1 //===- CoroFrame.cpp - Builds and manipulates coroutine frame -------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // This file contains classes used to discover if for a particular value 9 // there from sue to definition that crosses a suspend block. 10 // 11 // Using the information discovered we form a Coroutine Frame structure to 12 // contain those values. All uses of those values are replaced with appropriate 13 // GEP + load from the coroutine frame. At the point of the definition we spill 14 // the value into the coroutine frame. 15 //===----------------------------------------------------------------------===// 16 17 #include "CoroInternal.h" 18 #include "llvm/ADT/BitVector.h" 19 #include "llvm/ADT/ScopeExit.h" 20 #include "llvm/ADT/SmallString.h" 21 #include "llvm/Analysis/PtrUseVisitor.h" 22 #include "llvm/Analysis/StackLifetime.h" 23 #include "llvm/Config/llvm-config.h" 24 #include "llvm/IR/CFG.h" 25 #include "llvm/IR/DIBuilder.h" 26 #include "llvm/IR/Dominators.h" 27 #include "llvm/IR/IRBuilder.h" 28 #include "llvm/IR/InstIterator.h" 29 #include "llvm/Support/CommandLine.h" 30 #include "llvm/Support/Debug.h" 31 #include "llvm/Support/MathExtras.h" 32 #include "llvm/Support/OptimizedStructLayout.h" 33 #include "llvm/Support/circular_raw_ostream.h" 34 #include "llvm/Support/raw_ostream.h" 35 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 36 #include "llvm/Transforms/Utils/Local.h" 37 #include "llvm/Transforms/Utils/PromoteMemToReg.h" 38 #include <algorithm> 39 40 using namespace llvm; 41 42 // The "coro-suspend-crossing" flag is very noisy. There is another debug type, 43 // "coro-frame", which results in leaner debug spew. 44 #define DEBUG_TYPE "coro-suspend-crossing" 45 46 static cl::opt<bool> EnableReuseStorageInFrame( 47 "reuse-storage-in-coroutine-frame", cl::Hidden, 48 cl::desc( 49 "Enable the optimization which would reuse the storage in the coroutine \ 50 frame for allocas whose liferanges are not overlapped, for testing purposes"), 51 llvm::cl::init(false)); 52 53 enum { SmallVectorThreshold = 32 }; 54 55 // Provides two way mapping between the blocks and numbers. 56 namespace { 57 class BlockToIndexMapping { 58 SmallVector<BasicBlock *, SmallVectorThreshold> V; 59 60 public: 61 size_t size() const { return V.size(); } 62 63 BlockToIndexMapping(Function &F) { 64 for (BasicBlock &BB : F) 65 V.push_back(&BB); 66 llvm::sort(V); 67 } 68 69 size_t blockToIndex(BasicBlock *BB) const { 70 auto *I = llvm::lower_bound(V, BB); 71 assert(I != V.end() && *I == BB && "BasicBlockNumberng: Unknown block"); 72 return I - V.begin(); 73 } 74 75 BasicBlock *indexToBlock(unsigned Index) const { return V[Index]; } 76 }; 77 } // end anonymous namespace 78 79 // The SuspendCrossingInfo maintains data that allows to answer a question 80 // whether given two BasicBlocks A and B there is a path from A to B that 81 // passes through a suspend point. 82 // 83 // For every basic block 'i' it maintains a BlockData that consists of: 84 // Consumes: a bit vector which contains a set of indices of blocks that can 85 // reach block 'i' 86 // Kills: a bit vector which contains a set of indices of blocks that can 87 // reach block 'i', but one of the path will cross a suspend point 88 // Suspend: a boolean indicating whether block 'i' contains a suspend point. 89 // End: a boolean indicating whether block 'i' contains a coro.end intrinsic. 90 // 91 namespace { 92 struct SuspendCrossingInfo { 93 BlockToIndexMapping Mapping; 94 95 struct BlockData { 96 BitVector Consumes; 97 BitVector Kills; 98 bool Suspend = false; 99 bool End = false; 100 }; 101 SmallVector<BlockData, SmallVectorThreshold> Block; 102 103 iterator_range<succ_iterator> successors(BlockData const &BD) const { 104 BasicBlock *BB = Mapping.indexToBlock(&BD - &Block[0]); 105 return llvm::successors(BB); 106 } 107 108 BlockData &getBlockData(BasicBlock *BB) { 109 return Block[Mapping.blockToIndex(BB)]; 110 } 111 112 void dump() const; 113 void dump(StringRef Label, BitVector const &BV) const; 114 115 SuspendCrossingInfo(Function &F, coro::Shape &Shape); 116 117 bool hasPathCrossingSuspendPoint(BasicBlock *DefBB, BasicBlock *UseBB) const { 118 size_t const DefIndex = Mapping.blockToIndex(DefBB); 119 size_t const UseIndex = Mapping.blockToIndex(UseBB); 120 121 bool const Result = Block[UseIndex].Kills[DefIndex]; 122 LLVM_DEBUG(dbgs() << UseBB->getName() << " => " << DefBB->getName() 123 << " answer is " << Result << "\n"); 124 return Result; 125 } 126 127 bool isDefinitionAcrossSuspend(BasicBlock *DefBB, User *U) const { 128 auto *I = cast<Instruction>(U); 129 130 // We rewrote PHINodes, so that only the ones with exactly one incoming 131 // value need to be analyzed. 132 if (auto *PN = dyn_cast<PHINode>(I)) 133 if (PN->getNumIncomingValues() > 1) 134 return false; 135 136 BasicBlock *UseBB = I->getParent(); 137 138 // As a special case, treat uses by an llvm.coro.suspend.retcon or an 139 // llvm.coro.suspend.async as if they were uses in the suspend's single 140 // predecessor: the uses conceptually occur before the suspend. 141 if (isa<CoroSuspendRetconInst>(I) || isa<CoroSuspendAsyncInst>(I)) { 142 UseBB = UseBB->getSinglePredecessor(); 143 assert(UseBB && "should have split coro.suspend into its own block"); 144 } 145 146 return hasPathCrossingSuspendPoint(DefBB, UseBB); 147 } 148 149 bool isDefinitionAcrossSuspend(Argument &A, User *U) const { 150 return isDefinitionAcrossSuspend(&A.getParent()->getEntryBlock(), U); 151 } 152 153 bool isDefinitionAcrossSuspend(Instruction &I, User *U) const { 154 auto *DefBB = I.getParent(); 155 156 // As a special case, treat values produced by an llvm.coro.suspend.* 157 // as if they were defined in the single successor: the uses 158 // conceptually occur after the suspend. 159 if (isa<AnyCoroSuspendInst>(I)) { 160 DefBB = DefBB->getSingleSuccessor(); 161 assert(DefBB && "should have split coro.suspend into its own block"); 162 } 163 164 return isDefinitionAcrossSuspend(DefBB, U); 165 } 166 167 bool isDefinitionAcrossSuspend(Value &V, User *U) const { 168 if (auto *Arg = dyn_cast<Argument>(&V)) 169 return isDefinitionAcrossSuspend(*Arg, U); 170 if (auto *Inst = dyn_cast<Instruction>(&V)) 171 return isDefinitionAcrossSuspend(*Inst, U); 172 173 llvm_unreachable( 174 "Coroutine could only collect Argument and Instruction now."); 175 } 176 }; 177 } // end anonymous namespace 178 179 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 180 LLVM_DUMP_METHOD void SuspendCrossingInfo::dump(StringRef Label, 181 BitVector const &BV) const { 182 dbgs() << Label << ":"; 183 for (size_t I = 0, N = BV.size(); I < N; ++I) 184 if (BV[I]) 185 dbgs() << " " << Mapping.indexToBlock(I)->getName(); 186 dbgs() << "\n"; 187 } 188 189 LLVM_DUMP_METHOD void SuspendCrossingInfo::dump() const { 190 for (size_t I = 0, N = Block.size(); I < N; ++I) { 191 BasicBlock *const B = Mapping.indexToBlock(I); 192 dbgs() << B->getName() << ":\n"; 193 dump(" Consumes", Block[I].Consumes); 194 dump(" Kills", Block[I].Kills); 195 } 196 dbgs() << "\n"; 197 } 198 #endif 199 200 SuspendCrossingInfo::SuspendCrossingInfo(Function &F, coro::Shape &Shape) 201 : Mapping(F) { 202 const size_t N = Mapping.size(); 203 Block.resize(N); 204 205 // Initialize every block so that it consumes itself 206 for (size_t I = 0; I < N; ++I) { 207 auto &B = Block[I]; 208 B.Consumes.resize(N); 209 B.Kills.resize(N); 210 B.Consumes.set(I); 211 } 212 213 // Mark all CoroEnd Blocks. We do not propagate Kills beyond coro.ends as 214 // the code beyond coro.end is reachable during initial invocation of the 215 // coroutine. 216 for (auto *CE : Shape.CoroEnds) 217 getBlockData(CE->getParent()).End = true; 218 219 // Mark all suspend blocks and indicate that they kill everything they 220 // consume. Note, that crossing coro.save also requires a spill, as any code 221 // between coro.save and coro.suspend may resume the coroutine and all of the 222 // state needs to be saved by that time. 223 auto markSuspendBlock = [&](IntrinsicInst *BarrierInst) { 224 BasicBlock *SuspendBlock = BarrierInst->getParent(); 225 auto &B = getBlockData(SuspendBlock); 226 B.Suspend = true; 227 B.Kills |= B.Consumes; 228 }; 229 for (auto *CSI : Shape.CoroSuspends) { 230 markSuspendBlock(CSI); 231 if (auto *Save = CSI->getCoroSave()) 232 markSuspendBlock(Save); 233 } 234 235 // Iterate propagating consumes and kills until they stop changing. 236 int Iteration = 0; 237 (void)Iteration; 238 239 bool Changed; 240 do { 241 LLVM_DEBUG(dbgs() << "iteration " << ++Iteration); 242 LLVM_DEBUG(dbgs() << "==============\n"); 243 244 Changed = false; 245 for (size_t I = 0; I < N; ++I) { 246 auto &B = Block[I]; 247 for (BasicBlock *SI : successors(B)) { 248 249 auto SuccNo = Mapping.blockToIndex(SI); 250 251 // Saved Consumes and Kills bitsets so that it is easy to see 252 // if anything changed after propagation. 253 auto &S = Block[SuccNo]; 254 auto SavedConsumes = S.Consumes; 255 auto SavedKills = S.Kills; 256 257 // Propagate Kills and Consumes from block B into its successor S. 258 S.Consumes |= B.Consumes; 259 S.Kills |= B.Kills; 260 261 // If block B is a suspend block, it should propagate kills into the 262 // its successor for every block B consumes. 263 if (B.Suspend) { 264 S.Kills |= B.Consumes; 265 } 266 if (S.Suspend) { 267 // If block S is a suspend block, it should kill all of the blocks it 268 // consumes. 269 S.Kills |= S.Consumes; 270 } else if (S.End) { 271 // If block S is an end block, it should not propagate kills as the 272 // blocks following coro.end() are reached during initial invocation 273 // of the coroutine while all the data are still available on the 274 // stack or in the registers. 275 S.Kills.reset(); 276 } else { 277 // This is reached when S block it not Suspend nor coro.end and it 278 // need to make sure that it is not in the kill set. 279 S.Kills.reset(SuccNo); 280 } 281 282 // See if anything changed. 283 Changed |= (S.Kills != SavedKills) || (S.Consumes != SavedConsumes); 284 285 if (S.Kills != SavedKills) { 286 LLVM_DEBUG(dbgs() << "\nblock " << I << " follower " << SI->getName() 287 << "\n"); 288 LLVM_DEBUG(dump("S.Kills", S.Kills)); 289 LLVM_DEBUG(dump("SavedKills", SavedKills)); 290 } 291 if (S.Consumes != SavedConsumes) { 292 LLVM_DEBUG(dbgs() << "\nblock " << I << " follower " << SI << "\n"); 293 LLVM_DEBUG(dump("S.Consume", S.Consumes)); 294 LLVM_DEBUG(dump("SavedCons", SavedConsumes)); 295 } 296 } 297 } 298 } while (Changed); 299 LLVM_DEBUG(dump()); 300 } 301 302 #undef DEBUG_TYPE // "coro-suspend-crossing" 303 #define DEBUG_TYPE "coro-frame" 304 305 namespace { 306 class FrameTypeBuilder; 307 // Mapping from the to-be-spilled value to all the users that need reload. 308 using SpillInfo = SmallMapVector<Value *, SmallVector<Instruction *, 2>, 8>; 309 struct AllocaInfo { 310 AllocaInst *Alloca; 311 DenseMap<Instruction *, llvm::Optional<APInt>> Aliases; 312 bool MayWriteBeforeCoroBegin; 313 AllocaInfo(AllocaInst *Alloca, 314 DenseMap<Instruction *, llvm::Optional<APInt>> Aliases, 315 bool MayWriteBeforeCoroBegin) 316 : Alloca(Alloca), Aliases(std::move(Aliases)), 317 MayWriteBeforeCoroBegin(MayWriteBeforeCoroBegin) {} 318 }; 319 struct FrameDataInfo { 320 // All the values (that are not allocas) that needs to be spilled to the 321 // frame. 322 SpillInfo Spills; 323 // Allocas contains all values defined as allocas that need to live in the 324 // frame. 325 SmallVector<AllocaInfo, 8> Allocas; 326 327 SmallVector<Value *, 8> getAllDefs() const { 328 SmallVector<Value *, 8> Defs; 329 for (const auto &P : Spills) 330 Defs.push_back(P.first); 331 for (const auto &A : Allocas) 332 Defs.push_back(A.Alloca); 333 return Defs; 334 } 335 336 uint32_t getFieldIndex(Value *V) const { 337 auto Itr = FieldIndexMap.find(V); 338 assert(Itr != FieldIndexMap.end() && 339 "Value does not have a frame field index"); 340 return Itr->second; 341 } 342 343 void setFieldIndex(Value *V, uint32_t Index) { 344 assert((LayoutIndexUpdateStarted || FieldIndexMap.count(V) == 0) && 345 "Cannot set the index for the same field twice."); 346 FieldIndexMap[V] = Index; 347 } 348 349 uint64_t getAlign(Value *V) const { 350 auto Iter = FieldAlignMap.find(V); 351 assert(Iter != FieldAlignMap.end()); 352 return Iter->second; 353 } 354 355 void setAlign(Value *V, uint64_t Align) { 356 assert(FieldAlignMap.count(V) == 0); 357 FieldAlignMap.insert({V, Align}); 358 } 359 360 uint64_t getOffset(Value *V) const { 361 auto Iter = FieldOffsetMap.find(V); 362 assert(Iter != FieldOffsetMap.end()); 363 return Iter->second; 364 } 365 366 void setOffset(Value *V, uint64_t Offset) { 367 assert(FieldOffsetMap.count(V) == 0); 368 FieldOffsetMap.insert({V, Offset}); 369 } 370 371 // Remap the index of every field in the frame, using the final layout index. 372 void updateLayoutIndex(FrameTypeBuilder &B); 373 374 private: 375 // LayoutIndexUpdateStarted is used to avoid updating the index of any field 376 // twice by mistake. 377 bool LayoutIndexUpdateStarted = false; 378 // Map from values to their slot indexes on the frame. They will be first set 379 // with their original insertion field index. After the frame is built, their 380 // indexes will be updated into the final layout index. 