1 //===- CoroFrame.cpp - Builds and manipulates coroutine frame -------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // This file contains classes used to discover if for a particular value 9 // there from sue to definition that crosses a suspend block. 10 // 11 // Using the information discovered we form a Coroutine Frame structure to 12 // contain those values. All uses of those values are replaced with appropriate 13 // GEP + load from the coroutine frame. At the point of the definition we spill 14 // the value into the coroutine frame. 15 //===----------------------------------------------------------------------===// 16 17 #include "CoroInternal.h" 18 #include "llvm/ADT/BitVector.h" 19 #include "llvm/ADT/ScopeExit.h" 20 #include "llvm/ADT/SmallString.h" 21 #include "llvm/Analysis/PtrUseVisitor.h" 22 #include "llvm/Analysis/StackLifetime.h" 23 #include "llvm/Config/llvm-config.h" 24 #include "llvm/IR/CFG.h" 25 #include "llvm/IR/DIBuilder.h" 26 #include "llvm/IR/DebugInfo.h" 27 #include "llvm/IR/Dominators.h" 28 #include "llvm/IR/IRBuilder.h" 29 #include "llvm/IR/InstIterator.h" 30 #include "llvm/Support/CommandLine.h" 31 #include "llvm/Support/Debug.h" 32 #include "llvm/Support/MathExtras.h" 33 #include "llvm/Support/OptimizedStructLayout.h" 34 #include "llvm/Support/circular_raw_ostream.h" 35 #include "llvm/Support/raw_ostream.h" 36 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 37 #include "llvm/Transforms/Utils/Local.h" 38 #include "llvm/Transforms/Utils/PromoteMemToReg.h" 39 #include <algorithm> 40 41 using namespace llvm; 42 43 // The "coro-suspend-crossing" flag is very noisy. There is another debug type, 44 // "coro-frame", which results in leaner debug spew. 45 #define DEBUG_TYPE "coro-suspend-crossing" 46 47 static cl::opt<bool> EnableReuseStorageInFrame( 48 "reuse-storage-in-coroutine-frame", cl::Hidden, 49 cl::desc( 50 "Enable the optimization which would reuse the storage in the coroutine \ 51 frame for allocas whose liferanges are not overlapped, for testing purposes"), 52 llvm::cl::init(false)); 53 54 enum { SmallVectorThreshold = 32 }; 55 56 // Provides two way mapping between the blocks and numbers. 57 namespace { 58 class BlockToIndexMapping { 59 SmallVector<BasicBlock *, SmallVectorThreshold> V; 60 61 public: 62 size_t size() const { return V.size(); } 63 64 BlockToIndexMapping(Function &F) { 65 for (BasicBlock &BB : F) 66 V.push_back(&BB); 67 llvm::sort(V); 68 } 69 70 size_t blockToIndex(BasicBlock *BB) const { 71 auto *I = llvm::lower_bound(V, BB); 72 assert(I != V.end() && *I == BB && "BasicBlockNumberng: Unknown block"); 73 return I - V.begin(); 74 } 75 76 BasicBlock *indexToBlock(unsigned Index) const { return V[Index]; } 77 }; 78 } // end anonymous namespace 79 80 // The SuspendCrossingInfo maintains data that allows to answer a question 81 // whether given two BasicBlocks A and B there is a path from A to B that 82 // passes through a suspend point. 83 // 84 // For every basic block 'i' it maintains a BlockData that consists of: 85 // Consumes: a bit vector which contains a set of indices of blocks that can 86 // reach block 'i' 87 // Kills: a bit vector which contains a set of indices of blocks that can 88 // reach block 'i', but one of the path will cross a suspend point 89 // Suspend: a boolean indicating whether block 'i' contains a suspend point. 90 // End: a boolean indicating whether block 'i' contains a coro.end intrinsic. 91 // 92 namespace { 93 struct SuspendCrossingInfo { 94 BlockToIndexMapping Mapping; 95 96 struct BlockData { 97 BitVector Consumes; 98 BitVector Kills; 99 bool Suspend = false; 100 bool End = false; 101 }; 102 SmallVector<BlockData, SmallVectorThreshold> Block; 103 104 iterator_range<succ_iterator> successors(BlockData const &BD) const { 105 BasicBlock *BB = Mapping.indexToBlock(&BD - &Block[0]); 106 return llvm::successors(BB); 107 } 108 109 BlockData &getBlockData(BasicBlock *BB) { 110 return Block[Mapping.blockToIndex(BB)]; 111 } 112 113 void dump() const; 114 void dump(StringRef Label, BitVector const &BV) const; 115 116 SuspendCrossingInfo(Function &F, coro::Shape &Shape); 117 118 bool hasPathCrossingSuspendPoint(BasicBlock *DefBB, BasicBlock *UseBB) const { 119 size_t const DefIndex = Mapping.blockToIndex(DefBB); 120 size_t const UseIndex = Mapping.blockToIndex(UseBB); 121 122 bool const Result = Block[UseIndex].Kills[DefIndex]; 123 LLVM_DEBUG(dbgs() << UseBB->getName() << " => " << DefBB->getName() 124 << " answer is " << Result << "\n"); 125 return Result; 126 } 127 128 bool isDefinitionAcrossSuspend(BasicBlock *DefBB, User *U) const { 129 auto *I = cast<Instruction>(U); 130 131 // We rewrote PHINodes, so that only the ones with exactly one incoming 132 // value need to be analyzed. 133 if (auto *PN = dyn_cast<PHINode>(I)) 134 if (PN->getNumIncomingValues() > 1) 135 return false; 136 137 BasicBlock *UseBB = I->getParent(); 138 139 // As a special case, treat uses by an llvm.coro.suspend.retcon or an 140 // llvm.coro.suspend.async as if they were uses in the suspend's single 141 // predecessor: the uses conceptually occur before the suspend. 142 if (isa<CoroSuspendRetconInst>(I) || isa<CoroSuspendAsyncInst>(I)) { 143 UseBB = UseBB->getSinglePredecessor(); 144 assert(UseBB && "should have split coro.suspend into its own block"); 145 } 146 147 return hasPathCrossingSuspendPoint(DefBB, UseBB); 148 } 149 150 bool isDefinitionAcrossSuspend(Argument &A, User *U) const { 151 return isDefinitionAcrossSuspend(&A.getParent()->getEntryBlock(), U); 152 } 153 154 bool isDefinitionAcrossSuspend(Instruction &I, User *U) const { 155 auto *DefBB = I.getParent(); 156 157 // As a special case, treat values produced by an llvm.coro.suspend.* 158 // as if they were defined in the single successor: the uses 159 // conceptually occur after the suspend. 160 if (isa<AnyCoroSuspendInst>(I)) { 161 DefBB = DefBB->getSingleSuccessor(); 162 assert(DefBB && "should have split coro.suspend into its own block"); 163 } 164 165 return isDefinitionAcrossSuspend(DefBB, U); 166 } 167 168 bool isDefinitionAcrossSuspend(Value &V, User *U) const { 169 if (auto *Arg = dyn_cast<Argument>(&V)) 170 return isDefinitionAcrossSuspend(*Arg, U); 171 if (auto *Inst = dyn_cast<Instruction>(&V)) 172 return isDefinitionAcrossSuspend(*Inst, U); 173 174 llvm_unreachable( 175 "Coroutine could only collect Argument and Instruction now."); 176 } 177 }; 178 } // end anonymous namespace 179 180 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 181 LLVM_DUMP_METHOD void SuspendCrossingInfo::dump(StringRef Label, 182 BitVector const &BV) const { 183 dbgs() << Label << ":"; 184 for (size_t I = 0, N = BV.size(); I < N; ++I) 185 if (BV[I]) 186 dbgs() << " " << Mapping.indexToBlock(I)->getName(); 187 dbgs() << "\n"; 188 } 189 190 LLVM_DUMP_METHOD void SuspendCrossingInfo::dump() const { 191 for (size_t I = 0, N = Block.size(); I < N; ++I) { 192 BasicBlock *const B = Mapping.indexToBlock(I); 193 dbgs() << B->getName() << ":\n"; 194 dump(" Consumes", Block[I].Consumes); 195 dump(" Kills", Block[I].Kills); 196 } 197 dbgs() << "\n"; 198 } 199 #endif 200 201 SuspendCrossingInfo::SuspendCrossingInfo(Function &F, coro::Shape &Shape) 202 : Mapping(F) { 203 const size_t N = Mapping.size(); 204 Block.resize(N); 205 206 // Initialize every block so that it consumes itself 207 for (size_t I = 0; I < N; ++I) { 208 auto &B = Block[I]; 209 B.Consumes.resize(N); 210 B.Kills.resize(N); 211 B.Consumes.set(I); 212 } 213 214 // Mark all CoroEnd Blocks. We do not propagate Kills beyond coro.ends as 215 // the code beyond coro.end is reachable during initial invocation of the 216 // coroutine. 217 for (auto *CE : Shape.CoroEnds) 218 getBlockData(CE->getParent()).End = true; 219 220 // Mark all suspend blocks and indicate that they kill everything they 221 // consume. Note, that crossing coro.save also requires a spill, as any code 222 // between coro.save and coro.suspend may resume the coroutine and all of the 223 // state needs to be saved by that time. 224 auto markSuspendBlock = [&](IntrinsicInst *BarrierInst) { 225 BasicBlock *SuspendBlock = BarrierInst->getParent(); 226 auto &B = getBlockData(SuspendBlock); 227 B.Suspend = true; 228 B.Kills |= B.Consumes; 229 }; 230 for (auto *CSI : Shape.CoroSuspends) { 231 markSuspendBlock(CSI); 232 if (auto *Save = CSI->getCoroSave()) 233 markSuspendBlock(Save); 234 } 235 236 // Iterate propagating consumes and kills until they stop changing. 237 int Iteration = 0; 238 (void)Iteration; 239 240 bool Changed; 241 do { 242 LLVM_DEBUG(dbgs() << "iteration " << ++Iteration); 243 LLVM_DEBUG(dbgs() << "==============\n"); 244 245 Changed = false; 246 for (size_t I = 0; I < N; ++I) { 247 auto &B = Block[I]; 248 for (BasicBlock *SI : successors(B)) { 249 250 auto SuccNo = Mapping.blockToIndex(SI); 251 252 // Saved Consumes and Kills bitsets so that it is easy to see 253 // if anything changed after propagation. 254 auto &S = Block[SuccNo]; 255 auto SavedConsumes = S.Consumes; 256 auto SavedKills = S.Kills; 257 258 // Propagate Kills and Consumes from block B into its successor S. 259 S.Consumes |= B.Consumes; 260 S.Kills |= B.Kills; 261 262 // If block B is a suspend block, it should propagate kills into the 263 // its successor for every block B consumes. 264 if (B.Suspend) { 265 S.Kills |= B.Consumes; 266 } 267 if (S.Suspend) { 268 // If block S is a suspend block, it should kill all of the blocks it 269 // consumes. 270 S.Kills |= S.Consumes; 271 } else if (S.End) { 272 // If block S is an end block, it should not propagate kills as the 273 // blocks following coro.end() are reached during initial invocation 274 // of the coroutine while all the data are still available on the 275 // stack or in the registers. 276 S.Kills.reset(); 277 } else { 278 // This is reached when S block it not Suspend nor coro.end and it 279 // need to make sure that it is not in the kill set. 280 S.Kills.reset(SuccNo); 281 } 282 283 // See if anything changed. 284 Changed |= (S.Kills != SavedKills) || (S.Consumes != SavedConsumes); 285 286 if (S.Kills != SavedKills) { 287 LLVM_DEBUG(dbgs() << "\nblock " << I << " follower " << SI->getName() 288 << "\n"); 289 LLVM_DEBUG(dump("S.Kills", S.Kills)); 290 LLVM_DEBUG(dump("SavedKills", SavedKills)); 291 } 292 if (S.Consumes != SavedConsumes) { 293 LLVM_DEBUG(dbgs() << "\nblock " << I << " follower " << SI << "\n"); 294 LLVM_DEBUG(dump("S.Consume", S.Consumes)); 295 LLVM_DEBUG(dump("SavedCons", SavedConsumes)); 296 } 297 } 298 } 299 } while (Changed); 300 LLVM_DEBUG(dump()); 301 } 302 303 #undef DEBUG_TYPE // "coro-suspend-crossing" 304 #define DEBUG_TYPE "coro-frame" 305 306 namespace { 307 class FrameTypeBuilder; 308 // Mapping from the to-be-spilled value to all the users that need reload. 309 using SpillInfo = SmallMapVector<Value *, SmallVector<Instruction *, 2>, 8>; 310 struct AllocaInfo { 311 AllocaInst *Alloca; 312 DenseMap<Instruction *, llvm::Optional<APInt>> Aliases; 313 bool MayWriteBeforeCoroBegin; 314 AllocaInfo(AllocaInst *Alloca, 315 DenseMap<Instruction *, llvm::Optional<APInt>> Aliases, 316 bool MayWriteBeforeCoroBegin) 317 : Alloca(Alloca), Aliases(std::move(Aliases)), 318 MayWriteBeforeCoroBegin(MayWriteBeforeCoroBegin) {} 319 }; 320 struct FrameDataInfo { 321 // All the values (that are not allocas) that needs to be spilled to the 322 // frame. 323 SpillInfo Spills; 324 // Allocas contains all values defined as allocas that need to live in the 325 // frame. 326 SmallVector<AllocaInfo, 8> Allocas; 327 328 SmallVector<Value *, 8> getAllDefs() const { 329 SmallVector<Value *, 8> Defs; 330 for (const auto &P : Spills) 331 Defs.push_back(P.first); 332 for (const auto &A : Allocas) 333 Defs.push_back(A.Alloca); 334 return Defs; 335 } 336 337 uint32_t getFieldIndex(Value *V) const { 338 auto Itr = FieldIndexMap.find(V); 339 assert(Itr != FieldIndexMap.end() && 340 "Value does not have a frame field index"); 341 return Itr->second; 342 } 343 344 void setFieldIndex(Value *V, uint32_t Index) { 345 assert((LayoutIndexUpdateStarted || FieldIndexMap.count(V) == 0) && 346 "Cannot set the index for the same field twice."); 347 FieldIndexMap[V] = Index; 348 } 349 350 uint64_t getAlign(Value *V) const { 351 auto Iter = FieldAlignMap.find(V); 352 assert(Iter != FieldAlignMap.end()); 353 return Iter->second; 354 } 355 356 void setAlign(Value *V, uint64_t Align) { 357 assert(FieldAlignMap.count(V) == 0); 358 FieldAlignMap.insert({V, Align}); 359 } 360 361 uint64_t getOffset(Value *V) const { 362 auto Iter = FieldOffsetMap.find(V); 363 assert(Iter != FieldOffsetMap.end()); 364 return Iter->second; 365 } 366 367 void setOffset(Value *V, uint64_t Offset) { 368 assert(FieldOffsetMap.count(V) == 0); 369 FieldOffsetMap.insert({V, Offset}); 370 } 371 372 // Remap the index of every field in the frame, using the final layout index. 373 void updateLayoutIndex(FrameTypeBuilder &B); 374 375 private: 376 // LayoutIndexUpdateStarted is used to avoid updating the index of any field 377 // twice by mistake. 