1 //===- CoroFrame.cpp - Builds and manipulates coroutine frame -------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // This file contains classes used to discover if for a particular value 9 // there from sue to definition that crosses a suspend block. 10 // 11 // Using the information discovered we form a Coroutine Frame structure to 12 // contain those values. All uses of those values are replaced with appropriate 13 // GEP + load from the coroutine frame. At the point of the definition we spill 14 // the value into the coroutine frame. 15 //===----------------------------------------------------------------------===// 16 17 #include "CoroInternal.h" 18 #include "llvm/ADT/BitVector.h" 19 #include "llvm/ADT/SmallString.h" 20 #include "llvm/Analysis/PtrUseVisitor.h" 21 #include "llvm/Analysis/StackLifetime.h" 22 #include "llvm/Config/llvm-config.h" 23 #include "llvm/IR/CFG.h" 24 #include "llvm/IR/DIBuilder.h" 25 #include "llvm/IR/Dominators.h" 26 #include "llvm/IR/IRBuilder.h" 27 #include "llvm/IR/InstIterator.h" 28 #include "llvm/Support/CommandLine.h" 29 #include "llvm/Support/Debug.h" 30 #include "llvm/Support/MathExtras.h" 31 #include "llvm/Support/OptimizedStructLayout.h" 32 #include "llvm/Support/circular_raw_ostream.h" 33 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 34 #include "llvm/Transforms/Utils/Local.h" 35 #include "llvm/Transforms/Utils/PromoteMemToReg.h" 36 #include <algorithm> 37 38 using namespace llvm; 39 40 // The "coro-suspend-crossing" flag is very noisy. There is another debug type, 41 // "coro-frame", which results in leaner debug spew. 42 #define DEBUG_TYPE "coro-suspend-crossing" 43 44 static cl::opt<bool> EnableReuseStorageInFrame( 45 "reuse-storage-in-coroutine-frame", cl::Hidden, 46 cl::desc( 47 "Enable the optimization which would reuse the storage in the coroutine \ 48 frame for allocas whose liferanges are not overlapped, for testing purposes"), 49 llvm::cl::init(false)); 50 51 enum { SmallVectorThreshold = 32 }; 52 53 // Provides two way mapping between the blocks and numbers. 54 namespace { 55 class BlockToIndexMapping { 56 SmallVector<BasicBlock *, SmallVectorThreshold> V; 57 58 public: 59 size_t size() const { return V.size(); } 60 61 BlockToIndexMapping(Function &F) { 62 for (BasicBlock &BB : F) 63 V.push_back(&BB); 64 llvm::sort(V); 65 } 66 67 size_t blockToIndex(BasicBlock *BB) const { 68 auto *I = llvm::lower_bound(V, BB); 69 assert(I != V.end() && *I == BB && "BasicBlockNumberng: Unknown block"); 70 return I - V.begin(); 71 } 72 73 BasicBlock *indexToBlock(unsigned Index) const { return V[Index]; } 74 }; 75 } // end anonymous namespace 76 77 // The SuspendCrossingInfo maintains data that allows to answer a question 78 // whether given two BasicBlocks A and B there is a path from A to B that 79 // passes through a suspend point. 80 // 81 // For every basic block 'i' it maintains a BlockData that consists of: 82 // Consumes: a bit vector which contains a set of indices of blocks that can 83 // reach block 'i' 84 // Kills: a bit vector which contains a set of indices of blocks that can 85 // reach block 'i', but one of the path will cross a suspend point 86 // Suspend: a boolean indicating whether block 'i' contains a suspend point. 87 // End: a boolean indicating whether block 'i' contains a coro.end intrinsic. 88 // 89 namespace { 90 struct SuspendCrossingInfo { 91 BlockToIndexMapping Mapping; 92 93 struct BlockData { 94 BitVector Consumes; 95 BitVector Kills; 96 bool Suspend = false; 97 bool End = false; 98 }; 99 SmallVector<BlockData, SmallVectorThreshold> Block; 100 101 iterator_range<succ_iterator> successors(BlockData const &BD) const { 102 BasicBlock *BB = Mapping.indexToBlock(&BD - &Block[0]); 103 return llvm::successors(BB); 104 } 105 106 BlockData &getBlockData(BasicBlock *BB) { 107 return Block[Mapping.blockToIndex(BB)]; 108 } 109 110 void dump() const; 111 void dump(StringRef Label, BitVector const &BV) const; 112 113 SuspendCrossingInfo(Function &F, coro::Shape &Shape); 114 115 bool hasPathCrossingSuspendPoint(BasicBlock *DefBB, BasicBlock *UseBB) const { 116 size_t const DefIndex = Mapping.blockToIndex(DefBB); 117 size_t const UseIndex = Mapping.blockToIndex(UseBB); 118 119 bool const Result = Block[UseIndex].Kills[DefIndex]; 120 LLVM_DEBUG(dbgs() << UseBB->getName() << " => " << DefBB->getName() 121 << " answer is " << Result << "\n"); 122 return Result; 123 } 124 125 bool isDefinitionAcrossSuspend(BasicBlock *DefBB, User *U) const { 126 auto *I = cast<Instruction>(U); 127 128 // We rewrote PHINodes, so that only the ones with exactly one incoming 129 // value need to be analyzed. 130 if (auto *PN = dyn_cast<PHINode>(I)) 131 if (PN->getNumIncomingValues() > 1) 132 return false; 133 134 BasicBlock *UseBB = I->getParent(); 135 136 // As a special case, treat uses by an llvm.coro.suspend.retcon or an 137 // llvm.coro.suspend.async as if they were uses in the suspend's single 138 // predecessor: the uses conceptually occur before the suspend. 139 if (isa<CoroSuspendRetconInst>(I) || isa<CoroSuspendAsyncInst>(I)) { 140 UseBB = UseBB->getSinglePredecessor(); 141 assert(UseBB && "should have split coro.suspend into its own block"); 142 } 143 144 return hasPathCrossingSuspendPoint(DefBB, UseBB); 145 } 146 147 bool isDefinitionAcrossSuspend(Argument &A, User *U) const { 148 return isDefinitionAcrossSuspend(&A.getParent()->getEntryBlock(), U); 149 } 150 151 bool isDefinitionAcrossSuspend(Instruction &I, User *U) const { 152 auto *DefBB = I.getParent(); 153 154 // As a special case, treat values produced by an llvm.coro.suspend.* 155 // as if they were defined in the single successor: the uses 156 // conceptually occur after the suspend. 157 if (isa<AnyCoroSuspendInst>(I)) { 158 DefBB = DefBB->getSingleSuccessor(); 159 assert(DefBB && "should have split coro.suspend into its own block"); 160 } 161 162 return isDefinitionAcrossSuspend(DefBB, U); 163 } 164 }; 165 } // end anonymous namespace 166 167 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 168 LLVM_DUMP_METHOD void SuspendCrossingInfo::dump(StringRef Label, 169 BitVector const &BV) const { 170 dbgs() << Label << ":"; 171 for (size_t I = 0, N = BV.size(); I < N; ++I) 172 if (BV[I]) 173 dbgs() << " " << Mapping.indexToBlock(I)->getName(); 174 dbgs() << "\n"; 175 } 176 177 LLVM_DUMP_METHOD void SuspendCrossingInfo::dump() const { 178 for (size_t I = 0, N = Block.size(); I < N; ++I) { 179 BasicBlock *const B = Mapping.indexToBlock(I); 180 dbgs() << B->getName() << ":\n"; 181 dump(" Consumes", Block[I].Consumes); 182 dump(" Kills", Block[I].Kills); 183 } 184 dbgs() << "\n"; 185 } 186 #endif 187 188 SuspendCrossingInfo::SuspendCrossingInfo(Function &F, coro::Shape &Shape) 189 : Mapping(F) { 190 const size_t N = Mapping.size(); 191 Block.resize(N); 192 193 // Initialize every block so that it consumes itself 194 for (size_t I = 0; I < N; ++I) { 195 auto &B = Block[I]; 196 B.Consumes.resize(N); 197 B.Kills.resize(N); 198 B.Consumes.set(I); 199 } 200 201 // Mark all CoroEnd Blocks. We do not propagate Kills beyond coro.ends as 202 // the code beyond coro.end is reachable during initial invocation of the 203 // coroutine. 204 for (auto *CE : Shape.CoroEnds) 205 getBlockData(CE->getParent()).End = true; 206 207 // Mark all suspend blocks and indicate that they kill everything they 208 // consume. Note, that crossing coro.save also requires a spill, as any code 209 // between coro.save and coro.suspend may resume the coroutine and all of the 210 // state needs to be saved by that time. 211 auto markSuspendBlock = [&](IntrinsicInst *BarrierInst) { 212 BasicBlock *SuspendBlock = BarrierInst->getParent(); 213 auto &B = getBlockData(SuspendBlock); 214 B.Suspend = true; 215 B.Kills |= B.Consumes; 216 }; 217 for (auto *CSI : Shape.CoroSuspends) { 218 markSuspendBlock(CSI); 219 if (auto *Save = CSI->getCoroSave()) 220 markSuspendBlock(Save); 221 } 222 223 // Iterate propagating consumes and kills until they stop changing. 224 int Iteration = 0; 225 (void)Iteration; 226 227 bool Changed; 228 do { 229 LLVM_DEBUG(dbgs() << "iteration " << ++Iteration); 230 LLVM_DEBUG(dbgs() << "==============\n"); 231 232 Changed = false; 233 for (size_t I = 0; I < N; ++I) { 234 auto &B = Block[I]; 235 for (BasicBlock *SI : successors(B)) { 236 237 auto SuccNo = Mapping.blockToIndex(SI); 238 239 // Saved Consumes and Kills bitsets so that it is easy to see 240 // if anything changed after propagation. 241 auto &S = Block[SuccNo]; 242 auto SavedConsumes = S.Consumes; 243 auto SavedKills = S.Kills; 244 245 // Propagate Kills and Consumes from block B into its successor S. 246 S.Consumes |= B.Consumes; 247 S.Kills |= B.Kills; 248 249 // If block B is a suspend block, it should propagate kills into the 250 // its successor for every block B consumes. 251 if (B.Suspend) { 252 S.Kills |= B.Consumes; 253 } 254 if (S.Suspend) { 255 // If block S is a suspend block, it should kill all of the blocks it 256 // consumes. 257 S.Kills |= S.Consumes; 258 } else if (S.End) { 259 // If block S is an end block, it should not propagate kills as the 260 // blocks following coro.end() are reached during initial invocation 261 // of the coroutine while all the data are still available on the 262 // stack or in the registers. 263 S.Kills.reset(); 264 } else { 265 // This is reached when S block it not Suspend nor coro.end and it 266 // need to make sure that it is not in the kill set. 267 S.Kills.reset(SuccNo); 268 } 269 270 // See if anything changed. 271 Changed |= (S.Kills != SavedKills) || (S.Consumes != SavedConsumes); 272 273 if (S.Kills != SavedKills) { 274 LLVM_DEBUG(dbgs() << "\nblock " << I << " follower " << SI->getName() 275 << "\n"); 276 LLVM_DEBUG(dump("S.Kills", S.Kills)); 277 LLVM_DEBUG(dump("SavedKills", SavedKills)); 278 } 279 if (S.Consumes != SavedConsumes) { 280 LLVM_DEBUG(dbgs() << "\nblock " << I << " follower " << SI << "\n"); 281 LLVM_DEBUG(dump("S.Consume", S.Consumes)); 282 LLVM_DEBUG(dump("SavedCons", SavedConsumes)); 283 } 284 } 285 } 286 } while (Changed); 287 LLVM_DEBUG(dump()); 288 } 289 290 #undef DEBUG_TYPE // "coro-suspend-crossing" 291 #define DEBUG_TYPE "coro-frame" 292 293 namespace { 294 class FrameTypeBuilder; 295 // Mapping from the to-be-spilled value to all the users that need reload. 296 using SpillInfo = SmallMapVector<Value *, SmallVector<Instruction *, 2>, 8>; 297 struct AllocaInfo { 298 AllocaInst *Alloca; 299 DenseMap<Instruction *, llvm::Optional<APInt>> Aliases; 300 bool MayWriteBeforeCoroBegin; 301 AllocaInfo(AllocaInst *Alloca, 302 DenseMap<Instruction *, llvm::Optional<APInt>> Aliases, 303 bool MayWriteBeforeCoroBegin) 304 : Alloca(Alloca), Aliases(std::move(Aliases)), 305 MayWriteBeforeCoroBegin(MayWriteBeforeCoroBegin) {} 306 }; 307 struct FrameDataInfo { 308 // All the values (that are not allocas) that needs to be spilled to the 309 // frame. 