381 DenseMap<Value *, uint32_t> FieldIndexMap; 382 // Map from values to their alignment on the frame. They would be set after 383 // the frame is built. 384 DenseMap<Value *, uint64_t> FieldAlignMap; 385 // Map from values to their offset on the frame. They would be set after 386 // the frame is built. 387 DenseMap<Value *, uint64_t> FieldOffsetMap; 388 }; 389 } // namespace 390 391 #ifndef NDEBUG 392 static void dumpSpills(StringRef Title, const SpillInfo &Spills) { 393 dbgs() << "------------- " << Title << "--------------\n"; 394 for (const auto &E : Spills) { 395 E.first->dump(); 396 dbgs() << " user: "; 397 for (auto *I : E.second) 398 I->dump(); 399 } 400 } 401 402 static void dumpAllocas(const SmallVectorImpl<AllocaInfo> &Allocas) { 403 dbgs() << "------------- Allocas --------------\n"; 404 for (const auto &A : Allocas) { 405 A.Alloca->dump(); 406 } 407 } 408 #endif 409 410 namespace { 411 using FieldIDType = size_t; 412 // We cannot rely solely on natural alignment of a type when building a 413 // coroutine frame and if the alignment specified on the Alloca instruction 414 // differs from the natural alignment of the alloca type we will need to insert 415 // padding. 416 class FrameTypeBuilder { 417 private: 418 struct Field { 419 uint64_t Size; 420 uint64_t Offset; 421 Type *Ty; 422 FieldIDType LayoutFieldIndex; 423 Align Alignment; 424 Align TyAlignment; 425 }; 426 427 const DataLayout &DL; 428 LLVMContext &Context; 429 uint64_t StructSize = 0; 430 Align StructAlign; 431 bool IsFinished = false; 432 433 Optional<Align> MaxFrameAlignment; 434 435 SmallVector<Field, 8> Fields; 436 DenseMap<Value*, unsigned> FieldIndexByKey; 437 438 public: 439 FrameTypeBuilder(LLVMContext &Context, const DataLayout &DL, 440 Optional<Align> MaxFrameAlignment) 441 : DL(DL), Context(Context), MaxFrameAlignment(MaxFrameAlignment) {} 442 443 /// Add a field to this structure for the storage of an `alloca` 444 /// instruction. 445 LLVM_NODISCARD FieldIDType addFieldForAlloca(AllocaInst *AI, 446 bool IsHeader = false) { 447 Type *Ty = AI->getAllocatedType(); 448 449 // Make an array type if this is a static array allocation. 450 if (AI->isArrayAllocation()) { 451 if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) 452 Ty = ArrayType::get(Ty, CI->getValue().getZExtValue()); 453 else 454 report_fatal_error("Coroutines cannot handle non static allocas yet"); 455 } 456 457 return addField(Ty, AI->getAlign(), IsHeader); 458 } 459 460 /// We want to put the allocas whose lifetime-ranges are not overlapped 461 /// into one slot of coroutine frame. 462 /// Consider the example at:https://bugs.llvm.org/show_bug.cgi?id=45566 463 /// 464 /// cppcoro::task<void> alternative_paths(bool cond) { 465 /// if (cond) { 466 /// big_structure a; 467 /// process(a); 468 /// co_await something(); 469 /// } else { 470 /// big_structure b; 471 /// process2(b); 472 /// co_await something(); 473 /// } 474 /// } 475 /// 476 /// We want to put variable a and variable b in the same slot to 477 /// reduce the size of coroutine frame. 478 /// 479 /// This function use StackLifetime algorithm to partition the AllocaInsts in 480 /// Spills to non-overlapped sets in order to put Alloca in the same 481 /// non-overlapped set into the same slot in the Coroutine Frame. Then add 482 /// field for the allocas in the same non-overlapped set by using the largest 483 /// type as the field type. 484 /// 485 /// Side Effects: Because We sort the allocas, the order of allocas in the 486 /// frame may be different with the order in the source code. 487 void addFieldForAllocas(const Function &F, FrameDataInfo &FrameData, 488 coro::Shape &Shape); 489 490 /// Add a field to this structure. 491 LLVM_NODISCARD FieldIDType addField(Type *Ty, MaybeAlign FieldAlignment, 492 bool IsHeader = false, 493 bool IsSpillOfValue = false) { 494 assert(!IsFinished && "adding fields to a finished builder"); 495 assert(Ty && "must provide a type for a field"); 496 497 // The field size is always the alloc size of the type. 498 uint64_t FieldSize = DL.getTypeAllocSize(Ty); 499 500 // For an alloca with size=0, we don't need to add a field and they 501 // can just point to any index in the frame. Use index 0. 502 if (FieldSize == 0) { 503 return 0; 504 } 505 506 // The field alignment might not be the type alignment, but we need 507 // to remember the type alignment anyway to build the type. 508 // If we are spilling values we don't need to worry about ABI alignment 509 // concerns. 510 auto ABIAlign = DL.getABITypeAlign(Ty); 511 Align TyAlignment = 512 (IsSpillOfValue && MaxFrameAlignment) 513 ? (*MaxFrameAlignment < ABIAlign ? *MaxFrameAlignment : ABIAlign) 514 : ABIAlign; 515 if (!FieldAlignment) { 516 FieldAlignment = TyAlignment; 517 } 518 519 // Lay out header fields immediately. 520 uint64_t Offset; 521 if (IsHeader) { 522 Offset = alignTo(StructSize, FieldAlignment); 523 StructSize = Offset + FieldSize; 524 525 // Everything else has a flexible offset. 526 } else { 527 Offset = OptimizedStructLayoutField::FlexibleOffset; 528 } 529 530 Fields.push_back({FieldSize, Offset, Ty, 0, *FieldAlignment, TyAlignment}); 531 return Fields.size() - 1; 532 } 533 534 /// Finish the layout and set the body on the given type. 535 void finish(StructType *Ty); 536 537 uint64_t getStructSize() const { 538 assert(IsFinished && "not yet finished!"); 539 return StructSize; 540 } 541 542 Align getStructAlign() const { 543 assert(IsFinished && "not yet finished!"); 544 return StructAlign; 545 } 546 547 FieldIDType getLayoutFieldIndex(FieldIDType Id) const { 548 assert(IsFinished && "not yet finished!"); 549 return Fields[Id].LayoutFieldIndex; 550 } 551 552 Field getLayoutField(FieldIDType Id) const { 553 assert(IsFinished && "not yet finished!"); 554 return Fields[Id]; 555 } 556 }; 557 } // namespace 558 559 void FrameDataInfo::updateLayoutIndex(FrameTypeBuilder &B) { 560 auto Updater = [&](Value *I) { 561 auto Field = B.getLayoutField(getFieldIndex(I)); 562 setFieldIndex(I, Field.LayoutFieldIndex); 563 setAlign(I, Field.Alignment.value()); 564 setOffset(I, Field.Offset); 565 }; 566 LayoutIndexUpdateStarted = true; 567 for (auto &S : Spills) 568 Updater(S.first); 569 for (const auto &A : Allocas) 570 Updater(A.Alloca); 571 LayoutIndexUpdateStarted = false; 572 } 573 574 void FrameTypeBuilder::addFieldForAllocas(const Function &F, 575 FrameDataInfo &FrameData, 576 coro::Shape &Shape) { 577 using AllocaSetType = SmallVector<AllocaInst *, 4>; 578 SmallVector<AllocaSetType, 4> NonOverlapedAllocas; 579 580 // We need to add field for allocas at the end of this function. 581 auto AddFieldForAllocasAtExit = make_scope_exit([&]() { 582 for (auto AllocaList : NonOverlapedAllocas) { 583 auto *LargestAI = *AllocaList.begin(); 584 FieldIDType Id = addFieldForAlloca(LargestAI); 585 for (auto *Alloca : AllocaList) 586 FrameData.setFieldIndex(Alloca, Id); 587 } 588 }); 589 590 if (!Shape.ReuseFrameSlot && !EnableReuseStorageInFrame) { 591 for (const auto &A : FrameData.Allocas) { 592 AllocaInst *Alloca = A.Alloca; 593 NonOverlapedAllocas.emplace_back(AllocaSetType(1, Alloca)); 594 } 595 return; 596 } 597 598 // Because there are pathes from the lifetime.start to coro.end 599 // for each alloca, the liferanges for every alloca is overlaped 600 // in the blocks who contain coro.end and the successor blocks. 601 // So we choose to skip there blocks when we calculates the liferange 602 // for each alloca. It should be reasonable since there shouldn't be uses 603 // in these blocks and the coroutine frame shouldn't be used outside the 604 // coroutine body. 605 // 606 // Note that the user of coro.suspend may not be SwitchInst. However, this 607 // case seems too complex to handle. And it is harmless to skip these 608 // patterns since it just prevend putting the allocas to live in the same 609 // slot. 610 DenseMap<SwitchInst *, BasicBlock *> DefaultSuspendDest; 611 for (auto CoroSuspendInst : Shape.CoroSuspends) { 612 for (auto U : CoroSuspendInst->users()) { 613 if (auto *ConstSWI = dyn_cast<SwitchInst>(U)) { 614 auto *SWI = const_cast<SwitchInst *>(ConstSWI); 615 DefaultSuspendDest[SWI] = SWI->getDefaultDest(); 616 SWI->setDefaultDest(SWI->getSuccessor(1)); 617 } 618 } 619 } 620 621 auto ExtractAllocas = [&]() { 622 AllocaSetType Allocas; 623 Allocas.reserve(FrameData.Allocas.size()); 624 for (const auto &A : FrameData.Allocas) 625 Allocas.push_back(A.Alloca); 626 return Allocas; 627 }; 628 StackLifetime StackLifetimeAnalyzer(F, ExtractAllocas(), 629 StackLifetime::LivenessType::May); 630 StackLifetimeAnalyzer.run(); 631 auto IsAllocaInferenre = [&](const AllocaInst *AI1, const AllocaInst *AI2) { 632 return StackLifetimeAnalyzer.getLiveRange(AI1).overlaps( 633 StackLifetimeAnalyzer.getLiveRange(AI2)); 634 }; 635 auto GetAllocaSize = [&](const AllocaInfo &A) { 636 Optional<TypeSize> RetSize = A.Alloca->getAllocationSizeInBits(DL); 637 assert(RetSize && "Variable Length Arrays (VLA) are not supported.\n"); 638 assert(!RetSize->isScalable() && "Scalable vectors are not yet supported"); 639 return RetSize->getFixedSize(); 640 }; 641 // Put larger allocas in the front. So the larger allocas have higher 642 // priority to merge, which can save more space potentially. Also each 643 // AllocaSet would be ordered. So we can get the largest Alloca in one 644 // AllocaSet easily. 645 sort(FrameData.Allocas, [&](const auto &Iter1, const auto &Iter2) { 646 return GetAllocaSize(Iter1) > GetAllocaSize(Iter2); 647 }); 648 for (const auto &A : FrameData.Allocas) { 649 AllocaInst *Alloca = A.Alloca; 650 bool Merged = false; 651 // Try to find if the Alloca is not inferenced with any existing 652 // NonOverlappedAllocaSet. If it is true, insert the alloca to that 653 // NonOverlappedAllocaSet. 654 for (auto &AllocaSet : NonOverlapedAllocas) { 655 assert(!AllocaSet.empty() && "Processing Alloca Set is not empty.\n"); 656 bool NoInference = none_of(AllocaSet, [&](auto Iter) { 657 return IsAllocaInferenre(Alloca, Iter); 658 }); 659 // If the alignment of A is multiple of the alignment of B, the address 660 // of A should satisfy the requirement for aligning for B. 661 // 662 // There may be other more fine-grained strategies to handle the alignment 663 // infomation during the merging process. But it seems hard to handle 664 // these strategies and benefit little. 665 bool Alignable = [&]() -> bool { 666 auto *LargestAlloca = *AllocaSet.begin(); 667 return LargestAlloca->getAlign().value() % Alloca->getAlign().value() == 668 0; 669 }(); 670 bool CouldMerge = NoInference && Alignable; 671 if (!CouldMerge) 672 continue; 673 AllocaSet.push_back(Alloca); 674 Merged = true; 675 break; 676 } 677 if (!Merged) { 678 NonOverlapedAllocas.emplace_back(AllocaSetType(1, Alloca)); 679 } 680 } 681 // Recover the default target destination for each Switch statement 682 // reserved. 683 for (auto SwitchAndDefaultDest : DefaultSuspendDest) { 684 SwitchInst *SWI = SwitchAndDefaultDest.first; 685 BasicBlock *DestBB = SwitchAndDefaultDest.second; 686 SWI->setDefaultDest(DestBB); 687 } 688 // This Debug Info could tell us which allocas are merged into one slot. 689 LLVM_DEBUG(for (auto &AllocaSet 690 : NonOverlapedAllocas) { 691 if (AllocaSet.size() > 1) { 692 dbgs() << "In Function:" << F.getName() << "\n"; 693 dbgs() << "Find Union Set " 694 << "\n"; 695 dbgs() << "\tAllocas are \n"; 696 for (auto Alloca : AllocaSet) 697 dbgs() << "\t\t" << *Alloca << "\n"; 698 } 699 }); 700 } 701 702 void FrameTypeBuilder::finish(StructType *Ty) { 703 assert(!IsFinished && "already finished!"); 704 705 // Prepare the optimal-layout field array. 706 // The Id in the layout field is a pointer to our Field for it. 707 SmallVector<OptimizedStructLayoutField, 8> LayoutFields; 708 LayoutFields.reserve(Fields.size()); 709 for (auto &Field : Fields) { 710 LayoutFields.emplace_back(&Field, Field.Size, Field.Alignment, 711 Field.Offset); 712 } 713 714 // Perform layout. 715 auto SizeAndAlign = performOptimizedStructLayout(LayoutFields); 716 StructSize = SizeAndAlign.first; 717 StructAlign = SizeAndAlign.second; 718 719 auto getField = [](const OptimizedStructLayoutField &LayoutField) -> Field & { 720 return *static_cast<Field *>(const_cast<void*>(LayoutField.Id)); 721 }; 722 723 // We need to produce a packed struct type if there's a field whose 724 // assigned offset isn't a multiple of its natural type alignment. 725 bool Packed = [&] { 726 for (auto &LayoutField : LayoutFields) { 727 auto &F = getField(LayoutField); 728 if (!isAligned(F.TyAlignment, LayoutField.Offset)) 729 return true; 730 } 731 return false; 732 }(); 733 734 // Build the struct body. 735 SmallVector<Type*, 16> FieldTypes; 736 FieldTypes.reserve(LayoutFields.size() * 3 / 2); 737 uint64_t LastOffset = 0; 738 for (auto &LayoutField : LayoutFields) { 739 auto &F = getField(LayoutField); 740 741 auto Offset = LayoutField.Offset; 742 743 // Add a padding field if there's a padding gap and we're either 744 // building a packed struct or the padding gap is more than we'd 745 // get from aligning to the field type's natural alignment. 