378 bool LayoutIndexUpdateStarted = false; 379 // Map from values to their slot indexes on the frame. They will be first set 380 // with their original insertion field index. After the frame is built, their 381 // indexes will be updated into the final layout index. 382 DenseMap<Value *, uint32_t> FieldIndexMap; 383 // Map from values to their alignment on the frame. They would be set after 384 // the frame is built. 385 DenseMap<Value *, uint64_t> FieldAlignMap; 386 // Map from values to their offset on the frame. They would be set after 387 // the frame is built. 388 DenseMap<Value *, uint64_t> FieldOffsetMap; 389 }; 390 } // namespace 391 392 #ifndef NDEBUG 393 static void dumpSpills(StringRef Title, const SpillInfo &Spills) { 394 dbgs() << "------------- " << Title << "--------------\n"; 395 for (const auto &E : Spills) { 396 E.first->dump(); 397 dbgs() << " user: "; 398 for (auto *I : E.second) 399 I->dump(); 400 } 401 } 402 403 static void dumpAllocas(const SmallVectorImpl<AllocaInfo> &Allocas) { 404 dbgs() << "------------- Allocas --------------\n"; 405 for (const auto &A : Allocas) { 406 A.Alloca->dump(); 407 } 408 } 409 #endif 410 411 namespace { 412 using FieldIDType = size_t; 413 // We cannot rely solely on natural alignment of a type when building a 414 // coroutine frame and if the alignment specified on the Alloca instruction 415 // differs from the natural alignment of the alloca type we will need to insert 416 // padding. 417 class FrameTypeBuilder { 418 private: 419 struct Field { 420 uint64_t Size; 421 uint64_t Offset; 422 Type *Ty; 423 FieldIDType LayoutFieldIndex; 424 Align Alignment; 425 Align TyAlignment; 426 }; 427 428 const DataLayout &DL; 429 LLVMContext &Context; 430 uint64_t StructSize = 0; 431 Align StructAlign; 432 bool IsFinished = false; 433 434 Optional<Align> MaxFrameAlignment; 435 436 SmallVector<Field, 8> Fields; 437 DenseMap<Value*, unsigned> FieldIndexByKey; 438 439 public: 440 FrameTypeBuilder(LLVMContext &Context, const DataLayout &DL, 441 Optional<Align> MaxFrameAlignment) 442 : DL(DL), Context(Context), MaxFrameAlignment(MaxFrameAlignment) {} 443 444 /// Add a field to this structure for the storage of an `alloca` 445 /// instruction. 446 LLVM_NODISCARD FieldIDType addFieldForAlloca(AllocaInst *AI, 447 bool IsHeader = false) { 448 Type *Ty = AI->getAllocatedType(); 449 450 // Make an array type if this is a static array allocation. 451 if (AI->isArrayAllocation()) { 452 if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) 453 Ty = ArrayType::get(Ty, CI->getValue().getZExtValue()); 454 else 455 report_fatal_error("Coroutines cannot handle non static allocas yet"); 456 } 457 458 return addField(Ty, AI->getAlign(), IsHeader); 459 } 460 461 /// We want to put the allocas whose lifetime-ranges are not overlapped 462 /// into one slot of coroutine frame. 463 /// Consider the example at:https://bugs.llvm.org/show_bug.cgi?id=45566 464 /// 465 /// cppcoro::task<void> alternative_paths(bool cond) { 466 /// if (cond) { 467 /// big_structure a; 468 /// process(a); 469 /// co_await something(); 470 /// } else { 471 /// big_structure b; 472 /// process2(b); 473 /// co_await something(); 474 /// } 475 /// } 476 /// 477 /// We want to put variable a and variable b in the same slot to 478 /// reduce the size of coroutine frame. 479 /// 480 /// This function use StackLifetime algorithm to partition the AllocaInsts in 481 /// Spills to non-overlapped sets in order to put Alloca in the same 482 /// non-overlapped set into the same slot in the Coroutine Frame. Then add 483 /// field for the allocas in the same non-overlapped set by using the largest 484 /// type as the field type. 485 /// 486 /// Side Effects: Because We sort the allocas, the order of allocas in the 487 /// frame may be different with the order in the source code. 488 void addFieldForAllocas(const Function &F, FrameDataInfo &FrameData, 489 coro::Shape &Shape); 490 491 /// Add a field to this structure. 492 LLVM_NODISCARD FieldIDType addField(Type *Ty, MaybeAlign FieldAlignment, 493 bool IsHeader = false, 494 bool IsSpillOfValue = false) { 495 assert(!IsFinished && "adding fields to a finished builder"); 496 assert(Ty && "must provide a type for a field"); 497 498 // The field size is always the alloc size of the type. 499 uint64_t FieldSize = DL.getTypeAllocSize(Ty); 500 501 // For an alloca with size=0, we don't need to add a field and they 502 // can just point to any index in the frame. Use index 0. 503 if (FieldSize == 0) { 504 return 0; 505 } 506 507 // The field alignment might not be the type alignment, but we need 508 // to remember the type alignment anyway to build the type. 509 // If we are spilling values we don't need to worry about ABI alignment 510 // concerns. 511 auto ABIAlign = DL.getABITypeAlign(Ty); 512 Align TyAlignment = 513 (IsSpillOfValue && MaxFrameAlignment) 514 ? (*MaxFrameAlignment < ABIAlign ? *MaxFrameAlignment : ABIAlign) 515 : ABIAlign; 516 if (!FieldAlignment) { 517 FieldAlignment = TyAlignment; 518 } 519 520 // Lay out header fields immediately. 521 uint64_t Offset; 522 if (IsHeader) { 523 Offset = alignTo(StructSize, FieldAlignment); 524 StructSize = Offset + FieldSize; 525 526 // Everything else has a flexible offset. 527 } else { 528 Offset = OptimizedStructLayoutField::FlexibleOffset; 529 } 530 531 Fields.push_back({FieldSize, Offset, Ty, 0, *FieldAlignment, TyAlignment}); 532 return Fields.size() - 1; 533 } 534 535 /// Finish the layout and set the body on the given type. 536 void finish(StructType *Ty); 537 538 uint64_t getStructSize() const { 539 assert(IsFinished && "not yet finished!"); 540 return StructSize; 541 } 542 543 Align getStructAlign() const { 544 assert(IsFinished && "not yet finished!"); 545 return StructAlign; 546 } 547 548 FieldIDType getLayoutFieldIndex(FieldIDType Id) const { 549 assert(IsFinished && "not yet finished!"); 550 return Fields[Id].LayoutFieldIndex; 551 } 552 553 Field getLayoutField(FieldIDType Id) const { 554 assert(IsFinished && "not yet finished!"); 555 return Fields[Id]; 556 } 557 }; 558 } // namespace 559 560 void FrameDataInfo::updateLayoutIndex(FrameTypeBuilder &B) { 561 auto Updater = [&](Value *I) { 562 auto Field = B.getLayoutField(getFieldIndex(I)); 563 setFieldIndex(I, Field.LayoutFieldIndex); 564 setAlign(I, Field.Alignment.value()); 565 setOffset(I, Field.Offset); 566 }; 567 LayoutIndexUpdateStarted = true; 568 for (auto &S : Spills) 569 Updater(S.first); 570 for (const auto &A : Allocas) 571 Updater(A.Alloca); 572 LayoutIndexUpdateStarted = false; 573 } 574 575 void FrameTypeBuilder::addFieldForAllocas(const Function &F, 576 FrameDataInfo &FrameData, 577 coro::Shape &Shape) { 578 using AllocaSetType = SmallVector<AllocaInst *, 4>; 579 SmallVector<AllocaSetType, 4> NonOverlapedAllocas; 580 581 // We need to add field for allocas at the end of this function. 582 auto AddFieldForAllocasAtExit = make_scope_exit([&]() { 583 for (auto AllocaList : NonOverlapedAllocas) { 584 auto *LargestAI = *AllocaList.begin(); 585 FieldIDType Id = addFieldForAlloca(LargestAI); 586 for (auto *Alloca : AllocaList) 587 FrameData.setFieldIndex(Alloca, Id); 588 } 589 }); 590 591 if (!Shape.OptimizeFrame && !EnableReuseStorageInFrame) { 592 for (const auto &A : FrameData.Allocas) { 593 AllocaInst *Alloca = A.Alloca; 594 NonOverlapedAllocas.emplace_back(AllocaSetType(1, Alloca)); 595 } 596 return; 597 } 598 599 // Because there are pathes from the lifetime.start to coro.end 600 // for each alloca, the liferanges for every alloca is overlaped 601 // in the blocks who contain coro.end and the successor blocks. 602 // So we choose to skip there blocks when we calculates the liferange 603 // for each alloca. It should be reasonable since there shouldn't be uses 604 // in these blocks and the coroutine frame shouldn't be used outside the 605 // coroutine body. 606 // 607 // Note that the user of coro.suspend may not be SwitchInst. However, this 608 // case seems too complex to handle. And it is harmless to skip these 609 // patterns since it just prevend putting the allocas to live in the same 610 // slot. 611 DenseMap<SwitchInst *, BasicBlock *> DefaultSuspendDest; 612 for (auto CoroSuspendInst : Shape.CoroSuspends) { 613 for (auto U : CoroSuspendInst->users()) { 614 if (auto *ConstSWI = dyn_cast<SwitchInst>(U)) { 615 auto *SWI = const_cast<SwitchInst *>(ConstSWI); 616 DefaultSuspendDest[SWI] = SWI->getDefaultDest(); 617 SWI->setDefaultDest(SWI->getSuccessor(1)); 618 } 619 } 620 } 621 622 auto ExtractAllocas = [&]() { 623 AllocaSetType Allocas; 624 Allocas.reserve(FrameData.Allocas.size()); 625 for (const auto &A : FrameData.Allocas) 626 Allocas.push_back(A.Alloca); 627 return Allocas; 628 }; 629 StackLifetime StackLifetimeAnalyzer(F, ExtractAllocas(), 630 StackLifetime::LivenessType::May); 631 StackLifetimeAnalyzer.run(); 632 auto IsAllocaInferenre = [&](const AllocaInst *AI1, const AllocaInst *AI2) { 633 return StackLifetimeAnalyzer.getLiveRange(AI1).overlaps( 634 StackLifetimeAnalyzer.getLiveRange(AI2)); 635 }; 636 auto GetAllocaSize = [&](const AllocaInfo &A) { 637 Optional<TypeSize> RetSize = A.Alloca->getAllocationSizeInBits(DL); 638 assert(RetSize && "Variable Length Arrays (VLA) are not supported.\n"); 639 assert(!RetSize->isScalable() && "Scalable vectors are not yet supported"); 640 return RetSize->getFixedSize(); 641 }; 642 // Put larger allocas in the front. So the larger allocas have higher 643 // priority to merge, which can save more space potentially. Also each 644 // AllocaSet would be ordered. So we can get the largest Alloca in one 645 // AllocaSet easily. 646 sort(FrameData.Allocas, [&](const auto &Iter1, const auto &Iter2) { 647 return GetAllocaSize(Iter1) > GetAllocaSize(Iter2); 648 }); 649 for (const auto &A : FrameData.Allocas) { 650 AllocaInst *Alloca = A.Alloca; 651 bool Merged = false; 652 // Try to find if the Alloca is not inferenced with any existing 653 // NonOverlappedAllocaSet. If it is true, insert the alloca to that 654 // NonOverlappedAllocaSet. 655 for (auto &AllocaSet : NonOverlapedAllocas) { 656 assert(!AllocaSet.empty() && "Processing Alloca Set is not empty.\n"); 657 bool NoInference = none_of(AllocaSet, [&](auto Iter) { 658 return IsAllocaInferenre(Alloca, Iter); 659 }); 660 // If the alignment of A is multiple of the alignment of B, the address 661 // of A should satisfy the requirement for aligning for B. 662 // 663 // There may be other more fine-grained strategies to handle the alignment 664 // infomation during the merging process. But it seems hard to handle 665 // these strategies and benefit little. 666 bool Alignable = [&]() -> bool { 667 auto *LargestAlloca = *AllocaSet.begin(); 668 return LargestAlloca->getAlign().value() % Alloca->getAlign().value() == 669 0; 670 }(); 671 bool CouldMerge = NoInference && Alignable; 672 if (!CouldMerge) 673 continue; 674 AllocaSet.push_back(Alloca); 675 Merged = true; 676 break; 677 } 678 if (!Merged) { 679 NonOverlapedAllocas.emplace_back(AllocaSetType(1, Alloca)); 680 } 681 } 682 // Recover the default target destination for each Switch statement 683 // reserved. 684 for (auto SwitchAndDefaultDest : DefaultSuspendDest) { 685 SwitchInst *SWI = SwitchAndDefaultDest.first; 686 BasicBlock *DestBB = SwitchAndDefaultDest.second; 687 SWI->setDefaultDest(DestBB); 688 } 689 // This Debug Info could tell us which allocas are merged into one slot. 690 LLVM_DEBUG(for (auto &AllocaSet 691 : NonOverlapedAllocas) { 692 if (AllocaSet.size() > 1) { 693 dbgs() << "In Function:" << F.getName() << "\n"; 694 dbgs() << "Find Union Set " 695 << "\n"; 696 dbgs() << "\tAllocas are \n"; 697 for (auto Alloca : AllocaSet) 698 dbgs() << "\t\t" << *Alloca << "\n"; 699 } 700 }); 701 } 702 703 void FrameTypeBuilder::finish(StructType *Ty) { 704 assert(!IsFinished && "already finished!"); 705 706 // Prepare the optimal-layout field array. 707 // The Id in the layout field is a pointer to our Field for it. 708 SmallVector<OptimizedStructLayoutField, 8> LayoutFields; 709 LayoutFields.reserve(Fields.size()); 710 for (auto &Field : Fields) { 711 LayoutFields.emplace_back(&Field, Field.Size, Field.Alignment, 712 Field.Offset); 713 } 714 715 // Perform layout. 716 auto SizeAndAlign = performOptimizedStructLayout(LayoutFields); 717 StructSize = SizeAndAlign.first; 718 StructAlign = SizeAndAlign.second; 719 720 auto getField = [](const OptimizedStructLayoutField &LayoutField) -> Field & { 721 return *static_cast<Field *>(const_cast<void*>(LayoutField.Id)); 722 }; 723 724 // We need to produce a packed struct type if there's a field whose 725 // assigned offset isn't a multiple of its natural type alignment. 726 bool Packed = [&] { 727 for (auto &LayoutField : LayoutFields) { 728 auto &F = getField(LayoutField); 729 if (!isAligned(F.TyAlignment, LayoutField.Offset)) 730 return true; 731 } 732 return false; 733 }(); 734 735 // Build the struct body. 736 SmallVector<Type*, 16> FieldTypes; 737 FieldTypes.reserve(LayoutFields.size() * 3 / 2); 738 uint64_t LastOffset = 0; 739 for (auto &LayoutField : LayoutFields) { 740 auto &F = getField(LayoutField); 741 742 auto Offset = LayoutField.Offset; 743 744 // Add a padding field if there's a padding gap and we're either 745 // building a packed struct or the padding gap is more than we'd 746 // get from aligning to the field type's natural alignment. 