1 //===-- X86FloatingPoint.cpp - Floating point Reg -> Stack converter ------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file defines the pass which converts floating point instructions from 11 // pseudo registers into register stack instructions. This pass uses live 12 // variable information to indicate where the FPn registers are used and their 13 // lifetimes. 14 // 15 // The x87 hardware tracks liveness of the stack registers, so it is necessary 16 // to implement exact liveness tracking between basic blocks. The CFG edges are 17 // partitioned into bundles where the same FP registers must be live in 18 // identical stack positions. Instructions are inserted at the end of each basic 19 // block to rearrange the live registers to match the outgoing bundle. 20 // 21 // This approach avoids splitting critical edges at the potential cost of more 22 // live register shuffling instructions when critical edges are present. 23 // 24 //===----------------------------------------------------------------------===// 25 26 #include "X86.h" 27 #include "X86InstrInfo.h" 28 #include "llvm/ADT/DepthFirstIterator.h" 29 #include "llvm/ADT/STLExtras.h" 30 #include "llvm/ADT/SmallPtrSet.h" 31 #include "llvm/ADT/SmallSet.h" 32 #include "llvm/ADT/SmallVector.h" 33 #include "llvm/ADT/Statistic.h" 34 #include "llvm/CodeGen/EdgeBundles.h" 35 #include "llvm/CodeGen/LivePhysRegs.h" 36 #include "llvm/CodeGen/MachineFunctionPass.h" 37 #include "llvm/CodeGen/MachineInstrBuilder.h" 38 #include "llvm/CodeGen/MachineRegisterInfo.h" 39 #include "llvm/CodeGen/Passes.h" 40 #include "llvm/IR/InlineAsm.h" 41 #include "llvm/Support/Debug.h" 42 #include "llvm/Support/ErrorHandling.h" 43 #include "llvm/Support/raw_ostream.h" 44 #include "llvm/Target/TargetInstrInfo.h" 45 #include "llvm/Target/TargetMachine.h" 46 #include "llvm/Target/TargetSubtargetInfo.h" 47 #include <algorithm> 48 #include <bitset> 49 using namespace llvm; 50 51 #define DEBUG_TYPE "x86-codegen" 52 53 STATISTIC(NumFXCH, "Number of fxch instructions inserted"); 54 STATISTIC(NumFP , "Number of floating point instructions"); 55 56 namespace { 57 const unsigned ScratchFPReg = 7; 58 59 struct FPS : public MachineFunctionPass { 60 static char ID; 61 FPS() : MachineFunctionPass(ID) { 62 initializeEdgeBundlesPass(*PassRegistry::getPassRegistry()); 63 // This is really only to keep valgrind quiet. 64 // The logic in isLive() is too much for it. 65 memset(Stack, 0, sizeof(Stack)); 66 memset(RegMap, 0, sizeof(RegMap)); 67 } 68 69 void getAnalysisUsage(AnalysisUsage &AU) const override { 70 AU.setPreservesCFG(); 71 AU.addRequired<EdgeBundles>(); 72 AU.addPreservedID(MachineLoopInfoID); 73 AU.addPreservedID(MachineDominatorsID); 74 MachineFunctionPass::getAnalysisUsage(AU); 75 } 76 77 bool runOnMachineFunction(MachineFunction &MF) override; 78 79 const char *getPassName() const override { return "X86 FP Stackifier"; } 80 81 private: 82 const TargetInstrInfo *TII; // Machine instruction info. 83 84 // Two CFG edges are related if they leave the same block, or enter the same 85 // block. The transitive closure of an edge under this relation is a 86 // LiveBundle. It represents a set of CFG edges where the live FP stack 87 // registers must be allocated identically in the x87 stack. 88 // 89 // A LiveBundle is usually all the edges leaving a block, or all the edges 90 // entering a block, but it can contain more edges if critical edges are 91 // present. 92 // 93 // The set of live FP registers in a LiveBundle is calculated by bundleCFG, 94 // but the exact mapping of FP registers to stack slots is fixed later. 95 struct LiveBundle { 96 // Bit mask of live FP registers. Bit 0 = FP0, bit 1 = FP1, &c. 97 unsigned Mask; 98 99 // Number of pre-assigned live registers in FixStack. This is 0 when the 100 // stack order has not yet been fixed. 101 unsigned FixCount; 102 103 // Assigned stack order for live-in registers. 104 // FixStack[i] == getStackEntry(i) for all i < FixCount. 105 unsigned char FixStack[8]; 106 107 LiveBundle() : Mask(0), FixCount(0) {} 108 109 // Have the live registers been assigned a stack order yet? 110 bool isFixed() const { return !Mask || FixCount; } 111 }; 112 113 // Numbered LiveBundle structs. LiveBundles[0] is used for all CFG edges 114 // with no live FP registers. 115 SmallVector<LiveBundle, 8> LiveBundles; 116 117 // The edge bundle analysis provides indices into the LiveBundles vector. 118 EdgeBundles *Bundles; 119 120 // Return a bitmask of FP registers in block's live-in list. 121 static unsigned calcLiveInMask(MachineBasicBlock *MBB) { 122 unsigned Mask = 0; 123 for (const auto &LI : MBB->liveins()) { 124 if (LI.PhysReg < X86::FP0 || LI.PhysReg > X86::FP6) 125 continue; 126 Mask |= 1 << (LI.PhysReg - X86::FP0); 127 } 128 return Mask; 129 } 130 131 // Partition all the CFG edges into LiveBundles. 132 void bundleCFG(MachineFunction &MF); 133 134 MachineBasicBlock *MBB; // Current basic block 135 136 // The hardware keeps track of how many FP registers are live, so we have 137 // to model that exactly. Usually, each live register corresponds to an 138 // FP<n> register, but when dealing with calls, returns, and inline 139 // assembly, it is sometimes necessary to have live scratch registers. 140 unsigned Stack[8]; // FP<n> Registers in each stack slot... 141 unsigned StackTop; // The current top of the FP stack. 142 143 enum { 144 NumFPRegs = 8 // Including scratch pseudo-registers. 145 }; 146 147 // For each live FP<n> register, point to its Stack[] entry. 148 // The first entries correspond to FP0-FP6, the rest are scratch registers 149 // used when we need slightly different live registers than what the 150 // register allocator thinks. 151 unsigned RegMap[NumFPRegs]; 152 153 // Set up our stack model to match the incoming registers to MBB. 154 void setupBlockStack(); 155 156 // Shuffle live registers to match the expectations of successor blocks. 157 void finishBlockStack(); 158 159 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 160 void dumpStack() const { 161 dbgs() << "Stack contents:"; 162 for (unsigned i = 0; i != StackTop; ++i) { 163 dbgs() << " FP" << Stack[i]; 164 assert(RegMap[Stack[i]] == i && "Stack[] doesn't match RegMap[]!"); 165 } 166 } 167 #endif 168 169 /// getSlot - Return the stack slot number a particular register number is 170 /// in. 171 unsigned getSlot(unsigned RegNo) const { 172 assert(RegNo < NumFPRegs && "Regno out of range!"); 173 return RegMap[RegNo]; 174 } 175 176 /// isLive - Is RegNo currently live in the stack? 177 bool isLive(unsigned RegNo) const { 178 unsigned Slot = getSlot(RegNo); 179 return Slot < StackTop && Stack[Slot] == RegNo; 180 } 181 182 /// getStackEntry - Return the X86::FP<n> register in register ST(i). 183 unsigned getStackEntry(unsigned STi) const { 184 if (STi >= StackTop) 185 report_fatal_error("Access past stack top!"); 186 return Stack[StackTop-1-STi]; 187 } 188 189 /// getSTReg - Return the X86::ST(i) register which contains the specified 190 /// FP<RegNo> register. 191 unsigned getSTReg(unsigned RegNo) const { 192 return StackTop - 1 - getSlot(RegNo) + X86::ST0; 193 } 194 195 // pushReg - Push the specified FP<n> register onto the stack. 196 void pushReg(unsigned Reg) { 197 assert(Reg < NumFPRegs && "Register number out of range!"); 198 if (StackTop >= 8) 199 report_fatal_error("Stack overflow!"); 200 Stack[StackTop] = Reg; 201 RegMap[Reg] = StackTop++; 202 } 203 204 bool isAtTop(unsigned RegNo) const { return getSlot(RegNo) == StackTop-1; } 205 void moveToTop(unsigned RegNo, MachineBasicBlock::iterator I) { 206 DebugLoc dl = I == MBB->end() ? DebugLoc() : I->getDebugLoc(); 207 if (isAtTop(RegNo)) return; 208 209 unsigned STReg = getSTReg(RegNo); 210 unsigned RegOnTop = getStackEntry(0); 211 212 // Swap the slots the regs are in. 213 std::swap(RegMap[RegNo], RegMap[RegOnTop]); 214 215 // Swap stack slot contents. 