1 //===-- X86WinEHState - Insert EH state updates for win32 exceptions ------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // All functions using an MSVC EH personality use an explicitly updated state 11 // number stored in an exception registration stack object. The registration 12 // object is linked into a thread-local chain of registrations stored at fs:00. 13 // This pass adds the registration object and EH state updates. 14 // 15 //===----------------------------------------------------------------------===// 16 17 #include "X86.h" 18 #include "llvm/ADT/PostOrderIterator.h" 19 #include "llvm/Analysis/CFG.h" 20 #include "llvm/Analysis/EHPersonalities.h" 21 #include "llvm/CodeGen/MachineModuleInfo.h" 22 #include "llvm/CodeGen/WinEHFuncInfo.h" 23 #include "llvm/IR/CallSite.h" 24 #include "llvm/IR/Function.h" 25 #include "llvm/IR/Instructions.h" 26 #include "llvm/IR/IntrinsicInst.h" 27 #include "llvm/IR/IRBuilder.h" 28 #include "llvm/IR/Module.h" 29 #include "llvm/Pass.h" 30 #include "llvm/Support/Debug.h" 31 #include <deque> 32 33 using namespace llvm; 34 35 #define DEBUG_TYPE "winehstate" 36 37 namespace llvm { 38 void initializeWinEHStatePassPass(PassRegistry &); 39 } 40 41 namespace { 42 const int OverdefinedState = INT_MIN; 43 44 class WinEHStatePass : public FunctionPass { 45 public: 46 static char ID; // Pass identification, replacement for typeid. 47 48 WinEHStatePass() : FunctionPass(ID) { 49 initializeWinEHStatePassPass(*PassRegistry::getPassRegistry()); 50 } 51 52 bool runOnFunction(Function &Fn) override; 53 54 bool doInitialization(Module &M) override; 55 56 bool doFinalization(Module &M) override; 57 58 void getAnalysisUsage(AnalysisUsage &AU) const override; 59 60 const char *getPassName() const override { 61 return "Windows 32-bit x86 EH state insertion"; 62 } 63 64 private: 65 void emitExceptionRegistrationRecord(Function *F); 66 67 void linkExceptionRegistration(IRBuilder<> &Builder, Function *Handler); 68 void unlinkExceptionRegistration(IRBuilder<> &Builder); 69 void addStateStores(Function &F, WinEHFuncInfo &FuncInfo); 70 void insertStateNumberStore(Instruction *IP, int State); 71 72 Value *emitEHLSDA(IRBuilder<> &Builder, Function *F); 73 74 Function *generateLSDAInEAXThunk(Function *ParentFunc); 75 76 bool isStateStoreNeeded(EHPersonality Personality, CallSite CS); 77 void rewriteSetJmpCallSite(IRBuilder<> &Builder, Function &F, CallSite CS, 78 Value *State); 79 int getBaseStateForBB(DenseMap<BasicBlock *, ColorVector> &BlockColors, 80 WinEHFuncInfo &FuncInfo, BasicBlock *BB); 81 int getStateForCallSite(DenseMap<BasicBlock *, ColorVector> &BlockColors, 82 WinEHFuncInfo &FuncInfo, CallSite CS); 83 84 // Module-level type getters. 85 Type *getEHLinkRegistrationType(); 86 Type *getSEHRegistrationType(); 87 Type *getCXXEHRegistrationType(); 88 89 // Per-module data. 90 Module *TheModule = nullptr; 91 StructType *EHLinkRegistrationTy = nullptr; 92 StructType *CXXEHRegistrationTy = nullptr; 93 StructType *SEHRegistrationTy = nullptr; 94 Constant *SetJmp3 = nullptr; 95 Constant *CxxLongjmpUnwind = nullptr; 96 97 // Per-function state 98 EHPersonality Personality = EHPersonality::Unknown; 99 Function *PersonalityFn = nullptr; 100 bool UseStackGuard = false; 101 int ParentBaseState; 102 Constant *SehLongjmpUnwind = nullptr; 103 Constant *Cookie = nullptr; 104 105 /// The stack allocation containing all EH data, including the link in the 106 /// fs:00 chain and the current state. 107 AllocaInst *RegNode = nullptr; 108 109 /// The index of the state field of RegNode. 