747 assert(Offset >= LastOffset); 748 if (Offset != LastOffset) { 749 if (Packed || alignTo(LastOffset, F.TyAlignment) != Offset) 750 FieldTypes.push_back(ArrayType::get(Type::getInt8Ty(Context), 751 Offset - LastOffset)); 752 } 753 754 F.Offset = Offset; 755 F.LayoutFieldIndex = FieldTypes.size(); 756 757 FieldTypes.push_back(F.Ty); 758 LastOffset = Offset + F.Size; 759 } 760 761 Ty->setBody(FieldTypes, Packed); 762 763 #ifndef NDEBUG 764 // Check that the IR layout matches the offsets we expect. 765 auto Layout = DL.getStructLayout(Ty); 766 for (auto &F : Fields) { 767 assert(Ty->getElementType(F.LayoutFieldIndex) == F.Ty); 768 assert(Layout->getElementOffset(F.LayoutFieldIndex) == F.Offset); 769 } 770 #endif 771 772 IsFinished = true; 773 } 774 775 static void cacheDIVar(FrameDataInfo &FrameData, 776 DenseMap<Value *, DILocalVariable *> &DIVarCache) { 777 for (auto *V : FrameData.getAllDefs()) { 778 if (DIVarCache.find(V) != DIVarCache.end()) 779 continue; 780 781 auto DDIs = FindDbgDeclareUses(V); 782 auto *I = llvm::find_if(DDIs, [](DbgDeclareInst *DDI) { 783 return DDI->getExpression()->getNumElements() == 0; 784 }); 785 if (I != DDIs.end()) 786 DIVarCache.insert({V, (*I)->getVariable()}); 787 } 788 } 789 790 /// Create name for Type. It uses MDString to store new created string to 791 /// avoid memory leak. 792 static StringRef solveTypeName(Type *Ty) { 793 if (Ty->isIntegerTy()) { 794 // The longest name in common may be '__int_128', which has 9 bits. 795 SmallString<16> Buffer; 796 raw_svector_ostream OS(Buffer); 797 OS << "__int_" << cast<IntegerType>(Ty)->getBitWidth(); 798 auto *MDName = MDString::get(Ty->getContext(), OS.str()); 799 return MDName->getString(); 800 } 801 802 if (Ty->isFloatingPointTy()) { 803 if (Ty->isFloatTy()) 804 return "__float_"; 805 if (Ty->isDoubleTy()) 806 return "__double_"; 807 return "__floating_type_"; 808 } 809 810 if (Ty->isPointerTy()) { 811 auto *PtrTy = cast<PointerType>(Ty); 812 Type *PointeeTy = PtrTy->getPointerElementType(); 813 auto Name = solveTypeName(PointeeTy); 814 if (Name == "UnknownType") 815 return "PointerType"; 816 SmallString<16> Buffer; 817 Twine(Name + "_Ptr").toStringRef(Buffer); 818 auto *MDName = MDString::get(Ty->getContext(), Buffer.str()); 819 return MDName->getString(); 820 } 821 822 if (Ty->isStructTy()) { 823 if (!cast<StructType>(Ty)->hasName()) 824 return "__LiteralStructType_"; 825 826 auto Name = Ty->getStructName(); 827 828 SmallString<16> Buffer(Name); 829 for_each(Buffer, [](auto &Iter) { 830 if (Iter == '.' || Iter == ':') 831 Iter = '_'; 832 }); 833 auto *MDName = MDString::get(Ty->getContext(), Buffer.str()); 834 return MDName->getString(); 835 } 836 837 return "UnknownType"; 838 } 839 840 static DIType *solveDIType(DIBuilder &Builder, Type *Ty, 841 const DataLayout &Layout, DIScope *Scope, 842 unsigned LineNum, 843 DenseMap<Type *, DIType *> &DITypeCache) { 844 if (DIType *DT = DITypeCache.lookup(Ty)) 845 return DT; 846 847 StringRef Name = solveTypeName(Ty); 848 849 DIType *RetType = nullptr; 850 851 if (Ty->isIntegerTy()) { 852 auto BitWidth = cast<IntegerType>(Ty)->getBitWidth(); 853 RetType = Builder.createBasicType(Name, BitWidth, dwarf::DW_ATE_signed, 854 llvm::DINode::FlagArtificial); 855 } else if (Ty->isFloatingPointTy()) { 856 RetType = Builder.createBasicType(Name, Layout.getTypeSizeInBits(Ty), 857 dwarf::DW_ATE_float, 858 llvm::DINode::FlagArtificial); 859 } else if (Ty->isPointerTy()) { 860 // Construct BasicType instead of PointerType to avoid infinite 861 // search problem. 862 // For example, we would be in trouble if we traverse recursively: 863 // 864 // struct Node { 865 // Node* ptr; 866 // }; 867 RetType = Builder.createBasicType(Name, Layout.getTypeSizeInBits(Ty), 868 dwarf::DW_ATE_address, 869 llvm::DINode::FlagArtificial); 870 } else if (Ty->isStructTy()) { 871 auto *DIStruct = Builder.createStructType( 872 Scope, Name, Scope->getFile(), LineNum, Layout.getTypeSizeInBits(Ty), 873 Layout.getPrefTypeAlignment(Ty), llvm::DINode::FlagArtificial, nullptr, 874 llvm::DINodeArray()); 875 876 auto *StructTy = cast<StructType>(Ty); 877 SmallVector<Metadata *, 16> Elements; 878 for (unsigned I = 0; I < StructTy->getNumElements(); I++) { 879 DIType *DITy = solveDIType(Builder, StructTy->getElementType(I), Layout, 880 Scope, LineNum, DITypeCache); 881 assert(DITy); 882 Elements.push_back(Builder.createMemberType( 883 Scope, DITy->getName(), Scope->getFile(), LineNum, 884 DITy->getSizeInBits(), DITy->getAlignInBits(), 885 Layout.getStructLayout(StructTy)->getElementOffsetInBits(I), 886 llvm::DINode::FlagArtificial, DITy)); 887 } 888 889 Builder.replaceArrays(DIStruct, Builder.getOrCreateArray(Elements)); 890 891 RetType = DIStruct; 892 } else { 893 LLVM_DEBUG(dbgs() << "Unresolved Type: " << *Ty << "\n";); 894 SmallString<32> Buffer; 895 raw_svector_ostream OS(Buffer); 896 OS << Name.str() << "_" << Layout.getTypeSizeInBits(Ty); 897 RetType = Builder.createBasicType(OS.str(), Layout.getTypeSizeInBits(Ty), 898 dwarf::DW_ATE_address, 899 llvm::DINode::FlagArtificial); 900 } 901 902 DITypeCache.insert({Ty, RetType}); 903 return RetType; 904 } 905 906 /// Build artificial debug info for C++ coroutine frames to allow users to 907 /// inspect the contents of the frame directly 908 /// 909 /// Create Debug information for coroutine frame with debug name "__coro_frame". 910 /// The debug information for the fields of coroutine frame is constructed from 911 /// the following way: 912 /// 1. For all the value in the Frame, we search the use of dbg.declare to find 913 /// the corresponding debug variables for the value. If we can find the 914 /// debug variable, we can get full and accurate debug information. 915 /// 2. If we can't get debug information in step 1 and 2, we could only try to 916 /// build the DIType by Type. We did this in solveDIType. We only handle 917 /// integer, float, double, integer type and struct type for now. 918 static void buildFrameDebugInfo(Function &F, coro::Shape &Shape, 919 FrameDataInfo &FrameData) { 920 DISubprogram *DIS = F.getSubprogram(); 921 // If there is no DISubprogram for F, it implies the Function are not compiled 922 // with debug info. So we also don't need to generate debug info for the frame 923 // neither. 924 if (!DIS || !DIS->getUnit() || 925 !dwarf::isCPlusPlus( 926 (dwarf::SourceLanguage)DIS->getUnit()->getSourceLanguage())) 927 return; 928 929 assert(Shape.ABI == coro::ABI::Switch && 930 "We could only build debug infomation for C++ coroutine now.\n"); 931 932 DIBuilder DBuilder(*F.getParent(), /*AllowUnresolved*/ false); 933 934 AllocaInst *PromiseAlloca = Shape.getPromiseAlloca(); 935 assert(PromiseAlloca && 936 "Coroutine with switch ABI should own Promise alloca"); 937 938 TinyPtrVector<DbgDeclareInst *> DIs = FindDbgDeclareUses(PromiseAlloca); 939 if (DIs.empty()) 940 return; 941 942 DbgDeclareInst *PromiseDDI = DIs.front(); 943 DILocalVariable *PromiseDIVariable = PromiseDDI->getVariable(); 944 DILocalScope *PromiseDIScope = PromiseDIVariable->getScope(); 945 DIFile *DFile = PromiseDIScope->getFile(); 946 DILocation *DILoc = PromiseDDI->getDebugLoc().get(); 947 unsigned LineNum = PromiseDIVariable->getLine(); 948 949 DICompositeType *FrameDITy = DBuilder.createStructType( 950 DIS, "__coro_frame_ty", DFile, LineNum, Shape.FrameSize * 8, 951 Shape.FrameAlign.value() * 8, llvm::DINode::FlagArtificial, nullptr, 952 llvm::DINodeArray()); 953 StructType *FrameTy = Shape.FrameTy; 954 SmallVector<Metadata *, 16> Elements; 955 DataLayout Layout = F.getParent()->getDataLayout(); 956 957 DenseMap<Value *, DILocalVariable *> DIVarCache; 958 cacheDIVar(FrameData, DIVarCache); 959 960 unsigned ResumeIndex = coro::Shape::SwitchFieldIndex::Resume; 961 unsigned DestroyIndex = coro::Shape::SwitchFieldIndex::Destroy; 962 unsigned IndexIndex = Shape.SwitchLowering.IndexField; 963 964 DenseMap<unsigned, StringRef> NameCache; 965 NameCache.insert({ResumeIndex, "__resume_fn"}); 966 NameCache.insert({DestroyIndex, "__destroy_fn"}); 967 NameCache.insert({IndexIndex, "__coro_index"}); 968 969 Type *ResumeFnTy = FrameTy->getElementType(ResumeIndex), 970 *DestroyFnTy = FrameTy->getElementType(DestroyIndex), 971 *IndexTy = FrameTy->getElementType(IndexIndex); 972 973 DenseMap<unsigned, DIType *> TyCache; 974 TyCache.insert({ResumeIndex, 975 DBuilder.createBasicType("__resume_fn", 976 Layout.getTypeSizeInBits(ResumeFnTy), 977 dwarf::DW_ATE_address)}); 978 TyCache.insert( 979 {DestroyIndex, DBuilder.createBasicType( 980 "__destroy_fn", Layout.getTypeSizeInBits(DestroyFnTy), 981 dwarf::DW_ATE_address)}); 982 983 /// FIXME: If we fill the field `SizeInBits` with the actual size of 984 /// __coro_index in bits, then __coro_index wouldn't show in the debugger. 985 TyCache.insert({IndexIndex, DBuilder.createBasicType( 986 "__coro_index", 987 (Layout.getTypeSizeInBits(IndexTy) < 8) 988 ? 8 989 : Layout.getTypeSizeInBits(IndexTy), 990 dwarf::DW_ATE_unsigned_char)}); 991 992 for (auto *V : FrameData.getAllDefs()) { 993 if (DIVarCache.find(V) == DIVarCache.end()) 994 continue; 995 996 auto Index = FrameData.getFieldIndex(V); 997 998 NameCache.insert({Index, DIVarCache[V]->getName()}); 999 TyCache.insert({Index, DIVarCache[V]->getType()}); 1000 } 1001 1002 // Cache from index to (Align, Offset Pair) 1003 DenseMap<unsigned, std::pair<unsigned, unsigned>> OffsetCache; 1004 // The Align and Offset of Resume function and Destroy function are fixed. 1005 OffsetCache.insert({ResumeIndex, {8, 0}}); 1006 OffsetCache.insert({DestroyIndex, {8, 8}}); 1007 OffsetCache.insert( 1008 {IndexIndex, 1009 {Shape.SwitchLowering.IndexAlign, Shape.SwitchLowering.IndexOffset}}); 1010 1011 for (auto *V : FrameData.getAllDefs()) { 1012 auto Index = FrameData.getFieldIndex(V); 1013 1014 OffsetCache.insert( 1015 {Index, {FrameData.getAlign(V), FrameData.getOffset(V)}}); 1016 } 1017 1018 DenseMap<Type *, DIType *> DITypeCache; 1019 // This counter is used to avoid same type names. e.g., there would be 1020 // many i32 and i64 types in one coroutine. And we would use i32_0 and 1021 // i32_1 to avoid the same type. Since it makes no sense the name of the 1022 // fields confilicts with each other. 1023 unsigned UnknownTypeNum = 0; 1024 for (unsigned Index = 0; Index < FrameTy->getNumElements(); Index++) { 1025 if (OffsetCache.find(Index) == OffsetCache.end()) 1026 continue; 1027 1028 std::string Name; 1029 uint64_t SizeInBits; 1030 uint32_t AlignInBits; 1031 uint64_t OffsetInBits; 1032 DIType *DITy = nullptr; 1033 1034 Type *Ty = FrameTy->getElementType(Index); 1035 assert(Ty->isSized() && "We can't handle type which is not sized.\n"); 1036 SizeInBits = Layout.getTypeSizeInBits(Ty).getFixedSize(); 1037 AlignInBits = OffsetCache[Index].first * 8; 1038 OffsetInBits = OffsetCache[Index].second * 8; 1039 1040 if (NameCache.find(Index) != NameCache.end()) { 1041 Name = NameCache[Index].str(); 1042 DITy = TyCache[Index]; 1043 } else { 1044 DITy = solveDIType(DBuilder, Ty, Layout, FrameDITy, LineNum, DITypeCache); 1045 assert(DITy && "SolveDIType shouldn't return nullptr.\n"); 1046 Name = DITy->getName().str(); 1047 Name += "_" + std::to_string(UnknownTypeNum); 1048 UnknownTypeNum++; 1049 } 1050 1051 Elements.push_back(DBuilder.createMemberType( 1052 FrameDITy, Name, DFile, LineNum, SizeInBits, AlignInBits, OffsetInBits, 1053 llvm::DINode::FlagArtificial, DITy)); 1054 } 1055 1056 DBuilder.replaceArrays(FrameDITy, DBuilder.getOrCreateArray(Elements)); 1057 1058 auto *FrameDIVar = DBuilder.createAutoVariable(PromiseDIScope, "__coro_frame", 1059 DFile, LineNum, FrameDITy, 1060 true, DINode::FlagArtificial); 1061 assert(FrameDIVar->isValidLocationForIntrinsic(PromiseDDI->getDebugLoc())); 1062 1063 // Subprogram would have ContainedNodes field which records the debug 1064 // variables it contained. So we need to add __coro_frame to the 1065 // ContainedNodes of it. 1066 // 1067 // If we don't add __coro_frame to the RetainedNodes, user may get 1068 // `no symbol __coro_frame in context` rather than `__coro_frame` 1069 // is optimized out, which is more precise. 1070 if (auto *SubProgram = dyn_cast<DISubprogram>(PromiseDIScope)) { 1071 auto RetainedNodes = SubProgram->getRetainedNodes(); 1072 SmallVector<Metadata *, 32> RetainedNodesVec(RetainedNodes.begin(), 1073 RetainedNodes.end()); 1074 RetainedNodesVec.push_back(FrameDIVar); 1075 SubProgram->replaceOperandWith( 1076 7, (MDTuple::get(F.getContext(), RetainedNodesVec))); 1077 } 1078 1079 DBuilder.insertDeclare(Shape.FramePtr, FrameDIVar, 1080 DBuilder.createExpression(), DILoc, 1081 Shape.FramePtr->getNextNode()); 1082 } 1083 1084 // Build a struct that will keep state for an active coroutine. 1085 // struct f.frame { 1086 // ResumeFnTy ResumeFnAddr; 1087 // ResumeFnTy DestroyFnAddr; 1088 // int ResumeIndex; 1089 // ... promise (if present) ... 1090 // ... spills ... 