1 //===- CoroFrame.cpp - Builds and manipulates coroutine frame -------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // This file contains classes used to discover if for a particular value 9 // there from sue to definition that crosses a suspend block. 10 // 11 // Using the information discovered we form a Coroutine Frame structure to 12 // contain those values. All uses of those values are replaced with appropriate 13 // GEP + load from the coroutine frame. At the point of the definition we spill 14 // the value into the coroutine frame. 15 // 16 // TODO: pack values tightly using liveness info. 17 //===----------------------------------------------------------------------===// 18 19 #include "CoroInternal.h" 20 #include "llvm/ADT/BitVector.h" 21 #include "llvm/ADT/SmallString.h" 22 #include "llvm/Analysis/PtrUseVisitor.h" 23 #include "llvm/Analysis/StackLifetime.h" 24 #include "llvm/Config/llvm-config.h" 25 #include "llvm/IR/CFG.h" 26 #include "llvm/IR/DIBuilder.h" 27 #include "llvm/IR/Dominators.h" 28 #include "llvm/IR/IRBuilder.h" 29 #include "llvm/IR/InstIterator.h" 30 #include "llvm/Support/CommandLine.h" 31 #include "llvm/Support/Debug.h" 32 #include "llvm/Support/MathExtras.h" 33 #include "llvm/Support/OptimizedStructLayout.h" 34 #include "llvm/Support/circular_raw_ostream.h" 35 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 36 #include "llvm/Transforms/Utils/Local.h" 37 #include "llvm/Transforms/Utils/PromoteMemToReg.h" 38 #include <algorithm> 39 40 using namespace llvm; 41 42 // The "coro-suspend-crossing" flag is very noisy. There is another debug type, 43 // "coro-frame", which results in leaner debug spew. 44 #define DEBUG_TYPE "coro-suspend-crossing" 45 46 static cl::opt<bool> EnableReuseStorageInFrame( 47 "reuse-storage-in-coroutine-frame", cl::Hidden, 48 cl::desc( 49 "Enable the optimization which would reuse the storage in the coroutine \ 50 frame for allocas whose liferanges are not overlapped, for testing purposes"), 51 llvm::cl::init(false)); 52 53 enum { SmallVectorThreshold = 32 }; 54 55 // Provides two way mapping between the blocks and numbers. 56 namespace { 57 class BlockToIndexMapping { 58 SmallVector<BasicBlock *, SmallVectorThreshold> V; 59 60 public: 61 size_t size() const { return V.size(); } 62 63 BlockToIndexMapping(Function &F) { 64 for (BasicBlock &BB : F) 65 V.push_back(&BB); 66 llvm::sort(V); 67 } 68 69 size_t blockToIndex(BasicBlock *BB) const { 70 auto *I = llvm::lower_bound(V, BB); 71 assert(I != V.end() && *I == BB && "BasicBlockNumberng: Unknown block"); 72 return I - V.begin(); 73 } 74 75 BasicBlock *indexToBlock(unsigned Index) const { return V[Index]; } 76 }; 77 } // end anonymous namespace 78 79 // The SuspendCrossingInfo maintains data that allows to answer a question 80 // whether given two BasicBlocks A and B there is a path from A to B that 81 // passes through a suspend point. 82 // 83 // For every basic block 'i' it maintains a BlockData that consists of: 84 // Consumes: a bit vector which contains a set of indices of blocks that can 85 // reach block 'i' 86 // Kills: a bit vector which contains a set of indices of blocks that can 87 // reach block 'i', but one of the path will cross a suspend point 88 // Suspend: a boolean indicating whether block 'i' contains a suspend point. 89 // End: a boolean indicating whether block 'i' contains a coro.end intrinsic. 90 // 91 namespace { 92 struct SuspendCrossingInfo { 93 BlockToIndexMapping Mapping; 94 95 struct BlockData { 96 BitVector Consumes; 97 BitVector Kills; 98 bool Suspend = false; 99 bool End = false; 100 }; 101 SmallVector<BlockData, SmallVectorThreshold> Block; 102 103 iterator_range<succ_iterator> successors(BlockData const &BD) const { 104 BasicBlock *BB = Mapping.indexToBlock(&BD - &Block[0]); 105 return llvm::successors(BB); 106 } 107 108 BlockData &getBlockData(BasicBlock *BB) { 109 return Block[Mapping.blockToIndex(BB)]; 110 } 111 112 void dump() const; 113 void dump(StringRef Label, BitVector const &BV) const; 114 115 SuspendCrossingInfo(Function &F, coro::Shape &Shape); 116 117 bool hasPathCrossingSuspendPoint(BasicBlock *DefBB, BasicBlock *UseBB) const { 118 size_t const DefIndex = Mapping.blockToIndex(DefBB); 119 size_t const UseIndex = Mapping.blockToIndex(UseBB); 120 121 bool const Result = Block[UseIndex].Kills[DefIndex]; 122 LLVM_DEBUG(dbgs() << UseBB->getName() << " => " << DefBB->getName() 123 << " answer is " << Result << "\n"); 124 return Result; 125 } 126 127 bool isDefinitionAcrossSuspend(BasicBlock *DefBB, User *U) const { 128 auto *I = cast<Instruction>(U); 129 130 // We rewrote PHINodes, so that only the ones with exactly one incoming 131 // value need to be analyzed. 132 if (auto *PN = dyn_cast<PHINode>(I)) 133 if (PN->getNumIncomingValues() > 1) 134 return false; 135 136 BasicBlock *UseBB = I->getParent(); 137 138 // As a special case, treat uses by an llvm.coro.suspend.retcon or an 139 // llvm.coro.suspend.async as if they were uses in the suspend's single 140 // predecessor: the uses conceptually occur before the suspend. 141 if (isa<CoroSuspendRetconInst>(I) || isa<CoroSuspendAsyncInst>(I)) { 142 UseBB = UseBB->getSinglePredecessor(); 143 assert(UseBB && "should have split coro.suspend into its own block"); 144 } 145 146 return hasPathCrossingSuspendPoint(DefBB, UseBB); 147 } 148 149 bool isDefinitionAcrossSuspend(Argument &A, User *U) const { 150 return isDefinitionAcrossSuspend(&A.getParent()->getEntryBlock(), U); 151 } 152 153 bool isDefinitionAcrossSuspend(Instruction &I, User *U) const { 154 auto *DefBB = I.getParent(); 155 156 // As a special case, treat values produced by an llvm.coro.suspend.* 157 // as if they were defined in the single successor: the uses 158 // conceptually occur after the suspend. 159 if (isa<AnyCoroSuspendInst>(I)) { 160 DefBB = DefBB->getSingleSuccessor(); 161 assert(DefBB && "should have split coro.suspend into its own block"); 162 } 163 164 return isDefinitionAcrossSuspend(DefBB, U); 165 } 166 }; 167 } // end anonymous namespace 168 169 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 170 LLVM_DUMP_METHOD void SuspendCrossingInfo::dump(StringRef Label, 171 BitVector const &BV) const { 172 dbgs() << Label << ":"; 173 for (size_t I = 0, N = BV.size(); I < N; ++I) 174 if (BV[I]) 175 dbgs() << " " << Mapping.indexToBlock(I)->getName(); 176 dbgs() << "\n"; 177 } 178 179 LLVM_DUMP_METHOD void SuspendCrossingInfo::dump() const { 180 for (size_t I = 0, N = Block.size(); I < N; ++I) { 181 BasicBlock *const B = Mapping.indexToBlock(I); 182 dbgs() << B->getName() << ":\n"; 183 dump(" Consumes", Block[I].Consumes); 184 dump(" Kills", Block[I].Kills); 185 } 186 dbgs() << "\n"; 187 } 188 #endif 189 190 SuspendCrossingInfo::SuspendCrossingInfo(Function &F, coro::Shape &Shape) 191 : Mapping(F) { 192 const size_t N = Mapping.size(); 193 Block.resize(N); 194 195 // Initialize every block so that it consumes itself 196 for (size_t I = 0; I < N; ++I) { 197 auto &B = Block[I]; 198 B.Consumes.resize(N); 199 B.Kills.resize(N); 200 B.Consumes.set(I); 201 } 202 203 // Mark all CoroEnd Blocks. We do not propagate Kills beyond coro.ends as 204 // the code beyond coro.end is reachable during initial invocation of the 205 // coroutine. 206 for (auto *CE : Shape.CoroEnds) 207 getBlockData(CE->getParent()).End = true; 208 209 // Mark all suspend blocks and indicate that they kill everything they 210 // consume. Note, that crossing coro.save also requires a spill, as any code 211 // between coro.save and coro.suspend may resume the coroutine and all of the 212 // state needs to be saved by that time. 213 auto markSuspendBlock = [&](IntrinsicInst *BarrierInst) { 214 BasicBlock *SuspendBlock = BarrierInst->getParent(); 215 auto &B = getBlockData(SuspendBlock); 216 B.Suspend = true; 217 B.Kills |= B.Consumes; 218 }; 219 for (auto *CSI : Shape.CoroSuspends) { 220 markSuspendBlock(CSI); 221 if (auto *Save = CSI->getCoroSave()) 222 markSuspendBlock(Save); 223 } 224 225 // Iterate propagating consumes and kills until they stop changing. 226 int Iteration = 0; 227 (void)Iteration; 228 229 bool Changed; 230 do { 231 LLVM_DEBUG(dbgs() << "iteration " << ++Iteration); 232 LLVM_DEBUG(dbgs() << "==============\n"); 233 234 Changed = false; 235 for (size_t I = 0; I < N; ++I) { 236 auto &B = Block[I]; 237 for (BasicBlock *SI : successors(B)) { 238 239 auto SuccNo = Mapping.blockToIndex(SI); 240 241 // Saved Consumes and Kills bitsets so that it is easy to see 242 // if anything changed after propagation. 243 auto &S = Block[SuccNo]; 244 auto SavedConsumes = S.Consumes; 245 auto SavedKills = S.Kills; 246 247 // Propagate Kills and Consumes from block B into its successor S. 248 S.Consumes |= B.Consumes; 249 S.Kills |= B.Kills; 250 251 // If block B is a suspend block, it should propagate kills into the 252 // its successor for every block B consumes. 253 if (B.Suspend) { 254 S.Kills |= B.Consumes; 255 } 256 if (S.Suspend) { 257 // If block S is a suspend block, it should kill all of the blocks it 258 // consumes. 259 S.Kills |= S.Consumes; 260 } else if (S.End) { 261 // If block S is an end block, it should not propagate kills as the 262 // blocks following coro.end() are reached during initial invocation 263 // of the coroutine while all the data are still available on the 264 // stack or in the registers. 265 S.Kills.reset(); 266 } else { 267 // This is reached when S block it not Suspend nor coro.end and it 268 // need to make sure that it is not in the kill set. 269 S.Kills.reset(SuccNo); 270 } 271 272 // See if anything changed. 273 Changed |= (S.Kills != SavedKills) || (S.Consumes != SavedConsumes); 274 275 if (S.Kills != SavedKills) { 276 LLVM_DEBUG(dbgs() << "\nblock " << I << " follower " << SI->getName() 277 << "\n"); 278 LLVM_DEBUG(dump("S.Kills", S.Kills)); 279 LLVM_DEBUG(dump("SavedKills", SavedKills)); 280 } 281 if (S.Consumes != SavedConsumes) { 282 LLVM_DEBUG(dbgs() << "\nblock " << I << " follower " << SI << "\n"); 283 LLVM_DEBUG(dump("S.Consume", S.Consumes)); 284 LLVM_DEBUG(dump("SavedCons", SavedConsumes)); 285 } 286 } 287 } 288 } while (Changed); 289 LLVM_DEBUG(dump()); 290 } 291 292 #undef DEBUG_TYPE // "coro-suspend-crossing" 293 #define DEBUG_TYPE "coro-frame" 294 295 namespace { 296 class FrameTypeBuilder; 297 // Mapping from the to-be-spilled value to all the users that need reload. 298 using SpillInfo = SmallMapVector<Value *, SmallVector<Instruction *, 2>, 8>; 299 struct AllocaInfo { 300 AllocaInst *Alloca; 301 DenseMap<Instruction *, llvm::Optional<APInt>> Aliases; 302 bool MayWriteBeforeCoroBegin; 303 AllocaInfo(AllocaInst *Alloca, 304 DenseMap<Instruction *, llvm::Optional<APInt>> Aliases, 305 bool MayWriteBeforeCoroBegin) 306 : Alloca(Alloca), Aliases(std::move(Aliases)), 307 MayWriteBeforeCoroBegin(MayWriteBeforeCoroBegin) {} 308 }; 309 struct FrameDataInfo { 310 // All the values (that are not allocas) that needs to be spilled to the 311 // frame. 312 SpillInfo Spills; 313 // Allocas contains all values defined as allocas that need to live in the 314 // frame. 