1 //===- CoroFrame.cpp - Builds and manipulates coroutine frame -------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // This file contains classes used to discover if for a particular value 9 // there from sue to definition that crosses a suspend block. 10 // 11 // Using the information discovered we form a Coroutine Frame structure to 12 // contain those values. All uses of those values are replaced with appropriate 13 // GEP + load from the coroutine frame. At the point of the definition we spill 14 // the value into the coroutine frame. 15 //===----------------------------------------------------------------------===// 16 17 #include "CoroInternal.h" 18 #include "llvm/ADT/BitVector.h" 19 #include "llvm/ADT/SmallString.h" 20 #include "llvm/Analysis/PtrUseVisitor.h" 21 #include "llvm/Analysis/StackLifetime.h" 22 #include "llvm/Config/llvm-config.h" 23 #include "llvm/IR/CFG.h" 24 #include "llvm/IR/DIBuilder.h" 25 #include "llvm/IR/Dominators.h" 26 #include "llvm/IR/IRBuilder.h" 27 #include "llvm/IR/InstIterator.h" 28 #include "llvm/Support/CommandLine.h" 29 #include "llvm/Support/Debug.h" 30 #include "llvm/Support/MathExtras.h" 31 #include "llvm/Support/OptimizedStructLayout.h" 32 #include "llvm/Support/circular_raw_ostream.h" 33 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 34 #include "llvm/Transforms/Utils/Local.h" 35 #include "llvm/Transforms/Utils/PromoteMemToReg.h" 36 #include <algorithm> 37 38 using namespace llvm; 39 40 // The "coro-suspend-crossing" flag is very noisy. There is another debug type, 41 // "coro-frame", which results in leaner debug spew. 42 #define DEBUG_TYPE "coro-suspend-crossing" 43 44 static cl::opt<bool> EnableReuseStorageInFrame( 45 "reuse-storage-in-coroutine-frame", cl::Hidden, 46 cl::desc( 47 "Enable the optimization which would reuse the storage in the coroutine \ 48 frame for allocas whose liferanges are not overlapped, for testing purposes"), 49 llvm::cl::init(false)); 50 51 enum { SmallVectorThreshold = 32 }; 52 53 // Provides two way mapping between the blocks and numbers. 54 namespace { 55 class BlockToIndexMapping { 56 SmallVector<BasicBlock *, SmallVectorThreshold> V; 57 58 public: 59 size_t size() const { return V.size(); } 60 61 BlockToIndexMapping(Function &F) { 62 for (BasicBlock &BB : F) 63 V.push_back(&BB); 64 llvm::sort(V); 65 } 66 67 size_t blockToIndex(BasicBlock *BB) const { 68 auto *I = llvm::lower_bound(V, BB); 69 assert(I != V.end() && *I == BB && "BasicBlockNumberng: Unknown block"); 70 return I - V.begin(); 71 } 72 73 BasicBlock *indexToBlock(unsigned Index) const { return V[Index]; } 74 }; 75 } // end anonymous namespace 76 77 // The SuspendCrossingInfo maintains data that allows to answer a question 78 // whether given two BasicBlocks A and B there is a path from A to B that 79 // passes through a suspend point. 80 // 81 // For every basic block 'i' it maintains a BlockData that consists of: 82 // Consumes: a bit vector which contains a set of indices of blocks that can 83 // reach block 'i' 84 // Kills: a bit vector which contains a set of indices of blocks that can 85 // reach block 'i', but one of the path will cross a suspend point 86 // Suspend: a boolean indicating whether block 'i' contains a suspend point. 87 // End: a boolean indicating whether block 'i' contains a coro.end intrinsic. 88 // 89 namespace { 90 struct SuspendCrossingInfo { 91 BlockToIndexMapping Mapping; 92 93 struct BlockData { 94 BitVector Consumes; 95 BitVector Kills; 96 bool Suspend = false; 97 bool End = false; 98 }; 99 SmallVector<BlockData, SmallVectorThreshold> Block; 100 101 iterator_range<succ_iterator> successors(BlockData const &BD) const { 102 BasicBlock *BB = Mapping.indexToBlock(&BD - &Block[0]); 103 return llvm::successors(BB); 104 } 105 106 BlockData &getBlockData(BasicBlock *BB) { 107 return Block[Mapping.blockToIndex(BB)]; 108 } 109 110 void dump() const; 111 void dump(StringRef Label, BitVector const &BV) const; 112 113 SuspendCrossingInfo(Function &F, coro::Shape &Shape); 114 115 bool hasPathCrossingSuspendPoint(BasicBlock *DefBB, BasicBlock *UseBB) const { 116 size_t const DefIndex = Mapping.blockToIndex(DefBB); 117 size_t const UseIndex = Mapping.blockToIndex(UseBB); 118 119 bool const Result = Block[UseIndex].Kills[DefIndex]; 120 LLVM_DEBUG(dbgs() << UseBB->getName() << " => " << DefBB->getName() 121 << " answer is " << Result << "\n"); 122 return Result; 123 } 124 125 bool isDefinitionAcrossSuspend(BasicBlock *DefBB, User *U) const { 126 auto *I = cast<Instruction>(U); 127 128 // We rewrote PHINodes, so that only the ones with exactly one incoming 129 // value need to be analyzed. 130 if (auto *PN = dyn_cast<PHINode>(I)) 131 if (PN->getNumIncomingValues() > 1) 132 return false; 133 134 BasicBlock *UseBB = I->getParent(); 135 136 // As a special case, treat uses by an llvm.coro.suspend.retcon or an 137 // llvm.coro.suspend.async as if they were uses in the suspend's single 138 // predecessor: the uses conceptually occur before the suspend. 139 if (isa<CoroSuspendRetconInst>(I) || isa<CoroSuspendAsyncInst>(I)) { 140 UseBB = UseBB->getSinglePredecessor(); 141 assert(UseBB && "should have split coro.suspend into its own block"); 142 } 143 144 return hasPathCrossingSuspendPoint(DefBB, UseBB); 145 } 146 147 bool isDefinitionAcrossSuspend(Argument &A, User *U) const { 148 return isDefinitionAcrossSuspend(&A.getParent()->getEntryBlock(), U); 149 } 150 151 bool isDefinitionAcrossSuspend(Instruction &I, User *U) const { 152 auto *DefBB = I.getParent(); 153 154 // As a special case, treat values produced by an llvm.coro.suspend.* 155 // as if they were defined in the single successor: the uses 156 // conceptually occur after the suspend. 157 if (isa<AnyCoroSuspendInst>(I)) { 158 DefBB = DefBB->getSingleSuccessor(); 159 assert(DefBB && "should have split coro.suspend into its own block"); 160 } 161 162 return isDefinitionAcrossSuspend(DefBB, U); 163 } 164 }; 165 } // end anonymous namespace 166 167 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 168 LLVM_DUMP_METHOD void SuspendCrossingInfo::dump(StringRef Label, 169 BitVector const &BV) const { 170 dbgs() << Label << ":"; 171 for (size_t I = 0, N = BV.size(); I < N; ++I) 172 if (BV[I]) 173 dbgs() << " " << Mapping.indexToBlock(I)->getName(); 174 dbgs() << "\n"; 175 } 176 177 LLVM_DUMP_METHOD void SuspendCrossingInfo::dump() const { 178 for (size_t I = 0, N = Block.size(); I < N; ++I) { 179 BasicBlock *const B = Mapping.indexToBlock(I); 180 dbgs() << B->getName() << ":\n"; 181 dump(" Consumes", Block[I].Consumes); 182 dump(" Kills", Block[I].Kills); 183 } 184 dbgs() << "\n"; 185 } 186 #endif 187 188 SuspendCrossingInfo::SuspendCrossingInfo(Function &F, coro::Shape &Shape) 189 : Mapping(F) { 190 const size_t N = Mapping.size(); 191 Block.resize(N); 192 193 // Initialize every block so that it consumes itself 194 for (size_t I = 0; I < N; ++I) { 195 auto &B = Block[I]; 196 B.Consumes.resize(N); 197 B.Kills.resize(N); 198 B.Consumes.set(I); 199 } 200 201 // Mark all CoroEnd Blocks. We do not propagate Kills beyond coro.ends as 202 // the code beyond coro.end is reachable during initial invocation of the 203 // coroutine. 204 for (auto *CE : Shape.CoroEnds) 205 getBlockData(CE->getParent()).End = true; 206 207 // Mark all suspend blocks and indicate that they kill everything they 208 // consume. Note, that crossing coro.save also requires a spill, as any code 209 // between coro.save and coro.suspend may resume the coroutine and all of the 210 // state needs to be saved by that time. 211 auto markSuspendBlock = [&](IntrinsicInst *BarrierInst) { 212 BasicBlock *SuspendBlock = BarrierInst->getParent(); 213 auto &B = getBlockData(SuspendBlock); 214 B.Suspend = true; 215 B.Kills |= B.Consumes; 216 }; 217 for (auto *CSI : Shape.CoroSuspends) { 218 markSuspendBlock(CSI); 219 if (auto *Save = CSI->getCoroSave()) 220 markSuspendBlock(Save); 221 } 222 223 // Iterate propagating consumes and kills until they stop changing. 224 int Iteration = 0; 225 (void)Iteration; 226 227 bool Changed; 228 do { 229 LLVM_DEBUG(dbgs() << "iteration " << ++Iteration); 230 LLVM_DEBUG(dbgs() << "==============\n"); 231 232 Changed = false; 233 for (size_t I = 0; I < N; ++I) { 234 auto &B = Block[I]; 235 for (BasicBlock *SI : successors(B)) { 236 237 auto SuccNo = Mapping.blockToIndex(SI); 238 239 // Saved Consumes and Kills bitsets so that it is easy to see 240 // if anything changed after propagation. 241 auto &S = Block[SuccNo]; 242 auto SavedConsumes = S.Consumes; 243 auto SavedKills = S.Kills; 244 245 // Propagate Kills and Consumes from block B into its successor S. 246 S.Consumes |= B.Consumes; 247 S.Kills |= B.Kills; 248 249 // If block B is a suspend block, it should propagate kills into the 250 // its successor for every block B consumes. 251 if (B.Suspend) { 252 S.Kills |= B.Consumes; 253 } 254 if (S.Suspend) { 255 // If block S is a suspend block, it should kill all of the blocks it 256 // consumes. 257 S.Kills |= S.Consumes; 258 } else if (S.End) { 259 // If block S is an end block, it should not propagate kills as the 260 // blocks following coro.end() are reached during initial invocation 261 // of the coroutine while all the data are still available on the 262 // stack or in the registers. 263 S.Kills.reset(); 264 } else { 265 // This is reached when S block it not Suspend nor coro.end and it 266 // need to make sure that it is not in the kill set. 267 S.Kills.reset(SuccNo); 268 } 269 270 // See if anything changed. 271 Changed |= (S.Kills != SavedKills) || (S.Consumes != SavedConsumes); 272 273 if (S.Kills != SavedKills) { 274 LLVM_DEBUG(dbgs() << "\nblock " << I << " follower " << SI->getName() 275 << "\n"); 276 LLVM_DEBUG(dump("S.Kills", S.Kills)); 277 LLVM_DEBUG(dump("SavedKills", SavedKills)); 278 } 279 if (S.Consumes != SavedConsumes) { 280 LLVM_DEBUG(dbgs() << "\nblock " << I << " follower " << SI << "\n"); 281 LLVM_DEBUG(dump("S.Consume", S.Consumes)); 282 LLVM_DEBUG(dump("SavedCons", SavedConsumes)); 283 } 284 } 285 } 286 } while (Changed); 287 LLVM_DEBUG(dump()); 288 } 289 290 #undef DEBUG_TYPE // "coro-suspend-crossing" 291 #define DEBUG_TYPE "coro-frame" 292 293 namespace { 294 class FrameTypeBuilder; 295 // Mapping from the to-be-spilled value to all the users that need reload. 296 using SpillInfo = SmallMapVector<Value *, SmallVector<Instruction *, 2>, 8>; 297 struct AllocaInfo { 298 AllocaInst *Alloca; 299 DenseMap<Instruction *, llvm::Optional<APInt>> Aliases; 300 bool MayWriteBeforeCoroBegin; 301 AllocaInfo(AllocaInst *Alloca, 302 DenseMap<Instruction *, llvm::Optional<APInt>> Aliases, 303 bool MayWriteBeforeCoroBegin) 304 : Alloca(Alloca), Aliases(std::move(Aliases)), 305 MayWriteBeforeCoroBegin(MayWriteBeforeCoroBegin) {} 306 }; 307 struct FrameDataInfo { 308 // All the values (that are not allocas) that needs to be spilled to the 309 // frame. 310 SpillInfo Spills; 311 // Allocas contains all values defined as allocas that need to live in the 312 // frame. 