1 //===- CoroFrame.cpp - Builds and manipulates coroutine frame -------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 // This file contains classes used to discover if for a particular value
9 // there from sue to definition that crosses a suspend block.
10 //
11 // Using the information discovered we form a Coroutine Frame structure to
12 // contain those values. All uses of those values are replaced with appropriate
13 // GEP + load from the coroutine frame. At the point of the definition we spill
14 // the value into the coroutine frame.
15 //
16 // TODO: pack values tightly using liveness info.
17 //===----------------------------------------------------------------------===//
18 
19 #include "CoroInternal.h"
20 #include "llvm/ADT/BitVector.h"
21 #include "llvm/ADT/SmallString.h"
22 #include "llvm/Analysis/PtrUseVisitor.h"
23 #include "llvm/Analysis/StackLifetime.h"
24 #include "llvm/Config/llvm-config.h"
25 #include "llvm/IR/CFG.h"
26 #include "llvm/IR/DIBuilder.h"
27 #include "llvm/IR/Dominators.h"
28 #include "llvm/IR/IRBuilder.h"
29 #include "llvm/IR/InstIterator.h"
30 #include "llvm/Support/CommandLine.h"
31 #include "llvm/Support/Debug.h"
32 #include "llvm/Support/MathExtras.h"
33 #include "llvm/Support/OptimizedStructLayout.h"
34 #include "llvm/Support/circular_raw_ostream.h"
35 #include "llvm/Transforms/Utils/BasicBlockUtils.h"
36 #include "llvm/Transforms/Utils/Local.h"
37 #include "llvm/Transforms/Utils/PromoteMemToReg.h"
38 #include <algorithm>
39 
40 using namespace llvm;
41 
42 // The "coro-suspend-crossing" flag is very noisy. There is another debug type,
43 // "coro-frame", which results in leaner debug spew.
44 #define DEBUG_TYPE "coro-suspend-crossing"
45 
46 static cl::opt<bool> EnableReuseStorageInFrame(
47     "reuse-storage-in-coroutine-frame", cl::Hidden,
48     cl::desc(
49         "Enable the optimization which would reuse the storage in the coroutine \
50          frame for allocas whose liferanges are not overlapped, for testing purposes"),
51     llvm::cl::init(false));
52 
53 enum { SmallVectorThreshold = 32 };
54 
55 // Provides two way mapping between the blocks and numbers.
56 namespace {
57 class BlockToIndexMapping {
58   SmallVector<BasicBlock *, SmallVectorThreshold> V;
59 
60 public:
61   size_t size() const { return V.size(); }
62 
63   BlockToIndexMapping(Function &F) {
64     for (BasicBlock &BB : F)
65       V.push_back(&BB);
66     llvm::sort(V);
67   }
68 
69   size_t blockToIndex(BasicBlock *BB) const {
70     auto *I = llvm::lower_bound(V, BB);
71     assert(I != V.end() && *I == BB && "BasicBlockNumberng: Unknown block");
72     return I - V.begin();
73   }
74 
75   BasicBlock *indexToBlock(unsigned Index) const { return V[Index]; }
76 };
77 } // end anonymous namespace
78 
79 // The SuspendCrossingInfo maintains data that allows to answer a question
80 // whether given two BasicBlocks A and B there is a path from A to B that
81 // passes through a suspend point.
82 //
83 // For every basic block 'i' it maintains a BlockData that consists of:
84 //   Consumes:  a bit vector which contains a set of indices of blocks that can
85 //              reach block 'i'
86 //   Kills: a bit vector which contains a set of indices of blocks that can
87 //          reach block 'i', but one of the path will cross a suspend point
88 //   Suspend: a boolean indicating whether block 'i' contains a suspend point.
89 //   End: a boolean indicating whether block 'i' contains a coro.end intrinsic.
90 //
91 namespace {
92 struct SuspendCrossingInfo {
93   BlockToIndexMapping Mapping;
94 
95   struct BlockData {
96     BitVector Consumes;
97     BitVector Kills;
98     bool Suspend = false;
99     bool End = false;
100   };
101   SmallVector<BlockData, SmallVectorThreshold> Block;
102 
103   iterator_range<succ_iterator> successors(BlockData const &BD) const {
104     BasicBlock *BB = Mapping.indexToBlock(&BD - &Block[0]);
105     return llvm::successors(BB);
106   }
107 
108   BlockData &getBlockData(BasicBlock *BB) {
109     return Block[Mapping.blockToIndex(BB)];
110   }
111 
112   void dump() const;
113   void dump(StringRef Label, BitVector const &BV) const;
114 
115   SuspendCrossingInfo(Function &F, coro::Shape &Shape);
116 
117   bool hasPathCrossingSuspendPoint(BasicBlock *DefBB, BasicBlock *UseBB) const {
118     size_t const DefIndex = Mapping.blockToIndex(DefBB);
119     size_t const UseIndex = Mapping.blockToIndex(UseBB);
120 
121     bool const Result = Block[UseIndex].Kills[DefIndex];
122     LLVM_DEBUG(dbgs() << UseBB->getName() << " => " << DefBB->getName()
123                       << " answer is " << Result << "\n");
124     return Result;
125   }
126 
127   bool isDefinitionAcrossSuspend(BasicBlock *DefBB, User *U) const {
128     auto *I = cast<Instruction>(U);
129 
130     // We rewrote PHINodes, so that only the ones with exactly one incoming
131     // value need to be analyzed.
132     if (auto *PN = dyn_cast<PHINode>(I))
133       if (PN->getNumIncomingValues() > 1)
134         return false;
135 
136     BasicBlock *UseBB = I->getParent();
137 
138     // As a special case, treat uses by an llvm.coro.suspend.retcon
139     // as if they were uses in the suspend's single predecessor: the
140     // uses conceptually occur before the suspend.
141     if (isa<CoroSuspendRetconInst>(I)) {
142       UseBB = UseBB->getSinglePredecessor();
143       assert(UseBB && "should have split coro.suspend into its own block");
144     }
145 
146     return hasPathCrossingSuspendPoint(DefBB, UseBB);
147   }
148 
149   bool isDefinitionAcrossSuspend(Argument &A, User *U) const {
150     return isDefinitionAcrossSuspend(&A.getParent()->getEntryBlock(), U);
151   }
152 
153   bool isDefinitionAcrossSuspend(Instruction &I, User *U) const {
154     auto *DefBB = I.getParent();
155 
156     // As a special case, treat values produced by an llvm.coro.suspend.*
157     // as if they were defined in the single successor: the uses
158     // conceptually occur after the suspend.
159     if (isa<AnyCoroSuspendInst>(I)) {
160       DefBB = DefBB->getSingleSuccessor();
161       assert(DefBB && "should have split coro.suspend into its own block");
162     }
163 
164     return isDefinitionAcrossSuspend(DefBB, U);
165   }
166 };
167 } // end anonymous namespace
168 
169 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
170 LLVM_DUMP_METHOD void SuspendCrossingInfo::dump(StringRef Label,
171                                                 BitVector const &BV) const {
172   dbgs() << Label << ":";
173   for (size_t I = 0, N = BV.size(); I < N; ++I)
174     if (BV[I])
175       dbgs() << " " << Mapping.indexToBlock(I)->getName();
176   dbgs() << "\n";
177 }
178 
179 LLVM_DUMP_METHOD void SuspendCrossingInfo::dump() const {
180   for (size_t I = 0, N = Block.size(); I < N; ++I) {
181     BasicBlock *const B = Mapping.indexToBlock(I);
182     dbgs() << B->getName() << ":\n";
183     dump("   Consumes", Block[I].Consumes);
184     dump("      Kills", Block[I].Kills);
185   }
186   dbgs() << "\n";
187 }
188 #endif
189 
190 SuspendCrossingInfo::SuspendCrossingInfo(Function &F, coro::Shape &Shape)
191     : Mapping(F) {
192   const size_t N = Mapping.size();
193   Block.resize(N);
194 
195   // Initialize every block so that it consumes itself
196   for (size_t I = 0; I < N; ++I) {
197     auto &B = Block[I];
198     B.Consumes.resize(N);
199     B.Kills.resize(N);
200     B.Consumes.set(I);
201   }
202 
203   // Mark all CoroEnd Blocks. We do not propagate Kills beyond coro.ends as
204   // the code beyond coro.end is reachable during initial invocation of the
205   // coroutine.
206   for (auto *CE : Shape.CoroEnds)
207     getBlockData(CE->getParent()).End = true;
208 
209   // Mark all suspend blocks and indicate that they kill everything they
210   // consume. Note, that crossing coro.save also requires a spill, as any code
211   // between coro.save and coro.suspend may resume the coroutine and all of the
212   // state needs to be saved by that time.
213   auto markSuspendBlock = [&](IntrinsicInst *BarrierInst) {
214     BasicBlock *SuspendBlock = BarrierInst->getParent();
215     auto &B = getBlockData(SuspendBlock);
216     B.Suspend = true;
217     B.Kills |= B.Consumes;
218   };
219   for (auto *CSI : Shape.CoroSuspends) {
220     markSuspendBlock(CSI);
221     if (auto *Save = CSI->getCoroSave())
222       markSuspendBlock(Save);
223   }
224 
225   // Iterate propagating consumes and kills until they stop changing.
226   int Iteration = 0;
227   (void)Iteration;
228 
229   bool Changed;
230   do {
231     LLVM_DEBUG(dbgs() << "iteration " << ++Iteration);
232     LLVM_DEBUG(dbgs() << "==============\n");
233 
234     Changed = false;
235     for (size_t I = 0; I < N; ++I) {
236       auto &B = Block[I];
237       for (BasicBlock *SI : successors(B)) {
238 
239         auto SuccNo = Mapping.blockToIndex(SI);
240 
241         // Saved Consumes and Kills bitsets so that it is easy to see
242         // if anything changed after propagation.
243         auto &S = Block[SuccNo];
244         auto SavedConsumes = S.Consumes;
245         auto SavedKills = S.Kills;
246 
247         // Propagate Kills and Consumes from block B into its successor S.
248         S.Consumes |= B.Consumes;
249         S.Kills |= B.Kills;
250 
251         // If block B is a suspend block, it should propagate kills into the
252         // its successor for every block B consumes.
253         if (B.Suspend) {
254           S.Kills |= B.Consumes;
255         }
256         if (S.Suspend) {
257           // If block S is a suspend block, it should kill all of the blocks it
258           // consumes.
259           S.Kills |= S.Consumes;
260         } else if (S.End) {
261           // If block S is an end block, it should not propagate kills as the
262           // blocks following coro.end() are reached during initial invocation
263           // of the coroutine while all the data are still available on the
264           // stack or in the registers.
265           S.Kills.reset();
266         } else {
267           // This is reached when S block it not Suspend nor coro.end and it
268           // need to make sure that it is not in the kill set.
269           S.Kills.reset(SuccNo);
270         }
271 
272         // See if anything changed.
273         Changed |= (S.Kills != SavedKills) || (S.Consumes != SavedConsumes);
274 
275         if (S.Kills != SavedKills) {
276           LLVM_DEBUG(dbgs() << "\nblock " << I << " follower " << SI->getName()
277                             << "\n");
278           LLVM_DEBUG(dump("S.Kills", S.Kills));
279           LLVM_DEBUG(dump("SavedKills", SavedKills));
280         }
281         if (S.Consumes != SavedConsumes) {
282           LLVM_DEBUG(dbgs() << "\nblock " << I << " follower " << SI << "\n");
283           LLVM_DEBUG(dump("S.Consume", S.Consumes));
284           LLVM_DEBUG(dump("SavedCons", SavedConsumes));
285         }
286       }
287     }
288   } while (Changed);
289   LLVM_DEBUG(dump());
290 }
291 
292 #undef DEBUG_TYPE // "coro-suspend-crossing"
293 #define DEBUG_TYPE "coro-frame"
294 
295 namespace {
296 class FrameTypeBuilder;
297 // Mapping from the to-be-spilled value to all the users that need reload.
