1 //===- CoroFrame.cpp - Builds and manipulates coroutine frame -------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // This file contains classes used to discover if for a particular value 9 // there from sue to definition that crosses a suspend block. 10 // 11 // Using the information discovered we form a Coroutine Frame structure to 12 // contain those values. All uses of those values are replaced with appropriate 13 // GEP + load from the coroutine frame. At the point of the definition we spill 14 // the value into the coroutine frame. 15 //===----------------------------------------------------------------------===// 16 17 #include "CoroInternal.h" 18 #include "llvm/ADT/BitVector.h" 19 #include "llvm/ADT/ScopeExit.h" 20 #include "llvm/ADT/SmallString.h" 21 #include "llvm/Analysis/PtrUseVisitor.h" 22 #include "llvm/Analysis/StackLifetime.h" 23 #include "llvm/Config/llvm-config.h" 24 #include "llvm/IR/CFG.h" 25 #include "llvm/IR/DIBuilder.h" 26 #include "llvm/IR/DebugInfo.h" 27 #include "llvm/IR/Dominators.h" 28 #include "llvm/IR/IRBuilder.h" 29 #include "llvm/IR/InstIterator.h" 30 #include "llvm/IR/IntrinsicInst.h" 31 #include "llvm/Support/CommandLine.h" 32 #include "llvm/Support/Debug.h" 33 #include "llvm/Support/MathExtras.h" 34 #include "llvm/Support/OptimizedStructLayout.h" 35 #include "llvm/Support/circular_raw_ostream.h" 36 #include "llvm/Support/raw_ostream.h" 37 #include "llvm/Transforms/Utils/BasicBlockUtils.h" 38 #include "llvm/Transforms/Utils/Local.h" 39 #include "llvm/Transforms/Utils/PromoteMemToReg.h" 40 #include <algorithm> 41 42 using namespace llvm; 43 44 // The "coro-suspend-crossing" flag is very noisy. There is another debug type, 45 // "coro-frame", which results in leaner debug spew. 46 #define DEBUG_TYPE "coro-suspend-crossing" 47 48 static cl::opt<bool> EnableReuseStorageInFrame( 49 "reuse-storage-in-coroutine-frame", cl::Hidden, 50 cl::desc( 51 "Enable the optimization which would reuse the storage in the coroutine \ 52 frame for allocas whose liferanges are not overlapped, for testing purposes"), 53 llvm::cl::init(false)); 54 55 enum { SmallVectorThreshold = 32 }; 56 57 // Provides two way mapping between the blocks and numbers. 58 namespace { 59 class BlockToIndexMapping { 60 SmallVector<BasicBlock *, SmallVectorThreshold> V; 61 62 public: 63 size_t size() const { return V.size(); } 64 65 BlockToIndexMapping(Function &F) { 66 for (BasicBlock &BB : F) 67 V.push_back(&BB); 68 llvm::sort(V); 69 } 70 71 size_t blockToIndex(BasicBlock *BB) const { 72 auto *I = llvm::lower_bound(V, BB); 73 assert(I != V.end() && *I == BB && "BasicBlockNumberng: Unknown block"); 74 return I - V.begin(); 75 } 76 77 BasicBlock *indexToBlock(unsigned Index) const { return V[Index]; } 78 }; 79 } // end anonymous namespace 80 81 // The SuspendCrossingInfo maintains data that allows to answer a question 82 // whether given two BasicBlocks A and B there is a path from A to B that 83 // passes through a suspend point. 84 // 85 // For every basic block 'i' it maintains a BlockData that consists of: 86 // Consumes: a bit vector which contains a set of indices of blocks that can 87 // reach block 'i' 88 // Kills: a bit vector which contains a set of indices of blocks that can 89 // reach block 'i', but one of the path will cross a suspend point 90 // Suspend: a boolean indicating whether block 'i' contains a suspend point. 91 // End: a boolean indicating whether block 'i' contains a coro.end intrinsic. 92 // 93 namespace { 94 struct SuspendCrossingInfo { 95 BlockToIndexMapping Mapping; 96 97 struct BlockData { 98 BitVector Consumes; 99 BitVector Kills; 100 bool Suspend = false; 101 bool End = false; 102 }; 103 SmallVector<BlockData, SmallVectorThreshold> Block; 104 105 iterator_range<succ_iterator> successors(BlockData const &BD) const { 106 BasicBlock *BB = Mapping.indexToBlock(&BD - &Block[0]); 107 return llvm::successors(BB); 108 } 109 110 BlockData &getBlockData(BasicBlock *BB) { 111 return Block[Mapping.blockToIndex(BB)]; 112 } 113 114 void dump() const; 115 void dump(StringRef Label, BitVector const &BV) const; 116 117 SuspendCrossingInfo(Function &F, coro::Shape &Shape); 118 119 bool hasPathCrossingSuspendPoint(BasicBlock *DefBB, BasicBlock *UseBB) const { 120 size_t const DefIndex = Mapping.blockToIndex(DefBB); 121 size_t const UseIndex = Mapping.blockToIndex(UseBB); 122 123 bool const Result = Block[UseIndex].Kills[DefIndex]; 124 LLVM_DEBUG(dbgs() << UseBB->getName() << " => " << DefBB->getName() 125 << " answer is " << Result << "\n"); 126 return Result; 127 } 128 129 bool isDefinitionAcrossSuspend(BasicBlock *DefBB, User *U) const { 130 auto *I = cast<Instruction>(U); 131 132 // We rewrote PHINodes, so that only the ones with exactly one incoming 133 // value need to be analyzed. 134 if (auto *PN = dyn_cast<PHINode>(I)) 135 if (PN->getNumIncomingValues() > 1) 136 return false; 137 138 BasicBlock *UseBB = I->getParent(); 139 140 // As a special case, treat uses by an llvm.coro.suspend.retcon or an 141 // llvm.coro.suspend.async as if they were uses in the suspend's single 142 // predecessor: the uses conceptually occur before the suspend. 143 if (isa<CoroSuspendRetconInst>(I) || isa<CoroSuspendAsyncInst>(I)) { 144 UseBB = UseBB->getSinglePredecessor(); 145 assert(UseBB && "should have split coro.suspend into its own block"); 146 } 147 148 return hasPathCrossingSuspendPoint(DefBB, UseBB); 149 } 150 151 bool isDefinitionAcrossSuspend(Argument &A, User *U) const { 152 return isDefinitionAcrossSuspend(&A.getParent()->getEntryBlock(), U); 153 } 154 155 bool isDefinitionAcrossSuspend(Instruction &I, User *U) const { 156 auto *DefBB = I.getParent(); 157 158 // As a special case, treat values produced by an llvm.coro.suspend.* 159 // as if they were defined in the single successor: the uses 160 // conceptually occur after the suspend. 161 if (isa<AnyCoroSuspendInst>(I)) { 162 DefBB = DefBB->getSingleSuccessor(); 163 assert(DefBB && "should have split coro.suspend into its own block"); 164 } 165 166 return isDefinitionAcrossSuspend(DefBB, U); 167 } 168 169 bool isDefinitionAcrossSuspend(Value &V, User *U) const { 170 if (auto *Arg = dyn_cast<Argument>(&V)) 171 return isDefinitionAcrossSuspend(*Arg, U); 172 if (auto *Inst = dyn_cast<Instruction>(&V)) 173 return isDefinitionAcrossSuspend(*Inst, U); 174 175 llvm_unreachable( 176 "Coroutine could only collect Argument and Instruction now."); 177 } 178 }; 179 } // end anonymous namespace 180 181 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 182 LLVM_DUMP_METHOD void SuspendCrossingInfo::dump(StringRef Label, 183 BitVector const &BV) const { 184 dbgs() << Label << ":"; 185 for (size_t I = 0, N = BV.size(); I < N; ++I) 186 if (BV[I]) 187 dbgs() << " " << Mapping.indexToBlock(I)->getName(); 188 dbgs() << "\n"; 189 } 190 191 LLVM_DUMP_METHOD void SuspendCrossingInfo::dump() const { 192 for (size_t I = 0, N = Block.size(); I < N; ++I) { 193 BasicBlock *const B = Mapping.indexToBlock(I); 194 dbgs() << B->getName() << ":\n"; 195 dump(" Consumes", Block[I].Consumes); 196 dump(" Kills", Block[I].Kills); 197 } 198 dbgs() << "\n"; 199 } 200 #endif 201 202 SuspendCrossingInfo::SuspendCrossingInfo(Function &F, coro::Shape &Shape) 203 : Mapping(F) { 204 const size_t N = Mapping.size(); 205 Block.resize(N); 206 207 // Initialize every block so that it consumes itself 208 for (size_t I = 0; I < N; ++I) { 209 auto &B = Block[I]; 210 B.Consumes.resize(N); 211 B.Kills.resize(N); 212 B.Consumes.set(I); 213 } 214 215 // Mark all CoroEnd Blocks. We do not propagate Kills beyond coro.ends as 216 // the code beyond coro.end is reachable during initial invocation of the 217 // coroutine. 218 for (auto *CE : Shape.CoroEnds) 219 getBlockData(CE->getParent()).End = true; 220 221 // Mark all suspend blocks and indicate that they kill everything they 222 // consume. Note, that crossing coro.save also requires a spill, as any code 223 // between coro.save and coro.suspend may resume the coroutine and all of the 224 // state needs to be saved by that time. 225 auto markSuspendBlock = [&](IntrinsicInst *BarrierInst) { 226 BasicBlock *SuspendBlock = BarrierInst->getParent(); 227 auto &B = getBlockData(SuspendBlock); 228 B.Suspend = true; 229 B.Kills |= B.Consumes; 230 }; 231 for (auto *CSI : Shape.CoroSuspends) { 232 markSuspendBlock(CSI); 233 if (auto *Save = CSI->getCoroSave()) 234 markSuspendBlock(Save); 235 } 236 237 // Iterate propagating consumes and kills until they stop changing. 238 int Iteration = 0; 239 (void)Iteration; 240 241 bool Changed; 242 do { 243 LLVM_DEBUG(dbgs() << "iteration " << ++Iteration); 244 LLVM_DEBUG(dbgs() << "==============\n"); 245 246 Changed = false; 247 for (size_t I = 0; I < N; ++I) { 248 auto &B = Block[I]; 249 for (BasicBlock *SI : successors(B)) { 250 251 auto SuccNo = Mapping.blockToIndex(SI); 252 253 // Saved Consumes and Kills bitsets so that it is easy to see 254 // if anything changed after propagation. 255 auto &S = Block[SuccNo]; 256 auto SavedConsumes = S.Consumes; 257 auto SavedKills = S.Kills; 258 259 // Propagate Kills and Consumes from block B into its successor S. 260 S.Consumes |= B.Consumes; 261 S.Kills |= B.Kills; 262 263 // If block B is a suspend block, it should propagate kills into the 264 // its successor for every block B consumes. 265 if (B.Suspend) { 266 S.Kills |= B.Consumes; 267 } 268 if (S.Suspend) { 269 // If block S is a suspend block, it should kill all of the blocks it 270 // consumes. 271 S.Kills |= S.Consumes; 272 } else if (S.End) { 273 // If block S is an end block, it should not propagate kills as the 274 // blocks following coro.end() are reached during initial invocation 275 // of the coroutine while all the data are still available on the 276 // stack or in the registers. 277 S.Kills.reset(); 278 } else { 279 // This is reached when S block it not Suspend nor coro.end and it 280 // need to make sure that it is not in the kill set. 281 S.Kills.reset(SuccNo); 282 } 283 284 // See if anything changed. 285 Changed |= (S.Kills != SavedKills) || (S.Consumes != SavedConsumes); 286 287 if (S.Kills != SavedKills) { 288 LLVM_DEBUG(dbgs() << "\nblock " << I << " follower " << SI->getName() 289 << "\n"); 290 LLVM_DEBUG(dump("S.Kills", S.Kills)); 291 LLVM_DEBUG(dump("SavedKills", SavedKills)); 292 } 293 if (S.Consumes != SavedConsumes) { 294 LLVM_DEBUG(dbgs() << "\nblock " << I << " follower " << SI << "\n"); 295 LLVM_DEBUG(dump("S.Consume", S.Consumes)); 296 LLVM_DEBUG(dump("SavedCons", SavedConsumes)); 297 } 298 } 299 } 300 } while (Changed); 301 LLVM_DEBUG(dump()); 302 } 303 304 #undef DEBUG_TYPE // "coro-suspend-crossing" 305 #define DEBUG_TYPE "coro-frame" 306 307 namespace { 308 class FrameTypeBuilder; 309 // Mapping from the to-be-spilled value to all the users that need reload. 310 using SpillInfo = SmallMapVector<Value *, SmallVector<Instruction *, 2>, 8>; 311 struct AllocaInfo { 312 AllocaInst *Alloca; 313 DenseMap<Instruction *, llvm::Optional<APInt>> Aliases; 314 bool MayWriteBeforeCoroBegin; 315 AllocaInfo(AllocaInst *Alloca, 316 DenseMap<Instruction *, llvm::Optional<APInt>> Aliases, 317 bool MayWriteBeforeCoroBegin) 318 : Alloca(Alloca), Aliases(std::move(Aliases)), 319 MayWriteBeforeCoroBegin(MayWriteBeforeCoroBegin) {} 320 }; 321 struct FrameDataInfo { 322 // All the values (that are not allocas) that needs to be spilled to the 323 // frame. 324 SpillInfo Spills; 325 // Allocas contains all values defined as allocas that need to live in the 326 // frame. 327 SmallVector<AllocaInfo, 8> Allocas; 328 329 SmallVector<Value *, 8> getAllDefs() const { 330 SmallVector<Value *, 8> Defs; 331 for (const auto &P : Spills) 332 Defs.push_back(P.first); 333 for (const auto &A : Allocas) 334 Defs.push_back(A.Alloca); 335 return Defs; 336 } 337 338 uint32_t getFieldIndex(Value *V) const { 339 auto Itr = FieldIndexMap.find(V); 340 assert(Itr != FieldIndexMap.end() && 341 "Value does not have a frame field index"); 342 return Itr->second; 343 } 344 345 void setFieldIndex(Value *V, uint32_t Index) { 346 assert((LayoutIndexUpdateStarted || FieldIndexMap.count(V) == 0) && 347 "Cannot set the index for the same field twice."); 348 FieldIndexMap[V] = Index; 349 } 350 351 uint64_t getAlign(Value *V) const { 352 auto Iter = FieldAlignMap.find(V); 353 assert(Iter != FieldAlignMap.end()); 354 return Iter->second; 355 } 356 357 void setAlign(Value *V, uint64_t Align) { 358 assert(FieldAlignMap.count(V) == 0); 359 FieldAlignMap.insert({V, Align}); 360 } 361 362 uint64_t getOffset(Value *V) const { 363 auto Iter = FieldOffsetMap.find(V); 364 assert(Iter != FieldOffsetMap.end()); 365 return Iter->second; 366 } 367 368 void setOffset(Value *V, uint64_t Offset) { 369 assert(FieldOffsetMap.count(V) == 0); 370 FieldOffsetMap.insert({V, Offset}); 371 } 372 373 // Remap the index of every field in the frame, using the final layout index. 374 void updateLayoutIndex(FrameTypeBuilder &B); 375 376 private: 377 // LayoutIndexUpdateStarted is used to avoid updating the index of any field 378 // twice by mistake. 