313 SmallVector<AllocaInfo, 8> Allocas; 314 315 SmallVector<Value *, 8> getAllDefs() const { 316 SmallVector<Value *, 8> Defs; 317 for (const auto &P : Spills) 318 Defs.push_back(P.first); 319 for (const auto &A : Allocas) 320 Defs.push_back(A.Alloca); 321 return Defs; 322 } 323 324 uint32_t getFieldIndex(Value *V) const { 325 auto Itr = FieldIndexMap.find(V); 326 assert(Itr != FieldIndexMap.end() && 327 "Value does not have a frame field index"); 328 return Itr->second; 329 } 330 331 void setFieldIndex(Value *V, uint32_t Index) { 332 assert((LayoutIndexUpdateStarted || FieldIndexMap.count(V) == 0) && 333 "Cannot set the index for the same field twice."); 334 FieldIndexMap[V] = Index; 335 } 336 337 // Remap the index of every field in the frame, using the final layout index. 338 void updateLayoutIndex(FrameTypeBuilder &B); 339 340 private: 341 // LayoutIndexUpdateStarted is used to avoid updating the index of any field 342 // twice by mistake. 343 bool LayoutIndexUpdateStarted = false; 344 // Map from values to their slot indexes on the frame. They will be first set 345 // with their original insertion field index. After the frame is built, their 346 // indexes will be updated into the final layout index. 347 DenseMap<Value *, uint32_t> FieldIndexMap; 348 }; 349 } // namespace 350 351 #ifndef NDEBUG 352 static void dumpSpills(StringRef Title, const SpillInfo &Spills) { 353 dbgs() << "------------- " << Title << "--------------\n"; 354 for (const auto &E : Spills) { 355 E.first->dump(); 356 dbgs() << " user: "; 357 for (auto *I : E.second) 358 I->dump(); 359 } 360 } 361 362 static void dumpAllocas(const SmallVectorImpl<AllocaInfo> &Allocas) { 363 dbgs() << "------------- Allocas --------------\n"; 364 for (const auto &A : Allocas) { 365 A.Alloca->dump(); 366 } 367 } 368 #endif 369 370 namespace { 371 using FieldIDType = size_t; 372 // We cannot rely solely on natural alignment of a type when building a 373 // coroutine frame and if the alignment specified on the Alloca instruction 374 // differs from the natural alignment of the alloca type we will need to insert 375 // padding. 376 class FrameTypeBuilder { 377 private: 378 struct Field { 379 uint64_t Size; 380 uint64_t Offset; 381 Type *Ty; 382 FieldIDType LayoutFieldIndex; 383 Align Alignment; 384 Align TyAlignment; 385 }; 386 387 const DataLayout &DL; 388 LLVMContext &Context; 389 uint64_t StructSize = 0; 390 Align StructAlign; 391 bool IsFinished = false; 392 393 SmallVector<Field, 8> Fields; 394 DenseMap<Value*, unsigned> FieldIndexByKey; 395 396 public: 397 FrameTypeBuilder(LLVMContext &Context, DataLayout const &DL) 398 : DL(DL), Context(Context) {} 399 400 /// Add a field to this structure for the storage of an `alloca` 401 /// instruction. 402 LLVM_NODISCARD FieldIDType addFieldForAlloca(AllocaInst *AI, 403 bool IsHeader = false) { 404 Type *Ty = AI->getAllocatedType(); 405 406 // Make an array type if this is a static array allocation. 407 if (AI->isArrayAllocation()) { 408 if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) 409 Ty = ArrayType::get(Ty, CI->getValue().getZExtValue()); 410 else 411 report_fatal_error("Coroutines cannot handle non static allocas yet"); 412 } 413 414 return addField(Ty, AI->getAlign(), IsHeader); 415 } 416 417 /// We want to put the allocas whose lifetime-ranges are not overlapped 418 /// into one slot of coroutine frame. 419 /// Consider the example at:https://bugs.llvm.org/show_bug.cgi?id=45566 420 /// 421 /// cppcoro::task<void> alternative_paths(bool cond) { 422 /// if (cond) { 423 /// big_structure a; 424 /// process(a); 425 /// co_await something(); 426 /// } else { 427 /// big_structure b; 428 /// process2(b); 429 /// co_await something(); 430 /// } 431 /// } 432 /// 433 /// We want to put variable a and variable b in the same slot to 434 /// reduce the size of coroutine frame. 435 /// 436 /// This function use StackLifetime algorithm to partition the AllocaInsts in 437 /// Spills to non-overlapped sets in order to put Alloca in the same 438 /// non-overlapped set into the same slot in the Coroutine Frame. Then add 439 /// field for the allocas in the same non-overlapped set by using the largest 440 /// type as the field type. 441 /// 442 /// Side Effects: Because We sort the allocas, the order of allocas in the 443 /// frame may be different with the order in the source code. 444 void addFieldForAllocas(const Function &F, FrameDataInfo &FrameData, 445 coro::Shape &Shape); 446 447 /// Add a field to this structure. 448 LLVM_NODISCARD FieldIDType addField(Type *Ty, MaybeAlign FieldAlignment, 449 bool IsHeader = false) { 450 assert(!IsFinished && "adding fields to a finished builder"); 451 assert(Ty && "must provide a type for a field"); 452 453 // The field size is always the alloc size of the type. 454 uint64_t FieldSize = DL.getTypeAllocSize(Ty); 455 456 // The field alignment might not be the type alignment, but we need 457 // to remember the type alignment anyway to build the type. 458 Align TyAlignment = DL.getABITypeAlign(Ty); 459 if (!FieldAlignment) FieldAlignment = TyAlignment; 460 461 // Lay out header fields immediately. 462 uint64_t Offset; 463 if (IsHeader) { 464 Offset = alignTo(StructSize, FieldAlignment); 465 StructSize = Offset + FieldSize; 466 467 // Everything else has a flexible offset. 468 } else { 469 Offset = OptimizedStructLayoutField::FlexibleOffset; 470 } 471 472 Fields.push_back({FieldSize, Offset, Ty, 0, *FieldAlignment, TyAlignment}); 473 return Fields.size() - 1; 474 } 475 476 /// Finish the layout and set the body on the given type. 477 void finish(StructType *Ty); 478 479 uint64_t getStructSize() const { 480 assert(IsFinished && "not yet finished!"); 481 return StructSize; 482 } 483 484 Align getStructAlign() const { 485 assert(IsFinished && "not yet finished!"); 486 return StructAlign; 487 } 488 489 FieldIDType getLayoutFieldIndex(FieldIDType Id) const { 490 assert(IsFinished && "not yet finished!"); 491 return Fields[Id].LayoutFieldIndex; 492 } 493 }; 494 } // namespace 495 496 void FrameDataInfo::updateLayoutIndex(FrameTypeBuilder &B) { 497 auto Updater = [&](Value *I) { 498 setFieldIndex(I, B.getLayoutFieldIndex(getFieldIndex(I))); 499 }; 500 LayoutIndexUpdateStarted = true; 501 for (auto &S : Spills) 502 Updater(S.first); 503 for (const auto &A : Allocas) 504 Updater(A.Alloca); 505 LayoutIndexUpdateStarted = false; 506 } 507 508 void FrameTypeBuilder::addFieldForAllocas(const Function &F, 509 FrameDataInfo &FrameData, 510 coro::Shape &Shape) { 511 DenseMap<AllocaInst *, unsigned int> AllocaIndex; 512 using AllocaSetType = SmallVector<AllocaInst *, 4>; 513 SmallVector<AllocaSetType, 4> NonOverlapedAllocas; 514 515 // We need to add field for allocas at the end of this function. However, this 516 // function has multiple exits, so we use this helper to avoid redundant code. 517 struct RTTIHelper { 518 std::function<void()> func; 519 RTTIHelper(std::function<void()> &&func) : func(func) {} 520 ~RTTIHelper() { func(); } 521 } Helper([&]() { 522 for (auto AllocaList : NonOverlapedAllocas) { 523 auto *LargestAI = *AllocaList.begin(); 524 FieldIDType Id = addFieldForAlloca(LargestAI); 525 for (auto *Alloca : AllocaList) 526 FrameData.setFieldIndex(Alloca, Id); 527 } 528 }); 529 530 if (!Shape.ReuseFrameSlot && !EnableReuseStorageInFrame) { 531 for (const auto &A : FrameData.Allocas) { 532 AllocaInst *Alloca = A.Alloca; 533 AllocaIndex[Alloca] = NonOverlapedAllocas.size(); 534 NonOverlapedAllocas.emplace_back(AllocaSetType(1, Alloca)); 535 } 536 return; 537 } 538 539 // Because there are pathes from the lifetime.start to coro.end 540 // for each alloca, the liferanges for every alloca is overlaped 541 // in the blocks who contain coro.end and the successor blocks. 542 // So we choose to skip there blocks when we calculates the liferange 543 // for each alloca. It should be reasonable since there shouldn't be uses 544 // in these blocks and the coroutine frame shouldn't be used outside the 545 // coroutine body. 546 // 547 // Note that the user of coro.suspend may not be SwitchInst. However, this 548 // case seems too complex to handle. And it is harmless to skip these 549 // patterns since it just prevend putting the allocas to live in the same 550 // slot. 551 DenseMap<SwitchInst *, BasicBlock *> DefaultSuspendDest; 552 for (auto CoroSuspendInst : Shape.CoroSuspends) { 553 for (auto U : CoroSuspendInst->users()) { 554 if (auto *ConstSWI = dyn_cast<SwitchInst>(U)) { 555 auto *SWI = const_cast<SwitchInst *>(ConstSWI); 556 DefaultSuspendDest[SWI] = SWI->getDefaultDest(); 557 SWI->setDefaultDest(SWI->getSuccessor(1)); 558 } 559 } 560 } 561 562 auto ExtractAllocas = [&]() { 563 AllocaSetType Allocas; 564 Allocas.reserve(FrameData.Allocas.size()); 565 for (const auto &A : FrameData.Allocas) 566 Allocas.push_back(A.Alloca); 567 return Allocas; 568 }; 569 StackLifetime StackLifetimeAnalyzer(F, ExtractAllocas(), 570 StackLifetime::LivenessType::May); 571 StackLifetimeAnalyzer.run(); 572 auto IsAllocaInferenre = [&](const AllocaInst *AI1, const AllocaInst *AI2) { 573 return StackLifetimeAnalyzer.getLiveRange(AI1).overlaps( 574 StackLifetimeAnalyzer.getLiveRange(AI2)); 575 }; 576 auto GetAllocaSize = [&](const AllocaInfo &A) { 577 Optional<TypeSize> RetSize = A.Alloca->getAllocationSizeInBits(DL); 578 assert(RetSize && "Variable Length Arrays (VLA) are not supported.\n"); 579 assert(!RetSize->isScalable() && "Scalable vectors are not yet supported"); 580 return RetSize->getFixedSize(); 581 }; 582 // Put larger allocas in the front. So the larger allocas have higher 583 // priority to merge, which can save more space potentially. Also each 584 // AllocaSet would be ordered. So we can get the largest Alloca in one 585 // AllocaSet easily. 586 sort(FrameData.Allocas, [&](const auto &Iter1, const auto &Iter2) { 587 return GetAllocaSize(Iter1) > GetAllocaSize(Iter2); 588 }); 589 for (const auto &A : FrameData.Allocas) { 590 AllocaInst *Alloca = A.Alloca; 591 bool Merged = false; 592 // Try to find if the Alloca is not inferenced with any existing 593 // NonOverlappedAllocaSet. If it is true, insert the alloca to that 594 // NonOverlappedAllocaSet. 595 for (auto &AllocaSet : NonOverlapedAllocas) { 596 assert(!AllocaSet.empty() && "Processing Alloca Set is not empty.\n"); 597 bool NoInference = none_of(AllocaSet, [&](auto Iter) { 598 return IsAllocaInferenre(Alloca, Iter); 599 }); 600 // If the alignment of A is multiple of the alignment of B, the address 601 // of A should satisfy the requirement for aligning for B. 602 // 603 // There may be other more fine-grained strategies to handle the alignment 604 // infomation during the merging process. But it seems hard to handle 605 // these strategies and benefit little. 606 bool Alignable = [&]() -> bool { 607 auto *LargestAlloca = *AllocaSet.begin(); 608 return LargestAlloca->getAlign().value() % Alloca->getAlign().value() == 609 0; 610 }(); 611 bool CouldMerge = NoInference && Alignable; 612 if (!CouldMerge) 613 continue; 614 AllocaIndex[Alloca] = AllocaIndex[*AllocaSet.begin()]; 615 AllocaSet.push_back(Alloca); 616 Merged = true; 617 break; 618 } 619 if (!Merged) { 620 AllocaIndex[Alloca] = NonOverlapedAllocas.size(); 621 NonOverlapedAllocas.emplace_back(AllocaSetType(1, Alloca)); 622 } 623 } 624 // Recover the default target destination for each Switch statement 625 // reserved. 