1 //===-- X86WinEHState - Insert EH state updates for win32 exceptions ------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // All functions using an MSVC EH personality use an explicitly updated state 11 // number stored in an exception registration stack object. The registration 12 // object is linked into a thread-local chain of registrations stored at fs:00. 13 // This pass adds the registration object and EH state updates. 14 // 15 //===----------------------------------------------------------------------===// 16 17 #include "X86.h" 18 #include "llvm/ADT/PostOrderIterator.h" 19 #include "llvm/Analysis/CFG.h" 20 #include "llvm/Analysis/EHPersonalities.h" 21 #include "llvm/CodeGen/MachineModuleInfo.h" 22 #include "llvm/CodeGen/WinEHFuncInfo.h" 23 #include "llvm/IR/CallSite.h" 24 #include "llvm/IR/Function.h" 25 #include "llvm/IR/Instructions.h" 26 #include "llvm/IR/IntrinsicInst.h" 27 #include "llvm/IR/IRBuilder.h" 28 #include "llvm/IR/Module.h" 29 #include "llvm/Pass.h" 30 #include "llvm/Support/Debug.h" 31 #include <deque> 32 33 using namespace llvm; 34 35 #define DEBUG_TYPE "winehstate" 36 37 namespace llvm { 38 void initializeWinEHStatePassPass(PassRegistry &); 39 } 40 41 namespace { 42 const int OverdefinedState = INT_MIN; 43 44 class WinEHStatePass : public FunctionPass { 45 public: 46 static char ID; // Pass identification, replacement for typeid. 47 48 WinEHStatePass() : FunctionPass(ID) { 49 initializeWinEHStatePassPass(*PassRegistry::getPassRegistry()); 50 } 51 52 bool runOnFunction(Function &Fn) override; 53 54 bool doInitialization(Module &M) override; 55 56 bool doFinalization(Module &M) override; 57 58 void getAnalysisUsage(AnalysisUsage &AU) const override; 59 60 const char *getPassName() const override { 61 return "Windows 32-bit x86 EH state insertion"; 62 } 63 64 private: 65 void emitExceptionRegistrationRecord(Function *F); 66 67 void linkExceptionRegistration(IRBuilder<> &Builder, Function *Handler); 68 void unlinkExceptionRegistration(IRBuilder<> &Builder); 69 void addStateStores(Function &F, WinEHFuncInfo &FuncInfo); 70 void insertStateNumberStore(Instruction *IP, int State); 71 72 Value *emitEHLSDA(IRBuilder<> &Builder, Function *F); 73 74 Function *generateLSDAInEAXThunk(Function *ParentFunc); 75 76 // Module-level type getters. 77 Type *getEHLinkRegistrationType(); 78 Type *getSEHRegistrationType(); 79 Type *getCXXEHRegistrationType(); 80 81 // Per-module data. 82 Module *TheModule = nullptr; 83 StructType *EHLinkRegistrationTy = nullptr; 84 StructType *CXXEHRegistrationTy = nullptr; 85 StructType *SEHRegistrationTy = nullptr; 86 Function *FrameRecover = nullptr; 87 Function *FrameAddress = nullptr; 88 Function *FrameEscape = nullptr; 89 90 // Per-function state 91 EHPersonality Personality = EHPersonality::Unknown; 92 Function *PersonalityFn = nullptr; 93 bool UseStackGuard = false; 94 int ParentBaseState; 95 96 /// The stack allocation containing all EH data, including the link in the 97 /// fs:00 chain and the current state. 98 AllocaInst *RegNode = nullptr; 99 100 /// The index of the state field of RegNode. 101 int StateFieldIndex = ~0U; 102 103 /// The linked list node subobject inside of RegNode. 