379 bool LayoutIndexUpdateStarted = false; 380 // Map from values to their slot indexes on the frame. They will be first set 381 // with their original insertion field index. After the frame is built, their 382 // indexes will be updated into the final layout index. 383 DenseMap<Value *, uint32_t> FieldIndexMap; 384 // Map from values to their alignment on the frame. They would be set after 385 // the frame is built. 386 DenseMap<Value *, uint64_t> FieldAlignMap; 387 // Map from values to their offset on the frame. They would be set after 388 // the frame is built. 389 DenseMap<Value *, uint64_t> FieldOffsetMap; 390 }; 391 } // namespace 392 393 #ifndef NDEBUG 394 static void dumpSpills(StringRef Title, const SpillInfo &Spills) { 395 dbgs() << "------------- " << Title << "--------------\n"; 396 for (const auto &E : Spills) { 397 E.first->dump(); 398 dbgs() << " user: "; 399 for (auto *I : E.second) 400 I->dump(); 401 } 402 } 403 404 static void dumpAllocas(const SmallVectorImpl<AllocaInfo> &Allocas) { 405 dbgs() << "------------- Allocas --------------\n"; 406 for (const auto &A : Allocas) { 407 A.Alloca->dump(); 408 } 409 } 410 #endif 411 412 namespace { 413 using FieldIDType = size_t; 414 // We cannot rely solely on natural alignment of a type when building a 415 // coroutine frame and if the alignment specified on the Alloca instruction 416 // differs from the natural alignment of the alloca type we will need to insert 417 // padding. 418 class FrameTypeBuilder { 419 private: 420 struct Field { 421 uint64_t Size; 422 uint64_t Offset; 423 Type *Ty; 424 FieldIDType LayoutFieldIndex; 425 Align Alignment; 426 Align TyAlignment; 427 }; 428 429 const DataLayout &DL; 430 LLVMContext &Context; 431 uint64_t StructSize = 0; 432 Align StructAlign; 433 bool IsFinished = false; 434 435 Optional<Align> MaxFrameAlignment; 436 437 SmallVector<Field, 8> Fields; 438 DenseMap<Value*, unsigned> FieldIndexByKey; 439 440 public: 441 FrameTypeBuilder(LLVMContext &Context, const DataLayout &DL, 442 Optional<Align> MaxFrameAlignment) 443 : DL(DL), Context(Context), MaxFrameAlignment(MaxFrameAlignment) {} 444 445 /// Add a field to this structure for the storage of an `alloca` 446 /// instruction. 447 LLVM_NODISCARD FieldIDType addFieldForAlloca(AllocaInst *AI, 448 bool IsHeader = false) { 449 Type *Ty = AI->getAllocatedType(); 450 451 // Make an array type if this is a static array allocation. 452 if (AI->isArrayAllocation()) { 453 if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) 454 Ty = ArrayType::get(Ty, CI->getValue().getZExtValue()); 455 else 456 report_fatal_error("Coroutines cannot handle non static allocas yet"); 457 } 458 459 return addField(Ty, AI->getAlign(), IsHeader); 460 } 461 462 /// We want to put the allocas whose lifetime-ranges are not overlapped 463 /// into one slot of coroutine frame. 464 /// Consider the example at:https://bugs.llvm.org/show_bug.cgi?id=45566 465 /// 466 /// cppcoro::task<void> alternative_paths(bool cond) { 467 /// if (cond) { 468 /// big_structure a; 469 /// process(a); 470 /// co_await something(); 471 /// } else { 472 /// big_structure b; 473 /// process2(b); 474 /// co_await something(); 475 /// } 476 /// } 477 /// 478 /// We want to put variable a and variable b in the same slot to 479 /// reduce the size of coroutine frame. 480 /// 481 /// This function use StackLifetime algorithm to partition the AllocaInsts in 482 /// Spills to non-overlapped sets in order to put Alloca in the same 483 /// non-overlapped set into the same slot in the Coroutine Frame. Then add 484 /// field for the allocas in the same non-overlapped set by using the largest 485 /// type as the field type. 486 /// 487 /// Side Effects: Because We sort the allocas, the order of allocas in the 488 /// frame may be different with the order in the source code. 489 void addFieldForAllocas(const Function &F, FrameDataInfo &FrameData, 490 coro::Shape &Shape); 491 492 /// Add a field to this structure. 493 LLVM_NODISCARD FieldIDType addField(Type *Ty, MaybeAlign FieldAlignment, 494 bool IsHeader = false, 495 bool IsSpillOfValue = false) { 496 assert(!IsFinished && "adding fields to a finished builder"); 497 assert(Ty && "must provide a type for a field"); 498 499 // The field size is always the alloc size of the type. 500 uint64_t FieldSize = DL.getTypeAllocSize(Ty); 501 502 // For an alloca with size=0, we don't need to add a field and they 503 // can just point to any index in the frame. Use index 0. 504 if (FieldSize == 0) { 505 return 0; 506 } 507 508 // The field alignment might not be the type alignment, but we need 509 // to remember the type alignment anyway to build the type. 510 // If we are spilling values we don't need to worry about ABI alignment 511 // concerns. 512 auto ABIAlign = DL.getABITypeAlign(Ty); 513 Align TyAlignment = 514 (IsSpillOfValue && MaxFrameAlignment) 515 ? (*MaxFrameAlignment < ABIAlign ? *MaxFrameAlignment : ABIAlign) 516 : ABIAlign; 517 if (!FieldAlignment) { 518 FieldAlignment = TyAlignment; 519 } 520 521 // Lay out header fields immediately. 522 uint64_t Offset; 523 if (IsHeader) { 524 Offset = alignTo(StructSize, FieldAlignment); 525 StructSize = Offset + FieldSize; 526 527 // Everything else has a flexible offset. 528 } else { 529 Offset = OptimizedStructLayoutField::FlexibleOffset; 530 } 531 532 Fields.push_back({FieldSize, Offset, Ty, 0, *FieldAlignment, TyAlignment}); 533 return Fields.size() - 1; 534 } 535 536 /// Finish the layout and set the body on the given type. 537 void finish(StructType *Ty); 538 539 uint64_t getStructSize() const { 540 assert(IsFinished && "not yet finished!"); 541 return StructSize; 542 } 543 544 Align getStructAlign() const { 545 assert(IsFinished && "not yet finished!"); 546 return StructAlign; 547 } 548 549 FieldIDType getLayoutFieldIndex(FieldIDType Id) const { 550 assert(IsFinished && "not yet finished!"); 551 return Fields[Id].LayoutFieldIndex; 552 } 553 554 Field getLayoutField(FieldIDType Id) const { 555 assert(IsFinished && "not yet finished!"); 556 return Fields[Id]; 557 } 558 }; 559 } // namespace 560 561 void FrameDataInfo::updateLayoutIndex(FrameTypeBuilder &B) { 562 auto Updater = [&](Value *I) { 563 auto Field = B.getLayoutField(getFieldIndex(I)); 564 setFieldIndex(I, Field.LayoutFieldIndex); 565 setAlign(I, Field.Alignment.value()); 566 setOffset(I, Field.Offset); 567 }; 568 LayoutIndexUpdateStarted = true; 569 for (auto &S : Spills) 570 Updater(S.first); 571 for (const auto &A : Allocas) 572 Updater(A.Alloca); 573 LayoutIndexUpdateStarted = false; 574 } 575 576 void FrameTypeBuilder::addFieldForAllocas(const Function &F, 577 FrameDataInfo &FrameData, 578 coro::Shape &Shape) { 579 using AllocaSetType = SmallVector<AllocaInst *, 4>; 580 SmallVector<AllocaSetType, 4> NonOverlapedAllocas; 581 582 // We need to add field for allocas at the end of this function. 583 auto AddFieldForAllocasAtExit = make_scope_exit([&]() { 584 for (auto AllocaList : NonOverlapedAllocas) { 585 auto *LargestAI = *AllocaList.begin(); 586 FieldIDType Id = addFieldForAlloca(LargestAI); 587 for (auto *Alloca : AllocaList) 588 FrameData.setFieldIndex(Alloca, Id); 589 } 590 }); 591 592 if (!Shape.OptimizeFrame && !EnableReuseStorageInFrame) { 593 for (const auto &A : FrameData.Allocas) { 594 AllocaInst *Alloca = A.Alloca; 595 NonOverlapedAllocas.emplace_back(AllocaSetType(1, Alloca)); 596 } 597 return; 598 } 599 600 // Because there are pathes from the lifetime.start to coro.end 601 // for each alloca, the liferanges for every alloca is overlaped 602 // in the blocks who contain coro.end and the successor blocks. 603 // So we choose to skip there blocks when we calculates the liferange 604 // for each alloca. It should be reasonable since there shouldn't be uses 605 // in these blocks and the coroutine frame shouldn't be used outside the 606 // coroutine body. 607 // 608 // Note that the user of coro.suspend may not be SwitchInst. However, this 609 // case seems too complex to handle. And it is harmless to skip these 610 // patterns since it just prevend putting the allocas to live in the same 611 // slot. 612 DenseMap<SwitchInst *, BasicBlock *> DefaultSuspendDest; 613 for (auto CoroSuspendInst : Shape.CoroSuspends) { 614 for (auto U : CoroSuspendInst->users()) { 615 if (auto *ConstSWI = dyn_cast<SwitchInst>(U)) { 616 auto *SWI = const_cast<SwitchInst *>(ConstSWI); 617 DefaultSuspendDest[SWI] = SWI->getDefaultDest(); 618 SWI->setDefaultDest(SWI->getSuccessor(1)); 619 } 620 } 621 } 622 623 auto ExtractAllocas = [&]() { 624 AllocaSetType Allocas; 625 Allocas.reserve(FrameData.Allocas.size()); 626 for (const auto &A : FrameData.Allocas) 627 Allocas.push_back(A.Alloca); 628 return Allocas; 629 }; 630 StackLifetime StackLifetimeAnalyzer(F, ExtractAllocas(), 631 StackLifetime::LivenessType::May); 632 StackLifetimeAnalyzer.run(); 633 auto IsAllocaInferenre = [&](const AllocaInst *AI1, const AllocaInst *AI2) { 634 return StackLifetimeAnalyzer.getLiveRange(AI1).overlaps( 635 StackLifetimeAnalyzer.getLiveRange(AI2)); 636 }; 637 auto GetAllocaSize = [&](const AllocaInfo &A) { 638 Optional<TypeSize> RetSize = A.Alloca->getAllocationSizeInBits(DL); 639 assert(RetSize && "Variable Length Arrays (VLA) are not supported.\n"); 640 assert(!RetSize->isScalable() && "Scalable vectors are not yet supported"); 641 return RetSize->getFixedSize(); 642 }; 643 // Put larger allocas in the front. So the larger allocas have higher 644 // priority to merge, which can save more space potentially. Also each 645 // AllocaSet would be ordered. So we can get the largest Alloca in one 646 // AllocaSet easily. 647 sort(FrameData.Allocas, [&](const auto &Iter1, const auto &Iter2) { 648 return GetAllocaSize(Iter1) > GetAllocaSize(Iter2); 649 }); 650 for (const auto &A : FrameData.Allocas) { 651 AllocaInst *Alloca = A.Alloca; 652 bool Merged = false; 653 // Try to find if the Alloca is not inferenced with any existing 654 // NonOverlappedAllocaSet. If it is true, insert the alloca to that 655 // NonOverlappedAllocaSet. 656 for (auto &AllocaSet : NonOverlapedAllocas) { 657 assert(!AllocaSet.empty() && "Processing Alloca Set is not empty.\n"); 658 bool NoInference = none_of(AllocaSet, [&](auto Iter) { 659 return IsAllocaInferenre(Alloca, Iter); 660 }); 661 // If the alignment of A is multiple of the alignment of B, the address 662 // of A should satisfy the requirement for aligning for B. 663 // 664 // There may be other more fine-grained strategies to handle the alignment 665 // infomation during the merging process. But it seems hard to handle 666 // these strategies and benefit little. 667 bool Alignable = [&]() -> bool { 668 auto *LargestAlloca = *AllocaSet.begin(); 669 return LargestAlloca->getAlign().value() % Alloca->getAlign().value() == 670 0; 671 }(); 672 bool CouldMerge = NoInference && Alignable; 673 if (!CouldMerge) 674 continue; 675 AllocaSet.push_back(Alloca); 676 Merged = true; 677 break; 678 } 679 if (!Merged) { 680 NonOverlapedAllocas.emplace_back(AllocaSetType(1, Alloca)); 681 } 682 } 683 // Recover the default target destination for each Switch statement 684 // reserved. 685 for (auto SwitchAndDefaultDest : DefaultSuspendDest) { 686 SwitchInst *SWI = SwitchAndDefaultDest.first; 687 BasicBlock *DestBB = SwitchAndDefaultDest.second; 688 SWI->setDefaultDest(DestBB); 689 } 690 // This Debug Info could tell us which allocas are merged into one slot. 691 LLVM_DEBUG(for (auto &AllocaSet 692 : NonOverlapedAllocas) { 693 if (AllocaSet.size() > 1) { 694 dbgs() << "In Function:" << F.getName() << "\n"; 695 dbgs() << "Find Union Set " 696 << "\n"; 697 dbgs() << "\tAllocas are \n"; 698 for (auto Alloca : AllocaSet) 699 dbgs() << "\t\t" << *Alloca << "\n"; 700 } 701 }); 702 } 703 704 void FrameTypeBuilder::finish(StructType *Ty) { 705 assert(!IsFinished && "already finished!"); 706 707 // Prepare the optimal-layout field array. 708 // The Id in the layout field is a pointer to our Field for it. 709 SmallVector<OptimizedStructLayoutField, 8> LayoutFields; 710 LayoutFields.reserve(Fields.size()); 711 for (auto &Field : Fields) { 712 LayoutFields.emplace_back(&Field, Field.Size, Field.Alignment, 713 Field.Offset); 714 } 715 716 // Perform layout. 717 auto SizeAndAlign = performOptimizedStructLayout(LayoutFields); 718 StructSize = SizeAndAlign.first; 719 StructAlign = SizeAndAlign.second; 720 721 auto getField = [](const OptimizedStructLayoutField &LayoutField) -> Field & { 722 return *static_cast<Field *>(const_cast<void*>(LayoutField.Id)); 723 }; 724 725 // We need to produce a packed struct type if there's a field whose 726 // assigned offset isn't a multiple of its natural type alignment. 727 bool Packed = [&] { 728 for (auto &LayoutField : LayoutFields) { 729 auto &F = getField(LayoutField); 730 if (!isAligned(F.TyAlignment, LayoutField.Offset)) 731 return true; 732 } 733 return false; 734 }(); 735 736 // Build the struct body. 737 SmallVector<Type*, 16> FieldTypes; 738 FieldTypes.reserve(LayoutFields.size() * 3 / 2); 739 uint64_t LastOffset = 0; 740 for (auto &LayoutField : LayoutFields) { 741 auto &F = getField(LayoutField); 742 743 auto Offset = LayoutField.Offset; 744 745 // Add a padding field if there's a padding gap and we're either 746 // building a packed struct or the padding gap is more than we'd 747 // get from aligning to the field type's natural alignment. 