626 for (auto SwitchAndDefaultDest : DefaultSuspendDest) { 627 SwitchInst *SWI = SwitchAndDefaultDest.first; 628 BasicBlock *DestBB = SwitchAndDefaultDest.second; 629 SWI->setDefaultDest(DestBB); 630 } 631 // This Debug Info could tell us which allocas are merged into one slot. 632 LLVM_DEBUG(for (auto &AllocaSet 633 : NonOverlapedAllocas) { 634 if (AllocaSet.size() > 1) { 635 dbgs() << "In Function:" << F.getName() << "\n"; 636 dbgs() << "Find Union Set " 637 << "\n"; 638 dbgs() << "\tAllocas are \n"; 639 for (auto Alloca : AllocaSet) 640 dbgs() << "\t\t" << *Alloca << "\n"; 641 } 642 }); 643 } 644 645 void FrameTypeBuilder::finish(StructType *Ty) { 646 assert(!IsFinished && "already finished!"); 647 648 // Prepare the optimal-layout field array. 649 // The Id in the layout field is a pointer to our Field for it. 650 SmallVector<OptimizedStructLayoutField, 8> LayoutFields; 651 LayoutFields.reserve(Fields.size()); 652 for (auto &Field : Fields) { 653 LayoutFields.emplace_back(&Field, Field.Size, Field.Alignment, 654 Field.Offset); 655 } 656 657 // Perform layout. 658 auto SizeAndAlign = performOptimizedStructLayout(LayoutFields); 659 StructSize = SizeAndAlign.first; 660 StructAlign = SizeAndAlign.second; 661 662 auto getField = [](const OptimizedStructLayoutField &LayoutField) -> Field & { 663 return *static_cast<Field *>(const_cast<void*>(LayoutField.Id)); 664 }; 665 666 // We need to produce a packed struct type if there's a field whose 667 // assigned offset isn't a multiple of its natural type alignment. 668 bool Packed = [&] { 669 for (auto &LayoutField : LayoutFields) { 670 auto &F = getField(LayoutField); 671 if (!isAligned(F.TyAlignment, LayoutField.Offset)) 672 return true; 673 } 674 return false; 675 }(); 676 677 // Build the struct body. 678 SmallVector<Type*, 16> FieldTypes; 679 FieldTypes.reserve(LayoutFields.size() * 3 / 2); 680 uint64_t LastOffset = 0; 681 for (auto &LayoutField : LayoutFields) { 682 auto &F = getField(LayoutField); 683 684 auto Offset = LayoutField.Offset; 685 686 // Add a padding field if there's a padding gap and we're either 687 // building a packed struct or the padding gap is more than we'd 688 // get from aligning to the field type's natural alignment. 689 assert(Offset >= LastOffset); 690 if (Offset != LastOffset) { 691 if (Packed || alignTo(LastOffset, F.TyAlignment) != Offset) 692 FieldTypes.push_back(ArrayType::get(Type::getInt8Ty(Context), 693 Offset - LastOffset)); 694 } 695 696 F.Offset = Offset; 697 F.LayoutFieldIndex = FieldTypes.size(); 698 699 FieldTypes.push_back(F.Ty); 700 LastOffset = Offset + F.Size; 701 } 702 703 Ty->setBody(FieldTypes, Packed); 704 705 #ifndef NDEBUG 706 // Check that the IR layout matches the offsets we expect. 707 auto Layout = DL.getStructLayout(Ty); 708 for (auto &F : Fields) { 709 assert(Ty->getElementType(F.LayoutFieldIndex) == F.Ty); 710 assert(Layout->getElementOffset(F.LayoutFieldIndex) == F.Offset); 711 } 712 #endif 713 714 IsFinished = true; 715 } 716 717 // Build a struct that will keep state for an active coroutine. 718 // struct f.frame { 719 // ResumeFnTy ResumeFnAddr; 720 // ResumeFnTy DestroyFnAddr; 721 // int ResumeIndex; 722 // ... promise (if present) ... 723 // ... spills ... 724 // }; 725 static StructType *buildFrameType(Function &F, coro::Shape &Shape, 726 FrameDataInfo &FrameData) { 727 LLVMContext &C = F.getContext(); 728 const DataLayout &DL = F.getParent()->getDataLayout(); 729 StructType *FrameTy = [&] { 730 SmallString<32> Name(F.getName()); 731 Name.append(".Frame"); 732 return StructType::create(C, Name); 733 }(); 734 735 FrameTypeBuilder B(C, DL); 736 737 AllocaInst *PromiseAlloca = Shape.getPromiseAlloca(); 738 Optional<FieldIDType> SwitchIndexFieldId; 739 740 if (Shape.ABI == coro::ABI::Switch) { 741 auto *FramePtrTy = FrameTy->getPointerTo(); 742 auto *FnTy = FunctionType::get(Type::getVoidTy(C), FramePtrTy, 743 /*IsVarArg=*/false); 744 auto *FnPtrTy = FnTy->getPointerTo(); 745 746 // Add header fields for the resume and destroy functions. 747 // We can rely on these being perfectly packed. 748 (void)B.addField(FnPtrTy, None, /*header*/ true); 749 (void)B.addField(FnPtrTy, None, /*header*/ true); 750 751 // PromiseAlloca field needs to be explicitly added here because it's 752 // a header field with a fixed offset based on its alignment. Hence it 753 // needs special handling and cannot be added to FrameData.Allocas. 754 if (PromiseAlloca) 755 FrameData.setFieldIndex( 756 PromiseAlloca, B.addFieldForAlloca(PromiseAlloca, /*header*/ true)); 757 758 // Add a field to store the suspend index. This doesn't need to 759 // be in the header. 760 unsigned IndexBits = std::max(1U, Log2_64_Ceil(Shape.CoroSuspends.size())); 761 Type *IndexType = Type::getIntNTy(C, IndexBits); 762 763 SwitchIndexFieldId = B.addField(IndexType, None); 764 } else { 765 assert(PromiseAlloca == nullptr && "lowering doesn't support promises"); 766 } 767 768 // Because multiple allocas may own the same field slot, 769 // we add allocas to field here. 770 B.addFieldForAllocas(F, FrameData, Shape); 771 // Add PromiseAlloca to Allocas list so that 772 // 1. updateLayoutIndex could update its index after 773 // `performOptimizedStructLayout` 774 // 2. it is processed in insertSpills. 775 if (Shape.ABI == coro::ABI::Switch && PromiseAlloca) 776 // We assume that the promise alloca won't be modified before 777 // CoroBegin and no alias will be create before CoroBegin. 778 FrameData.Allocas.emplace_back( 779 PromiseAlloca, DenseMap<Instruction *, llvm::Optional<APInt>>{}, false); 780 // Create an entry for every spilled value. 781 for (auto &S : FrameData.Spills) { 782 FieldIDType Id = B.addField(S.first->getType(), None); 783 FrameData.setFieldIndex(S.first, Id); 784 } 785 786 B.finish(FrameTy); 787 FrameData.updateLayoutIndex(B); 788 Shape.FrameAlign = B.getStructAlign(); 789 Shape.FrameSize = B.getStructSize(); 790 791 switch (Shape.ABI) { 792 case coro::ABI::Switch: 793 // In the switch ABI, remember the switch-index field. 794 Shape.SwitchLowering.IndexField = 795 B.getLayoutFieldIndex(*SwitchIndexFieldId); 796 797 // Also round the frame size up to a multiple of its alignment, as is 798 // generally expected in C/C++. 799 Shape.FrameSize = alignTo(Shape.FrameSize, Shape.FrameAlign); 800 break; 801 802 // In the retcon ABI, remember whether the frame is inline in the storage. 803 case coro::ABI::Retcon: 804 case coro::ABI::RetconOnce: { 805 auto Id = Shape.getRetconCoroId(); 806 Shape.RetconLowering.IsFrameInlineInStorage 807 = (B.getStructSize() <= Id->getStorageSize() && 808 B.getStructAlign() <= Id->getStorageAlignment()); 809 break; 810 } 811 case coro::ABI::Async: { 812 Shape.AsyncLowering.FrameOffset = 813 alignTo(Shape.AsyncLowering.ContextHeaderSize, Shape.FrameAlign); 814 // Also make the final context size a multiple of the context alignment to 815 // make allocation easier for allocators. 816 Shape.AsyncLowering.ContextSize = 817 alignTo(Shape.AsyncLowering.FrameOffset + Shape.FrameSize, 818 Shape.AsyncLowering.getContextAlignment()); 819 if (Shape.AsyncLowering.getContextAlignment() < Shape.FrameAlign) { 820 report_fatal_error( 821 "The alignment requirment of frame variables cannot be higher than " 822 "the alignment of the async function context"); 823 } 824 break; 825 } 826 } 827 828 return FrameTy; 829 } 830 831 // We use a pointer use visitor to track how an alloca is being used. 832 // The goal is to be able to answer the following three questions: 833 // 1. Should this alloca be allocated on the frame instead. 834 // 2. Could the content of the alloca be modified prior to CoroBegn, which would 835 // require copying the data from alloca to the frame after CoroBegin. 836 // 3. Is there any alias created for this alloca prior to CoroBegin, but used 837 // after CoroBegin. In that case, we will need to recreate the alias after 838 // CoroBegin based off the frame. To answer question 1, we track two things: 839 // a. List of all BasicBlocks that use this alloca or any of the aliases of 840 // the alloca. In the end, we check if there exists any two basic blocks that 841 // cross suspension points. If so, this alloca must be put on the frame. b. 842 // Whether the alloca or any alias of the alloca is escaped at some point, 843 // either by storing the address somewhere, or the address is used in a 844 // function call that might capture. If it's ever escaped, this alloca must be 845 // put on the frame conservatively. 846 // To answer quetion 2, we track through the variable MayWriteBeforeCoroBegin. 847 // Whenever a potential write happens, either through a store instruction, a 848 // function call or any of the memory intrinsics, we check whether this 849 // instruction is prior to CoroBegin. To answer question 3, we track the offsets 850 // of all aliases created for the alloca prior to CoroBegin but used after 851 // CoroBegin. llvm::Optional is used to be able to represent the case when the 852 // offset is unknown (e.g. when you have a PHINode that takes in different 853 // offset values). We cannot handle unknown offsets and will assert. This is the 854 // potential issue left out. An ideal solution would likely require a 855 // significant redesign. 856 namespace { 857 struct AllocaUseVisitor : PtrUseVisitor<AllocaUseVisitor> { 858 using Base = PtrUseVisitor<AllocaUseVisitor>; 859 AllocaUseVisitor(const DataLayout &DL, const DominatorTree &DT, 860 const CoroBeginInst &CB, const SuspendCrossingInfo &Checker) 861 : PtrUseVisitor(DL), DT(DT), CoroBegin(CB), Checker(Checker) {} 862 863 void visit(Instruction &I) { 864 UserBBs.insert(I.getParent()); 865 Base::visit(I); 866 // If the pointer is escaped prior to CoroBegin, we have to assume it would 867 // be written into before CoroBegin as well. 868 if (PI.isEscaped() && !DT.dominates(&CoroBegin, PI.getEscapingInst())) { 869 MayWriteBeforeCoroBegin = true; 870 } 871 } 872 // We need to provide this overload as PtrUseVisitor uses a pointer based 873 // visiting function. 874 void visit(Instruction *I) { return visit(*I); } 875 876 void visitPHINode(PHINode &I) { 877 enqueueUsers(I); 878 handleAlias(I); 879 } 880 881 void visitSelectInst(SelectInst &I) { 882 enqueueUsers(I); 883 handleAlias(I); 884 } 885 886 void visitStoreInst(StoreInst &SI) { 887 // Regardless whether the alias of the alloca is the value operand or the 888 // pointer operand, we need to assume the alloca is been written. 889 handleMayWrite(SI); 890 891 if (SI.getValueOperand() != U->get()) 892 return; 893 894 // We are storing the pointer into a memory location, potentially escaping. 895 // As an optimization, we try to detect simple cases where it doesn't 896 // actually escape, for example: 897 // %ptr = alloca .. 898 // %addr = alloca .. 899 // store %ptr, %addr 900 // %x = load %addr 901 // .. 902 // If %addr is only used by loading from it, we could simply treat %x as 903 // another alias of %ptr, and not considering %ptr being escaped. 