315 SmallVector<AllocaInfo, 8> Allocas; 316 317 SmallVector<Value *, 8> getAllDefs() const { 318 SmallVector<Value *, 8> Defs; 319 for (const auto &P : Spills) 320 Defs.push_back(P.first); 321 for (const auto &A : Allocas) 322 Defs.push_back(A.Alloca); 323 return Defs; 324 } 325 326 uint32_t getFieldIndex(Value *V) const { 327 auto Itr = FieldIndexMap.find(V); 328 assert(Itr != FieldIndexMap.end() && 329 "Value does not have a frame field index"); 330 return Itr->second; 331 } 332 333 void setFieldIndex(Value *V, uint32_t Index) { 334 assert((LayoutIndexUpdateStarted || FieldIndexMap.count(V) == 0) && 335 "Cannot set the index for the same field twice."); 336 FieldIndexMap[V] = Index; 337 } 338 339 // Remap the index of every field in the frame, using the final layout index. 340 void updateLayoutIndex(FrameTypeBuilder &B); 341 342 private: 343 // LayoutIndexUpdateStarted is used to avoid updating the index of any field 344 // twice by mistake. 345 bool LayoutIndexUpdateStarted = false; 346 // Map from values to their slot indexes on the frame. They will be first set 347 // with their original insertion field index. After the frame is built, their 348 // indexes will be updated into the final layout index. 349 DenseMap<Value *, uint32_t> FieldIndexMap; 350 }; 351 } // namespace 352 353 #ifndef NDEBUG 354 static void dumpSpills(StringRef Title, const SpillInfo &Spills) { 355 dbgs() << "------------- " << Title << "--------------\n"; 356 for (const auto &E : Spills) { 357 E.first->dump(); 358 dbgs() << " user: "; 359 for (auto *I : E.second) 360 I->dump(); 361 } 362 } 363 364 static void dumpAllocas(const SmallVectorImpl<AllocaInfo> &Allocas) { 365 dbgs() << "------------- Allocas --------------\n"; 366 for (const auto &A : Allocas) { 367 A.Alloca->dump(); 368 } 369 } 370 #endif 371 372 namespace { 373 using FieldIDType = size_t; 374 // We cannot rely solely on natural alignment of a type when building a 375 // coroutine frame and if the alignment specified on the Alloca instruction 376 // differs from the natural alignment of the alloca type we will need to insert 377 // padding. 378 class FrameTypeBuilder { 379 private: 380 struct Field { 381 uint64_t Size; 382 uint64_t Offset; 383 Type *Ty; 384 FieldIDType LayoutFieldIndex; 385 Align Alignment; 386 Align TyAlignment; 387 }; 388 389 const DataLayout &DL; 390 LLVMContext &Context; 391 uint64_t StructSize = 0; 392 Align StructAlign; 393 bool IsFinished = false; 394 395 SmallVector<Field, 8> Fields; 396 DenseMap<Value*, unsigned> FieldIndexByKey; 397 398 public: 399 FrameTypeBuilder(LLVMContext &Context, DataLayout const &DL) 400 : DL(DL), Context(Context) {} 401 402 /// Add a field to this structure for the storage of an `alloca` 403 /// instruction. 404 LLVM_NODISCARD FieldIDType addFieldForAlloca(AllocaInst *AI, 405 bool IsHeader = false) { 406 Type *Ty = AI->getAllocatedType(); 407 408 // Make an array type if this is a static array allocation. 409 if (AI->isArrayAllocation()) { 410 if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) 411 Ty = ArrayType::get(Ty, CI->getValue().getZExtValue()); 412 else 413 report_fatal_error("Coroutines cannot handle non static allocas yet"); 414 } 415 416 return addField(Ty, AI->getAlign(), IsHeader); 417 } 418 419 /// We want to put the allocas whose lifetime-ranges are not overlapped 420 /// into one slot of coroutine frame. 421 /// Consider the example at:https://bugs.llvm.org/show_bug.cgi?id=45566 422 /// 423 /// cppcoro::task<void> alternative_paths(bool cond) { 424 /// if (cond) { 425 /// big_structure a; 426 /// process(a); 427 /// co_await something(); 428 /// } else { 429 /// big_structure b; 430 /// process2(b); 431 /// co_await something(); 432 /// } 433 /// } 434 /// 435 /// We want to put variable a and variable b in the same slot to 436 /// reduce the size of coroutine frame. 437 /// 438 /// This function use StackLifetime algorithm to partition the AllocaInsts in 439 /// Spills to non-overlapped sets in order to put Alloca in the same 440 /// non-overlapped set into the same slot in the Coroutine Frame. Then add 441 /// field for the allocas in the same non-overlapped set by using the largest 442 /// type as the field type. 443 /// 444 /// Side Effects: Because We sort the allocas, the order of allocas in the 445 /// frame may be different with the order in the source code. 446 void addFieldForAllocas(const Function &F, FrameDataInfo &FrameData, 447 coro::Shape &Shape); 448 449 /// Add a field to this structure. 450 LLVM_NODISCARD FieldIDType addField(Type *Ty, MaybeAlign FieldAlignment, 451 bool IsHeader = false) { 452 assert(!IsFinished && "adding fields to a finished builder"); 453 assert(Ty && "must provide a type for a field"); 454 455 // The field size is always the alloc size of the type. 456 uint64_t FieldSize = DL.getTypeAllocSize(Ty); 457 458 // The field alignment might not be the type alignment, but we need 459 // to remember the type alignment anyway to build the type. 460 Align TyAlignment = DL.getABITypeAlign(Ty); 461 if (!FieldAlignment) FieldAlignment = TyAlignment; 462 463 // Lay out header fields immediately. 464 uint64_t Offset; 465 if (IsHeader) { 466 Offset = alignTo(StructSize, FieldAlignment); 467 StructSize = Offset + FieldSize; 468 469 // Everything else has a flexible offset. 470 } else { 471 Offset = OptimizedStructLayoutField::FlexibleOffset; 472 } 473 474 Fields.push_back({FieldSize, Offset, Ty, 0, *FieldAlignment, TyAlignment}); 475 return Fields.size() - 1; 476 } 477 478 /// Finish the layout and set the body on the given type. 479 void finish(StructType *Ty); 480 481 uint64_t getStructSize() const { 482 assert(IsFinished && "not yet finished!"); 483 return StructSize; 484 } 485 486 Align getStructAlign() const { 487 assert(IsFinished && "not yet finished!"); 488 return StructAlign; 489 } 490 491 FieldIDType getLayoutFieldIndex(FieldIDType Id) const { 492 assert(IsFinished && "not yet finished!"); 493 return Fields[Id].LayoutFieldIndex; 494 } 495 }; 496 } // namespace 497 498 void FrameDataInfo::updateLayoutIndex(FrameTypeBuilder &B) { 499 auto Updater = [&](Value *I) { 500 setFieldIndex(I, B.getLayoutFieldIndex(getFieldIndex(I))); 501 }; 502 LayoutIndexUpdateStarted = true; 503 for (auto &S : Spills) 504 Updater(S.first); 505 for (const auto &A : Allocas) 506 Updater(A.Alloca); 507 LayoutIndexUpdateStarted = false; 508 } 509 510 void FrameTypeBuilder::addFieldForAllocas(const Function &F, 511 FrameDataInfo &FrameData, 512 coro::Shape &Shape) { 513 DenseMap<AllocaInst *, unsigned int> AllocaIndex; 514 using AllocaSetType = SmallVector<AllocaInst *, 4>; 515 SmallVector<AllocaSetType, 4> NonOverlapedAllocas; 516 517 // We need to add field for allocas at the end of this function. However, this 518 // function has multiple exits, so we use this helper to avoid redundant code. 519 struct RTTIHelper { 520 std::function<void()> func; 521 RTTIHelper(std::function<void()> &&func) : func(func) {} 522 ~RTTIHelper() { func(); } 523 } Helper([&]() { 524 for (auto AllocaList : NonOverlapedAllocas) { 525 auto *LargestAI = *AllocaList.begin(); 526 FieldIDType Id = addFieldForAlloca(LargestAI); 527 for (auto *Alloca : AllocaList) 528 FrameData.setFieldIndex(Alloca, Id); 529 } 530 }); 531 532 if (!Shape.ReuseFrameSlot && !EnableReuseStorageInFrame) { 533 for (const auto &A : FrameData.Allocas) { 534 AllocaInst *Alloca = A.Alloca; 535 AllocaIndex[Alloca] = NonOverlapedAllocas.size(); 536 NonOverlapedAllocas.emplace_back(AllocaSetType(1, Alloca)); 537 } 538 return; 539 } 540 541 // Because there are pathes from the lifetime.start to coro.end 542 // for each alloca, the liferanges for every alloca is overlaped 543 // in the blocks who contain coro.end and the successor blocks. 544 // So we choose to skip there blocks when we calculates the liferange 545 // for each alloca. It should be reasonable since there shouldn't be uses 546 // in these blocks and the coroutine frame shouldn't be used outside the 547 // coroutine body. 548 // 549 // Note that the user of coro.suspend may not be SwitchInst. However, this 550 // case seems too complex to handle. And it is harmless to skip these 551 // patterns since it just prevend putting the allocas to live in the same 552 // slot. 553 DenseMap<SwitchInst *, BasicBlock *> DefaultSuspendDest; 554 for (auto CoroSuspendInst : Shape.CoroSuspends) { 555 for (auto U : CoroSuspendInst->users()) { 556 if (auto *ConstSWI = dyn_cast<SwitchInst>(U)) { 557 auto *SWI = const_cast<SwitchInst *>(ConstSWI); 558 DefaultSuspendDest[SWI] = SWI->getDefaultDest(); 559 SWI->setDefaultDest(SWI->getSuccessor(1)); 560 } 561 } 562 } 563 564 auto ExtractAllocas = [&]() { 565 AllocaSetType Allocas; 566 Allocas.reserve(FrameData.Allocas.size()); 567 for (const auto &A : FrameData.Allocas) 568 Allocas.push_back(A.Alloca); 569 return Allocas; 570 }; 571 StackLifetime StackLifetimeAnalyzer(F, ExtractAllocas(), 572 StackLifetime::LivenessType::May); 573 StackLifetimeAnalyzer.run(); 574 auto IsAllocaInferenre = [&](const AllocaInst *AI1, const AllocaInst *AI2) { 575 return StackLifetimeAnalyzer.getLiveRange(AI1).overlaps( 576 StackLifetimeAnalyzer.getLiveRange(AI2)); 577 }; 578 auto GetAllocaSize = [&](const AllocaInfo &A) { 579 Optional<TypeSize> RetSize = A.Alloca->getAllocationSizeInBits(DL); 580 assert(RetSize && "Variable Length Arrays (VLA) are not supported.\n"); 581 assert(!RetSize->isScalable() && "Scalable vectors are not yet supported"); 582 return RetSize->getFixedSize(); 583 }; 584 // Put larger allocas in the front. So the larger allocas have higher 585 // priority to merge, which can save more space potentially. Also each 586 // AllocaSet would be ordered. So we can get the largest Alloca in one 587 // AllocaSet easily. 588 sort(FrameData.Allocas, [&](const auto &Iter1, const auto &Iter2) { 589 return GetAllocaSize(Iter1) > GetAllocaSize(Iter2); 590 }); 591 for (const auto &A : FrameData.Allocas) { 592 AllocaInst *Alloca = A.Alloca; 593 bool Merged = false; 594 // Try to find if the Alloca is not inferenced with any existing 595 // NonOverlappedAllocaSet. If it is true, insert the alloca to that 596 // NonOverlappedAllocaSet. 597 for (auto &AllocaSet : NonOverlapedAllocas) { 598 assert(!AllocaSet.empty() && "Processing Alloca Set is not empty.\n"); 599 bool NoInference = none_of(AllocaSet, [&](auto Iter) { 600 return IsAllocaInferenre(Alloca, Iter); 601 }); 602 // If the alignment of A is multiple of the alignment of B, the address 603 // of A should satisfy the requirement for aligning for B. 604 // 605 // There may be other more fine-grained strategies to handle the alignment 606 // infomation during the merging process. But it seems hard to handle 607 // these strategies and benefit little. 608 bool Alignable = [&]() -> bool { 609 auto *LargestAlloca = *AllocaSet.begin(); 610 return LargestAlloca->getAlign().value() % Alloca->getAlign().value() == 611 0; 612 }(); 613 bool CouldMerge = NoInference && Alignable; 614 if (!CouldMerge) 615 continue; 616 AllocaIndex[Alloca] = AllocaIndex[*AllocaSet.begin()]; 617 AllocaSet.push_back(Alloca); 618 Merged = true; 619 break; 620 } 621 if (!Merged) { 622 AllocaIndex[Alloca] = NonOverlapedAllocas.size(); 623 NonOverlapedAllocas.emplace_back(AllocaSetType(1, Alloca)); 624 } 625 } 626 // Recover the default target destination for each Switch statement 627 // reserved. 