1 //===- CoroFrame.cpp - Builds and manipulates coroutine frame -------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // This file contains classes used to discover if for a particular value 9 // there from sue to definition that crosses a suspend block. 10 // 11 // Using the information discovered we form a Coroutine Frame structure to 12 // contain those values. All uses of those values are replaced with appropriate 13 // GEP + load from the coroutine frame. At the point of the definition we spill 14 // the value into the coroutine frame. 15 //===----------------------------------------------------------------------===// 16 17 #include "CoroInternal.h" 18 #include "llvm/ADT/BitVector.h" 19 #include "llvm/ADT/ScopeExit.h" 20 #include "llvm/ADT/SmallString.h" 21 #include "llvm/Analysis/PtrUseVisitor.h" 22 #include "llvm/Analysis/StackLifetime.h" 23 #include "llvm/Config/llvm-config.h" 24 #include "llvm/IR/CFG.h" 25 #include "llvm/IR/DIBuilder.h" 26 #include "llvm/IR/DebugInfo.h" 27 #include "llvm/IR/Dominators.h" 28 #include "llvm/IR/IRBuilder.h" 29 #include "llvm/IR/InstIterator.h" 30 #include "llvm/IR/IntrinsicInst.h" 31 #include "llvm/Support/Debug.h" 32 #include "llvm/Support/MathExtras.h" 33 #include "llvm/Support/OptimizedStructLayout.h" 34 #include "llvm/Support/circular_raw_ostream.h" 35 #include "llvm/Support/raw_ostream.h" 36 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 37 #include "llvm/Transforms/Utils/Local.h" 38 #include "llvm/Transforms/Utils/PromoteMemToReg.h" 39 #include <algorithm> 40 41 using namespace llvm; 42 43 // The "coro-suspend-crossing" flag is very noisy. There is another debug type, 44 // "coro-frame", which results in leaner debug spew. 45 #define DEBUG_TYPE "coro-suspend-crossing" 46 47 enum { SmallVectorThreshold = 32 }; 48 49 // Provides two way mapping between the blocks and numbers. 50 namespace { 51 class BlockToIndexMapping { 52 SmallVector<BasicBlock *, SmallVectorThreshold> V; 53 54 public: 55 size_t size() const { return V.size(); } 56 57 BlockToIndexMapping(Function &F) { 58 for (BasicBlock &BB : F) 59 V.push_back(&BB); 60 llvm::sort(V); 61 } 62 63 size_t blockToIndex(BasicBlock *BB) const { 64 auto *I = llvm::lower_bound(V, BB); 65 assert(I != V.end() && *I == BB && "BasicBlockNumberng: Unknown block"); 66 return I - V.begin(); 67 } 68 69 BasicBlock *indexToBlock(unsigned Index) const { return V[Index]; } 70 }; 71 } // end anonymous namespace 72 73 // The SuspendCrossingInfo maintains data that allows to answer a question 74 // whether given two BasicBlocks A and B there is a path from A to B that 75 // passes through a suspend point. 76 // 77 // For every basic block 'i' it maintains a BlockData that consists of: 78 // Consumes: a bit vector which contains a set of indices of blocks that can 79 // reach block 'i' 80 // Kills: a bit vector which contains a set of indices of blocks that can 81 // reach block 'i', but one of the path will cross a suspend point 82 // Suspend: a boolean indicating whether block 'i' contains a suspend point. 83 // End: a boolean indicating whether block 'i' contains a coro.end intrinsic. 84 // 85 namespace { 86 struct SuspendCrossingInfo { 87 BlockToIndexMapping Mapping; 88 89 struct BlockData { 90 BitVector Consumes; 91 BitVector Kills; 92 bool Suspend = false; 93 bool End = false; 94 }; 95 SmallVector<BlockData, SmallVectorThreshold> Block; 96 97 iterator_range<succ_iterator> successors(BlockData const &BD) const { 98 BasicBlock *BB = Mapping.indexToBlock(&BD - &Block[0]); 99 return llvm::successors(BB); 100 } 101 102 BlockData &getBlockData(BasicBlock *BB) { 103 return Block[Mapping.blockToIndex(BB)]; 104 } 105 106 void dump() const; 107 void dump(StringRef Label, BitVector const &BV) const; 108 109 SuspendCrossingInfo(Function &F, coro::Shape &Shape); 110 111 bool hasPathCrossingSuspendPoint(BasicBlock *DefBB, BasicBlock *UseBB) const { 112 size_t const DefIndex = Mapping.blockToIndex(DefBB); 113 size_t const UseIndex = Mapping.blockToIndex(UseBB); 114 115 bool const Result = Block[UseIndex].Kills[DefIndex]; 116 LLVM_DEBUG(dbgs() << UseBB->getName() << " => " << DefBB->getName() 117 << " answer is " << Result << "\n"); 118 return Result; 119 } 120 121 bool isDefinitionAcrossSuspend(BasicBlock *DefBB, User *U) const { 122 auto *I = cast<Instruction>(U); 123 124 // We rewrote PHINodes, so that only the ones with exactly one incoming 125 // value need to be analyzed. 126 if (auto *PN = dyn_cast<PHINode>(I)) 127 if (PN->getNumIncomingValues() > 1) 128 return false; 129 130 BasicBlock *UseBB = I->getParent(); 131 132 // As a special case, treat uses by an llvm.coro.suspend.retcon or an 133 // llvm.coro.suspend.async as if they were uses in the suspend's single 134 // predecessor: the uses conceptually occur before the suspend. 135 if (isa<CoroSuspendRetconInst>(I) || isa<CoroSuspendAsyncInst>(I)) { 136 UseBB = UseBB->getSinglePredecessor(); 137 assert(UseBB && "should have split coro.suspend into its own block"); 138 } 139 140 return hasPathCrossingSuspendPoint(DefBB, UseBB); 141 } 142 143 bool isDefinitionAcrossSuspend(Argument &A, User *U) const { 144 return isDefinitionAcrossSuspend(&A.getParent()->getEntryBlock(), U); 145 } 146 147 bool isDefinitionAcrossSuspend(Instruction &I, User *U) const { 148 auto *DefBB = I.getParent(); 149 150 // As a special case, treat values produced by an llvm.coro.suspend.* 151 // as if they were defined in the single successor: the uses 152 // conceptually occur after the suspend. 153 if (isa<AnyCoroSuspendInst>(I)) { 154 DefBB = DefBB->getSingleSuccessor(); 155 assert(DefBB && "should have split coro.suspend into its own block"); 156 } 157 158 return isDefinitionAcrossSuspend(DefBB, U); 159 } 160 161 bool isDefinitionAcrossSuspend(Value &V, User *U) const { 162 if (auto *Arg = dyn_cast<Argument>(&V)) 163 return isDefinitionAcrossSuspend(*Arg, U); 164 if (auto *Inst = dyn_cast<Instruction>(&V)) 165 return isDefinitionAcrossSuspend(*Inst, U); 166 167 llvm_unreachable( 168 "Coroutine could only collect Argument and Instruction now."); 169 } 170 }; 171 } // end anonymous namespace 172 173 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 174 LLVM_DUMP_METHOD void SuspendCrossingInfo::dump(StringRef Label, 175 BitVector const &BV) const { 176 dbgs() << Label << ":"; 177 for (size_t I = 0, N = BV.size(); I < N; ++I) 178 if (BV[I]) 179 dbgs() << " " << Mapping.indexToBlock(I)->getName(); 180 dbgs() << "\n"; 181 } 182 183 LLVM_DUMP_METHOD void SuspendCrossingInfo::dump() const { 184 for (size_t I = 0, N = Block.size(); I < N; ++I) { 185 BasicBlock *const B = Mapping.indexToBlock(I); 186 dbgs() << B->getName() << ":\n"; 187 dump(" Consumes", Block[I].Consumes); 188 dump(" Kills", Block[I].Kills); 189 } 190 dbgs() << "\n"; 191 } 192 #endif 193 194 SuspendCrossingInfo::SuspendCrossingInfo(Function &F, coro::Shape &Shape) 195 : Mapping(F) { 196 const size_t N = Mapping.size(); 197 Block.resize(N); 198 199 // Initialize every block so that it consumes itself 200 for (size_t I = 0; I < N; ++I) { 201 auto &B = Block[I]; 202 B.Consumes.resize(N); 203 B.Kills.resize(N); 204 B.Consumes.set(I); 205 } 206 207 // Mark all CoroEnd Blocks. We do not propagate Kills beyond coro.ends as 208 // the code beyond coro.end is reachable during initial invocation of the 209 // coroutine. 210 for (auto *CE : Shape.CoroEnds) 211 getBlockData(CE->getParent()).End = true; 212 213 // Mark all suspend blocks and indicate that they kill everything they 214 // consume. Note, that crossing coro.save also requires a spill, as any code 215 // between coro.save and coro.suspend may resume the coroutine and all of the 216 // state needs to be saved by that time. 217 auto markSuspendBlock = [&](IntrinsicInst *BarrierInst) { 218 BasicBlock *SuspendBlock = BarrierInst->getParent(); 219 auto &B = getBlockData(SuspendBlock); 220 B.Suspend = true; 221 B.Kills |= B.Consumes; 222 }; 223 for (auto *CSI : Shape.CoroSuspends) { 224 markSuspendBlock(CSI); 225 if (auto *Save = CSI->getCoroSave()) 226 markSuspendBlock(Save); 227 } 228 229 // Iterate propagating consumes and kills until they stop changing. 230 int Iteration = 0; 231 (void)Iteration; 232 233 bool Changed; 234 do { 235 LLVM_DEBUG(dbgs() << "iteration " << ++Iteration); 236 LLVM_DEBUG(dbgs() << "==============\n"); 237 238 Changed = false; 239 for (size_t I = 0; I < N; ++I) { 240 auto &B = Block[I]; 241 for (BasicBlock *SI : successors(B)) { 242 243 auto SuccNo = Mapping.blockToIndex(SI); 244 245 // Saved Consumes and Kills bitsets so that it is easy to see 246 // if anything changed after propagation. 247 auto &S = Block[SuccNo]; 248 auto SavedConsumes = S.Consumes; 249 auto SavedKills = S.Kills; 250 251 // Propagate Kills and Consumes from block B into its successor S. 252 S.Consumes |= B.Consumes; 253 S.Kills |= B.Kills; 254 255 // If block B is a suspend block, it should propagate kills into the 256 // its successor for every block B consumes. 257 if (B.Suspend) { 258 S.Kills |= B.Consumes; 259 } 260 if (S.Suspend) { 261 // If block S is a suspend block, it should kill all of the blocks it 262 // consumes. 263 S.Kills |= S.Consumes; 264 } else if (S.End) { 265 // If block S is an end block, it should not propagate kills as the 266 // blocks following coro.end() are reached during initial invocation 267 // of the coroutine while all the data are still available on the 268 // stack or in the registers. 269 S.Kills.reset(); 270 } else { 271 // This is reached when S block it not Suspend nor coro.end and it 272 // need to make sure that it is not in the kill set. 273 S.Kills.reset(SuccNo); 274 } 275 276 // See if anything changed. 277 Changed |= (S.Kills != SavedKills) || (S.Consumes != SavedConsumes); 278 279 if (S.Kills != SavedKills) { 280 LLVM_DEBUG(dbgs() << "\nblock " << I << " follower " << SI->getName() 281 << "\n"); 282 LLVM_DEBUG(dump("S.Kills", S.Kills)); 283 LLVM_DEBUG(dump("SavedKills", SavedKills)); 284 } 285 if (S.Consumes != SavedConsumes) { 286 LLVM_DEBUG(dbgs() << "\nblock " << I << " follower " << SI << "\n"); 287 LLVM_DEBUG(dump("S.Consume", S.Consumes)); 288 LLVM_DEBUG(dump("SavedCons", SavedConsumes)); 289 } 290 } 291 } 292 } while (Changed); 293 LLVM_DEBUG(dump()); 294 } 295 296 #undef DEBUG_TYPE // "coro-suspend-crossing" 297 #define DEBUG_TYPE "coro-frame" 298 299 namespace { 300 class FrameTypeBuilder; 301 // Mapping from the to-be-spilled value to all the users that need reload. 302 using SpillInfo = SmallMapVector<Value *, SmallVector<Instruction *, 2>, 8>; 303 struct AllocaInfo { 304 AllocaInst *Alloca; 305 DenseMap<Instruction *, llvm::Optional<APInt>> Aliases; 306 bool MayWriteBeforeCoroBegin; 307 AllocaInfo(AllocaInst *Alloca, 308 DenseMap<Instruction *, llvm::Optional<APInt>> Aliases, 309 bool MayWriteBeforeCoroBegin) 310 : Alloca(Alloca), Aliases(std::move(Aliases)), 311 MayWriteBeforeCoroBegin(MayWriteBeforeCoroBegin) {} 312 }; 313 struct FrameDataInfo { 314 // All the values (that are not allocas) that needs to be spilled to the 315 // frame. 316 SpillInfo Spills; 317 // Allocas contains all values defined as allocas that need to live in the 318 // frame. 319 SmallVector<AllocaInfo, 8> Allocas; 320 321 SmallVector<Value *, 8> getAllDefs() const { 322 SmallVector<Value *, 8> Defs; 323 for (const auto &P : Spills) 324 Defs.push_back(P.first); 325 for (const auto &A : Allocas) 326 Defs.push_back(A.Alloca); 327 return Defs; 328 } 329 330 uint32_t getFieldIndex(Value *V) const { 331 auto Itr = FieldIndexMap.find(V); 332 assert(Itr != FieldIndexMap.end() && 333 "Value does not have a frame field index"); 334 return Itr->second; 335 } 336 337 void setFieldIndex(Value *V, uint32_t Index) { 338 assert((LayoutIndexUpdateStarted || FieldIndexMap.count(V) == 0) && 339 "Cannot set the index for the same field twice."); 340 FieldIndexMap[V] = Index; 341 } 342 343 uint64_t getAlign(Value *V) const { 344 auto Iter = FieldAlignMap.find(V); 345 assert(Iter != FieldAlignMap.end()); 346 return Iter->second; 347 } 348 349 void setAlign(Value *V, uint64_t Align) { 350 assert(FieldAlignMap.count(V) == 0); 351 FieldAlignMap.insert({V, Align}); 352 } 353 354 uint64_t getDynamicAlign(Value *V) const { 355 auto Iter = FieldDynamicAlignMap.find(V); 356 assert(Iter != FieldDynamicAlignMap.end()); 357 return Iter->second; 358 } 359 360 void setDynamicAlign(Value *V, uint64_t Align) { 361 assert(FieldDynamicAlignMap.count(V) == 0); 362 FieldDynamicAlignMap.insert({V, Align}); 363 } 364 365 uint64_t getOffset(Value *V) const { 366 auto Iter = FieldOffsetMap.find(V); 367 assert(Iter != FieldOffsetMap.end()); 368 return Iter->second; 369 } 370 371 void setOffset(Value *V, uint64_t Offset) { 372 assert(FieldOffsetMap.count(V) == 0); 373 FieldOffsetMap.insert({V, Offset}); 374 } 375 376 // Remap the index of every field in the frame, using the final layout index. 377 void updateLayoutIndex(FrameTypeBuilder &B); 378 379 private: 380 // LayoutIndexUpdateStarted is used to avoid updating the index of any field 381 // twice by mistake. 382 bool LayoutIndexUpdateStarted = false; 383 // Map from values to their slot indexes on the frame. They will be first set 384 // with their original insertion field index. After the frame is built, their 385 // indexes will be updated into the final layout index. 