310 SpillInfo Spills; 311 // Allocas contains all values defined as allocas that need to live in the 312 // frame. 313 SmallVector<AllocaInfo, 8> Allocas; 314 315 SmallVector<Value *, 8> getAllDefs() const { 316 SmallVector<Value *, 8> Defs; 317 for (const auto &P : Spills) 318 Defs.push_back(P.first); 319 for (const auto &A : Allocas) 320 Defs.push_back(A.Alloca); 321 return Defs; 322 } 323 324 uint32_t getFieldIndex(Value *V) const { 325 auto Itr = FieldIndexMap.find(V); 326 assert(Itr != FieldIndexMap.end() && 327 "Value does not have a frame field index"); 328 return Itr->second; 329 } 330 331 void setFieldIndex(Value *V, uint32_t Index) { 332 assert((LayoutIndexUpdateStarted || FieldIndexMap.count(V) == 0) && 333 "Cannot set the index for the same field twice."); 334 FieldIndexMap[V] = Index; 335 } 336 337 // Remap the index of every field in the frame, using the final layout index. 338 void updateLayoutIndex(FrameTypeBuilder &B); 339 340 private: 341 // LayoutIndexUpdateStarted is used to avoid updating the index of any field 342 // twice by mistake. 343 bool LayoutIndexUpdateStarted = false; 344 // Map from values to their slot indexes on the frame. They will be first set 345 // with their original insertion field index. After the frame is built, their 346 // indexes will be updated into the final layout index. 347 DenseMap<Value *, uint32_t> FieldIndexMap; 348 }; 349 } // namespace 350 351 #ifndef NDEBUG 352 static void dumpSpills(StringRef Title, const SpillInfo &Spills) { 353 dbgs() << "------------- " << Title << "--------------\n"; 354 for (const auto &E : Spills) { 355 E.first->dump(); 356 dbgs() << " user: "; 357 for (auto *I : E.second) 358 I->dump(); 359 } 360 } 361 362 static void dumpAllocas(const SmallVectorImpl<AllocaInfo> &Allocas) { 363 dbgs() << "------------- Allocas --------------\n"; 364 for (const auto &A : Allocas) { 365 A.Alloca->dump(); 366 } 367 } 368 #endif 369 370 namespace { 371 using FieldIDType = size_t; 372 // We cannot rely solely on natural alignment of a type when building a 373 // coroutine frame and if the alignment specified on the Alloca instruction 374 // differs from the natural alignment of the alloca type we will need to insert 375 // padding. 376 class FrameTypeBuilder { 377 private: 378 struct Field { 379 uint64_t Size; 380 uint64_t Offset; 381 Type *Ty; 382 FieldIDType LayoutFieldIndex; 383 Align Alignment; 384 Align TyAlignment; 385 }; 386 387 const DataLayout &DL; 388 LLVMContext &Context; 389 uint64_t StructSize = 0; 390 Align StructAlign; 391 bool IsFinished = false; 392 393 SmallVector<Field, 8> Fields; 394 DenseMap<Value*, unsigned> FieldIndexByKey; 395 396 public: 397 FrameTypeBuilder(LLVMContext &Context, DataLayout const &DL) 398 : DL(DL), Context(Context) {} 399 400 /// Add a field to this structure for the storage of an `alloca` 401 /// instruction. 402 LLVM_NODISCARD FieldIDType addFieldForAlloca(AllocaInst *AI, 403 bool IsHeader = false) { 404 Type *Ty = AI->getAllocatedType(); 405 406 // Make an array type if this is a static array allocation. 407 if (AI->isArrayAllocation()) { 408 if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) 409 Ty = ArrayType::get(Ty, CI->getValue().getZExtValue()); 410 else 411 report_fatal_error("Coroutines cannot handle non static allocas yet"); 412 } 413 414 return addField(Ty, AI->getAlign(), IsHeader); 415 } 416 417 /// We want to put the allocas whose lifetime-ranges are not overlapped 418 /// into one slot of coroutine frame. 419 /// Consider the example at:https://bugs.llvm.org/show_bug.cgi?id=45566 420 /// 421 /// cppcoro::task<void> alternative_paths(bool cond) { 422 /// if (cond) { 423 /// big_structure a; 424 /// process(a); 425 /// co_await something(); 426 /// } else { 427 /// big_structure b; 428 /// process2(b); 429 /// co_await something(); 430 /// } 431 /// } 432 /// 433 /// We want to put variable a and variable b in the same slot to 434 /// reduce the size of coroutine frame. 435 /// 436 /// This function use StackLifetime algorithm to partition the AllocaInsts in 437 /// Spills to non-overlapped sets in order to put Alloca in the same 438 /// non-overlapped set into the same slot in the Coroutine Frame. Then add 439 /// field for the allocas in the same non-overlapped set by using the largest 440 /// type as the field type. 441 /// 442 /// Side Effects: Because We sort the allocas, the order of allocas in the 443 /// frame may be different with the order in the source code. 444 void addFieldForAllocas(const Function &F, FrameDataInfo &FrameData, 445 coro::Shape &Shape); 446 447 /// Add a field to this structure. 448 LLVM_NODISCARD FieldIDType addField(Type *Ty, MaybeAlign FieldAlignment, 449 bool IsHeader = false) { 450 assert(!IsFinished && "adding fields to a finished builder"); 451 assert(Ty && "must provide a type for a field"); 452 453 // The field size is always the alloc size of the type. 454 uint64_t FieldSize = DL.getTypeAllocSize(Ty); 455 456 // The field alignment might not be the type alignment, but we need 457 // to remember the type alignment anyway to build the type. 458 Align TyAlignment = DL.getABITypeAlign(Ty); 459 if (!FieldAlignment) FieldAlignment = TyAlignment; 460 461 // Lay out header fields immediately. 462 uint64_t Offset; 463 if (IsHeader) { 464 Offset = alignTo(StructSize, FieldAlignment); 465 StructSize = Offset + FieldSize; 466 467 // Everything else has a flexible offset. 468 } else { 469 Offset = OptimizedStructLayoutField::FlexibleOffset; 470 } 471 472 Fields.push_back({FieldSize, Offset, Ty, 0, *FieldAlignment, TyAlignment}); 473 return Fields.size() - 1; 474 } 475 476 /// Finish the layout and set the body on the given type. 477 void finish(StructType *Ty); 478 479 uint64_t getStructSize() const { 480 assert(IsFinished && "not yet finished!"); 481 return StructSize; 482 } 483 484 Align getStructAlign() const { 485 assert(IsFinished && "not yet finished!"); 486 return StructAlign; 487 } 488 489 FieldIDType getLayoutFieldIndex(FieldIDType Id) const { 490 assert(IsFinished && "not yet finished!"); 491 return Fields[Id].LayoutFieldIndex; 492 } 493 }; 494 } // namespace 495 496 void FrameDataInfo::updateLayoutIndex(FrameTypeBuilder &B) { 497 auto Updater = [&](Value *I) { 498 setFieldIndex(I, B.getLayoutFieldIndex(getFieldIndex(I))); 499 }; 500 LayoutIndexUpdateStarted = true; 501 for (auto &S : Spills) 502 Updater(S.first); 503 for (const auto &A : Allocas) 504 Updater(A.Alloca); 505 LayoutIndexUpdateStarted = false; 506 } 507 508 void FrameTypeBuilder::addFieldForAllocas(const Function &F, 509 FrameDataInfo &FrameData, 510 coro::Shape &Shape) { 511 using AllocaSetType = SmallVector<AllocaInst *, 4>; 512 SmallVector<AllocaSetType, 4> NonOverlapedAllocas; 513 514 // We need to add field for allocas at the end of this function. However, this 515 // function has multiple exits, so we use this helper to avoid redundant code. 516 struct RTTIHelper { 517 std::function<void()> func; 518 RTTIHelper(std::function<void()> &&func) : func(func) {} 519 ~RTTIHelper() { func(); } 520 } Helper([&]() { 521 for (auto AllocaList : NonOverlapedAllocas) { 522 auto *LargestAI = *AllocaList.begin(); 523 FieldIDType Id = addFieldForAlloca(LargestAI); 524 for (auto *Alloca : AllocaList) 525 FrameData.setFieldIndex(Alloca, Id); 526 } 527 }); 528 529 if (!Shape.ReuseFrameSlot && !EnableReuseStorageInFrame) { 530 for (const auto &A : FrameData.Allocas) { 531 AllocaInst *Alloca = A.Alloca; 532 NonOverlapedAllocas.emplace_back(AllocaSetType(1, Alloca)); 533 } 534 return; 535 } 536 537 // Because there are pathes from the lifetime.start to coro.end 538 // for each alloca, the liferanges for every alloca is overlaped 539 // in the blocks who contain coro.end and the successor blocks. 540 // So we choose to skip there blocks when we calculates the liferange 541 // for each alloca. It should be reasonable since there shouldn't be uses 542 // in these blocks and the coroutine frame shouldn't be used outside the 543 // coroutine body. 544 // 545 // Note that the user of coro.suspend may not be SwitchInst. However, this 546 // case seems too complex to handle. And it is harmless to skip these 547 // patterns since it just prevend putting the allocas to live in the same 548 // slot. 549 DenseMap<SwitchInst *, BasicBlock *> DefaultSuspendDest; 550 for (auto CoroSuspendInst : Shape.CoroSuspends) { 551 for (auto U : CoroSuspendInst->users()) { 552 if (auto *ConstSWI = dyn_cast<SwitchInst>(U)) { 553 auto *SWI = const_cast<SwitchInst *>(ConstSWI); 554 DefaultSuspendDest[SWI] = SWI->getDefaultDest(); 555 SWI->setDefaultDest(SWI->getSuccessor(1)); 556 } 557 } 558 } 559 560 auto ExtractAllocas = [&]() { 561 AllocaSetType Allocas; 562 Allocas.reserve(FrameData.Allocas.size()); 563 for (const auto &A : FrameData.Allocas) 564 Allocas.push_back(A.Alloca); 565 return Allocas; 566 }; 567 StackLifetime StackLifetimeAnalyzer(F, ExtractAllocas(), 568 StackLifetime::LivenessType::May); 569 StackLifetimeAnalyzer.run(); 570 auto IsAllocaInferenre = [&](const AllocaInst *AI1, const AllocaInst *AI2) { 571 return StackLifetimeAnalyzer.getLiveRange(AI1).overlaps( 572 StackLifetimeAnalyzer.getLiveRange(AI2)); 573 }; 574 auto GetAllocaSize = [&](const AllocaInfo &A) { 575 Optional<TypeSize> RetSize = A.Alloca->getAllocationSizeInBits(DL); 576 assert(RetSize && "Variable Length Arrays (VLA) are not supported.\n"); 577 assert(!RetSize->isScalable() && "Scalable vectors are not yet supported"); 578 return RetSize->getFixedSize(); 579 }; 580 // Put larger allocas in the front. So the larger allocas have higher 581 // priority to merge, which can save more space potentially. Also each 582 // AllocaSet would be ordered. So we can get the largest Alloca in one 583 // AllocaSet easily. 584 sort(FrameData.Allocas, [&](const auto &Iter1, const auto &Iter2) { 585 return GetAllocaSize(Iter1) > GetAllocaSize(Iter2); 586 }); 587 for (const auto &A : FrameData.Allocas) { 588 AllocaInst *Alloca = A.Alloca; 589 bool Merged = false; 590 // Try to find if the Alloca is not inferenced with any existing 591 // NonOverlappedAllocaSet. If it is true, insert the alloca to that 592 // NonOverlappedAllocaSet. 593 for (auto &AllocaSet : NonOverlapedAllocas) { 594 assert(!AllocaSet.empty() && "Processing Alloca Set is not empty.\n"); 595 bool NoInference = none_of(AllocaSet, [&](auto Iter) { 596 return IsAllocaInferenre(Alloca, Iter); 597 }); 598 // If the alignment of A is multiple of the alignment of B, the address 599 // of A should satisfy the requirement for aligning for B. 600 // 601 // There may be other more fine-grained strategies to handle the alignment 602 // infomation during the merging process. But it seems hard to handle 603 // these strategies and benefit little. 