1091 // }; 1092 static StructType *buildFrameType(Function &F, coro::Shape &Shape, 1093 FrameDataInfo &FrameData) { 1094 LLVMContext &C = F.getContext(); 1095 const DataLayout &DL = F.getParent()->getDataLayout(); 1096 StructType *FrameTy = [&] { 1097 SmallString<32> Name(F.getName()); 1098 Name.append(".Frame"); 1099 return StructType::create(C, Name); 1100 }(); 1101 1102 // We will use this value to cap the alignment of spilled values. 1103 Optional<Align> MaxFrameAlignment; 1104 if (Shape.ABI == coro::ABI::Async) 1105 MaxFrameAlignment = Shape.AsyncLowering.getContextAlignment(); 1106 FrameTypeBuilder B(C, DL, MaxFrameAlignment); 1107 1108 AllocaInst *PromiseAlloca = Shape.getPromiseAlloca(); 1109 Optional<FieldIDType> SwitchIndexFieldId; 1110 1111 if (Shape.ABI == coro::ABI::Switch) { 1112 auto *FramePtrTy = FrameTy->getPointerTo(); 1113 auto *FnTy = FunctionType::get(Type::getVoidTy(C), FramePtrTy, 1114 /*IsVarArg=*/false); 1115 auto *FnPtrTy = FnTy->getPointerTo(); 1116 1117 // Add header fields for the resume and destroy functions. 1118 // We can rely on these being perfectly packed. 1119 (void)B.addField(FnPtrTy, None, /*header*/ true); 1120 (void)B.addField(FnPtrTy, None, /*header*/ true); 1121 1122 // PromiseAlloca field needs to be explicitly added here because it's 1123 // a header field with a fixed offset based on its alignment. Hence it 1124 // needs special handling and cannot be added to FrameData.Allocas. 1125 if (PromiseAlloca) 1126 FrameData.setFieldIndex( 1127 PromiseAlloca, B.addFieldForAlloca(PromiseAlloca, /*header*/ true)); 1128 1129 // Add a field to store the suspend index. This doesn't need to 1130 // be in the header. 1131 unsigned IndexBits = std::max(1U, Log2_64_Ceil(Shape.CoroSuspends.size())); 1132 Type *IndexType = Type::getIntNTy(C, IndexBits); 1133 1134 SwitchIndexFieldId = B.addField(IndexType, None); 1135 } else { 1136 assert(PromiseAlloca == nullptr && "lowering doesn't support promises"); 1137 } 1138 1139 // Because multiple allocas may own the same field slot, 1140 // we add allocas to field here. 1141 B.addFieldForAllocas(F, FrameData, Shape); 1142 // Add PromiseAlloca to Allocas list so that 1143 // 1. updateLayoutIndex could update its index after 1144 // `performOptimizedStructLayout` 1145 // 2. it is processed in insertSpills. 1146 if (Shape.ABI == coro::ABI::Switch && PromiseAlloca) 1147 // We assume that the promise alloca won't be modified before 1148 // CoroBegin and no alias will be create before CoroBegin. 1149 FrameData.Allocas.emplace_back( 1150 PromiseAlloca, DenseMap<Instruction *, llvm::Optional<APInt>>{}, false); 1151 // Create an entry for every spilled value. 1152 for (auto &S : FrameData.Spills) { 1153 Type *FieldType = S.first->getType(); 1154 // For byval arguments, we need to store the pointed value in the frame, 1155 // instead of the pointer itself. 1156 if (const Argument *A = dyn_cast<Argument>(S.first)) 1157 if (A->hasByValAttr()) 1158 FieldType = A->getParamByValType(); 1159 FieldIDType Id = 1160 B.addField(FieldType, None, false /*header*/, true /*IsSpillOfValue*/); 1161 FrameData.setFieldIndex(S.first, Id); 1162 } 1163 1164 B.finish(FrameTy); 1165 FrameData.updateLayoutIndex(B); 1166 Shape.FrameAlign = B.getStructAlign(); 1167 Shape.FrameSize = B.getStructSize(); 1168 1169 switch (Shape.ABI) { 1170 case coro::ABI::Switch: { 1171 // In the switch ABI, remember the switch-index field. 1172 auto IndexField = B.getLayoutField(*SwitchIndexFieldId); 1173 Shape.SwitchLowering.IndexField = IndexField.LayoutFieldIndex; 1174 Shape.SwitchLowering.IndexAlign = IndexField.Alignment.value(); 1175 Shape.SwitchLowering.IndexOffset = IndexField.Offset; 1176 1177 // Also round the frame size up to a multiple of its alignment, as is 1178 // generally expected in C/C++. 1179 Shape.FrameSize = alignTo(Shape.FrameSize, Shape.FrameAlign); 1180 break; 1181 } 1182 1183 // In the retcon ABI, remember whether the frame is inline in the storage. 1184 case coro::ABI::Retcon: 1185 case coro::ABI::RetconOnce: { 1186 auto Id = Shape.getRetconCoroId(); 1187 Shape.RetconLowering.IsFrameInlineInStorage 1188 = (B.getStructSize() <= Id->getStorageSize() && 1189 B.getStructAlign() <= Id->getStorageAlignment()); 1190 break; 1191 } 1192 case coro::ABI::Async: { 1193 Shape.AsyncLowering.FrameOffset = 1194 alignTo(Shape.AsyncLowering.ContextHeaderSize, Shape.FrameAlign); 1195 // Also make the final context size a multiple of the context alignment to 1196 // make allocation easier for allocators. 1197 Shape.AsyncLowering.ContextSize = 1198 alignTo(Shape.AsyncLowering.FrameOffset + Shape.FrameSize, 1199 Shape.AsyncLowering.getContextAlignment()); 1200 if (Shape.AsyncLowering.getContextAlignment() < Shape.FrameAlign) { 1201 report_fatal_error( 1202 "The alignment requirment of frame variables cannot be higher than " 1203 "the alignment of the async function context"); 1204 } 1205 break; 1206 } 1207 } 1208 1209 return FrameTy; 1210 } 1211 1212 // We use a pointer use visitor to track how an alloca is being used. 1213 // The goal is to be able to answer the following three questions: 1214 // 1. Should this alloca be allocated on the frame instead. 1215 // 2. Could the content of the alloca be modified prior to CoroBegn, which would 1216 // require copying the data from alloca to the frame after CoroBegin. 1217 // 3. Is there any alias created for this alloca prior to CoroBegin, but used 1218 // after CoroBegin. In that case, we will need to recreate the alias after 1219 // CoroBegin based off the frame. To answer question 1, we track two things: 1220 // a. List of all BasicBlocks that use this alloca or any of the aliases of 1221 // the alloca. In the end, we check if there exists any two basic blocks that 1222 // cross suspension points. If so, this alloca must be put on the frame. b. 1223 // Whether the alloca or any alias of the alloca is escaped at some point, 1224 // either by storing the address somewhere, or the address is used in a 1225 // function call that might capture. If it's ever escaped, this alloca must be 1226 // put on the frame conservatively. 1227 // To answer quetion 2, we track through the variable MayWriteBeforeCoroBegin. 1228 // Whenever a potential write happens, either through a store instruction, a 1229 // function call or any of the memory intrinsics, we check whether this 1230 // instruction is prior to CoroBegin. To answer question 3, we track the offsets 1231 // of all aliases created for the alloca prior to CoroBegin but used after 1232 // CoroBegin. llvm::Optional is used to be able to represent the case when the 1233 // offset is unknown (e.g. when you have a PHINode that takes in different 1234 // offset values). We cannot handle unknown offsets and will assert. This is the 1235 // potential issue left out. An ideal solution would likely require a 1236 // significant redesign. 1237 namespace { 1238 struct AllocaUseVisitor : PtrUseVisitor<AllocaUseVisitor> { 1239 using Base = PtrUseVisitor<AllocaUseVisitor>; 1240 AllocaUseVisitor(const DataLayout &DL, const DominatorTree &DT, 1241 const CoroBeginInst &CB, const SuspendCrossingInfo &Checker, 1242 bool ShouldUseLifetimeStartInfo) 1243 : PtrUseVisitor(DL), DT(DT), CoroBegin(CB), Checker(Checker), 1244 ShouldUseLifetimeStartInfo(ShouldUseLifetimeStartInfo) {} 1245 1246 void visit(Instruction &I) { 1247 Users.insert(&I); 1248 Base::visit(I); 1249 // If the pointer is escaped prior to CoroBegin, we have to assume it would 1250 // be written into before CoroBegin as well. 1251 if (PI.isEscaped() && !DT.dominates(&CoroBegin, PI.getEscapingInst())) { 1252 MayWriteBeforeCoroBegin = true; 1253 } 1254 } 1255 // We need to provide this overload as PtrUseVisitor uses a pointer based 1256 // visiting function. 1257 void visit(Instruction *I) { return visit(*I); } 1258 1259 void visitPHINode(PHINode &I) { 1260 enqueueUsers(I); 1261 handleAlias(I); 1262 } 1263 1264 void visitSelectInst(SelectInst &I) { 1265 enqueueUsers(I); 1266 handleAlias(I); 1267 } 1268 1269 void visitStoreInst(StoreInst &SI) { 1270 // Regardless whether the alias of the alloca is the value operand or the 1271 // pointer operand, we need to assume the alloca is been written. 1272 handleMayWrite(SI); 1273 1274 if (SI.getValueOperand() != U->get()) 1275 return; 1276 1277 // We are storing the pointer into a memory location, potentially escaping. 1278 // As an optimization, we try to detect simple cases where it doesn't 1279 // actually escape, for example: 1280 // %ptr = alloca .. 1281 // %addr = alloca .. 1282 // store %ptr, %addr 1283 // %x = load %addr 1284 // .. 1285 // If %addr is only used by loading from it, we could simply treat %x as 1286 // another alias of %ptr, and not considering %ptr being escaped. 1287 auto IsSimpleStoreThenLoad = [&]() { 1288 auto *AI = dyn_cast<AllocaInst>(SI.getPointerOperand()); 1289 // If the memory location we are storing to is not an alloca, it 1290 // could be an alias of some other memory locations, which is difficult 1291 // to analyze. 1292 if (!AI) 1293 return false; 1294 // StoreAliases contains aliases of the memory location stored into. 1295 SmallVector<Instruction *, 4> StoreAliases = {AI}; 1296 while (!StoreAliases.empty()) { 1297 Instruction *I = StoreAliases.pop_back_val(); 1298 for (User *U : I->users()) { 1299 // If we are loading from the memory location, we are creating an 1300 // alias of the original pointer. 1301 if (auto *LI = dyn_cast<LoadInst>(U)) { 1302 enqueueUsers(*LI); 1303 handleAlias(*LI); 1304 continue; 1305 } 1306 // If we are overriding the memory location, the pointer certainly 1307 // won't escape. 1308 if (auto *S = dyn_cast<StoreInst>(U)) 1309 if (S->getPointerOperand() == I) 1310 continue; 1311 if (auto *II = dyn_cast<IntrinsicInst>(U)) 1312 if (II->isLifetimeStartOrEnd()) 1313 continue; 1314 // BitCastInst creats aliases of the memory location being stored 1315 // into. 1316 if (auto *BI = dyn_cast<BitCastInst>(U)) { 1317 StoreAliases.push_back(BI); 1318 continue; 1319 } 1320 return false; 1321 } 1322 } 1323 1324 return true; 1325 }; 1326 1327 if (!IsSimpleStoreThenLoad()) 1328 PI.setEscaped(&SI); 1329 } 1330 1331 // All mem intrinsics modify the data. 1332 void visitMemIntrinsic(MemIntrinsic &MI) { handleMayWrite(MI); } 1333 1334 void visitBitCastInst(BitCastInst &BC) { 1335 Base::visitBitCastInst(BC); 1336 handleAlias(BC); 1337 } 1338 1339 void visitAddrSpaceCastInst(AddrSpaceCastInst &ASC) { 1340 Base::visitAddrSpaceCastInst(ASC); 1341 handleAlias(ASC); 1342 } 1343 1344 void visitGetElementPtrInst(GetElementPtrInst &GEPI) { 1345 // The base visitor will adjust Offset accordingly. 1346 Base::visitGetElementPtrInst(GEPI); 1347 handleAlias(GEPI); 1348 } 1349 1350 void visitIntrinsicInst(IntrinsicInst &II) { 1351 // When we found the lifetime markers refers to a 1352 // subrange of the original alloca, ignore the lifetime 1353 // markers to avoid misleading the analysis. 1354 if (II.getIntrinsicID() != Intrinsic::lifetime_start || !IsOffsetKnown || 1355 !Offset.isZero()) 1356 return Base::visitIntrinsicInst(II); 1357 LifetimeStarts.insert(&II); 1358 } 1359 1360 void visitCallBase(CallBase &CB) { 1361 for (unsigned Op = 0, OpCount = CB.arg_size(); Op < OpCount; ++Op) 1362 if (U->get() == CB.getArgOperand(Op) && !CB.doesNotCapture(Op)) 1363 PI.setEscaped(&CB); 1364 handleMayWrite(CB); 1365 } 1366 1367 bool getShouldLiveOnFrame() const { 1368 if (!ShouldLiveOnFrame) 1369 ShouldLiveOnFrame = computeShouldLiveOnFrame(); 1370 return ShouldLiveOnFrame.getValue(); 1371 } 1372 1373 bool getMayWriteBeforeCoroBegin() const { return MayWriteBeforeCoroBegin; } 1374 1375 DenseMap<Instruction *, llvm::Optional<APInt>> getAliasesCopy() const { 1376 assert(getShouldLiveOnFrame() && "This method should only be called if the " 1377 "alloca needs to live on the frame."); 1378 for (const auto &P : AliasOffetMap) 1379 if (!P.second) 1380 report_fatal_error("Unable to handle an alias with unknown offset " 1381 "created before CoroBegin."); 1382 return AliasOffetMap; 1383 } 1384 1385 private: 1386 const DominatorTree &DT; 1387 const CoroBeginInst &CoroBegin; 1388 const SuspendCrossingInfo &Checker; 1389 // All alias to the original AllocaInst, created before CoroBegin and used 1390 // after CoroBegin. Each entry contains the instruction and the offset in the 1391 // original Alloca. They need to be recreated after CoroBegin off the frame. 1392 DenseMap<Instruction *, llvm::Optional<APInt>> AliasOffetMap{}; 1393 SmallPtrSet<Instruction *, 4> Users{}; 1394 SmallPtrSet<IntrinsicInst *, 2> LifetimeStarts{}; 1395 bool MayWriteBeforeCoroBegin{false}; 1396 bool ShouldUseLifetimeStartInfo{true}; 1397 1398 mutable llvm::Optional<bool> ShouldLiveOnFrame{}; 1399 1400 bool computeShouldLiveOnFrame() const { 1401 // If lifetime information is available, we check it first since it's 1402 // more precise. We look at every pair of lifetime.start intrinsic and 1403 // every basic block that uses the pointer to see if they cross suspension 1404 // points. The uses cover both direct uses as well as indirect uses. 1405 if (ShouldUseLifetimeStartInfo && !LifetimeStarts.empty()) { 1406 for (auto *I : Users) 1407 for (auto *S : LifetimeStarts) 1408 if (Checker.isDefinitionAcrossSuspend(*S, I)) 1409 return true; 1410 return false; 1411 } 1412 // FIXME: Ideally the isEscaped check should come at the beginning. 