748 assert(Offset >= LastOffset); 749 if (Offset != LastOffset) { 750 if (Packed || alignTo(LastOffset, F.TyAlignment) != Offset) 751 FieldTypes.push_back(ArrayType::get(Type::getInt8Ty(Context), 752 Offset - LastOffset)); 753 } 754 755 F.Offset = Offset; 756 F.LayoutFieldIndex = FieldTypes.size(); 757 758 FieldTypes.push_back(F.Ty); 759 LastOffset = Offset + F.Size; 760 } 761 762 Ty->setBody(FieldTypes, Packed); 763 764 #ifndef NDEBUG 765 // Check that the IR layout matches the offsets we expect. 766 auto Layout = DL.getStructLayout(Ty); 767 for (auto &F : Fields) { 768 assert(Ty->getElementType(F.LayoutFieldIndex) == F.Ty); 769 assert(Layout->getElementOffset(F.LayoutFieldIndex) == F.Offset); 770 } 771 #endif 772 773 IsFinished = true; 774 } 775 776 static void cacheDIVar(FrameDataInfo &FrameData, 777 DenseMap<Value *, DILocalVariable *> &DIVarCache) { 778 for (auto *V : FrameData.getAllDefs()) { 779 if (DIVarCache.find(V) != DIVarCache.end()) 780 continue; 781 782 auto DDIs = FindDbgDeclareUses(V); 783 auto *I = llvm::find_if(DDIs, [](DbgDeclareInst *DDI) { 784 return DDI->getExpression()->getNumElements() == 0; 785 }); 786 if (I != DDIs.end()) 787 DIVarCache.insert({V, (*I)->getVariable()}); 788 } 789 } 790 791 /// Create name for Type. It uses MDString to store new created string to 792 /// avoid memory leak. 793 static StringRef solveTypeName(Type *Ty) { 794 if (Ty->isIntegerTy()) { 795 // The longest name in common may be '__int_128', which has 9 bits. 796 SmallString<16> Buffer; 797 raw_svector_ostream OS(Buffer); 798 OS << "__int_" << cast<IntegerType>(Ty)->getBitWidth(); 799 auto *MDName = MDString::get(Ty->getContext(), OS.str()); 800 return MDName->getString(); 801 } 802 803 if (Ty->isFloatingPointTy()) { 804 if (Ty->isFloatTy()) 805 return "__float_"; 806 if (Ty->isDoubleTy()) 807 return "__double_"; 808 return "__floating_type_"; 809 } 810 811 if (Ty->isPointerTy()) { 812 auto *PtrTy = cast<PointerType>(Ty); 813 Type *PointeeTy = PtrTy->getPointerElementType(); 814 auto Name = solveTypeName(PointeeTy); 815 if (Name == "UnknownType") 816 return "PointerType"; 817 SmallString<16> Buffer; 818 Twine(Name + "_Ptr").toStringRef(Buffer); 819 auto *MDName = MDString::get(Ty->getContext(), Buffer.str()); 820 return MDName->getString(); 821 } 822 823 if (Ty->isStructTy()) { 824 if (!cast<StructType>(Ty)->hasName()) 825 return "__LiteralStructType_"; 826 827 auto Name = Ty->getStructName(); 828 829 SmallString<16> Buffer(Name); 830 for_each(Buffer, [](auto &Iter) { 831 if (Iter == '.' || Iter == ':') 832 Iter = '_'; 833 }); 834 auto *MDName = MDString::get(Ty->getContext(), Buffer.str()); 835 return MDName->getString(); 836 } 837 838 return "UnknownType"; 839 } 840 841 static DIType *solveDIType(DIBuilder &Builder, Type *Ty, 842 const DataLayout &Layout, DIScope *Scope, 843 unsigned LineNum, 844 DenseMap<Type *, DIType *> &DITypeCache) { 845 if (DIType *DT = DITypeCache.lookup(Ty)) 846 return DT; 847 848 StringRef Name = solveTypeName(Ty); 849 850 DIType *RetType = nullptr; 851 852 if (Ty->isIntegerTy()) { 853 auto BitWidth = cast<IntegerType>(Ty)->getBitWidth(); 854 RetType = Builder.createBasicType(Name, BitWidth, dwarf::DW_ATE_signed, 855 llvm::DINode::FlagArtificial); 856 } else if (Ty->isFloatingPointTy()) { 857 RetType = Builder.createBasicType(Name, Layout.getTypeSizeInBits(Ty), 858 dwarf::DW_ATE_float, 859 llvm::DINode::FlagArtificial); 860 } else if (Ty->isPointerTy()) { 861 // Construct BasicType instead of PointerType to avoid infinite 862 // search problem. 863 // For example, we would be in trouble if we traverse recursively: 864 // 865 // struct Node { 866 // Node* ptr; 867 // }; 868 RetType = Builder.createBasicType(Name, Layout.getTypeSizeInBits(Ty), 869 dwarf::DW_ATE_address, 870 llvm::DINode::FlagArtificial); 871 } else if (Ty->isStructTy()) { 872 auto *DIStruct = Builder.createStructType( 873 Scope, Name, Scope->getFile(), LineNum, Layout.getTypeSizeInBits(Ty), 874 Layout.getPrefTypeAlignment(Ty), llvm::DINode::FlagArtificial, nullptr, 875 llvm::DINodeArray()); 876 877 auto *StructTy = cast<StructType>(Ty); 878 SmallVector<Metadata *, 16> Elements; 879 for (unsigned I = 0; I < StructTy->getNumElements(); I++) { 880 DIType *DITy = solveDIType(Builder, StructTy->getElementType(I), Layout, 881 Scope, LineNum, DITypeCache); 882 assert(DITy); 883 Elements.push_back(Builder.createMemberType( 884 Scope, DITy->getName(), Scope->getFile(), LineNum, 885 DITy->getSizeInBits(), DITy->getAlignInBits(), 886 Layout.getStructLayout(StructTy)->getElementOffsetInBits(I), 887 llvm::DINode::FlagArtificial, DITy)); 888 } 889 890 Builder.replaceArrays(DIStruct, Builder.getOrCreateArray(Elements)); 891 892 RetType = DIStruct; 893 } else { 894 LLVM_DEBUG(dbgs() << "Unresolved Type: " << *Ty << "\n";); 895 SmallString<32> Buffer; 896 raw_svector_ostream OS(Buffer); 897 OS << Name.str() << "_" << Layout.getTypeSizeInBits(Ty); 898 RetType = Builder.createBasicType(OS.str(), Layout.getTypeSizeInBits(Ty), 899 dwarf::DW_ATE_address, 900 llvm::DINode::FlagArtificial); 901 } 902 903 DITypeCache.insert({Ty, RetType}); 904 return RetType; 905 } 906 907 /// Build artificial debug info for C++ coroutine frames to allow users to 908 /// inspect the contents of the frame directly 909 /// 910 /// Create Debug information for coroutine frame with debug name "__coro_frame". 911 /// The debug information for the fields of coroutine frame is constructed from 912 /// the following way: 913 /// 1. For all the value in the Frame, we search the use of dbg.declare to find 914 /// the corresponding debug variables for the value. If we can find the 915 /// debug variable, we can get full and accurate debug information. 916 /// 2. If we can't get debug information in step 1 and 2, we could only try to 917 /// build the DIType by Type. We did this in solveDIType. We only handle 918 /// integer, float, double, integer type and struct type for now. 919 static void buildFrameDebugInfo(Function &F, coro::Shape &Shape, 920 FrameDataInfo &FrameData) { 921 DISubprogram *DIS = F.getSubprogram(); 922 // If there is no DISubprogram for F, it implies the Function are not compiled 923 // with debug info. So we also don't need to generate debug info for the frame 924 // neither. 925 if (!DIS || !DIS->getUnit() || 926 !dwarf::isCPlusPlus( 927 (dwarf::SourceLanguage)DIS->getUnit()->getSourceLanguage())) 928 return; 929 930 assert(Shape.ABI == coro::ABI::Switch && 931 "We could only build debug infomation for C++ coroutine now.\n"); 932 933 DIBuilder DBuilder(*F.getParent(), /*AllowUnresolved*/ false); 934 935 AllocaInst *PromiseAlloca = Shape.getPromiseAlloca(); 936 assert(PromiseAlloca && 937 "Coroutine with switch ABI should own Promise alloca"); 938 939 TinyPtrVector<DbgDeclareInst *> DIs = FindDbgDeclareUses(PromiseAlloca); 940 if (DIs.empty()) 941 return; 942 943 DbgDeclareInst *PromiseDDI = DIs.front(); 944 DILocalVariable *PromiseDIVariable = PromiseDDI->getVariable(); 945 DILocalScope *PromiseDIScope = PromiseDIVariable->getScope(); 946 DIFile *DFile = PromiseDIScope->getFile(); 947 DILocation *DILoc = PromiseDDI->getDebugLoc().get(); 948 unsigned LineNum = PromiseDIVariable->getLine(); 949 950 DICompositeType *FrameDITy = DBuilder.createStructType( 951 DIS, "__coro_frame_ty", DFile, LineNum, Shape.FrameSize * 8, 952 Shape.FrameAlign.value() * 8, llvm::DINode::FlagArtificial, nullptr, 953 llvm::DINodeArray()); 954 StructType *FrameTy = Shape.FrameTy; 955 SmallVector<Metadata *, 16> Elements; 956 DataLayout Layout = F.getParent()->getDataLayout(); 957 958 DenseMap<Value *, DILocalVariable *> DIVarCache; 959 cacheDIVar(FrameData, DIVarCache); 960 961 unsigned ResumeIndex = coro::Shape::SwitchFieldIndex::Resume; 962 unsigned DestroyIndex = coro::Shape::SwitchFieldIndex::Destroy; 963 unsigned IndexIndex = Shape.SwitchLowering.IndexField; 964 965 DenseMap<unsigned, StringRef> NameCache; 966 NameCache.insert({ResumeIndex, "__resume_fn"}); 967 NameCache.insert({DestroyIndex, "__destroy_fn"}); 968 NameCache.insert({IndexIndex, "__coro_index"}); 969 970 Type *ResumeFnTy = FrameTy->getElementType(ResumeIndex), 971 *DestroyFnTy = FrameTy->getElementType(DestroyIndex), 972 *IndexTy = FrameTy->getElementType(IndexIndex); 973 974 DenseMap<unsigned, DIType *> TyCache; 975 TyCache.insert({ResumeIndex, 976 DBuilder.createBasicType("__resume_fn", 977 Layout.getTypeSizeInBits(ResumeFnTy), 978 dwarf::DW_ATE_address)}); 979 TyCache.insert( 980 {DestroyIndex, DBuilder.createBasicType( 981 "__destroy_fn", Layout.getTypeSizeInBits(DestroyFnTy), 982 dwarf::DW_ATE_address)}); 983 984 /// FIXME: If we fill the field `SizeInBits` with the actual size of 985 /// __coro_index in bits, then __coro_index wouldn't show in the debugger. 986 TyCache.insert({IndexIndex, DBuilder.createBasicType( 987 "__coro_index", 988 (Layout.getTypeSizeInBits(IndexTy) < 8) 989 ? 8 990 : Layout.getTypeSizeInBits(IndexTy), 991 dwarf::DW_ATE_unsigned_char)}); 992 993 for (auto *V : FrameData.getAllDefs()) { 994 if (DIVarCache.find(V) == DIVarCache.end()) 995 continue; 996 997 auto Index = FrameData.getFieldIndex(V); 998 999 NameCache.insert({Index, DIVarCache[V]->getName()}); 1000 TyCache.insert({Index, DIVarCache[V]->getType()}); 1001 } 1002 1003 // Cache from index to (Align, Offset Pair) 1004 DenseMap<unsigned, std::pair<unsigned, unsigned>> OffsetCache; 1005 // The Align and Offset of Resume function and Destroy function are fixed. 1006 OffsetCache.insert({ResumeIndex, {8, 0}}); 1007 OffsetCache.insert({DestroyIndex, {8, 8}}); 1008 OffsetCache.insert( 1009 {IndexIndex, 1010 {Shape.SwitchLowering.IndexAlign, Shape.SwitchLowering.IndexOffset}}); 1011 1012 for (auto *V : FrameData.getAllDefs()) { 1013 auto Index = FrameData.getFieldIndex(V); 1014 1015 OffsetCache.insert( 1016 {Index, {FrameData.getAlign(V), FrameData.getOffset(V)}}); 1017 } 1018 1019 DenseMap<Type *, DIType *> DITypeCache; 1020 // This counter is used to avoid same type names. e.g., there would be 1021 // many i32 and i64 types in one coroutine. And we would use i32_0 and 1022 // i32_1 to avoid the same type. Since it makes no sense the name of the 1023 // fields confilicts with each other. 1024 unsigned UnknownTypeNum = 0; 1025 for (unsigned Index = 0; Index < FrameTy->getNumElements(); Index++) { 1026 if (OffsetCache.find(Index) == OffsetCache.end()) 1027 continue; 1028 1029 std::string Name; 1030 uint64_t SizeInBits; 1031 uint32_t AlignInBits; 1032 uint64_t OffsetInBits; 1033 DIType *DITy = nullptr; 1034 1035 Type *Ty = FrameTy->getElementType(Index); 1036 assert(Ty->isSized() && "We can't handle type which is not sized.\n"); 1037 SizeInBits = Layout.getTypeSizeInBits(Ty).getFixedSize(); 1038 AlignInBits = OffsetCache[Index].first * 8; 1039 OffsetInBits = OffsetCache[Index].second * 8; 1040 1041 if (NameCache.find(Index) != NameCache.end()) { 1042 Name = NameCache[Index].str(); 1043 DITy = TyCache[Index]; 1044 } else { 1045 DITy = solveDIType(DBuilder, Ty, Layout, FrameDITy, LineNum, DITypeCache); 1046 assert(DITy && "SolveDIType shouldn't return nullptr.\n"); 1047 Name = DITy->getName().str(); 1048 Name += "_" + std::to_string(UnknownTypeNum); 1049 UnknownTypeNum++; 1050 } 1051 1052 Elements.push_back(DBuilder.createMemberType( 1053 FrameDITy, Name, DFile, LineNum, SizeInBits, AlignInBits, OffsetInBits, 1054 llvm::DINode::FlagArtificial, DITy)); 1055 } 1056 1057 DBuilder.replaceArrays(FrameDITy, DBuilder.getOrCreateArray(Elements)); 1058 1059 auto *FrameDIVar = DBuilder.createAutoVariable(PromiseDIScope, "__coro_frame", 1060 DFile, LineNum, FrameDITy, 1061 true, DINode::FlagArtificial); 1062 assert(FrameDIVar->isValidLocationForIntrinsic(PromiseDDI->getDebugLoc())); 1063 1064 // Subprogram would have ContainedNodes field which records the debug 1065 // variables it contained. So we need to add __coro_frame to the 1066 // ContainedNodes of it. 1067 // 1068 // If we don't add __coro_frame to the RetainedNodes, user may get 1069 // `no symbol __coro_frame in context` rather than `__coro_frame` 1070 // is optimized out, which is more precise. 1071 if (auto *SubProgram = dyn_cast<DISubprogram>(PromiseDIScope)) { 1072 auto RetainedNodes = SubProgram->getRetainedNodes(); 1073 SmallVector<Metadata *, 32> RetainedNodesVec(RetainedNodes.begin(), 1074 RetainedNodes.end()); 1075 RetainedNodesVec.push_back(FrameDIVar); 1076 SubProgram->replaceOperandWith( 1077 7, (MDTuple::get(F.getContext(), RetainedNodesVec))); 1078 } 1079 1080 DBuilder.insertDeclare(Shape.FramePtr, FrameDIVar, 1081 DBuilder.createExpression(), DILoc, 1082 Shape.FramePtr->getNextNode()); 1083 } 1084 1085 // Build a struct that will keep state for an active coroutine. 1086 // struct f.frame { 1087 // ResumeFnTy ResumeFnAddr; 1088 // ResumeFnTy DestroyFnAddr; 1089 // int ResumeIndex; 1090 // ... promise (if present) ... 1091 // ... spills ... 1092 // }; 1093 static StructType *buildFrameType(Function &F, coro::Shape &Shape, 1094 FrameDataInfo &FrameData) { 1095 LLVMContext &C = F.getContext(); 1096 const DataLayout &DL = F.getParent()->getDataLayout(); 1097 StructType *FrameTy = [&] { 1098 SmallString<32> Name(F.getName()); 1099 Name.append(".Frame"); 1100 return StructType::create(C, Name); 1101 }(); 1102 1103 // We will use this value to cap the alignment of spilled values. 