604 bool Alignable = [&]() -> bool { 605 auto *LargestAlloca = *AllocaSet.begin(); 606 return LargestAlloca->getAlign().value() % Alloca->getAlign().value() == 607 0; 608 }(); 609 bool CouldMerge = NoInference && Alignable; 610 if (!CouldMerge) 611 continue; 612 AllocaSet.push_back(Alloca); 613 Merged = true; 614 break; 615 } 616 if (!Merged) { 617 NonOverlapedAllocas.emplace_back(AllocaSetType(1, Alloca)); 618 } 619 } 620 // Recover the default target destination for each Switch statement 621 // reserved. 622 for (auto SwitchAndDefaultDest : DefaultSuspendDest) { 623 SwitchInst *SWI = SwitchAndDefaultDest.first; 624 BasicBlock *DestBB = SwitchAndDefaultDest.second; 625 SWI->setDefaultDest(DestBB); 626 } 627 // This Debug Info could tell us which allocas are merged into one slot. 628 LLVM_DEBUG(for (auto &AllocaSet 629 : NonOverlapedAllocas) { 630 if (AllocaSet.size() > 1) { 631 dbgs() << "In Function:" << F.getName() << "\n"; 632 dbgs() << "Find Union Set " 633 << "\n"; 634 dbgs() << "\tAllocas are \n"; 635 for (auto Alloca : AllocaSet) 636 dbgs() << "\t\t" << *Alloca << "\n"; 637 } 638 }); 639 } 640 641 void FrameTypeBuilder::finish(StructType *Ty) { 642 assert(!IsFinished && "already finished!"); 643 644 // Prepare the optimal-layout field array. 645 // The Id in the layout field is a pointer to our Field for it. 646 SmallVector<OptimizedStructLayoutField, 8> LayoutFields; 647 LayoutFields.reserve(Fields.size()); 648 for (auto &Field : Fields) { 649 LayoutFields.emplace_back(&Field, Field.Size, Field.Alignment, 650 Field.Offset); 651 } 652 653 // Perform layout. 654 auto SizeAndAlign = performOptimizedStructLayout(LayoutFields); 655 StructSize = SizeAndAlign.first; 656 StructAlign = SizeAndAlign.second; 657 658 auto getField = [](const OptimizedStructLayoutField &LayoutField) -> Field & { 659 return *static_cast<Field *>(const_cast<void*>(LayoutField.Id)); 660 }; 661 662 // We need to produce a packed struct type if there's a field whose 663 // assigned offset isn't a multiple of its natural type alignment. 664 bool Packed = [&] { 665 for (auto &LayoutField : LayoutFields) { 666 auto &F = getField(LayoutField); 667 if (!isAligned(F.TyAlignment, LayoutField.Offset)) 668 return true; 669 } 670 return false; 671 }(); 672 673 // Build the struct body. 674 SmallVector<Type*, 16> FieldTypes; 675 FieldTypes.reserve(LayoutFields.size() * 3 / 2); 676 uint64_t LastOffset = 0; 677 for (auto &LayoutField : LayoutFields) { 678 auto &F = getField(LayoutField); 679 680 auto Offset = LayoutField.Offset; 681 682 // Add a padding field if there's a padding gap and we're either 683 // building a packed struct or the padding gap is more than we'd 684 // get from aligning to the field type's natural alignment. 685 assert(Offset >= LastOffset); 686 if (Offset != LastOffset) { 687 if (Packed || alignTo(LastOffset, F.TyAlignment) != Offset) 688 FieldTypes.push_back(ArrayType::get(Type::getInt8Ty(Context), 689 Offset - LastOffset)); 690 } 691 692 F.Offset = Offset; 693 F.LayoutFieldIndex = FieldTypes.size(); 694 695 FieldTypes.push_back(F.Ty); 696 LastOffset = Offset + F.Size; 697 } 698 699 Ty->setBody(FieldTypes, Packed); 700 701 #ifndef NDEBUG 702 // Check that the IR layout matches the offsets we expect. 703 auto Layout = DL.getStructLayout(Ty); 704 for (auto &F : Fields) { 705 assert(Ty->getElementType(F.LayoutFieldIndex) == F.Ty); 706 assert(Layout->getElementOffset(F.LayoutFieldIndex) == F.Offset); 707 } 708 #endif 709 710 IsFinished = true; 711 } 712 713 // Build a struct that will keep state for an active coroutine. 714 // struct f.frame { 715 // ResumeFnTy ResumeFnAddr; 716 // ResumeFnTy DestroyFnAddr; 717 // int ResumeIndex; 718 // ... promise (if present) ... 719 // ... spills ... 720 // }; 721 static StructType *buildFrameType(Function &F, coro::Shape &Shape, 722 FrameDataInfo &FrameData) { 723 LLVMContext &C = F.getContext(); 724 const DataLayout &DL = F.getParent()->getDataLayout(); 725 StructType *FrameTy = [&] { 726 SmallString<32> Name(F.getName()); 727 Name.append(".Frame"); 728 return StructType::create(C, Name); 729 }(); 730 731 FrameTypeBuilder B(C, DL); 732 733 AllocaInst *PromiseAlloca = Shape.getPromiseAlloca(); 734 Optional<FieldIDType> SwitchIndexFieldId; 735 736 if (Shape.ABI == coro::ABI::Switch) { 737 auto *FramePtrTy = FrameTy->getPointerTo(); 738 auto *FnTy = FunctionType::get(Type::getVoidTy(C), FramePtrTy, 739 /*IsVarArg=*/false); 740 auto *FnPtrTy = FnTy->getPointerTo(); 741 742 // Add header fields for the resume and destroy functions. 743 // We can rely on these being perfectly packed. 744 (void)B.addField(FnPtrTy, None, /*header*/ true); 745 (void)B.addField(FnPtrTy, None, /*header*/ true); 746 747 // PromiseAlloca field needs to be explicitly added here because it's 748 // a header field with a fixed offset based on its alignment. Hence it 749 // needs special handling and cannot be added to FrameData.Allocas. 750 if (PromiseAlloca) 751 FrameData.setFieldIndex( 752 PromiseAlloca, B.addFieldForAlloca(PromiseAlloca, /*header*/ true)); 753 754 // Add a field to store the suspend index. This doesn't need to 755 // be in the header. 756 unsigned IndexBits = std::max(1U, Log2_64_Ceil(Shape.CoroSuspends.size())); 757 Type *IndexType = Type::getIntNTy(C, IndexBits); 758 759 SwitchIndexFieldId = B.addField(IndexType, None); 760 } else { 761 assert(PromiseAlloca == nullptr && "lowering doesn't support promises"); 762 } 763 764 // Because multiple allocas may own the same field slot, 765 // we add allocas to field here. 766 B.addFieldForAllocas(F, FrameData, Shape); 767 // Add PromiseAlloca to Allocas list so that 768 // 1. updateLayoutIndex could update its index after 769 // `performOptimizedStructLayout` 770 // 2. it is processed in insertSpills. 771 if (Shape.ABI == coro::ABI::Switch && PromiseAlloca) 772 // We assume that the promise alloca won't be modified before 773 // CoroBegin and no alias will be create before CoroBegin. 774 FrameData.Allocas.emplace_back( 775 PromiseAlloca, DenseMap<Instruction *, llvm::Optional<APInt>>{}, false); 776 // Create an entry for every spilled value. 777 for (auto &S : FrameData.Spills) { 778 FieldIDType Id = B.addField(S.first->getType(), None); 779 FrameData.setFieldIndex(S.first, Id); 780 } 781 782 B.finish(FrameTy); 783 FrameData.updateLayoutIndex(B); 784 Shape.FrameAlign = B.getStructAlign(); 785 Shape.FrameSize = B.getStructSize(); 786 787 switch (Shape.ABI) { 788 case coro::ABI::Switch: 789 // In the switch ABI, remember the switch-index field. 790 Shape.SwitchLowering.IndexField = 791 B.getLayoutFieldIndex(*SwitchIndexFieldId); 792 793 // Also round the frame size up to a multiple of its alignment, as is 794 // generally expected in C/C++. 795 Shape.FrameSize = alignTo(Shape.FrameSize, Shape.FrameAlign); 796 break; 797 798 // In the retcon ABI, remember whether the frame is inline in the storage. 799 case coro::ABI::Retcon: 800 case coro::ABI::RetconOnce: { 801 auto Id = Shape.getRetconCoroId(); 802 Shape.RetconLowering.IsFrameInlineInStorage 803 = (B.getStructSize() <= Id->getStorageSize() && 804 B.getStructAlign() <= Id->getStorageAlignment()); 805 break; 806 } 807 case coro::ABI::Async: { 808 Shape.AsyncLowering.FrameOffset = 809 alignTo(Shape.AsyncLowering.ContextHeaderSize, Shape.FrameAlign); 810 // Also make the final context size a multiple of the context alignment to 811 // make allocation easier for allocators. 812 Shape.AsyncLowering.ContextSize = 813 alignTo(Shape.AsyncLowering.FrameOffset + Shape.FrameSize, 814 Shape.AsyncLowering.getContextAlignment()); 815 if (Shape.AsyncLowering.getContextAlignment() < Shape.FrameAlign) { 816 report_fatal_error( 817 "The alignment requirment of frame variables cannot be higher than " 818 "the alignment of the async function context"); 819 } 820 break; 821 } 822 } 823 824 return FrameTy; 825 } 826 827 // We use a pointer use visitor to track how an alloca is being used. 828 // The goal is to be able to answer the following three questions: 829 // 1. Should this alloca be allocated on the frame instead. 830 // 2. Could the content of the alloca be modified prior to CoroBegn, which would 831 // require copying the data from alloca to the frame after CoroBegin. 832 // 3. Is there any alias created for this alloca prior to CoroBegin, but used 833 // after CoroBegin. In that case, we will need to recreate the alias after 834 // CoroBegin based off the frame. To answer question 1, we track two things: 835 // a. List of all BasicBlocks that use this alloca or any of the aliases of 836 // the alloca. In the end, we check if there exists any two basic blocks that 837 // cross suspension points. If so, this alloca must be put on the frame. b. 838 // Whether the alloca or any alias of the alloca is escaped at some point, 839 // either by storing the address somewhere, or the address is used in a 840 // function call that might capture. If it's ever escaped, this alloca must be 841 // put on the frame conservatively. 842 // To answer quetion 2, we track through the variable MayWriteBeforeCoroBegin. 843 // Whenever a potential write happens, either through a store instruction, a 844 // function call or any of the memory intrinsics, we check whether this 845 // instruction is prior to CoroBegin. To answer question 3, we track the offsets 846 // of all aliases created for the alloca prior to CoroBegin but used after 847 // CoroBegin. llvm::Optional is used to be able to represent the case when the 848 // offset is unknown (e.g. when you have a PHINode that takes in different 849 // offset values). We cannot handle unknown offsets and will assert. This is the 850 // potential issue left out. An ideal solution would likely require a 851 // significant redesign. 852 namespace { 853 struct AllocaUseVisitor : PtrUseVisitor<AllocaUseVisitor> { 854 using Base = PtrUseVisitor<AllocaUseVisitor>; 855 AllocaUseVisitor(const DataLayout &DL, const DominatorTree &DT, 856 const CoroBeginInst &CB, const SuspendCrossingInfo &Checker) 857 : PtrUseVisitor(DL), DT(DT), CoroBegin(CB), Checker(Checker) {} 858 859 void visit(Instruction &I) { 860 Users.insert(&I); 861 Base::visit(I); 862 // If the pointer is escaped prior to CoroBegin, we have to assume it would 863 // be written into before CoroBegin as well. 864 if (PI.isEscaped() && !DT.dominates(&CoroBegin, PI.getEscapingInst())) { 865 MayWriteBeforeCoroBegin = true; 866 } 867 } 868 // We need to provide this overload as PtrUseVisitor uses a pointer based 869 // visiting function. 870 void visit(Instruction *I) { return visit(*I); } 871 872 void visitPHINode(PHINode &I) { 873 enqueueUsers(I); 874 handleAlias(I); 875 } 876 877 void visitSelectInst(SelectInst &I) { 878 enqueueUsers(I); 879 handleAlias(I); 880 } 881 882 void visitStoreInst(StoreInst &SI) { 883 // Regardless whether the alias of the alloca is the value operand or the 884 // pointer operand, we need to assume the alloca is been written. 