1 //===- CoroFrame.cpp - Builds and manipulates coroutine frame -------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // This file contains classes used to discover if for a particular value 9 // there from sue to definition that crosses a suspend block. 10 // 11 // Using the information discovered we form a Coroutine Frame structure to 12 // contain those values. All uses of those values are replaced with appropriate 13 // GEP + load from the coroutine frame. At the point of the definition we spill 14 // the value into the coroutine frame. 15 //===----------------------------------------------------------------------===// 16 17 #include "CoroInternal.h" 18 #include "llvm/ADT/BitVector.h" 19 #include "llvm/ADT/SmallString.h" 20 #include "llvm/Analysis/PtrUseVisitor.h" 21 #include "llvm/Analysis/StackLifetime.h" 22 #include "llvm/Config/llvm-config.h" 23 #include "llvm/IR/CFG.h" 24 #include "llvm/IR/DIBuilder.h" 25 #include "llvm/IR/Dominators.h" 26 #include "llvm/IR/IRBuilder.h" 27 #include "llvm/IR/InstIterator.h" 28 #include "llvm/Support/CommandLine.h" 29 #include "llvm/Support/Debug.h" 30 #include "llvm/Support/MathExtras.h" 31 #include "llvm/Support/OptimizedStructLayout.h" 32 #include "llvm/Support/circular_raw_ostream.h" 33 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 34 #include "llvm/Transforms/Utils/Local.h" 35 #include "llvm/Transforms/Utils/PromoteMemToReg.h" 36 #include <algorithm> 37 38 using namespace llvm; 39 40 // The "coro-suspend-crossing" flag is very noisy. There is another debug type, 41 // "coro-frame", which results in leaner debug spew. 42 #define DEBUG_TYPE "coro-suspend-crossing" 43 44 static cl::opt<bool> EnableReuseStorageInFrame( 45 "reuse-storage-in-coroutine-frame", cl::Hidden, 46 cl::desc( 47 "Enable the optimization which would reuse the storage in the coroutine \ 48 frame for allocas whose liferanges are not overlapped, for testing purposes"), 49 llvm::cl::init(false)); 50 51 enum { SmallVectorThreshold = 32 }; 52 53 // Provides two way mapping between the blocks and numbers. 54 namespace { 55 class BlockToIndexMapping { 56 SmallVector<BasicBlock *, SmallVectorThreshold> V; 57 58 public: 59 size_t size() const { return V.size(); } 60 61 BlockToIndexMapping(Function &F) { 62 for (BasicBlock &BB : F) 63 V.push_back(&BB); 64 llvm::sort(V); 65 } 66 67 size_t blockToIndex(BasicBlock *BB) const { 68 auto *I = llvm::lower_bound(V, BB); 69 assert(I != V.end() && *I == BB && "BasicBlockNumberng: Unknown block"); 70 return I - V.begin(); 71 } 72 73 BasicBlock *indexToBlock(unsigned Index) const { return V[Index]; } 74 }; 75 } // end anonymous namespace 76 77 // The SuspendCrossingInfo maintains data that allows to answer a question 78 // whether given two BasicBlocks A and B there is a path from A to B that 79 // passes through a suspend point. 80 // 81 // For every basic block 'i' it maintains a BlockData that consists of: 82 // Consumes: a bit vector which contains a set of indices of blocks that can 83 // reach block 'i' 84 // Kills: a bit vector which contains a set of indices of blocks that can 85 // reach block 'i', but one of the path will cross a suspend point 86 // Suspend: a boolean indicating whether block 'i' contains a suspend point. 87 // End: a boolean indicating whether block 'i' contains a coro.end intrinsic. 88 // 89 namespace { 90 struct SuspendCrossingInfo { 91 BlockToIndexMapping Mapping; 92 93 struct BlockData { 94 BitVector Consumes; 95 BitVector Kills; 96 bool Suspend = false; 97 bool End = false; 98 }; 99 SmallVector<BlockData, SmallVectorThreshold> Block; 100 101 iterator_range<succ_iterator> successors(BlockData const &BD) const { 102 BasicBlock *BB = Mapping.indexToBlock(&BD - &Block[0]); 103 return llvm::successors(BB); 104 } 105 106 BlockData &getBlockData(BasicBlock *BB) { 107 return Block[Mapping.blockToIndex(BB)]; 108 } 109 110 void dump() const; 111 void dump(StringRef Label, BitVector const &BV) const; 112 113 SuspendCrossingInfo(Function &F, coro::Shape &Shape); 114 115 bool hasPathCrossingSuspendPoint(BasicBlock *DefBB, BasicBlock *UseBB) const { 116 size_t const DefIndex = Mapping.blockToIndex(DefBB); 117 size_t const UseIndex = Mapping.blockToIndex(UseBB); 118 119 bool const Result = Block[UseIndex].Kills[DefIndex]; 120 LLVM_DEBUG(dbgs() << UseBB->getName() << " => " << DefBB->getName() 121 << " answer is " << Result << "\n"); 122 return Result; 123 } 124 125 bool isDefinitionAcrossSuspend(BasicBlock *DefBB, User *U) const { 126 auto *I = cast<Instruction>(U); 127 128 // We rewrote PHINodes, so that only the ones with exactly one incoming 129 // value need to be analyzed. 130 if (auto *PN = dyn_cast<PHINode>(I)) 131 if (PN->getNumIncomingValues() > 1) 132 return false; 133 134 BasicBlock *UseBB = I->getParent(); 135 136 // As a special case, treat uses by an llvm.coro.suspend.retcon or an 137 // llvm.coro.suspend.async as if they were uses in the suspend's single 138 // predecessor: the uses conceptually occur before the suspend. 139 if (isa<CoroSuspendRetconInst>(I) || isa<CoroSuspendAsyncInst>(I)) { 140 UseBB = UseBB->getSinglePredecessor(); 141 assert(UseBB && "should have split coro.suspend into its own block"); 142 } 143 144 return hasPathCrossingSuspendPoint(DefBB, UseBB); 145 } 146 147 bool isDefinitionAcrossSuspend(Argument &A, User *U) const { 148 return isDefinitionAcrossSuspend(&A.getParent()->getEntryBlock(), U); 149 } 150 151 bool isDefinitionAcrossSuspend(Instruction &I, User *U) const { 152 auto *DefBB = I.getParent(); 153 154 // As a special case, treat values produced by an llvm.coro.suspend.* 155 // as if they were defined in the single successor: the uses 156 // conceptually occur after the suspend. 157 if (isa<AnyCoroSuspendInst>(I)) { 158 DefBB = DefBB->getSingleSuccessor(); 159 assert(DefBB && "should have split coro.suspend into its own block"); 160 } 161 162 return isDefinitionAcrossSuspend(DefBB, U); 163 } 164 }; 165 } // end anonymous namespace 166 167 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 168 LLVM_DUMP_METHOD void SuspendCrossingInfo::dump(StringRef Label, 169 BitVector const &BV) const { 170 dbgs() << Label << ":"; 171 for (size_t I = 0, N = BV.size(); I < N; ++I) 172 if (BV[I]) 173 dbgs() << " " << Mapping.indexToBlock(I)->getName(); 174 dbgs() << "\n"; 175 } 176 177 LLVM_DUMP_METHOD void SuspendCrossingInfo::dump() const { 178 for (size_t I = 0, N = Block.size(); I < N; ++I) { 179 BasicBlock *const B = Mapping.indexToBlock(I); 180 dbgs() << B->getName() << ":\n"; 181 dump(" Consumes", Block[I].Consumes); 182 dump(" Kills", Block[I].Kills); 183 } 184 dbgs() << "\n"; 185 } 186 #endif 187 188 SuspendCrossingInfo::SuspendCrossingInfo(Function &F, coro::Shape &Shape) 189 : Mapping(F) { 190 const size_t N = Mapping.size(); 191 Block.resize(N); 192 193 // Initialize every block so that it consumes itself 194 for (size_t I = 0; I < N; ++I) { 195 auto &B = Block[I]; 196 B.Consumes.resize(N); 197 B.Kills.resize(N); 198 B.Consumes.set(I); 199 } 200 201 // Mark all CoroEnd Blocks. We do not propagate Kills beyond coro.ends as 202 // the code beyond coro.end is reachable during initial invocation of the 203 // coroutine. 204 for (auto *CE : Shape.CoroEnds) 205 getBlockData(CE->getParent()).End = true; 206 207 // Mark all suspend blocks and indicate that they kill everything they 208 // consume. Note, that crossing coro.save also requires a spill, as any code 209 // between coro.save and coro.suspend may resume the coroutine and all of the 210 // state needs to be saved by that time. 211 auto markSuspendBlock = [&](IntrinsicInst *BarrierInst) { 212 BasicBlock *SuspendBlock = BarrierInst->getParent(); 213 auto &B = getBlockData(SuspendBlock); 214 B.Suspend = true; 215 B.Kills |= B.Consumes; 216 }; 217 for (auto *CSI : Shape.CoroSuspends) { 218 markSuspendBlock(CSI); 219 if (auto *Save = CSI->getCoroSave()) 220 markSuspendBlock(Save); 221 } 222 223 // Iterate propagating consumes and kills until they stop changing. 224 int Iteration = 0; 225 (void)Iteration; 226 227 bool Changed; 228 do { 229 LLVM_DEBUG(dbgs() << "iteration " << ++Iteration); 230 LLVM_DEBUG(dbgs() << "==============\n"); 231 232 Changed = false; 233 for (size_t I = 0; I < N; ++I) { 234 auto &B = Block[I]; 235 for (BasicBlock *SI : successors(B)) { 236 237 auto SuccNo = Mapping.blockToIndex(SI); 238 239 // Saved Consumes and Kills bitsets so that it is easy to see 240 // if anything changed after propagation. 241 auto &S = Block[SuccNo]; 242 auto SavedConsumes = S.Consumes; 243 auto SavedKills = S.Kills; 244 245 // Propagate Kills and Consumes from block B into its successor S. 246 S.Consumes |= B.Consumes; 247 S.Kills |= B.Kills; 248 249 // If block B is a suspend block, it should propagate kills into the 250 // its successor for every block B consumes. 251 if (B.Suspend) { 252 S.Kills |= B.Consumes; 253 } 254 if (S.Suspend) { 255 // If block S is a suspend block, it should kill all of the blocks it 256 // consumes. 257 S.Kills |= S.Consumes; 258 } else if (S.End) { 259 // If block S is an end block, it should not propagate kills as the 260 // blocks following coro.end() are reached during initial invocation 261 // of the coroutine while all the data are still available on the 262 // stack or in the registers. 263 S.Kills.reset(); 264 } else { 265 // This is reached when S block it not Suspend nor coro.end and it 266 // need to make sure that it is not in the kill set. 267 S.Kills.reset(SuccNo); 268 } 269 270 // See if anything changed. 271 Changed |= (S.Kills != SavedKills) || (S.Consumes != SavedConsumes); 272 273 if (S.Kills != SavedKills) { 274 LLVM_DEBUG(dbgs() << "\nblock " << I << " follower " << SI->getName() 275 << "\n"); 276 LLVM_DEBUG(dump("S.Kills", S.Kills)); 277 LLVM_DEBUG(dump("SavedKills", SavedKills)); 278 } 279 if (S.Consumes != SavedConsumes) { 280 LLVM_DEBUG(dbgs() << "\nblock " << I << " follower " << SI << "\n"); 281 LLVM_DEBUG(dump("S.Consume", S.Consumes)); 282 LLVM_DEBUG(dump("SavedCons", SavedConsumes)); 283 } 284 } 285 } 286 } while (Changed); 287 LLVM_DEBUG(dump()); 288 } 289 290 #undef DEBUG_TYPE // "coro-suspend-crossing" 291 #define DEBUG_TYPE "coro-frame" 292 293 namespace { 294 class FrameTypeBuilder; 295 // Mapping from the to-be-spilled value to all the users that need reload. 296 using SpillInfo = SmallMapVector<Value *, SmallVector<Instruction *, 2>, 8>; 297 struct AllocaInfo { 298 AllocaInst *Alloca; 299 DenseMap<Instruction *, llvm::Optional<APInt>> Aliases; 300 bool MayWriteBeforeCoroBegin; 301 AllocaInfo(AllocaInst *Alloca, 302 DenseMap<Instruction *, llvm::Optional<APInt>> Aliases, 303 bool MayWriteBeforeCoroBegin) 304 : Alloca(Alloca), Aliases(std::move(Aliases)), 305 MayWriteBeforeCoroBegin(MayWriteBeforeCoroBegin) {} 306 }; 307 struct FrameDataInfo { 308 // All the values (that are not allocas) that needs to be spilled to the 309 // frame. 