110 int StateFieldIndex = ~0U; 111 112 /// The linked list node subobject inside of RegNode. 113 Value *Link = nullptr; 114 }; 115 } 116 117 FunctionPass *llvm::createX86WinEHStatePass() { return new WinEHStatePass(); } 118 119 char WinEHStatePass::ID = 0; 120 121 INITIALIZE_PASS(WinEHStatePass, "x86-winehstate", 122 "Insert stores for EH state numbers", false, false) 123 124 bool WinEHStatePass::doInitialization(Module &M) { 125 TheModule = &M; 126 return false; 127 } 128 129 bool WinEHStatePass::doFinalization(Module &M) { 130 assert(TheModule == &M); 131 TheModule = nullptr; 132 EHLinkRegistrationTy = nullptr; 133 CXXEHRegistrationTy = nullptr; 134 SEHRegistrationTy = nullptr; 135 SetJmp3 = nullptr; 136 CxxLongjmpUnwind = nullptr; 137 SehLongjmpUnwind = nullptr; 138 Cookie = nullptr; 139 return false; 140 } 141 142 void WinEHStatePass::getAnalysisUsage(AnalysisUsage &AU) const { 143 // This pass should only insert a stack allocation, memory accesses, and 144 // localrecovers. 145 AU.setPreservesCFG(); 146 } 147 148 bool WinEHStatePass::runOnFunction(Function &F) { 149 // Check the personality. Do nothing if this personality doesn't use funclets. 150 if (!F.hasPersonalityFn()) 151 return false; 152 PersonalityFn = 153 dyn_cast<Function>(F.getPersonalityFn()->stripPointerCasts()); 154 if (!PersonalityFn) 155 return false; 156 Personality = classifyEHPersonality(PersonalityFn); 157 if (!isFuncletEHPersonality(Personality)) 158 return false; 159 160 // Skip this function if there are no EH pads and we aren't using IR-level 161 // outlining. 162 bool HasPads = false; 163 for (BasicBlock &BB : F) { 164 if (BB.isEHPad()) { 165 HasPads = true; 166 break; 167 } 168 } 169 if (!HasPads) 170 return false; 171 172 Type *Int8PtrType = Type::getInt8PtrTy(TheModule->getContext()); 173 SetJmp3 = TheModule->getOrInsertFunction( 174 "_setjmp3", FunctionType::get( 175 Type::getInt32Ty(TheModule->getContext()), 176 {Int8PtrType, Type::getInt32Ty(TheModule->getContext())}, 177 /*isVarArg=*/true)); 178 179 // Disable frame pointer elimination in this function. 180 // FIXME: Do the nested handlers need to keep the parent ebp in ebp, or can we 181 // use an arbitrary register? 182 F.addFnAttr("no-frame-pointer-elim", "true"); 183 184 emitExceptionRegistrationRecord(&F); 185 186 // The state numbers calculated here in IR must agree with what we calculate 187 // later on for the MachineFunction. In particular, if an IR pass deletes an 188 // unreachable EH pad after this point before machine CFG construction, we 189 // will be in trouble. If this assumption is ever broken, we should turn the 190 // numbers into an immutable analysis pass. 191 WinEHFuncInfo FuncInfo; 192 addStateStores(F, FuncInfo); 193 194 // Reset per-function state. 195 PersonalityFn = nullptr; 196 Personality = EHPersonality::Unknown; 197 UseStackGuard = false; 198 return true; 199 } 200 201 /// Get the common EH registration subobject: 202 /// typedef _EXCEPTION_DISPOSITION (*PEXCEPTION_ROUTINE)( 203 /// _EXCEPTION_RECORD *, void *, _CONTEXT *, void *); 204 /// struct EHRegistrationNode { 205 /// EHRegistrationNode *Next; 206 /// PEXCEPTION_ROUTINE Handler; 207 /// }; 208 Type *WinEHStatePass::getEHLinkRegistrationType() { 209 if (EHLinkRegistrationTy) 210 return EHLinkRegistrationTy; 211 LLVMContext &Context = TheModule->getContext(); 212 EHLinkRegistrationTy = StructType::create(Context, "EHRegistrationNode"); 213 Type *FieldTys[] = { 214 EHLinkRegistrationTy->getPointerTo(0), // EHRegistrationNode *Next 215 Type::getInt8PtrTy(Context) // EXCEPTION_DISPOSITION (*Handler)(...) 