<CoroAllocaFreeInst>(U); 2176 Builder.SetInsertPoint(FI); 2177 Shape.emitDealloc(Builder, Alloc, nullptr); 2178 } 2179 DeadInsts.push_back(cast<Instruction>(U)); 2180 } 2181 2182 // Push this on last so that it gets deleted after all the others. 2183 DeadInsts.push_back(AI); 2184 2185 // Return the new allocation value so that we can check for needed spills. 2186 return cast<Instruction>(Alloc); 2187 } 2188 2189 /// Get the current swifterror value. 2190 static Value *emitGetSwiftErrorValue(IRBuilder<> &Builder, Type *ValueTy, 2191 coro::Shape &Shape) { 2192 // Make a fake function pointer as a sort of intrinsic. 2193 auto FnTy = FunctionType::get(ValueTy, {}, false); 2194 auto Fn = ConstantPointerNull::get(FnTy->getPointerTo()); 2195 2196 auto Call = Builder.CreateCall(FnTy, Fn, {}); 2197 Shape.SwiftErrorOps.push_back(Call); 2198 2199 return Call; 2200 } 2201 2202 /// Set the given value as the current swifterror value. 2203 /// 2204 /// Returns a slot that can be used as a swifterror slot. 2205 static Value *emitSetSwiftErrorValue(IRBuilder<> &Builder, Value *V, 2206 coro::Shape &Shape) { 2207 // Make a fake function pointer as a sort of intrinsic. 2208 auto FnTy = FunctionType::get(V->getType()->getPointerTo(), 2209 {V->getType()}, false); 2210 auto Fn = ConstantPointerNull::get(FnTy->getPointerTo()); 2211 2212 auto Call = Builder.CreateCall(FnTy, Fn, { V }); 2213 Shape.SwiftErrorOps.push_back(Call); 2214 2215 return Call; 2216 } 2217 2218 /// Set the swifterror value from the given alloca before a call, 2219 /// then put in back in the alloca afterwards. 2220 /// 2221 /// Returns an address that will stand in for the swifterror slot 2222 /// until splitting. 2223 static Value *emitSetAndGetSwiftErrorValueAround(Instruction *Call, 2224 AllocaInst *Alloca, 2225 coro::Shape &Shape) { 2226 auto ValueTy = Alloca->getAllocatedType(); 2227 IRBuilder<> Builder(Call); 2228 2229 // Load the current value from the alloca and set it as the 2230 // swifterror value. 2231 auto ValueBeforeCall = Builder.CreateLoad(ValueTy, Alloca); 2232 auto Addr = emitSetSwiftErrorValue(Builder, ValueBeforeCall, Shape); 2233 2234 // Move to after the call. Since swifterror only has a guaranteed 2235 // value on normal exits, we can ignore implicit and explicit unwind 2236 // edges. 2237 if (isa<CallInst>(Call)) { 2238 Builder.SetInsertPoint(Call->getNextNode()); 2239 } else { 2240 auto Invoke = cast<InvokeInst>(Call); 2241 Builder.SetInsertPoint(Invoke->getNormalDest()->getFirstNonPHIOrDbg()); 2242 } 2243 2244 // Get the current swifterror value and store it to the alloca. 2245 auto ValueAfterCall = emitGetSwiftErrorValue(Builder, ValueTy, Shape); 2246 Builder.CreateStore(ValueAfterCall, Alloca); 2247 2248 return Addr; 2249 } 2250 2251 /// Eliminate a formerly-swifterror alloca by inserting the get/set 2252 /// intrinsics and attempting to MemToReg the alloca away. 2253 static void eliminateSwiftErrorAlloca(Function &F, AllocaInst *Alloca, 2254 coro::Shape &Shape) { 2255 for (Use &Use : llvm::make_early_inc_range(Alloca->uses())) { 2256 // swifterror values can only be used in very specific ways. 2257 // We take advantage of that here. 2258 auto User = Use.getUser(); 2259 if (isa<LoadInst>(User) || isa<StoreInst>(User)) 2260 continue; 2261 2262 assert(isa<CallInst>(User) || isa<InvokeInst>(User)); 2263 auto Call = cast<Instruction>(User); 2264 2265 auto Addr = emitSetAndGetSwiftErrorValueAround(Call, Alloca, Shape); 2266 2267 // Use the returned slot address as the call argument. 