1413 // However there are a few loose ends that need to be fixed first before 1414 // we can do that. We need to make sure we are not over-conservative, so 1415 // that the data accessed in-between await_suspend and symmetric transfer 1416 // is always put on the stack, and also data accessed after coro.end is 1417 // always put on the stack (esp the return object). To fix that, we need 1418 // to: 1419 // 1) Potentially treat sret as nocapture in calls 1420 // 2) Special handle the return object and put it on the stack 1421 // 3) Utilize lifetime.end intrinsic 1422 if (PI.isEscaped()) 1423 return true; 1424 1425 for (auto *U1 : Users) 1426 for (auto *U2 : Users) 1427 if (Checker.isDefinitionAcrossSuspend(*U1, U2)) 1428 return true; 1429 1430 return false; 1431 } 1432 1433 void handleMayWrite(const Instruction &I) { 1434 if (!DT.dominates(&CoroBegin, &I)) 1435 MayWriteBeforeCoroBegin = true; 1436 } 1437 1438 bool usedAfterCoroBegin(Instruction &I) { 1439 for (auto &U : I.uses()) 1440 if (DT.dominates(&CoroBegin, U)) 1441 return true; 1442 return false; 1443 } 1444 1445 void handleAlias(Instruction &I) { 1446 // We track all aliases created prior to CoroBegin but used after. 1447 // These aliases may need to be recreated after CoroBegin if the alloca 1448 // need to live on the frame. 1449 if (DT.dominates(&CoroBegin, &I) || !usedAfterCoroBegin(I)) 1450 return; 1451 1452 if (!IsOffsetKnown) { 1453 AliasOffetMap[&I].reset(); 1454 } else { 1455 auto Itr = AliasOffetMap.find(&I); 1456 if (Itr == AliasOffetMap.end()) { 1457 AliasOffetMap[&I] = Offset; 1458 } else if (Itr->second.hasValue() && Itr->second.getValue() != Offset) { 1459 // If we have seen two different possible values for this alias, we set 1460 // it to empty. 1461 AliasOffetMap[&I].reset(); 1462 } 1463 } 1464 } 1465 }; 1466 } // namespace 1467 1468 // We need to make room to insert a spill after initial PHIs, but before 1469 // catchswitch instruction. Placing it before violates the requirement that 1470 // catchswitch, like all other EHPads must be the first nonPHI in a block. 1471 // 1472 // Split away catchswitch into a separate block and insert in its place: 1473 // 1474 // cleanuppad <InsertPt> cleanupret. 1475 // 1476 // cleanupret instruction will act as an insert point for the spill. 1477 static Instruction *splitBeforeCatchSwitch(CatchSwitchInst *CatchSwitch) { 1478 BasicBlock *CurrentBlock = CatchSwitch->getParent(); 1479 BasicBlock *NewBlock = CurrentBlock->splitBasicBlock(CatchSwitch); 1480 CurrentBlock->getTerminator()->eraseFromParent(); 1481 1482 auto *CleanupPad = 1483 CleanupPadInst::Create(CatchSwitch->getParentPad(), {}, "", CurrentBlock); 1484 auto *CleanupRet = 1485 CleanupReturnInst::Create(CleanupPad, NewBlock, CurrentBlock); 1486 return CleanupRet; 1487 } 1488 1489 static void createFramePtr(coro::Shape &Shape) { 1490 auto *CB = Shape.CoroBegin; 1491 IRBuilder<> Builder(CB->getNextNode()); 1492 StructType *FrameTy = Shape.FrameTy; 1493 PointerType *FramePtrTy = FrameTy->getPointerTo(); 1494 Shape.FramePtr = 1495 cast<Instruction>(Builder.CreateBitCast(CB, FramePtrTy, "FramePtr")); 1496 } 1497 1498 // Replace all alloca and SSA values that are accessed across suspend points 1499 // with GetElementPointer from coroutine frame + loads and stores. Create an 1500 // AllocaSpillBB that will become the new entry block for the resume parts of 1501 // the coroutine: 1502 // 1503 // %hdl = coro.begin(...) 1504 // whatever 1505 // 1506 // becomes: 1507 // 1508 // %hdl = coro.begin(...) 1509 // %FramePtr = bitcast i8* hdl to %f.frame* 1510 // br label %AllocaSpillBB 1511 // 1512 // AllocaSpillBB: 1513 // ; geps corresponding to allocas that were moved to coroutine frame 1514 // br label PostSpill 1515 // 1516 // PostSpill: 1517 // whatever 1518 // 1519 // 1520 static Instruction *insertSpills(const FrameDataInfo &FrameData, 1521 coro::Shape &Shape) { 1522 auto *CB = Shape.CoroBegin; 1523 LLVMContext &C = CB->getContext(); 1524 IRBuilder<> Builder(C); 1525 StructType *FrameTy = Shape.FrameTy; 1526 Instruction *FramePtr = Shape.FramePtr; 1527 DominatorTree DT(*CB->getFunction()); 1528 SmallDenseMap<llvm::Value *, llvm::AllocaInst *, 4> DbgPtrAllocaCache; 1529 1530 // Create a GEP with the given index into the coroutine frame for the original 1531 // value Orig. Appends an extra 0 index for array-allocas, preserving the 1532 // original type. 1533 auto GetFramePointer = [&](Value *Orig) -> Value * { 1534 FieldIDType Index = FrameData.getFieldIndex(Orig); 1535 SmallVector<Value *, 3> Indices = { 1536 ConstantInt::get(Type::getInt32Ty(C), 0), 1537 ConstantInt::get(Type::getInt32Ty(C), Index), 1538 }; 1539 1540 if (auto *AI = dyn_cast<AllocaInst>(Orig)) { 1541 if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) { 1542 auto Count = CI->getValue().getZExtValue(); 1543 if (Count > 1) { 1544 Indices.push_back(ConstantInt::get(Type::getInt32Ty(C), 0)); 1545 } 1546 } else { 1547 report_fatal_error("Coroutines cannot handle non static allocas yet"); 1548 } 1549 } 1550 1551 auto GEP = cast<GetElementPtrInst>( 1552 Builder.CreateInBoundsGEP(FrameTy, FramePtr, Indices)); 1553 if (isa<AllocaInst>(Orig)) { 1554 // If the type of GEP is not equal to the type of AllocaInst, it implies 1555 // that the AllocaInst may be reused in the Frame slot of other 1556 // AllocaInst. So We cast GEP to the AllocaInst here to re-use 1557 // the Frame storage. 1558 // 1559 // Note: If we change the strategy dealing with alignment, we need to refine 1560 // this casting. 1561 if (GEP->getResultElementType() != Orig->getType()) 1562 return Builder.CreateBitCast(GEP, Orig->getType(), 1563 Orig->getName() + Twine(".cast")); 1564 } 1565 return GEP; 1566 }; 1567 1568 for (auto const &E : FrameData.Spills) { 1569 Value *Def = E.first; 1570 auto SpillAlignment = Align(FrameData.getAlign(Def)); 1571 // Create a store instruction storing the value into the 1572 // coroutine frame. 1573 Instruction *InsertPt = nullptr; 1574 Type *ByValTy = nullptr; 1575 if (auto *Arg = dyn_cast<Argument>(Def)) { 1576 // For arguments, we will place the store instruction right after 1577 // the coroutine frame pointer instruction, i.e. bitcast of 1578 // coro.begin from i8* to %f.frame*. 1579 InsertPt = FramePtr->getNextNode(); 1580 1581 // If we're spilling an Argument, make sure we clear 'nocapture' 1582 // from the coroutine function. 1583 Arg->getParent()->removeParamAttr(Arg->getArgNo(), Attribute::NoCapture); 1584 1585 if (Arg->hasByValAttr()) 1586 ByValTy = Arg->getParamByValType(); 1587 } else if (auto *CSI = dyn_cast<AnyCoroSuspendInst>(Def)) { 1588 // Don't spill immediately after a suspend; splitting assumes 1589 // that the suspend will be followed by a branch. 1590 InsertPt = CSI->getParent()->getSingleSuccessor()->getFirstNonPHI(); 1591 } else { 1592 auto *I = cast<Instruction>(Def); 1593 if (!DT.dominates(CB, I)) { 1594 // If it is not dominated by CoroBegin, then spill should be 1595 // inserted immediately after CoroFrame is computed. 1596 InsertPt = FramePtr->getNextNode(); 1597 } else if (auto *II = dyn_cast<InvokeInst>(I)) { 1598 // If we are spilling the result of the invoke instruction, split 1599 // the normal edge and insert the spill in the new block. 1600 auto *NewBB = SplitEdge(II->getParent(), II->getNormalDest()); 1601 InsertPt = NewBB->getTerminator(); 1602 } else if (isa<PHINode>(I)) { 1603 // Skip the PHINodes and EH pads instructions. 1604 BasicBlock *DefBlock = I->getParent(); 1605 if (auto *CSI = dyn_cast<CatchSwitchInst>(DefBlock->getTerminator())) 1606 InsertPt = splitBeforeCatchSwitch(CSI); 1607 else 1608 InsertPt = &*DefBlock->getFirstInsertionPt(); 1609 } else { 1610 assert(!I->isTerminator() && "unexpected terminator"); 1611 // For all other values, the spill is placed immediately after 1612 // the definition. 1613 InsertPt = I->getNextNode(); 1614 } 1615 } 1616 1617 auto Index = FrameData.getFieldIndex(Def); 1618 Builder.SetInsertPoint(InsertPt); 1619 auto *G = Builder.CreateConstInBoundsGEP2_32( 1620 FrameTy, FramePtr, 0, Index, Def->getName() + Twine(".spill.addr")); 1621 if (ByValTy) { 1622 // For byval arguments, we need to store the pointed value in the frame, 1623 // instead of the pointer itself. 1624 auto *Value = Builder.CreateLoad(ByValTy, Def); 1625 Builder.CreateAlignedStore(Value, G, SpillAlignment); 1626 } else { 1627 Builder.CreateAlignedStore(Def, G, SpillAlignment); 1628 } 1629 1630 BasicBlock *CurrentBlock = nullptr; 1631 Value *CurrentReload = nullptr; 1632 for (auto *U : E.second) { 1633 // If we have not seen the use block, create a load instruction to reload 1634 // the spilled value from the coroutine frame. Populates the Value pointer 1635 // reference provided with the frame GEP. 1636 if (CurrentBlock != U->getParent()) { 1637 CurrentBlock = U->getParent(); 1638 Builder.SetInsertPoint(&*CurrentBlock->getFirstInsertionPt()); 1639 1640 auto *GEP = GetFramePointer(E.first); 1641 GEP->setName(E.first->getName() + Twine(".reload.addr")); 1642 if (ByValTy) 1643 CurrentReload = GEP; 1644 else 1645 CurrentReload = Builder.CreateAlignedLoad( 1646 FrameTy->getElementType(FrameData.getFieldIndex(E.first)), GEP, 1647 SpillAlignment, E.first->getName() + Twine(".reload")); 1648 1649 TinyPtrVector<DbgDeclareInst *> DIs = FindDbgDeclareUses(Def); 1650 for (DbgDeclareInst *DDI : DIs) { 1651 bool AllowUnresolved = false; 1652 // This dbg.declare is preserved for all coro-split function 1653 // fragments. It will be unreachable in the main function, and 1654 // processed by coro::salvageDebugInfo() by CoroCloner. 1655 DIBuilder(*CurrentBlock->getParent()->getParent(), AllowUnresolved) 1656 .insertDeclare(CurrentReload, DDI->getVariable(), 1657 DDI->getExpression(), DDI->getDebugLoc(), 1658 &*Builder.GetInsertPoint()); 1659 // This dbg.declare is for the main function entry point. It 1660 // will be deleted in all coro-split functions. 1661 coro::salvageDebugInfo(DbgPtrAllocaCache, DDI, Shape.OptimizeFrame); 1662 } 1663 } 1664 1665 // If we have a single edge PHINode, remove it and replace it with a 1666 // reload from the coroutine frame. (We already took care of multi edge 1667 // PHINodes by rewriting them in the rewritePHIs function). 1668 if (auto *PN = dyn_cast<PHINode>(U)) { 1669 assert(PN->getNumIncomingValues() == 1 && 1670 "unexpected number of incoming " 1671 "values in the PHINode"); 1672 PN->replaceAllUsesWith(CurrentReload); 1673 PN->eraseFromParent(); 1674 continue; 1675 } 1676 1677 // Replace all uses of CurrentValue in the current instruction with 1678 // reload. 1679 U->replaceUsesOfWith(Def, CurrentReload); 1680 } 1681 } 1682 1683 BasicBlock *FramePtrBB = FramePtr->getParent(); 1684 1685 auto SpillBlock = 1686 FramePtrBB->splitBasicBlock(FramePtr->getNextNode(), "AllocaSpillBB"); 1687 SpillBlock->splitBasicBlock(&SpillBlock->front(), "PostSpill"); 1688 Shape.AllocaSpillBlock = SpillBlock; 1689 1690 // retcon and retcon.once lowering assumes all uses have been sunk. 1691 if (Shape.ABI == coro::ABI::Retcon || Shape.ABI == coro::ABI::RetconOnce || 1692 Shape.ABI == coro::ABI::Async) { 1693 // If we found any allocas, replace all of their remaining uses with Geps. 1694 Builder.SetInsertPoint(&SpillBlock->front()); 1695 for (const auto &P : FrameData.Allocas) { 1696 AllocaInst *Alloca = P.Alloca; 1697 auto *G = GetFramePointer(Alloca); 1698 1699 // We are not using ReplaceInstWithInst(P.first, cast<Instruction>(G)) 1700 // here, as we are changing location of the instruction. 1701 G->takeName(Alloca); 1702 Alloca->replaceAllUsesWith(G); 1703 Alloca->eraseFromParent(); 1704 } 1705 return FramePtr; 1706 } 1707 1708 // If we found any alloca, replace all of their remaining uses with GEP 1709 // instructions. To remain debugbility, we replace the uses of allocas for 1710 // dbg.declares and dbg.values with the reload from the frame. 1711 // Note: We cannot replace the alloca with GEP instructions indiscriminately, 1712 // as some of the uses may not be dominated by CoroBegin. 1713 Builder.SetInsertPoint(&Shape.AllocaSpillBlock->front()); 1714 SmallVector<Instruction *, 4> UsersToUpdate; 1715 for (const auto &A : FrameData.Allocas) { 1716 AllocaInst *Alloca = A.Alloca; 1717 UsersToUpdate.clear(); 1718 for (User *U : Alloca->users()) { 1719 auto *I = cast<Instruction>(U); 1720 if (DT.dominates(CB, I)) 1721 UsersToUpdate.push_back(I); 1722 } 1723 if (UsersToUpdate.empty()) 1724 continue; 1725 auto *G = GetFramePointer(Alloca); 1726 G->setName(Alloca->getName() + Twine(".reload.addr")); 1727 1728 SmallVector<DbgVariableIntrinsic *, 4> DIs; 1729 findDbgUsers(DIs, Alloca); 1730 for (auto *DVI : DIs) 1731 DVI->replaceUsesOfWith(Alloca, G); 1732 1733 for (Instruction *I : UsersToUpdate) 1734 I->replaceUsesOfWith(Alloca, G); 1735 } 1736 Builder.SetInsertPoint(FramePtr->getNextNode()); 1737 for (const auto &A : FrameData.Allocas) { 1738 AllocaInst *Alloca = A.Alloca; 1739 if (A.MayWriteBeforeCoroBegin) { 1740 // isEscaped really means potentially modified before CoroBegin. 