216 }; 217 EHLinkRegistrationTy->setBody(FieldTys, false); 218 return EHLinkRegistrationTy; 219 } 220 221 /// The __CxxFrameHandler3 registration node: 222 /// struct CXXExceptionRegistration { 223 /// void *SavedESP; 224 /// EHRegistrationNode SubRecord; 225 /// int32_t TryLevel; 226 /// }; 227 Type *WinEHStatePass::getCXXEHRegistrationType() { 228 if (CXXEHRegistrationTy) 229 return CXXEHRegistrationTy; 230 LLVMContext &Context = TheModule->getContext(); 231 Type *FieldTys[] = { 232 Type::getInt8PtrTy(Context), // void *SavedESP 233 getEHLinkRegistrationType(), // EHRegistrationNode SubRecord 234 Type::getInt32Ty(Context) // int32_t TryLevel 235 }; 236 CXXEHRegistrationTy = 237 StructType::create(FieldTys, "CXXExceptionRegistration"); 238 return CXXEHRegistrationTy; 239 } 240 241 /// The _except_handler3/4 registration node: 242 /// struct EH4ExceptionRegistration { 243 /// void *SavedESP; 244 /// _EXCEPTION_POINTERS *ExceptionPointers; 245 /// EHRegistrationNode SubRecord; 246 /// int32_t EncodedScopeTable; 247 /// int32_t TryLevel; 248 /// }; 249 Type *WinEHStatePass::getSEHRegistrationType() { 250 if (SEHRegistrationTy) 251 return SEHRegistrationTy; 252 LLVMContext &Context = TheModule->getContext(); 253 Type *FieldTys[] = { 254 Type::getInt8PtrTy(Context), // void *SavedESP 255 Type::getInt8PtrTy(Context), // void *ExceptionPointers 256 getEHLinkRegistrationType(), // EHRegistrationNode SubRecord 257 Type::getInt32Ty(Context), // int32_t EncodedScopeTable 258 Type::getInt32Ty(Context) // int32_t TryLevel 259 }; 260 SEHRegistrationTy = StructType::create(FieldTys, "SEHExceptionRegistration"); 261 return SEHRegistrationTy; 262 } 263 264 // Emit an exception registration record. These are stack allocations with the 265 // common subobject of two pointers: the previous registration record (the old 266 // fs:00) and the personality function for the current frame. The data before 267 // and after that is personality function specific. 268 void WinEHStatePass::emitExceptionRegistrationRecord(Function *F) { 269 assert(Personality == EHPersonality::MSVC_CXX || 270 Personality == EHPersonality::MSVC_X86SEH); 271 272 // Struct type of RegNode. Used for GEPing. 273 Type *RegNodeTy; 274 275 IRBuilder<> Builder(&F->getEntryBlock(), F->getEntryBlock().begin()); 276 Type *Int8PtrType = Builder.getInt8PtrTy(); 277 if (Personality == EHPersonality::MSVC_CXX) { 278 RegNodeTy = getCXXEHRegistrationType(); 279 RegNode = Builder.CreateAlloca(RegNodeTy); 280 // SavedESP = llvm.stacksave() 281 Value *SP = Builder.CreateCall( 282 Intrinsic::getDeclaration(TheModule, Intrinsic::stacksave), {}); 283 Builder.CreateStore(SP, Builder.CreateStructGEP(RegNodeTy, RegNode, 0)); 284 // TryLevel = -1 285 StateFieldIndex = 2; 286 ParentBaseState = -1; 287 insertStateNumberStore(&*Builder.GetInsertPoint(), ParentBaseState); 288 // Handler = __ehhandler$F 289 Function *Trampoline = generateLSDAInEAXThunk(F); 290 Link = Builder.CreateStructGEP(RegNodeTy, RegNode, 1); 291 linkExceptionRegistration(Builder, Trampoline); 292 293 CxxLongjmpUnwind = TheModule->getOrInsertFunction( 294 "__CxxLongjmpUnwind", 295 FunctionType::get(Type::getVoidTy(TheModule->getContext()), Int8PtrType, 296 /*isVarArg=*/false)); 297 cast<Function>(CxxLongjmpUnwind->stripPointerCasts()) 298 ->setCallingConv(CallingConv::X86_StdCall); 299 } else if (Personality == EHPersonality::MSVC_X86SEH) { 300 // If _except_handler4 is in use, some additional guard checks and prologue 301 // stuff is required. 