746 assert(Offset >= LastOffset); 747 if (Offset != LastOffset) { 748 if (Packed || alignTo(LastOffset, F.TyAlignment) != Offset) 749 FieldTypes.push_back(ArrayType::get(Type::getInt8Ty(Context), 750 Offset - LastOffset)); 751 } 752 753 F.Offset = Offset; 754 F.LayoutFieldIndex = FieldTypes.size(); 755 756 FieldTypes.push_back(F.Ty); 757 LastOffset = Offset + F.Size; 758 } 759 760 Ty->setBody(FieldTypes, Packed); 761 762 #ifndef NDEBUG 763 // Check that the IR layout matches the offsets we expect. 764 auto Layout = DL.getStructLayout(Ty); 765 for (auto &F : Fields) { 766 assert(Ty->getElementType(F.LayoutFieldIndex) == F.Ty); 767 assert(Layout->getElementOffset(F.LayoutFieldIndex) == F.Offset); 768 } 769 #endif 770 771 IsFinished = true; 772 } 773 774 static void cacheDIVar(FrameDataInfo &FrameData, 775 DenseMap<Value *, DILocalVariable *> &DIVarCache) { 776 for (auto *V : FrameData.getAllDefs()) { 777 if (DIVarCache.find(V) != DIVarCache.end()) 778 continue; 779 780 auto DDIs = FindDbgDeclareUses(V); 781 auto *I = llvm::find_if(DDIs, [](DbgDeclareInst *DDI) { 782 return DDI->getExpression()->getNumElements() == 0; 783 }); 784 if (I != DDIs.end()) 785 DIVarCache.insert({V, (*I)->getVariable()}); 786 } 787 } 788 789 /// Create name for Type. It uses MDString to store new created string to 790 /// avoid memory leak. 791 static StringRef solveTypeName(Type *Ty) { 792 if (Ty->isIntegerTy()) { 793 // The longest name in common may be '__int_128', which has 9 bits. 794 SmallString<16> Buffer; 795 raw_svector_ostream OS(Buffer); 796 OS << "__int_" << cast<IntegerType>(Ty)->getBitWidth(); 797 auto *MDName = MDString::get(Ty->getContext(), OS.str()); 798 return MDName->getString(); 799 } 800 801 if (Ty->isFloatingPointTy()) { 802 if (Ty->isFloatTy()) 803 return "__float_"; 804 if (Ty->isDoubleTy()) 805 return "__double_"; 806 return "__floating_type_"; 807 } 808 809 if (Ty->isPointerTy()) { 810 auto *PtrTy = cast<PointerType>(Ty); 811 Type *PointeeTy = PtrTy->getElementType(); 812 auto Name = solveTypeName(PointeeTy); 813 if (Name == "UnknownType") 814 return "PointerType"; 815 SmallString<16> Buffer; 816 Twine(Name + "_Ptr").toStringRef(Buffer); 817 auto *MDName = MDString::get(Ty->getContext(), Buffer.str()); 818 return MDName->getString(); 819 } 820 821 if (Ty->isStructTy()) { 822 if (!cast<StructType>(Ty)->hasName()) 823 return "__LiteralStructType_"; 824 825 auto Name = Ty->getStructName(); 826 827 SmallString<16> Buffer(Name); 828 for_each(Buffer, [](auto &Iter) { 829 if (Iter == '.' || Iter == ':') 830 Iter = '_'; 831 }); 832 auto *MDName = MDString::get(Ty->getContext(), Buffer.str()); 833 return MDName->getString(); 834 } 835 836 return "UnknownType"; 837 } 838 839 static DIType *solveDIType(DIBuilder &Builder, Type *Ty, 840 const DataLayout &Layout, DIScope *Scope, 841 unsigned LineNum, 842 DenseMap<Type *, DIType *> &DITypeCache) { 843 if (DIType *DT = DITypeCache.lookup(Ty)) 844 return DT; 845 846 StringRef Name = solveTypeName(Ty); 847 848 DIType *RetType = nullptr; 849 850 if (Ty->isIntegerTy()) { 851 auto BitWidth = cast<IntegerType>(Ty)->getBitWidth(); 852 RetType = Builder.createBasicType(Name, BitWidth, dwarf::DW_ATE_signed, 853 llvm::DINode::FlagArtificial); 854 } else if (Ty->isFloatingPointTy()) { 855 RetType = Builder.createBasicType(Name, Layout.getTypeSizeInBits(Ty), 856 dwarf::DW_ATE_float, 857 llvm::DINode::FlagArtificial); 858 } else if (Ty->isPointerTy()) { 859 // Construct BasicType instead of PointerType to avoid infinite 860 // search problem. 861 // For example, we would be in trouble if we traverse recursively: 862 // 863 // struct Node { 864 // Node* ptr; 865 // }; 866 RetType = Builder.createBasicType(Name, Layout.getTypeSizeInBits(Ty), 867 dwarf::DW_ATE_address, 868 llvm::DINode::FlagArtificial); 869 } else if (Ty->isStructTy()) { 870 auto *DIStruct = Builder.createStructType( 871 Scope, Name, Scope->getFile(), LineNum, Layout.getTypeSizeInBits(Ty), 872 Layout.getPrefTypeAlignment(Ty), llvm::DINode::FlagArtificial, nullptr, 873 llvm::DINodeArray()); 874 875 auto *StructTy = cast<StructType>(Ty); 876 SmallVector<Metadata *, 16> Elements; 877 for (unsigned I = 0; I < StructTy->getNumElements(); I++) { 878 DIType *DITy = solveDIType(Builder, StructTy->getElementType(I), Layout, 879 Scope, LineNum, DITypeCache); 880 assert(DITy); 881 Elements.push_back(Builder.createMemberType( 882 Scope, DITy->getName(), Scope->getFile(), LineNum, 883 DITy->getSizeInBits(), DITy->getAlignInBits(), 884 Layout.getStructLayout(StructTy)->getElementOffsetInBits(I), 885 llvm::DINode::FlagArtificial, DITy)); 886 } 887 888 Builder.replaceArrays(DIStruct, Builder.getOrCreateArray(Elements)); 889 890 RetType = DIStruct; 891 } else { 892 LLVM_DEBUG(dbgs() << "Unresolved Type: " << *Ty << "\n";); 893 SmallString<32> Buffer; 894 raw_svector_ostream OS(Buffer); 895 OS << Name.str() << "_" << Layout.getTypeSizeInBits(Ty); 896 RetType = Builder.createBasicType(OS.str(), Layout.getTypeSizeInBits(Ty), 897 dwarf::DW_ATE_address, 898 llvm::DINode::FlagArtificial); 899 } 900 901 DITypeCache.insert({Ty, RetType}); 902 return RetType; 903 } 904 905 /// Build artificial debug info for C++ coroutine frames to allow users to 906 /// inspect the contents of the frame directly 907 /// 908 /// Create Debug information for coroutine frame with debug name "__coro_frame". 909 /// The debug information for the fields of coroutine frame is constructed from 910 /// the following way: 911 /// 1. For all the value in the Frame, we search the use of dbg.declare to find 912 /// the corresponding debug variables for the value. If we can find the 913 /// debug variable, we can get full and accurate debug information. 914 /// 2. If we can't get debug information in step 1 and 2, we could only try to 915 /// build the DIType by Type. We did this in solveDIType. We only handle 916 /// integer, float, double, integer type and struct type for now. 917 static void buildFrameDebugInfo(Function &F, coro::Shape &Shape, 918 FrameDataInfo &FrameData) { 919 DISubprogram *DIS = F.getSubprogram(); 920 // If there is no DISubprogram for F, it implies the Function are not compiled 921 // with debug info. So we also don't need to generate debug info for the frame 922 // neither. 923 if (!DIS || !DIS->getUnit() || 924 !dwarf::isCPlusPlus( 925 (dwarf::SourceLanguage)DIS->getUnit()->getSourceLanguage())) 926 return; 927 928 assert(Shape.ABI == coro::ABI::Switch && 929 "We could only build debug infomation for C++ coroutine now.\n"); 930 931 DIBuilder DBuilder(*F.getParent(), /*AllowUnresolved*/ false); 932 933 AllocaInst *PromiseAlloca = Shape.getPromiseAlloca(); 934 assert(PromiseAlloca && 935 "Coroutine with switch ABI should own Promise alloca"); 936 937 TinyPtrVector<DbgDeclareInst *> DIs = FindDbgDeclareUses(PromiseAlloca); 938 if (DIs.empty()) 939 return; 940 941 DbgDeclareInst *PromiseDDI = DIs.front(); 942 DILocalVariable *PromiseDIVariable = PromiseDDI->getVariable(); 943 DILocalScope *PromiseDIScope = PromiseDIVariable->getScope(); 944 DIFile *DFile = PromiseDIScope->getFile(); 945 DILocation *DILoc = PromiseDDI->getDebugLoc().get(); 946 unsigned LineNum = PromiseDIVariable->getLine(); 947 948 DICompositeType *FrameDITy = DBuilder.createStructType( 949 DIS, "__coro_frame_ty", DFile, LineNum, Shape.FrameSize * 8, 950 Shape.FrameAlign.value() * 8, llvm::DINode::FlagArtificial, nullptr, 951 llvm::DINodeArray()); 952 StructType *FrameTy = Shape.FrameTy; 953 SmallVector<Metadata *, 16> Elements; 954 DataLayout Layout = F.getParent()->getDataLayout(); 955 956 DenseMap<Value *, DILocalVariable *> DIVarCache; 957 cacheDIVar(FrameData, DIVarCache); 958 959 unsigned ResumeIndex = coro::Shape::SwitchFieldIndex::Resume; 960 unsigned DestroyIndex = coro::Shape::SwitchFieldIndex::Destroy; 961 unsigned IndexIndex = Shape.SwitchLowering.IndexField; 962 963 DenseMap<unsigned, StringRef> NameCache; 964 NameCache.insert({ResumeIndex, "__resume_fn"}); 965 NameCache.insert({DestroyIndex, "__destroy_fn"}); 966 NameCache.insert({IndexIndex, "__coro_index"}); 967 968 Type *ResumeFnTy = FrameTy->getElementType(ResumeIndex), 969 *DestroyFnTy = FrameTy->getElementType(DestroyIndex), 970 *IndexTy = FrameTy->getElementType(IndexIndex); 971 972 DenseMap<unsigned, DIType *> TyCache; 973 TyCache.insert({ResumeIndex, 974 DBuilder.createBasicType("__resume_fn", 975 Layout.getTypeSizeInBits(ResumeFnTy), 976 dwarf::DW_ATE_address)}); 977 TyCache.insert( 978 {DestroyIndex, DBuilder.createBasicType( 979 "__destroy_fn", Layout.getTypeSizeInBits(DestroyFnTy), 980 dwarf::DW_ATE_address)}); 981 982 /// FIXME: If we fill the field `SizeInBits` with the actual size of 983 /// __coro_index in bits, then __coro_index wouldn't show in the debugger. 984 TyCache.insert({IndexIndex, DBuilder.createBasicType( 985 "__coro_index", 986 (Layout.getTypeSizeInBits(IndexTy) < 8) 987 ? 8 988 : Layout.getTypeSizeInBits(IndexTy), 989 dwarf::DW_ATE_unsigned_char)}); 990 991 for (auto *V : FrameData.getAllDefs()) { 992 if (DIVarCache.find(V) == DIVarCache.end()) 993 continue; 994 995 auto Index = FrameData.getFieldIndex(V); 996 997 NameCache.insert({Index, DIVarCache[V]->getName()}); 998 TyCache.insert({Index, DIVarCache[V]->getType()}); 999 } 1000 1001 // Cache from index to (Align, Offset Pair) 1002 DenseMap<unsigned, std::pair<unsigned, unsigned>> OffsetCache; 1003 // The Align and Offset of Resume function and Destroy function are fixed. 1004 OffsetCache.insert({ResumeIndex, {8, 0}}); 1005 OffsetCache.insert({DestroyIndex, {8, 8}}); 1006 OffsetCache.insert( 1007 {IndexIndex, 1008 {Shape.SwitchLowering.IndexAlign, Shape.SwitchLowering.IndexOffset}}); 1009 1010 for (auto *V : FrameData.getAllDefs()) { 1011 auto Index = FrameData.getFieldIndex(V); 1012 1013 OffsetCache.insert( 1014 {Index, {FrameData.getAlign(V), FrameData.getOffset(V)}}); 1015 } 1016 1017 DenseMap<Type *, DIType *> DITypeCache; 1018 // This counter is used to avoid same type names. e.g., there would be 1019 // many i32 and i64 types in one coroutine. And we would use i32_0 and 1020 // i32_1 to avoid the same type. Since it makes no sense the name of the 1021 // fields confilicts with each other. 1022 unsigned UnknownTypeNum = 0; 1023 for (unsigned Index = 0; Index < FrameTy->getNumElements(); Index++) { 1024 if (OffsetCache.find(Index) == OffsetCache.end()) 1025 continue; 1026 1027 std::string Name; 1028 uint64_t SizeInBits; 1029 uint32_t AlignInBits; 1030 uint64_t OffsetInBits; 1031 DIType *DITy = nullptr; 1032 1033 Type *Ty = FrameTy->getElementType(Index); 1034 assert(Ty->isSized() && "We can't handle type which is not sized.\n"); 1035 SizeInBits = Layout.getTypeSizeInBits(Ty).getFixedSize(); 1036 AlignInBits = OffsetCache[Index].first * 8; 1037 OffsetInBits = OffsetCache[Index].second * 8; 1038 1039 if (NameCache.find(Index) != NameCache.end()) { 1040 Name = NameCache[Index].str(); 1041 DITy = TyCache[Index]; 1042 } else { 1043 DITy = solveDIType(DBuilder, Ty, Layout, FrameDITy, LineNum, DITypeCache); 1044 assert(DITy && "SolveDIType shouldn't return nullptr.\n"); 1045 Name = DITy->getName().str(); 1046 Name += "_" + std::to_string(UnknownTypeNum); 1047 UnknownTypeNum++; 1048 } 1049 1050 Elements.push_back(DBuilder.createMemberType( 1051 FrameDITy, Name, DFile, LineNum, SizeInBits, AlignInBits, OffsetInBits, 1052 llvm::DINode::FlagArtificial, DITy)); 1053 } 1054 1055 DBuilder.replaceArrays(FrameDITy, DBuilder.getOrCreateArray(Elements)); 1056 1057 auto *FrameDIVar = DBuilder.createAutoVariable(PromiseDIScope, "__coro_frame", 1058 DFile, LineNum, FrameDITy, 1059 true, DINode::FlagArtificial); 1060 assert(FrameDIVar->isValidLocationForIntrinsic(PromiseDDI->getDebugLoc())); 1061 1062 // Subprogram would have ContainedNodes field which records the debug 1063 // variables it contained. So we need to add __coro_frame to the 1064 // ContainedNodes of it. 1065 // 1066 // If we don't add __coro_frame to the RetainedNodes, user may get 1067 // `no symbol __coro_frame in context` rather than `__coro_frame` 1068 // is optimized out, which is more precise. 1069 if (auto *SubProgram = dyn_cast<DISubprogram>(PromiseDIScope)) { 1070 auto RetainedNodes = SubProgram->getRetainedNodes(); 1071 SmallVector<Metadata *, 32> RetainedNodesVec(RetainedNodes.begin(), 1072 RetainedNodes.end()); 1073 RetainedNodesVec.push_back(FrameDIVar); 1074 SubProgram->replaceOperandWith( 1075 7, (MDTuple::get(F.getContext(), RetainedNodesVec))); 1076 } 1077 1078 DBuilder.insertDeclare(Shape.FramePtr, FrameDIVar, 1079 DBuilder.createExpression(), DILoc, 1080 Shape.FramePtr->getNextNode()); 1081 } 1082 1083 // Build a struct that will keep state for an active coroutine. 1084 // struct f.frame { 1085 // ResumeFnTy ResumeFnAddr; 1086 // ResumeFnTy DestroyFnAddr; 1087 // int ResumeIndex; 1088 // ... promise (if present) ... 1089 // ... spills ... 