298 using SpillInfo = SmallMapVector<Value *, SmallVector<Instruction *, 2>, 8>;
299 struct AllocaInfo {
300   AllocaInst *Alloca;
301   DenseMap<Instruction *, llvm::Optional<APInt>> Aliases;
302   bool MayWriteBeforeCoroBegin;
303   AllocaInfo(AllocaInst *Alloca,
304              DenseMap<Instruction *, llvm::Optional<APInt>> Aliases,
305              bool MayWriteBeforeCoroBegin)
306       : Alloca(Alloca), Aliases(std::move(Aliases)),
307         MayWriteBeforeCoroBegin(MayWriteBeforeCoroBegin) {}
308 };
309 struct FrameDataInfo {
310   // All the values (that are not allocas) that needs to be spilled to the
311   // frame.
312   SpillInfo Spills;
313   // Allocas contains all values defined as allocas that need to live in the
314   // frame.
315   SmallVector<AllocaInfo, 8> Allocas;
316 
317   SmallVector<Value *, 8> getAllDefs() const {
318     SmallVector<Value *, 8> Defs;
319     for (const auto &P : Spills)
320       Defs.push_back(P.first);
321     for (const auto &A : Allocas)
322       Defs.push_back(A.Alloca);
323     return Defs;
324   }
325 
326   uint32_t getFieldIndex(Value *V) const {
327     auto Itr = FieldIndexMap.find(V);
328     assert(Itr != FieldIndexMap.end() &&
329            "Value does not have a frame field index");
330     return Itr->second;
331   }
332 
333   void setFieldIndex(Value *V, uint32_t Index) {
334     assert((LayoutIndexUpdateStarted || FieldIndexMap.count(V) == 0) &&
335            "Cannot set the index for the same field twice.");
336     FieldIndexMap[V] = Index;
337   }
338 
339   // Remap the index of every field in the frame, using the final layout index.
340   void updateLayoutIndex(FrameTypeBuilder &B);
341 
342 private:
343   // LayoutIndexUpdateStarted is used to avoid updating the index of any field
344   // twice by mistake.
345   bool LayoutIndexUpdateStarted = false;
346   // Map from values to their slot indexes on the frame. They will be first set
347   // with their original insertion field index. After the frame is built, their
348   // indexes will be updated into the final layout index.
349   DenseMap<Value *, uint32_t> FieldIndexMap;
350 };
351 } // namespace
352 
353 #ifndef NDEBUG
354 static void dumpSpills(StringRef Title, const SpillInfo &Spills) {
355   dbgs() << "------------- " << Title << "--------------\n";
356   for (const auto &E : Spills) {
357     E.first->dump();
358     dbgs() << "   user: ";
359     for (auto *I : E.second)
360       I->dump();
361   }
362 }
363 
364 static void dumpAllocas(const SmallVectorImpl<AllocaInfo> &Allocas) {
365   dbgs() << "------------- Allocas --------------\n";
366   for (const auto &A : Allocas) {
367     A.Alloca->dump();
368   }
369 }
370 #endif
371 
372 namespace {
373 using FieldIDType = size_t;
374 // We cannot rely solely on natural alignment of a type when building a
375 // coroutine frame and if the alignment specified on the Alloca instruction
376 // differs from the natural alignment of the alloca type we will need to insert
377 // padding.
378 class FrameTypeBuilder {
379 private:
380   struct Field {
381     uint64_t Size;
382     uint64_t Offset;
383     Type *Ty;
384     FieldIDType LayoutFieldIndex;
385     Align Alignment;
386     Align TyAlignment;
387   };
388 
389   const DataLayout &DL;
390   LLVMContext &Context;
391   uint64_t StructSize = 0;
392   Align StructAlign;
393   bool IsFinished = false;
394 
395   SmallVector<Field, 8> Fields;
396   DenseMap<Value*, unsigned> FieldIndexByKey;
397 
398 public:
399   FrameTypeBuilder(LLVMContext &Context, DataLayout const &DL)
400       : DL(DL), Context(Context) {}
401 
402   /// Add a field to this structure for the storage of an `alloca`
403   /// instruction.
404   LLVM_NODISCARD FieldIDType addFieldForAlloca(AllocaInst *AI,
405                                                bool IsHeader = false) {
406     Type *Ty = AI->getAllocatedType();
407 
408     // Make an array type if this is a static array allocation.
409     if (AI->isArrayAllocation()) {
410       if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize()))
411         Ty = ArrayType::get(Ty, CI->getValue().getZExtValue());
412       else
413         report_fatal_error("Coroutines cannot handle non static allocas yet");
414     }
415 
416     return addField(Ty, AI->getAlign(), IsHeader);
417   }
418 
419   /// We want to put the allocas whose lifetime-ranges are not overlapped
420   /// into one slot of coroutine frame.
421   /// Consider the example at:https://bugs.llvm.org/show_bug.cgi?id=45566
422   ///
423   ///     cppcoro::task<void> alternative_paths(bool cond) {
424   ///         if (cond) {
425   ///             big_structure a;
426   ///             process(a);
427   ///             co_await something();
428   ///         } else {
429   ///             big_structure b;
430   ///             process2(b);
431   ///             co_await something();
432   ///         }
433   ///     }
434   ///
435   /// We want to put variable a and variable b in the same slot to
436   /// reduce the size of coroutine frame.
437   ///
438   /// This function use StackLifetime algorithm to partition the AllocaInsts in
439   /// Spills to non-overlapped sets in order to put Alloca in the same
440   /// non-overlapped set into the same slot in the Coroutine Frame. Then add
441   /// field for the allocas in the same non-overlapped set by using the largest
442   /// type as the field type.
443   ///
444   /// Side Effects: Because We sort the allocas, the order of allocas in the
445   /// frame may be different with the order in the source code.
446   void addFieldForAllocas(const Function &F, FrameDataInfo &FrameData,
447                           coro::Shape &Shape);
448 
449   /// Add a field to this structure.
450   LLVM_NODISCARD FieldIDType addField(Type *Ty, MaybeAlign FieldAlignment,
451                                       bool IsHeader = false) {
452     assert(!IsFinished && "adding fields to a finished builder");
453     assert(Ty && "must provide a type for a field");
454 
455     // The field size is always the alloc size of the type.
456     uint64_t FieldSize = DL.getTypeAllocSize(Ty);
457 
458     // The field alignment might not be the type alignment, but we need
459     // to remember the type alignment anyway to build the type.
460     Align TyAlignment = DL.getABITypeAlign(Ty);
461     if (!FieldAlignment) FieldAlignment = TyAlignment;
462 
463     // Lay out header fields immediately.
464     uint64_t Offset;
465     if (IsHeader) {
466       Offset = alignTo(StructSize, FieldAlignment);
467       StructSize = Offset + FieldSize;
468 
469     // Everything else has a flexible offset.
470     } else {
471       Offset = OptimizedStructLayoutField::FlexibleOffset;
472     }
473 
474     Fields.push_back({FieldSize, Offset, Ty, 0, *FieldAlignment, TyAlignment});
475     return Fields.size() - 1;
476   }
477 
478   /// Finish the layout and set the body on the given type.
479   void finish(StructType *Ty);
480 
481   uint64_t getStructSize() const {
482     assert(IsFinished && "not yet finished!");
483     return StructSize;
484   }
485 
486   Align getStructAlign() const {
487     assert(IsFinished && "not yet finished!");
488     return StructAlign;
489   }
490 
491   FieldIDType getLayoutFieldIndex(FieldIDType Id) const {
492     assert(IsFinished && "not yet finished!");
493     return Fields[Id].LayoutFieldIndex;
494   }
495 };
496 } // namespace
497 
498 void FrameDataInfo::updateLayoutIndex(FrameTypeBuilder &B) {
499   auto Updater = [&](Value *I) {
500     setFieldIndex(I, B.getLayoutFieldIndex(getFieldIndex(I)));
501   };
502   LayoutIndexUpdateStarted = true;
503   for (auto &S : Spills)
504     Updater(S.first);
505   for (const auto &A : Allocas)
506     Updater(A.Alloca);
507   LayoutIndexUpdateStarted = false;
508 }
509 
510 void FrameTypeBuilder::addFieldForAllocas(const Function &F,
511                                           FrameDataInfo &FrameData,
512                                           coro::Shape &Shape) {
513   DenseMap<AllocaInst *, unsigned int> AllocaIndex;
514   using AllocaSetType = SmallVector<AllocaInst *, 4>;
515   SmallVector<AllocaSetType, 4> NonOverlapedAllocas;
516 
517   // We need to add field for allocas at the end of this function. However, this
518   // function has multiple exits, so we use this helper to avoid redundant code.
519   struct RTTIHelper {
520     std::function<void()> func;
521     RTTIHelper(std::function<void()> &&func) : func(func) {}
522     ~RTTIHelper() { func(); }
523   } Helper([&]() {
524     for (auto AllocaList : NonOverlapedAllocas) {
525       auto *LargestAI = *AllocaList.begin();
526       FieldIDType Id = addFieldForAlloca(LargestAI);
527       for (auto *Alloca : AllocaList)
528         FrameData.setFieldIndex(Alloca, Id);
529     }
530   });
531 
532   if (!Shape.ReuseFrameSlot && !EnableReuseStorageInFrame) {
533     for (const auto &A : FrameData.Allocas) {
534       AllocaInst *Alloca = A.Alloca;
535       AllocaIndex[Alloca] = NonOverlapedAllocas.size();
536       NonOverlapedAllocas.emplace_back(AllocaSetType(1, Alloca));
537     }
538     return;
539   }
540 
541   // Because there are pathes from the lifetime.start to coro.end
542   // for each alloca, the liferanges for every alloca is overlaped
543   // in the blocks who contain coro.end and the successor blocks.
544   // So we choose to skip there blocks when we calculates the liferange
545   // for each alloca. It should be reasonable since there shouldn't be uses
546   // in these blocks and the coroutine frame shouldn't be used outside the
547   // coroutine body.
548   //
549   // Note that the user of coro.suspend may not be SwitchInst. However, this
550   // case seems too complex to handle. And it is harmless to skip these
551   // patterns since it just prevend putting the allocas to live in the same
552   // slot.
553   DenseMap<SwitchInst *, BasicBlock *> DefaultSuspendDest;
554   for (auto CoroSuspendInst : Shape.CoroSuspends) {
555     for (auto U : CoroSuspendInst->users()) {
556       if (auto *ConstSWI = dyn_cast<SwitchInst>(U)) {
557         auto *SWI = const_cast<SwitchInst *>(ConstSWI);
558         DefaultSuspendDest[SWI] = SWI->getDefaultDest();
559         SWI->setDefaultDest(SWI->getSuccessor(1));
560       }
561     }
562   }
563 
564   auto ExtractAllocas = [&]() {
565     AllocaSetType Allocas;
566     Allocas.reserve(FrameData.Allocas.size());
567     for (const auto &A : FrameData.Allocas)
568       Allocas.push_back(A.Alloca);
569     return Allocas;
570   };
571   StackLifetime StackLifetimeAnalyzer(F, ExtractAllocas(),
572                                       StackLifetime::LivenessType::May);
573   StackLifetimeAnalyzer.run();
574   auto IsAllocaInferenre = [&](const AllocaInst *AI1, const AllocaInst *AI2) {
575     return StackLifetimeAnalyzer.getLiveRange(AI1).overlaps(
576         StackLifetimeAnalyzer.getLiveRange(AI2));
577   };
578   auto GetAllocaSize = [&](const AllocaInfo &A) {
579     Optional<uint64_t> RetSize = A.Alloca->getAllocationSizeInBits(DL);
580     assert(RetSize && "We can't handle scalable type now.\n");
581     return RetSize.getValue();
582   };
583   // Put larger allocas in the front. So the larger allocas have higher
584   // priority to merge, which can save more space potentially. Also each
585   // AllocaSet would be ordered. So we can get the largest Alloca in one
586   // AllocaSet easily.
587   sort(FrameData.Allocas, [&](const auto &Iter1, const auto &Iter2) {
588     return GetAllocaSize(Iter1) > GetAllocaSize(Iter2);
589   });
590   for (const auto &A : FrameData.Allocas) {
591     AllocaInst *Alloca = A.Alloca;
592     bool Merged = false;
593     // Try to find if the Alloca is not inferenced with any existing
594     // NonOverlappedAllocaSet. If it is true, insert the alloca to that
595     // NonOverlappedAllocaSet.