1741 if (Alloca->isArrayAllocation()) 1742 report_fatal_error( 1743 "Coroutines cannot handle copying of array allocas yet"); 1744 1745 auto *G = GetFramePointer(Alloca); 1746 auto *Value = Builder.CreateLoad(Alloca->getAllocatedType(), Alloca); 1747 Builder.CreateStore(Value, G); 1748 } 1749 // For each alias to Alloca created before CoroBegin but used after 1750 // CoroBegin, we recreate them after CoroBegin by appplying the offset 1751 // to the pointer in the frame. 1752 for (const auto &Alias : A.Aliases) { 1753 auto *FramePtr = GetFramePointer(Alloca); 1754 auto *FramePtrRaw = 1755 Builder.CreateBitCast(FramePtr, Type::getInt8PtrTy(C)); 1756 auto *AliasPtr = Builder.CreateGEP( 1757 Type::getInt8Ty(C), FramePtrRaw, 1758 ConstantInt::get(Type::getInt64Ty(C), Alias.second.getValue())); 1759 auto *AliasPtrTyped = 1760 Builder.CreateBitCast(AliasPtr, Alias.first->getType()); 1761 Alias.first->replaceUsesWithIf( 1762 AliasPtrTyped, [&](Use &U) { return DT.dominates(CB, U); }); 1763 } 1764 } 1765 return FramePtr; 1766 } 1767 1768 // Moves the values in the PHIs in SuccBB that correspong to PredBB into a new 1769 // PHI in InsertedBB. 1770 static void movePHIValuesToInsertedBlock(BasicBlock *SuccBB, 1771 BasicBlock *InsertedBB, 1772 BasicBlock *PredBB, 1773 PHINode *UntilPHI = nullptr) { 1774 auto *PN = cast<PHINode>(&SuccBB->front()); 1775 do { 1776 int Index = PN->getBasicBlockIndex(InsertedBB); 1777 Value *V = PN->getIncomingValue(Index); 1778 PHINode *InputV = PHINode::Create( 1779 V->getType(), 1, V->getName() + Twine(".") + SuccBB->getName(), 1780 &InsertedBB->front()); 1781 InputV->addIncoming(V, PredBB); 1782 PN->setIncomingValue(Index, InputV); 1783 PN = dyn_cast<PHINode>(PN->getNextNode()); 1784 } while (PN != UntilPHI); 1785 } 1786 1787 // Rewrites the PHI Nodes in a cleanuppad. 1788 static void rewritePHIsForCleanupPad(BasicBlock *CleanupPadBB, 1789 CleanupPadInst *CleanupPad) { 1790 // For every incoming edge to a CleanupPad we will create a new block holding 1791 // all incoming values in single-value PHI nodes. We will then create another 1792 // block to act as a dispather (as all unwind edges for related EH blocks 1793 // must be the same). 1794 // 1795 // cleanuppad: 1796 // %2 = phi i32[%0, %catchswitch], [%1, %catch.1] 1797 // %3 = cleanuppad within none [] 1798 // 1799 // It will create: 1800 // 1801 // cleanuppad.corodispatch 1802 // %2 = phi i8[0, %catchswitch], [1, %catch.1] 1803 // %3 = cleanuppad within none [] 1804 // switch i8 % 2, label %unreachable 1805 // [i8 0, label %cleanuppad.from.catchswitch 1806 // i8 1, label %cleanuppad.from.catch.1] 1807 // cleanuppad.from.catchswitch: 1808 // %4 = phi i32 [%0, %catchswitch] 1809 // br %label cleanuppad 1810 // cleanuppad.from.catch.1: 1811 // %6 = phi i32 [%1, %catch.1] 1812 // br %label cleanuppad 1813 // cleanuppad: 1814 // %8 = phi i32 [%4, %cleanuppad.from.catchswitch], 1815 // [%6, %cleanuppad.from.catch.1] 1816 1817 // Unreachable BB, in case switching on an invalid value in the dispatcher. 1818 auto *UnreachBB = BasicBlock::Create( 1819 CleanupPadBB->getContext(), "unreachable", CleanupPadBB->getParent()); 1820 IRBuilder<> Builder(UnreachBB); 1821 Builder.CreateUnreachable(); 1822 1823 // Create a new cleanuppad which will be the dispatcher. 1824 auto *NewCleanupPadBB = 1825 BasicBlock::Create(CleanupPadBB->getContext(), 1826 CleanupPadBB->getName() + Twine(".corodispatch"), 1827 CleanupPadBB->getParent(), CleanupPadBB); 1828 Builder.SetInsertPoint(NewCleanupPadBB); 1829 auto *SwitchType = Builder.getInt8Ty(); 1830 auto *SetDispatchValuePN = 1831 Builder.CreatePHI(SwitchType, pred_size(CleanupPadBB)); 1832 CleanupPad->removeFromParent(); 1833 CleanupPad->insertAfter(SetDispatchValuePN); 1834 auto *SwitchOnDispatch = Builder.CreateSwitch(SetDispatchValuePN, UnreachBB, 1835 pred_size(CleanupPadBB)); 1836 1837 int SwitchIndex = 0; 1838 SmallVector<BasicBlock *, 8> Preds(predecessors(CleanupPadBB)); 1839 for (BasicBlock *Pred : Preds) { 1840 // Create a new cleanuppad and move the PHI values to there. 1841 auto *CaseBB = BasicBlock::Create(CleanupPadBB->getContext(), 1842 CleanupPadBB->getName() + 1843 Twine(".from.") + Pred->getName(), 1844 CleanupPadBB->getParent(), CleanupPadBB); 1845 updatePhiNodes(CleanupPadBB, Pred, CaseBB); 1846 CaseBB->setName(CleanupPadBB->getName() + Twine(".from.") + 1847 Pred->getName()); 1848 Builder.SetInsertPoint(CaseBB); 1849 Builder.CreateBr(CleanupPadBB); 1850 movePHIValuesToInsertedBlock(CleanupPadBB, CaseBB, NewCleanupPadBB); 1851 1852 // Update this Pred to the new unwind point. 1853 setUnwindEdgeTo(Pred->getTerminator(), NewCleanupPadBB); 1854 1855 // Setup the switch in the dispatcher. 1856 auto *SwitchConstant = ConstantInt::get(SwitchType, SwitchIndex); 1857 SetDispatchValuePN->addIncoming(SwitchConstant, Pred); 1858 SwitchOnDispatch->addCase(SwitchConstant, CaseBB); 1859 SwitchIndex++; 1860 } 1861 } 1862 1863 static void cleanupSinglePredPHIs(Function &F) { 1864 SmallVector<PHINode *, 32> Worklist; 1865 for (auto &BB : F) { 1866 for (auto &Phi : BB.phis()) { 1867 if (Phi.getNumIncomingValues() == 1) { 1868 Worklist.push_back(&Phi); 1869 } else 1870 break; 1871 } 1872 } 1873 while (!Worklist.empty()) { 1874 auto *Phi = Worklist.pop_back_val(); 1875 auto *OriginalValue = Phi->getIncomingValue(0); 1876 Phi->replaceAllUsesWith(OriginalValue); 1877 } 1878 } 1879 1880 static void rewritePHIs(BasicBlock &BB) { 1881 // For every incoming edge we will create a block holding all 1882 // incoming values in a single PHI nodes. 1883 // 1884 // loop: 1885 // %n.val = phi i32[%n, %entry], [%inc, %loop] 1886 // 1887 // It will create: 1888 // 1889 // loop.from.entry: 1890 // %n.loop.pre = phi i32 [%n, %entry] 1891 // br %label loop 1892 // loop.from.loop: 1893 // %inc.loop.pre = phi i32 [%inc, %loop] 1894 // br %label loop 1895 // 1896 // After this rewrite, further analysis will ignore any phi nodes with more 1897 // than one incoming edge. 1898 1899 // TODO: Simplify PHINodes in the basic block to remove duplicate 1900 // predecessors. 1901 1902 // Special case for CleanupPad: all EH blocks must have the same unwind edge 1903 // so we need to create an additional "dispatcher" block. 1904 if (auto *CleanupPad = 1905 dyn_cast_or_null<CleanupPadInst>(BB.getFirstNonPHI())) { 1906 SmallVector<BasicBlock *, 8> Preds(predecessors(&BB)); 1907 for (BasicBlock *Pred : Preds) { 1908 if (CatchSwitchInst *CS = 1909 dyn_cast<CatchSwitchInst>(Pred->getTerminator())) { 1910 // CleanupPad with a CatchSwitch predecessor: therefore this is an 1911 // unwind destination that needs to be handle specially. 1912 assert(CS->getUnwindDest() == &BB); 1913 (void)CS; 1914 rewritePHIsForCleanupPad(&BB, CleanupPad); 1915 return; 1916 } 1917 } 1918 } 1919 1920 LandingPadInst *LandingPad = nullptr; 1921 PHINode *ReplPHI = nullptr; 1922 if ((LandingPad = dyn_cast_or_null<LandingPadInst>(BB.getFirstNonPHI()))) { 1923 // ehAwareSplitEdge will clone the LandingPad in all the edge blocks. 1924 // We replace the original landing pad with a PHINode that will collect the 1925 // results from all of them. 1926 ReplPHI = PHINode::Create(LandingPad->getType(), 1, "", LandingPad); 1927 ReplPHI->takeName(LandingPad); 1928 LandingPad->replaceAllUsesWith(ReplPHI); 1929 // We will erase the original landing pad at the end of this function after 1930 // ehAwareSplitEdge cloned it in the transition blocks. 1931 } 1932 1933 SmallVector<BasicBlock *, 8> Preds(predecessors(&BB)); 1934 for (BasicBlock *Pred : Preds) { 1935 auto *IncomingBB = ehAwareSplitEdge(Pred, &BB, LandingPad, ReplPHI); 1936 IncomingBB->setName(BB.getName() + Twine(".from.") + Pred->getName()); 1937 1938 // Stop the moving of values at ReplPHI, as this is either null or the PHI 1939 // that replaced the landing pad. 1940 movePHIValuesToInsertedBlock(&BB, IncomingBB, Pred, ReplPHI); 1941 } 1942 1943 if (LandingPad) { 1944 // Calls to ehAwareSplitEdge function cloned the original lading pad. 1945 // No longer need it. 1946 LandingPad->eraseFromParent(); 1947 } 1948 } 1949 1950 static void rewritePHIs(Function &F) { 1951 SmallVector<BasicBlock *, 8> WorkList; 1952 1953 for (BasicBlock &BB : F) 1954 if (auto *PN = dyn_cast<PHINode>(&BB.front())) 1955 if (PN->getNumIncomingValues() > 1) 1956 WorkList.push_back(&BB); 1957 1958 for (BasicBlock *BB : WorkList) 1959 rewritePHIs(*BB); 1960 } 1961 1962 // Check for instructions that we can recreate on resume as opposed to spill 1963 // the result into a coroutine frame. 1964 static bool materializable(Instruction &V) { 1965 return isa<CastInst>(&V) || isa<GetElementPtrInst>(&V) || 1966 isa<BinaryOperator>(&V) || isa<CmpInst>(&V) || isa<SelectInst>(&V); 1967 } 1968 1969 // Check for structural coroutine intrinsics that should not be spilled into 1970 // the coroutine frame. 1971 static bool isCoroutineStructureIntrinsic(Instruction &I) { 1972 return isa<CoroIdInst>(&I) || isa<CoroSaveInst>(&I) || 1973 isa<CoroSuspendInst>(&I); 1974 } 1975 1976 // For every use of the value that is across suspend point, recreate that value 1977 // after a suspend point. 1978 static void rewriteMaterializableInstructions(IRBuilder<> &IRB, 1979 const SpillInfo &Spills) { 1980 for (const auto &E : Spills) { 1981 Value *Def = E.first; 1982 BasicBlock *CurrentBlock = nullptr; 1983 Instruction *CurrentMaterialization = nullptr; 1984 for (Instruction *U : E.second) { 1985 // If we have not seen this block, materialize the value. 1986 if (CurrentBlock != U->getParent()) { 1987 1988 bool IsInCoroSuspendBlock = isa<AnyCoroSuspendInst>(U); 1989 CurrentBlock = U->getParent(); 1990 auto *InsertBlock = IsInCoroSuspendBlock 1991 ? CurrentBlock->getSinglePredecessor() 1992 : CurrentBlock; 1993 CurrentMaterialization = cast<Instruction>(Def)->clone(); 1994 CurrentMaterialization->setName(Def->getName()); 1995 CurrentMaterialization->insertBefore( 1996 IsInCoroSuspendBlock ? InsertBlock->getTerminator() 1997 : &*InsertBlock->getFirstInsertionPt()); 1998 } 1999 if (auto *PN = dyn_cast<PHINode>(U)) { 2000 assert(PN->getNumIncomingValues() == 1 && 2001 "unexpected number of incoming " 2002 "values in the PHINode"); 2003 PN->replaceAllUsesWith(CurrentMaterialization); 2004 PN->eraseFromParent(); 2005 continue; 2006 } 2007 // Replace all uses of Def in the current instruction with the 2008 // CurrentMaterialization for the block. 2009 U->replaceUsesOfWith(Def, CurrentMaterialization); 2010 } 2011 } 2012 } 2013 2014 // Splits the block at a particular instruction unless it is the first 2015 // instruction in the block with a single predecessor. 2016 static BasicBlock *splitBlockIfNotFirst(Instruction *I, const Twine &Name) { 2017 auto *BB = I->getParent(); 2018 if (&BB->front() == I) { 2019 if (BB->getSinglePredecessor()) { 2020 BB->setName(Name); 2021 return BB; 2022 } 2023 } 2024 return BB->splitBasicBlock(I, Name); 2025 } 2026 2027 // Split above and below a particular instruction so that it 2028 // will be all alone by itself in a block. 2029 static void splitAround(Instruction *I, const Twine &Name) { 2030 splitBlockIfNotFirst(I, Name); 2031 splitBlockIfNotFirst(I->getNextNode(), "After" + Name); 2032 } 2033 2034 static bool isSuspendBlock(BasicBlock *BB) { 2035 return isa<AnyCoroSuspendInst>(BB->front()); 2036 } 2037 2038 typedef SmallPtrSet<BasicBlock*, 8> VisitedBlocksSet; 2039 2040 /// Does control flow starting at the given block ever reach a suspend 2041 /// instruction before reaching a block in VisitedOrFreeBBs? 2042 static bool isSuspendReachableFrom(BasicBlock *From, 2043 VisitedBlocksSet &VisitedOrFreeBBs) { 2044 // Eagerly try to add this block to the visited set. If it's already 2045 // there, stop recursing; this path doesn't reach a suspend before 2046 // either looping or reaching a freeing block. 2047 if (!VisitedOrFreeBBs.insert(From).second) 2048 return false; 2049 2050 // We assume that we'll already have split suspends into their own blocks. 2051 if (isSuspendBlock(From)) 2052 return true; 2053 2054 // Recurse on the successors. 2055 for (auto Succ : successors(From)) { 2056 if (isSuspendReachableFrom(Succ, VisitedOrFreeBBs)) 2057 return true; 2058 } 2059 2060 return false; 2061 } 2062 2063 /// Is the given alloca "local", i.e. bounded in lifetime to not cross a 2064 /// suspend point? 2065 static bool isLocalAlloca(CoroAllocaAllocInst *AI) { 2066 // Seed the visited set with all the basic blocks containing a free 2067 // so that we won't pass them up. 2068 VisitedBlocksSet VisitedOrFreeBBs; 2069 for (auto User : AI->users()) { 2070 if (auto FI = dyn_cast<CoroAllocaFreeInst>(User)) 2071 VisitedOrFreeBBs.insert(FI->getParent()); 2072 } 2073 2074 return !isSuspendReachableFrom(AI->getParent(), VisitedOrFreeBBs); 2075 } 2076 2077 /// After we split the coroutine, will the given basic block be along 2078 /// an obvious exit path for the resumption function? 2079 static bool willLeaveFunctionImmediatelyAfter(BasicBlock *BB, 2080 unsigned depth = 3) { 2081 // If we've bottomed out our depth count, stop searching and assume 2082 // that the path might loop back. 2083 if (depth == 0) return false; 2084 2085 // If this is a suspend block, we're about to exit the resumption function. 