1 //===-- X86FloatingPoint.cpp - Floating point Reg -> Stack converter ------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file defines the pass which converts floating point instructions from 11 // pseudo registers into register stack instructions. This pass uses live 12 // variable information to indicate where the FPn registers are used and their 13 // lifetimes. 14 // 15 // The x87 hardware tracks liveness of the stack registers, so it is necessary 16 // to implement exact liveness tracking between basic blocks. The CFG edges are 17 // partitioned into bundles where the same FP registers must be live in 18 // identical stack positions. Instructions are inserted at the end of each basic 19 // block to rearrange the live registers to match the outgoing bundle. 20 // 21 // This approach avoids splitting critical edges at the potential cost of more 22 // live register shuffling instructions when critical edges are present. 23 // 24 //===----------------------------------------------------------------------===// 25 26 #include "X86.h" 27 #include "X86InstrInfo.h" 28 #include "llvm/ADT/DepthFirstIterator.h" 29 #include "llvm/ADT/STLExtras.h" 30 #include "llvm/ADT/SmallPtrSet.h" 31 #include "llvm/ADT/SmallSet.h" 32 #include "llvm/ADT/SmallVector.h" 33 #include "llvm/ADT/Statistic.h" 34 #include "llvm/CodeGen/EdgeBundles.h" 35 #include "llvm/CodeGen/LivePhysRegs.h" 36 #include "llvm/CodeGen/MachineFunctionPass.h" 37 #include "llvm/CodeGen/MachineInstrBuilder.h" 38 #include "llvm/CodeGen/MachineRegisterInfo.h" 39 #include "llvm/CodeGen/Passes.h" 40 #include "llvm/IR/InlineAsm.h" 41 #include "llvm/Support/Debug.h" 42 #include "llvm/Support/ErrorHandling.h" 43 #include "llvm/Support/raw_ostream.h" 44 #include "llvm/Target/TargetInstrInfo.h" 45 #include "llvm/Target/TargetMachine.h" 46 #include "llvm/Target/TargetSubtargetInfo.h" 47 #include <algorithm> 48 #include <bitset> 49 using namespace llvm; 50 51 #define DEBUG_TYPE "x86-codegen" 52 53 STATISTIC(NumFXCH, "Number of fxch instructions inserted"); 54 STATISTIC(NumFP , "Number of floating point instructions"); 55 56 namespace { 57 const unsigned ScratchFPReg = 7; 58 59 struct FPS : public MachineFunctionPass { 60 static char ID; 61 FPS() : MachineFunctionPass(ID) { 62 initializeEdgeBundlesPass(*PassRegistry::getPassRegistry()); 63 // This is really only to keep valgrind quiet. 64 // The logic in isLive() is too much for it. 65 memset(Stack, 0, sizeof(Stack)); 66 memset(RegMap, 0, sizeof(RegMap)); 67 } 68 69 void getAnalysisUsage(AnalysisUsage &AU) const override { 70 AU.setPreservesCFG(); 71 AU.addRequired<EdgeBundles>(); 72 AU.addPreservedID(MachineLoopInfoID); 73 AU.addPreservedID(MachineDominatorsID); 74 MachineFunctionPass::getAnalysisUsage(AU); 75 } 76 77 bool runOnMachineFunction(MachineFunction &MF) override; 78 79 const char *getPassName() const override { return "X86 FP Stackifier"; } 80 81 private: 82 const TargetInstrInfo *TII; // Machine instruction info. 83 84 // Two CFG edges are related if they leave the same block, or enter the same 85 // block. The transitive closure of an edge under this relation is a 86 // LiveBundle. It represents a set of CFG edges where the live FP stack 87 // registers must be allocated identically in the x87 stack. 88 // 89 // A LiveBundle is usually all the edges leaving a block, or all the edges 90 // entering a block, but it can contain more edges if critical edges are 91 // present. 92 // 93 // The set of live FP registers in a LiveBundle is calculated by bundleCFG, 94 // but the exact mapping of FP registers to stack slots is fixed later. 95 struct LiveBundle { 96 // Bit mask of live FP registers. Bit 0 = FP0, bit 1 = FP1, &c. 97 unsigned Mask; 98 99 // Number of pre-assigned live registers in FixStack. This is 0 when the 100 // stack order has not yet been fixed. 101 unsigned FixCount; 102 103 // Assigned stack order for live-in registers. 104 // FixStack[i] == getStackEntry(i) for all i < FixCount. 105 unsigned char FixStack[8]; 106 107 LiveBundle() : Mask(0), FixCount(0) {} 108 109 // Have the live registers been assigned a stack order yet? 110 bool isFixed() const { return !Mask || FixCount; } 111 }; 112 113 // Numbered LiveBundle structs. LiveBundles[0] is used for all CFG edges 114 // with no live FP registers. 115 SmallVector<LiveBundle, 8> LiveBundles; 116 117 // The edge bundle analysis provides indices into the LiveBundles vector. 118 EdgeBundles *Bundles; 119 120 // Return a bitmask of FP registers in block's live-in list. 121 static unsigned calcLiveInMask(MachineBasicBlock *MBB) { 122 unsigned Mask = 0; 123 for (MachineBasicBlock::livein_iterator I = MBB->livein_begin(), 124 E = MBB->livein_end(); I != E; ++I) { 125 unsigned Reg = *I; 126 if (Reg < X86::FP0 || Reg > X86::FP6) 127 continue; 128 Mask |= 1 << (Reg - X86::FP0); 129 } 130 return Mask; 131 } 132 133 // Partition all the CFG edges into LiveBundles. 134 void bundleCFG(MachineFunction &MF); 135 136 MachineBasicBlock *MBB; // Current basic block 137 138 // The hardware keeps track of how many FP registers are live, so we have 139 // to model that exactly. Usually, each live register corresponds to an 140 // FP<n> register, but when dealing with calls, returns, and inline 141 // assembly, it is sometimes necessary to have live scratch registers. 142 unsigned Stack[8]; // FP<n> Registers in each stack slot... 143 unsigned StackTop; // The current top of the FP stack. 144 145 enum { 146 NumFPRegs = 8 // Including scratch pseudo-registers. 147 }; 148 149 // For each live FP<n> register, point to its Stack[] entry. 150 // The first entries correspond to FP0-FP6, the rest are scratch registers 151 // used when we need slightly different live registers than what the 152 // register allocator thinks. 153 unsigned RegMap[NumFPRegs]; 154 155 // Set up our stack model to match the incoming registers to MBB. 156 void setupBlockStack(); 157 158 // Shuffle live registers to match the expectations of successor blocks. 159 void finishBlockStack(); 160 161 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) 162 void dumpStack() const { 163 dbgs() << "Stack contents:"; 164 for (unsigned i = 0; i != StackTop; ++i) { 165 dbgs() << " FP" << Stack[i]; 166 assert(RegMap[Stack[i]] == i && "Stack[] doesn't match RegMap[]!"); 167 } 168 } 169 #endif 170 171 /// getSlot - Return the stack slot number a particular register number is 172 /// in. 173 unsigned getSlot(unsigned RegNo) const { 174 assert(RegNo < NumFPRegs && "Regno out of range!"); 175 return RegMap[RegNo]; 176 } 177 178 /// isLive - Is RegNo currently live in the stack? 179 bool isLive(unsigned RegNo) const { 180 unsigned Slot = getSlot(RegNo); 181 return Slot < StackTop && Stack[Slot] == RegNo; 182 } 183 184 /// getStackEntry - Return the X86::FP<n> register in register ST(i). 185 unsigned getStackEntry(unsigned STi) const { 186 if (STi >= StackTop) 187 report_fatal_error("Access past stack top!"); 188 return Stack[StackTop-1-STi]; 189 } 190 191 /// getSTReg - Return the X86::ST(i) register which contains the specified 192 /// FP<RegNo> register. 193 unsigned getSTReg(unsigned RegNo) const { 194 return StackTop - 1 - getSlot(RegNo) + X86::ST0; 195 } 196 197 // pushReg - Push the specified FP<n> register onto the stack. 198 void pushReg(unsigned Reg) { 199 assert(Reg < NumFPRegs && "Register number out of range!"); 200 if (StackTop >= 8) 201 report_fatal_error("Stack overflow!"); 202 Stack[StackTop] = Reg; 203 RegMap[Reg] = StackTop++; 204 } 205 206 bool isAtTop(unsigned RegNo) const { return getSlot(RegNo) == StackTop-1; } 207 void moveToTop(unsigned RegNo, MachineBasicBlock::iterator I) { 208 DebugLoc dl = I == MBB->end() ? DebugLoc() : I->getDebugLoc(); 209 if (isAtTop(RegNo)) return; 210 211 unsigned STReg = getSTReg(RegNo); 212 unsigned RegOnTop = getStackEntry(0); 213 214 // Swap the slots the regs are in. 215 std::swap(RegMap[RegNo], RegMap[RegOnTop]); 216 217 // Swap stack slot contents. 