1104 Optional<Align> MaxFrameAlignment; 1105 if (Shape.ABI == coro::ABI::Async) 1106 MaxFrameAlignment = Shape.AsyncLowering.getContextAlignment(); 1107 FrameTypeBuilder B(C, DL, MaxFrameAlignment); 1108 1109 AllocaInst *PromiseAlloca = Shape.getPromiseAlloca(); 1110 Optional<FieldIDType> SwitchIndexFieldId; 1111 1112 if (Shape.ABI == coro::ABI::Switch) { 1113 auto *FramePtrTy = FrameTy->getPointerTo(); 1114 auto *FnTy = FunctionType::get(Type::getVoidTy(C), FramePtrTy, 1115 /*IsVarArg=*/false); 1116 auto *FnPtrTy = FnTy->getPointerTo(); 1117 1118 // Add header fields for the resume and destroy functions. 1119 // We can rely on these being perfectly packed. 1120 (void)B.addField(FnPtrTy, None, /*header*/ true); 1121 (void)B.addField(FnPtrTy, None, /*header*/ true); 1122 1123 // PromiseAlloca field needs to be explicitly added here because it's 1124 // a header field with a fixed offset based on its alignment. Hence it 1125 // needs special handling and cannot be added to FrameData.Allocas. 1126 if (PromiseAlloca) 1127 FrameData.setFieldIndex( 1128 PromiseAlloca, B.addFieldForAlloca(PromiseAlloca, /*header*/ true)); 1129 1130 // Add a field to store the suspend index. This doesn't need to 1131 // be in the header. 1132 unsigned IndexBits = std::max(1U, Log2_64_Ceil(Shape.CoroSuspends.size())); 1133 Type *IndexType = Type::getIntNTy(C, IndexBits); 1134 1135 SwitchIndexFieldId = B.addField(IndexType, None); 1136 } else { 1137 assert(PromiseAlloca == nullptr && "lowering doesn't support promises"); 1138 } 1139 1140 // Because multiple allocas may own the same field slot, 1141 // we add allocas to field here. 1142 B.addFieldForAllocas(F, FrameData, Shape); 1143 // Add PromiseAlloca to Allocas list so that 1144 // 1. updateLayoutIndex could update its index after 1145 // `performOptimizedStructLayout` 1146 // 2. it is processed in insertSpills. 1147 if (Shape.ABI == coro::ABI::Switch && PromiseAlloca) 1148 // We assume that the promise alloca won't be modified before 1149 // CoroBegin and no alias will be create before CoroBegin. 1150 FrameData.Allocas.emplace_back( 1151 PromiseAlloca, DenseMap<Instruction *, llvm::Optional<APInt>>{}, false); 1152 // Create an entry for every spilled value. 1153 for (auto &S : FrameData.Spills) { 1154 Type *FieldType = S.first->getType(); 1155 // For byval arguments, we need to store the pointed value in the frame, 1156 // instead of the pointer itself. 1157 if (const Argument *A = dyn_cast<Argument>(S.first)) 1158 if (A->hasByValAttr()) 1159 FieldType = A->getParamByValType(); 1160 FieldIDType Id = 1161 B.addField(FieldType, None, false /*header*/, true /*IsSpillOfValue*/); 1162 FrameData.setFieldIndex(S.first, Id); 1163 } 1164 1165 B.finish(FrameTy); 1166 FrameData.updateLayoutIndex(B); 1167 Shape.FrameAlign = B.getStructAlign(); 1168 Shape.FrameSize = B.getStructSize(); 1169 1170 switch (Shape.ABI) { 1171 case coro::ABI::Switch: { 1172 // In the switch ABI, remember the switch-index field. 1173 auto IndexField = B.getLayoutField(*SwitchIndexFieldId); 1174 Shape.SwitchLowering.IndexField = IndexField.LayoutFieldIndex; 1175 Shape.SwitchLowering.IndexAlign = IndexField.Alignment.value(); 1176 Shape.SwitchLowering.IndexOffset = IndexField.Offset; 1177 1178 // Also round the frame size up to a multiple of its alignment, as is 1179 // generally expected in C/C++. 1180 Shape.FrameSize = alignTo(Shape.FrameSize, Shape.FrameAlign); 1181 break; 1182 } 1183 1184 // In the retcon ABI, remember whether the frame is inline in the storage. 1185 case coro::ABI::Retcon: 1186 case coro::ABI::RetconOnce: { 1187 auto Id = Shape.getRetconCoroId(); 1188 Shape.RetconLowering.IsFrameInlineInStorage 1189 = (B.getStructSize() <= Id->getStorageSize() && 1190 B.getStructAlign() <= Id->getStorageAlignment()); 1191 break; 1192 } 1193 case coro::ABI::Async: { 1194 Shape.AsyncLowering.FrameOffset = 1195 alignTo(Shape.AsyncLowering.ContextHeaderSize, Shape.FrameAlign); 1196 // Also make the final context size a multiple of the context alignment to 1197 // make allocation easier for allocators. 1198 Shape.AsyncLowering.ContextSize = 1199 alignTo(Shape.AsyncLowering.FrameOffset + Shape.FrameSize, 1200 Shape.AsyncLowering.getContextAlignment()); 1201 if (Shape.AsyncLowering.getContextAlignment() < Shape.FrameAlign) { 1202 report_fatal_error( 1203 "The alignment requirment of frame variables cannot be higher than " 1204 "the alignment of the async function context"); 1205 } 1206 break; 1207 } 1208 } 1209 1210 return FrameTy; 1211 } 1212 1213 // We use a pointer use visitor to track how an alloca is being used. 1214 // The goal is to be able to answer the following three questions: 1215 // 1. Should this alloca be allocated on the frame instead. 1216 // 2. Could the content of the alloca be modified prior to CoroBegn, which would 1217 // require copying the data from alloca to the frame after CoroBegin. 1218 // 3. Is there any alias created for this alloca prior to CoroBegin, but used 1219 // after CoroBegin. In that case, we will need to recreate the alias after 1220 // CoroBegin based off the frame. To answer question 1, we track two things: 1221 // a. List of all BasicBlocks that use this alloca or any of the aliases of 1222 // the alloca. In the end, we check if there exists any two basic blocks that 1223 // cross suspension points. If so, this alloca must be put on the frame. b. 1224 // Whether the alloca or any alias of the alloca is escaped at some point, 1225 // either by storing the address somewhere, or the address is used in a 1226 // function call that might capture. If it's ever escaped, this alloca must be 1227 // put on the frame conservatively. 1228 // To answer quetion 2, we track through the variable MayWriteBeforeCoroBegin. 1229 // Whenever a potential write happens, either through a store instruction, a 1230 // function call or any of the memory intrinsics, we check whether this 1231 // instruction is prior to CoroBegin. To answer question 3, we track the offsets 1232 // of all aliases created for the alloca prior to CoroBegin but used after 1233 // CoroBegin. llvm::Optional is used to be able to represent the case when the 1234 // offset is unknown (e.g. when you have a PHINode that takes in different 1235 // offset values). We cannot handle unknown offsets and will assert. This is the 1236 // potential issue left out. An ideal solution would likely require a 1237 // significant redesign. 1238 namespace { 1239 struct AllocaUseVisitor : PtrUseVisitor<AllocaUseVisitor> { 1240 using Base = PtrUseVisitor<AllocaUseVisitor>; 1241 AllocaUseVisitor(const DataLayout &DL, const DominatorTree &DT, 1242 const CoroBeginInst &CB, const SuspendCrossingInfo &Checker, 1243 bool ShouldUseLifetimeStartInfo) 1244 : PtrUseVisitor(DL), DT(DT), CoroBegin(CB), Checker(Checker), 1245 ShouldUseLifetimeStartInfo(ShouldUseLifetimeStartInfo) {} 1246 1247 void visit(Instruction &I) { 1248 Users.insert(&I); 1249 Base::visit(I); 1250 // If the pointer is escaped prior to CoroBegin, we have to assume it would 1251 // be written into before CoroBegin as well. 1252 if (PI.isEscaped() && !DT.dominates(&CoroBegin, PI.getEscapingInst())) { 1253 MayWriteBeforeCoroBegin = true; 1254 } 1255 } 1256 // We need to provide this overload as PtrUseVisitor uses a pointer based 1257 // visiting function. 1258 void visit(Instruction *I) { return visit(*I); } 1259 1260 void visitPHINode(PHINode &I) { 1261 enqueueUsers(I); 1262 handleAlias(I); 1263 } 1264 1265 void visitSelectInst(SelectInst &I) { 1266 enqueueUsers(I); 1267 handleAlias(I); 1268 } 1269 1270 void visitStoreInst(StoreInst &SI) { 1271 // Regardless whether the alias of the alloca is the value operand or the 1272 // pointer operand, we need to assume the alloca is been written. 1273 handleMayWrite(SI); 1274 1275 if (SI.getValueOperand() != U->get()) 1276 return; 1277 1278 // We are storing the pointer into a memory location, potentially escaping. 1279 // As an optimization, we try to detect simple cases where it doesn't 1280 // actually escape, for example: 1281 // %ptr = alloca .. 1282 // %addr = alloca .. 1283 // store %ptr, %addr 1284 // %x = load %addr 1285 // .. 1286 // If %addr is only used by loading from it, we could simply treat %x as 1287 // another alias of %ptr, and not considering %ptr being escaped. 1288 auto IsSimpleStoreThenLoad = [&]() { 1289 auto *AI = dyn_cast<AllocaInst>(SI.getPointerOperand()); 1290 // If the memory location we are storing to is not an alloca, it 1291 // could be an alias of some other memory locations, which is difficult 1292 // to analyze. 1293 if (!AI) 1294 return false; 1295 // StoreAliases contains aliases of the memory location stored into. 1296 SmallVector<Instruction *, 4> StoreAliases = {AI}; 1297 while (!StoreAliases.empty()) { 1298 Instruction *I = StoreAliases.pop_back_val(); 1299 for (User *U : I->users()) { 1300 // If we are loading from the memory location, we are creating an 1301 // alias of the original pointer. 1302 if (auto *LI = dyn_cast<LoadInst>(U)) { 1303 enqueueUsers(*LI); 1304 handleAlias(*LI); 1305 continue; 1306 } 1307 // If we are overriding the memory location, the pointer certainly 1308 // won't escape. 1309 if (auto *S = dyn_cast<StoreInst>(U)) 1310 if (S->getPointerOperand() == I) 1311 continue; 1312 if (auto *II = dyn_cast<IntrinsicInst>(U)) 1313 if (II->isLifetimeStartOrEnd()) 1314 continue; 1315 // BitCastInst creats aliases of the memory location being stored 1316 // into. 1317 if (auto *BI = dyn_cast<BitCastInst>(U)) { 1318 StoreAliases.push_back(BI); 1319 continue; 1320 } 1321 return false; 1322 } 1323 } 1324 1325 return true; 1326 }; 1327 1328 if (!IsSimpleStoreThenLoad()) 1329 PI.setEscaped(&SI); 1330 } 1331 1332 // All mem intrinsics modify the data. 1333 void visitMemIntrinsic(MemIntrinsic &MI) { handleMayWrite(MI); } 1334 1335 void visitBitCastInst(BitCastInst &BC) { 1336 Base::visitBitCastInst(BC); 1337 handleAlias(BC); 1338 } 1339 1340 void visitAddrSpaceCastInst(AddrSpaceCastInst &ASC) { 1341 Base::visitAddrSpaceCastInst(ASC); 1342 handleAlias(ASC); 1343 } 1344 1345 void visitGetElementPtrInst(GetElementPtrInst &GEPI) { 1346 // The base visitor will adjust Offset accordingly. 1347 Base::visitGetElementPtrInst(GEPI); 1348 handleAlias(GEPI); 1349 } 1350 1351 void visitIntrinsicInst(IntrinsicInst &II) { 1352 // When we found the lifetime markers refers to a 1353 // subrange of the original alloca, ignore the lifetime 1354 // markers to avoid misleading the analysis. 1355 if (II.getIntrinsicID() != Intrinsic::lifetime_start || !IsOffsetKnown || 1356 !Offset.isZero()) 1357 return Base::visitIntrinsicInst(II); 1358 LifetimeStarts.insert(&II); 1359 } 1360 1361 void visitCallBase(CallBase &CB) { 1362 for (unsigned Op = 0, OpCount = CB.arg_size(); Op < OpCount; ++Op) 1363 if (U->get() == CB.getArgOperand(Op) && !CB.doesNotCapture(Op)) 1364 PI.setEscaped(&CB); 1365 handleMayWrite(CB); 1366 } 1367 1368 bool getShouldLiveOnFrame() const { 1369 if (!ShouldLiveOnFrame) 1370 ShouldLiveOnFrame = computeShouldLiveOnFrame(); 1371 return ShouldLiveOnFrame.getValue(); 1372 } 1373 1374 bool getMayWriteBeforeCoroBegin() const { return MayWriteBeforeCoroBegin; } 1375 1376 DenseMap<Instruction *, llvm::Optional<APInt>> getAliasesCopy() const { 1377 assert(getShouldLiveOnFrame() && "This method should only be called if the " 1378 "alloca needs to live on the frame."); 1379 for (const auto &P : AliasOffetMap) 1380 if (!P.second) 1381 report_fatal_error("Unable to handle an alias with unknown offset " 1382 "created before CoroBegin."); 1383 return AliasOffetMap; 1384 } 1385 1386 private: 1387 const DominatorTree &DT; 1388 const CoroBeginInst &CoroBegin; 1389 const SuspendCrossingInfo &Checker; 1390 // All alias to the original AllocaInst, created before CoroBegin and used 1391 // after CoroBegin. Each entry contains the instruction and the offset in the 1392 // original Alloca. They need to be recreated after CoroBegin off the frame. 1393 DenseMap<Instruction *, llvm::Optional<APInt>> AliasOffetMap{}; 1394 SmallPtrSet<Instruction *, 4> Users{}; 1395 SmallPtrSet<IntrinsicInst *, 2> LifetimeStarts{}; 1396 bool MayWriteBeforeCoroBegin{false}; 1397 bool ShouldUseLifetimeStartInfo{true}; 1398 1399 mutable llvm::Optional<bool> ShouldLiveOnFrame{}; 1400 1401 bool computeShouldLiveOnFrame() const { 1402 // If lifetime information is available, we check it first since it's 1403 // more precise. We look at every pair of lifetime.start intrinsic and 1404 // every basic block that uses the pointer to see if they cross suspension 1405 // points. The uses cover both direct uses as well as indirect uses. 1406 if (ShouldUseLifetimeStartInfo && !LifetimeStarts.empty()) { 1407 for (auto *I : Users) 1408 for (auto *S : LifetimeStarts) 1409 if (Checker.isDefinitionAcrossSuspend(*S, I)) 1410 return true; 1411 return false; 1412 } 1413 // FIXME: Ideally the isEscaped check should come at the beginning. 