216 if (RegMap[RegOnTop] >= StackTop) 217 report_fatal_error("Access past stack top!"); 218 std::swap(Stack[RegMap[RegOnTop]], Stack[StackTop-1]); 219 220 // Emit an fxch to update the runtime processors version of the state. 221 BuildMI(*MBB, I, dl, TII->get(X86::XCH_F)).addReg(STReg); 222 ++NumFXCH; 223 } 224 225 void duplicateToTop(unsigned RegNo, unsigned AsReg, MachineInstr *I) { 226 DebugLoc dl = I == MBB->end() ? DebugLoc() : I->getDebugLoc(); 227 unsigned STReg = getSTReg(RegNo); 228 pushReg(AsReg); // New register on top of stack 229 230 BuildMI(*MBB, I, dl, TII->get(X86::LD_Frr)).addReg(STReg); 231 } 232 233 /// popStackAfter - Pop the current value off of the top of the FP stack 234 /// after the specified instruction. 235 void popStackAfter(MachineBasicBlock::iterator &I); 236 237 /// freeStackSlotAfter - Free the specified register from the register 238 /// stack, so that it is no longer in a register. If the register is 239 /// currently at the top of the stack, we just pop the current instruction, 240 /// otherwise we store the current top-of-stack into the specified slot, 241 /// then pop the top of stack. 242 void freeStackSlotAfter(MachineBasicBlock::iterator &I, unsigned Reg); 243 244 /// freeStackSlotBefore - Just the pop, no folding. Return the inserted 245 /// instruction. 246 MachineBasicBlock::iterator 247 freeStackSlotBefore(MachineBasicBlock::iterator I, unsigned FPRegNo); 248 249 /// Adjust the live registers to be the set in Mask. 250 void adjustLiveRegs(unsigned Mask, MachineBasicBlock::iterator I); 251 252 /// Shuffle the top FixCount stack entries such that FP reg FixStack[0] is 253 /// st(0), FP reg FixStack[1] is st(1) etc. 254 void shuffleStackTop(const unsigned char *FixStack, unsigned FixCount, 255 MachineBasicBlock::iterator I); 256 257 bool processBasicBlock(MachineFunction &MF, MachineBasicBlock &MBB); 258 259 void handleCall(MachineBasicBlock::iterator &I); 260 void handleReturn(MachineBasicBlock::iterator &I); 261 void handleZeroArgFP(MachineBasicBlock::iterator &I); 262 void handleOneArgFP(MachineBasicBlock::iterator &I); 263 void handleOneArgFPRW(MachineBasicBlock::iterator &I); 264 void handleTwoArgFP(MachineBasicBlock::iterator &I); 265 void handleCompareFP(MachineBasicBlock::iterator &I); 266 void handleCondMovFP(MachineBasicBlock::iterator &I); 267 void handleSpecialFP(MachineBasicBlock::iterator &I); 268 269 // Check if a COPY instruction is using FP registers. 270 static bool isFPCopy(MachineInstr *MI) { 271 unsigned DstReg = MI->getOperand(0).getReg(); 272 unsigned SrcReg = MI->getOperand(1).getReg(); 273 274 return X86::RFP80RegClass.contains(DstReg) || 275 X86::RFP80RegClass.contains(SrcReg); 276 } 277 278 void setKillFlags(MachineBasicBlock &MBB) const; 279 }; 280 char FPS::ID = 0; 281 } 282 283 FunctionPass *llvm::createX86FloatingPointStackifierPass() { return new FPS(); } 284 285 /// getFPReg - Return the X86::FPx register number for the specified operand. 286 /// For example, this returns 3 for X86::FP3. 287 static unsigned getFPReg(const MachineOperand &MO) { 288 assert(MO.isReg() && "Expected an FP register!"); 289 unsigned Reg = MO.getReg(); 290 assert(Reg >= X86::FP0 && Reg <= X86::FP6 && "Expected FP register!"); 291 return Reg - X86::FP0; 292 } 293 294 /// runOnMachineFunction - Loop over all of the basic blocks, transforming FP 295 /// register references into FP stack references. 296 /// 297 bool FPS::runOnMachineFunction(MachineFunction &MF) { 298 // We only need to run this pass if there are any FP registers used in this 299 // function. If it is all integer, there is nothing for us to do! 300 bool FPIsUsed = false; 301 302 static_assert(X86::FP6 == X86::FP0+6, "Register enums aren't sorted right!"); 303 const MachineRegisterInfo &MRI = MF.getRegInfo(); 304 for (unsigned i = 0; i <= 6; ++i) 305 if (!MRI.reg_nodbg_empty(X86::FP0 + i)) { 306 FPIsUsed = true; 307 break; 308 } 309 310 // Early exit. 311 if (!FPIsUsed) return false; 312 313 Bundles = &getAnalysis<EdgeBundles>(); 314 TII = MF.getSubtarget().getInstrInfo(); 315 316 // Prepare cross-MBB liveness. 317 bundleCFG(MF); 318 319 StackTop = 0; 320 321 // Process the function in depth first order so that we process at least one 322 // of the predecessors for every reachable block in the function. 323 SmallPtrSet<MachineBasicBlock*, 8> Processed; 324 MachineBasicBlock *Entry = &MF.front(); 325 326 bool Changed = false; 327 for (MachineBasicBlock *BB : depth_first_ext(Entry, Processed)) 328 Changed |= processBasicBlock(MF, *BB); 329 330 // Process any unreachable blocks in arbitrary order now. 331 if (MF.size() != Processed.size()) 332 for (MachineBasicBlock &BB : MF) 333 if (Processed.insert(&BB).second) 334 Changed |= processBasicBlock(MF, BB); 335 336 LiveBundles.clear(); 337 338 return Changed; 339 } 340 341 /// bundleCFG - Scan all the basic blocks to determine consistent live-in and 342 /// live-out sets for the FP registers. Consistent means that the set of 343 /// registers live-out from a block is identical to the live-in set of all 344 /// successors. This is not enforced by the normal live-in lists since 345 /// registers may be implicitly defined, or not used by all successors. 346 void FPS::bundleCFG(MachineFunction &MF) { 347 assert(LiveBundles.empty() && "Stale data in LiveBundles"); 348 LiveBundles.resize(Bundles->getNumBundles()); 349 350 // Gather the actual live-in masks for all MBBs. 351 for (MachineBasicBlock &MBB : MF) { 352 const unsigned Mask = calcLiveInMask(&MBB); 353 if (!Mask) 354 continue; 355 // Update MBB ingoing bundle mask. 356 LiveBundles[Bundles->getBundle(MBB.getNumber(), false)].Mask |= Mask; 357 } 358 } 359 360 /// processBasicBlock - Loop over all of the instructions in the basic block, 361 /// transforming FP instructions into their stack form. 362 /// 363 bool FPS::processBasicBlock(MachineFunction &MF, MachineBasicBlock &BB) { 364 bool Changed = false; 365 MBB = &BB; 366 367 setKillFlags(BB); 368 setupBlockStack(); 369 370 for (MachineBasicBlock::iterator I = BB.begin(); I != BB.end(); ++I) { 371 MachineInstr *MI = I; 372 uint64_t Flags = MI->getDesc().TSFlags; 373 374 unsigned FPInstClass = Flags & X86II::FPTypeMask; 375 if (MI->isInlineAsm()) 376 FPInstClass = X86II::SpecialFP; 377 378 if (MI->isCopy() && isFPCopy(MI)) 379 FPInstClass = X86II::SpecialFP; 380 381 if (MI->isImplicitDef() && 382 X86::RFP80RegClass.contains(MI->getOperand(0).getReg())) 383 FPInstClass = X86II::SpecialFP; 384 385 if (MI->isCall()) 386 FPInstClass = X86II::SpecialFP; 387 388 if (FPInstClass == X86II::NotFP) 389 continue; // Efficiently ignore non-fp insts! 390 391 MachineInstr *PrevMI = nullptr; 392 if (I != BB.begin()) 393 PrevMI = std::prev(I); 394 395 ++NumFP; // Keep track of # of pseudo instrs 396 DEBUG(dbgs() << "\nFPInst:\t" << *MI); 397 398 // Get dead variables list now because the MI pointer may be deleted as part 399 // of processing! 400 SmallVector<unsigned, 8> DeadRegs; 401 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 402 const MachineOperand &MO = MI->getOperand(i); 403 if (MO.isReg() && MO.isDead()) 404 DeadRegs.push_back(MO.getReg()); 405 } 406 407 switch (FPInstClass) { 408 case X86II::ZeroArgFP: handleZeroArgFP(I); break; 409 case X86II::OneArgFP: handleOneArgFP(I); break; // fstp ST(0) 410 case X86II::OneArgFPRW: handleOneArgFPRW(I); break; // ST(0) = fsqrt(ST(0)) 411 case X86II::TwoArgFP: handleTwoArgFP(I); break; 412 case X86II::CompareFP: handleCompareFP(I); break; 413 case X86II::CondMovFP: handleCondMovFP(I); break; 414 case X86II::SpecialFP: handleSpecialFP(I); break; 415 default: llvm_unreachable("Unknown FP Type!"); 416 } 417 418 // Check to see if any of the values defined by this instruction are dead 419 // after definition. If so, pop them. 420 for (unsigned i = 0, e = DeadRegs.size(); i != e; ++i) { 421 unsigned Reg = DeadRegs[i]; 422 // Check if Reg is live on the stack. An inline-asm register operand that 423 // is in the clobber list and marked dead might not be live on the stack. 