310 SpillInfo Spills; 311 // Allocas contains all values defined as allocas that need to live in the 312 // frame. 313 SmallVector<AllocaInfo, 8> Allocas; 314 315 SmallVector<Value *, 8> getAllDefs() const { 316 SmallVector<Value *, 8> Defs; 317 for (const auto &P : Spills) 318 Defs.push_back(P.first); 319 for (const auto &A : Allocas) 320 Defs.push_back(A.Alloca); 321 return Defs; 322 } 323 324 uint32_t getFieldIndex(Value *V) const { 325 auto Itr = FieldIndexMap.find(V); 326 assert(Itr != FieldIndexMap.end() && 327 "Value does not have a frame field index"); 328 return Itr->second; 329 } 330 331 void setFieldIndex(Value *V, uint32_t Index) { 332 assert((LayoutIndexUpdateStarted || FieldIndexMap.count(V) == 0) && 333 "Cannot set the index for the same field twice."); 334 FieldIndexMap[V] = Index; 335 } 336 337 // Remap the index of every field in the frame, using the final layout index. 338 void updateLayoutIndex(FrameTypeBuilder &B); 339 340 private: 341 // LayoutIndexUpdateStarted is used to avoid updating the index of any field 342 // twice by mistake. 343 bool LayoutIndexUpdateStarted = false; 344 // Map from values to their slot indexes on the frame. They will be first set 345 // with their original insertion field index. After the frame is built, their 346 // indexes will be updated into the final layout index. 347 DenseMap<Value *, uint32_t> FieldIndexMap; 348 }; 349 } // namespace 350 351 #ifndef NDEBUG 352 static void dumpSpills(StringRef Title, const SpillInfo &Spills) { 353 dbgs() << "------------- " << Title << "--------------\n"; 354 for (const auto &E : Spills) { 355 E.first->dump(); 356 dbgs() << " user: "; 357 for (auto *I : E.second) 358 I->dump(); 359 } 360 } 361 362 static void dumpAllocas(const SmallVectorImpl<AllocaInfo> &Allocas) { 363 dbgs() << "------------- Allocas --------------\n"; 364 for (const auto &A : Allocas) { 365 A.Alloca->dump(); 366 } 367 } 368 #endif 369 370 namespace { 371 using FieldIDType = size_t; 372 // We cannot rely solely on natural alignment of a type when building a 373 // coroutine frame and if the alignment specified on the Alloca instruction 374 // differs from the natural alignment of the alloca type we will need to insert 375 // padding. 376 class FrameTypeBuilder { 377 private: 378 struct Field { 379 uint64_t Size; 380 uint64_t Offset; 381 Type *Ty; 382 FieldIDType LayoutFieldIndex; 383 Align Alignment; 384 Align TyAlignment; 385 }; 386 387 const DataLayout &DL; 388 LLVMContext &Context; 389 uint64_t StructSize = 0; 390 Align StructAlign; 391 bool IsFinished = false; 392 393 SmallVector<Field, 8> Fields; 394 DenseMap<Value*, unsigned> FieldIndexByKey; 395 396 public: 397 FrameTypeBuilder(LLVMContext &Context, DataLayout const &DL) 398 : DL(DL), Context(Context) {} 399 400 /// Add a field to this structure for the storage of an `alloca` 401 /// instruction. 402 LLVM_NODISCARD FieldIDType addFieldForAlloca(AllocaInst *AI, 403 bool IsHeader = false) { 404 Type *Ty = AI->getAllocatedType(); 405 406 // Make an array type if this is a static array allocation. 407 if (AI->isArrayAllocation()) { 408 if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) 409 Ty = ArrayType::get(Ty, CI->getValue().getZExtValue()); 410 else 411 report_fatal_error("Coroutines cannot handle non static allocas yet"); 412 } 413 414 return addField(Ty, AI->getAlign(), IsHeader); 415 } 416 417 /// We want to put the allocas whose lifetime-ranges are not overlapped 418 /// into one slot of coroutine frame. 419 /// Consider the example at:https://bugs.llvm.org/show_bug.cgi?id=45566 420 /// 421 /// cppcoro::task<void> alternative_paths(bool cond) { 422 /// if (cond) { 423 /// big_structure a; 424 /// process(a); 425 /// co_await something(); 426 /// } else { 427 /// big_structure b; 428 /// process2(b); 429 /// co_await something(); 430 /// } 431 /// } 432 /// 433 /// We want to put variable a and variable b in the same slot to 434 /// reduce the size of coroutine frame. 435 /// 436 /// This function use StackLifetime algorithm to partition the AllocaInsts in 437 /// Spills to non-overlapped sets in order to put Alloca in the same 438 /// non-overlapped set into the same slot in the Coroutine Frame. Then add 439 /// field for the allocas in the same non-overlapped set by using the largest 440 /// type as the field type. 441 /// 442 /// Side Effects: Because We sort the allocas, the order of allocas in the 443 /// frame may be different with the order in the source code. 444 void addFieldForAllocas(const Function &F, FrameDataInfo &FrameData, 445 coro::Shape &Shape); 446 447 /// Add a field to this structure. 448 LLVM_NODISCARD FieldIDType addField(Type *Ty, MaybeAlign FieldAlignment, 449 bool IsHeader = false) { 450 assert(!IsFinished && "adding fields to a finished builder"); 451 assert(Ty && "must provide a type for a field"); 452 453 // The field size is always the alloc size of the type. 454 uint64_t FieldSize = DL.getTypeAllocSize(Ty); 455 456 // For an alloca with size=0, we don't need to add a field and they 457 // can just point to any index in the frame. Use index 0. 458 if (FieldSize == 0) { 459 return 0; 460 } 461 462 // The field alignment might not be the type alignment, but we need 463 // to remember the type alignment anyway to build the type. 464 Align TyAlignment = DL.getABITypeAlign(Ty); 465 if (!FieldAlignment) FieldAlignment = TyAlignment; 466 467 // Lay out header fields immediately. 468 uint64_t Offset; 469 if (IsHeader) { 470 Offset = alignTo(StructSize, FieldAlignment); 471 StructSize = Offset + FieldSize; 472 473 // Everything else has a flexible offset. 474 } else { 475 Offset = OptimizedStructLayoutField::FlexibleOffset; 476 } 477 478 Fields.push_back({FieldSize, Offset, Ty, 0, *FieldAlignment, TyAlignment}); 479 return Fields.size() - 1; 480 } 481 482 /// Finish the layout and set the body on the given type. 483 void finish(StructType *Ty); 484 485 uint64_t getStructSize() const { 486 assert(IsFinished && "not yet finished!"); 487 return StructSize; 488 } 489 490 Align getStructAlign() const { 491 assert(IsFinished && "not yet finished!"); 492 return StructAlign; 493 } 494 495 FieldIDType getLayoutFieldIndex(FieldIDType Id) const { 496 assert(IsFinished && "not yet finished!"); 497 return Fields[Id].LayoutFieldIndex; 498 } 499 }; 500 } // namespace 501 502 void FrameDataInfo::updateLayoutIndex(FrameTypeBuilder &B) { 503 auto Updater = [&](Value *I) { 504 setFieldIndex(I, B.getLayoutFieldIndex(getFieldIndex(I))); 505 }; 506 LayoutIndexUpdateStarted = true; 507 for (auto &S : Spills) 508 Updater(S.first); 509 for (const auto &A : Allocas) 510 Updater(A.Alloca); 511 LayoutIndexUpdateStarted = false; 512 } 513 514 void FrameTypeBuilder::addFieldForAllocas(const Function &F, 515 FrameDataInfo &FrameData, 516 coro::Shape &Shape) { 517 using AllocaSetType = SmallVector<AllocaInst *, 4>; 518 SmallVector<AllocaSetType, 4> NonOverlapedAllocas; 519 520 // We need to add field for allocas at the end of this function. However, this 521 // function has multiple exits, so we use this helper to avoid redundant code. 522 struct RTTIHelper { 523 std::function<void()> func; 524 RTTIHelper(std::function<void()> &&func) : func(func) {} 525 ~RTTIHelper() { func(); } 526 } Helper([&]() { 527 for (auto AllocaList : NonOverlapedAllocas) { 528 auto *LargestAI = *AllocaList.begin(); 529 FieldIDType Id = addFieldForAlloca(LargestAI); 530 for (auto *Alloca : AllocaList) 531 FrameData.setFieldIndex(Alloca, Id); 532 } 533 }); 534 535 if (!Shape.ReuseFrameSlot && !EnableReuseStorageInFrame) { 536 for (const auto &A : FrameData.Allocas) { 537 AllocaInst *Alloca = A.Alloca; 538 NonOverlapedAllocas.emplace_back(AllocaSetType(1, Alloca)); 539 } 540 return; 541 } 542 543 // Because there are pathes from the lifetime.start to coro.end 544 // for each alloca, the liferanges for every alloca is overlaped 545 // in the blocks who contain coro.end and the successor blocks. 546 // So we choose to skip there blocks when we calculates the liferange 547 // for each alloca. It should be reasonable since there shouldn't be uses 548 // in these blocks and the coroutine frame shouldn't be used outside the 549 // coroutine body. 550 // 551 // Note that the user of coro.suspend may not be SwitchInst. However, this 552 // case seems too complex to handle. And it is harmless to skip these 553 // patterns since it just prevend putting the allocas to live in the same 554 // slot. 555 DenseMap<SwitchInst *, BasicBlock *> DefaultSuspendDest; 556 for (auto CoroSuspendInst : Shape.CoroSuspends) { 557 for (auto U : CoroSuspendInst->users()) { 558 if (auto *ConstSWI = dyn_cast<SwitchInst>(U)) { 559 auto *SWI = const_cast<SwitchInst *>(ConstSWI); 560 DefaultSuspendDest[SWI] = SWI->getDefaultDest(); 561 SWI->setDefaultDest(SWI->getSuccessor(1)); 562 } 563 } 564 } 565 566 auto ExtractAllocas = [&]() { 567 AllocaSetType Allocas; 568 Allocas.reserve(FrameData.Allocas.size()); 569 for (const auto &A : FrameData.Allocas) 570 Allocas.push_back(A.Alloca); 571 return Allocas; 572 }; 573 StackLifetime StackLifetimeAnalyzer(F, ExtractAllocas(), 574 StackLifetime::LivenessType::May); 575 StackLifetimeAnalyzer.run(); 576 auto IsAllocaInferenre = [&](const AllocaInst *AI1, const AllocaInst *AI2) { 577 return StackLifetimeAnalyzer.getLiveRange(AI1).overlaps( 578 StackLifetimeAnalyzer.getLiveRange(AI2)); 579 }; 580 auto GetAllocaSize = [&](const AllocaInfo &A) { 581 Optional<TypeSize> RetSize = A.Alloca->getAllocationSizeInBits(DL); 582 assert(RetSize && "Variable Length Arrays (VLA) are not supported.\n"); 583 assert(!RetSize->isScalable() && "Scalable vectors are not yet supported"); 584 return RetSize->getFixedSize(); 585 }; 586 // Put larger allocas in the front. So the larger allocas have higher 587 // priority to merge, which can save more space potentially. Also each 588 // AllocaSet would be ordered. So we can get the largest Alloca in one 589 // AllocaSet easily. 590 sort(FrameData.Allocas, [&](const auto &Iter1, const auto &Iter2) { 591 return GetAllocaSize(Iter1) > GetAllocaSize(Iter2); 592 }); 593 for (const auto &A : FrameData.Allocas) { 594 AllocaInst *Alloca = A.Alloca; 595 bool Merged = false; 596 // Try to find if the Alloca is not inferenced with any existing 597 // NonOverlappedAllocaSet. If it is true, insert the alloca to that 598 // NonOverlappedAllocaSet. 599 for (auto &AllocaSet : NonOverlapedAllocas) { 600 assert(!AllocaSet.empty() && "Processing Alloca Set is not empty.\n"); 601 bool NoInference = none_of(AllocaSet, [&](auto Iter) { 602 return IsAllocaInferenre(Alloca, Iter); 603 }); 604 // If the alignment of A is multiple of the alignment of B, the address 605 // of A should satisfy the requirement for aligning for B. 606 // 607 // There may be other more fine-grained strategies to handle the alignment 608 // infomation during the merging process. But it seems hard to handle 609 // these strategies and benefit little. 