904 auto IsSimpleStoreThenLoad = [&]() { 905 auto *AI = dyn_cast<AllocaInst>(SI.getPointerOperand()); 906 // If the memory location we are storing to is not an alloca, it 907 // could be an alias of some other memory locations, which is difficult 908 // to analyze. 909 if (!AI) 910 return false; 911 // StoreAliases contains aliases of the memory location stored into. 912 SmallVector<Instruction *, 4> StoreAliases = {AI}; 913 while (!StoreAliases.empty()) { 914 Instruction *I = StoreAliases.pop_back_val(); 915 for (User *U : I->users()) { 916 // If we are loading from the memory location, we are creating an 917 // alias of the original pointer. 918 if (auto *LI = dyn_cast<LoadInst>(U)) { 919 enqueueUsers(*LI); 920 handleAlias(*LI); 921 continue; 922 } 923 // If we are overriding the memory location, the pointer certainly 924 // won't escape. 925 if (auto *S = dyn_cast<StoreInst>(U)) 926 if (S->getPointerOperand() == I) 927 continue; 928 if (auto *II = dyn_cast<IntrinsicInst>(U)) 929 if (II->isLifetimeStartOrEnd()) 930 continue; 931 // BitCastInst creats aliases of the memory location being stored 932 // into. 933 if (auto *BI = dyn_cast<BitCastInst>(U)) { 934 StoreAliases.push_back(BI); 935 continue; 936 } 937 return false; 938 } 939 } 940 941 return true; 942 }; 943 944 if (!IsSimpleStoreThenLoad()) 945 PI.setEscaped(&SI); 946 } 947 948 // All mem intrinsics modify the data. 949 void visitMemIntrinsic(MemIntrinsic &MI) { handleMayWrite(MI); } 950 951 void visitBitCastInst(BitCastInst &BC) { 952 Base::visitBitCastInst(BC); 953 handleAlias(BC); 954 } 955 956 void visitAddrSpaceCastInst(AddrSpaceCastInst &ASC) { 957 Base::visitAddrSpaceCastInst(ASC); 958 handleAlias(ASC); 959 } 960 961 void visitGetElementPtrInst(GetElementPtrInst &GEPI) { 962 // The base visitor will adjust Offset accordingly. 963 Base::visitGetElementPtrInst(GEPI); 964 handleAlias(GEPI); 965 } 966 967 void visitCallBase(CallBase &CB) { 968 for (unsigned Op = 0, OpCount = CB.getNumArgOperands(); Op < OpCount; ++Op) 969 if (U->get() == CB.getArgOperand(Op) && !CB.doesNotCapture(Op)) 970 PI.setEscaped(&CB); 971 handleMayWrite(CB); 972 } 973 974 bool getShouldLiveOnFrame() const { 975 if (!ShouldLiveOnFrame) 976 ShouldLiveOnFrame = computeShouldLiveOnFrame(); 977 return ShouldLiveOnFrame.getValue(); 978 } 979 980 bool getMayWriteBeforeCoroBegin() const { return MayWriteBeforeCoroBegin; } 981 982 DenseMap<Instruction *, llvm::Optional<APInt>> getAliasesCopy() const { 983 assert(getShouldLiveOnFrame() && "This method should only be called if the " 984 "alloca needs to live on the frame."); 985 for (const auto &P : AliasOffetMap) 986 if (!P.second) 987 report_fatal_error("Unable to handle an alias with unknown offset " 988 "created before CoroBegin."); 989 return AliasOffetMap; 990 } 991 992 private: 993 const DominatorTree &DT; 994 const CoroBeginInst &CoroBegin; 995 const SuspendCrossingInfo &Checker; 996 // All alias to the original AllocaInst, created before CoroBegin and used 997 // after CoroBegin. Each entry contains the instruction and the offset in the 998 // original Alloca. They need to be recreated after CoroBegin off the frame. 999 DenseMap<Instruction *, llvm::Optional<APInt>> AliasOffetMap{}; 1000 SmallPtrSet<BasicBlock *, 2> UserBBs{}; 1001 bool MayWriteBeforeCoroBegin{false}; 1002 1003 mutable llvm::Optional<bool> ShouldLiveOnFrame{}; 1004 1005 bool computeShouldLiveOnFrame() const { 1006 if (PI.isEscaped()) 1007 return true; 1008 1009 for (auto *BB1 : UserBBs) 1010 for (auto *BB2 : UserBBs) 1011 if (Checker.hasPathCrossingSuspendPoint(BB1, BB2)) 1012 return true; 1013 1014 return false; 1015 } 1016 1017 void handleMayWrite(const Instruction &I) { 1018 if (!DT.dominates(&CoroBegin, &I)) 1019 MayWriteBeforeCoroBegin = true; 1020 } 1021 1022 bool usedAfterCoroBegin(Instruction &I) { 1023 for (auto &U : I.uses()) 1024 if (DT.dominates(&CoroBegin, U)) 1025 return true; 1026 return false; 1027 } 1028 1029 void handleAlias(Instruction &I) { 1030 // We track all aliases created prior to CoroBegin but used after. 1031 // These aliases may need to be recreated after CoroBegin if the alloca 1032 // need to live on the frame. 1033 if (DT.dominates(&CoroBegin, &I) || !usedAfterCoroBegin(I)) 1034 return; 1035 1036 if (!IsOffsetKnown) { 1037 AliasOffetMap[&I].reset(); 1038 } else { 1039 auto Itr = AliasOffetMap.find(&I); 1040 if (Itr == AliasOffetMap.end()) { 1041 AliasOffetMap[&I] = Offset; 1042 } else if (Itr->second.hasValue() && Itr->second.getValue() != Offset) { 1043 // If we have seen two different possible values for this alias, we set 1044 // it to empty. 1045 AliasOffetMap[&I].reset(); 1046 } 1047 } 1048 } 1049 }; 1050 } // namespace 1051 1052 // We need to make room to insert a spill after initial PHIs, but before 1053 // catchswitch instruction. Placing it before violates the requirement that 1054 // catchswitch, like all other EHPads must be the first nonPHI in a block. 1055 // 1056 // Split away catchswitch into a separate block and insert in its place: 1057 // 1058 // cleanuppad <InsertPt> cleanupret. 1059 // 1060 // cleanupret instruction will act as an insert point for the spill. 1061 static Instruction *splitBeforeCatchSwitch(CatchSwitchInst *CatchSwitch) { 1062 BasicBlock *CurrentBlock = CatchSwitch->getParent(); 1063 BasicBlock *NewBlock = CurrentBlock->splitBasicBlock(CatchSwitch); 1064 CurrentBlock->getTerminator()->eraseFromParent(); 1065 1066 auto *CleanupPad = 1067 CleanupPadInst::Create(CatchSwitch->getParentPad(), {}, "", CurrentBlock); 1068 auto *CleanupRet = 1069 CleanupReturnInst::Create(CleanupPad, NewBlock, CurrentBlock); 1070 return CleanupRet; 1071 } 1072 1073 // Replace all alloca and SSA values that are accessed across suspend points 1074 // with GetElementPointer from coroutine frame + loads and stores. Create an 1075 // AllocaSpillBB that will become the new entry block for the resume parts of 1076 // the coroutine: 1077 // 1078 // %hdl = coro.begin(...) 1079 // whatever 1080 // 1081 // becomes: 1082 // 1083 // %hdl = coro.begin(...) 1084 // %FramePtr = bitcast i8* hdl to %f.frame* 1085 // br label %AllocaSpillBB 1086 // 1087 // AllocaSpillBB: 1088 // ; geps corresponding to allocas that were moved to coroutine frame 1089 // br label PostSpill 1090 // 1091 // PostSpill: 1092 // whatever 1093 // 1094 // 1095 static Instruction *insertSpills(const FrameDataInfo &FrameData, 1096 coro::Shape &Shape) { 1097 auto *CB = Shape.CoroBegin; 1098 LLVMContext &C = CB->getContext(); 1099 IRBuilder<> Builder(CB->getNextNode()); 1100 StructType *FrameTy = Shape.FrameTy; 1101 PointerType *FramePtrTy = FrameTy->getPointerTo(); 1102 auto *FramePtr = 1103 cast<Instruction>(Builder.CreateBitCast(CB, FramePtrTy, "FramePtr")); 1104 DominatorTree DT(*CB->getFunction()); 1105 SmallDenseMap<llvm::Value *, llvm::AllocaInst *, 4> DbgPtrAllocaCache; 1106 1107 // Create a GEP with the given index into the coroutine frame for the original 1108 // value Orig. Appends an extra 0 index for array-allocas, preserving the 1109 // original type. 1110 auto GetFramePointer = [&](Value *Orig) -> Value * { 1111 FieldIDType Index = FrameData.getFieldIndex(Orig); 1112 SmallVector<Value *, 3> Indices = { 1113 ConstantInt::get(Type::getInt32Ty(C), 0), 1114 ConstantInt::get(Type::getInt32Ty(C), Index), 1115 }; 1116 1117 if (auto *AI = dyn_cast<AllocaInst>(Orig)) { 1118 if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) { 1119 auto Count = CI->getValue().getZExtValue(); 1120 if (Count > 1) { 1121 Indices.push_back(ConstantInt::get(Type::getInt32Ty(C), 0)); 1122 } 1123 } else { 1124 report_fatal_error("Coroutines cannot handle non static allocas yet"); 1125 } 1126 } 1127 1128 auto GEP = cast<GetElementPtrInst>( 1129 Builder.CreateInBoundsGEP(FrameTy, FramePtr, Indices)); 1130 if (isa<AllocaInst>(Orig)) { 1131 // If the type of GEP is not equal to the type of AllocaInst, it implies 1132 // that the AllocaInst may be reused in the Frame slot of other 1133 // AllocaInst. So We cast GEP to the AllocaInst here to re-use 1134 // the Frame storage. 1135 // 1136 // Note: If we change the strategy dealing with alignment, we need to refine 1137 // this casting. 1138 if (GEP->getResultElementType() != Orig->getType()) 1139 return Builder.CreateBitCast(GEP, Orig->getType(), 1140 Orig->getName() + Twine(".cast")); 1141 } 1142 return GEP; 1143 }; 1144 1145 for (auto const &E : FrameData.Spills) { 1146 Value *Def = E.first; 1147 // Create a store instruction storing the value into the 1148 // coroutine frame. 1149 Instruction *InsertPt = nullptr; 1150 if (auto *Arg = dyn_cast<Argument>(Def)) { 1151 // For arguments, we will place the store instruction right after 1152 // the coroutine frame pointer instruction, i.e. bitcast of 1153 // coro.begin from i8* to %f.frame*. 1154 InsertPt = FramePtr->getNextNode(); 1155 1156 // If we're spilling an Argument, make sure we clear 'nocapture' 1157 // from the coroutine function. 1158 Arg->getParent()->removeParamAttr(Arg->getArgNo(), Attribute::NoCapture); 1159 1160 } else if (auto *CSI = dyn_cast<AnyCoroSuspendInst>(Def)) { 1161 // Don't spill immediately after a suspend; splitting assumes 1162 // that the suspend will be followed by a branch. 1163 InsertPt = CSI->getParent()->getSingleSuccessor()->getFirstNonPHI(); 1164 } else { 1165 auto *I = cast<Instruction>(Def); 1166 if (!DT.dominates(CB, I)) { 1167 // If it is not dominated by CoroBegin, then spill should be 1168 // inserted immediately after CoroFrame is computed. 1169 InsertPt = FramePtr->getNextNode(); 1170 } else if (auto *II = dyn_cast<InvokeInst>(I)) { 1171 // If we are spilling the result of the invoke instruction, split 1172 // the normal edge and insert the spill in the new block. 1173 auto *NewBB = SplitEdge(II->getParent(), II->getNormalDest()); 1174 InsertPt = NewBB->getTerminator(); 1175 } else if (isa<PHINode>(I)) { 1176 // Skip the PHINodes and EH pads instructions. 1177 BasicBlock *DefBlock = I->getParent(); 1178 if (auto *CSI = dyn_cast<CatchSwitchInst>(DefBlock->getTerminator())) 1179 InsertPt = splitBeforeCatchSwitch(CSI); 1180 else 1181 InsertPt = &*DefBlock->getFirstInsertionPt(); 1182 } else { 1183 assert(!I->isTerminator() && "unexpected terminator"); 1184 // For all other values, the spill is placed immediately after 1185 // the definition. 1186 InsertPt = I->getNextNode(); 1187 } 1188 } 1189 1190 auto Index = FrameData.getFieldIndex(Def); 1191 Builder.SetInsertPoint(InsertPt); 1192 auto *G = Builder.CreateConstInBoundsGEP2_32( 1193 FrameTy, FramePtr, 0, Index, Def->getName() + Twine(".spill.addr")); 1194 Builder.CreateStore(Def, G); 1195 1196 BasicBlock *CurrentBlock = nullptr; 1197 Value *CurrentReload = nullptr; 1198 for (auto *U : E.second) { 1199 // If we have not seen the use block, create a load instruction to reload 1200 // the spilled value from the coroutine frame. Populates the Value pointer 1201 // reference provided with the frame GEP. 1202 if (CurrentBlock != U->getParent()) { 1203 CurrentBlock = U->getParent(); 1204 Builder.SetInsertPoint(&*CurrentBlock->getFirstInsertionPt()); 1205 1206 auto *GEP = GetFramePointer(E.first); 1207 GEP->setName(E.first->getName() + Twine(".reload.addr")); 1208 CurrentReload = Builder.CreateLoad( 1209 FrameTy->getElementType(FrameData.getFieldIndex(E.first)), GEP, 1210 E.first->getName() + Twine(".reload")); 1211 1212 TinyPtrVector<DbgDeclareInst *> DIs = FindDbgDeclareUses(Def); 1213 for (DbgDeclareInst *DDI : DIs) { 1214 bool AllowUnresolved = false; 1215 // This dbg.declare is preserved for all coro-split function 1216 // fragments. It will be unreachable in the main function, and 1217 // processed by coro::salvageDebugInfo() by CoroCloner. 