302 RegNodeTy = getSEHRegistrationType(); 303 RegNode = Builder.CreateAlloca(RegNodeTy); 304 // SavedESP = llvm.stacksave() 305 Value *SP = Builder.CreateCall( 306 Intrinsic::getDeclaration(TheModule, Intrinsic::stacksave), {}); 307 Builder.CreateStore(SP, Builder.CreateStructGEP(RegNodeTy, RegNode, 0)); 308 // TryLevel = -2 / -1 309 StateFieldIndex = 4; 310 StringRef PersonalityName = PersonalityFn->getName(); 311 UseStackGuard = (PersonalityName == "_except_handler4"); 312 ParentBaseState = UseStackGuard ? -2 : -1; 313 insertStateNumberStore(&*Builder.GetInsertPoint(), ParentBaseState); 314 // ScopeTable = llvm.x86.seh.lsda(F) 315 Value *LSDA = emitEHLSDA(Builder, F); 316 Type *Int32Ty = Type::getInt32Ty(TheModule->getContext()); 317 LSDA = Builder.CreatePtrToInt(LSDA, Int32Ty); 318 // If using _except_handler4, xor the address of the table with 319 // __security_cookie. 320 if (UseStackGuard) { 321 Cookie = TheModule->getOrInsertGlobal("__security_cookie", Int32Ty); 322 Value *Val = Builder.CreateLoad(Int32Ty, Cookie); 323 LSDA = Builder.CreateXor(LSDA, Val); 324 } 325 Builder.CreateStore(LSDA, Builder.CreateStructGEP(RegNodeTy, RegNode, 3)); 326 Link = Builder.CreateStructGEP(RegNodeTy, RegNode, 2); 327 linkExceptionRegistration(Builder, PersonalityFn); 328 329 SehLongjmpUnwind = TheModule->getOrInsertFunction( 330 UseStackGuard ? "_seh_longjmp_unwind4" : "_seh_longjmp_unwind", 331 FunctionType::get(Type::getVoidTy(TheModule->getContext()), Int8PtrType, 332 /*isVarArg=*/false)); 333 cast<Function>(SehLongjmpUnwind->stripPointerCasts()) 334 ->setCallingConv(CallingConv::X86_StdCall); 335 } else { 336 llvm_unreachable("unexpected personality function"); 337 } 338 339 // Insert an unlink before all returns. 340 for (BasicBlock &BB : *F) { 341 TerminatorInst *T = BB.getTerminator(); 342 if (!isa<ReturnInst>(T)) 343 continue; 344 Builder.SetInsertPoint(T); 345 unlinkExceptionRegistration(Builder); 346 } 347 } 348 349 Value *WinEHStatePass::emitEHLSDA(IRBuilder<> &Builder, Function *F) { 350 Value *FI8 = Builder.CreateBitCast(F, Type::getInt8PtrTy(F->getContext())); 351 return Builder.CreateCall( 352 Intrinsic::getDeclaration(TheModule, Intrinsic::x86_seh_lsda), FI8); 353 } 354 355 /// Generate a thunk that puts the LSDA of ParentFunc in EAX and then calls 356 /// PersonalityFn, forwarding the parameters passed to PEXCEPTION_ROUTINE: 357 /// typedef _EXCEPTION_DISPOSITION (*PEXCEPTION_ROUTINE)( 358 /// _EXCEPTION_RECORD *, void *, _CONTEXT *, void *); 359 /// We essentially want this code: 360 /// movl $lsda, %eax 361 /// jmpl ___CxxFrameHandler3 362 Function *WinEHStatePass::generateLSDAInEAXThunk(Function *ParentFunc) { 363 LLVMContext &Context = ParentFunc->getContext(); 364 Type *Int32Ty = Type::getInt32Ty(Context); 365 Type *Int8PtrType = Type::getInt8PtrTy(Context); 366 Type *ArgTys[5] = {Int8PtrType, Int8PtrType, Int8PtrType, Int8PtrType, 367 Int8PtrType}; 368 FunctionType *TrampolineTy = 369 FunctionType::get(Int32Ty, makeArrayRef(&ArgTys[0], 4), 370 /*isVarArg=*/false); 371 FunctionType *TargetFuncTy = 372 FunctionType::get(Int32Ty, makeArrayRef(&ArgTys[0], 5), 373 /*isVarArg=*/false); 374 Function *Trampoline = 375 Function::Create(TrampolineTy, GlobalValue::InternalLinkage, 376 Twine("__ehhandler$") + GlobalValue::getRealLinkageName( 377 ParentFunc->getName()), 378 TheModule); 379 BasicBlock *EntryBB = BasicBlock::Create(Context, "entry", Trampoline); 380 IRBuilder<> Builder(EntryBB); 381 Value *LSDA = emitEHLSDA(Builder, ParentFunc); 382 Value *CastPersonality = 383 