628 for (auto SwitchAndDefaultDest : DefaultSuspendDest) { 629 SwitchInst *SWI = SwitchAndDefaultDest.first; 630 BasicBlock *DestBB = SwitchAndDefaultDest.second; 631 SWI->setDefaultDest(DestBB); 632 } 633 // This Debug Info could tell us which allocas are merged into one slot. 634 LLVM_DEBUG(for (auto &AllocaSet 635 : NonOverlapedAllocas) { 636 if (AllocaSet.size() > 1) { 637 dbgs() << "In Function:" << F.getName() << "\n"; 638 dbgs() << "Find Union Set " 639 << "\n"; 640 dbgs() << "\tAllocas are \n"; 641 for (auto Alloca : AllocaSet) 642 dbgs() << "\t\t" << *Alloca << "\n"; 643 } 644 }); 645 } 646 647 void FrameTypeBuilder::finish(StructType *Ty) { 648 assert(!IsFinished && "already finished!"); 649 650 // Prepare the optimal-layout field array. 651 // The Id in the layout field is a pointer to our Field for it. 652 SmallVector<OptimizedStructLayoutField, 8> LayoutFields; 653 LayoutFields.reserve(Fields.size()); 654 for (auto &Field : Fields) { 655 LayoutFields.emplace_back(&Field, Field.Size, Field.Alignment, 656 Field.Offset); 657 } 658 659 // Perform layout. 660 auto SizeAndAlign = performOptimizedStructLayout(LayoutFields); 661 StructSize = SizeAndAlign.first; 662 StructAlign = SizeAndAlign.second; 663 664 auto getField = [](const OptimizedStructLayoutField &LayoutField) -> Field & { 665 return *static_cast<Field *>(const_cast<void*>(LayoutField.Id)); 666 }; 667 668 // We need to produce a packed struct type if there's a field whose 669 // assigned offset isn't a multiple of its natural type alignment. 670 bool Packed = [&] { 671 for (auto &LayoutField : LayoutFields) { 672 auto &F = getField(LayoutField); 673 if (!isAligned(F.TyAlignment, LayoutField.Offset)) 674 return true; 675 } 676 return false; 677 }(); 678 679 // Build the struct body. 680 SmallVector<Type*, 16> FieldTypes; 681 FieldTypes.reserve(LayoutFields.size() * 3 / 2); 682 uint64_t LastOffset = 0; 683 for (auto &LayoutField : LayoutFields) { 684 auto &F = getField(LayoutField); 685 686 auto Offset = LayoutField.Offset; 687 688 // Add a padding field if there's a padding gap and we're either 689 // building a packed struct or the padding gap is more than we'd 690 // get from aligning to the field type's natural alignment. 691 assert(Offset >= LastOffset); 692 if (Offset != LastOffset) { 693 if (Packed || alignTo(LastOffset, F.TyAlignment) != Offset) 694 FieldTypes.push_back(ArrayType::get(Type::getInt8Ty(Context), 695 Offset - LastOffset)); 696 } 697 698 F.Offset = Offset; 699 F.LayoutFieldIndex = FieldTypes.size(); 700 701 FieldTypes.push_back(F.Ty); 702 LastOffset = Offset + F.Size; 703 } 704 705 Ty->setBody(FieldTypes, Packed); 706 707 #ifndef NDEBUG 708 // Check that the IR layout matches the offsets we expect. 709 auto Layout = DL.getStructLayout(Ty); 710 for (auto &F : Fields) { 711 assert(Ty->getElementType(F.LayoutFieldIndex) == F.Ty); 712 assert(Layout->getElementOffset(F.LayoutFieldIndex) == F.Offset); 713 } 714 #endif 715 716 IsFinished = true; 717 } 718 719 // Build a struct that will keep state for an active coroutine. 720 // struct f.frame { 721 // ResumeFnTy ResumeFnAddr; 722 // ResumeFnTy DestroyFnAddr; 723 // int ResumeIndex; 724 // ... promise (if present) ... 725 // ... spills ... 726 // }; 727 static StructType *buildFrameType(Function &F, coro::Shape &Shape, 728 FrameDataInfo &FrameData) { 729 LLVMContext &C = F.getContext(); 730 const DataLayout &DL = F.getParent()->getDataLayout(); 731 StructType *FrameTy = [&] { 732 SmallString<32> Name(F.getName()); 733 Name.append(".Frame"); 734 return StructType::create(C, Name); 735 }(); 736 737 FrameTypeBuilder B(C, DL); 738 739 AllocaInst *PromiseAlloca = Shape.getPromiseAlloca(); 740 Optional<FieldIDType> SwitchIndexFieldId; 741 742 if (Shape.ABI == coro::ABI::Switch) { 743 auto *FramePtrTy = FrameTy->getPointerTo(); 744 auto *FnTy = FunctionType::get(Type::getVoidTy(C), FramePtrTy, 745 /*IsVarArg=*/false); 746 auto *FnPtrTy = FnTy->getPointerTo(); 747 748 // Add header fields for the resume and destroy functions. 749 // We can rely on these being perfectly packed. 750 (void)B.addField(FnPtrTy, None, /*header*/ true); 751 (void)B.addField(FnPtrTy, None, /*header*/ true); 752 753 // PromiseAlloca field needs to be explicitly added here because it's 754 // a header field with a fixed offset based on its alignment. Hence it 755 // needs special handling and cannot be added to FrameData.Allocas. 756 if (PromiseAlloca) 757 FrameData.setFieldIndex( 758 PromiseAlloca, B.addFieldForAlloca(PromiseAlloca, /*header*/ true)); 759 760 // Add a field to store the suspend index. This doesn't need to 761 // be in the header. 762 unsigned IndexBits = std::max(1U, Log2_64_Ceil(Shape.CoroSuspends.size())); 763 Type *IndexType = Type::getIntNTy(C, IndexBits); 764 765 SwitchIndexFieldId = B.addField(IndexType, None); 766 } else { 767 assert(PromiseAlloca == nullptr && "lowering doesn't support promises"); 768 } 769 770 // Because multiple allocas may own the same field slot, 771 // we add allocas to field here. 772 B.addFieldForAllocas(F, FrameData, Shape); 773 // Add PromiseAlloca to Allocas list so that 774 // 1. updateLayoutIndex could update its index after 775 // `performOptimizedStructLayout` 776 // 2. it is processed in insertSpills. 777 if (Shape.ABI == coro::ABI::Switch && PromiseAlloca) 778 // We assume that the promise alloca won't be modified before 779 // CoroBegin and no alias will be create before CoroBegin. 780 FrameData.Allocas.emplace_back( 781 PromiseAlloca, DenseMap<Instruction *, llvm::Optional<APInt>>{}, false); 782 // Create an entry for every spilled value. 783 for (auto &S : FrameData.Spills) { 784 FieldIDType Id = B.addField(S.first->getType(), None); 785 FrameData.setFieldIndex(S.first, Id); 786 } 787 788 B.finish(FrameTy); 789 FrameData.updateLayoutIndex(B); 790 Shape.FrameAlign = B.getStructAlign(); 791 Shape.FrameSize = B.getStructSize(); 792 793 switch (Shape.ABI) { 794 case coro::ABI::Switch: 795 // In the switch ABI, remember the switch-index field. 796 Shape.SwitchLowering.IndexField = 797 B.getLayoutFieldIndex(*SwitchIndexFieldId); 798 799 // Also round the frame size up to a multiple of its alignment, as is 800 // generally expected in C/C++. 801 Shape.FrameSize = alignTo(Shape.FrameSize, Shape.FrameAlign); 802 break; 803 804 // In the retcon ABI, remember whether the frame is inline in the storage. 805 case coro::ABI::Retcon: 806 case coro::ABI::RetconOnce: { 807 auto Id = Shape.getRetconCoroId(); 808 Shape.RetconLowering.IsFrameInlineInStorage 809 = (B.getStructSize() <= Id->getStorageSize() && 810 B.getStructAlign() <= Id->getStorageAlignment()); 811 break; 812 } 813 case coro::ABI::Async: { 814 Shape.AsyncLowering.FrameOffset = 815 alignTo(Shape.AsyncLowering.ContextHeaderSize, Shape.FrameAlign); 816 // Also make the final context size a multiple of the context alignment to 817 // make allocation easier for allocators. 818 Shape.AsyncLowering.ContextSize = 819 alignTo(Shape.AsyncLowering.FrameOffset + Shape.FrameSize, 820 Shape.AsyncLowering.getContextAlignment()); 821 if (Shape.AsyncLowering.getContextAlignment() < Shape.FrameAlign) { 822 report_fatal_error( 823 "The alignment requirment of frame variables cannot be higher than " 824 "the alignment of the async function context"); 825 } 826 break; 827 } 828 } 829 830 return FrameTy; 831 } 832 833 // We use a pointer use visitor to track how an alloca is being used. 834 // The goal is to be able to answer the following three questions: 835 // 1. Should this alloca be allocated on the frame instead. 836 // 2. Could the content of the alloca be modified prior to CoroBegn, which would 837 // require copying the data from alloca to the frame after CoroBegin. 838 // 3. Is there any alias created for this alloca prior to CoroBegin, but used 839 // after CoroBegin. In that case, we will need to recreate the alias after 840 // CoroBegin based off the frame. To answer question 1, we track two things: 841 // a. List of all BasicBlocks that use this alloca or any of the aliases of 842 // the alloca. In the end, we check if there exists any two basic blocks that 843 // cross suspension points. If so, this alloca must be put on the frame. b. 844 // Whether the alloca or any alias of the alloca is escaped at some point, 845 // either by storing the address somewhere, or the address is used in a 846 // function call that might capture. If it's ever escaped, this alloca must be 847 // put on the frame conservatively. 848 // To answer quetion 2, we track through the variable MayWriteBeforeCoroBegin. 849 // Whenever a potential write happens, either through a store instruction, a 850 // function call or any of the memory intrinsics, we check whether this 851 // instruction is prior to CoroBegin. To answer question 3, we track the offsets 852 // of all aliases created for the alloca prior to CoroBegin but used after 853 // CoroBegin. llvm::Optional is used to be able to represent the case when the 854 // offset is unknown (e.g. when you have a PHINode that takes in different 855 // offset values). We cannot handle unknown offsets and will assert. This is the 856 // potential issue left out. An ideal solution would likely require a 857 // significant redesign. 858 namespace { 859 struct AllocaUseVisitor : PtrUseVisitor<AllocaUseVisitor> { 860 using Base = PtrUseVisitor<AllocaUseVisitor>; 861 AllocaUseVisitor(const DataLayout &DL, const DominatorTree &DT, 862 const CoroBeginInst &CB, const SuspendCrossingInfo &Checker) 863 : PtrUseVisitor(DL), DT(DT), CoroBegin(CB), Checker(Checker) {} 864 865 void visit(Instruction &I) { 866 UserBBs.insert(I.getParent()); 867 Base::visit(I); 868 // If the pointer is escaped prior to CoroBegin, we have to assume it would 869 // be written into before CoroBegin as well. 870 if (PI.isEscaped() && !DT.dominates(&CoroBegin, PI.getEscapingInst())) { 871 MayWriteBeforeCoroBegin = true; 872 } 873 } 874 // We need to provide this overload as PtrUseVisitor uses a pointer based 875 // visiting function. 876 void visit(Instruction *I) { return visit(*I); } 877 878 void visitPHINode(PHINode &I) { 879 enqueueUsers(I); 880 handleAlias(I); 881 } 882 883 void visitSelectInst(SelectInst &I) { 884 enqueueUsers(I); 885 handleAlias(I); 886 } 887 888 void visitStoreInst(StoreInst &SI) { 889 // Regardless whether the alias of the alloca is the value operand or the 890 // pointer operand, we need to assume the alloca is been written. 891 handleMayWrite(SI); 892 893 if (SI.getValueOperand() != U->get()) 894 return; 895 896 // We are storing the pointer into a memory location, potentially escaping. 897 // As an optimization, we try to detect simple cases where it doesn't 898 // actually escape, for example: 899 // %ptr = alloca .. 900 // %addr = alloca .. 901 // store %ptr, %addr 902 // %x = load %addr 903 // .. 904 // If %addr is only used by loading from it, we could simply treat %x as 905 // another alias of %ptr, and not considering %ptr being escaped. 