1414 // However there are a few loose ends that need to be fixed first before 1415 // we can do that. We need to make sure we are not over-conservative, so 1416 // that the data accessed in-between await_suspend and symmetric transfer 1417 // is always put on the stack, and also data accessed after coro.end is 1418 // always put on the stack (esp the return object). To fix that, we need 1419 // to: 1420 // 1) Potentially treat sret as nocapture in calls 1421 // 2) Special handle the return object and put it on the stack 1422 // 3) Utilize lifetime.end intrinsic 1423 if (PI.isEscaped()) 1424 return true; 1425 1426 for (auto *U1 : Users) 1427 for (auto *U2 : Users) 1428 if (Checker.isDefinitionAcrossSuspend(*U1, U2)) 1429 return true; 1430 1431 return false; 1432 } 1433 1434 void handleMayWrite(const Instruction &I) { 1435 if (!DT.dominates(&CoroBegin, &I)) 1436 MayWriteBeforeCoroBegin = true; 1437 } 1438 1439 bool usedAfterCoroBegin(Instruction &I) { 1440 for (auto &U : I.uses()) 1441 if (DT.dominates(&CoroBegin, U)) 1442 return true; 1443 return false; 1444 } 1445 1446 void handleAlias(Instruction &I) { 1447 // We track all aliases created prior to CoroBegin but used after. 1448 // These aliases may need to be recreated after CoroBegin if the alloca 1449 // need to live on the frame. 1450 if (DT.dominates(&CoroBegin, &I) || !usedAfterCoroBegin(I)) 1451 return; 1452 1453 if (!IsOffsetKnown) { 1454 AliasOffetMap[&I].reset(); 1455 } else { 1456 auto Itr = AliasOffetMap.find(&I); 1457 if (Itr == AliasOffetMap.end()) { 1458 AliasOffetMap[&I] = Offset; 1459 } else if (Itr->second.hasValue() && Itr->second.getValue() != Offset) { 1460 // If we have seen two different possible values for this alias, we set 1461 // it to empty. 1462 AliasOffetMap[&I].reset(); 1463 } 1464 } 1465 } 1466 }; 1467 } // namespace 1468 1469 // We need to make room to insert a spill after initial PHIs, but before 1470 // catchswitch instruction. Placing it before violates the requirement that 1471 // catchswitch, like all other EHPads must be the first nonPHI in a block. 1472 // 1473 // Split away catchswitch into a separate block and insert in its place: 1474 // 1475 // cleanuppad <InsertPt> cleanupret. 1476 // 1477 // cleanupret instruction will act as an insert point for the spill. 1478 static Instruction *splitBeforeCatchSwitch(CatchSwitchInst *CatchSwitch) { 1479 BasicBlock *CurrentBlock = CatchSwitch->getParent(); 1480 BasicBlock *NewBlock = CurrentBlock->splitBasicBlock(CatchSwitch); 1481 CurrentBlock->getTerminator()->eraseFromParent(); 1482 1483 auto *CleanupPad = 1484 CleanupPadInst::Create(CatchSwitch->getParentPad(), {}, "", CurrentBlock); 1485 auto *CleanupRet = 1486 CleanupReturnInst::Create(CleanupPad, NewBlock, CurrentBlock); 1487 return CleanupRet; 1488 } 1489 1490 static void createFramePtr(coro::Shape &Shape) { 1491 auto *CB = Shape.CoroBegin; 1492 IRBuilder<> Builder(CB->getNextNode()); 1493 StructType *FrameTy = Shape.FrameTy; 1494 PointerType *FramePtrTy = FrameTy->getPointerTo(); 1495 Shape.FramePtr = 1496 cast<Instruction>(Builder.CreateBitCast(CB, FramePtrTy, "FramePtr")); 1497 } 1498 1499 // Replace all alloca and SSA values that are accessed across suspend points 1500 // with GetElementPointer from coroutine frame + loads and stores. Create an 1501 // AllocaSpillBB that will become the new entry block for the resume parts of 1502 // the coroutine: 1503 // 1504 // %hdl = coro.begin(...) 1505 // whatever 1506 // 1507 // becomes: 1508 // 1509 // %hdl = coro.begin(...) 1510 // %FramePtr = bitcast i8* hdl to %f.frame* 1511 // br label %AllocaSpillBB 1512 // 1513 // AllocaSpillBB: 1514 // ; geps corresponding to allocas that were moved to coroutine frame 1515 // br label PostSpill 1516 // 1517 // PostSpill: 1518 // whatever 1519 // 1520 // 1521 static Instruction *insertSpills(const FrameDataInfo &FrameData, 1522 coro::Shape &Shape) { 1523 auto *CB = Shape.CoroBegin; 1524 LLVMContext &C = CB->getContext(); 1525 IRBuilder<> Builder(C); 1526 StructType *FrameTy = Shape.FrameTy; 1527 Instruction *FramePtr = Shape.FramePtr; 1528 DominatorTree DT(*CB->getFunction()); 1529 SmallDenseMap<llvm::Value *, llvm::AllocaInst *, 4> DbgPtrAllocaCache; 1530 1531 // Create a GEP with the given index into the coroutine frame for the original 1532 // value Orig. Appends an extra 0 index for array-allocas, preserving the 1533 // original type. 1534 auto GetFramePointer = [&](Value *Orig) -> Value * { 1535 FieldIDType Index = FrameData.getFieldIndex(Orig); 1536 SmallVector<Value *, 3> Indices = { 1537 ConstantInt::get(Type::getInt32Ty(C), 0), 1538 ConstantInt::get(Type::getInt32Ty(C), Index), 1539 }; 1540 1541 if (auto *AI = dyn_cast<AllocaInst>(Orig)) { 1542 if (auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) { 1543 auto Count = CI->getValue().getZExtValue(); 1544 if (Count > 1) { 1545 Indices.push_back(ConstantInt::get(Type::getInt32Ty(C), 0)); 1546 } 1547 } else { 1548 report_fatal_error("Coroutines cannot handle non static allocas yet"); 1549 } 1550 } 1551 1552 auto GEP = cast<GetElementPtrInst>( 1553 Builder.CreateInBoundsGEP(FrameTy, FramePtr, Indices)); 1554 if (isa<AllocaInst>(Orig)) { 1555 // If the type of GEP is not equal to the type of AllocaInst, it implies 1556 // that the AllocaInst may be reused in the Frame slot of other 1557 // AllocaInst. So We cast GEP to the AllocaInst here to re-use 1558 // the Frame storage. 1559 // 1560 // Note: If we change the strategy dealing with alignment, we need to refine 1561 // this casting. 1562 if (GEP->getResultElementType() != Orig->getType()) 1563 return Builder.CreateBitCast(GEP, Orig->getType(), 1564 Orig->getName() + Twine(".cast")); 1565 } 1566 return GEP; 1567 }; 1568 1569 for (auto const &E : FrameData.Spills) { 1570 Value *Def = E.first; 1571 auto SpillAlignment = Align(FrameData.getAlign(Def)); 1572 // Create a store instruction storing the value into the 1573 // coroutine frame. 1574 Instruction *InsertPt = nullptr; 1575 Type *ByValTy = nullptr; 1576 if (auto *Arg = dyn_cast<Argument>(Def)) { 1577 // For arguments, we will place the store instruction right after 1578 // the coroutine frame pointer instruction, i.e. bitcast of 1579 // coro.begin from i8* to %f.frame*. 1580 InsertPt = FramePtr->getNextNode(); 1581 1582 // If we're spilling an Argument, make sure we clear 'nocapture' 1583 // from the coroutine function. 1584 Arg->getParent()->removeParamAttr(Arg->getArgNo(), Attribute::NoCapture); 1585 1586 if (Arg->hasByValAttr()) 1587 ByValTy = Arg->getParamByValType(); 1588 } else if (auto *CSI = dyn_cast<AnyCoroSuspendInst>(Def)) { 1589 // Don't spill immediately after a suspend; splitting assumes 1590 // that the suspend will be followed by a branch. 1591 InsertPt = CSI->getParent()->getSingleSuccessor()->getFirstNonPHI(); 1592 } else { 1593 auto *I = cast<Instruction>(Def); 1594 if (!DT.dominates(CB, I)) { 1595 // If it is not dominated by CoroBegin, then spill should be 1596 // inserted immediately after CoroFrame is computed. 1597 InsertPt = FramePtr->getNextNode(); 1598 } else if (auto *II = dyn_cast<InvokeInst>(I)) { 1599 // If we are spilling the result of the invoke instruction, split 1600 // the normal edge and insert the spill in the new block. 1601 auto *NewBB = SplitEdge(II->getParent(), II->getNormalDest()); 1602 InsertPt = NewBB->getTerminator(); 1603 } else if (isa<PHINode>(I)) { 1604 // Skip the PHINodes and EH pads instructions. 1605 BasicBlock *DefBlock = I->getParent(); 1606 if (auto *CSI = dyn_cast<CatchSwitchInst>(DefBlock->getTerminator())) 1607 InsertPt = splitBeforeCatchSwitch(CSI); 1608 else 1609 InsertPt = &*DefBlock->getFirstInsertionPt(); 1610 } else { 1611 assert(!I->isTerminator() && "unexpected terminator"); 1612 // For all other values, the spill is placed immediately after 1613 // the definition. 1614 InsertPt = I->getNextNode(); 1615 } 1616 } 1617 1618 auto Index = FrameData.getFieldIndex(Def); 1619 Builder.SetInsertPoint(InsertPt); 1620 auto *G = Builder.CreateConstInBoundsGEP2_32( 1621 FrameTy, FramePtr, 0, Index, Def->getName() + Twine(".spill.addr")); 1622 if (ByValTy) { 1623 // For byval arguments, we need to store the pointed value in the frame, 1624 // instead of the pointer itself. 1625 auto *Value = Builder.CreateLoad(ByValTy, Def); 1626 Builder.CreateAlignedStore(Value, G, SpillAlignment); 1627 } else { 1628 Builder.CreateAlignedStore(Def, G, SpillAlignment); 1629 } 1630 1631 BasicBlock *CurrentBlock = nullptr; 1632 Value *CurrentReload = nullptr; 1633 for (auto *U : E.second) { 1634 // If we have not seen the use block, create a load instruction to reload 1635 // the spilled value from the coroutine frame. Populates the Value pointer 1636 // reference provided with the frame GEP. 1637 if (CurrentBlock != U->getParent()) { 1638 CurrentBlock = U->getParent(); 1639 Builder.SetInsertPoint(&*CurrentBlock->getFirstInsertionPt()); 1640 1641 auto *GEP = GetFramePointer(E.first); 1642 GEP->setName(E.first->getName() + Twine(".reload.addr")); 1643 if (ByValTy) 1644 CurrentReload = GEP; 1645 else 1646 CurrentReload = Builder.CreateAlignedLoad( 1647 FrameTy->getElementType(FrameData.getFieldIndex(E.first)), GEP, 1648 SpillAlignment, E.first->getName() + Twine(".reload")); 1649 1650 TinyPtrVector<DbgDeclareInst *> DIs = FindDbgDeclareUses(Def); 1651 for (DbgDeclareInst *DDI : DIs) { 1652 bool AllowUnresolved = false; 1653 // This dbg.declare is preserved for all coro-split function 1654 // fragments. It will be unreachable in the main function, and 1655 // processed by coro::salvageDebugInfo() by CoroCloner. 1656 DIBuilder(*CurrentBlock->getParent()->getParent(), AllowUnresolved) 1657 .insertDeclare(CurrentReload, DDI->getVariable(), 1658 DDI->getExpression(), DDI->getDebugLoc(), 1659 &*Builder.GetInsertPoint()); 1660 // This dbg.declare is for the main function entry point. It 1661 // will be deleted in all coro-split functions. 1662 coro::salvageDebugInfo(DbgPtrAllocaCache, DDI, Shape.OptimizeFrame); 1663 } 1664 } 1665 1666 // Salvage debug info on any dbg.addr that we see. We do not insert them 1667 // into each block where we have a use though. 1668 if (auto *DI = dyn_cast<DbgAddrIntrinsic>(U)) { 1669 coro::salvageDebugInfo(DbgPtrAllocaCache, DI, Shape.OptimizeFrame); 1670 } 1671 1672 // If we have a single edge PHINode, remove it and replace it with a 1673 // reload from the coroutine frame. (We already took care of multi edge 1674 // PHINodes by rewriting them in the rewritePHIs function). 1675 if (auto *PN = dyn_cast<PHINode>(U)) { 1676 assert(PN->getNumIncomingValues() == 1 && 1677 "unexpected number of incoming " 1678 "values in the PHINode"); 1679 PN->replaceAllUsesWith(CurrentReload); 1680 PN->eraseFromParent(); 1681 continue; 1682 } 1683 1684 // Replace all uses of CurrentValue in the current instruction with 1685 // reload. 1686 U->replaceUsesOfWith(Def, CurrentReload); 1687 } 1688 } 1689 1690 BasicBlock *FramePtrBB = FramePtr->getParent(); 1691 1692 auto SpillBlock = 1693 FramePtrBB->splitBasicBlock(FramePtr->getNextNode(), "AllocaSpillBB"); 1694 SpillBlock->splitBasicBlock(&SpillBlock->front(), "PostSpill"); 1695 Shape.AllocaSpillBlock = SpillBlock; 1696 1697 // retcon and retcon.once lowering assumes all uses have been sunk. 1698 if (Shape.ABI == coro::ABI::Retcon || Shape.ABI == coro::ABI::RetconOnce || 1699 Shape.ABI == coro::ABI::Async) { 1700 // If we found any allocas, replace all of their remaining uses with Geps. 1701 Builder.SetInsertPoint(&SpillBlock->front()); 1702 for (const auto &P : FrameData.Allocas) { 1703 AllocaInst *Alloca = P.Alloca; 1704 auto *G = GetFramePointer(Alloca); 1705 1706 // We are not using ReplaceInstWithInst(P.first, cast<Instruction>(G)) 1707 // here, as we are changing location of the instruction. 1708 G->takeName(Alloca); 1709 Alloca->replaceAllUsesWith(G); 1710 Alloca->eraseFromParent(); 1711 } 1712 return FramePtr; 1713 } 1714 1715 // If we found any alloca, replace all of their remaining uses with GEP 1716 // instructions. To remain debugbility, we replace the uses of allocas for 1717 // dbg.declares and dbg.values with the reload from the frame. 1718 // Note: We cannot replace the alloca with GEP instructions indiscriminately, 1719 // as some of the uses may not be dominated by CoroBegin. 1720 Builder.SetInsertPoint(&Shape.AllocaSpillBlock->front()); 1721 SmallVector<Instruction *, 4> UsersToUpdate; 1722 for (const auto &A : FrameData.Allocas) { 1723 AllocaInst *Alloca = A.Alloca; 1724 UsersToUpdate.clear(); 1725 for (User *U : Alloca->users()) { 1726 auto *I = cast<Instruction>(U); 1727 if (DT.dominates(CB, I)) 1728 UsersToUpdate.push_back(I); 1729 } 1730 if (UsersToUpdate.empty()) 1731 continue; 1732 auto *G = GetFramePointer(Alloca); 1733 G->setName(Alloca->getName() + Twine(".reload.addr")); 1734 1735 SmallVector<DbgVariableIntrinsic *, 4> DIs; 1736 findDbgUsers(DIs, Alloca); 1737 for (auto *DVI : DIs) 1738 DVI->replaceUsesOfWith(Alloca, G); 1739 1740 for (Instruction *I : UsersToUpdate) 1741 I->replaceUsesOfWith(Alloca, G); 1742 } 1743 Builder.SetInsertPoint(FramePtr->getNextNode()); 1744 for (const auto &A : FrameData.Allocas) { 1745 AllocaInst *Alloca = A.Alloca; 1746 if (A.MayWriteBeforeCoroBegin) { 1747 // isEscaped really means potentially modified before CoroBegin. 