610 bool Alignable = [&]() -> bool { 611 auto *LargestAlloca = *AllocaSet.begin(); 612 return LargestAlloca->getAlign().value() % Alloca->getAlign().value() == 613 0; 614 }(); 615 bool CouldMerge = NoInference && Alignable; 616 if (!CouldMerge) 617 continue; 618 AllocaSet.push_back(Alloca); 619 Merged = true; 620 break; 621 } 622 if (!Merged) { 623 NonOverlapedAllocas.emplace_back(AllocaSetType(1, Alloca)); 624 } 625 } 626 // Recover the default target destination for each Switch statement 627 // reserved. 628 for (auto SwitchAndDefaultDest : DefaultSuspendDest) { 629 SwitchInst *SWI = SwitchAndDefaultDest.first; 630 BasicBlock *DestBB = SwitchAndDefaultDest.second; 631 SWI->setDefaultDest(DestBB); 632 } 633 // This Debug Info could tell us which allocas are merged into one slot. 634 LLVM_DEBUG(for (auto &AllocaSet 635 : NonOverlapedAllocas) { 636 if (AllocaSet.size() > 1) { 637 dbgs() << "In Function:" << F.getName() << "\n"; 638 dbgs() << "Find Union Set " 639 << "\n"; 640 dbgs() << "\tAllocas are \n"; 641 for (auto Alloca : AllocaSet) 642 dbgs() << "\t\t" << *Alloca << "\n"; 643 } 644 }); 645 } 646 647 void FrameTypeBuilder::finish(StructType *Ty) { 648 assert(!IsFinished && "already finished!"); 649 650 // Prepare the optimal-layout field array. 651 // The Id in the layout field is a pointer to our Field for it. 652 SmallVector<OptimizedStructLayoutField, 8> LayoutFields; 653 LayoutFields.reserve(Fields.size()); 654 for (auto &Field : Fields) { 655 LayoutFields.emplace_back(&Field, Field.Size, Field.Alignment, 656 Field.Offset); 657 } 658 659 // Perform layout. 660 auto SizeAndAlign = performOptimizedStructLayout(LayoutFields); 661 StructSize = SizeAndAlign.first; 662 StructAlign = SizeAndAlign.second; 663 664 auto getField = [](const OptimizedStructLayoutField &LayoutField) -> Field & { 665 return *static_cast<Field *>(const_cast<void*>(LayoutField.Id)); 666 }; 667 668 // We need to produce a packed struct type if there's a field whose 669 // assigned offset isn't a multiple of its natural type alignment. 670 bool Packed = [&] { 671 for (auto &LayoutField : LayoutFields) { 672 auto &F = getField(LayoutField); 673 if (!isAligned(F.TyAlignment, LayoutField.Offset)) 674 return true; 675 } 676 return false; 677 }(); 678 679 // Build the struct body. 680 SmallVector<Type*, 16> FieldTypes; 681 FieldTypes.reserve(LayoutFields.size() * 3 / 2); 682 uint64_t LastOffset = 0; 683 for (auto &LayoutField : LayoutFields) { 684 auto &F = getField(LayoutField); 685 686 auto Offset = LayoutField.Offset; 687 688 // Add a padding field if there's a padding gap and we're either 689 // building a packed struct or the padding gap is more than we'd 690 // get from aligning to the field type's natural alignment. 691 assert(Offset >= LastOffset); 692 if (Offset != LastOffset) { 693 if (Packed || alignTo(LastOffset, F.TyAlignment) != Offset) 694 FieldTypes.push_back(ArrayType::get(Type::getInt8Ty(Context), 695 Offset - LastOffset)); 696 } 697 698 F.Offset = Offset; 699 F.LayoutFieldIndex = FieldTypes.size(); 700 701 FieldTypes.push_back(F.Ty); 702 LastOffset = Offset + F.Size; 703 } 704 705 Ty->setBody(FieldTypes, Packed); 706 707 #ifndef NDEBUG 708 // Check that the IR layout matches the offsets we expect. 709 auto Layout = DL.getStructLayout(Ty); 710 for (auto &F : Fields) { 711 assert(Ty->getElementType(F.LayoutFieldIndex) == F.Ty); 712 assert(Layout->getElementOffset(F.LayoutFieldIndex) == F.Offset); 713 } 714 #endif 715 716 IsFinished = true; 717 } 718 719 // Build a struct that will keep state for an active coroutine. 720 // struct f.frame { 721 // ResumeFnTy ResumeFnAddr; 722 // ResumeFnTy DestroyFnAddr; 723 // int ResumeIndex; 724 // ... promise (if present) ... 725 // ... spills ... 726 // }; 727 static StructType *buildFrameType(Function &F, coro::Shape &Shape, 728 FrameDataInfo &FrameData) { 729 LLVMContext &C = F.getContext(); 730 const DataLayout &DL = F.getParent()->getDataLayout(); 731 StructType *FrameTy = [&] { 732 SmallString<32> Name(F.getName()); 733 Name.append(".Frame"); 734 return StructType::create(C, Name); 735 }(); 736 737 FrameTypeBuilder B(C, DL); 738 739 AllocaInst *PromiseAlloca = Shape.getPromiseAlloca(); 740 Optional<FieldIDType> SwitchIndexFieldId; 741 742 if (Shape.ABI == coro::ABI::Switch) { 743 auto *FramePtrTy = FrameTy->getPointerTo(); 744 auto *FnTy = FunctionType::get(Type::getVoidTy(C), FramePtrTy, 745 /*IsVarArg=*/false); 746 auto *FnPtrTy = FnTy->getPointerTo(); 747 748 // Add header fields for the resume and destroy functions. 749 // We can rely on these being perfectly packed. 750 (void)B.addField(FnPtrTy, None, /*header*/ true); 751 (void)B.addField(FnPtrTy, None, /*header*/ true); 752 753 // PromiseAlloca field needs to be explicitly added here because it's 754 // a header field with a fixed offset based on its alignment. Hence it 755 // needs special handling and cannot be added to FrameData.Allocas. 756 if (PromiseAlloca) 757 FrameData.setFieldIndex( 758 PromiseAlloca, B.addFieldForAlloca(PromiseAlloca, /*header*/ true)); 759 760 // Add a field to store the suspend index. This doesn't need to 761 // be in the header. 762 unsigned IndexBits = std::max(1U, Log2_64_Ceil(Shape.CoroSuspends.size())); 763 Type *IndexType = Type::getIntNTy(C, IndexBits); 764 765 SwitchIndexFieldId = B.addField(IndexType, None); 766 } else { 767 assert(PromiseAlloca == nullptr && "lowering doesn't support promises"); 768 } 769 770 // Because multiple allocas may own the same field slot, 771 // we add allocas to field here. 772 B.addFieldForAllocas(F, FrameData, Shape); 773 // Add PromiseAlloca to Allocas list so that 774 // 1. updateLayoutIndex could update its index after 775 // `performOptimizedStructLayout` 776 // 2. it is processed in insertSpills. 777 if (Shape.ABI == coro::ABI::Switch && PromiseAlloca) 778 // We assume that the promise alloca won't be modified before 779 // CoroBegin and no alias will be create before CoroBegin. 780 FrameData.Allocas.emplace_back( 781 PromiseAlloca, DenseMap<Instruction *, llvm::Optional<APInt>>{}, false); 782 // Create an entry for every spilled value. 783 for (auto &S : FrameData.Spills) { 784 FieldIDType Id = B.addField(S.first->getType(), None); 785 FrameData.setFieldIndex(S.first, Id); 786 } 787 788 B.finish(FrameTy); 789 FrameData.updateLayoutIndex(B); 790 Shape.FrameAlign = B.getStructAlign(); 791 Shape.FrameSize = B.getStructSize(); 792 793 switch (Shape.ABI) { 794 case coro::ABI::Switch: 795 // In the switch ABI, remember the switch-index field. 796 Shape.SwitchLowering.IndexField = 797 B.getLayoutFieldIndex(*SwitchIndexFieldId); 798 799 // Also round the frame size up to a multiple of its alignment, as is 800 // generally expected in C/C++. 801 Shape.FrameSize = alignTo(Shape.FrameSize, Shape.FrameAlign); 802 break; 803 804 // In the retcon ABI, remember whether the frame is inline in the storage. 805 case coro::ABI::Retcon: 806 case coro::ABI::RetconOnce: { 807 auto Id = Shape.getRetconCoroId(); 808 Shape.RetconLowering.IsFrameInlineInStorage 809 = (B.getStructSize() <= Id->getStorageSize() && 810 B.getStructAlign() <= Id->getStorageAlignment()); 811 break; 812 } 813 case coro::ABI::Async: { 814 Shape.AsyncLowering.FrameOffset = 815 alignTo(Shape.AsyncLowering.ContextHeaderSize, Shape.FrameAlign); 816 // Also make the final context size a multiple of the context alignment to 817 // make allocation easier for allocators. 818 Shape.AsyncLowering.ContextSize = 819 alignTo(Shape.AsyncLowering.FrameOffset + Shape.FrameSize, 820 Shape.AsyncLowering.getContextAlignment()); 821 if (Shape.AsyncLowering.getContextAlignment() < Shape.FrameAlign) { 822 report_fatal_error( 823 "The alignment requirment of frame variables cannot be higher than " 824 "the alignment of the async function context"); 825 } 826 break; 827 } 828 } 829 830 return FrameTy; 831 } 832 833 // We use a pointer use visitor to track how an alloca is being used. 834 // The goal is to be able to answer the following three questions: 835 // 1. Should this alloca be allocated on the frame instead. 836 // 2. Could the content of the alloca be modified prior to CoroBegn, which would 837 // require copying the data from alloca to the frame after CoroBegin. 838 // 3. Is there any alias created for this alloca prior to CoroBegin, but used 839 // after CoroBegin. In that case, we will need to recreate the alias after 840 // CoroBegin based off the frame. To answer question 1, we track two things: 841 // a. List of all BasicBlocks that use this alloca or any of the aliases of 842 // the alloca. In the end, we check if there exists any two basic blocks that 843 // cross suspension points. If so, this alloca must be put on the frame. b. 844 // Whether the alloca or any alias of the alloca is escaped at some point, 845 // either by storing the address somewhere, or the address is used in a 846 // function call that might capture. If it's ever escaped, this alloca must be 847 // put on the frame conservatively. 848 // To answer quetion 2, we track through the variable MayWriteBeforeCoroBegin. 849 // Whenever a potential write happens, either through a store instruction, a 850 // function call or any of the memory intrinsics, we check whether this 851 // instruction is prior to CoroBegin. To answer question 3, we track the offsets 852 // of all aliases created for the alloca prior to CoroBegin but used after 853 // CoroBegin. llvm::Optional is used to be able to represent the case when the 854 // offset is unknown (e.g. when you have a PHINode that takes in different 855 // offset values). We cannot handle unknown offsets and will assert. This is the 856 // potential issue left out. An ideal solution would likely require a 857 // significant redesign. 858 namespace { 859 struct AllocaUseVisitor : PtrUseVisitor<AllocaUseVisitor> { 860 using Base = PtrUseVisitor<AllocaUseVisitor>; 861 AllocaUseVisitor(const DataLayout &DL, const DominatorTree &DT, 862 const CoroBeginInst &CB, const SuspendCrossingInfo &Checker) 863 : PtrUseVisitor(DL), DT(DT), CoroBegin(CB), Checker(Checker) {} 864 865 void visit(Instruction &I) { 866 Users.insert(&I); 867 Base::visit(I); 868 // If the pointer is escaped prior to CoroBegin, we have to assume it would 869 // be written into before CoroBegin as well. 870 if (PI.isEscaped() && !DT.dominates(&CoroBegin, PI.getEscapingInst())) { 871 MayWriteBeforeCoroBegin = true; 872 } 873 } 874 // We need to provide this overload as PtrUseVisitor uses a pointer based 875 // visiting function. 