1218 DIBuilder(*CurrentBlock->getParent()->getParent(), AllowUnresolved) 1219 .insertDeclare(CurrentReload, DDI->getVariable(), 1220 DDI->getExpression(), DDI->getDebugLoc(), 1221 &*Builder.GetInsertPoint()); 1222 // This dbg.declare is for the main function entry point. It 1223 // will be deleted in all coro-split functions. 1224 coro::salvageDebugInfo(DbgPtrAllocaCache, DDI); 1225 } 1226 } 1227 1228 // If we have a single edge PHINode, remove it and replace it with a 1229 // reload from the coroutine frame. (We already took care of multi edge 1230 // PHINodes by rewriting them in the rewritePHIs function). 1231 if (auto *PN = dyn_cast<PHINode>(U)) { 1232 assert(PN->getNumIncomingValues() == 1 && 1233 "unexpected number of incoming " 1234 "values in the PHINode"); 1235 PN->replaceAllUsesWith(CurrentReload); 1236 PN->eraseFromParent(); 1237 continue; 1238 } 1239 1240 // Replace all uses of CurrentValue in the current instruction with 1241 // reload. 1242 U->replaceUsesOfWith(Def, CurrentReload); 1243 } 1244 } 1245 1246 BasicBlock *FramePtrBB = FramePtr->getParent(); 1247 1248 auto SpillBlock = 1249 FramePtrBB->splitBasicBlock(FramePtr->getNextNode(), "AllocaSpillBB"); 1250 SpillBlock->splitBasicBlock(&SpillBlock->front(), "PostSpill"); 1251 Shape.AllocaSpillBlock = SpillBlock; 1252 1253 // retcon and retcon.once lowering assumes all uses have been sunk. 1254 if (Shape.ABI == coro::ABI::Retcon || Shape.ABI == coro::ABI::RetconOnce || 1255 Shape.ABI == coro::ABI::Async) { 1256 // If we found any allocas, replace all of their remaining uses with Geps. 1257 Builder.SetInsertPoint(&SpillBlock->front()); 1258 for (const auto &P : FrameData.Allocas) { 1259 AllocaInst *Alloca = P.Alloca; 1260 auto *G = GetFramePointer(Alloca); 1261 1262 // We are not using ReplaceInstWithInst(P.first, cast<Instruction>(G)) 1263 // here, as we are changing location of the instruction. 1264 G->takeName(Alloca); 1265 Alloca->replaceAllUsesWith(G); 1266 Alloca->eraseFromParent(); 1267 } 1268 return FramePtr; 1269 } 1270 1271 // If we found any alloca, replace all of their remaining uses with GEP 1272 // instructions. Because new dbg.declare have been created for these alloca, 1273 // we also delete the original dbg.declare and replace other uses with undef. 1274 // Note: We cannot replace the alloca with GEP instructions indiscriminately, 1275 // as some of the uses may not be dominated by CoroBegin. 1276 Builder.SetInsertPoint(&Shape.AllocaSpillBlock->front()); 1277 SmallVector<Instruction *, 4> UsersToUpdate; 1278 for (const auto &A : FrameData.Allocas) { 1279 AllocaInst *Alloca = A.Alloca; 1280 UsersToUpdate.clear(); 1281 for (User *U : Alloca->users()) { 1282 auto *I = cast<Instruction>(U); 1283 if (DT.dominates(CB, I)) 1284 UsersToUpdate.push_back(I); 1285 } 1286 if (UsersToUpdate.empty()) 1287 continue; 1288 auto *G = GetFramePointer(Alloca); 1289 G->setName(Alloca->getName() + Twine(".reload.addr")); 1290 1291 SmallPtrSet<BasicBlock *, 4> SeenDbgBBs; 1292 TinyPtrVector<DbgDeclareInst *> DIs = FindDbgDeclareUses(Alloca); 1293 if (!DIs.empty()) 1294 DIBuilder(*Alloca->getModule(), 1295 /*AllowUnresolved*/ false) 1296 .insertDeclare(G, DIs.front()->getVariable(), 1297 DIs.front()->getExpression(), 1298 DIs.front()->getDebugLoc(), DIs.front()); 1299 for (auto *DI : FindDbgDeclareUses(Alloca)) 1300 DI->eraseFromParent(); 1301 replaceDbgUsesWithUndef(Alloca); 1302 1303 for (Instruction *I : UsersToUpdate) 1304 I->replaceUsesOfWith(Alloca, G); 1305 } 1306 Builder.SetInsertPoint(FramePtr->getNextNode()); 1307 for (const auto &A : FrameData.Allocas) { 1308 AllocaInst *Alloca = A.Alloca; 1309 if (A.MayWriteBeforeCoroBegin) { 1310 // isEscaped really means potentially modified before CoroBegin. 1311 if (Alloca->isArrayAllocation()) 1312 report_fatal_error( 1313 "Coroutines cannot handle copying of array allocas yet"); 1314 1315 auto *G = GetFramePointer(Alloca); 1316 auto *Value = Builder.CreateLoad(Alloca->getAllocatedType(), Alloca); 1317 Builder.CreateStore(Value, G); 1318 } 1319 // For each alias to Alloca created before CoroBegin but used after 1320 // CoroBegin, we recreate them after CoroBegin by appplying the offset 1321 // to the pointer in the frame. 1322 for (const auto &Alias : A.Aliases) { 1323 auto *FramePtr = GetFramePointer(Alloca); 1324 auto *FramePtrRaw = 1325 Builder.CreateBitCast(FramePtr, Type::getInt8PtrTy(C)); 1326 auto *AliasPtr = Builder.CreateGEP( 1327 FramePtrRaw, 1328 ConstantInt::get(Type::getInt64Ty(C), Alias.second.getValue())); 1329 auto *AliasPtrTyped = 1330 Builder.CreateBitCast(AliasPtr, Alias.first->getType()); 1331 Alias.first->replaceUsesWithIf( 1332 AliasPtrTyped, [&](Use &U) { return DT.dominates(CB, U); }); 1333 } 1334 } 1335 return FramePtr; 1336 } 1337 1338 // Sets the unwind edge of an instruction to a particular successor. 1339 static void setUnwindEdgeTo(Instruction *TI, BasicBlock *Succ) { 1340 if (auto *II = dyn_cast<InvokeInst>(TI)) 1341 II->setUnwindDest(Succ); 1342 else if (auto *CS = dyn_cast<CatchSwitchInst>(TI)) 1343 CS->setUnwindDest(Succ); 1344 else if (auto *CR = dyn_cast<CleanupReturnInst>(TI)) 1345 CR->setUnwindDest(Succ); 1346 else 1347 llvm_unreachable("unexpected terminator instruction"); 1348 } 1349 1350 // Replaces all uses of OldPred with the NewPred block in all PHINodes in a 1351 // block. 1352 static void updatePhiNodes(BasicBlock *DestBB, BasicBlock *OldPred, 1353 BasicBlock *NewPred, PHINode *Until = nullptr) { 1354 unsigned BBIdx = 0; 1355 for (BasicBlock::iterator I = DestBB->begin(); isa<PHINode>(I); ++I) { 1356 PHINode *PN = cast<PHINode>(I); 1357 1358 // We manually update the LandingPadReplacement PHINode and it is the last 1359 // PHI Node. So, if we find it, we are done. 1360 if (Until == PN) 1361 break; 1362 1363 // Reuse the previous value of BBIdx if it lines up. In cases where we 1364 // have multiple phi nodes with *lots* of predecessors, this is a speed 1365 // win because we don't have to scan the PHI looking for TIBB. This 1366 // happens because the BB list of PHI nodes are usually in the same 1367 // order. 1368 if (PN->getIncomingBlock(BBIdx) != OldPred) 1369 BBIdx = PN->getBasicBlockIndex(OldPred); 1370 1371 assert(BBIdx != (unsigned)-1 && "Invalid PHI Index!"); 1372 PN->setIncomingBlock(BBIdx, NewPred); 1373 } 1374 } 1375 1376 // Uses SplitEdge unless the successor block is an EHPad, in which case do EH 1377 // specific handling. 1378 static BasicBlock *ehAwareSplitEdge(BasicBlock *BB, BasicBlock *Succ, 1379 LandingPadInst *OriginalPad, 1380 PHINode *LandingPadReplacement) { 1381 auto *PadInst = Succ->getFirstNonPHI(); 1382 if (!LandingPadReplacement && !PadInst->isEHPad()) 1383 return SplitEdge(BB, Succ); 1384 1385 auto *NewBB = BasicBlock::Create(BB->getContext(), "", BB->getParent(), Succ); 1386 setUnwindEdgeTo(BB->getTerminator(), NewBB); 1387 updatePhiNodes(Succ, BB, NewBB, LandingPadReplacement); 1388 1389 if (LandingPadReplacement) { 1390 auto *NewLP = OriginalPad->clone(); 1391 auto *Terminator = BranchInst::Create(Succ, NewBB); 1392 NewLP->insertBefore(Terminator); 1393 LandingPadReplacement->addIncoming(NewLP, NewBB); 1394 return NewBB; 1395 } 1396 Value *ParentPad = nullptr; 1397 if (auto *FuncletPad = dyn_cast<FuncletPadInst>(PadInst)) 1398 ParentPad = FuncletPad->getParentPad(); 1399 else if (auto *CatchSwitch = dyn_cast<CatchSwitchInst>(PadInst)) 1400 ParentPad = CatchSwitch->getParentPad(); 1401 else 1402 llvm_unreachable("handling for other EHPads not implemented yet"); 1403 1404 auto *NewCleanupPad = CleanupPadInst::Create(ParentPad, {}, "", NewBB); 1405 CleanupReturnInst::Create(NewCleanupPad, Succ, NewBB); 1406 return NewBB; 1407 } 1408 1409 // Moves the values in the PHIs in SuccBB that correspong to PredBB into a new 1410 // PHI in InsertedBB. 1411 static void movePHIValuesToInsertedBlock(BasicBlock *SuccBB, 1412 BasicBlock *InsertedBB, 1413 BasicBlock *PredBB, 1414 PHINode *UntilPHI = nullptr) { 1415 auto *PN = cast<PHINode>(&SuccBB->front()); 1416 do { 1417 int Index = PN->getBasicBlockIndex(InsertedBB); 1418 Value *V = PN->getIncomingValue(Index); 1419 PHINode *InputV = PHINode::Create( 1420 V->getType(), 1, V->getName() + Twine(".") + SuccBB->getName(), 1421 &InsertedBB->front()); 1422 InputV->addIncoming(V, PredBB); 1423 PN->setIncomingValue(Index, InputV); 1424 PN = dyn_cast<PHINode>(PN->getNextNode()); 1425 } while (PN != UntilPHI); 1426 } 1427 1428 // Rewrites the PHI Nodes in a cleanuppad. 1429 static void rewritePHIsForCleanupPad(BasicBlock *CleanupPadBB, 1430 CleanupPadInst *CleanupPad) { 1431 // For every incoming edge to a CleanupPad we will create a new block holding 1432 // all incoming values in single-value PHI nodes. We will then create another 1433 // block to act as a dispather (as all unwind edges for related EH blocks 1434 // must be the same). 1435 // 1436 // cleanuppad: 1437 // %2 = phi i32[%0, %catchswitch], [%1, %catch.1] 1438 // %3 = cleanuppad within none [] 1439 // 1440 // It will create: 1441 // 1442 // cleanuppad.corodispatch 1443 // %2 = phi i8[0, %catchswitch], [1, %catch.1] 1444 // %3 = cleanuppad within none [] 1445 // switch i8 % 2, label %unreachable 1446 // [i8 0, label %cleanuppad.from.catchswitch 1447 // i8 1, label %cleanuppad.from.catch.1] 1448 // cleanuppad.from.catchswitch: 1449 // %4 = phi i32 [%0, %catchswitch] 1450 // br %label cleanuppad 1451 // cleanuppad.from.catch.1: 1452 // %6 = phi i32 [%1, %catch.1] 1453 // br %label cleanuppad 1454 // cleanuppad: 1455 // %8 = phi i32 [%4, %cleanuppad.from.catchswitch], 1456 // [%6, %cleanuppad.from.catch.1] 1457 1458 // Unreachable BB, in case switching on an invalid value in the dispatcher. 1459 auto *UnreachBB = BasicBlock::Create( 1460 CleanupPadBB->getContext(), "unreachable", CleanupPadBB->getParent()); 1461 IRBuilder<> Builder(UnreachBB); 1462 Builder.CreateUnreachable(); 1463 1464 // Create a new cleanuppad which will be the dispatcher. 1465 auto *NewCleanupPadBB = 1466 BasicBlock::Create(CleanupPadBB->getContext(), 1467 CleanupPadBB->getName() + Twine(".corodispatch"), 1468 CleanupPadBB->getParent(), CleanupPadBB); 1469 Builder.SetInsertPoint(NewCleanupPadBB); 1470 auto *SwitchType = Builder.getInt8Ty(); 1471 auto *SetDispatchValuePN = 1472 Builder.CreatePHI(SwitchType, pred_size(CleanupPadBB)); 1473 CleanupPad->removeFromParent(); 1474 CleanupPad->insertAfter(SetDispatchValuePN); 1475 auto *SwitchOnDispatch = Builder.CreateSwitch(SetDispatchValuePN, UnreachBB, 1476 pred_size(CleanupPadBB)); 1477 1478 int SwitchIndex = 0; 1479 SmallVector<BasicBlock *, 8> Preds(predecessors(CleanupPadBB)); 1480 for (BasicBlock *Pred : Preds) { 1481 // Create a new cleanuppad and move the PHI values to there. 