596     for (auto &AllocaSet : NonOverlapedAllocas) {
597       assert(!AllocaSet.empty() && "Processing Alloca Set is not empty.\n");
598       bool CouldMerge = none_of(AllocaSet, [&](auto Iter) {
599         return IsAllocaInferenre(Alloca, Iter);
600       });
601       if (!CouldMerge)
602         continue;
603       AllocaIndex[Alloca] = AllocaIndex[*AllocaSet.begin()];
604       AllocaSet.push_back(Alloca);
605       Merged = true;
606       break;
607     }
608     if (!Merged) {
609       AllocaIndex[Alloca] = NonOverlapedAllocas.size();
610       NonOverlapedAllocas.emplace_back(AllocaSetType(1, Alloca));
611     }
612   }
613   // Recover the default target destination for each Switch statement
614   // reserved.
615   for (auto SwitchAndDefaultDest : DefaultSuspendDest) {
616     SwitchInst *SWI = SwitchAndDefaultDest.first;
617     BasicBlock *DestBB = SwitchAndDefaultDest.second;
618     SWI->setDefaultDest(DestBB);
619   }
620   // This Debug Info could tell us which allocas are merged into one slot.
621   LLVM_DEBUG(for (auto &AllocaSet
622                   : NonOverlapedAllocas) {
623     if (AllocaSet.size() > 1) {
624       dbgs() << "In Function:" << F.getName() << "\n";
625       dbgs() << "Find Union Set "
626              << "\n";
627       dbgs() << "\tAllocas are \n";
628       for (auto Alloca : AllocaSet)
629         dbgs() << "\t\t" << *Alloca << "\n";
630     }
631   });
632 }
633 
634 void FrameTypeBuilder::finish(StructType *Ty) {
635   assert(!IsFinished && "already finished!");
636 
637   // Prepare the optimal-layout field array.
638   // The Id in the layout field is a pointer to our Field for it.
639   SmallVector<OptimizedStructLayoutField, 8> LayoutFields;
640   LayoutFields.reserve(Fields.size());
641   for (auto &Field : Fields) {
642     LayoutFields.emplace_back(&Field, Field.Size, Field.Alignment,
643                               Field.Offset);
644   }
645 
646   // Perform layout.
647   auto SizeAndAlign = performOptimizedStructLayout(LayoutFields);
648   StructSize = SizeAndAlign.first;
649   StructAlign = SizeAndAlign.second;
650 
651   auto getField = [](const OptimizedStructLayoutField &LayoutField) -> Field & {
652     return *static_cast<Field *>(const_cast<void*>(LayoutField.Id));
653   };
654 
655   // We need to produce a packed struct type if there's a field whose
656   // assigned offset isn't a multiple of its natural type alignment.
657   bool Packed = [&] {
658     for (auto &LayoutField : LayoutFields) {
659       auto &F = getField(LayoutField);
660       if (!isAligned(F.TyAlignment, LayoutField.Offset))
661         return true;
662     }
663     return false;
664   }();
665 
666   // Build the struct body.
667   SmallVector<Type*, 16> FieldTypes;
668   FieldTypes.reserve(LayoutFields.size() * 3 / 2);
669   uint64_t LastOffset = 0;
670   for (auto &LayoutField : LayoutFields) {
671     auto &F = getField(LayoutField);
672 
673     auto Offset = LayoutField.Offset;
674 
675     // Add a padding field if there's a padding gap and we're either
676     // building a packed struct or the padding gap is more than we'd
677     // get from aligning to the field type's natural alignment.
678     assert(Offset >= LastOffset);
679     if (Offset != LastOffset) {
680       if (Packed || alignTo(LastOffset, F.TyAlignment) != Offset)
681         FieldTypes.push_back(ArrayType::get(Type::getInt8Ty(Context),
682                                             Offset - LastOffset));
683     }
684 
685     F.Offset = Offset;
686     F.LayoutFieldIndex = FieldTypes.size();
687 
688     FieldTypes.push_back(F.Ty);
689     LastOffset = Offset + F.Size;
690   }
691 
692   Ty->setBody(FieldTypes, Packed);
693 
694 #ifndef NDEBUG
695   // Check that the IR layout matches the offsets we expect.
696   auto Layout = DL.getStructLayout(Ty);
697   for (auto &F : Fields) {
698     assert(Ty->getElementType(F.LayoutFieldIndex) == F.Ty);
699     assert(Layout->getElementOffset(F.LayoutFieldIndex) == F.Offset);
700   }
701 #endif
702 
703   IsFinished = true;
704 }
705 
706 // Build a struct that will keep state for an active coroutine.
707 //   struct f.frame {
708 //     ResumeFnTy ResumeFnAddr;
709 //     ResumeFnTy DestroyFnAddr;
710 //     int ResumeIndex;
711 //     ... promise (if present) ...
712 //     ... spills ...
713 //   };
714 static StructType *buildFrameType(Function &F, coro::Shape &Shape,
715                                   FrameDataInfo &FrameData) {
716   LLVMContext &C = F.getContext();
717   const DataLayout &DL = F.getParent()->getDataLayout();
718   StructType *FrameTy = [&] {
719     SmallString<32> Name(F.getName());
720     Name.append(".Frame");
721     return StructType::create(C, Name);
722   }();
723 
724   FrameTypeBuilder B(C, DL);
725 
726   AllocaInst *PromiseAlloca = Shape.getPromiseAlloca();
727   Optional<FieldIDType> SwitchIndexFieldId;
728 
729   if (Shape.ABI == coro::ABI::Switch) {
730     auto *FramePtrTy = FrameTy->getPointerTo();
731     auto *FnTy = FunctionType::get(Type::getVoidTy(C), FramePtrTy,
732                                    /*IsVarArg=*/false);
733     auto *FnPtrTy = FnTy->getPointerTo();
734 
735     // Add header fields for the resume and destroy functions.
736     // We can rely on these being perfectly packed.
737     (void)B.addField(FnPtrTy, None, /*header*/ true);
738     (void)B.addField(FnPtrTy, None, /*header*/ true);
739 
740     // PromiseAlloca field needs to be explicitly added here because it's
741     // a header field with a fixed offset based on its alignment. Hence it
742     // needs special handling and cannot be added to FrameData.Allocas.
743     if (PromiseAlloca)
744       FrameData.setFieldIndex(
745           PromiseAlloca, B.addFieldForAlloca(PromiseAlloca, /*header*/ true));
746 
747     // Add a field to store the suspend index.  This doesn't need to
748     // be in the header.
749     unsigned IndexBits = std::max(1U, Log2_64_Ceil(Shape.CoroSuspends.size()));
750     Type *IndexType = Type::getIntNTy(C, IndexBits);
751 
752     SwitchIndexFieldId = B.addField(IndexType, None);
753   } else {
754     assert(PromiseAlloca == nullptr && "lowering doesn't support promises");
755   }
756 
757   // Because multiple allocas may own the same field slot,
758   // we add allocas to field here.
759   B.addFieldForAllocas(F, FrameData, Shape);
760   // Create an entry for every spilled value.
761   for (auto &S : FrameData.Spills) {
762     FieldIDType Id = B.addField(S.first->getType(), None);
763     FrameData.setFieldIndex(S.first, Id);
764   }
765 
766   B.finish(FrameTy);
767   FrameData.updateLayoutIndex(B);
768   Shape.FrameAlign = B.getStructAlign();
769   Shape.FrameSize = B.getStructSize();
770 
771   switch (Shape.ABI) {
772   case coro::ABI::Switch:
773     // In the switch ABI, remember the switch-index field.
774     Shape.SwitchLowering.IndexField =
775         B.getLayoutFieldIndex(*SwitchIndexFieldId);
776 
777     // Also round the frame size up to a multiple of its alignment, as is
778     // generally expected in C/C++.
779     Shape.FrameSize = alignTo(Shape.FrameSize, Shape.FrameAlign);
780     break;
781 
782   // In the retcon ABI, remember whether the frame is inline in the storage.
783   case coro::ABI::Retcon:
784   case coro::ABI::RetconOnce: {
785     auto Id = Shape.getRetconCoroId();
786     Shape.RetconLowering.IsFrameInlineInStorage
787       = (B.getStructSize() <= Id->getStorageSize() &&
788          B.getStructAlign() <= Id->getStorageAlignment());
789     break;
790   }
791   }
792 
793   return FrameTy;
794 }
795 
796 // We use a pointer use visitor to track how an alloca is being used.
797 // The goal is to be able to answer the following three questions:
798 // 1. Should this alloca be allocated on the frame instead.
799 // 2. Could the content of the alloca be modified prior to CoroBegn, which would
800 // require copying the data from alloca to the frame after CoroBegin.
801 // 3. Is there any alias created for this alloca prior to CoroBegin, but used
802 // after CoroBegin. In that case, we will need to recreate the alias after
803 // CoroBegin based off the frame. To answer question 1, we track two things:
804 //   a. List of all BasicBlocks that use this alloca or any of the aliases of
805 //   the alloca. In the end, we check if there exists any two basic blocks that
806 //   cross suspension points. If so, this alloca must be put on the frame. b.
807 //   Whether the alloca or any alias of the alloca is escaped at some point,
808 //   either by storing the address somewhere, or the address is used in a
809 //   function call that might capture. If it's ever escaped, this alloca must be
810 //   put on the frame conservatively.
811 // To answer quetion 2, we track through the variable MayWriteBeforeCoroBegin.
812 // Whenever a potential write happens, either through a store instruction, a
813 // function call or any of the memory intrinsics, we check whether this
814 // instruction is prior to CoroBegin. To answer question 3, we track the offsets
815 // of all aliases created for the alloca prior to CoroBegin but used after
816 // CoroBegin. llvm::Optional is used to be able to represent the case when the
817 // offset is unknown (e.g. when you have a PHINode that takes in different
818 // offset values). We cannot handle unknown offsets and will assert. This is the
819 // potential issue left out. An ideal solution would likely require a
820 // significant redesign.
821 namespace {
822 struct AllocaUseVisitor : PtrUseVisitor<AllocaUseVisitor> {
823   using Base = PtrUseVisitor<AllocaUseVisitor>;
824   AllocaUseVisitor(const DataLayout &DL, const DominatorTree &DT,
825                    const CoroBeginInst &CB, const SuspendCrossingInfo &Checker)
826       : PtrUseVisitor(DL), DT(DT), CoroBegin(CB), Checker(Checker) {}
827 
828   void visit(Instruction &I) {
829     UserBBs.insert(I.getParent());
830     Base::visit(I);
831     // If the pointer is escaped prior to CoroBegin, we have to assume it would
832     // be written into before CoroBegin as well.
833     if (PI.isEscaped() && !DT.dominates(&CoroBegin, PI.getEscapingInst())) {
834       MayWriteBeforeCoroBegin = true;
835     }
836   }
837   // We need to provide this overload as PtrUseVisitor uses a pointer based
838   // visiting function.
839   void visit(Instruction *I) { return visit(*I); }
840 
841   void visitPHINode(PHINode &I) {
842     enqueueUsers(I);
843     handleAlias(I);
844   }
845 
846   void visitSelectInst(SelectInst &I) {
847     enqueueUsers(I);
848     handleAlias(I);
849   }
850 
851   void visitStoreInst(StoreInst &SI) {
852     // Base visit function will handle escape setting.
853     Base::visitStoreInst(SI);
854 
855     // Regardless whether the alias of the alloca is the value operand or the
856     // pointer operand, we need to assume the alloca is been written.
857     handleMayWrite(SI);
858   }
859 
860   // All mem intrinsics modify the data.
861   void visitMemIntrinsic(MemIntrinsic &MI) { handleMayWrite(MI); }
862 
863   void visitBitCastInst(BitCastInst &BC) {
864     Base::visitBitCastInst(BC);
865     handleAlias(BC);
866   }
867 
868   void visitAddrSpaceCastInst(AddrSpaceCastInst &ASC) {
869     Base::visitAddrSpaceCastInst(ASC);
870     handleAlias(ASC);
871   }
872 
873   void visitGetElementPtrInst(GetElementPtrInst &GEPI) {
874     // The base visitor will adjust Offset accordingly.