218 if (RegMap[RegOnTop] >= StackTop) 219 report_fatal_error("Access past stack top!"); 220 std::swap(Stack[RegMap[RegOnTop]], Stack[StackTop-1]); 221 222 // Emit an fxch to update the runtime processors version of the state. 223 BuildMI(*MBB, I, dl, TII->get(X86::XCH_F)).addReg(STReg); 224 ++NumFXCH; 225 } 226 227 void duplicateToTop(unsigned RegNo, unsigned AsReg, MachineInstr *I) { 228 DebugLoc dl = I == MBB->end() ? DebugLoc() : I->getDebugLoc(); 229 unsigned STReg = getSTReg(RegNo); 230 pushReg(AsReg); // New register on top of stack 231 232 BuildMI(*MBB, I, dl, TII->get(X86::LD_Frr)).addReg(STReg); 233 } 234 235 /// popStackAfter - Pop the current value off of the top of the FP stack 236 /// after the specified instruction. 237 void popStackAfter(MachineBasicBlock::iterator &I); 238 239 /// freeStackSlotAfter - Free the specified register from the register 240 /// stack, so that it is no longer in a register. If the register is 241 /// currently at the top of the stack, we just pop the current instruction, 242 /// otherwise we store the current top-of-stack into the specified slot, 243 /// then pop the top of stack. 244 void freeStackSlotAfter(MachineBasicBlock::iterator &I, unsigned Reg); 245 246 /// freeStackSlotBefore - Just the pop, no folding. Return the inserted 247 /// instruction. 248 MachineBasicBlock::iterator 249 freeStackSlotBefore(MachineBasicBlock::iterator I, unsigned FPRegNo); 250 251 /// Adjust the live registers to be the set in Mask. 252 void adjustLiveRegs(unsigned Mask, MachineBasicBlock::iterator I); 253 254 /// Shuffle the top FixCount stack entries such that FP reg FixStack[0] is 255 /// st(0), FP reg FixStack[1] is st(1) etc. 256 void shuffleStackTop(const unsigned char *FixStack, unsigned FixCount, 257 MachineBasicBlock::iterator I); 258 259 bool processBasicBlock(MachineFunction &MF, MachineBasicBlock &MBB); 260 261 void handleCall(MachineBasicBlock::iterator &I); 262 void handleZeroArgFP(MachineBasicBlock::iterator &I); 263 void handleOneArgFP(MachineBasicBlock::iterator &I); 264 void handleOneArgFPRW(MachineBasicBlock::iterator &I); 265 void handleTwoArgFP(MachineBasicBlock::iterator &I); 266 void handleCompareFP(MachineBasicBlock::iterator &I); 267 void handleCondMovFP(MachineBasicBlock::iterator &I); 268 void handleSpecialFP(MachineBasicBlock::iterator &I); 269 270 // Check if a COPY instruction is using FP registers. 271 static bool isFPCopy(MachineInstr *MI) { 272 unsigned DstReg = MI->getOperand(0).getReg(); 273 unsigned SrcReg = MI->getOperand(1).getReg(); 274 275 return X86::RFP80RegClass.contains(DstReg) || 276 X86::RFP80RegClass.contains(SrcReg); 277 } 278 279 void setKillFlags(MachineBasicBlock &MBB) const; 280 }; 281 char FPS::ID = 0; 282 } 283 284 FunctionPass *llvm::createX86FloatingPointStackifierPass() { return new FPS(); } 285 286 /// getFPReg - Return the X86::FPx register number for the specified operand. 287 /// For example, this returns 3 for X86::FP3. 288 static unsigned getFPReg(const MachineOperand &MO) { 289 assert(MO.isReg() && "Expected an FP register!"); 290 unsigned Reg = MO.getReg(); 291 assert(Reg >= X86::FP0 && Reg <= X86::FP6 && "Expected FP register!"); 292 return Reg - X86::FP0; 293 } 294 295 /// runOnMachineFunction - Loop over all of the basic blocks, transforming FP 296 /// register references into FP stack references. 297 /// 298 bool FPS::runOnMachineFunction(MachineFunction &MF) { 299 // We only need to run this pass if there are any FP registers used in this 300 // function. If it is all integer, there is nothing for us to do! 301 bool FPIsUsed = false; 302 303 static_assert(X86::FP6 == X86::FP0+6, "Register enums aren't sorted right!"); 304 const MachineRegisterInfo &MRI = MF.getRegInfo(); 305 for (unsigned i = 0; i <= 6; ++i) 306 if (!MRI.reg_nodbg_empty(X86::FP0 + i)) { 307 FPIsUsed = true; 308 break; 309 } 310 311 // Early exit. 312 if (!FPIsUsed) return false; 313 314 Bundles = &getAnalysis<EdgeBundles>(); 315 TII = MF.getSubtarget().getInstrInfo(); 316 317 // Prepare cross-MBB liveness. 318 bundleCFG(MF); 319 320 StackTop = 0; 321 322 // Process the function in depth first order so that we process at least one 323 // of the predecessors for every reachable block in the function. 324 SmallPtrSet<MachineBasicBlock*, 8> Processed; 325 MachineBasicBlock *Entry = MF.begin(); 326 327 bool Changed = false; 328 for (MachineBasicBlock *BB : depth_first_ext(Entry, Processed)) 329 Changed |= processBasicBlock(MF, *BB); 330 331 // Process any unreachable blocks in arbitrary order now. 332 if (MF.size() != Processed.size()) 333 for (MachineFunction::iterator BB = MF.begin(), E = MF.end(); BB != E; ++BB) 334 if (Processed.insert(BB).second) 335 Changed |= processBasicBlock(MF, *BB); 336 337 LiveBundles.clear(); 338 339 return Changed; 340 } 341 342 /// bundleCFG - Scan all the basic blocks to determine consistent live-in and 343 /// live-out sets for the FP registers. Consistent means that the set of 344 /// registers live-out from a block is identical to the live-in set of all 345 /// successors. This is not enforced by the normal live-in lists since 346 /// registers may be implicitly defined, or not used by all successors. 347 void FPS::bundleCFG(MachineFunction &MF) { 348 assert(LiveBundles.empty() && "Stale data in LiveBundles"); 349 LiveBundles.resize(Bundles->getNumBundles()); 350 351 // Gather the actual live-in masks for all MBBs. 352 for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I) { 353 MachineBasicBlock *MBB = I; 354 const unsigned Mask = calcLiveInMask(MBB); 355 if (!Mask) 356 continue; 357 // Update MBB ingoing bundle mask. 358 LiveBundles[Bundles->getBundle(MBB->getNumber(), false)].Mask |= Mask; 359 } 360 } 361 362 /// processBasicBlock - Loop over all of the instructions in the basic block, 363 /// transforming FP instructions into their stack form. 364 /// 365 bool FPS::processBasicBlock(MachineFunction &MF, MachineBasicBlock &BB) { 366 bool Changed = false; 367 MBB = &BB; 368 369 setKillFlags(BB); 370 setupBlockStack(); 371 372 for (MachineBasicBlock::iterator I = BB.begin(); I != BB.end(); ++I) { 373 MachineInstr *MI = I; 374 uint64_t Flags = MI->getDesc().TSFlags; 375 376 unsigned FPInstClass = Flags & X86II::FPTypeMask; 377 if (MI->isInlineAsm()) 378 FPInstClass = X86II::SpecialFP; 379 380 if (MI->isCopy() && isFPCopy(MI)) 381 FPInstClass = X86II::SpecialFP; 382 383 if (MI->isImplicitDef() && 384 X86::RFP80RegClass.contains(MI->getOperand(0).getReg())) 385 FPInstClass = X86II::SpecialFP; 386 387 if (MI->isCall()) 388 FPInstClass = X86II::SpecialFP; 389 390 if (FPInstClass == X86II::NotFP) 391 continue; // Efficiently ignore non-fp insts! 392 393 MachineInstr *PrevMI = nullptr; 394 if (I != BB.begin()) 395 PrevMI = std::prev(I); 396 397 ++NumFP; // Keep track of # of pseudo instrs 398 DEBUG(dbgs() << "\nFPInst:\t" << *MI); 399 400 // Get dead variables list now because the MI pointer may be deleted as part 401 // of processing! 402 SmallVector<unsigned, 8> DeadRegs; 403 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 404 const MachineOperand &MO = MI->getOperand(i); 405 if (MO.isReg() && MO.isDead()) 406 DeadRegs.push_back(MO.getReg()); 407 } 408 409 switch (FPInstClass) { 410 case X86II::ZeroArgFP: handleZeroArgFP(I); break; 411 case X86II::OneArgFP: handleOneArgFP(I); break; // fstp ST(0) 412 case X86II::OneArgFPRW: handleOneArgFPRW(I); break; // ST(0) = fsqrt(ST(0)) 413 case X86II::TwoArgFP: handleTwoArgFP(I); break; 414 case X86II::CompareFP: handleCompareFP(I); break; 415 case X86II::CondMovFP: handleCondMovFP(I); break; 416 case X86II::SpecialFP: handleSpecialFP(I); break; 417 default: llvm_unreachable("Unknown FP Type!"); 418 } 419 420 // Check to see if any of the values defined by this instruction are dead 421 // after definition. If so, pop them. 422 for (unsigned i = 0, e = DeadRegs.size(); i != e; ++i) { 423 unsigned Reg = DeadRegs[i]; 424 // Check if Reg is live on the stack. An inline-asm register operand that 425 // is in the clobber list and marked dead might not be live on the stack. 