2268 Use.set(Addr); 2269 } 2270 2271 // All the uses should be loads and stores now. 2272 assert(isAllocaPromotable(Alloca)); 2273 } 2274 2275 /// "Eliminate" a swifterror argument by reducing it to the alloca case 2276 /// and then loading and storing in the prologue and epilog. 2277 /// 2278 /// The argument keeps the swifterror flag. 2279 static void eliminateSwiftErrorArgument(Function &F, Argument &Arg, 2280 coro::Shape &Shape, 2281 SmallVectorImpl<AllocaInst*> &AllocasToPromote) { 2282 IRBuilder<> Builder(F.getEntryBlock().getFirstNonPHIOrDbg()); 2283 2284 auto ArgTy = cast<PointerType>(Arg.getType()); 2285 auto ValueTy = ArgTy->getPointerElementType(); 2286 2287 // Reduce to the alloca case: 2288 2289 // Create an alloca and replace all uses of the arg with it. 2290 auto Alloca = Builder.CreateAlloca(ValueTy, ArgTy->getAddressSpace()); 2291 Arg.replaceAllUsesWith(Alloca); 2292 2293 // Set an initial value in the alloca. swifterror is always null on entry. 2294 auto InitialValue = Constant::getNullValue(ValueTy); 2295 Builder.CreateStore(InitialValue, Alloca); 2296 2297 // Find all the suspends in the function and save and restore around them. 2298 for (auto Suspend : Shape.CoroSuspends) { 2299 (void) emitSetAndGetSwiftErrorValueAround(Suspend, Alloca, Shape); 2300 } 2301 2302 // Find all the coro.ends in the function and restore the error value. 2303 for (auto End : Shape.CoroEnds) { 2304 Builder.SetInsertPoint(End); 2305 auto FinalValue = Builder.CreateLoad(ValueTy, Alloca); 2306 (void) emitSetSwiftErrorValue(Builder, FinalValue, Shape); 2307 } 2308 2309 // Now we can use the alloca logic. 2310 AllocasToPromote.push_back(Alloca); 2311 eliminateSwiftErrorAlloca(F, Alloca, Shape); 2312 } 2313 2314 /// Eliminate all problematic uses of swifterror arguments and allocas 2315 /// from the function. We'll fix them up later when splitting the function. 2316 static void eliminateSwiftError(Function &F, coro::Shape &Shape) { 2317 SmallVector<AllocaInst*, 4> AllocasToPromote; 2318 2319 // Look for a swifterror argument. 2320 for (auto &Arg : F.args()) { 2321 if (!Arg.hasSwiftErrorAttr()) continue; 2322 2323 eliminateSwiftErrorArgument(F, Arg, Shape, AllocasToPromote); 2324 break; 2325 } 2326 2327 // Look for swifterror allocas. 2328 for (auto &Inst : F.getEntryBlock()) { 2329 auto Alloca = dyn_cast<AllocaInst>(&Inst); 2330 if (!Alloca || !Alloca->isSwiftError()) continue; 2331 2332 // Clear the swifterror flag. 2333 Alloca->setSwiftError(false); 2334 2335 AllocasToPromote.push_back(Alloca); 2336 eliminateSwiftErrorAlloca(F, Alloca, Shape); 2337 } 2338 2339 // If we have any allocas to promote, compute a dominator tree and 2340 // promote them en masse. 2341 if (!AllocasToPromote.empty()) { 2342 DominatorTree DT(F); 2343 PromoteMemToReg(AllocasToPromote, DT); 2344 } 2345 } 2346 2347 /// retcon and retcon.once conventions assume that all spill uses can be sunk 2348 /// after the coro.begin intrinsic. 2349 static void sinkSpillUsesAfterCoroBegin(Function &F, 2350 const FrameDataInfo &FrameData, 2351 CoroBeginInst *CoroBegin) { 2352 DominatorTree Dom(F); 2353 2354 SmallSetVector<Instruction *, 32> ToMove; 2355 SmallVector<Instruction *, 32> Worklist; 2356 2357 // Collect all users that precede coro.begin. 