1748 if (Alloca->isArrayAllocation()) 1749 report_fatal_error( 1750 "Coroutines cannot handle copying of array allocas yet"); 1751 1752 auto *G = GetFramePointer(Alloca); 1753 auto *Value = Builder.CreateLoad(Alloca->getAllocatedType(), Alloca); 1754 Builder.CreateStore(Value, G); 1755 } 1756 // For each alias to Alloca created before CoroBegin but used after 1757 // CoroBegin, we recreate them after CoroBegin by appplying the offset 1758 // to the pointer in the frame. 1759 for (const auto &Alias : A.Aliases) { 1760 auto *FramePtr = GetFramePointer(Alloca); 1761 auto *FramePtrRaw = 1762 Builder.CreateBitCast(FramePtr, Type::getInt8PtrTy(C)); 1763 auto *AliasPtr = Builder.CreateGEP( 1764 Type::getInt8Ty(C), FramePtrRaw, 1765 ConstantInt::get(Type::getInt64Ty(C), Alias.second.getValue())); 1766 auto *AliasPtrTyped = 1767 Builder.CreateBitCast(AliasPtr, Alias.first->getType()); 1768 Alias.first->replaceUsesWithIf( 1769 AliasPtrTyped, [&](Use &U) { return DT.dominates(CB, U); }); 1770 } 1771 } 1772 return FramePtr; 1773 } 1774 1775 // Moves the values in the PHIs in SuccBB that correspong to PredBB into a new 1776 // PHI in InsertedBB. 1777 static void movePHIValuesToInsertedBlock(BasicBlock *SuccBB, 1778 BasicBlock *InsertedBB, 1779 BasicBlock *PredBB, 1780 PHINode *UntilPHI = nullptr) { 1781 auto *PN = cast<PHINode>(&SuccBB->front()); 1782 do { 1783 int Index = PN->getBasicBlockIndex(InsertedBB); 1784 Value *V = PN->getIncomingValue(Index); 1785 PHINode *InputV = PHINode::Create( 1786 V->getType(), 1, V->getName() + Twine(".") + SuccBB->getName(), 1787 &InsertedBB->front()); 1788 InputV->addIncoming(V, PredBB); 1789 PN->setIncomingValue(Index, InputV); 1790 PN = dyn_cast<PHINode>(PN->getNextNode()); 1791 } while (PN != UntilPHI); 1792 } 1793 1794 // Rewrites the PHI Nodes in a cleanuppad. 1795 static void rewritePHIsForCleanupPad(BasicBlock *CleanupPadBB, 1796 CleanupPadInst *CleanupPad) { 1797 // For every incoming edge to a CleanupPad we will create a new block holding 1798 // all incoming values in single-value PHI nodes. We will then create another 1799 // block to act as a dispather (as all unwind edges for related EH blocks 1800 // must be the same). 1801 // 1802 // cleanuppad: 1803 // %2 = phi i32[%0, %catchswitch], [%1, %catch.1] 1804 // %3 = cleanuppad within none [] 1805 // 1806 // It will create: 1807 // 1808 // cleanuppad.corodispatch 1809 // %2 = phi i8[0, %catchswitch], [1, %catch.1] 1810 // %3 = cleanuppad within none [] 1811 // switch i8 % 2, label %unreachable 1812 // [i8 0, label %cleanuppad.from.catchswitch 1813 // i8 1, label %cleanuppad.from.catch.1] 1814 // cleanuppad.from.catchswitch: 1815 // %4 = phi i32 [%0, %catchswitch] 1816 // br %label cleanuppad 1817 // cleanuppad.from.catch.1: 1818 // %6 = phi i32 [%1, %catch.1] 1819 // br %label cleanuppad 1820 // cleanuppad: 1821 // %8 = phi i32 [%4, %cleanuppad.from.catchswitch], 1822 // [%6, %cleanuppad.from.catch.1] 1823 1824 // Unreachable BB, in case switching on an invalid value in the dispatcher. 1825 auto *UnreachBB = BasicBlock::Create( 1826 CleanupPadBB->getContext(), "unreachable", CleanupPadBB->getParent()); 1827 IRBuilder<> Builder(UnreachBB); 1828 Builder.CreateUnreachable(); 1829 1830 // Create a new cleanuppad which will be the dispatcher. 1831 auto *NewCleanupPadBB = 1832 BasicBlock::Create(CleanupPadBB->getContext(), 1833 CleanupPadBB->getName() + Twine(".corodispatch"), 1834 CleanupPadBB->getParent(), CleanupPadBB); 1835 Builder.SetInsertPoint(NewCleanupPadBB); 1836 auto *SwitchType = Builder.getInt8Ty(); 1837 auto *SetDispatchValuePN = 1838 Builder.CreatePHI(SwitchType, pred_size(CleanupPadBB)); 1839 CleanupPad->removeFromParent(); 1840 CleanupPad->insertAfter(SetDispatchValuePN); 1841 auto *SwitchOnDispatch = Builder.CreateSwitch(SetDispatchValuePN, UnreachBB, 1842 pred_size(CleanupPadBB)); 1843 1844 int SwitchIndex = 0; 1845 SmallVector<BasicBlock *, 8> Preds(predecessors(CleanupPadBB)); 1846 for (BasicBlock *Pred : Preds) { 1847 // Create a new cleanuppad and move the PHI values to there. 1848 auto *CaseBB = BasicBlock::Create(CleanupPadBB->getContext(), 1849 CleanupPadBB->getName() + 1850 Twine(".from.") + Pred->getName(), 1851 CleanupPadBB->getParent(), CleanupPadBB); 1852 updatePhiNodes(CleanupPadBB, Pred, CaseBB); 1853 CaseBB->setName(CleanupPadBB->getName() + Twine(".from.") + 1854 Pred->getName()); 1855 Builder.SetInsertPoint(CaseBB); 1856 Builder.CreateBr(CleanupPadBB); 1857 movePHIValuesToInsertedBlock(CleanupPadBB, CaseBB, NewCleanupPadBB); 1858 1859 // Update this Pred to the new unwind point. 1860 setUnwindEdgeTo(Pred->getTerminator(), NewCleanupPadBB); 1861 1862 // Setup the switch in the dispatcher. 1863 auto *SwitchConstant = ConstantInt::get(SwitchType, SwitchIndex); 1864 SetDispatchValuePN->addIncoming(SwitchConstant, Pred); 1865 SwitchOnDispatch->addCase(SwitchConstant, CaseBB); 1866 SwitchIndex++; 1867 } 1868 } 1869 1870 static void cleanupSinglePredPHIs(Function &F) { 1871 SmallVector<PHINode *, 32> Worklist; 1872 for (auto &BB : F) { 1873 for (auto &Phi : BB.phis()) { 1874 if (Phi.getNumIncomingValues() == 1) { 1875 Worklist.push_back(&Phi); 1876 } else 1877 break; 1878 } 1879 } 1880 while (!Worklist.empty()) { 1881 auto *Phi = Worklist.pop_back_val(); 1882 auto *OriginalValue = Phi->getIncomingValue(0); 1883 Phi->replaceAllUsesWith(OriginalValue); 1884 } 1885 } 1886 1887 static void rewritePHIs(BasicBlock &BB) { 1888 // For every incoming edge we will create a block holding all 1889 // incoming values in a single PHI nodes. 1890 // 1891 // loop: 1892 // %n.val = phi i32[%n, %entry], [%inc, %loop] 1893 // 1894 // It will create: 1895 // 1896 // loop.from.entry: 1897 // %n.loop.pre = phi i32 [%n, %entry] 1898 // br %label loop 1899 // loop.from.loop: 1900 // %inc.loop.pre = phi i32 [%inc, %loop] 1901 // br %label loop 1902 // 1903 // After this rewrite, further analysis will ignore any phi nodes with more 1904 // than one incoming edge. 1905 1906 // TODO: Simplify PHINodes in the basic block to remove duplicate 1907 // predecessors. 1908 1909 // Special case for CleanupPad: all EH blocks must have the same unwind edge 1910 // so we need to create an additional "dispatcher" block. 1911 if (auto *CleanupPad = 1912 dyn_cast_or_null<CleanupPadInst>(BB.getFirstNonPHI())) { 1913 SmallVector<BasicBlock *, 8> Preds(predecessors(&BB)); 1914 for (BasicBlock *Pred : Preds) { 1915 if (CatchSwitchInst *CS = 1916 dyn_cast<CatchSwitchInst>(Pred->getTerminator())) { 1917 // CleanupPad with a CatchSwitch predecessor: therefore this is an 1918 // unwind destination that needs to be handle specially. 1919 assert(CS->getUnwindDest() == &BB); 1920 (void)CS; 1921 rewritePHIsForCleanupPad(&BB, CleanupPad); 1922 return; 1923 } 1924 } 1925 } 1926 1927 LandingPadInst *LandingPad = nullptr; 1928 PHINode *ReplPHI = nullptr; 1929 if ((LandingPad = dyn_cast_or_null<LandingPadInst>(BB.getFirstNonPHI()))) { 1930 // ehAwareSplitEdge will clone the LandingPad in all the edge blocks. 1931 // We replace the original landing pad with a PHINode that will collect the 1932 // results from all of them. 1933 ReplPHI = PHINode::Create(LandingPad->getType(), 1, "", LandingPad); 1934 ReplPHI->takeName(LandingPad); 1935 LandingPad->replaceAllUsesWith(ReplPHI); 1936 // We will erase the original landing pad at the end of this function after 1937 // ehAwareSplitEdge cloned it in the transition blocks. 1938 } 1939 1940 SmallVector<BasicBlock *, 8> Preds(predecessors(&BB)); 1941 for (BasicBlock *Pred : Preds) { 1942 auto *IncomingBB = ehAwareSplitEdge(Pred, &BB, LandingPad, ReplPHI); 1943 IncomingBB->setName(BB.getName() + Twine(".from.") + Pred->getName()); 1944 1945 // Stop the moving of values at ReplPHI, as this is either null or the PHI 1946 // that replaced the landing pad. 1947 movePHIValuesToInsertedBlock(&BB, IncomingBB, Pred, ReplPHI); 1948 } 1949 1950 if (LandingPad) { 1951 // Calls to ehAwareSplitEdge function cloned the original lading pad. 1952 // No longer need it. 1953 LandingPad->eraseFromParent(); 1954 } 1955 } 1956 1957 static void rewritePHIs(Function &F) { 1958 SmallVector<BasicBlock *, 8> WorkList; 1959 1960 for (BasicBlock &BB : F) 1961 if (auto *PN = dyn_cast<PHINode>(&BB.front())) 1962 if (PN->getNumIncomingValues() > 1) 1963 WorkList.push_back(&BB); 1964 1965 for (BasicBlock *BB : WorkList) 1966 rewritePHIs(*BB); 1967 } 1968 1969 // Check for instructions that we can recreate on resume as opposed to spill 1970 // the result into a coroutine frame. 1971 static bool materializable(Instruction &V) { 1972 return isa<CastInst>(&V) || isa<GetElementPtrInst>(&V) || 1973 isa<BinaryOperator>(&V) || isa<CmpInst>(&V) || isa<SelectInst>(&V); 1974 } 1975 1976 // Check for structural coroutine intrinsics that should not be spilled into 1977 // the coroutine frame. 1978 static bool isCoroutineStructureIntrinsic(Instruction &I) { 1979 return isa<CoroIdInst>(&I) || isa<CoroSaveInst>(&I) || 1980 isa<CoroSuspendInst>(&I); 1981 } 1982 1983 // For every use of the value that is across suspend point, recreate that value 1984 // after a suspend point. 1985 static void rewriteMaterializableInstructions(IRBuilder<> &IRB, 1986 const SpillInfo &Spills) { 1987 for (const auto &E : Spills) { 1988 Value *Def = E.first; 1989 BasicBlock *CurrentBlock = nullptr; 1990 Instruction *CurrentMaterialization = nullptr; 1991 for (Instruction *U : E.second) { 1992 // If we have not seen this block, materialize the value. 1993 if (CurrentBlock != U->getParent()) { 1994 1995 bool IsInCoroSuspendBlock = isa<AnyCoroSuspendInst>(U); 1996 CurrentBlock = U->getParent(); 1997 auto *InsertBlock = IsInCoroSuspendBlock 1998 ? CurrentBlock->getSinglePredecessor() 1999 : CurrentBlock; 2000 CurrentMaterialization = cast<Instruction>(Def)->clone(); 2001 CurrentMaterialization->setName(Def->getName()); 2002 CurrentMaterialization->insertBefore( 2003 IsInCoroSuspendBlock ? InsertBlock->getTerminator() 2004 : &*InsertBlock->getFirstInsertionPt()); 2005 } 2006 if (auto *PN = dyn_cast<PHINode>(U)) { 2007 assert(PN->getNumIncomingValues() == 1 && 2008 "unexpected number of incoming " 2009 "values in the PHINode"); 2010 PN->replaceAllUsesWith(CurrentMaterialization); 2011 PN->eraseFromParent(); 2012 continue; 2013 } 2014 // Replace all uses of Def in the current instruction with the 2015 // CurrentMaterialization for the block. 2016 U->replaceUsesOfWith(Def, CurrentMaterialization); 2017 } 2018 } 2019 } 2020 2021 // Splits the block at a particular instruction unless it is the first 2022 // instruction in the block with a single predecessor. 2023 static BasicBlock *splitBlockIfNotFirst(Instruction *I, const Twine &Name) { 2024 auto *BB = I->getParent(); 2025 if (&BB->front() == I) { 2026 if (BB->getSinglePredecessor()) { 2027 BB->setName(Name); 2028 return BB; 2029 } 2030 } 2031 return BB->splitBasicBlock(I, Name); 2032 } 2033 2034 // Split above and below a particular instruction so that it 2035 // will be all alone by itself in a block. 2036 static void splitAround(Instruction *I, const Twine &Name) { 2037 splitBlockIfNotFirst(I, Name); 2038 splitBlockIfNotFirst(I->getNextNode(), "After" + Name); 2039 } 2040 2041 static bool isSuspendBlock(BasicBlock *BB) { 2042 return isa<AnyCoroSuspendInst>(BB->front()); 2043 } 2044 2045 typedef SmallPtrSet<BasicBlock*, 8> VisitedBlocksSet; 2046 2047 /// Does control flow starting at the given block ever reach a suspend 2048 /// instruction before reaching a block in VisitedOrFreeBBs? 2049 static bool isSuspendReachableFrom(BasicBlock *From, 2050 VisitedBlocksSet &VisitedOrFreeBBs) { 2051 // Eagerly try to add this block to the visited set. If it's already 2052 // there, stop recursing; this path doesn't reach a suspend before 2053 // either looping or reaching a freeing block. 2054 if (!VisitedOrFreeBBs.insert(From).second) 2055 return false; 2056 2057 // We assume that we'll already have split suspends into their own blocks. 2058 if (isSuspendBlock(From)) 2059 return true; 2060 2061 // Recurse on the successors. 2062 for (auto Succ : successors(From)) { 2063 if (isSuspendReachableFrom(Succ, VisitedOrFreeBBs)) 2064 return true; 2065 } 2066 2067 return false; 2068 } 2069 2070 /// Is the given alloca "local", i.e. bounded in lifetime to not cross a 2071 /// suspend point? 2072 static bool isLocalAlloca(CoroAllocaAllocInst *AI) { 2073 // Seed the visited set with all the basic blocks containing a free 2074 // so that we won't pass them up. 2075 VisitedBlocksSet VisitedOrFreeBBs; 2076 for (auto User : AI->users()) { 2077 if (auto FI = dyn_cast<CoroAllocaFreeInst>(User)) 2078 VisitedOrFreeBBs.insert(FI->getParent()); 2079 } 2080 2081 return !isSuspendReachableFrom(AI->getParent(), VisitedOrFreeBBs); 2082 } 2083 2084 /// After we split the coroutine, will the given basic block be along 2085 /// an obvious exit path for the resumption function? 2086 static bool willLeaveFunctionImmediatelyAfter(BasicBlock *BB, 2087 unsigned depth = 3) { 2088 // If we've bottomed out our depth count, stop searching and assume 2089 // that the path might loop back. 2090 if (depth == 0) return false; 2091 2092 // If this is a suspend block, we're about to exit the resumption function. 