386 DenseMap<Value *, uint32_t> FieldIndexMap; 387 // Map from values to their alignment on the frame. They would be set after 388 // the frame is built. 389 DenseMap<Value *, uint64_t> FieldAlignMap; 390 DenseMap<Value *, uint64_t> FieldDynamicAlignMap; 391 // Map from values to their offset on the frame. They would be set after 392 // the frame is built. 393 DenseMap<Value *, uint64_t> FieldOffsetMap; 394 }; 395 } // namespace 396 397 #ifndef NDEBUG 398 static void dumpSpills(StringRef Title, const SpillInfo &Spills) { 399 dbgs() << "------------- " << Title << "--------------\n"; 400 for (const auto &E : Spills) { 401 E.first->dump(); 402 dbgs() << " user: "; 403 for (auto *I : E.second) 404 I->dump(); 405 } 406 } 407 408 static void dumpAllocas(const SmallVectorImpl<AllocaInfo> &Allocas) { 409 dbgs() << "------------- Allocas --------------\n"; 410 for (const auto &A : Allocas) { 411 A.Alloca->dump(); 412 } 413 } 414 #endif 415 416 namespace { 417 using FieldIDType = size_t; 418 // We cannot rely solely on natural alignment of a type when building a 419 // coroutine frame and if the alignment specified on the Alloca instruction 420 // differs from the natural alignment of the alloca type we will need to insert 421 // padding. 422 class FrameTypeBuilder { 423 private: 424 struct Field { 425 uint64_t Size; 426 uint64_t Offset; 427 Type *Ty; 428 FieldIDType LayoutFieldIndex; 429 Align Alignment; 430 Align TyAlignment; 431 uint64_t DynamicAlignBuffer; 432 }; 433 434 const DataLayout &DL; 435 LLVMContext &Context; 436 uint64_t StructSize = 0; 437 Align StructAlign; 438 bool IsFinished = false; 439 440 Optional<Align> MaxFrameAlignment; 441 442 SmallVector<Field, 8> Fields; 443 DenseMap<Value*, unsigned> FieldIndexByKey; 444 445 public: 446 FrameTypeBuilder(LLVMContext &Context, const DataLayout &DL, 447 Optional<Align> MaxFrameAlignment) 448 : DL(DL), Context(Context), MaxFrameAlignment(MaxFrameAlignment) {} 449 450 /// Add a field to this structure for the storage of an `alloca` 451 /// instruction. 452 LLVM_NODISCARD FieldIDType addFieldForAlloca(AllocaInst *AI, 453 bool IsHeader = false) { 454 Type *Ty = AI->getAllocatedType(); 455 456 // Make an array type if this is a static array allocation. 457 if (AI->isArrayAllocation()) { 458 if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) 459 Ty = ArrayType::get(Ty, CI->getValue().getZExtValue()); 460 else 461 report_fatal_error("Coroutines cannot handle non static allocas yet"); 462 } 463 464 return addField(Ty, AI->getAlign(), IsHeader); 465 } 466 467 /// We want to put the allocas whose lifetime-ranges are not overlapped 468 /// into one slot of coroutine frame. 469 /// Consider the example at:https://bugs.llvm.org/show_bug.cgi?id=45566 470 /// 471 /// cppcoro::task<void> alternative_paths(bool cond) { 472 /// if (cond) { 473 /// big_structure a; 474 /// process(a); 475 /// co_await something(); 476 /// } else { 477 /// big_structure b; 478 /// process2(b); 479 /// co_await something(); 480 /// } 481 /// } 482 /// 483 /// We want to put variable a and variable b in the same slot to 484 /// reduce the size of coroutine frame. 485 /// 486 /// This function use StackLifetime algorithm to partition the AllocaInsts in 487 /// Spills to non-overlapped sets in order to put Alloca in the same 488 /// non-overlapped set into the same slot in the Coroutine Frame. Then add 489 /// field for the allocas in the same non-overlapped set by using the largest 490 /// type as the field type. 491 /// 492 /// Side Effects: Because We sort the allocas, the order of allocas in the 493 /// frame may be different with the order in the source code. 494 void addFieldForAllocas(const Function &F, FrameDataInfo &FrameData, 495 coro::Shape &Shape); 496 497 /// Add a field to this structure. 498 LLVM_NODISCARD FieldIDType addField(Type *Ty, MaybeAlign FieldAlignment, 499 bool IsHeader = false, 500 bool IsSpillOfValue = false) { 501 assert(!IsFinished && "adding fields to a finished builder"); 502 assert(Ty && "must provide a type for a field"); 503 504 // The field size is always the alloc size of the type. 505 uint64_t FieldSize = DL.getTypeAllocSize(Ty); 506 507 // For an alloca with size=0, we don't need to add a field and they 508 // can just point to any index in the frame. Use index 0. 509 if (FieldSize == 0) { 510 return 0; 511 } 512 513 // The field alignment might not be the type alignment, but we need 514 // to remember the type alignment anyway to build the type. 515 // If we are spilling values we don't need to worry about ABI alignment 516 // concerns. 517 auto ABIAlign = DL.getABITypeAlign(Ty); 518 Align TyAlignment = 519 (IsSpillOfValue && MaxFrameAlignment) 520 ? (*MaxFrameAlignment < ABIAlign ? *MaxFrameAlignment : ABIAlign) 521 : ABIAlign; 522 if (!FieldAlignment) { 523 FieldAlignment = TyAlignment; 524 } 525 526 // The field alignment could be bigger than the max frame case, in that case 527 // we request additional storage to be able to dynamically align the 528 // pointer. 529 uint64_t DynamicAlignBuffer = 0; 530 if (MaxFrameAlignment && 531 (FieldAlignment.valueOrOne() > *MaxFrameAlignment)) { 532 DynamicAlignBuffer = 533 offsetToAlignment((*MaxFrameAlignment).value(), *FieldAlignment); 534 FieldAlignment = *MaxFrameAlignment; 535 FieldSize = FieldSize + DynamicAlignBuffer; 536 } 537 538 // Lay out header fields immediately. 539 uint64_t Offset; 540 if (IsHeader) { 541 Offset = alignTo(StructSize, FieldAlignment); 542 StructSize = Offset + FieldSize; 543 544 // Everything else has a flexible offset. 545 } else { 546 Offset = OptimizedStructLayoutField::FlexibleOffset; 547 } 548 549 Fields.push_back({FieldSize, Offset, Ty, 0, *FieldAlignment, TyAlignment, 550 DynamicAlignBuffer}); 551 return Fields.size() - 1; 552 } 553 554 /// Finish the layout and set the body on the given type. 555 void finish(StructType *Ty); 556 557 uint64_t getStructSize() const { 558 assert(IsFinished && "not yet finished!"); 559 return StructSize; 560 } 561 562 Align getStructAlign() const { 563 assert(IsFinished && "not yet finished!"); 564 return StructAlign; 565 } 566 567 FieldIDType getLayoutFieldIndex(FieldIDType Id) const { 568 assert(IsFinished && "not yet finished!"); 569 return Fields[Id].LayoutFieldIndex; 570 } 571 572 Field getLayoutField(FieldIDType Id) const { 573 assert(IsFinished && "not yet finished!"); 574 return Fields[Id]; 575 } 576 }; 577 } // namespace 578 579 void FrameDataInfo::updateLayoutIndex(FrameTypeBuilder &B) { 580 auto Updater = [&](Value *I) { 581 auto Field = B.getLayoutField(getFieldIndex(I)); 582 setFieldIndex(I, Field.LayoutFieldIndex); 583 setAlign(I, Field.Alignment.value()); 584 uint64_t dynamicAlign = 585 Field.DynamicAlignBuffer 586 ? Field.DynamicAlignBuffer + Field.Alignment.value() 587 : 0; 588 setDynamicAlign(I, dynamicAlign); 589 setOffset(I, Field.Offset); 590 }; 591 LayoutIndexUpdateStarted = true; 592 for (auto &S : Spills) 593 Updater(S.first); 594 for (const auto &A : Allocas) 595 Updater(A.Alloca); 596 LayoutIndexUpdateStarted = false; 597 } 598 599 void FrameTypeBuilder::addFieldForAllocas(const Function &F, 600 FrameDataInfo &FrameData, 601 coro::Shape &Shape) { 602 using AllocaSetType = SmallVector<AllocaInst *, 4>; 603 SmallVector<AllocaSetType, 4> NonOverlapedAllocas; 604 605 // We need to add field for allocas at the end of this function. 606 auto AddFieldForAllocasAtExit = make_scope_exit([&]() { 607 for (auto AllocaList : NonOverlapedAllocas) { 608 auto *LargestAI = *AllocaList.begin(); 609 FieldIDType Id = addFieldForAlloca(LargestAI); 610 for (auto *Alloca : AllocaList) 611 FrameData.setFieldIndex(Alloca, Id); 612 } 613 }); 614 615 if (!Shape.OptimizeFrame) { 616 for (const auto &A : FrameData.Allocas) { 617 AllocaInst *Alloca = A.Alloca; 618 NonOverlapedAllocas.emplace_back(AllocaSetType(1, Alloca)); 619 } 620 return; 621 } 622 623 // Because there are pathes from the lifetime.start to coro.end 624 // for each alloca, the liferanges for every alloca is overlaped 625 // in the blocks who contain coro.end and the successor blocks. 626 // So we choose to skip there blocks when we calculates the liferange 627 // for each alloca. It should be reasonable since there shouldn't be uses 628 // in these blocks and the coroutine frame shouldn't be used outside the 629 // coroutine body. 630 // 631 // Note that the user of coro.suspend may not be SwitchInst. However, this 632 // case seems too complex to handle. And it is harmless to skip these 633 // patterns since it just prevend putting the allocas to live in the same 634 // slot. 635 DenseMap<SwitchInst *, BasicBlock *> DefaultSuspendDest; 636 for (auto CoroSuspendInst : Shape.CoroSuspends) { 637 for (auto U : CoroSuspendInst->users()) { 638 if (auto *ConstSWI = dyn_cast<SwitchInst>(U)) { 639 auto *SWI = const_cast<SwitchInst *>(ConstSWI); 640 DefaultSuspendDest[SWI] = SWI->getDefaultDest(); 641 SWI->setDefaultDest(SWI->getSuccessor(1)); 642 } 643 } 644 } 645 646 auto ExtractAllocas = [&]() { 647 AllocaSetType Allocas; 648 Allocas.reserve(FrameData.Allocas.size()); 649 for (const auto &A : FrameData.Allocas) 650 Allocas.push_back(A.Alloca); 651 return Allocas; 652 }; 653 StackLifetime StackLifetimeAnalyzer(F, ExtractAllocas(), 654 StackLifetime::LivenessType::May); 655 StackLifetimeAnalyzer.run(); 656 auto IsAllocaInferenre = [&](const AllocaInst *AI1, const AllocaInst *AI2) { 657 return StackLifetimeAnalyzer.getLiveRange(AI1).overlaps( 658 StackLifetimeAnalyzer.getLiveRange(AI2)); 659 }; 660 auto GetAllocaSize = [&](const AllocaInfo &A) { 661 Optional<TypeSize> RetSize = A.Alloca->getAllocationSizeInBits(DL); 662 assert(RetSize && "Variable Length Arrays (VLA) are not supported.\n"); 663 assert(!RetSize->isScalable() && "Scalable vectors are not yet supported"); 664 return RetSize->getFixedSize(); 665 }; 666 // Put larger allocas in the front. So the larger allocas have higher 667 // priority to merge, which can save more space potentially. Also each 668 // AllocaSet would be ordered. So we can get the largest Alloca in one 669 // AllocaSet easily. 670 sort(FrameData.Allocas, [&](const auto &Iter1, const auto &Iter2) { 671 return GetAllocaSize(Iter1) > GetAllocaSize(Iter2); 672 }); 673 for (const auto &A : FrameData.Allocas) { 674 AllocaInst *Alloca = A.Alloca; 675 bool Merged = false; 676 // Try to find if the Alloca is not inferenced with any existing 677 // NonOverlappedAllocaSet. If it is true, insert the alloca to that 678 // NonOverlappedAllocaSet. 679 for (auto &AllocaSet : NonOverlapedAllocas) { 680 assert(!AllocaSet.empty() && "Processing Alloca Set is not empty.\n"); 681 bool NoInference = none_of(AllocaSet, [&](auto Iter) { 682 return IsAllocaInferenre(Alloca, Iter); 683 }); 684 // If the alignment of A is multiple of the alignment of B, the address 685 // of A should satisfy the requirement for aligning for B. 686 // 687 // There may be other more fine-grained strategies to handle the alignment 688 // infomation during the merging process. But it seems hard to handle 689 // these strategies and benefit little. 690 bool Alignable = [&]() -> bool { 691 auto *LargestAlloca = *AllocaSet.begin(); 692 return LargestAlloca->getAlign().value() % Alloca->getAlign().value() == 693 0; 694 }(); 695 bool CouldMerge = NoInference && Alignable; 696 if (!CouldMerge) 697 continue; 698 AllocaSet.push_back(Alloca); 699 Merged = true; 700 break; 701 } 702 if (!Merged) { 703 NonOverlapedAllocas.emplace_back(AllocaSetType(1, Alloca)); 704 } 705 } 706 // Recover the default target destination for each Switch statement 707 // reserved. 708 for (auto SwitchAndDefaultDest : DefaultSuspendDest) { 709 SwitchInst *SWI = SwitchAndDefaultDest.first; 710 BasicBlock *DestBB = SwitchAndDefaultDest.second; 711 SWI->setDefaultDest(DestBB); 712 } 713 // This Debug Info could tell us which allocas are merged into one slot. 714 LLVM_DEBUG(for (auto &AllocaSet 715 : NonOverlapedAllocas) { 716 if (AllocaSet.size() > 1) { 717 dbgs() << "In Function:" << F.getName() << "\n"; 718 dbgs() << "Find Union Set " 719 << "\n"; 720 dbgs() << "\tAllocas are \n"; 721 for (auto Alloca : AllocaSet) 722 dbgs() << "\t\t" << *Alloca << "\n"; 723 } 724 }); 725 } 726 727 void FrameTypeBuilder::finish(StructType *Ty) { 728 assert(!IsFinished && "already finished!"); 729 730 // Prepare the optimal-layout field array. 731 // The Id in the layout field is a pointer to our Field for it. 732 SmallVector<OptimizedStructLayoutField, 8> LayoutFields; 733 LayoutFields.reserve(Fields.size()); 734 for (auto &Field : Fields) { 735 LayoutFields.emplace_back(&Field, Field.Size, Field.Alignment, 736 Field.Offset); 737 } 738 739 // Perform layout. 740 auto SizeAndAlign = performOptimizedStructLayout(LayoutFields); 741 StructSize = SizeAndAlign.first; 742 StructAlign = SizeAndAlign.second; 743 744 auto getField = [](const OptimizedStructLayoutField &LayoutField) -> Field & { 745 return *static_cast<Field *>(const_cast<void*>(LayoutField.Id)); 746 }; 747 748 // We need to produce a packed struct type if there's a field whose 749 // assigned offset isn't a multiple of its natural type alignment. 