1482 auto *CaseBB = BasicBlock::Create(CleanupPadBB->getContext(), 1483 CleanupPadBB->getName() + 1484 Twine(".from.") + Pred->getName(), 1485 CleanupPadBB->getParent(), CleanupPadBB); 1486 updatePhiNodes(CleanupPadBB, Pred, CaseBB); 1487 CaseBB->setName(CleanupPadBB->getName() + Twine(".from.") + 1488 Pred->getName()); 1489 Builder.SetInsertPoint(CaseBB); 1490 Builder.CreateBr(CleanupPadBB); 1491 movePHIValuesToInsertedBlock(CleanupPadBB, CaseBB, NewCleanupPadBB); 1492 1493 // Update this Pred to the new unwind point. 1494 setUnwindEdgeTo(Pred->getTerminator(), NewCleanupPadBB); 1495 1496 // Setup the switch in the dispatcher. 1497 auto *SwitchConstant = ConstantInt::get(SwitchType, SwitchIndex); 1498 SetDispatchValuePN->addIncoming(SwitchConstant, Pred); 1499 SwitchOnDispatch->addCase(SwitchConstant, CaseBB); 1500 SwitchIndex++; 1501 } 1502 } 1503 1504 static void rewritePHIs(BasicBlock &BB) { 1505 // For every incoming edge we will create a block holding all 1506 // incoming values in a single PHI nodes. 1507 // 1508 // loop: 1509 // %n.val = phi i32[%n, %entry], [%inc, %loop] 1510 // 1511 // It will create: 1512 // 1513 // loop.from.entry: 1514 // %n.loop.pre = phi i32 [%n, %entry] 1515 // br %label loop 1516 // loop.from.loop: 1517 // %inc.loop.pre = phi i32 [%inc, %loop] 1518 // br %label loop 1519 // 1520 // After this rewrite, further analysis will ignore any phi nodes with more 1521 // than one incoming edge. 1522 1523 // TODO: Simplify PHINodes in the basic block to remove duplicate 1524 // predecessors. 1525 1526 // Special case for CleanupPad: all EH blocks must have the same unwind edge 1527 // so we need to create an additional "dispatcher" block. 1528 if (auto *CleanupPad = 1529 dyn_cast_or_null<CleanupPadInst>(BB.getFirstNonPHI())) { 1530 SmallVector<BasicBlock *, 8> Preds(predecessors(&BB)); 1531 for (BasicBlock *Pred : Preds) { 1532 if (CatchSwitchInst *CS = 1533 dyn_cast<CatchSwitchInst>(Pred->getTerminator())) { 1534 // CleanupPad with a CatchSwitch predecessor: therefore this is an 1535 // unwind destination that needs to be handle specially. 1536 assert(CS->getUnwindDest() == &BB); 1537 (void)CS; 1538 rewritePHIsForCleanupPad(&BB, CleanupPad); 1539 return; 1540 } 1541 } 1542 } 1543 1544 LandingPadInst *LandingPad = nullptr; 1545 PHINode *ReplPHI = nullptr; 1546 if ((LandingPad = dyn_cast_or_null<LandingPadInst>(BB.getFirstNonPHI()))) { 1547 // ehAwareSplitEdge will clone the LandingPad in all the edge blocks. 1548 // We replace the original landing pad with a PHINode that will collect the 1549 // results from all of them. 1550 ReplPHI = PHINode::Create(LandingPad->getType(), 1, "", LandingPad); 1551 ReplPHI->takeName(LandingPad); 1552 LandingPad->replaceAllUsesWith(ReplPHI); 1553 // We will erase the original landing pad at the end of this function after 1554 // ehAwareSplitEdge cloned it in the transition blocks. 1555 } 1556 1557 SmallVector<BasicBlock *, 8> Preds(predecessors(&BB)); 1558 for (BasicBlock *Pred : Preds) { 1559 auto *IncomingBB = ehAwareSplitEdge(Pred, &BB, LandingPad, ReplPHI); 1560 IncomingBB->setName(BB.getName() + Twine(".from.") + Pred->getName()); 1561 1562 // Stop the moving of values at ReplPHI, as this is either null or the PHI 1563 // that replaced the landing pad. 1564 movePHIValuesToInsertedBlock(&BB, IncomingBB, Pred, ReplPHI); 1565 } 1566 1567 if (LandingPad) { 1568 // Calls to ehAwareSplitEdge function cloned the original lading pad. 1569 // No longer need it. 1570 LandingPad->eraseFromParent(); 1571 } 1572 } 1573 1574 static void rewritePHIs(Function &F) { 1575 SmallVector<BasicBlock *, 8> WorkList; 1576 1577 for (BasicBlock &BB : F) 1578 if (auto *PN = dyn_cast<PHINode>(&BB.front())) 1579 if (PN->getNumIncomingValues() > 1) 1580 WorkList.push_back(&BB); 1581 1582 for (BasicBlock *BB : WorkList) 1583 rewritePHIs(*BB); 1584 } 1585 1586 // Check for instructions that we can recreate on resume as opposed to spill 1587 // the result into a coroutine frame. 1588 static bool materializable(Instruction &V) { 1589 return isa<CastInst>(&V) || isa<GetElementPtrInst>(&V) || 1590 isa<BinaryOperator>(&V) || isa<CmpInst>(&V) || isa<SelectInst>(&V); 1591 } 1592 1593 // Check for structural coroutine intrinsics that should not be spilled into 1594 // the coroutine frame. 1595 static bool isCoroutineStructureIntrinsic(Instruction &I) { 1596 return isa<CoroIdInst>(&I) || isa<CoroSaveInst>(&I) || 1597 isa<CoroSuspendInst>(&I); 1598 } 1599 1600 // For every use of the value that is across suspend point, recreate that value 1601 // after a suspend point. 1602 static void rewriteMaterializableInstructions(IRBuilder<> &IRB, 1603 const SpillInfo &Spills) { 1604 for (const auto &E : Spills) { 1605 Value *Def = E.first; 1606 BasicBlock *CurrentBlock = nullptr; 1607 Instruction *CurrentMaterialization = nullptr; 1608 for (Instruction *U : E.second) { 1609 // If we have not seen this block, materialize the value. 1610 if (CurrentBlock != U->getParent()) { 1611 CurrentBlock = U->getParent(); 1612 CurrentMaterialization = cast<Instruction>(Def)->clone(); 1613 CurrentMaterialization->setName(Def->getName()); 1614 CurrentMaterialization->insertBefore( 1615 &*CurrentBlock->getFirstInsertionPt()); 1616 } 1617 if (auto *PN = dyn_cast<PHINode>(U)) { 1618 assert(PN->getNumIncomingValues() == 1 && 1619 "unexpected number of incoming " 1620 "values in the PHINode"); 1621 PN->replaceAllUsesWith(CurrentMaterialization); 1622 PN->eraseFromParent(); 1623 continue; 1624 } 1625 // Replace all uses of Def in the current instruction with the 1626 // CurrentMaterialization for the block. 1627 U->replaceUsesOfWith(Def, CurrentMaterialization); 1628 } 1629 } 1630 } 1631 1632 // Splits the block at a particular instruction unless it is the first 1633 // instruction in the block with a single predecessor. 1634 static BasicBlock *splitBlockIfNotFirst(Instruction *I, const Twine &Name) { 1635 auto *BB = I->getParent(); 1636 if (&BB->front() == I) { 1637 if (BB->getSinglePredecessor()) { 1638 BB->setName(Name); 1639 return BB; 1640 } 1641 } 1642 return BB->splitBasicBlock(I, Name); 1643 } 1644 1645 // Split above and below a particular instruction so that it 1646 // will be all alone by itself in a block. 1647 static void splitAround(Instruction *I, const Twine &Name) { 1648 splitBlockIfNotFirst(I, Name); 1649 splitBlockIfNotFirst(I->getNextNode(), "After" + Name); 1650 } 1651 1652 static bool isSuspendBlock(BasicBlock *BB) { 1653 return isa<AnyCoroSuspendInst>(BB->front()); 1654 } 1655 1656 typedef SmallPtrSet<BasicBlock*, 8> VisitedBlocksSet; 1657 1658 /// Does control flow starting at the given block ever reach a suspend 1659 /// instruction before reaching a block in VisitedOrFreeBBs? 1660 static bool isSuspendReachableFrom(BasicBlock *From, 1661 VisitedBlocksSet &VisitedOrFreeBBs) { 1662 // Eagerly try to add this block to the visited set. If it's already 1663 // there, stop recursing; this path doesn't reach a suspend before 1664 // either looping or reaching a freeing block. 1665 if (!VisitedOrFreeBBs.insert(From).second) 1666 return false; 1667 1668 // We assume that we'll already have split suspends into their own blocks. 1669 if (isSuspendBlock(From)) 1670 return true; 1671 1672 // Recurse on the successors. 1673 for (auto Succ : successors(From)) { 1674 if (isSuspendReachableFrom(Succ, VisitedOrFreeBBs)) 1675 return true; 1676 } 1677 1678 return false; 1679 } 1680 1681 /// Is the given alloca "local", i.e. bounded in lifetime to not cross a 1682 /// suspend point? 1683 static bool isLocalAlloca(CoroAllocaAllocInst *AI) { 1684 // Seed the visited set with all the basic blocks containing a free 1685 // so that we won't pass them up. 1686 VisitedBlocksSet VisitedOrFreeBBs; 1687 for (auto User : AI->users()) { 1688 if (auto FI = dyn_cast<CoroAllocaFreeInst>(User)) 1689 VisitedOrFreeBBs.insert(FI->getParent()); 1690 } 1691 1692 return !isSuspendReachableFrom(AI->getParent(), VisitedOrFreeBBs); 1693 } 1694 1695 /// After we split the coroutine, will the given basic block be along 1696 /// an obvious exit path for the resumption function? 1697 static bool willLeaveFunctionImmediatelyAfter(BasicBlock *BB, 1698 unsigned depth = 3) { 1699 // If we've bottomed out our depth count, stop searching and assume 1700 // that the path might loop back. 1701 if (depth == 0) return false; 1702 1703 // If this is a suspend block, we're about to exit the resumption function. 1704 if (isSuspendBlock(BB)) return true; 1705 1706 // Recurse into the successors. 1707 for (auto Succ : successors(BB)) { 1708 if (!willLeaveFunctionImmediatelyAfter(Succ, depth - 1)) 1709 return false; 1710 } 1711 1712 // If none of the successors leads back in a loop, we're on an exit/abort. 1713 return true; 1714 } 1715 1716 static bool localAllocaNeedsStackSave(CoroAllocaAllocInst *AI) { 1717 // Look for a free that isn't sufficiently obviously followed by 1718 // either a suspend or a termination, i.e. something that will leave 1719 // the coro resumption frame. 1720 for (auto U : AI->users()) { 1721 auto FI = dyn_cast<CoroAllocaFreeInst>(U); 1722 if (!FI) continue; 1723 1724 if (!willLeaveFunctionImmediatelyAfter(FI->getParent())) 1725 return true; 1726 } 1727 1728 // If we never found one, we don't need a stack save. 1729 return false; 1730 } 1731 1732 /// Turn each of the given local allocas into a normal (dynamic) alloca 1733 /// instruction. 1734 static void lowerLocalAllocas(ArrayRef<CoroAllocaAllocInst*> LocalAllocas, 1735 SmallVectorImpl<Instruction*> &DeadInsts) { 1736 for (auto AI : LocalAllocas) { 1737 auto M = AI->getModule(); 1738 IRBuilder<> Builder(AI); 1739 1740 // Save the stack depth. Try to avoid doing this if the stackrestore 1741 // is going to immediately precede a return or something. 1742 Value *StackSave = nullptr; 1743 if (localAllocaNeedsStackSave(AI)) 1744 StackSave = Builder.CreateCall( 1745 Intrinsic::getDeclaration(M, Intrinsic::stacksave)); 1746 1747 // Allocate memory. 1748 auto Alloca = Builder.CreateAlloca(Builder.getInt8Ty(), AI->getSize()); 1749 Alloca->setAlignment(Align(AI->getAlignment())); 1750 1751 for (auto U : AI->users()) { 1752 // Replace gets with the allocation. 1753 if (isa<CoroAllocaGetInst>(U)) { 1754 U->replaceAllUsesWith(Alloca); 1755 1756 // Replace frees with stackrestores. This is safe because 1757 // alloca.alloc is required to obey a stack discipline, although we 1758 // don't enforce that structurally. 1759 } else { 1760 auto FI = cast<CoroAllocaFreeInst>(U); 1761 if (StackSave) { 1762 Builder.SetInsertPoint(FI); 1763 Builder.CreateCall( 1764 Intrinsic::getDeclaration(M, Intrinsic::stackrestore), 1765 StackSave); 1766 } 1767 } 1768 DeadInsts.push_back(cast<Instruction>(U)); 1769 } 1770 1771 DeadInsts.push_back(AI); 1772 } 1773 } 1774 1775 /// Turn the given coro.alloca.alloc call into a dynamic allocation. 