906 auto IsSimpleStoreThenLoad = [&]() { 907 auto *AI = dyn_cast<AllocaInst>(SI.getPointerOperand()); 908 // If the memory location we are storing to is not an alloca, it 909 // could be an alias of some other memory locations, which is difficult 910 // to analyze. 911 if (!AI) 912 return false; 913 // StoreAliases contains aliases of the memory location stored into. 914 SmallVector<Instruction *, 4> StoreAliases = {AI}; 915 while (!StoreAliases.empty()) { 916 Instruction *I = StoreAliases.pop_back_val(); 917 for (User *U : I->users()) { 918 // If we are loading from the memory location, we are creating an 919 // alias of the original pointer. 920 if (auto *LI = dyn_cast<LoadInst>(U)) { 921 enqueueUsers(*LI); 922 handleAlias(*LI); 923 continue; 924 } 925 // If we are overriding the memory location, the pointer certainly 926 // won't escape. 927 if (auto *S = dyn_cast<StoreInst>(U)) 928 if (S->getPointerOperand() == I) 929 continue; 930 if (auto *II = dyn_cast<IntrinsicInst>(U)) 931 if (II->isLifetimeStartOrEnd()) 932 continue; 933 // BitCastInst creats aliases of the memory location being stored 934 // into. 935 if (auto *BI = dyn_cast<BitCastInst>(U)) { 936 StoreAliases.push_back(BI); 937 continue; 938 } 939 return false; 940 } 941 } 942 943 return true; 944 }; 945 946 if (!IsSimpleStoreThenLoad()) 947 PI.setEscaped(&SI); 948 } 949 950 // All mem intrinsics modify the data. 951 void visitMemIntrinsic(MemIntrinsic &MI) { handleMayWrite(MI); } 952 953 void visitBitCastInst(BitCastInst &BC) { 954 Base::visitBitCastInst(BC); 955 handleAlias(BC); 956 } 957 958 void visitAddrSpaceCastInst(AddrSpaceCastInst &ASC) { 959 Base::visitAddrSpaceCastInst(ASC); 960 handleAlias(ASC); 961 } 962 963 void visitGetElementPtrInst(GetElementPtrInst &GEPI) { 964 // The base visitor will adjust Offset accordingly. 965 Base::visitGetElementPtrInst(GEPI); 966 handleAlias(GEPI); 967 } 968 969 void visitCallBase(CallBase &CB) { 970 for (unsigned Op = 0, OpCount = CB.getNumArgOperands(); Op < OpCount; ++Op) 971 if (U->get() == CB.getArgOperand(Op) && !CB.doesNotCapture(Op)) 972 PI.setEscaped(&CB); 973 handleMayWrite(CB); 974 } 975 976 bool getShouldLiveOnFrame() const { 977 if (!ShouldLiveOnFrame) 978 ShouldLiveOnFrame = computeShouldLiveOnFrame(); 979 return ShouldLiveOnFrame.getValue(); 980 } 981 982 bool getMayWriteBeforeCoroBegin() const { return MayWriteBeforeCoroBegin; } 983 984 DenseMap<Instruction *, llvm::Optional<APInt>> getAliasesCopy() const { 985 assert(getShouldLiveOnFrame() && "This method should only be called if the " 986 "alloca needs to live on the frame."); 987 for (const auto &P : AliasOffetMap) 988 if (!P.second) 989 report_fatal_error("Unable to handle an alias with unknown offset " 990 "created before CoroBegin."); 991 return AliasOffetMap; 992 } 993 994 private: 995 const DominatorTree &DT; 996 const CoroBeginInst &CoroBegin; 997 const SuspendCrossingInfo &Checker; 998 // All alias to the original AllocaInst, created before CoroBegin and used 999 // after CoroBegin. Each entry contains the instruction and the offset in the 1000 // original Alloca. They need to be recreated after CoroBegin off the frame. 1001 DenseMap<Instruction *, llvm::Optional<APInt>> AliasOffetMap{}; 1002 SmallPtrSet<BasicBlock *, 2> UserBBs{}; 1003 bool MayWriteBeforeCoroBegin{false}; 1004 1005 mutable llvm::Optional<bool> ShouldLiveOnFrame{}; 1006 1007 bool computeShouldLiveOnFrame() const { 1008 if (PI.isEscaped()) 1009 return true; 1010 1011 for (auto *BB1 : UserBBs) 1012 for (auto *BB2 : UserBBs) 1013 if (Checker.hasPathCrossingSuspendPoint(BB1, BB2)) 1014 return true; 1015 1016 return false; 1017 } 1018 1019 void handleMayWrite(const Instruction &I) { 1020 if (!DT.dominates(&CoroBegin, &I)) 1021 MayWriteBeforeCoroBegin = true; 1022 } 1023 1024 bool usedAfterCoroBegin(Instruction &I) { 1025 for (auto &U : I.uses()) 1026 if (DT.dominates(&CoroBegin, U)) 1027 return true; 1028 return false; 1029 } 1030 1031 void handleAlias(Instruction &I) { 1032 // We track all aliases created prior to CoroBegin but used after. 1033 // These aliases may need to be recreated after CoroBegin if the alloca 1034 // need to live on the frame. 1035 if (DT.dominates(&CoroBegin, &I) || !usedAfterCoroBegin(I)) 1036 return; 1037 1038 if (!IsOffsetKnown) { 1039 AliasOffetMap[&I].reset(); 1040 } else { 1041 auto Itr = AliasOffetMap.find(&I); 1042 if (Itr == AliasOffetMap.end()) { 1043 AliasOffetMap[&I] = Offset; 1044 } else if (Itr->second.hasValue() && Itr->second.getValue() != Offset) { 1045 // If we have seen two different possible values for this alias, we set 1046 // it to empty. 1047 AliasOffetMap[&I].reset(); 1048 } 1049 } 1050 } 1051 }; 1052 } // namespace 1053 1054 // We need to make room to insert a spill after initial PHIs, but before 1055 // catchswitch instruction. Placing it before violates the requirement that 1056 // catchswitch, like all other EHPads must be the first nonPHI in a block. 1057 // 1058 // Split away catchswitch into a separate block and insert in its place: 1059 // 1060 // cleanuppad <InsertPt> cleanupret. 1061 // 1062 // cleanupret instruction will act as an insert point for the spill. 1063 static Instruction *splitBeforeCatchSwitch(CatchSwitchInst *CatchSwitch) { 1064 BasicBlock *CurrentBlock = CatchSwitch->getParent(); 1065 BasicBlock *NewBlock = CurrentBlock->splitBasicBlock(CatchSwitch); 1066 CurrentBlock->getTerminator()->eraseFromParent(); 1067 1068 auto *CleanupPad = 1069 CleanupPadInst::Create(CatchSwitch->getParentPad(), {}, "", CurrentBlock); 1070 auto *CleanupRet = 1071 CleanupReturnInst::Create(CleanupPad, NewBlock, CurrentBlock); 1072 return CleanupRet; 1073 } 1074 1075 // Replace all alloca and SSA values that are accessed across suspend points 1076 // with GetElementPointer from coroutine frame + loads and stores. Create an 1077 // AllocaSpillBB that will become the new entry block for the resume parts of 1078 // the coroutine: 1079 // 1080 // %hdl = coro.begin(...) 1081 // whatever 1082 // 1083 // becomes: 1084 // 1085 // %hdl = coro.begin(...) 1086 // %FramePtr = bitcast i8* hdl to %f.frame* 1087 // br label %AllocaSpillBB 1088 // 1089 // AllocaSpillBB: 1090 // ; geps corresponding to allocas that were moved to coroutine frame 1091 // br label PostSpill 1092 // 1093 // PostSpill: 1094 // whatever 1095 // 1096 // 1097 static Instruction *insertSpills(const FrameDataInfo &FrameData, 1098 coro::Shape &Shape) { 1099 auto *CB = Shape.CoroBegin; 1100 LLVMContext &C = CB->getContext(); 1101 IRBuilder<> Builder(CB->getNextNode()); 1102 StructType *FrameTy = Shape.FrameTy; 1103 PointerType *FramePtrTy = FrameTy->getPointerTo(); 1104 auto *FramePtr = 1105 cast<Instruction>(Builder.CreateBitCast(CB, FramePtrTy, "FramePtr")); 1106 DominatorTree DT(*CB->getFunction()); 1107 SmallDenseMap<llvm::Value *, llvm::AllocaInst *, 4> DbgPtrAllocaCache; 1108 1109 // Create a GEP with the given index into the coroutine frame for the original 1110 // value Orig. Appends an extra 0 index for array-allocas, preserving the 1111 // original type. 1112 auto GetFramePointer = [&](Value *Orig) -> Value * { 1113 FieldIDType Index = FrameData.getFieldIndex(Orig); 1114 SmallVector<Value *, 3> Indices = { 1115 ConstantInt::get(Type::getInt32Ty(C), 0), 1116 ConstantInt::get(Type::getInt32Ty(C), Index), 1117 }; 1118 1119 if (auto *AI = dyn_cast<AllocaInst>(Orig)) { 1120 if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) { 1121 auto Count = CI->getValue().getZExtValue(); 1122 if (Count > 1) { 1123 Indices.push_back(ConstantInt::get(Type::getInt32Ty(C), 0)); 1124 } 1125 } else { 1126 report_fatal_error("Coroutines cannot handle non static allocas yet"); 1127 } 1128 } 1129 1130 auto GEP = cast<GetElementPtrInst>( 1131 Builder.CreateInBoundsGEP(FrameTy, FramePtr, Indices)); 1132 if (isa<AllocaInst>(Orig)) { 1133 // If the type of GEP is not equal to the type of AllocaInst, it implies 1134 // that the AllocaInst may be reused in the Frame slot of other 1135 // AllocaInst. So We cast GEP to the AllocaInst here to re-use 1136 // the Frame storage. 1137 // 1138 // Note: If we change the strategy dealing with alignment, we need to refine 1139 // this casting. 1140 if (GEP->getResultElementType() != Orig->getType()) 1141 return Builder.CreateBitCast(GEP, Orig->getType(), 1142 Orig->getName() + Twine(".cast")); 1143 } 1144 return GEP; 1145 }; 1146 1147 for (auto const &E : FrameData.Spills) { 1148 Value *Def = E.first; 1149 // Create a store instruction storing the value into the 1150 // coroutine frame. 1151 Instruction *InsertPt = nullptr; 1152 if (auto *Arg = dyn_cast<Argument>(Def)) { 1153 // For arguments, we will place the store instruction right after 1154 // the coroutine frame pointer instruction, i.e. bitcast of 1155 // coro.begin from i8* to %f.frame*. 1156 InsertPt = FramePtr->getNextNode(); 1157 1158 // If we're spilling an Argument, make sure we clear 'nocapture' 1159 // from the coroutine function. 1160 Arg->getParent()->removeParamAttr(Arg->getArgNo(), Attribute::NoCapture); 1161 1162 } else if (auto *CSI = dyn_cast<AnyCoroSuspendInst>(Def)) { 1163 // Don't spill immediately after a suspend; splitting assumes 1164 // that the suspend will be followed by a branch. 1165 InsertPt = CSI->getParent()->getSingleSuccessor()->getFirstNonPHI(); 1166 } else { 1167 auto *I = cast<Instruction>(Def); 1168 if (!DT.dominates(CB, I)) { 1169 // If it is not dominated by CoroBegin, then spill should be 1170 // inserted immediately after CoroFrame is computed. 1171 InsertPt = FramePtr->getNextNode(); 1172 } else if (auto *II = dyn_cast<InvokeInst>(I)) { 1173 // If we are spilling the result of the invoke instruction, split 1174 // the normal edge and insert the spill in the new block. 1175 auto *NewBB = SplitEdge(II->getParent(), II->getNormalDest()); 1176 InsertPt = NewBB->getTerminator(); 1177 } else if (isa<PHINode>(I)) { 1178 // Skip the PHINodes and EH pads instructions. 1179 BasicBlock *DefBlock = I->getParent(); 1180 if (auto *CSI = dyn_cast<CatchSwitchInst>(DefBlock->getTerminator())) 1181 InsertPt = splitBeforeCatchSwitch(CSI); 1182 else 1183 InsertPt = &*DefBlock->getFirstInsertionPt(); 1184 } else { 1185 assert(!I->isTerminator() && "unexpected terminator"); 1186 // For all other values, the spill is placed immediately after 1187 // the definition. 1188 InsertPt = I->getNextNode(); 1189 } 1190 } 1191 1192 auto Index = FrameData.getFieldIndex(Def); 1193 Builder.SetInsertPoint(InsertPt); 1194 auto *G = Builder.CreateConstInBoundsGEP2_32( 1195 FrameTy, FramePtr, 0, Index, Def->getName() + Twine(".spill.addr")); 1196 Builder.CreateStore(Def, G); 1197 1198 BasicBlock *CurrentBlock = nullptr; 1199 Value *CurrentReload = nullptr; 1200 for (auto *U : E.second) { 1201 // If we have not seen the use block, create a load instruction to reload 1202 // the spilled value from the coroutine frame. Populates the Value pointer 1203 // reference provided with the frame GEP. 1204 if (CurrentBlock != U->getParent()) { 1205 CurrentBlock = U->getParent(); 1206 Builder.SetInsertPoint(&*CurrentBlock->getFirstInsertionPt()); 1207 1208 auto *GEP = GetFramePointer(E.first); 1209 GEP->setName(E.first->getName() + Twine(".reload.addr")); 1210 CurrentReload = Builder.CreateLoad( 1211 FrameTy->getElementType(FrameData.getFieldIndex(E.first)), GEP, 1212 E.first->getName() + Twine(".reload")); 1213 1214 TinyPtrVector<DbgDeclareInst *> DIs = FindDbgDeclareUses(Def); 1215 for (DbgDeclareInst *DDI : DIs) { 1216 bool AllowUnresolved = false; 1217 // This dbg.declare is preserved for all coro-split function 1218 // fragments. It will be unreachable in the main function, and 1219 // processed by coro::salvageDebugInfo() by CoroCloner. 