424 if (Reg >= X86::FP0 && Reg <= X86::FP6 && isLive(Reg-X86::FP0)) { 425 DEBUG(dbgs() << "Register FP#" << Reg-X86::FP0 << " is dead!\n"); 426 freeStackSlotAfter(I, Reg-X86::FP0); 427 } 428 } 429 430 // Print out all of the instructions expanded to if -debug 431 DEBUG( 432 MachineBasicBlock::iterator PrevI(PrevMI); 433 if (I == PrevI) { 434 dbgs() << "Just deleted pseudo instruction\n"; 435 } else { 436 MachineBasicBlock::iterator Start = I; 437 // Rewind to first instruction newly inserted. 438 while (Start != BB.begin() && std::prev(Start) != PrevI) --Start; 439 dbgs() << "Inserted instructions:\n\t"; 440 Start->print(dbgs()); 441 while (++Start != std::next(I)) {} 442 } 443 dumpStack(); 444 ); 445 (void)PrevMI; 446 447 Changed = true; 448 } 449 450 finishBlockStack(); 451 452 return Changed; 453 } 454 455 /// setupBlockStack - Use the live bundles to set up our model of the stack 456 /// to match predecessors' live out stack. 457 void FPS::setupBlockStack() { 458 DEBUG(dbgs() << "\nSetting up live-ins for BB#" << MBB->getNumber() 459 << " derived from " << MBB->getName() << ".\n"); 460 StackTop = 0; 461 // Get the live-in bundle for MBB. 462 const LiveBundle &Bundle = 463 LiveBundles[Bundles->getBundle(MBB->getNumber(), false)]; 464 465 if (!Bundle.Mask) { 466 DEBUG(dbgs() << "Block has no FP live-ins.\n"); 467 return; 468 } 469 470 // Depth-first iteration should ensure that we always have an assigned stack. 471 assert(Bundle.isFixed() && "Reached block before any predecessors"); 472 473 // Push the fixed live-in registers. 474 for (unsigned i = Bundle.FixCount; i > 0; --i) { 475 MBB->addLiveIn(X86::ST0+i-1); 476 DEBUG(dbgs() << "Live-in st(" << (i-1) << "): %FP" 477 << unsigned(Bundle.FixStack[i-1]) << '\n'); 478 pushReg(Bundle.FixStack[i-1]); 479 } 480 481 // Kill off unwanted live-ins. This can happen with a critical edge. 482 // FIXME: We could keep these live registers around as zombies. They may need 483 // to be revived at the end of a short block. It might save a few instrs. 484 adjustLiveRegs(calcLiveInMask(MBB), MBB->begin()); 485 DEBUG(MBB->dump()); 486 } 487 488 /// finishBlockStack - Revive live-outs that are implicitly defined out of 489 /// MBB. Shuffle live registers to match the expected fixed stack of any 490 /// predecessors, and ensure that all predecessors are expecting the same 491 /// stack. 492 void FPS::finishBlockStack() { 493 // The RET handling below takes care of return blocks for us. 494 if (MBB->succ_empty()) 495 return; 496 497 DEBUG(dbgs() << "Setting up live-outs for BB#" << MBB->getNumber() 498 << " derived from " << MBB->getName() << ".\n"); 499 500 // Get MBB's live-out bundle. 501 unsigned BundleIdx = Bundles->getBundle(MBB->getNumber(), true); 502 LiveBundle &Bundle = LiveBundles[BundleIdx]; 503 504 // We may need to kill and define some registers to match successors. 505 // FIXME: This can probably be combined with the shuffle below. 506 MachineBasicBlock::iterator Term = MBB->getFirstTerminator(); 507 adjustLiveRegs(Bundle.Mask, Term); 508 509 if (!Bundle.Mask) { 510 DEBUG(dbgs() << "No live-outs.\n"); 511 return; 512 } 513 514 // Has the stack order been fixed yet? 515 DEBUG(dbgs() << "LB#" << BundleIdx << ": "); 516 if (Bundle.isFixed()) { 517 DEBUG(dbgs() << "Shuffling stack to match.\n"); 518 shuffleStackTop(Bundle.FixStack, Bundle.FixCount, Term); 519 } else { 520 // Not fixed yet, we get to choose. 521 DEBUG(dbgs() << "Fixing stack order now.\n"); 522 Bundle.FixCount = StackTop; 523 for (unsigned i = 0; i < StackTop; ++i) 524 Bundle.FixStack[i] = getStackEntry(i); 525 } 526 } 527 528 529 //===----------------------------------------------------------------------===// 530 // Efficient Lookup Table Support 531 //===----------------------------------------------------------------------===// 532 533 namespace { 534 struct TableEntry { 535 uint16_t from; 536 uint16_t to; 537 bool operator<(const TableEntry &TE) const { return from < TE.from; } 538 friend bool operator<(const TableEntry &TE, unsigned V) { 539 return TE.from < V; 540 } 541 friend bool LLVM_ATTRIBUTE_UNUSED operator<(unsigned V, 542 const TableEntry &TE) { 543 return V < TE.from; 544 } 545 }; 546 } 547 548 static int Lookup(ArrayRef<TableEntry> Table, unsigned Opcode) { 549 const TableEntry *I = std::lower_bound(Table.begin(), Table.end(), Opcode); 550 if (I != Table.end() && I->from == Opcode) 551 return I->to; 552 return -1; 553 } 554 555 #ifdef NDEBUG 556 #define ASSERT_SORTED(TABLE) 557 #else 558 #define ASSERT_SORTED(TABLE) \ 559 { static bool TABLE##Checked = false; \ 560 if (!TABLE##Checked) { \ 561 assert(std::is_sorted(std::begin(TABLE), std::end(TABLE)) && \ 562 "All lookup tables must be sorted for efficient access!"); \ 563 TABLE##Checked = true; \ 564 } \ 565 } 566 #endif 567 568 //===----------------------------------------------------------------------===// 569 // Register File -> Register Stack Mapping Methods 570 //===----------------------------------------------------------------------===// 571 572 // OpcodeTable - Sorted map of register instructions to their stack version. 573 // The first element is an register file pseudo instruction, the second is the 574 // concrete X86 instruction which uses the register stack. 575 // 576 static const TableEntry OpcodeTable[] = { 577 { X86::ABS_Fp32 , X86::ABS_F }, 578 { X86::ABS_Fp64 , X86::ABS_F }, 579 { X86::ABS_Fp80 , X86::ABS_F }, 580 { X86::ADD_Fp32m , X86::ADD_F32m }, 581 { X86::ADD_Fp64m , X86::ADD_F64m }, 582 { X86::ADD_Fp64m32 , X86::ADD_F32m }, 583 { X86::ADD_Fp80m32 , X86::ADD_F32m }, 584 { X86::ADD_Fp80m64 , X86::ADD_F64m }, 585 { X86::ADD_FpI16m32 , X86::ADD_FI16m }, 586 { X86::ADD_FpI16m64 , X86::ADD_FI16m }, 587 { X86::ADD_FpI16m80 , X86::ADD_FI16m }, 588 { X86::ADD_FpI32m32 , X86::ADD_FI32m }, 589 { X86::ADD_FpI32m64 , X86::ADD_FI32m }, 590 { X86::ADD_FpI32m80 , X86::ADD_FI32m }, 591 { X86::CHS_Fp32 , X86::CHS_F }, 592 { X86::CHS_Fp64 , X86::CHS_F }, 593 { X86::CHS_Fp80 , X86::CHS_F }, 594 { X86::CMOVBE_Fp32 , X86::CMOVBE_F }, 595 { X86::CMOVBE_Fp64 , X86::CMOVBE_F }, 596 { X86::CMOVBE_Fp80 , X86::CMOVBE_F }, 597 { X86::CMOVB_Fp32 , X86::CMOVB_F }, 598 { X86::CMOVB_Fp64 , X86::CMOVB_F }, 599 { X86::CMOVB_Fp80 , X86::CMOVB_F }, 600 { X86::CMOVE_Fp32 , X86::CMOVE_F }, 601 { X86::CMOVE_Fp64 , X86::CMOVE_F }, 602 { X86::CMOVE_Fp80 , X86::CMOVE_F }, 603 { X86::CMOVNBE_Fp32 , X86::CMOVNBE_F }, 604 { X86::CMOVNBE_Fp64 , X86::CMOVNBE_F }, 605 { X86::CMOVNBE_Fp80 , X86::CMOVNBE_F }, 606 { X86::CMOVNB_Fp32 , X86::CMOVNB_F }, 607 { X86::CMOVNB_Fp64 , X86::CMOVNB_F }, 608 { X86::CMOVNB_Fp80 , X86::CMOVNB_F }, 609 { X86::CMOVNE_Fp32 , X86::CMOVNE_F }, 610 { X86::CMOVNE_Fp64 , X86::CMOVNE_F }, 611 { X86::CMOVNE_Fp80 , X86::CMOVNE_F }, 612 { X86::CMOVNP_Fp32 , X86::CMOVNP_F }, 613 { X86::CMOVNP_Fp64 , X86::CMOVNP_F }, 614 { X86::CMOVNP_Fp80 , X86::CMOVNP_F }, 615 { X86::CMOVP_Fp32 , X86::CMOVP_F }, 616 { X86::CMOVP_Fp64 , X86::CMOVP_F }, 617 { X86::CMOVP_Fp80 , X86::CMOVP_F }, 618 { X86::COS_Fp32 , X86::COS_F }, 619 { X86::COS_Fp64 , X86::COS_F }, 620 { X86::COS_Fp80 , X86::COS_F }, 621 { X86::DIVR_Fp32m , X86::DIVR_F32m }, 622 { X86::DIVR_Fp64m , X86::DIVR_F64m }, 623 { X86::DIVR_Fp64m32 , X86::DIVR_F32m }, 624 { X86::DIVR_Fp80m32 , X86::DIVR_F32m }, 625 { X86::DIVR_Fp80m64 , X86::DIVR_F64m }, 626 { X86::DIVR_FpI16m32, X86::DIVR_FI16m}, 627 { X86::DIVR_FpI16m64, X86::DIVR_FI16m}, 628 { X86::DIVR_FpI16m80, X86::DIVR_FI16m}, 629 { X86::DIVR_FpI32m32, X86::DIVR_FI32m}, 630 { X86::DIVR_FpI32m64, X86::DIVR_FI32m}, 631 { X86::DIVR_FpI32m80, X86::DIVR_FI32m}, 632 { X86::DIV_Fp32m , X86::DIV_F32m }, 633 { X86::DIV_Fp64m , X86::DIV_F64m }, 634 { X86::DIV_Fp64m32 , X86::DIV_F32m }, 635 { X86::DIV_Fp80m32 , X86::DIV_F32m }, 636 { X86::DIV_Fp80m64 , X86::DIV_F64m }, 637 { X86::DIV_FpI16m32 , X86::DIV_FI16m }, 638 { X86::DIV_FpI16m64 , X86::DIV_FI16m }, 639 { X86::DIV_FpI16m80 , X86::DIV_FI16m }, 640 { X86::DIV_FpI32m32 , X86::DIV_FI32m }, 641 { X86::DIV_FpI32m64 , X86::DIV_FI32m }, 642 { X86::DIV_FpI32m80 , X86::DIV_FI32m }, 643 { X86::ILD_Fp16m32 , X86::ILD_F16m }, 644 { X86::ILD_Fp16m64 , X86::ILD_F16m }, 645 { X86::ILD_Fp16m80 , X86::ILD_F16m }, 646 { X86::ILD_Fp32m32 , X86::ILD_F32m }, 647 { X86::ILD_Fp32m64 , X86::ILD_F32m }, 648 { X86::ILD_Fp32m80 , X86::ILD_F32m }, 649 { X86::ILD_Fp64m32 , X86::ILD_F64m }, 650 { X86::ILD_Fp64m64 , X86::ILD_F64m }, 651 { X86::ILD_Fp64m80 , X86::ILD_F64m }, 652 { X86::ISTT_Fp16m32 , X86::ISTT_FP16m}, 653 { X86::ISTT_Fp16m64 , X86::ISTT_FP16m}, 654 { X86::ISTT_Fp16m80 , X86::ISTT_FP16m}, 655 { X86::ISTT_Fp32m32 , X86::ISTT_FP32m}, 656 { X86::ISTT_Fp32m64 , X86::ISTT_FP32m}, 657 { X86::ISTT_Fp32m80 , X86::ISTT_FP32m}, 658 { X86::ISTT_Fp64m32 , X86::ISTT_FP64m}, 659 { X86::ISTT_Fp64m64 , X86::ISTT_FP64m}, 660 { X86::ISTT_Fp64m80 , X86::ISTT_FP64m}, 661 { X86::IST_Fp16m32 , X86::IST_F16m }, 662 { X86::IST_Fp16m64 , X86::IST_F16m }, 663 { X86::IST_Fp16m80 , X86::IST_F16m }, 664 { X86::IST_Fp32m32 , X86::IST_F32m }, 665 { X86::IST_Fp32m64 , X86::IST_F32m }, 666 { X86::IST_Fp32m80 , X86::IST_F32m }, 667 { X86::IST_Fp64m32 , X86::IST_FP64m }, 668 { X86::IST_Fp64m64 , X86::IST_FP64m }, 669 { X86::IST_Fp64m80 , X86::IST_FP64m }, 670 { X86::LD_Fp032 , X86::LD_F0 }, 671 { X86::LD_Fp064 , X86::LD_F0 }, 672 { X86::LD_Fp080 , X86::LD_F0 }, 673 { X86::LD_Fp132 , X86::LD_F1 }, 674 { X86::LD_Fp164 , X86::LD_F1 }, 675 { X86::LD_Fp180 , X86::LD_F1 }, 676 { X86::LD_Fp32m , X86::LD_F32m }, 677 { X86::LD_Fp32m64 , X86::LD_F32m }, 678 { X86::LD_Fp32m80 , X86::LD_F32m }, 679 { X86::LD_Fp64m , X86::LD_F64m }, 680 { X86::LD_Fp64m80 , X86::LD_F64m }, 681 { X86::LD_Fp80m , X86::LD_F80m }, 682 { X86::MUL_Fp32m , X86::MUL_F32m }, 683 { X86::MUL_Fp64m , X86::MUL_F64m }, 684 { X86::MUL_Fp64m32 , X86::MUL_F32m }, 685 { X86::MUL_Fp80m32 , X86::MUL_F32m }, 686 { X86::MUL_Fp80m64 , X86::MUL_F64m }, 687 { X86::MUL_FpI16m32 , X86::MUL_FI16m }, 688 { X86::MUL_FpI16m64 , X86::MUL_FI16m }, 689 { X86::MUL_FpI16m80 , X86::MUL_FI16m }, 690 { X86::MUL_FpI32m32 , X86::MUL_FI32m }, 691 { X86::MUL_FpI32m64 , X86::MUL_FI32m }, 692 { X86::MUL_FpI32m80 , X86::MUL_FI32m }, 693 { X86::SIN_Fp32 , X86::SIN_F }, 694 { X86::SIN_Fp64 , X86::SIN_F }, 695 { X86::SIN_Fp80 , X86::SIN_F }, 696 { X86::SQRT_Fp32 , X86::SQRT_F }, 697 { X86::SQRT_Fp64 , X86::SQRT_F }, 698 { X86::SQRT_Fp80 , X86::SQRT_F }, 699 { X86::ST_Fp32m , X86::ST_F32m }, 700 { X86::ST_Fp64m , X86::ST_F64m }, 701 { X86::ST_Fp64m32 , X86::ST_F32m }, 702 { X86::ST_Fp80m32 , X86::ST_F32m }, 703 { X86::ST_Fp80m64 , X86::ST_F64m }, 704 { X86::ST_FpP80m , X86::ST_FP80m }, 705 { X86::SUBR_Fp32m , X86::SUBR_F32m }, 706 { X86::SUBR_Fp64m , X86::SUBR_F64m }, 707 { X86::SUBR_Fp64m32 , X86::SUBR_F32m }, 708 { X86::SUBR_Fp80m32 , X86::SUBR_F32m }, 709 { X86::SUBR_Fp80m64 , X86::SUBR_F64m }, 710 { X86::SUBR_FpI16m32, X86::SUBR_FI16m}, 711 { X86::SUBR_FpI16m64, X86::SUBR_FI16m}, 712 { X86::SUBR_FpI16m80, X86::SUBR_FI16m}, 713 { X86::SUBR_FpI32m32, X86::SUBR_FI32m}, 714 { X86::SUBR_FpI32m64, X86::SUBR_FI32m}, 715 { X86::SUBR_FpI32m80, X86::SUBR_FI32m}, 716 { X86::SUB_Fp32m , X86::SUB_F32m }, 717 { X86::SUB_Fp64m , X86::SUB_F64m }, 718 { X86::SUB_Fp64m32 , X86::SUB_F32m }, 719 { X86::SUB_Fp80m32 , X86::SUB_F32m }, 720 { X86::SUB_Fp80m64 , X86::SUB_F64m }, 721 { X86::SUB_FpI16m32 , X86::SUB_FI16m }, 722 { X86::SUB_FpI16m64 , X86::SUB_FI16m }, 723 { X86::SUB_FpI16m80 , X86::SUB_FI16m }, 724 { X86::SUB_FpI32m32 , X86::SUB_FI32m }, 725 { X86::SUB_FpI32m64 , X86::SUB_FI32m }, 726 { X86::SUB_FpI32m80 , X86::SUB_FI32m }, 727 { X86::TST_Fp32 , X86::TST_F }, 728 { X86::TST_Fp64 , X86::TST_F }, 729 { X86::TST_Fp80 , X86::TST_F }, 730 { X86::UCOM_FpIr32 , X86::UCOM_FIr }, 731 { X86::UCOM_FpIr64 , X86::UCOM_FIr }, 732 { X86::UCOM_FpIr80 , X86::UCOM_FIr }, 733 { X86::UCOM_Fpr32 , X86::UCOM_Fr }, 734 { X86::UCOM_Fpr64 , X86::UCOM_Fr }, 735 { X86::UCOM_Fpr80 , X86::UCOM_Fr }, 736 }; 737 738 static unsigned getConcreteOpcode(unsigned Opcode) { 739 ASSERT_SORTED(OpcodeTable); 740 int Opc = Lookup(OpcodeTable, Opcode); 741 assert(Opc != -1 && "FP Stack instruction not in OpcodeTable!"); 742 return Opc; 743 } 744 745 //===----------------------------------------------------------------------===// 746 // Helper Methods 747 //===----------------------------------------------------------------------===// 748 749 // PopTable - Sorted map of instructions to their popping version. The first 750 // element is an instruction, the second is the version which pops. 751 // 752 static const TableEntry PopTable[] = { 753 { X86::ADD_FrST0 , X86::ADD_FPrST0 }, 754 755 { X86::DIVR_FrST0, X86::DIVR_FPrST0 }, 756 { X86::DIV_FrST0 , X86::DIV_FPrST0 }, 757 758 { X86::IST_F16m , X86::IST_FP16m }, 759 { X86::IST_F32m , X86::IST_FP32m }, 760 761 { X86::MUL_FrST0 , X86::MUL_FPrST0 }, 762 763 { X86::ST_F32m , X86::ST_FP32m }, 764 { X86::ST_F64m , X86::ST_FP64m }, 765 { X86::ST_Frr , X86::ST_FPrr }, 766 767 { X86::SUBR_FrST0, X86::SUBR_FPrST0 }, 768 { X86::SUB_FrST0 , X86::SUB_FPrST0 }, 769 770 { X86::UCOM_FIr , X86::UCOM_FIPr }, 771 772 { X86::UCOM_FPr , X86::UCOM_FPPr }, 773 { X86::UCOM_Fr , X86::UCOM_FPr }, 774 }; 775 776 /// popStackAfter - Pop the current value off of the top of the FP stack after 777 /// the specified instruction. This attempts to be sneaky and combine the pop 778 /// into the instruction itself if possible. The iterator is left pointing to 779 /// the last instruction, be it a new pop instruction inserted, or the old 780 /// instruction if it was modified in place. 781 /// 782 void FPS::popStackAfter(MachineBasicBlock::iterator &I) { 783 MachineInstr* MI = I; 784 DebugLoc dl = MI->getDebugLoc(); 785 ASSERT_SORTED(PopTable); 786 if (StackTop == 0) 787 report_fatal_error("Cannot pop empty stack!"); 788 RegMap[Stack[--StackTop]] = ~0; // Update state 789 790 // Check to see if there is a popping version of this instruction... 791 int Opcode = Lookup(PopTable, I->getOpcode()); 792 if (Opcode != -1) { 793 I->setDesc(TII->get(Opcode)); 794 if (Opcode == X86::UCOM_FPPr) 795 I->RemoveOperand(0); 796 } else { // Insert an explicit pop 797 I = BuildMI(*MBB, ++I, dl, TII->get(X86::ST_FPrr)).addReg(X86::ST0); 798 } 799 } 800 801 /// freeStackSlotAfter - Free the specified register from the register stack, so 802 /// that it is no longer in a register. If the register is currently at the top 803 /// of the stack, we just pop the current instruction, otherwise we store the 804 /// current top-of-stack into the specified slot, then pop the top of stack. 805 void FPS::freeStackSlotAfter(MachineBasicBlock::iterator &I, unsigned FPRegNo) { 806 if (getStackEntry(0) == FPRegNo) { // already at the top of stack? easy. 807 popStackAfter(I); 808 return; 809 } 810 811 // Otherwise, store the top of stack into the dead slot, killing the operand 812 // without having to add in an explicit xchg then pop. 813 // 814 I = freeStackSlotBefore(++I, FPRegNo); 815 } 816 817 /// freeStackSlotBefore - Free the specified register without trying any 818 /// folding. 