426 if (Reg >= X86::FP0 && Reg <= X86::FP6 && isLive(Reg-X86::FP0)) { 427 DEBUG(dbgs() << "Register FP#" << Reg-X86::FP0 << " is dead!\n"); 428 freeStackSlotAfter(I, Reg-X86::FP0); 429 } 430 } 431 432 // Print out all of the instructions expanded to if -debug 433 DEBUG( 434 MachineBasicBlock::iterator PrevI(PrevMI); 435 if (I == PrevI) { 436 dbgs() << "Just deleted pseudo instruction\n"; 437 } else { 438 MachineBasicBlock::iterator Start = I; 439 // Rewind to first instruction newly inserted. 440 while (Start != BB.begin() && std::prev(Start) != PrevI) --Start; 441 dbgs() << "Inserted instructions:\n\t"; 442 Start->print(dbgs()); 443 while (++Start != std::next(I)) {} 444 } 445 dumpStack(); 446 ); 447 (void)PrevMI; 448 449 Changed = true; 450 } 451 452 finishBlockStack(); 453 454 return Changed; 455 } 456 457 /// setupBlockStack - Use the live bundles to set up our model of the stack 458 /// to match predecessors' live out stack. 459 void FPS::setupBlockStack() { 460 DEBUG(dbgs() << "\nSetting up live-ins for BB#" << MBB->getNumber() 461 << " derived from " << MBB->getName() << ".\n"); 462 StackTop = 0; 463 // Get the live-in bundle for MBB. 464 const LiveBundle &Bundle = 465 LiveBundles[Bundles->getBundle(MBB->getNumber(), false)]; 466 467 if (!Bundle.Mask) { 468 DEBUG(dbgs() << "Block has no FP live-ins.\n"); 469 return; 470 } 471 472 // Depth-first iteration should ensure that we always have an assigned stack. 473 assert(Bundle.isFixed() && "Reached block before any predecessors"); 474 475 // Push the fixed live-in registers. 476 for (unsigned i = Bundle.FixCount; i > 0; --i) { 477 MBB->addLiveIn(X86::ST0+i-1); 478 DEBUG(dbgs() << "Live-in st(" << (i-1) << "): %FP" 479 << unsigned(Bundle.FixStack[i-1]) << '\n'); 480 pushReg(Bundle.FixStack[i-1]); 481 } 482 483 // Kill off unwanted live-ins. This can happen with a critical edge. 484 // FIXME: We could keep these live registers around as zombies. They may need 485 // to be revived at the end of a short block. It might save a few instrs. 486 adjustLiveRegs(calcLiveInMask(MBB), MBB->begin()); 487 DEBUG(MBB->dump()); 488 } 489 490 /// finishBlockStack - Revive live-outs that are implicitly defined out of 491 /// MBB. Shuffle live registers to match the expected fixed stack of any 492 /// predecessors, and ensure that all predecessors are expecting the same 493 /// stack. 494 void FPS::finishBlockStack() { 495 // The RET handling below takes care of return blocks for us. 496 if (MBB->succ_empty()) 497 return; 498 499 DEBUG(dbgs() << "Setting up live-outs for BB#" << MBB->getNumber() 500 << " derived from " << MBB->getName() << ".\n"); 501 502 // Get MBB's live-out bundle. 503 unsigned BundleIdx = Bundles->getBundle(MBB->getNumber(), true); 504 LiveBundle &Bundle = LiveBundles[BundleIdx]; 505 506 // We may need to kill and define some registers to match successors. 507 // FIXME: This can probably be combined with the shuffle below. 508 MachineBasicBlock::iterator Term = MBB->getFirstTerminator(); 509 adjustLiveRegs(Bundle.Mask, Term); 510 511 if (!Bundle.Mask) { 512 DEBUG(dbgs() << "No live-outs.\n"); 513 return; 514 } 515 516 // Has the stack order been fixed yet? 517 DEBUG(dbgs() << "LB#" << BundleIdx << ": "); 518 if (Bundle.isFixed()) { 519 DEBUG(dbgs() << "Shuffling stack to match.\n"); 520 shuffleStackTop(Bundle.FixStack, Bundle.FixCount, Term); 521 } else { 522 // Not fixed yet, we get to choose. 523 DEBUG(dbgs() << "Fixing stack order now.\n"); 524 Bundle.FixCount = StackTop; 525 for (unsigned i = 0; i < StackTop; ++i) 526 Bundle.FixStack[i] = getStackEntry(i); 527 } 528 } 529 530 531 //===----------------------------------------------------------------------===// 532 // Efficient Lookup Table Support 533 //===----------------------------------------------------------------------===// 534 535 namespace { 536 struct TableEntry { 537 uint16_t from; 538 uint16_t to; 539 bool operator<(const TableEntry &TE) const { return from < TE.from; } 540 friend bool operator<(const TableEntry &TE, unsigned V) { 541 return TE.from < V; 542 } 543 friend bool LLVM_ATTRIBUTE_UNUSED operator<(unsigned V, 544 const TableEntry &TE) { 545 return V < TE.from; 546 } 547 }; 548 } 549 550 #ifndef NDEBUG 551 static bool TableIsSorted(const TableEntry *Table, unsigned NumEntries) { 552 for (unsigned i = 0; i != NumEntries-1; ++i) 553 if (!(Table[i] < Table[i+1])) return false; 554 return true; 555 } 556 #endif 557 558 static int Lookup(const TableEntry *Table, unsigned N, unsigned Opcode) { 559 const TableEntry *I = std::lower_bound(Table, Table+N, Opcode); 560 if (I != Table+N && I->from == Opcode) 561 return I->to; 562 return -1; 563 } 564 565 #ifdef NDEBUG 566 #define ASSERT_SORTED(TABLE) 567 #else 568 #define ASSERT_SORTED(TABLE) \ 569 { static bool TABLE##Checked = false; \ 570 if (!TABLE##Checked) { \ 571 assert(TableIsSorted(TABLE, array_lengthof(TABLE)) && \ 572 "All lookup tables must be sorted for efficient access!"); \ 573 TABLE##Checked = true; \ 574 } \ 575 } 576 #endif 577 578 //===----------------------------------------------------------------------===// 579 // Register File -> Register Stack Mapping Methods 580 //===----------------------------------------------------------------------===// 581 582 // OpcodeTable - Sorted map of register instructions to their stack version. 583 // The first element is an register file pseudo instruction, the second is the 584 // concrete X86 instruction which uses the register stack. 585 // 586 static const TableEntry OpcodeTable[] = { 587 { X86::ABS_Fp32 , X86::ABS_F }, 588 { X86::ABS_Fp64 , X86::ABS_F }, 589 { X86::ABS_Fp80 , X86::ABS_F }, 590 { X86::ADD_Fp32m , X86::ADD_F32m }, 591 { X86::ADD_Fp64m , X86::ADD_F64m }, 592 { X86::ADD_Fp64m32 , X86::ADD_F32m }, 593 { X86::ADD_Fp80m32 , X86::ADD_F32m }, 594 { X86::ADD_Fp80m64 , X86::ADD_F64m }, 595 { X86::ADD_FpI16m32 , X86::ADD_FI16m }, 596 { X86::ADD_FpI16m64 , X86::ADD_FI16m }, 597 { X86::ADD_FpI16m80 , X86::ADD_FI16m }, 598 { X86::ADD_FpI32m32 , X86::ADD_FI32m }, 599 { X86::ADD_FpI32m64 , X86::ADD_FI32m }, 600 { X86::ADD_FpI32m80 , X86::ADD_FI32m }, 601 { X86::CHS_Fp32 , X86::CHS_F }, 602 { X86::CHS_Fp64 , X86::CHS_F }, 603 { X86::CHS_Fp80 , X86::CHS_F }, 604 { X86::CMOVBE_Fp32 , X86::CMOVBE_F }, 605 { X86::CMOVBE_Fp64 , X86::CMOVBE_F }, 606 { X86::CMOVBE_Fp80 , X86::CMOVBE_F }, 607 { X86::CMOVB_Fp32 , X86::CMOVB_F }, 608 { X86::CMOVB_Fp64 , X86::CMOVB_F }, 609 { X86::CMOVB_Fp80 , X86::CMOVB_F }, 610 { X86::CMOVE_Fp32 , X86::CMOVE_F }, 611 { X86::CMOVE_Fp64 , X86::CMOVE_F }, 612 { X86::CMOVE_Fp80 , X86::CMOVE_F }, 613 { X86::CMOVNBE_Fp32 , X86::CMOVNBE_F }, 614 { X86::CMOVNBE_Fp64 , X86::CMOVNBE_F }, 615 { X86::CMOVNBE_Fp80 , X86::CMOVNBE_F }, 616 { X86::CMOVNB_Fp32 , X86::CMOVNB_F }, 617 { X86::CMOVNB_Fp64 , X86::CMOVNB_F }, 618 { X86::CMOVNB_Fp80 , X86::CMOVNB_F }, 619 { X86::CMOVNE_Fp32 , X86::CMOVNE_F }, 620 { X86::CMOVNE_Fp64 , X86::CMOVNE_F }, 621 { X86::CMOVNE_Fp80 , X86::CMOVNE_F }, 622 { X86::CMOVNP_Fp32 , X86::CMOVNP_F }, 623 { X86::CMOVNP_Fp64 , X86::CMOVNP_F }, 624 { X86::CMOVNP_Fp80 , X86::CMOVNP_F }, 625 { X86::CMOVP_Fp32 , X86::CMOVP_F }, 626 { X86::CMOVP_Fp64 , X86::CMOVP_F }, 627 { X86::CMOVP_Fp80 , X86::CMOVP_F }, 628 { X86::COS_Fp32 , X86::COS_F }, 629 { X86::COS_Fp64 , X86::COS_F }, 630 { X86::COS_Fp80 , X86::COS_F }, 631 { X86::DIVR_Fp32m , X86::DIVR_F32m }, 632 { X86::DIVR_Fp64m , X86::DIVR_F64m }, 633 { X86::DIVR_Fp64m32 , X86::DIVR_F32m }, 634 { X86::DIVR_Fp80m32 , X86::DIVR_F32m }, 635 { X86::DIVR_Fp80m64 , X86::DIVR_F64m }, 636 { X86::DIVR_FpI16m32, X86::DIVR_FI16m}, 637 { X86::DIVR_FpI16m64, X86::DIVR_FI16m}, 638 { X86::DIVR_FpI16m80, X86::DIVR_FI16m}, 639 { X86::DIVR_FpI32m32, X86::DIVR_FI32m}, 640 { X86::DIVR_FpI32m64, X86::DIVR_FI32m}, 