1220 DIBuilder(*CurrentBlock->getParent()->getParent(), AllowUnresolved) 1221 .insertDeclare(CurrentReload, DDI->getVariable(), 1222 DDI->getExpression(), DDI->getDebugLoc(), 1223 &*Builder.GetInsertPoint()); 1224 // This dbg.declare is for the main function entry point. It 1225 // will be deleted in all coro-split functions. 1226 coro::salvageDebugInfo(DbgPtrAllocaCache, DDI); 1227 } 1228 } 1229 1230 // If we have a single edge PHINode, remove it and replace it with a 1231 // reload from the coroutine frame. (We already took care of multi edge 1232 // PHINodes by rewriting them in the rewritePHIs function). 1233 if (auto *PN = dyn_cast<PHINode>(U)) { 1234 assert(PN->getNumIncomingValues() == 1 && 1235 "unexpected number of incoming " 1236 "values in the PHINode"); 1237 PN->replaceAllUsesWith(CurrentReload); 1238 PN->eraseFromParent(); 1239 continue; 1240 } 1241 1242 // Replace all uses of CurrentValue in the current instruction with 1243 // reload. 1244 U->replaceUsesOfWith(Def, CurrentReload); 1245 } 1246 } 1247 1248 BasicBlock *FramePtrBB = FramePtr->getParent(); 1249 1250 auto SpillBlock = 1251 FramePtrBB->splitBasicBlock(FramePtr->getNextNode(), "AllocaSpillBB"); 1252 SpillBlock->splitBasicBlock(&SpillBlock->front(), "PostSpill"); 1253 Shape.AllocaSpillBlock = SpillBlock; 1254 1255 // retcon and retcon.once lowering assumes all uses have been sunk. 1256 if (Shape.ABI == coro::ABI::Retcon || Shape.ABI == coro::ABI::RetconOnce || 1257 Shape.ABI == coro::ABI::Async) { 1258 // If we found any allocas, replace all of their remaining uses with Geps. 1259 Builder.SetInsertPoint(&SpillBlock->front()); 1260 for (const auto &P : FrameData.Allocas) { 1261 AllocaInst *Alloca = P.Alloca; 1262 auto *G = GetFramePointer(Alloca); 1263 1264 // We are not using ReplaceInstWithInst(P.first, cast<Instruction>(G)) 1265 // here, as we are changing location of the instruction. 1266 G->takeName(Alloca); 1267 Alloca->replaceAllUsesWith(G); 1268 Alloca->eraseFromParent(); 1269 } 1270 return FramePtr; 1271 } 1272 1273 // If we found any alloca, replace all of their remaining uses with GEP 1274 // instructions. Because new dbg.declare have been created for these alloca, 1275 // we also delete the original dbg.declare and replace other uses with undef. 1276 // Note: We cannot replace the alloca with GEP instructions indiscriminately, 1277 // as some of the uses may not be dominated by CoroBegin. 1278 Builder.SetInsertPoint(&Shape.AllocaSpillBlock->front()); 1279 SmallVector<Instruction *, 4> UsersToUpdate; 1280 for (const auto &A : FrameData.Allocas) { 1281 AllocaInst *Alloca = A.Alloca; 1282 UsersToUpdate.clear(); 1283 for (User *U : Alloca->users()) { 1284 auto *I = cast<Instruction>(U); 1285 if (DT.dominates(CB, I)) 1286 UsersToUpdate.push_back(I); 1287 } 1288 if (UsersToUpdate.empty()) 1289 continue; 1290 auto *G = GetFramePointer(Alloca); 1291 G->setName(Alloca->getName() + Twine(".reload.addr")); 1292 1293 SmallPtrSet<BasicBlock *, 4> SeenDbgBBs; 1294 TinyPtrVector<DbgDeclareInst *> DIs = FindDbgDeclareUses(Alloca); 1295 if (!DIs.empty()) 1296 DIBuilder(*Alloca->getModule(), 1297 /*AllowUnresolved*/ false) 1298 .insertDeclare(G, DIs.front()->getVariable(), 1299 DIs.front()->getExpression(), 1300 DIs.front()->getDebugLoc(), DIs.front()); 1301 for (auto *DI : FindDbgDeclareUses(Alloca)) 1302 DI->eraseFromParent(); 1303 replaceDbgUsesWithUndef(Alloca); 1304 1305 for (Instruction *I : UsersToUpdate) 1306 I->replaceUsesOfWith(Alloca, G); 1307 } 1308 Builder.SetInsertPoint(FramePtr->getNextNode()); 1309 for (const auto &A : FrameData.Allocas) { 1310 AllocaInst *Alloca = A.Alloca; 1311 if (A.MayWriteBeforeCoroBegin) { 1312 // isEscaped really means potentially modified before CoroBegin. 1313 if (Alloca->isArrayAllocation()) 1314 report_fatal_error( 1315 "Coroutines cannot handle copying of array allocas yet"); 1316 1317 auto *G = GetFramePointer(Alloca); 1318 auto *Value = Builder.CreateLoad(Alloca->getAllocatedType(), Alloca); 1319 Builder.CreateStore(Value, G); 1320 } 1321 // For each alias to Alloca created before CoroBegin but used after 1322 // CoroBegin, we recreate them after CoroBegin by appplying the offset 1323 // to the pointer in the frame. 1324 for (const auto &Alias : A.Aliases) { 1325 auto *FramePtr = GetFramePointer(Alloca); 1326 auto *FramePtrRaw = 1327 Builder.CreateBitCast(FramePtr, Type::getInt8PtrTy(C)); 1328 auto *AliasPtr = Builder.CreateGEP( 1329 FramePtrRaw, 1330 ConstantInt::get(Type::getInt64Ty(C), Alias.second.getValue())); 1331 auto *AliasPtrTyped = 1332 Builder.CreateBitCast(AliasPtr, Alias.first->getType()); 1333 Alias.first->replaceUsesWithIf( 1334 AliasPtrTyped, [&](Use &U) { return DT.dominates(CB, U); }); 1335 } 1336 } 1337 return FramePtr; 1338 } 1339 1340 // Sets the unwind edge of an instruction to a particular successor. 1341 static void setUnwindEdgeTo(Instruction *TI, BasicBlock *Succ) { 1342 if (auto *II = dyn_cast<InvokeInst>(TI)) 1343 II->setUnwindDest(Succ); 1344 else if (auto *CS = dyn_cast<CatchSwitchInst>(TI)) 1345 CS->setUnwindDest(Succ); 1346 else if (auto *CR = dyn_cast<CleanupReturnInst>(TI)) 1347 CR->setUnwindDest(Succ); 1348 else 1349 llvm_unreachable("unexpected terminator instruction"); 1350 } 1351 1352 // Replaces all uses of OldPred with the NewPred block in all PHINodes in a 1353 // block. 1354 static void updatePhiNodes(BasicBlock *DestBB, BasicBlock *OldPred, 1355 BasicBlock *NewPred, PHINode *Until = nullptr) { 1356 unsigned BBIdx = 0; 1357 for (BasicBlock::iterator I = DestBB->begin(); isa<PHINode>(I); ++I) { 1358 PHINode *PN = cast<PHINode>(I); 1359 1360 // We manually update the LandingPadReplacement PHINode and it is the last 1361 // PHI Node. So, if we find it, we are done. 1362 if (Until == PN) 1363 break; 1364 1365 // Reuse the previous value of BBIdx if it lines up. In cases where we 1366 // have multiple phi nodes with *lots* of predecessors, this is a speed 1367 // win because we don't have to scan the PHI looking for TIBB. This 1368 // happens because the BB list of PHI nodes are usually in the same 1369 // order. 1370 if (PN->getIncomingBlock(BBIdx) != OldPred) 1371 BBIdx = PN->getBasicBlockIndex(OldPred); 1372 1373 assert(BBIdx != (unsigned)-1 && "Invalid PHI Index!"); 1374 PN->setIncomingBlock(BBIdx, NewPred); 1375 } 1376 } 1377 1378 // Uses SplitEdge unless the successor block is an EHPad, in which case do EH 1379 // specific handling. 1380 static BasicBlock *ehAwareSplitEdge(BasicBlock *BB, BasicBlock *Succ, 1381 LandingPadInst *OriginalPad, 1382 PHINode *LandingPadReplacement) { 1383 auto *PadInst = Succ->getFirstNonPHI(); 1384 if (!LandingPadReplacement && !PadInst->isEHPad()) 1385 return SplitEdge(BB, Succ); 1386 1387 auto *NewBB = BasicBlock::Create(BB->getContext(), "", BB->getParent(), Succ); 1388 setUnwindEdgeTo(BB->getTerminator(), NewBB); 1389 updatePhiNodes(Succ, BB, NewBB, LandingPadReplacement); 1390 1391 if (LandingPadReplacement) { 1392 auto *NewLP = OriginalPad->clone(); 1393 auto *Terminator = BranchInst::Create(Succ, NewBB); 1394 NewLP->insertBefore(Terminator); 1395 LandingPadReplacement->addIncoming(NewLP, NewBB); 1396 return NewBB; 1397 } 1398 Value *ParentPad = nullptr; 1399 if (auto *FuncletPad = dyn_cast<FuncletPadInst>(PadInst)) 1400 ParentPad = FuncletPad->getParentPad(); 1401 else if (auto *CatchSwitch = dyn_cast<CatchSwitchInst>(PadInst)) 1402 ParentPad = CatchSwitch->getParentPad(); 1403 else 1404 llvm_unreachable("handling for other EHPads not implemented yet"); 1405 1406 auto *NewCleanupPad = CleanupPadInst::Create(ParentPad, {}, "", NewBB); 1407 CleanupReturnInst::Create(NewCleanupPad, Succ, NewBB); 1408 return NewBB; 1409 } 1410 1411 // Moves the values in the PHIs in SuccBB that correspong to PredBB into a new 1412 // PHI in InsertedBB. 1413 static void movePHIValuesToInsertedBlock(BasicBlock *SuccBB, 1414 BasicBlock *InsertedBB, 1415 BasicBlock *PredBB, 1416 PHINode *UntilPHI = nullptr) { 1417 auto *PN = cast<PHINode>(&SuccBB->front()); 1418 do { 1419 int Index = PN->getBasicBlockIndex(InsertedBB); 1420 Value *V = PN->getIncomingValue(Index); 1421 PHINode *InputV = PHINode::Create( 1422 V->getType(), 1, V->getName() + Twine(".") + SuccBB->getName(), 1423 &InsertedBB->front()); 1424 InputV->addIncoming(V, PredBB); 1425 PN->setIncomingValue(Index, InputV); 1426 PN = dyn_cast<PHINode>(PN->getNextNode()); 1427 } while (PN != UntilPHI); 1428 } 1429 1430 // Rewrites the PHI Nodes in a cleanuppad. 1431 static void rewritePHIsForCleanupPad(BasicBlock *CleanupPadBB, 1432 CleanupPadInst *CleanupPad) { 1433 // For every incoming edge to a CleanupPad we will create a new block holding 1434 // all incoming values in single-value PHI nodes. We will then create another 1435 // block to act as a dispather (as all unwind edges for related EH blocks 1436 // must be the same). 1437 // 1438 // cleanuppad: 1439 // %2 = phi i32[%0, %catchswitch], [%1, %catch.1] 1440 // %3 = cleanuppad within none [] 1441 // 1442 // It will create: 1443 // 1444 // cleanuppad.corodispatch 1445 // %2 = phi i8[0, %catchswitch], [1, %catch.1] 1446 // %3 = cleanuppad within none [] 1447 // switch i8 % 2, label %unreachable 1448 // [i8 0, label %cleanuppad.from.catchswitch 1449 // i8 1, label %cleanuppad.from.catch.1] 1450 // cleanuppad.from.catchswitch: 1451 // %4 = phi i32 [%0, %catchswitch] 1452 // br %label cleanuppad 1453 // cleanuppad.from.catch.1: 1454 // %6 = phi i32 [%1, %catch.1] 1455 // br %label cleanuppad 1456 // cleanuppad: 1457 // %8 = phi i32 [%4, %cleanuppad.from.catchswitch], 1458 // [%6, %cleanuppad.from.catch.1] 1459 1460 // Unreachable BB, in case switching on an invalid value in the dispatcher. 1461 auto *UnreachBB = BasicBlock::Create( 1462 CleanupPadBB->getContext(), "unreachable", CleanupPadBB->getParent()); 1463 IRBuilder<> Builder(UnreachBB); 1464 Builder.CreateUnreachable(); 1465 1466 // Create a new cleanuppad which will be the dispatcher. 1467 auto *NewCleanupPadBB = 1468 BasicBlock::Create(CleanupPadBB->getContext(), 1469 CleanupPadBB->getName() + Twine(".corodispatch"), 1470 CleanupPadBB->getParent(), CleanupPadBB); 1471 Builder.SetInsertPoint(NewCleanupPadBB); 1472 auto *SwitchType = Builder.getInt8Ty(); 1473 auto *SetDispatchValuePN = 1474 Builder.CreatePHI(SwitchType, pred_size(CleanupPadBB)); 1475 CleanupPad->removeFromParent(); 1476 CleanupPad->insertAfter(SetDispatchValuePN); 1477 auto *SwitchOnDispatch = Builder.CreateSwitch(SetDispatchValuePN, UnreachBB, 1478 pred_size(CleanupPadBB)); 1479 1480 int SwitchIndex = 0; 1481 SmallVector<BasicBlock *, 8> Preds(predecessors(CleanupPadBB)); 1482 for (BasicBlock *Pred : Preds) { 1483 // Create a new cleanuppad and move the PHI values to there. 