104 Value *Link = nullptr; 105 }; 106 } 107 108 FunctionPass *llvm::createX86WinEHStatePass() { return new WinEHStatePass(); } 109 110 char WinEHStatePass::ID = 0; 111 112 INITIALIZE_PASS(WinEHStatePass, "x86-winehstate", 113 "Insert stores for EH state numbers", false, false) 114 115 bool WinEHStatePass::doInitialization(Module &M) { 116 TheModule = &M; 117 return false; 118 } 119 120 bool WinEHStatePass::doFinalization(Module &M) { 121 assert(TheModule == &M); 122 TheModule = nullptr; 123 EHLinkRegistrationTy = nullptr; 124 CXXEHRegistrationTy = nullptr; 125 SEHRegistrationTy = nullptr; 126 FrameEscape = nullptr; 127 FrameRecover = nullptr; 128 FrameAddress = nullptr; 129 return false; 130 } 131 132 void WinEHStatePass::getAnalysisUsage(AnalysisUsage &AU) const { 133 // This pass should only insert a stack allocation, memory accesses, and 134 // localrecovers. 135 AU.setPreservesCFG(); 136 } 137 138 bool WinEHStatePass::runOnFunction(Function &F) { 139 // Check the personality. Do nothing if this personality doesn't use funclets. 140 if (!F.hasPersonalityFn()) 141 return false; 142 PersonalityFn = 143 dyn_cast<Function>(F.getPersonalityFn()->stripPointerCasts()); 144 if (!PersonalityFn) 145 return false; 146 Personality = classifyEHPersonality(PersonalityFn); 147 if (!isFuncletEHPersonality(Personality)) 148 return false; 149 150 // Skip this function if there are no EH pads and we aren't using IR-level 151 // outlining. 152 bool HasPads = false; 153 for (BasicBlock &BB : F) { 154 if (BB.isEHPad()) { 155 HasPads = true; 156 break; 157 } 158 } 159 if (!HasPads) 160 return false; 161 162 FrameEscape = Intrinsic::getDeclaration(TheModule, Intrinsic::localescape); 163 FrameRecover = Intrinsic::getDeclaration(TheModule, Intrinsic::localrecover); 164 FrameAddress = Intrinsic::getDeclaration(TheModule, Intrinsic::frameaddress); 165 166 // Disable frame pointer elimination in this function. 167 // FIXME: Do the nested handlers need to keep the parent ebp in ebp, or can we 168 // use an arbitrary register? 169 F.addFnAttr("no-frame-pointer-elim", "true"); 170 171 emitExceptionRegistrationRecord(&F); 172 173 // The state numbers calculated here in IR must agree with what we calculate 174 // later on for the MachineFunction. In particular, if an IR pass deletes an 175 // unreachable EH pad after this point before machine CFG construction, we 176 // will be in trouble. If this assumption is ever broken, we should turn the 177 // numbers into an immutable analysis pass. 178 WinEHFuncInfo FuncInfo; 179 addStateStores(F, FuncInfo); 180 181 // Reset per-function state. 182 PersonalityFn = nullptr; 183 Personality = EHPersonality::Unknown; 184 UseStackGuard = false; 185 return true; 186 } 187 188 /// Get the common EH registration subobject: 189 /// typedef _EXCEPTION_DISPOSITION (*PEXCEPTION_ROUTINE)( 190 /// _EXCEPTION_RECORD *, void *, _CONTEXT *, void *); 191 /// struct EHRegistrationNode { 192 /// EHRegistrationNode *Next; 193 /// PEXCEPTION_ROUTINE Handler; 194 /// }; 195 Type *WinEHStatePass::getEHLinkRegistrationType() { 196 if (EHLinkRegistrationTy) 197 return EHLinkRegistrationTy; 198 LLVMContext &Context = TheModule->getContext(); 199 EHLinkRegistrationTy = StructType::create(Context, "EHRegistrationNode"); 200 Type *FieldTys[] = { 201 EHLinkRegistrationTy->getPointerTo(0), // EHRegistrationNode *Next 202 Type::getInt8PtrTy(Context) // EXCEPTION_DISPOSITION (*Handler)(...) 