2086 if (isSuspendBlock(BB)) return true; 2087 2088 // Recurse into the successors. 2089 for (auto Succ : successors(BB)) { 2090 if (!willLeaveFunctionImmediatelyAfter(Succ, depth - 1)) 2091 return false; 2092 } 2093 2094 // If none of the successors leads back in a loop, we're on an exit/abort. 2095 return true; 2096 } 2097 2098 static bool localAllocaNeedsStackSave(CoroAllocaAllocInst *AI) { 2099 // Look for a free that isn't sufficiently obviously followed by 2100 // either a suspend or a termination, i.e. something that will leave 2101 // the coro resumption frame. 2102 for (auto U : AI->users()) { 2103 auto FI = dyn_cast<CoroAllocaFreeInst>(U); 2104 if (!FI) continue; 2105 2106 if (!willLeaveFunctionImmediatelyAfter(FI->getParent())) 2107 return true; 2108 } 2109 2110 // If we never found one, we don't need a stack save. 2111 return false; 2112 } 2113 2114 /// Turn each of the given local allocas into a normal (dynamic) alloca 2115 /// instruction. 2116 static void lowerLocalAllocas(ArrayRef<CoroAllocaAllocInst*> LocalAllocas, 2117 SmallVectorImpl<Instruction*> &DeadInsts) { 2118 for (auto AI : LocalAllocas) { 2119 auto M = AI->getModule(); 2120 IRBuilder<> Builder(AI); 2121 2122 // Save the stack depth. Try to avoid doing this if the stackrestore 2123 // is going to immediately precede a return or something. 2124 Value *StackSave = nullptr; 2125 if (localAllocaNeedsStackSave(AI)) 2126 StackSave = Builder.CreateCall( 2127 Intrinsic::getDeclaration(M, Intrinsic::stacksave)); 2128 2129 // Allocate memory. 2130 auto Alloca = Builder.CreateAlloca(Builder.getInt8Ty(), AI->getSize()); 2131 Alloca->setAlignment(Align(AI->getAlignment())); 2132 2133 for (auto U : AI->users()) { 2134 // Replace gets with the allocation. 2135 if (isa<CoroAllocaGetInst>(U)) { 2136 U->replaceAllUsesWith(Alloca); 2137 2138 // Replace frees with stackrestores. This is safe because 2139 // alloca.alloc is required to obey a stack discipline, although we 2140 // don't enforce that structurally. 2141 } else { 2142 auto FI = cast<CoroAllocaFreeInst>(U); 2143 if (StackSave) { 2144 Builder.SetInsertPoint(FI); 2145 Builder.CreateCall( 2146 Intrinsic::getDeclaration(M, Intrinsic::stackrestore), 2147 StackSave); 2148 } 2149 } 2150 DeadInsts.push_back(cast<Instruction>(U)); 2151 } 2152 2153 DeadInsts.push_back(AI); 2154 } 2155 } 2156 2157 /// Turn the given coro.alloca.alloc call into a dynamic allocation. 2158 /// This happens during the all-instructions iteration, so it must not 2159 /// delete the call. 2160 static Instruction *lowerNonLocalAlloca(CoroAllocaAllocInst *AI, 2161 coro::Shape &Shape, 2162 SmallVectorImpl<Instruction*> &DeadInsts) { 2163 IRBuilder<> Builder(AI); 2164 auto Alloc = Shape.emitAlloc(Builder, AI->getSize(), nullptr); 2165 2166 for (User *U : AI->users()) { 2167 if (isa<CoroAllocaGetInst>(U)) { 2168 U->replaceAllUsesWith(Alloc); 2169 } else { 2170 auto FI = cast<CoroAllocaFreeInst>(U); 2171 Builder.SetInsertPoint(FI); 2172 Shape.emitDealloc(Builder, Alloc, nullptr); 2173 } 2174 DeadInsts.push_back(cast<Instruction>(U)); 2175 } 2176 2177 // Push this on last so that it gets deleted after all the others. 2178 DeadInsts.push_back(AI); 2179 2180 // Return the new allocation value so that we can check for needed spills. 2181 return cast<Instruction>(Alloc); 2182 } 2183 2184 /// Get the current swifterror value. 2185 static Value *emitGetSwiftErrorValue(IRBuilder<> &Builder, Type *ValueTy, 2186 coro::Shape &Shape) { 2187 // Make a fake function pointer as a sort of intrinsic. 2188 auto FnTy = FunctionType::get(ValueTy, {}, false); 2189 auto Fn = ConstantPointerNull::get(FnTy->getPointerTo()); 2190 2191 auto Call = Builder.CreateCall(FnTy, Fn, {}); 2192 Shape.SwiftErrorOps.push_back(Call); 2193 2194 return Call; 2195 } 2196 2197 /// Set the given value as the current swifterror value. 2198 /// 2199 /// Returns a slot that can be used as a swifterror slot. 2200 static Value *emitSetSwiftErrorValue(IRBuilder<> &Builder, Value *V, 2201 coro::Shape &Shape) { 2202 // Make a fake function pointer as a sort of intrinsic. 2203 auto FnTy = FunctionType::get(V->getType()->getPointerTo(), 2204 {V->getType()}, false); 2205 auto Fn = ConstantPointerNull::get(FnTy->getPointerTo()); 2206 2207 auto Call = Builder.CreateCall(FnTy, Fn, { V }); 2208 Shape.SwiftErrorOps.push_back(Call); 2209 2210 return Call; 2211 } 2212 2213 /// Set the swifterror value from the given alloca before a call, 2214 /// then put in back in the alloca afterwards. 2215 /// 2216 /// Returns an address that will stand in for the swifterror slot 2217 /// until splitting. 2218 static Value *emitSetAndGetSwiftErrorValueAround(Instruction *Call, 2219 AllocaInst *Alloca, 2220 coro::Shape &Shape) { 2221 auto ValueTy = Alloca->getAllocatedType(); 2222 IRBuilder<> Builder(Call); 2223 2224 // Load the current value from the alloca and set it as the 2225 // swifterror value. 2226 auto ValueBeforeCall = Builder.CreateLoad(ValueTy, Alloca); 2227 auto Addr = emitSetSwiftErrorValue(Builder, ValueBeforeCall, Shape); 2228 2229 // Move to after the call. Since swifterror only has a guaranteed 2230 // value on normal exits, we can ignore implicit and explicit unwind 2231 // edges. 2232 if (isa<CallInst>(Call)) { 2233 Builder.SetInsertPoint(Call->getNextNode()); 2234 } else { 2235 auto Invoke = cast<InvokeInst>(Call); 2236 Builder.SetInsertPoint(Invoke->getNormalDest()->getFirstNonPHIOrDbg()); 2237 } 2238 2239 // Get the current swifterror value and store it to the alloca. 2240 auto ValueAfterCall = emitGetSwiftErrorValue(Builder, ValueTy, Shape); 2241 Builder.CreateStore(ValueAfterCall, Alloca); 2242 2243 return Addr; 2244 } 2245 2246 /// Eliminate a formerly-swifterror alloca by inserting the get/set 2247 /// intrinsics and attempting to MemToReg the alloca away. 2248 static void eliminateSwiftErrorAlloca(Function &F, AllocaInst *Alloca, 2249 coro::Shape &Shape) { 2250 for (Use &Use : llvm::make_early_inc_range(Alloca->uses())) { 2251 // swifterror values can only be used in very specific ways. 2252 // We take advantage of that here. 2253 auto User = Use.getUser(); 2254 if (isa<LoadInst>(User) || isa<StoreInst>(User)) 2255 continue; 2256 2257 assert(isa<CallInst>(User) || isa<InvokeInst>(User)); 2258 auto Call = cast<Instruction>(User); 2259 2260 auto Addr = emitSetAndGetSwiftErrorValueAround(Call, Alloca, Shape); 2261 2262 // Use the returned slot address as the call argument. 2263 Use.set(Addr); 2264 } 2265 2266 // All the uses should be loads and stores now. 2267 assert(isAllocaPromotable(Alloca)); 2268 } 2269 2270 /// "Eliminate" a swifterror argument by reducing it to the alloca case 2271 /// and then loading and storing in the prologue and epilog. 2272 /// 2273 /// The argument keeps the swifterror flag. 2274 static void eliminateSwiftErrorArgument(Function &F, Argument &Arg, 2275 coro::Shape &Shape, 2276 SmallVectorImpl<AllocaInst*> &AllocasToPromote) { 2277 IRBuilder<> Builder(F.getEntryBlock().getFirstNonPHIOrDbg()); 2278 2279 auto ArgTy = cast<PointerType>(Arg.getType()); 2280 auto ValueTy = ArgTy->getPointerElementType(); 2281 2282 // Reduce to the alloca case: 2283 2284 // Create an alloca and replace all uses of the arg with it. 2285 auto Alloca = Builder.CreateAlloca(ValueTy, ArgTy->getAddressSpace()); 2286 Arg.replaceAllUsesWith(Alloca); 2287 2288 // Set an initial value in the alloca. swifterror is always null on entry. 2289 auto InitialValue = Constant::getNullValue(ValueTy); 2290 Builder.CreateStore(InitialValue, Alloca); 2291 2292 // Find all the suspends in the function and save and restore around them. 2293 for (auto Suspend : Shape.CoroSuspends) { 2294 (void) emitSetAndGetSwiftErrorValueAround(Suspend, Alloca, Shape); 2295 } 2296 2297 // Find all the coro.ends in the function and restore the error value. 2298 for (auto End : Shape.CoroEnds) { 2299 Builder.SetInsertPoint(End); 2300 auto FinalValue = Builder.CreateLoad(ValueTy, Alloca); 2301 (void) emitSetSwiftErrorValue(Builder, FinalValue, Shape); 2302 } 2303 2304 // Now we can use the alloca logic. 2305 AllocasToPromote.push_back(Alloca); 2306 eliminateSwiftErrorAlloca(F, Alloca, Shape); 2307 } 2308 2309 /// Eliminate all problematic uses of swifterror arguments and allocas 2310 /// from the function. We'll fix them up later when splitting the function. 2311 static void eliminateSwiftError(Function &F, coro::Shape &Shape) { 2312 SmallVector<AllocaInst*, 4> AllocasToPromote; 2313 2314 // Look for a swifterror argument. 2315 for (auto &Arg : F.args()) { 2316 if (!Arg.hasSwiftErrorAttr()) continue; 2317 2318 eliminateSwiftErrorArgument(F, Arg, Shape, AllocasToPromote); 2319 break; 2320 } 2321 2322 // Look for swifterror allocas. 2323 for (auto &Inst : F.getEntryBlock()) { 2324 auto Alloca = dyn_cast<AllocaInst>(&Inst); 2325 if (!Alloca || !Alloca->isSwiftError()) continue; 2326 2327 // Clear the swifterror flag. 2328 Alloca->setSwiftError(false); 2329 2330 AllocasToPromote.push_back(Alloca); 2331 eliminateSwiftErrorAlloca(F, Alloca, Shape); 2332 } 2333 2334 // If we have any allocas to promote, compute a dominator tree and 2335 // promote them en masse. 2336 if (!AllocasToPromote.empty()) { 2337 DominatorTree DT(F); 2338 PromoteMemToReg(AllocasToPromote, DT); 2339 } 2340 } 2341 2342 /// retcon and retcon.once conventions assume that all spill uses can be sunk 2343 /// after the coro.begin intrinsic. 2344 static void sinkSpillUsesAfterCoroBegin(Function &F, 2345 const FrameDataInfo &FrameData, 2346 CoroBeginInst *CoroBegin) { 2347 DominatorTree Dom(F); 2348 2349 SmallSetVector<Instruction *, 32> ToMove; 2350 SmallVector<Instruction *, 32> Worklist; 2351 2352 // Collect all users that precede coro.begin. 2353 for (auto *Def : FrameData.getAllDefs()) { 2354 for (User *U : Def->users()) { 2355 auto Inst = cast<Instruction>(U); 2356 if (Inst->getParent() != CoroBegin->getParent() || 2357 Dom.dominates(CoroBegin, Inst)) 2358 continue; 2359 if (ToMove.insert(Inst)) 2360 Worklist.push_back(Inst); 2361 } 2362 } 2363 // Recursively collect users before coro.begin. 2364 while (!Worklist.empty()) { 2365 auto *Def = Worklist.pop_back_val(); 2366 for (User *U : Def->users()) { 2367 auto Inst = cast<Instruction>(U); 2368 if (Dom.dominates(CoroBegin, Inst)) 2369 continue; 2370 if (ToMove.insert(Inst)) 2371 Worklist.push_back(Inst); 2372 } 2373 } 2374 2375 // Sort by dominance. 2376 SmallVector<Instruction *, 64> InsertionList(ToMove.begin(), ToMove.end()); 2377 llvm::sort(InsertionList, [&Dom](Instruction *A, Instruction *B) -> bool { 2378 // If a dominates b it should preceed (<) b. 2379 return Dom.dominates(A, B); 2380 }); 2381 2382 Instruction *InsertPt = CoroBegin->getNextNode(); 2383 for (Instruction *Inst : InsertionList) 2384 Inst->moveBefore(InsertPt); 2385 } 2386 2387 /// For each local variable that all of its user are only used inside one of 2388 /// suspended region, we sink their lifetime.start markers to the place where 2389 /// after the suspend block. Doing so minimizes the lifetime of each variable, 2390 /// hence minimizing the amount of data we end up putting on the frame. 2391 static void sinkLifetimeStartMarkers(Function &F, coro::Shape &Shape, 2392 SuspendCrossingInfo &Checker) { 2393 DominatorTree DT(F); 2394 2395 // Collect all possible basic blocks which may dominate all uses of allocas. 2396 SmallPtrSet<BasicBlock *, 4> DomSet; 2397 DomSet.insert(&F.getEntryBlock()); 2398 for (auto *CSI : Shape.CoroSuspends) { 2399 BasicBlock *SuspendBlock = CSI->getParent(); 2400 assert(isSuspendBlock(SuspendBlock) && SuspendBlock->getSingleSuccessor() && 2401 "should have split coro.suspend into its own block"); 2402 DomSet.insert(SuspendBlock->getSingleSuccessor()); 2403 } 2404 2405 for (Instruction &I : instructions(F)) { 2406 AllocaInst* AI = dyn_cast<AllocaInst>(&I); 2407 if (!AI) 2408 continue; 2409 2410 for (BasicBlock *DomBB : DomSet) { 2411 bool Valid = true; 2412 SmallVector<Instruction *, 1> Lifetimes; 2413 2414 auto isLifetimeStart = [](Instruction* I) { 2415 if (auto* II = dyn_cast<IntrinsicInst>(I)) 2416 return II->getIntrinsicID() == Intrinsic::lifetime_start; 2417 return false; 2418 }; 2419 2420 auto collectLifetimeStart = [&](Instruction *U, AllocaInst *AI) { 2421 if (isLifetimeStart(U)) { 2422 Lifetimes.push_back(U); 2423 return true; 2424 } 2425 if (!U->hasOneUse() || U->stripPointerCasts() != AI) 2426 return false; 2427 if (isLifetimeStart(U->user_back())) { 2428 Lifetimes.push_back(U->user_back()); 2429 return true; 2430 } 2431 return false; 2432 }; 2433 2434 for (User *U : AI->users()) { 2435 Instruction *UI = cast<Instruction>(U); 2436 // For all users except lifetime.start markers, if they are all 2437 // dominated by one of the basic blocks and do not cross 2438 // suspend points as well, then there is no need to spill the 2439 // instruction. 2440 if (!DT.dominates(DomBB, UI->getParent()) || 2441 Checker.isDefinitionAcrossSuspend(DomBB, UI)) { 2442 // Skip lifetime.start, GEP and bitcast used by lifetime.start 2443 // markers. 