1484 auto *CaseBB = BasicBlock::Create(CleanupPadBB->getContext(), 1485 CleanupPadBB->getName() + 1486 Twine(".from.") + Pred->getName(), 1487 CleanupPadBB->getParent(), CleanupPadBB); 1488 updatePhiNodes(CleanupPadBB, Pred, CaseBB); 1489 CaseBB->setName(CleanupPadBB->getName() + Twine(".from.") + 1490 Pred->getName()); 1491 Builder.SetInsertPoint(CaseBB); 1492 Builder.CreateBr(CleanupPadBB); 1493 movePHIValuesToInsertedBlock(CleanupPadBB, CaseBB, NewCleanupPadBB); 1494 1495 // Update this Pred to the new unwind point. 1496 setUnwindEdgeTo(Pred->getTerminator(), NewCleanupPadBB); 1497 1498 // Setup the switch in the dispatcher. 1499 auto *SwitchConstant = ConstantInt::get(SwitchType, SwitchIndex); 1500 SetDispatchValuePN->addIncoming(SwitchConstant, Pred); 1501 SwitchOnDispatch->addCase(SwitchConstant, CaseBB); 1502 SwitchIndex++; 1503 } 1504 } 1505 1506 static void rewritePHIs(BasicBlock &BB) { 1507 // For every incoming edge we will create a block holding all 1508 // incoming values in a single PHI nodes. 1509 // 1510 // loop: 1511 // %n.val = phi i32[%n, %entry], [%inc, %loop] 1512 // 1513 // It will create: 1514 // 1515 // loop.from.entry: 1516 // %n.loop.pre = phi i32 [%n, %entry] 1517 // br %label loop 1518 // loop.from.loop: 1519 // %inc.loop.pre = phi i32 [%inc, %loop] 1520 // br %label loop 1521 // 1522 // After this rewrite, further analysis will ignore any phi nodes with more 1523 // than one incoming edge. 1524 1525 // TODO: Simplify PHINodes in the basic block to remove duplicate 1526 // predecessors. 1527 1528 // Special case for CleanupPad: all EH blocks must have the same unwind edge 1529 // so we need to create an additional "dispatcher" block. 1530 if (auto *CleanupPad = 1531 dyn_cast_or_null<CleanupPadInst>(BB.getFirstNonPHI())) { 1532 SmallVector<BasicBlock *, 8> Preds(predecessors(&BB)); 1533 for (BasicBlock *Pred : Preds) { 1534 if (CatchSwitchInst *CS = 1535 dyn_cast<CatchSwitchInst>(Pred->getTerminator())) { 1536 // CleanupPad with a CatchSwitch predecessor: therefore this is an 1537 // unwind destination that needs to be handle specially. 1538 assert(CS->getUnwindDest() == &BB); 1539 (void)CS; 1540 rewritePHIsForCleanupPad(&BB, CleanupPad); 1541 return; 1542 } 1543 } 1544 } 1545 1546 LandingPadInst *LandingPad = nullptr; 1547 PHINode *ReplPHI = nullptr; 1548 if ((LandingPad = dyn_cast_or_null<LandingPadInst>(BB.getFirstNonPHI()))) { 1549 // ehAwareSplitEdge will clone the LandingPad in all the edge blocks. 1550 // We replace the original landing pad with a PHINode that will collect the 1551 // results from all of them. 1552 ReplPHI = PHINode::Create(LandingPad->getType(), 1, "", LandingPad); 1553 ReplPHI->takeName(LandingPad); 1554 LandingPad->replaceAllUsesWith(ReplPHI); 1555 // We will erase the original landing pad at the end of this function after 1556 // ehAwareSplitEdge cloned it in the transition blocks. 1557 } 1558 1559 SmallVector<BasicBlock *, 8> Preds(predecessors(&BB)); 1560 for (BasicBlock *Pred : Preds) { 1561 auto *IncomingBB = ehAwareSplitEdge(Pred, &BB, LandingPad, ReplPHI); 1562 IncomingBB->setName(BB.getName() + Twine(".from.") + Pred->getName()); 1563 1564 // Stop the moving of values at ReplPHI, as this is either null or the PHI 1565 // that replaced the landing pad. 1566 movePHIValuesToInsertedBlock(&BB, IncomingBB, Pred, ReplPHI); 1567 } 1568 1569 if (LandingPad) { 1570 // Calls to ehAwareSplitEdge function cloned the original lading pad. 1571 // No longer need it. 1572 LandingPad->eraseFromParent(); 1573 } 1574 } 1575 1576 static void rewritePHIs(Function &F) { 1577 SmallVector<BasicBlock *, 8> WorkList; 1578 1579 for (BasicBlock &BB : F) 1580 if (auto *PN = dyn_cast<PHINode>(&BB.front())) 1581 if (PN->getNumIncomingValues() > 1) 1582 WorkList.push_back(&BB); 1583 1584 for (BasicBlock *BB : WorkList) 1585 rewritePHIs(*BB); 1586 } 1587 1588 // Check for instructions that we can recreate on resume as opposed to spill 1589 // the result into a coroutine frame. 1590 static bool materializable(Instruction &V) { 1591 return isa<CastInst>(&V) || isa<GetElementPtrInst>(&V) || 1592 isa<BinaryOperator>(&V) || isa<CmpInst>(&V) || isa<SelectInst>(&V); 1593 } 1594 1595 // Check for structural coroutine intrinsics that should not be spilled into 1596 // the coroutine frame. 1597 static bool isCoroutineStructureIntrinsic(Instruction &I) { 1598 return isa<CoroIdInst>(&I) || isa<CoroSaveInst>(&I) || 1599 isa<CoroSuspendInst>(&I); 1600 } 1601 1602 // For every use of the value that is across suspend point, recreate that value 1603 // after a suspend point. 1604 static void rewriteMaterializableInstructions(IRBuilder<> &IRB, 1605 const SpillInfo &Spills) { 1606 for (const auto &E : Spills) { 1607 Value *Def = E.first; 1608 BasicBlock *CurrentBlock = nullptr; 1609 Instruction *CurrentMaterialization = nullptr; 1610 for (Instruction *U : E.second) { 1611 // If we have not seen this block, materialize the value. 1612 if (CurrentBlock != U->getParent()) { 1613 CurrentBlock = U->getParent(); 1614 CurrentMaterialization = cast<Instruction>(Def)->clone(); 1615 CurrentMaterialization->setName(Def->getName()); 1616 CurrentMaterialization->insertBefore( 1617 &*CurrentBlock->getFirstInsertionPt()); 1618 } 1619 if (auto *PN = dyn_cast<PHINode>(U)) { 1620 assert(PN->getNumIncomingValues() == 1 && 1621 "unexpected number of incoming " 1622 "values in the PHINode"); 1623 PN->replaceAllUsesWith(CurrentMaterialization); 1624 PN->eraseFromParent(); 1625 continue; 1626 } 1627 // Replace all uses of Def in the current instruction with the 1628 // CurrentMaterialization for the block. 1629 U->replaceUsesOfWith(Def, CurrentMaterialization); 1630 } 1631 } 1632 } 1633 1634 // Splits the block at a particular instruction unless it is the first 1635 // instruction in the block with a single predecessor. 1636 static BasicBlock *splitBlockIfNotFirst(Instruction *I, const Twine &Name) { 1637 auto *BB = I->getParent(); 1638 if (&BB->front() == I) { 1639 if (BB->getSinglePredecessor()) { 1640 BB->setName(Name); 1641 return BB; 1642 } 1643 } 1644 return BB->splitBasicBlock(I, Name); 1645 } 1646 1647 // Split above and below a particular instruction so that it 1648 // will be all alone by itself in a block. 1649 static void splitAround(Instruction *I, const Twine &Name) { 1650 splitBlockIfNotFirst(I, Name); 1651 splitBlockIfNotFirst(I->getNextNode(), "After" + Name); 1652 } 1653 1654 static bool isSuspendBlock(BasicBlock *BB) { 1655 return isa<AnyCoroSuspendInst>(BB->front()); 1656 } 1657 1658 typedef SmallPtrSet<BasicBlock*, 8> VisitedBlocksSet; 1659 1660 /// Does control flow starting at the given block ever reach a suspend 1661 /// instruction before reaching a block in VisitedOrFreeBBs? 1662 static bool isSuspendReachableFrom(BasicBlock *From, 1663 VisitedBlocksSet &VisitedOrFreeBBs) { 1664 // Eagerly try to add this block to the visited set. If it's already 1665 // there, stop recursing; this path doesn't reach a suspend before 1666 // either looping or reaching a freeing block. 1667 if (!VisitedOrFreeBBs.insert(From).second) 1668 return false; 1669 1670 // We assume that we'll already have split suspends into their own blocks. 1671 if (isSuspendBlock(From)) 1672 return true; 1673 1674 // Recurse on the successors. 1675 for (auto Succ : successors(From)) { 1676 if (isSuspendReachableFrom(Succ, VisitedOrFreeBBs)) 1677 return true; 1678 } 1679 1680 return false; 1681 } 1682 1683 /// Is the given alloca "local", i.e. bounded in lifetime to not cross a 1684 /// suspend point? 1685 static bool isLocalAlloca(CoroAllocaAllocInst *AI) { 1686 // Seed the visited set with all the basic blocks containing a free 1687 // so that we won't pass them up. 1688 VisitedBlocksSet VisitedOrFreeBBs; 1689 for (auto User : AI->users()) { 1690 if (auto FI = dyn_cast<CoroAllocaFreeInst>(User)) 1691 VisitedOrFreeBBs.insert(FI->getParent()); 1692 } 1693 1694 return !isSuspendReachableFrom(AI->getParent(), VisitedOrFreeBBs); 1695 } 1696 1697 /// After we split the coroutine, will the given basic block be along 1698 /// an obvious exit path for the resumption function? 1699 static bool willLeaveFunctionImmediatelyAfter(BasicBlock *BB, 1700 unsigned depth = 3) { 1701 // If we've bottomed out our depth count, stop searching and assume 1702 // that the path might loop back. 1703 if (depth == 0) return false; 1704 1705 // If this is a suspend block, we're about to exit the resumption function. 1706 if (isSuspendBlock(BB)) return true; 1707 1708 // Recurse into the successors. 1709 for (auto Succ : successors(BB)) { 1710 if (!willLeaveFunctionImmediatelyAfter(Succ, depth - 1)) 1711 return false; 1712 } 1713 1714 // If none of the successors leads back in a loop, we're on an exit/abort. 1715 return true; 1716 } 1717 1718 static bool localAllocaNeedsStackSave(CoroAllocaAllocInst *AI) { 1719 // Look for a free that isn't sufficiently obviously followed by 1720 // either a suspend or a termination, i.e. something that will leave 1721 // the coro resumption frame. 1722 for (auto U : AI->users()) { 1723 auto FI = dyn_cast<CoroAllocaFreeInst>(U); 1724 if (!FI) continue; 1725 1726 if (!willLeaveFunctionImmediatelyAfter(FI->getParent())) 1727 return true; 1728 } 1729 1730 // If we never found one, we don't need a stack save. 1731 return false; 1732 } 1733 1734 /// Turn each of the given local allocas into a normal (dynamic) alloca 1735 /// instruction. 1736 static void lowerLocalAllocas(ArrayRef<CoroAllocaAllocInst*> LocalAllocas, 1737 SmallVectorImpl<Instruction*> &DeadInsts) { 1738 for (auto AI : LocalAllocas) { 1739 auto M = AI->getModule(); 1740 IRBuilder<> Builder(AI); 1741 1742 // Save the stack depth. Try to avoid doing this if the stackrestore 1743 // is going to immediately precede a return or something. 1744 Value *StackSave = nullptr; 1745 if (localAllocaNeedsStackSave(AI)) 1746 StackSave = Builder.CreateCall( 1747 Intrinsic::getDeclaration(M, Intrinsic::stacksave)); 1748 1749 // Allocate memory. 1750 auto Alloca = Builder.CreateAlloca(Builder.getInt8Ty(), AI->getSize()); 1751 Alloca->setAlignment(Align(AI->getAlignment())); 1752 1753 for (auto U : AI->users()) { 1754 // Replace gets with the allocation. 1755 if (isa<CoroAllocaGetInst>(U)) { 1756 U->replaceAllUsesWith(Alloca); 1757 1758 // Replace frees with stackrestores. This is safe because 1759 // alloca.alloc is required to obey a stack discipline, although we 1760 // don't enforce that structurally. 1761 } else { 1762 auto FI = cast<CoroAllocaFreeInst>(U); 1763 if (StackSave) { 1764 Builder.SetInsertPoint(FI); 1765 Builder.CreateCall( 1766 Intrinsic::getDeclaration(M, Intrinsic::stackrestore), 1767 StackSave); 1768 } 1769 } 1770 DeadInsts.push_back(cast<Instruction>(U)); 1771 } 1772 1773 DeadInsts.push_back(AI); 1774 } 1775 } 1776 1777 /// Turn the given coro.alloca.alloc call into a dynamic allocation. 