876 void visit(Instruction *I) { return visit(*I); } 877 878 void visitPHINode(PHINode &I) { 879 enqueueUsers(I); 880 handleAlias(I); 881 } 882 883 void visitSelectInst(SelectInst &I) { 884 enqueueUsers(I); 885 handleAlias(I); 886 } 887 888 void visitStoreInst(StoreInst &SI) { 889 // Regardless whether the alias of the alloca is the value operand or the 890 // pointer operand, we need to assume the alloca is been written. 891 handleMayWrite(SI); 892 893 if (SI.getValueOperand() != U->get()) 894 return; 895 896 // We are storing the pointer into a memory location, potentially escaping. 897 // As an optimization, we try to detect simple cases where it doesn't 898 // actually escape, for example: 899 // %ptr = alloca .. 900 // %addr = alloca .. 901 // store %ptr, %addr 902 // %x = load %addr 903 // .. 904 // If %addr is only used by loading from it, we could simply treat %x as 905 // another alias of %ptr, and not considering %ptr being escaped. 906 auto IsSimpleStoreThenLoad = [&]() { 907 auto *AI = dyn_cast<AllocaInst>(SI.getPointerOperand()); 908 // If the memory location we are storing to is not an alloca, it 909 // could be an alias of some other memory locations, which is difficult 910 // to analyze. 911 if (!AI) 912 return false; 913 // StoreAliases contains aliases of the memory location stored into. 914 SmallVector<Instruction *, 4> StoreAliases = {AI}; 915 while (!StoreAliases.empty()) { 916 Instruction *I = StoreAliases.pop_back_val(); 917 for (User *U : I->users()) { 918 // If we are loading from the memory location, we are creating an 919 // alias of the original pointer. 920 if (auto *LI = dyn_cast<LoadInst>(U)) { 921 enqueueUsers(*LI); 922 handleAlias(*LI); 923 continue; 924 } 925 // If we are overriding the memory location, the pointer certainly 926 // won't escape. 927 if (auto *S = dyn_cast<StoreInst>(U)) 928 if (S->getPointerOperand() == I) 929 continue; 930 if (auto *II = dyn_cast<IntrinsicInst>(U)) 931 if (II->isLifetimeStartOrEnd()) 932 continue; 933 // BitCastInst creats aliases of the memory location being stored 934 // into. 935 if (auto *BI = dyn_cast<BitCastInst>(U)) { 936 StoreAliases.push_back(BI); 937 continue; 938 } 939 return false; 940 } 941 } 942 943 return true; 944 }; 945 946 if (!IsSimpleStoreThenLoad()) 947 PI.setEscaped(&SI); 948 } 949 950 // All mem intrinsics modify the data. 951 void visitMemIntrinsic(MemIntrinsic &MI) { handleMayWrite(MI); } 952 953 void visitBitCastInst(BitCastInst &BC) { 954 Base::visitBitCastInst(BC); 955 handleAlias(BC); 956 } 957 958 void visitAddrSpaceCastInst(AddrSpaceCastInst &ASC) { 959 Base::visitAddrSpaceCastInst(ASC); 960 handleAlias(ASC); 961 } 962 963 void visitGetElementPtrInst(GetElementPtrInst &GEPI) { 964 // The base visitor will adjust Offset accordingly. 965 Base::visitGetElementPtrInst(GEPI); 966 handleAlias(GEPI); 967 } 968 969 void visitIntrinsicInst(IntrinsicInst &II) { 970 if (II.getIntrinsicID() != Intrinsic::lifetime_start) 971 return Base::visitIntrinsicInst(II); 972 LifetimeStarts.insert(&II); 973 } 974 975 void visitCallBase(CallBase &CB) { 976 for (unsigned Op = 0, OpCount = CB.getNumArgOperands(); Op < OpCount; ++Op) 977 if (U->get() == CB.getArgOperand(Op) && !CB.doesNotCapture(Op)) 978 PI.setEscaped(&CB); 979 handleMayWrite(CB); 980 } 981 982 bool getShouldLiveOnFrame() const { 983 if (!ShouldLiveOnFrame) 984 ShouldLiveOnFrame = computeShouldLiveOnFrame(); 985 return ShouldLiveOnFrame.getValue(); 986 } 987 988 bool getMayWriteBeforeCoroBegin() const { return MayWriteBeforeCoroBegin; } 989 990 DenseMap<Instruction *, llvm::Optional<APInt>> getAliasesCopy() const { 991 assert(getShouldLiveOnFrame() && "This method should only be called if the " 992 "alloca needs to live on the frame."); 993 for (const auto &P : AliasOffetMap) 994 if (!P.second) 995 report_fatal_error("Unable to handle an alias with unknown offset " 996 "created before CoroBegin."); 997 return AliasOffetMap; 998 } 999 1000 private: 1001 const DominatorTree &DT; 1002 const CoroBeginInst &CoroBegin; 1003 const SuspendCrossingInfo &Checker; 1004 // All alias to the original AllocaInst, created before CoroBegin and used 1005 // after CoroBegin. Each entry contains the instruction and the offset in the 1006 // original Alloca. They need to be recreated after CoroBegin off the frame. 1007 DenseMap<Instruction *, llvm::Optional<APInt>> AliasOffetMap{}; 1008 SmallPtrSet<Instruction *, 4> Users{}; 1009 SmallPtrSet<IntrinsicInst *, 2> LifetimeStarts{}; 1010 bool MayWriteBeforeCoroBegin{false}; 1011 1012 mutable llvm::Optional<bool> ShouldLiveOnFrame{}; 1013 1014 bool computeShouldLiveOnFrame() const { 1015 // If lifetime information is available, we check it first since it's 1016 // more precise. We look at every pair of lifetime.start intrinsic and 1017 // every basic block that uses the pointer to see if they cross suspension 1018 // points. The uses cover both direct uses as well as indirect uses. 1019 if (!LifetimeStarts.empty()) { 1020 for (auto *I : Users) 1021 for (auto *S : LifetimeStarts) 1022 if (Checker.isDefinitionAcrossSuspend(*S, I)) 1023 return true; 1024 return false; 1025 } 1026 // FIXME: Ideally the isEscaped check should come at the beginning. 1027 // However there are a few loose ends that need to be fixed first before 1028 // we can do that. We need to make sure we are not over-conservative, so 1029 // that the data accessed in-between await_suspend and symmetric transfer 1030 // is always put on the stack, and also data accessed after coro.end is 1031 // always put on the stack (esp the return object). To fix that, we need 1032 // to: 1033 // 1) Potentially treat sret as nocapture in calls 1034 // 2) Special handle the return object and put it on the stack 1035 // 3) Utilize lifetime.end intrinsic 1036 if (PI.isEscaped()) 1037 return true; 1038 1039 for (auto *U1 : Users) 1040 for (auto *U2 : Users) 1041 if (Checker.isDefinitionAcrossSuspend(*U1, U2)) 1042 return true; 1043 1044 return false; 1045 } 1046 1047 void handleMayWrite(const Instruction &I) { 1048 if (!DT.dominates(&CoroBegin, &I)) 1049 MayWriteBeforeCoroBegin = true; 1050 } 1051 1052 bool usedAfterCoroBegin(Instruction &I) { 1053 for (auto &U : I.uses()) 1054 if (DT.dominates(&CoroBegin, U)) 1055 return true; 1056 return false; 1057 } 1058 1059 void handleAlias(Instruction &I) { 1060 // We track all aliases created prior to CoroBegin but used after. 1061 // These aliases may need to be recreated after CoroBegin if the alloca 1062 // need to live on the frame. 1063 if (DT.dominates(&CoroBegin, &I) || !usedAfterCoroBegin(I)) 1064 return; 1065 1066 if (!IsOffsetKnown) { 1067 AliasOffetMap[&I].reset(); 1068 } else { 1069 auto Itr = AliasOffetMap.find(&I); 1070 if (Itr == AliasOffetMap.end()) { 1071 AliasOffetMap[&I] = Offset; 1072 } else if (Itr->second.hasValue() && Itr->second.getValue() != Offset) { 1073 // If we have seen two different possible values for this alias, we set 1074 // it to empty. 1075 AliasOffetMap[&I].reset(); 1076 } 1077 } 1078 } 1079 }; 1080 } // namespace 1081 1082 // We need to make room to insert a spill after initial PHIs, but before 1083 // catchswitch instruction. Placing it before violates the requirement that 1084 // catchswitch, like all other EHPads must be the first nonPHI in a block. 1085 // 1086 // Split away catchswitch into a separate block and insert in its place: 1087 // 1088 // cleanuppad <InsertPt> cleanupret. 1089 // 1090 // cleanupret instruction will act as an insert point for the spill. 1091 static Instruction *splitBeforeCatchSwitch(CatchSwitchInst *CatchSwitch) { 1092 BasicBlock *CurrentBlock = CatchSwitch->getParent(); 1093 BasicBlock *NewBlock = CurrentBlock->splitBasicBlock(CatchSwitch); 1094 CurrentBlock->getTerminator()->eraseFromParent(); 1095 1096 auto *CleanupPad = 1097 CleanupPadInst::Create(CatchSwitch->getParentPad(), {}, "", CurrentBlock); 1098 auto *CleanupRet = 1099 CleanupReturnInst::Create(CleanupPad, NewBlock, CurrentBlock); 1100 return CleanupRet; 1101 } 1102 1103 // Replace all alloca and SSA values that are accessed across suspend points 1104 // with GetElementPointer from coroutine frame + loads and stores. Create an 1105 // AllocaSpillBB that will become the new entry block for the resume parts of 1106 // the coroutine: 1107 // 1108 // %hdl = coro.begin(...) 1109 // whatever 1110 // 1111 // becomes: 1112 // 1113 // %hdl = coro.begin(...) 1114 // %FramePtr = bitcast i8* hdl to %f.frame* 1115 // br label %AllocaSpillBB 1116 // 1117 // AllocaSpillBB: 1118 // ; geps corresponding to allocas that were moved to coroutine frame 1119 // br label PostSpill 1120 // 1121 // PostSpill: 1122 // whatever 1123 // 1124 // 1125 static Instruction *insertSpills(const FrameDataInfo &FrameData, 1126 coro::Shape &Shape) { 1127 auto *CB = Shape.CoroBegin; 1128 LLVMContext &C = CB->getContext(); 1129 IRBuilder<> Builder(CB->getNextNode()); 1130 StructType *FrameTy = Shape.FrameTy; 1131 PointerType *FramePtrTy = FrameTy->getPointerTo(); 1132 auto *FramePtr = 1133 cast<Instruction>(Builder.CreateBitCast(CB, FramePtrTy, "FramePtr")); 1134 DominatorTree DT(*CB->getFunction()); 1135 SmallDenseMap<llvm::Value *, llvm::AllocaInst *, 4> DbgPtrAllocaCache; 1136 1137 // Create a GEP with the given index into the coroutine frame for the original 1138 // value Orig. Appends an extra 0 index for array-allocas, preserving the 1139 // original type. 1140 auto GetFramePointer = [&](Value *Orig) -> Value * { 1141 FieldIDType Index = FrameData.getFieldIndex(Orig); 1142 SmallVector<Value *, 3> Indices = { 1143 ConstantInt::get(Type::getInt32Ty(C), 0), 1144 ConstantInt::get(Type::getInt32Ty(C), Index), 1145 }; 1146 1147 if (auto *AI = dyn_cast<AllocaInst>(Orig)) { 1148 if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) { 1149 auto Count = CI->getValue().getZExtValue(); 1150 if (Count > 1) { 1151 Indices.push_back(ConstantInt::get(Type::getInt32Ty(C), 0)); 1152 } 1153 } else { 1154 report_fatal_error("Coroutines cannot handle non static allocas yet"); 1155 } 1156 } 1157 1158 auto GEP = cast<GetElementPtrInst>( 1159 Builder.CreateInBoundsGEP(FrameTy, FramePtr, Indices)); 1160 if (isa<AllocaInst>(Orig)) { 1161 // If the type of GEP is not equal to the type of AllocaInst, it implies 1162 // that the AllocaInst may be reused in the Frame slot of other 1163 // AllocaInst. So We cast GEP to the AllocaInst here to re-use 1164 // the Frame storage. 1165 // 1166 // Note: If we change the strategy dealing with alignment, we need to refine 1167 // this casting. 1168 if (GEP->getResultElementType() != Orig->getType()) 1169 return Builder.CreateBitCast(GEP, Orig->getType(), 1170 Orig->getName() + Twine(".cast")); 1171 } 1172 return GEP; 1173 }; 1174 1175 for (auto const &E : FrameData.Spills) { 1176 Value *Def = E.first; 1177 // Create a store instruction storing the value into the 1178 // coroutine frame. 