2093 if (isSuspendBlock(BB)) return true; 2094 2095 // Recurse into the successors. 2096 for (auto Succ : successors(BB)) { 2097 if (!willLeaveFunctionImmediatelyAfter(Succ, depth - 1)) 2098 return false; 2099 } 2100 2101 // If none of the successors leads back in a loop, we're on an exit/abort. 2102 return true; 2103 } 2104 2105 static bool localAllocaNeedsStackSave(CoroAllocaAllocInst *AI) { 2106 // Look for a free that isn't sufficiently obviously followed by 2107 // either a suspend or a termination, i.e. something that will leave 2108 // the coro resumption frame. 2109 for (auto U : AI->users()) { 2110 auto FI = dyn_cast<CoroAllocaFreeInst>(U); 2111 if (!FI) continue; 2112 2113 if (!willLeaveFunctionImmediatelyAfter(FI->getParent())) 2114 return true; 2115 } 2116 2117 // If we never found one, we don't need a stack save. 2118 return false; 2119 } 2120 2121 /// Turn each of the given local allocas into a normal (dynamic) alloca 2122 /// instruction. 2123 static void lowerLocalAllocas(ArrayRef<CoroAllocaAllocInst*> LocalAllocas, 2124 SmallVectorImpl<Instruction*> &DeadInsts) { 2125 for (auto AI : LocalAllocas) { 2126 auto M = AI->getModule(); 2127 IRBuilder<> Builder(AI); 2128 2129 // Save the stack depth. Try to avoid doing this if the stackrestore 2130 // is going to immediately precede a return or something. 2131 Value *StackSave = nullptr; 2132 if (localAllocaNeedsStackSave(AI)) 2133 StackSave = Builder.CreateCall( 2134 Intrinsic::getDeclaration(M, Intrinsic::stacksave)); 2135 2136 // Allocate memory. 2137 auto Alloca = Builder.CreateAlloca(Builder.getInt8Ty(), AI->getSize()); 2138 Alloca->setAlignment(Align(AI->getAlignment())); 2139 2140 for (auto U : AI->users()) { 2141 // Replace gets with the allocation. 2142 if (isa<CoroAllocaGetInst>(U)) { 2143 U->replaceAllUsesWith(Alloca); 2144 2145 // Replace frees with stackrestores. This is safe because 2146 // alloca.alloc is required to obey a stack discipline, although we 2147 // don't enforce that structurally. 2148 } else { 2149 auto FI = cast<CoroAllocaFreeInst>(U); 2150 if (StackSave) { 2151 Builder.SetInsertPoint(FI); 2152 Builder.CreateCall( 2153 Intrinsic::getDeclaration(M, Intrinsic::stackrestore), 2154 StackSave); 2155 } 2156 } 2157 DeadInsts.push_back(cast<Instruction>(U)); 2158 } 2159 2160 DeadInsts.push_back(AI); 2161 } 2162 } 2163 2164 /// Turn the given coro.alloca.alloc call into a dynamic allocation. 2165 /// This happens during the all-instructions iteration, so it must not 2166 /// delete the call. 2167 static Instruction *lowerNonLocalAlloca(CoroAllocaAllocInst *AI, 2168 coro::Shape &Shape, 2169 SmallVectorImpl<Instruction*> &DeadInsts) { 2170 IRBuilder<> Builder(AI); 2171 auto Alloc = Shape.emitAlloc(Builder, AI->getSize(), nullptr); 2172 2173 for (User *U : AI->users()) { 2174 if (isa<CoroAllocaGetInst>(U)) { 2175 U->replaceAllUsesWith(Alloc); 2176 } else { 2177 auto FI = cast<CoroAllocaFreeInst>(U); 2178 Builder.SetInsertPoint(FI); 2179 Shape.emitDealloc(Builder, Alloc, nullptr); 2180 } 2181 DeadInsts.push_back(cast<Instruction>(U)); 2182 } 2183 2184 // Push this on last so that it gets deleted after all the others. 2185 DeadInsts.push_back(AI); 2186 2187 // Return the new allocation value so that we can check for needed spills. 2188 return cast<Instruction>(Alloc); 2189 } 2190 2191 /// Get the current swifterror value. 2192 static Value *emitGetSwiftErrorValue(IRBuilder<> &Builder, Type *ValueTy, 2193 coro::Shape &Shape) { 2194 // Make a fake function pointer as a sort of intrinsic. 2195 auto FnTy = FunctionType::get(ValueTy, {}, false); 2196 auto Fn = ConstantPointerNull::get(FnTy->getPointerTo()); 2197 2198 auto Call = Builder.CreateCall(FnTy, Fn, {}); 2199 Shape.SwiftErrorOps.push_back(Call); 2200 2201 return Call; 2202 } 2203 2204 /// Set the given value as the current swifterror value. 2205 /// 2206 /// Returns a slot that can be used as a swifterror slot. 2207 static Value *emitSetSwiftErrorValue(IRBuilder<> &Builder, Value *V, 2208 coro::Shape &Shape) { 2209 // Make a fake function pointer as a sort of intrinsic. 2210 auto FnTy = FunctionType::get(V->getType()->getPointerTo(), 2211 {V->getType()}, false); 2212 auto Fn = ConstantPointerNull::get(FnTy->getPointerTo()); 2213 2214 auto Call = Builder.CreateCall(FnTy, Fn, { V }); 2215 Shape.SwiftErrorOps.push_back(Call); 2216 2217 return Call; 2218 } 2219 2220 /// Set the swifterror value from the given alloca before a call, 2221 /// then put in back in the alloca afterwards. 2222 /// 2223 /// Returns an address that will stand in for the swifterror slot 2224 /// until splitting. 2225 static Value *emitSetAndGetSwiftErrorValueAround(Instruction *Call, 2226 AllocaInst *Alloca, 2227 coro::Shape &Shape) { 2228 auto ValueTy = Alloca->getAllocatedType(); 2229 IRBuilder<> Builder(Call); 2230 2231 // Load the current value from the alloca and set it as the 2232 // swifterror value. 2233 auto ValueBeforeCall = Builder.CreateLoad(ValueTy, Alloca); 2234 auto Addr = emitSetSwiftErrorValue(Builder, ValueBeforeCall, Shape); 2235 2236 // Move to after the call. Since swifterror only has a guaranteed 2237 // value on normal exits, we can ignore implicit and explicit unwind 2238 // edges. 2239 if (isa<CallInst>(Call)) { 2240 Builder.SetInsertPoint(Call->getNextNode()); 2241 } else { 2242 auto Invoke = cast<InvokeInst>(Call); 2243 Builder.SetInsertPoint(Invoke->getNormalDest()->getFirstNonPHIOrDbg()); 2244 } 2245 2246 // Get the current swifterror value and store it to the alloca. 2247 auto ValueAfterCall = emitGetSwiftErrorValue(Builder, ValueTy, Shape); 2248 Builder.CreateStore(ValueAfterCall, Alloca); 2249 2250 return Addr; 2251 } 2252 2253 /// Eliminate a formerly-swifterror alloca by inserting the get/set 2254 /// intrinsics and attempting to MemToReg the alloca away. 2255 static void eliminateSwiftErrorAlloca(Function &F, AllocaInst *Alloca, 2256 coro::Shape &Shape) { 2257 for (Use &Use : llvm::make_early_inc_range(Alloca->uses())) { 2258 // swifterror values can only be used in very specific ways. 2259 // We take advantage of that here. 2260 auto User = Use.getUser(); 2261 if (isa<LoadInst>(User) || isa<StoreInst>(User)) 2262 continue; 2263 2264 assert(isa<CallInst>(User) || isa<InvokeInst>(User)); 2265 auto Call = cast<Instruction>(User); 2266 2267 auto Addr = emitSetAndGetSwiftErrorValueAround(Call, Alloca, Shape); 2268 2269 // Use the returned slot address as the call argument. 2270 Use.set(Addr); 2271 } 2272 2273 // All the uses should be loads and stores now. 2274 assert(isAllocaPromotable(Alloca)); 2275 } 2276 2277 /// "Eliminate" a swifterror argument by reducing it to the alloca case 2278 /// and then loading and storing in the prologue and epilog. 2279 /// 2280 /// The argument keeps the swifterror flag. 2281 static void eliminateSwiftErrorArgument(Function &F, Argument &Arg, 2282 coro::Shape &Shape, 2283 SmallVectorImpl<AllocaInst*> &AllocasToPromote) { 2284 IRBuilder<> Builder(F.getEntryBlock().getFirstNonPHIOrDbg()); 2285 2286 auto ArgTy = cast<PointerType>(Arg.getType()); 2287 auto ValueTy = ArgTy->getPointerElementType(); 2288 2289 // Reduce to the alloca case: 2290 2291 // Create an alloca and replace all uses of the arg with it. 2292 auto Alloca = Builder.CreateAlloca(ValueTy, ArgTy->getAddressSpace()); 2293 Arg.replaceAllUsesWith(Alloca); 2294 2295 // Set an initial value in the alloca. swifterror is always null on entry. 2296 auto InitialValue = Constant::getNullValue(ValueTy); 2297 Builder.CreateStore(InitialValue, Alloca); 2298 2299 // Find all the suspends in the function and save and restore around them. 2300 for (auto Suspend : Shape.CoroSuspends) { 2301 (void) emitSetAndGetSwiftErrorValueAround(Suspend, Alloca, Shape); 2302 } 2303 2304 // Find all the coro.ends in the function and restore the error value. 2305 for (auto End : Shape.CoroEnds) { 2306 Builder.SetInsertPoint(End); 2307 auto FinalValue = Builder.CreateLoad(ValueTy, Alloca); 2308 (void) emitSetSwiftErrorValue(Builder, FinalValue, Shape); 2309 } 2310 2311 // Now we can use the alloca logic. 2312 AllocasToPromote.push_back(Alloca); 2313 eliminateSwiftErrorAlloca(F, Alloca, Shape); 2314 } 2315 2316 /// Eliminate all problematic uses of swifterror arguments and allocas 2317 /// from the function. We'll fix them up later when splitting the function. 2318 static void eliminateSwiftError(Function &F, coro::Shape &Shape) { 2319 SmallVector<AllocaInst*, 4> AllocasToPromote; 2320 2321 // Look for a swifterror argument. 2322 for (auto &Arg : F.args()) { 2323 if (!Arg.hasSwiftErrorAttr()) continue; 2324 2325 eliminateSwiftErrorArgument(F, Arg, Shape, AllocasToPromote); 2326 break; 2327 } 2328 2329 // Look for swifterror allocas. 2330 for (auto &Inst : F.getEntryBlock()) { 2331 auto Alloca = dyn_cast<AllocaInst>(&Inst); 2332 if (!Alloca || !Alloca->isSwiftError()) continue; 2333 2334 // Clear the swifterror flag. 2335 Alloca->setSwiftError(false); 2336 2337 AllocasToPromote.push_back(Alloca); 2338 eliminateSwiftErrorAlloca(F, Alloca, Shape); 2339 } 2340 2341 // If we have any allocas to promote, compute a dominator tree and 2342 // promote them en masse. 2343 if (!AllocasToPromote.empty()) { 2344 DominatorTree DT(F); 2345 PromoteMemToReg(AllocasToPromote, DT); 2346 } 2347 } 2348 2349 /// retcon and retcon.once conventions assume that all spill uses can be sunk 2350 /// after the coro.begin intrinsic. 2351 static void sinkSpillUsesAfterCoroBegin(Function &F, 2352 const FrameDataInfo &FrameData, 2353 CoroBeginInst *CoroBegin) { 2354 DominatorTree Dom(F); 2355 2356 SmallSetVector<Instruction *, 32> ToMove; 2357 SmallVector<Instruction *, 32> Worklist; 2358 2359 // Collect all users that precede coro.begin. 2360 for (auto *Def : FrameData.getAllDefs()) { 2361 for (User *U : Def->users()) { 2362 auto Inst = cast<Instruction>(U); 2363 if (Inst->getParent() != CoroBegin->getParent() || 2364 Dom.dominates(CoroBegin, Inst)) 2365 continue; 2366 if (ToMove.insert(Inst)) 2367 Worklist.push_back(Inst); 2368 } 2369 } 2370 // Recursively collect users before coro.begin. 2371 while (!Worklist.empty()) { 2372 auto *Def = Worklist.pop_back_val(); 2373 for (User *U : Def->users()) { 2374 auto Inst = cast<Instruction>(U); 2375 if (Dom.dominates(CoroBegin, Inst)) 2376 continue; 2377 if (ToMove.insert(Inst)) 2378 Worklist.push_back(Inst); 2379 } 2380 } 2381 2382 // Sort by dominance. 2383 SmallVector<Instruction *, 64> InsertionList(ToMove.begin(), ToMove.end()); 2384 llvm::sort(InsertionList, [&Dom](Instruction *A, Instruction *B) -> bool { 2385 // If a dominates b it should preceed (<) b. 2386 return Dom.dominates(A, B); 2387 }); 2388 2389 Instruction *InsertPt = CoroBegin->getNextNode(); 2390 for (Instruction *Inst : InsertionList) 2391 Inst->moveBefore(InsertPt); 2392 } 2393 2394 /// For each local variable that all of its user are only used inside one of 2395 /// suspended region, we sink their lifetime.start markers to the place where 2396 /// after the suspend block. Doing so minimizes the lifetime of each variable, 2397 /// hence minimizing the amount of data we end up putting on the frame. 2398 static void sinkLifetimeStartMarkers(Function &F, coro::Shape &Shape, 2399 SuspendCrossingInfo &Checker) { 2400 DominatorTree DT(F); 2401 2402 // Collect all possible basic blocks which may dominate all uses of allocas. 2403 SmallPtrSet<BasicBlock *, 4> DomSet; 2404 DomSet.insert(&F.getEntryBlock()); 2405 for (auto *CSI : Shape.CoroSuspends) { 2406 BasicBlock *SuspendBlock = CSI->getParent(); 2407 assert(isSuspendBlock(SuspendBlock) && SuspendBlock->getSingleSuccessor() && 2408 "should have split coro.suspend into its own block"); 2409 DomSet.insert(SuspendBlock->getSingleSuccessor()); 2410 } 2411 2412 for (Instruction &I : instructions(F)) { 2413 AllocaInst* AI = dyn_cast<AllocaInst>(&I); 2414 if (!AI) 2415 continue; 2416 2417 for (BasicBlock *DomBB : DomSet) { 2418 bool Valid = true; 2419 SmallVector<Instruction *, 1> Lifetimes; 2420 2421 auto isLifetimeStart = [](Instruction* I) { 2422 if (auto* II = dyn_cast<IntrinsicInst>(I)) 2423 return II->getIntrinsicID() == Intrinsic::lifetime_start; 2424 return false; 2425 }; 2426 2427 auto collectLifetimeStart = [&](Instruction *U, AllocaInst *AI) { 2428 if (isLifetimeStart(U)) { 2429 Lifetimes.push_back(U); 2430 return true; 2431 } 2432 if (!U->hasOneUse() || U->stripPointerCasts() != AI) 2433 return false; 2434 if (isLifetimeStart(U->user_back())) { 2435 Lifetimes.push_back(U->user_back()); 2436 return true; 2437 } 2438 return false; 2439 }; 2440 2441 for (User *U : AI->users()) { 2442 Instruction *UI = cast<Instruction>(U); 2443 // For all users except lifetime.start markers, if they are all 2444 // dominated by one of the basic blocks and do not cross 2445 // suspend points as well, then there is no need to spill the 2446 // instruction. 2447 if (!DT.dominates(DomBB, UI->getParent()) || 2448 Checker.isDefinitionAcrossSuspend(DomBB, UI)) { 2449 // Skip lifetime.start, GEP and bitcast used by lifetime.start 2450 // markers. 