1090 // }; 1091 static StructType *buildFrameType(Function &F, coro::Shape &Shape, 1092 FrameDataInfo &FrameData) { 1093 LLVMContext &C = F.getContext(); 1094 const DataLayout &DL = F.getParent()->getDataLayout(); 1095 StructType *FrameTy = [&] { 1096 SmallString<32> Name(F.getName()); 1097 Name.append(".Frame"); 1098 return StructType::create(C, Name); 1099 }(); 1100 1101 // We will use this value to cap the alignment of spilled values. 1102 Optional<Align> MaxFrameAlignment; 1103 if (Shape.ABI == coro::ABI::Async) 1104 MaxFrameAlignment = Shape.AsyncLowering.getContextAlignment(); 1105 FrameTypeBuilder B(C, DL, MaxFrameAlignment); 1106 1107 AllocaInst *PromiseAlloca = Shape.getPromiseAlloca(); 1108 Optional<FieldIDType> SwitchIndexFieldId; 1109 1110 if (Shape.ABI == coro::ABI::Switch) { 1111 auto *FramePtrTy = FrameTy->getPointerTo(); 1112 auto *FnTy = FunctionType::get(Type::getVoidTy(C), FramePtrTy, 1113 /*IsVarArg=*/false); 1114 auto *FnPtrTy = FnTy->getPointerTo(); 1115 1116 // Add header fields for the resume and destroy functions. 1117 // We can rely on these being perfectly packed. 1118 (void)B.addField(FnPtrTy, None, /*header*/ true); 1119 (void)B.addField(FnPtrTy, None, /*header*/ true); 1120 1121 // PromiseAlloca field needs to be explicitly added here because it's 1122 // a header field with a fixed offset based on its alignment. Hence it 1123 // needs special handling and cannot be added to FrameData.Allocas. 1124 if (PromiseAlloca) 1125 FrameData.setFieldIndex( 1126 PromiseAlloca, B.addFieldForAlloca(PromiseAlloca, /*header*/ true)); 1127 1128 // Add a field to store the suspend index. This doesn't need to 1129 // be in the header. 1130 unsigned IndexBits = std::max(1U, Log2_64_Ceil(Shape.CoroSuspends.size())); 1131 Type *IndexType = Type::getIntNTy(C, IndexBits); 1132 1133 SwitchIndexFieldId = B.addField(IndexType, None); 1134 } else { 1135 assert(PromiseAlloca == nullptr && "lowering doesn't support promises"); 1136 } 1137 1138 // Because multiple allocas may own the same field slot, 1139 // we add allocas to field here. 1140 B.addFieldForAllocas(F, FrameData, Shape); 1141 // Add PromiseAlloca to Allocas list so that 1142 // 1. updateLayoutIndex could update its index after 1143 // `performOptimizedStructLayout` 1144 // 2. it is processed in insertSpills. 1145 if (Shape.ABI == coro::ABI::Switch && PromiseAlloca) 1146 // We assume that the promise alloca won't be modified before 1147 // CoroBegin and no alias will be create before CoroBegin. 1148 FrameData.Allocas.emplace_back( 1149 PromiseAlloca, DenseMap<Instruction *, llvm::Optional<APInt>>{}, false); 1150 // Create an entry for every spilled value. 1151 for (auto &S : FrameData.Spills) { 1152 Type *FieldType = S.first->getType(); 1153 // For byval arguments, we need to store the pointed value in the frame, 1154 // instead of the pointer itself. 1155 if (const Argument *A = dyn_cast<Argument>(S.first)) 1156 if (A->hasByValAttr()) 1157 FieldType = A->getParamByValType(); 1158 FieldIDType Id = 1159 B.addField(FieldType, None, false /*header*/, true /*IsSpillOfValue*/); 1160 FrameData.setFieldIndex(S.first, Id); 1161 } 1162 1163 B.finish(FrameTy); 1164 FrameData.updateLayoutIndex(B); 1165 Shape.FrameAlign = B.getStructAlign(); 1166 Shape.FrameSize = B.getStructSize(); 1167 1168 switch (Shape.ABI) { 1169 case coro::ABI::Switch: { 1170 // In the switch ABI, remember the switch-index field. 1171 auto IndexField = B.getLayoutField(*SwitchIndexFieldId); 1172 Shape.SwitchLowering.IndexField = IndexField.LayoutFieldIndex; 1173 Shape.SwitchLowering.IndexAlign = IndexField.Alignment.value(); 1174 Shape.SwitchLowering.IndexOffset = IndexField.Offset; 1175 1176 // Also round the frame size up to a multiple of its alignment, as is 1177 // generally expected in C/C++. 1178 Shape.FrameSize = alignTo(Shape.FrameSize, Shape.FrameAlign); 1179 break; 1180 } 1181 1182 // In the retcon ABI, remember whether the frame is inline in the storage. 1183 case coro::ABI::Retcon: 1184 case coro::ABI::RetconOnce: { 1185 auto Id = Shape.getRetconCoroId(); 1186 Shape.RetconLowering.IsFrameInlineInStorage 1187 = (B.getStructSize() <= Id->getStorageSize() && 1188 B.getStructAlign() <= Id->getStorageAlignment()); 1189 break; 1190 } 1191 case coro::ABI::Async: { 1192 Shape.AsyncLowering.FrameOffset = 1193 alignTo(Shape.AsyncLowering.ContextHeaderSize, Shape.FrameAlign); 1194 // Also make the final context size a multiple of the context alignment to 1195 // make allocation easier for allocators. 1196 Shape.AsyncLowering.ContextSize = 1197 alignTo(Shape.AsyncLowering.FrameOffset + Shape.FrameSize, 1198 Shape.AsyncLowering.getContextAlignment()); 1199 if (Shape.AsyncLowering.getContextAlignment() < Shape.FrameAlign) { 1200 report_fatal_error( 1201 "The alignment requirment of frame variables cannot be higher than " 1202 "the alignment of the async function context"); 1203 } 1204 break; 1205 } 1206 } 1207 1208 return FrameTy; 1209 } 1210 1211 // We use a pointer use visitor to track how an alloca is being used. 1212 // The goal is to be able to answer the following three questions: 1213 // 1. Should this alloca be allocated on the frame instead. 1214 // 2. Could the content of the alloca be modified prior to CoroBegn, which would 1215 // require copying the data from alloca to the frame after CoroBegin. 1216 // 3. Is there any alias created for this alloca prior to CoroBegin, but used 1217 // after CoroBegin. In that case, we will need to recreate the alias after 1218 // CoroBegin based off the frame. To answer question 1, we track two things: 1219 // a. List of all BasicBlocks that use this alloca or any of the aliases of 1220 // the alloca. In the end, we check if there exists any two basic blocks that 1221 // cross suspension points. If so, this alloca must be put on the frame. b. 1222 // Whether the alloca or any alias of the alloca is escaped at some point, 1223 // either by storing the address somewhere, or the address is used in a 1224 // function call that might capture. If it's ever escaped, this alloca must be 1225 // put on the frame conservatively. 1226 // To answer quetion 2, we track through the variable MayWriteBeforeCoroBegin. 1227 // Whenever a potential write happens, either through a store instruction, a 1228 // function call or any of the memory intrinsics, we check whether this 1229 // instruction is prior to CoroBegin. To answer question 3, we track the offsets 1230 // of all aliases created for the alloca prior to CoroBegin but used after 1231 // CoroBegin. llvm::Optional is used to be able to represent the case when the 1232 // offset is unknown (e.g. when you have a PHINode that takes in different 1233 // offset values). We cannot handle unknown offsets and will assert. This is the 1234 // potential issue left out. An ideal solution would likely require a 1235 // significant redesign. 1236 namespace { 1237 struct AllocaUseVisitor : PtrUseVisitor<AllocaUseVisitor> { 1238 using Base = PtrUseVisitor<AllocaUseVisitor>; 1239 AllocaUseVisitor(const DataLayout &DL, const DominatorTree &DT, 1240 const CoroBeginInst &CB, const SuspendCrossingInfo &Checker, 1241 bool ShouldUseLifetimeStartInfo) 1242 : PtrUseVisitor(DL), DT(DT), CoroBegin(CB), Checker(Checker), 1243 ShouldUseLifetimeStartInfo(ShouldUseLifetimeStartInfo) {} 1244 1245 void visit(Instruction &I) { 1246 Users.insert(&I); 1247 Base::visit(I); 1248 // If the pointer is escaped prior to CoroBegin, we have to assume it would 1249 // be written into before CoroBegin as well. 1250 if (PI.isEscaped() && !DT.dominates(&CoroBegin, PI.getEscapingInst())) { 1251 MayWriteBeforeCoroBegin = true; 1252 } 1253 } 1254 // We need to provide this overload as PtrUseVisitor uses a pointer based 1255 // visiting function. 1256 void visit(Instruction *I) { return visit(*I); } 1257 1258 void visitPHINode(PHINode &I) { 1259 enqueueUsers(I); 1260 handleAlias(I); 1261 } 1262 1263 void visitSelectInst(SelectInst &I) { 1264 enqueueUsers(I); 1265 handleAlias(I); 1266 } 1267 1268 void visitStoreInst(StoreInst &SI) { 1269 // Regardless whether the alias of the alloca is the value operand or the 1270 // pointer operand, we need to assume the alloca is been written. 1271 handleMayWrite(SI); 1272 1273 if (SI.getValueOperand() != U->get()) 1274 return; 1275 1276 // We are storing the pointer into a memory location, potentially escaping. 1277 // As an optimization, we try to detect simple cases where it doesn't 1278 // actually escape, for example: 1279 // %ptr = alloca .. 1280 // %addr = alloca .. 1281 // store %ptr, %addr 1282 // %x = load %addr 1283 // .. 1284 // If %addr is only used by loading from it, we could simply treat %x as 1285 // another alias of %ptr, and not considering %ptr being escaped. 1286 auto IsSimpleStoreThenLoad = [&]() { 1287 auto *AI = dyn_cast<AllocaInst>(SI.getPointerOperand()); 1288 // If the memory location we are storing to is not an alloca, it 1289 // could be an alias of some other memory locations, which is difficult 1290 // to analyze. 1291 if (!AI) 1292 return false; 1293 // StoreAliases contains aliases of the memory location stored into. 1294 SmallVector<Instruction *, 4> StoreAliases = {AI}; 1295 while (!StoreAliases.empty()) { 1296 Instruction *I = StoreAliases.pop_back_val(); 1297 for (User *U : I->users()) { 1298 // If we are loading from the memory location, we are creating an 1299 // alias of the original pointer. 1300 if (auto *LI = dyn_cast<LoadInst>(U)) { 1301 enqueueUsers(*LI); 1302 handleAlias(*LI); 1303 continue; 1304 } 1305 // If we are overriding the memory location, the pointer certainly 1306 // won't escape. 1307 if (auto *S = dyn_cast<StoreInst>(U)) 1308 if (S->getPointerOperand() == I) 1309 continue; 1310 if (auto *II = dyn_cast<IntrinsicInst>(U)) 1311 if (II->isLifetimeStartOrEnd()) 1312 continue; 1313 // BitCastInst creats aliases of the memory location being stored 1314 // into. 1315 if (auto *BI = dyn_cast<BitCastInst>(U)) { 1316 StoreAliases.push_back(BI); 1317 continue; 1318 } 1319 return false; 1320 } 1321 } 1322 1323 return true; 1324 }; 1325 1326 if (!IsSimpleStoreThenLoad()) 1327 PI.setEscaped(&SI); 1328 } 1329 1330 // All mem intrinsics modify the data. 1331 void visitMemIntrinsic(MemIntrinsic &MI) { handleMayWrite(MI); } 1332 1333 void visitBitCastInst(BitCastInst &BC) { 1334 Base::visitBitCastInst(BC); 1335 handleAlias(BC); 1336 } 1337 1338 void visitAddrSpaceCastInst(AddrSpaceCastInst &ASC) { 1339 Base::visitAddrSpaceCastInst(ASC); 1340 handleAlias(ASC); 1341 } 1342 1343 void visitGetElementPtrInst(GetElementPtrInst &GEPI) { 1344 // The base visitor will adjust Offset accordingly. 1345 Base::visitGetElementPtrInst(GEPI); 1346 handleAlias(GEPI); 1347 } 1348 1349 void visitIntrinsicInst(IntrinsicInst &II) { 1350 // When we found the lifetime markers refers to a 1351 // subrange of the original alloca, ignore the lifetime 1352 // markers to avoid misleading the analysis. 1353 if (II.getIntrinsicID() != Intrinsic::lifetime_start || !IsOffsetKnown || 1354 !Offset.isZero()) 1355 return Base::visitIntrinsicInst(II); 1356 LifetimeStarts.insert(&II); 1357 } 1358 1359 void visitCallBase(CallBase &CB) { 1360 for (unsigned Op = 0, OpCount = CB.arg_size(); Op < OpCount; ++Op) 1361 if (U->get() == CB.getArgOperand(Op) && !CB.doesNotCapture(Op)) 1362 PI.setEscaped(&CB); 1363 handleMayWrite(CB); 1364 } 1365 1366 bool getShouldLiveOnFrame() const { 1367 if (!ShouldLiveOnFrame) 1368 ShouldLiveOnFrame = computeShouldLiveOnFrame(); 1369 return ShouldLiveOnFrame.getValue(); 1370 } 1371 1372 bool getMayWriteBeforeCoroBegin() const { return MayWriteBeforeCoroBegin; } 1373 1374 DenseMap<Instruction *, llvm::Optional<APInt>> getAliasesCopy() const { 1375 assert(getShouldLiveOnFrame() && "This method should only be called if the " 1376 "alloca needs to live on the frame."); 1377 for (const auto &P : AliasOffetMap) 1378 if (!P.second) 1379 report_fatal_error("Unable to handle an alias with unknown offset " 1380 "created before CoroBegin."); 1381 return AliasOffetMap; 1382 } 1383 1384 private: 1385 const DominatorTree &DT; 1386 const CoroBeginInst &CoroBegin; 1387 const SuspendCrossingInfo &Checker; 1388 // All alias to the original AllocaInst, created before CoroBegin and used 1389 // after CoroBegin. Each entry contains the instruction and the offset in the 1390 // original Alloca. They need to be recreated after CoroBegin off the frame. 1391 DenseMap<Instruction *, llvm::Optional<APInt>> AliasOffetMap{}; 1392 SmallPtrSet<Instruction *, 4> Users{}; 1393 SmallPtrSet<IntrinsicInst *, 2> LifetimeStarts{}; 1394 bool MayWriteBeforeCoroBegin{false}; 1395 bool ShouldUseLifetimeStartInfo{true}; 1396 1397 mutable llvm::Optional<bool> ShouldLiveOnFrame{}; 1398 1399 bool computeShouldLiveOnFrame() const { 1400 // If lifetime information is available, we check it first since it's 1401 // more precise. We look at every pair of lifetime.start intrinsic and 1402 // every basic block that uses the pointer to see if they cross suspension 1403 // points. The uses cover both direct uses as well as indirect uses. 1404 if (ShouldUseLifetimeStartInfo && !LifetimeStarts.empty()) { 1405 for (auto *I : Users) 1406 for (auto *S : LifetimeStarts) 1407 if (Checker.isDefinitionAcrossSuspend(*S, I)) 1408 return true; 1409 return false; 1410 } 1411 // FIXME: Ideally the isEscaped check should come at the beginning. 