875     Base::visitGetElementPtrInst(GEPI);
876     handleAlias(GEPI);
877   }
878 
879   void visitCallBase(CallBase &CB) {
880     for (unsigned Op = 0, OpCount = CB.getNumArgOperands(); Op < OpCount; ++Op)
881       if (U->get() == CB.getArgOperand(Op) && !CB.doesNotCapture(Op))
882         PI.setEscaped(&CB);
883     handleMayWrite(CB);
884   }
885 
886   bool getShouldLiveOnFrame() const {
887     if (!ShouldLiveOnFrame)
888       ShouldLiveOnFrame = computeShouldLiveOnFrame();
889     return ShouldLiveOnFrame.getValue();
890   }
891 
892   bool getMayWriteBeforeCoroBegin() const { return MayWriteBeforeCoroBegin; }
893 
894   DenseMap<Instruction *, llvm::Optional<APInt>> getAliasesCopy() const {
895     assert(getShouldLiveOnFrame() && "This method should only be called if the "
896                                      "alloca needs to live on the frame.");
897     for (const auto &P : AliasOffetMap)
898       if (!P.second)
899         report_fatal_error("Unable to handle an alias with unknown offset "
900                            "created before CoroBegin.");
901     return AliasOffetMap;
902   }
903 
904 private:
905   const DominatorTree &DT;
906   const CoroBeginInst &CoroBegin;
907   const SuspendCrossingInfo &Checker;
908   // All alias to the original AllocaInst, created before CoroBegin and used
909   // after CoroBegin. Each entry contains the instruction and the offset in the
910   // original Alloca. They need to be recreated after CoroBegin off the frame.
911   DenseMap<Instruction *, llvm::Optional<APInt>> AliasOffetMap{};
912   SmallPtrSet<BasicBlock *, 2> UserBBs{};
913   bool MayWriteBeforeCoroBegin{false};
914 
915   mutable llvm::Optional<bool> ShouldLiveOnFrame{};
916 
917   bool computeShouldLiveOnFrame() const {
918     if (PI.isEscaped())
919       return true;
920 
921     for (auto *BB1 : UserBBs)
922       for (auto *BB2 : UserBBs)
923         if (Checker.hasPathCrossingSuspendPoint(BB1, BB2))
924           return true;
925 
926     return false;
927   }
928 
929   void handleMayWrite(const Instruction &I) {
930     if (!DT.dominates(&CoroBegin, &I))
931       MayWriteBeforeCoroBegin = true;
932   }
933 
934   bool usedAfterCoroBegin(Instruction &I) {
935     for (auto &U : I.uses())
936       if (DT.dominates(&CoroBegin, U))
937         return true;
938     return false;
939   }
940 
941   void handleAlias(Instruction &I) {
942     // We track all aliases created prior to CoroBegin but used after.
943     // These aliases may need to be recreated after CoroBegin if the alloca
944     // need to live on the frame.
945     if (DT.dominates(&CoroBegin, &I) || !usedAfterCoroBegin(I))
946       return;
947 
948     if (!IsOffsetKnown) {
949       AliasOffetMap[&I].reset();
950     } else {
951       auto Itr = AliasOffetMap.find(&I);
952       if (Itr == AliasOffetMap.end()) {
953         AliasOffetMap[&I] = Offset;
954       } else if (Itr->second.hasValue() && Itr->second.getValue() != Offset) {
955         // If we have seen two different possible values for this alias, we set
956         // it to empty.
957         AliasOffetMap[&I].reset();
958       }
959     }
960   }
961 };
962 } // namespace
963 
964 // We need to make room to insert a spill after initial PHIs, but before
965 // catchswitch instruction. Placing it before violates the requirement that
966 // catchswitch, like all other EHPads must be the first nonPHI in a block.
967 //
968 // Split away catchswitch into a separate block and insert in its place:
969 //
970 //   cleanuppad <InsertPt> cleanupret.
971 //
972 // cleanupret instruction will act as an insert point for the spill.
973 static Instruction *splitBeforeCatchSwitch(CatchSwitchInst *CatchSwitch) {
974   BasicBlock *CurrentBlock = CatchSwitch->getParent();
975   BasicBlock *NewBlock = CurrentBlock->splitBasicBlock(CatchSwitch);
976   CurrentBlock->getTerminator()->eraseFromParent();
977 
978   auto *CleanupPad =
979       CleanupPadInst::Create(CatchSwitch->getParentPad(), {}, "", CurrentBlock);
980   auto *CleanupRet =
981       CleanupReturnInst::Create(CleanupPad, NewBlock, CurrentBlock);
982   return CleanupRet;
983 }
984 
985 // Replace all alloca and SSA values that are accessed across suspend points
986 // with GetElementPointer from coroutine frame + loads and stores. Create an
987 // AllocaSpillBB that will become the new entry block for the resume parts of
988 // the coroutine:
989 //
990 //    %hdl = coro.begin(...)
991 //    whatever
992 //
993 // becomes:
994 //
995 //    %hdl = coro.begin(...)
996 //    %FramePtr = bitcast i8* hdl to %f.frame*
997 //    br label %AllocaSpillBB
998 //
999 //  AllocaSpillBB:
1000 //    ; geps corresponding to allocas that were moved to coroutine frame
1001 //    br label PostSpill
1002 //
1003 //  PostSpill:
1004 //    whatever
1005 //
1006 //
1007 static Instruction *insertSpills(const FrameDataInfo &FrameData,
1008                                  coro::Shape &Shape) {
1009   auto *CB = Shape.CoroBegin;
1010   LLVMContext &C = CB->getContext();
1011   IRBuilder<> Builder(CB->getNextNode());
1012   StructType *FrameTy = Shape.FrameTy;
1013   PointerType *FramePtrTy = FrameTy->getPointerTo();
1014   auto *FramePtr =
1015       cast<Instruction>(Builder.CreateBitCast(CB, FramePtrTy, "FramePtr"));
1016   DominatorTree DT(*CB->getFunction());
1017 
1018   // Create a GEP with the given index into the coroutine frame for the original
1019   // value Orig. Appends an extra 0 index for array-allocas, preserving the
1020   // original type.
1021   auto GetFramePointer = [&](Value *Orig) -> Value * {
1022     FieldIDType Index = FrameData.getFieldIndex(Orig);
1023     SmallVector<Value *, 3> Indices = {
1024         ConstantInt::get(Type::getInt32Ty(C), 0),
1025         ConstantInt::get(Type::getInt32Ty(C), Index),
1026     };
1027 
1028     if (auto *AI = dyn_cast<AllocaInst>(Orig)) {
1029       if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) {
1030         auto Count = CI->getValue().getZExtValue();
1031         if (Count > 1) {
1032           Indices.push_back(ConstantInt::get(Type::getInt32Ty(C), 0));
1033         }
1034       } else {
1035         report_fatal_error("Coroutines cannot handle non static allocas yet");
1036       }
1037     }
1038 
1039     auto GEP = cast<GetElementPtrInst>(
1040         Builder.CreateInBoundsGEP(FrameTy, FramePtr, Indices));
1041     if (isa<AllocaInst>(Orig)) {
1042       // If the type of GEP is not equal to the type of AllocaInst, it implies
1043       // that the AllocaInst may be reused in the Frame slot of other
1044       // AllocaInst. So we cast the GEP to the type of AllocaInst.
1045       if (GEP->getResultElementType() != Orig->getType())
1046         return Builder.CreateBitCast(GEP, Orig->getType(),
1047                                      Orig->getName() + Twine(".cast"));
1048     }
1049     return GEP;
1050   };
1051 
1052   for (auto const &E : FrameData.Spills) {
1053     Value *Def = E.first;
1054     // Create a store instruction storing the value into the
1055     // coroutine frame.
1056     Instruction *InsertPt = nullptr;
1057     if (auto *Arg = dyn_cast<Argument>(Def)) {
1058       // For arguments, we will place the store instruction right after
1059       // the coroutine frame pointer instruction, i.e. bitcast of
1060       // coro.begin from i8* to %f.frame*.
1061       InsertPt = FramePtr->getNextNode();
1062 
1063       // If we're spilling an Argument, make sure we clear 'nocapture'
1064       // from the coroutine function.
1065       Arg->getParent()->removeParamAttr(Arg->getArgNo(), Attribute::NoCapture);
1066 
1067     } else if (auto *CSI = dyn_cast<AnyCoroSuspendInst>(Def)) {
1068       // Don't spill immediately after a suspend; splitting assumes
1069       // that the suspend will be followed by a branch.
1070       InsertPt = CSI->getParent()->getSingleSuccessor()->getFirstNonPHI();
1071     } else {
1072       auto *I = cast<Instruction>(Def);
1073       if (!DT.dominates(CB, I)) {
1074         // If it is not dominated by CoroBegin, then spill should be
1075         // inserted immediately after CoroFrame is computed.
1076         InsertPt = FramePtr->getNextNode();
1077       } else if (auto *II = dyn_cast<InvokeInst>(I)) {
1078         // If we are spilling the result of the invoke instruction, split
1079         // the normal edge and insert the spill in the new block.
1080         auto *NewBB = SplitEdge(II->getParent(), II->getNormalDest());
1081         InsertPt = NewBB->getTerminator();
1082       } else if (isa<PHINode>(I)) {
1083         // Skip the PHINodes and EH pads instructions.
1084         BasicBlock *DefBlock = I->getParent();
1085         if (auto *CSI = dyn_cast<CatchSwitchInst>(DefBlock->getTerminator()))
1086           InsertPt = splitBeforeCatchSwitch(CSI);
1087         else
1088           InsertPt = &*DefBlock->getFirstInsertionPt();
1089       } else {
1090         assert(!I->isTerminator() && "unexpected terminator");
1091         // For all other values, the spill is placed immediately after
1092         // the definition.
1093         InsertPt = I->getNextNode();
1094       }
1095     }
1096 
1097     auto Index = FrameData.getFieldIndex(Def);
1098     Builder.SetInsertPoint(InsertPt);
1099     auto *G = Builder.CreateConstInBoundsGEP2_32(
1100         FrameTy, FramePtr, 0, Index, Def->getName() + Twine(".spill.addr"));
1101     Builder.CreateStore(Def, G);
1102 
1103     BasicBlock *CurrentBlock = nullptr;
1104     Value *CurrentReload = nullptr;
1105     for (auto *U : E.second) {
1106       // If we have not seen the use block, create a load instruction to reload
1107       // the spilled value from the coroutine frame. Populates the Value pointer
1108       // reference provided with the frame GEP.
1109       if (CurrentBlock != U->getParent()) {
1110         CurrentBlock = U->getParent();
1111         Builder.SetInsertPoint(&*CurrentBlock->getFirstInsertionPt());
1112 
1113         auto *GEP = GetFramePointer(E.first);
1114         GEP->setName(E.first->getName() + Twine(".reload.addr"));
1115         CurrentReload = Builder.CreateLoad(
1116             FrameTy->getElementType(FrameData.getFieldIndex(E.first)), GEP,
1117             E.first->getName() + Twine(".reload"));
1118       }
1119 
1120       // If we have a single edge PHINode, remove it and replace it with a
1121       // reload from the coroutine frame. (We already took care of multi edge
1122       // PHINodes by rewriting them in the rewritePHIs function).
1123       if (auto *PN = dyn_cast<PHINode>(U)) {
1124         assert(PN->getNumIncomingValues() == 1 &&
1125                "unexpected number of incoming "
1126                "values in the PHINode");
1127         PN->replaceAllUsesWith(CurrentReload);
1128         PN->eraseFromParent();
1129         continue;
1130       }
1131 
1132       // Replace all uses of CurrentValue in the current instruction with
1133       // reload.
1134       U->replaceUsesOfWith(Def, CurrentReload);
1135     }
1136   }
1137 
1138   BasicBlock *FramePtrBB = FramePtr->getParent();
1139 
1140   auto SpillBlock =
1141       FramePtrBB->splitBasicBlock(FramePtr->getNextNode(), "AllocaSpillBB");
1142   SpillBlock->splitBasicBlock(&SpillBlock->front(), "PostSpill");
1143   Shape.AllocaSpillBlock = SpillBlock;
1144 
1145   // retcon and retcon.once lowering assumes all uses have been sunk.