2451 if (collectLifetimeStart(UI, AI)) 2452 continue; 2453 Valid = false; 2454 break; 2455 } 2456 } 2457 // Sink lifetime.start markers to dominate block when they are 2458 // only used outside the region. 2459 if (Valid && Lifetimes.size() != 0) { 2460 // May be AI itself, when the type of AI is i8* 2461 auto *NewBitCast = [&](AllocaInst *AI) -> Value* { 2462 if (isa<AllocaInst>(Lifetimes[0]->getOperand(1))) 2463 return AI; 2464 auto *Int8PtrTy = Type::getInt8PtrTy(F.getContext()); 2465 return CastInst::Create(Instruction::BitCast, AI, Int8PtrTy, "", 2466 DomBB->getTerminator()); 2467 }(AI); 2468 2469 auto *NewLifetime = Lifetimes[0]->clone(); 2470 NewLifetime->replaceUsesOfWith(NewLifetime->getOperand(1), NewBitCast); 2471 NewLifetime->insertBefore(DomBB->getTerminator()); 2472 2473 // All the outsided lifetime.start markers are no longer necessary. 2474 for (Instruction *S : Lifetimes) 2475 S->eraseFromParent(); 2476 2477 break; 2478 } 2479 } 2480 } 2481 } 2482 2483 static void collectFrameAllocas(Function &F, coro::Shape &Shape, 2484 const SuspendCrossingInfo &Checker, 2485 SmallVectorImpl<AllocaInfo> &Allocas) { 2486 for (Instruction &I : instructions(F)) { 2487 auto *AI = dyn_cast<AllocaInst>(&I); 2488 if (!AI) 2489 continue; 2490 // The PromiseAlloca will be specially handled since it needs to be in a 2491 // fixed position in the frame. 2492 if (AI == Shape.SwitchLowering.PromiseAlloca) { 2493 continue; 2494 } 2495 DominatorTree DT(F); 2496 // The code that uses lifetime.start intrinsic does not work for functions 2497 // with loops without exit. Disable it on ABIs we know to generate such 2498 // code. 2499 bool ShouldUseLifetimeStartInfo = 2500 (Shape.ABI != coro::ABI::Async && Shape.ABI != coro::ABI::Retcon && 2501 Shape.ABI != coro::ABI::RetconOnce); 2502 AllocaUseVisitor Visitor{F.getParent()->getDataLayout(), DT, 2503 *Shape.CoroBegin, Checker, 2504 ShouldUseLifetimeStartInfo}; 2505 Visitor.visitPtr(*AI); 2506 if (!Visitor.getShouldLiveOnFrame()) 2507 continue; 2508 Allocas.emplace_back(AI, Visitor.getAliasesCopy(), 2509 Visitor.getMayWriteBeforeCoroBegin()); 2510 } 2511 } 2512 2513 void coro::salvageDebugInfo( 2514 SmallDenseMap<llvm::Value *, llvm::AllocaInst *, 4> &DbgPtrAllocaCache, 2515 DbgVariableIntrinsic *DVI, bool OptimizeFrame) { 2516 Function *F = DVI->getFunction(); 2517 IRBuilder<> Builder(F->getContext()); 2518 auto InsertPt = F->getEntryBlock().getFirstInsertionPt(); 2519 while (isa<IntrinsicInst>(InsertPt)) 2520 ++InsertPt; 2521 Builder.SetInsertPoint(&F->getEntryBlock(), InsertPt); 2522 DIExpression *Expr = DVI->getExpression(); 2523 // Follow the pointer arithmetic all the way to the incoming 2524 // function argument and convert into a DIExpression. 2525 bool SkipOutermostLoad = !isa<DbgValueInst>(DVI); 2526 Value *Storage = DVI->getVariableLocationOp(0); 2527 Value *OriginalStorage = Storage; 2528 while (auto *Inst = dyn_cast_or_null<Instruction>(Storage)) { 2529 if (auto *LdInst = dyn_cast<LoadInst>(Inst)) { 2530 Storage = LdInst->getOperand(0); 2531 // FIXME: This is a heuristic that works around the fact that 2532 // LLVM IR debug intrinsics cannot yet distinguish between 2533 // memory and value locations: Because a dbg.declare(alloca) is 2534 // implicitly a memory location no DW_OP_deref operation for the 2535 // last direct load from an alloca is necessary. This condition 2536 // effectively drops the *last* DW_OP_deref in the expression. 2537 if (!SkipOutermostLoad) 2538 Expr = DIExpression::prepend(Expr, DIExpression::DerefBefore); 2539 } else if (auto *StInst = dyn_cast<StoreInst>(Inst)) { 2540 Storage = StInst->getOperand(0); 2541 } else { 2542 SmallVector<uint64_t, 16> Ops; 2543 SmallVector<Value *, 0> AdditionalValues; 2544 Value *Op = llvm::salvageDebugInfoImpl( 2545 *Inst, Expr ? Expr->getNumLocationOperands() : 0, Ops, 2546 AdditionalValues); 2547 if (!Op || !AdditionalValues.empty()) { 2548 // If salvaging failed or salvaging produced more than one location 2549 // operand, give up. 2550 break; 2551 } 2552 Storage = Op; 2553 Expr = DIExpression::appendOpsToArg(Expr, Ops, 0, /*StackValue*/ false); 2554 } 2555 SkipOutermostLoad = false; 2556 } 2557 if (!Storage) 2558 return; 2559 2560 // Store a pointer to the coroutine frame object in an alloca so it 2561 // is available throughout the function when producing unoptimized 2562 // code. Extending the lifetime this way is correct because the 2563 // variable has been declared by a dbg.declare intrinsic. 2564 // 2565 // Avoid to create the alloca would be eliminated by optimization 2566 // passes and the corresponding dbg.declares would be invalid. 2567 if (!OptimizeFrame && !EnableReuseStorageInFrame) 2568 if (auto *Arg = dyn_cast<llvm::Argument>(Storage)) { 2569 auto &Cached = DbgPtrAllocaCache[Storage]; 2570 if (!Cached) { 2571 Cached = Builder.CreateAlloca(Storage->getType(), 0, nullptr, 2572 Arg->getName() + ".debug"); 2573 Builder.CreateStore(Storage, Cached); 2574 } 2575 Storage = Cached; 2576 // FIXME: LLVM lacks nuanced semantics to differentiate between 2577 // memory and direct locations at the IR level. The backend will 2578 // turn a dbg.declare(alloca, ..., DIExpression()) into a memory 2579 // location. Thus, if there are deref and offset operations in the 2580 // expression, we need to add a DW_OP_deref at the *start* of the 2581 // expression to first load the contents of the alloca before 2582 // adjusting it with the expression. 2583 if (Expr && Expr->isComplex()) 2584 Expr = DIExpression::prepend(Expr, DIExpression::DerefBefore); 2585 } 2586 2587 DVI->replaceVariableLocationOp(OriginalStorage, Storage); 2588 DVI->setExpression(Expr); 2589 // We only hoist dbg.declare today since it doesn't make sense to hoist 2590 // dbg.value or dbg.addr since they do not have the same function wide 2591 // guarantees that dbg.declare does. 2592 if (!isa<DbgValueInst>(DVI) && !isa<DbgAddrIntrinsic>(DVI)) { 2593 if (auto *II = dyn_cast<InvokeInst>(Storage)) 2594 DVI->moveBefore(II->getNormalDest()->getFirstNonPHI()); 2595 else if (auto *CBI = dyn_cast<CallBrInst>(Storage)) 2596 DVI->moveBefore(CBI->getDefaultDest()->getFirstNonPHI()); 2597 else if (auto *InsertPt = dyn_cast<Instruction>(Storage)) { 2598 assert(!InsertPt->isTerminator() && 2599 "Unimaged terminator that could return a storage."); 2600 DVI->moveAfter(InsertPt); 2601 } else if (isa<Argument>(Storage)) 2602 DVI->moveAfter(F->getEntryBlock().getFirstNonPHI()); 2603 } 2604 } 2605 2606 void coro::buildCoroutineFrame(Function &F, Shape &Shape) { 2607 // Don't eliminate swifterror in async functions that won't be split. 2608 if (Shape.ABI != coro::ABI::Async || !Shape.CoroSuspends.empty()) 2609 eliminateSwiftError(F, Shape); 2610 2611 if (Shape.ABI == coro::ABI::Switch && 2612 Shape.SwitchLowering.PromiseAlloca) { 2613 Shape.getSwitchCoroId()->clearPromise(); 2614 } 2615 2616 // Make sure that all coro.save, coro.suspend and the fallthrough coro.end 2617 // intrinsics are in their own blocks to simplify the logic of building up 2618 // SuspendCrossing data. 2619 for (auto *CSI : Shape.CoroSuspends) { 2620 if (auto *Save = CSI->getCoroSave()) 2621 splitAround(Save, "CoroSave"); 2622 splitAround(CSI, "CoroSuspend"); 2623 } 2624 2625 // Put CoroEnds into their own blocks. 2626 for (AnyCoroEndInst *CE : Shape.CoroEnds) { 2627 splitAround(CE, "CoroEnd"); 2628 2629 // Emit the musttail call function in a new block before the CoroEnd. 2630 // We do this here so that the right suspend crossing info is computed for 2631 // the uses of the musttail call function call. (Arguments to the coro.end 2632 // instructions would be ignored) 2633 if (auto *AsyncEnd = dyn_cast<CoroAsyncEndInst>(CE)) { 2634 auto *MustTailCallFn = AsyncEnd->getMustTailCallFunction(); 2635 if (!MustTailCallFn) 2636 continue; 2637 IRBuilder<> Builder(AsyncEnd); 2638 SmallVector<Value *, 8> Args(AsyncEnd->args()); 2639 auto Arguments = ArrayRef<Value *>(Args).drop_front(3); 2640 auto *Call = createMustTailCall(AsyncEnd->getDebugLoc(), MustTailCallFn, 2641 Arguments, Builder); 2642 splitAround(Call, "MustTailCall.Before.CoroEnd"); 2643 } 2644 } 2645 2646 // Later code makes structural assumptions about single predecessors phis e.g 2647 // that they are not live accross a suspend point. 2648 cleanupSinglePredPHIs(F); 2649 2650 // Transforms multi-edge PHI Nodes, so that any value feeding into a PHI will 2651 // never has its definition separated from the PHI by the suspend point. 2652 rewritePHIs(F); 2653 2654 // Build suspend crossing info. 2655 SuspendCrossingInfo Checker(F, Shape); 2656 2657 IRBuilder<> Builder(F.getContext()); 2658 FrameDataInfo FrameData; 2659 SmallVector<CoroAllocaAllocInst*, 4> LocalAllocas; 2660 SmallVector<Instruction*, 4> DeadInstructions; 2661 2662 { 2663 SpillInfo Spills; 2664 for (int Repeat = 0; Repeat < 4; ++Repeat) { 2665 // See if there are materializable instructions across suspend points. 2666 for (Instruction &I : instructions(F)) 2667 if (materializable(I)) { 2668 for (User *U : I.users()) 2669 if (Checker.isDefinitionAcrossSuspend(I, U)) 2670 Spills[&I].push_back(cast<Instruction>(U)); 2671 2672 // Manually add dbg.value metadata uses of I. 2673 SmallVector<DbgValueInst *, 16> DVIs; 2674 findDbgValues(DVIs, &I); 2675 for (auto *DVI : DVIs) 2676 if (Checker.isDefinitionAcrossSuspend(I, DVI)) 2677 Spills[&I].push_back(DVI); 2678 } 2679 2680 if (Spills.empty()) 2681 break; 2682 2683 // Rewrite materializable instructions to be materialized at the use 2684 // point. 2685 LLVM_DEBUG(dumpSpills("Materializations", Spills)); 2686 rewriteMaterializableInstructions(Builder, Spills); 2687 Spills.clear(); 2688 } 2689 } 2690 2691 if (Shape.ABI != coro::ABI::Async && Shape.ABI != coro::ABI::Retcon && 2692 Shape.ABI != coro::ABI::RetconOnce) 2693 sinkLifetimeStartMarkers(F, Shape, Checker); 2694 2695 if (Shape.ABI != coro::ABI::Async || !Shape.CoroSuspends.empty()) 2696 collectFrameAllocas(F, Shape, Checker, FrameData.Allocas); 2697 LLVM_DEBUG(dumpAllocas(FrameData.Allocas)); 2698 2699 // Collect the spills for arguments and other not-materializable values. 2700 for (Argument &A : F.args()) 2701 for (User *U : A.users()) 2702 if (Checker.isDefinitionAcrossSuspend(A, U)) 2703 FrameData.Spills[&A].push_back(cast<Instruction>(U)); 2704 2705 for (Instruction &I : instructions(F)) { 2706 // Values returned from coroutine structure intrinsics should not be part 2707 // of the Coroutine Frame. 2708 if (isCoroutineStructureIntrinsic(I) || &I == Shape.CoroBegin) 2709 continue; 2710 2711 // The Coroutine Promise always included into coroutine frame, no need to 2712 // check for suspend crossing. 2713 if (Shape.ABI == coro::ABI::Switch && 2714 Shape.SwitchLowering.PromiseAlloca == &I) 2715 continue; 2716 2717 // Handle alloca.alloc specially here. 2718 if (auto AI = dyn_cast<CoroAllocaAllocInst>(&I)) { 2719 // Check whether the alloca's lifetime is bounded by suspend points. 2720 if (isLocalAlloca(AI)) { 2721 LocalAllocas.push_back(AI); 2722 continue; 2723 } 2724 2725 // If not, do a quick rewrite of the alloca and then add spills of 2726 // the rewritten value. The rewrite doesn't invalidate anything in 2727 // Spills because the other alloca intrinsics have no other operands 2728 // besides AI, and it doesn't invalidate the iteration because we delay 2729 // erasing AI. 2730 auto Alloc = lowerNonLocalAlloca(AI, Shape, DeadInstructions); 2731 2732 for (User *U : Alloc->users()) { 2733 if (Checker.isDefinitionAcrossSuspend(*Alloc, U)) 2734 FrameData.Spills[Alloc].push_back(cast<Instruction>(U)); 2735 } 2736 continue; 2737 } 2738 2739 // Ignore alloca.get; we process this as part of coro.alloca.alloc. 2740 if (isa<CoroAllocaGetInst>(I)) 2741 continue; 2742 2743 if (isa<AllocaInst>(I)) 2744 continue; 2745 2746 for (User *U : I.users()) 2747 if (Checker.isDefinitionAcrossSuspend(I, U)) { 2748 // We cannot spill a token. 2749 if (I.getType()->isTokenTy()) 2750 report_fatal_error( 2751 "token definition is separated from the use by a suspend point"); 2752 FrameData.Spills[&I].push_back(cast<Instruction>(U)); 2753 } 2754 } 2755 2756 // We don't want the layout of coroutine frame to be affected 2757 // by debug information. So we only choose to salvage DbgValueInst for 2758 // whose value is already in the frame. 2759 // We would handle the dbg.values for allocas specially 2760 for (auto &Iter : FrameData.Spills) { 2761 auto *V = Iter.first; 2762 SmallVector<DbgValueInst *, 16> DVIs; 2763 findDbgValues(DVIs, V); 2764 llvm::for_each(DVIs, [&](DbgValueInst *DVI) { 2765 if (Checker.isDefinitionAcrossSuspend(*V, DVI)) 2766 FrameData.Spills[V].push_back(DVI); 2767 }); 2768 } 2769 2770 LLVM_DEBUG(dumpSpills("Spills", FrameData.Spills)); 2771 if (Shape.ABI == coro::ABI::Retcon || Shape.ABI == coro::ABI::RetconOnce || 2772 Shape.ABI == coro::ABI::Async) 2773 sinkSpillUsesAfterCoroBegin(F, FrameData, Shape.CoroBegin); 2774 Shape.FrameTy = buildFrameType(F, Shape, FrameData); 2775 createFramePtr(Shape); 2776 // For now, this works for C++ programs only. 2777 buildFrameDebugInfo(F, Shape, FrameData); 2778 insertSpills(FrameData, Shape); 2779 lowerLocalAllocas(LocalAllocas, DeadInstructions); 2780 2781 for (auto I : DeadInstructions) 2782 I->eraseFromParent(); 2783 } 2784