1 //=== X86CallingConv.cpp - X86 Custom Calling Convention Impl -*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file contains the implementation of custom routines for the X86 11 // Calling Convention that aren't done by tablegen. 12 // 13 //===----------------------------------------------------------------------===// 14 15 #include "MCTargetDesc/X86MCTargetDesc.h" 16 #include "X86Subtarget.h" 17 #include "llvm/CodeGen/CallingConvLower.h" 18 #include "llvm/IR/CallingConv.h" 19 20 namespace llvm { 21 22 bool CC_X86_32_RegCall_Assign2Regs(unsigned &ValNo, MVT &ValVT, MVT &LocVT, 23 CCValAssign::LocInfo &LocInfo, 24 ISD::ArgFlagsTy &ArgFlags, CCState &State) { 25 // List of GPR registers that are available to store values in regcall 26 // calling convention. 27 static const MCPhysReg RegList[] = {X86::EAX, X86::ECX, X86::EDX, X86::EDI, 28 X86::ESI}; 29 30 // The vector will save all the available registers for allocation. 31 SmallVector<unsigned, 5> AvailableRegs; 32 33 // searching for the available registers. 34 for (auto Reg : RegList) { 35 if (!State.isAllocated(Reg)) 36 AvailableRegs.push_back(Reg); 37 } 38 39 const size_t RequiredGprsUponSplit = 2; 40 if (AvailableRegs.size() < RequiredGprsUponSplit) 41 return false; // Not enough free registers - continue the search. 42 43 // Allocating the available registers. 44 for (unsigned I = 0; I < RequiredGprsUponSplit; I++) { 45 46 // Marking the register as located. 47 unsigned Reg = State.AllocateReg(AvailableRegs[I]); 48 49 // Since we previously made sure that 2 registers are available 50 // we expect that a real register number will be returned. 51 assert(Reg && "Expecting a register will be available"); 52 53 // Assign the value to the allocated register 54 State.addLoc(CCValAssign::getCustomReg(ValNo, ValVT, Reg, LocVT, LocInfo)); 55 } 56 57 // Successful in allocating regsiters - stop scanning next rules. 58 return true; 59 } 60 61 static ArrayRef<MCPhysReg> CC_X86_VectorCallGetSSEs(const MVT &ValVT) { 62 if (ValVT.is512BitVector()) { 63 static const MCPhysReg RegListZMM[] = {X86::ZMM0, X86::ZMM1, X86::ZMM2, 64 X86::ZMM3, X86::ZMM4, X86::ZMM5}; 65 return makeArrayRef(std::begin(RegListZMM), std::end(RegListZMM)); 66 } 67 68 if (ValVT.is256BitVector()) { 69 static const MCPhysReg RegListYMM[] = {X86::YMM0, X86::YMM1, X86::YMM2, 70 X86::YMM3, X86::YMM4, X86::YMM5}; 71 return makeArrayRef(std::begin(RegListYMM), std::end(RegListYMM)); 72 } 73 74 static const MCPhysReg RegListXMM[] = {X86::XMM0, X86::XMM1, X86::XMM2, 75 X86::XMM3, X86::XMM4, X86::XMM5}; 76 return makeArrayRef(std::begin(RegListXMM), std::end(RegListXMM)); 77 } 78 79 static ArrayRef<MCPhysReg> CC_X86_64_VectorCallGetGPRs() { 80 static const MCPhysReg RegListGPR[] = {X86::RCX, X86::RDX, X86::R8, X86::R9}; 81 return makeArrayRef(std::begin(RegListGPR), std::end(RegListGPR)); 82 } 83 84 static bool CC_X86_VectorCallAssignRegister(unsigned &ValNo, MVT &ValVT, 85 MVT &LocVT, 86 CCValAssign::LocInfo &LocInfo, 87 ISD::ArgFlagsTy &ArgFlags, 88 CCState &State) { 89 90 ArrayRef<MCPhysReg> RegList = CC_X86_VectorCallGetSSEs(ValVT); 91 bool Is64bit = static_cast<const X86Subtarget &>( 92 State.getMachineFunction().getSubtarget()) 93 .is64Bit(); 94 95 for (auto Reg : RegList) { 96 // If the register is not marked as allocated - assign to it. 97 if (!State.isAllocated(Reg)) { 98 unsigned AssigedReg = State.AllocateReg(Reg); 99 assert(AssigedReg == Reg && "Expecting a valid register allocation"); 100 State.addLoc( 101 CCValAssign::getReg(ValNo, ValVT, AssigedReg, LocVT, LocInfo)); 102 return true; 103 } 104 // If the register is marked as shadow allocated - assign to it. 105 if (Is64bit && State.IsShadowAllocatedReg(Reg)) { 