641 { X86::DIVR_FpI32m80, X86::DIVR_FI32m}, 642 { X86::DIV_Fp32m , X86::DIV_F32m }, 643 { X86::DIV_Fp64m , X86::DIV_F64m }, 644 { X86::DIV_Fp64m32 , X86::DIV_F32m }, 645 { X86::DIV_Fp80m32 , X86::DIV_F32m }, 646 { X86::DIV_Fp80m64 , X86::DIV_F64m }, 647 { X86::DIV_FpI16m32 , X86::DIV_FI16m }, 648 { X86::DIV_FpI16m64 , X86::DIV_FI16m }, 649 { X86::DIV_FpI16m80 , X86::DIV_FI16m }, 650 { X86::DIV_FpI32m32 , X86::DIV_FI32m }, 651 { X86::DIV_FpI32m64 , X86::DIV_FI32m }, 652 { X86::DIV_FpI32m80 , X86::DIV_FI32m }, 653 { X86::ILD_Fp16m32 , X86::ILD_F16m }, 654 { X86::ILD_Fp16m64 , X86::ILD_F16m }, 655 { X86::ILD_Fp16m80 , X86::ILD_F16m }, 656 { X86::ILD_Fp32m32 , X86::ILD_F32m }, 657 { X86::ILD_Fp32m64 , X86::ILD_F32m }, 658 { X86::ILD_Fp32m80 , X86::ILD_F32m }, 659 { X86::ILD_Fp64m32 , X86::ILD_F64m }, 660 { X86::ILD_Fp64m64 , X86::ILD_F64m }, 661 { X86::ILD_Fp64m80 , X86::ILD_F64m }, 662 { X86::ISTT_Fp16m32 , X86::ISTT_FP16m}, 663 { X86::ISTT_Fp16m64 , X86::ISTT_FP16m}, 664 { X86::ISTT_Fp16m80 , X86::ISTT_FP16m}, 665 { X86::ISTT_Fp32m32 , X86::ISTT_FP32m}, 666 { X86::ISTT_Fp32m64 , X86::ISTT_FP32m}, 667 { X86::ISTT_Fp32m80 , X86::ISTT_FP32m}, 668 { X86::ISTT_Fp64m32 , X86::ISTT_FP64m}, 669 { X86::ISTT_Fp64m64 , X86::ISTT_FP64m}, 670 { X86::ISTT_Fp64m80 , X86::ISTT_FP64m}, 671 { X86::IST_Fp16m32 , X86::IST_F16m }, 672 { X86::IST_Fp16m64 , X86::IST_F16m }, 673 { X86::IST_Fp16m80 , X86::IST_F16m }, 674 { X86::IST_Fp32m32 , X86::IST_F32m }, 675 { X86::IST_Fp32m64 , X86::IST_F32m }, 676 { X86::IST_Fp32m80 , X86::IST_F32m }, 677 { X86::IST_Fp64m32 , X86::IST_FP64m }, 678 { X86::IST_Fp64m64 , X86::IST_FP64m }, 679 { X86::IST_Fp64m80 , X86::IST_FP64m }, 680 { X86::LD_Fp032 , X86::LD_F0 }, 681 { X86::LD_Fp064 , X86::LD_F0 }, 682 { X86::LD_Fp080 , X86::LD_F0 }, 683 { X86::LD_Fp132 , X86::LD_F1 }, 684 { X86::LD_Fp164 , X86::LD_F1 }, 685 { X86::LD_Fp180 , X86::LD_F1 }, 686 { X86::LD_Fp32m , X86::LD_F32m }, 687 { X86::LD_Fp32m64 , X86::LD_F32m }, 688 { X86::LD_Fp32m80 , X86::LD_F32m }, 689 { X86::LD_Fp64m , X86::LD_F64m }, 690 { X86::LD_Fp64m80 , X86::LD_F64m }, 691 { X86::LD_Fp80m , X86::LD_F80m }, 692 { X86::MUL_Fp32m , X86::MUL_F32m }, 693 { X86::MUL_Fp64m , X86::MUL_F64m }, 694 { X86::MUL_Fp64m32 , X86::MUL_F32m }, 695 { X86::MUL_Fp80m32 , X86::MUL_F32m }, 696 { X86::MUL_Fp80m64 , X86::MUL_F64m }, 697 { X86::MUL_FpI16m32 , X86::MUL_FI16m }, 698 { X86::MUL_FpI16m64 , X86::MUL_FI16m }, 699 { X86::MUL_FpI16m80 , X86::MUL_FI16m }, 700 { X86::MUL_FpI32m32 , X86::MUL_FI32m }, 701 { X86::MUL_FpI32m64 , X86::MUL_FI32m }, 702 { X86::MUL_FpI32m80 , X86::MUL_FI32m }, 703 { X86::SIN_Fp32 , X86::SIN_F }, 704 { X86::SIN_Fp64 , X86::SIN_F }, 705 { X86::SIN_Fp80 , X86::SIN_F }, 706 { X86::SQRT_Fp32 , X86::SQRT_F }, 707 { X86::SQRT_Fp64 , X86::SQRT_F }, 708 { X86::SQRT_Fp80 , X86::SQRT_F }, 709 { X86::ST_Fp32m , X86::ST_F32m }, 710 { X86::ST_Fp64m , X86::ST_F64m }, 711 { X86::ST_Fp64m32 , X86::ST_F32m }, 712 { X86::ST_Fp80m32 , X86::ST_F32m }, 713 { X86::ST_Fp80m64 , X86::ST_F64m }, 714 { X86::ST_FpP80m , X86::ST_FP80m }, 715 { X86::SUBR_Fp32m , X86::SUBR_F32m }, 716 { X86::SUBR_Fp64m , X86::SUBR_F64m }, 717 { X86::SUBR_Fp64m32 , X86::SUBR_F32m }, 718 { X86::SUBR_Fp80m32 , X86::SUBR_F32m }, 719 { X86::SUBR_Fp80m64 , X86::SUBR_F64m }, 720 { X86::SUBR_FpI16m32, X86::SUBR_FI16m}, 721 { X86::SUBR_FpI16m64, X86::SUBR_FI16m}, 722 { X86::SUBR_FpI16m80, X86::SUBR_FI16m}, 723 { X86::SUBR_FpI32m32, X86::SUBR_FI32m}, 724 { X86::SUBR_FpI32m64, X86::SUBR_FI32m}, 725 { X86::SUBR_FpI32m80, X86::SUBR_FI32m}, 726 { X86::SUB_Fp32m , X86::SUB_F32m }, 727 { X86::SUB_Fp64m , X86::SUB_F64m }, 728 { X86::SUB_Fp64m32 , X86::SUB_F32m }, 729 { X86::SUB_Fp80m32 , X86::SUB_F32m }, 730 { X86::SUB_Fp80m64 , X86::SUB_F64m }, 731 { X86::SUB_FpI16m32 , X86::SUB_FI16m }, 732 { X86::SUB_FpI16m64 , X86::SUB_FI16m }, 733 { X86::SUB_FpI16m80 , X86::SUB_FI16m }, 734 { X86::SUB_FpI32m32 , X86::SUB_FI32m }, 735 { X86::SUB_FpI32m64 , X86::SUB_FI32m }, 736 { X86::SUB_FpI32m80 , X86::SUB_FI32m }, 737 { X86::TST_Fp32 , X86::TST_F }, 738 { X86::TST_Fp64 , X86::TST_F }, 739 { X86::TST_Fp80 , X86::TST_F }, 740 { X86::UCOM_FpIr32 , X86::UCOM_FIr }, 741 { X86::UCOM_FpIr64 , X86::UCOM_FIr }, 742 { X86::UCOM_FpIr80 , X86::UCOM_FIr }, 743 { X86::UCOM_Fpr32 , X86::UCOM_Fr }, 744 { X86::UCOM_Fpr64 , X86::UCOM_Fr }, 745 { X86::UCOM_Fpr80 , X86::UCOM_Fr }, 746 }; 747 748 static unsigned getConcreteOpcode(unsigned Opcode) { 749 ASSERT_SORTED(OpcodeTable); 750 int Opc = Lookup(OpcodeTable, array_lengthof(OpcodeTable), Opcode); 751 assert(Opc != -1 && "FP Stack instruction not in OpcodeTable!"); 752 return Opc; 753 } 754 755 //===----------------------------------------------------------------------===// 756 // Helper Methods 757 //===----------------------------------------------------------------------===// 758 759 // PopTable - Sorted map of instructions to their popping version. The first 760 // element is an instruction, the second is the version which pops. 761 // 762 static const TableEntry PopTable[] = { 763 { X86::ADD_FrST0 , X86::ADD_FPrST0 }, 764 765 { X86::DIVR_FrST0, X86::DIVR_FPrST0 }, 766 { X86::DIV_FrST0 , X86::DIV_FPrST0 }, 767 768 { X86::IST_F16m , X86::IST_FP16m }, 769 { X86::IST_F32m , X86::IST_FP32m }, 770 771 { X86::MUL_FrST0 , X86::MUL_FPrST0 }, 772 773 { X86::ST_F32m , X86::ST_FP32m }, 774 { X86::ST_F64m , X86::ST_FP64m }, 775 { X86::ST_Frr , X86::ST_FPrr }, 776 777 { X86::SUBR_FrST0, X86::SUBR_FPrST0 }, 778 { X86::SUB_FrST0 , X86::SUB_FPrST0 }, 779 780 { X86::UCOM_FIr , X86::UCOM_FIPr }, 781 782 { X86::UCOM_FPr , X86::UCOM_FPPr }, 783 { X86::UCOM_Fr , X86::UCOM_FPr }, 784 }; 785 786 /// popStackAfter - Pop the current value off of the top of the FP stack after 787 /// the specified instruction. This attempts to be sneaky and combine the pop 788 /// into the instruction itself if possible. The iterator is left pointing to 789 /// the last instruction, be it a new pop instruction inserted, or the old 790 /// instruction if it was modified in place. 791 /// 792 void FPS::popStackAfter(MachineBasicBlock::iterator &I) { 793 MachineInstr* MI = I; 794 DebugLoc dl = MI->getDebugLoc(); 795 ASSERT_SORTED(PopTable); 796 if (StackTop == 0) 797 report_fatal_error("Cannot pop empty stack!"); 798 RegMap[Stack[--StackTop]] = ~0; // Update state 799 800 // Check to see if there is a popping version of this instruction... 801 int Opcode = Lookup(PopTable, array_lengthof(PopTable), I->getOpcode()); 802 if (Opcode != -1) { 803 I->setDesc(TII->get(Opcode)); 804 if (Opcode == X86::UCOM_FPPr) 805 I->RemoveOperand(0); 806 } else { // Insert an explicit pop 807 I = BuildMI(*MBB, ++I, dl, TII->get(X86::ST_FPrr)).addReg(X86::ST0); 808 } 809 } 810 811 /// freeStackSlotAfter - Free the specified register from the register stack, so 812 /// that it is no longer in a register. If the register is currently at the top 813 /// of the stack, we just pop the current instruction, otherwise we store the 814 /// current top-of-stack into the specified slot, then pop the top of stack. 815 void FPS::freeStackSlotAfter(MachineBasicBlock::iterator &I, unsigned FPRegNo) { 816 if (getStackEntry(0) == FPRegNo) { // already at the top of stack? easy. 817 popStackAfter(I); 818 return; 819 } 820 821 // Otherwise, store the top of stack into the dead slot, killing the operand 822 // without having to add in an explicit xchg then pop. 823 // 824 I = freeStackSlotBefore(++I, FPRegNo); 825 } 826 827 /// freeStackSlotBefore - Free the specified register without trying any 828 /// folding. 829 MachineBasicBlock::iterator 830 FPS::freeStackSlotBefore(MachineBasicBlock::iterator I, unsigned FPRegNo) { 831 unsigned STReg = getSTReg(FPRegNo); 832 unsigned OldSlot = getSlot(FPRegNo); 833 unsigned TopReg = Stack[StackTop-1]; 834 Stack[OldSlot] = TopReg; 835 RegMap[TopReg] = OldSlot; 836 RegMap[FPRegNo] = ~0; 837 Stack[--StackTop] = ~0; 838 return BuildMI(*MBB, I, DebugLoc(), TII->get(X86::ST_FPrr)) 839 .addReg(STReg) 840 .getInstr(); 841 } 842 843 /// adjustLiveRegs - Kill and revive registers such that exactly the FP 844 /// registers with a bit in Mask are live. 845 void FPS::adjustLiveRegs(unsigned Mask, MachineBasicBlock::iterator I) { 846 unsigned Defs = Mask; 847 unsigned Kills = 0; 848 for (unsigned i = 0; i < StackTop; ++i) { 849 unsigned RegNo = Stack[i]; 850 if (!