203 }; 204 EHLinkRegistrationTy->setBody(FieldTys, false); 205 return EHLinkRegistrationTy; 206 } 207 208 /// The __CxxFrameHandler3 registration node: 209 /// struct CXXExceptionRegistration { 210 /// void *SavedESP; 211 /// EHRegistrationNode SubRecord; 212 /// int32_t TryLevel; 213 /// }; 214 Type *WinEHStatePass::getCXXEHRegistrationType() { 215 if (CXXEHRegistrationTy) 216 return CXXEHRegistrationTy; 217 LLVMContext &Context = TheModule->getContext(); 218 Type *FieldTys[] = { 219 Type::getInt8PtrTy(Context), // void *SavedESP 220 getEHLinkRegistrationType(), // EHRegistrationNode SubRecord 221 Type::getInt32Ty(Context) // int32_t TryLevel 222 }; 223 CXXEHRegistrationTy = 224 StructType::create(FieldTys, "CXXExceptionRegistration"); 225 return CXXEHRegistrationTy; 226 } 227 228 /// The _except_handler3/4 registration node: 229 /// struct EH4ExceptionRegistration { 230 /// void *SavedESP; 231 /// _EXCEPTION_POINTERS *ExceptionPointers; 232 /// EHRegistrationNode SubRecord; 233 /// int32_t EncodedScopeTable; 234 /// int32_t TryLevel; 235 /// }; 236 Type *WinEHStatePass::getSEHRegistrationType() { 237 if (SEHRegistrationTy) 238 return SEHRegistrationTy; 239 LLVMContext &Context = TheModule->getContext(); 240 Type *FieldTys[] = { 241 Type::getInt8PtrTy(Context), // void *SavedESP 242 Type::getInt8PtrTy(Context), // void *ExceptionPointers 243 getEHLinkRegistrationType(), // EHRegistrationNode SubRecord 244 Type::getInt32Ty(Context), // int32_t EncodedScopeTable 245 Type::getInt32Ty(Context) // int32_t TryLevel 246 }; 247 SEHRegistrationTy = StructType::create(FieldTys, "SEHExceptionRegistration"); 248 return SEHRegistrationTy; 249 } 250 251 // Emit an exception registration record. These are stack allocations with the 252 // common subobject of two pointers: the previous registration record (the old 253 // fs:00) and the personality function for the current frame. The data before 254 // and after that is personality function specific. 255 void WinEHStatePass::emitExceptionRegistrationRecord(Function *F) { 256 assert(Personality == EHPersonality::MSVC_CXX || 257 Personality == EHPersonality::MSVC_X86SEH); 258 259 // Struct type of RegNode. Used for GEPing. 260 Type *RegNodeTy; 261 262 IRBuilder<> Builder(&F->getEntryBlock(), F->getEntryBlock().begin()); 263 Type *Int8PtrType = Builder.getInt8PtrTy(); 264 if (Personality == EHPersonality::MSVC_CXX) { 265 RegNodeTy = getCXXEHRegistrationType(); 266 RegNode = Builder.CreateAlloca(RegNodeTy); 267 // SavedESP = llvm.stacksave() 268 Value *SP = Builder.CreateCall( 269 Intrinsic::getDeclaration(TheModule, Intrinsic::stacksave), {}); 270 Builder.CreateStore(SP, Builder.CreateStructGEP(RegNodeTy, RegNode, 0)); 271 // TryLevel = -1 272 StateFieldIndex = 2; 273 ParentBaseState = -1; 274 insertStateNumberStore(&*Builder.GetInsertPoint(), ParentBaseState); 275 // Handler = __ehhandler$F 276 Function *Trampoline = generateLSDAInEAXThunk(F); 277 Link = Builder.CreateStructGEP(RegNodeTy, RegNode, 1); 278 linkExceptionRegistration(Builder, Trampoline); 279 } else if (Personality == EHPersonality::MSVC_X86SEH) { 280 // If _except_handler4 is in use, some additional guard checks and prologue 281 // stuff is required. 282 RegNodeTy = getSEHRegistrationType(); 283 RegNode = Builder.CreateAlloca(RegNodeTy); 284 // SavedESP = llvm.stacksave() 285 Value *SP = Builder.CreateCall( 286 Intrinsic::getDeclaration(TheModule, Intrinsic::stacksave), {}); 287 Builder.CreateStore(SP, Builder.CreateStructGEP(RegNodeTy, RegNode, 0)); 288 // TryLevel = -2 / -1 289 StateFieldIndex = 4; 290 StringRef PersonalityName = PersonalityFn->getName(); 291 UseStackGuard = (PersonalityName == "_except_handler4"); 292 ParentBaseState = UseStackGuard ? -2 : -1; 293 insertStateNumberStore(&*Builder.GetInsertPoint(), ParentBaseState); 294 // ScopeTable = llvm.x86.seh.lsda(F) 295 Value *FI8 = Builder.CreateBitCast(F, Int8PtrType); 296 Value *LSDA = Builder.CreateCall( 297 Intrinsic::getDeclaration(TheModule, Intrinsic::x86_seh_lsda), FI8); 298 Type *Int32Ty = Type::getInt32Ty(TheModule->getContext()); 299 LSDA = Builder.CreatePtrToInt(LSDA, Int32Ty); 300 // If using _except_handler4, xor the address of the table with 301 // __security_cookie. 