1179 Instruction *InsertPt = nullptr; 1180 if (auto *Arg = dyn_cast<Argument>(Def)) { 1181 // For arguments, we will place the store instruction right after 1182 // the coroutine frame pointer instruction, i.e. bitcast of 1183 // coro.begin from i8* to %f.frame*. 1184 InsertPt = FramePtr->getNextNode(); 1185 1186 // If we're spilling an Argument, make sure we clear 'nocapture' 1187 // from the coroutine function. 1188 Arg->getParent()->removeParamAttr(Arg->getArgNo(), Attribute::NoCapture); 1189 1190 } else if (auto *CSI = dyn_cast<AnyCoroSuspendInst>(Def)) { 1191 // Don't spill immediately after a suspend; splitting assumes 1192 // that the suspend will be followed by a branch. 1193 InsertPt = CSI->getParent()->getSingleSuccessor()->getFirstNonPHI(); 1194 } else { 1195 auto *I = cast<Instruction>(Def); 1196 if (!DT.dominates(CB, I)) { 1197 // If it is not dominated by CoroBegin, then spill should be 1198 // inserted immediately after CoroFrame is computed. 1199 InsertPt = FramePtr->getNextNode(); 1200 } else if (auto *II = dyn_cast<InvokeInst>(I)) { 1201 // If we are spilling the result of the invoke instruction, split 1202 // the normal edge and insert the spill in the new block. 1203 auto *NewBB = SplitEdge(II->getParent(), II->getNormalDest()); 1204 InsertPt = NewBB->getTerminator(); 1205 } else if (isa<PHINode>(I)) { 1206 // Skip the PHINodes and EH pads instructions. 1207 BasicBlock *DefBlock = I->getParent(); 1208 if (auto *CSI = dyn_cast<CatchSwitchInst>(DefBlock->getTerminator())) 1209 InsertPt = splitBeforeCatchSwitch(CSI); 1210 else 1211 InsertPt = &*DefBlock->getFirstInsertionPt(); 1212 } else { 1213 assert(!I->isTerminator() && "unexpected terminator"); 1214 // For all other values, the spill is placed immediately after 1215 // the definition. 1216 InsertPt = I->getNextNode(); 1217 } 1218 } 1219 1220 auto Index = FrameData.getFieldIndex(Def); 1221 Builder.SetInsertPoint(InsertPt); 1222 auto *G = Builder.CreateConstInBoundsGEP2_32( 1223 FrameTy, FramePtr, 0, Index, Def->getName() + Twine(".spill.addr")); 1224 Builder.CreateStore(Def, G); 1225 1226 BasicBlock *CurrentBlock = nullptr; 1227 Value *CurrentReload = nullptr; 1228 for (auto *U : E.second) { 1229 // If we have not seen the use block, create a load instruction to reload 1230 // the spilled value from the coroutine frame. Populates the Value pointer 1231 // reference provided with the frame GEP. 1232 if (CurrentBlock != U->getParent()) { 1233 CurrentBlock = U->getParent(); 1234 Builder.SetInsertPoint(&*CurrentBlock->getFirstInsertionPt()); 1235 1236 auto *GEP = GetFramePointer(E.first); 1237 GEP->setName(E.first->getName() + Twine(".reload.addr")); 1238 CurrentReload = Builder.CreateLoad( 1239 FrameTy->getElementType(FrameData.getFieldIndex(E.first)), GEP, 1240 E.first->getName() + Twine(".reload")); 1241 1242 TinyPtrVector<DbgDeclareInst *> DIs = FindDbgDeclareUses(Def); 1243 for (DbgDeclareInst *DDI : DIs) { 1244 bool AllowUnresolved = false; 1245 // This dbg.declare is preserved for all coro-split function 1246 // fragments. It will be unreachable in the main function, and 1247 // processed by coro::salvageDebugInfo() by CoroCloner. 1248 DIBuilder(*CurrentBlock->getParent()->getParent(), AllowUnresolved) 1249 .insertDeclare(CurrentReload, DDI->getVariable(), 1250 DDI->getExpression(), DDI->getDebugLoc(), 1251 &*Builder.GetInsertPoint()); 1252 // This dbg.declare is for the main function entry point. It 1253 // will be deleted in all coro-split functions. 1254 coro::salvageDebugInfo(DbgPtrAllocaCache, DDI, Shape.ReuseFrameSlot); 1255 } 1256 } 1257 1258 // If we have a single edge PHINode, remove it and replace it with a 1259 // reload from the coroutine frame. (We already took care of multi edge 1260 // PHINodes by rewriting them in the rewritePHIs function). 1261 if (auto *PN = dyn_cast<PHINode>(U)) { 1262 assert(PN->getNumIncomingValues() == 1 && 1263 "unexpected number of incoming " 1264 "values in the PHINode"); 1265 PN->replaceAllUsesWith(CurrentReload); 1266 PN->eraseFromParent(); 1267 continue; 1268 } 1269 1270 // Replace all uses of CurrentValue in the current instruction with 1271 // reload. 1272 U->replaceUsesOfWith(Def, CurrentReload); 1273 } 1274 } 1275 1276 BasicBlock *FramePtrBB = FramePtr->getParent(); 1277 1278 auto SpillBlock = 1279 FramePtrBB->splitBasicBlock(FramePtr->getNextNode(), "AllocaSpillBB"); 1280 SpillBlock->splitBasicBlock(&SpillBlock->front(), "PostSpill"); 1281 Shape.AllocaSpillBlock = SpillBlock; 1282 1283 // retcon and retcon.once lowering assumes all uses have been sunk. 1284 if (Shape.ABI == coro::ABI::Retcon || Shape.ABI == coro::ABI::RetconOnce || 1285 Shape.ABI == coro::ABI::Async) { 1286 // If we found any allocas, replace all of their remaining uses with Geps. 1287 Builder.SetInsertPoint(&SpillBlock->front()); 1288 for (const auto &P : FrameData.Allocas) { 1289 AllocaInst *Alloca = P.Alloca; 1290 auto *G = GetFramePointer(Alloca); 1291 1292 // We are not using ReplaceInstWithInst(P.first, cast<Instruction>(G)) 1293 // here, as we are changing location of the instruction. 1294 G->takeName(Alloca); 1295 Alloca->replaceAllUsesWith(G); 1296 Alloca->eraseFromParent(); 1297 } 1298 return FramePtr; 1299 } 1300 1301 // If we found any alloca, replace all of their remaining uses with GEP 1302 // instructions. Because new dbg.declare have been created for these alloca, 1303 // we also delete the original dbg.declare and replace other uses with undef. 1304 // Note: We cannot replace the alloca with GEP instructions indiscriminately, 1305 // as some of the uses may not be dominated by CoroBegin. 1306 Builder.SetInsertPoint(&Shape.AllocaSpillBlock->front()); 1307 SmallVector<Instruction *, 4> UsersToUpdate; 1308 for (const auto &A : FrameData.Allocas) { 1309 AllocaInst *Alloca = A.Alloca; 1310 UsersToUpdate.clear(); 1311 for (User *U : Alloca->users()) { 1312 auto *I = cast<Instruction>(U); 1313 if (DT.dominates(CB, I)) 1314 UsersToUpdate.push_back(I); 1315 } 1316 if (UsersToUpdate.empty()) 1317 continue; 1318 auto *G = GetFramePointer(Alloca); 1319 G->setName(Alloca->getName() + Twine(".reload.addr")); 1320 1321 TinyPtrVector<DbgDeclareInst *> DIs = FindDbgDeclareUses(Alloca); 1322 if (!DIs.empty()) 1323 DIBuilder(*Alloca->getModule(), 1324 /*AllowUnresolved*/ false) 1325 .insertDeclare(G, DIs.front()->getVariable(), 1326 DIs.front()->getExpression(), 1327 DIs.front()->getDebugLoc(), DIs.front()); 1328 for (auto *DI : FindDbgDeclareUses(Alloca)) 1329 DI->eraseFromParent(); 1330 replaceDbgUsesWithUndef(Alloca); 1331 1332 for (Instruction *I : UsersToUpdate) 1333 I->replaceUsesOfWith(Alloca, G); 1334 } 1335 Builder.SetInsertPoint(FramePtr->getNextNode()); 1336 for (const auto &A : FrameData.Allocas) { 1337 AllocaInst *Alloca = A.Alloca; 1338 if (A.MayWriteBeforeCoroBegin) { 1339 // isEscaped really means potentially modified before CoroBegin. 1340 if (Alloca->isArrayAllocation()) 1341 report_fatal_error( 1342 "Coroutines cannot handle copying of array allocas yet"); 1343 1344 auto *G = GetFramePointer(Alloca); 1345 auto *Value = Builder.CreateLoad(Alloca->getAllocatedType(), Alloca); 1346 Builder.CreateStore(Value, G); 1347 } 1348 // For each alias to Alloca created before CoroBegin but used after 1349 // CoroBegin, we recreate them after CoroBegin by appplying the offset 1350 // to the pointer in the frame. 1351 for (const auto &Alias : A.Aliases) { 1352 auto *FramePtr = GetFramePointer(Alloca); 1353 auto *FramePtrRaw = 1354 Builder.CreateBitCast(FramePtr, Type::getInt8PtrTy(C)); 1355 auto *AliasPtr = Builder.CreateGEP( 1356 FramePtrRaw, 1357 ConstantInt::get(Type::getInt64Ty(C), Alias.second.getValue())); 1358 auto *AliasPtrTyped = 1359 Builder.CreateBitCast(AliasPtr, Alias.first->getType()); 1360 Alias.first->replaceUsesWithIf( 1361 AliasPtrTyped, [&](Use &U) { return DT.dominates(CB, U); }); 1362 } 1363 } 1364 return FramePtr; 1365 } 1366 1367 // Moves the values in the PHIs in SuccBB that correspong to PredBB into a new 1368 // PHI in InsertedBB. 1369 static void movePHIValuesToInsertedBlock(BasicBlock *SuccBB, 1370 BasicBlock *InsertedBB, 1371 BasicBlock *PredBB, 1372 PHINode *UntilPHI = nullptr) { 1373 auto *PN = cast<PHINode>(&SuccBB->front()); 1374 do { 1375 int Index = PN->getBasicBlockIndex(InsertedBB); 1376 Value *V = PN->getIncomingValue(Index); 1377 PHINode *InputV = PHINode::Create( 1378 V->getType(), 1, V->getName() + Twine(".") + SuccBB->getName(), 1379 &InsertedBB->front()); 1380 InputV->addIncoming(V, PredBB); 1381 PN->setIncomingValue(Index, InputV); 1382 PN = dyn_cast<PHINode>(PN->getNextNode()); 1383 } while (PN != UntilPHI); 1384 } 1385 1386 // Rewrites the PHI Nodes in a cleanuppad. 1387 static void rewritePHIsForCleanupPad(BasicBlock *CleanupPadBB, 1388 CleanupPadInst *CleanupPad) { 1389 // For every incoming edge to a CleanupPad we will create a new block holding 1390 // all incoming values in single-value PHI nodes. We will then create another 1391 // block to act as a dispather (as all unwind edges for related EH blocks 1392 // must be the same). 1393 // 1394 // cleanuppad: 1395 // %2 = phi i32[%0, %catchswitch], [%1, %catch.1] 1396 // %3 = cleanuppad within none [] 1397 // 1398 // It will create: 1399 // 1400 // cleanuppad.corodispatch 1401 // %2 = phi i8[0, %catchswitch], [1, %catch.1] 1402 // %3 = cleanuppad within none [] 1403 // switch i8 % 2, label %unreachable 1404 // [i8 0, label %cleanuppad.from.catchswitch 1405 // i8 1, label %cleanuppad.from.catch.1] 1406 // cleanuppad.from.catchswitch: 1407 // %4 = phi i32 [%0, %catchswitch] 1408 // br %label cleanuppad 1409 // cleanuppad.from.catch.1: 1410 // %6 = phi i32 [%1, %catch.1] 1411 // br %label cleanuppad 1412 // cleanuppad: 1413 // %8 = phi i32 [%4, %cleanuppad.from.catchswitch], 1414 // [%6, %cleanuppad.from.catch.1] 1415 1416 // Unreachable BB, in case switching on an invalid value in the dispatcher. 1417 auto *UnreachBB = BasicBlock::Create( 1418 CleanupPadBB->getContext(), "unreachable", CleanupPadBB->getParent()); 1419 IRBuilder<> Builder(UnreachBB); 1420 Builder.CreateUnreachable(); 1421 1422 // Create a new cleanuppad which will be the dispatcher. 1423 auto *NewCleanupPadBB = 1424 BasicBlock::Create(CleanupPadBB->getContext(), 1425 CleanupPadBB->getName() + Twine(".corodispatch"), 1426 CleanupPadBB->getParent(), CleanupPadBB); 1427 Builder.SetInsertPoint(NewCleanupPadBB); 1428 auto *SwitchType = Builder.getInt8Ty(); 1429 auto *SetDispatchValuePN = 1430 Builder.CreatePHI(SwitchType, pred_size(CleanupPadBB)); 1431 CleanupPad->removeFromParent(); 1432 CleanupPad->insertAfter(SetDispatchValuePN); 1433 auto *SwitchOnDispatch = Builder.CreateSwitch(SetDispatchValuePN, UnreachBB, 1434 pred_size(CleanupPadBB)); 1435 1436 int SwitchIndex = 0; 1437 SmallVector<BasicBlock *, 8> Preds(predecessors(CleanupPadBB)); 1438 for (BasicBlock *Pred : Preds) { 1439 // Create a new cleanuppad and move the PHI values to there. 