(Defs & (1 << RegNo))) 851 // This register is live, but we don't want it. 852 Kills |= (1 << RegNo); 853 else 854 // We don't need to imp-def this live register. 855 Defs &= ~(1 << RegNo); 856 } 857 assert((Kills & Defs) == 0 && "Register needs killing and def'ing?"); 858 859 // Produce implicit-defs for free by using killed registers. 860 while (Kills && Defs) { 861 unsigned KReg = countTrailingZeros(Kills); 862 unsigned DReg = countTrailingZeros(Defs); 863 DEBUG(dbgs() << "Renaming %FP" << KReg << " as imp %FP" << DReg << "\n"); 864 std::swap(Stack[getSlot(KReg)], Stack[getSlot(DReg)]); 865 std::swap(RegMap[KReg], RegMap[DReg]); 866 Kills &= ~(1 << KReg); 867 Defs &= ~(1 << DReg); 868 } 869 870 // Kill registers by popping. 871 if (Kills && I != MBB->begin()) { 872 MachineBasicBlock::iterator I2 = std::prev(I); 873 while (StackTop) { 874 unsigned KReg = getStackEntry(0); 875 if (!(Kills & (1 << KReg))) 876 break; 877 DEBUG(dbgs() << "Popping %FP" << KReg << "\n"); 878 popStackAfter(I2); 879 Kills &= ~(1 << KReg); 880 } 881 } 882 883 // Manually kill the rest. 884 while (Kills) { 885 unsigned KReg = countTrailingZeros(Kills); 886 DEBUG(dbgs() << "Killing %FP" << KReg << "\n"); 887 freeStackSlotBefore(I, KReg); 888 Kills &= ~(1 << KReg); 889 } 890 891 // Load zeros for all the imp-defs. 892 while(Defs) { 893 unsigned DReg = countTrailingZeros(Defs); 894 DEBUG(dbgs() << "Defining %FP" << DReg << " as 0\n"); 895 BuildMI(*MBB, I, DebugLoc(), TII->get(X86::LD_F0)); 896 pushReg(DReg); 897 Defs &= ~(1 << DReg); 898 } 899 900 // Now we should have the correct registers live. 901 DEBUG(dumpStack()); 902 assert(StackTop == countPopulation(Mask) && "Live count mismatch"); 903 } 904 905 /// shuffleStackTop - emit fxch instructions before I to shuffle the top 906 /// FixCount entries into the order given by FixStack. 907 /// FIXME: Is there a better algorithm than insertion sort? 908 void FPS::shuffleStackTop(const unsigned char *FixStack, 909 unsigned FixCount, 910 MachineBasicBlock::iterator I) { 911 // Move items into place, starting from the desired stack bottom. 912 while (FixCount--) { 913 // Old register at position FixCount. 914 unsigned OldReg = getStackEntry(FixCount); 915 // Desired register at position FixCount. 916 unsigned Reg = FixStack[FixCount]; 917 if (Reg == OldReg) 918 continue; 919 // (Reg st0) (OldReg st0) = (Reg OldReg st0) 920 moveToTop(Reg, I); 921 if (FixCount > 0) 922 moveToTop(OldReg, I); 923 } 924 DEBUG(dumpStack()); 925 } 926 927 928 //===----------------------------------------------------------------------===// 929 // Instruction transformation implementation 930 //===----------------------------------------------------------------------===// 931 932 void FPS::handleCall(MachineBasicBlock::iterator &I) { 933 unsigned STReturns = 0; 934 935 for (const auto &MO : I->operands()) { 936 if (!MO.isReg()) 937 continue; 938 939 unsigned R = MO.getReg() - X86::FP0; 940 941 if (R < 8) { 942 assert(MO.isDef() && MO.isImplicit()); 943 STReturns |= 1 << R; 944 } 945 } 946 947 unsigned N = countTrailingOnes(STReturns); 948 949 // FP registers used for function return must be consecutive starting at 950 // FP0. 951 assert(STReturns == 0 || (isMask_32(STReturns) && N <= 2)); 952 953 for (unsigned I = 0; I < N; ++I) 954 pushReg(N - I - 1); 955 } 956 957 /// handleZeroArgFP - ST(0) = fld0 ST(0) = flds <mem> 958 /// 959 void FPS::handleZeroArgFP(MachineBasicBlock::iterator &I) { 960 MachineInstr *MI = I; 961 unsigned DestReg = getFPReg(MI->getOperand(0)); 962 963 // Change from the pseudo instruction to the concrete instruction. 964 MI->RemoveOperand(0); // Remove the explicit ST(0) operand 965 MI->setDesc(TII->get(getConcreteOpcode(MI->getOpcode()))); 966 967 // Result gets pushed on the stack. 968 pushReg(DestReg); 969 } 970 971 /// handleOneArgFP - fst <mem>, ST(0) 972 /// 973 void FPS::handleOneArgFP(MachineBasicBlock::iterator &I) { 974 MachineInstr *MI = I; 975 unsigned NumOps = MI->getDesc().getNumOperands(); 976 assert((NumOps == X86::AddrNumOperands + 1 || NumOps == 1) && 977 "Can only handle fst* & ftst instructions!"); 978 979 // Is this the last use of the source register? 980 unsigned Reg = getFPReg(MI->getOperand(NumOps-1)); 981 bool KillsSrc = MI->killsRegister(X86::FP0+Reg); 982 983 // FISTP64m is strange because there isn't a non-popping versions. 984 // If we have one _and_ we don't want to pop the operand, duplicate the value 985 // on the stack instead of moving it. This ensure that popping the value is 986 // always ok. 987 // Ditto FISTTP16m, FISTTP32m, FISTTP64m, ST_FpP80m. 988 // 989 if (!KillsSrc && 990 (MI->getOpcode() == X86::IST_Fp64m32 || 991 MI->getOpcode() == X86::ISTT_Fp16m32 || 992 MI->getOpcode() == X86::ISTT_Fp32m32 || 993 MI->getOpcode() == X86::ISTT_Fp64m32 || 994 MI->getOpcode() == X86::IST_Fp64m64 || 995 MI->getOpcode() == X86::ISTT_Fp16m64 || 996 MI->getOpcode() == X86::ISTT_Fp32m64 || 997 MI->getOpcode() == X86::ISTT_Fp64m64 || 998 MI->getOpcode() == X86::IST_Fp64m80 || 999 MI->getOpcode() == X86::ISTT_Fp16m80 || 1000 MI->getOpcode() == X86::ISTT_Fp32m80 || 1001 MI->getOpcode() == X86::ISTT_Fp64m80 || 1002 MI->getOpcode() == X86::ST_FpP80m)) { 1003 duplicateToTop(Reg, ScratchFPReg, I); 1004 } else { 1005 moveToTop(Reg, I); // Move to the top of the stack... 1006 } 1007 1008 // Convert from the pseudo instruction to the concrete instruction. 1009 MI->RemoveOperand(NumOps-1); // Remove explicit ST(0) operand 1010 MI->setDesc(TII->get(getConcreteOpcode(MI->getOpcode()))); 1011 1012 if (MI->getOpcode() == X86::IST_FP64m || 1013 MI->getOpcode() == X86::ISTT_FP16m || 1014 MI->getOpcode() == X86::ISTT_FP32m || 1015 MI->getOpcode() == X86::ISTT_FP64m || 1016 MI->getOpcode() == X86::ST_FP80m) { 1017 if (StackTop == 0) 1018 report_fatal_error("Stack empty??"); 1019 --StackTop; 1020 } else if (KillsSrc) { // Last use of operand? 1021 popStackAfter(I); 1022 } 1023 } 1024 1025 1026 /// handleOneArgFPRW: Handle instructions that read from the top of stack and 1027 /// replace the value with a newly computed value. These instructions may have 1028 /// non-fp operands after their FP operands. 1029 /// 1030 /// Examples: 1031 /// R1 = fchs R2 1032 /// R1 = fadd R2, [mem] 1033 /// 1034 void FPS::handleOneArgFPRW(MachineBasicBlock::iterator &I) { 1035 MachineInstr *MI = I; 1036 #ifndef NDEBUG 1037 unsigned NumOps = MI->getDesc().getNumOperands(); 1038 assert(NumOps >= 2 && "FPRW instructions must have 2 ops!!"); 1039 #endif 1040 1041 // Is this the last use of the source register? 1042 unsigned Reg = getFPReg(MI->getOperand(1)); 1043 bool KillsSrc = MI->killsRegister(X86::FP0+Reg); 1044 1045 if (KillsSrc) { 1046 // If this is the last use of the source register, just make sure it's on 1047 // the top of the stack. 1048 moveToTop(Reg, I); 1049 if (StackTop == 0) 1050 report_fatal_error("Stack cannot be empty!"); 1051 --StackTop; 1052 pushReg(getFPReg(MI->getOperand(0))); 1053 } else { 1054 // If this is not the last use of the source register, _copy_ it to the top 1055 // of the stack. 1056 duplicateToTop(Reg, getFPReg(MI->getOperand(0)), I); 1057 } 1058 1059 // Change from the pseudo instruction to the concrete instruction. 1060 MI->RemoveOperand(1); // Drop the source operand. 1061 MI->RemoveOperand(0); // Drop the destination operand. 