750 bool Packed = [&] { 751 for (auto &LayoutField : LayoutFields) { 752 auto &F = getField(LayoutField); 753 if (!isAligned(F.TyAlignment, LayoutField.Offset)) 754 return true; 755 } 756 return false; 757 }(); 758 759 // Build the struct body. 760 SmallVector<Type*, 16> FieldTypes; 761 FieldTypes.reserve(LayoutFields.size() * 3 / 2); 762 uint64_t LastOffset = 0; 763 for (auto &LayoutField : LayoutFields) { 764 auto &F = getField(LayoutField); 765 766 auto Offset = LayoutField.Offset; 767 768 // Add a padding field if there's a padding gap and we're either 769 // building a packed struct or the padding gap is more than we'd 770 // get from aligning to the field type's natural alignment. 771 assert(Offset >= LastOffset); 772 if (Offset != LastOffset) { 773 if (Packed || alignTo(LastOffset, F.TyAlignment) != Offset) 774 FieldTypes.push_back(ArrayType::get(Type::getInt8Ty(Context), 775 Offset - LastOffset)); 776 } 777 778 F.Offset = Offset; 779 F.LayoutFieldIndex = FieldTypes.size(); 780 781 FieldTypes.push_back(F.Ty); 782 if (F.DynamicAlignBuffer) { 783 FieldTypes.push_back( 784 ArrayType::get(Type::getInt8Ty(Context), F.DynamicAlignBuffer)); 785 } 786 LastOffset = Offset + F.Size; 787 } 788 789 Ty->setBody(FieldTypes, Packed); 790 791 #ifndef NDEBUG 792 // Check that the IR layout matches the offsets we expect. 793 auto Layout = DL.getStructLayout(Ty); 794 for (auto &F : Fields) { 795 assert(Ty->getElementType(F.LayoutFieldIndex) == F.Ty); 796 assert(Layout->getElementOffset(F.LayoutFieldIndex) == F.Offset); 797 } 798 #endif 799 800 IsFinished = true; 801 } 802 803 static void cacheDIVar(FrameDataInfo &FrameData, 804 DenseMap<Value *, DILocalVariable *> &DIVarCache) { 805 for (auto *V : FrameData.getAllDefs()) { 806 if (DIVarCache.find(V) != DIVarCache.end()) 807 continue; 808 809 auto DDIs = FindDbgDeclareUses(V); 810 auto *I = llvm::find_if(DDIs, [](DbgDeclareInst *DDI) { 811 return DDI->getExpression()->getNumElements() == 0; 812 }); 813 if (I != DDIs.end()) 814 DIVarCache.insert({V, (*I)->getVariable()}); 815 } 816 } 817 818 /// Create name for Type. It uses MDString to store new created string to 819 /// avoid memory leak. 820 static StringRef solveTypeName(Type *Ty) { 821 if (Ty->isIntegerTy()) { 822 // The longest name in common may be '__int_128', which has 9 bits. 823 SmallString<16> Buffer; 824 raw_svector_ostream OS(Buffer); 825 OS << "__int_" << cast<IntegerType>(Ty)->getBitWidth(); 826 auto *MDName = MDString::get(Ty->getContext(), OS.str()); 827 return MDName->getString(); 828 } 829 830 if (Ty->isFloatingPointTy()) { 831 if (Ty->isFloatTy()) 832 return "__float_"; 833 if (Ty->isDoubleTy()) 834 return "__double_"; 835 return "__floating_type_"; 836 } 837 838 if (auto *PtrTy = dyn_cast<PointerType>(Ty)) { 839 if (PtrTy->isOpaque()) 840 return "PointerType"; 841 Type *PointeeTy = PtrTy->getNonOpaquePointerElementType(); 842 auto Name = solveTypeName(PointeeTy); 843 if (Name == "UnknownType") 844 return "PointerType"; 845 SmallString<16> Buffer; 846 Twine(Name + "_Ptr").toStringRef(Buffer); 847 auto *MDName = MDString::get(Ty->getContext(), Buffer.str()); 848 return MDName->getString(); 849 } 850 851 if (Ty->isStructTy()) { 852 if (!cast<StructType>(Ty)->hasName()) 853 return "__LiteralStructType_"; 854 855 auto Name = Ty->getStructName(); 856 857 SmallString<16> Buffer(Name); 858 for (auto &Iter : Buffer) 859 if (Iter == '.' || Iter == ':') 860 Iter = '_'; 861 auto *MDName = MDString::get(Ty->getContext(), Buffer.str()); 862 return MDName->getString(); 863 } 864 865 return "UnknownType"; 866 } 867 868 static DIType *solveDIType(DIBuilder &Builder, Type *Ty, 869 const DataLayout &Layout, DIScope *Scope, 870 unsigned LineNum, 871 DenseMap<Type *, DIType *> &DITypeCache) { 872 if (DIType *DT = DITypeCache.lookup(Ty)) 873 return DT; 874 875 StringRef Name = solveTypeName(Ty); 876 877 DIType *RetType = nullptr; 878 879 if (Ty->isIntegerTy()) { 880 auto BitWidth = cast<IntegerType>(Ty)->getBitWidth(); 881 RetType = Builder.createBasicType(Name, BitWidth, dwarf::DW_ATE_signed, 882 llvm::DINode::FlagArtificial); 883 } else if (Ty->isFloatingPointTy()) { 884 RetType = Builder.createBasicType(Name, Layout.getTypeSizeInBits(Ty), 885 dwarf::DW_ATE_float, 886 llvm::DINode::FlagArtificial); 887 } else if (Ty->isPointerTy()) { 888 // Construct BasicType instead of PointerType to avoid infinite 889 // search problem. 890 // For example, we would be in trouble if we traverse recursively: 891 // 892 // struct Node { 893 // Node* ptr; 894 // }; 895 RetType = Builder.createBasicType(Name, Layout.getTypeSizeInBits(Ty), 896 dwarf::DW_ATE_address, 897 llvm::DINode::FlagArtificial); 898 } else if (Ty->isStructTy()) { 899 auto *DIStruct = Builder.createStructType( 900 Scope, Name, Scope->getFile(), LineNum, Layout.getTypeSizeInBits(Ty), 901 Layout.getPrefTypeAlignment(Ty), llvm::DINode::FlagArtificial, nullptr, 902 llvm::DINodeArray()); 903 904 auto *StructTy = cast<StructType>(Ty); 905 SmallVector<Metadata *, 16> Elements; 906 for (unsigned I = 0; I < StructTy->getNumElements(); I++) { 907 DIType *DITy = solveDIType(Builder, StructTy->getElementType(I), Layout, 908 Scope, LineNum, DITypeCache); 909 assert(DITy); 910 Elements.push_back(Builder.createMemberType( 911 Scope, DITy->getName(), Scope->getFile(), LineNum, 912 DITy->getSizeInBits(), DITy->getAlignInBits(), 913 Layout.getStructLayout(StructTy)->getElementOffsetInBits(I), 914 llvm::DINode::FlagArtificial, DITy)); 915 } 916 917 Builder.replaceArrays(DIStruct, Builder.getOrCreateArray(Elements)); 918 919 RetType = DIStruct; 920 } else { 921 LLVM_DEBUG(dbgs() << "Unresolved Type: " << *Ty << "\n";); 922 SmallString<32> Buffer; 923 raw_svector_ostream OS(Buffer); 924 OS << Name.str() << "_" << Layout.getTypeSizeInBits(Ty); 925 RetType = Builder.createBasicType(OS.str(), Layout.getTypeSizeInBits(Ty), 926 dwarf::DW_ATE_address, 927 llvm::DINode::FlagArtificial); 928 } 929 930 DITypeCache.insert({Ty, RetType}); 931 return RetType; 932 } 933 934 /// Build artificial debug info for C++ coroutine frames to allow users to 935 /// inspect the contents of the frame directly 936 /// 937 /// Create Debug information for coroutine frame with debug name "__coro_frame". 938 /// The debug information for the fields of coroutine frame is constructed from 939 /// the following way: 940 /// 1. For all the value in the Frame, we search the use of dbg.declare to find 941 /// the corresponding debug variables for the value. If we can find the 942 /// debug variable, we can get full and accurate debug information. 943 /// 2. If we can't get debug information in step 1 and 2, we could only try to 944 /// build the DIType by Type. We did this in solveDIType. We only handle 945 /// integer, float, double, integer type and struct type for now. 946 static void buildFrameDebugInfo(Function &F, coro::Shape &Shape, 947 FrameDataInfo &FrameData) { 948 DISubprogram *DIS = F.getSubprogram(); 949 // If there is no DISubprogram for F, it implies the Function are not compiled 950 // with debug info. So we also don't need to generate debug info for the frame 951 // neither. 952 if (!DIS || !DIS->getUnit() || 953 !dwarf::isCPlusPlus( 954 (dwarf::SourceLanguage)DIS->getUnit()->getSourceLanguage())) 955 return; 956 957 assert(Shape.ABI == coro::ABI::Switch && 958 "We could only build debug infomation for C++ coroutine now.\n"); 959 960 DIBuilder DBuilder(*F.getParent(), /*AllowUnresolved*/ false); 961 962 AllocaInst *PromiseAlloca = Shape.getPromiseAlloca(); 963 assert(PromiseAlloca && 964 "Coroutine with switch ABI should own Promise alloca"); 965 966 TinyPtrVector<DbgDeclareInst *> DIs = FindDbgDeclareUses(PromiseAlloca); 967 if (DIs.empty()) 968 return; 969 970 DbgDeclareInst *PromiseDDI = DIs.front(); 971 DILocalVariable *PromiseDIVariable = PromiseDDI->getVariable(); 972 DILocalScope *PromiseDIScope = PromiseDIVariable->getScope(); 973 DIFile *DFile = PromiseDIScope->getFile(); 974 DILocation *DILoc = PromiseDDI->getDebugLoc().get(); 975 unsigned LineNum = PromiseDIVariable->getLine(); 976 977 DICompositeType *FrameDITy = DBuilder.createStructType( 978 DIS, "__coro_frame_ty", DFile, LineNum, Shape.FrameSize * 8, 979 Shape.FrameAlign.value() * 8, llvm::DINode::FlagArtificial, nullptr, 980 llvm::DINodeArray()); 981 StructType *FrameTy = Shape.FrameTy; 982 SmallVector<Metadata *, 16> Elements; 983 DataLayout Layout = F.getParent()->getDataLayout(); 984 985 DenseMap<Value *, DILocalVariable *> DIVarCache; 986 cacheDIVar(FrameData, DIVarCache); 987 988 unsigned ResumeIndex = coro::Shape::SwitchFieldIndex::Resume; 989 unsigned DestroyIndex = coro::Shape::SwitchFieldIndex::Destroy; 990 unsigned IndexIndex = Shape.SwitchLowering.IndexField; 991 992 DenseMap<unsigned, StringRef> NameCache; 993 NameCache.insert({ResumeIndex, "__resume_fn"}); 994 NameCache.insert({DestroyIndex, "__destroy_fn"}); 995 NameCache.insert({IndexIndex, "__coro_index"}); 996 997 Type *ResumeFnTy = FrameTy->getElementType(ResumeIndex), 998 *DestroyFnTy = FrameTy->getElementType(DestroyIndex), 999 *IndexTy = FrameTy->getElementType(IndexIndex); 1000 1001 DenseMap<unsigned, DIType *> TyCache; 1002 TyCache.insert({ResumeIndex, 1003 DBuilder.createBasicType("__resume_fn", 1004 Layout.getTypeSizeInBits(ResumeFnTy), 1005 dwarf::DW_ATE_address)}); 1006 TyCache.insert( 1007 {DestroyIndex, DBuilder.createBasicType( 1008 "__destroy_fn", Layout.getTypeSizeInBits(DestroyFnTy), 1009 dwarf::DW_ATE_address)}); 1010 1011 /// FIXME: If we fill the field `SizeInBits` with the actual size of 1012 /// __coro_index in bits, then __coro_index wouldn't show in the debugger. 1013 TyCache.insert({IndexIndex, DBuilder.createBasicType( 1014 "__coro_index", 1015 (Layout.getTypeSizeInBits(IndexTy) < 8) 1016 ? 8 1017 : Layout.getTypeSizeInBits(IndexTy), 1018 dwarf::DW_ATE_unsigned_char)}); 1019 1020 for (auto *V : FrameData.getAllDefs()) { 1021 if (DIVarCache.find(V) == DIVarCache.end()) 1022 continue; 1023 1024 auto Index = FrameData.getFieldIndex(V); 1025 1026 NameCache.insert({Index, DIVarCache[V]->getName()}); 1027 TyCache.insert({Index, DIVarCache[V]->getType()}); 1028 } 1029 1030 // Cache from index to (Align, Offset Pair) 1031 DenseMap<unsigned, std::pair<unsigned, unsigned>> OffsetCache; 1032 // The Align and Offset of Resume function and Destroy function are fixed. 1033 OffsetCache.insert({ResumeIndex, {8, 0}}); 1034 OffsetCache.insert({DestroyIndex, {8, 8}}); 1035 OffsetCache.insert( 1036 {IndexIndex, 1037 {Shape.SwitchLowering.IndexAlign, Shape.SwitchLowering.IndexOffset}}); 1038 1039 for (auto *V : FrameData.getAllDefs()) { 1040 auto Index = FrameData.getFieldIndex(V); 1041 1042 OffsetCache.insert( 1043 {Index, {FrameData.getAlign(V), FrameData.getOffset(V)}}); 1044 } 1045 1046 DenseMap<Type *, DIType *> DITypeCache; 1047 // This counter is used to avoid same type names. e.g., there would be 1048 // many i32 and i64 types in one coroutine. And we would use i32_0 and 1049 // i32_1 to avoid the same type. Since it makes no sense the name of the 1050 // fields confilicts with each other. 1051 unsigned UnknownTypeNum = 0; 1052 for (unsigned Index = 0; Index < FrameTy->getNumElements(); Index++) { 1053 if (OffsetCache.find(Index) == OffsetCache.end()) 1054 continue; 1055 1056 std::string Name; 1057 uint64_t SizeInBits; 1058 uint32_t AlignInBits; 1059 uint64_t OffsetInBits; 1060 DIType *DITy = nullptr; 1061 1062 Type *Ty = FrameTy->getElementType(Index); 1063 assert(Ty->isSized() && "We can't handle type which is not sized.\n"); 1064 SizeInBits = Layout.getTypeSizeInBits(Ty).getFixedSize(); 1065 AlignInBits = OffsetCache[Index].first * 8; 1066 OffsetInBits = OffsetCache[Index].second * 8; 1067 1068 if (NameCache.find(Index) != NameCache.end()) { 1069 Name = NameCache[Index].str(); 1070 DITy = TyCache[Index]; 1071 } else { 1072 DITy = solveDIType(DBuilder, Ty, Layout, FrameDITy, LineNum, DITypeCache); 1073 assert(DITy && "SolveDIType shouldn't return nullptr.\n"); 1074 Name = DITy->getName().str(); 1075 Name += "_" + std::to_string(UnknownTypeNum); 1076 UnknownTypeNum++; 1077 } 1078 1079 Elements.push_back(DBuilder.createMemberType( 1080 FrameDITy, Name, DFile, LineNum, SizeInBits, AlignInBits, OffsetInBits, 1081 llvm::DINode::FlagArtificial, DITy)); 1082 } 1083 1084 DBuilder.replaceArrays(FrameDITy, DBuilder.getOrCreateArray(Elements)); 1085 1086 auto *FrameDIVar = DBuilder.createAutoVariable(PromiseDIScope, "__coro_frame", 1087 DFile, LineNum, FrameDITy, 1088 true, DINode::FlagArtificial); 1089 assert(FrameDIVar->isValidLocationForIntrinsic(PromiseDDI->getDebugLoc())); 1090 1091 // Subprogram would have ContainedNodes field which records the debug 1092 // variables it contained. So we need to add __coro_frame to the 1093 // ContainedNodes of it. 1094 // 1095 // If we don't add __coro_frame to the RetainedNodes, user may get 1096 // `no symbol __coro_frame in context` rather than `__coro_frame` 1097 // is optimized out, which is more precise. 1098 if (auto *SubProgram = dyn_cast<DISubprogram>(PromiseDIScope)) { 1099 auto RetainedNodes = SubProgram->getRetainedNodes(); 1100 SmallVector<Metadata *, 32> RetainedNodesVec(RetainedNodes.begin(), 1101 RetainedNodes.end()); 1102 RetainedNodesVec.push_back(FrameDIVar); 1103 SubProgram->replaceOperandWith( 1104 7, (MDTuple::get(F.getContext(), RetainedNodesVec))); 1105 } 1106 1107 DBuilder.insertDeclare(Shape.FramePtr, FrameDIVar, 1108 DBuilder.createExpression(), DILoc, 1109 Shape.getInsertPtAfterFramePtr()); 1110 } 1111 1112 // Build a struct that will keep state for an active coroutine. 