1412 // However there are a few loose ends that need to be fixed first before 1413 // we can do that. We need to make sure we are not over-conservative, so 1414 // that the data accessed in-between await_suspend and symmetric transfer 1415 // is always put on the stack, and also data accessed after coro.end is 1416 // always put on the stack (esp the return object). To fix that, we need 1417 // to: 1418 // 1) Potentially treat sret as nocapture in calls 1419 // 2) Special handle the return object and put it on the stack 1420 // 3) Utilize lifetime.end intrinsic 1421 if (PI.isEscaped()) 1422 return true; 1423 1424 for (auto *U1 : Users) 1425 for (auto *U2 : Users) 1426 if (Checker.isDefinitionAcrossSuspend(*U1, U2)) 1427 return true; 1428 1429 return false; 1430 } 1431 1432 void handleMayWrite(const Instruction &I) { 1433 if (!DT.dominates(&CoroBegin, &I)) 1434 MayWriteBeforeCoroBegin = true; 1435 } 1436 1437 bool usedAfterCoroBegin(Instruction &I) { 1438 for (auto &U : I.uses()) 1439 if (DT.dominates(&CoroBegin, U)) 1440 return true; 1441 return false; 1442 } 1443 1444 void handleAlias(Instruction &I) { 1445 // We track all aliases created prior to CoroBegin but used after. 1446 // These aliases may need to be recreated after CoroBegin if the alloca 1447 // need to live on the frame. 1448 if (DT.dominates(&CoroBegin, &I) || !usedAfterCoroBegin(I)) 1449 return; 1450 1451 if (!IsOffsetKnown) { 1452 AliasOffetMap[&I].reset(); 1453 } else { 1454 auto Itr = AliasOffetMap.find(&I); 1455 if (Itr == AliasOffetMap.end()) { 1456 AliasOffetMap[&I] = Offset; 1457 } else if (Itr->second.hasValue() && Itr->second.getValue() != Offset) { 1458 // If we have seen two different possible values for this alias, we set 1459 // it to empty. 1460 AliasOffetMap[&I].reset(); 1461 } 1462 } 1463 } 1464 }; 1465 } // namespace 1466 1467 // We need to make room to insert a spill after initial PHIs, but before 1468 // catchswitch instruction. Placing it before violates the requirement that 1469 // catchswitch, like all other EHPads must be the first nonPHI in a block. 1470 // 1471 // Split away catchswitch into a separate block and insert in its place: 1472 // 1473 // cleanuppad <InsertPt> cleanupret. 1474 // 1475 // cleanupret instruction will act as an insert point for the spill. 1476 static Instruction *splitBeforeCatchSwitch(CatchSwitchInst *CatchSwitch) { 1477 BasicBlock *CurrentBlock = CatchSwitch->getParent(); 1478 BasicBlock *NewBlock = CurrentBlock->splitBasicBlock(CatchSwitch); 1479 CurrentBlock->getTerminator()->eraseFromParent(); 1480 1481 auto *CleanupPad = 1482 CleanupPadInst::Create(CatchSwitch->getParentPad(), {}, "", CurrentBlock); 1483 auto *CleanupRet = 1484 CleanupReturnInst::Create(CleanupPad, NewBlock, CurrentBlock); 1485 return CleanupRet; 1486 } 1487 1488 static void createFramePtr(coro::Shape &Shape) { 1489 auto *CB = Shape.CoroBegin; 1490 IRBuilder<> Builder(CB->getNextNode()); 1491 StructType *FrameTy = Shape.FrameTy; 1492 PointerType *FramePtrTy = FrameTy->getPointerTo(); 1493 Shape.FramePtr = 1494 cast<Instruction>(Builder.CreateBitCast(CB, FramePtrTy, "FramePtr")); 1495 } 1496 1497 // Replace all alloca and SSA values that are accessed across suspend points 1498 // with GetElementPointer from coroutine frame + loads and stores. Create an 1499 // AllocaSpillBB that will become the new entry block for the resume parts of 1500 // the coroutine: 1501 // 1502 // %hdl = coro.begin(...) 1503 // whatever 1504 // 1505 // becomes: 1506 // 1507 // %hdl = coro.begin(...) 1508 // %FramePtr = bitcast i8* hdl to %f.frame* 1509 // br label %AllocaSpillBB 1510 // 1511 // AllocaSpillBB: 1512 // ; geps corresponding to allocas that were moved to coroutine frame 1513 // br label PostSpill 1514 // 1515 // PostSpill: 1516 // whatever 1517 // 1518 // 1519 static Instruction *insertSpills(const FrameDataInfo &FrameData, 1520 coro::Shape &Shape) { 1521 auto *CB = Shape.CoroBegin; 1522 LLVMContext &C = CB->getContext(); 1523 IRBuilder<> Builder(C); 1524 StructType *FrameTy = Shape.FrameTy; 1525 Instruction *FramePtr = Shape.FramePtr; 1526 DominatorTree DT(*CB->getFunction()); 1527 SmallDenseMap<llvm::Value *, llvm::AllocaInst *, 4> DbgPtrAllocaCache; 1528 1529 // Create a GEP with the given index into the coroutine frame for the original 1530 // value Orig. Appends an extra 0 index for array-allocas, preserving the 1531 // original type. 1532 auto GetFramePointer = [&](Value *Orig) -> Value * { 1533 FieldIDType Index = FrameData.getFieldIndex(Orig); 1534 SmallVector<Value *, 3> Indices = { 1535 ConstantInt::get(Type::getInt32Ty(C), 0), 1536 ConstantInt::get(Type::getInt32Ty(C), Index), 1537 }; 1538 1539 if (auto *AI = dyn_cast<AllocaInst>(Orig)) { 1540 if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) { 1541 auto Count = CI->getValue().getZExtValue(); 1542 if (Count > 1) { 1543 Indices.push_back(ConstantInt::get(Type::getInt32Ty(C), 0)); 1544 } 1545 } else { 1546 report_fatal_error("Coroutines cannot handle non static allocas yet"); 1547 } 1548 } 1549 1550 auto GEP = cast<GetElementPtrInst>( 1551 Builder.CreateInBoundsGEP(FrameTy, FramePtr, Indices)); 1552 if (isa<AllocaInst>(Orig)) { 1553 // If the type of GEP is not equal to the type of AllocaInst, it implies 1554 // that the AllocaInst may be reused in the Frame slot of other 1555 // AllocaInst. So We cast GEP to the AllocaInst here to re-use 1556 // the Frame storage. 1557 // 1558 // Note: If we change the strategy dealing with alignment, we need to refine 1559 // this casting. 1560 if (GEP->getResultElementType() != Orig->getType()) 1561 return Builder.CreateBitCast(GEP, Orig->getType(), 1562 Orig->getName() + Twine(".cast")); 1563 } 1564 return GEP; 1565 }; 1566 1567 for (auto const &E : FrameData.Spills) { 1568 Value *Def = E.first; 1569 auto SpillAlignment = Align(FrameData.getAlign(Def)); 1570 // Create a store instruction storing the value into the 1571 // coroutine frame. 1572 Instruction *InsertPt = nullptr; 1573 bool NeedToCopyArgPtrValue = false; 1574 if (auto *Arg = dyn_cast<Argument>(Def)) { 1575 // For arguments, we will place the store instruction right after 1576 // the coroutine frame pointer instruction, i.e. bitcast of 1577 // coro.begin from i8* to %f.frame*. 1578 InsertPt = FramePtr->getNextNode(); 1579 1580 // If we're spilling an Argument, make sure we clear 'nocapture' 1581 // from the coroutine function. 1582 Arg->getParent()->removeParamAttr(Arg->getArgNo(), Attribute::NoCapture); 1583 1584 if (Arg->hasByValAttr()) 1585 NeedToCopyArgPtrValue = true; 1586 1587 } else if (auto *CSI = dyn_cast<AnyCoroSuspendInst>(Def)) { 1588 // Don't spill immediately after a suspend; splitting assumes 1589 // that the suspend will be followed by a branch. 1590 InsertPt = CSI->getParent()->getSingleSuccessor()->getFirstNonPHI(); 1591 } else { 1592 auto *I = cast<Instruction>(Def); 1593 if (!DT.dominates(CB, I)) { 1594 // If it is not dominated by CoroBegin, then spill should be 1595 // inserted immediately after CoroFrame is computed. 1596 InsertPt = FramePtr->getNextNode(); 1597 } else if (auto *II = dyn_cast<InvokeInst>(I)) { 1598 // If we are spilling the result of the invoke instruction, split 1599 // the normal edge and insert the spill in the new block. 1600 auto *NewBB = SplitEdge(II->getParent(), II->getNormalDest()); 1601 InsertPt = NewBB->getTerminator(); 1602 } else if (isa<PHINode>(I)) { 1603 // Skip the PHINodes and EH pads instructions. 1604 BasicBlock *DefBlock = I->getParent(); 1605 if (auto *CSI = dyn_cast<CatchSwitchInst>(DefBlock->getTerminator())) 1606 InsertPt = splitBeforeCatchSwitch(CSI); 1607 else 1608 InsertPt = &*DefBlock->getFirstInsertionPt(); 1609 } else { 1610 assert(!I->isTerminator() && "unexpected terminator"); 1611 // For all other values, the spill is placed immediately after 1612 // the definition. 1613 InsertPt = I->getNextNode(); 1614 } 1615 } 1616 1617 auto Index = FrameData.getFieldIndex(Def); 1618 Builder.SetInsertPoint(InsertPt); 1619 auto *G = Builder.CreateConstInBoundsGEP2_32( 1620 FrameTy, FramePtr, 0, Index, Def->getName() + Twine(".spill.addr")); 1621 if (NeedToCopyArgPtrValue) { 1622 // For byval arguments, we need to store the pointed value in the frame, 1623 // instead of the pointer itself. 1624 auto *Value = 1625 Builder.CreateLoad(Def->getType()->getPointerElementType(), Def); 1626 Builder.CreateAlignedStore(Value, G, SpillAlignment); 1627 } else { 1628 Builder.CreateAlignedStore(Def, G, SpillAlignment); 1629 } 1630 1631 BasicBlock *CurrentBlock = nullptr; 1632 Value *CurrentReload = nullptr; 1633 for (auto *U : E.second) { 1634 // If we have not seen the use block, create a load instruction to reload 1635 // the spilled value from the coroutine frame. Populates the Value pointer 1636 // reference provided with the frame GEP. 1637 if (CurrentBlock != U->getParent()) { 1638 CurrentBlock = U->getParent(); 1639 Builder.SetInsertPoint(&*CurrentBlock->getFirstInsertionPt()); 1640 1641 auto *GEP = GetFramePointer(E.first); 1642 GEP->setName(E.first->getName() + Twine(".reload.addr")); 1643 if (NeedToCopyArgPtrValue) 1644 CurrentReload = GEP; 1645 else 1646 CurrentReload = Builder.CreateAlignedLoad( 1647 FrameTy->getElementType(FrameData.getFieldIndex(E.first)), GEP, 1648 SpillAlignment, E.first->getName() + Twine(".reload")); 1649 1650 TinyPtrVector<DbgDeclareInst *> DIs = FindDbgDeclareUses(Def); 1651 for (DbgDeclareInst *DDI : DIs) { 1652 bool AllowUnresolved = false; 1653 // This dbg.declare is preserved for all coro-split function 1654 // fragments. It will be unreachable in the main function, and 1655 // processed by coro::salvageDebugInfo() by CoroCloner. 1656 DIBuilder(*CurrentBlock->getParent()->getParent(), AllowUnresolved) 1657 .insertDeclare(CurrentReload, DDI->getVariable(), 1658 DDI->getExpression(), DDI->getDebugLoc(), 1659 &*Builder.GetInsertPoint()); 1660 // This dbg.declare is for the main function entry point. It 1661 // will be deleted in all coro-split functions. 1662 coro::salvageDebugInfo(DbgPtrAllocaCache, DDI, Shape.ReuseFrameSlot); 1663 } 1664 } 1665 1666 // If we have a single edge PHINode, remove it and replace it with a 1667 // reload from the coroutine frame. (We already took care of multi edge 1668 // PHINodes by rewriting them in the rewritePHIs function). 1669 if (auto *PN = dyn_cast<PHINode>(U)) { 1670 assert(PN->getNumIncomingValues() == 1 && 1671 "unexpected number of incoming " 1672 "values in the PHINode"); 1673 PN->replaceAllUsesWith(CurrentReload); 1674 PN->eraseFromParent(); 1675 continue; 1676 } 1677 1678 // Replace all uses of CurrentValue in the current instruction with 1679 // reload. 1680 U->replaceUsesOfWith(Def, CurrentReload); 1681 } 1682 } 1683 1684 BasicBlock *FramePtrBB = FramePtr->getParent(); 1685 1686 auto SpillBlock = 1687 FramePtrBB->splitBasicBlock(FramePtr->getNextNode(), "AllocaSpillBB"); 1688 SpillBlock->splitBasicBlock(&SpillBlock->front(), "PostSpill"); 1689 Shape.AllocaSpillBlock = SpillBlock; 1690 1691 // retcon and retcon.once lowering assumes all uses have been sunk. 1692 if (Shape.ABI == coro::ABI::Retcon || Shape.ABI == coro::ABI::RetconOnce || 1693 Shape.ABI == coro::ABI::Async) { 1694 // If we found any allocas, replace all of their remaining uses with Geps. 1695 Builder.SetInsertPoint(&SpillBlock->front()); 1696 for (const auto &P : FrameData.Allocas) { 1697 AllocaInst *Alloca = P.Alloca; 1698 auto *G = GetFramePointer(Alloca); 1699 1700 // We are not using ReplaceInstWithInst(P.first, cast<Instruction>(G)) 1701 // here, as we are changing location of the instruction. 1702 G->takeName(Alloca); 1703 Alloca->replaceAllUsesWith(G); 1704 Alloca->eraseFromParent(); 1705 } 1706 return FramePtr; 1707 } 1708 1709 // If we found any alloca, replace all of their remaining uses with GEP 1710 // instructions. To remain debugbility, we replace the uses of allocas for 1711 // dbg.declares and dbg.values with the reload from the frame. 1712 // Note: We cannot replace the alloca with GEP instructions indiscriminately, 1713 // as some of the uses may not be dominated by CoroBegin. 1714 Builder.SetInsertPoint(&Shape.AllocaSpillBlock->front()); 1715 SmallVector<Instruction *, 4> UsersToUpdate; 1716 for (const auto &A : FrameData.Allocas) { 1717 AllocaInst *Alloca = A.Alloca; 1718 UsersToUpdate.clear(); 1719 for (User *U : Alloca->users()) { 1720 auto *I = cast<Instruction>(U); 1721 if (DT.dominates(CB, I)) 1722 UsersToUpdate.push_back(I); 1723 } 1724 if (UsersToUpdate.empty()) 1725 continue; 1726 auto *G = GetFramePointer(Alloca); 1727 G->setName(Alloca->getName() + Twine(".reload.addr")); 1728 1729 SmallVector<DbgVariableIntrinsic *, 4> DIs; 1730 findDbgUsers(DIs, Alloca); 1731 for (auto *DVI : DIs) 1732 DVI->replaceUsesOfWith(Alloca, G); 1733 1734 for (Instruction *I : UsersToUpdate) 1735 I->replaceUsesOfWith(Alloca, G); 1736 } 1737 Builder.SetInsertPoint(FramePtr->getNextNode()); 1738 for (const auto &A : FrameData.Allocas) { 1739 AllocaInst *Alloca = A.Alloca; 1740 if (A.MayWriteBeforeCoroBegin) { 1741 // isEscaped really means potentially modified before CoroBegin. 