1440 auto *CaseBB = BasicBlock::Create(CleanupPadBB->getContext(), 1441 CleanupPadBB->getName() + 1442 Twine(".from.") + Pred->getName(), 1443 CleanupPadBB->getParent(), CleanupPadBB); 1444 updatePhiNodes(CleanupPadBB, Pred, CaseBB); 1445 CaseBB->setName(CleanupPadBB->getName() + Twine(".from.") + 1446 Pred->getName()); 1447 Builder.SetInsertPoint(CaseBB); 1448 Builder.CreateBr(CleanupPadBB); 1449 movePHIValuesToInsertedBlock(CleanupPadBB, CaseBB, NewCleanupPadBB); 1450 1451 // Update this Pred to the new unwind point. 1452 setUnwindEdgeTo(Pred->getTerminator(), NewCleanupPadBB); 1453 1454 // Setup the switch in the dispatcher. 1455 auto *SwitchConstant = ConstantInt::get(SwitchType, SwitchIndex); 1456 SetDispatchValuePN->addIncoming(SwitchConstant, Pred); 1457 SwitchOnDispatch->addCase(SwitchConstant, CaseBB); 1458 SwitchIndex++; 1459 } 1460 } 1461 1462 static void rewritePHIs(BasicBlock &BB) { 1463 // For every incoming edge we will create a block holding all 1464 // incoming values in a single PHI nodes. 1465 // 1466 // loop: 1467 // %n.val = phi i32[%n, %entry], [%inc, %loop] 1468 // 1469 // It will create: 1470 // 1471 // loop.from.entry: 1472 // %n.loop.pre = phi i32 [%n, %entry] 1473 // br %label loop 1474 // loop.from.loop: 1475 // %inc.loop.pre = phi i32 [%inc, %loop] 1476 // br %label loop 1477 // 1478 // After this rewrite, further analysis will ignore any phi nodes with more 1479 // than one incoming edge. 1480 1481 // TODO: Simplify PHINodes in the basic block to remove duplicate 1482 // predecessors. 1483 1484 // Special case for CleanupPad: all EH blocks must have the same unwind edge 1485 // so we need to create an additional "dispatcher" block. 1486 if (auto *CleanupPad = 1487 dyn_cast_or_null<CleanupPadInst>(BB.getFirstNonPHI())) { 1488 SmallVector<BasicBlock *, 8> Preds(predecessors(&BB)); 1489 for (BasicBlock *Pred : Preds) { 1490 if (CatchSwitchInst *CS = 1491 dyn_cast<CatchSwitchInst>(Pred->getTerminator())) { 1492 // CleanupPad with a CatchSwitch predecessor: therefore this is an 1493 // unwind destination that needs to be handle specially. 1494 assert(CS->getUnwindDest() == &BB); 1495 (void)CS; 1496 rewritePHIsForCleanupPad(&BB, CleanupPad); 1497 return; 1498 } 1499 } 1500 } 1501 1502 LandingPadInst *LandingPad = nullptr; 1503 PHINode *ReplPHI = nullptr; 1504 if ((LandingPad = dyn_cast_or_null<LandingPadInst>(BB.getFirstNonPHI()))) { 1505 // ehAwareSplitEdge will clone the LandingPad in all the edge blocks. 1506 // We replace the original landing pad with a PHINode that will collect the 1507 // results from all of them. 1508 ReplPHI = PHINode::Create(LandingPad->getType(), 1, "", LandingPad); 1509 ReplPHI->takeName(LandingPad); 1510 LandingPad->replaceAllUsesWith(ReplPHI); 1511 // We will erase the original landing pad at the end of this function after 1512 // ehAwareSplitEdge cloned it in the transition blocks. 1513 } 1514 1515 SmallVector<BasicBlock *, 8> Preds(predecessors(&BB)); 1516 for (BasicBlock *Pred : Preds) { 1517 auto *IncomingBB = ehAwareSplitEdge(Pred, &BB, LandingPad, ReplPHI); 1518 IncomingBB->setName(BB.getName() + Twine(".from.") + Pred->getName()); 1519 1520 // Stop the moving of values at ReplPHI, as this is either null or the PHI 1521 // that replaced the landing pad. 1522 movePHIValuesToInsertedBlock(&BB, IncomingBB, Pred, ReplPHI); 1523 } 1524 1525 if (LandingPad) { 1526 // Calls to ehAwareSplitEdge function cloned the original lading pad. 1527 // No longer need it. 1528 LandingPad->eraseFromParent(); 1529 } 1530 } 1531 1532 static void rewritePHIs(Function &F) { 1533 SmallVector<BasicBlock *, 8> WorkList; 1534 1535 for (BasicBlock &BB : F) 1536 if (auto *PN = dyn_cast<PHINode>(&BB.front())) 1537 if (PN->getNumIncomingValues() > 1) 1538 WorkList.push_back(&BB); 1539 1540 for (BasicBlock *BB : WorkList) 1541 rewritePHIs(*BB); 1542 } 1543 1544 // Check for instructions that we can recreate on resume as opposed to spill 1545 // the result into a coroutine frame. 1546 static bool materializable(Instruction &V) { 1547 return isa<CastInst>(&V) || isa<GetElementPtrInst>(&V) || 1548 isa<BinaryOperator>(&V) || isa<CmpInst>(&V) || isa<SelectInst>(&V); 1549 } 1550 1551 // Check for structural coroutine intrinsics that should not be spilled into 1552 // the coroutine frame. 1553 static bool isCoroutineStructureIntrinsic(Instruction &I) { 1554 return isa<CoroIdInst>(&I) || isa<CoroSaveInst>(&I) || 1555 isa<CoroSuspendInst>(&I); 1556 } 1557 1558 // For every use of the value that is across suspend point, recreate that value 1559 // after a suspend point. 1560 static void rewriteMaterializableInstructions(IRBuilder<> &IRB, 1561 const SpillInfo &Spills) { 1562 for (const auto &E : Spills) { 1563 Value *Def = E.first; 1564 BasicBlock *CurrentBlock = nullptr; 1565 Instruction *CurrentMaterialization = nullptr; 1566 for (Instruction *U : E.second) { 1567 // If we have not seen this block, materialize the value. 1568 if (CurrentBlock != U->getParent()) { 1569 CurrentBlock = U->getParent(); 1570 CurrentMaterialization = cast<Instruction>(Def)->clone(); 1571 CurrentMaterialization->setName(Def->getName()); 1572 CurrentMaterialization->insertBefore( 1573 &*CurrentBlock->getFirstInsertionPt()); 1574 } 1575 if (auto *PN = dyn_cast<PHINode>(U)) { 1576 assert(PN->getNumIncomingValues() == 1 && 1577 "unexpected number of incoming " 1578 "values in the PHINode"); 1579 PN->replaceAllUsesWith(CurrentMaterialization); 1580 PN->eraseFromParent(); 1581 continue; 1582 } 1583 // Replace all uses of Def in the current instruction with the 1584 // CurrentMaterialization for the block. 1585 U->replaceUsesOfWith(Def, CurrentMaterialization); 1586 } 1587 } 1588 } 1589 1590 // Splits the block at a particular instruction unless it is the first 1591 // instruction in the block with a single predecessor. 1592 static BasicBlock *splitBlockIfNotFirst(Instruction *I, const Twine &Name) { 1593 auto *BB = I->getParent(); 1594 if (&BB->front() == I) { 1595 if (BB->getSinglePredecessor()) { 1596 BB->setName(Name); 1597 return BB; 1598 } 1599 } 1600 return BB->splitBasicBlock(I, Name); 1601 } 1602 1603 // Split above and below a particular instruction so that it 1604 // will be all alone by itself in a block. 1605 static void splitAround(Instruction *I, const Twine &Name) { 1606 splitBlockIfNotFirst(I, Name); 1607 splitBlockIfNotFirst(I->getNextNode(), "After" + Name); 1608 } 1609 1610 static bool isSuspendBlock(BasicBlock *BB) { 1611 return isa<AnyCoroSuspendInst>(BB->front()); 1612 } 1613 1614 typedef SmallPtrSet<BasicBlock*, 8> VisitedBlocksSet; 1615 1616 /// Does control flow starting at the given block ever reach a suspend 1617 /// instruction before reaching a block in VisitedOrFreeBBs? 1618 static bool isSuspendReachableFrom(BasicBlock *From, 1619 VisitedBlocksSet &VisitedOrFreeBBs) { 1620 // Eagerly try to add this block to the visited set. If it's already 1621 // there, stop recursing; this path doesn't reach a suspend before 1622 // either looping or reaching a freeing block. 1623 if (!VisitedOrFreeBBs.insert(From).second) 1624 return false; 1625 1626 // We assume that we'll already have split suspends into their own blocks. 1627 if (isSuspendBlock(From)) 1628 return true; 1629 1630 // Recurse on the successors. 1631 for (auto Succ : successors(From)) { 1632 if (isSuspendReachableFrom(Succ, VisitedOrFreeBBs)) 1633 return true; 1634 } 1635 1636 return false; 1637 } 1638 1639 /// Is the given alloca "local", i.e. bounded in lifetime to not cross a 1640 /// suspend point? 1641 static bool isLocalAlloca(CoroAllocaAllocInst *AI) { 1642 // Seed the visited set with all the basic blocks containing a free 1643 // so that we won't pass them up. 1644 VisitedBlocksSet VisitedOrFreeBBs; 1645 for (auto User : AI->users()) { 1646 if (auto FI = dyn_cast<CoroAllocaFreeInst>(User)) 1647 VisitedOrFreeBBs.insert(FI->getParent()); 1648 } 1649 1650 return !isSuspendReachableFrom(AI->getParent(), VisitedOrFreeBBs); 1651 } 1652 1653 /// After we split the coroutine, will the given basic block be along 1654 /// an obvious exit path for the resumption function? 1655 static bool willLeaveFunctionImmediatelyAfter(BasicBlock *BB, 1656 unsigned depth = 3) { 1657 // If we've bottomed out our depth count, stop searching and assume 1658 // that the path might loop back. 1659 if (depth == 0) return false; 1660 1661 // If this is a suspend block, we're about to exit the resumption function. 1662 if (isSuspendBlock(BB)) return true; 1663 1664 // Recurse into the successors. 1665 for (auto Succ : successors(BB)) { 1666 if (!willLeaveFunctionImmediatelyAfter(Succ, depth - 1)) 1667 return false; 1668 } 1669 1670 // If none of the successors leads back in a loop, we're on an exit/abort. 1671 return true; 1672 } 1673 1674 static bool localAllocaNeedsStackSave(CoroAllocaAllocInst *AI) { 1675 // Look for a free that isn't sufficiently obviously followed by 1676 // either a suspend or a termination, i.e. something that will leave 1677 // the coro resumption frame. 1678 for (auto U : AI->users()) { 1679 auto FI = dyn_cast<CoroAllocaFreeInst>(U); 1680 if (!FI) continue; 1681 1682 if (!willLeaveFunctionImmediatelyAfter(FI->getParent())) 1683 return true; 1684 } 1685 1686 // If we never found one, we don't need a stack save. 1687 return false; 1688 } 1689 1690 /// Turn each of the given local allocas into a normal (dynamic) alloca 1691 /// instruction. 1692 static void lowerLocalAllocas(ArrayRef<CoroAllocaAllocInst*> LocalAllocas, 1693 SmallVectorImpl<Instruction*> &DeadInsts) { 1694 for (auto AI : LocalAllocas) { 1695 auto M = AI->getModule(); 1696 IRBuilder<> Builder(AI); 1697 1698 // Save the stack depth. Try to avoid doing this if the stackrestore 1699 // is going to immediately precede a return or something. 1700 Value *StackSave = nullptr; 1701 if (localAllocaNeedsStackSave(AI)) 1702 StackSave = Builder.CreateCall( 1703 Intrinsic::getDeclaration(M, Intrinsic::stacksave)); 1704 1705 // Allocate memory. 1706 auto Alloca = Builder.CreateAlloca(Builder.getInt8Ty(), AI->getSize()); 1707 Alloca->setAlignment(Align(AI->getAlignment())); 1708 1709 for (auto U : AI->users()) { 1710 // Replace gets with the allocation. 1711 if (isa<CoroAllocaGetInst>(U)) { 1712 U->replaceAllUsesWith(Alloca); 1713 1714 // Replace frees with stackrestores. This is safe because 1715 // alloca.alloc is required to obey a stack discipline, although we 1716 // don't enforce that structurally. 1717 } else { 1718 auto FI = cast<CoroAllocaFreeInst>(U); 1719 if (StackSave) { 1720 Builder.SetInsertPoint(FI); 1721 Builder.CreateCall( 1722 Intrinsic::getDeclaration(M, Intrinsic::stackrestore), 1723 StackSave); 1724 } 1725 } 1726 DeadInsts.push_back(cast<Instruction>(U)); 1727 } 1728 1729 DeadInsts.push_back(AI); 1730 } 1731 } 1732 1733 /// Turn the given coro.alloca.alloc call into a dynamic allocation. 