1778 /// This happens during the all-instructions iteration, so it must not 1779 /// delete the call. 1780 static Instruction *lowerNonLocalAlloca(CoroAllocaAllocInst *AI, 1781 coro::Shape &Shape, 1782 SmallVectorImpl<Instruction*> &DeadInsts) { 1783 IRBuilder<> Builder(AI); 1784 auto Alloc = Shape.emitAlloc(Builder, AI->getSize(), nullptr); 1785 1786 for (User *U : AI->users()) { 1787 if (isa<CoroAllocaGetInst>(U)) { 1788 U->replaceAllUsesWith(Alloc); 1789 } else { 1790 auto FI = cast<CoroAllocaFreeInst>(U); 1791 Builder.SetInsertPoint(FI); 1792 Shape.emitDealloc(Builder, Alloc, nullptr); 1793 } 1794 DeadInsts.push_back(cast<Instruction>(U)); 1795 } 1796 1797 // Push this on last so that it gets deleted after all the others. 1798 DeadInsts.push_back(AI); 1799 1800 // Return the new allocation value so that we can check for needed spills. 1801 return cast<Instruction>(Alloc); 1802 } 1803 1804 /// Get the current swifterror value. 1805 static Value *emitGetSwiftErrorValue(IRBuilder<> &Builder, Type *ValueTy, 1806 coro::Shape &Shape) { 1807 // Make a fake function pointer as a sort of intrinsic. 1808 auto FnTy = FunctionType::get(ValueTy, {}, false); 1809 auto Fn = ConstantPointerNull::get(FnTy->getPointerTo()); 1810 1811 auto Call = Builder.CreateCall(FnTy, Fn, {}); 1812 Shape.SwiftErrorOps.push_back(Call); 1813 1814 return Call; 1815 } 1816 1817 /// Set the given value as the current swifterror value. 1818 /// 1819 /// Returns a slot that can be used as a swifterror slot. 1820 static Value *emitSetSwiftErrorValue(IRBuilder<> &Builder, Value *V, 1821 coro::Shape &Shape) { 1822 // Make a fake function pointer as a sort of intrinsic. 1823 auto FnTy = FunctionType::get(V->getType()->getPointerTo(), 1824 {V->getType()}, false); 1825 auto Fn = ConstantPointerNull::get(FnTy->getPointerTo()); 1826 1827 auto Call = Builder.CreateCall(FnTy, Fn, { V }); 1828 Shape.SwiftErrorOps.push_back(Call); 1829 1830 return Call; 1831 } 1832 1833 /// Set the swifterror value from the given alloca before a call, 1834 /// then put in back in the alloca afterwards. 1835 /// 1836 /// Returns an address that will stand in for the swifterror slot 1837 /// until splitting. 1838 static Value *emitSetAndGetSwiftErrorValueAround(Instruction *Call, 1839 AllocaInst *Alloca, 1840 coro::Shape &Shape) { 1841 auto ValueTy = Alloca->getAllocatedType(); 1842 IRBuilder<> Builder(Call); 1843 1844 // Load the current value from the alloca and set it as the 1845 // swifterror value. 1846 auto ValueBeforeCall = Builder.CreateLoad(ValueTy, Alloca); 1847 auto Addr = emitSetSwiftErrorValue(Builder, ValueBeforeCall, Shape); 1848 1849 // Move to after the call. Since swifterror only has a guaranteed 1850 // value on normal exits, we can ignore implicit and explicit unwind 1851 // edges. 1852 if (isa<CallInst>(Call)) { 1853 Builder.SetInsertPoint(Call->getNextNode()); 1854 } else { 1855 auto Invoke = cast<InvokeInst>(Call); 1856 Builder.SetInsertPoint(Invoke->getNormalDest()->getFirstNonPHIOrDbg()); 1857 } 1858 1859 // Get the current swifterror value and store it to the alloca. 1860 auto ValueAfterCall = emitGetSwiftErrorValue(Builder, ValueTy, Shape); 1861 Builder.CreateStore(ValueAfterCall, Alloca); 1862 1863 return Addr; 1864 } 1865 1866 /// Eliminate a formerly-swifterror alloca by inserting the get/set 1867 /// intrinsics and attempting to MemToReg the alloca away. 1868 static void eliminateSwiftErrorAlloca(Function &F, AllocaInst *Alloca, 1869 coro::Shape &Shape) { 1870 for (auto UI = Alloca->use_begin(), UE = Alloca->use_end(); UI != UE; ) { 1871 // We're likely changing the use list, so use a mutation-safe 1872 // iteration pattern. 1873 auto &Use = *UI; 1874 ++UI; 1875 1876 // swifterror values can only be used in very specific ways. 1877 // We take advantage of that here. 1878 auto User = Use.getUser(); 1879 if (isa<LoadInst>(User) || isa<StoreInst>(User)) 1880 continue; 1881 1882 assert(isa<CallInst>(User) || isa<InvokeInst>(User)); 1883 auto Call = cast<Instruction>(User); 1884 1885 auto Addr = emitSetAndGetSwiftErrorValueAround(Call, Alloca, Shape); 1886 1887 // Use the returned slot address as the call argument. 1888 Use.set(Addr); 1889 } 1890 1891 // All the uses should be loads and stores now. 1892 assert(isAllocaPromotable(Alloca)); 1893 } 1894 1895 /// "Eliminate" a swifterror argument by reducing it to the alloca case 1896 /// and then loading and storing in the prologue and epilog. 1897 /// 1898 /// The argument keeps the swifterror flag. 1899 static void eliminateSwiftErrorArgument(Function &F, Argument &Arg, 1900 coro::Shape &Shape, 1901 SmallVectorImpl<AllocaInst*> &AllocasToPromote) { 1902 IRBuilder<> Builder(F.getEntryBlock().getFirstNonPHIOrDbg()); 1903 1904 auto ArgTy = cast<PointerType>(Arg.getType()); 1905 auto ValueTy = ArgTy->getElementType(); 1906 1907 // Reduce to the alloca case: 1908 1909 // Create an alloca and replace all uses of the arg with it. 1910 auto Alloca = Builder.CreateAlloca(ValueTy, ArgTy->getAddressSpace()); 1911 Arg.replaceAllUsesWith(Alloca); 1912 1913 // Set an initial value in the alloca. swifterror is always null on entry. 1914 auto InitialValue = Constant::getNullValue(ValueTy); 1915 Builder.CreateStore(InitialValue, Alloca); 1916 1917 // Find all the suspends in the function and save and restore around them. 1918 for (auto Suspend : Shape.CoroSuspends) { 1919 (void) emitSetAndGetSwiftErrorValueAround(Suspend, Alloca, Shape); 1920 } 1921 1922 // Find all the coro.ends in the function and restore the error value. 1923 for (auto End : Shape.CoroEnds) { 1924 Builder.SetInsertPoint(End); 1925 auto FinalValue = Builder.CreateLoad(ValueTy, Alloca); 1926 (void) emitSetSwiftErrorValue(Builder, FinalValue, Shape); 1927 } 1928 1929 // Now we can use the alloca logic. 1930 AllocasToPromote.push_back(Alloca); 1931 eliminateSwiftErrorAlloca(F, Alloca, Shape); 1932 } 1933 1934 /// Eliminate all problematic uses of swifterror arguments and allocas 1935 /// from the function. We'll fix them up later when splitting the function. 1936 static void eliminateSwiftError(Function &F, coro::Shape &Shape) { 1937 SmallVector<AllocaInst*, 4> AllocasToPromote; 1938 1939 // Look for a swifterror argument. 1940 for (auto &Arg : F.args()) { 1941 if (!Arg.hasSwiftErrorAttr()) continue; 1942 1943 eliminateSwiftErrorArgument(F, Arg, Shape, AllocasToPromote); 1944 break; 1945 } 1946 1947 // Look for swifterror allocas. 1948 for (auto &Inst : F.getEntryBlock()) { 1949 auto Alloca = dyn_cast<AllocaInst>(&Inst); 1950 if (!Alloca || !Alloca->isSwiftError()) continue; 1951 1952 // Clear the swifterror flag. 1953 Alloca->setSwiftError(false); 1954 1955 AllocasToPromote.push_back(Alloca); 1956 eliminateSwiftErrorAlloca(F, Alloca, Shape); 1957 } 1958 1959 // If we have any allocas to promote, compute a dominator tree and 1960 // promote them en masse. 1961 if (!AllocasToPromote.empty()) { 1962 DominatorTree DT(F); 1963 PromoteMemToReg(AllocasToPromote, DT); 1964 } 1965 } 1966 1967 /// retcon and retcon.once conventions assume that all spill uses can be sunk 1968 /// after the coro.begin intrinsic. 1969 static void sinkSpillUsesAfterCoroBegin(Function &F, 1970 const FrameDataInfo &FrameData, 1971 CoroBeginInst *CoroBegin) { 1972 DominatorTree Dom(F); 1973 1974 SmallSetVector<Instruction *, 32> ToMove; 1975 SmallVector<Instruction *, 32> Worklist; 1976 1977 // Collect all users that precede coro.begin. 1978 for (auto *Def : FrameData.getAllDefs()) { 1979 for (User *U : Def->users()) { 1980 auto Inst = cast<Instruction>(U); 1981 if (Inst->getParent() != CoroBegin->getParent() || 1982 Dom.dominates(CoroBegin, Inst)) 1983 continue; 1984 if (ToMove.insert(Inst)) 1985 Worklist.push_back(Inst); 1986 } 1987 } 1988 // Recursively collect users before coro.begin. 1989 while (!Worklist.empty()) { 1990 auto *Def = Worklist.pop_back_val(); 1991 for (User *U : Def->users()) { 1992 auto Inst = cast<Instruction>(U); 1993 if (Dom.dominates(CoroBegin, Inst)) 1994 continue; 1995 if (ToMove.insert(Inst)) 1996 Worklist.push_back(Inst); 1997 } 1998 } 1999 2000 // Sort by dominance. 2001 SmallVector<Instruction *, 64> InsertionList(ToMove.begin(), ToMove.end()); 2002 llvm::sort(InsertionList, [&Dom](Instruction *A, Instruction *B) -> bool { 2003 // If a dominates b it should preceed (<) b. 2004 return Dom.dominates(A, B); 2005 }); 2006 2007 Instruction *InsertPt = CoroBegin->getNextNode(); 2008 for (Instruction *Inst : InsertionList) 2009 Inst->moveBefore(InsertPt); 2010 } 2011 2012 /// For each local variable that all of its user are only used inside one of 2013 /// suspended region, we sink their lifetime.start markers to the place where 2014 /// after the suspend block. Doing so minimizes the lifetime of each variable, 2015 /// hence minimizing the amount of data we end up putting on the frame. 2016 static void sinkLifetimeStartMarkers(Function &F, coro::Shape &Shape, 2017 SuspendCrossingInfo &Checker) { 2018 DominatorTree DT(F); 2019 2020 // Collect all possible basic blocks which may dominate all uses of allocas. 2021 SmallPtrSet<BasicBlock *, 4> DomSet; 2022 DomSet.insert(&F.getEntryBlock()); 2023 for (auto *CSI : Shape.CoroSuspends) { 2024 BasicBlock *SuspendBlock = CSI->getParent(); 2025 assert(isSuspendBlock(SuspendBlock) && SuspendBlock->getSingleSuccessor() && 2026 "should have split coro.suspend into its own block"); 2027 DomSet.insert(SuspendBlock->getSingleSuccessor()); 2028 } 2029 2030 for (Instruction &I : instructions(F)) { 2031 AllocaInst* AI = dyn_cast<AllocaInst>(&I); 2032 if (!AI) 2033 continue; 2034 2035 for (BasicBlock *DomBB : DomSet) { 2036 bool Valid = true; 2037 SmallVector<Instruction *, 1> Lifetimes; 2038 2039 auto isLifetimeStart = [](Instruction* I) { 2040 if (auto* II = dyn_cast<IntrinsicInst>(I)) 2041 return II->getIntrinsicID() == Intrinsic::lifetime_start; 2042 return false; 2043 }; 2044 2045 auto collectLifetimeStart = [&](Instruction *U, AllocaInst *AI) { 2046 if (isLifetimeStart(U)) { 2047 Lifetimes.push_back(U); 2048 return true; 2049 } 2050 if (!U->hasOneUse() || U->stripPointerCasts() != AI) 2051 return false; 2052 if (isLifetimeStart(U->user_back())) { 2053 Lifetimes.push_back(U->user_back()); 2054 return true; 2055 } 2056 return false; 2057 }; 2058 2059 for (User *U : AI->users()) { 2060 Instruction *UI = cast<Instruction>(U); 2061 // For all users except lifetime.start markers, if they are all 2062 // dominated by one of the basic blocks and do not cross 2063 // suspend points as well, then there is no need to spill the 2064 // instruction. 2065 if (!DT.dominates(DomBB, UI->getParent()) || 2066 Checker.isDefinitionAcrossSuspend(DomBB, UI)) { 2067 // Skip lifetime.start, GEP and bitcast used by lifetime.start 2068 // markers. 2069 if (collectLifetimeStart(UI, AI)) 2070 continue; 2071 Valid = false; 2072 break; 2073 } 2074 } 2075 // Sink lifetime.start markers to dominate block when they are 2076 // only used outside the region. 