2358 for (auto *Def : FrameData.getAllDefs()) { 2359 for (User *U : Def->users()) { 2360 auto Inst = cast<Instruction>(U); 2361 if (Inst->getParent() != CoroBegin->getParent() || 2362 Dom.dominates(CoroBegin, Inst)) 2363 continue; 2364 if (ToMove.insert(Inst)) 2365 Worklist.push_back(Inst); 2366 } 2367 } 2368 // Recursively collect users before coro.begin. 2369 while (!Worklist.empty()) { 2370 auto *Def = Worklist.pop_back_val(); 2371 for (User *U : Def->users()) { 2372 auto Inst = cast<Instruction>(U); 2373 if (Dom.dominates(CoroBegin, Inst)) 2374 continue; 2375 if (ToMove.insert(Inst)) 2376 Worklist.push_back(Inst); 2377 } 2378 } 2379 2380 // Sort by dominance. 2381 SmallVector<Instruction *, 64> InsertionList(ToMove.begin(), ToMove.end()); 2382 llvm::sort(InsertionList, [&Dom](Instruction *A, Instruction *B) -> bool { 2383 // If a dominates b it should preceed (<) b. 2384 return Dom.dominates(A, B); 2385 }); 2386 2387 Instruction *InsertPt = CoroBegin->getNextNode(); 2388 for (Instruction *Inst : InsertionList) 2389 Inst->moveBefore(InsertPt); 2390 } 2391 2392 /// For each local variable that all of its user are only used inside one of 2393 /// suspended region, we sink their lifetime.start markers to the place where 2394 /// after the suspend block. Doing so minimizes the lifetime of each variable, 2395 /// hence minimizing the amount of data we end up putting on the frame. 2396 static void sinkLifetimeStartMarkers(Function &F, coro::Shape &Shape, 2397 SuspendCrossingInfo &Checker) { 2398 DominatorTree DT(F); 2399 2400 // Collect all possible basic blocks which may dominate all uses of allocas. 2401 SmallPtrSet<BasicBlock *, 4> DomSet; 2402 DomSet.insert(&F.getEntryBlock()); 2403 for (auto *CSI : Shape.CoroSuspends) { 2404 BasicBlock *SuspendBlock = CSI->getParent(); 2405 assert(isSuspendBlock(SuspendBlock) && SuspendBlock->getSingleSuccessor() && 2406 "should have split coro.suspend into its own block"); 2407 DomSet.insert(SuspendBlock->getSingleSuccessor()); 2408 } 2409 2410 for (Instruction &I : instructions(F)) { 2411 AllocaInst* AI = dyn_cast<AllocaInst>(&I); 2412 if (!AI) 2413 continue; 2414 2415 for (BasicBlock *DomBB : DomSet) { 2416 bool Valid = true; 2417 SmallVector<Instruction *, 1> Lifetimes; 2418 2419 auto isLifetimeStart = [](Instruction* I) { 2420 if (auto* II = dyn_cast<IntrinsicInst>(I)) 2421 return II->getIntrinsicID() == Intrinsic::lifetime_start; 2422 return false; 2423 }; 2424 2425 auto collectLifetimeStart = [&](Instruction *U, AllocaInst *AI) { 2426 if (isLifetimeStart(U)) { 2427 Lifetimes.push_back(U); 2428 return true; 2429 } 2430 if (!U->hasOneUse() || U->stripPointerCasts() != AI) 2431 return false; 2432 if (isLifetimeStart(U->user_back())) { 2433 Lifetimes.push_back(U->user_back()); 2434 return true; 2435 } 2436 return false; 2437 }; 2438 2439 for (User *U : AI->users()) { 2440 Instruction *UI = cast<Instruction>(U); 2441 // For all users except lifetime.start markers, if they are all 2442 // dominated by one of the basic blocks and do not cross 2443 // suspend points as well, then there is no need to spill the 2444 // instruction. 2445 if (!DT.dominates(DomBB, UI->getParent()) || 2446 Checker.isDefinitionAcrossSuspend(DomBB, UI)) { 2447 // Skip lifetime.start, GEP and bitcast used by lifetime.start 2448 // markers. 