Builder.CreateBitCast(PersonalityFn, TargetFuncTy->getPointerTo()); 384 auto AI = Trampoline->arg_begin(); 385 Value *Args[5] = {LSDA, &*AI++, &*AI++, &*AI++, &*AI++}; 386 CallInst *Call = Builder.CreateCall(CastPersonality, Args); 387 // Can't use musttail due to prototype mismatch, but we can use tail. 388 Call->setTailCall(true); 389 // Set inreg so we pass it in EAX. 390 Call->addAttribute(1, Attribute::InReg); 391 Builder.CreateRet(Call); 392 return Trampoline; 393 } 394 395 void WinEHStatePass::linkExceptionRegistration(IRBuilder<> &Builder, 396 Function *Handler) { 397 // Emit the .safeseh directive for this function. 398 Handler->addFnAttr("safeseh"); 399 400 Type *LinkTy = getEHLinkRegistrationType(); 401 // Handler = Handler 402 Value *HandlerI8 = Builder.CreateBitCast(Handler, Builder.getInt8PtrTy()); 403 Builder.CreateStore(HandlerI8, Builder.CreateStructGEP(LinkTy, Link, 1)); 404 // Next = [fs:00] 405 Constant *FSZero = 406 Constant::getNullValue(LinkTy->getPointerTo()->getPointerTo(257)); 407 Value *Next = Builder.CreateLoad(FSZero); 408 Builder.CreateStore(Next, Builder.CreateStructGEP(LinkTy, Link, 0)); 409 // [fs:00] = Link 410 Builder.CreateStore(Link, FSZero); 411 } 412 413 void WinEHStatePass::unlinkExceptionRegistration(IRBuilder<> &Builder) { 414 // Clone Link into the current BB for better address mode folding. 415 if (auto *GEP = dyn_cast<GetElementPtrInst>(Link)) { 416 GEP = cast<GetElementPtrInst>(GEP->clone()); 417 Builder.Insert(GEP); 418 Link = GEP; 419 } 420 Type *LinkTy = getEHLinkRegistrationType(); 421 // [fs:00] = Link->Next 422 Value *Next = 423 Builder.CreateLoad(Builder.CreateStructGEP(LinkTy, Link, 0)); 424 Constant *FSZero = 425 Constant::getNullValue(LinkTy->getPointerTo()->getPointerTo(257)); 426 Builder.CreateStore(Next, FSZero); 427 } 428 429 // Calls to setjmp(p) are lowered to _setjmp3(p, 0) by the frontend. 430 // The idea behind _setjmp3 is that it takes an optional number of personality 431 // specific parameters to indicate how to restore the personality-specific frame 432 // state when longjmp is initiated. Typically, the current TryLevel is saved. 433 void WinEHStatePass::rewriteSetJmpCallSite(IRBuilder<> &Builder, Function &F, 434 CallSite CS, Value *State) { 435 // Don't rewrite calls with a weird number of arguments. 436 if (CS.getNumArgOperands() != 2) 437 return; 438 439 Instruction *Inst = CS.getInstruction(); 440 441 SmallVector<OperandBundleDef, 1> OpBundles; 442 CS.getOperandBundlesAsDefs(OpBundles); 443 444 SmallVector<Value *, 3> OptionalArgs; 445 if (Personality == EHPersonality::MSVC_CXX) { 446 OptionalArgs.push_back(CxxLongjmpUnwind); 447 OptionalArgs.push_back(State); 448 OptionalArgs.push_back(emitEHLSDA(Builder, &F)); 449 } else if (Personality == EHPersonality::MSVC_X86SEH) { 450 OptionalArgs.push_back(SehLongjmpUnwind); 451 OptionalArgs.push_back(State); 452 if (UseStackGuard) 453 OptionalArgs.push_back(Cookie); 454 } else { 455 llvm_unreachable("unhandled personality!"); 456 } 457 458 SmallVector<Value *, 5> Args; 459 Args.push_back( 460 Builder.CreateBitCast(CS.getArgOperand(0), Builder.getInt8PtrTy())); 461 Args.push_back(Builder.getInt32(OptionalArgs.size())); 462 Args.append(OptionalArgs.begin(), OptionalArgs.end()); 463 464 CallSite NewCS; 465 if (CS.isCall()) { 466 auto *CI = cast<CallInst>(Inst); 467 CallInst *NewCI = Builder.CreateCall(SetJmp3, Args, OpBundles); 468 NewCI->setTailCallKind(CI->getTailCallKind()); 469 NewCS = NewCI; 470 } else { 471 auto *II = cast<InvokeInst>(Inst); 472 NewCS = Builder.CreateInvoke( 473 SetJmp3, II->getNormalDest(), II->getUnwindDest(), Args, OpBundles); 474 } 475 NewCS.setCallingConv(CS.getCallingConv()); 476 NewCS.setAttributes(CS.getAttributes()); 477 NewCS->setDebugLoc(CS->getDebugLoc()); 478 479 Instruction *NewInst = NewCS.getInstruction(); 480 NewInst->takeName(Inst); 481 Inst->replaceAllUsesWith(NewInst); 482 Inst->eraseFromParent(); 483 } 484 485 // Figure out what state we should assign calls in this block. 