1742 if (Alloca->isArrayAllocation()) 1743 report_fatal_error( 1744 "Coroutines cannot handle copying of array allocas yet"); 1745 1746 auto *G = GetFramePointer(Alloca); 1747 auto *Value = Builder.CreateLoad(Alloca->getAllocatedType(), Alloca); 1748 Builder.CreateStore(Value, G); 1749 } 1750 // For each alias to Alloca created before CoroBegin but used after 1751 // CoroBegin, we recreate them after CoroBegin by appplying the offset 1752 // to the pointer in the frame. 1753 for (const auto &Alias : A.Aliases) { 1754 auto *FramePtr = GetFramePointer(Alloca); 1755 auto *FramePtrRaw = 1756 Builder.CreateBitCast(FramePtr, Type::getInt8PtrTy(C)); 1757 auto *AliasPtr = Builder.CreateGEP( 1758 Type::getInt8Ty(C), FramePtrRaw, 1759 ConstantInt::get(Type::getInt64Ty(C), Alias.second.getValue())); 1760 auto *AliasPtrTyped = 1761 Builder.CreateBitCast(AliasPtr, Alias.first->getType()); 1762 Alias.first->replaceUsesWithIf( 1763 AliasPtrTyped, [&](Use &U) { return DT.dominates(CB, U); }); 1764 } 1765 } 1766 return FramePtr; 1767 } 1768 1769 // Moves the values in the PHIs in SuccBB that correspong to PredBB into a new 1770 // PHI in InsertedBB. 1771 static void movePHIValuesToInsertedBlock(BasicBlock *SuccBB, 1772 BasicBlock *InsertedBB, 1773 BasicBlock *PredBB, 1774 PHINode *UntilPHI = nullptr) { 1775 auto *PN = cast<PHINode>(&SuccBB->front()); 1776 do { 1777 int Index = PN->getBasicBlockIndex(InsertedBB); 1778 Value *V = PN->getIncomingValue(Index); 1779 PHINode *InputV = PHINode::Create( 1780 V->getType(), 1, V->getName() + Twine(".") + SuccBB->getName(), 1781 &InsertedBB->front()); 1782 InputV->addIncoming(V, PredBB); 1783 PN->setIncomingValue(Index, InputV); 1784 PN = dyn_cast<PHINode>(PN->getNextNode()); 1785 } while (PN != UntilPHI); 1786 } 1787 1788 // Rewrites the PHI Nodes in a cleanuppad. 1789 static void rewritePHIsForCleanupPad(BasicBlock *CleanupPadBB, 1790 CleanupPadInst *CleanupPad) { 1791 // For every incoming edge to a CleanupPad we will create a new block holding 1792 // all incoming values in single-value PHI nodes. We will then create another 1793 // block to act as a dispather (as all unwind edges for related EH blocks 1794 // must be the same). 1795 // 1796 // cleanuppad: 1797 // %2 = phi i32[%0, %catchswitch], [%1, %catch.1] 1798 // %3 = cleanuppad within none [] 1799 // 1800 // It will create: 1801 // 1802 // cleanuppad.corodispatch 1803 // %2 = phi i8[0, %catchswitch], [1, %catch.1] 1804 // %3 = cleanuppad within none [] 1805 // switch i8 % 2, label %unreachable 1806 // [i8 0, label %cleanuppad.from.catchswitch 1807 // i8 1, label %cleanuppad.from.catch.1] 1808 // cleanuppad.from.catchswitch: 1809 // %4 = phi i32 [%0, %catchswitch] 1810 // br %label cleanuppad 1811 // cleanuppad.from.catch.1: 1812 // %6 = phi i32 [%1, %catch.1] 1813 // br %label cleanuppad 1814 // cleanuppad: 1815 // %8 = phi i32 [%4, %cleanuppad.from.catchswitch], 1816 // [%6, %cleanuppad.from.catch.1] 1817 1818 // Unreachable BB, in case switching on an invalid value in the dispatcher. 1819 auto *UnreachBB = BasicBlock::Create( 1820 CleanupPadBB->getContext(), "unreachable", CleanupPadBB->getParent()); 1821 IRBuilder<> Builder(UnreachBB); 1822 Builder.CreateUnreachable(); 1823 1824 // Create a new cleanuppad which will be the dispatcher. 1825 auto *NewCleanupPadBB = 1826 BasicBlock::Create(CleanupPadBB->getContext(), 1827 CleanupPadBB->getName() + Twine(".corodispatch"), 1828 CleanupPadBB->getParent(), CleanupPadBB); 1829 Builder.SetInsertPoint(NewCleanupPadBB); 1830 auto *SwitchType = Builder.getInt8Ty(); 1831 auto *SetDispatchValuePN = 1832 Builder.CreatePHI(SwitchType, pred_size(CleanupPadBB)); 1833 CleanupPad->removeFromParent(); 1834 CleanupPad->insertAfter(SetDispatchValuePN); 1835 auto *SwitchOnDispatch = Builder.CreateSwitch(SetDispatchValuePN, UnreachBB, 1836 pred_size(CleanupPadBB)); 1837 1838 int SwitchIndex = 0; 1839 SmallVector<BasicBlock *, 8> Preds(predecessors(CleanupPadBB)); 1840 for (BasicBlock *Pred : Preds) { 1841 // Create a new cleanuppad and move the PHI values to there. 1842 auto *CaseBB = BasicBlock::Create(CleanupPadBB->getContext(), 1843 CleanupPadBB->getName() + 1844 Twine(".from.") + Pred->getName(), 1845 CleanupPadBB->getParent(), CleanupPadBB); 1846 updatePhiNodes(CleanupPadBB, Pred, CaseBB); 1847 CaseBB->setName(CleanupPadBB->getName() + Twine(".from.") + 1848 Pred->getName()); 1849 Builder.SetInsertPoint(CaseBB); 1850 Builder.CreateBr(CleanupPadBB); 1851 movePHIValuesToInsertedBlock(CleanupPadBB, CaseBB, NewCleanupPadBB); 1852 1853 // Update this Pred to the new unwind point. 1854 setUnwindEdgeTo(Pred->getTerminator(), NewCleanupPadBB); 1855 1856 // Setup the switch in the dispatcher. 1857 auto *SwitchConstant = ConstantInt::get(SwitchType, SwitchIndex); 1858 SetDispatchValuePN->addIncoming(SwitchConstant, Pred); 1859 SwitchOnDispatch->addCase(SwitchConstant, CaseBB); 1860 SwitchIndex++; 1861 } 1862 } 1863 1864 static void cleanupSinglePredPHIs(Function &F) { 1865 SmallVector<PHINode *, 32> Worklist; 1866 for (auto &BB : F) { 1867 for (auto &Phi : BB.phis()) { 1868 if (Phi.getNumIncomingValues() == 1) { 1869 Worklist.push_back(&Phi); 1870 } else 1871 break; 1872 } 1873 } 1874 while (!Worklist.empty()) { 1875 auto *Phi = Worklist.pop_back_val(); 1876 auto *OriginalValue = Phi->getIncomingValue(0); 1877 Phi->replaceAllUsesWith(OriginalValue); 1878 } 1879 } 1880 1881 static void rewritePHIs(BasicBlock &BB) { 1882 // For every incoming edge we will create a block holding all 1883 // incoming values in a single PHI nodes. 1884 // 1885 // loop: 1886 // %n.val = phi i32[%n, %entry], [%inc, %loop] 1887 // 1888 // It will create: 1889 // 1890 // loop.from.entry: 1891 // %n.loop.pre = phi i32 [%n, %entry] 1892 // br %label loop 1893 // loop.from.loop: 1894 // %inc.loop.pre = phi i32 [%inc, %loop] 1895 // br %label loop 1896 // 1897 // After this rewrite, further analysis will ignore any phi nodes with more 1898 // than one incoming edge. 1899 1900 // TODO: Simplify PHINodes in the basic block to remove duplicate 1901 // predecessors. 1902 1903 // Special case for CleanupPad: all EH blocks must have the same unwind edge 1904 // so we need to create an additional "dispatcher" block. 1905 if (auto *CleanupPad = 1906 dyn_cast_or_null<CleanupPadInst>(BB.getFirstNonPHI())) { 1907 SmallVector<BasicBlock *, 8> Preds(predecessors(&BB)); 1908 for (BasicBlock *Pred : Preds) { 1909 if (CatchSwitchInst *CS = 1910 dyn_cast<CatchSwitchInst>(Pred->getTerminator())) { 1911 // CleanupPad with a CatchSwitch predecessor: therefore this is an 1912 // unwind destination that needs to be handle specially. 1913 assert(CS->getUnwindDest() == &BB); 1914 (void)CS; 1915 rewritePHIsForCleanupPad(&BB, CleanupPad); 1916 return; 1917 } 1918 } 1919 } 1920 1921 LandingPadInst *LandingPad = nullptr; 1922 PHINode *ReplPHI = nullptr; 1923 if ((LandingPad = dyn_cast_or_null<LandingPadInst>(BB.getFirstNonPHI()))) { 1924 // ehAwareSplitEdge will clone the LandingPad in all the edge blocks. 1925 // We replace the original landing pad with a PHINode that will collect the 1926 // results from all of them. 1927 ReplPHI = PHINode::Create(LandingPad->getType(), 1, "", LandingPad); 1928 ReplPHI->takeName(LandingPad); 1929 LandingPad->replaceAllUsesWith(ReplPHI); 1930 // We will erase the original landing pad at the end of this function after 1931 // ehAwareSplitEdge cloned it in the transition blocks. 1932 } 1933 1934 SmallVector<BasicBlock *, 8> Preds(predecessors(&BB)); 1935 for (BasicBlock *Pred : Preds) { 1936 auto *IncomingBB = ehAwareSplitEdge(Pred, &BB, LandingPad, ReplPHI); 1937 IncomingBB->setName(BB.getName() + Twine(".from.") + Pred->getName()); 1938 1939 // Stop the moving of values at ReplPHI, as this is either null or the PHI 1940 // that replaced the landing pad. 1941 movePHIValuesToInsertedBlock(&BB, IncomingBB, Pred, ReplPHI); 1942 } 1943 1944 if (LandingPad) { 1945 // Calls to ehAwareSplitEdge function cloned the original lading pad. 1946 // No longer need it. 1947 LandingPad->eraseFromParent(); 1948 } 1949 } 1950 1951 static void rewritePHIs(Function &F) { 1952 SmallVector<BasicBlock *, 8> WorkList; 1953 1954 for (BasicBlock &BB : F) 1955 if (auto *PN = dyn_cast<PHINode>(&BB.front())) 1956 if (PN->getNumIncomingValues() > 1) 1957 WorkList.push_back(&BB); 1958 1959 for (BasicBlock *BB : WorkList) 1960 rewritePHIs(*BB); 1961 } 1962 1963 // Check for instructions that we can recreate on resume as opposed to spill 1964 // the result into a coroutine frame. 1965 static bool materializable(Instruction &V) { 1966 return isa<CastInst>(&V) || isa<GetElementPtrInst>(&V) || 1967 isa<BinaryOperator>(&V) || isa<CmpInst>(&V) || isa<SelectInst>(&V); 1968 } 1969 1970 // Check for structural coroutine intrinsics that should not be spilled into 1971 // the coroutine frame. 1972 static bool isCoroutineStructureIntrinsic(Instruction &I) { 1973 return isa<CoroIdInst>(&I) || isa<CoroSaveInst>(&I) || 1974 isa<CoroSuspendInst>(&I); 1975 } 1976 1977 // For every use of the value that is across suspend point, recreate that value 1978 // after a suspend point. 1979 static void rewriteMaterializableInstructions(IRBuilder<> &IRB, 1980 const SpillInfo &Spills) { 1981 for (const auto &E : Spills) { 1982 Value *Def = E.first; 1983 BasicBlock *CurrentBlock = nullptr; 1984 Instruction *CurrentMaterialization = nullptr; 1985 for (Instruction *U : E.second) { 1986 // If we have not seen this block, materialize the value. 1987 if (CurrentBlock != U->getParent()) { 1988 1989 bool IsInCoroSuspendBlock = isa<AnyCoroSuspendInst>(U); 1990 CurrentBlock = U->getParent(); 1991 auto *InsertBlock = IsInCoroSuspendBlock 1992 ? CurrentBlock->getSinglePredecessor() 1993 : CurrentBlock; 1994 CurrentMaterialization = cast<Instruction>(Def)->clone(); 1995 CurrentMaterialization->setName(Def->getName()); 1996 CurrentMaterialization->insertBefore( 1997 IsInCoroSuspendBlock ? InsertBlock->getTerminator() 1998 : &*InsertBlock->getFirstInsertionPt()); 1999 } 2000 if (auto *PN = dyn_cast<PHINode>(U)) { 2001 assert(PN->getNumIncomingValues() == 1 && 2002 "unexpected number of incoming " 2003 "values in the PHINode"); 2004 PN->replaceAllUsesWith(CurrentMaterialization); 2005 PN->eraseFromParent(); 2006 continue; 2007 } 2008 // Replace all uses of Def in the current instruction with the 2009 // CurrentMaterialization for the block. 2010 U->replaceUsesOfWith(Def, CurrentMaterialization); 2011 } 2012 } 2013 } 2014 2015 // Splits the block at a particular instruction unless it is the first 2016 // instruction in the block with a single predecessor. 2017 static BasicBlock *splitBlockIfNotFirst(Instruction *I, const Twine &Name) { 2018 auto *BB = I->getParent(); 2019 if (&BB->front() == I) { 2020 if (BB->getSinglePredecessor()) { 2021 BB->setName(Name); 2022 return BB; 2023 } 2024 } 2025 return BB->splitBasicBlock(I, Name); 2026 } 2027 2028 // Split above and below a particular instruction so that it 2029 // will be all alone by itself in a block. 2030 static void splitAround(Instruction *I, const Twine &Name) { 2031 splitBlockIfNotFirst(I, Name); 2032 splitBlockIfNotFirst(I->getNextNode(), "After" + Name); 2033 } 2034 2035 static bool isSuspendBlock(BasicBlock *BB) { 2036 return isa<AnyCoroSuspendInst>(BB->front()); 2037 } 2038 2039 typedef SmallPtrSet<BasicBlock*, 8> VisitedBlocksSet; 2040 2041 /// Does control flow starting at the given block ever reach a suspend 2042 /// instruction before reaching a block in VisitedOrFreeBBs? 2043 static bool isSuspendReachableFrom(BasicBlock *From, 2044 VisitedBlocksSet &VisitedOrFreeBBs) { 2045 // Eagerly try to add this block to the visited set. If it's already 2046 // there, stop recursing; this path doesn't reach a suspend before 2047 // either looping or reaching a freeing block. 2048 if (!VisitedOrFreeBBs.insert(From).second) 2049 return false; 2050 2051 // We assume that we'll already have split suspends into their own blocks. 2052 if (isSuspendBlock(From)) 2053 return true; 2054 2055 // Recurse on the successors. 2056 for (auto Succ : successors(From)) { 2057 if (isSuspendReachableFrom(Succ, VisitedOrFreeBBs)) 2058 return true; 2059 } 2060 2061 return false; 2062 } 2063 2064 /// Is the given alloca "local", i.e. bounded in lifetime to not cross a 2065 /// suspend point? 2066 static bool isLocalAlloca(CoroAllocaAllocInst *AI) { 2067 // Seed the visited set with all the basic blocks containing a free 2068 // so that we won't pass them up. 2069 VisitedBlocksSet VisitedOrFreeBBs; 2070 for (auto User : AI->users()) { 2071 if (auto FI = dyn_cast<CoroAllocaFreeInst>(User)) 2072 VisitedOrFreeBBs.insert(FI->getParent()); 2073 } 2074 2075 return !isSuspendReachableFrom(AI->getParent(), VisitedOrFreeBBs); 2076 } 2077 2078 /// After we split the coroutine, will the given basic block be along 2079 /// an obvious exit path for the resumption function? 2080 static bool willLeaveFunctionImmediatelyAfter(BasicBlock *BB, 2081 unsigned depth = 3) { 2082 // If we've bottomed out our depth count, stop searching and assume 2083 // that the path might loop back. 2084 if (depth == 0) return false; 2085 2086 // If this is a suspend block, we're about to exit the resumption function. 