2449 if (collectLifetimeStart(UI, AI)) 2450 continue; 2451 Valid = false; 2452 break; 2453 } 2454 } 2455 // Sink lifetime.start markers to dominate block when they are 2456 // only used outside the region. 2457 if (Valid && Lifetimes.size() != 0) { 2458 // May be AI itself, when the type of AI is i8* 2459 auto *NewBitCast = [&](AllocaInst *AI) -> Value* { 2460 if (isa<AllocaInst>(Lifetimes[0]->getOperand(1))) 2461 return AI; 2462 auto *Int8PtrTy = Type::getInt8PtrTy(F.getContext()); 2463 return CastInst::Create(Instruction::BitCast, AI, Int8PtrTy, "", 2464 DomBB->getTerminator()); 2465 }(AI); 2466 2467 auto *NewLifetime = Lifetimes[0]->clone(); 2468 NewLifetime->replaceUsesOfWith(NewLifetime->getOperand(1), NewBitCast); 2469 NewLifetime->insertBefore(DomBB->getTerminator()); 2470 2471 // All the outsided lifetime.start markers are no longer necessary. 2472 for (Instruction *S : Lifetimes) 2473 S->eraseFromParent(); 2474 2475 break; 2476 } 2477 } 2478 } 2479 } 2480 2481 static void collectFrameAllocas(Function &F, coro::Shape &Shape, 2482 const SuspendCrossingInfo &Checker, 2483 SmallVectorImpl<AllocaInfo> &Allocas) { 2484 for (Instruction &I : instructions(F)) { 2485 auto *AI = dyn_cast<AllocaInst>(&I); 2486 if (!AI) 2487 continue; 2488 // The PromiseAlloca will be specially handled since it needs to be in a 2489 // fixed position in the frame. 2490 if (AI == Shape.SwitchLowering.PromiseAlloca) { 2491 continue; 2492 } 2493 DominatorTree DT(F); 2494 // The code that uses lifetime.start intrinsic does not work for functions 2495 // with loops without exit. Disable it on ABIs we know to generate such 2496 // code. 2497 bool ShouldUseLifetimeStartInfo = 2498 (Shape.ABI != coro::ABI::Async && Shape.ABI != coro::ABI::Retcon && 2499 Shape.ABI != coro::ABI::RetconOnce); 2500 AllocaUseVisitor Visitor{F.getParent()->getDataLayout(), DT, 2501 *Shape.CoroBegin, Checker, 2502 ShouldUseLifetimeStartInfo}; 2503 Visitor.visitPtr(*AI); 2504 if (!Visitor.getShouldLiveOnFrame()) 2505 continue; 2506 Allocas.emplace_back(AI, Visitor.getAliasesCopy(), 2507 Visitor.getMayWriteBeforeCoroBegin()); 2508 } 2509 } 2510 2511 void coro::salvageDebugInfo( 2512 SmallDenseMap<llvm::Value *, llvm::AllocaInst *, 4> &DbgPtrAllocaCache, 2513 DbgVariableIntrinsic *DVI, bool OptimizeFrame) { 2514 Function *F = DVI->getFunction(); 2515 IRBuilder<> Builder(F->getContext()); 2516 auto InsertPt = F->getEntryBlock().getFirstInsertionPt(); 2517 while (isa<IntrinsicInst>(InsertPt)) 2518 ++InsertPt; 2519 Builder.SetInsertPoint(&F->getEntryBlock(), InsertPt); 2520 DIExpression *Expr = DVI->getExpression(); 2521 // Follow the pointer arithmetic all the way to the incoming 2522 // function argument and convert into a DIExpression. 2523 bool SkipOutermostLoad = !isa<DbgValueInst>(DVI); 2524 Value *Storage = DVI->getVariableLocationOp(0); 2525 Value *OriginalStorage = Storage; 2526 while (auto *Inst = dyn_cast_or_null<Instruction>(Storage)) { 2527 if (auto *LdInst = dyn_cast<LoadInst>(Inst)) { 2528 Storage = LdInst->getOperand(0); 2529 // FIXME: This is a heuristic that works around the fact that 2530 // LLVM IR debug intrinsics cannot yet distinguish between 2531 // memory and value locations: Because a dbg.declare(alloca) is 2532 // implicitly a memory location no DW_OP_deref operation for the 2533 // last direct load from an alloca is necessary. This condition 2534 // effectively drops the *last* DW_OP_deref in the expression. 