2077 if (Valid && Lifetimes.size() != 0) { 2078 // May be AI itself, when the type of AI is i8* 2079 auto *NewBitCast = [&](AllocaInst *AI) -> Value* { 2080 if (isa<AllocaInst>(Lifetimes[0]->getOperand(1))) 2081 return AI; 2082 auto *Int8PtrTy = Type::getInt8PtrTy(F.getContext()); 2083 return CastInst::Create(Instruction::BitCast, AI, Int8PtrTy, "", 2084 DomBB->getTerminator()); 2085 }(AI); 2086 2087 auto *NewLifetime = Lifetimes[0]->clone(); 2088 NewLifetime->replaceUsesOfWith(NewLifetime->getOperand(1), NewBitCast); 2089 NewLifetime->insertBefore(DomBB->getTerminator()); 2090 2091 // All the outsided lifetime.start markers are no longer necessary. 2092 for (Instruction *S : Lifetimes) 2093 S->eraseFromParent(); 2094 2095 break; 2096 } 2097 } 2098 } 2099 } 2100 2101 static void collectFrameAllocas(Function &F, coro::Shape &Shape, 2102 const SuspendCrossingInfo &Checker, 2103 SmallVectorImpl<AllocaInfo> &Allocas) { 2104 // Collect lifetime.start info for each alloca. 2105 using LifetimeStart = SmallPtrSet<Instruction *, 2>; 2106 llvm::DenseMap<AllocaInst *, std::unique_ptr<LifetimeStart>> LifetimeMap; 2107 for (Instruction &I : instructions(F)) { 2108 auto *II = dyn_cast<IntrinsicInst>(&I); 2109 if (!II || II->getIntrinsicID() != Intrinsic::lifetime_start) 2110 continue; 2111 2112 if (auto *OpInst = dyn_cast<Instruction>(II->getOperand(1))) { 2113 if (auto *AI = dyn_cast<AllocaInst>(OpInst->stripPointerCasts())) { 2114 2115 if (LifetimeMap.find(AI) == LifetimeMap.end()) 2116 LifetimeMap[AI] = std::make_unique<LifetimeStart>(); 2117 LifetimeMap[AI]->insert(isa<AllocaInst>(OpInst) ? II : OpInst); 2118 } 2119 } 2120 } 2121 2122 for (Instruction &I : instructions(F)) { 2123 auto *AI = dyn_cast<AllocaInst>(&I); 2124 if (!AI) 2125 continue; 2126 // The PromiseAlloca will be specially handled since it needs to be in a 2127 // fixed position in the frame. 2128 if (AI == Shape.SwitchLowering.PromiseAlloca) { 2129 continue; 2130 } 2131 bool ShouldLiveOnFrame = false; 2132 auto Iter = LifetimeMap.find(AI); 2133 if (Iter != LifetimeMap.end()) { 2134 // Check against lifetime.start if the instruction has the info. 2135 for (User *U : I.users()) { 2136 for (auto *S : *Iter->second) 2137 if ((ShouldLiveOnFrame = Checker.isDefinitionAcrossSuspend(*S, U))) 2138 break; 2139 if (ShouldLiveOnFrame) 2140 break; 2141 } 2142 if (!ShouldLiveOnFrame) 2143 continue; 2144 } 2145 // At this point, either ShouldLiveOnFrame is true or we didn't have 2146 // lifetime information. We will need to rely on more precise pointer 2147 // tracking. 2148 DominatorTree DT(F); 2149 AllocaUseVisitor Visitor{F.getParent()->getDataLayout(), DT, 2150 *Shape.CoroBegin, Checker}; 2151 Visitor.visitPtr(*AI); 2152 if (!Visitor.getShouldLiveOnFrame()) 2153 continue; 2154 Allocas.emplace_back(AI, Visitor.getAliasesCopy(), 2155 Visitor.getMayWriteBeforeCoroBegin()); 2156 } 2157 } 2158 2159 void coro::salvageDebugInfo( 2160 SmallDenseMap<llvm::Value *, llvm::AllocaInst *, 4> &DbgPtrAllocaCache, 2161 DbgDeclareInst *DDI) { 2162 Function *F = DDI->getFunction(); 2163 IRBuilder<> Builder(F->getContext()); 2164 auto InsertPt = F->getEntryBlock().getFirstInsertionPt(); 2165 while (isa<IntrinsicInst>(InsertPt)) 2166 ++InsertPt; 2167 Builder.SetInsertPoint(&F->getEntryBlock(), InsertPt); 2168 DIExpression *Expr = DDI->getExpression(); 2169 // Follow the pointer arithmetic all the way to the incoming 2170 // function argument and convert into a DIExpression. 2171 bool OutermostLoad = true; 2172 Value *Storage = DDI->getAddress(); 2173 while (Storage) { 2174 if (auto *LdInst = dyn_cast<LoadInst>(Storage)) { 2175 Storage = LdInst->getOperand(0); 2176 // FIXME: This is a heuristic that works around the fact that 2177 // LLVM IR debug intrinsics cannot yet distinguish between 2178 // memory and value locations: Because a dbg.declare(alloca) is 2179 // implicitly a memory location no DW_OP_deref operation for the 2180 // last direct load from an alloca is necessary. This condition 2181 // effectively drops the *last* DW_OP_deref in the expression. 2182 if (!OutermostLoad) 2183 Expr = DIExpression::prepend(Expr, DIExpression::DerefBefore); 2184 OutermostLoad = false; 2185 } else if (auto *StInst = dyn_cast<StoreInst>(Storage)) { 2186 Storage = StInst->getOperand(0); 2187 } else if (auto *GEPInst = dyn_cast<GetElementPtrInst>(Storage)) { 2188 Expr = llvm::salvageDebugInfoImpl(*GEPInst, Expr, 2189 /*WithStackValue=*/false); 2190 Storage = GEPInst->getOperand(0); 2191 } else if (auto *BCInst = dyn_cast<llvm::BitCastInst>(Storage)) 2192 Storage = BCInst->getOperand(0); 2193 else 2194 break; 2195 } 2196 // Store a pointer to the coroutine frame object in an alloca so it 2197 // is available throughout the function when producing unoptimized 2198 // code. Extending the lifetime this way is correct because the 2199 // variable has been declared by a dbg.declare intrinsic. 2200 if (auto Arg = dyn_cast_or_null<llvm::Argument>(Storage)) { 2201 auto &Cached = DbgPtrAllocaCache[Storage]; 2202 if (!Cached) { 2203 Cached = Builder.CreateAlloca(Storage->getType(), 0, nullptr, 2204 Arg->getName() + ".debug"); 2205 Builder.CreateStore(Storage, Cached); 2206 } 2207 Storage = Cached; 2208 // FIXME: LLVM lacks nuanced semantics to differentiate between 2209 // memory and direct locations at the IR level. The backend will 2210 // turn a dbg.declare(alloca, ..., DIExpression()) into a memory 2211 // location. Thus, if there are deref and offset operations in the 2212 // expression, we need to add a DW_OP_deref at the *start* of the 2213 // expression to first load the contents of the alloca before 2214 // adjusting it with the expression. 2215 if (Expr && Expr->isComplex()) 2216 Expr = DIExpression::prepend(Expr, DIExpression::DerefBefore); 2217 } 2218 auto &VMContext = DDI->getFunction()->getContext(); 2219 DDI->setOperand( 2220 0, MetadataAsValue::get(VMContext, ValueAsMetadata::get(Storage))); 2221 DDI->setOperand(2, MetadataAsValue::get(VMContext, Expr)); 2222 if (auto *InsertPt = dyn_cast_or_null<Instruction>(Storage)) 2223 DDI->moveAfter(InsertPt); 2224 } 2225 2226 void coro::buildCoroutineFrame(Function &F, Shape &Shape) { 2227 eliminateSwiftError(F, Shape); 2228 2229 if (Shape.ABI == coro::ABI::Switch && 2230 Shape.SwitchLowering.PromiseAlloca) { 2231 Shape.getSwitchCoroId()->clearPromise(); 2232 } 2233 2234 // Make sure that all coro.save, coro.suspend and the fallthrough coro.end 2235 // intrinsics are in their own blocks to simplify the logic of building up 2236 // SuspendCrossing data. 2237 for (auto *CSI : Shape.CoroSuspends) { 2238 if (auto *Save = CSI->getCoroSave()) 2239 splitAround(Save, "CoroSave"); 2240 splitAround(CSI, "CoroSuspend"); 2241 } 2242 2243 // Put CoroEnds into their own blocks. 2244 for (AnyCoroEndInst *CE : Shape.CoroEnds) { 2245 splitAround(CE, "CoroEnd"); 2246 2247 // Emit the musttail call function in a new block before the CoroEnd. 2248 // We do this here so that the right suspend crossing info is computed for 2249 // the uses of the musttail call function call. (Arguments to the coro.end 2250 // instructions would be ignored) 2251 if (auto *AsyncEnd = dyn_cast<CoroAsyncEndInst>(CE)) { 2252 auto *MustTailCallFn = AsyncEnd->getMustTailCallFunction(); 2253 if (!MustTailCallFn) 2254 continue; 2255 IRBuilder<> Builder(AsyncEnd); 2256 SmallVector<Value *, 8> Args(AsyncEnd->args()); 2257 auto Arguments = ArrayRef<Value *>(Args).drop_front(3); 2258 auto *Call = createMustTailCall(AsyncEnd->getDebugLoc(), MustTailCallFn, 2259 Arguments, Builder); 2260 splitAround(Call, "MustTailCall.Before.CoroEnd"); 2261 } 2262 } 2263 2264 // Transforms multi-edge PHI Nodes, so that any value feeding into a PHI will 2265 // never has its definition separated from the PHI by the suspend point. 2266 rewritePHIs(F); 2267 2268 // Build suspend crossing info. 2269 SuspendCrossingInfo Checker(F, Shape); 2270 2271 IRBuilder<> Builder(F.getContext()); 2272 FrameDataInfo FrameData; 2273 SmallVector<CoroAllocaAllocInst*, 4> LocalAllocas; 2274 SmallVector<Instruction*, 4> DeadInstructions; 2275 2276 { 2277 SpillInfo Spills; 2278 for (int Repeat = 0; Repeat < 4; ++Repeat) { 2279 // See if there are materializable instructions across suspend points. 2280 for (Instruction &I : instructions(F)) 2281 if (materializable(I)) 2282 for (User *U : I.users()) 2283 if (Checker.isDefinitionAcrossSuspend(I, U)) 2284 Spills[&I].push_back(cast<Instruction>(U)); 2285 2286 if (Spills.empty()) 2287 break; 2288 2289 // Rewrite materializable instructions to be materialized at the use 2290 // point. 2291 LLVM_DEBUG(dumpSpills("Materializations", Spills)); 2292 rewriteMaterializableInstructions(Builder, Spills); 2293 Spills.clear(); 2294 } 2295 } 2296 2297 sinkLifetimeStartMarkers(F, Shape, Checker); 2298 collectFrameAllocas(F, Shape, Checker, FrameData.Allocas); 2299 LLVM_DEBUG(dumpAllocas(FrameData.Allocas)); 2300 2301 // Collect the spills for arguments and other not-materializable values. 2302 for (Argument &A : F.args()) 2303 for (User *U : A.users()) 2304 if (Checker.isDefinitionAcrossSuspend(A, U)) 2305 FrameData.Spills[&A].push_back(cast<Instruction>(U)); 2306 2307 for (Instruction &I : instructions(F)) { 2308 // Values returned from coroutine structure intrinsics should not be part 2309 // of the Coroutine Frame. 2310 if (isCoroutineStructureIntrinsic(I) || &I == Shape.CoroBegin) 2311 continue; 2312 2313 // The Coroutine Promise always included into coroutine frame, no need to 2314 // check for suspend crossing. 2315 if (Shape.ABI == coro::ABI::Switch && 2316 Shape.SwitchLowering.PromiseAlloca == &I) 2317 continue; 2318 2319 // Handle alloca.alloc specially here. 2320 if (auto AI = dyn_cast<CoroAllocaAllocInst>(&I)) { 2321 // Check whether the alloca's lifetime is bounded by suspend points. 2322 if (isLocalAlloca(AI)) { 2323 LocalAllocas.push_back(AI); 2324 continue; 2325 } 2326 2327 // If not, do a quick rewrite of the alloca and then add spills of 2328 // the rewritten value. The rewrite doesn't invalidate anything in 2329 // Spills because the other alloca intrinsics have no other operands 2330 // besides AI, and it doesn't invalidate the iteration because we delay 2331 // erasing AI. 2332 auto Alloc = lowerNonLocalAlloca(AI, Shape, DeadInstructions); 2333 2334 for (User *U : Alloc->users()) { 2335 if (Checker.isDefinitionAcrossSuspend(*Alloc, U)) 2336 FrameData.Spills[Alloc].push_back(cast<Instruction>(U)); 2337 } 2338 continue; 2339 } 2340 2341 // Ignore alloca.get; we process this as part of coro.alloca.alloc. 2342 if (isa<CoroAllocaGetInst>(I)) 2343 continue; 2344 2345 if (isa<AllocaInst>(I)) 2346 continue; 2347 2348 for (User *U : I.users()) 2349 if (Checker.isDefinitionAcrossSuspend(I, U)) { 2350 // We cannot spill a token. 2351 if (I.getType()->isTokenTy()) 2352 report_fatal_error( 2353 "token definition is separated from the use by a suspend point"); 2354 FrameData.Spills[&I].push_back(cast<Instruction>(U)); 2355 } 2356 } 2357 LLVM_DEBUG(dumpSpills("Spills", FrameData.Spills)); 2358 if (Shape.ABI == coro::ABI::Retcon || Shape.ABI == coro::ABI::RetconOnce || 2359 Shape.ABI == coro::ABI::Async) 2360 sinkSpillUsesAfterCoroBegin(F, FrameData, Shape.CoroBegin); 2361 Shape.FrameTy = buildFrameType(F, Shape, FrameData); 2362 Shape.FramePtr = insertSpills(FrameData, Shape); 2363 lowerLocalAllocas(LocalAllocas, DeadInstructions); 2364 2365 for (auto I : DeadInstructions) 2366 I->eraseFromParent(); 2367 } 2368