1734 /// This happens during the all-instructions iteration, so it must not 1735 /// delete the call. 1736 static Instruction *lowerNonLocalAlloca(CoroAllocaAllocInst *AI, 1737 coro::Shape &Shape, 1738 SmallVectorImpl<Instruction*> &DeadInsts) { 1739 IRBuilder<> Builder(AI); 1740 auto Alloc = Shape.emitAlloc(Builder, AI->getSize(), nullptr); 1741 1742 for (User *U : AI->users()) { 1743 if (isa<CoroAllocaGetInst>(U)) { 1744 U->replaceAllUsesWith(Alloc); 1745 } else { 1746 auto FI = cast<CoroAllocaFreeInst>(U); 1747 Builder.SetInsertPoint(FI); 1748 Shape.emitDealloc(Builder, Alloc, nullptr); 1749 } 1750 DeadInsts.push_back(cast<Instruction>(U)); 1751 } 1752 1753 // Push this on last so that it gets deleted after all the others. 1754 DeadInsts.push_back(AI); 1755 1756 // Return the new allocation value so that we can check for needed spills. 1757 return cast<Instruction>(Alloc); 1758 } 1759 1760 /// Get the current swifterror value. 1761 static Value *emitGetSwiftErrorValue(IRBuilder<> &Builder, Type *ValueTy, 1762 coro::Shape &Shape) { 1763 // Make a fake function pointer as a sort of intrinsic. 1764 auto FnTy = FunctionType::get(ValueTy, {}, false); 1765 auto Fn = ConstantPointerNull::get(FnTy->getPointerTo()); 1766 1767 auto Call = Builder.CreateCall(FnTy, Fn, {}); 1768 Shape.SwiftErrorOps.push_back(Call); 1769 1770 return Call; 1771 } 1772 1773 /// Set the given value as the current swifterror value. 1774 /// 1775 /// Returns a slot that can be used as a swifterror slot. 1776 static Value *emitSetSwiftErrorValue(IRBuilder<> &Builder, Value *V, 1777 coro::Shape &Shape) { 1778 // Make a fake function pointer as a sort of intrinsic. 1779 auto FnTy = FunctionType::get(V->getType()->getPointerTo(), 1780 {V->getType()}, false); 1781 auto Fn = ConstantPointerNull::get(FnTy->getPointerTo()); 1782 1783 auto Call = Builder.CreateCall(FnTy, Fn, { V }); 1784 Shape.SwiftErrorOps.push_back(Call); 1785 1786 return Call; 1787 } 1788 1789 /// Set the swifterror value from the given alloca before a call, 1790 /// then put in back in the alloca afterwards. 1791 /// 1792 /// Returns an address that will stand in for the swifterror slot 1793 /// until splitting. 1794 static Value *emitSetAndGetSwiftErrorValueAround(Instruction *Call, 1795 AllocaInst *Alloca, 1796 coro::Shape &Shape) { 1797 auto ValueTy = Alloca->getAllocatedType(); 1798 IRBuilder<> Builder(Call); 1799 1800 // Load the current value from the alloca and set it as the 1801 // swifterror value. 1802 auto ValueBeforeCall = Builder.CreateLoad(ValueTy, Alloca); 1803 auto Addr = emitSetSwiftErrorValue(Builder, ValueBeforeCall, Shape); 1804 1805 // Move to after the call. Since swifterror only has a guaranteed 1806 // value on normal exits, we can ignore implicit and explicit unwind 1807 // edges. 1808 if (isa<CallInst>(Call)) { 1809 Builder.SetInsertPoint(Call->getNextNode()); 1810 } else { 1811 auto Invoke = cast<InvokeInst>(Call); 1812 Builder.SetInsertPoint(Invoke->getNormalDest()->getFirstNonPHIOrDbg()); 1813 } 1814 1815 // Get the current swifterror value and store it to the alloca. 1816 auto ValueAfterCall = emitGetSwiftErrorValue(Builder, ValueTy, Shape); 1817 Builder.CreateStore(ValueAfterCall, Alloca); 1818 1819 return Addr; 1820 } 1821 1822 /// Eliminate a formerly-swifterror alloca by inserting the get/set 1823 /// intrinsics and attempting to MemToReg the alloca away. 1824 static void eliminateSwiftErrorAlloca(Function &F, AllocaInst *Alloca, 1825 coro::Shape &Shape) { 1826 for (auto UI = Alloca->use_begin(), UE = Alloca->use_end(); UI != UE; ) { 1827 // We're likely changing the use list, so use a mutation-safe 1828 // iteration pattern. 1829 auto &Use = *UI; 1830 ++UI; 1831 1832 // swifterror values can only be used in very specific ways. 1833 // We take advantage of that here. 1834 auto User = Use.getUser(); 1835 if (isa<LoadInst>(User) || isa<StoreInst>(User)) 1836 continue; 1837 1838 assert(isa<CallInst>(User) || isa<InvokeInst>(User)); 1839 auto Call = cast<Instruction>(User); 1840 1841 auto Addr = emitSetAndGetSwiftErrorValueAround(Call, Alloca, Shape); 1842 1843 // Use the returned slot address as the call argument. 1844 Use.set(Addr); 1845 } 1846 1847 // All the uses should be loads and stores now. 1848 assert(isAllocaPromotable(Alloca)); 1849 } 1850 1851 /// "Eliminate" a swifterror argument by reducing it to the alloca case 1852 /// and then loading and storing in the prologue and epilog. 1853 /// 1854 /// The argument keeps the swifterror flag. 1855 static void eliminateSwiftErrorArgument(Function &F, Argument &Arg, 1856 coro::Shape &Shape, 1857 SmallVectorImpl<AllocaInst*> &AllocasToPromote) { 1858 IRBuilder<> Builder(F.getEntryBlock().getFirstNonPHIOrDbg()); 1859 1860 auto ArgTy = cast<PointerType>(Arg.getType()); 1861 auto ValueTy = ArgTy->getElementType(); 1862 1863 // Reduce to the alloca case: 1864 1865 // Create an alloca and replace all uses of the arg with it. 1866 auto Alloca = Builder.CreateAlloca(ValueTy, ArgTy->getAddressSpace()); 1867 Arg.replaceAllUsesWith(Alloca); 1868 1869 // Set an initial value in the alloca. swifterror is always null on entry. 1870 auto InitialValue = Constant::getNullValue(ValueTy); 1871 Builder.CreateStore(InitialValue, Alloca); 1872 1873 // Find all the suspends in the function and save and restore around them. 1874 for (auto Suspend : Shape.CoroSuspends) { 1875 (void) emitSetAndGetSwiftErrorValueAround(Suspend, Alloca, Shape); 1876 } 1877 1878 // Find all the coro.ends in the function and restore the error value. 1879 for (auto End : Shape.CoroEnds) { 1880 Builder.SetInsertPoint(End); 1881 auto FinalValue = Builder.CreateLoad(ValueTy, Alloca); 1882 (void) emitSetSwiftErrorValue(Builder, FinalValue, Shape); 1883 } 1884 1885 // Now we can use the alloca logic. 1886 AllocasToPromote.push_back(Alloca); 1887 eliminateSwiftErrorAlloca(F, Alloca, Shape); 1888 } 1889 1890 /// Eliminate all problematic uses of swifterror arguments and allocas 1891 /// from the function. We'll fix them up later when splitting the function. 1892 static void eliminateSwiftError(Function &F, coro::Shape &Shape) { 1893 SmallVector<AllocaInst*, 4> AllocasToPromote; 1894 1895 // Look for a swifterror argument. 1896 for (auto &Arg : F.args()) { 1897 if (!Arg.hasSwiftErrorAttr()) continue; 1898 1899 eliminateSwiftErrorArgument(F, Arg, Shape, AllocasToPromote); 1900 break; 1901 } 1902 1903 // Look for swifterror allocas. 1904 for (auto &Inst : F.getEntryBlock()) { 1905 auto Alloca = dyn_cast<AllocaInst>(&Inst); 1906 if (!Alloca || !Alloca->isSwiftError()) continue; 1907 1908 // Clear the swifterror flag. 1909 Alloca->setSwiftError(false); 1910 1911 AllocasToPromote.push_back(Alloca); 1912 eliminateSwiftErrorAlloca(F, Alloca, Shape); 1913 } 1914 1915 // If we have any allocas to promote, compute a dominator tree and 1916 // promote them en masse. 1917 if (!AllocasToPromote.empty()) { 1918 DominatorTree DT(F); 1919 PromoteMemToReg(AllocasToPromote, DT); 1920 } 1921 } 1922 1923 /// retcon and retcon.once conventions assume that all spill uses can be sunk 1924 /// after the coro.begin intrinsic. 1925 static void sinkSpillUsesAfterCoroBegin(Function &F, 1926 const FrameDataInfo &FrameData, 1927 CoroBeginInst *CoroBegin) { 1928 DominatorTree Dom(F); 1929 1930 SmallSetVector<Instruction *, 32> ToMove; 1931 SmallVector<Instruction *, 32> Worklist; 1932 1933 // Collect all users that precede coro.begin. 1934 for (auto *Def : FrameData.getAllDefs()) { 1935 for (User *U : Def->users()) { 1936 auto Inst = cast<Instruction>(U); 1937 if (Inst->getParent() != CoroBegin->getParent() || 1938 Dom.dominates(CoroBegin, Inst)) 1939 continue; 1940 if (ToMove.insert(Inst)) 1941 Worklist.push_back(Inst); 1942 } 1943 } 1944 // Recursively collect users before coro.begin. 1945 while (!Worklist.empty()) { 1946 auto *Def = Worklist.pop_back_val(); 1947 for (User *U : Def->users()) { 1948 auto Inst = cast<Instruction>(U); 1949 if (Dom.dominates(CoroBegin, Inst)) 1950 continue; 1951 if (ToMove.insert(Inst)) 1952 Worklist.push_back(Inst); 1953 } 1954 } 1955 1956 // Sort by dominance. 1957 SmallVector<Instruction *, 64> InsertionList(ToMove.begin(), ToMove.end()); 1958 llvm::sort(InsertionList, [&Dom](Instruction *A, Instruction *B) -> bool { 1959 // If a dominates b it should preceed (<) b. 1960 return Dom.dominates(A, B); 1961 }); 1962 1963 Instruction *InsertPt = CoroBegin->getNextNode(); 1964 for (Instruction *Inst : InsertionList) 1965 Inst->moveBefore(InsertPt); 1966 } 1967 1968 /// For each local variable that all of its user are only used inside one of 1969 /// suspended region, we sink their lifetime.start markers to the place where 1970 /// after the suspend block. Doing so minimizes the lifetime of each variable, 1971 /// hence minimizing the amount of data we end up putting on the frame. 1972 static void sinkLifetimeStartMarkers(Function &F, coro::Shape &Shape, 1973 SuspendCrossingInfo &Checker) { 1974 DominatorTree DT(F); 1975 1976 // Collect all possible basic blocks which may dominate all uses of allocas. 1977 SmallPtrSet<BasicBlock *, 4> DomSet; 1978 DomSet.insert(&F.getEntryBlock()); 1979 for (auto *CSI : Shape.CoroSuspends) { 1980 BasicBlock *SuspendBlock = CSI->getParent(); 1981 assert(isSuspendBlock(SuspendBlock) && SuspendBlock->getSingleSuccessor() && 1982 "should have split coro.suspend into its own block"); 1983 DomSet.insert(SuspendBlock->getSingleSuccessor()); 1984 } 1985 1986 for (Instruction &I : instructions(F)) { 1987 AllocaInst* AI = dyn_cast<AllocaInst>(&I); 1988 if (!AI) 1989 continue; 1990 1991 for (BasicBlock *DomBB : DomSet) { 1992 bool Valid = true; 1993 SmallVector<Instruction *, 1> Lifetimes; 1994 1995 auto isLifetimeStart = [](Instruction* I) { 1996 if (auto* II = dyn_cast<IntrinsicInst>(I)) 1997 return II->getIntrinsicID() == Intrinsic::lifetime_start; 1998 return false; 1999 }; 2000 2001 auto collectLifetimeStart = [&](Instruction *U, AllocaInst *AI) { 2002 if (isLifetimeStart(U)) { 2003 Lifetimes.push_back(U); 2004 return true; 2005 } 2006 if (!U->hasOneUse() || U->stripPointerCasts() != AI) 2007 return false; 2008 if (isLifetimeStart(U->user_back())) { 2009 Lifetimes.push_back(U->user_back()); 2010 return true; 2011 } 2012 return false; 2013 }; 2014 2015 for (User *U : AI->users()) { 2016 Instruction *UI = cast<Instruction>(U); 2017 // For all users except lifetime.start markers, if they are all 2018 // dominated by one of the basic blocks and do not cross 2019 // suspend points as well, then there is no need to spill the 2020 // instruction. 2021 if (!DT.dominates(DomBB, UI->getParent()) || 2022 Checker.isDefinitionAcrossSuspend(DomBB, UI)) { 2023 // Skip lifetime.start, GEP and bitcast used by lifetime.start 2024 // markers. 