486 int WinEHStatePass::getBaseStateForBB( 487 DenseMap<BasicBlock *, ColorVector> &BlockColors, WinEHFuncInfo &FuncInfo, 488 BasicBlock *BB) { 489 int BaseState = ParentBaseState; 490 auto &BBColors = BlockColors[BB]; 491 492 assert(BBColors.size() == 1 && "multi-color BB not removed by preparation"); 493 BasicBlock *FuncletEntryBB = BBColors.front(); 494 if (auto *FuncletPad = 495 dyn_cast<FuncletPadInst>(FuncletEntryBB->getFirstNonPHI())) { 496 auto BaseStateI = FuncInfo.FuncletBaseStateMap.find(FuncletPad); 497 if (BaseStateI != FuncInfo.FuncletBaseStateMap.end()) 498 BaseState = BaseStateI->second; 499 } 500 501 return BaseState; 502 } 503 504 // Calculate the state a call-site is in. 505 int WinEHStatePass::getStateForCallSite( 506 DenseMap<BasicBlock *, ColorVector> &BlockColors, WinEHFuncInfo &FuncInfo, 507 CallSite CS) { 508 if (auto *II = dyn_cast<InvokeInst>(CS.getInstruction())) { 509 // Look up the state number of the EH pad this unwinds to. 510 assert(FuncInfo.InvokeStateMap.count(II) && "invoke has no state!"); 511 return FuncInfo.InvokeStateMap[II]; 512 } 513 // Possibly throwing call instructions have no actions to take after 514 // an unwind. Ensure they are in the -1 state. 515 return getBaseStateForBB(BlockColors, FuncInfo, CS.getParent()); 516 } 517 518 // Calculate the intersection of all the FinalStates for a BasicBlock's 519 // predecessors. 520 static int getPredState(DenseMap<BasicBlock *, int> &FinalStates, Function &F, 521 int ParentBaseState, BasicBlock *BB) { 522 // The entry block has no predecessors but we know that the prologue always 523 // sets us up with a fixed state. 524 if (&F.getEntryBlock() == BB) 525 return ParentBaseState; 526 527 // This is an EH Pad, conservatively report this basic block as overdefined. 528 if (BB->isEHPad()) 529 return OverdefinedState; 530 531 int CommonState = OverdefinedState; 532 for (BasicBlock *PredBB : predecessors(BB)) { 533 // We didn't manage to get a state for one of these predecessors, 534 // conservatively report this basic block as overdefined. 535 auto PredEndState = FinalStates.find(PredBB); 536 if (PredEndState == FinalStates.end()) 537 return OverdefinedState; 538 539 // This code is reachable via exceptional control flow, 540 // conservatively report this basic block as overdefined. 541 if (isa<CatchReturnInst>(PredBB->getTerminator())) 542 return OverdefinedState; 543 544 int PredState = PredEndState->second; 545 assert(PredState != OverdefinedState && 546 "overdefined BBs shouldn't be in FinalStates"); 547 if (CommonState == OverdefinedState) 548 CommonState = PredState; 549 550 // At least two predecessors have different FinalStates, 551 // conservatively report this basic block as overdefined. 552 if (CommonState != PredState) 553 return OverdefinedState; 554 } 555 556 return CommonState; 557 } 558 559 // Calculate the intersection of all the InitialStates for a BasicBlock's 560 // successors. 561 static int getSuccState(DenseMap<BasicBlock *, int> &InitialStates, Function &F, 562 int ParentBaseState, BasicBlock *BB) { 563 // This block rejoins normal control flow, 564 // conservatively report this basic block as overdefined. 