2444 if (collectLifetimeStart(UI, AI)) 2445 continue; 2446 Valid = false; 2447 break; 2448 } 2449 } 2450 // Sink lifetime.start markers to dominate block when they are 2451 // only used outside the region. 2452 if (Valid && Lifetimes.size() != 0) { 2453 // May be AI itself, when the type of AI is i8* 2454 auto *NewBitCast = [&](AllocaInst *AI) -> Value* { 2455 if (isa<AllocaInst>(Lifetimes[0]->getOperand(1))) 2456 return AI; 2457 auto *Int8PtrTy = Type::getInt8PtrTy(F.getContext()); 2458 return CastInst::Create(Instruction::BitCast, AI, Int8PtrTy, "", 2459 DomBB->getTerminator()); 2460 }(AI); 2461 2462 auto *NewLifetime = Lifetimes[0]->clone(); 2463 NewLifetime->replaceUsesOfWith(NewLifetime->getOperand(1), NewBitCast); 2464 NewLifetime->insertBefore(DomBB->getTerminator()); 2465 2466 // All the outsided lifetime.start markers are no longer necessary. 2467 for (Instruction *S : Lifetimes) 2468 S->eraseFromParent(); 2469 2470 break; 2471 } 2472 } 2473 } 2474 } 2475 2476 static void collectFrameAllocas(Function &F, coro::Shape &Shape, 2477 const SuspendCrossingInfo &Checker, 2478 SmallVectorImpl<AllocaInfo> &Allocas) { 2479 for (Instruction &I : instructions(F)) { 2480 auto *AI = dyn_cast<AllocaInst>(&I); 2481 if (!AI) 2482 continue; 2483 // The PromiseAlloca will be specially handled since it needs to be in a 2484 // fixed position in the frame. 2485 if (AI == Shape.SwitchLowering.PromiseAlloca) { 2486 continue; 2487 } 2488 DominatorTree DT(F); 2489 // The code that uses lifetime.start intrinsic does not work for functions 2490 // with loops without exit. Disable it on ABIs we know to generate such 2491 // code. 2492 bool ShouldUseLifetimeStartInfo = 2493 (Shape.ABI != coro::ABI::Async && Shape.ABI != coro::ABI::Retcon && 2494 Shape.ABI != coro::ABI::RetconOnce); 2495 AllocaUseVisitor Visitor{F.getParent()->getDataLayout(), DT, 2496 *Shape.CoroBegin, Checker, 2497 ShouldUseLifetimeStartInfo}; 2498 Visitor.visitPtr(*AI); 2499 if (!Visitor.getShouldLiveOnFrame()) 2500 continue; 2501 Allocas.emplace_back(AI, Visitor.getAliasesCopy(), 2502 Visitor.getMayWriteBeforeCoroBegin()); 2503 } 2504 } 2505 2506 void coro::salvageDebugInfo( 2507 SmallDenseMap<llvm::Value *, llvm::AllocaInst *, 4> &DbgPtrAllocaCache, 2508 DbgVariableIntrinsic *DVI, bool OptimizeFrame) { 2509 Function *F = DVI->getFunction(); 2510 IRBuilder<> Builder(F->getContext()); 2511 auto InsertPt = F->getEntryBlock().getFirstInsertionPt(); 2512 while (isa<IntrinsicInst>(InsertPt)) 2513 ++InsertPt; 2514 Builder.SetInsertPoint(&F->getEntryBlock(), InsertPt); 2515 DIExpression *Expr = DVI->getExpression(); 2516 // Follow the pointer arithmetic all the way to the incoming 2517 // function argument and convert into a DIExpression. 2518 bool SkipOutermostLoad = !isa<DbgValueInst>(DVI); 2519 Value *Storage = DVI->getVariableLocationOp(0); 2520 Value *OriginalStorage = Storage; 2521 while (auto *Inst = dyn_cast_or_null<Instruction>(Storage)) { 2522 if (auto *LdInst = dyn_cast<LoadInst>(Inst)) { 2523 Storage = LdInst->getOperand(0); 2524 // FIXME: This is a heuristic that works around the fact that 2525 // LLVM IR debug intrinsics cannot yet distinguish between 2526 // memory and value locations: Because a dbg.declare(alloca) is 2527 // implicitly a memory location no DW_OP_deref operation for the 2528 // last direct load from an alloca is necessary. This condition 2529 // effectively drops the *last* DW_OP_deref in the expression. 2530 if (!SkipOutermostLoad) 2531 Expr = DIExpression::prepend(Expr, DIExpression::DerefBefore); 2532 } else if (auto *StInst = dyn_cast<StoreInst>(Inst)) { 2533 Storage = StInst->getOperand(0); 2534 } else { 2535 SmallVector<uint64_t, 16> Ops; 2536 SmallVector<Value *, 0> AdditionalValues; 2537 Value *Op = llvm::salvageDebugInfoImpl( 2538 *Inst, Expr ? Expr->getNumLocationOperands() : 0, Ops, 2539 AdditionalValues); 2540 if (!Op || !AdditionalValues.empty()) { 2541 // If salvaging failed or salvaging produced more than one location 2542 // operand, give up. 2543 break; 2544 } 2545 Storage = Op; 2546 Expr = DIExpression::appendOpsToArg(Expr, Ops, 0, /*StackValue*/ false); 2547 } 2548 SkipOutermostLoad = false; 2549 } 2550 if (!Storage) 2551 return; 2552 2553 // Store a pointer to the coroutine frame object in an alloca so it 2554 // is available throughout the function when producing unoptimized 2555 // code. Extending the lifetime this way is correct because the 2556 // variable has been declared by a dbg.declare intrinsic. 2557 // 2558 // Avoid to create the alloca would be eliminated by optimization 2559 // passes and the corresponding dbg.declares would be invalid. 2560 if (!OptimizeFrame && !EnableReuseStorageInFrame) 2561 if (auto *Arg = dyn_cast<llvm::Argument>(Storage)) { 2562 auto &Cached = DbgPtrAllocaCache[Storage]; 2563 if (!Cached) { 2564 Cached = Builder.CreateAlloca(Storage->getType(), 0, nullptr, 2565 Arg->getName() + ".debug"); 2566 Builder.CreateStore(Storage, Cached); 2567 } 2568 Storage = Cached; 2569 // FIXME: LLVM lacks nuanced semantics to differentiate between 2570 // memory and direct locations at the IR level. The backend will 2571 // turn a dbg.declare(alloca, ..., DIExpression()) into a memory 2572 // location. Thus, if there are deref and offset operations in the 2573 // expression, we need to add a DW_OP_deref at the *start* of the 2574 // expression to first load the contents of the alloca before 2575 // adjusting it with the expression. 2576 if (Expr && Expr->isComplex()) 2577 Expr = DIExpression::prepend(Expr, DIExpression::DerefBefore); 2578 } 2579 2580 DVI->replaceVariableLocationOp(OriginalStorage, Storage); 2581 DVI->setExpression(Expr); 2582 /// It makes no sense to move the dbg.value intrinsic. 2583 if (!isa<DbgValueInst>(DVI)) { 2584 if (auto *II = dyn_cast<InvokeInst>(Storage)) 2585 DVI->moveBefore(II->getNormalDest()->getFirstNonPHI()); 2586 else if (auto *CBI = dyn_cast<CallBrInst>(Storage)) 2587 DVI->moveBefore(CBI->getDefaultDest()->getFirstNonPHI()); 2588 else if (auto *InsertPt = dyn_cast<Instruction>(Storage)) { 2589 assert(!InsertPt->isTerminator() && 2590 "Unimaged terminator that could return a storage."); 2591 DVI->moveAfter(InsertPt); 2592 } else if (isa<Argument>(Storage)) 2593 DVI->moveAfter(F->getEntryBlock().getFirstNonPHI()); 2594 } 2595 } 2596 2597 void coro::buildCoroutineFrame(Function &F, Shape &Shape) { 2598 // Don't eliminate swifterror in async functions that won't be split. 2599 if (Shape.ABI != coro::ABI::Async || !Shape.CoroSuspends.empty()) 2600 eliminateSwiftError(F, Shape); 2601 2602 if (Shape.ABI == coro::ABI::Switch && 2603 Shape.SwitchLowering.PromiseAlloca) { 2604 Shape.getSwitchCoroId()->clearPromise(); 2605 } 2606 2607 // Make sure that all coro.save, coro.suspend and the fallthrough coro.end 2608 // intrinsics are in their own blocks to simplify the logic of building up 2609 // SuspendCrossing data. 2610 for (auto *CSI : Shape.CoroSuspends) { 2611 if (auto *Save = CSI->getCoroSave()) 2612 splitAround(Save, "CoroSave"); 2613 splitAround(CSI, "CoroSuspend"); 2614 } 2615 2616 // Put CoroEnds into their own blocks. 2617 for (AnyCoroEndInst *CE : Shape.CoroEnds) { 2618 splitAround(CE, "CoroEnd"); 2619 2620 // Emit the musttail call function in a new block before the CoroEnd. 2621 // We do this here so that the right suspend crossing info is computed for 2622 // the uses of the musttail call function call. (Arguments to the coro.end 2623 // instructions would be ignored) 2624 if (auto *AsyncEnd = dyn_cast<CoroAsyncEndInst>(CE)) { 2625 auto *MustTailCallFn = AsyncEnd->getMustTailCallFunction(); 2626 if (!MustTailCallFn) 2627 continue; 2628 IRBuilder<> Builder(AsyncEnd); 2629 SmallVector<Value *, 8> Args(AsyncEnd->args()); 2630 auto Arguments = ArrayRef<Value *>(Args).drop_front(3); 2631 auto *Call = createMustTailCall(AsyncEnd->getDebugLoc(), MustTailCallFn, 2632 Arguments, Builder); 2633 splitAround(Call, "MustTailCall.Before.CoroEnd"); 2634 } 2635 } 2636 2637 // Later code makes structural assumptions about single predecessors phis e.g 2638 // that they are not live accross a suspend point. 2639 cleanupSinglePredPHIs(F); 2640 2641 // Transforms multi-edge PHI Nodes, so that any value feeding into a PHI will 2642 // never has its definition separated from the PHI by the suspend point. 2643 rewritePHIs(F); 2644 2645 // Build suspend crossing info. 2646 SuspendCrossingInfo Checker(F, Shape); 2647 2648 IRBuilder<> Builder(F.getContext()); 2649 FrameDataInfo FrameData; 2650 SmallVector<CoroAllocaAllocInst*, 4> LocalAllocas; 2651 SmallVector<Instruction*, 4> DeadInstructions; 2652 2653 { 2654 SpillInfo Spills; 2655 for (int Repeat = 0; Repeat < 4; ++Repeat) { 2656 // See if there are materializable instructions across suspend points. 2657 for (Instruction &I : instructions(F)) 2658 if (materializable(I)) { 2659 for (User *U : I.users()) 2660 if (Checker.isDefinitionAcrossSuspend(I, U)) 2661 Spills[&I].push_back(cast<Instruction>(U)); 2662 2663 // Manually add dbg.value metadata uses of I. 2664 SmallVector<DbgValueInst *, 16> DVIs; 2665 findDbgValues(DVIs, &I); 2666 for (auto *DVI : DVIs) 2667 if (Checker.isDefinitionAcrossSuspend(I, DVI)) 2668 Spills[&I].push_back(DVI); 2669 } 2670 2671 if (Spills.empty()) 2672 break; 2673 2674 // Rewrite materializable instructions to be materialized at the use 2675 // point. 2676 LLVM_DEBUG(dumpSpills("Materializations", Spills)); 2677 rewriteMaterializableInstructions(Builder, Spills); 2678 Spills.clear(); 2679 } 2680 } 2681 2682 if (Shape.ABI != coro::ABI::Async && Shape.ABI != coro::ABI::Retcon && 2683 Shape.ABI != coro::ABI::RetconOnce) 2684 sinkLifetimeStartMarkers(F, Shape, Checker); 2685 2686 if (Shape.ABI != coro::ABI::Async || !Shape.CoroSuspends.empty()) 2687 collectFrameAllocas(F, Shape, Checker, FrameData.Allocas); 2688 LLVM_DEBUG(dumpAllocas(FrameData.Allocas)); 2689 2690 // Collect the spills for arguments and other not-materializable values. 2691 for (Argument &A : F.args()) 2692 for (User *U : A.users()) 2693 if (Checker.isDefinitionAcrossSuspend(A, U)) 2694 FrameData.Spills[&A].push_back(cast<Instruction>(U)); 2695 2696 for (Instruction &I : instructions(F)) { 2697 // Values returned from coroutine structure intrinsics should not be part 2698 // of the Coroutine Frame. 2699 if (isCoroutineStructureIntrinsic(I) || &I == Shape.CoroBegin) 2700 continue; 2701 2702 // The Coroutine Promise always included into coroutine frame, no need to 2703 // check for suspend crossing. 2704 if (Shape.ABI == coro::ABI::Switch && 2705 Shape.SwitchLowering.PromiseAlloca == &I) 2706 continue; 2707 2708 // Handle alloca.alloc specially here. 2709 if (auto AI = dyn_cast<CoroAllocaAllocInst>(&I)) { 2710 // Check whether the alloca's lifetime is bounded by suspend points. 2711 if (isLocalAlloca(AI)) { 2712 LocalAllocas.push_back(AI); 2713 continue; 2714 } 2715 2716 // If not, do a quick rewrite of the alloca and then add spills of 2717 // the rewritten value. The rewrite doesn't invalidate anything in 2718 // Spills because the other alloca intrinsics have no other operands 2719 // besides AI, and it doesn't invalidate the iteration because we delay 2720 // erasing AI. 2721 auto Alloc = lowerNonLocalAlloca(AI, Shape, DeadInstructions); 2722 2723 for (User *U : Alloc->users()) { 2724 if (Checker.isDefinitionAcrossSuspend(*Alloc, U)) 2725 FrameData.Spills[Alloc].push_back(cast<Instruction>(U)); 2726 } 2727 continue; 2728 } 2729 2730 // Ignore alloca.get; we process this as part of coro.alloca.alloc. 2731 if (isa<CoroAllocaGetInst>(I)) 2732 continue; 2733 2734 if (isa<AllocaInst>(I)) 2735 continue; 2736 2737 for (User *U : I.users()) 2738 if (Checker.isDefinitionAcrossSuspend(I, U)) { 2739 // We cannot spill a token. 2740 if (I.getType()->isTokenTy()) 2741 report_fatal_error( 2742 "token definition is separated from the use by a suspend point"); 2743 FrameData.Spills[&I].push_back(cast<Instruction>(U)); 2744 } 2745 } 2746 2747 // We don't want the layout of coroutine frame to be affected 2748 // by debug information. So we only choose to salvage DbgValueInst for 2749 // whose value is already in the frame. 2750 // We would handle the dbg.values for allocas specially 2751 for (auto &Iter : FrameData.Spills) { 2752 auto *V = Iter.first; 2753 SmallVector<DbgValueInst *, 16> DVIs; 2754 findDbgValues(DVIs, V); 2755 llvm::for_each(DVIs, [&](DbgValueInst *DVI) { 2756 if (Checker.isDefinitionAcrossSuspend(*V, DVI)) 2757 FrameData.Spills[V].push_back(DVI); 2758 }); 2759 } 2760 2761 LLVM_DEBUG(dumpSpills("Spills", FrameData.Spills)); 2762 if (Shape.ABI == coro::ABI::Retcon || Shape.ABI == coro::ABI::RetconOnce || 2763 Shape.ABI == coro::ABI::Async) 2764 sinkSpillUsesAfterCoroBegin(F, FrameData, Shape.CoroBegin); 2765 Shape.FrameTy = buildFrameType(F, Shape, FrameData); 2766 createFramePtr(Shape); 2767 // For now, this works for C++ programs only. 2768 buildFrameDebugInfo(F, Shape, FrameData); 2769 insertSpills(FrameData, Shape); 2770 lowerLocalAllocas(LocalAllocas, DeadInstructions); 2771 2772 for (auto I : DeadInstructions) 2773 I->eraseFromParent(); 2774 } 2775