2087 if (isSuspendBlock(BB)) return true; 2088 2089 // Recurse into the successors. 2090 for (auto Succ : successors(BB)) { 2091 if (!willLeaveFunctionImmediatelyAfter(Succ, depth - 1)) 2092 return false; 2093 } 2094 2095 // If none of the successors leads back in a loop, we're on an exit/abort. 2096 return true; 2097 } 2098 2099 static bool localAllocaNeedsStackSave(CoroAllocaAllocInst *AI) { 2100 // Look for a free that isn't sufficiently obviously followed by 2101 // either a suspend or a termination, i.e. something that will leave 2102 // the coro resumption frame. 2103 for (auto U : AI->users()) { 2104 auto FI = dyn_cast<CoroAllocaFreeInst>(U); 2105 if (!FI) continue; 2106 2107 if (!willLeaveFunctionImmediatelyAfter(FI->getParent())) 2108 return true; 2109 } 2110 2111 // If we never found one, we don't need a stack save. 2112 return false; 2113 } 2114 2115 /// Turn each of the given local allocas into a normal (dynamic) alloca 2116 /// instruction. 2117 static void lowerLocalAllocas(ArrayRef<CoroAllocaAllocInst*> LocalAllocas, 2118 SmallVectorImpl<Instruction*> &DeadInsts) { 2119 for (auto AI : LocalAllocas) { 2120 auto M = AI->getModule(); 2121 IRBuilder<> Builder(AI); 2122 2123 // Save the stack depth. Try to avoid doing this if the stackrestore 2124 // is going to immediately precede a return or something. 2125 Value *StackSave = nullptr; 2126 if (localAllocaNeedsStackSave(AI)) 2127 StackSave = Builder.CreateCall( 2128 Intrinsic::getDeclaration(M, Intrinsic::stacksave)); 2129 2130 // Allocate memory. 2131 auto Alloca = Builder.CreateAlloca(Builder.getInt8Ty(), AI->getSize()); 2132 Alloca->setAlignment(Align(AI->getAlignment())); 2133 2134 for (auto U : AI->users()) { 2135 // Replace gets with the allocation. 2136 if (isa<CoroAllocaGetInst>(U)) { 2137 U->replaceAllUsesWith(Alloca); 2138 2139 // Replace frees with stackrestores. This is safe because 2140 // alloca.alloc is required to obey a stack discipline, although we 2141 // don't enforce that structurally. 2142 } else { 2143 auto FI = cast<CoroAllocaFreeInst>(U); 2144 if (StackSave) { 2145 Builder.SetInsertPoint(FI); 2146 Builder.CreateCall( 2147 Intrinsic::getDeclaration(M, Intrinsic::stackrestore), 2148 StackSave); 2149 } 2150 } 2151 DeadInsts.push_back(cast<Instruction>(U)); 2152 } 2153 2154 DeadInsts.push_back(AI); 2155 } 2156 } 2157 2158 /// Turn the given coro.alloca.alloc call into a dynamic allocation. 2159 /// This happens during the all-instructions iteration, so it must not 2160 /// delete the call. 2161 static Instruction *lowerNonLocalAlloca(CoroAllocaAllocInst *AI, 2162 coro::Shape &Shape, 2163 SmallVectorImpl<Instruction*> &DeadInsts) { 2164 IRBuilder<> Builder(AI); 2165 auto Alloc = Shape.emitAlloc(Builder, AI->getSize(), nullptr); 2166 2167 for (User *U : AI->users()) { 2168 if (isa<CoroAllocaGetInst>(U)) { 2169 U->replaceAllUsesWith(Alloc); 2170 } else { 2171 auto FI = cast<CoroAllocaFreeInst>(U); 2172 Builder.SetInsertPoint(FI); 2173 Shape.emitDealloc(Builder, Alloc, nullptr); 2174 } 2175 DeadInsts.push_back(cast<Instruction>(U)); 2176 } 2177 2178 // Push this on last so that it gets deleted after all the others. 2179 DeadInsts.push_back(AI); 2180 2181 // Return the new allocation value so that we can check for needed spills. 2182 return cast<Instruction>(Alloc); 2183 } 2184 2185 /// Get the current swifterror value. 2186 static Value *emitGetSwiftErrorValue(IRBuilder<> &Builder, Type *ValueTy, 2187 coro::Shape &Shape) { 2188 // Make a fake function pointer as a sort of intrinsic. 2189 auto FnTy = FunctionType::get(ValueTy, {}, false); 2190 auto Fn = ConstantPointerNull::get(FnTy->getPointerTo()); 2191 2192 auto Call = Builder.CreateCall(FnTy, Fn, {}); 2193 Shape.SwiftErrorOps.push_back(Call); 2194 2195 return Call; 2196 } 2197 2198 /// Set the given value as the current swifterror value. 2199 /// 2200 /// Returns a slot that can be used as a swifterror slot. 2201 static Value *emitSetSwiftErrorValue(IRBuilder<> &Builder, Value *V, 2202 coro::Shape &Shape) { 2203 // Make a fake function pointer as a sort of intrinsic. 2204 auto FnTy = FunctionType::get(V->getType()->getPointerTo(), 2205 {V->getType()}, false); 2206 auto Fn = ConstantPointerNull::get(FnTy->getPointerTo()); 2207 2208 auto Call = Builder.CreateCall(FnTy, Fn, { V }); 2209 Shape.SwiftErrorOps.push_back(Call); 2210 2211 return Call; 2212 } 2213 2214 /// Set the swifterror value from the given alloca before a call, 2215 /// then put in back in the alloca afterwards. 2216 /// 2217 /// Returns an address that will stand in for the swifterror slot 2218 /// until splitting. 2219 static Value *emitSetAndGetSwiftErrorValueAround(Instruction *Call, 2220 AllocaInst *Alloca, 2221 coro::Shape &Shape) { 2222 auto ValueTy = Alloca->getAllocatedType(); 2223 IRBuilder<> Builder(Call); 2224 2225 // Load the current value from the alloca and set it as the 2226 // swifterror value. 2227 auto ValueBeforeCall = Builder.CreateLoad(ValueTy, Alloca); 2228 auto Addr = emitSetSwiftErrorValue(Builder, ValueBeforeCall, Shape); 2229 2230 // Move to after the call. Since swifterror only has a guaranteed 2231 // value on normal exits, we can ignore implicit and explicit unwind 2232 // edges. 2233 if (isa<CallInst>(Call)) { 2234 Builder.SetInsertPoint(Call->getNextNode()); 2235 } else { 2236 auto Invoke = cast<InvokeInst>(Call); 2237 Builder.SetInsertPoint(Invoke->getNormalDest()->getFirstNonPHIOrDbg()); 2238 } 2239 2240 // Get the current swifterror value and store it to the alloca. 2241 auto ValueAfterCall = emitGetSwiftErrorValue(Builder, ValueTy, Shape); 2242 Builder.CreateStore(ValueAfterCall, Alloca); 2243 2244 return Addr; 2245 } 2246 2247 /// Eliminate a formerly-swifterror alloca by inserting the get/set 2248 /// intrinsics and attempting to MemToReg the alloca away. 2249 static void eliminateSwiftErrorAlloca(Function &F, AllocaInst *Alloca, 2250 coro::Shape &Shape) { 2251 for (Use &Use : llvm::make_early_inc_range(Alloca->uses())) { 2252 // swifterror values can only be used in very specific ways. 2253 // We take advantage of that here. 2254 auto User = Use.getUser(); 2255 if (isa<LoadInst>(User) || isa<StoreInst>(User)) 2256 continue; 2257 2258 assert(isa<CallInst>(User) || isa<InvokeInst>(User)); 2259 auto Call = cast<Instruction>(User); 2260 2261 auto Addr = emitSetAndGetSwiftErrorValueAround(Call, Alloca, Shape); 2262 2263 // Use the returned slot address as the call argument. 2264 Use.set(Addr); 2265 } 2266 2267 // All the uses should be loads and stores now. 2268 assert(isAllocaPromotable(Alloca)); 2269 } 2270 2271 /// "Eliminate" a swifterror argument by reducing it to the alloca case 2272 /// and then loading and storing in the prologue and epilog. 2273 /// 2274 /// The argument keeps the swifterror flag. 2275 static void eliminateSwiftErrorArgument(Function &F, Argument &Arg, 2276 coro::Shape &Shape, 2277 SmallVectorImpl<AllocaInst*> &AllocasToPromote) { 2278 IRBuilder<> Builder(F.getEntryBlock().getFirstNonPHIOrDbg()); 2279 2280 auto ArgTy = cast<PointerType>(Arg.getType()); 2281 auto ValueTy = ArgTy->getElementType(); 2282 2283 // Reduce to the alloca case: 2284 2285 // Create an alloca and replace all uses of the arg with it. 2286 auto Alloca = Builder.CreateAlloca(ValueTy, ArgTy->getAddressSpace()); 2287 Arg.replaceAllUsesWith(Alloca); 2288 2289 // Set an initial value in the alloca. swifterror is always null on entry. 2290 auto InitialValue = Constant::getNullValue(ValueTy); 2291 Builder.CreateStore(InitialValue, Alloca); 2292 2293 // Find all the suspends in the function and save and restore around them. 2294 for (auto Suspend : Shape.CoroSuspends) { 2295 (void) emitSetAndGetSwiftErrorValueAround(Suspend, Alloca, Shape); 2296 } 2297 2298 // Find all the coro.ends in the function and restore the error value. 2299 for (auto End : Shape.CoroEnds) { 2300 Builder.SetInsertPoint(End); 2301 auto FinalValue = Builder.CreateLoad(ValueTy, Alloca); 2302 (void) emitSetSwiftErrorValue(Builder, FinalValue, Shape); 2303 } 2304 2305 // Now we can use the alloca logic. 2306 AllocasToPromote.push_back(Alloca); 2307 eliminateSwiftErrorAlloca(F, Alloca, Shape); 2308 } 2309 2310 /// Eliminate all problematic uses of swifterror arguments and allocas 2311 /// from the function. We'll fix them up later when splitting the function. 2312 static void eliminateSwiftError(Function &F, coro::Shape &Shape) { 2313 SmallVector<AllocaInst*, 4> AllocasToPromote; 2314 2315 // Look for a swifterror argument. 2316 for (auto &Arg : F.args()) { 2317 if (!Arg.hasSwiftErrorAttr()) continue; 2318 2319 eliminateSwiftErrorArgument(F, Arg, Shape, AllocasToPromote); 2320 break; 2321 } 2322 2323 // Look for swifterror allocas. 2324 for (auto &Inst : F.getEntryBlock()) { 2325 auto Alloca = dyn_cast<AllocaInst>(&Inst); 2326 if (!Alloca || !Alloca->isSwiftError()) continue; 2327 2328 // Clear the swifterror flag. 2329 Alloca->setSwiftError(false); 2330 2331 AllocasToPromote.push_back(Alloca); 2332 eliminateSwiftErrorAlloca(F, Alloca, Shape); 2333 } 2334 2335 // If we have any allocas to promote, compute a dominator tree and 2336 // promote them en masse. 2337 if (!AllocasToPromote.empty()) { 2338 DominatorTree DT(F); 2339 PromoteMemToReg(AllocasToPromote, DT); 2340 } 2341 } 2342 2343 /// retcon and retcon.once conventions assume that all spill uses can be sunk 2344 /// after the coro.begin intrinsic. 2345 static void sinkSpillUsesAfterCoroBegin(Function &F, 2346 const FrameDataInfo &FrameData, 2347 CoroBeginInst *CoroBegin) { 2348 DominatorTree Dom(F); 2349 2350 SmallSetVector<Instruction *, 32> ToMove; 2351 SmallVector<Instruction *, 32> Worklist; 2352 2353 // Collect all users that precede coro.begin. 2354 for (auto *Def : FrameData.getAllDefs()) { 2355 for (User *U : Def->users()) { 2356 auto Inst = cast<Instruction>(U); 2357 if (Inst->getParent() != CoroBegin->getParent() || 2358 Dom.dominates(CoroBegin, Inst)) 2359 continue; 2360 if (ToMove.insert(Inst)) 2361 Worklist.push_back(Inst); 2362 } 2363 } 2364 // Recursively collect users before coro.begin. 2365 while (!Worklist.empty()) { 2366 auto *Def = Worklist.pop_back_val(); 2367 for (User *U : Def->users()) { 2368 auto Inst = cast<Instruction>(U); 2369 if (Dom.dominates(CoroBegin, Inst)) 2370 continue; 2371 if (ToMove.insert(Inst)) 2372 Worklist.push_back(Inst); 2373 } 2374 } 2375 2376 // Sort by dominance. 2377 SmallVector<Instruction *, 64> InsertionList(ToMove.begin(), ToMove.end()); 2378 llvm::sort(InsertionList, [&Dom](Instruction *A, Instruction *B) -> bool { 2379 // If a dominates b it should preceed (<) b. 2380 return Dom.dominates(A, B); 2381 }); 2382 2383 Instruction *InsertPt = CoroBegin->getNextNode(); 2384 for (Instruction *Inst : InsertionList) 2385 Inst->moveBefore(InsertPt); 2386 } 2387 2388 /// For each local variable that all of its user are only used inside one of 2389 /// suspended region, we sink their lifetime.start markers to the place where 2390 /// after the suspend block. Doing so minimizes the lifetime of each variable, 2391 /// hence minimizing the amount of data we end up putting on the frame. 2392 static void sinkLifetimeStartMarkers(Function &F, coro::Shape &Shape, 2393 SuspendCrossingInfo &Checker) { 2394 DominatorTree DT(F); 2395 2396 // Collect all possible basic blocks which may dominate all uses of allocas. 2397 SmallPtrSet<BasicBlock *, 4> DomSet; 2398 DomSet.insert(&F.getEntryBlock()); 2399 for (auto *CSI : Shape.CoroSuspends) { 2400 BasicBlock *SuspendBlock = CSI->getParent(); 2401 assert(isSuspendBlock(SuspendBlock) && SuspendBlock->getSingleSuccessor() && 2402 "should have split coro.suspend into its own block"); 2403 DomSet.insert(SuspendBlock->getSingleSuccessor()); 2404 } 2405 2406 for (Instruction &I : instructions(F)) { 2407 AllocaInst* AI = dyn_cast<AllocaInst>(&I); 2408 if (!AI) 2409 continue; 2410 2411 for (BasicBlock *DomBB : DomSet) { 2412 bool Valid = true; 2413 SmallVector<Instruction *, 1> Lifetimes; 2414 2415 auto isLifetimeStart = [](Instruction* I) { 2416 if (auto* II = dyn_cast<IntrinsicInst>(I)) 2417 return II->getIntrinsicID() == Intrinsic::lifetime_start; 2418 return false; 2419 }; 2420 2421 auto collectLifetimeStart = [&](Instruction *U, AllocaInst *AI) { 2422 if (isLifetimeStart(U)) { 2423 Lifetimes.push_back(U); 2424 return true; 2425 } 2426 if (!U->hasOneUse() || U->stripPointerCasts() != AI) 2427 return false; 2428 if (isLifetimeStart(U->user_back())) { 2429 Lifetimes.push_back(U->user_back()); 2430 return true; 2431 } 2432 return false; 2433 }; 2434 2435 for (User *U : AI->users()) { 2436 Instruction *UI = cast<Instruction>(U); 2437 // For all users except lifetime.start markers, if they are all 2438 // dominated by one of the basic blocks and do not cross 2439 // suspend points as well, then there is no need to spill the 2440 // instruction. 2441 if (!DT.dominates(DomBB, UI->getParent()) || 2442 Checker.isDefinitionAcrossSuspend(DomBB, UI)) { 2443 // Skip lifetime.start, GEP and bitcast used by lifetime.start 2444 // markers. 