1146   if (Shape.ABI == coro::ABI::Retcon || Shape.ABI == coro::ABI::RetconOnce) {
1147     // If we found any allocas, replace all of their remaining uses with Geps.
1148     Builder.SetInsertPoint(&SpillBlock->front());
1149     for (const auto &P : FrameData.Allocas) {
1150       AllocaInst *Alloca = P.Alloca;
1151       auto *G = GetFramePointer(Alloca);
1152 
1153       // We are not using ReplaceInstWithInst(P.first, cast<Instruction>(G))
1154       // here, as we are changing location of the instruction.
1155       G->takeName(Alloca);
1156       Alloca->replaceAllUsesWith(G);
1157       Alloca->eraseFromParent();
1158     }
1159     return FramePtr;
1160   }
1161 
1162   // If we found any alloca, replace all of their remaining uses with GEP
1163   // instructions. Because new dbg.declare have been created for these alloca,
1164   // we also delete the original dbg.declare and replace other uses with undef.
1165   // Note: We cannot replace the alloca with GEP instructions indiscriminately,
1166   // as some of the uses may not be dominated by CoroBegin.
1167   Builder.SetInsertPoint(&Shape.AllocaSpillBlock->front());
1168   SmallVector<Instruction *, 4> UsersToUpdate;
1169   for (const auto &A : FrameData.Allocas) {
1170     AllocaInst *Alloca = A.Alloca;
1171     UsersToUpdate.clear();
1172     for (User *U : Alloca->users()) {
1173       auto *I = cast<Instruction>(U);
1174       if (DT.dominates(CB, I))
1175         UsersToUpdate.push_back(I);
1176     }
1177     if (UsersToUpdate.empty())
1178       continue;
1179     auto *G = GetFramePointer(Alloca);
1180     G->setName(Alloca->getName() + Twine(".reload.addr"));
1181     TinyPtrVector<DbgDeclareInst *> DIs = FindDbgDeclareUses(Alloca);
1182     if (!DIs.empty())
1183       DIBuilder(*Alloca->getModule(),
1184                 /*AllowUnresolved*/ false)
1185           .insertDeclare(G, DIs.front()->getVariable(),
1186                          DIs.front()->getExpression(),
1187                          DIs.front()->getDebugLoc(), DIs.front());
1188     for (auto *DI : FindDbgDeclareUses(Alloca))
1189       DI->eraseFromParent();
1190     replaceDbgUsesWithUndef(Alloca);
1191 
1192     for (Instruction *I : UsersToUpdate)
1193       I->replaceUsesOfWith(Alloca, G);
1194   }
1195   Builder.SetInsertPoint(FramePtr->getNextNode());
1196   for (const auto &A : FrameData.Allocas) {
1197     AllocaInst *Alloca = A.Alloca;
1198     if (A.MayWriteBeforeCoroBegin) {
1199       // isEscaped really means potentially modified before CoroBegin.
1200       if (Alloca->isArrayAllocation())
1201         report_fatal_error(
1202             "Coroutines cannot handle copying of array allocas yet");
1203 
1204       auto *G = GetFramePointer(Alloca);
1205       auto *Value = Builder.CreateLoad(Alloca->getAllocatedType(), Alloca);
1206       Builder.CreateStore(Value, G);
1207     }
1208     // For each alias to Alloca created before CoroBegin but used after
1209     // CoroBegin, we recreate them after CoroBegin by appplying the offset
1210     // to the pointer in the frame.
1211     for (const auto &Alias : A.Aliases) {
1212       auto *FramePtr = GetFramePointer(Alloca);
1213       auto *FramePtrRaw =
1214           Builder.CreateBitCast(FramePtr, Type::getInt8PtrTy(C));
1215       auto *AliasPtr = Builder.CreateGEP(
1216           FramePtrRaw,
1217           ConstantInt::get(Type::getInt64Ty(C), Alias.second.getValue()));
1218       auto *AliasPtrTyped =
1219           Builder.CreateBitCast(AliasPtr, Alias.first->getType());
1220       Alias.first->replaceUsesWithIf(
1221           AliasPtrTyped, [&](Use &U) { return DT.dominates(CB, U); });
1222     }
1223   }
1224   return FramePtr;
1225 }
1226 
1227 // Sets the unwind edge of an instruction to a particular successor.
1228 static void setUnwindEdgeTo(Instruction *TI, BasicBlock *Succ) {
1229   if (auto *II = dyn_cast<InvokeInst>(TI))
1230     II->setUnwindDest(Succ);
1231   else if (auto *CS = dyn_cast<CatchSwitchInst>(TI))
1232     CS->setUnwindDest(Succ);
1233   else if (auto *CR = dyn_cast<CleanupReturnInst>(TI))
1234     CR->setUnwindDest(Succ);
1235   else
1236     llvm_unreachable("unexpected terminator instruction");
1237 }
1238 
1239 // Replaces all uses of OldPred with the NewPred block in all PHINodes in a
1240 // block.
1241 static void updatePhiNodes(BasicBlock *DestBB, BasicBlock *OldPred,
1242                            BasicBlock *NewPred, PHINode *Until = nullptr) {
1243   unsigned BBIdx = 0;
1244   for (BasicBlock::iterator I = DestBB->begin(); isa<PHINode>(I); ++I) {
1245     PHINode *PN = cast<PHINode>(I);
1246 
1247     // We manually update the LandingPadReplacement PHINode and it is the last
1248     // PHI Node. So, if we find it, we are done.
1249     if (Until == PN)
1250       break;
1251 
1252     // Reuse the previous value of BBIdx if it lines up.  In cases where we
1253     // have multiple phi nodes with *lots* of predecessors, this is a speed
1254     // win because we don't have to scan the PHI looking for TIBB.  This
1255     // happens because the BB list of PHI nodes are usually in the same
1256     // order.
1257     if (PN->getIncomingBlock(BBIdx) != OldPred)
1258       BBIdx = PN->getBasicBlockIndex(OldPred);
1259 
1260     assert(BBIdx != (unsigned)-1 && "Invalid PHI Index!");
1261     PN->setIncomingBlock(BBIdx, NewPred);
1262   }
1263 }
1264 
1265 // Uses SplitEdge unless the successor block is an EHPad, in which case do EH
1266 // specific handling.
1267 static BasicBlock *ehAwareSplitEdge(BasicBlock *BB, BasicBlock *Succ,
1268                                     LandingPadInst *OriginalPad,
1269                                     PHINode *LandingPadReplacement) {
1270   auto *PadInst = Succ->getFirstNonPHI();
1271   if (!LandingPadReplacement && !PadInst->isEHPad())
1272     return SplitEdge(BB, Succ);
1273 
1274   auto *NewBB = BasicBlock::Create(BB->getContext(), "", BB->getParent(), Succ);
1275   setUnwindEdgeTo(BB->getTerminator(), NewBB);
1276   updatePhiNodes(Succ, BB, NewBB, LandingPadReplacement);
1277 
1278   if (LandingPadReplacement) {
1279     auto *NewLP = OriginalPad->clone();
1280     auto *Terminator = BranchInst::Create(Succ, NewBB);
1281     NewLP->insertBefore(Terminator);
1282     LandingPadReplacement->addIncoming(NewLP, NewBB);
1283     return NewBB;
1284   }
1285   Value *ParentPad = nullptr;
1286   if (auto *FuncletPad = dyn_cast<FuncletPadInst>(PadInst))
1287     ParentPad = FuncletPad->getParentPad();
1288   else if (auto *CatchSwitch = dyn_cast<CatchSwitchInst>(PadInst))
1289     ParentPad = CatchSwitch->getParentPad();
1290   else
1291     llvm_unreachable("handling for other EHPads not implemented yet");
1292 
1293   auto *NewCleanupPad = CleanupPadInst::Create(ParentPad, {}, "", NewBB);
1294   CleanupReturnInst::Create(NewCleanupPad, Succ, NewBB);
1295   return NewBB;
1296 }
1297 
1298 // Moves the values in the PHIs in SuccBB that correspong to PredBB into a new
1299 // PHI in InsertedBB.
1300 static void movePHIValuesToInsertedBlock(BasicBlock *SuccBB,
1301                                          BasicBlock *InsertedBB,
1302                                          BasicBlock *PredBB,
1303                                          PHINode *UntilPHI = nullptr) {
1304   auto *PN = cast<PHINode>(&SuccBB->front());
1305   do {
1306     int Index = PN->getBasicBlockIndex(InsertedBB);
1307     Value *V = PN->getIncomingValue(Index);
1308     PHINode *InputV = PHINode::Create(
1309         V->getType(), 1, V->getName() + Twine(".") + SuccBB->getName(),
1310         &InsertedBB->front());
1311     InputV->addIncoming(V, PredBB);
1312     PN->setIncomingValue(Index, InputV);
1313     PN = dyn_cast<PHINode>(PN->getNextNode());
1314   } while (PN != UntilPHI);
1315 }
1316 
1317 // Rewrites the PHI Nodes in a cleanuppad.
1318 static void rewritePHIsForCleanupPad(BasicBlock *CleanupPadBB,
1319                                      CleanupPadInst *CleanupPad) {
1320   // For every incoming edge to a CleanupPad we will create a new block holding
1321   // all incoming values in single-value PHI nodes. We will then create another
1322   // block to act as a dispather (as all unwind edges for related EH blocks
1323   // must be the same).
1324   //
1325   // cleanuppad:
1326   //    %2 = phi i32[%0, %catchswitch], [%1, %catch.1]
1327   //    %3 = cleanuppad within none []
1328   //
1329   // It will create:
1330   //
1331   // cleanuppad.corodispatch
1332   //    %2 = phi i8[0, %catchswitch], [1, %catch.1]
1333   //    %3 = cleanuppad within none []
1334   //    switch i8 % 2, label %unreachable
1335   //            [i8 0, label %cleanuppad.from.catchswitch
1336   //             i8 1, label %cleanuppad.from.catch.1]
1337   // cleanuppad.from.catchswitch:
1338   //    %4 = phi i32 [%0, %catchswitch]
1339   //    br %label cleanuppad
1340   // cleanuppad.from.catch.1:
1341   //    %6 = phi i32 [%1, %catch.1]
1342   //    br %label cleanuppad
1343   // cleanuppad:
1344   //    %8 = phi i32 [%4, %cleanuppad.from.catchswitch],
1345   //                 [%6, %cleanuppad.from.catch.1]
1346 
1347   // Unreachable BB, in case switching on an invalid value in the dispatcher.
1348   auto *UnreachBB = BasicBlock::Create(
1349       CleanupPadBB->getContext(), "unreachable", CleanupPadBB->getParent());
1350   IRBuilder<> Builder(UnreachBB);
1351   Builder.CreateUnreachable();
1352 
1353   // Create a new cleanuppad which will be the dispatcher.
1354   auto *NewCleanupPadBB =
1355       BasicBlock::Create(CleanupPadBB->getContext(),
1356                          CleanupPadBB->getName() + Twine(".corodispatch"),
1357                          CleanupPadBB->getParent(), CleanupPadBB);
1358   Builder.SetInsertPoint(NewCleanupPadBB);
1359   auto *SwitchType = Builder.getInt8Ty();
1360   auto *SetDispatchValuePN =
1361       Builder.CreatePHI(SwitchType, pred_size(CleanupPadBB));
1362   CleanupPad->removeFromParent();
1363   CleanupPad->insertAfter(SetDispatchValuePN);
1364   auto *SwitchOnDispatch = Builder.CreateSwitch(SetDispatchValuePN, UnreachBB,
1365                                                 pred_size(CleanupPadBB));
1366 
1367   int SwitchIndex = 0;
1368   SmallVector<BasicBlock *, 8> Preds(pred_begin(CleanupPadBB),
1369                                      pred_end(CleanupPadBB));
1370   for (BasicBlock *Pred : Preds) {
1371     // Create a new cleanuppad and move the PHI values to there.