1113 // struct f.frame { 1114 // ResumeFnTy ResumeFnAddr; 1115 // ResumeFnTy DestroyFnAddr; 1116 // int ResumeIndex; 1117 // ... promise (if present) ... 1118 // ... spills ... 1119 // }; 1120 static StructType *buildFrameType(Function &F, coro::Shape &Shape, 1121 FrameDataInfo &FrameData) { 1122 LLVMContext &C = F.getContext(); 1123 const DataLayout &DL = F.getParent()->getDataLayout(); 1124 StructType *FrameTy = [&] { 1125 SmallString<32> Name(F.getName()); 1126 Name.append(".Frame"); 1127 return StructType::create(C, Name); 1128 }(); 1129 1130 // We will use this value to cap the alignment of spilled values. 1131 Optional<Align> MaxFrameAlignment; 1132 if (Shape.ABI == coro::ABI::Async) 1133 MaxFrameAlignment = Shape.AsyncLowering.getContextAlignment(); 1134 FrameTypeBuilder B(C, DL, MaxFrameAlignment); 1135 1136 AllocaInst *PromiseAlloca = Shape.getPromiseAlloca(); 1137 Optional<FieldIDType> SwitchIndexFieldId; 1138 1139 if (Shape.ABI == coro::ABI::Switch) { 1140 auto *FramePtrTy = FrameTy->getPointerTo(); 1141 auto *FnTy = FunctionType::get(Type::getVoidTy(C), FramePtrTy, 1142 /*IsVarArg=*/false); 1143 auto *FnPtrTy = FnTy->getPointerTo(); 1144 1145 // Add header fields for the resume and destroy functions. 1146 // We can rely on these being perfectly packed. 1147 (void)B.addField(FnPtrTy, None, /*header*/ true); 1148 (void)B.addField(FnPtrTy, None, /*header*/ true); 1149 1150 // PromiseAlloca field needs to be explicitly added here because it's 1151 // a header field with a fixed offset based on its alignment. Hence it 1152 // needs special handling and cannot be added to FrameData.Allocas. 1153 if (PromiseAlloca) 1154 FrameData.setFieldIndex( 1155 PromiseAlloca, B.addFieldForAlloca(PromiseAlloca, /*header*/ true)); 1156 1157 // Add a field to store the suspend index. This doesn't need to 1158 // be in the header. 1159 unsigned IndexBits = std::max(1U, Log2_64_Ceil(Shape.CoroSuspends.size())); 1160 Type *IndexType = Type::getIntNTy(C, IndexBits); 1161 1162 SwitchIndexFieldId = B.addField(IndexType, None); 1163 } else { 1164 assert(PromiseAlloca == nullptr && "lowering doesn't support promises"); 1165 } 1166 1167 // Because multiple allocas may own the same field slot, 1168 // we add allocas to field here. 1169 B.addFieldForAllocas(F, FrameData, Shape); 1170 // Add PromiseAlloca to Allocas list so that 1171 // 1. updateLayoutIndex could update its index after 1172 // `performOptimizedStructLayout` 1173 // 2. it is processed in insertSpills. 1174 if (Shape.ABI == coro::ABI::Switch && PromiseAlloca) 1175 // We assume that the promise alloca won't be modified before 1176 // CoroBegin and no alias will be create before CoroBegin. 1177 FrameData.Allocas.emplace_back( 1178 PromiseAlloca, DenseMap<Instruction *, llvm::Optional<APInt>>{}, false); 1179 // Create an entry for every spilled value. 1180 for (auto &S : FrameData.Spills) { 1181 Type *FieldType = S.first->getType(); 1182 // For byval arguments, we need to store the pointed value in the frame, 1183 // instead of the pointer itself. 1184 if (const Argument *A = dyn_cast<Argument>(S.first)) 1185 if (A->hasByValAttr()) 1186 FieldType = A->getParamByValType(); 1187 FieldIDType Id = 1188 B.addField(FieldType, None, false /*header*/, true /*IsSpillOfValue*/); 1189 FrameData.setFieldIndex(S.first, Id); 1190 } 1191 1192 B.finish(FrameTy); 1193 FrameData.updateLayoutIndex(B); 1194 Shape.FrameAlign = B.getStructAlign(); 1195 Shape.FrameSize = B.getStructSize(); 1196 1197 switch (Shape.ABI) { 1198 case coro::ABI::Switch: { 1199 // In the switch ABI, remember the switch-index field. 1200 auto IndexField = B.getLayoutField(*SwitchIndexFieldId); 1201 Shape.SwitchLowering.IndexField = IndexField.LayoutFieldIndex; 1202 Shape.SwitchLowering.IndexAlign = IndexField.Alignment.value(); 1203 Shape.SwitchLowering.IndexOffset = IndexField.Offset; 1204 1205 // Also round the frame size up to a multiple of its alignment, as is 1206 // generally expected in C/C++. 1207 Shape.FrameSize = alignTo(Shape.FrameSize, Shape.FrameAlign); 1208 break; 1209 } 1210 1211 // In the retcon ABI, remember whether the frame is inline in the storage. 1212 case coro::ABI::Retcon: 1213 case coro::ABI::RetconOnce: { 1214 auto Id = Shape.getRetconCoroId(); 1215 Shape.RetconLowering.IsFrameInlineInStorage 1216 = (B.getStructSize() <= Id->getStorageSize() && 1217 B.getStructAlign() <= Id->getStorageAlignment()); 1218 break; 1219 } 1220 case coro::ABI::Async: { 1221 Shape.AsyncLowering.FrameOffset = 1222 alignTo(Shape.AsyncLowering.ContextHeaderSize, Shape.FrameAlign); 1223 // Also make the final context size a multiple of the context alignment to 1224 // make allocation easier for allocators. 1225 Shape.AsyncLowering.ContextSize = 1226 alignTo(Shape.AsyncLowering.FrameOffset + Shape.FrameSize, 1227 Shape.AsyncLowering.getContextAlignment()); 1228 if (Shape.AsyncLowering.getContextAlignment() < Shape.FrameAlign) { 1229 report_fatal_error( 1230 "The alignment requirment of frame variables cannot be higher than " 1231 "the alignment of the async function context"); 1232 } 1233 break; 1234 } 1235 } 1236 1237 return FrameTy; 1238 } 1239 1240 // We use a pointer use visitor to track how an alloca is being used. 1241 // The goal is to be able to answer the following three questions: 1242 // 1. Should this alloca be allocated on the frame instead. 1243 // 2. Could the content of the alloca be modified prior to CoroBegn, which would 1244 // require copying the data from alloca to the frame after CoroBegin. 1245 // 3. Is there any alias created for this alloca prior to CoroBegin, but used 1246 // after CoroBegin. In that case, we will need to recreate the alias after 1247 // CoroBegin based off the frame. To answer question 1, we track two things: 1248 // a. List of all BasicBlocks that use this alloca or any of the aliases of 1249 // the alloca. In the end, we check if there exists any two basic blocks that 1250 // cross suspension points. If so, this alloca must be put on the frame. b. 1251 // Whether the alloca or any alias of the alloca is escaped at some point, 1252 // either by storing the address somewhere, or the address is used in a 1253 // function call that might capture. If it's ever escaped, this alloca must be 1254 // put on the frame conservatively. 1255 // To answer quetion 2, we track through the variable MayWriteBeforeCoroBegin. 1256 // Whenever a potential write happens, either through a store instruction, a 1257 // function call or any of the memory intrinsics, we check whether this 1258 // instruction is prior to CoroBegin. To answer question 3, we track the offsets 1259 // of all aliases created for the alloca prior to CoroBegin but used after 1260 // CoroBegin. llvm::Optional is used to be able to represent the case when the 1261 // offset is unknown (e.g. when you have a PHINode that takes in different 1262 // offset values). We cannot handle unknown offsets and will assert. This is the 1263 // potential issue left out. An ideal solution would likely require a 1264 // significant redesign. 1265 namespace { 1266 struct AllocaUseVisitor : PtrUseVisitor<AllocaUseVisitor> { 1267 using Base = PtrUseVisitor<AllocaUseVisitor>; 1268 AllocaUseVisitor(const DataLayout &DL, const DominatorTree &DT, 1269 const CoroBeginInst &CB, const SuspendCrossingInfo &Checker, 1270 bool ShouldUseLifetimeStartInfo) 1271 : PtrUseVisitor(DL), DT(DT), CoroBegin(CB), Checker(Checker), 1272 ShouldUseLifetimeStartInfo(ShouldUseLifetimeStartInfo) {} 1273 1274 void visit(Instruction &I) { 1275 Users.insert(&I); 1276 Base::visit(I); 1277 // If the pointer is escaped prior to CoroBegin, we have to assume it would 1278 // be written into before CoroBegin as well. 1279 if (PI.isEscaped() && !DT.dominates(&CoroBegin, PI.getEscapingInst())) { 1280 MayWriteBeforeCoroBegin = true; 1281 } 1282 } 1283 // We need to provide this overload as PtrUseVisitor uses a pointer based 1284 // visiting function. 1285 void visit(Instruction *I) { return visit(*I); } 1286 1287 void visitPHINode(PHINode &I) { 1288 enqueueUsers(I); 1289 handleAlias(I); 1290 } 1291 1292 void visitSelectInst(SelectInst &I) { 1293 enqueueUsers(I); 1294 handleAlias(I); 1295 } 1296 1297 void visitStoreInst(StoreInst &SI) { 1298 // Regardless whether the alias of the alloca is the value operand or the 1299 // pointer operand, we need to assume the alloca is been written. 1300 handleMayWrite(SI); 1301 1302 if (SI.getValueOperand() != U->get()) 1303 return; 1304 1305 // We are storing the pointer into a memory location, potentially escaping. 1306 // As an optimization, we try to detect simple cases where it doesn't 1307 // actually escape, for example: 1308 // %ptr = alloca .. 1309 // %addr = alloca .. 1310 // store %ptr, %addr 1311 // %x = load %addr 1312 // .. 1313 // If %addr is only used by loading from it, we could simply treat %x as 1314 // another alias of %ptr, and not considering %ptr being escaped. 1315 auto IsSimpleStoreThenLoad = [&]() { 1316 auto *AI = dyn_cast<AllocaInst>(SI.getPointerOperand()); 1317 // If the memory location we are storing to is not an alloca, it 1318 // could be an alias of some other memory locations, which is difficult 1319 // to analyze. 1320 if (!AI) 1321 return false; 1322 // StoreAliases contains aliases of the memory location stored into. 1323 SmallVector<Instruction *, 4> StoreAliases = {AI}; 1324 while (!StoreAliases.empty()) { 1325 Instruction *I = StoreAliases.pop_back_val(); 1326 for (User *U : I->users()) { 1327 // If we are loading from the memory location, we are creating an 1328 // alias of the original pointer. 1329 if (auto *LI = dyn_cast<LoadInst>(U)) { 1330 enqueueUsers(*LI); 1331 handleAlias(*LI); 1332 continue; 1333 } 1334 // If we are overriding the memory location, the pointer certainly 1335 // won't escape. 1336 if (auto *S = dyn_cast<StoreInst>(U)) 1337 if (S->getPointerOperand() == I) 1338 continue; 1339 if (auto *II = dyn_cast<IntrinsicInst>(U)) 1340 if (II->isLifetimeStartOrEnd()) 1341 continue; 1342 // BitCastInst creats aliases of the memory location being stored 1343 // into. 1344 if (auto *BI = dyn_cast<BitCastInst>(U)) { 1345 StoreAliases.push_back(BI); 1346 continue; 1347 } 1348 return false; 1349 } 1350 } 1351 1352 return true; 1353 }; 1354 1355 if (!IsSimpleStoreThenLoad()) 1356 PI.setEscaped(&SI); 1357 } 1358 1359 // All mem intrinsics modify the data. 1360 void visitMemIntrinsic(MemIntrinsic &MI) { handleMayWrite(MI); } 1361 1362 void visitBitCastInst(BitCastInst &BC) { 1363 Base::visitBitCastInst(BC); 1364 handleAlias(BC); 1365 } 1366 1367 void visitAddrSpaceCastInst(AddrSpaceCastInst &ASC) { 1368 Base::visitAddrSpaceCastInst(ASC); 1369 handleAlias(ASC); 1370 } 1371 1372 void visitGetElementPtrInst(GetElementPtrInst &GEPI) { 1373 // The base visitor will adjust Offset accordingly. 1374 Base::visitGetElementPtrInst(GEPI); 1375 handleAlias(GEPI); 1376 } 1377 1378 void visitIntrinsicInst(IntrinsicInst &II) { 1379 // When we found the lifetime markers refers to a 1380 // subrange of the original alloca, ignore the lifetime 1381 // markers to avoid misleading the analysis. 1382 if (II.getIntrinsicID() != Intrinsic::lifetime_start || !IsOffsetKnown || 1383 !Offset.isZero()) 1384 return Base::visitIntrinsicInst(II); 1385 LifetimeStarts.insert(&II); 1386 } 1387 1388 void visitCallBase(CallBase &CB) { 1389 for (unsigned Op = 0, OpCount = CB.arg_size(); Op < OpCount; ++Op) 1390 if (U->get() == CB.getArgOperand(Op) && !CB.doesNotCapture(Op)) 1391 PI.setEscaped(&CB); 1392 handleMayWrite(CB); 1393 } 1394 1395 bool getShouldLiveOnFrame() const { 1396 if (!ShouldLiveOnFrame) 1397 ShouldLiveOnFrame = computeShouldLiveOnFrame(); 1398 return ShouldLiveOnFrame.getValue(); 1399 } 1400 1401 bool getMayWriteBeforeCoroBegin() const { return MayWriteBeforeCoroBegin; } 1402 1403 DenseMap<Instruction *, llvm::Optional<APInt>> getAliasesCopy() const { 1404 assert(getShouldLiveOnFrame() && "This method should only be called if the " 1405 "alloca needs to live on the frame."); 1406 for (const auto &P : AliasOffetMap) 1407 if (!P.second) 1408 report_fatal_error("Unable to handle an alias with unknown offset " 1409 "created before CoroBegin."); 1410 return AliasOffetMap; 1411 } 1412 1413 private: 1414 const DominatorTree &DT; 1415 const CoroBeginInst &CoroBegin; 1416 const SuspendCrossingInfo &Checker; 1417 // All alias to the original AllocaInst, created before CoroBegin and used 1418 // after CoroBegin. Each entry contains the instruction and the offset in the 1419 // original Alloca. They need to be recreated after CoroBegin off the frame. 1420 DenseMap<Instruction *, llvm::Optional<APInt>> AliasOffetMap{}; 1421 SmallPtrSet<Instruction *, 4> Users{}; 1422 SmallPtrSet<IntrinsicInst *, 2> LifetimeStarts{}; 1423 bool MayWriteBeforeCoroBegin{false}; 1424 bool ShouldUseLifetimeStartInfo{true}; 1425 1426 mutable llvm::Optional<bool> ShouldLiveOnFrame{}; 1427 1428 bool computeShouldLiveOnFrame() const { 1429 // If lifetime information is available, we check it first since it's 1430 // more precise. We look at every pair of lifetime.start intrinsic and 1431 // every basic block that uses the pointer to see if they cross suspension 1432 // points. The uses cover both direct uses as well as indirect uses. 1433 if (ShouldUseLifetimeStartInfo && !LifetimeStarts.empty()) { 1434 for (auto *I : Users) 1435 for (auto *S : LifetimeStarts) 1436 if (Checker.isDefinitionAcrossSuspend(*S, I)) 1437 return true; 1438 return false; 1439 } 1440 // FIXME: Ideally the isEscaped check should come at the beginning. 