302 if (UseStackGuard) { 303 Value *Cookie = 304 TheModule->getOrInsertGlobal("__security_cookie", Int32Ty); 305 Value *Val = Builder.CreateLoad(Int32Ty, Cookie); 306 LSDA = Builder.CreateXor(LSDA, Val); 307 } 308 Builder.CreateStore(LSDA, Builder.CreateStructGEP(RegNodeTy, RegNode, 3)); 309 Link = Builder.CreateStructGEP(RegNodeTy, RegNode, 2); 310 linkExceptionRegistration(Builder, PersonalityFn); 311 } else { 312 llvm_unreachable("unexpected personality function"); 313 } 314 315 // Insert an unlink before all returns. 316 for (BasicBlock &BB : *F) { 317 TerminatorInst *T = BB.getTerminator(); 318 if (!isa<ReturnInst>(T)) 319 continue; 320 Builder.SetInsertPoint(T); 321 unlinkExceptionRegistration(Builder); 322 } 323 } 324 325 Value *WinEHStatePass::emitEHLSDA(IRBuilder<> &Builder, Function *F) { 326 Value *FI8 = Builder.CreateBitCast(F, Type::getInt8PtrTy(F->getContext())); 327 return Builder.CreateCall( 328 Intrinsic::getDeclaration(TheModule, Intrinsic::x86_seh_lsda), FI8); 329 } 330 331 /// Generate a thunk that puts the LSDA of ParentFunc in EAX and then calls 332 /// PersonalityFn, forwarding the parameters passed to PEXCEPTION_ROUTINE: 333 /// typedef _EXCEPTION_DISPOSITION (*PEXCEPTION_ROUTINE)( 334 /// _EXCEPTION_RECORD *, void *, _CONTEXT *, void *); 335 /// We essentially want this code: 336 /// movl $lsda, %eax 337 /// jmpl ___CxxFrameHandler3 338 Function *WinEHStatePass::generateLSDAInEAXThunk(Function *ParentFunc) { 339 LLVMContext &Context = ParentFunc->getContext(); 340 Type *Int32Ty = Type::getInt32Ty(Context); 341 Type *Int8PtrType = Type::getInt8PtrTy(Context); 342 Type *ArgTys[5] = {Int8PtrType, Int8PtrType, Int8PtrType, Int8PtrType, 343 Int8PtrType}; 344 FunctionType *TrampolineTy = 345 FunctionType::get(Int32Ty, makeArrayRef(&ArgTys[0], 4), 346 /*isVarArg=*/false); 347 FunctionType *TargetFuncTy = 348 FunctionType::get(Int32Ty, makeArrayRef(&ArgTys[0], 5), 349 /*isVarArg=*/false); 350 Function *Trampoline = 351 Function::Create(TrampolineTy, GlobalValue::InternalLinkage, 352 Twine("__ehhandler$") + GlobalValue::getRealLinkageName( 353 ParentFunc->getName()), 354 TheModule); 355 BasicBlock *EntryBB = BasicBlock::Create(Context, "entry", Trampoline); 356 IRBuilder<> Builder(EntryBB); 357 Value *LSDA = emitEHLSDA(Builder, ParentFunc); 358 Value *CastPersonality = 359 Builder.CreateBitCast(PersonalityFn, TargetFuncTy->getPointerTo()); 360 auto AI = Trampoline->arg_begin(); 361 Value *Args[5] = {LSDA, &*AI++, &*AI++, &*AI++, &*AI++}; 362 CallInst *Call = Builder.CreateCall(CastPersonality, Args); 363 // Can't use musttail due to prototype mismatch, but we can use tail. 364 Call->setTailCall(true); 365 // Set inreg so we pass it in EAX. 366 Call->addAttribute(1, Attribute::InReg); 367 Builder.CreateRet(Call); 368 return Trampoline; 369 } 370 371 void WinEHStatePass::linkExceptionRegistration(IRBuilder<> &Builder, 372 Function *Handler) { 373 // Emit the .safeseh directive for this function. 