2025 if (collectLifetimeStart(UI, AI)) 2026 continue; 2027 Valid = false; 2028 break; 2029 } 2030 } 2031 // Sink lifetime.start markers to dominate block when they are 2032 // only used outside the region. 2033 if (Valid && Lifetimes.size() != 0) { 2034 // May be AI itself, when the type of AI is i8* 2035 auto *NewBitCast = [&](AllocaInst *AI) -> Value* { 2036 if (isa<AllocaInst>(Lifetimes[0]->getOperand(1))) 2037 return AI; 2038 auto *Int8PtrTy = Type::getInt8PtrTy(F.getContext()); 2039 return CastInst::Create(Instruction::BitCast, AI, Int8PtrTy, "", 2040 DomBB->getTerminator()); 2041 }(AI); 2042 2043 auto *NewLifetime = Lifetimes[0]->clone(); 2044 NewLifetime->replaceUsesOfWith(NewLifetime->getOperand(1), NewBitCast); 2045 NewLifetime->insertBefore(DomBB->getTerminator()); 2046 2047 // All the outsided lifetime.start markers are no longer necessary. 2048 for (Instruction *S : Lifetimes) 2049 S->eraseFromParent(); 2050 2051 break; 2052 } 2053 } 2054 } 2055 } 2056 2057 static void collectFrameAllocas(Function &F, coro::Shape &Shape, 2058 const SuspendCrossingInfo &Checker, 2059 SmallVectorImpl<AllocaInfo> &Allocas) { 2060 for (Instruction &I : instructions(F)) { 2061 auto *AI = dyn_cast<AllocaInst>(&I); 2062 if (!AI) 2063 continue; 2064 // The PromiseAlloca will be specially handled since it needs to be in a 2065 // fixed position in the frame. 2066 if (AI == Shape.SwitchLowering.PromiseAlloca) { 2067 continue; 2068 } 2069 DominatorTree DT(F); 2070 AllocaUseVisitor Visitor{F.getParent()->getDataLayout(), DT, 2071 *Shape.CoroBegin, Checker}; 2072 Visitor.visitPtr(*AI); 2073 if (!Visitor.getShouldLiveOnFrame()) 2074 continue; 2075 Allocas.emplace_back(AI, Visitor.getAliasesCopy(), 2076 Visitor.getMayWriteBeforeCoroBegin()); 2077 } 2078 } 2079 2080 void coro::salvageDebugInfo( 2081 SmallDenseMap<llvm::Value *, llvm::AllocaInst *, 4> &DbgPtrAllocaCache, 2082 DbgDeclareInst *DDI, bool ReuseFrameSlot) { 2083 Function *F = DDI->getFunction(); 2084 IRBuilder<> Builder(F->getContext()); 2085 auto InsertPt = F->getEntryBlock().getFirstInsertionPt(); 2086 while (isa<IntrinsicInst>(InsertPt)) 2087 ++InsertPt; 2088 Builder.SetInsertPoint(&F->getEntryBlock(), InsertPt); 2089 DIExpression *Expr = DDI->getExpression(); 2090 // Follow the pointer arithmetic all the way to the incoming 2091 // function argument and convert into a DIExpression. 2092 bool OutermostLoad = true; 2093 Value *Storage = DDI->getAddress(); 2094 Value *OriginalStorage = Storage; 2095 while (Storage) { 2096 if (auto *LdInst = dyn_cast<LoadInst>(Storage)) { 2097 Storage = LdInst->getOperand(0); 2098 // FIXME: This is a heuristic that works around the fact that 2099 // LLVM IR debug intrinsics cannot yet distinguish between 2100 // memory and value locations: Because a dbg.declare(alloca) is 2101 // implicitly a memory location no DW_OP_deref operation for the 2102 // last direct load from an alloca is necessary. This condition 2103 // effectively drops the *last* DW_OP_deref in the expression. 2104 if (!OutermostLoad) 2105 Expr = DIExpression::prepend(Expr, DIExpression::DerefBefore); 2106 OutermostLoad = false; 2107 } else if (auto *StInst = dyn_cast<StoreInst>(Storage)) { 2108 Storage = StInst->getOperand(0); 2109 } else if (auto *GEPInst = dyn_cast<GetElementPtrInst>(Storage)) { 2110 Expr = llvm::salvageDebugInfoImpl(*GEPInst, Expr, 2111 /*WithStackValue=*/false, 0); 2112 if (!Expr) 2113 return; 2114 Storage = GEPInst->getOperand(0); 2115 } else if (auto *BCInst = dyn_cast<llvm::BitCastInst>(Storage)) 2116 Storage = BCInst->getOperand(0); 2117 else 2118 break; 2119 } 2120 if (!Storage) 2121 return; 2122 2123 // Store a pointer to the coroutine frame object in an alloca so it 2124 // is available throughout the function when producing unoptimized 2125 // code. Extending the lifetime this way is correct because the 2126 // variable has been declared by a dbg.declare intrinsic. 2127 // 2128 // Avoid to create the alloca would be eliminated by optimization 2129 // passes and the corresponding dbg.declares would be invalid. 2130 if (!ReuseFrameSlot && !EnableReuseStorageInFrame) 2131 if (auto *Arg = dyn_cast<llvm::Argument>(Storage)) { 2132 auto &Cached = DbgPtrAllocaCache[Storage]; 2133 if (!Cached) { 2134 Cached = Builder.CreateAlloca(Storage->getType(), 0, nullptr, 2135 Arg->getName() + ".debug"); 2136 Builder.CreateStore(Storage, Cached); 2137 } 2138 Storage = Cached; 2139 // FIXME: LLVM lacks nuanced semantics to differentiate between 2140 // memory and direct locations at the IR level. The backend will 2141 // turn a dbg.declare(alloca, ..., DIExpression()) into a memory 2142 // location. Thus, if there are deref and offset operations in the 2143 // expression, we need to add a DW_OP_deref at the *start* of the 2144 // expression to first load the contents of the alloca before 2145 // adjusting it with the expression. 2146 if (Expr && Expr->isComplex()) 2147 Expr = DIExpression::prepend(Expr, DIExpression::DerefBefore); 2148 } 2149 DDI->replaceVariableLocationOp(OriginalStorage, Storage); 2150 DDI->setExpression(Expr); 2151 if (auto *InsertPt = dyn_cast<Instruction>(Storage)) 2152 DDI->moveAfter(InsertPt); 2153 else if (isa<Argument>(Storage)) 2154 DDI->moveAfter(F->getEntryBlock().getFirstNonPHI()); 2155 } 2156 2157 void coro::buildCoroutineFrame(Function &F, Shape &Shape) { 2158 // Don't eliminate swifterror in async functions that won't be split. 2159 if (Shape.ABI != coro::ABI::Async || !Shape.CoroSuspends.empty()) 2160 eliminateSwiftError(F, Shape); 2161 2162 if (Shape.ABI == coro::ABI::Switch && 2163 Shape.SwitchLowering.PromiseAlloca) { 2164 Shape.getSwitchCoroId()->clearPromise(); 2165 } 2166 2167 // Make sure that all coro.save, coro.suspend and the fallthrough coro.end 2168 // intrinsics are in their own blocks to simplify the logic of building up 2169 // SuspendCrossing data. 2170 for (auto *CSI : Shape.CoroSuspends) { 2171 if (auto *Save = CSI->getCoroSave()) 2172 splitAround(Save, "CoroSave"); 2173 splitAround(CSI, "CoroSuspend"); 2174 } 2175 2176 // Put CoroEnds into their own blocks. 2177 for (AnyCoroEndInst *CE : Shape.CoroEnds) { 2178 splitAround(CE, "CoroEnd"); 2179 2180 // Emit the musttail call function in a new block before the CoroEnd. 2181 // We do this here so that the right suspend crossing info is computed for 2182 // the uses of the musttail call function call. (Arguments to the coro.end 2183 // instructions would be ignored) 2184 if (auto *AsyncEnd = dyn_cast<CoroAsyncEndInst>(CE)) { 2185 auto *MustTailCallFn = AsyncEnd->getMustTailCallFunction(); 2186 if (!MustTailCallFn) 2187 continue; 2188 IRBuilder<> Builder(AsyncEnd); 2189 SmallVector<Value *, 8> Args(AsyncEnd->args()); 2190 auto Arguments = ArrayRef<Value *>(Args).drop_front(3); 2191 auto *Call = createMustTailCall(AsyncEnd->getDebugLoc(), MustTailCallFn, 2192 Arguments, Builder); 2193 splitAround(Call, "MustTailCall.Before.CoroEnd"); 2194 } 2195 } 2196 2197 // Transforms multi-edge PHI Nodes, so that any value feeding into a PHI will 2198 // never has its definition separated from the PHI by the suspend point. 2199 rewritePHIs(F); 2200 2201 // Build suspend crossing info. 2202 SuspendCrossingInfo Checker(F, Shape); 2203 2204 IRBuilder<> Builder(F.getContext()); 2205 FrameDataInfo FrameData; 2206 SmallVector<CoroAllocaAllocInst*, 4> LocalAllocas; 2207 SmallVector<Instruction*, 4> DeadInstructions; 2208 2209 { 2210 SpillInfo Spills; 2211 for (int Repeat = 0; Repeat < 4; ++Repeat) { 2212 // See if there are materializable instructions across suspend points. 2213 for (Instruction &I : instructions(F)) 2214 if (materializable(I)) 2215 for (User *U : I.users()) 2216 if (Checker.isDefinitionAcrossSuspend(I, U)) 2217 Spills[&I].push_back(cast<Instruction>(U)); 2218 2219 if (Spills.empty()) 2220 break; 2221 2222 // Rewrite materializable instructions to be materialized at the use 2223 // point. 2224 LLVM_DEBUG(dumpSpills("Materializations", Spills)); 2225 rewriteMaterializableInstructions(Builder, Spills); 2226 Spills.clear(); 2227 } 2228 } 2229 2230 sinkLifetimeStartMarkers(F, Shape, Checker); 2231 if (Shape.ABI != coro::ABI::Async || !Shape.CoroSuspends.empty()) 2232 collectFrameAllocas(F, Shape, Checker, FrameData.Allocas); 2233 LLVM_DEBUG(dumpAllocas(FrameData.Allocas)); 2234 2235 // Collect the spills for arguments and other not-materializable values. 2236 for (Argument &A : F.args()) 2237 for (User *U : A.users()) 2238 if (Checker.isDefinitionAcrossSuspend(A, U)) 2239 FrameData.Spills[&A].push_back(cast<Instruction>(U)); 2240 2241 for (Instruction &I : instructions(F)) { 2242 // Values returned from coroutine structure intrinsics should not be part 2243 // of the Coroutine Frame. 2244 if (isCoroutineStructureIntrinsic(I) || &I == Shape.CoroBegin) 2245 continue; 2246 2247 // The Coroutine Promise always included into coroutine frame, no need to 2248 // check for suspend crossing. 2249 if (Shape.ABI == coro::ABI::Switch && 2250 Shape.SwitchLowering.PromiseAlloca == &I) 2251 continue; 2252 2253 // Handle alloca.alloc specially here. 2254 if (auto AI = dyn_cast<CoroAllocaAllocInst>(&I)) { 2255 // Check whether the alloca's lifetime is bounded by suspend points. 2256 if (isLocalAlloca(AI)) { 2257 LocalAllocas.push_back(AI); 2258 continue; 2259 } 2260 2261 // If not, do a quick rewrite of the alloca and then add spills of 2262 // the rewritten value. The rewrite doesn't invalidate anything in 2263 // Spills because the other alloca intrinsics have no other operands 2264 // besides AI, and it doesn't invalidate the iteration because we delay 2265 // erasing AI. 2266 auto Alloc = lowerNonLocalAlloca(AI, Shape, DeadInstructions); 2267 2268 for (User *U : Alloc->users()) { 2269 if (Checker.isDefinitionAcrossSuspend(*Alloc, U)) 2270 FrameData.Spills[Alloc].push_back(cast<Instruction>(U)); 2271 } 2272 continue; 2273 } 2274 2275 // Ignore alloca.get; we process this as part of coro.alloca.alloc. 2276 if (isa<CoroAllocaGetInst>(I)) 2277 continue; 2278 2279 if (isa<AllocaInst>(I)) 2280 continue; 2281 2282 for (User *U : I.users()) 2283 if (Checker.isDefinitionAcrossSuspend(I, U)) { 2284 // We cannot spill a token. 2285 if (I.getType()->isTokenTy()) 2286 report_fatal_error( 2287 "token definition is separated from the use by a suspend point"); 2288 FrameData.Spills[&I].push_back(cast<Instruction>(U)); 2289 } 2290 } 2291 LLVM_DEBUG(dumpSpills("Spills", FrameData.Spills)); 2292 if (Shape.ABI == coro::ABI::Retcon || Shape.ABI == coro::ABI::RetconOnce || 2293 Shape.ABI == coro::ABI::Async) 2294 sinkSpillUsesAfterCoroBegin(F, FrameData, Shape.CoroBegin); 2295 Shape.FrameTy = buildFrameType(F, Shape, FrameData); 2296 Shape.FramePtr = insertSpills(FrameData, Shape); 2297 lowerLocalAllocas(LocalAllocas, DeadInstructions); 2298 2299 for (auto I : DeadInstructions) 2300 I->eraseFromParent(); 2301 } 2302