1441 // However there are a few loose ends that need to be fixed first before 1442 // we can do that. We need to make sure we are not over-conservative, so 1443 // that the data accessed in-between await_suspend and symmetric transfer 1444 // is always put on the stack, and also data accessed after coro.end is 1445 // always put on the stack (esp the return object). To fix that, we need 1446 // to: 1447 // 1) Potentially treat sret as nocapture in calls 1448 // 2) Special handle the return object and put it on the stack 1449 // 3) Utilize lifetime.end intrinsic 1450 if (PI.isEscaped()) 1451 return true; 1452 1453 for (auto *U1 : Users) 1454 for (auto *U2 : Users) 1455 if (Checker.isDefinitionAcrossSuspend(*U1, U2)) 1456 return true; 1457 1458 return false; 1459 } 1460 1461 void handleMayWrite(const Instruction &I) { 1462 if (!DT.dominates(&CoroBegin, &I)) 1463 MayWriteBeforeCoroBegin = true; 1464 } 1465 1466 bool usedAfterCoroBegin(Instruction &I) { 1467 for (auto &U : I.uses()) 1468 if (DT.dominates(&CoroBegin, U)) 1469 return true; 1470 return false; 1471 } 1472 1473 void handleAlias(Instruction &I) { 1474 // We track all aliases created prior to CoroBegin but used after. 1475 // These aliases may need to be recreated after CoroBegin if the alloca 1476 // need to live on the frame. 1477 if (DT.dominates(&CoroBegin, &I) || !usedAfterCoroBegin(I)) 1478 return; 1479 1480 if (!IsOffsetKnown) { 1481 AliasOffetMap[&I].reset(); 1482 } else { 1483 auto Itr = AliasOffetMap.find(&I); 1484 if (Itr == AliasOffetMap.end()) { 1485 AliasOffetMap[&I] = Offset; 1486 } else if (Itr->second.hasValue() && Itr->second.getValue() != Offset) { 1487 // If we have seen two different possible values for this alias, we set 1488 // it to empty. 1489 AliasOffetMap[&I].reset(); 1490 } 1491 } 1492 } 1493 }; 1494 } // namespace 1495 1496 // We need to make room to insert a spill after initial PHIs, but before 1497 // catchswitch instruction. Placing it before violates the requirement that 1498 // catchswitch, like all other EHPads must be the first nonPHI in a block. 1499 // 1500 // Split away catchswitch into a separate block and insert in its place: 1501 // 1502 // cleanuppad <InsertPt> cleanupret. 1503 // 1504 // cleanupret instruction will act as an insert point for the spill. 1505 static Instruction *splitBeforeCatchSwitch(CatchSwitchInst *CatchSwitch) { 1506 BasicBlock *CurrentBlock = CatchSwitch->getParent(); 1507 BasicBlock *NewBlock = CurrentBlock->splitBasicBlock(CatchSwitch); 1508 CurrentBlock->getTerminator()->eraseFromParent(); 1509 1510 auto *CleanupPad = 1511 CleanupPadInst::Create(CatchSwitch->getParentPad(), {}, "", CurrentBlock); 1512 auto *CleanupRet = 1513 CleanupReturnInst::Create(CleanupPad, NewBlock, CurrentBlock); 1514 return CleanupRet; 1515 } 1516 1517 static void createFramePtr(coro::Shape &Shape) { 1518 auto *CB = Shape.CoroBegin; 1519 IRBuilder<> Builder(CB->getNextNode()); 1520 StructType *FrameTy = Shape.FrameTy; 1521 PointerType *FramePtrTy = FrameTy->getPointerTo(); 1522 Shape.FramePtr = 1523 cast<Instruction>(Builder.CreateBitCast(CB, FramePtrTy, "FramePtr")); 1524 } 1525 1526 // Replace all alloca and SSA values that are accessed across suspend points 1527 // with GetElementPointer from coroutine frame + loads and stores. Create an 1528 // AllocaSpillBB that will become the new entry block for the resume parts of 1529 // the coroutine: 1530 // 1531 // %hdl = coro.begin(...) 1532 // whatever 1533 // 1534 // becomes: 1535 // 1536 // %hdl = coro.begin(...) 1537 // %FramePtr = bitcast i8* hdl to %f.frame* 1538 // br label %AllocaSpillBB 1539 // 1540 // AllocaSpillBB: 1541 // ; geps corresponding to allocas that were moved to coroutine frame 1542 // br label PostSpill 1543 // 1544 // PostSpill: 1545 // whatever 1546 // 1547 // 1548 static void insertSpills(const FrameDataInfo &FrameData, coro::Shape &Shape) { 1549 auto *CB = Shape.CoroBegin; 1550 LLVMContext &C = CB->getContext(); 1551 IRBuilder<> Builder(C); 1552 StructType *FrameTy = Shape.FrameTy; 1553 Value *FramePtr = Shape.FramePtr; 1554 DominatorTree DT(*CB->getFunction()); 1555 SmallDenseMap<llvm::Value *, llvm::AllocaInst *, 4> DbgPtrAllocaCache; 1556 1557 // Create a GEP with the given index into the coroutine frame for the original 1558 // value Orig. Appends an extra 0 index for array-allocas, preserving the 1559 // original type. 1560 auto GetFramePointer = [&](Value *Orig) -> Value * { 1561 FieldIDType Index = FrameData.getFieldIndex(Orig); 1562 SmallVector<Value *, 3> Indices = { 1563 ConstantInt::get(Type::getInt32Ty(C), 0), 1564 ConstantInt::get(Type::getInt32Ty(C), Index), 1565 }; 1566 1567 if (auto *AI = dyn_cast<AllocaInst>(Orig)) { 1568 if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) { 1569 auto Count = CI->getValue().getZExtValue(); 1570 if (Count > 1) { 1571 Indices.push_back(ConstantInt::get(Type::getInt32Ty(C), 0)); 1572 } 1573 } else { 1574 report_fatal_error("Coroutines cannot handle non static allocas yet"); 1575 } 1576 } 1577 1578 auto GEP = cast<GetElementPtrInst>( 1579 Builder.CreateInBoundsGEP(FrameTy, FramePtr, Indices)); 1580 if (auto *AI = dyn_cast<AllocaInst>(Orig)) { 1581 if (FrameData.getDynamicAlign(Orig) != 0) { 1582 assert(FrameData.getDynamicAlign(Orig) == AI->getAlignment()); 1583 auto *M = AI->getModule(); 1584 auto *IntPtrTy = M->getDataLayout().getIntPtrType(AI->getType()); 1585 auto *PtrValue = Builder.CreatePtrToInt(GEP, IntPtrTy); 1586 auto *AlignMask = ConstantInt::get(IntPtrTy, AI->getAlignment() - 1); 1587 PtrValue = Builder.CreateAdd(PtrValue, AlignMask); 1588 PtrValue = Builder.CreateAnd(PtrValue, Builder.CreateNot(AlignMask)); 1589 return Builder.CreateIntToPtr(PtrValue, AI->getType()); 1590 } 1591 // If the type of GEP is not equal to the type of AllocaInst, it implies 1592 // that the AllocaInst may be reused in the Frame slot of other 1593 // AllocaInst. So We cast GEP to the AllocaInst here to re-use 1594 // the Frame storage. 1595 // 1596 // Note: If we change the strategy dealing with alignment, we need to refine 1597 // this casting. 1598 if (GEP->getResultElementType() != Orig->getType()) 1599 return Builder.CreateBitCast(GEP, Orig->getType(), 1600 Orig->getName() + Twine(".cast")); 1601 } 1602 return GEP; 1603 }; 1604 1605 for (auto const &E : FrameData.Spills) { 1606 Value *Def = E.first; 1607 auto SpillAlignment = Align(FrameData.getAlign(Def)); 1608 // Create a store instruction storing the value into the 1609 // coroutine frame. 1610 Instruction *InsertPt = nullptr; 1611 Type *ByValTy = nullptr; 1612 if (auto *Arg = dyn_cast<Argument>(Def)) { 1613 // For arguments, we will place the store instruction right after 1614 // the coroutine frame pointer instruction, i.e. bitcast of 1615 // coro.begin from i8* to %f.frame*. 1616 InsertPt = Shape.getInsertPtAfterFramePtr(); 1617 1618 // If we're spilling an Argument, make sure we clear 'nocapture' 1619 // from the coroutine function. 1620 Arg->getParent()->removeParamAttr(Arg->getArgNo(), Attribute::NoCapture); 1621 1622 if (Arg->hasByValAttr()) 1623 ByValTy = Arg->getParamByValType(); 1624 } else if (auto *CSI = dyn_cast<AnyCoroSuspendInst>(Def)) { 1625 // Don't spill immediately after a suspend; splitting assumes 1626 // that the suspend will be followed by a branch. 1627 InsertPt = CSI->getParent()->getSingleSuccessor()->getFirstNonPHI(); 1628 } else { 1629 auto *I = cast<Instruction>(Def); 1630 if (!DT.dominates(CB, I)) { 1631 // If it is not dominated by CoroBegin, then spill should be 1632 // inserted immediately after CoroFrame is computed. 1633 InsertPt = Shape.getInsertPtAfterFramePtr(); 1634 } else if (auto *II = dyn_cast<InvokeInst>(I)) { 1635 // If we are spilling the result of the invoke instruction, split 1636 // the normal edge and insert the spill in the new block. 1637 auto *NewBB = SplitEdge(II->getParent(), II->getNormalDest()); 1638 InsertPt = NewBB->getTerminator(); 1639 } else if (isa<PHINode>(I)) { 1640 // Skip the PHINodes and EH pads instructions. 1641 BasicBlock *DefBlock = I->getParent(); 1642 if (auto *CSI = dyn_cast<CatchSwitchInst>(DefBlock->getTerminator())) 1643 InsertPt = splitBeforeCatchSwitch(CSI); 1644 else 1645 InsertPt = &*DefBlock->getFirstInsertionPt(); 1646 } else { 1647 assert(!I->isTerminator() && "unexpected terminator"); 1648 // For all other values, the spill is placed immediately after 1649 // the definition. 1650 InsertPt = I->getNextNode(); 1651 } 1652 } 1653 1654 auto Index = FrameData.getFieldIndex(Def); 1655 Builder.SetInsertPoint(InsertPt); 1656 auto *G = Builder.CreateConstInBoundsGEP2_32( 1657 FrameTy, FramePtr, 0, Index, Def->getName() + Twine(".spill.addr")); 1658 if (ByValTy) { 1659 // For byval arguments, we need to store the pointed value in the frame, 1660 // instead of the pointer itself. 1661 auto *Value = Builder.CreateLoad(ByValTy, Def); 1662 Builder.CreateAlignedStore(Value, G, SpillAlignment); 1663 } else { 1664 Builder.CreateAlignedStore(Def, G, SpillAlignment); 1665 } 1666 1667 BasicBlock *CurrentBlock = nullptr; 1668 Value *CurrentReload = nullptr; 1669 for (auto *U : E.second) { 1670 // If we have not seen the use block, create a load instruction to reload 1671 // the spilled value from the coroutine frame. Populates the Value pointer 1672 // reference provided with the frame GEP. 1673 if (CurrentBlock != U->getParent()) { 1674 CurrentBlock = U->getParent(); 1675 Builder.SetInsertPoint(&*CurrentBlock->getFirstInsertionPt()); 1676 1677 auto *GEP = GetFramePointer(E.first); 1678 GEP->setName(E.first->getName() + Twine(".reload.addr")); 1679 if (ByValTy) 1680 CurrentReload = GEP; 1681 else 1682 CurrentReload = Builder.CreateAlignedLoad( 1683 FrameTy->getElementType(FrameData.getFieldIndex(E.first)), GEP, 1684 SpillAlignment, E.first->getName() + Twine(".reload")); 1685 1686 TinyPtrVector<DbgDeclareInst *> DIs = FindDbgDeclareUses(Def); 1687 for (DbgDeclareInst *DDI : DIs) { 1688 bool AllowUnresolved = false; 1689 // This dbg.declare is preserved for all coro-split function 1690 // fragments. It will be unreachable in the main function, and 1691 // processed by coro::salvageDebugInfo() by CoroCloner. 1692 DIBuilder(*CurrentBlock->getParent()->getParent(), AllowUnresolved) 1693 .insertDeclare(CurrentReload, DDI->getVariable(), 1694 DDI->getExpression(), DDI->getDebugLoc(), 1695 &*Builder.GetInsertPoint()); 1696 // This dbg.declare is for the main function entry point. It 1697 // will be deleted in all coro-split functions. 1698 coro::salvageDebugInfo(DbgPtrAllocaCache, DDI, Shape.OptimizeFrame); 1699 } 1700 } 1701 1702 // Salvage debug info on any dbg.addr that we see. We do not insert them 1703 // into each block where we have a use though. 1704 if (auto *DI = dyn_cast<DbgAddrIntrinsic>(U)) { 1705 coro::salvageDebugInfo(DbgPtrAllocaCache, DI, Shape.OptimizeFrame); 1706 } 1707 1708 // If we have a single edge PHINode, remove it and replace it with a 1709 // reload from the coroutine frame. (We already took care of multi edge 1710 // PHINodes by rewriting them in the rewritePHIs function). 1711 if (auto *PN = dyn_cast<PHINode>(U)) { 1712 assert(PN->getNumIncomingValues() == 1 && 1713 "unexpected number of incoming " 1714 "values in the PHINode"); 1715 PN->replaceAllUsesWith(CurrentReload); 1716 PN->eraseFromParent(); 1717 continue; 1718 } 1719 1720 // Replace all uses of CurrentValue in the current instruction with 1721 // reload. 1722 U->replaceUsesOfWith(Def, CurrentReload); 1723 } 1724 } 1725 1726 BasicBlock *FramePtrBB = Shape.getInsertPtAfterFramePtr()->getParent(); 1727 1728 auto SpillBlock = FramePtrBB->splitBasicBlock( 1729 Shape.getInsertPtAfterFramePtr(), "AllocaSpillBB"); 1730 SpillBlock->splitBasicBlock(&SpillBlock->front(), "PostSpill"); 1731 Shape.AllocaSpillBlock = SpillBlock; 1732 1733 // retcon and retcon.once lowering assumes all uses have been sunk. 1734 if (Shape.ABI == coro::ABI::Retcon || Shape.ABI == coro::ABI::RetconOnce || 1735 Shape.ABI == coro::ABI::Async) { 1736 // If we found any allocas, replace all of their remaining uses with Geps. 1737 Builder.SetInsertPoint(&SpillBlock->front()); 1738 for (const auto &P : FrameData.Allocas) { 1739 AllocaInst *Alloca = P.Alloca; 1740 auto *G = GetFramePointer(Alloca); 1741 1742 // We are not using ReplaceInstWithInst(P.first, cast<Instruction>(G)) 1743 // here, as we are changing location of the instruction. 1744 G->takeName(Alloca); 1745 Alloca->replaceAllUsesWith(G); 1746 Alloca->eraseFromParent(); 1747 } 1748 return; 1749 } 1750 1751 // If we found any alloca, replace all of their remaining uses with GEP 1752 // instructions. To remain debugbility, we replace the uses of allocas for 1753 // dbg.declares and dbg.values with the reload from the frame. 1754 // Note: We cannot replace the alloca with GEP instructions indiscriminately, 1755 // as some of the uses may not be dominated by CoroBegin. 