885 handleMayWrite(SI); 886 887 if (SI.getValueOperand() != U->get()) 888 return; 889 890 // We are storing the pointer into a memory location, potentially escaping. 891 // As an optimization, we try to detect simple cases where it doesn't 892 // actually escape, for example: 893 // %ptr = alloca .. 894 // %addr = alloca .. 895 // store %ptr, %addr 896 // %x = load %addr 897 // .. 898 // If %addr is only used by loading from it, we could simply treat %x as 899 // another alias of %ptr, and not considering %ptr being escaped. 900 auto IsSimpleStoreThenLoad = [&]() { 901 auto *AI = dyn_cast<AllocaInst>(SI.getPointerOperand()); 902 // If the memory location we are storing to is not an alloca, it 903 // could be an alias of some other memory locations, which is difficult 904 // to analyze. 905 if (!AI) 906 return false; 907 // StoreAliases contains aliases of the memory location stored into. 908 SmallVector<Instruction *, 4> StoreAliases = {AI}; 909 while (!StoreAliases.empty()) { 910 Instruction *I = StoreAliases.pop_back_val(); 911 for (User *U : I->users()) { 912 // If we are loading from the memory location, we are creating an 913 // alias of the original pointer. 914 if (auto *LI = dyn_cast<LoadInst>(U)) { 915 enqueueUsers(*LI); 916 handleAlias(*LI); 917 continue; 918 } 919 // If we are overriding the memory location, the pointer certainly 920 // won't escape. 921 if (auto *S = dyn_cast<StoreInst>(U)) 922 if (S->getPointerOperand() == I) 923 continue; 924 if (auto *II = dyn_cast<IntrinsicInst>(U)) 925 if (II->isLifetimeStartOrEnd()) 926 continue; 927 // BitCastInst creats aliases of the memory location being stored 928 // into. 929 if (auto *BI = dyn_cast<BitCastInst>(U)) { 930 StoreAliases.push_back(BI); 931 continue; 932 } 933 return false; 934 } 935 } 936 937 return true; 938 }; 939 940 if (!IsSimpleStoreThenLoad()) 941 PI.setEscaped(&SI); 942 } 943 944 // All mem intrinsics modify the data. 945 void visitMemIntrinsic(MemIntrinsic &MI) { handleMayWrite(MI); } 946 947 void visitBitCastInst(BitCastInst &BC) { 948 Base::visitBitCastInst(BC); 949 handleAlias(BC); 950 } 951 952 void visitAddrSpaceCastInst(AddrSpaceCastInst &ASC) { 953 Base::visitAddrSpaceCastInst(ASC); 954 handleAlias(ASC); 955 } 956 957 void visitGetElementPtrInst(GetElementPtrInst &GEPI) { 958 // The base visitor will adjust Offset accordingly. 959 Base::visitGetElementPtrInst(GEPI); 960 handleAlias(GEPI); 961 } 962 963 void visitIntrinsicInst(IntrinsicInst &II) { 964 if (II.getIntrinsicID() != Intrinsic::lifetime_start) 965 return Base::visitIntrinsicInst(II); 966 LifetimeStarts.insert(&II); 967 } 968 969 void visitCallBase(CallBase &CB) { 970 for (unsigned Op = 0, OpCount = CB.getNumArgOperands(); Op < OpCount; ++Op) 971 if (U->get() == CB.getArgOperand(Op) && !CB.doesNotCapture(Op)) 972 PI.setEscaped(&CB); 973 handleMayWrite(CB); 974 } 975 976 bool getShouldLiveOnFrame() const { 977 if (!ShouldLiveOnFrame) 978 ShouldLiveOnFrame = computeShouldLiveOnFrame(); 979 return ShouldLiveOnFrame.getValue(); 980 } 981 982 bool getMayWriteBeforeCoroBegin() const { return MayWriteBeforeCoroBegin; } 983 984 DenseMap<Instruction *, llvm::Optional<APInt>> getAliasesCopy() const { 985 assert(getShouldLiveOnFrame() && "This method should only be called if the " 986 "alloca needs to live on the frame."); 987 for (const auto &P : AliasOffetMap) 988 if (!P.second) 989 report_fatal_error("Unable to handle an alias with unknown offset " 990 "created before CoroBegin."); 991 return AliasOffetMap; 992 } 993 994 private: 995 const DominatorTree &DT; 996 const CoroBeginInst &CoroBegin; 997 const SuspendCrossingInfo &Checker; 998 // All alias to the original AllocaInst, created before CoroBegin and used 999 // after CoroBegin. Each entry contains the instruction and the offset in the 1000 // original Alloca. They need to be recreated after CoroBegin off the frame. 1001 DenseMap<Instruction *, llvm::Optional<APInt>> AliasOffetMap{}; 1002 SmallPtrSet<Instruction *, 4> Users{}; 1003 SmallPtrSet<IntrinsicInst *, 2> LifetimeStarts{}; 1004 bool MayWriteBeforeCoroBegin{false}; 1005 1006 mutable llvm::Optional<bool> ShouldLiveOnFrame{}; 1007 1008 bool computeShouldLiveOnFrame() const { 1009 // If lifetime information is available, we check it first since it's 1010 // more precise. We look at every pair of lifetime.start intrinsic and 1011 // every basic block that uses the pointer to see if they cross suspension 1012 // points. The uses cover both direct uses as well as indirect uses. 1013 if (!LifetimeStarts.empty()) { 1014 for (auto *I : Users) 1015 for (auto *S : LifetimeStarts) 1016 if (Checker.isDefinitionAcrossSuspend(*S, I)) 1017 return true; 1018 return false; 1019 } 1020 // FIXME: Ideally the isEscaped check should come at the beginning. 1021 // However there are a few loose ends that need to be fixed first before 1022 // we can do that. We need to make sure we are not over-conservative, so 1023 // that the data accessed in-between await_suspend and symmetric transfer 1024 // is always put on the stack, and also data accessed after coro.end is 1025 // always put on the stack (esp the return object). To fix that, we need 1026 // to: 1027 // 1) Potentially treat sret as nocapture in calls 1028 // 2) Special handle the return object and put it on the stack 1029 // 3) Utilize lifetime.end intrinsic 1030 if (PI.isEscaped()) 1031 return true; 1032 1033 for (auto *U1 : Users) 1034 for (auto *U2 : Users) 1035 if (Checker.isDefinitionAcrossSuspend(*U1, U2)) 1036 return true; 1037 1038 return false; 1039 } 1040 1041 void handleMayWrite(const Instruction &I) { 1042 if (!DT.dominates(&CoroBegin, &I)) 1043 MayWriteBeforeCoroBegin = true; 1044 } 1045 1046 bool usedAfterCoroBegin(Instruction &I) { 1047 for (auto &U : I.uses()) 1048 if (DT.dominates(&CoroBegin, U)) 1049 return true; 1050 return false; 1051 } 1052 1053 void handleAlias(Instruction &I) { 1054 // We track all aliases created prior to CoroBegin but used after. 1055 // These aliases may need to be recreated after CoroBegin if the alloca 1056 // need to live on the frame. 1057 if (DT.dominates(&CoroBegin, &I) || !usedAfterCoroBegin(I)) 1058 return; 1059 1060 if (!IsOffsetKnown) { 1061 AliasOffetMap[&I].reset(); 1062 } else { 1063 auto Itr = AliasOffetMap.find(&I); 1064 if (Itr == AliasOffetMap.end()) { 1065 AliasOffetMap[&I] = Offset; 1066 } else if (Itr->second.hasValue() && Itr->second.getValue() != Offset) { 1067 // If we have seen two different possible values for this alias, we set 1068 // it to empty. 1069 AliasOffetMap[&I].reset(); 1070 } 1071 } 1072 } 1073 }; 1074 } // namespace 1075 1076 // We need to make room to insert a spill after initial PHIs, but before 1077 // catchswitch instruction. Placing it before violates the requirement that 1078 // catchswitch, like all other EHPads must be the first nonPHI in a block. 1079 // 1080 // Split away catchswitch into a separate block and insert in its place: 1081 // 1082 // cleanuppad <InsertPt> cleanupret. 1083 // 1084 // cleanupret instruction will act as an insert point for the spill. 1085 static Instruction *splitBeforeCatchSwitch(CatchSwitchInst *CatchSwitch) { 1086 BasicBlock *CurrentBlock = CatchSwitch->getParent(); 1087 BasicBlock *NewBlock = CurrentBlock->splitBasicBlock(CatchSwitch); 1088 CurrentBlock->getTerminator()->eraseFromParent(); 1089 1090 auto *CleanupPad = 1091 CleanupPadInst::Create(CatchSwitch->getParentPad(), {}, "", CurrentBlock); 1092 auto *CleanupRet = 1093 CleanupReturnInst::Create(CleanupPad, NewBlock, CurrentBlock); 1094 return CleanupRet; 1095 } 1096 1097 // Replace all alloca and SSA values that are accessed across suspend points 1098 // with GetElementPointer from coroutine frame + loads and stores. Create an 1099 // AllocaSpillBB that will become the new entry block for the resume parts of 1100 // the coroutine: 1101 // 1102 // %hdl = coro.begin(...) 1103 // whatever 1104 // 1105 // becomes: 1106 // 1107 // %hdl = coro.begin(...) 1108 // %FramePtr = bitcast i8* hdl to %f.frame* 1109 // br label %AllocaSpillBB 1110 // 1111 // AllocaSpillBB: 1112 // ; geps corresponding to allocas that were moved to coroutine frame 1113 // br label PostSpill 1114 // 1115 // PostSpill: 1116 // whatever 1117 // 1118 // 1119 static Instruction *insertSpills(const FrameDataInfo &FrameData, 1120 coro::Shape &Shape) { 1121 auto *CB = Shape.CoroBegin; 1122 LLVMContext &C = CB->getContext(); 1123 IRBuilder<> Builder(CB->getNextNode()); 1124 StructType *FrameTy = Shape.FrameTy; 1125 PointerType *FramePtrTy = FrameTy->getPointerTo(); 1126 auto *FramePtr = 1127 cast<Instruction>(Builder.CreateBitCast(CB, FramePtrTy, "FramePtr")); 1128 DominatorTree DT(*CB->getFunction()); 1129 SmallDenseMap<llvm::Value *, llvm::AllocaInst *, 4> DbgPtrAllocaCache; 1130 1131 // Create a GEP with the given index into the coroutine frame for the original 1132 // value Orig. Appends an extra 0 index for array-allocas, preserving the 1133 // original type. 1134 auto GetFramePointer = [&](Value *Orig) -> Value * { 1135 FieldIDType Index = FrameData.getFieldIndex(Orig); 1136 SmallVector<Value *, 3> Indices = { 1137 ConstantInt::get(Type::getInt32Ty(C), 0), 1138 ConstantInt::get(Type::getInt32Ty(C), Index), 1139 }; 1140 1141 if (auto *AI = dyn_cast<AllocaInst>(Orig)) { 1142 if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) { 1143 auto Count = CI->getValue().getZExtValue(); 1144 if (Count > 1) { 1145 Indices.push_back(ConstantInt::get(Type::getInt32Ty(C), 0)); 1146 } 1147 } else { 1148 report_fatal_error("Coroutines cannot handle non static allocas yet"); 1149 } 1150 } 1151 1152 auto GEP = cast<GetElementPtrInst>( 1153 Builder.CreateInBoundsGEP(FrameTy, FramePtr, Indices)); 1154 if (isa<AllocaInst>(Orig)) { 1155 // If the type of GEP is not equal to the type of AllocaInst, it implies 1156 // that the AllocaInst may be reused in the Frame slot of other 1157 // AllocaInst. So We cast GEP to the AllocaInst here to re-use 1158 // the Frame storage. 1159 // 1160 // Note: If we change the strategy dealing with alignment, we need to refine 1161 // this casting. 1162 if (GEP->getResultElementType() != Orig->getType()) 1163 return Builder.CreateBitCast(GEP, Orig->getType(), 1164 Orig->getName() + Twine(".cast")); 1165 } 1166 return GEP; 1167 }; 1168 1169 for (auto const &E : FrameData.Spills) { 1170 Value *Def = E.first; 1171 // Create a store instruction storing the value into the 1172 // coroutine frame. 1173 Instruction *InsertPt = nullptr; 1174 if (auto *Arg = dyn_cast<Argument>(Def)) { 1175 // For arguments, we will place the store instruction right after 1176 // the coroutine frame pointer instruction, i.e. bitcast of 1177 // coro.begin from i8* to %f.frame*. 