1776 /// This happens during the all-instructions iteration, so it must not 1777 /// delete the call. 1778 static Instruction *lowerNonLocalAlloca(CoroAllocaAllocInst *AI, 1779 coro::Shape &Shape, 1780 SmallVectorImpl<Instruction*> &DeadInsts) { 1781 IRBuilder<> Builder(AI); 1782 auto Alloc = Shape.emitAlloc(Builder, AI->getSize(), nullptr); 1783 1784 for (User *U : AI->users()) { 1785 if (isa<CoroAllocaGetInst>(U)) { 1786 U->replaceAllUsesWith(Alloc); 1787 } else { 1788 auto FI = cast<CoroAllocaFreeInst>(U); 1789 Builder.SetInsertPoint(FI); 1790 Shape.emitDealloc(Builder, Alloc, nullptr); 1791 } 1792 DeadInsts.push_back(cast<Instruction>(U)); 1793 } 1794 1795 // Push this on last so that it gets deleted after all the others. 1796 DeadInsts.push_back(AI); 1797 1798 // Return the new allocation value so that we can check for needed spills. 1799 return cast<Instruction>(Alloc); 1800 } 1801 1802 /// Get the current swifterror value. 1803 static Value *emitGetSwiftErrorValue(IRBuilder<> &Builder, Type *ValueTy, 1804 coro::Shape &Shape) { 1805 // Make a fake function pointer as a sort of intrinsic. 1806 auto FnTy = FunctionType::get(ValueTy, {}, false); 1807 auto Fn = ConstantPointerNull::get(FnTy->getPointerTo()); 1808 1809 auto Call = Builder.CreateCall(FnTy, Fn, {}); 1810 Shape.SwiftErrorOps.push_back(Call); 1811 1812 return Call; 1813 } 1814 1815 /// Set the given value as the current swifterror value. 1816 /// 1817 /// Returns a slot that can be used as a swifterror slot. 1818 static Value *emitSetSwiftErrorValue(IRBuilder<> &Builder, Value *V, 1819 coro::Shape &Shape) { 1820 // Make a fake function pointer as a sort of intrinsic. 1821 auto FnTy = FunctionType::get(V->getType()->getPointerTo(), 1822 {V->getType()}, false); 1823 auto Fn = ConstantPointerNull::get(FnTy->getPointerTo()); 1824 1825 auto Call = Builder.CreateCall(FnTy, Fn, { V }); 1826 Shape.SwiftErrorOps.push_back(Call); 1827 1828 return Call; 1829 } 1830 1831 /// Set the swifterror value from the given alloca before a call, 1832 /// then put in back in the alloca afterwards. 1833 /// 1834 /// Returns an address that will stand in for the swifterror slot 1835 /// until splitting. 1836 static Value *emitSetAndGetSwiftErrorValueAround(Instruction *Call, 1837 AllocaInst *Alloca, 1838 coro::Shape &Shape) { 1839 auto ValueTy = Alloca->getAllocatedType(); 1840 IRBuilder<> Builder(Call); 1841 1842 // Load the current value from the alloca and set it as the 1843 // swifterror value. 1844 auto ValueBeforeCall = Builder.CreateLoad(ValueTy, Alloca); 1845 auto Addr = emitSetSwiftErrorValue(Builder, ValueBeforeCall, Shape); 1846 1847 // Move to after the call. Since swifterror only has a guaranteed 1848 // value on normal exits, we can ignore implicit and explicit unwind 1849 // edges. 1850 if (isa<CallInst>(Call)) { 1851 Builder.SetInsertPoint(Call->getNextNode()); 1852 } else { 1853 auto Invoke = cast<InvokeInst>(Call); 1854 Builder.SetInsertPoint(Invoke->getNormalDest()->getFirstNonPHIOrDbg()); 1855 } 1856 1857 // Get the current swifterror value and store it to the alloca. 1858 auto ValueAfterCall = emitGetSwiftErrorValue(Builder, ValueTy, Shape); 1859 Builder.CreateStore(ValueAfterCall, Alloca); 1860 1861 return Addr; 1862 } 1863 1864 /// Eliminate a formerly-swifterror alloca by inserting the get/set 1865 /// intrinsics and attempting to MemToReg the alloca away. 1866 static void eliminateSwiftErrorAlloca(Function &F, AllocaInst *Alloca, 1867 coro::Shape &Shape) { 1868 for (auto UI = Alloca->use_begin(), UE = Alloca->use_end(); UI != UE; ) { 1869 // We're likely changing the use list, so use a mutation-safe 1870 // iteration pattern. 1871 auto &Use = *UI; 1872 ++UI; 1873 1874 // swifterror values can only be used in very specific ways. 1875 // We take advantage of that here. 1876 auto User = Use.getUser(); 1877 if (isa<LoadInst>(User) || isa<StoreInst>(User)) 1878 continue; 1879 1880 assert(isa<CallInst>(User) || isa<InvokeInst>(User)); 1881 auto Call = cast<Instruction>(User); 1882 1883 auto Addr = emitSetAndGetSwiftErrorValueAround(Call, Alloca, Shape); 1884 1885 // Use the returned slot address as the call argument. 1886 Use.set(Addr); 1887 } 1888 1889 // All the uses should be loads and stores now. 1890 assert(isAllocaPromotable(Alloca)); 1891 } 1892 1893 /// "Eliminate" a swifterror argument by reducing it to the alloca case 1894 /// and then loading and storing in the prologue and epilog. 1895 /// 1896 /// The argument keeps the swifterror flag. 1897 static void eliminateSwiftErrorArgument(Function &F, Argument &Arg, 1898 coro::Shape &Shape, 1899 SmallVectorImpl<AllocaInst*> &AllocasToPromote) { 1900 IRBuilder<> Builder(F.getEntryBlock().getFirstNonPHIOrDbg()); 1901 1902 auto ArgTy = cast<PointerType>(Arg.getType()); 1903 auto ValueTy = ArgTy->getElementType(); 1904 1905 // Reduce to the alloca case: 1906 1907 // Create an alloca and replace all uses of the arg with it. 1908 auto Alloca = Builder.CreateAlloca(ValueTy, ArgTy->getAddressSpace()); 1909 Arg.replaceAllUsesWith(Alloca); 1910 1911 // Set an initial value in the alloca. swifterror is always null on entry. 1912 auto InitialValue = Constant::getNullValue(ValueTy); 1913 Builder.CreateStore(InitialValue, Alloca); 1914 1915 // Find all the suspends in the function and save and restore around them. 1916 for (auto Suspend : Shape.CoroSuspends) { 1917 (void) emitSetAndGetSwiftErrorValueAround(Suspend, Alloca, Shape); 1918 } 1919 1920 // Find all the coro.ends in the function and restore the error value. 1921 for (auto End : Shape.CoroEnds) { 1922 Builder.SetInsertPoint(End); 1923 auto FinalValue = Builder.CreateLoad(ValueTy, Alloca); 1924 (void) emitSetSwiftErrorValue(Builder, FinalValue, Shape); 1925 } 1926 1927 // Now we can use the alloca logic. 1928 AllocasToPromote.push_back(Alloca); 1929 eliminateSwiftErrorAlloca(F, Alloca, Shape); 1930 } 1931 1932 /// Eliminate all problematic uses of swifterror arguments and allocas 1933 /// from the function. We'll fix them up later when splitting the function. 1934 static void eliminateSwiftError(Function &F, coro::Shape &Shape) { 1935 SmallVector<AllocaInst*, 4> AllocasToPromote; 1936 1937 // Look for a swifterror argument. 1938 for (auto &Arg : F.args()) { 1939 if (!Arg.hasSwiftErrorAttr()) continue; 1940 1941 eliminateSwiftErrorArgument(F, Arg, Shape, AllocasToPromote); 1942 break; 1943 } 1944 1945 // Look for swifterror allocas. 1946 for (auto &Inst : F.getEntryBlock()) { 1947 auto Alloca = dyn_cast<AllocaInst>(&Inst); 1948 if (!Alloca || !Alloca->isSwiftError()) continue; 1949 1950 // Clear the swifterror flag. 1951 Alloca->setSwiftError(false); 1952 1953 AllocasToPromote.push_back(Alloca); 1954 eliminateSwiftErrorAlloca(F, Alloca, Shape); 1955 } 1956 1957 // If we have any allocas to promote, compute a dominator tree and 1958 // promote them en masse. 1959 if (!AllocasToPromote.empty()) { 1960 DominatorTree DT(F); 1961 PromoteMemToReg(AllocasToPromote, DT); 1962 } 1963 } 1964 1965 /// retcon and retcon.once conventions assume that all spill uses can be sunk 1966 /// after the coro.begin intrinsic. 1967 static void sinkSpillUsesAfterCoroBegin(Function &F, 1968 const FrameDataInfo &FrameData, 1969 CoroBeginInst *CoroBegin) { 1970 DominatorTree Dom(F); 1971 1972 SmallSetVector<Instruction *, 32> ToMove; 1973 SmallVector<Instruction *, 32> Worklist; 1974 1975 // Collect all users that precede coro.begin. 1976 for (auto *Def : FrameData.getAllDefs()) { 1977 for (User *U : Def->users()) { 1978 auto Inst = cast<Instruction>(U); 1979 if (Inst->getParent() != CoroBegin->getParent() || 1980 Dom.dominates(CoroBegin, Inst)) 1981 continue; 1982 if (ToMove.insert(Inst)) 1983 Worklist.push_back(Inst); 1984 } 1985 } 1986 // Recursively collect users before coro.begin. 1987 while (!Worklist.empty()) { 1988 auto *Def = Worklist.pop_back_val(); 1989 for (User *U : Def->users()) { 1990 auto Inst = cast<Instruction>(U); 1991 if (Dom.dominates(CoroBegin, Inst)) 1992 continue; 1993 if (ToMove.insert(Inst)) 1994 Worklist.push_back(Inst); 1995 } 1996 } 1997 1998 // Sort by dominance. 1999 SmallVector<Instruction *, 64> InsertionList(ToMove.begin(), ToMove.end()); 2000 llvm::sort(InsertionList, [&Dom](Instruction *A, Instruction *B) -> bool { 2001 // If a dominates b it should preceed (<) b. 2002 return Dom.dominates(A, B); 2003 }); 2004 2005 Instruction *InsertPt = CoroBegin->getNextNode(); 2006 for (Instruction *Inst : InsertionList) 2007 Inst->moveBefore(InsertPt); 2008 } 2009 2010 /// For each local variable that all of its user are only used inside one of 2011 /// suspended region, we sink their lifetime.start markers to the place where 2012 /// after the suspend block. Doing so minimizes the lifetime of each variable, 2013 /// hence minimizing the amount of data we end up putting on the frame. 2014 static void sinkLifetimeStartMarkers(Function &F, coro::Shape &Shape, 2015 SuspendCrossingInfo &Checker) { 2016 DominatorTree DT(F); 2017 2018 // Collect all possible basic blocks which may dominate all uses of allocas. 2019 SmallPtrSet<BasicBlock *, 4> DomSet; 2020 DomSet.insert(&F.getEntryBlock()); 2021 for (auto *CSI : Shape.CoroSuspends) { 2022 BasicBlock *SuspendBlock = CSI->getParent(); 2023 assert(isSuspendBlock(SuspendBlock) && SuspendBlock->getSingleSuccessor() && 2024 "should have split coro.suspend into its own block"); 2025 DomSet.insert(SuspendBlock->getSingleSuccessor()); 2026 } 2027 2028 for (Instruction &I : instructions(F)) { 2029 AllocaInst* AI = dyn_cast<AllocaInst>(&I); 2030 if (!AI) 2031 continue; 2032 2033 for (BasicBlock *DomBB : DomSet) { 2034 bool Valid = true; 2035 SmallVector<Instruction *, 1> Lifetimes; 2036 2037 auto isLifetimeStart = [](Instruction* I) { 2038 if (auto* II = dyn_cast<IntrinsicInst>(I)) 2039 return II->getIntrinsicID() == Intrinsic::lifetime_start; 2040 return false; 2041 }; 2042 2043 auto collectLifetimeStart = [&](Instruction *U, AllocaInst *AI) { 2044 if (isLifetimeStart(U)) { 2045 Lifetimes.push_back(U); 2046 return true; 2047 } 2048 if (!U->hasOneUse() || U->stripPointerCasts() != AI) 2049 return false; 2050 if (isLifetimeStart(U->user_back())) { 2051 Lifetimes.push_back(U->user_back()); 2052 return true; 2053 } 2054 return false; 2055 }; 2056 2057 for (User *U : AI->users()) { 2058 Instruction *UI = cast<Instruction>(U); 2059 // For all users except lifetime.start markers, if they are all 2060 // dominated by one of the basic blocks and do not cross 2061 // suspend points as well, then there is no need to spill the 2062 // instruction. 2063 if (!DT.dominates(DomBB, UI->getParent()) || 2064 Checker.isDefinitionAcrossSuspend(DomBB, UI)) { 2065 // Skip lifetime.start, GEP and bitcast used by lifetime.start 2066 // markers. 2067 if (collectLifetimeStart(UI, AI)) 2068 continue; 2069 Valid = false; 2070 break; 2071 } 2072 } 2073 // Sink lifetime.start markers to dominate block when they are 2074 // only used outside the region. 