1372     auto *CaseBB = BasicBlock::Create(CleanupPadBB->getContext(),
1373                                       CleanupPadBB->getName() +
1374                                           Twine(".from.") + Pred->getName(),
1375                                       CleanupPadBB->getParent(), CleanupPadBB);
1376     updatePhiNodes(CleanupPadBB, Pred, CaseBB);
1377     CaseBB->setName(CleanupPadBB->getName() + Twine(".from.") +
1378                     Pred->getName());
1379     Builder.SetInsertPoint(CaseBB);
1380     Builder.CreateBr(CleanupPadBB);
1381     movePHIValuesToInsertedBlock(CleanupPadBB, CaseBB, NewCleanupPadBB);
1382 
1383     // Update this Pred to the new unwind point.
1384     setUnwindEdgeTo(Pred->getTerminator(), NewCleanupPadBB);
1385 
1386     // Setup the switch in the dispatcher.
1387     auto *SwitchConstant = ConstantInt::get(SwitchType, SwitchIndex);
1388     SetDispatchValuePN->addIncoming(SwitchConstant, Pred);
1389     SwitchOnDispatch->addCase(SwitchConstant, CaseBB);
1390     SwitchIndex++;
1391   }
1392 }
1393 
1394 static void rewritePHIs(BasicBlock &BB) {
1395   // For every incoming edge we will create a block holding all
1396   // incoming values in a single PHI nodes.
1397   //
1398   // loop:
1399   //    %n.val = phi i32[%n, %entry], [%inc, %loop]
1400   //
1401   // It will create:
1402   //
1403   // loop.from.entry:
1404   //    %n.loop.pre = phi i32 [%n, %entry]
1405   //    br %label loop
1406   // loop.from.loop:
1407   //    %inc.loop.pre = phi i32 [%inc, %loop]
1408   //    br %label loop
1409   //
1410   // After this rewrite, further analysis will ignore any phi nodes with more
1411   // than one incoming edge.
1412 
1413   // TODO: Simplify PHINodes in the basic block to remove duplicate
1414   // predecessors.
1415 
1416   // Special case for CleanupPad: all EH blocks must have the same unwind edge
1417   // so we need to create an additional "dispatcher" block.
1418   if (auto *CleanupPad =
1419           dyn_cast_or_null<CleanupPadInst>(BB.getFirstNonPHI())) {
1420     SmallVector<BasicBlock *, 8> Preds(pred_begin(&BB), pred_end(&BB));
1421     for (BasicBlock *Pred : Preds) {
1422       if (CatchSwitchInst *CS =
1423               dyn_cast<CatchSwitchInst>(Pred->getTerminator())) {
1424         // CleanupPad with a CatchSwitch predecessor: therefore this is an
1425         // unwind destination that needs to be handle specially.
1426         assert(CS->getUnwindDest() == &BB);
1427         rewritePHIsForCleanupPad(&BB, CleanupPad);
1428         return;
1429       }
1430     }
1431   }
1432 
1433   LandingPadInst *LandingPad = nullptr;
1434   PHINode *ReplPHI = nullptr;
1435   if ((LandingPad = dyn_cast_or_null<LandingPadInst>(BB.getFirstNonPHI()))) {
1436     // ehAwareSplitEdge will clone the LandingPad in all the edge blocks.
1437     // We replace the original landing pad with a PHINode that will collect the
1438     // results from all of them.
1439     ReplPHI = PHINode::Create(LandingPad->getType(), 1, "", LandingPad);
1440     ReplPHI->takeName(LandingPad);
1441     LandingPad->replaceAllUsesWith(ReplPHI);
1442     // We will erase the original landing pad at the end of this function after
1443     // ehAwareSplitEdge cloned it in the transition blocks.
1444   }
1445 
1446   SmallVector<BasicBlock *, 8> Preds(pred_begin(&BB), pred_end(&BB));
1447   for (BasicBlock *Pred : Preds) {
1448     auto *IncomingBB = ehAwareSplitEdge(Pred, &BB, LandingPad, ReplPHI);
1449     IncomingBB->setName(BB.getName() + Twine(".from.") + Pred->getName());
1450 
1451     // Stop the moving of values at ReplPHI, as this is either null or the PHI
1452     // that replaced the landing pad.
1453     movePHIValuesToInsertedBlock(&BB, IncomingBB, Pred, ReplPHI);
1454   }
1455 
1456   if (LandingPad) {
1457     // Calls to ehAwareSplitEdge function cloned the original lading pad.
1458     // No longer need it.
1459     LandingPad->eraseFromParent();
1460   }
1461 }
1462 
1463 static void rewritePHIs(Function &F) {
1464   SmallVector<BasicBlock *, 8> WorkList;
1465 
1466   for (BasicBlock &BB : F)
1467     if (auto *PN = dyn_cast<PHINode>(&BB.front()))
1468       if (PN->getNumIncomingValues() > 1)
1469         WorkList.push_back(&BB);
1470 
1471   for (BasicBlock *BB : WorkList)
1472     rewritePHIs(*BB);
1473 }
1474 
1475 // Check for instructions that we can recreate on resume as opposed to spill
1476 // the result into a coroutine frame.
1477 static bool materializable(Instruction &V) {
1478   return isa<CastInst>(&V) || isa<GetElementPtrInst>(&V) ||
1479          isa<BinaryOperator>(&V) || isa<CmpInst>(&V) || isa<SelectInst>(&V);
1480 }
1481 
1482 // Check for structural coroutine intrinsics that should not be spilled into
1483 // the coroutine frame.
1484 static bool isCoroutineStructureIntrinsic(Instruction &I) {
1485   return isa<CoroIdInst>(&I) || isa<CoroSaveInst>(&I) ||
1486          isa<CoroSuspendInst>(&I);
1487 }
1488 
1489 // For every use of the value that is across suspend point, recreate that value
1490 // after a suspend point.
1491 static void rewriteMaterializableInstructions(IRBuilder<> &IRB,
1492                                               const SpillInfo &Spills) {
1493   for (const auto &E : Spills) {
1494     Value *Def = E.first;
1495     BasicBlock *CurrentBlock = nullptr;
1496     Instruction *CurrentMaterialization = nullptr;
1497     for (Instruction *U : E.second) {
1498       // If we have not seen this block, materialize the value.
1499       if (CurrentBlock != U->getParent()) {
1500         CurrentBlock = U->getParent();
1501         CurrentMaterialization = cast<Instruction>(Def)->clone();
1502         CurrentMaterialization->setName(Def->getName());
1503         CurrentMaterialization->insertBefore(
1504             &*CurrentBlock->getFirstInsertionPt());
1505       }
1506       if (auto *PN = dyn_cast<PHINode>(U)) {
1507         assert(PN->getNumIncomingValues() == 1 &&
1508                "unexpected number of incoming "
1509                "values in the PHINode");
1510         PN->replaceAllUsesWith(CurrentMaterialization);
1511         PN->eraseFromParent();
1512         continue;
1513       }
1514       // Replace all uses of Def in the current instruction with the
1515       // CurrentMaterialization for the block.
1516       U->replaceUsesOfWith(Def, CurrentMaterialization);
1517     }
1518   }
1519 }
1520 
1521 // Splits the block at a particular instruction unless it is the first
1522 // instruction in the block with a single predecessor.
1523 static BasicBlock *splitBlockIfNotFirst(Instruction *I, const Twine &Name) {
1524   auto *BB = I->getParent();
1525   if (&BB->front() == I) {
1526     if (BB->getSinglePredecessor()) {
1527       BB->setName(Name);
1528       return BB;
1529     }
1530   }
1531   return BB->splitBasicBlock(I, Name);
1532 }
1533 
1534 // Split above and below a particular instruction so that it
1535 // will be all alone by itself in a block.
1536 static void splitAround(Instruction *I, const Twine &Name) {
1537   splitBlockIfNotFirst(I, Name);
1538   splitBlockIfNotFirst(I->getNextNode(), "After" + Name);
1539 }
1540 
1541 static bool isSuspendBlock(BasicBlock *BB) {
1542   return isa<AnyCoroSuspendInst>(BB->front());
1543 }
1544 
1545 typedef SmallPtrSet<BasicBlock*, 8> VisitedBlocksSet;
1546 
1547 /// Does control flow starting at the given block ever reach a suspend
1548 /// instruction before reaching a block in VisitedOrFreeBBs?
1549 static bool isSuspendReachableFrom(BasicBlock *From,
1550                                    VisitedBlocksSet &VisitedOrFreeBBs) {
1551   // Eagerly try to add this block to the visited set.  If it's already
1552   // there, stop recursing; this path doesn't reach a suspend before
1553   // either looping or reaching a freeing block.
1554   if (!VisitedOrFreeBBs.insert(From).second)
1555     return false;
1556 
1557   // We assume that we'll already have split suspends into their own blocks.
1558   if (isSuspendBlock(From))
1559     return true;
1560 
1561   // Recurse on the successors.
1562   for (auto Succ : successors(From)) {
1563     if (isSuspendReachableFrom(Succ, VisitedOrFreeBBs))
1564       return true;
1565   }
1566 
1567   return false;
1568 }
1569 
1570 /// Is the given alloca "local", i.e. bounded in lifetime to not cross a
1571 /// suspend point?
1572 static bool isLocalAlloca(CoroAllocaAllocInst *AI) {
1573   // Seed the visited set with all the basic blocks containing a free
1574   // so that we won't pass them up.
1575   VisitedBlocksSet VisitedOrFreeBBs;
1576   for (auto User : AI->users()) {
1577     if (auto FI = dyn_cast<CoroAllocaFreeInst>(User))
1578       VisitedOrFreeBBs.insert(FI->getParent());
1579   }
1580 
1581   return !isSuspendReachableFrom(AI->getParent(), VisitedOrFreeBBs);
1582 }
1583 
1584 /// After we split the coroutine, will the given basic block be along
1585 /// an obvious exit path for the resumption function?
1586 static bool willLeaveFunctionImmediatelyAfter(BasicBlock *BB,
1587                                               unsigned depth = 3) {
1588   // If we've bottomed out our depth count, stop searching and assume
1589   // that the path might loop back.
1590   if (depth == 0) return false;
1591 
1592   // If this is a suspend block, we're about to exit the resumption function.
1593   if (isSuspendBlock(BB)) return true;
1594 
1595   // Recurse into the successors.
1596   for (auto Succ : successors(BB)) {
1597     if (!willLeaveFunctionImmediatelyAfter(Succ, depth - 1))
1598       return false;
1599   }
1600 
1601   // If none of the successors leads back in a loop, we're on an exit/abort.
1602   return true;
1603 }
1604 
1605 static bool localAllocaNeedsStackSave(CoroAllocaAllocInst *AI) {
1606   // Look for a free that isn't sufficiently obviously followed by
1607   // either a suspend or a termination, i.e. something that will leave
1608   // the coro resumption frame.
1609   for (auto U : AI->users()) {
1610     auto FI = dyn_cast<CoroAllocaFreeInst>(U);
1611     if (!FI) continue;
1612 
1613     if (!willLeaveFunctionImmediatelyAfter(FI->getParent()))
1614       return true;
1615   }
1616 
1617   // If we never found one, we don't need a stack save.
1618   return false;
1619 }
1620 
1621 /// Turn each of the given local allocas into a normal (dynamic) alloca
1622 /// instruction.
1623 static void lowerLocalAllocas(ArrayRef<CoroAllocaAllocInst*> LocalAllocas,
1624                               SmallVectorImpl<Instruction*> &DeadInsts) {
1625   for (auto AI : LocalAllocas) {
1626     auto M = AI->getModule();
1627     IRBuilder<> Builder(AI);
1628 
1629     // Save the stack depth.  Try to avoid doing this if the stackrestore
1630     // is going to immediately precede a return or something.
1631     Value *StackSave = nullptr;
1632     if (localAllocaNeedsStackSave(AI))
1633       StackSave = Builder.CreateCall(
1634                             Intrinsic::getDeclaration(M, Intrinsic::stacksave));
1635 
1636     // Allocate memory.
1637     auto Alloca = Builder.CreateAlloca(Builder.getInt8Ty(), AI->getSize());
1638     Alloca->setAlignment(Align(AI->getAlignment()));
1639 
1640     for (auto U : AI->users()) {
1641       // Replace gets with the allocation.
