1 //===-- X86VZeroUpper.cpp - AVX vzeroupper instruction inserter -----------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file defines the pass which inserts x86 AVX vzeroupper instructions 11 // before calls to SSE encoded functions. This avoids transition latency 12 // penalty when tranfering control between AVX encoded instructions and old 13 // SSE encoding mode. 14 // 15 //===----------------------------------------------------------------------===// 16 17 #define DEBUG_TYPE "x86-vzeroupper" 18 #include "X86.h" 19 #include "X86InstrInfo.h" 20 #include "X86Subtarget.h" 21 #include "llvm/ADT/Statistic.h" 22 #include "llvm/CodeGen/MachineFunctionPass.h" 23 #include "llvm/CodeGen/MachineInstrBuilder.h" 24 #include "llvm/CodeGen/MachineRegisterInfo.h" 25 #include "llvm/CodeGen/Passes.h" 26 #include "llvm/Support/Debug.h" 27 #include "llvm/Support/raw_ostream.h" 28 #include "llvm/Target/TargetInstrInfo.h" 29 using namespace llvm; 30 31 STATISTIC(NumVZU, "Number of vzeroupper instructions inserted"); 32 33 namespace { 34 struct VZeroUpperInserter : public MachineFunctionPass { 35 static char ID; 36 VZeroUpperInserter() : MachineFunctionPass(ID) {} 37 38 virtual bool runOnMachineFunction(MachineFunction &MF); 39 40 bool processBasicBlock(MachineFunction &MF, MachineBasicBlock &MBB); 41 42 virtual const char *getPassName() const { return "X86 vzeroupper inserter";} 43 44 private: 45 const TargetInstrInfo *TII; // Machine instruction info. 46 47 // Any YMM register live-in to this function? 48 bool FnHasLiveInYmm; 49 50 // BBState - Contains the state of each MBB: unknown, clean, dirty 51 SmallVector<uint8_t, 8> BBState; 52 53 // BBSolved - Keep track of all MBB which had been already analyzed 54 // and there is no further processing required. 55 BitVector BBSolved; 56 57 // Machine Basic Blocks are classified according this pass: 58 // 59 // ST_UNKNOWN - The MBB state is unknown, meaning from the entry state 60 // until the MBB exit there isn't a instruction using YMM to change 61 // the state to dirty, or one of the incoming predecessors is unknown 62 // and there's not a dirty predecessor between them. 63 // 64 // ST_CLEAN - No YMM usage in the end of the MBB. A MBB could have 65 // instructions using YMM and be marked ST_CLEAN, as long as the state 66 // is cleaned by a vzeroupper before any call. 67 // 68 // ST_DIRTY - Any MBB ending with a YMM usage not cleaned up by a 69 // vzeroupper instruction. 70 // 71 // ST_INIT - Placeholder for an empty state set 72 // 73 enum { 74 ST_UNKNOWN = 0, 75 ST_CLEAN = 1, 76 ST_DIRTY = 2, 77 ST_INIT = 3 78 }; 79 80 // computeState - Given two states, compute the resulting state, in 81 // the following way 82 // 83 // 1) One dirty state yields another dirty state 84 // 2) All states must be clean for the result to be clean 85 // 3) If none above and one unknown, the result state is also unknown 86 // 87 static unsigned computeState(unsigned PrevState, unsigned CurState) { 88 if (PrevState == ST_INIT) 89 return CurState; 90 91 if (PrevState == ST_DIRTY || CurState == ST_DIRTY) 92 return ST_DIRTY; 93 94 if (PrevState == ST_CLEAN && CurState == ST_CLEAN) 95 return ST_CLEAN; 96 97 return ST_UNKNOWN; 98 } 99 100 }; 101 char VZeroUpperInserter::ID = 0; 102 } 103 104 FunctionPass *llvm::createX86IssueVZeroUpperPass() { 105 return new VZeroUpperInserter(); 106 } 107 108 static bool isYmmReg(unsigned Reg) { 109 return (Reg >= X86::YMM0 && Reg <= X86::YMM15); 110 } 111 112 static bool checkFnHasLiveInYmm(MachineRegisterInfo &MRI) { 113 for (MachineRegisterInfo::livein_iterator I = MRI.livein_begin(), 114 E = MRI.livein_end(); I != E; ++I) 115 if (isYmmReg(I->first)) 116 return true; 117 118 return false; 119 } 120 121 static bool clobbersAllYmmRegs(const MachineOperand &MO) { 122 for (unsigned reg = X86::YMM0; reg <= X86::YMM15; ++reg) { 123 if (!MO.clobbersPhysReg(reg)) 124 return false; 125 } 126 return true; 127 } 128 129 static bool hasYmmReg(MachineInstr *MI) { 130 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 131 const MachineOperand &MO = MI->getOperand(i); 132 if (MI->isCall() && MO.isRegMask() && !clobbersAllYmmRegs(MO)) 133 return true; 134 if (!MO.isReg()) 135 continue; 136 if (MO.isDebug()) 137 continue; 138 if (isYmmReg(MO.getReg())) 139 return true; 140 } 141 return false; 142 } 143 144 /// clobbersAnyYmmReg() - Check if any YMM register will be clobbered by this 145 /// instruction. 146 static bool clobbersAnyYmmReg(MachineInstr *MI) { 147 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 148 const MachineOperand &MO = MI->getOperand(i); 149 if (!MO.isRegMask()) 150 continue; 151 for (unsigned reg = X86::YMM0; reg <= X86::YMM15; ++reg) { 152 if (MO.clobbersPhysReg(reg)) 153 return true; 154 } 155 } 156 return false; 157 } 158 159 /// runOnMachineFunction - Loop over all of the basic blocks, inserting 160 /// vzero upper instructions before function calls. 161 bool VZeroUpperInserter::runOnMachineFunction(MachineFunction &MF) { 162 if (MF.getTarget().getSubtarget<X86Subtarget>().hasAVX512()) 163 return false; 164 TII = MF.getTarget().getInstrInfo(); 165 MachineRegisterInfo &MRI = MF.getRegInfo(); 166 bool EverMadeChange = false; 167 168 // Fast check: if the function doesn't use any ymm registers, we don't need 169 // to insert any VZEROUPPER instructions. This is constant-time, so it is 170 // cheap in the common case of no ymm use. 171 bool YMMUsed = false; 172 const TargetRegisterClass *RC = &X86::VR256RegClass; 173 for (TargetRegisterClass::iterator i = RC->begin(), e = RC->end(); 174 i != e; i++) { 175 if (!MRI.reg_nodbg_empty(*i)) { 176 YMMUsed = true; 177 break; 178 } 179 } 180 if (!YMMUsed) 181 return EverMadeChange; 182 183 // Pre-compute the existence of any live-in YMM registers to this function 184 FnHasLiveInYmm = checkFnHasLiveInYmm(MRI); 185 186 assert(BBState.empty()); 187 BBState.resize(MF.getNumBlockIDs(), 0); 188 BBSolved.resize(MF.getNumBlockIDs(), 0); 189 190 // Each BB state depends on all predecessors, loop over until everything 191 // converges. (Once we converge, we can implicitly mark everything that is 192 // still ST_UNKNOWN as ST_CLEAN.) 193 while (1) { 194 bool MadeChange = false; 195 196 // Process all basic blocks. 197 for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) 198 MadeChange |= processBasicBlock(MF, *I); 199 200 // If this iteration over the code changed anything, keep iterating. 201 if (!MadeChange) break; 202 EverMadeChange = true; 203 } 204 205 BBState.clear(); 206 BBSolved.clear(); 207 return EverMadeChange; 208 } 209 210 /// processBasicBlock - Loop over all of the instructions in the basic block, 211 /// inserting vzero upper instructions before function calls. 