819 MachineBasicBlock::iterator 820 FPS::freeStackSlotBefore(MachineBasicBlock::iterator I, unsigned FPRegNo) { 821 unsigned STReg = getSTReg(FPRegNo); 822 unsigned OldSlot = getSlot(FPRegNo); 823 unsigned TopReg = Stack[StackTop-1]; 824 Stack[OldSlot] = TopReg; 825 RegMap[TopReg] = OldSlot; 826 RegMap[FPRegNo] = ~0; 827 Stack[--StackTop] = ~0; 828 return BuildMI(*MBB, I, DebugLoc(), TII->get(X86::ST_FPrr)) 829 .addReg(STReg) 830 .getInstr(); 831 } 832 833 /// adjustLiveRegs - Kill and revive registers such that exactly the FP 834 /// registers with a bit in Mask are live. 835 void FPS::adjustLiveRegs(unsigned Mask, MachineBasicBlock::iterator I) { 836 unsigned Defs = Mask; 837 unsigned Kills = 0; 838 for (unsigned i = 0; i < StackTop; ++i) { 839 unsigned RegNo = Stack[i]; 840 if (!(Defs & (1 << RegNo))) 841 // This register is live, but we don't want it. 842 Kills |= (1 << RegNo); 843 else 844 // We don't need to imp-def this live register. 845 Defs &= ~(1 << RegNo); 846 } 847 assert((Kills & Defs) == 0 && "Register needs killing and def'ing?"); 848 849 // Produce implicit-defs for free by using killed registers. 850 while (Kills && Defs) { 851 unsigned KReg = countTrailingZeros(Kills); 852 unsigned DReg = countTrailingZeros(Defs); 853 DEBUG(dbgs() << "Renaming %FP" << KReg << " as imp %FP" << DReg << "\n"); 854 std::swap(Stack[getSlot(KReg)], Stack[getSlot(DReg)]); 855 std::swap(RegMap[KReg], RegMap[DReg]); 856 Kills &= ~(1 << KReg); 857 Defs &= ~(1 << DReg); 858 } 859 860 // Kill registers by popping. 861 if (Kills && I != MBB->begin()) { 862 MachineBasicBlock::iterator I2 = std::prev(I); 863 while (StackTop) { 864 unsigned KReg = getStackEntry(0); 865 if (!(Kills & (1 << KReg))) 866 break; 867 DEBUG(dbgs() << "Popping %FP" << KReg << "\n"); 868 popStackAfter(I2); 869 Kills &= ~(1 << KReg); 870 } 871 } 872 873 // Manually kill the rest. 874 while (Kills) { 875 unsigned KReg = countTrailingZeros(Kills); 876 DEBUG(dbgs() << "Killing %FP" << KReg << "\n"); 877 freeStackSlotBefore(I, KReg); 878 Kills &= ~(1 << KReg); 879 } 880 881 // Load zeros for all the imp-defs. 882 while(Defs) { 883 unsigned DReg = countTrailingZeros(Defs); 884 DEBUG(dbgs() << "Defining %FP" << DReg << " as 0\n"); 885 BuildMI(*MBB, I, DebugLoc(), TII->get(X86::LD_F0)); 886 pushReg(DReg); 887 Defs &= ~(1 << DReg); 888 } 889 890 // Now we should have the correct registers live. 891 DEBUG(dumpStack()); 892 assert(StackTop == countPopulation(Mask) && "Live count mismatch"); 893 } 894 895 /// shuffleStackTop - emit fxch instructions before I to shuffle the top 896 /// FixCount entries into the order given by FixStack. 897 /// FIXME: Is there a better algorithm than insertion sort? 898 void FPS::shuffleStackTop(const unsigned char *FixStack, 899 unsigned FixCount, 900 MachineBasicBlock::iterator I) { 901 // Move items into place, starting from the desired stack bottom. 902 while (FixCount--) { 903 // Old register at position FixCount. 904 unsigned OldReg = getStackEntry(FixCount); 905 // Desired register at position FixCount. 906 unsigned Reg = FixStack[FixCount]; 907 if (Reg == OldReg) 908 continue; 909 // (Reg st0) (OldReg st0) = (Reg OldReg st0) 910 moveToTop(Reg, I); 911 if (FixCount > 0) 912 moveToTop(OldReg, I); 913 } 914 DEBUG(dumpStack()); 915 } 916 917 918 //===----------------------------------------------------------------------===// 919 // Instruction transformation implementation 920 //===----------------------------------------------------------------------===// 921 922 void FPS::handleCall(MachineBasicBlock::iterator &I) { 923 unsigned STReturns = 0; 924 925 for (const auto &MO : I->operands()) { 926 if (!MO.isReg()) 927 continue; 928 929 unsigned R = MO.getReg() - X86::FP0; 930 931 if (R < 8) { 932 assert(MO.isDef() && MO.isImplicit()); 933 STReturns |= 1 << R; 934 } 935 } 936 937 unsigned N = countTrailingOnes(STReturns); 938 939 // FP registers used for function return must be consecutive starting at 940 // FP0. 941 assert(STReturns == 0 || (isMask_32(STReturns) && N <= 2)); 942 943 for (unsigned I = 0; I < N; ++I) 944 pushReg(N - I - 1); 945 } 946 947 /// If RET has an FP register use operand, pass the first one in ST(0) and 948 /// the second one in ST(1). 949 void FPS::handleReturn(MachineBasicBlock::iterator &I) { 950 MachineInstr *MI = I; 951 952 // Find the register operands. 953 unsigned FirstFPRegOp = ~0U, SecondFPRegOp = ~0U; 954 unsigned LiveMask = 0; 955 956 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 957 MachineOperand &Op = MI->getOperand(i); 958 if (!Op.isReg() || Op.getReg() < X86::FP0 || Op.getReg() > X86::FP6) 959 continue; 960 // FP Register uses must be kills unless there are two uses of the same 961 // register, in which case only one will be a kill. 962 assert(Op.isUse() && 963 (Op.isKill() || // Marked kill. 964 getFPReg(Op) == FirstFPRegOp || // Second instance. 965 MI->killsRegister(Op.getReg())) && // Later use is marked kill. 966 "Ret only defs operands, and values aren't live beyond it"); 967 968 if (FirstFPRegOp == ~0U) 969 FirstFPRegOp = getFPReg(Op); 970 else { 971 assert(SecondFPRegOp == ~0U && "More than two fp operands!"); 972 SecondFPRegOp = getFPReg(Op); 973 } 974 LiveMask |= (1 << getFPReg(Op)); 975 976 // Remove the operand so that later passes don't see it. 977 MI->RemoveOperand(i); 978 --i; 979 --e; 980 } 981 982 // We may have been carrying spurious live-ins, so make sure only the 983 // returned registers are left live. 984 adjustLiveRegs(LiveMask, MI); 985 if (!LiveMask) return; // Quick check to see if any are possible. 986 987 // There are only four possibilities here: 988 // 1) we are returning a single FP value. In this case, it has to be in 989 // ST(0) already, so just declare success by removing the value from the 990 // FP Stack. 991 if (SecondFPRegOp == ~0U) { 992 // Assert that the top of stack contains the right FP register. 993 assert(StackTop == 1 && FirstFPRegOp == getStackEntry(0) && 994 "Top of stack not the right register for RET!"); 995 996 // Ok, everything is good, mark the value as not being on the stack 997 // anymore so that our assertion about the stack being empty at end of 998 // block doesn't fire. 999 StackTop = 0; 1000 return; 1001 } 1002 1003 // Otherwise, we are returning two values: 1004 // 2) If returning the same value for both, we only have one thing in the FP 1005 // stack. Consider: RET FP1, FP1 1006 if (StackTop == 1) { 1007 assert(FirstFPRegOp == SecondFPRegOp && FirstFPRegOp == getStackEntry(0)&& 1008 "Stack misconfiguration for RET!"); 1009 1010 // Duplicate the TOS so that we return it twice. Just pick some other FPx 1011 // register to hold it. 1012 unsigned NewReg = ScratchFPReg; 1013 duplicateToTop(FirstFPRegOp, NewReg, MI); 1014 FirstFPRegOp = NewReg; 1015 } 1016 1017 /// Okay we know we have two different FPx operands now: 1018 assert(StackTop == 2 && "Must have two values live!"); 1019 1020 /// 3) If SecondFPRegOp is currently in ST(0) and FirstFPRegOp is currently 1021 /// in ST(1). In this case, emit an fxch. 1022 if (getStackEntry(0) == SecondFPRegOp) { 1023 assert(getStackEntry(1) == FirstFPRegOp && "Unknown regs live"); 1024 moveToTop(FirstFPRegOp, MI); 1025 } 1026 1027 /// 4) Finally, FirstFPRegOp must be in ST(0) and SecondFPRegOp must be in 1028 /// ST(1). Just remove both from our understanding of the stack and return. 1029 assert(getStackEntry(0) == FirstFPRegOp && "Unknown regs live"); 1030 assert(getStackEntry(1) == SecondFPRegOp && "Unknown regs live"); 1031 StackTop = 0; 1032 } 1033 1034 /// handleZeroArgFP - ST(0) = fld0 ST(0) = flds <mem> 1035 /// 1036 void FPS::handleZeroArgFP(MachineBasicBlock::iterator &I) { 1037 MachineInstr *MI = I; 1038 unsigned DestReg = getFPReg(MI->getOperand(0)); 1039 1040 // Change from the pseudo instruction to the concrete instruction. 1041 MI->RemoveOperand(0); // Remove the explicit ST(0) operand 1042 MI->setDesc(TII->get(getConcreteOpcode(MI->getOpcode()))); 1043 1044 // Result gets pushed on the stack. 