2445 if (collectLifetimeStart(UI, AI)) 2446 continue; 2447 Valid = false; 2448 break; 2449 } 2450 } 2451 // Sink lifetime.start markers to dominate block when they are 2452 // only used outside the region. 2453 if (Valid && Lifetimes.size() != 0) { 2454 // May be AI itself, when the type of AI is i8* 2455 auto *NewBitCast = [&](AllocaInst *AI) -> Value* { 2456 if (isa<AllocaInst>(Lifetimes[0]->getOperand(1))) 2457 return AI; 2458 auto *Int8PtrTy = Type::getInt8PtrTy(F.getContext()); 2459 return CastInst::Create(Instruction::BitCast, AI, Int8PtrTy, "", 2460 DomBB->getTerminator()); 2461 }(AI); 2462 2463 auto *NewLifetime = Lifetimes[0]->clone(); 2464 NewLifetime->replaceUsesOfWith(NewLifetime->getOperand(1), NewBitCast); 2465 NewLifetime->insertBefore(DomBB->getTerminator()); 2466 2467 // All the outsided lifetime.start markers are no longer necessary. 2468 for (Instruction *S : Lifetimes) 2469 S->eraseFromParent(); 2470 2471 break; 2472 } 2473 } 2474 } 2475 } 2476 2477 static void collectFrameAllocas(Function &F, coro::Shape &Shape, 2478 const SuspendCrossingInfo &Checker, 2479 SmallVectorImpl<AllocaInfo> &Allocas) { 2480 for (Instruction &I : instructions(F)) { 2481 auto *AI = dyn_cast<AllocaInst>(&I); 2482 if (!AI) 2483 continue; 2484 // The PromiseAlloca will be specially handled since it needs to be in a 2485 // fixed position in the frame. 2486 if (AI == Shape.SwitchLowering.PromiseAlloca) { 2487 continue; 2488 } 2489 DominatorTree DT(F); 2490 // The code that uses lifetime.start intrinsic does not work for functions 2491 // with loops without exit. Disable it on ABIs we know to generate such 2492 // code. 2493 bool ShouldUseLifetimeStartInfo = 2494 (Shape.ABI != coro::ABI::Async && Shape.ABI != coro::ABI::Retcon && 2495 Shape.ABI != coro::ABI::RetconOnce); 2496 AllocaUseVisitor Visitor{F.getParent()->getDataLayout(), DT, 2497 *Shape.CoroBegin, Checker, 2498 ShouldUseLifetimeStartInfo}; 2499 Visitor.visitPtr(*AI); 2500 if (!Visitor.getShouldLiveOnFrame()) 2501 continue; 2502 Allocas.emplace_back(AI, Visitor.getAliasesCopy(), 2503 Visitor.getMayWriteBeforeCoroBegin()); 2504 } 2505 } 2506 2507 void coro::salvageDebugInfo( 2508 SmallDenseMap<llvm::Value *, llvm::AllocaInst *, 4> &DbgPtrAllocaCache, 2509 DbgVariableIntrinsic *DVI, bool ReuseFrameSlot) { 2510 Function *F = DVI->getFunction(); 2511 IRBuilder<> Builder(F->getContext()); 2512 auto InsertPt = F->getEntryBlock().getFirstInsertionPt(); 2513 while (isa<IntrinsicInst>(InsertPt)) 2514 ++InsertPt; 2515 Builder.SetInsertPoint(&F->getEntryBlock(), InsertPt); 2516 DIExpression *Expr = DVI->getExpression(); 2517 // Follow the pointer arithmetic all the way to the incoming 2518 // function argument and convert into a DIExpression. 2519 bool SkipOutermostLoad = !isa<DbgValueInst>(DVI); 2520 Value *Storage = DVI->getVariableLocationOp(0); 2521 Value *OriginalStorage = Storage; 2522 while (auto *Inst = dyn_cast_or_null<Instruction>(Storage)) { 2523 if (auto *LdInst = dyn_cast<LoadInst>(Inst)) { 2524 Storage = LdInst->getOperand(0); 2525 // FIXME: This is a heuristic that works around the fact that 2526 // LLVM IR debug intrinsics cannot yet distinguish between 2527 // memory and value locations: Because a dbg.declare(alloca) is 2528 // implicitly a memory location no DW_OP_deref operation for the 2529 // last direct load from an alloca is necessary. This condition 2530 // effectively drops the *last* DW_OP_deref in the expression. 2531 if (!SkipOutermostLoad) 2532 Expr = DIExpression::prepend(Expr, DIExpression::DerefBefore); 2533 } else if (auto *StInst = dyn_cast<StoreInst>(Inst)) { 2534 Storage = StInst->getOperand(0); 2535 } else { 2536 SmallVector<uint64_t, 16> Ops; 2537 SmallVector<Value *, 0> AdditionalValues; 2538 Value *Op = llvm::salvageDebugInfoImpl( 2539 *Inst, Expr ? Expr->getNumLocationOperands() : 0, Ops, 2540 AdditionalValues); 2541 if (!Op || !AdditionalValues.empty()) { 2542 // If salvaging failed or salvaging produced more than one location 2543 // operand, give up. 2544 break; 2545 } 2546 Storage = Op; 2547 Expr = DIExpression::appendOpsToArg(Expr, Ops, 0, /*StackValue*/ false); 2548 } 2549 SkipOutermostLoad = false; 2550 } 2551 if (!Storage) 2552 return; 2553 2554 // Store a pointer to the coroutine frame object in an alloca so it 2555 // is available throughout the function when producing unoptimized 2556 // code. Extending the lifetime this way is correct because the 2557 // variable has been declared by a dbg.declare intrinsic. 2558 // 2559 // Avoid to create the alloca would be eliminated by optimization 2560 // passes and the corresponding dbg.declares would be invalid. 2561 if (!ReuseFrameSlot && !EnableReuseStorageInFrame) 2562 if (auto *Arg = dyn_cast<llvm::Argument>(Storage)) { 2563 auto &Cached = DbgPtrAllocaCache[Storage]; 2564 if (!Cached) { 2565 Cached = Builder.CreateAlloca(Storage->getType(), 0, nullptr, 2566 Arg->getName() + ".debug"); 2567 Builder.CreateStore(Storage, Cached); 2568 } 2569 Storage = Cached; 2570 // FIXME: LLVM lacks nuanced semantics to differentiate between 2571 // memory and direct locations at the IR level. The backend will 2572 // turn a dbg.declare(alloca, ..., DIExpression()) into a memory 2573 // location. Thus, if there are deref and offset operations in the 2574 // expression, we need to add a DW_OP_deref at the *start* of the 2575 // expression to first load the contents of the alloca before 2576 // adjusting it with the expression. 2577 if (Expr && Expr->isComplex()) 2578 Expr = DIExpression::prepend(Expr, DIExpression::DerefBefore); 2579 } 2580 2581 DVI->replaceVariableLocationOp(OriginalStorage, Storage); 2582 DVI->setExpression(Expr); 2583 /// It makes no sense to move the dbg.value intrinsic. 2584 if (!isa<DbgValueInst>(DVI)) { 2585 if (auto *II = dyn_cast<InvokeInst>(Storage)) 2586 DVI->moveBefore(II->getNormalDest()->getFirstNonPHI()); 2587 else if (auto *CBI = dyn_cast<CallBrInst>(Storage)) 2588 DVI->moveBefore(CBI->getDefaultDest()->getFirstNonPHI()); 2589 else if (auto *InsertPt = dyn_cast<Instruction>(Storage)) { 2590 assert(!InsertPt->isTerminator() && 2591 "Unimaged terminator that could return a storage."); 2592 DVI->moveAfter(InsertPt); 2593 } else if (isa<Argument>(Storage)) 2594 DVI->moveAfter(F->getEntryBlock().getFirstNonPHI()); 2595 } 2596 } 2597 2598 void coro::buildCoroutineFrame(Function &F, Shape &Shape) { 2599 // Don't eliminate swifterror in async functions that won't be split. 2600 if (Shape.ABI != coro::ABI::Async || !Shape.CoroSuspends.empty()) 2601 eliminateSwiftError(F, Shape); 2602 2603 if (Shape.ABI == coro::ABI::Switch && 2604 Shape.SwitchLowering.PromiseAlloca) { 2605 Shape.getSwitchCoroId()->clearPromise(); 2606 } 2607 2608 // Make sure that all coro.save, coro.suspend and the fallthrough coro.end 2609 // intrinsics are in their own blocks to simplify the logic of building up 2610 // SuspendCrossing data. 2611 for (auto *CSI : Shape.CoroSuspends) { 2612 if (auto *Save = CSI->getCoroSave()) 2613 splitAround(Save, "CoroSave"); 2614 splitAround(CSI, "CoroSuspend"); 2615 } 2616 2617 // Put CoroEnds into their own blocks. 2618 for (AnyCoroEndInst *CE : Shape.CoroEnds) { 2619 splitAround(CE, "CoroEnd"); 2620 2621 // Emit the musttail call function in a new block before the CoroEnd. 2622 // We do this here so that the right suspend crossing info is computed for 2623 // the uses of the musttail call function call. (Arguments to the coro.end 2624 // instructions would be ignored) 2625 if (auto *AsyncEnd = dyn_cast<CoroAsyncEndInst>(CE)) { 2626 auto *MustTailCallFn = AsyncEnd->getMustTailCallFunction(); 2627 if (!MustTailCallFn) 2628 continue; 2629 IRBuilder<> Builder(AsyncEnd); 2630 SmallVector<Value *, 8> Args(AsyncEnd->args()); 2631 auto Arguments = ArrayRef<Value *>(Args).drop_front(3); 2632 auto *Call = createMustTailCall(AsyncEnd->getDebugLoc(), MustTailCallFn, 2633 Arguments, Builder); 2634 splitAround(Call, "MustTailCall.Before.CoroEnd"); 2635 } 2636 } 2637 2638 // Later code makes structural assumptions about single predecessors phis e.g 2639 // that they are not live accross a suspend point. 2640 cleanupSinglePredPHIs(F); 2641 2642 // Transforms multi-edge PHI Nodes, so that any value feeding into a PHI will 2643 // never has its definition separated from the PHI by the suspend point. 2644 rewritePHIs(F); 2645 2646 // Build suspend crossing info. 2647 SuspendCrossingInfo Checker(F, Shape); 2648 2649 IRBuilder<> Builder(F.getContext()); 2650 FrameDataInfo FrameData; 2651 SmallVector<CoroAllocaAllocInst*, 4> LocalAllocas; 2652 SmallVector<Instruction*, 4> DeadInstructions; 2653 2654 { 2655 SpillInfo Spills; 2656 for (int Repeat = 0; Repeat < 4; ++Repeat) { 2657 // See if there are materializable instructions across suspend points. 2658 for (Instruction &I : instructions(F)) 2659 if (materializable(I)) { 2660 for (User *U : I.users()) 2661 if (Checker.isDefinitionAcrossSuspend(I, U)) 2662 Spills[&I].push_back(cast<Instruction>(U)); 2663 2664 // Manually add dbg.value metadata uses of I. 2665 SmallVector<DbgValueInst *, 16> DVIs; 2666 findDbgValues(DVIs, &I); 2667 for (auto *DVI : DVIs) 2668 if (Checker.isDefinitionAcrossSuspend(I, DVI)) 2669 Spills[&I].push_back(DVI); 2670 } 2671 2672 if (Spills.empty()) 2673 break; 2674 2675 // Rewrite materializable instructions to be materialized at the use 2676 // point. 2677 LLVM_DEBUG(dumpSpills("Materializations", Spills)); 2678 rewriteMaterializableInstructions(Builder, Spills); 2679 Spills.clear(); 2680 } 2681 } 2682 2683 if (Shape.ABI != coro::ABI::Async && Shape.ABI != coro::ABI::Retcon && 2684 Shape.ABI != coro::ABI::RetconOnce) 2685 sinkLifetimeStartMarkers(F, Shape, Checker); 2686 2687 if (Shape.ABI != coro::ABI::Async || !Shape.CoroSuspends.empty()) 2688 collectFrameAllocas(F, Shape, Checker, FrameData.Allocas); 2689 LLVM_DEBUG(dumpAllocas(FrameData.Allocas)); 2690 2691 // Collect the spills for arguments and other not-materializable values. 2692 for (Argument &A : F.args()) 2693 for (User *U : A.users()) 2694 if (Checker.isDefinitionAcrossSuspend(A, U)) 2695 FrameData.Spills[&A].push_back(cast<Instruction>(U)); 2696 2697 for (Instruction &I : instructions(F)) { 2698 // Values returned from coroutine structure intrinsics should not be part 2699 // of the Coroutine Frame. 2700 if (isCoroutineStructureIntrinsic(I) || &I == Shape.CoroBegin) 2701 continue; 2702 2703 // The Coroutine Promise always included into coroutine frame, no need to 2704 // check for suspend crossing. 2705 if (Shape.ABI == coro::ABI::Switch && 2706 Shape.SwitchLowering.PromiseAlloca == &I) 2707 continue; 2708 2709 // Handle alloca.alloc specially here. 2710 if (auto AI = dyn_cast<CoroAllocaAllocInst>(&I)) { 2711 // Check whether the alloca's lifetime is bounded by suspend points. 2712 if (isLocalAlloca(AI)) { 2713 LocalAllocas.push_back(AI); 2714 continue; 2715 } 2716 2717 // If not, do a quick rewrite of the alloca and then add spills of 2718 // the rewritten value. The rewrite doesn't invalidate anything in 2719 // Spills because the other alloca intrinsics have no other operands 2720 // besides AI, and it doesn't invalidate the iteration because we delay 2721 // erasing AI. 2722 auto Alloc = lowerNonLocalAlloca(AI, Shape, DeadInstructions); 2723 2724 for (User *U : Alloc->users()) { 2725 if (Checker.isDefinitionAcrossSuspend(*Alloc, U)) 2726 FrameData.Spills[Alloc].push_back(cast<Instruction>(U)); 2727 } 2728 continue; 2729 } 2730 2731 // Ignore alloca.get; we process this as part of coro.alloca.alloc. 2732 if (isa<CoroAllocaGetInst>(I)) 2733 continue; 2734 2735 if (isa<AllocaInst>(I)) 2736 continue; 2737 2738 for (User *U : I.users()) 2739 if (Checker.isDefinitionAcrossSuspend(I, U)) { 2740 // We cannot spill a token. 2741 if (I.getType()->isTokenTy()) 2742 report_fatal_error( 2743 "token definition is separated from the use by a suspend point"); 2744 FrameData.Spills[&I].push_back(cast<Instruction>(U)); 2745 } 2746 } 2747 2748 // We don't want the layout of coroutine frame to be affected 2749 // by debug information. So we only choose to salvage DbgValueInst for 2750 // whose value is already in the frame. 2751 // We would handle the dbg.values for allocas specially 2752 for (auto &Iter : FrameData.Spills) { 2753 auto *V = Iter.first; 2754 SmallVector<DbgValueInst *, 16> DVIs; 2755 findDbgValues(DVIs, V); 2756 llvm::for_each(DVIs, [&](DbgValueInst *DVI) { 2757 if (Checker.isDefinitionAcrossSuspend(*V, DVI)) 2758 FrameData.Spills[V].push_back(DVI); 2759 }); 2760 } 2761 2762 LLVM_DEBUG(dumpSpills("Spills", FrameData.Spills)); 2763 if (Shape.ABI == coro::ABI::Retcon || Shape.ABI == coro::ABI::RetconOnce || 2764 Shape.ABI == coro::ABI::Async) 2765 sinkSpillUsesAfterCoroBegin(F, FrameData, Shape.CoroBegin); 2766 Shape.FrameTy = buildFrameType(F, Shape, FrameData); 2767 createFramePtr(Shape); 2768 // For now, this works for C++ programs only. 2769 buildFrameDebugInfo(F, Shape, FrameData); 2770 insertSpills(FrameData, Shape); 2771 lowerLocalAllocas(LocalAllocas, DeadInstructions); 2772 2773 for (auto I : DeadInstructions) 2774 I->eraseFromParent(); 2775 } 2776