212 bool VZeroUpperInserter::processBasicBlock(MachineFunction &MF, 213 MachineBasicBlock &BB) { 214 bool Changed = false; 215 unsigned BBNum = BB.getNumber(); 216 217 // Don't process already solved BBs 218 if (BBSolved[BBNum]) 219 return false; // No changes 220 221 // Check the state of all predecessors 222 unsigned EntryState = ST_INIT; 223 for (MachineBasicBlock::const_pred_iterator PI = BB.pred_begin(), 224 PE = BB.pred_end(); PI != PE; ++PI) { 225 EntryState = computeState(EntryState, BBState[(*PI)->getNumber()]); 226 if (EntryState == ST_DIRTY) 227 break; 228 } 229 230 231 // The entry MBB for the function may set the initial state to dirty if 232 // the function receives any YMM incoming arguments 233 if (&BB == MF.begin()) { 234 EntryState = ST_CLEAN; 235 if (FnHasLiveInYmm) 236 EntryState = ST_DIRTY; 237 } 238 239 // The current state is initialized according to the predecessors 240 unsigned CurState = EntryState; 241 bool BBHasCall = false; 242 243 for (MachineBasicBlock::iterator I = BB.begin(); I != BB.end(); ++I) { 244 DebugLoc dl = I->getDebugLoc(); 245 MachineInstr *MI = I; 246 247 bool isControlFlow = MI->isCall() || MI->isReturn(); 248 249 // Shortcut: don't need to check regular instructions in dirty state. 250 if (!isControlFlow && CurState == ST_DIRTY) 251 continue; 252 253 if (hasYmmReg(MI)) { 254 // We found a ymm-using instruction; this could be an AVX instruction, 255 // or it could be control flow. 256 CurState = ST_DIRTY; 257 continue; 258 } 259 260 // Check for control-flow out of the current function (which might 261 // indirectly execute SSE instructions). 262 if (!isControlFlow) 263 continue; 264 265 // If the call won't clobber any YMM register, skip it as well. It usually 266 // happens on helper function calls (such as '_chkstk', '_ftol2') where 267 // standard calling convention is not used (RegMask is not used to mark 268 // register clobbered and register usage (def/imp-def/use) is well-dfined 269 // and explicitly specified. 270 if (MI->isCall() && !clobbersAnyYmmReg(MI)) 271 continue; 272 273 BBHasCall = true; 274 275 // The VZEROUPPER instruction resets the upper 128 bits of all Intel AVX 276 // registers. This instruction has zero latency. In addition, the processor 277 // changes back to Clean state, after which execution of Intel SSE 278 // instructions or Intel AVX instructions has no transition penalty. Add 279 // the VZEROUPPER instruction before any function call/return that might 280 // execute SSE code. 281 // FIXME: In some cases, we may want to move the VZEROUPPER into a 282 // predecessor block. 283 if (CurState == ST_DIRTY) { 284 // Only insert the VZEROUPPER in case the entry state isn't unknown. 285 // When unknown, only compute the information within the block to have 286 // it available in the exit if possible, but don't change the block. 287 if (EntryState != ST_UNKNOWN) { 288 BuildMI(BB, I, dl, TII->get(X86::VZEROUPPER)); 289 ++NumVZU; 290 } 291 292 // After the inserted VZEROUPPER the state becomes clean again, but 293 // other YMM may appear before other subsequent calls or even before 294 // the end of the BB. 295 CurState = ST_CLEAN; 296 } 297 } 298 299 DEBUG(dbgs() << "MBB #" << BBNum 300 << ", current state: " << CurState << '\n'); 301 302 // A BB can only be considered solved when we both have done all the 303 // necessary transformations, and have computed the exit state. This happens 304 // in two cases: 305 // 1) We know the entry state: this immediately implies the exit state and 306 // all the necessary transformations. 307 // 2) There are no calls, and and a non-call instruction marks this block: 308 // no transformations are necessary, and we know the exit state. 309 if (EntryState != ST_UNKNOWN || (!BBHasCall && CurState != ST_UNKNOWN)) 310 BBSolved[BBNum] = true; 311 312 if (CurState != BBState[BBNum]) 313 Changed = true; 314 315 BBState[BBNum] = CurState; 316 return Changed; 317 } 318