1045 pushReg(DestReg); 1046 } 1047 1048 /// handleOneArgFP - fst <mem>, ST(0) 1049 /// 1050 void FPS::handleOneArgFP(MachineBasicBlock::iterator &I) { 1051 MachineInstr *MI = I; 1052 unsigned NumOps = MI->getDesc().getNumOperands(); 1053 assert((NumOps == X86::AddrNumOperands + 1 || NumOps == 1) && 1054 "Can only handle fst* & ftst instructions!"); 1055 1056 // Is this the last use of the source register? 1057 unsigned Reg = getFPReg(MI->getOperand(NumOps-1)); 1058 bool KillsSrc = MI->killsRegister(X86::FP0+Reg); 1059 1060 // FISTP64m is strange because there isn't a non-popping versions. 1061 // If we have one _and_ we don't want to pop the operand, duplicate the value 1062 // on the stack instead of moving it. This ensure that popping the value is 1063 // always ok. 1064 // Ditto FISTTP16m, FISTTP32m, FISTTP64m, ST_FpP80m. 1065 // 1066 if (!KillsSrc && 1067 (MI->getOpcode() == X86::IST_Fp64m32 || 1068 MI->getOpcode() == X86::ISTT_Fp16m32 || 1069 MI->getOpcode() == X86::ISTT_Fp32m32 || 1070 MI->getOpcode() == X86::ISTT_Fp64m32 || 1071 MI->getOpcode() == X86::IST_Fp64m64 || 1072 MI->getOpcode() == X86::ISTT_Fp16m64 || 1073 MI->getOpcode() == X86::ISTT_Fp32m64 || 1074 MI->getOpcode() == X86::ISTT_Fp64m64 || 1075 MI->getOpcode() == X86::IST_Fp64m80 || 1076 MI->getOpcode() == X86::ISTT_Fp16m80 || 1077 MI->getOpcode() == X86::ISTT_Fp32m80 || 1078 MI->getOpcode() == X86::ISTT_Fp64m80 || 1079 MI->getOpcode() == X86::ST_FpP80m)) { 1080 duplicateToTop(Reg, ScratchFPReg, I); 1081 } else { 1082 moveToTop(Reg, I); // Move to the top of the stack... 1083 } 1084 1085 // Convert from the pseudo instruction to the concrete instruction. 1086 MI->RemoveOperand(NumOps-1); // Remove explicit ST(0) operand 1087 MI->setDesc(TII->get(getConcreteOpcode(MI->getOpcode()))); 1088 1089 if (MI->getOpcode() == X86::IST_FP64m || 1090 MI->getOpcode() == X86::ISTT_FP16m || 1091 MI->getOpcode() == X86::ISTT_FP32m || 1092 MI->getOpcode() == X86::ISTT_FP64m || 1093 MI->getOpcode() == X86::ST_FP80m) { 1094 if (StackTop == 0) 1095 report_fatal_error("Stack empty??"); 1096 --StackTop; 1097 } else if (KillsSrc) { // Last use of operand? 1098 popStackAfter(I); 1099 } 1100 } 1101 1102 1103 /// handleOneArgFPRW: Handle instructions that read from the top of stack and 1104 /// replace the value with a newly computed value. These instructions may have 1105 /// non-fp operands after their FP operands. 1106 /// 1107 /// Examples: 1108 /// R1 = fchs R2 1109 /// R1 = fadd R2, [mem] 1110 /// 1111 void FPS::handleOneArgFPRW(MachineBasicBlock::iterator &I) { 1112 MachineInstr *MI = I; 1113 #ifndef NDEBUG 1114 unsigned NumOps = MI->getDesc().getNumOperands(); 1115 assert(NumOps >= 2 && "FPRW instructions must have 2 ops!!"); 1116 #endif 1117 1118 // Is this the last use of the source register? 1119 unsigned Reg = getFPReg(MI->getOperand(1)); 1120 bool KillsSrc = MI->killsRegister(X86::FP0+Reg); 1121 1122 if (KillsSrc) { 1123 // If this is the last use of the source register, just make sure it's on 1124 // the top of the stack. 1125 moveToTop(Reg, I); 1126 if (StackTop == 0) 1127 report_fatal_error("Stack cannot be empty!"); 1128 --StackTop; 1129 pushReg(getFPReg(MI->getOperand(0))); 1130 } else { 1131 // If this is not the last use of the source register, _copy_ it to the top 1132 // of the stack. 1133 duplicateToTop(Reg, getFPReg(MI->getOperand(0)), I); 1134 } 1135 1136 // Change from the pseudo instruction to the concrete instruction. 1137 MI->RemoveOperand(1); // Drop the source operand. 1138 MI->RemoveOperand(0); // Drop the destination operand. 1139 MI->setDesc(TII->get(getConcreteOpcode(MI->getOpcode()))); 1140 } 1141 1142 1143 //===----------------------------------------------------------------------===// 1144 // Define tables of various ways to map pseudo instructions 1145 // 1146 1147 // ForwardST0Table - Map: A = B op C into: ST(0) = ST(0) op ST(i) 1148 static const TableEntry ForwardST0Table[] = { 1149 { X86::ADD_Fp32 , X86::ADD_FST0r }, 1150 { X86::ADD_Fp64 , X86::ADD_FST0r }, 1151 { X86::ADD_Fp80 , X86::ADD_FST0r }, 1152 { X86::DIV_Fp32 , X86::DIV_FST0r }, 1153 { X86::DIV_Fp64 , X86::DIV_FST0r }, 1154 { X86::DIV_Fp80 , X86::DIV_FST0r }, 1155 { X86::MUL_Fp32 , X86::MUL_FST0r }, 1156 { X86::MUL_Fp64 , X86::MUL_FST0r }, 1157 { X86::MUL_Fp80 , X86::MUL_FST0r }, 1158 { X86::SUB_Fp32 , X86::SUB_FST0r }, 1159 { X86::SUB_Fp64 , X86::SUB_FST0r }, 1160 { X86::SUB_Fp80 , X86::SUB_FST0r }, 1161 }; 1162 1163 // ReverseST0Table - Map: A = B op C into: ST(0) = ST(i) op ST(0) 1164 static const TableEntry ReverseST0Table[] = { 1165 { X86::ADD_Fp32 , X86::ADD_FST0r }, // commutative 1166 { X86::ADD_Fp64 , X86::ADD_FST0r }, // commutative 1167 { X86::ADD_Fp80 , X86::ADD_FST0r }, // commutative 1168 { X86::DIV_Fp32 , X86::DIVR_FST0r }, 1169 { X86::DIV_Fp64 , X86::DIVR_FST0r }, 1170 { X86::DIV_Fp80 , X86::DIVR_FST0r }, 1171 { X86::MUL_Fp32 , X86::MUL_FST0r }, // commutative 1172 { X86::MUL_Fp64 , X86::MUL_FST0r }, // commutative 1173 { X86::MUL_Fp80 , X86::MUL_FST0r }, // commutative 1174 { X86::SUB_Fp32 , X86::SUBR_FST0r }, 1175 { X86::SUB_Fp64 , X86::SUBR_FST0r }, 1176 { X86::SUB_Fp80 , X86::SUBR_FST0r }, 1177 }; 1178 1179 // ForwardSTiTable - Map: A = B op C into: ST(i) = ST(0) op ST(i) 1180 static const TableEntry ForwardSTiTable[] = { 1181 { X86::ADD_Fp32 , X86::ADD_FrST0 }, // commutative 1182 { X86::ADD_Fp64 , X86::ADD_FrST0 }, // commutative 1183 { X86::ADD_Fp80 , X86::ADD_FrST0 }, // commutative 1184 { X86::DIV_Fp32 , X86::DIVR_FrST0 }, 1185 { X86::DIV_Fp64 , X86::DIVR_FrST0 }, 1186 { X86::DIV_Fp80 , X86::DIVR_FrST0 }, 1187 { X86::MUL_Fp32 , X86::MUL_FrST0 }, // commutative 1188 { X86::MUL_Fp64 , X86::MUL_FrST0 }, // commutative 1189 { X86::MUL_Fp80 , X86::MUL_FrST0 }, // commutative 1190 { X86::SUB_Fp32 , X86::SUBR_FrST0 }, 1191 { X86::SUB_Fp64 , X86::SUBR_FrST0 }, 1192 { X86::SUB_Fp80 , X86::SUBR_FrST0 }, 1193 }; 1194 1195 // ReverseSTiTable - Map: A = B op C into: ST(i) = ST(i) op ST(0) 1196 static const TableEntry ReverseSTiTable[] = { 1197 { X86::ADD_Fp32 , X86::ADD_FrST0 }, 1198 { X86::ADD_Fp64 , X86::ADD_FrST0 }, 1199 { X86::ADD_Fp80 , X86::ADD_FrST0 }, 1200 { X86::DIV_Fp32 , X86::DIV_FrST0 }, 1201 { X86::DIV_Fp64 , X86::DIV_FrST0 }, 1202 { X86::DIV_Fp80 , X86::DIV_FrST0 }, 1203 { X86::MUL_Fp32 , X86::MUL_FrST0 }, 1204 { X86::MUL_Fp64 , X86::MUL_FrST0 }, 1205 { X86::MUL_Fp80 , X86::MUL_FrST0 }, 1206 { X86::SUB_Fp32 , X86::SUB_FrST0 }, 1207 { X86::SUB_Fp64 , X86::SUB_FrST0 }, 1208 { X86::SUB_Fp80 , X86::SUB_FrST0 }, 1209 }; 1210 1211 1212 /// handleTwoArgFP - Handle instructions like FADD and friends which are virtual 1213 /// instructions which need to be simplified and possibly transformed. 1214 /// 1215 /// Result: ST(0) = fsub ST(0), ST(i) 1216 /// ST(i) = fsub ST(0), ST(i) 1217 /// ST(0) = fsubr ST(0), ST(i) 1218 /// ST(i) = fsubr ST(0), ST(i) 1219 /// 1220 void FPS::handleTwoArgFP(MachineBasicBlock::iterator &I) { 1221 ASSERT_SORTED(ForwardST0Table); ASSERT_SORTED(ReverseST0Table); 1222 ASSERT_SORTED(ForwardSTiTable); ASSERT_SORTED(ReverseSTiTable); 1223 MachineInstr *MI = I; 1224 1225 unsigned NumOperands = MI->getDesc().getNumOperands(); 1226 assert(NumOperands == 3 && "Illegal TwoArgFP instruction!"); 1227 unsigned Dest = getFPReg(MI->getOperand(0)); 1228 unsigned Op0 = getFPReg(MI->getOperand(NumOperands-2)); 1229 unsigned Op1 = getFPReg(MI->getOperand(NumOperands-1)); 1230 bool KillsOp0 = MI->killsRegister(X86::FP0+Op0); 1231 bool KillsOp1 = MI->killsRegister(X86::FP0+Op1); 1232 DebugLoc dl = MI->getDebugLoc(); 1233 1234 unsigned TOS = getStackEntry(0); 1235 1236 // One of our operands must be on the top of the stack. If neither is yet, we 1237 // need to move one. 1238 if (Op0 != TOS && Op1 != TOS) { // No operand at TOS? 1239 // We can choose to move either operand to the top of the stack. If one of 1240 // the operands is killed by this instruction, we want that one so that we 1241 // can update right on top of the old version. 