565 if (isa<CatchReturnInst>(BB->getTerminator())) 566 return OverdefinedState; 567 568 int CommonState = OverdefinedState; 569 for (BasicBlock *SuccBB : successors(BB)) { 570 // We didn't manage to get a state for one of these predecessors, 571 // conservatively report this basic block as overdefined. 572 auto SuccStartState = InitialStates.find(SuccBB); 573 if (SuccStartState == InitialStates.end()) 574 return OverdefinedState; 575 576 // This is an EH Pad, conservatively report this basic block as overdefined. 577 if (SuccBB->isEHPad()) 578 return OverdefinedState; 579 580 int SuccState = SuccStartState->second; 581 assert(SuccState != OverdefinedState && 582 "overdefined BBs shouldn't be in FinalStates"); 583 if (CommonState == OverdefinedState) 584 CommonState = SuccState; 585 586 // At least two successors have different InitialStates, 587 // conservatively report this basic block as overdefined. 588 if (CommonState != SuccState) 589 return OverdefinedState; 590 } 591 592 return CommonState; 593 } 594 595 bool WinEHStatePass::isStateStoreNeeded(EHPersonality Personality, 596 CallSite CS) { 597 if (!CS) 598 return false; 599 600 // If the function touches memory, it needs a state store. 601 if (isAsynchronousEHPersonality(Personality)) 602 return !CS.doesNotAccessMemory(); 603 604 // If the function throws, it needs a state store. 605 return !CS.doesNotThrow(); 606 } 607 608 void WinEHStatePass::addStateStores(Function &F, WinEHFuncInfo &FuncInfo) { 609 // Mark the registration node. The backend needs to know which alloca it is so 610 // that it can recover the original frame pointer. 611 IRBuilder<> Builder(RegNode->getParent(), std::next(RegNode->getIterator())); 612 Value *RegNodeI8 = Builder.CreateBitCast(RegNode, Builder.getInt8PtrTy()); 613 Builder.CreateCall( 614 Intrinsic::getDeclaration(TheModule, Intrinsic::x86_seh_ehregnode), 615 {RegNodeI8}); 616 617 // Calculate state numbers. 618 if (isAsynchronousEHPersonality(Personality)) 619 calculateSEHStateNumbers(&F, FuncInfo); 620 else 621 calculateWinCXXEHStateNumbers(&F, FuncInfo); 622 623 // Iterate all the instructions and emit state number stores. 624 DenseMap<BasicBlock *, ColorVector> BlockColors = colorEHFunclets(F); 625 ReversePostOrderTraversal<Function *> RPOT(&F); 626 627 // InitialStates yields the state of the first call-site for a BasicBlock. 628 DenseMap<BasicBlock *, int> InitialStates; 629 // FinalStates yields the state of the last call-site for a BasicBlock. 630 DenseMap<BasicBlock *, int> FinalStates; 631 // Worklist used to revisit BasicBlocks with indeterminate 632 // Initial/Final-States. 633 std::deque<BasicBlock *> Worklist; 634 // Fill in InitialStates and FinalStates for BasicBlocks with call-sites. 635 for (BasicBlock *BB : RPOT) { 636 int InitialState = OverdefinedState; 637 int FinalState; 638 if (&F.getEntryBlock() == BB) 639 InitialState = FinalState = ParentBaseState; 640 for (Instruction &I : *BB) { 641 CallSite CS(&I); 642 if (!isStateStoreNeeded(Personality, CS)) 643 continue; 644 645 int State = getStateForCallSite(BlockColors, FuncInfo, CS); 646 if (InitialState == OverdefinedState) 647 InitialState = State; 648 FinalState = State; 649 } 650 // No call-sites in this basic block? That's OK, we will come back to these 651 // in a later pass. 652 if (InitialState == OverdefinedState) { 653 Worklist.push_back(BB); 654 continue; 655 } 656 DEBUG(dbgs() << "X86WinEHState: " << BB->getName() 657 << " InitialState=" << InitialState << '\n'); 658 DEBUG(dbgs() << "X86WinEHState: " << BB->getName() 659 << " FinalState=" << FinalState << '\n'); 660 InitialStates.insert({BB, InitialState}); 661 FinalStates.insert({BB, FinalState}); 662 } 663 664 // Try to fill-in InitialStates and FinalStates which have no call-sites. 