1642       if (isa<CoroAllocaGetInst>(U)) {
1643         U->replaceAllUsesWith(Alloca);
1644 
1645       // Replace frees with stackrestores.  This is safe because
1646       // alloca.alloc is required to obey a stack discipline, although we
1647       // don't enforce that structurally.
1648       } else {
1649         auto FI = cast<CoroAllocaFreeInst>(U);
1650         if (StackSave) {
1651           Builder.SetInsertPoint(FI);
1652           Builder.CreateCall(
1653                     Intrinsic::getDeclaration(M, Intrinsic::stackrestore),
1654                              StackSave);
1655         }
1656       }
1657       DeadInsts.push_back(cast<Instruction>(U));
1658     }
1659 
1660     DeadInsts.push_back(AI);
1661   }
1662 }
1663 
1664 /// Turn the given coro.alloca.alloc call into a dynamic allocation.
1665 /// This happens during the all-instructions iteration, so it must not
1666 /// delete the call.
1667 static Instruction *lowerNonLocalAlloca(CoroAllocaAllocInst *AI,
1668                                         coro::Shape &Shape,
1669                                    SmallVectorImpl<Instruction*> &DeadInsts) {
1670   IRBuilder<> Builder(AI);
1671   auto Alloc = Shape.emitAlloc(Builder, AI->getSize(), nullptr);
1672 
1673   for (User *U : AI->users()) {
1674     if (isa<CoroAllocaGetInst>(U)) {
1675       U->replaceAllUsesWith(Alloc);
1676     } else {
1677       auto FI = cast<CoroAllocaFreeInst>(U);
1678       Builder.SetInsertPoint(FI);
1679       Shape.emitDealloc(Builder, Alloc, nullptr);
1680     }
1681     DeadInsts.push_back(cast<Instruction>(U));
1682   }
1683 
1684   // Push this on last so that it gets deleted after all the others.
1685   DeadInsts.push_back(AI);
1686 
1687   // Return the new allocation value so that we can check for needed spills.
1688   return cast<Instruction>(Alloc);
1689 }
1690 
1691 /// Get the current swifterror value.
1692 static Value *emitGetSwiftErrorValue(IRBuilder<> &Builder, Type *ValueTy,
1693                                      coro::Shape &Shape) {
1694   // Make a fake function pointer as a sort of intrinsic.
1695   auto FnTy = FunctionType::get(ValueTy, {}, false);
1696   auto Fn = ConstantPointerNull::get(FnTy->getPointerTo());
1697 
1698   auto Call = Builder.CreateCall(FnTy, Fn, {});
1699   Shape.SwiftErrorOps.push_back(Call);
1700 
1701   return Call;
1702 }
1703 
1704 /// Set the given value as the current swifterror value.
1705 ///
1706 /// Returns a slot that can be used as a swifterror slot.
1707 static Value *emitSetSwiftErrorValue(IRBuilder<> &Builder, Value *V,
1708                                      coro::Shape &Shape) {
1709   // Make a fake function pointer as a sort of intrinsic.
1710   auto FnTy = FunctionType::get(V->getType()->getPointerTo(),
1711                                 {V->getType()}, false);
1712   auto Fn = ConstantPointerNull::get(FnTy->getPointerTo());
1713 
1714   auto Call = Builder.CreateCall(FnTy, Fn, { V });
1715   Shape.SwiftErrorOps.push_back(Call);
1716 
1717   return Call;
1718 }
1719 
1720 /// Set the swifterror value from the given alloca before a call,
1721 /// then put in back in the alloca afterwards.
1722 ///
1723 /// Returns an address that will stand in for the swifterror slot
1724 /// until splitting.
1725 static Value *emitSetAndGetSwiftErrorValueAround(Instruction *Call,
1726                                                  AllocaInst *Alloca,
1727                                                  coro::Shape &Shape) {
1728   auto ValueTy = Alloca->getAllocatedType();
1729   IRBuilder<> Builder(Call);
1730 
1731   // Load the current value from the alloca and set it as the
1732   // swifterror value.
1733   auto ValueBeforeCall = Builder.CreateLoad(ValueTy, Alloca);
1734   auto Addr = emitSetSwiftErrorValue(Builder, ValueBeforeCall, Shape);
1735 
1736   // Move to after the call.  Since swifterror only has a guaranteed
1737   // value on normal exits, we can ignore implicit and explicit unwind
1738   // edges.
1739   if (isa<CallInst>(Call)) {
1740     Builder.SetInsertPoint(Call->getNextNode());
1741   } else {
1742     auto Invoke = cast<InvokeInst>(Call);
1743     Builder.SetInsertPoint(Invoke->getNormalDest()->getFirstNonPHIOrDbg());
1744   }
1745 
1746   // Get the current swifterror value and store it to the alloca.
1747   auto ValueAfterCall = emitGetSwiftErrorValue(Builder, ValueTy, Shape);
1748   Builder.CreateStore(ValueAfterCall, Alloca);
1749 
1750   return Addr;
1751 }
1752 
1753 /// Eliminate a formerly-swifterror alloca by inserting the get/set
1754 /// intrinsics and attempting to MemToReg the alloca away.
1755 static void eliminateSwiftErrorAlloca(Function &F, AllocaInst *Alloca,
1756                                       coro::Shape &Shape) {
1757   for (auto UI = Alloca->use_begin(), UE = Alloca->use_end(); UI != UE; ) {
1758     // We're likely changing the use list, so use a mutation-safe
1759     // iteration pattern.
1760     auto &Use = *UI;
1761     ++UI;
1762 
1763     // swifterror values can only be used in very specific ways.
1764     // We take advantage of that here.
1765     auto User = Use.getUser();
1766     if (isa<LoadInst>(User) || isa<StoreInst>(User))
1767       continue;
1768 
1769     assert(isa<CallInst>(User) || isa<InvokeInst>(User));
1770     auto Call = cast<Instruction>(User);
1771 
1772     auto Addr = emitSetAndGetSwiftErrorValueAround(Call, Alloca, Shape);
1773 
1774     // Use the returned slot address as the call argument.
1775     Use.set(Addr);
1776   }
1777 
1778   // All the uses should be loads and stores now.
1779   assert(isAllocaPromotable(Alloca));
1780 }
1781 
1782 /// "Eliminate" a swifterror argument by reducing it to the alloca case
1783 /// and then loading and storing in the prologue and epilog.
1784 ///
1785 /// The argument keeps the swifterror flag.
1786 static void eliminateSwiftErrorArgument(Function &F, Argument &Arg,
1787                                         coro::Shape &Shape,
1788                              SmallVectorImpl<AllocaInst*> &AllocasToPromote) {
1789   IRBuilder<> Builder(F.getEntryBlock().getFirstNonPHIOrDbg());
1790 
1791   auto ArgTy = cast<PointerType>(Arg.getType());
1792   auto ValueTy = ArgTy->getElementType();
1793 
1794   // Reduce to the alloca case:
1795 
1796   // Create an alloca and replace all uses of the arg with it.
1797   auto Alloca = Builder.CreateAlloca(ValueTy, ArgTy->getAddressSpace());
1798   Arg.replaceAllUsesWith(Alloca);
1799 
1800   // Set an initial value in the alloca.  swifterror is always null on entry.
1801   auto InitialValue = Constant::getNullValue(ValueTy);
1802   Builder.CreateStore(InitialValue, Alloca);
1803 
1804   // Find all the suspends in the function and save and restore around them.
1805   for (auto Suspend : Shape.CoroSuspends) {
1806     (void) emitSetAndGetSwiftErrorValueAround(Suspend, Alloca, Shape);
1807   }
1808 
1809   // Find all the coro.ends in the function and restore the error value.
1810   for (auto End : Shape.CoroEnds) {
1811     Builder.SetInsertPoint(End);
1812     auto FinalValue = Builder.CreateLoad(ValueTy, Alloca);
1813     (void) emitSetSwiftErrorValue(Builder, FinalValue, Shape);
1814   }
1815 
1816   // Now we can use the alloca logic.
1817   AllocasToPromote.push_back(Alloca);
1818   eliminateSwiftErrorAlloca(F, Alloca, Shape);
1819 }
1820 
1821 /// Eliminate all problematic uses of swifterror arguments and allocas
1822 /// from the function.  We'll fix them up later when splitting the function.
1823 static void eliminateSwiftError(Function &F, coro::Shape &Shape) {
1824   SmallVector<AllocaInst*, 4> AllocasToPromote;
1825 
1826   // Look for a swifterror argument.
1827   for (auto &Arg : F.args()) {
1828     if (!Arg.hasSwiftErrorAttr()) continue;
1829 
1830     eliminateSwiftErrorArgument(F, Arg, Shape, AllocasToPromote);
1831     break;
1832   }
1833 
1834   // Look for swifterror allocas.
1835   for (auto &Inst : F.getEntryBlock()) {
1836     auto Alloca = dyn_cast<AllocaInst>(&Inst);
1837     if (!Alloca || !Alloca->isSwiftError()) continue;
1838 
1839     // Clear the swifterror flag.
1840     Alloca->setSwiftError(false);
1841 
1842     AllocasToPromote.push_back(Alloca);
1843     eliminateSwiftErrorAlloca(F, Alloca, Shape);
1844   }
1845 
1846   // If we have any allocas to promote, compute a dominator tree and
1847   // promote them en masse.
1848   if (!AllocasToPromote.empty()) {
1849     DominatorTree DT(F);
1850     PromoteMemToReg(AllocasToPromote, DT);
1851   }
1852 }
1853 
1854 /// retcon and retcon.once conventions assume that all spill uses can be sunk
1855 /// after the coro.begin intrinsic.
1856 static void sinkSpillUsesAfterCoroBegin(Function &F,
1857                                         const FrameDataInfo &FrameData,
1858                                         CoroBeginInst *CoroBegin) {
1859   DominatorTree Dom(F);
1860 
1861   SmallSetVector<Instruction *, 32> ToMove;
1862   SmallVector<Instruction *, 32> Worklist;
1863 
1864   // Collect all users that precede coro.begin.
1865   for (auto *Def : FrameData.getAllDefs()) {
1866     for (User *U : Def->users()) {
1867       auto Inst = cast<Instruction>(U);
1868       if (Inst->getParent() != CoroBegin->getParent() ||
1869           Dom.dominates(CoroBegin, Inst))
1870         continue;
1871       if (ToMove.insert(Inst))
1872         Worklist.push_back(Inst);
1873     }
1874   }
1875   // Recursively collect users before coro.begin.
1876   while (!Worklist.empty()) {
1877     auto *Def = Worklist.back();
1878     Worklist.pop_back();
1879     for (User *U : Def->users()) {
1880       auto Inst = cast<Instruction>(U);
1881       if (Dom.dominates(CoroBegin, Inst))
1882         continue;
1883       if (ToMove.insert(Inst))
1884         Worklist.push_back(Inst);
1885     }
1886   }
1887 
1888   // Sort by dominance.
1889   SmallVector<Instruction *, 64> InsertionList(ToMove.begin(), ToMove.end());
1890   std::sort(InsertionList.begin(), InsertionList.end(),
1891             [&Dom](Instruction *A, Instruction *B) -> bool {
1892               // If a dominates b it should preceed (<) b.
1893               return Dom.dominates(A, B);
1894             });
1895 
1896   Instruction *InsertPt = CoroBegin->getNextNode();
1897   for (Instruction *Inst : InsertionList)
1898     Inst->moveBefore(InsertPt);
1899 
1900   return;
1901 }
1902 
1903 /// For each local variable that all of its user are only used inside one of
1904 /// suspended region, we sink their lifetime.start markers to the place where
1905 /// after the suspend block. Doing so minimizes the lifetime of each variable,
1906 /// hence minimizing the amount of data we end up putting on the frame.
1907 static void sinkLifetimeStartMarkers(Function &F, coro::Shape &Shape,
1908                                      SuspendCrossingInfo &Checker) {
1909   DominatorTree DT(F);
1910 
1911   // Collect all possible basic blocks which may dominate all uses of allocas.