1178 InsertPt = FramePtr->getNextNode(); 1179 1180 // If we're spilling an Argument, make sure we clear 'nocapture' 1181 // from the coroutine function. 1182 Arg->getParent()->removeParamAttr(Arg->getArgNo(), Attribute::NoCapture); 1183 1184 } else if (auto *CSI = dyn_cast<AnyCoroSuspendInst>(Def)) { 1185 // Don't spill immediately after a suspend; splitting assumes 1186 // that the suspend will be followed by a branch. 1187 InsertPt = CSI->getParent()->getSingleSuccessor()->getFirstNonPHI(); 1188 } else { 1189 auto *I = cast<Instruction>(Def); 1190 if (!DT.dominates(CB, I)) { 1191 // If it is not dominated by CoroBegin, then spill should be 1192 // inserted immediately after CoroFrame is computed. 1193 InsertPt = FramePtr->getNextNode(); 1194 } else if (auto *II = dyn_cast<InvokeInst>(I)) { 1195 // If we are spilling the result of the invoke instruction, split 1196 // the normal edge and insert the spill in the new block. 1197 auto *NewBB = SplitEdge(II->getParent(), II->getNormalDest()); 1198 InsertPt = NewBB->getTerminator(); 1199 } else if (isa<PHINode>(I)) { 1200 // Skip the PHINodes and EH pads instructions. 1201 BasicBlock *DefBlock = I->getParent(); 1202 if (auto *CSI = dyn_cast<CatchSwitchInst>(DefBlock->getTerminator())) 1203 InsertPt = splitBeforeCatchSwitch(CSI); 1204 else 1205 InsertPt = &*DefBlock->getFirstInsertionPt(); 1206 } else { 1207 assert(!I->isTerminator() && "unexpected terminator"); 1208 // For all other values, the spill is placed immediately after 1209 // the definition. 1210 InsertPt = I->getNextNode(); 1211 } 1212 } 1213 1214 auto Index = FrameData.getFieldIndex(Def); 1215 Builder.SetInsertPoint(InsertPt); 1216 auto *G = Builder.CreateConstInBoundsGEP2_32( 1217 FrameTy, FramePtr, 0, Index, Def->getName() + Twine(".spill.addr")); 1218 Builder.CreateStore(Def, G); 1219 1220 BasicBlock *CurrentBlock = nullptr; 1221 Value *CurrentReload = nullptr; 1222 for (auto *U : E.second) { 1223 // If we have not seen the use block, create a load instruction to reload 1224 // the spilled value from the coroutine frame. Populates the Value pointer 1225 // reference provided with the frame GEP. 1226 if (CurrentBlock != U->getParent()) { 1227 CurrentBlock = U->getParent(); 1228 Builder.SetInsertPoint(&*CurrentBlock->getFirstInsertionPt()); 1229 1230 auto *GEP = GetFramePointer(E.first); 1231 GEP->setName(E.first->getName() + Twine(".reload.addr")); 1232 CurrentReload = Builder.CreateLoad( 1233 FrameTy->getElementType(FrameData.getFieldIndex(E.first)), GEP, 1234 E.first->getName() + Twine(".reload")); 1235 1236 TinyPtrVector<DbgDeclareInst *> DIs = FindDbgDeclareUses(Def); 1237 for (DbgDeclareInst *DDI : DIs) { 1238 bool AllowUnresolved = false; 1239 // This dbg.declare is preserved for all coro-split function 1240 // fragments. It will be unreachable in the main function, and 1241 // processed by coro::salvageDebugInfo() by CoroCloner. 1242 DIBuilder(*CurrentBlock->getParent()->getParent(), AllowUnresolved) 1243 .insertDeclare(CurrentReload, DDI->getVariable(), 1244 DDI->getExpression(), DDI->getDebugLoc(), 1245 &*Builder.GetInsertPoint()); 1246 // This dbg.declare is for the main function entry point. It 1247 // will be deleted in all coro-split functions. 1248 coro::salvageDebugInfo(DbgPtrAllocaCache, DDI, Shape.ReuseFrameSlot); 1249 } 1250 } 1251 1252 // If we have a single edge PHINode, remove it and replace it with a 1253 // reload from the coroutine frame. (We already took care of multi edge 1254 // PHINodes by rewriting them in the rewritePHIs function). 1255 if (auto *PN = dyn_cast<PHINode>(U)) { 1256 assert(PN->getNumIncomingValues() == 1 && 1257 "unexpected number of incoming " 1258 "values in the PHINode"); 1259 PN->replaceAllUsesWith(CurrentReload); 1260 PN->eraseFromParent(); 1261 continue; 1262 } 1263 1264 // Replace all uses of CurrentValue in the current instruction with 1265 // reload. 1266 U->replaceUsesOfWith(Def, CurrentReload); 1267 } 1268 } 1269 1270 BasicBlock *FramePtrBB = FramePtr->getParent(); 1271 1272 auto SpillBlock = 1273 FramePtrBB->splitBasicBlock(FramePtr->getNextNode(), "AllocaSpillBB"); 1274 SpillBlock->splitBasicBlock(&SpillBlock->front(), "PostSpill"); 1275 Shape.AllocaSpillBlock = SpillBlock; 1276 1277 // retcon and retcon.once lowering assumes all uses have been sunk. 1278 if (Shape.ABI == coro::ABI::Retcon || Shape.ABI == coro::ABI::RetconOnce || 1279 Shape.ABI == coro::ABI::Async) { 1280 // If we found any allocas, replace all of their remaining uses with Geps. 1281 Builder.SetInsertPoint(&SpillBlock->front()); 1282 for (const auto &P : FrameData.Allocas) { 1283 AllocaInst *Alloca = P.Alloca; 1284 auto *G = GetFramePointer(Alloca); 1285 1286 // We are not using ReplaceInstWithInst(P.first, cast<Instruction>(G)) 1287 // here, as we are changing location of the instruction. 1288 G->takeName(Alloca); 1289 Alloca->replaceAllUsesWith(G); 1290 Alloca->eraseFromParent(); 1291 } 1292 return FramePtr; 1293 } 1294 1295 // If we found any alloca, replace all of their remaining uses with GEP 1296 // instructions. Because new dbg.declare have been created for these alloca, 1297 // we also delete the original dbg.declare and replace other uses with undef. 1298 // Note: We cannot replace the alloca with GEP instructions indiscriminately, 1299 // as some of the uses may not be dominated by CoroBegin. 1300 Builder.SetInsertPoint(&Shape.AllocaSpillBlock->front()); 1301 SmallVector<Instruction *, 4> UsersToUpdate; 1302 for (const auto &A : FrameData.Allocas) { 1303 AllocaInst *Alloca = A.Alloca; 1304 UsersToUpdate.clear(); 1305 for (User *U : Alloca->users()) { 1306 auto *I = cast<Instruction>(U); 1307 if (DT.dominates(CB, I)) 1308 UsersToUpdate.push_back(I); 1309 } 1310 if (UsersToUpdate.empty()) 1311 continue; 1312 auto *G = GetFramePointer(Alloca); 1313 G->setName(Alloca->getName() + Twine(".reload.addr")); 1314 1315 TinyPtrVector<DbgDeclareInst *> DIs = FindDbgDeclareUses(Alloca); 1316 if (!DIs.empty()) 1317 DIBuilder(*Alloca->getModule(), 1318 /*AllowUnresolved*/ false) 1319 .insertDeclare(G, DIs.front()->getVariable(), 1320 DIs.front()->getExpression(), 1321 DIs.front()->getDebugLoc(), DIs.front()); 1322 for (auto *DI : FindDbgDeclareUses(Alloca)) 1323 DI->eraseFromParent(); 1324 replaceDbgUsesWithUndef(Alloca); 1325 1326 for (Instruction *I : UsersToUpdate) 1327 I->replaceUsesOfWith(Alloca, G); 1328 } 1329 Builder.SetInsertPoint(FramePtr->getNextNode()); 1330 for (const auto &A : FrameData.Allocas) { 1331 AllocaInst *Alloca = A.Alloca; 1332 if (A.MayWriteBeforeCoroBegin) { 1333 // isEscaped really means potentially modified before CoroBegin. 1334 if (Alloca->isArrayAllocation()) 1335 report_fatal_error( 1336 "Coroutines cannot handle copying of array allocas yet"); 1337 1338 auto *G = GetFramePointer(Alloca); 1339 auto *Value = Builder.CreateLoad(Alloca->getAllocatedType(), Alloca); 1340 Builder.CreateStore(Value, G); 1341 } 1342 // For each alias to Alloca created before CoroBegin but used after 1343 // CoroBegin, we recreate them after CoroBegin by appplying the offset 1344 // to the pointer in the frame. 1345 for (const auto &Alias : A.Aliases) { 1346 auto *FramePtr = GetFramePointer(Alloca); 1347 auto *FramePtrRaw = 1348 Builder.CreateBitCast(FramePtr, Type::getInt8PtrTy(C)); 1349 auto *AliasPtr = Builder.CreateGEP( 1350 FramePtrRaw, 1351 ConstantInt::get(Type::getInt64Ty(C), Alias.second.getValue())); 1352 auto *AliasPtrTyped = 1353 Builder.CreateBitCast(AliasPtr, Alias.first->getType()); 1354 Alias.first->replaceUsesWithIf( 1355 AliasPtrTyped, [&](Use &U) { return DT.dominates(CB, U); }); 1356 } 1357 } 1358 return FramePtr; 1359 } 1360 1361 // Moves the values in the PHIs in SuccBB that correspong to PredBB into a new 1362 // PHI in InsertedBB. 1363 static void movePHIValuesToInsertedBlock(BasicBlock *SuccBB, 1364 BasicBlock *InsertedBB, 1365 BasicBlock *PredBB, 1366 PHINode *UntilPHI = nullptr) { 1367 auto *PN = cast<PHINode>(&SuccBB->front()); 1368 do { 1369 int Index = PN->getBasicBlockIndex(InsertedBB); 1370 Value *V = PN->getIncomingValue(Index); 1371 PHINode *InputV = PHINode::Create( 1372 V->getType(), 1, V->getName() + Twine(".") + SuccBB->getName(), 1373 &InsertedBB->front()); 1374 InputV->addIncoming(V, PredBB); 1375 PN->setIncomingValue(Index, InputV); 1376 PN = dyn_cast<PHINode>(PN->getNextNode()); 1377 } while (PN != UntilPHI); 1378 } 1379 1380 // Rewrites the PHI Nodes in a cleanuppad. 1381 static void rewritePHIsForCleanupPad(BasicBlock *CleanupPadBB, 1382 CleanupPadInst *CleanupPad) { 1383 // For every incoming edge to a CleanupPad we will create a new block holding 1384 // all incoming values in single-value PHI nodes. We will then create another 1385 // block to act as a dispather (as all unwind edges for related EH blocks 1386 // must be the same). 1387 // 1388 // cleanuppad: 1389 // %2 = phi i32[%0, %catchswitch], [%1, %catch.1] 1390 // %3 = cleanuppad within none [] 1391 // 1392 // It will create: 1393 // 1394 // cleanuppad.corodispatch 1395 // %2 = phi i8[0, %catchswitch], [1, %catch.1] 1396 // %3 = cleanuppad within none [] 1397 // switch i8 % 2, label %unreachable 1398 // [i8 0, label %cleanuppad.from.catchswitch 1399 // i8 1, label %cleanuppad.from.catch.1] 1400 // cleanuppad.from.catchswitch: 1401 // %4 = phi i32 [%0, %catchswitch] 1402 // br %label cleanuppad 1403 // cleanuppad.from.catch.1: 1404 // %6 = phi i32 [%1, %catch.1] 1405 // br %label cleanuppad 1406 // cleanuppad: 1407 // %8 = phi i32 [%4, %cleanuppad.from.catchswitch], 1408 // [%6, %cleanuppad.from.catch.1] 1409 1410 // Unreachable BB, in case switching on an invalid value in the dispatcher. 1411 auto *UnreachBB = BasicBlock::Create( 1412 CleanupPadBB->getContext(), "unreachable", CleanupPadBB->getParent()); 1413 IRBuilder<> Builder(UnreachBB); 1414 Builder.CreateUnreachable(); 1415 1416 // Create a new cleanuppad which will be the dispatcher. 1417 auto *NewCleanupPadBB = 1418 BasicBlock::Create(CleanupPadBB->getContext(), 1419 CleanupPadBB->getName() + Twine(".corodispatch"), 1420 CleanupPadBB->getParent(), CleanupPadBB); 1421 Builder.SetInsertPoint(NewCleanupPadBB); 1422 auto *SwitchType = Builder.getInt8Ty(); 1423 auto *SetDispatchValuePN = 1424 Builder.CreatePHI(SwitchType, pred_size(CleanupPadBB)); 1425 CleanupPad->removeFromParent(); 1426 CleanupPad->insertAfter(SetDispatchValuePN); 1427 auto *SwitchOnDispatch = Builder.CreateSwitch(SetDispatchValuePN, UnreachBB, 1428 pred_size(CleanupPadBB)); 1429 1430 int SwitchIndex = 0; 1431 SmallVector<BasicBlock *, 8> Preds(predecessors(CleanupPadBB)); 1432 for (BasicBlock *Pred : Preds) { 1433 // Create a new cleanuppad and move the PHI values to there. 