1756 Builder.SetInsertPoint(&Shape.AllocaSpillBlock->front()); 1757 SmallVector<Instruction *, 4> UsersToUpdate; 1758 for (const auto &A : FrameData.Allocas) { 1759 AllocaInst *Alloca = A.Alloca; 1760 UsersToUpdate.clear(); 1761 for (User *U : Alloca->users()) { 1762 auto *I = cast<Instruction>(U); 1763 if (DT.dominates(CB, I)) 1764 UsersToUpdate.push_back(I); 1765 } 1766 if (UsersToUpdate.empty()) 1767 continue; 1768 auto *G = GetFramePointer(Alloca); 1769 G->setName(Alloca->getName() + Twine(".reload.addr")); 1770 1771 SmallVector<DbgVariableIntrinsic *, 4> DIs; 1772 findDbgUsers(DIs, Alloca); 1773 for (auto *DVI : DIs) 1774 DVI->replaceUsesOfWith(Alloca, G); 1775 1776 for (Instruction *I : UsersToUpdate) 1777 I->replaceUsesOfWith(Alloca, G); 1778 } 1779 Builder.SetInsertPoint(Shape.getInsertPtAfterFramePtr()); 1780 for (const auto &A : FrameData.Allocas) { 1781 AllocaInst *Alloca = A.Alloca; 1782 if (A.MayWriteBeforeCoroBegin) { 1783 // isEscaped really means potentially modified before CoroBegin. 1784 if (Alloca->isArrayAllocation()) 1785 report_fatal_error( 1786 "Coroutines cannot handle copying of array allocas yet"); 1787 1788 auto *G = GetFramePointer(Alloca); 1789 auto *Value = Builder.CreateLoad(Alloca->getAllocatedType(), Alloca); 1790 Builder.CreateStore(Value, G); 1791 } 1792 // For each alias to Alloca created before CoroBegin but used after 1793 // CoroBegin, we recreate them after CoroBegin by appplying the offset 1794 // to the pointer in the frame. 1795 for (const auto &Alias : A.Aliases) { 1796 auto *FramePtr = GetFramePointer(Alloca); 1797 auto *FramePtrRaw = 1798 Builder.CreateBitCast(FramePtr, Type::getInt8PtrTy(C)); 1799 auto &Value = Alias.second.getValue(); 1800 auto ITy = IntegerType::get(C, Value.getBitWidth()); 1801 auto *AliasPtr = Builder.CreateGEP(Type::getInt8Ty(C), FramePtrRaw, 1802 ConstantInt::get(ITy, Value)); 1803 auto *AliasPtrTyped = 1804 Builder.CreateBitCast(AliasPtr, Alias.first->getType()); 1805 Alias.first->replaceUsesWithIf( 1806 AliasPtrTyped, [&](Use &U) { return DT.dominates(CB, U); }); 1807 } 1808 } 1809 } 1810 1811 // Moves the values in the PHIs in SuccBB that correspong to PredBB into a new 1812 // PHI in InsertedBB. 1813 static void movePHIValuesToInsertedBlock(BasicBlock *SuccBB, 1814 BasicBlock *InsertedBB, 1815 BasicBlock *PredBB, 1816 PHINode *UntilPHI = nullptr) { 1817 auto *PN = cast<PHINode>(&SuccBB->front()); 1818 do { 1819 int Index = PN->getBasicBlockIndex(InsertedBB); 1820 Value *V = PN->getIncomingValue(Index); 1821 PHINode *InputV = PHINode::Create( 1822 V->getType(), 1, V->getName() + Twine(".") + SuccBB->getName(), 1823 &InsertedBB->front()); 1824 InputV->addIncoming(V, PredBB); 1825 PN->setIncomingValue(Index, InputV); 1826 PN = dyn_cast<PHINode>(PN->getNextNode()); 1827 } while (PN != UntilPHI); 1828 } 1829 1830 // Rewrites the PHI Nodes in a cleanuppad. 1831 static void rewritePHIsForCleanupPad(BasicBlock *CleanupPadBB, 1832 CleanupPadInst *CleanupPad) { 1833 // For every incoming edge to a CleanupPad we will create a new block holding 1834 // all incoming values in single-value PHI nodes. We will then create another 1835 // block to act as a dispather (as all unwind edges for related EH blocks 1836 // must be the same). 1837 // 1838 // cleanuppad: 1839 // %2 = phi i32[%0, %catchswitch], [%1, %catch.1] 1840 // %3 = cleanuppad within none [] 1841 // 1842 // It will create: 1843 // 1844 // cleanuppad.corodispatch 1845 // %2 = phi i8[0, %catchswitch], [1, %catch.1] 1846 // %3 = cleanuppad within none [] 1847 // switch i8 % 2, label %unreachable 1848 // [i8 0, label %cleanuppad.from.catchswitch 1849 // i8 1, label %cleanuppad.from.catch.1] 1850 // cleanuppad.from.catchswitch: 1851 // %4 = phi i32 [%0, %catchswitch] 1852 // br %label cleanuppad 1853 // cleanuppad.from.catch.1: 1854 // %6 = phi i32 [%1, %catch.1] 1855 // br %label cleanuppad 1856 // cleanuppad: 1857 // %8 = phi i32 [%4, %cleanuppad.from.catchswitch], 1858 // [%6, %cleanuppad.from.catch.1] 1859 1860 // Unreachable BB, in case switching on an invalid value in the dispatcher. 1861 auto *UnreachBB = BasicBlock::Create( 1862 CleanupPadBB->getContext(), "unreachable", CleanupPadBB->getParent()); 1863 IRBuilder<> Builder(UnreachBB); 1864 Builder.CreateUnreachable(); 1865 1866 // Create a new cleanuppad which will be the dispatcher. 1867 auto *NewCleanupPadBB = 1868 BasicBlock::Create(CleanupPadBB->getContext(), 1869 CleanupPadBB->getName() + Twine(".corodispatch"), 1870 CleanupPadBB->getParent(), CleanupPadBB); 1871 Builder.SetInsertPoint(NewCleanupPadBB); 1872 auto *SwitchType = Builder.getInt8Ty(); 1873 auto *SetDispatchValuePN = 1874 Builder.CreatePHI(SwitchType, pred_size(CleanupPadBB)); 1875 CleanupPad->removeFromParent(); 1876 CleanupPad->insertAfter(SetDispatchValuePN); 1877 auto *SwitchOnDispatch = Builder.CreateSwitch(SetDispatchValuePN, UnreachBB, 1878 pred_size(CleanupPadBB)); 1879 1880 int SwitchIndex = 0; 1881 SmallVector<BasicBlock *, 8> Preds(predecessors(CleanupPadBB)); 1882 for (BasicBlock *Pred : Preds) { 1883 // Create a new cleanuppad and move the PHI values to there. 1884 auto *CaseBB = BasicBlock::Create(CleanupPadBB->getContext(), 1885 CleanupPadBB->getName() + 1886 Twine(".from.") + Pred->getName(), 1887 CleanupPadBB->getParent(), CleanupPadBB); 1888 updatePhiNodes(CleanupPadBB, Pred, CaseBB); 1889 CaseBB->setName(CleanupPadBB->getName() + Twine(".from.") + 1890 Pred->getName()); 1891 Builder.SetInsertPoint(CaseBB); 1892 Builder.CreateBr(CleanupPadBB); 1893 movePHIValuesToInsertedBlock(CleanupPadBB, CaseBB, NewCleanupPadBB); 1894 1895 // Update this Pred to the new unwind point. 1896 setUnwindEdgeTo(Pred->getTerminator(), NewCleanupPadBB); 1897 1898 // Setup the switch in the dispatcher. 1899 auto *SwitchConstant = ConstantInt::get(SwitchType, SwitchIndex); 1900 SetDispatchValuePN->addIncoming(SwitchConstant, Pred); 1901 SwitchOnDispatch->addCase(SwitchConstant, CaseBB); 1902 SwitchIndex++; 1903 } 1904 } 1905 1906 static void cleanupSinglePredPHIs(Function &F) { 1907 SmallVector<PHINode *, 32> Worklist; 1908 for (auto &BB : F) { 1909 for (auto &Phi : BB.phis()) { 1910 if (Phi.getNumIncomingValues() == 1) { 1911 Worklist.push_back(&Phi); 1912 } else 1913 break; 1914 } 1915 } 1916 while (!Worklist.empty()) { 1917 auto *Phi = Worklist.pop_back_val(); 1918 auto *OriginalValue = Phi->getIncomingValue(0); 1919 Phi->replaceAllUsesWith(OriginalValue); 1920 } 1921 } 1922 1923 static void rewritePHIs(BasicBlock &BB) { 1924 // For every incoming edge we will create a block holding all 1925 // incoming values in a single PHI nodes. 1926 // 1927 // loop: 1928 // %n.val = phi i32[%n, %entry], [%inc, %loop] 1929 // 1930 // It will create: 1931 // 1932 // loop.from.entry: 1933 // %n.loop.pre = phi i32 [%n, %entry] 1934 // br %label loop 1935 // loop.from.loop: 1936 // %inc.loop.pre = phi i32 [%inc, %loop] 1937 // br %label loop 1938 // 1939 // After this rewrite, further analysis will ignore any phi nodes with more 1940 // than one incoming edge. 1941 1942 // TODO: Simplify PHINodes in the basic block to remove duplicate 1943 // predecessors. 1944 1945 // Special case for CleanupPad: all EH blocks must have the same unwind edge 1946 // so we need to create an additional "dispatcher" block. 1947 if (auto *CleanupPad = 1948 dyn_cast_or_null<CleanupPadInst>(BB.getFirstNonPHI())) { 1949 SmallVector<BasicBlock *, 8> Preds(predecessors(&BB)); 1950 for (BasicBlock *Pred : Preds) { 1951 if (CatchSwitchInst *CS = 1952 dyn_cast<CatchSwitchInst>(Pred->getTerminator())) { 1953 // CleanupPad with a CatchSwitch predecessor: therefore this is an 1954 // unwind destination that needs to be handle specially. 1955 assert(CS->getUnwindDest() == &BB); 1956 (void)CS; 1957 rewritePHIsForCleanupPad(&BB, CleanupPad); 1958 return; 1959 } 1960 } 1961 } 1962 1963 LandingPadInst *LandingPad = nullptr; 1964 PHINode *ReplPHI = nullptr; 1965 if ((LandingPad = dyn_cast_or_null<LandingPadInst>(BB.getFirstNonPHI()))) { 1966 // ehAwareSplitEdge will clone the LandingPad in all the edge blocks. 1967 // We replace the original landing pad with a PHINode that will collect the 1968 // results from all of them. 1969 ReplPHI = PHINode::Create(LandingPad->getType(), 1, "", LandingPad); 1970 ReplPHI->takeName(LandingPad); 1971 LandingPad->replaceAllUsesWith(ReplPHI); 1972 // We will erase the original landing pad at the end of this function after 1973 // ehAwareSplitEdge cloned it in the transition blocks. 1974 } 1975 1976 SmallVector<BasicBlock *, 8> Preds(predecessors(&BB)); 1977 for (BasicBlock *Pred : Preds) { 1978 auto *IncomingBB = ehAwareSplitEdge(Pred, &BB, LandingPad, ReplPHI); 1979 IncomingBB->setName(BB.getName() + Twine(".from.") + Pred->getName()); 1980 1981 // Stop the moving of values at ReplPHI, as this is either null or the PHI 1982 // that replaced the landing pad. 1983 movePHIValuesToInsertedBlock(&BB, IncomingBB, Pred, ReplPHI); 1984 } 1985 1986 if (LandingPad) { 1987 // Calls to ehAwareSplitEdge function cloned the original lading pad. 1988 // No longer need it. 1989 LandingPad->eraseFromParent(); 1990 } 1991 } 1992 1993 static void rewritePHIs(Function &F) { 1994 SmallVector<BasicBlock *, 8> WorkList; 1995 1996 for (BasicBlock &BB : F) 1997 if (auto *PN = dyn_cast<PHINode>(&BB.front())) 1998 if (PN->getNumIncomingValues() > 1) 1999 WorkList.push_back(&BB); 2000 2001 for (BasicBlock *BB : WorkList) 2002 rewritePHIs(*BB); 2003 } 2004 2005 // Check for instructions that we can recreate on resume as opposed to spill 2006 // the result into a coroutine frame. 2007 static bool materializable(Instruction &V) { 2008 return isa<CastInst>(&V) || isa<GetElementPtrInst>(&V) || 2009 isa<BinaryOperator>(&V) || isa<CmpInst>(&V) || isa<SelectInst>(&V); 2010 } 2011 2012 // Check for structural coroutine intrinsics that should not be spilled into 2013 // the coroutine frame. 2014 static bool isCoroutineStructureIntrinsic(Instruction &I) { 2015 return isa<CoroIdInst>(&I) || isa<CoroSaveInst>(&I) || 2016 isa<CoroSuspendInst>(&I); 2017 } 2018 2019 // For every use of the value that is across suspend point, recreate that value 2020 // after a suspend point. 2021 static void rewriteMaterializableInstructions(IRBuilder<> &IRB, 2022 const SpillInfo &Spills) { 2023 for (const auto &E : Spills) { 2024 Value *Def = E.first; 2025 BasicBlock *CurrentBlock = nullptr; 2026 Instruction *CurrentMaterialization = nullptr; 2027 for (Instruction *U : E.second) { 2028 // If we have not seen this block, materialize the value. 2029 if (CurrentBlock != U->getParent()) { 2030 2031 bool IsInCoroSuspendBlock = isa<AnyCoroSuspendInst>(U); 2032 CurrentBlock = U->getParent(); 2033 auto *InsertBlock = IsInCoroSuspendBlock 2034 ? CurrentBlock->getSinglePredecessor() 2035 : CurrentBlock; 2036 CurrentMaterialization = cast<Instruction>(Def)->clone(); 2037 CurrentMaterialization->setName(Def->getName()); 2038 CurrentMaterialization->insertBefore( 2039 IsInCoroSuspendBlock ? InsertBlock->getTerminator() 2040 : &*InsertBlock->getFirstInsertionPt()); 2041 } 2042 if (auto *PN = dyn_cast<PHINode>(U)) { 2043 assert(PN->getNumIncomingValues() == 1 && 2044 "unexpected number of incoming " 2045 "values in the PHINode"); 2046 PN->replaceAllUsesWith(CurrentMaterialization); 2047 PN->eraseFromParent(); 2048 continue; 2049 } 2050 // Replace all uses of Def in the current instruction with the 2051 // CurrentMaterialization for the block. 2052 U->replaceUsesOfWith(Def, CurrentMaterialization); 2053 } 2054 } 2055 } 2056 2057 // Splits the block at a particular instruction unless it is the first 2058 // instruction in the block with a single predecessor. 2059 static BasicBlock *splitBlockIfNotFirst(Instruction *I, const Twine &Name) { 2060 auto *BB = I->getParent(); 2061 if (&BB->front() == I) { 2062 if (BB->getSinglePredecessor()) { 2063 BB->setName(Name); 2064 return BB; 2065 } 2066 } 2067 return BB->splitBasicBlock(I, Name); 2068 } 2069 2070 // Split above and below a particular instruction so that it 2071 // will be all alone by itself in a block. 2072 static void splitAround(Instruction *I, const Twine &Name) { 2073 splitBlockIfNotFirst(I, Name); 2074 splitBlockIfNotFirst(I->getNextNode(), "After" + Name); 2075 } 2076 2077 static bool isSuspendBlock(BasicBlock *BB) { 2078 return isa<AnyCoroSuspendInst>(BB->front()); 2079 } 2080 2081 typedef SmallPtrSet<BasicBlock*, 8> VisitedBlocksSet; 2082 2083 /// Does control flow starting at the given block ever reach a suspend 2084 /// instruction before reaching a block in VisitedOrFreeBBs? 2085 static bool isSuspendReachableFrom(BasicBlock *From, 2086 VisitedBlocksSet &VisitedOrFreeBBs) { 2087 // Eagerly try to add this block to the visited set. If it's already 2088 // there, stop recursing; this path doesn't reach a suspend before 2089 // either looping or reaching a freeing block. 2090 if (!VisitedOrFreeBBs.insert(From).second) 2091 return false; 2092 2093 // We assume that we'll already have split suspends into their own blocks. 2094 if (isSuspendBlock(From)) 2095 return true; 2096 2097 // Recurse on the successors. 2098 for (auto Succ : successors(From)) { 2099 if (isSuspendReachableFrom(Succ, VisitedOrFreeBBs)) 2100 return true; 2101 } 2102 2103 return false; 2104 } 2105 2106 /// Is the given alloca "local", i.e. bounded in lifetime to not cross a 2107 /// suspend point? 2108 static bool isLocalAlloca(CoroAllocaAllocInst *AI) { 2109 // Seed the visited set with all the basic blocks containing a free 2110 // so that we won't pass them up. 2111 VisitedBlocksSet VisitedOrFreeBBs; 2112 for (auto User : AI->users()) { 2113 if (auto FI = dyn_cast<CoroAllocaFreeInst>(User)) 2114 VisitedOrFreeBBs.insert(FI->getParent()); 2115 } 2116 2117 return !isSuspendReachableFrom(AI->getParent(), VisitedOrFreeBBs); 2118 } 2119 2120 /// After we split the coroutine, will the given basic block be along 2121 /// an obvious exit path for the resumption function? 