1912   SmallPtrSet<BasicBlock *, 4> DomSet;
1913   DomSet.insert(&F.getEntryBlock());
1914   for (auto *CSI : Shape.CoroSuspends) {
1915     BasicBlock *SuspendBlock = CSI->getParent();
1916     assert(isSuspendBlock(SuspendBlock) && SuspendBlock->getSingleSuccessor() &&
1917            "should have split coro.suspend into its own block");
1918     DomSet.insert(SuspendBlock->getSingleSuccessor());
1919   }
1920 
1921   for (Instruction &I : instructions(F)) {
1922     AllocaInst* AI = dyn_cast<AllocaInst>(&I);
1923     if (!AI)
1924       continue;
1925 
1926     for (BasicBlock *DomBB : DomSet) {
1927       bool Valid = true;
1928       SmallVector<Instruction *, 1> Lifetimes;
1929 
1930       auto isLifetimeStart = [](Instruction* I) {
1931         if (auto* II = dyn_cast<IntrinsicInst>(I))
1932           return II->getIntrinsicID() == Intrinsic::lifetime_start;
1933         return false;
1934       };
1935 
1936       auto collectLifetimeStart = [&](Instruction *U, AllocaInst *AI) {
1937         if (isLifetimeStart(U)) {
1938           Lifetimes.push_back(U);
1939           return true;
1940         }
1941         if (!U->hasOneUse() || U->stripPointerCasts() != AI)
1942           return false;
1943         if (isLifetimeStart(U->user_back())) {
1944           Lifetimes.push_back(U->user_back());
1945           return true;
1946         }
1947         return false;
1948       };
1949 
1950       for (User *U : AI->users()) {
1951         Instruction *UI = cast<Instruction>(U);
1952         // For all users except lifetime.start markers, if they are all
1953         // dominated by one of the basic blocks and do not cross
1954         // suspend points as well, then there is no need to spill the
1955         // instruction.
1956         if (!DT.dominates(DomBB, UI->getParent()) ||
1957             Checker.isDefinitionAcrossSuspend(DomBB, UI)) {
1958           // Skip lifetime.start, GEP and bitcast used by lifetime.start
1959           // markers.
1960           if (collectLifetimeStart(UI, AI))
1961             continue;
1962           Valid = false;
1963           break;
1964         }
1965       }
1966       // Sink lifetime.start markers to dominate block when they are
1967       // only used outside the region.
1968       if (Valid && Lifetimes.size() != 0) {
1969         // May be AI itself, when the type of AI is i8*
1970         auto *NewBitCast = [&](AllocaInst *AI) -> Value* {
1971           if (isa<AllocaInst>(Lifetimes[0]->getOperand(1)))
1972             return AI;
1973           auto *Int8PtrTy = Type::getInt8PtrTy(F.getContext());
1974           return CastInst::Create(Instruction::BitCast, AI, Int8PtrTy, "",
1975                                   DomBB->getTerminator());
1976         }(AI);
1977 
1978         auto *NewLifetime = Lifetimes[0]->clone();
1979         NewLifetime->replaceUsesOfWith(NewLifetime->getOperand(1), NewBitCast);
1980         NewLifetime->insertBefore(DomBB->getTerminator());
1981 
1982         // All the outsided lifetime.start markers are no longer necessary.
1983         for (Instruction *S : Lifetimes)
1984           S->eraseFromParent();
1985 
1986         break;
1987       }
1988     }
1989   }
1990 }
1991 
1992 static void collectFrameAllocas(Function &F, coro::Shape &Shape,
1993                                 const SuspendCrossingInfo &Checker,
1994                                 SmallVectorImpl<AllocaInfo> &Allocas) {
1995   // Collect lifetime.start info for each alloca.
1996   using LifetimeStart = SmallPtrSet<Instruction *, 2>;
1997   llvm::DenseMap<AllocaInst *, std::unique_ptr<LifetimeStart>> LifetimeMap;
1998   for (Instruction &I : instructions(F)) {
1999     auto *II = dyn_cast<IntrinsicInst>(&I);
2000     if (!II || II->getIntrinsicID() != Intrinsic::lifetime_start)
2001       continue;
2002 
2003     if (auto *OpInst = dyn_cast<Instruction>(II->getOperand(1))) {
2004       if (auto *AI = dyn_cast<AllocaInst>(OpInst->stripPointerCasts())) {
2005 
2006         if (LifetimeMap.find(AI) == LifetimeMap.end())
2007           LifetimeMap[AI] = std::make_unique<LifetimeStart>();
2008         LifetimeMap[AI]->insert(isa<AllocaInst>(OpInst) ? II : OpInst);
2009       }
2010     }
2011   }
2012 
2013   for (Instruction &I : instructions(F)) {
2014     auto *AI = dyn_cast<AllocaInst>(&I);
2015     if (!AI)
2016       continue;
2017     // The PromiseAlloca will be specially handled since it needs to be in a
2018     // fixed position in the frame.
2019     if (AI == Shape.SwitchLowering.PromiseAlloca) {
2020       continue;
2021     }
2022     bool ShouldLiveOnFrame = false;
2023     auto Iter = LifetimeMap.find(AI);
2024     if (Iter != LifetimeMap.end()) {
2025       // Check against lifetime.start if the instruction has the info.
2026       for (User *U : I.users()) {
2027         for (auto *S : *Iter->second)
2028           if ((ShouldLiveOnFrame = Checker.isDefinitionAcrossSuspend(*S, U)))
2029             break;
2030         if (ShouldLiveOnFrame)
2031           break;
2032       }
2033       if (!ShouldLiveOnFrame)
2034         continue;
2035     }
2036     // At this point, either ShouldLiveOnFrame is true or we didn't have
2037     // lifetime information. We will need to rely on more precise pointer
2038     // tracking.
2039     DominatorTree DT(F);
2040     AllocaUseVisitor Visitor{F.getParent()->getDataLayout(), DT,
2041                              *Shape.CoroBegin, Checker};
2042     Visitor.visitPtr(*AI);
2043     if (!Visitor.getShouldLiveOnFrame())
2044       continue;
2045     Allocas.emplace_back(AI, Visitor.getAliasesCopy(),
2046                          Visitor.getMayWriteBeforeCoroBegin());
2047   }
2048 }
2049 
2050 void coro::buildCoroutineFrame(Function &F, Shape &Shape) {
2051   eliminateSwiftError(F, Shape);
2052 
2053   if (Shape.ABI == coro::ABI::Switch &&
2054       Shape.SwitchLowering.PromiseAlloca) {
2055     Shape.getSwitchCoroId()->clearPromise();
2056   }
2057 
2058   // Make sure that all coro.save, coro.suspend and the fallthrough coro.end
2059   // intrinsics are in their own blocks to simplify the logic of building up
2060   // SuspendCrossing data.
2061   for (auto *CSI : Shape.CoroSuspends) {
2062     if (auto *Save = CSI->getCoroSave())
2063       splitAround(Save, "CoroSave");
2064     splitAround(CSI, "CoroSuspend");
2065   }
2066 
2067   // Put CoroEnds into their own blocks.
2068   for (CoroEndInst *CE : Shape.CoroEnds)
2069     splitAround(CE, "CoroEnd");
2070 
2071   // Transforms multi-edge PHI Nodes, so that any value feeding into a PHI will
2072   // never has its definition separated from the PHI by the suspend point.
2073   rewritePHIs(F);
2074 
2075   // Build suspend crossing info.
2076   SuspendCrossingInfo Checker(F, Shape);
2077 
2078   IRBuilder<> Builder(F.getContext());
2079   FrameDataInfo FrameData;
2080   SmallVector<CoroAllocaAllocInst*, 4> LocalAllocas;
2081   SmallVector<Instruction*, 4> DeadInstructions;
2082 
2083   {
2084     SpillInfo Spills;
2085     for (int Repeat = 0; Repeat < 4; ++Repeat) {
2086       // See if there are materializable instructions across suspend points.
2087       for (Instruction &I : instructions(F))
2088         if (materializable(I))
2089           for (User *U : I.users())
2090             if (Checker.isDefinitionAcrossSuspend(I, U))
2091               Spills[&I].push_back(cast<Instruction>(U));
2092 
2093       if (Spills.empty())
2094         break;
2095 
2096       // Rewrite materializable instructions to be materialized at the use
2097       // point.
2098       LLVM_DEBUG(dumpSpills("Materializations", Spills));
2099       rewriteMaterializableInstructions(Builder, Spills);
2100       Spills.clear();
2101     }
2102   }
2103 
2104   sinkLifetimeStartMarkers(F, Shape, Checker);
2105   collectFrameAllocas(F, Shape, Checker, FrameData.Allocas);
2106   LLVM_DEBUG(dumpAllocas(FrameData.Allocas));
2107 
2108   // Collect the spills for arguments and other not-materializable values.
2109   for (Argument &A : F.args())
2110     for (User *U : A.users())
2111       if (Checker.isDefinitionAcrossSuspend(A, U))
2112         FrameData.Spills[&A].push_back(cast<Instruction>(U));
2113 
2114   for (Instruction &I : instructions(F)) {
2115     // Values returned from coroutine structure intrinsics should not be part
2116     // of the Coroutine Frame.
2117     if (isCoroutineStructureIntrinsic(I) || &I == Shape.CoroBegin)
2118       continue;
2119 
2120     // The Coroutine Promise always included into coroutine frame, no need to
2121     // check for suspend crossing.
2122     if (Shape.ABI == coro::ABI::Switch &&
2123         Shape.SwitchLowering.PromiseAlloca == &I)
2124       continue;
2125 
2126     // Handle alloca.alloc specially here.
2127     if (auto AI = dyn_cast<CoroAllocaAllocInst>(&I)) {
2128       // Check whether the alloca's lifetime is bounded by suspend points.
2129       if (isLocalAlloca(AI)) {
2130         LocalAllocas.push_back(AI);
2131         continue;
2132       }
2133 
2134       // If not, do a quick rewrite of the alloca and then add spills of
2135       // the rewritten value.  The rewrite doesn't invalidate anything in
2136       // Spills because the other alloca intrinsics have no other operands
2137       // besides AI, and it doesn't invalidate the iteration because we delay
2138       // erasing AI.
2139       auto Alloc = lowerNonLocalAlloca(AI, Shape, DeadInstructions);
2140 
2141       for (User *U : Alloc->users()) {
2142         if (Checker.isDefinitionAcrossSuspend(*Alloc, U))
2143           FrameData.Spills[Alloc].push_back(cast<Instruction>(U));
2144       }
2145       continue;
2146     }
2147 
2148     // Ignore alloca.get; we process this as part of coro.alloca.alloc.
2149     if (isa<CoroAllocaGetInst>(I))
2150       continue;
2151 
2152     if (isa<AllocaInst>(I))
2153       continue;
2154 
2155     for (User *U : I.users())
2156       if (Checker.isDefinitionAcrossSuspend(I, U)) {
2157         // We cannot spill a token.
2158         if (I.getType()->isTokenTy())
2159           report_fatal_error(
2160               "token definition is separated from the use by a suspend point");
2161         FrameData.Spills[&I].push_back(cast<Instruction>(U));
2162       }
2163   }
2164   LLVM_DEBUG(dumpSpills("Spills", FrameData.Spills));
2165   if (Shape.ABI == coro::ABI::Retcon || Shape.ABI == coro::ABI::RetconOnce)
2166     sinkSpillUsesAfterCoroBegin(F, FrameData, Shape.CoroBegin);
2167   Shape.FrameTy = buildFrameType(F, Shape, FrameData);
2168   // Add PromiseAlloca to Allocas list so that it is processed in insertSpills.
2169   if (Shape.ABI == coro::ABI::Switch && Shape.SwitchLowering.PromiseAlloca)
2170     // We assume that the promise alloca won't be modified before
2171     // CoroBegin and no alias will be create before CoroBegin.
2172     FrameData.Allocas.emplace_back(
2173         Shape.SwitchLowering.PromiseAlloca,
2174         DenseMap<Instruction *, llvm::Optional<APInt>>{}, false);
2175   Shape.FramePtr = insertSpills(FrameData, Shape);
2176   lowerLocalAllocas(LocalAllocas, DeadInstructions);
2177 
2178   for (auto I : DeadInstructions)
2179     I->eraseFromParent();
2180 }
2181