1434 auto *CaseBB = BasicBlock::Create(CleanupPadBB->getContext(), 1435 CleanupPadBB->getName() + 1436 Twine(".from.") + Pred->getName(), 1437 CleanupPadBB->getParent(), CleanupPadBB); 1438 updatePhiNodes(CleanupPadBB, Pred, CaseBB); 1439 CaseBB->setName(CleanupPadBB->getName() + Twine(".from.") + 1440 Pred->getName()); 1441 Builder.SetInsertPoint(CaseBB); 1442 Builder.CreateBr(CleanupPadBB); 1443 movePHIValuesToInsertedBlock(CleanupPadBB, CaseBB, NewCleanupPadBB); 1444 1445 // Update this Pred to the new unwind point. 1446 setUnwindEdgeTo(Pred->getTerminator(), NewCleanupPadBB); 1447 1448 // Setup the switch in the dispatcher. 1449 auto *SwitchConstant = ConstantInt::get(SwitchType, SwitchIndex); 1450 SetDispatchValuePN->addIncoming(SwitchConstant, Pred); 1451 SwitchOnDispatch->addCase(SwitchConstant, CaseBB); 1452 SwitchIndex++; 1453 } 1454 } 1455 1456 static void rewritePHIs(BasicBlock &BB) { 1457 // For every incoming edge we will create a block holding all 1458 // incoming values in a single PHI nodes. 1459 // 1460 // loop: 1461 // %n.val = phi i32[%n, %entry], [%inc, %loop] 1462 // 1463 // It will create: 1464 // 1465 // loop.from.entry: 1466 // %n.loop.pre = phi i32 [%n, %entry] 1467 // br %label loop 1468 // loop.from.loop: 1469 // %inc.loop.pre = phi i32 [%inc, %loop] 1470 // br %label loop 1471 // 1472 // After this rewrite, further analysis will ignore any phi nodes with more 1473 // than one incoming edge. 1474 1475 // TODO: Simplify PHINodes in the basic block to remove duplicate 1476 // predecessors. 1477 1478 // Special case for CleanupPad: all EH blocks must have the same unwind edge 1479 // so we need to create an additional "dispatcher" block. 1480 if (auto *CleanupPad = 1481 dyn_cast_or_null<CleanupPadInst>(BB.getFirstNonPHI())) { 1482 SmallVector<BasicBlock *, 8> Preds(predecessors(&BB)); 1483 for (BasicBlock *Pred : Preds) { 1484 if (CatchSwitchInst *CS = 1485 dyn_cast<CatchSwitchInst>(Pred->getTerminator())) { 1486 // CleanupPad with a CatchSwitch predecessor: therefore this is an 1487 // unwind destination that needs to be handle specially. 1488 assert(CS->getUnwindDest() == &BB); 1489 (void)CS; 1490 rewritePHIsForCleanupPad(&BB, CleanupPad); 1491 return; 1492 } 1493 } 1494 } 1495 1496 LandingPadInst *LandingPad = nullptr; 1497 PHINode *ReplPHI = nullptr; 1498 if ((LandingPad = dyn_cast_or_null<LandingPadInst>(BB.getFirstNonPHI()))) { 1499 // ehAwareSplitEdge will clone the LandingPad in all the edge blocks. 1500 // We replace the original landing pad with a PHINode that will collect the 1501 // results from all of them. 1502 ReplPHI = PHINode::Create(LandingPad->getType(), 1, "", LandingPad); 1503 ReplPHI->takeName(LandingPad); 1504 LandingPad->replaceAllUsesWith(ReplPHI); 1505 // We will erase the original landing pad at the end of this function after 1506 // ehAwareSplitEdge cloned it in the transition blocks. 1507 } 1508 1509 SmallVector<BasicBlock *, 8> Preds(predecessors(&BB)); 1510 for (BasicBlock *Pred : Preds) { 1511 auto *IncomingBB = ehAwareSplitEdge(Pred, &BB, LandingPad, ReplPHI); 1512 IncomingBB->setName(BB.getName() + Twine(".from.") + Pred->getName()); 1513 1514 // Stop the moving of values at ReplPHI, as this is either null or the PHI 1515 // that replaced the landing pad. 1516 movePHIValuesToInsertedBlock(&BB, IncomingBB, Pred, ReplPHI); 1517 } 1518 1519 if (LandingPad) { 1520 // Calls to ehAwareSplitEdge function cloned the original lading pad. 1521 // No longer need it. 1522 LandingPad->eraseFromParent(); 1523 } 1524 } 1525 1526 static void rewritePHIs(Function &F) { 1527 SmallVector<BasicBlock *, 8> WorkList; 1528 1529 for (BasicBlock &BB : F) 1530 if (auto *PN = dyn_cast<PHINode>(&BB.front())) 1531 if (PN->getNumIncomingValues() > 1) 1532 WorkList.push_back(&BB); 1533 1534 for (BasicBlock *BB : WorkList) 1535 rewritePHIs(*BB); 1536 } 1537 1538 // Check for instructions that we can recreate on resume as opposed to spill 1539 // the result into a coroutine frame. 1540 static bool materializable(Instruction &V) { 1541 return isa<CastInst>(&V) || isa<GetElementPtrInst>(&V) || 1542 isa<BinaryOperator>(&V) || isa<CmpInst>(&V) || isa<SelectInst>(&V); 1543 } 1544 1545 // Check for structural coroutine intrinsics that should not be spilled into 1546 // the coroutine frame. 1547 static bool isCoroutineStructureIntrinsic(Instruction &I) { 1548 return isa<CoroIdInst>(&I) || isa<CoroSaveInst>(&I) || 1549 isa<CoroSuspendInst>(&I); 1550 } 1551 1552 // For every use of the value that is across suspend point, recreate that value 1553 // after a suspend point. 1554 static void rewriteMaterializableInstructions(IRBuilder<> &IRB, 1555 const SpillInfo &Spills) { 1556 for (const auto &E : Spills) { 1557 Value *Def = E.first; 1558 BasicBlock *CurrentBlock = nullptr; 1559 Instruction *CurrentMaterialization = nullptr; 1560 for (Instruction *U : E.second) { 1561 // If we have not seen this block, materialize the value. 1562 if (CurrentBlock != U->getParent()) { 1563 CurrentBlock = U->getParent(); 1564 CurrentMaterialization = cast<Instruction>(Def)->clone(); 1565 CurrentMaterialization->setName(Def->getName()); 1566 CurrentMaterialization->insertBefore( 1567 &*CurrentBlock->getFirstInsertionPt()); 1568 } 1569 if (auto *PN = dyn_cast<PHINode>(U)) { 1570 assert(PN->getNumIncomingValues() == 1 && 1571 "unexpected number of incoming " 1572 "values in the PHINode"); 1573 PN->replaceAllUsesWith(CurrentMaterialization); 1574 PN->eraseFromParent(); 1575 continue; 1576 } 1577 // Replace all uses of Def in the current instruction with the 1578 // CurrentMaterialization for the block. 1579 U->replaceUsesOfWith(Def, CurrentMaterialization); 1580 } 1581 } 1582 } 1583 1584 // Splits the block at a particular instruction unless it is the first 1585 // instruction in the block with a single predecessor. 1586 static BasicBlock *splitBlockIfNotFirst(Instruction *I, const Twine &Name) { 1587 auto *BB = I->getParent(); 1588 if (&BB->front() == I) { 1589 if (BB->getSinglePredecessor()) { 1590 BB->setName(Name); 1591 return BB; 1592 } 1593 } 1594 return BB->splitBasicBlock(I, Name); 1595 } 1596 1597 // Split above and below a particular instruction so that it 1598 // will be all alone by itself in a block. 1599 static void splitAround(Instruction *I, const Twine &Name) { 1600 splitBlockIfNotFirst(I, Name); 1601 splitBlockIfNotFirst(I->getNextNode(), "After" + Name); 1602 } 1603 1604 static bool isSuspendBlock(BasicBlock *BB) { 1605 return isa<AnyCoroSuspendInst>(BB->front()); 1606 } 1607 1608 typedef SmallPtrSet<BasicBlock*, 8> VisitedBlocksSet; 1609 1610 /// Does control flow starting at the given block ever reach a suspend 1611 /// instruction before reaching a block in VisitedOrFreeBBs? 1612 static bool isSuspendReachableFrom(BasicBlock *From, 1613 VisitedBlocksSet &VisitedOrFreeBBs) { 1614 // Eagerly try to add this block to the visited set. If it's already 1615 // there, stop recursing; this path doesn't reach a suspend before 1616 // either looping or reaching a freeing block. 1617 if (!VisitedOrFreeBBs.insert(From).second) 1618 return false; 1619 1620 // We assume that we'll already have split suspends into their own blocks. 1621 if (isSuspendBlock(From)) 1622 return true; 1623 1624 // Recurse on the successors. 1625 for (auto Succ : successors(From)) { 1626 if (isSuspendReachableFrom(Succ, VisitedOrFreeBBs)) 1627 return true; 1628 } 1629 1630 return false; 1631 } 1632 1633 /// Is the given alloca "local", i.e. bounded in lifetime to not cross a 1634 /// suspend point? 1635 static bool isLocalAlloca(CoroAllocaAllocInst *AI) { 1636 // Seed the visited set with all the basic blocks containing a free 1637 // so that we won't pass them up. 1638 VisitedBlocksSet VisitedOrFreeBBs; 1639 for (auto User : AI->users()) { 1640 if (auto FI = dyn_cast<CoroAllocaFreeInst>(User)) 1641 VisitedOrFreeBBs.insert(FI->getParent()); 1642 } 1643 1644 return !isSuspendReachableFrom(AI->getParent(), VisitedOrFreeBBs); 1645 } 1646 1647 /// After we split the coroutine, will the given basic block be along 1648 /// an obvious exit path for the resumption function? 1649 static bool willLeaveFunctionImmediatelyAfter(BasicBlock *BB, 1650 unsigned depth = 3) { 1651 // If we've bottomed out our depth count, stop searching and assume 1652 // that the path might loop back. 1653 if (depth == 0) return false; 1654 1655 // If this is a suspend block, we're about to exit the resumption function. 1656 if (isSuspendBlock(BB)) return true; 1657 1658 // Recurse into the successors. 1659 for (auto Succ : successors(BB)) { 1660 if (!willLeaveFunctionImmediatelyAfter(Succ, depth - 1)) 1661 return false; 1662 } 1663 1664 // If none of the successors leads back in a loop, we're on an exit/abort. 1665 return true; 1666 } 1667 1668 static bool localAllocaNeedsStackSave(CoroAllocaAllocInst *AI) { 1669 // Look for a free that isn't sufficiently obviously followed by 1670 // either a suspend or a termination, i.e. something that will leave 1671 // the coro resumption frame. 1672 for (auto U : AI->users()) { 1673 auto FI = dyn_cast<CoroAllocaFreeInst>(U); 1674 if (!FI) continue; 1675 1676 if (!willLeaveFunctionImmediatelyAfter(FI->getParent())) 1677 return true; 1678 } 1679 1680 // If we never found one, we don't need a stack save. 1681 return false; 1682 } 1683 1684 /// Turn each of the given local allocas into a normal (dynamic) alloca 1685 /// instruction. 1686 static void lowerLocalAllocas(ArrayRef<CoroAllocaAllocInst*> LocalAllocas, 1687 SmallVectorImpl<Instruction*> &DeadInsts) { 1688 for (auto AI : LocalAllocas) { 1689 auto M = AI->getModule(); 1690 IRBuilder<> Builder(AI); 1691 1692 // Save the stack depth. Try to avoid doing this if the stackrestore 1693 // is going to immediately precede a return or something. 1694 Value *StackSave = nullptr; 1695 if (localAllocaNeedsStackSave(AI)) 1696 StackSave = Builder.CreateCall( 1697 Intrinsic::getDeclaration(M, Intrinsic::stacksave)); 1698 1699 // Allocate memory. 1700 auto Alloca = Builder.CreateAlloca(Builder.getInt8Ty(), AI->getSize()); 1701 Alloca->setAlignment(Align(AI->getAlignment())); 1702 1703 for (auto U : AI->users()) { 1704 // Replace gets with the allocation. 1705 if (isa<CoroAllocaGetInst>(U)) { 1706 U->replaceAllUsesWith(Alloca); 1707 1708 // Replace frees with stackrestores. This is safe because 1709 // alloca.alloc is required to obey a stack discipline, although we 1710 // don't enforce that structurally. 1711 } else { 1712 auto FI = cast<CoroAllocaFreeInst>(U); 1713 if (StackSave) { 1714 Builder.SetInsertPoint(FI); 1715 Builder.CreateCall( 1716 Intrinsic::getDeclaration(M, Intrinsic::stackrestore), 1717 StackSave); 1718 } 1719 } 1720 DeadInsts.push_back(cast<Instruction>(U)); 1721 } 1722 1723 DeadInsts.push_back(AI); 1724 } 1725 } 1726 1727 /// Turn the given coro.alloca.alloc call into a dynamic allocation. 