374 Handler->addFnAttr("safeseh"); 375 376 Type *LinkTy = getEHLinkRegistrationType(); 377 // Handler = Handler 378 Value *HandlerI8 = Builder.CreateBitCast(Handler, Builder.getInt8PtrTy()); 379 Builder.CreateStore(HandlerI8, Builder.CreateStructGEP(LinkTy, Link, 1)); 380 // Next = [fs:00] 381 Constant *FSZero = 382 Constant::getNullValue(LinkTy->getPointerTo()->getPointerTo(257)); 383 Value *Next = Builder.CreateLoad(FSZero); 384 Builder.CreateStore(Next, Builder.CreateStructGEP(LinkTy, Link, 0)); 385 // [fs:00] = Link 386 Builder.CreateStore(Link, FSZero); 387 } 388 389 void WinEHStatePass::unlinkExceptionRegistration(IRBuilder<> &Builder) { 390 // Clone Link into the current BB for better address mode folding. 391 if (auto *GEP = dyn_cast<GetElementPtrInst>(Link)) { 392 GEP = cast<GetElementPtrInst>(GEP->clone()); 393 Builder.Insert(GEP); 394 Link = GEP; 395 } 396 Type *LinkTy = getEHLinkRegistrationType(); 397 // [fs:00] = Link->Next 398 Value *Next = 399 Builder.CreateLoad(Builder.CreateStructGEP(LinkTy, Link, 0)); 400 Constant *FSZero = 401 Constant::getNullValue(LinkTy->getPointerTo()->getPointerTo(257)); 402 Builder.CreateStore(Next, FSZero); 403 } 404 405 // Figure out what state we should assign calls in this block. 406 static int getBaseStateForBB(DenseMap<BasicBlock *, ColorVector> &BlockColors, 407 WinEHFuncInfo &FuncInfo, BasicBlock *BB) { 408 int BaseState = -1; 409 auto &BBColors = BlockColors[BB]; 410 411 assert(BBColors.size() == 1 && "multi-color BB not removed by preparation"); 412 BasicBlock *FuncletEntryBB = BBColors.front(); 413 if (auto *FuncletPad = 414 dyn_cast<FuncletPadInst>(FuncletEntryBB->getFirstNonPHI())) { 415 auto BaseStateI = FuncInfo.FuncletBaseStateMap.find(FuncletPad); 416 if (BaseStateI != FuncInfo.FuncletBaseStateMap.end()) 417 BaseState = BaseStateI->second; 418 } 419 420 return BaseState; 421 } 422 423 // Calculate the state a call-site is in. 424 static int getStateForCallSite(DenseMap<BasicBlock *, ColorVector> &BlockColors, 425 WinEHFuncInfo &FuncInfo, CallSite CS) { 426 if (auto *II = dyn_cast<InvokeInst>(CS.getInstruction())) { 427 // Look up the state number of the EH pad this unwinds to. 428 assert(FuncInfo.InvokeStateMap.count(II) && "invoke has no state!"); 429 return FuncInfo.InvokeStateMap[II]; 430 } 431 // Possibly throwing call instructions have no actions to take after 432 // an unwind. Ensure they are in the -1 state. 433 return getBaseStateForBB(BlockColors, FuncInfo, CS.getParent()); 434 } 435 436 // Calculate the intersection of all the FinalStates for a BasicBlock's 437 // predecessors. 438 static int getPredState(DenseMap<BasicBlock *, int> &FinalStates, Function &F, 439 int ParentBaseState, BasicBlock *BB) { 440 // The entry block has no predecessors but we know that the prologue always 441 // sets us up with a fixed state. 442 if (&F.getEntryBlock() == BB) 443 return ParentBaseState; 444 445 // This is an EH Pad, conservatively report this basic block as overdefined. 446 if (BB->isEHPad()) 447 return OverdefinedState; 448 449 int CommonState = OverdefinedState; 450 for (BasicBlock *PredBB : predecessors(BB)) { 451 // We didn't manage to get a state for one of these predecessors, 452 // conservatively report this basic block as overdefined. 453 auto PredEndState = FinalStates.find(PredBB); 454 if (PredEndState == FinalStates.end()) 455 return OverdefinedState; 456 457 // This code is reachable via exceptional control flow, 458 // conservatively report this basic block as overdefined. 