1062 MI->setDesc(TII->get(getConcreteOpcode(MI->getOpcode()))); 1063 } 1064 1065 1066 //===----------------------------------------------------------------------===// 1067 // Define tables of various ways to map pseudo instructions 1068 // 1069 1070 // ForwardST0Table - Map: A = B op C into: ST(0) = ST(0) op ST(i) 1071 static const TableEntry ForwardST0Table[] = { 1072 { X86::ADD_Fp32 , X86::ADD_FST0r }, 1073 { X86::ADD_Fp64 , X86::ADD_FST0r }, 1074 { X86::ADD_Fp80 , X86::ADD_FST0r }, 1075 { X86::DIV_Fp32 , X86::DIV_FST0r }, 1076 { X86::DIV_Fp64 , X86::DIV_FST0r }, 1077 { X86::DIV_Fp80 , X86::DIV_FST0r }, 1078 { X86::MUL_Fp32 , X86::MUL_FST0r }, 1079 { X86::MUL_Fp64 , X86::MUL_FST0r }, 1080 { X86::MUL_Fp80 , X86::MUL_FST0r }, 1081 { X86::SUB_Fp32 , X86::SUB_FST0r }, 1082 { X86::SUB_Fp64 , X86::SUB_FST0r }, 1083 { X86::SUB_Fp80 , X86::SUB_FST0r }, 1084 }; 1085 1086 // ReverseST0Table - Map: A = B op C into: ST(0) = ST(i) op ST(0) 1087 static const TableEntry ReverseST0Table[] = { 1088 { X86::ADD_Fp32 , X86::ADD_FST0r }, // commutative 1089 { X86::ADD_Fp64 , X86::ADD_FST0r }, // commutative 1090 { X86::ADD_Fp80 , X86::ADD_FST0r }, // commutative 1091 { X86::DIV_Fp32 , X86::DIVR_FST0r }, 1092 { X86::DIV_Fp64 , X86::DIVR_FST0r }, 1093 { X86::DIV_Fp80 , X86::DIVR_FST0r }, 1094 { X86::MUL_Fp32 , X86::MUL_FST0r }, // commutative 1095 { X86::MUL_Fp64 , X86::MUL_FST0r }, // commutative 1096 { X86::MUL_Fp80 , X86::MUL_FST0r }, // commutative 1097 { X86::SUB_Fp32 , X86::SUBR_FST0r }, 1098 { X86::SUB_Fp64 , X86::SUBR_FST0r }, 1099 { X86::SUB_Fp80 , X86::SUBR_FST0r }, 1100 }; 1101 1102 // ForwardSTiTable - Map: A = B op C into: ST(i) = ST(0) op ST(i) 1103 static const TableEntry ForwardSTiTable[] = { 1104 { X86::ADD_Fp32 , X86::ADD_FrST0 }, // commutative 1105 { X86::ADD_Fp64 , X86::ADD_FrST0 }, // commutative 1106 { X86::ADD_Fp80 , X86::ADD_FrST0 }, // commutative 1107 { X86::DIV_Fp32 , X86::DIVR_FrST0 }, 1108 { X86::DIV_Fp64 , X86::DIVR_FrST0 }, 1109 { X86::DIV_Fp80 , X86::DIVR_FrST0 }, 1110 { X86::MUL_Fp32 , X86::MUL_FrST0 }, // commutative 1111 { X86::MUL_Fp64 , X86::MUL_FrST0 }, // commutative 1112 { X86::MUL_Fp80 , X86::MUL_FrST0 }, // commutative 1113 { X86::SUB_Fp32 , X86::SUBR_FrST0 }, 1114 { X86::SUB_Fp64 , X86::SUBR_FrST0 }, 1115 { X86::SUB_Fp80 , X86::SUBR_FrST0 }, 1116 }; 1117 1118 // ReverseSTiTable - Map: A = B op C into: ST(i) = ST(i) op ST(0) 1119 static const TableEntry ReverseSTiTable[] = { 1120 { X86::ADD_Fp32 , X86::ADD_FrST0 }, 1121 { X86::ADD_Fp64 , X86::ADD_FrST0 }, 1122 { X86::ADD_Fp80 , X86::ADD_FrST0 }, 1123 { X86::DIV_Fp32 , X86::DIV_FrST0 }, 1124 { X86::DIV_Fp64 , X86::DIV_FrST0 }, 1125 { X86::DIV_Fp80 , X86::DIV_FrST0 }, 1126 { X86::MUL_Fp32 , X86::MUL_FrST0 }, 1127 { X86::MUL_Fp64 , X86::MUL_FrST0 }, 1128 { X86::MUL_Fp80 , X86::MUL_FrST0 }, 1129 { X86::SUB_Fp32 , X86::SUB_FrST0 }, 1130 { X86::SUB_Fp64 , X86::SUB_FrST0 }, 1131 { X86::SUB_Fp80 , X86::SUB_FrST0 }, 1132 }; 1133 1134 1135 /// handleTwoArgFP - Handle instructions like FADD and friends which are virtual 1136 /// instructions which need to be simplified and possibly transformed. 1137 /// 1138 /// Result: ST(0) = fsub ST(0), ST(i) 1139 /// ST(i) = fsub ST(0), ST(i) 1140 /// ST(0) = fsubr ST(0), ST(i) 1141 /// ST(i) = fsubr ST(0), ST(i) 1142 /// 1143 void FPS::handleTwoArgFP(MachineBasicBlock::iterator &I) { 1144 ASSERT_SORTED(ForwardST0Table); ASSERT_SORTED(ReverseST0Table); 1145 ASSERT_SORTED(ForwardSTiTable); ASSERT_SORTED(ReverseSTiTable); 1146 MachineInstr *MI = I; 1147 1148 unsigned NumOperands = MI->getDesc().getNumOperands(); 1149 assert(NumOperands == 3 && "Illegal TwoArgFP instruction!"); 1150 unsigned Dest = getFPReg(MI->getOperand(0)); 1151 unsigned Op0 = getFPReg(MI->getOperand(NumOperands-2)); 1152 unsigned Op1 = getFPReg(MI->getOperand(NumOperands-1)); 1153 bool KillsOp0 = MI->killsRegister(X86::FP0+Op0); 1154 bool KillsOp1 = MI->killsRegister(X86::FP0+Op1); 1155 DebugLoc dl = MI->getDebugLoc(); 1156 1157 unsigned TOS = getStackEntry(0); 1158 1159 // One of our operands must be on the top of the stack. If neither is yet, we 1160 // need to move one. 1161 if (Op0 != TOS && Op1 != TOS) { // No operand at TOS? 1162 // We can choose to move either operand to the top of the stack. If one of 1163 // the operands is killed by this instruction, we want that one so that we 1164 // can update right on top of the old version. 1165 if (KillsOp0) { 1166 moveToTop(Op0, I); // Move dead operand to TOS. 1167 TOS = Op0; 1168 } else if (KillsOp1) { 1169 moveToTop(Op1, I); 1170 TOS = Op1; 1171 } else { 1172 // All of the operands are live after this instruction executes, so we 1173 // cannot update on top of any operand. Because of this, we must 1174 // duplicate one of the stack elements to the top. It doesn't matter 1175 // which one we pick. 1176 // 1177 duplicateToTop(Op0, Dest, I); 1178 Op0 = TOS = Dest; 1179 KillsOp0 = true; 1180 } 1181 } else if (!KillsOp0 && !KillsOp1) { 1182 // If we DO have one of our operands at the top of the stack, but we don't 1183 // have a dead operand, we must duplicate one of the operands to a new slot 1184 // on the stack. 1185 duplicateToTop(Op0, Dest, I); 1186 Op0 = TOS = Dest; 1187 KillsOp0 = true; 1188 } 1189 1190 // Now we know that one of our operands is on the top of the stack, and at 1191 // least one of our operands is killed by this instruction. 1192 assert((TOS == Op0 || TOS == Op1) && (KillsOp0 || KillsOp1) && 1193 "Stack conditions not set up right!"); 1194 1195 // We decide which form to use based on what is on the top of the stack, and 1196 // which operand is killed by this instruction. 1197 const TableEntry *InstTable; 1198 bool isForward = TOS == Op0; 1199 bool updateST0 = (TOS == Op0 && !KillsOp1) || (TOS == Op1 && !KillsOp0); 1200 if (updateST0) { 1201 if (isForward) 1202 InstTable = ForwardST0Table; 1203 else 1204 InstTable = ReverseST0Table; 1205 } else { 1206 if (isForward) 1207 InstTable = ForwardSTiTable; 1208 else 1209 InstTable = ReverseSTiTable; 1210 } 1211 1212 int Opcode = Lookup(InstTable, array_lengthof(ForwardST0Table), 1213 MI->getOpcode()); 1214 assert(Opcode != -1 && "Unknown TwoArgFP pseudo instruction!"); 1215 1216 // NotTOS - The register which is not on the top of stack... 1217 unsigned NotTOS = (TOS == Op0) ? Op1 : Op0; 1218 1219 // Replace the old instruction with a new instruction 1220 MBB->remove(I++); 1221 I = BuildMI(*MBB, I, dl, TII->get(Opcode)).addReg(getSTReg(NotTOS)); 1222 1223 // If both operands are killed, pop one off of the stack in addition to 1224 // overwriting the other one. 1225 if (KillsOp0 && KillsOp1 && Op0 != Op1) { 1226 assert(!updateST0 && "Should have updated other operand!"); 1227 popStackAfter(I); // Pop the top of stack 1228 } 1229 1230 // Update stack information so that we know the destination register is now on 1231 // the stack. 1232 unsigned UpdatedSlot = getSlot(updateST0 ? TOS : NotTOS); 1233 assert(UpdatedSlot < StackTop && Dest < 7); 1234 Stack[UpdatedSlot] = Dest; 1235 RegMap[Dest] = UpdatedSlot; 1236 MBB->getParent()->DeleteMachineInstr(MI); // Remove the old instruction 1237 } 1238 1239 /// handleCompareFP - Handle FUCOM and FUCOMI instructions, which have two FP 1240 /// register arguments and no explicit destinations. 1241 /// 1242 void FPS::handleCompareFP(MachineBasicBlock::iterator &I) { 1243 ASSERT_SORTED(ForwardST0Table); ASSERT_SORTED(ReverseST0Table); 1244 ASSERT_SORTED(ForwardSTiTable); ASSERT_SORTED(ReverseSTiTable); 1245 MachineInstr *MI = I; 1246 1247 unsigned NumOperands = MI->getDesc().getNumOperands(); 1248 assert(NumOperands == 2 && "Illegal FUCOM* instruction!"); 1249 unsigned Op0 = getFPReg(MI->getOperand(NumOperands-2)); 1250 unsigned Op1 = getFPReg(MI->getOperand(NumOperands-1)); 1251 bool KillsOp0 = MI->killsRegister(X86::FP0+Op0); 1252 bool KillsOp1 = MI->killsRegister(X86::FP0+Op1); 1253 1254 // Make sure the first operand is on the top of stack, the other one can be 1255 // anywhere. 1256 moveToTop(Op0, I); 1257 1258 // Change from the pseudo instruction to the concrete instruction. 