1728 /// This happens during the all-instructions iteration, so it must not 1729 /// delete the call. 1730 static Instruction *lowerNonLocalAlloca(CoroAllocaAllocInst *AI, 1731 coro::Shape &Shape, 1732 SmallVectorImpl<Instruction*> &DeadInsts) { 1733 IRBuilder<> Builder(AI); 1734 auto Alloc = Shape.emitAlloc(Builder, AI->getSize(), nullptr); 1735 1736 for (User *U : AI->users()) { 1737 if (isa<CoroAllocaGetInst>(U)) { 1738 U->replaceAllUsesWith(Alloc); 1739 } else { 1740 auto FI = cast<CoroAllocaFreeInst>(U); 1741 Builder.SetInsertPoint(FI); 1742 Shape.emitDealloc(Builder, Alloc, nullptr); 1743 } 1744 DeadInsts.push_back(cast<Instruction>(U)); 1745 } 1746 1747 // Push this on last so that it gets deleted after all the others. 1748 DeadInsts.push_back(AI); 1749 1750 // Return the new allocation value so that we can check for needed spills. 1751 return cast<Instruction>(Alloc); 1752 } 1753 1754 /// Get the current swifterror value. 1755 static Value *emitGetSwiftErrorValue(IRBuilder<> &Builder, Type *ValueTy, 1756 coro::Shape &Shape) { 1757 // Make a fake function pointer as a sort of intrinsic. 1758 auto FnTy = FunctionType::get(ValueTy, {}, false); 1759 auto Fn = ConstantPointerNull::get(FnTy->getPointerTo()); 1760 1761 auto Call = Builder.CreateCall(FnTy, Fn, {}); 1762 Shape.SwiftErrorOps.push_back(Call); 1763 1764 return Call; 1765 } 1766 1767 /// Set the given value as the current swifterror value. 1768 /// 1769 /// Returns a slot that can be used as a swifterror slot. 1770 static Value *emitSetSwiftErrorValue(IRBuilder<> &Builder, Value *V, 1771 coro::Shape &Shape) { 1772 // Make a fake function pointer as a sort of intrinsic. 1773 auto FnTy = FunctionType::get(V->getType()->getPointerTo(), 1774 {V->getType()}, false); 1775 auto Fn = ConstantPointerNull::get(FnTy->getPointerTo()); 1776 1777 auto Call = Builder.CreateCall(FnTy, Fn, { V }); 1778 Shape.SwiftErrorOps.push_back(Call); 1779 1780 return Call; 1781 } 1782 1783 /// Set the swifterror value from the given alloca before a call, 1784 /// then put in back in the alloca afterwards. 1785 /// 1786 /// Returns an address that will stand in for the swifterror slot 1787 /// until splitting. 1788 static Value *emitSetAndGetSwiftErrorValueAround(Instruction *Call, 1789 AllocaInst *Alloca, 1790 coro::Shape &Shape) { 1791 auto ValueTy = Alloca->getAllocatedType(); 1792 IRBuilder<> Builder(Call); 1793 1794 // Load the current value from the alloca and set it as the 1795 // swifterror value. 1796 auto ValueBeforeCall = Builder.CreateLoad(ValueTy, Alloca); 1797 auto Addr = emitSetSwiftErrorValue(Builder, ValueBeforeCall, Shape); 1798 1799 // Move to after the call. Since swifterror only has a guaranteed 1800 // value on normal exits, we can ignore implicit and explicit unwind 1801 // edges. 1802 if (isa<CallInst>(Call)) { 1803 Builder.SetInsertPoint(Call->getNextNode()); 1804 } else { 1805 auto Invoke = cast<InvokeInst>(Call); 1806 Builder.SetInsertPoint(Invoke->getNormalDest()->getFirstNonPHIOrDbg()); 1807 } 1808 1809 // Get the current swifterror value and store it to the alloca. 1810 auto ValueAfterCall = emitGetSwiftErrorValue(Builder, ValueTy, Shape); 1811 Builder.CreateStore(ValueAfterCall, Alloca); 1812 1813 return Addr; 1814 } 1815 1816 /// Eliminate a formerly-swifterror alloca by inserting the get/set 1817 /// intrinsics and attempting to MemToReg the alloca away. 1818 static void eliminateSwiftErrorAlloca(Function &F, AllocaInst *Alloca, 1819 coro::Shape &Shape) { 1820 for (auto UI = Alloca->use_begin(), UE = Alloca->use_end(); UI != UE; ) { 1821 // We're likely changing the use list, so use a mutation-safe 1822 // iteration pattern. 1823 auto &Use = *UI; 1824 ++UI; 1825 1826 // swifterror values can only be used in very specific ways. 1827 // We take advantage of that here. 1828 auto User = Use.getUser(); 1829 if (isa<LoadInst>(User) || isa<StoreInst>(User)) 1830 continue; 1831 1832 assert(isa<CallInst>(User) || isa<InvokeInst>(User)); 1833 auto Call = cast<Instruction>(User); 1834 1835 auto Addr = emitSetAndGetSwiftErrorValueAround(Call, Alloca, Shape); 1836 1837 // Use the returned slot address as the call argument. 1838 Use.set(Addr); 1839 } 1840 1841 // All the uses should be loads and stores now. 1842 assert(isAllocaPromotable(Alloca)); 1843 } 1844 1845 /// "Eliminate" a swifterror argument by reducing it to the alloca case 1846 /// and then loading and storing in the prologue and epilog. 1847 /// 1848 /// The argument keeps the swifterror flag. 1849 static void eliminateSwiftErrorArgument(Function &F, Argument &Arg, 1850 coro::Shape &Shape, 1851 SmallVectorImpl<AllocaInst*> &AllocasToPromote) { 1852 IRBuilder<> Builder(F.getEntryBlock().getFirstNonPHIOrDbg()); 1853 1854 auto ArgTy = cast<PointerType>(Arg.getType()); 1855 auto ValueTy = ArgTy->getElementType(); 1856 1857 // Reduce to the alloca case: 1858 1859 // Create an alloca and replace all uses of the arg with it. 1860 auto Alloca = Builder.CreateAlloca(ValueTy, ArgTy->getAddressSpace()); 1861 Arg.replaceAllUsesWith(Alloca); 1862 1863 // Set an initial value in the alloca. swifterror is always null on entry. 1864 auto InitialValue = Constant::getNullValue(ValueTy); 1865 Builder.CreateStore(InitialValue, Alloca); 1866 1867 // Find all the suspends in the function and save and restore around them. 1868 for (auto Suspend : Shape.CoroSuspends) { 1869 (void) emitSetAndGetSwiftErrorValueAround(Suspend, Alloca, Shape); 1870 } 1871 1872 // Find all the coro.ends in the function and restore the error value. 1873 for (auto End : Shape.CoroEnds) { 1874 Builder.SetInsertPoint(End); 1875 auto FinalValue = Builder.CreateLoad(ValueTy, Alloca); 1876 (void) emitSetSwiftErrorValue(Builder, FinalValue, Shape); 1877 } 1878 1879 // Now we can use the alloca logic. 1880 AllocasToPromote.push_back(Alloca); 1881 eliminateSwiftErrorAlloca(F, Alloca, Shape); 1882 } 1883 1884 /// Eliminate all problematic uses of swifterror arguments and allocas 1885 /// from the function. We'll fix them up later when splitting the function. 1886 static void eliminateSwiftError(Function &F, coro::Shape &Shape) { 1887 SmallVector<AllocaInst*, 4> AllocasToPromote; 1888 1889 // Look for a swifterror argument. 1890 for (auto &Arg : F.args()) { 1891 if (!Arg.hasSwiftErrorAttr()) continue; 1892 1893 eliminateSwiftErrorArgument(F, Arg, Shape, AllocasToPromote); 1894 break; 1895 } 1896 1897 // Look for swifterror allocas. 1898 for (auto &Inst : F.getEntryBlock()) { 1899 auto Alloca = dyn_cast<AllocaInst>(&Inst); 1900 if (!Alloca || !Alloca->isSwiftError()) continue; 1901 1902 // Clear the swifterror flag. 1903 Alloca->setSwiftError(false); 1904 1905 AllocasToPromote.push_back(Alloca); 1906 eliminateSwiftErrorAlloca(F, Alloca, Shape); 1907 } 1908 1909 // If we have any allocas to promote, compute a dominator tree and 1910 // promote them en masse. 1911 if (!AllocasToPromote.empty()) { 1912 DominatorTree DT(F); 1913 PromoteMemToReg(AllocasToPromote, DT); 1914 } 1915 } 1916 1917 /// retcon and retcon.once conventions assume that all spill uses can be sunk 1918 /// after the coro.begin intrinsic. 1919 static void sinkSpillUsesAfterCoroBegin(Function &F, 1920 const FrameDataInfo &FrameData, 1921 CoroBeginInst *CoroBegin) { 1922 DominatorTree Dom(F); 1923 1924 SmallSetVector<Instruction *, 32> ToMove; 1925 SmallVector<Instruction *, 32> Worklist; 1926 1927 // Collect all users that precede coro.begin. 1928 for (auto *Def : FrameData.getAllDefs()) { 1929 for (User *U : Def->users()) { 1930 auto Inst = cast<Instruction>(U); 1931 if (Inst->getParent() != CoroBegin->getParent() || 1932 Dom.dominates(CoroBegin, Inst)) 1933 continue; 1934 if (ToMove.insert(Inst)) 1935 Worklist.push_back(Inst); 1936 } 1937 } 1938 // Recursively collect users before coro.begin. 1939 while (!Worklist.empty()) { 1940 auto *Def = Worklist.pop_back_val(); 1941 for (User *U : Def->users()) { 1942 auto Inst = cast<Instruction>(U); 1943 if (Dom.dominates(CoroBegin, Inst)) 1944 continue; 1945 if (ToMove.insert(Inst)) 1946 Worklist.push_back(Inst); 1947 } 1948 } 1949 1950 // Sort by dominance. 1951 SmallVector<Instruction *, 64> InsertionList(ToMove.begin(), ToMove.end()); 1952 llvm::sort(InsertionList, [&Dom](Instruction *A, Instruction *B) -> bool { 1953 // If a dominates b it should preceed (<) b. 1954 return Dom.dominates(A, B); 1955 }); 1956 1957 Instruction *InsertPt = CoroBegin->getNextNode(); 1958 for (Instruction *Inst : InsertionList) 1959 Inst->moveBefore(InsertPt); 1960 } 1961 1962 /// For each local variable that all of its user are only used inside one of 1963 /// suspended region, we sink their lifetime.start markers to the place where 1964 /// after the suspend block. Doing so minimizes the lifetime of each variable, 1965 /// hence minimizing the amount of data we end up putting on the frame. 1966 static void sinkLifetimeStartMarkers(Function &F, coro::Shape &Shape, 1967 SuspendCrossingInfo &Checker) { 1968 DominatorTree DT(F); 1969 1970 // Collect all possible basic blocks which may dominate all uses of allocas. 1971 SmallPtrSet<BasicBlock *, 4> DomSet; 1972 DomSet.insert(&F.getEntryBlock()); 1973 for (auto *CSI : Shape.CoroSuspends) { 1974 BasicBlock *SuspendBlock = CSI->getParent(); 1975 assert(isSuspendBlock(SuspendBlock) && SuspendBlock->getSingleSuccessor() && 1976 "should have split coro.suspend into its own block"); 1977 DomSet.insert(SuspendBlock->getSingleSuccessor()); 1978 } 1979 1980 for (Instruction &I : instructions(F)) { 1981 AllocaInst* AI = dyn_cast<AllocaInst>(&I); 1982 if (!AI) 1983 continue; 1984 1985 for (BasicBlock *DomBB : DomSet) { 1986 bool Valid = true; 1987 SmallVector<Instruction *, 1> Lifetimes; 1988 1989 auto isLifetimeStart = [](Instruction* I) { 1990 if (auto* II = dyn_cast<IntrinsicInst>(I)) 1991 return II->getIntrinsicID() == Intrinsic::lifetime_start; 1992 return false; 1993 }; 1994 1995 auto collectLifetimeStart = [&](Instruction *U, AllocaInst *AI) { 1996 if (isLifetimeStart(U)) { 1997 Lifetimes.push_back(U); 1998 return true; 1999 } 2000 if (!U->hasOneUse() || U->stripPointerCasts() != AI) 2001 return false; 2002 if (isLifetimeStart(U->user_back())) { 2003 Lifetimes.push_back(U->user_back()); 2004 return true; 2005 } 2006 return false; 2007 }; 2008 2009 for (User *U : AI->users()) { 2010 Instruction *UI = cast<Instruction>(U); 2011 // For all users except lifetime.start markers, if they are all 2012 // dominated by one of the basic blocks and do not cross 2013 // suspend points as well, then there is no need to spill the 2014 // instruction. 2015 if (!DT.dominates(DomBB, UI->getParent()) || 2016 Checker.isDefinitionAcrossSuspend(DomBB, UI)) { 2017 // Skip lifetime.start, GEP and bitcast used by lifetime.start 2018 // markers. 