2535 if (!SkipOutermostLoad) 2536 Expr = DIExpression::prepend(Expr, DIExpression::DerefBefore); 2537 } else if (auto *StInst = dyn_cast<StoreInst>(Inst)) { 2538 Storage = StInst->getOperand(0); 2539 } else { 2540 SmallVector<uint64_t, 16> Ops; 2541 SmallVector<Value *, 0> AdditionalValues; 2542 Value *Op = llvm::salvageDebugInfoImpl( 2543 *Inst, Expr ? Expr->getNumLocationOperands() : 0, Ops, 2544 AdditionalValues); 2545 if (!Op || !AdditionalValues.empty()) { 2546 // If salvaging failed or salvaging produced more than one location 2547 // operand, give up. 2548 break; 2549 } 2550 Storage = Op; 2551 Expr = DIExpression::appendOpsToArg(Expr, Ops, 0, /*StackValue*/ false); 2552 } 2553 SkipOutermostLoad = false; 2554 } 2555 if (!Storage) 2556 return; 2557 2558 // Store a pointer to the coroutine frame object in an alloca so it 2559 // is available throughout the function when producing unoptimized 2560 // code. Extending the lifetime this way is correct because the 2561 // variable has been declared by a dbg.declare intrinsic. 2562 // 2563 // Avoid to create the alloca would be eliminated by optimization 2564 // passes and the corresponding dbg.declares would be invalid. 2565 if (!OptimizeFrame && !EnableReuseStorageInFrame) 2566 if (auto *Arg = dyn_cast<llvm::Argument>(Storage)) { 2567 auto &Cached = DbgPtrAllocaCache[Storage]; 2568 if (!Cached) { 2569 Cached = Builder.CreateAlloca(Storage->getType(), 0, nullptr, 2570 Arg->getName() + ".debug"); 2571 Builder.CreateStore(Storage, Cached); 2572 } 2573 Storage = Cached; 2574 // FIXME: LLVM lacks nuanced semantics to differentiate between 2575 // memory and direct locations at the IR level. The backend will 2576 // turn a dbg.declare(alloca, ..., DIExpression()) into a memory 2577 // location. Thus, if there are deref and offset operations in the 2578 // expression, we need to add a DW_OP_deref at the *start* of the 2579 // expression to first load the contents of the alloca before 2580 // adjusting it with the expression. 2581 if (Expr && Expr->isComplex()) 2582 Expr = DIExpression::prepend(Expr, DIExpression::DerefBefore); 2583 } 2584 2585 DVI->replaceVariableLocationOp(OriginalStorage, Storage); 2586 DVI->setExpression(Expr); 2587 // We only hoist dbg.declare today since it doesn't make sense to hoist 2588 // dbg.value or dbg.addr since they do not have the same function wide 2589 // guarantees that dbg.declare does. 2590 if (!isa<DbgValueInst>(DVI) && !isa<DbgAddrIntrinsic>(DVI)) { 2591 if (auto *II = dyn_cast<InvokeInst>(Storage)) 2592 DVI->moveBefore(II->getNormalDest()->getFirstNonPHI()); 2593 else if (auto *CBI = dyn_cast<CallBrInst>(Storage)) 2594 DVI->moveBefore(CBI->getDefaultDest()->getFirstNonPHI()); 2595 else if (auto *InsertPt = dyn_cast<Instruction>(Storage)) { 2596 assert(!InsertPt->isTerminator() && 2597 "Unimaged terminator that could return a storage."); 2598 DVI->moveAfter(InsertPt); 2599 } else if (isa<Argument>(Storage)) 2600 DVI->moveAfter(F->getEntryBlock().getFirstNonPHI()); 2601 } 2602 } 2603 2604 void coro::buildCoroutineFrame(Function &F, Shape &Shape) { 2605 // Don't eliminate swifterror in async functions that won't be split. 