1259 MI->getOperand(0).setReg(getSTReg(Op1)); 1260 MI->RemoveOperand(1); 1261 MI->setDesc(TII->get(getConcreteOpcode(MI->getOpcode()))); 1262 1263 // If any of the operands are killed by this instruction, free them. 1264 if (KillsOp0) freeStackSlotAfter(I, Op0); 1265 if (KillsOp1 && Op0 != Op1) freeStackSlotAfter(I, Op1); 1266 } 1267 1268 /// handleCondMovFP - Handle two address conditional move instructions. These 1269 /// instructions move a st(i) register to st(0) iff a condition is true. These 1270 /// instructions require that the first operand is at the top of the stack, but 1271 /// otherwise don't modify the stack at all. 1272 void FPS::handleCondMovFP(MachineBasicBlock::iterator &I) { 1273 MachineInstr *MI = I; 1274 1275 unsigned Op0 = getFPReg(MI->getOperand(0)); 1276 unsigned Op1 = getFPReg(MI->getOperand(2)); 1277 bool KillsOp1 = MI->killsRegister(X86::FP0+Op1); 1278 1279 // The first operand *must* be on the top of the stack. 1280 moveToTop(Op0, I); 1281 1282 // Change the second operand to the stack register that the operand is in. 1283 // Change from the pseudo instruction to the concrete instruction. 1284 MI->RemoveOperand(0); 1285 MI->RemoveOperand(1); 1286 MI->getOperand(0).setReg(getSTReg(Op1)); 1287 MI->setDesc(TII->get(getConcreteOpcode(MI->getOpcode()))); 1288 1289 // If we kill the second operand, make sure to pop it from the stack. 1290 if (Op0 != Op1 && KillsOp1) { 1291 // Get this value off of the register stack. 1292 freeStackSlotAfter(I, Op1); 1293 } 1294 } 1295 1296 1297 /// handleSpecialFP - Handle special instructions which behave unlike other 1298 /// floating point instructions. This is primarily intended for use by pseudo 1299 /// instructions. 1300 /// 1301 void FPS::handleSpecialFP(MachineBasicBlock::iterator &Inst) { 1302 MachineInstr *MI = Inst; 1303 1304 if (MI->isCall()) { 1305 handleCall(Inst); 1306 return; 1307 } 1308 1309 switch (MI->getOpcode()) { 1310 default: llvm_unreachable("Unknown SpecialFP instruction!"); 1311 case TargetOpcode::COPY: { 1312 // We handle three kinds of copies: FP <- FP, FP <- ST, and ST <- FP. 1313 const MachineOperand &MO1 = MI->getOperand(1); 1314 const MachineOperand &MO0 = MI->getOperand(0); 1315 bool KillsSrc = MI->killsRegister(MO1.getReg()); 1316 1317 // FP <- FP copy. 1318 unsigned DstFP = getFPReg(MO0); 1319 unsigned SrcFP = getFPReg(MO1); 1320 assert(isLive(SrcFP) && "Cannot copy dead register"); 1321 if (KillsSrc) { 1322 // If the input operand is killed, we can just change the owner of the 1323 // incoming stack slot into the result. 1324 unsigned Slot = getSlot(SrcFP); 1325 Stack[Slot] = DstFP; 1326 RegMap[DstFP] = Slot; 1327 } else { 1328 // For COPY we just duplicate the specified value to a new stack slot. 1329 // This could be made better, but would require substantial changes. 1330 duplicateToTop(SrcFP, DstFP, Inst); 1331 } 1332 break; 1333 } 1334 1335 case TargetOpcode::IMPLICIT_DEF: { 1336 // All FP registers must be explicitly defined, so load a 0 instead. 1337 unsigned Reg = MI->getOperand(0).getReg() - X86::FP0; 1338 DEBUG(dbgs() << "Emitting LD_F0 for implicit FP" << Reg << '\n'); 1339 BuildMI(*MBB, Inst, MI->getDebugLoc(), TII->get(X86::LD_F0)); 1340 pushReg(Reg); 1341 break; 1342 } 1343 1344 case TargetOpcode::INLINEASM: { 1345 // The inline asm MachineInstr currently only *uses* FP registers for the 1346 // 'f' constraint. These should be turned into the current ST(x) register 1347 // in the machine instr. 1348 // 1349 // There are special rules for x87 inline assembly. The compiler must know 1350 // exactly how many registers are popped and pushed implicitly by the asm. 1351 // Otherwise it is not possible to restore the stack state after the inline 1352 // asm. 1353 // 1354 // There are 3 kinds of input operands: 1355 // 1356 // 1. Popped inputs. These must appear at the stack top in ST0-STn. A 1357 // popped input operand must be in a fixed stack slot, and it is either 1358 // tied to an output operand, or in the clobber list. The MI has ST use 1359 // and def operands for these inputs. 1360 // 1361 // 2. Fixed inputs. These inputs appear in fixed stack slots, but are 1362 // preserved by the inline asm. The fixed stack slots must be STn-STm 1363 // following the popped inputs. A fixed input operand cannot be tied to 1364 // an output or appear in the clobber list. The MI has ST use operands 1365 // and no defs for these inputs. 1366 // 1367 // 3. Preserved inputs. These inputs use the "f" constraint which is 1368 // represented as an FP register. The inline asm won't change these 1369 // stack slots. 1370 // 1371 // Outputs must be in ST registers, FP outputs are not allowed. Clobbered 1372 // registers do not count as output operands. The inline asm changes the 1373 // stack as if it popped all the popped inputs and then pushed all the 1374 // output operands. 1375 1376 // Scan the assembly for ST registers used, defined and clobbered. We can 1377 // only tell clobbers from defs by looking at the asm descriptor. 1378 unsigned STUses = 0, STDefs = 0, STClobbers = 0, STDeadDefs = 0; 1379 unsigned NumOps = 0; 1380 SmallSet<unsigned, 1> FRegIdx; 1381 unsigned RCID; 1382 1383 for (unsigned i = InlineAsm::MIOp_FirstOperand, e = MI->getNumOperands(); 1384 i != e && MI->getOperand(i).isImm(); i += 1 + NumOps) { 1385 unsigned Flags = MI->getOperand(i).getImm(); 1386 1387 NumOps = InlineAsm::getNumOperandRegisters(Flags); 1388 if (NumOps != 1) 1389 continue; 1390 const MachineOperand &MO = MI->getOperand(i + 1); 1391 if (!MO.isReg()) 1392 continue; 1393 unsigned STReg = MO.getReg() - X86::FP0; 1394 if (STReg >= 8) 1395 continue; 1396 1397 // If the flag has a register class constraint, this must be an operand 1398 // with constraint "f". Record its index and continue. 1399 if (InlineAsm::hasRegClassConstraint(Flags, RCID)) { 1400 FRegIdx.insert(i + 1); 1401 continue; 1402 } 1403 1404 switch (InlineAsm::getKind(Flags)) { 1405 case InlineAsm::Kind_RegUse: 1406 STUses |= (1u << STReg); 1407 break; 1408 case InlineAsm::Kind_RegDef: 1409 case InlineAsm::Kind_RegDefEarlyClobber: 1410 STDefs |= (1u << STReg); 1411 if (MO.isDead()) 1412 STDeadDefs |= (1u << STReg); 1413 break; 1414 case InlineAsm::Kind_Clobber: 1415 STClobbers |= (1u << STReg); 1416 break; 1417 default: 1418 break; 1419 } 1420 } 1421 1422 if (STUses && !isMask_32(STUses)) 1423 MI->emitError("fixed input regs must be last on the x87 stack"); 1424 unsigned NumSTUses = countTrailingOnes(STUses); 1425 1426 // Defs must be contiguous from the stack top. ST0-STn. 1427 if (STDefs && !isMask_32(STDefs)) { 1428 MI->emitError("output regs must be last on the x87 stack"); 1429 STDefs = NextPowerOf2(STDefs) - 1; 1430 } 1431 unsigned NumSTDefs = countTrailingOnes(STDefs); 1432 1433 // So must the clobbered stack slots. ST0-STm, m >= n. 1434 if (STClobbers && !isMask_32(STDefs | STClobbers)) 1435 MI->emitError("clobbers must be last on the x87 stack"); 1436 1437 // Popped inputs are the ones that are also clobbered or defined. 1438 unsigned STPopped = STUses & (STDefs | STClobbers); 1439 if (STPopped && !isMask_32(STPopped)) 1440 MI->emitError("implicitly popped regs must be last on the x87 stack"); 1441 unsigned NumSTPopped = countTrailingOnes(STPopped); 1442 1443 DEBUG(dbgs() << "Asm uses " << NumSTUses << " fixed regs, pops " 1444 << NumSTPopped << ", and defines " << NumSTDefs << " regs.\n"); 1445 1446 #ifndef NDEBUG 1447 // If any input operand uses constraint "f", all output register 1448 // constraints must be early-clobber defs. 1449 for (unsigned I = 0, E = MI->getNumOperands(); I < E; ++I) 1450 if (FRegIdx.count(I)) { 1451 assert((1 << getFPReg(MI->getOperand(I)) & STDefs) == 0 && 1452 "Operands with constraint \"f\" cannot overlap with defs"); 1453 } 1454 #endif 1455 1456 // Collect all FP registers (register operands with constraints "t", "u", 1457 // and "f") to kill afer the instruction. 