2122 static bool willLeaveFunctionImmediatelyAfter(BasicBlock *BB, 2123 unsigned depth = 3) { 2124 // If we've bottomed out our depth count, stop searching and assume 2125 // that the path might loop back. 2126 if (depth == 0) return false; 2127 2128 // If this is a suspend block, we're about to exit the resumption function. 2129 if (isSuspendBlock(BB)) return true; 2130 2131 // Recurse into the successors. 2132 for (auto Succ : successors(BB)) { 2133 if (!willLeaveFunctionImmediatelyAfter(Succ, depth - 1)) 2134 return false; 2135 } 2136 2137 // If none of the successors leads back in a loop, we're on an exit/abort. 2138 return true; 2139 } 2140 2141 static bool localAllocaNeedsStackSave(CoroAllocaAllocInst *AI) { 2142 // Look for a free that isn't sufficiently obviously followed by 2143 // either a suspend or a termination, i.e. something that will leave 2144 // the coro resumption frame. 2145 for (auto U : AI->users()) { 2146 auto FI = dyn_cast<CoroAllocaFreeInst>(U); 2147 if (!FI) continue; 2148 2149 if (!willLeaveFunctionImmediatelyAfter(FI->getParent())) 2150 return true; 2151 } 2152 2153 // If we never found one, we don't need a stack save. 2154 return false; 2155 } 2156 2157 /// Turn each of the given local allocas into a normal (dynamic) alloca 2158 /// instruction. 2159 static void lowerLocalAllocas(ArrayRef<CoroAllocaAllocInst*> LocalAllocas, 2160 SmallVectorImpl<Instruction*> &DeadInsts) { 2161 for (auto AI : LocalAllocas) { 2162 auto M = AI->getModule(); 2163 IRBuilder<> Builder(AI); 2164 2165 // Save the stack depth. Try to avoid doing this if the stackrestore 2166 // is going to immediately precede a return or something. 2167 Value *StackSave = nullptr; 2168 if (localAllocaNeedsStackSave(AI)) 2169 StackSave = Builder.CreateCall( 2170 Intrinsic::getDeclaration(M, Intrinsic::stacksave)); 2171 2172 // Allocate memory. 2173 auto Alloca = Builder.CreateAlloca(Builder.getInt8Ty(), AI->getSize()); 2174 Alloca->setAlignment(Align(AI->getAlignment())); 2175 2176 for (auto U : AI->users()) { 2177 // Replace gets with the allocation. 2178 if (isa<CoroAllocaGetInst>(U)) { 2179 U->replaceAllUsesWith(Alloca); 2180 2181 // Replace frees with stackrestores. This is safe because 2182 // alloca.alloc is required to obey a stack discipline, although we 2183 // don't enforce that structurally. 2184 } else { 2185 auto FI = cast<CoroAllocaFreeInst>(U); 2186 if (StackSave) { 2187 Builder.SetInsertPoint(FI); 2188 Builder.CreateCall( 2189 Intrinsic::getDeclaration(M, Intrinsic::stackrestore), 2190 StackSave); 2191 } 2192 } 2193 DeadInsts.push_back(cast<Instruction>(U)); 2194 } 2195 2196 DeadInsts.push_back(AI); 2197 } 2198 } 2199 2200 /// Turn the given coro.alloca.alloc call into a dynamic allocation. 2201 /// This happens during the all-instructions iteration, so it must not 2202 /// delete the call. 2203 static Instruction *lowerNonLocalAlloca(CoroAllocaAllocInst *AI, 2204 coro::Shape &Shape, 2205 SmallVectorImpl<Instruction*> &DeadInsts) { 2206 IRBuilder<> Builder(AI); 2207 auto Alloc = Shape.emitAlloc(Builder, AI->getSize(), nullptr); 2208 2209 for (User *U : AI->users()) { 2210 if (isa<CoroAllocaGetInst>(U)) { 2211 U->replaceAllUsesWith(Alloc); 2212 } else { 2213 auto FI = cast<CoroAllocaFreeInst>(U); 2214 Builder.SetInsertPoint(FI); 2215 Shape.emitDealloc(Builder, Alloc, nullptr); 2216 } 2217 DeadInsts.push_back(cast<Instruction>(U)); 2218 } 2219 2220 // Push this on last so that it gets deleted after all the others. 2221 DeadInsts.push_back(AI); 2222 2223 // Return the new allocation value so that we can check for needed spills. 2224 return cast<Instruction>(Alloc); 2225 } 2226 2227 /// Get the current swifterror value. 2228 static Value *emitGetSwiftErrorValue(IRBuilder<> &Builder, Type *ValueTy, 2229 coro::Shape &Shape) { 2230 // Make a fake function pointer as a sort of intrinsic. 2231 auto FnTy = FunctionType::get(ValueTy, {}, false); 2232 auto Fn = ConstantPointerNull::get(FnTy->getPointerTo()); 2233 2234 auto Call = Builder.CreateCall(FnTy, Fn, {}); 2235 Shape.SwiftErrorOps.push_back(Call); 2236 2237 return Call; 2238 } 2239 2240 /// Set the given value as the current swifterror value. 2241 /// 2242 /// Returns a slot that can be used as a swifterror slot. 2243 static Value *emitSetSwiftErrorValue(IRBuilder<> &Builder, Value *V, 2244 coro::Shape &Shape) { 2245 // Make a fake function pointer as a sort of intrinsic. 2246 auto FnTy = FunctionType::get(V->getType()->getPointerTo(), 2247 {V->getType()}, false); 2248 auto Fn = ConstantPointerNull::get(FnTy->getPointerTo()); 2249 2250 auto Call = Builder.CreateCall(FnTy, Fn, { V }); 2251 Shape.SwiftErrorOps.push_back(Call); 2252 2253 return Call; 2254 } 2255 2256 /// Set the swifterror value from the given alloca before a call, 2257 /// then put in back in the alloca afterwards. 2258 /// 2259 /// Returns an address that will stand in for the swifterror slot 2260 /// until splitting. 2261 static Value *emitSetAndGetSwiftErrorValueAround(Instruction *Call, 2262 AllocaInst *Alloca, 2263 coro::Shape &Shape) { 2264 auto ValueTy = Alloca->getAllocatedType(); 2265 IRBuilder<> Builder(Call); 2266 2267 // Load the current value from the alloca and set it as the 2268 // swifterror value. 2269 auto ValueBeforeCall = Builder.CreateLoad(ValueTy, Alloca); 2270 auto Addr = emitSetSwiftErrorValue(Builder, ValueBeforeCall, Shape); 2271 2272 // Move to after the call. Since swifterror only has a guaranteed 2273 // value on normal exits, we can ignore implicit and explicit unwind 2274 // edges. 2275 if (isa<CallInst>(Call)) { 2276 Builder.SetInsertPoint(Call->getNextNode()); 2277 } else { 2278 auto Invoke = cast<InvokeInst>(Call); 2279 Builder.SetInsertPoint(Invoke->getNormalDest()->getFirstNonPHIOrDbg()); 2280 } 2281 2282 // Get the current swifterror value and store it to the alloca. 2283 auto ValueAfterCall = emitGetSwiftErrorValue(Builder, ValueTy, Shape); 2284 Builder.CreateStore(ValueAfterCall, Alloca); 2285 2286 return Addr; 2287 } 2288 2289 /// Eliminate a formerly-swifterror alloca by inserting the get/set 2290 /// intrinsics and attempting to MemToReg the alloca away. 2291 static void eliminateSwiftErrorAlloca(Function &F, AllocaInst *Alloca, 2292 coro::Shape &Shape) { 2293 for (Use &Use : llvm::make_early_inc_range(Alloca->uses())) { 2294 // swifterror values can only be used in very specific ways. 2295 // We take advantage of that here. 2296 auto User = Use.getUser(); 2297 if (isa<LoadInst>(User) || isa<StoreInst>(User)) 2298 continue; 2299 2300 assert(isa<CallInst>(User) || isa<InvokeInst>(User)); 2301 auto Call = cast<Instruction>(User); 2302 2303 auto Addr = emitSetAndGetSwiftErrorValueAround(Call, Alloca, Shape); 2304 2305 // Use the returned slot address as the call argument. 2306 Use.set(Addr); 2307 } 2308 2309 // All the uses should be loads and stores now. 2310 assert(isAllocaPromotable(Alloca)); 2311 } 2312 2313 /// "Eliminate" a swifterror argument by reducing it to the alloca case 2314 /// and then loading and storing in the prologue and epilog. 2315 /// 2316 /// The argument keeps the swifterror flag. 2317 static void eliminateSwiftErrorArgument(Function &F, Argument &Arg, 2318 coro::Shape &Shape, 2319 SmallVectorImpl<AllocaInst*> &AllocasToPromote) { 2320 IRBuilder<> Builder(F.getEntryBlock().getFirstNonPHIOrDbg()); 2321 2322 auto ArgTy = cast<PointerType>(Arg.getType()); 2323 // swifterror arguments are required to have pointer-to-pointer type, 2324 // so create a pointer-typed alloca with opaque pointers. 2325 auto ValueTy = ArgTy->isOpaque() ? PointerType::getUnqual(F.getContext()) 2326 : ArgTy->getNonOpaquePointerElementType(); 2327 2328 // Reduce to the alloca case: 2329 2330 // Create an alloca and replace all uses of the arg with it. 2331 auto Alloca = Builder.CreateAlloca(ValueTy, ArgTy->getAddressSpace()); 2332 Arg.replaceAllUsesWith(Alloca); 2333 2334 // Set an initial value in the alloca. swifterror is always null on entry. 2335 auto InitialValue = Constant::getNullValue(ValueTy); 2336 Builder.CreateStore(InitialValue, Alloca); 2337 2338 // Find all the suspends in the function and save and restore around them. 2339 for (auto Suspend : Shape.CoroSuspends) { 2340 (void) emitSetAndGetSwiftErrorValueAround(Suspend, Alloca, Shape); 2341 } 2342 2343 // Find all the coro.ends in the function and restore the error value. 2344 for (auto End : Shape.CoroEnds) { 2345 Builder.SetInsertPoint(End); 2346 auto FinalValue = Builder.CreateLoad(ValueTy, Alloca); 2347 (void) emitSetSwiftErrorValue(Builder, FinalValue, Shape); 2348 } 2349 2350 // Now we can use the alloca logic. 2351 AllocasToPromote.push_back(Alloca); 2352 eliminateSwiftErrorAlloca(F, Alloca, Shape); 2353 } 2354 2355 /// Eliminate all problematic uses of swifterror arguments and allocas 2356 /// from the function. We'll fix them up later when splitting the function. 2357 static void eliminateSwiftError(Function &F, coro::Shape &Shape) { 2358 SmallVector<AllocaInst*, 4> AllocasToPromote; 2359 2360 // Look for a swifterror argument. 2361 for (auto &Arg : F.args()) { 2362 if (!Arg.hasSwiftErrorAttr()) continue; 2363 2364 eliminateSwiftErrorArgument(F, Arg, Shape, AllocasToPromote); 2365 break; 2366 } 2367 2368 // Look for swifterror allocas. 2369 for (auto &Inst : F.getEntryBlock()) { 2370 auto Alloca = dyn_cast<AllocaInst>(&Inst); 2371 if (!Alloca || !Alloca->isSwiftError()) continue; 2372 2373 // Clear the swifterror flag. 2374 Alloca->setSwiftError(false); 2375 2376 AllocasToPromote.push_back(Alloca); 2377 eliminateSwiftErrorAlloca(F, Alloca, Shape); 2378 } 2379 2380 // If we have any allocas to promote, compute a dominator tree and 2381 // promote them en masse. 2382 if (!AllocasToPromote.empty()) { 2383 DominatorTree DT(F); 2384 PromoteMemToReg(AllocasToPromote, DT); 2385 } 2386 } 2387 2388 /// retcon and retcon.once conventions assume that all spill uses can be sunk 2389 /// after the coro.begin intrinsic. 2390 static void sinkSpillUsesAfterCoroBegin(Function &F, 2391 const FrameDataInfo &FrameData, 2392 CoroBeginInst *CoroBegin) { 2393 DominatorTree Dom(F); 2394 2395 SmallSetVector<Instruction *, 32> ToMove; 2396 SmallVector<Instruction *, 32> Worklist; 2397 2398 // Collect all users that precede coro.begin. 2399 for (auto *Def : FrameData.getAllDefs()) { 2400 for (User *U : Def->users()) { 2401 auto Inst = cast<Instruction>(U); 2402 if (Inst->getParent() != CoroBegin->getParent() || 2403 Dom.dominates(CoroBegin, Inst)) 2404 continue; 2405 if (ToMove.insert(Inst)) 2406 Worklist.push_back(Inst); 2407 } 2408 } 2409 // Recursively collect users before coro.begin. 2410 while (!Worklist.empty()) { 2411 auto *Def = Worklist.pop_back_val(); 2412 for (User *U : Def->users()) { 2413 auto Inst = cast<Instruction>(U); 2414 if (Dom.dominates(CoroBegin, Inst)) 2415 continue; 2416 if (ToMove.insert(Inst)) 2417 Worklist.push_back(Inst); 2418 } 2419 } 2420 2421 // Sort by dominance. 2422 SmallVector<Instruction *, 64> InsertionList(ToMove.begin(), ToMove.end()); 2423 llvm::sort(InsertionList, [&Dom](Instruction *A, Instruction *B) -> bool { 2424 // If a dominates b it should preceed (<) b. 2425 return Dom.dominates(A, B); 2426 }); 2427 2428 Instruction *InsertPt = CoroBegin->getNextNode(); 2429 for (Instruction *Inst : InsertionList) 2430 Inst->moveBefore(InsertPt); 2431 } 2432 2433 /// For each local variable that all of its user are only used inside one of 2434 /// suspended region, we sink their lifetime.start markers to the place where 2435 /// after the suspend block. Doing so minimizes the lifetime of each variable, 2436 /// hence minimizing the amount of data we end up putting on the frame. 2437 static void sinkLifetimeStartMarkers(Function &F, coro::Shape &Shape, 2438 SuspendCrossingInfo &Checker) { 2439 DominatorTree DT(F); 2440 2441 // Collect all possible basic blocks which may dominate all uses of allocas. 2442 SmallPtrSet<BasicBlock *, 4> DomSet; 2443 DomSet.insert(&F.getEntryBlock()); 2444 for (auto *CSI : Shape.CoroSuspends) { 2445 BasicBlock *SuspendBlock = CSI->getParent(); 2446 assert(isSuspendBlock(SuspendBlock) && SuspendBlock->getSingleSuccessor() && 2447 "should have split coro.suspend into its own block"); 2448 DomSet.insert(SuspendBlock->getSingleSuccessor()); 2449 } 2450 2451 for (Instruction &I : instructions(F)) { 2452 AllocaInst* AI = dyn_cast<AllocaInst>(&I); 2453 if (!AI) 2454 continue; 2455 2456 for (BasicBlock *DomBB : DomSet) { 2457 bool Valid = true; 2458 SmallVector<Instruction *, 1> Lifetimes; 2459 2460 auto isLifetimeStart = [](Instruction* I) { 2461 if (auto* II = dyn_cast<IntrinsicInst>(I)) 2462 return II->getIntrinsicID() == Intrinsic::lifetime_start; 2463 return false; 2464 }; 2465 2466 auto collectLifetimeStart = [&](Instruction *U, AllocaInst *AI) { 2467 if (isLifetimeStart(U)) { 2468 Lifetimes.push_back(U); 2469 return true; 2470 } 2471 if (!U->hasOneUse() || U->stripPointerCasts() != AI) 2472 return false; 2473 if (isLifetimeStart(U->user_back())) { 2474 Lifetimes.push_back(U->user_back()); 2475 return true; 2476 } 2477 return false; 2478 }; 2479 2480 for (User *U : AI->users()) { 2481 Instruction *UI = cast<Instruction>(U); 2482 // For all users except lifetime.start markers, if they are all 2483 // dominated by one of the basic blocks and do not cross 2484 // suspend points as well, then there is no need to spill the 2485 // instruction. 