2606 if (Shape.ABI != coro::ABI::Async || !Shape.CoroSuspends.empty()) 2607 eliminateSwiftError(F, Shape); 2608 2609 if (Shape.ABI == coro::ABI::Switch && 2610 Shape.SwitchLowering.PromiseAlloca) { 2611 Shape.getSwitchCoroId()->clearPromise(); 2612 } 2613 2614 // Make sure that all coro.save, coro.suspend and the fallthrough coro.end 2615 // intrinsics are in their own blocks to simplify the logic of building up 2616 // SuspendCrossing data. 2617 for (auto *CSI : Shape.CoroSuspends) { 2618 if (auto *Save = CSI->getCoroSave()) 2619 splitAround(Save, "CoroSave"); 2620 splitAround(CSI, "CoroSuspend"); 2621 } 2622 2623 // Put CoroEnds into their own blocks. 2624 for (AnyCoroEndInst *CE : Shape.CoroEnds) { 2625 splitAround(CE, "CoroEnd"); 2626 2627 // Emit the musttail call function in a new block before the CoroEnd. 2628 // We do this here so that the right suspend crossing info is computed for 2629 // the uses of the musttail call function call. (Arguments to the coro.end 2630 // instructions would be ignored) 2631 if (auto *AsyncEnd = dyn_cast<CoroAsyncEndInst>(CE)) { 2632 auto *MustTailCallFn = AsyncEnd->getMustTailCallFunction(); 2633 if (!MustTailCallFn) 2634 continue; 2635 IRBuilder<> Builder(AsyncEnd); 2636 SmallVector<Value *, 8> Args(AsyncEnd->args()); 2637 auto Arguments = ArrayRef<Value *>(Args).drop_front(3); 2638 auto *Call = createMustTailCall(AsyncEnd->getDebugLoc(), MustTailCallFn, 2639 Arguments, Builder); 2640 splitAround(Call, "MustTailCall.Before.CoroEnd"); 2641 } 2642 } 2643 2644 // Later code makes structural assumptions about single predecessors phis e.g 2645 // that they are not live accross a suspend point. 2646 cleanupSinglePredPHIs(F); 2647 2648 // Transforms multi-edge PHI Nodes, so that any value feeding into a PHI will 2649 // never has its definition separated from the PHI by the suspend point. 2650 rewritePHIs(F); 2651 2652 // Build suspend crossing info. 2653 SuspendCrossingInfo Checker(F, Shape); 2654 2655 IRBuilder<> Builder(F.getContext()); 2656 FrameDataInfo FrameData; 2657 SmallVector<CoroAllocaAllocInst*, 4> LocalAllocas; 2658 SmallVector<Instruction*, 4> DeadInstructions; 2659 2660 { 2661 SpillInfo Spills; 2662 for (int Repeat = 0; Repeat < 4; ++Repeat) { 2663 // See if there are materializable instructions across suspend points. 2664 for (Instruction &I : instructions(F)) 2665 if (materializable(I)) { 2666 for (User *U : I.users()) 2667 if (Checker.isDefinitionAcrossSuspend(I, U)) 2668 Spills[&I].push_back(cast<Instruction>(U)); 2669 2670 // Manually add dbg.value metadata uses of I. 2671 SmallVector<DbgValueInst *, 16> DVIs; 2672 findDbgValues(DVIs, &I); 2673 for (auto *DVI : DVIs) 2674 if (Checker.isDefinitionAcrossSuspend(I, DVI)) 2675 Spills[&I].push_back(DVI); 2676 } 2677 2678 if (Spills.empty()) 2679 break; 2680 2681 // Rewrite materializable instructions to be materialized at the use 2682 // point. 2683 LLVM_DEBUG(dumpSpills("Materializations", Spills)); 2684 rewriteMaterializableInstructions(Builder, Spills); 2685 Spills.clear(); 2686 } 2687 } 2688 2689 if (Shape.ABI != coro::ABI::Async && Shape.ABI != coro::ABI::Retcon && 2690 Shape.ABI != coro::ABI::RetconOnce) 2691 sinkLifetimeStartMarkers(F, Shape, Checker); 2692 2693 if (Shape.ABI != coro::ABI::Async || !Shape.CoroSuspends.empty()) 2694 collectFrameAllocas(F, Shape, Checker, FrameData.Allocas); 2695 LLVM_DEBUG(dumpAllocas(FrameData.Allocas)); 2696 2697 // Collect the spills for arguments and other not-materializable values. 