1242 if (KillsOp0) { 1243 moveToTop(Op0, I); // Move dead operand to TOS. 1244 TOS = Op0; 1245 } else if (KillsOp1) { 1246 moveToTop(Op1, I); 1247 TOS = Op1; 1248 } else { 1249 // All of the operands are live after this instruction executes, so we 1250 // cannot update on top of any operand. Because of this, we must 1251 // duplicate one of the stack elements to the top. It doesn't matter 1252 // which one we pick. 1253 // 1254 duplicateToTop(Op0, Dest, I); 1255 Op0 = TOS = Dest; 1256 KillsOp0 = true; 1257 } 1258 } else if (!KillsOp0 && !KillsOp1) { 1259 // If we DO have one of our operands at the top of the stack, but we don't 1260 // have a dead operand, we must duplicate one of the operands to a new slot 1261 // on the stack. 1262 duplicateToTop(Op0, Dest, I); 1263 Op0 = TOS = Dest; 1264 KillsOp0 = true; 1265 } 1266 1267 // Now we know that one of our operands is on the top of the stack, and at 1268 // least one of our operands is killed by this instruction. 1269 assert((TOS == Op0 || TOS == Op1) && (KillsOp0 || KillsOp1) && 1270 "Stack conditions not set up right!"); 1271 1272 // We decide which form to use based on what is on the top of the stack, and 1273 // which operand is killed by this instruction. 1274 ArrayRef<TableEntry> InstTable; 1275 bool isForward = TOS == Op0; 1276 bool updateST0 = (TOS == Op0 && !KillsOp1) || (TOS == Op1 && !KillsOp0); 1277 if (updateST0) { 1278 if (isForward) 1279 InstTable = ForwardST0Table; 1280 else 1281 InstTable = ReverseST0Table; 1282 } else { 1283 if (isForward) 1284 InstTable = ForwardSTiTable; 1285 else 1286 InstTable = ReverseSTiTable; 1287 } 1288 1289 int Opcode = Lookup(InstTable, MI->getOpcode()); 1290 assert(Opcode != -1 && "Unknown TwoArgFP pseudo instruction!"); 1291 1292 // NotTOS - The register which is not on the top of stack... 1293 unsigned NotTOS = (TOS == Op0) ? Op1 : Op0; 1294 1295 // Replace the old instruction with a new instruction 1296 MBB->remove(I++); 1297 I = BuildMI(*MBB, I, dl, TII->get(Opcode)).addReg(getSTReg(NotTOS)); 1298 1299 // If both operands are killed, pop one off of the stack in addition to 1300 // overwriting the other one. 1301 if (KillsOp0 && KillsOp1 && Op0 != Op1) { 1302 assert(!updateST0 && "Should have updated other operand!"); 1303 popStackAfter(I); // Pop the top of stack 1304 } 1305 1306 // Update stack information so that we know the destination register is now on 1307 // the stack. 1308 unsigned UpdatedSlot = getSlot(updateST0 ? TOS : NotTOS); 1309 assert(UpdatedSlot < StackTop && Dest < 7); 1310 Stack[UpdatedSlot] = Dest; 1311 RegMap[Dest] = UpdatedSlot; 1312 MBB->getParent()->DeleteMachineInstr(MI); // Remove the old instruction 1313 } 1314 1315 /// handleCompareFP - Handle FUCOM and FUCOMI instructions, which have two FP 1316 /// register arguments and no explicit destinations. 1317 /// 1318 void FPS::handleCompareFP(MachineBasicBlock::iterator &I) { 1319 ASSERT_SORTED(ForwardST0Table); ASSERT_SORTED(ReverseST0Table); 1320 ASSERT_SORTED(ForwardSTiTable); ASSERT_SORTED(ReverseSTiTable); 1321 MachineInstr *MI = I; 1322 1323 unsigned NumOperands = MI->getDesc().getNumOperands(); 1324 assert(NumOperands == 2 && "Illegal FUCOM* instruction!"); 1325 unsigned Op0 = getFPReg(MI->getOperand(NumOperands-2)); 1326 unsigned Op1 = getFPReg(MI->getOperand(NumOperands-1)); 1327 bool KillsOp0 = MI->killsRegister(X86::FP0+Op0); 1328 bool KillsOp1 = MI->killsRegister(X86::FP0+Op1); 1329 1330 // Make sure the first operand is on the top of stack, the other one can be 1331 // anywhere. 1332 moveToTop(Op0, I); 1333 1334 // Change from the pseudo instruction to the concrete instruction. 1335 MI->getOperand(0).setReg(getSTReg(Op1)); 1336 MI->RemoveOperand(1); 1337 MI->setDesc(TII->get(getConcreteOpcode(MI->getOpcode()))); 1338 1339 // If any of the operands are killed by this instruction, free them. 1340 if (KillsOp0) freeStackSlotAfter(I, Op0); 1341 if (KillsOp1 && Op0 != Op1) freeStackSlotAfter(I, Op1); 1342 } 1343 1344 /// handleCondMovFP - Handle two address conditional move instructions. These 1345 /// instructions move a st(i) register to st(0) iff a condition is true. These 1346 /// instructions require that the first operand is at the top of the stack, but 1347 /// otherwise don't modify the stack at all. 1348 void FPS::handleCondMovFP(MachineBasicBlock::iterator &I) { 1349 MachineInstr *MI = I; 1350 1351 unsigned Op0 = getFPReg(MI->getOperand(0)); 1352 unsigned Op1 = getFPReg(MI->getOperand(2)); 1353 bool KillsOp1 = MI->killsRegister(X86::FP0+Op1); 1354 1355 // The first operand *must* be on the top of the stack. 1356 moveToTop(Op0, I); 1357 1358 // Change the second operand to the stack register that the operand is in. 1359 // Change from the pseudo instruction to the concrete instruction. 1360 MI->RemoveOperand(0); 1361 MI->RemoveOperand(1); 1362 MI->getOperand(0).setReg(getSTReg(Op1)); 1363 MI->setDesc(TII->get(getConcreteOpcode(MI->getOpcode()))); 1364 1365 // If we kill the second operand, make sure to pop it from the stack. 1366 if (Op0 != Op1 && KillsOp1) { 1367 // Get this value off of the register stack. 1368 freeStackSlotAfter(I, Op1); 1369 } 1370 } 1371 1372 1373 /// handleSpecialFP - Handle special instructions which behave unlike other 1374 /// floating point instructions. This is primarily intended for use by pseudo 1375 /// instructions. 1376 /// 1377 void FPS::handleSpecialFP(MachineBasicBlock::iterator &Inst) { 1378 MachineInstr *MI = Inst; 1379 1380 if (MI->isCall()) { 1381 handleCall(Inst); 1382 return; 1383 } 1384 1385 if (MI->isReturn()) { 1386 handleReturn(Inst); 1387 return; 1388 } 1389 1390 switch (MI->getOpcode()) { 1391 default: llvm_unreachable("Unknown SpecialFP instruction!"); 1392 case TargetOpcode::COPY: { 1393 // We handle three kinds of copies: FP <- FP, FP <- ST, and ST <- FP. 1394 const MachineOperand &MO1 = MI->getOperand(1); 1395 const MachineOperand &MO0 = MI->getOperand(0); 1396 bool KillsSrc = MI->killsRegister(MO1.getReg()); 1397 1398 // FP <- FP copy. 1399 unsigned DstFP = getFPReg(MO0); 1400 unsigned SrcFP = getFPReg(MO1); 1401 assert(isLive(SrcFP) && "Cannot copy dead register"); 1402 if (KillsSrc) { 1403 // If the input operand is killed, we can just change the owner of the 1404 // incoming stack slot into the result. 1405 unsigned Slot = getSlot(SrcFP); 1406 Stack[Slot] = DstFP; 1407 RegMap[DstFP] = Slot; 1408 } else { 1409 // For COPY we just duplicate the specified value to a new stack slot. 1410 // This could be made better, but would require substantial changes. 1411 duplicateToTop(SrcFP, DstFP, Inst); 1412 } 1413 break; 1414 } 1415 1416 case TargetOpcode::IMPLICIT_DEF: { 1417 // All FP registers must be explicitly defined, so load a 0 instead. 1418 unsigned Reg = MI->getOperand(0).getReg() - X86::FP0; 1419 DEBUG(dbgs() << "Emitting LD_F0 for implicit FP" << Reg << '\n'); 1420 BuildMI(*MBB, Inst, MI->getDebugLoc(), TII->get(X86::LD_F0)); 1421 pushReg(Reg); 1422 break; 1423 } 1424 1425 case TargetOpcode::INLINEASM: { 1426 // The inline asm MachineInstr currently only *uses* FP registers for the 1427 // 'f' constraint. These should be turned into the current ST(x) register 1428 // in the machine instr. 1429 // 1430 // There are special rules for x87 inline assembly. The compiler must know 1431 // exactly how many registers are popped and pushed implicitly by the asm. 1432 // Otherwise it is not possible to restore the stack state after the inline 1433 // asm. 1434 // 1435 // There are 3 kinds of input operands: 1436 // 1437 // 1. Popped inputs. These must appear at the stack top in ST0-STn. A 1438 // popped input operand must be in a fixed stack slot, and it is either 1439 // tied to an output operand, or in the clobber list. The MI has ST use 1440 // and def operands for these inputs. 