106 State.addLoc(CCValAssign::getReg(ValNo, ValVT, Reg, LocVT, LocInfo)); 107 return true; 108 } 109 } 110 111 llvm_unreachable("Clang should ensure that hva marked vectors will have " 112 "an available register."); 113 return false; 114 } 115 116 bool CC_X86_64_VectorCall(unsigned &ValNo, MVT &ValVT, MVT &LocVT, 117 CCValAssign::LocInfo &LocInfo, 118 ISD::ArgFlagsTy &ArgFlags, CCState &State) { 119 // On the second pass, go through the HVAs only. 120 if (ArgFlags.isSecArgPass()) { 121 if (ArgFlags.isHva()) 122 return CC_X86_VectorCallAssignRegister(ValNo, ValVT, LocVT, LocInfo, 123 ArgFlags, State); 124 return true; 125 } 126 127 // Process only vector types as defined by vectorcall spec: 128 // "A vector type is either a floating-point type, for example, 129 // a float or double, or an SIMD vector type, for example, __m128 or __m256". 130 if (!(ValVT.isFloatingPoint() || 131 (ValVT.isVector() && ValVT.getSizeInBits() >= 128))) { 132 // If R9 was already assigned it means that we are after the fourth element 133 // and because this is not an HVA / Vector type, we need to allocate 134 // shadow XMM register. 135 if (State.isAllocated(X86::R9)) { 136 // Assign shadow XMM register. 137 (void)State.AllocateReg(CC_X86_VectorCallGetSSEs(ValVT)); 138 } 139 140 return false; 141 } 142 143 if (!ArgFlags.isHva() || ArgFlags.isHvaStart()) { 144 // Assign shadow GPR register. 145 (void)State.AllocateReg(CC_X86_64_VectorCallGetGPRs()); 146 147 // Assign XMM register - (shadow for HVA and non-shadow for non HVA). 148 if (unsigned Reg = State.AllocateReg(CC_X86_VectorCallGetSSEs(ValVT))) { 149 // In Vectorcall Calling convention, additional shadow stack can be 150 // created on top of the basic 32 bytes of win64. 151 // It can happen if the fifth or sixth argument is vector type or HVA. 152 // At that case for each argument a shadow stack of 8 bytes is allocated. 153 if (Reg == X86::XMM4 || Reg == X86::XMM5) 154 State.AllocateStack(8, 8); 155 156 if (!ArgFlags.isHva()) { 157 State.addLoc(CCValAssign::getReg(ValNo, ValVT, Reg, LocVT, LocInfo)); 158 return true; // Allocated a register - Stop the search. 159 } 160 } 161 } 162 163 // If this is an HVA - Stop the search, 164 // otherwise continue the search. 165 return ArgFlags.isHva(); 166 } 167 168 bool CC_X86_32_VectorCall(unsigned &ValNo, MVT &ValVT, MVT &LocVT, 169 CCValAssign::LocInfo &LocInfo, 170 ISD::ArgFlagsTy &ArgFlags, CCState &State) { 171 // On the second pass, go through the HVAs only. 172 if (ArgFlags.isSecArgPass()) { 173 if (ArgFlags.isHva()) 174 return CC_X86_VectorCallAssignRegister(ValNo, ValVT, LocVT, LocInfo, 175 ArgFlags, State); 176 return true; 177 } 178 179 // Process only vector types as defined by vectorcall spec: 180 // "A vector type is either a floating point type, for example, 181 // a float or double, or an SIMD vector type, for example, __m128 or __m256". 182 if (!(ValVT.isFloatingPoint() || 183 (ValVT.isVector() && ValVT.getSizeInBits() >= 128))) { 184 return false; 185 } 186 187 if (ArgFlags.isHva()) 188 return true; // If this is an HVA - Stop the search. 189 190 // Assign XMM register. 191 if (unsigned Reg = State.AllocateReg(CC_X86_VectorCallGetSSEs(ValVT))) { 192 State.addLoc(CCValAssign::getReg(ValNo, ValVT, Reg, LocVT, LocInfo)); 193 return true; 194 } 195 196 // In case we did not find an available XMM register for a vector - 197 // pass it indirectly. 198 // It is similar to CCPassIndirect, with the addition of inreg. 199 if (!ValVT.isFloatingPoint()) { 200 LocVT = MVT::i32; 201 LocInfo = CCValAssign::Indirect; 202 ArgFlags.setInReg(); 203 } 204 205 return false; // No register was assigned - Continue the search. 206 } 207 208 } // End llvm namespace 209