2486 if (!DT.dominates(DomBB, UI->getParent()) || 2487 Checker.isDefinitionAcrossSuspend(DomBB, UI)) { 2488 // Skip lifetime.start, GEP and bitcast used by lifetime.start 2489 // markers. 2490 if (collectLifetimeStart(UI, AI)) 2491 continue; 2492 Valid = false; 2493 break; 2494 } 2495 } 2496 // Sink lifetime.start markers to dominate block when they are 2497 // only used outside the region. 2498 if (Valid && Lifetimes.size() != 0) { 2499 // May be AI itself, when the type of AI is i8* 2500 auto *NewBitCast = [&](AllocaInst *AI) -> Value* { 2501 if (isa<AllocaInst>(Lifetimes[0]->getOperand(1))) 2502 return AI; 2503 auto *Int8PtrTy = Type::getInt8PtrTy(F.getContext()); 2504 return CastInst::Create(Instruction::BitCast, AI, Int8PtrTy, "", 2505 DomBB->getTerminator()); 2506 }(AI); 2507 2508 auto *NewLifetime = Lifetimes[0]->clone(); 2509 NewLifetime->replaceUsesOfWith(NewLifetime->getOperand(1), NewBitCast); 2510 NewLifetime->insertBefore(DomBB->getTerminator()); 2511 2512 // All the outsided lifetime.start markers are no longer necessary. 2513 for (Instruction *S : Lifetimes) 2514 S->eraseFromParent(); 2515 2516 break; 2517 } 2518 } 2519 } 2520 } 2521 2522 static void collectFrameAllocas(Function &F, coro::Shape &Shape, 2523 const SuspendCrossingInfo &Checker, 2524 SmallVectorImpl<AllocaInfo> &Allocas) { 2525 for (Instruction &I : instructions(F)) { 2526 auto *AI = dyn_cast<AllocaInst>(&I); 2527 if (!AI) 2528 continue; 2529 // The PromiseAlloca will be specially handled since it needs to be in a 2530 // fixed position in the frame. 2531 if (AI == Shape.SwitchLowering.PromiseAlloca) { 2532 continue; 2533 } 2534 DominatorTree DT(F); 2535 // The code that uses lifetime.start intrinsic does not work for functions 2536 // with loops without exit. Disable it on ABIs we know to generate such 2537 // code. 2538 bool ShouldUseLifetimeStartInfo = 2539 (Shape.ABI != coro::ABI::Async && Shape.ABI != coro::ABI::Retcon && 2540 Shape.ABI != coro::ABI::RetconOnce); 2541 AllocaUseVisitor Visitor{F.getParent()->getDataLayout(), DT, 2542 *Shape.CoroBegin, Checker, 2543 ShouldUseLifetimeStartInfo}; 2544 Visitor.visitPtr(*AI); 2545 if (!Visitor.getShouldLiveOnFrame()) 2546 continue; 2547 Allocas.emplace_back(AI, Visitor.getAliasesCopy(), 2548 Visitor.getMayWriteBeforeCoroBegin()); 2549 } 2550 } 2551 2552 void coro::salvageDebugInfo( 2553 SmallDenseMap<llvm::Value *, llvm::AllocaInst *, 4> &DbgPtrAllocaCache, 2554 DbgVariableIntrinsic *DVI, bool OptimizeFrame) { 2555 Function *F = DVI->getFunction(); 2556 IRBuilder<> Builder(F->getContext()); 2557 auto InsertPt = F->getEntryBlock().getFirstInsertionPt(); 2558 while (isa<IntrinsicInst>(InsertPt)) 2559 ++InsertPt; 2560 Builder.SetInsertPoint(&F->getEntryBlock(), InsertPt); 2561 DIExpression *Expr = DVI->getExpression(); 2562 // Follow the pointer arithmetic all the way to the incoming 2563 // function argument and convert into a DIExpression. 2564 bool SkipOutermostLoad = !isa<DbgValueInst>(DVI); 2565 Value *Storage = DVI->getVariableLocationOp(0); 2566 Value *OriginalStorage = Storage; 2567 2568 while (auto *Inst = dyn_cast_or_null<Instruction>(Storage)) { 2569 if (auto *LdInst = dyn_cast<LoadInst>(Inst)) { 2570 Storage = LdInst->getOperand(0); 2571 // FIXME: This is a heuristic that works around the fact that 2572 // LLVM IR debug intrinsics cannot yet distinguish between 2573 // memory and value locations: Because a dbg.declare(alloca) is 2574 // implicitly a memory location no DW_OP_deref operation for the 2575 // last direct load from an alloca is necessary. This condition 2576 // effectively drops the *last* DW_OP_deref in the expression. 2577 if (!SkipOutermostLoad) 2578 Expr = DIExpression::prepend(Expr, DIExpression::DerefBefore); 2579 } else if (auto *StInst = dyn_cast<StoreInst>(Inst)) { 2580 Storage = StInst->getOperand(0); 2581 } else { 2582 SmallVector<uint64_t, 16> Ops; 2583 SmallVector<Value *, 0> AdditionalValues; 2584 Value *Op = llvm::salvageDebugInfoImpl( 2585 *Inst, Expr ? Expr->getNumLocationOperands() : 0, Ops, 2586 AdditionalValues); 2587 if (!Op || !AdditionalValues.empty()) { 2588 // If salvaging failed or salvaging produced more than one location 2589 // operand, give up. 2590 break; 2591 } 2592 Storage = Op; 2593 Expr = DIExpression::appendOpsToArg(Expr, Ops, 0, /*StackValue*/ false); 2594 } 2595 SkipOutermostLoad = false; 2596 } 2597 if (!Storage) 2598 return; 2599 2600 // Store a pointer to the coroutine frame object in an alloca so it 2601 // is available throughout the function when producing unoptimized 2602 // code. Extending the lifetime this way is correct because the 2603 // variable has been declared by a dbg.declare intrinsic. 2604 // 2605 // Avoid to create the alloca would be eliminated by optimization 2606 // passes and the corresponding dbg.declares would be invalid. 2607 if (!OptimizeFrame) 2608 if (auto *Arg = dyn_cast<llvm::Argument>(Storage)) { 2609 auto &Cached = DbgPtrAllocaCache[Storage]; 2610 if (!Cached) { 2611 Cached = Builder.CreateAlloca(Storage->getType(), 0, nullptr, 2612 Arg->getName() + ".debug"); 2613 Builder.CreateStore(Storage, Cached); 2614 } 2615 Storage = Cached; 2616 // FIXME: LLVM lacks nuanced semantics to differentiate between 2617 // memory and direct locations at the IR level. The backend will 2618 // turn a dbg.declare(alloca, ..., DIExpression()) into a memory 2619 // location. Thus, if there are deref and offset operations in the 2620 // expression, we need to add a DW_OP_deref at the *start* of the 2621 // expression to first load the contents of the alloca before 2622 // adjusting it with the expression. 2623 Expr = DIExpression::prepend(Expr, DIExpression::DerefBefore); 2624 } 2625 2626 DVI->replaceVariableLocationOp(OriginalStorage, Storage); 2627 DVI->setExpression(Expr); 2628 // We only hoist dbg.declare today since it doesn't make sense to hoist 2629 // dbg.value or dbg.addr since they do not have the same function wide 2630 // guarantees that dbg.declare does. 2631 if (!isa<DbgValueInst>(DVI) && !isa<DbgAddrIntrinsic>(DVI)) { 2632 if (auto *II = dyn_cast<InvokeInst>(Storage)) 2633 DVI->moveBefore(II->getNormalDest()->getFirstNonPHI()); 2634 else if (auto *CBI = dyn_cast<CallBrInst>(Storage)) 2635 DVI->moveBefore(CBI->getDefaultDest()->getFirstNonPHI()); 2636 else if (auto *InsertPt = dyn_cast<Instruction>(Storage)) { 2637 assert(!InsertPt->isTerminator() && 2638 "Unimaged terminator that could return a storage."); 2639 DVI->moveAfter(InsertPt); 2640 } else if (isa<Argument>(Storage)) 2641 DVI->moveAfter(F->getEntryBlock().getFirstNonPHI()); 2642 } 2643 } 2644 2645 void coro::buildCoroutineFrame(Function &F, Shape &Shape) { 2646 // Don't eliminate swifterror in async functions that won't be split. 2647 if (Shape.ABI != coro::ABI::Async || !Shape.CoroSuspends.empty()) 2648 eliminateSwiftError(F, Shape); 2649 2650 if (Shape.ABI == coro::ABI::Switch && 2651 Shape.SwitchLowering.PromiseAlloca) { 2652 Shape.getSwitchCoroId()->clearPromise(); 2653 } 2654 2655 // Make sure that all coro.save, coro.suspend and the fallthrough coro.end 2656 // intrinsics are in their own blocks to simplify the logic of building up 2657 // SuspendCrossing data. 2658 for (auto *CSI : Shape.CoroSuspends) { 2659 if (auto *Save = CSI->getCoroSave()) 2660 splitAround(Save, "CoroSave"); 2661 splitAround(CSI, "CoroSuspend"); 2662 } 2663 2664 // Put CoroEnds into their own blocks. 2665 for (AnyCoroEndInst *CE : Shape.CoroEnds) { 2666 splitAround(CE, "CoroEnd"); 2667 2668 // Emit the musttail call function in a new block before the CoroEnd. 2669 // We do this here so that the right suspend crossing info is computed for 2670 // the uses of the musttail call function call. (Arguments to the coro.end 2671 // instructions would be ignored) 2672 if (auto *AsyncEnd = dyn_cast<CoroAsyncEndInst>(CE)) { 2673 auto *MustTailCallFn = AsyncEnd->getMustTailCallFunction(); 2674 if (!MustTailCallFn) 2675 continue; 2676 IRBuilder<> Builder(AsyncEnd); 2677 SmallVector<Value *, 8> Args(AsyncEnd->args()); 2678 auto Arguments = ArrayRef<Value *>(Args).drop_front(3); 2679 auto *Call = createMustTailCall(AsyncEnd->getDebugLoc(), MustTailCallFn, 2680 Arguments, Builder); 2681 splitAround(Call, "MustTailCall.Before.CoroEnd"); 2682 } 2683 } 2684 2685 // Later code makes structural assumptions about single predecessors phis e.g 2686 // that they are not live accross a suspend point. 2687 cleanupSinglePredPHIs(F); 2688 2689 // Transforms multi-edge PHI Nodes, so that any value feeding into a PHI will 2690 // never has its definition separated from the PHI by the suspend point. 2691 rewritePHIs(F); 2692 2693 // Build suspend crossing info. 2694 SuspendCrossingInfo Checker(F, Shape); 2695 2696 IRBuilder<> Builder(F.getContext()); 2697 FrameDataInfo FrameData; 2698 SmallVector<CoroAllocaAllocInst*, 4> LocalAllocas; 2699 SmallVector<Instruction*, 4> DeadInstructions; 2700 2701 { 2702 SpillInfo Spills; 2703 for (int Repeat = 0; Repeat < 4; ++Repeat) { 2704 // See if there are materializable instructions across suspend points. 2705 for (Instruction &I : instructions(F)) 2706 if (materializable(I)) { 2707 for (User *U : I.users()) 2708 if (Checker.isDefinitionAcrossSuspend(I, U)) 2709 Spills[&I].push_back(cast<Instruction>(U)); 2710 } 2711 2712 if (Spills.empty()) 2713 break; 2714 2715 // Rewrite materializable instructions to be materialized at the use 2716 // point. 2717 LLVM_DEBUG(dumpSpills("Materializations", Spills)); 2718 rewriteMaterializableInstructions(Builder, Spills); 2719 Spills.clear(); 2720 } 2721 } 2722 2723 if (Shape.ABI != coro::ABI::Async && Shape.ABI != coro::ABI::Retcon && 2724 Shape.ABI != coro::ABI::RetconOnce) 2725 sinkLifetimeStartMarkers(F, Shape, Checker); 2726 2727 if (Shape.ABI != coro::ABI::Async || !Shape.CoroSuspends.empty()) 2728 collectFrameAllocas(F, Shape, Checker, FrameData.Allocas); 2729 LLVM_DEBUG(dumpAllocas(FrameData.Allocas)); 2730 2731 // Collect the spills for arguments and other not-materializable values. 2732 for (Argument &A : F.args()) 2733 for (User *U : A.users()) 2734 if (Checker.isDefinitionAcrossSuspend(A, U)) 2735 FrameData.Spills[&A].push_back(cast<Instruction>(U)); 2736 2737 for (Instruction &I : instructions(F)) { 2738 // Values returned from coroutine structure intrinsics should not be part 2739 // of the Coroutine Frame. 2740 if (isCoroutineStructureIntrinsic(I) || &I == Shape.CoroBegin) 2741 continue; 2742 2743 // The Coroutine Promise always included into coroutine frame, no need to 2744 // check for suspend crossing. 2745 if (Shape.ABI == coro::ABI::Switch && 2746 Shape.SwitchLowering.PromiseAlloca == &I) 2747 continue; 2748 2749 // Handle alloca.alloc specially here. 2750 if (auto AI = dyn_cast<CoroAllocaAllocInst>(&I)) { 2751 // Check whether the alloca's lifetime is bounded by suspend points. 2752 if (isLocalAlloca(AI)) { 2753 LocalAllocas.push_back(AI); 2754 continue; 2755 } 2756 2757 // If not, do a quick rewrite of the alloca and then add spills of 2758 // the rewritten value. The rewrite doesn't invalidate anything in 2759 // Spills because the other alloca intrinsics have no other operands 2760 // besides AI, and it doesn't invalidate the iteration because we delay 2761 // erasing AI. 2762 auto Alloc = lowerNonLocalAlloca(AI, Shape, DeadInstructions); 2763 2764 for (User *U : Alloc->users()) { 2765 if (Checker.isDefinitionAcrossSuspend(*Alloc, U)) 2766 FrameData.Spills[Alloc].push_back(cast<Instruction>(U)); 2767 } 2768 continue; 2769 } 2770 2771 // Ignore alloca.get; we process this as part of coro.alloca.alloc. 2772 if (isa<CoroAllocaGetInst>(I)) 2773 continue; 2774 2775 if (isa<AllocaInst>(I)) 2776 continue; 2777 2778 for (User *U : I.users()) 2779 if (Checker.isDefinitionAcrossSuspend(I, U)) { 2780 // We cannot spill a token. 2781 if (I.getType()->isTokenTy()) 2782 report_fatal_error( 2783 "token definition is separated from the use by a suspend point"); 2784 FrameData.Spills[&I].push_back(cast<Instruction>(U)); 2785 } 2786 } 2787 2788 // We don't want the layout of coroutine frame to be affected 2789 // by debug information. So we only choose to salvage DbgValueInst for 2790 // whose value is already in the frame. 2791 // We would handle the dbg.values for allocas specially 2792 for (auto &Iter : FrameData.Spills) { 2793 auto *V = Iter.first; 2794 SmallVector<DbgValueInst *, 16> DVIs; 2795 findDbgValues(DVIs, V); 2796 for (DbgValueInst *DVI : DVIs) 2797 if (Checker.isDefinitionAcrossSuspend(*V, DVI)) 2798 FrameData.Spills[V].push_back(DVI); 2799 } 2800 2801 LLVM_DEBUG(dumpSpills("Spills", FrameData.Spills)); 2802 if (Shape.ABI == coro::ABI::Retcon || Shape.ABI == coro::ABI::RetconOnce || 2803 Shape.ABI == coro::ABI::Async) 2804 sinkSpillUsesAfterCoroBegin(F, FrameData, Shape.CoroBegin); 2805 Shape.FrameTy = buildFrameType(F, Shape, FrameData); 2806 createFramePtr(Shape); 2807 // For now, this works for C++ programs only. 2808 buildFrameDebugInfo(F, Shape, FrameData); 2809 insertSpills(FrameData, Shape); 2810 lowerLocalAllocas(LocalAllocas, DeadInstructions); 2811 2812 for (auto I : DeadInstructions) 2813 I->eraseFromParent(); 2814 } 2815