1458 unsigned FPKills = ((1u << NumFPRegs) - 1) & ~0xff; 1459 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 1460 MachineOperand &Op = MI->getOperand(i); 1461 if (!Op.isReg() || Op.getReg() < X86::FP0 || Op.getReg() > X86::FP6) 1462 continue; 1463 unsigned FPReg = getFPReg(Op); 1464 1465 // If we kill this operand, make sure to pop it from the stack after the 1466 // asm. We just remember it for now, and pop them all off at the end in 1467 // a batch. 1468 if (Op.isUse() && Op.isKill()) 1469 FPKills |= 1U << FPReg; 1470 } 1471 1472 // Do not include registers that are implicitly popped by defs/clobbers. 1473 FPKills &= ~(STDefs | STClobbers); 1474 1475 // Now we can rearrange the live registers to match what was requested. 1476 unsigned char STUsesArray[8]; 1477 1478 for (unsigned I = 0; I < NumSTUses; ++I) 1479 STUsesArray[I] = I; 1480 1481 shuffleStackTop(STUsesArray, NumSTUses, Inst); 1482 DEBUG({dbgs() << "Before asm: "; dumpStack();}); 1483 1484 // With the stack layout fixed, rewrite the FP registers. 1485 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 1486 MachineOperand &Op = MI->getOperand(i); 1487 if (!Op.isReg() || Op.getReg() < X86::FP0 || Op.getReg() > X86::FP6) 1488 continue; 1489 1490 unsigned FPReg = getFPReg(Op); 1491 1492 if (FRegIdx.count(i)) 1493 // Operand with constraint "f". 1494 Op.setReg(getSTReg(FPReg)); 1495 else 1496 // Operand with a single register class constraint ("t" or "u"). 1497 Op.setReg(X86::ST0 + FPReg); 1498 } 1499 1500 // Simulate the inline asm popping its inputs and pushing its outputs. 1501 StackTop -= NumSTPopped; 1502 1503 for (unsigned i = 0; i < NumSTDefs; ++i) 1504 pushReg(NumSTDefs - i - 1); 1505 1506 // If this asm kills any FP registers (is the last use of them) we must 1507 // explicitly emit pop instructions for them. Do this now after the asm has 1508 // executed so that the ST(x) numbers are not off (which would happen if we 1509 // did this inline with operand rewriting). 1510 // 1511 // Note: this might be a non-optimal pop sequence. We might be able to do 1512 // better by trying to pop in stack order or something. 1513 while (FPKills) { 1514 unsigned FPReg = countTrailingZeros(FPKills); 1515 if (isLive(FPReg)) 1516 freeStackSlotAfter(Inst, FPReg); 1517 FPKills &= ~(1U << FPReg); 1518 } 1519 1520 // Don't delete the inline asm! 1521 return; 1522 } 1523 1524 case X86::WIN_FTOL_32: 1525 case X86::WIN_FTOL_64: { 1526 // Push the operand into ST0. 1527 MachineOperand &Op = MI->getOperand(0); 1528 assert(Op.isUse() && Op.isReg() && 1529 Op.getReg() >= X86::FP0 && Op.getReg() <= X86::FP6); 1530 unsigned FPReg = getFPReg(Op); 1531 if (Op.isKill()) 1532 moveToTop(FPReg, Inst); 1533 else 1534 duplicateToTop(FPReg, ScratchFPReg, Inst); 1535 1536 // Emit the call. This will pop the operand. 1537 BuildMI(*MBB, Inst, MI->getDebugLoc(), TII->get(X86::CALLpcrel32)) 1538 .addExternalSymbol("_ftol2") 1539 .addReg(X86::ST0, RegState::ImplicitKill) 1540 .addReg(X86::ECX, RegState::ImplicitDefine) 1541 .addReg(X86::EAX, RegState::Define | RegState::Implicit) 1542 .addReg(X86::EDX, RegState::Define | RegState::Implicit) 1543 .addReg(X86::EFLAGS, RegState::Define | RegState::Implicit); 1544 --StackTop; 1545 1546 break; 1547 } 1548 1549 case X86::RETQ: 1550 case X86::RETL: 1551 case X86::RETIL: 1552 case X86::RETIQ: 1553 // If RET has an FP register use operand, pass the first one in ST(0) and 1554 // the second one in ST(1). 1555 1556 // Find the register operands. 1557 unsigned FirstFPRegOp = ~0U, SecondFPRegOp = ~0U; 1558 unsigned LiveMask = 0; 1559 1560 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 1561 MachineOperand &Op = MI->getOperand(i); 1562 if (!Op.isReg() || Op.getReg() < X86::FP0 || Op.getReg() > X86::FP6) 1563 continue; 1564 // FP Register uses must be kills unless there are two uses of the same 1565 // register, in which case only one will be a kill. 1566 assert(Op.isUse() && 1567 (Op.isKill() || // Marked kill. 1568 getFPReg(Op) == FirstFPRegOp || // Second instance. 1569 MI->killsRegister(Op.getReg())) && // Later use is marked kill. 1570 "Ret only defs operands, and values aren't live beyond it"); 1571 1572 if (FirstFPRegOp == ~0U) 1573 FirstFPRegOp = getFPReg(Op); 1574 else { 1575 assert(SecondFPRegOp == ~0U && "More than two fp operands!"); 1576 SecondFPRegOp = getFPReg(Op); 1577 } 1578 LiveMask |= (1 << getFPReg(Op)); 1579 1580 // Remove the operand so that later passes don't see it. 1581 MI->RemoveOperand(i); 1582 --i, --e; 1583 } 1584 1585 // We may have been carrying spurious live-ins, so make sure only the returned 1586 // registers are left live. 1587 adjustLiveRegs(LiveMask, MI); 1588 if (!LiveMask) return; // Quick check to see if any are possible. 1589 1590 // There are only four possibilities here: 1591 // 1) we are returning a single FP value. In this case, it has to be in 1592 // ST(0) already, so just declare success by removing the value from the 1593 // FP Stack. 1594 if (SecondFPRegOp == ~0U) { 1595 // Assert that the top of stack contains the right FP register. 1596 assert(StackTop == 1 && FirstFPRegOp == getStackEntry(0) && 1597 "Top of stack not the right register for RET!"); 1598 1599 // Ok, everything is good, mark the value as not being on the stack 1600 // anymore so that our assertion about the stack being empty at end of 1601 // block doesn't fire. 1602 StackTop = 0; 1603 return; 1604 } 1605 1606 // Otherwise, we are returning two values: 1607 // 2) If returning the same value for both, we only have one thing in the FP 1608 // stack. Consider: RET FP1, FP1 1609 if (StackTop == 1) { 1610 assert(FirstFPRegOp == SecondFPRegOp && FirstFPRegOp == getStackEntry(0)&& 1611 "Stack misconfiguration for RET!"); 1612 1613 // Duplicate the TOS so that we return it twice. Just pick some other FPx 1614 // register to hold it. 1615 unsigned NewReg = ScratchFPReg; 1616 duplicateToTop(FirstFPRegOp, NewReg, MI); 1617 FirstFPRegOp = NewReg; 1618 } 1619 1620 /// Okay we know we have two different FPx operands now: 1621 assert(StackTop == 2 && "Must have two values live!"); 1622 1623 /// 3) If SecondFPRegOp is currently in ST(0) and FirstFPRegOp is currently 1624 /// in ST(1). In this case, emit an fxch. 1625 if (getStackEntry(0) == SecondFPRegOp) { 1626 assert(getStackEntry(1) == FirstFPRegOp && "Unknown regs live"); 1627 moveToTop(FirstFPRegOp, MI); 1628 } 1629 1630 /// 4) Finally, FirstFPRegOp must be in ST(0) and SecondFPRegOp must be in 1631 /// ST(1). Just remove both from our understanding of the stack and return. 1632 assert(getStackEntry(0) == FirstFPRegOp && "Unknown regs live"); 1633 assert(getStackEntry(1) == SecondFPRegOp && "Unknown regs live"); 1634 StackTop = 0; 1635 return; 1636 } 1637 1638 Inst = MBB->erase(Inst); // Remove the pseudo instruction 1639 1640 // We want to leave I pointing to the previous instruction, but what if we 1641 // just erased the first instruction? 1642 if (Inst == MBB->begin()) { 1643 DEBUG(dbgs() << "Inserting dummy KILL\n"); 1644 Inst = BuildMI(*MBB, Inst, DebugLoc(), TII->get(TargetOpcode::KILL)); 1645 } else 1646 --Inst; 1647 } 1648 1649 void FPS::setKillFlags(MachineBasicBlock &MBB) const { 1650 const TargetRegisterInfo *TRI = 1651 MBB.getParent()->getSubtarget().getRegisterInfo(); 1652 LivePhysRegs LPR(TRI); 1653 1654 LPR.addLiveOuts(&MBB); 1655 1656 for (MachineBasicBlock::reverse_iterator I = MBB.rbegin(), E = MBB.rend(); 1657 I != E; ++I) { 1658 if (I->isDebugValue()) 1659 continue; 1660 1661 std::bitset<8> Defs; 1662 SmallVector<MachineOperand *, 2> Uses; 1663 MachineInstr &MI = *I; 1664 1665 for (auto &MO : I->operands()) { 1666 if (!MO.isReg()) 1667 continue; 1668 1669 unsigned Reg = MO.getReg() - X86::FP0; 1670 1671 if (Reg >= 8) 1672 continue; 1673 1674 if (MO.isDef()) { 1675 Defs.set(Reg); 1676 if (!LPR.contains(MO.getReg())) 1677 MO.setIsDead(); 1678 } else 1679 Uses.push_back(&MO); 1680 } 1681 1682 for (auto *MO : Uses) 1683 if (Defs.test(getFPReg(*MO)) || !LPR.contains(MO->getReg())) 1684 MO->setIsKill(); 1685 1686 LPR.stepBackward(MI); 1687 } 1688 } 1689