459 if (isa<CatchReturnInst>(PredBB->getTerminator())) 460 return OverdefinedState; 461 462 int PredState = PredEndState->second; 463 assert(PredState != OverdefinedState && 464 "overdefined BBs shouldn't be in FinalStates"); 465 if (CommonState == OverdefinedState) 466 CommonState = PredState; 467 468 // At least two predecessors have different FinalStates, 469 // conservatively report this basic block as overdefined. 470 if (CommonState != PredState) 471 return OverdefinedState; 472 } 473 474 return CommonState; 475 } 476 477 // Calculate the intersection of all the InitialStates for a BasicBlock's 478 // successors. 479 static int getSuccState(DenseMap<BasicBlock *, int> &InitialStates, Function &F, 480 int ParentBaseState, BasicBlock *BB) { 481 // This block rejoins normal control flow, 482 // conservatively report this basic block as overdefined. 483 if (isa<CatchReturnInst>(BB->getTerminator())) 484 return OverdefinedState; 485 486 int CommonState = OverdefinedState; 487 for (BasicBlock *SuccBB : successors(BB)) { 488 // We didn't manage to get a state for one of these predecessors, 489 // conservatively report this basic block as overdefined. 490 auto SuccStartState = InitialStates.find(SuccBB); 491 if (SuccStartState == InitialStates.end()) 492 return OverdefinedState; 493 494 // This is an EH Pad, conservatively report this basic block as overdefined. 495 if (SuccBB->isEHPad()) 496 return OverdefinedState; 497 498 int SuccState = SuccStartState->second; 499 assert(SuccState != OverdefinedState && 500 "overdefined BBs shouldn't be in FinalStates"); 501 if (CommonState == OverdefinedState) 502 CommonState = SuccState; 503 504 // At least two successors have different InitialStates, 505 // conservatively report this basic block as overdefined. 506 if (CommonState != SuccState) 507 return OverdefinedState; 508 } 509 510 return CommonState; 511 } 512 513 static bool isStateStoreNeeded(EHPersonality Personality, CallSite CS) { 514 if (!CS) 515 return false; 516 517 if (isAsynchronousEHPersonality(Personality)) 518 return !CS.doesNotAccessMemory(); 519 520 return !CS.doesNotThrow(); 521 } 522 523 void WinEHStatePass::addStateStores(Function &F, WinEHFuncInfo &FuncInfo) { 524 // Mark the registration node. The backend needs to know which alloca it is so 525 // that it can recover the original frame pointer. 526 IRBuilder<> Builder(RegNode->getParent(), std::next(RegNode->getIterator())); 527 Value *RegNodeI8 = Builder.CreateBitCast(RegNode, Builder.getInt8PtrTy()); 528 Builder.CreateCall( 529 Intrinsic::getDeclaration(TheModule, Intrinsic::x86_seh_ehregnode), 530 {RegNodeI8}); 531 532 // Calculate state numbers. 533 if (isAsynchronousEHPersonality(Personality)) 534 calculateSEHStateNumbers(&F, FuncInfo); 535 else 536 calculateWinCXXEHStateNumbers(&F, FuncInfo); 537 538 // Iterate all the instructions and emit state number stores. 539 DenseMap<BasicBlock *, ColorVector> BlockColors = colorEHFunclets(F); 540 ReversePostOrderTraversal<Function *> RPOT(&F); 541 542 // InitialStates yields the state of the first call-site for a BasicBlock. 543 DenseMap<BasicBlock *, int> InitialStates; 544 // FinalStates yields the state of the last call-site for a BasicBlock. 545 DenseMap<BasicBlock *, int> FinalStates; 546 // Worklist used to revisit BasicBlocks with indeterminate 547 // Initial/Final-States. 