2019 if (collectLifetimeStart(UI, AI)) 2020 continue; 2021 Valid = false; 2022 break; 2023 } 2024 } 2025 // Sink lifetime.start markers to dominate block when they are 2026 // only used outside the region. 2027 if (Valid && Lifetimes.size() != 0) { 2028 // May be AI itself, when the type of AI is i8* 2029 auto *NewBitCast = [&](AllocaInst *AI) -> Value* { 2030 if (isa<AllocaInst>(Lifetimes[0]->getOperand(1))) 2031 return AI; 2032 auto *Int8PtrTy = Type::getInt8PtrTy(F.getContext()); 2033 return CastInst::Create(Instruction::BitCast, AI, Int8PtrTy, "", 2034 DomBB->getTerminator()); 2035 }(AI); 2036 2037 auto *NewLifetime = Lifetimes[0]->clone(); 2038 NewLifetime->replaceUsesOfWith(NewLifetime->getOperand(1), NewBitCast); 2039 NewLifetime->insertBefore(DomBB->getTerminator()); 2040 2041 // All the outsided lifetime.start markers are no longer necessary. 2042 for (Instruction *S : Lifetimes) 2043 S->eraseFromParent(); 2044 2045 break; 2046 } 2047 } 2048 } 2049 } 2050 2051 static void collectFrameAllocas(Function &F, coro::Shape &Shape, 2052 const SuspendCrossingInfo &Checker, 2053 SmallVectorImpl<AllocaInfo> &Allocas) { 2054 for (Instruction &I : instructions(F)) { 2055 auto *AI = dyn_cast<AllocaInst>(&I); 2056 if (!AI) 2057 continue; 2058 // The PromiseAlloca will be specially handled since it needs to be in a 2059 // fixed position in the frame. 2060 if (AI == Shape.SwitchLowering.PromiseAlloca) { 2061 continue; 2062 } 2063 DominatorTree DT(F); 2064 AllocaUseVisitor Visitor{F.getParent()->getDataLayout(), DT, 2065 *Shape.CoroBegin, Checker}; 2066 Visitor.visitPtr(*AI); 2067 if (!Visitor.getShouldLiveOnFrame()) 2068 continue; 2069 Allocas.emplace_back(AI, Visitor.getAliasesCopy(), 2070 Visitor.getMayWriteBeforeCoroBegin()); 2071 } 2072 } 2073 2074 void coro::salvageDebugInfo( 2075 SmallDenseMap<llvm::Value *, llvm::AllocaInst *, 4> &DbgPtrAllocaCache, 2076 DbgDeclareInst *DDI, bool ReuseFrameSlot) { 2077 Function *F = DDI->getFunction(); 2078 IRBuilder<> Builder(F->getContext()); 2079 auto InsertPt = F->getEntryBlock().getFirstInsertionPt(); 2080 while (isa<IntrinsicInst>(InsertPt)) 2081 ++InsertPt; 2082 Builder.SetInsertPoint(&F->getEntryBlock(), InsertPt); 2083 DIExpression *Expr = DDI->getExpression(); 2084 // Follow the pointer arithmetic all the way to the incoming 2085 // function argument and convert into a DIExpression. 2086 bool OutermostLoad = true; 2087 Value *Storage = DDI->getAddress(); 2088 Value *OriginalStorage = Storage; 2089 while (Storage) { 2090 if (auto *LdInst = dyn_cast<LoadInst>(Storage)) { 2091 Storage = LdInst->getOperand(0); 2092 // FIXME: This is a heuristic that works around the fact that 2093 // LLVM IR debug intrinsics cannot yet distinguish between 2094 // memory and value locations: Because a dbg.declare(alloca) is 2095 // implicitly a memory location no DW_OP_deref operation for the 2096 // last direct load from an alloca is necessary. This condition 2097 // effectively drops the *last* DW_OP_deref in the expression. 2098 if (!OutermostLoad) 2099 Expr = DIExpression::prepend(Expr, DIExpression::DerefBefore); 2100 OutermostLoad = false; 2101 } else if (auto *StInst = dyn_cast<StoreInst>(Storage)) { 2102 Storage = StInst->getOperand(0); 2103 } else if (auto *GEPInst = dyn_cast<GetElementPtrInst>(Storage)) { 2104 Expr = llvm::salvageDebugInfoImpl(*GEPInst, Expr, 2105 /*WithStackValue=*/false, 0); 2106 if (!Expr) 2107 return; 2108 Storage = GEPInst->getOperand(0); 2109 } else if (auto *BCInst = dyn_cast<llvm::BitCastInst>(Storage)) 2110 Storage = BCInst->getOperand(0); 2111 else 2112 break; 2113 } 2114 if (!Storage) 2115 return; 2116 2117 // Store a pointer to the coroutine frame object in an alloca so it 2118 // is available throughout the function when producing unoptimized 2119 // code. Extending the lifetime this way is correct because the 2120 // variable has been declared by a dbg.declare intrinsic. 2121 // 2122 // Avoid to create the alloca would be eliminated by optimization 2123 // passes and the corresponding dbg.declares would be invalid. 2124 if (!ReuseFrameSlot && !EnableReuseStorageInFrame) 2125 if (auto *Arg = dyn_cast<llvm::Argument>(Storage)) { 2126 auto &Cached = DbgPtrAllocaCache[Storage]; 2127 if (!Cached) { 2128 Cached = Builder.CreateAlloca(Storage->getType(), 0, nullptr, 2129 Arg->getName() + ".debug"); 2130 Builder.CreateStore(Storage, Cached); 2131 } 2132 Storage = Cached; 2133 // FIXME: LLVM lacks nuanced semantics to differentiate between 2134 // memory and direct locations at the IR level. The backend will 2135 // turn a dbg.declare(alloca, ..., DIExpression()) into a memory 2136 // location. Thus, if there are deref and offset operations in the 2137 // expression, we need to add a DW_OP_deref at the *start* of the 2138 // expression to first load the contents of the alloca before 2139 // adjusting it with the expression. 2140 if (Expr && Expr->isComplex()) 2141 Expr = DIExpression::prepend(Expr, DIExpression::DerefBefore); 2142 } 2143 DDI->replaceVariableLocationOp(OriginalStorage, Storage); 2144 DDI->setExpression(Expr); 2145 if (auto *InsertPt = dyn_cast<Instruction>(Storage)) 2146 DDI->moveAfter(InsertPt); 2147 else if (isa<Argument>(Storage)) 2148 DDI->moveAfter(F->getEntryBlock().getFirstNonPHI()); 2149 } 2150 2151 void coro::buildCoroutineFrame(Function &F, Shape &Shape) { 2152 // Don't eliminate swifterror in async functions that won't be split. 2153 if (Shape.ABI != coro::ABI::Async || !Shape.CoroSuspends.empty()) 2154 eliminateSwiftError(F, Shape); 2155 2156 if (Shape.ABI == coro::ABI::Switch && 2157 Shape.SwitchLowering.PromiseAlloca) { 2158 Shape.getSwitchCoroId()->clearPromise(); 2159 } 2160 2161 // Make sure that all coro.save, coro.suspend and the fallthrough coro.end 2162 // intrinsics are in their own blocks to simplify the logic of building up 2163 // SuspendCrossing data. 2164 for (auto *CSI : Shape.CoroSuspends) { 2165 if (auto *Save = CSI->getCoroSave()) 2166 splitAround(Save, "CoroSave"); 2167 splitAround(CSI, "CoroSuspend"); 2168 } 2169 2170 // Put CoroEnds into their own blocks. 2171 for (AnyCoroEndInst *CE : Shape.CoroEnds) { 2172 splitAround(CE, "CoroEnd"); 2173 2174 // Emit the musttail call function in a new block before the CoroEnd. 2175 // We do this here so that the right suspend crossing info is computed for 2176 // the uses of the musttail call function call. (Arguments to the coro.end 2177 // instructions would be ignored) 2178 if (auto *AsyncEnd = dyn_cast<CoroAsyncEndInst>(CE)) { 2179 auto *MustTailCallFn = AsyncEnd->getMustTailCallFunction(); 2180 if (!MustTailCallFn) 2181 continue; 2182 IRBuilder<> Builder(AsyncEnd); 2183 SmallVector<Value *, 8> Args(AsyncEnd->args()); 2184 auto Arguments = ArrayRef<Value *>(Args).drop_front(3); 2185 auto *Call = createMustTailCall(AsyncEnd->getDebugLoc(), MustTailCallFn, 2186 Arguments, Builder); 2187 splitAround(Call, "MustTailCall.Before.CoroEnd"); 2188 } 2189 } 2190 2191 // Transforms multi-edge PHI Nodes, so that any value feeding into a PHI will 2192 // never has its definition separated from the PHI by the suspend point. 2193 rewritePHIs(F); 2194 2195 // Build suspend crossing info. 2196 SuspendCrossingInfo Checker(F, Shape); 2197 2198 IRBuilder<> Builder(F.getContext()); 2199 FrameDataInfo FrameData; 2200 SmallVector<CoroAllocaAllocInst*, 4> LocalAllocas; 2201 SmallVector<Instruction*, 4> DeadInstructions; 2202 2203 { 2204 SpillInfo Spills; 2205 for (int Repeat = 0; Repeat < 4; ++Repeat) { 2206 // See if there are materializable instructions across suspend points. 2207 for (Instruction &I : instructions(F)) 2208 if (materializable(I)) 2209 for (User *U : I.users()) 2210 if (Checker.isDefinitionAcrossSuspend(I, U)) 2211 Spills[&I].push_back(cast<Instruction>(U)); 2212 2213 if (Spills.empty()) 2214 break; 2215 2216 // Rewrite materializable instructions to be materialized at the use 2217 // point. 2218 LLVM_DEBUG(dumpSpills("Materializations", Spills)); 2219 rewriteMaterializableInstructions(Builder, Spills); 2220 Spills.clear(); 2221 } 2222 } 2223 2224 sinkLifetimeStartMarkers(F, Shape, Checker); 2225 if (Shape.ABI != coro::ABI::Async || !Shape.CoroSuspends.empty()) 2226 collectFrameAllocas(F, Shape, Checker, FrameData.Allocas); 2227 LLVM_DEBUG(dumpAllocas(FrameData.Allocas)); 2228 2229 // Collect the spills for arguments and other not-materializable values. 2230 for (Argument &A : F.args()) 2231 for (User *U : A.users()) 2232 if (Checker.isDefinitionAcrossSuspend(A, U)) 2233 FrameData.Spills[&A].push_back(cast<Instruction>(U)); 2234 2235 for (Instruction &I : instructions(F)) { 2236 // Values returned from coroutine structure intrinsics should not be part 2237 // of the Coroutine Frame. 2238 if (isCoroutineStructureIntrinsic(I) || &I == Shape.CoroBegin) 2239 continue; 2240 2241 // The Coroutine Promise always included into coroutine frame, no need to 2242 // check for suspend crossing. 2243 if (Shape.ABI == coro::ABI::Switch && 2244 Shape.SwitchLowering.PromiseAlloca == &I) 2245 continue; 2246 2247 // Handle alloca.alloc specially here. 2248 if (auto AI = dyn_cast<CoroAllocaAllocInst>(&I)) { 2249 // Check whether the alloca's lifetime is bounded by suspend points. 2250 if (isLocalAlloca(AI)) { 2251 LocalAllocas.push_back(AI); 2252 continue; 2253 } 2254 2255 // If not, do a quick rewrite of the alloca and then add spills of 2256 // the rewritten value. The rewrite doesn't invalidate anything in 2257 // Spills because the other alloca intrinsics have no other operands 2258 // besides AI, and it doesn't invalidate the iteration because we delay 2259 // erasing AI. 2260 auto Alloc = lowerNonLocalAlloca(AI, Shape, DeadInstructions); 2261 2262 for (User *U : Alloc->users()) { 2263 if (Checker.isDefinitionAcrossSuspend(*Alloc, U)) 2264 FrameData.Spills[Alloc].push_back(cast<Instruction>(U)); 2265 } 2266 continue; 2267 } 2268 2269 // Ignore alloca.get; we process this as part of coro.alloca.alloc. 2270 if (isa<CoroAllocaGetInst>(I)) 2271 continue; 2272 2273 if (isa<AllocaInst>(I)) 2274 continue; 2275 2276 for (User *U : I.users()) 2277 if (Checker.isDefinitionAcrossSuspend(I, U)) { 2278 // We cannot spill a token. 2279 if (I.getType()->isTokenTy()) 2280 report_fatal_error( 2281 "token definition is separated from the use by a suspend point"); 2282 FrameData.Spills[&I].push_back(cast<Instruction>(U)); 2283 } 2284 } 2285 LLVM_DEBUG(dumpSpills("Spills", FrameData.Spills)); 2286 if (Shape.ABI == coro::ABI::Retcon || Shape.ABI == coro::ABI::RetconOnce || 2287 Shape.ABI == coro::ABI::Async) 2288 sinkSpillUsesAfterCoroBegin(F, FrameData, Shape.CoroBegin); 2289 Shape.FrameTy = buildFrameType(F, Shape, FrameData); 2290 Shape.FramePtr = insertSpills(FrameData, Shape); 2291 lowerLocalAllocas(LocalAllocas, DeadInstructions); 2292 2293 for (auto I : DeadInstructions) 2294 I->eraseFromParent(); 2295 } 2296