1441 // 1442 // 2. Fixed inputs. These inputs appear in fixed stack slots, but are 1443 // preserved by the inline asm. The fixed stack slots must be STn-STm 1444 // following the popped inputs. A fixed input operand cannot be tied to 1445 // an output or appear in the clobber list. The MI has ST use operands 1446 // and no defs for these inputs. 1447 // 1448 // 3. Preserved inputs. These inputs use the "f" constraint which is 1449 // represented as an FP register. The inline asm won't change these 1450 // stack slots. 1451 // 1452 // Outputs must be in ST registers, FP outputs are not allowed. Clobbered 1453 // registers do not count as output operands. The inline asm changes the 1454 // stack as if it popped all the popped inputs and then pushed all the 1455 // output operands. 1456 1457 // Scan the assembly for ST registers used, defined and clobbered. We can 1458 // only tell clobbers from defs by looking at the asm descriptor. 1459 unsigned STUses = 0, STDefs = 0, STClobbers = 0, STDeadDefs = 0; 1460 unsigned NumOps = 0; 1461 SmallSet<unsigned, 1> FRegIdx; 1462 unsigned RCID; 1463 1464 for (unsigned i = InlineAsm::MIOp_FirstOperand, e = MI->getNumOperands(); 1465 i != e && MI->getOperand(i).isImm(); i += 1 + NumOps) { 1466 unsigned Flags = MI->getOperand(i).getImm(); 1467 1468 NumOps = InlineAsm::getNumOperandRegisters(Flags); 1469 if (NumOps != 1) 1470 continue; 1471 const MachineOperand &MO = MI->getOperand(i + 1); 1472 if (!MO.isReg()) 1473 continue; 1474 unsigned STReg = MO.getReg() - X86::FP0; 1475 if (STReg >= 8) 1476 continue; 1477 1478 // If the flag has a register class constraint, this must be an operand 1479 // with constraint "f". Record its index and continue. 1480 if (InlineAsm::hasRegClassConstraint(Flags, RCID)) { 1481 FRegIdx.insert(i + 1); 1482 continue; 1483 } 1484 1485 switch (InlineAsm::getKind(Flags)) { 1486 case InlineAsm::Kind_RegUse: 1487 STUses |= (1u << STReg); 1488 break; 1489 case InlineAsm::Kind_RegDef: 1490 case InlineAsm::Kind_RegDefEarlyClobber: 1491 STDefs |= (1u << STReg); 1492 if (MO.isDead()) 1493 STDeadDefs |= (1u << STReg); 1494 break; 1495 case InlineAsm::Kind_Clobber: 1496 STClobbers |= (1u << STReg); 1497 break; 1498 default: 1499 break; 1500 } 1501 } 1502 1503 if (STUses && !isMask_32(STUses)) 1504 MI->emitError("fixed input regs must be last on the x87 stack"); 1505 unsigned NumSTUses = countTrailingOnes(STUses); 1506 1507 // Defs must be contiguous from the stack top. ST0-STn. 1508 if (STDefs && !isMask_32(STDefs)) { 1509 MI->emitError("output regs must be last on the x87 stack"); 1510 STDefs = NextPowerOf2(STDefs) - 1; 1511 } 1512 unsigned NumSTDefs = countTrailingOnes(STDefs); 1513 1514 // So must the clobbered stack slots. ST0-STm, m >= n. 1515 if (STClobbers && !isMask_32(STDefs | STClobbers)) 1516 MI->emitError("clobbers must be last on the x87 stack"); 1517 1518 // Popped inputs are the ones that are also clobbered or defined. 1519 unsigned STPopped = STUses & (STDefs | STClobbers); 1520 if (STPopped && !isMask_32(STPopped)) 1521 MI->emitError("implicitly popped regs must be last on the x87 stack"); 1522 unsigned NumSTPopped = countTrailingOnes(STPopped); 1523 1524 DEBUG(dbgs() << "Asm uses " << NumSTUses << " fixed regs, pops " 1525 << NumSTPopped << ", and defines " << NumSTDefs << " regs.\n"); 1526 1527 #ifndef NDEBUG 1528 // If any input operand uses constraint "f", all output register 1529 // constraints must be early-clobber defs. 1530 for (unsigned I = 0, E = MI->getNumOperands(); I < E; ++I) 1531 if (FRegIdx.count(I)) { 1532 assert((1 << getFPReg(MI->getOperand(I)) & STDefs) == 0 && 1533 "Operands with constraint \"f\" cannot overlap with defs"); 1534 } 1535 #endif 1536 1537 // Collect all FP registers (register operands with constraints "t", "u", 1538 // and "f") to kill afer the instruction. 1539 unsigned FPKills = ((1u << NumFPRegs) - 1) & ~0xff; 1540 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 1541 MachineOperand &Op = MI->getOperand(i); 1542 if (!Op.isReg() || Op.getReg() < X86::FP0 || Op.getReg() > X86::FP6) 1543 continue; 1544 unsigned FPReg = getFPReg(Op); 1545 1546 // If we kill this operand, make sure to pop it from the stack after the 1547 // asm. We just remember it for now, and pop them all off at the end in 1548 // a batch. 1549 if (Op.isUse() && Op.isKill()) 1550 FPKills |= 1U << FPReg; 1551 } 1552 1553 // Do not include registers that are implicitly popped by defs/clobbers. 1554 FPKills &= ~(STDefs | STClobbers); 1555 1556 // Now we can rearrange the live registers to match what was requested. 1557 unsigned char STUsesArray[8]; 1558 1559 for (unsigned I = 0; I < NumSTUses; ++I) 1560 STUsesArray[I] = I; 1561 1562 shuffleStackTop(STUsesArray, NumSTUses, Inst); 1563 DEBUG({dbgs() << "Before asm: "; dumpStack();}); 1564 1565 // With the stack layout fixed, rewrite the FP registers. 1566 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 1567 MachineOperand &Op = MI->getOperand(i); 1568 if (!Op.isReg() || Op.getReg() < X86::FP0 || Op.getReg() > X86::FP6) 1569 continue; 1570 1571 unsigned FPReg = getFPReg(Op); 1572 1573 if (FRegIdx.count(i)) 1574 // Operand with constraint "f". 1575 Op.setReg(getSTReg(FPReg)); 1576 else 1577 // Operand with a single register class constraint ("t" or "u"). 1578 Op.setReg(X86::ST0 + FPReg); 1579 } 1580 1581 // Simulate the inline asm popping its inputs and pushing its outputs. 1582 StackTop -= NumSTPopped; 1583 1584 for (unsigned i = 0; i < NumSTDefs; ++i) 1585 pushReg(NumSTDefs - i - 1); 1586 1587 // If this asm kills any FP registers (is the last use of them) we must 1588 // explicitly emit pop instructions for them. Do this now after the asm has 1589 // executed so that the ST(x) numbers are not off (which would happen if we 1590 // did this inline with operand rewriting). 1591 // 1592 // Note: this might be a non-optimal pop sequence. We might be able to do 1593 // better by trying to pop in stack order or something. 1594 while (FPKills) { 1595 unsigned FPReg = countTrailingZeros(FPKills); 1596 if (isLive(FPReg)) 1597 freeStackSlotAfter(Inst, FPReg); 1598 FPKills &= ~(1U << FPReg); 1599 } 1600 1601 // Don't delete the inline asm! 1602 return; 1603 } 1604 } 1605 1606 Inst = MBB->erase(Inst); // Remove the pseudo instruction 1607 1608 // We want to leave I pointing to the previous instruction, but what if we 1609 // just erased the first instruction? 1610 if (Inst == MBB->begin()) { 1611 DEBUG(dbgs() << "Inserting dummy KILL\n"); 1612 Inst = BuildMI(*MBB, Inst, DebugLoc(), TII->get(TargetOpcode::KILL)); 1613 } else 1614 --Inst; 1615 } 1616 1617 void FPS::setKillFlags(MachineBasicBlock &MBB) const { 1618 const TargetRegisterInfo *TRI = 1619 MBB.getParent()->getSubtarget().getRegisterInfo(); 1620 LivePhysRegs LPR(TRI); 1621 1622 LPR.addLiveOuts(&MBB); 1623 1624 for (MachineBasicBlock::reverse_iterator I = MBB.rbegin(), E = MBB.rend(); 1625 I != E; ++I) { 1626 if (I->isDebugValue()) 1627 continue; 1628 1629 std::bitset<8> Defs; 1630 SmallVector<MachineOperand *, 2> Uses; 1631 MachineInstr &MI = *I; 1632 1633 for (auto &MO : I->operands()) { 1634 if (!MO.isReg()) 1635 continue; 1636 1637 unsigned Reg = MO.getReg() - X86::FP0; 1638 1639 if (Reg >= 8) 1640 continue; 1641 1642 if (MO.isDef()) { 1643 Defs.set(Reg); 1644 if (!LPR.contains(MO.getReg())) 1645 MO.setIsDead(); 1646 } else 1647 Uses.push_back(&MO); 1648 } 1649 1650 for (auto *MO : Uses) 1651 if (Defs.test(getFPReg(*MO)) || !LPR.contains(MO->getReg())) 1652 MO->setIsKill(); 1653 1654 LPR.stepBackward(MI); 1655 } 1656 } 1657