548 std::deque<BasicBlock *> Worklist; 549 // Fill in InitialStates and FinalStates for BasicBlocks with call-sites. 550 for (BasicBlock *BB : RPOT) { 551 int InitialState = OverdefinedState; 552 int FinalState; 553 if (&F.getEntryBlock() == BB) 554 InitialState = FinalState = ParentBaseState; 555 for (Instruction &I : *BB) { 556 CallSite CS(&I); 557 if (!isStateStoreNeeded(Personality, CS)) 558 continue; 559 560 int State = getStateForCallSite(BlockColors, FuncInfo, CS); 561 if (InitialState == OverdefinedState) 562 InitialState = State; 563 FinalState = State; 564 } 565 // No call-sites in this basic block? That's OK, we will come back to these 566 // in a later pass. 567 if (InitialState == OverdefinedState) { 568 Worklist.push_back(BB); 569 continue; 570 } 571 DEBUG(dbgs() << "X86WinEHState: " << BB->getName() 572 << " InitialState=" << InitialState << '\n'); 573 DEBUG(dbgs() << "X86WinEHState: " << BB->getName() 574 << " FinalState=" << FinalState << '\n'); 575 InitialStates.insert({BB, InitialState}); 576 FinalStates.insert({BB, FinalState}); 577 } 578 579 // Try to fill-in InitialStates and FinalStates which have no call-sites. 580 while (!Worklist.empty()) { 581 BasicBlock *BB = Worklist.front(); 582 Worklist.pop_front(); 583 // This BasicBlock has already been figured out, nothing more we can do. 584 if (InitialStates.count(BB) != 0) 585 continue; 586 587 int PredState = getPredState(FinalStates, F, ParentBaseState, BB); 588 if (PredState == OverdefinedState) 589 continue; 590 591 // We successfully inferred this BasicBlock's state via it's predecessors; 592 // enqueue it's successors to see if we can infer their states. 593 InitialStates.insert({BB, PredState}); 594 FinalStates.insert({BB, PredState}); 595 for (BasicBlock *SuccBB : successors(BB)) 596 Worklist.push_back(SuccBB); 597 } 598 599 // Try to hoist stores from successors. 600 for (BasicBlock *BB : RPOT) { 601 int SuccState = getSuccState(InitialStates, F, ParentBaseState, BB); 602 if (SuccState == OverdefinedState) 603 continue; 604 605 // Update our FinalState to reflect the common InitialState of our 606 // successors. 607 FinalStates.insert({BB, SuccState}); 608 } 609 610 // Finally, insert state stores before call-sites which transition us to a new 611 // state. 612 for (BasicBlock *BB : RPOT) { 613 auto &BBColors = BlockColors[BB]; 614 BasicBlock *FuncletEntryBB = BBColors.front(); 615 if (isa<CleanupPadInst>(FuncletEntryBB->getFirstNonPHI())) 616 continue; 617 618 int PrevState = getPredState(FinalStates, F, ParentBaseState, BB); 619 DEBUG(dbgs() << "X86WinEHState: " << BB->getName() 620 << " PrevState=" << PrevState << '\n'); 621 622 for (Instruction &I : *BB) { 623 CallSite CS(&I); 624 if (!isStateStoreNeeded(Personality, CS)) 625 continue; 626 627 int State = getStateForCallSite(BlockColors, FuncInfo, CS); 628 if (State != PrevState) 629 insertStateNumberStore(&I, State); 630 PrevState = State; 631 } 632 633 // We might have hoisted a state store into this block, emit it now. 634 auto EndState = FinalStates.find(BB); 635 if (EndState != FinalStates.end()) 636 if (EndState->second != PrevState) 637 insertStateNumberStore(BB->getTerminator(), EndState->second); 638 } 639 } 640 641 void WinEHStatePass::insertStateNumberStore(Instruction *IP, int State) { 642 IRBuilder<> Builder(IP); 643 Value *StateField = 644 Builder.CreateStructGEP(nullptr, RegNode, StateFieldIndex); 645 Builder.CreateStore(Builder.getInt32(State), StateField); 646 } 647