2698 for (Argument &A : F.args()) 2699 for (User *U : A.users()) 2700 if (Checker.isDefinitionAcrossSuspend(A, U)) 2701 FrameData.Spills[&A].push_back(cast<Instruction>(U)); 2702 2703 for (Instruction &I : instructions(F)) { 2704 // Values returned from coroutine structure intrinsics should not be part 2705 // of the Coroutine Frame. 2706 if (isCoroutineStructureIntrinsic(I) || &I == Shape.CoroBegin) 2707 continue; 2708 2709 // The Coroutine Promise always included into coroutine frame, no need to 2710 // check for suspend crossing. 2711 if (Shape.ABI == coro::ABI::Switch && 2712 Shape.SwitchLowering.PromiseAlloca == &I) 2713 continue; 2714 2715 // Handle alloca.alloc specially here. 2716 if (auto AI = dyn_cast<CoroAllocaAllocInst>(&I)) { 2717 // Check whether the alloca's lifetime is bounded by suspend points. 2718 if (isLocalAlloca(AI)) { 2719 LocalAllocas.push_back(AI); 2720 continue; 2721 } 2722 2723 // If not, do a quick rewrite of the alloca and then add spills of 2724 // the rewritten value. The rewrite doesn't invalidate anything in 2725 // Spills because the other alloca intrinsics have no other operands 2726 // besides AI, and it doesn't invalidate the iteration because we delay 2727 // erasing AI. 2728 auto Alloc = lowerNonLocalAlloca(AI, Shape, DeadInstructions); 2729 2730 for (User *U : Alloc->users()) { 2731 if (Checker.isDefinitionAcrossSuspend(*Alloc, U)) 2732 FrameData.Spills[Alloc].push_back(cast<Instruction>(U)); 2733 } 2734 continue; 2735 } 2736 2737 // Ignore alloca.get; we process this as part of coro.alloca.alloc. 2738 if (isa<CoroAllocaGetInst>(I)) 2739 continue; 2740 2741 if (isa<AllocaInst>(I)) 2742 continue; 2743 2744 for (User *U : I.users()) 2745 if (Checker.isDefinitionAcrossSuspend(I, U)) { 2746 // We cannot spill a token. 2747 if (I.getType()->isTokenTy()) 2748 report_fatal_error( 2749 "token definition is separated from the use by a suspend point"); 2750 FrameData.Spills[&I].push_back(cast<Instruction>(U)); 2751 } 2752 } 2753 2754 // We don't want the layout of coroutine frame to be affected 2755 // by debug information. So we only choose to salvage DbgValueInst for 2756 // whose value is already in the frame. 2757 // We would handle the dbg.values for allocas specially 2758 for (auto &Iter : FrameData.Spills) { 2759 auto *V = Iter.first; 2760 SmallVector<DbgValueInst *, 16> DVIs; 2761 findDbgValues(DVIs, V); 2762 llvm::for_each(DVIs, [&](DbgValueInst *DVI) { 2763 if (Checker.isDefinitionAcrossSuspend(*V, DVI)) 2764 FrameData.Spills[V].push_back(DVI); 2765 }); 2766 } 2767 2768 LLVM_DEBUG(dumpSpills("Spills", FrameData.Spills)); 2769 if (Shape.ABI == coro::ABI::Retcon || Shape.ABI == coro::ABI::RetconOnce || 2770 Shape.ABI == coro::ABI::Async) 2771 sinkSpillUsesAfterCoroBegin(F, FrameData, Shape.CoroBegin); 2772 Shape.FrameTy = buildFrameType(F, Shape, FrameData); 2773 createFramePtr(Shape); 2774 // For now, this works for C++ programs only. 2775 buildFrameDebugInfo(F, Shape, FrameData); 2776 insertSpills(FrameData, Shape); 2777 lowerLocalAllocas(LocalAllocas, DeadInstructions); 2778 2779 for (auto I : DeadInstructions) 2780 I->eraseFromParent(); 2781 } 2782