665 while (!Worklist.empty()) { 666 BasicBlock *BB = Worklist.front(); 667 Worklist.pop_front(); 668 // This BasicBlock has already been figured out, nothing more we can do. 669 if (InitialStates.count(BB) != 0) 670 continue; 671 672 int PredState = getPredState(FinalStates, F, ParentBaseState, BB); 673 if (PredState == OverdefinedState) 674 continue; 675 676 // We successfully inferred this BasicBlock's state via it's predecessors; 677 // enqueue it's successors to see if we can infer their states. 678 InitialStates.insert({BB, PredState}); 679 FinalStates.insert({BB, PredState}); 680 for (BasicBlock *SuccBB : successors(BB)) 681 Worklist.push_back(SuccBB); 682 } 683 684 // Try to hoist stores from successors. 685 for (BasicBlock *BB : RPOT) { 686 int SuccState = getSuccState(InitialStates, F, ParentBaseState, BB); 687 if (SuccState == OverdefinedState) 688 continue; 689 690 // Update our FinalState to reflect the common InitialState of our 691 // successors. 692 FinalStates.insert({BB, SuccState}); 693 } 694 695 // Finally, insert state stores before call-sites which transition us to a new 696 // state. 697 for (BasicBlock *BB : RPOT) { 698 auto &BBColors = BlockColors[BB]; 699 BasicBlock *FuncletEntryBB = BBColors.front(); 700 if (isa<CleanupPadInst>(FuncletEntryBB->getFirstNonPHI())) 701 continue; 702 703 int PrevState = getPredState(FinalStates, F, ParentBaseState, BB); 704 DEBUG(dbgs() << "X86WinEHState: " << BB->getName() 705 << " PrevState=" << PrevState << '\n'); 706 707 for (Instruction &I : *BB) { 708 CallSite CS(&I); 709 if (!isStateStoreNeeded(Personality, CS)) 710 continue; 711 712 int State = getStateForCallSite(BlockColors, FuncInfo, CS); 713 if (State != PrevState) 714 insertStateNumberStore(&I, State); 715 PrevState = State; 716 } 717 718 // We might have hoisted a state store into this block, emit it now. 719 auto EndState = FinalStates.find(BB); 720 if (EndState != FinalStates.end()) 721 if (EndState->second != PrevState) 722 insertStateNumberStore(BB->getTerminator(), EndState->second); 723 } 724 725 SmallVector<CallSite, 1> SetJmp3CallSites; 726 for (BasicBlock *BB : RPOT) { 727 for (Instruction &I : *BB) { 728 CallSite CS(&I); 729 if (!CS) 730 continue; 731 if (CS.getCalledValue()->stripPointerCasts() != 732 SetJmp3->stripPointerCasts()) 733 continue; 734 735 SetJmp3CallSites.push_back(CS); 736 } 737 } 738 739 for (CallSite CS : SetJmp3CallSites) { 740 auto &BBColors = BlockColors[CS->getParent()]; 741 BasicBlock *FuncletEntryBB = BBColors.front(); 742 bool InCleanup = isa<CleanupPadInst>(FuncletEntryBB->getFirstNonPHI()); 743 744 IRBuilder<> Builder(CS.getInstruction()); 745 Value *State; 746 if (InCleanup) { 747 Value *StateField = 748 Builder.CreateStructGEP(nullptr, RegNode, StateFieldIndex); 749 State = Builder.CreateLoad(StateField); 750 } else { 751 State = Builder.getInt32(getStateForCallSite(BlockColors, FuncInfo, CS)); 752 } 753 rewriteSetJmpCallSite(Builder, F, CS, State); 754 } 755 } 756 757 void WinEHStatePass::insertStateNumberStore(Instruction *IP, int State) { 758 IRBuilder<> Builder(IP); 759 Value *StateField = 760 Builder.CreateStructGEP(nullptr, RegNode, StateFieldIndex); 761 Builder.CreateStore(Builder.getInt32(State), StateField); 762 } 763