2075 if (Valid && Lifetimes.size() != 0) { 2076 // May be AI itself, when the type of AI is i8* 2077 auto *NewBitCast = [&](AllocaInst *AI) -> Value* { 2078 if (isa<AllocaInst>(Lifetimes[0]->getOperand(1))) 2079 return AI; 2080 auto *Int8PtrTy = Type::getInt8PtrTy(F.getContext()); 2081 return CastInst::Create(Instruction::BitCast, AI, Int8PtrTy, "", 2082 DomBB->getTerminator()); 2083 }(AI); 2084 2085 auto *NewLifetime = Lifetimes[0]->clone(); 2086 NewLifetime->replaceUsesOfWith(NewLifetime->getOperand(1), NewBitCast); 2087 NewLifetime->insertBefore(DomBB->getTerminator()); 2088 2089 // All the outsided lifetime.start markers are no longer necessary. 2090 for (Instruction *S : Lifetimes) 2091 S->eraseFromParent(); 2092 2093 break; 2094 } 2095 } 2096 } 2097 } 2098 2099 static void collectFrameAllocas(Function &F, coro::Shape &Shape, 2100 const SuspendCrossingInfo &Checker, 2101 SmallVectorImpl<AllocaInfo> &Allocas) { 2102 // Collect lifetime.start info for each alloca. 2103 using LifetimeStart = SmallPtrSet<Instruction *, 2>; 2104 llvm::DenseMap<AllocaInst *, std::unique_ptr<LifetimeStart>> LifetimeMap; 2105 for (Instruction &I : instructions(F)) { 2106 auto *II = dyn_cast<IntrinsicInst>(&I); 2107 if (!II || II->getIntrinsicID() != Intrinsic::lifetime_start) 2108 continue; 2109 2110 if (auto *OpInst = dyn_cast<Instruction>(II->getOperand(1))) { 2111 if (auto *AI = dyn_cast<AllocaInst>(OpInst->stripPointerCasts())) { 2112 2113 if (LifetimeMap.find(AI) == LifetimeMap.end()) 2114 LifetimeMap[AI] = std::make_unique<LifetimeStart>(); 2115 LifetimeMap[AI]->insert(isa<AllocaInst>(OpInst) ? II : OpInst); 2116 } 2117 } 2118 } 2119 2120 for (Instruction &I : instructions(F)) { 2121 auto *AI = dyn_cast<AllocaInst>(&I); 2122 if (!AI) 2123 continue; 2124 // The PromiseAlloca will be specially handled since it needs to be in a 2125 // fixed position in the frame. 2126 if (AI == Shape.SwitchLowering.PromiseAlloca) { 2127 continue; 2128 } 2129 bool ShouldLiveOnFrame = false; 2130 auto Iter = LifetimeMap.find(AI); 2131 if (Iter != LifetimeMap.end()) { 2132 // Check against lifetime.start if the instruction has the info. 2133 for (User *U : I.users()) { 2134 for (auto *S : *Iter->second) 2135 if ((ShouldLiveOnFrame = Checker.isDefinitionAcrossSuspend(*S, U))) 2136 break; 2137 if (ShouldLiveOnFrame) 2138 break; 2139 } 2140 if (!ShouldLiveOnFrame) 2141 continue; 2142 } 2143 // At this point, either ShouldLiveOnFrame is true or we didn't have 2144 // lifetime information. We will need to rely on more precise pointer 2145 // tracking. 2146 DominatorTree DT(F); 2147 AllocaUseVisitor Visitor{F.getParent()->getDataLayout(), DT, 2148 *Shape.CoroBegin, Checker}; 2149 Visitor.visitPtr(*AI); 2150 if (!Visitor.getShouldLiveOnFrame()) 2151 continue; 2152 Allocas.emplace_back(AI, Visitor.getAliasesCopy(), 2153 Visitor.getMayWriteBeforeCoroBegin()); 2154 } 2155 } 2156 2157 void coro::salvageDebugInfo( 2158 SmallDenseMap<llvm::Value *, llvm::AllocaInst *, 4> &DbgPtrAllocaCache, 2159 DbgDeclareInst *DDI) { 2160 Function *F = DDI->getFunction(); 2161 IRBuilder<> Builder(F->getContext()); 2162 auto InsertPt = F->getEntryBlock().getFirstInsertionPt(); 2163 while (isa<IntrinsicInst>(InsertPt)) 2164 ++InsertPt; 2165 Builder.SetInsertPoint(&F->getEntryBlock(), InsertPt); 2166 DIExpression *Expr = DDI->getExpression(); 2167 // Follow the pointer arithmetic all the way to the incoming 2168 // function argument and convert into a DIExpression. 2169 bool OutermostLoad = true; 2170 Value *Storage = DDI->getAddress(); 2171 while (Storage) { 2172 if (auto *LdInst = dyn_cast<LoadInst>(Storage)) { 2173 Storage = LdInst->getOperand(0); 2174 // FIXME: This is a heuristic that works around the fact that 2175 // LLVM IR debug intrinsics cannot yet distinguish between 2176 // memory and value locations: Because a dbg.declare(alloca) is 2177 // implicitly a memory location no DW_OP_deref operation for the 2178 // last direct load from an alloca is necessary. This condition 2179 // effectively drops the *last* DW_OP_deref in the expression. 2180 if (!OutermostLoad) 2181 Expr = DIExpression::prepend(Expr, DIExpression::DerefBefore); 2182 OutermostLoad = false; 2183 } else if (auto *StInst = dyn_cast<StoreInst>(Storage)) { 2184 Storage = StInst->getOperand(0); 2185 } else if (auto *GEPInst = dyn_cast<GetElementPtrInst>(Storage)) { 2186 Expr = llvm::salvageDebugInfoImpl(*GEPInst, Expr, 2187 /*WithStackValue=*/false); 2188 Storage = GEPInst->getOperand(0); 2189 } else if (auto *BCInst = dyn_cast<llvm::BitCastInst>(Storage)) 2190 Storage = BCInst->getOperand(0); 2191 else 2192 break; 2193 } 2194 // Store a pointer to the coroutine frame object in an alloca so it 2195 // is available throughout the function when producing unoptimized 2196 // code. Extending the lifetime this way is correct because the 2197 // variable has been declared by a dbg.declare intrinsic. 2198 if (auto Arg = dyn_cast_or_null<llvm::Argument>(Storage)) { 2199 auto &Cached = DbgPtrAllocaCache[Storage]; 2200 if (!Cached) { 2201 Cached = Builder.CreateAlloca(Storage->getType(), 0, nullptr, 2202 Arg->getName() + ".debug"); 2203 Builder.CreateStore(Storage, Cached); 2204 } 2205 Storage = Cached; 2206 // FIXME: LLVM lacks nuanced semantics to differentiate between 2207 // memory and direct locations at the IR level. The backend will 2208 // turn a dbg.declare(alloca, ..., DIExpression()) into a memory 2209 // location. Thus, if there are deref and offset operations in the 2210 // expression, we need to add a DW_OP_deref at the *start* of the 2211 // expression to first load the contents of the alloca before 2212 // adjusting it with the expression. 2213 if (Expr && Expr->isComplex()) 2214 Expr = DIExpression::prepend(Expr, DIExpression::DerefBefore); 2215 } 2216 auto &VMContext = DDI->getFunction()->getContext(); 2217 DDI->setOperand( 2218 0, MetadataAsValue::get(VMContext, ValueAsMetadata::get(Storage))); 2219 DDI->setOperand(2, MetadataAsValue::get(VMContext, Expr)); 2220 if (auto *InsertPt = dyn_cast_or_null<Instruction>(Storage)) 2221 DDI->moveAfter(InsertPt); 2222 } 2223 2224 void coro::buildCoroutineFrame(Function &F, Shape &Shape) { 2225 eliminateSwiftError(F, Shape); 2226 2227 if (Shape.ABI == coro::ABI::Switch && 2228 Shape.SwitchLowering.PromiseAlloca) { 2229 Shape.getSwitchCoroId()->clearPromise(); 2230 } 2231 2232 // Make sure that all coro.save, coro.suspend and the fallthrough coro.end 2233 // intrinsics are in their own blocks to simplify the logic of building up 2234 // SuspendCrossing data. 2235 for (auto *CSI : Shape.CoroSuspends) { 2236 if (auto *Save = CSI->getCoroSave()) 2237 splitAround(Save, "CoroSave"); 2238 splitAround(CSI, "CoroSuspend"); 2239 } 2240 2241 // Put CoroEnds into their own blocks. 2242 for (AnyCoroEndInst *CE : Shape.CoroEnds) { 2243 splitAround(CE, "CoroEnd"); 2244 2245 // Emit the musttail call function in a new block before the CoroEnd. 2246 // We do this here so that the right suspend crossing info is computed for 2247 // the uses of the musttail call function call. (Arguments to the coro.end 2248 // instructions would be ignored) 2249 if (auto *AsyncEnd = dyn_cast<CoroAsyncEndInst>(CE)) { 2250 auto *MustTailCallFn = AsyncEnd->getMustTailCallFunction(); 2251 if (!MustTailCallFn) 2252 continue; 2253 IRBuilder<> Builder(AsyncEnd); 2254 SmallVector<Value *, 8> Args(AsyncEnd->args()); 2255 auto Arguments = ArrayRef<Value *>(Args).drop_front(3); 2256 auto *Call = createMustTailCall(AsyncEnd->getDebugLoc(), MustTailCallFn, 2257 Arguments, Builder); 2258 splitAround(Call, "MustTailCall.Before.CoroEnd"); 2259 } 2260 } 2261 2262 // Transforms multi-edge PHI Nodes, so that any value feeding into a PHI will 2263 // never has its definition separated from the PHI by the suspend point. 2264 rewritePHIs(F); 2265 2266 // Build suspend crossing info. 2267 SuspendCrossingInfo Checker(F, Shape); 2268 2269 IRBuilder<> Builder(F.getContext()); 2270 FrameDataInfo FrameData; 2271 SmallVector<CoroAllocaAllocInst*, 4> LocalAllocas; 2272 SmallVector<Instruction*, 4> DeadInstructions; 2273 2274 { 2275 SpillInfo Spills; 2276 for (int Repeat = 0; Repeat < 4; ++Repeat) { 2277 // See if there are materializable instructions across suspend points. 2278 for (Instruction &I : instructions(F)) 2279 if (materializable(I)) 2280 for (User *U : I.users()) 2281 if (Checker.isDefinitionAcrossSuspend(I, U)) 2282 Spills[&I].push_back(cast<Instruction>(U)); 2283 2284 if (Spills.empty()) 2285 break; 2286 2287 // Rewrite materializable instructions to be materialized at the use 2288 // point. 2289 LLVM_DEBUG(dumpSpills("Materializations", Spills)); 2290 rewriteMaterializableInstructions(Builder, Spills); 2291 Spills.clear(); 2292 } 2293 } 2294 2295 sinkLifetimeStartMarkers(F, Shape, Checker); 2296 collectFrameAllocas(F, Shape, Checker, FrameData.Allocas); 2297 LLVM_DEBUG(dumpAllocas(FrameData.Allocas)); 2298 2299 // Collect the spills for arguments and other not-materializable values. 2300 for (Argument &A : F.args()) 2301 for (User *U : A.users()) 2302 if (Checker.isDefinitionAcrossSuspend(A, U)) 2303 FrameData.Spills[&A].push_back(cast<Instruction>(U)); 2304 2305 for (Instruction &I : instructions(F)) { 2306 // Values returned from coroutine structure intrinsics should not be part 2307 // of the Coroutine Frame. 2308 if (isCoroutineStructureIntrinsic(I) || &I == Shape.CoroBegin) 2309 continue; 2310 2311 // The Coroutine Promise always included into coroutine frame, no need to 2312 // check for suspend crossing. 2313 if (Shape.ABI == coro::ABI::Switch && 2314 Shape.SwitchLowering.PromiseAlloca == &I) 2315 continue; 2316 2317 // Handle alloca.alloc specially here. 2318 if (auto AI = dyn_cast<CoroAllocaAllocInst>(&I)) { 2319 // Check whether the alloca's lifetime is bounded by suspend points. 2320 if (isLocalAlloca(AI)) { 2321 LocalAllocas.push_back(AI); 2322 continue; 2323 } 2324 2325 // If not, do a quick rewrite of the alloca and then add spills of 2326 // the rewritten value. The rewrite doesn't invalidate anything in 2327 // Spills because the other alloca intrinsics have no other operands 2328 // besides AI, and it doesn't invalidate the iteration because we delay 2329 // erasing AI. 2330 auto Alloc = lowerNonLocalAlloca(AI, Shape, DeadInstructions); 2331 2332 for (User *U : Alloc->users()) { 2333 if (Checker.isDefinitionAcrossSuspend(*Alloc, U)) 2334 FrameData.Spills[Alloc].push_back(cast<Instruction>(U)); 2335 } 2336 continue; 2337 } 2338 2339 // Ignore alloca.get; we process this as part of coro.alloca.alloc. 2340 if (isa<CoroAllocaGetInst>(I)) 2341 continue; 2342 2343 if (isa<AllocaInst>(I)) 2344 continue; 2345 2346 for (User *U : I.users()) 2347 if (Checker.isDefinitionAcrossSuspend(I, U)) { 2348 // We cannot spill a token. 2349 if (I.getType()->isTokenTy()) 2350 report_fatal_error( 2351 "token definition is separated from the use by a suspend point"); 2352 FrameData.Spills[&I].push_back(cast<Instruction>(U)); 2353 } 2354 } 2355 LLVM_DEBUG(dumpSpills("Spills", FrameData.Spills)); 2356 if (Shape.ABI == coro::ABI::Retcon || Shape.ABI == coro::ABI::RetconOnce || 2357 Shape.ABI == coro::ABI::Async) 2358 sinkSpillUsesAfterCoroBegin(F, FrameData, Shape.CoroBegin); 2359 Shape.FrameTy = buildFrameType(F, Shape, FrameData); 2360 Shape.FramePtr = insertSpills(FrameData, Shape); 2361 lowerLocalAllocas(LocalAllocas, DeadInstructions); 2362 2363 for (auto I : DeadInstructions) 2364 I->eraseFromParent(); 2365 } 2366